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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62IO::AIO::max_poll_reqs 1;#d#
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
39 82
83our $RELOAD; # number of reloads so far
40our @EVENT; 84our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 85
43our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
44our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 101our $NEXT_TICK;
46our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
47 108
48our %CFG; 109our %CFG;
49 110
50our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 112our $RUNTIME;
113our $NOW;
52 114
53our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 118
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 119# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
61 126
62binmode STDOUT; 127binmode STDOUT;
63binmode STDERR; 128binmode STDERR;
64 129
65# read virtual server time, if available 130# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
70} 135}
71 136
72mkdir cf::localdir; 137mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 139
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
81 143
82############################################################################# 144#############################################################################
83 145
84=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
85 147
92=item $cf::RUNTIME 154=item $cf::RUNTIME
93 155
94The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 157every server tick.
96 158
97=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 162
99The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
101 167
102=item $cf::NOW 168=item $cf::NOW
103 169
104The time of the last (current) server tick. 170The time of the last (current) server tick.
105 171
106=item $cf::TICK 172=item $cf::TICK
107 173
108The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
109 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
110=item %cf::CFG 186=item %cf::CFG
111 187
112Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 189from wherever your confdir points to.
114 190
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 191=item cf::wait_for_tick, cf::wait_for_tick_begin
116 192
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 194returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
121 202
122=back 203=back
123 204
124=cut 205=cut
125 206
126BEGIN { 207BEGIN {
127 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 209 my $msg = join "", @_;
129 utf8::encode $msg;
130 210
131 $msg .= "\n" 211 $msg .= "\n"
132 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
133 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
134 LOG llevError, $msg; 216 LOG llevError, $msg;
135 }; 217 };
136} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
137 234
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 242
145# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 244# within the Safe compartment.
147for my $pkg (qw( 245for my $pkg (qw(
148 cf::global cf::attachable 246 cf::global cf::attachable
153)) { 251)) {
154 no strict 'refs'; 252 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 254}
157 255
158$Event::DIED = sub { 256$EV::DIED = sub {
159 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
160}; 258};
161 259
162my %ext_pkg; 260#############################################################################
163my @exts;
164my @hook;
165 261
166=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
167 263
168=over 4 264=over 4
169 265
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 285 $d
190 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
191} 287}
192 288
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
196 290
197Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
198 292
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
207 294
208Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
209 296
210=cut 297=cut
211 298
212sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
214 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
215} 302sub decode_json($) { $json_coder->decode ($_[0]) }
216 303
217=item cf::lock_wait $string 304=item cf::lock_wait $string
218 305
219Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
220 307
223Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
226returned. 313returned.
227 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
228Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
230 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
231=cut 325=cut
232 326
233our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
234 329
235sub lock_wait($) { 330sub lock_wait($) {
236 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
237 337
238 # wait for lock, if any 338 # wait for lock, if any
239 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 341 Coro::schedule;
247 347
248 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
249 lock_wait $key; 349 lock_wait $key;
250 350
251 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
252 353
253 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
256 } 358 }
257} 359}
258 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
259sub freeze_mainloop { 367sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
261 369
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 371}
264 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
265} 446}
266 447
267=item cf::async { BLOCK } 448=item cf::async { BLOCK }
268 449
269Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
274 455
275BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
276 457
277=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
278 459
279The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
282 464
283If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
286fast or be very important. 468fast or be very important.
289 471
290sub sync_job(&) { 472sub sync_job(&) {
291 my ($job) = @_; 473 my ($job) = @_;
292 474
293 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
294 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
296 480
297 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 482
299 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
300 484
301 my $busy = 1; 485 my $busy = 1;
302 my @res; 486 my @res;
303 487
304 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 490 @res = eval { $job->() };
306 warn $@ if $@; 491 warn $@ if $@;
307 undef $busy; 492 undef $busy;
308 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
309 494
310 while ($busy) { 495 while ($busy) {
311 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
312 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
313 506
314 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
315 } else { 508 } else {
316 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
317 510
319 } 512 }
320} 513}
321 514
322=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
323 516
324Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 518extension calling this is being unloaded.
326 519
327=cut 520=cut
328 521
329sub async_ext(&) { 522sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
338 531
339 $coro 532 $coro
340} 533}
341 534
342sub write_runtime { 535=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 536
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
346 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
347 541
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 543
352 aio_fsync $fh 544sub fork_call(&@) {
353 and return; 545 my ($cb, @args) = @_;
354 546
355 close $fh 547 # we seemingly have to make a local copy of the whole thing,
356 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
357 550
358 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
359 and return; 552 reset_signals;
553 &$cb
554 }, @args;
360 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
361 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 722}
363 723
364=back 724=back
365 725
366=cut 726=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 727
490############################################################################# 728#############################################################################
491 729
492=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
493 731
495attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
497 735
498In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 738Deliantra).
501 739
502=over 4 740=over 4
503 741
504=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
505 743
619our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 858our @CB_MAP = ();
621 859
622my %attachment; 860my %attachment;
623 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
624sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
626 870
627 use sort 'stable'; 871 use sort 'stable';
628 872
662 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
663 907
664 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 912
669 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 914 my $pkg = shift @arg;
671 915
672 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
702 } 946 }
703 947
704 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
705 } else { 949 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 951 }
708 952
709 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
710} 954}
711 955
713 if (ref $_[0]) { 957 if (ref $_[0]) {
714 _object_attach @_; 958 _object_attach @_;
715 } else { 959 } else {
716 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
717 } 961 }
962 _recalc_want;
718}; 963};
719 964
720# all those should be optimised 965# all those should be optimised
721sub cf::attachable::detach { 966sub cf::attachable::detach {
722 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
726 reattach ($obj); 971 reattach ($obj);
727 } else { 972 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
729 } 974 }
975 _recalc_want;
730}; 976};
731 977
732sub cf::attachable::attached { 978sub cf::attachable::attached {
733 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
734 980
749 "; 995 ";
750 die if $@; 996 die if $@;
751} 997}
752 998
753our $override; 999our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1001
756sub override { 1002sub override {
757 $override = 1; 1003 $override = 1;
758 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
759} 1005}
760 1006
761sub do_invoke { 1007sub do_invoke {
762 my $event = shift; 1008 my $event = shift;
763 my $callbacks = shift; 1009 my $callbacks = shift;
764 1010
765 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
766 1012
767 local $override; 1013 local $override;
768 1014
769 for (@$callbacks) { 1015 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
779 } 1025 }
780 1026
781 0 1027 0
782} 1028}
783 1029
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1031
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1033
788Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
789 1035
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1039
794=back 1040=back
795 1041
796=cut 1042=cut
797 1043
798############################################################################# 1044#############################################################################
799# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
800 1088
801sub reattach { 1089sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1094
805 my $registry = $obj->registry; 1095 my $registry = $obj->registry;
806 1096
807 @$registry = (); 1097 @$registry = ();
808 1098
823cf::attachable->attach ( 1113cf::attachable->attach (
824 prio => -1000000, 1114 prio => -1000000,
825 on_instantiate => sub { 1115 on_instantiate => sub {
826 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
827 1117
828 $data = from_json $data; 1118 $data = decode_json $data;
829 1119
830 for (@$data) { 1120 for (@$data) {
831 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
832 1122
833 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1139sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
851 1141
852 sync_job { 1142 sync_job {
853 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
856 1147
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1151 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1152 aio_close $fh;
862 1153
863 if (@$objs) { 1154 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1160 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
871 } 1162 }
872 } else { 1163 } else {
873 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
874 } 1165 }
879 } 1170 }
880 } else { 1171 } else {
881 aio_unlink $filename; 1172 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
883 } 1174 }
884 } 1175 };
885} 1176}
886 1177
887sub object_freezer_as_string { 1178sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
889 1180
901 or return; 1192 or return;
902 1193
903 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
905 or return; 1196 or return;
1197
906 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
907 } 1200 }
908 1201
1202 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1204 $decname, length $data, scalar @{$av || []};
1205
911 return ($data, $av); 1206 ($data, $av)
912} 1207}
1208
1209=head2 COMMAND CALLBACKS
1210
1211=over 4
1212
1213=cut
913 1214
914############################################################################# 1215#############################################################################
915# command handling &c 1216# command handling &c
916 1217
917=item cf::register_command $name => \&callback($ob,$args); 1218=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1231 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1232}
932 1233
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1234=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1235
935Register a callbackf ro execution when the client sends an extcmd packet. 1236Register a callback for execution when the client sends an (synchronous)
1237extcmd packet. Ext commands will be processed in the order they are
1238received by the server, like other user commands. The first argument is
1239the logged-in player. Ext commands can only be processed after a player
1240has logged in successfully.
