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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.445 by root, Wed Sep 10 18:18:10 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
39 82
83our $RELOAD; # number of reloads so far
40our @EVENT; 84our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 85
43our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
44our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
101
102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 104our $NEXT_TICK;
46our $NOW; 105our $USE_FSYNC = 1; # use fsync to write maps - default off
106
107our $BDB_DEADLOCK_WATCHER;
108our $BDB_CHECKPOINT_WATCHER;
109our $BDB_TRICKLE_WATCHER;
110our $DB_ENV;
47 111
48our %CFG; 112our %CFG;
49 113
50our $UPTIME; $UPTIME ||= time; 114our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 115our $RUNTIME;
116our $NOW;
52 117
53our %PLAYER; # all users 118our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 119our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 120our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 121
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 122# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
124
125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
128our $TICK_START; # for load detecting purposes
61 129
62binmode STDOUT; 130binmode STDOUT;
63binmode STDERR; 131binmode STDERR;
64 132
65# read virtual server time, if available 133# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 135 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
70} 138}
71 139
72mkdir cf::localdir; 140mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 142
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 143our $EMERGENCY_POSITION;
144
145sub cf::map::normalise;
81 146
82############################################################################# 147#############################################################################
83 148
84=head2 GLOBAL VARIABLES 149=head2 GLOBAL VARIABLES
85 150
92=item $cf::RUNTIME 157=item $cf::RUNTIME
93 158
94The time this server has run, starts at 0 and is increased by $cf::TICK on 159The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 160every server tick.
96 161
97=item $cf::LIBDIR 162=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
163$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
164$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 165
99The perl library directory, where extensions and cf-specific modules can 166Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 167directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
168unique-items directory, player file directory, random maps directory and
169database environment.
101 170
102=item $cf::NOW 171=item $cf::NOW
103 172
104The time of the last (current) server tick. 173The time of the last (current) server tick.
105 174
106=item $cf::TICK 175=item $cf::TICK
107 176
108The interval between server ticks, in seconds. 177The interval between server ticks, in seconds.
109 178
179=item $cf::LOADAVG
180
181The current CPU load on the server (alpha-smoothed), as a value between 0
182(none) and 1 (overloaded), indicating how much time is spent on processing
183objects per tick. Healthy values are < 0.5.
184
185=item $cf::LOAD
186
187The raw value load value from the last tick.
188
110=item %cf::CFG 189=item %cf::CFG
111 190
112Configuration for the server, loaded from C</etc/crossfire/config>, or 191Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 192from wherever your confdir points to.
114 193
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 194=item cf::wait_for_tick, cf::wait_for_tick_begin
116 195
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 196These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 197returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 198per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 199
200=item @cf::INVOKE_RESULTS
201
202This array contains the results of the last C<invoke ()> call. When
203C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
204that call.
121 205
122=back 206=back
123 207
124=cut 208=cut
125 209
126BEGIN { 210BEGIN {
127 *CORE::GLOBAL::warn = sub { 211 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 212 my $msg = join "", @_;
129 utf8::encode $msg;
130 213
131 $msg .= "\n" 214 $msg .= "\n"
132 unless $msg =~ /\n$/; 215 unless $msg =~ /\n$/;
133 216
217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
218
134 LOG llevError, $msg; 219 LOG llevError, $msg;
135 }; 220 };
136} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
137 237
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 242@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
243@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 244@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 245
145# we bless all objects into (empty) derived classes to force a method lookup 246# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 247# within the Safe compartment.
147for my $pkg (qw( 248for my $pkg (qw(
148 cf::global cf::attachable 249 cf::global cf::attachable
149 cf::object cf::object::player 250 cf::object cf::object::player
150 cf::client cf::player 251 cf::client cf::player
151 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
152 cf::map cf::party cf::region 254 cf::party cf::region
153)) { 255)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 257}
157 258
158$Event::DIED = sub { 259$EV::DIED = sub {
159 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
160}; 261};
161 262
162my %ext_pkg; 263#############################################################################
163my @exts;
164my @hook;
165 264
166=head2 UTILITY FUNCTIONS 265=head2 UTILITY FUNCTIONS
167 266
168=over 4 267=over 4
169 268
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 287 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 288 $d
190 } || "[unable to dump $_[0]: '$@']"; 289 } || "[unable to dump $_[0]: '$@']";
191} 290}
192 291
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 292=item $ref = cf::decode_json $json
196 293
197Converts a JSON string into the corresponding perl data structure. 294Converts a JSON string into the corresponding perl data structure.