936 1241
937If the callback returns something, it is sent back as if reply was being 1242If the callback returns something, it is sent back as if reply was being
938called. 1243called.
939 1244
1245=item cf::register_exticmd $name => \&callback($ns,$packet);
1246
1247Register a callback for execution when the client sends an (asynchronous)
1248exticmd packet. Exti commands are processed by the server as soon as they
1249are received, i.e. out of order w.r.t. other commands. The first argument
1250is a client socket. Exti commands can be received anytime, even before
1251log-in.
1252
1253If the callback returns something, it is sent back as if reply was being
1254called.
1255
940=cut 1256=cut
941 1257
942sub register_extcmd { 1258sub register_extcmd {
943 my ($name, $cb) = @_; 1259 my ($name, $cb) = @_;
944 1260
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1261 $EXTCMD{$name} = $cb;
1262}
1263
1264sub register_exticmd {
1265 my ($name, $cb) = @_;
1266
1267 $EXTICMD{$name} = $cb;
949} 1268}
950 1269
951cf::player->attach ( 1270cf::player->attach (
952 on_command => sub { 1271 on_command => sub {
953 my ($pl, $name, $params) = @_; 1272 my ($pl, $name, $params) = @_;
962 cf::override; 1281 cf::override;
963 }, 1282 },
964 on_extcmd => sub { 1283 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1284 my ($pl, $buf) = @_;
966 1285
967 my $msg = eval { from_json $buf }; 1286 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1287
969 if (ref $msg) { 1288 if (ref $msg) {
1289 my ($type, $reply, @payload) =
1290 "ARRAY" eq ref $msg
1291 ? @$msg
1292 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1293
1294 my @reply;
1295
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1296 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1297 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1298 }
1299
1300 $pl->ext_reply ($reply, @reply)
1301 if $reply;
1302
975 } else { 1303 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1304 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1305 }
978 1306
979 cf::override; 1307 cf::override;
980 }, 1308 },
981); 1309);
982 1310
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1311sub load_extensions {
1312 cf::sync_job {
1313 my %todo;
1314
1060 for my $ext (<$LIBDIR/*.ext>) { 1315 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1316 next unless -r $path;
1062 eval { 1317
1063 load_extension $ext; 1318 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1319 my $base = $1;
1320 my $pkg = $1;
1321 $pkg =~ s/[^[:word:]]/_/g;
1322 $pkg = "ext::$pkg";
1323
1324 open my $fh, "<:utf8", $path
1325 or die "$path: $!";
1326
1327 my $source = do { local $/; <$fh> };
1328
1329 my %ext = (
1330 path => $path,
1331 base => $base,
1332 pkg => $pkg,
1333 );
1334
1335 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1336 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1337
1338 $ext{source} =
1339 "package $pkg; use strict; use utf8;\n"
1340 . "#line 1 \"$path\"\n{\n"
1341 . $source
1342 . "\n};\n1";
1343
1344 $todo{$base} = \%ext;
1345 }
1346
1347 my %done;
1348 while (%todo) {
1349 my $progress;
1350
1351 while (my ($k, $v) = each %todo) {
1352 for (split /,\s*/, $v->{meta}{depends}) {
1353 goto skip
1354 unless exists $done{$_};
1355 }
1356
1357 warn "... loading '$k' into '$v->{pkg}'\n";
1358
1359 unless (eval $v->{source}) {
1360 my $msg = $@ ? "$v->{path}: $@\n"
1361 : "$v->{base}: extension inactive.\n";
1362
1363 if (exists $v->{meta}{mandatory}) {
1364 warn $msg;
1365 cf::cleanup "mandatory extension failed to load, exiting.";
1366 }
1367
1368 warn $msg;
1369 }
1370
1371 $done{$k} = delete $todo{$k};
1372 push @EXTS, $v->{pkg};
1373 $progress = 1;
1064 1 1374 }
1065 } or warn "$ext not loaded: $@"; 1375
1376 skip:
1377 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1378 unless $progress;
1379 }
1066 } 1380 };
1067} 1381}
1068 1382
1069############################################################################# 1383#############################################################################
1070# load/save/clean perl data associated with a map
1071 1384
1072*cf::mapsupport::on_clean = sub { 1385=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1386
1085=head2 CORE EXTENSIONS 1387=head2 CORE EXTENSIONS
1086 1388
1087Functions and methods that extend core crossfire objects. 1389Functions and methods that extend core crossfire objects.
1088 1390
1094 1396
1095=head3 cf::player 1397=head3 cf::player
1096 1398
1097=over 4 1399=over 4
1098 1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1414
1099=item cf::player::find $login 1415=item cf::player::find $login
1100 1416
1101Returns the given player object, loading it if necessary (might block). 1417Returns the given player object, loading it if necessary (might block).
1102 1418
1103=cut 1419=cut
1104 1420
1105sub playerdir($) { 1421sub playerdir($) {
1106 cf::localdir 1422 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1423 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1424}
1112 1425
1113sub path($) { 1426sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1427 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1428
1116 (playerdir $login) . "/$login.pl" 1429 (playerdir $login) . "/playerdata"
1117} 1430}
1118 1431
1119sub find_active($) { 1432sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1433 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1434 and $cf::PLAYER{$_[0]}->active
1124 1437
1125sub exists($) { 1438sub exists($) {
1126 my ($login) = @_; 1439 my ($login) = @_;
1127 1440
1128 $cf::PLAYER{$login} 1441 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1442 or cf::sync_job { !aio_stat path $login }
1130} 1443}
1131 1444
1132sub find($) { 1445sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1446 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1447 my $login = $_[0];
1135 1448
1136 my $guard = cf::lock_acquire "user_find:$login"; 1449 my $guard = cf::lock_acquire "user_find:$login";
1137 1450
1138 $cf::PLAYER{$_[0]} || do { 1451 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1452 # rename old playerfiles to new ones
1453 #TODO: remove when no longer required
1454 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1455 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1456 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1457 aio_unlink +(playerdir $login) . "/$login.pl";
1458
1459 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1460 or return;
1461
1462 my $pl = cf::player::load_pl $f
1463 or return;
1464
1465 local $cf::PLAYER_LOADING{$login} = $pl;
1466 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1142 } 1468 }
1143 } 1469 }
1144} 1470}
1145 1471
1154 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1155 1481
1156 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1158 1484
1485 cf::get_slot 0.01;
1486
1159 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1160 Coro::cede; 1488 cf::cede_to_tick;
1161} 1489}
1162 1490
1163sub new($) { 1491sub new($) {
1164 my ($login) = @_; 1492 my ($login) = @_;
1165 1493
1171 $cf::PLAYER{$login} = $self; 1499 $cf::PLAYER{$login} = $self;
1172 1500
1173 $self 1501 $self
1174} 1502}
1175 1503
1504=item $player->send_msg ($channel, $msg, $color, [extra...])
1505
1506=cut
1507
1508sub send_msg {
1509 my $ns = shift->ns
1510 or return;
1511 $ns->send_msg (@_);
1512}
1513
1176=item $pl->quit_character 1514=item $pl->quit_character
1177 1515
1178Nukes the player without looking back. If logged in, the connection will 1516Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1517be destroyed. May block for a long time.