198 295
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 296=item $json = cf::encode_json $ref
207 297
208Converts a perl data structure into its JSON representation. 298Converts a perl data structure into its JSON representation.
209 299
210=cut 300=cut
211 301
212sub to_json($) { 302our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 303
214 JSON::Syck::Dump $_[0] 304sub encode_json($) { $json_coder->encode ($_[0]) }
215} 305sub decode_json($) { $json_coder->decode ($_[0]) }
216 306
217=item cf::lock_wait $string 307=item cf::lock_wait $string
218 308
219Wait until the given lock is available. See cf::lock_acquire. 309Wait until the given lock is available. See cf::lock_acquire.
220 310
223Wait until the given lock is available and then acquires it and returns 313Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 314a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 315for example when the coroutine gets canceled), the lock is automatically
226returned. 316returned.
227 317
318Locks are *not* recursive, locking from the same coro twice results in a
319deadlocked coro.
320
228Lock names should begin with a unique identifier (for example, cf::map::find 321Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 322uses map_find and cf::map::load uses map_load).
230 323
324=item $locked = cf::lock_active $string
325
326Return true if the lock is currently active, i.e. somebody has locked it.
327
231=cut 328=cut
232 329
233our %LOCK; 330our %LOCK;
331our %LOCKER;#d#
234 332
235sub lock_wait($) { 333sub lock_wait($) {
236 my ($key) = @_; 334 my ($key) = @_;
335
336 if ($LOCKER{$key} == $Coro::current) {#d#
337 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
338 return;#d#
339 }#d#
237 340
238 # wait for lock, if any 341 # wait for lock, if any
239 while ($LOCK{$key}) { 342 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 343 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 344 Coro::schedule;
247 350
248 # wait, to be sure we are not locked 351 # wait, to be sure we are not locked
249 lock_wait $key; 352 lock_wait $key;
250 353
251 $LOCK{$key} = []; 354 $LOCK{$key} = [];
355 $LOCKER{$key} = $Coro::current;#d#
252 356
253 Coro::guard { 357 Coro::guard {
358 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 359 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 360 $_->ready for @{ delete $LOCK{$key} };
256 } 361 }
257} 362}
258 363
364sub lock_active($) {
365 my ($key) = @_;
366
367 ! ! $LOCK{$key}
368}
369
259sub freeze_mainloop { 370sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
261 372
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 373 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 374}
264 $guard 375
376=item cf::periodic $interval, $cb
377
378Like EV::periodic, but randomly selects a starting point so that the actions
379get spread over timer.
380
381=cut
382
383sub periodic($$) {
384 my ($interval, $cb) = @_;
385
386 my $start = rand List::Util::min 180, $interval;
387
388 EV::periodic $start, $interval, 0, $cb
389}
390
391=item cf::get_slot $time[, $priority[, $name]]
392
393Allocate $time seconds of blocking CPU time at priority C<$priority>:
394This call blocks and returns only when you have at least C<$time> seconds
395of cpu time till the next tick. The slot is only valid till the next cede.
396
397The optional C<$name> can be used to identify the job to run. It might be
398used for statistical purposes and should identify the same time-class.
399
400Useful for short background jobs.