1180 1518
1181=cut 1519=cut
1182 1520
1183sub quit_character { 1521sub quit_character {
1184 my ($pl) = @_; 1522 my ($pl) = @_;
1185 1523
1524 my $name = $pl->ob->name;
1525
1186 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1528
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1193 1535
1194 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1538 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1539 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1540 $pl->destroy;
1541
1542 my $prefix = qr<^~\Q$name\E/>;
1543
1544 # nuke player maps
1545 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1546
1199 IO::AIO::aio_rmtree $temp; 1547 IO::AIO::aio_rmtree $temp;
1548}
1549
1550=item $pl->kick
1551
1552Kicks a player out of the game. This destroys the connection.
1553
1554=cut
1555
1556sub kick {
1557 my ($pl, $kicker) = @_;
1558
1559 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1560 $pl->killer ("kicked");
1561 $pl->ns->destroy;
1200} 1562}
1201 1563
1202=item cf::player::list_logins 1564=item cf::player::list_logins
1203 1565
1204Returns am arrayref of all valid playernames in the system, can take a 1566Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1567while and may block, so not sync_job-capable, ever.
1206 1568
1207=cut 1569=cut
1208 1570
1209sub list_logins { 1571sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1572 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1573 or return [];
1212 1574
1213 my @logins; 1575 my @logins;
1214 1576
1215 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1578 my $path = path $login;
1579
1580 # a .pst is a dead give-away for a valid player
1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1586 }
1219 1587
1220 utf8::decode $login; 1588 utf8::decode $login;
1221 push @logins, $login; 1589 push @logins, $login;
1222 } 1590 }
1223 1591
1224 \@logins 1592 \@logins
1225} 1593}
1226 1594
1227=item $player->maps 1595=item $player->maps
1228 1596
1229Returns an arrayref of cf::path's of all maps that are private for this 1597Returns an arrayref of map paths that are private for this
1230player. May block. 1598player. May block.
1231 1599
1232=cut 1600=cut
1233 1601
1234sub maps($) { 1602sub maps($) {
1235 my ($pl) = @_; 1603 my ($pl) = @_;
1604
1605 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1606
1237 my $files = aio_readdir playerdir $pl 1607 my $files = aio_readdir playerdir $pl
1238 or return; 1608 or return;
1239 1609
1240 my @paths; 1610 my @paths;
1241 1611
1242 for (@$files) { 1612 for (@$files) {
1243 utf8::decode $_; 1613 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1614 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1615 next unless /^$PATH_SEP/o;
1246 1616
1247 s/$PATH_SEP/\//g; 1617 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1618 }
1250 1619
1251 \@paths 1620 \@paths
1252} 1621}
1253 1622
1623=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1624
1625Expand crossfire pod fragments into protocol xml.
1626
1627=cut
1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1640sub expand_cfpod {
1641 my ($self, $pod) = @_;
1642
1643 my $xml;
1644
1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1648
1649 $group =~ s/&/&amp;/g;
1650 $group =~ s/</&lt;/g;
1651
1652 $xml .= $group;
1653 } elsif ($pod =~ m%\G
1654 ([BCGHITU])
1655 <
1656 (?:
1657 ([^<>]*) (?{ $group = $^N })
1658 | < $interior >
1659 )
1660 >
1661 %gcsx
1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1682 "")
1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1694
1695 for ($xml) {
1696 # create single paragraphs (very hackish)
1697 s/(?<=\S)\n(?=\w)/ /g;
1698
1699 # compress some whitespace
1700 s/\s+\n/\n/g; # ws line-ends
1701 s/\n\n+/\n/g; # double lines
1702 s/^\n+//; # beginning lines
1703 s/\n+$//; # ending lines
1704 }
1705
1706 $xml
1707}
1708
1709no re 'eval';
1710
1711sub hintmode {
1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1713 $_[0]{hintmode}
1714}
1715
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1716=item $player->ext_reply ($msgid, @msg)
1255 1717
1256Sends an ext reply to the player. 1718Sends an ext reply to the player.
1257 1719
1258=cut 1720=cut
1259 1721
1260sub ext_reply($$$%) { 1722sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1723 my ($self, $id, @msg) = @_;
1262 1724
1263 $msg{msgid} = $id; 1725 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1726}
1267 1727
1268package cf; 1728=item $player->ext_msg ($type, @msg)
1729
1730Sends an ext event to the client.
1731
1732=cut
1733
1734sub ext_msg($$@) {
1735 my ($self, $type, @msg) = @_;
1736
1737 $self->ns->ext_msg ($type, @msg);
1738}
1739
1740=head3 cf::region
1741
1742=over 4
1743
1744=cut
1745
1746package cf::region;
1747
1748=item cf::region::find_by_path $path
1749
1750Tries to decuce the likely region for a map knowing only its path.
1751
1752=cut
1753
1754sub find_by_path($) {
1755 my ($path) = @_;
1756
1757 my ($match, $specificity);
1758
1759 for my $region (list) {
1760 if ($region->{match} && $path =~ $region->{match}) {
1761 ($match, $specificity) = ($region, $region->specificity)
1762 if $region->specificity > $specificity;
1763 }
1764 }
1765
1766 $match
1767}
1269 1768
1270=back 1769=back
1271
1272 1770
1273=head3 cf::map 1771=head3 cf::map
1274 1772
1275=over 4 1773=over 4
1276 1774
1279package cf::map; 1777package cf::map;
1280 1778
1281use Fcntl; 1779use Fcntl;
1282use Coro::AIO; 1780use Coro::AIO;
1283 1781
1782use overload
1783 '""' => \&as_string,
1784 fallback => 1;
1785
1284our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1286 1788
1287sub generate_random_map { 1789sub generate_random_map {
1288 my ($path, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1793
1290 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1795 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1799 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1800 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1801 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1802 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1803 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1804 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1805 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1806 (cf::region::find $rmp->{region}), $rmp->{custom}
1807 )
1808}
1809
1810=item cf::map->register ($regex, $prio)
1811
1812Register a handler for the map path matching the given regex at the
1813givne priority (higher is better, built-in handlers have priority 0, the
1814default).
1815
1816=cut
1817
1818sub register {
1819 my (undef, $regex, $prio) = @_;
1820 my $pkg = caller;
1821
1822 no strict;
1823 push @{"$pkg\::ISA"}, __PACKAGE__;
1824
1825 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1826}
1827
1828# also paths starting with '/'
1829$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1830
1831sub thawer_merge {
1832 my ($self, $merge) = @_;
1833
1834 # we have to keep some variables in memory intact
1835 local $self->{path};
1836 local $self->{load_path};
1837
1838 $self->SUPER::thawer_merge ($merge);
1839}
1840
1841sub normalise {
1842 my ($path, $base) = @_;
1843
1844 $path = "$path"; # make sure its a string
1845
1846 $path =~ s/\.map$//;
1847
1848 # map plan:
1849 #
1850 # /! non-realised random map exit (special hack!)
1851 # {... are special paths that are not being touched
1852 # ?xxx/... are special absolute paths
1853 # ?random/... random maps
1854 # /... normal maps
1855 # ~user/... per-player map of a specific user
1856
1857 $path =~ s/$PATH_SEP/\//go;
1858
1859 # treat it as relative path if it starts with
1860 # something that looks reasonable
1861 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1862 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1863
1864 $base =~ s{[^/]+/?$}{};
1865 $path = "$base/$path";
1866 }
1867
1868 for ($path) {
1869 redo if s{//}{/};
1870 redo if s{/\.?/}{/};
1871 redo if s{/[^/]+/\.\./}{/};
1872 }
1873
1874 $path
1875}
1876
1877sub new_from_path {
1878 my (undef, $path, $base) = @_;
1879
1880 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1881
1882 $path = normalise $path, $base;
1883
1884 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1885 if ($path =~ $EXT_MAP{$pkg}[1]) {
1886 my $self = bless cf::map::new, $pkg;
1887 $self->{path} = $path; $self->path ($path);
1888 $self->init; # pass $1 etc.