401
402=cut
403
404our @SLOT_QUEUE;
405our $SLOT_QUEUE;
406
407$SLOT_QUEUE->cancel if $SLOT_QUEUE;
408$SLOT_QUEUE = Coro::async {
409 $Coro::current->desc ("timeslot manager");
410
411 my $signal = new Coro::Signal;
412
413 while () {
414 next_job:
415 my $avail = cf::till_tick;
416 if ($avail > 0.01) {
417 for (0 .. $#SLOT_QUEUE) {
418 if ($SLOT_QUEUE[$_][0] < $avail) {
419 my $job = splice @SLOT_QUEUE, $_, 1, ();
420 $job->[2]->send;
421 Coro::cede;
422 goto next_job;
423 }
424 }
425 }
426
427 if (@SLOT_QUEUE) {
428 # we do not use wait_for_tick() as it returns immediately when tick is inactive
429 push @cf::WAIT_FOR_TICK, $signal;
430 $signal->wait;
431 } else {
432 Coro::schedule;
433 }
434 }
435};
436
437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
440 my ($time, $pri, $name) = @_;
441
442 $time = $TICK * .6 if $time > $TICK * .6;
443 my $sig = new Coro::Signal;
444
445 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
446 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
447 $SLOT_QUEUE->ready;
448 $sig->wait;
265} 449}
266 450
267=item cf::async { BLOCK } 451=item cf::async { BLOCK }
268 452
269Currently the same as Coro::async_pool, meaning you cannot use 453Currently the same as Coro::async_pool, meaning you cannot use
274 458
275BEGIN { *async = \&Coro::async_pool } 459BEGIN { *async = \&Coro::async_pool }
276 460
277=item cf::sync_job { BLOCK } 461=item cf::sync_job { BLOCK }
278 462
279The design of crossfire+ requires that the main coro ($Coro::main) is 463The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 464is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 465partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
466acceptable.
282 467
283If it must be done, put the blocking parts into C<sync_job>. This will run 468If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 469the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 470server will be frozen during this time, so the block should either finish
286fast or be very important. 471fast or be very important.
289 474
290sub sync_job(&) { 475sub sync_job(&) {
291 my ($job) = @_; 476 my ($job) = @_;
292 477
293 if ($Coro::current == $Coro::main) { 478 if ($Coro::current == $Coro::main) {
479 my $time = EV::time;
480
294 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
296 483
297 # TODO: use suspend/resume instead 484 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 485
299 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
300 487
301 my $busy = 1; 488 my $busy = 1;
302 my @res; 489 my @res;
303 490
304 (async { 491 (async {
492 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 493 @res = eval { $job->() };
306 warn $@ if $@; 494 warn $@ if $@;
307 undef $busy; 495 undef $busy;
308 })->prio (Coro::PRIO_MAX); 496 })->prio (Coro::PRIO_MAX);
309 497
310 while ($busy) { 498 while ($busy) {
311 Coro::cede or Event::one_event; 499 if (Coro::nready) {
500 Coro::cede_notself;
501 } else {
502 EV::loop EV::LOOP_ONESHOT;
312 } 503 }
504 }
505
506 my $time = EV::time - $time;
507
508 $TICK_START += $time; # do not account sync jobs to server load
313 509
314 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
315 } else { 511 } else {
316 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
317 513
319 } 515 }
320} 516}
321 517
322=item $coro = cf::async_ext { BLOCK } 518=item $coro = cf::async_ext { BLOCK }
323 519
324Like async, but this coro is automcatially being canceled when the 520Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 521extension calling this is being unloaded.
326 522
327=cut 523=cut
328 524
329sub async_ext(&) { 525sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 533 $EXT_CORO{$coro+0} = $coro;
338 534
339 $coro 535 $coro
340} 536}
341 537
342sub write_runtime { 538=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 539
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 540Executes the given code block with the given arguments in a seperate
346 or return; 541process, returning the results. Everything must be serialisable with
542Coro::Storable. May, of course, block. Note that the executed sub may
543never block itself or use any form of event handling.
347 544
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 545=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 546
352 aio_fsync $fh 547sub fork_call(&@) {
353 and return; 548 my ($cb, @args) = @_;
354 549
355 close $fh 550 # we seemingly have to make a local copy of the whole thing,
356 or return; 551 # otherwise perl prematurely frees the stuff :/
552 # TODO: investigate and fix (likely this will be rather laborious)
357 553
358 aio_rename "$runtime~", $runtime 554 my @res = Coro::Util::fork_eval {
359 and return; 555 reset_signals;
556 &$cb
557 }, @args;
360 558
559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
587}
588
589=item $value = cf::db_get $family => $key
590
591Returns a single value from the environment database.