1889 return $self;
1890 }
1891 }
1892
1893 Carp::cluck "unable to resolve path '$path' (base '$base').";
1894 ()
1895}
1896
1897sub init {
1898 my ($self) = @_;
1899
1900 $self
1901}
1902
1903sub as_string {
1904 my ($self) = @_;
1905
1906 "$self->{path}"
1907}
1908
1909# the displayed name, this is a one way mapping
1910sub visible_name {
1911 &as_string
1912}
1913
1914# the original (read-only) location
1915sub load_path {
1916 my ($self) = @_;
1917
1918 "$MAPDIR/$self->{path}.map"
1919}
1920
1921# the temporary/swap location
1922sub save_path {
1923 my ($self) = @_;
1924
1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1926 "$TMPDIR/$path.map"
1927}
1928
1929# the unique path, undef == no special unique path
1930sub uniq_path {
1931 my ($self) = @_;
1932
1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1934 "$UNIQUEDIR/$path"
1304} 1935}
1305 1936
1306# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1307# all maps in C++... 1938# all maps in C++...
1308sub change_all_map_light { 1939sub change_all_map_light {
1310 1941
1311 $_->change_map_light ($change) 1942 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1943 for grep $_->outdoor, values %cf::MAP;
1313} 1944}
1314 1945
1946sub decay_objects {
1947 my ($self) = @_;
1948
1949 return if $self->{deny_reset};
1950
1951 $self->do_decay_objects;
1952}
1953
1954sub unlink_save {
1955 my ($self) = @_;
1956
1957 utf8::encode (my $save = $self->save_path);
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1960}
1961
1315sub try_load_header($) { 1962sub load_header_from($) {
1316 my ($path) = @_; 1963 my ($self, $path) = @_;
1317 1964
1318 utf8::encode $path; 1965 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1966 my $f = new_from_file cf::object::thawer $path
1320 or return; 1967 or return;
1321 1968
1322 my $map = cf::map::new 1969 $self->_load_header ($f)
1323 or return; 1970 or return;
1324 1971
1325 # for better error messages only, will be overwritten 1972 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1973 $f->resolve_delayed_derefs;
1327 1974
1328 $map->load_header ($path) 1975 $self->{load_path} = $path;
1976
1977 1
1978}
1979
1980sub load_header_orig {
1981 my ($self) = @_;
1982
1983 $self->load_header_from ($self->load_path)
1984}
1985
1986sub load_header_temp {
1987 my ($self) = @_;
1988
1989 $self->load_header_from ($self->save_path)
1990}
1991
1992sub prepare_temp {
1993 my ($self) = @_;
1994
1995 $self->last_access ((delete $self->{last_access})
1996 || $cf::RUNTIME); #d#
1997 # safety
1998 $self->{instantiate_time} = $cf::RUNTIME
1999 if $self->{instantiate_time} > $cf::RUNTIME;
2000}
2001
2002sub prepare_orig {
2003 my ($self) = @_;
2004
2005 $self->{load_original} = 1;
2006 $self->{instantiate_time} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME);
2008 $self->instantiate;
2009}
2010
2011sub load_header {
2012 my ($self) = @_;
2013
2014 if ($self->load_header_temp) {
2015 $self->prepare_temp;
2016 } else {
2017 $self->load_header_orig
1329 or return; 2018 or return;
2019 $self->prepare_orig;
2020 }
1330 2021
1331 $map->{load_path} = $path; 2022 $self->{deny_reset} = 1
2023 if $self->no_reset;
1332 2024
1333 $map 2025 $self->default_region (cf::region::find_by_path $self->{path})
2026 unless $self->default_region;
2027
2028 1
1334} 2029}
1335 2030
1336sub find; 2031sub find;
1337sub find { 2032sub find {
1338 my ($path, $origin) = @_; 2033 my ($path, $origin) = @_;
1339 2034
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2035 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2036
2037 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 2038 cf::lock_wait "map_find:$path";
1346 2039
1347 $cf::MAP{$key} || do { 2040 $cf::MAP{$path} || do {
2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1348 my $guard = cf::lock_acquire "map_find:$key"; 2042 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2043
1350 # do it the slow way 2044 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2045 or return;
1369 2046
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1382 2048
1383 Coro::cede; 2049 $map->load_header
2050 or return;
1384 2051
1385 if ($map->should_reset) { 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2053 # doing this can freeze the server in a sync job, obviously
2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
2056 undef $guard1;
1386 $map->reset; 2057 $map->reset;
1387 undef $guard;
1388 $map = find $path 2058 return find $path;
1389 or return;
1390 } 2059 }
1391 2060
1392 $cf::MAP{$key} = $map 2061 $cf::MAP{$path} = $map
1393 } 2062 }
1394} 2063}
2064
2065sub pre_load { }
2066sub post_load { }
1395 2067
1396sub load { 2068sub load {
1397 my ($self) = @_; 2069 my ($self) = @_;
1398 2070
2071 local $self->{deny_reset} = 1; # loading can take a long time
2072
1399 my $path = $self->{path}; 2073 my $path = $self->{path};
2074
2075 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2076 my $guard = cf::lock_acquire "map_data:$path";
1401 2077
2078 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2080
1404 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1405 2082
1406 $self->alloc; 2083 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2084
2085 $self->pre_load;
2086 cf::cede_to_tick;
2087
2088 my $f = new_from_file cf::object::thawer $self->{load_path};
2089 $f->skip_block;
2090 $self->_load_objects ($f)
1408 or return; 2091 or return;
1409 2092
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2093 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2094 if delete $self->{load_original};
1412 2095
1413 if (my $uniq = $path->uniq_path) { 2096 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2097 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2098 unless (aio_stat $uniq) {
2099 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2100 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2101 $self->_load_objects ($f);
2102 $f->resolve_delayed_derefs;
2103 }
1418 } 2104 }
1419 } 2105 }
1420 2106
1421 Coro::cede; 2107 $f->resolve_delayed_derefs;
1422 2108
2109 cf::cede_to_tick;
1423 # now do the right thing for maps 2110 # now do the right thing for maps
1424 $self->link_multipart_objects; 2111 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2112 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2113 unless $self->difficulty;
2114 cf::cede_to_tick;
2115
2116 unless ($self->{deny_activate}) {
2117 $self->decay_objects;
2118 $self->fix_auto_apply;
2119 $self->update_buttons;
2120 cf::cede_to_tick;
2121 $self->set_darkness_map;
2122 cf::cede_to_tick;
1436 $self->activate; 2123 $self->activate;
1437 } 2124 }
1438 2125
1439 Coro::cede; 2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
1440 2128
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133}
2134
2135sub customise_for {
2136 my ($self, $ob) = @_;
2137
2138 return find "~" . $ob->name . "/" . $self->{path}
2139 if $self->per_player;
2140
2141# return find "?party/" . $ob->name . "/" . $self->{path}
2142# if $self->per_party;
2143
2144 $self
2145}
2146
2147# find and load all maps in the 3x3 area around a map
2148sub load_neighbours {
2149 my ($map) = @_;
2150
2151 my @neigh; # diagonal neighbours
2152
2153 for (0 .. 3) {
2154 my $neigh = $map->tile_path ($_)
2155 or next;
2156 $neigh = find $neigh, $map
2157 or next;
2158 $neigh->load;
2159
2160 push @neigh,
2161 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2162 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2163 }
2164
2165 for (grep defined $_->[0], @neigh) {
2166 my ($path, $origin) = @$_;
2167 my $neigh = find $path, $origin
2168 or next;
2169 $neigh->load;
2170 }
1442} 2171}
1443 2172
1444sub find_sync { 2173sub find_sync {
1445 my ($path, $origin) = @_; 2174 my ($path, $origin) = @_;
1446 2175
1447 cf::sync_job { cf::map::find $path, $origin } 2176 cf::sync_job { find $path, $origin }
1448} 2177}
1449 2178
1450sub do_load_sync { 2179sub do_load_sync {
1451 my ($map) = @_; 2180 my ($map) = @_;
1452 2181
2182 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2183 if $Coro::current == $Coro::main;
2184
1453 cf::sync_job { $map->load }; 2185 cf::sync_job { $map->load };
2186}
2187
2188our %MAP_PREFETCH;
2189our $MAP_PREFETCHER = undef;
2190
2191sub find_async {
2192 my ($path, $origin, $load) = @_;
2193
2194 $path = normalise $path, $origin && $origin->{path};
2195
2196 if (my $map = $cf::MAP{$path}) {