592
593=item cf::db_put $family => $key => $value
594
595Stores the given C<$value> in the family. It can currently store binary
596data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
597
598=item $db = cf::db_table "name"
599
600Create and/or open a new database table. The string must not be "db" and must be unique
601within each server.
602
603=cut
604
605sub db_table($) {
606 my ($name) = @_;
607 my $db = BDB::db_create $DB_ENV;
608
609 eval {
610 $db->set_flags (BDB::CHKSUM);
611
612 utf8::encode $name;
613 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
614 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
615 cf::cleanup "db_open(db): $!" if $!;
616 };
617 cf::cleanup "db_open(db): $@" if $@;
618
619 $db
620}
621
622our $DB;
623
624sub db_init {
625 cf::sync_job {
626 $DB ||= db_table "db";
627 };
628}
629
630sub db_get($$) {
631 my $key = "$_[0]/$_[1]";
632
633 cf::sync_job {
634 BDB::db_get $DB, undef, $key, my $data;
635
636 $! ? ()
637 : $data
361 1 638 }
639}
640
641sub db_put($$$) {
642 BDB::dbreq_pri 4;
643 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
644}
645
646=item cf::cache $id => [$paths...], $processversion => $process
647
648Generic caching function that returns the value of the resource $id,
649caching and regenerating as required.
650
651This function can block.
652
653=cut
654
655sub cache {
656 my ($id, $src, $processversion, $process) = @_;
657
658 my $meta =
659 join "\x00",
660 $processversion,
661 map {
662 aio_stat $_
663 and Carp::croak "$_: $!";
664
665 ($_, (stat _)[7,9])
666 } @$src;
667
668 my $dbmeta = db_get cache => "$id/meta";
669 if ($dbmeta ne $meta) {
670 # changed, we may need to process
671
672 my @data;
673 my $md5;
674
675 for (0 .. $#$src) {
676 0 <= aio_load $src->[$_], $data[$_]
677 or Carp::croak "$src->[$_]: $!";
678 }
679
680 # if processing is expensive, check
681 # checksum first
682 if (1) {
683 $md5 =
684 join "\x00",
685 $processversion,
686 map {
687 cf::cede_to_tick;
688 ($src->[$_], Digest::MD5::md5_hex $data[$_])
689 } 0.. $#$src;
690
691
692 my $dbmd5 = db_get cache => "$id/md5";
693 if ($dbmd5 eq $md5) {
694 db_put cache => "$id/meta", $meta;
695
696 return db_get cache => "$id/data";
697 }
698 }
699
700 my $t1 = Time::HiRes::time;
701 my $data = $process->(\@data);
702 my $t2 = Time::HiRes::time;
703
704 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
705
706 db_put cache => "$id/data", $data;
707 db_put cache => "$id/md5" , $md5;
708 db_put cache => "$id/meta", $meta;
709
710 return $data;
711 }
712
713 db_get cache => "$id/data"
714}
715
716=item cf::datalog type => key => value, ...
717
718Log a datalog packet of the given type with the given key-value pairs.
719
720=cut
721
722sub datalog($@) {
723 my ($type, %kv) = @_;
724 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 725}
363 726
364=back 727=back
365 728
366=cut 729=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 730
490############################################################################# 731#############################################################################
491 732
492=head2 ATTACHABLE OBJECTS 733=head2 ATTACHABLE OBJECTS
493 734
495attach callbacks/event handlers (a collection of which is called an "attachment") 736attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 737to it. All such attachable objects support the following methods.
497 738
498In the following description, CLASS can be any of C<global>, C<object> 739In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 740C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 741Deliantra).
501 742
502=over 4 743=over 4
503 744
504=item $attachable->attach ($attachment, key => $value...) 745=item $attachable->attach ($attachment, key => $value...)