2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2198 }
2199
2200 $MAP_PREFETCH{$path} |= $load;
2201
2202 $MAP_PREFETCHER ||= cf::async {
2203 $Coro::current->{desc} = "map prefetcher";
2204
2205 while (%MAP_PREFETCH) {
2206 while (my ($k, $v) = each %MAP_PREFETCH) {
2207 if (my $map = find $k) {
2208 $map->load if $v;
2209 }
2210
2211 delete $MAP_PREFETCH{$k};
2212 }
2213 }
2214 undef $MAP_PREFETCHER;
2215 };
2216 $MAP_PREFETCHER->prio (6);
2217
2218 ()
1454} 2219}
1455 2220
1456sub save { 2221sub save {
1457 my ($self) = @_; 2222 my ($self) = @_;
1458 2223
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2225
1461 $self->{last_save} = $cf::RUNTIME; 2226 $self->{last_save} = $cf::RUNTIME;
1462 2227
1463 return unless $self->dirty; 2228 return unless $self->dirty;
1464 2229
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2230 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2232
1468 $self->{load_path} = $save; 2233 $self->{load_path} = $save;
1469 2234
1470 return if $self->{deny_save}; 2235 return if $self->{deny_save};
1471 2236
1472 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
1473 2238
1474 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
1476 }; 2242 };
1477 2243
2244 cf::get_slot 0.02;
2245
1478 if ($uniq) { 2246 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2249 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2251 }
1484} 2252}
1485 2253
1486sub swap_out { 2254sub swap_out {
1487 my ($self) = @_; 2255 my ($self) = @_;
1488 2256
1489 # save first because save cedes 2257 # save first because save cedes
1490 $self->save; 2258 $self->save;
1491 2259
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2261
1494 return if $self->players; 2262 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
1496 return if $self->{deny_save}; 2264 return if $self->{deny_save};
1497 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2270 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2271}
1501 2272
1502sub reset_at { 2273sub reset_at {
1503 my ($self) = @_; 2274 my ($self) = @_;
1504 2275
1505 # TODO: safety, remove and allow resettable per-player maps 2276 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2277 return 1e99 if $self->{deny_reset};
1508 2278
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2279 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2280 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2281
1516 my ($self) = @_; 2286 my ($self) = @_;
1517 2287
1518 $self->reset_at <= $cf::RUNTIME 2288 $self->reset_at <= $cf::RUNTIME
1519} 2289}
1520 2290
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2291sub reset {
1543 my ($self) = @_; 2292 my ($self) = @_;
1544 2293
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2295
1547 return if $self->players; 2296 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2297
1550 warn "resetting map ", $self->path;#d# 2298 warn "resetting map ", $self->path;
2299
2300 $self->in_memory (cf::MAP_SWAPPED);
2301
2302 # need to save uniques path
2303 unless ($self->{deny_save}) {
2304 my $uniq = $self->uniq_path; utf8::encode $uniq;
2305
2306 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2307 if $uniq;
2308 }
1551 2309
1552 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1553 2311
2312 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2313 $_->clear_links_to ($self) for values %cf::MAP;
2314 $self->clear;
1555 2315
1556 $self->unlink_save; 2316 $self->unlink_save;
1557 $self->destroy; 2317 $self->destroy;
1558} 2318}
1559 2319
1560my $nuke_counter = "aaaa"; 2320my $nuke_counter = "aaaa";
1561 2321
1562sub nuke { 2322sub nuke {
1563 my ($self) = @_; 2323 my ($self) = @_;
1564 2324
2325 {
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
2328 delete $cf::MAP{$self->path};
2329
2330 $self->unlink_save;
2331
2332 bless $self, "cf::map";
2333 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2334 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2335 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2336 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2337
2338 $cf::MAP{$self->path} = $self;
2339 }
2340
1568 $self->reset; # polite request, might not happen 2341 $self->reset; # polite request, might not happen
1569} 2342}
1570 2343
1571sub customise_for { 2344=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2345
1574 if ($map->per_player) { 2346Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2347maps. May block.
2348
2349=cut
2350
2351sub tmp_maps() {
1576 } 2352 [
1577 2353 map {
1578 $map 2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise $_
2357 : ()
2358 } @{ aio_readdir $TMPDIR or [] }
2359 ]
1579} 2360}
1580 2361
1581package cf; 2362=item $maps = cf::map::random_maps
2363
2364Returns an arrayref with all map paths of currently instantiated and saved
2365random maps. May block.
2366
2367=cut
2368
2369sub random_maps() {
2370 [
2371 map {
2372 utf8::decode $_;
2373 /\.map$/
2374 ? normalise "?random/$_"
2375 : ()
2376 } @{ aio_readdir $RANDOMDIR or [] }
2377 ]
2378}
2379
2380=item cf::map::unique_maps
2381
2382Returns an arrayref of paths of all shared maps that have
2383instantiated unique items. May block.
2384
2385=cut
2386
2387sub unique_maps() {
2388 [
2389 map {
2390 utf8::decode $_;
2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2394 : normalise $_
2395 } @{ aio_readdir $UNIQUEDIR or [] }
2396 ]
2397}
1582 2398
1583=back 2399=back
1584 2400
1585=head3 cf::object 2401=head3 cf::object
1586 2402
1590 2406
1591=over 4 2407=over 4
1592 2408
1593=item $ob->inv_recursive 2409=item $ob->inv_recursive
1594 2410
1595Returns the inventory of the object _and_ their inventories, recursively. 2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
1596 2413
1597=cut 2414=cut
1598 2415
1599sub inv_recursive_; 2416sub inv_recursive_;
1600sub inv_recursive_ { 2417sub inv_recursive_ {
1603 2420
1604sub inv_recursive { 2421sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2422 inv_recursive_ inv $_[0]
1606} 2423}
1607 2424
2425=item $ref = $ob->ref
2426
2427Creates and returns a persistent reference to an object that can be stored as a string.
2428
2429=item $ob = cf::object::deref ($refstring)
2430
2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2432even if the object actually exists. May block.
2433
2434=cut
2435
2436sub deref {
2437 my ($ref) = @_;
2438
2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2440 my ($uuid, $name) = ($1, $2);
2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2442 or return;
2443 $pl->ob->uuid eq $uuid
2444 or return;
2445
2446 $pl->ob
2447 } else {
2448 warn "$ref: cannot resolve object reference\n";
2449 undef
2450 }
2451}
2452
1608package cf; 2453package cf;
1609 2454
1610=back 2455=back
1611 2456
1612=head3 cf::object::player 2457=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2463Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2465dialogue with the given NPC character.
1621 2466
1622=cut 2467=cut
2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
1623 2482
1624# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2484# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
1629 2488
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2489 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2490
1632 if ($self->{record_replies}) { 2491 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2492 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2493
1634 } else { 2494 } else {
2495 my $pl = $self->contr;
2496
2497 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2498 my $dialog = $pl->{npc_dialog};
2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2500
2501 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2504 }
1637 } 2505 }
2506}
2507
2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2509
2510=cut
2511
2512sub cf::object::send_msg {
2513 my $pl = shift->contr
2514 or return;
2515 $pl->send_msg (@_);
1638} 2516}
1639 2517
1640=item $player_object->may ("access") 2518=item $player_object->may ("access")
1641 2519
1642Returns wether the given player is authorized to access resource "access" 2520Returns wether the given player is authorized to access resource "access"
1655 2533
1656=item $player_object->enter_link 2534=item $player_object->enter_link
1657 2535
1658Freezes the player and moves him/her to a special map (C<{link}>). 2536Freezes the player and moves him/her to a special map (C<{link}>).
1659 2537
1660The player should be reaosnably safe there for short amounts of time. You 2538The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 2539I<MUST> call C<leave_link> as soon as possible, though.
1662 2540
2541Will never block.
2542
1663=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1664 2544
1665Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2548fails, to the emergency map position.
1669 2549
1670Might block. 2550Might block.
1671 2551
1672=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1673 2563
1674sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1675 my ($self) = @_; 2565 my ($self) = @_;
1676 2566
1677 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1678 2568
1679 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2570
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1683 2573
1684 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2575}
1686 2576
1687sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1689 2581
1690 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1691 2583
1692 unless ($map) { 2584 unless ($map) {
1693 # restore original map position 2585 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2601 if $x <=0 && $y <= 0;
1710 2602
1711 $map->load; 2603 $map->load;
2604 $map->load_neighbours;
1712 2605
1713 return unless $self->contr->active; 2606 return unless $self->contr->active;
1714 $self->activate_recursive; 2607 $self->activate_recursive;
2608
2609 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2610 $self->enter_map ($map, $x, $y);
1716} 2611}
1717 2612
1718cf::player->attach ( 2613=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2614
1722 # abort map switching before logout 2615Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2616her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2617that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2618the new (success) or old (failed) map position. In either case, $done will
1726 }; 2619be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2620
1732 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2621=cut
2622
2623our $GOTOGEN;
1753 2624
1754sub cf::object::player::goto { 2625sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2626 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2627
1757 $path = new cf::path $path; 2628 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2630
1760 $self->enter_link; 2631 $self->enter_link;
1761 2632
1762 (async { 2633 (async {
1763 my $map = cf::map::find $path->as_string; 2634 $Coro::current->{desc} = "player::goto $path $x $y";
2635
2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2655 my $map = eval {
2656 my $map = defined $path ? cf::map::find $path : undef;
2657
2658 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2659 $map = $map->customise_for ($self);
1765 2660 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2661 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2663 }
1770 2664
2665 $map
2666 };
2667
2668 if ($@) {
2669 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2670 LOG llevError | logBacktrace, Carp::longmess $@;
2671 }
2672
2673 if ($gen == $self->{_goto_generation}) {
2674 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2675 $self->leave_link ($map, $x, $y);
2676 }
2677
2678 $done->() if $done;
1772 })->prio (1); 2679 })->prio (1);
1773} 2680}
1774 2681
1775=item $player_object->enter_exit ($exit_object) 2682=item $player_object->enter_exit ($exit_object)
1776 2683
1778 2685
1779sub parse_random_map_params { 2686sub parse_random_map_params {
1780 my ($spec) = @_; 2687 my ($spec) = @_;
1781 2688
1782 my $rmp = { # defaults 2689 my $rmp = { # defaults
1783 xsize => 10, 2690 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2691 ysize => (cf::rndm 15, 40),
2692 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2693 #layout => string,
1785 }; 2694 };
1786 2695
1787 for (split /\n/, $spec) { 2696 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2697 my ($k, $v) = split /\s+/, $_, 2;
1789 2698
1801 # that depends on the exit object 2710 # that depends on the exit object
1802 2711
1803 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
1804 2713
1805 if ($exit->map) { 2714 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2715 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
1810 } 2721 }
1811 2722
1812 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
1813 2724
1814 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2727 my $meta = "$RANDOMDIR/$md5.meta";
1816 2728
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2731 undef $fh;
2732 aio_rename "$meta~", $meta;
1819 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
1822 } 2740 }
1823} 2741}
1824 2742
1825sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
1829 2747
1830 $self->enter_link; 2748 $self->enter_link;
1831 2749
1832 (async { 2750 (async {
1833 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
1834 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
1835 prepare_random_map $exit 2760 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2761 if $exit->slaying eq "/!";
2762 }
1837 2763
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
1840 2767
2768 $self->goto ($map, $x, $y);
2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
1841 1; 2774 1
1842 }) { 2775 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2778 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2780
1848 warn "ERROR in enter_exit: $@"; 2781 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2782 $self->leave_link;
1850 } 2783 }
1851 })->prio (1); 2784 })->prio (1);
1864 2797
1865sub cf::client::send_drawinfo { 2798sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2799 my ($self, $text, $flags) = @_;
1867 2800
1868 utf8::encode $text; 2801 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2802 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2803}
1871 2804
2805=item $client->send_msg ($channel, $msg, $color, [extra...])
2806
2807Send a drawinfo or msg packet to the client, formatting the msg for the
2808client if neccessary. C<$type> should be a string identifying the type of
2809the message, with C<log> being the default. If C<$color> is negative, suppress
2810the message unless the client supports the msg packet.
2811
2812=cut
2813
2814# non-persistent channels (usually the info channel)
2815our %CHANNEL = (
2816 "c/identify" => {
2817 id => "infobox",
2818 title => "Identify",
2819 reply => undef,
2820 tooltip => "Items recently identified",
2821 },
2822 "c/examine" => {
2823 id => "infobox",
2824 title => "Examine",
2825 reply => undef,
2826 tooltip => "Signs and other items you examined",
2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2870);
2871
2872sub cf::client::send_msg {
2873 my ($self, $channel, $msg, $color, @extra) = @_;
2874
2875 $msg = $self->pl->expand_cfpod ($msg);
2876
2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2878
2879 # check predefined channels, for the benefit of C
2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2888 } elsif (ref $channel) {
2889 # send meta info to client, if not yet sent
2890 unless (exists $self->{channel}{$channel->{id}}) {
2891 $self->{channel}{$channel->{id}} = $channel;
2892 $self->ext_msg (channel_info => $channel)
2893 if $self->can_msg;
2894 }
2895
2896 $channel = $channel->{id};
2897 }
2898
2899 return unless @extra || length $msg;
2900
2901 if ($self->can_msg) {
2902 # default colour, mask it out
2903 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2904 if $color & cf::NDI_DEF;
2905
2906 $self->send_packet ("msg " . $self->{json_coder}->encode (
2907 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2908 } else {
2909 if ($color >= 0) {
2910 # replace some tags by gcfclient-compatible ones
2911 for ($msg) {
2912 1 while
2913 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2914 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2915 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2916 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2917 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2918 }
2919
2920 $color &= cf::NDI_COLOR_MASK;
2921
2922 utf8::encode $msg;
2923
2924 if (0 && $msg =~ /\[/) {
2925 # COMMAND/INFO
2926 $self->send_packet ("drawextinfo $color 10 8 $msg")
2927 } else {
2928 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2929 $self->send_packet ("drawinfo $color $msg")
2930 }
2931 }
2932 }
2933}
2934
2935=item $client->ext_msg ($type, @msg)
2936
2937Sends an ext event to the client.
2938
2939=cut
2940
2941sub cf::client::ext_msg($$@) {
2942 my ($self, $type, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2946 } elsif ($self->extcmd == 1) { # TODO: remove
2947 push @msg, msgtype => "event_$type";
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
2951
2952=item $client->ext_reply ($msgid, @msg)
2953
2954Sends an ext reply to the client.
2955
2956=cut
2957
2958sub cf::client::ext_reply($$@) {
2959 my ($self, $id, @msg) = @_;
2960
2961 if ($self->extcmd == 2) {
2962 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2963 } elsif ($self->extcmd == 1) {
2964 #TODO: version 1, remove
2965 unshift @msg, msgtype => "reply", msgid => $id;
2966 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2967 }
2968}
1872 2969
1873=item $success = $client->query ($flags, "text", \&cb) 2970=item $success = $client->query ($flags, "text", \&cb)
1874 2971
1875Queues a query to the client, calling the given callback with 2972Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2973the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2974C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2975
1879Queries can fail, so check the return code. Or don't, as queries will become 2976Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2977become reliable at some point in the future.