505 746
619our @CB_TYPE = (); # registry for type (cf-object class) based events 860our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 861our @CB_MAP = ();
621 862
622my %attachment; 863my %attachment;
623 864
865sub cf::attachable::thawer_merge {
866 # simply override everything except _meta
867 local $_[0]{_meta};
868 %{$_[0]} = %{$_[1]};
869}
870
624sub _attach_cb($$$$) { 871sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 872 my ($registry, $event, $prio, $cb) = @_;
626 873
627 use sort 'stable'; 874 use sort 'stable';
628 875
662 $registry = $CB_TYPE[$object_type] ||= []; 909 $registry = $CB_TYPE[$object_type] ||= [];
663 910
664 } elsif ($type eq "subtype") { 911 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 912 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 913 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 914 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 915
669 } elsif ($type eq "package") { 916 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 917 my $pkg = shift @arg;
671 918
672 while (my ($name, $id) = each %cb_id) { 919 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 948 _attach $registry, $klass, @attach;
702 } 949 }
703 950
704 $obj->{$name} = \%arg; 951 $obj->{$name} = \%arg;
705 } else { 952 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 953 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 954 }
708 955
709 $obj->{_attachment}{$name} = undef; 956 $obj->{_attachment}{$name} = undef;
710} 957}
711 958
713 if (ref $_[0]) { 960 if (ref $_[0]) {
714 _object_attach @_; 961 _object_attach @_;
715 } else { 962 } else {
716 _attach shift->_attach_registry, @_; 963 _attach shift->_attach_registry, @_;
717 } 964 }
965 _recalc_want;
718}; 966};
719 967
720# all those should be optimised 968# all those should be optimised
721sub cf::attachable::detach { 969sub cf::attachable::detach {
722 my ($obj, $name) = @_; 970 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 973 delete $obj->{_attachment}{$name};
726 reattach ($obj); 974 reattach ($obj);
727 } else { 975 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 976 Carp::croak "cannot, currently, detach class attachments";
729 } 977 }
978 _recalc_want;
730}; 979};
731 980
732sub cf::attachable::attached { 981sub cf::attachable::attached {
733 my ($obj, $name) = @_; 982 my ($obj, $name) = @_;
734 983
749 "; 998 ";
750 die if $@; 999 die if $@;
751} 1000}
752 1001
753our $override; 1002our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1003our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1004
756sub override { 1005sub override {
757 $override = 1; 1006 $override = 1;
758 @invoke_results = (); 1007 @INVOKE_RESULTS = (@_);
759} 1008}
760 1009
761sub do_invoke { 1010sub do_invoke {
762 my $event = shift; 1011 my $event = shift;
763 my $callbacks = shift; 1012 my $callbacks = shift;
764 1013
765 @invoke_results = (); 1014 @INVOKE_RESULTS = ();
766 1015
767 local $override; 1016 local $override;
768 1017
769 for (@$callbacks) { 1018 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1019 eval { &{$_->[1]} };
779 } 1028 }
780 1029
781 0 1030 0
782} 1031}
783 1032
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1034
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1036
788Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
789 1038
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1039This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1040removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1041results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1042
794=back 1043=back
795 1044
796=cut 1045=cut
797 1046
798############################################################################# 1047#############################################################################
799# object support 1048# object support
1049
1050sub _object_equal($$);
1051sub _object_equal($$) {
1052 my ($a, $b) = @_;
1053
1054 return 0 unless (ref $a) eq (ref $b);
1055
1056 if ("HASH" eq ref $a) {
1057 my @ka = keys %$a;
1058 my @kb = keys %$b;
1059
1060 return 0 if @ka != @kb;
1061
1062 for (0 .. $#ka) {
1063 return 0 unless $ka[$_] eq $kb[$_];
1064 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1065 }
1066
1067 } elsif ("ARRAY" eq ref $a) {
1068
1069 return 0 if @$a != @$b;
1070
1071 for (0 .. $#$a) {
1072 return 0 unless _object_equal $a->[$_], $b->[$_];
1073 }
1074
1075 } elsif ($a ne $b) {
1076 return 0;
1077 }
1078
1079 1
1080}
1081
1082our $SLOW_MERGES;#d#
1083sub _can_merge {
1084 my ($ob1, $ob2) = @_;
1085
1086 ++$SLOW_MERGES;#d#
1087
1088 # we do the slow way here
1089 return _object_equal $ob1, $ob2
1090}
800 1091
801sub reattach { 1092sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1094 my ($obj) = @_;
1095
1096 # no longer needed after getting rid of delete_package?