1881 2978
1882=cut 2979=cut
1883 2980
1884sub cf::client::query { 2981sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2982 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2990 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2991 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2992
1896 $self->send_packet ($self->{query_queue}[0][0]) 2993 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2994 if @{ $self->{query_queue} } == 1;
2995
2996 1
1898} 2997}
1899 2998
1900cf::client->attach ( 2999cf::client->attach (
3000 on_connect => sub {
3001 my ($ns) = @_;
3002
3003 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3004 },
1901 on_reply => sub { 3005 on_reply => sub {
1902 my ($ns, $msg) = @_; 3006 my ($ns, $msg) = @_;
1903 3007
1904 # this weird shuffling is so that direct followup queries 3008 # this weird shuffling is so that direct followup queries
1905 # get handled first 3009 # get handled first
1906 my $queue = delete $ns->{query_queue} 3010 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 3011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 3012
1909 (shift @$queue)->[1]->($msg); 3013 (shift @$queue)->[1]->($msg);
3014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 3015
1911 push @{ $ns->{query_queue} }, @$queue; 3016 push @{ $ns->{query_queue} }, @$queue;
1912 3017
1913 if (@{ $ns->{query_queue} } == @$queue) { 3018 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 3019 if (@$queue) {
1916 } else { 3021 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 3023 }
1919 } 3024 }
1920 }, 3025 },
3026 on_exticmd => sub {
3027 my ($ns, $buf) = @_;
3028
3029 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3030
3031 if (ref $msg) {
3032 my ($type, $reply, @payload) =
3033 "ARRAY" eq ref $msg
3034 ? @$msg
3035 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3036
3037 my @reply;
3038
3039 if (my $cb = $EXTICMD{$type}) {
3040 @reply = $cb->($ns, @payload);
3041 }
3042
3043 $ns->ext_reply ($reply, @reply)
3044 if $reply;
3045
3046 } else {
3047 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3048 }
3049
3050 cf::override;
3051 },
1921); 3052);
1922 3053
1923=item $client->async (\&cb) 3054=item $client->async (\&cb)
1924 3055
1925Create a new coroutine, running the specified callback. The coroutine will 3056Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3097our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3098our $safe_hole = new Safe::Hole;
1968 3099
1969$SIG{FPE} = 'IGNORE'; 3100$SIG{FPE} = 'IGNORE';
1970 3101
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3102$safe->permit_only (Opcode::opset qw(
3103 :base_core :base_mem :base_orig :base_math
3104 grepstart grepwhile mapstart mapwhile
3105 sort time
3106));
1972 3107
1973# here we export the classes and methods available to script code 3108# here we export the classes and methods available to script code
1974 3109
1975=pod 3110=pod
1976 3111
1977The following fucntions and emthods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
1978 3113
1979 cf::object contr pay_amount pay_player map 3114 cf::object
3115 contr pay_amount pay_player map x y force_find force_add destroy
3116 insert remove name archname title slaying race decrease split
3117
1980 cf::object::player player 3118 cf::object::player
1981 cf::player peaceful 3119 player
1982 cf::map trigger 3120
3121 cf::player
3122 peaceful
3123
3124 cf::map
3125 trigger
1983 3126
1984=cut 3127=cut
1985 3128
1986for ( 3129for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3131 insert remove inv nrof name archname title slaying race
3132 decrease split destroy)],
1988 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
1991) { 3136) {
1992 no strict 'refs'; 3137 no strict 'refs';
2063=back 3208=back
2064 3209
2065=cut 3210=cut
2066 3211
2067############################################################################# 3212#############################################################################
3213# the server's init and main functions
2068 3214
2069=head2 EXTENSION DATABASE SUPPORT 3215sub load_facedata($) {
3216 my ($path) = @_;
2070 3217
2071Crossfire maintains a very simple database for extension use. It can 3218 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3219 # for this (global event?)
2073excludes objects. 3220 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3221
2075The parameter C<$family> should best start with the name of the extension 3222 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3223
2078=over 4 3224 warn "loading facedata from $path\n";
2079 3225
2080=item $hashref = cf::db_get $family 3226 my $facedata;
3227 0 < aio_load $path, $facedata
3228 or die "$path: $!";
2081 3229
2082Return a hashref for use by the extension C<$family>, which can be 3230 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3231
2086=item $value = cf::db_get $family => $key 3232 $facedata->{version} == 2
3233 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3234
2088Returns a single value from the database 3235 # patch in the exptable
2089 3236 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3237 type => FT_RSRC,
2091 3238 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3239 };
3240 cf::cede_to_tick;
2141 3241
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3242 {
3243 my $faces = $facedata->{faceinfo};
2146 3244
2147 sub db_get($;$) { 3245 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3247
2153 sub db_put($$;$) { 3248 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3249 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2156 } else { 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3252
2162 cf::global->attach ( 3253 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3254 }
2167 );
2168}
2169 3255
2170############################################################################# 3256 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3257 next unless $info->{smooth};
2172 3258
2173sub cfg_load { 3259 my $idx = cf::face::find $face
3260 or next;
3261
3262 if (my $smooth = cf::face::find $info->{smooth}) {
3263 cf::face::set_smooth $idx, $smooth;
3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3265 } else {
3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 {
3274 my $anims = $facedata->{animinfo};
3275
3276 while (my ($anim, $info) = each %$anims) {
3277 cf::anim::set $anim, $info->{frames}, $info->{facings};
3278 cf::cede_to_tick;
3279 }
3280
3281 cf::anim::invalidate_all; # d'oh
3282 }
3283
3284 {
3285 # TODO: for gcfclient pleasure, we should give resources
3286 # that gcfclient doesn't grok a >10000 face index.
3287 my $res = $facedata->{resource};
3288
3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3292 my $data;
3293
3294 if ($info->{type} & 1) {
3295 # prepend meta info
3296
3297 my $meta = $enc->encode ({
3298 name => $name,
3299 %{ $info->{meta} || {} },
3300 });
3301
3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3309 } else {
3310 $RESOURCE{$name} = $info;
3311 }
3312
3313 cf::cede_to_tick;
3314 }
3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3318
3319 1
3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3341
3342register_exticmd fx_want => sub {
3343 my ($ns, $want) = @_;
3344
3345 while (my ($k, $v) = each %$want) {
3346 $ns->fx_want ($k, $v);
3347 }
3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3359
3360sub reload_regions {
3361 # HACK to clear player env face cache, we need some signal framework
3362 # for this (global event?)
3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3364
3365 load_resource_file "$MAPDIR/regions"
3366 or die "unable to load regions file\n";
3367
3368 for (cf::region::list) {
3369 $_->{match} = qr/$_->{match}/
3370 if exists $_->{match};
3371 }
3372}
3373
3374sub reload_facedata {
3375 load_facedata "$DATADIR/facedata"
3376 or die "unable to load facedata\n";
3377}
3378
3379sub reload_archetypes {
3380 load_resource_file "$DATADIR/archetypes"
3381 or die "unable to load archetypes\n";
3382}
3383
3384sub reload_treasures {
3385 load_resource_file "$DATADIR/treasures"
3386 or die "unable to load treasurelists\n";
3387}
3388
3389sub reload_resources {
3390 warn "reloading resource files...\n";
3391
3392 reload_facedata;
3393 reload_archetypes;
3394 reload_regions;
3395 reload_treasures;
3396
3397 warn "finished reloading resource files\n";
3398}
3399
3400sub init {
3401 my $guard = freeze_mainloop;
3402
3403 reload_resources;
3404}
3405
3406sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3408 or return;
2176 3409
2177 local $/; 3410 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
2179 3412
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3414
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2193 3426
2194sub main { 3427sub main {
2195 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3431 (async {
3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3434 })->prio (Coro::PRIO_MAX);
2199 }; 3435 };
2200 3436
2201 cfg_load; 3437 {
2202 db_load; 3438 my $guard = freeze_mainloop;
3439 reload_config;
3440 db_init;
2203 load_extensions; 3441 load_extensions;
3442
3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
2204 Event::loop; 3446 EV::loop;
2205} 3447}
2206 3448
2207############################################################################# 3449#############################################################################
2208# initialisation and cleanup 3450# initialisation and cleanup
2209 3451
2210# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
2211BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
2218 },
2219 ); 3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 my $runtime = "$LOCALDIR/runtime";
3464
3465 # first touch the runtime file to show we are still running:
3466 # the fsync below can take a very very long time.