1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1098
805 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
806 1100
807 @$registry = (); 1101 @$registry = ();
808 1102
823cf::attachable->attach ( 1117cf::attachable->attach (
824 prio => -1000000, 1118 prio => -1000000,
825 on_instantiate => sub { 1119 on_instantiate => sub {
826 my ($obj, $data) = @_; 1120 my ($obj, $data) = @_;
827 1121
828 $data = from_json $data; 1122 $data = decode_json $data;
829 1123
830 for (@$data) { 1124 for (@$data) {
831 my ($name, $args) = @$_; 1125 my ($name, $args) = @$_;
832 1126
833 $obj->attach ($name, %{$args || {} }); 1127 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1143sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1144 my ($filename, $rdata, $objs) = @_;
851 1145
852 sync_job { 1146 sync_job {
853 if (length $$rdata) { 1147 if (length $$rdata) {
1148 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
856 1151
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1155 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1156 aio_close $fh;
862 1157
863 if (@$objs) { 1158 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1163 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1164 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
871 } 1166 }
872 } else { 1167 } else {
873 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
874 } 1169 }
879 } 1174 }
880 } else { 1175 } else {
881 aio_unlink $filename; 1176 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
883 } 1178 }
884 } 1179 };
885} 1180}
886 1181
887sub object_freezer_as_string { 1182sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
889 1184
901 or return; 1196 or return;
902 1197
903 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
905 or return; 1200 or return;
1201
906 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
907 } 1204 }
908 1205
1206 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
911 return ($data, $av); 1210 ($data, $av)
912} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
913 1218
914############################################################################# 1219#############################################################################
915# command handling &c 1220# command handling &c
916 1221
917=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1236}
932 1237
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1239
935Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
936 1245
937If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
938called. 1247called.
939 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
940=cut 1260=cut
941 1261
942sub register_extcmd { 1262sub register_extcmd {
943 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
944 1264
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
949} 1272}
950 1273
951cf::player->attach ( 1274cf::player->attach (
952 on_command => sub { 1275 on_command => sub {
953 my ($pl, $name, $params) = @_; 1276 my ($pl, $name, $params) = @_;
962 cf::override; 1285 cf::override;
963 }, 1286 },
964 on_extcmd => sub { 1287 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1288 my ($pl, $buf) = @_;
966 1289
967 my $msg = eval { from_json $buf }; 1290 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1291
969 if (ref $msg) { 1292 if (ref $msg) {
1293 my ($type, $reply, @payload) =
1294 "ARRAY" eq ref $msg
1295 ? @$msg
1296 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1297
1298 my @reply;
1299
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1300 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1301 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1302 }
1303
1304 $pl->ext_reply ($reply, @reply)
1305 if $reply;
1306
975 } else { 1307 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1308 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1309 }
978 1310
979 cf::override; 1311 cf::override;
980 }, 1312 },
981); 1313);
982 1314
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1315sub load_extensions {
1316 cf::sync_job {
1317 my %todo;
1318
1060 for my $ext (<$LIBDIR/*.ext>) { 1319 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1320 next unless -r $path;
1062 eval { 1321
1063 load_extension $ext; 1322 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1323 my $base = $1;
1324 my $pkg = $1;
1325 $pkg =~ s/[^[:word:]]/_/g;
1326 $pkg = "ext::$pkg";
1327
1328 open my $fh, "<:utf8", $path
1329 or die "$path: $!";
1330
1331 my $source = do { local $/; <$fh> };
1332
1333 my %ext = (