3467
3468 IO::AIO::aio_utime $runtime, undef, undef;
3469
3470 my $guard = cf::lock_acquire "write_runtime";
3471
3472 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = $cf::RUNTIME + 90 + 10;
3476 # 10 is the runtime save interval, for a monotonic clock
3477 # 60 allows for the watchdog to kill the server.
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 # touch it again to show we are up-to-date
3487 aio_utime $fh, undef, undef;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$runtime~", $runtime
3493 and return;
3494
3495 warn "runtime file written.\n";
3496
2220 } 3497 1
2221} 3498}
2222 3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3541}
3542
2223sub emergency_save { 3543sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
2225 3545
2226 warn "enter emergency perl save\n"; 3546 warn "enter emergency perl save\n";
2227 3547
2228 cf::sync_job { 3548 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 3549 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3550 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3557 $pl->save;
2237 } 3558 }
2238 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
2239 3560
2240 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
2242 my $map = $cf::MAP{$path} or next; 3563 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3564 $map->valid or next;
2244 $map->save; 3565 $map->save;
2245 } 3566 }
2246 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3568
3569 warn "begin emergency database checkpoint\n";
3570 BDB::db_env_txn_checkpoint $DB_ENV;
3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
2247 }; 3576 };
2248 3577
2249 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
2250} 3579}
2251 3580
3581sub post_cleanup {
3582 my ($make_core) = @_;
3583
3584 warn Carp::longmess "post_cleanup backtrace"
3585 if $make_core;
3586}
3587
2252sub reload() { 3588sub do_reload_perl() {
2253 # can/must only be called in main 3589 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3590 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3591 warn "can only reload from main coroutine";
2256 return; 3592 return;
2257 } 3593 }
2258 3594
2259 warn "reloading..."; 3595 warn "reloading...";
2260 3596
2261 my $guard = freeze_mainloop; 3597 warn "entering sync_job";
3598
3599 cf::sync_job {
3600 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3601 cf::emergency_save;
3602 cf::write_runtime_sync; # external watchdog should not bark
2263 3603
2264 eval { 3604 warn "syncing database to disk";
3605 BDB::db_env_txn_checkpoint $DB_ENV;
3606
2265 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2266 3608
2267 # cancel all watchers 3609 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3610 for (;;) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3611 BDB::flush;
3612 IO::AIO::flush;
3613 Coro::cede_notself;
3614 last unless IO::AIO::nreqs || BDB::nreqs;
3615 warn "iterate...";
2270 } 3616 }
2271 3617
3618 ++$RELOAD;
3619
2272 # cancel all extension coros 3620 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 3621 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 3622 %EXT_CORO = ();
2275 3623
2276 # unload all extensions 3624 warn "removing commands";
2277 for (@exts) { 3625 %COMMAND = ();
3626
3627 warn "removing ext/exti commands";
3628 %EXTCMD = ();
3629 %EXTICMD = ();
3630
3631 warn "unloading/nuking all extensions";
3632 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 3633 warn "... unloading $pkg";
2279 unload_extension $_; 3634
3635 if (my $cb = $pkg->can ("unload")) {
3636 eval {
3637 $cb->($pkg);
3638 1
3639 } or warn "$pkg unloaded, but with errors: $@";
2280 } 3640 }
2281 3641
3642 warn "... nuking $pkg";
3643 Symbol::delete_package $pkg;
3644 }
3645
2282 # unload all modules loaded from $LIBDIR 3646 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 3647 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3648 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 3649
2286 warn "removing <$k>"; 3650 warn "... unloading $k";
2287 delete $INC{$k}; 3651 delete $INC{$k};
2288 3652
2289 $k =~ s/\.pm$//; 3653 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 3654 $k =~ s/\//::/g;
2291 3655
2294 } 3658 }
2295 3659
2296 Symbol::delete_package $k; 3660 Symbol::delete_package $k;
2297 } 3661 }
2298 3662
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 3663 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3664 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3665 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3666
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 3667 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 3668 delete $INC{"cf.pm"};
3669 delete $INC{"cf/pod.pm"};
2312 3670
2313 # don't, removes xs symbols, too, 3671 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3672 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3673 #Symbol::delete_package __PACKAGE__;
2316 3674
2317 # reload cf.pm 3675 warn "unload completed, starting to reload now";
3676
2318 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2319 require cf; 3678 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3680
2322 # load config and database again 3681 warn "loading config and database again";
2323 cf::cfg_load; 3682 cf::reload_config;
2324 cf::db_load;
2325 3683
2326 # load extensions
2327 warn "load extensions"; 3684 warn "loading extensions";
2328 cf::load_extensions; 3685 cf::load_extensions;
2329 3686
2330 # reattach attachments to objects 3687 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 3688 _global_reattach; # objects, sockets
2332 _global_reattach; 3689 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3690 reattach $_ for values %MAP;
3691 warn "reattaching attachments to players";
3692 reattach $_ for values %PLAYER;
3693
3694 warn "leaving sync_job";
3695
3696 1
3697 } or do {
3698 warn $@;
3699 cf::cleanup "error while reloading, exiting.";
2334 }; 3700 };
2335 3701
2336 if ($@) { 3702 warn "reloaded";
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343}; 3703};
2344 3704
2345############################################################################# 3705our $RELOAD_WATCHER; # used only during reload
2346 3706
2347unless ($LINK_MAP) { 3707sub reload_perl() {
2348 $LINK_MAP = cf::map::new; 3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
2349 3710
2350 $LINK_MAP->width (41); 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2351 $LINK_MAP->height (41); 3712 do_reload_perl;
2352 $LINK_MAP->alloc; 3713 undef $RELOAD_WATCHER;
2353 $LINK_MAP->path ("{link}"); 3714 };
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3715}
2387
2388register "<global>", __PACKAGE__;
2389 3716
2390register_command "reload" => sub { 3717register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2392 3719
2393 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2397 } 3726 }
2398}; 3727};
2399 3728
2400unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2401 3730
2402$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2403 reentrant => 0, 3732
2404 prio => 0, 3733our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3735
2407 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2408 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3760
2412 $WAIT_FOR_TICK->broadcast; 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2414 3763 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3764 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3765 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3767 };
2442 }, 3768 }
2443); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3802
3803 cf::sync_job {
3804 eval {
3805 BDB::db_env_open
3806 $DB_ENV,
3807 $BDBDIR,
3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3810 0666;
3811
3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3813 };
3814
3815 cf::cleanup "db_env_open(db): $@" if $@;
3816 };
3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3828}
3829
3830{
3831 # configure IO::AIO
3832
3833 IO::AIO::min_parallel 8;
3834 IO::AIO::max_poll_time $TICK * 0.1;
3835 #undef $AnyEvent::AIO::WATCHER;
3836}
3837
3838my $_log_backtrace;
3839
3840sub _log_backtrace {
3841 my ($msg, @addr) = @_;
3842
3843 $msg =~ s/\n//;
3844
3845 # limit the # of concurrent backtraces
3846 if ($_log_backtrace < 2) {
3847 ++$_log_backtrace;
3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3851 my @bt = fork_call {
3852 @addr = map { sprintf "%x", $_ } @addr;
3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3855 or die "addr2line: $!";
3856
3857 my @funcs;
3858 my @res = <$fh>;
3859 chomp for @res;
3860 while (@res) {
3861 my ($func, $line) = splice @res, 0, 2, ();
3862 push @funcs, "[$func] $line";
3863 }
3864
3865 @funcs
3866 };
3867
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] $_\n" for @bt;
3870 --$_log_backtrace;
3871 };
3872 } else {
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] [suppressed]\n";
3875 }
3876}
3877
3878# load additional modules
3879use cf::pod;
2444 3880
2445END { cf::emergency_save } 3881END { cf::emergency_save }
2446 3882
3883evthread_start IO::AIO::poll_fileno;
3884
24471 38851
2448 3886

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