1334 path => $path,
1335 base => $base,
1336 pkg => $pkg,
1337 );
1338
1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1341
1342 $ext{source} =
1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1344 . "#line 1 \"$path\"\n{\n"
1345 . $source
1346 . "\n};\n1";
1347
1348 $todo{$base} = \%ext;
1349 }
1350
1351 my %done;
1352 while (%todo) {
1353 my $progress;
1354
1355 while (my ($k, $v) = each %todo) {
1356 for (split /,\s*/, $v->{meta}{depends}) {
1357 goto skip
1358 unless exists $done{$_};
1359 }
1360
1361 warn "... loading '$k' into '$v->{pkg}'\n";
1362
1363 unless (eval $v->{source}) {
1364 my $msg = $@ ? "$v->{path}: $@\n"
1365 : "$v->{base}: extension inactive.\n";
1366
1367 if (exists $v->{meta}{mandatory}) {
1368 warn $msg;
1369 cf::cleanup "mandatory extension failed to load, exiting.";
1370 }
1371
1372 warn $msg;
1373 }
1374
1375 $done{$k} = delete $todo{$k};
1376 push @EXTS, $v->{pkg};
1377 $progress = 1;
1064 1 1378 }
1065 } or warn "$ext not loaded: $@"; 1379
1380 skip:
1381 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1382 unless $progress;
1383 }
1066 } 1384 };
1067} 1385}
1068 1386
1069############################################################################# 1387#############################################################################
1070# load/save/clean perl data associated with a map
1071 1388
1072*cf::mapsupport::on_clean = sub { 1389=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1390
1085=head2 CORE EXTENSIONS 1391=head2 CORE EXTENSIONS
1086 1392
1087Functions and methods that extend core crossfire objects. 1393Functions and methods that extend core crossfire objects.
1088 1394
1094 1400
1095=head3 cf::player 1401=head3 cf::player
1096 1402
1097=over 4 1403=over 4
1098 1404
1405=item cf::player::num_playing
1406
1407Returns the official number of playing players, as per the Crossfire metaserver rules.
1408
1409=cut
1410
1411sub num_playing {
1412 scalar grep
1413 $_->ob->map
1414 && !$_->hidden
1415 && !$_->ob->flag (cf::FLAG_WIZ),
1416 cf::player::list
1417}
1418
1099=item cf::player::find $login 1419=item cf::player::find $login
1100 1420
1101Returns the given player object, loading it if necessary (might block). 1421Returns the given player object, loading it if necessary (might block).
1102 1422
1103=cut 1423=cut
1104 1424
1105sub playerdir($) { 1425sub playerdir($) {
1106 cf::localdir 1426 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1427 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1428}
1112 1429
1113sub path($) { 1430sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1431 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1432
1116 (playerdir $login) . "/$login.pl" 1433 (playerdir $login) . "/playerdata"
1117} 1434}
1118 1435
1119sub find_active($) { 1436sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1437 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1438 and $cf::PLAYER{$_[0]}->active
1124 1441
1125sub exists($) { 1442sub exists($) {
1126 my ($login) = @_; 1443 my ($login) = @_;
1127 1444
1128 $cf::PLAYER{$login} 1445 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1446 or cf::sync_job { !aio_stat path $login }
1130} 1447}
1131 1448
1132sub find($) { 1449sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1450 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1451 my $login = $_[0];
1135 1452
1136 my $guard = cf::lock_acquire "user_find:$login"; 1453 my $guard = cf::lock_acquire "user_find:$login";
1137 1454
1138 $cf::PLAYER{$_[0]} || do { 1455 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1456 # rename old playerfiles to new ones
1457 #TODO: remove when no longer required
1458 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1459 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1460 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1461 aio_unlink +(playerdir $login) . "/$login.pl";
1462
1463 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1464 or return;
1465
1466 my $pl = cf::player::load_pl $f
1467 or return;
1468
1469 local $cf::PLAYER_LOADING{$login} = $pl;
1470 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1142 } 1472 }
1143 } 1473 }
1144} 1474}
1145 1475
1154 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1155 1485
1156 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1158 1488
1489 cf::get_slot 0.01;
1490
1159 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1160 Coro::cede; 1492 cf::cede_to_tick;
1161} 1493}
1162 1494
1163sub new($) { 1495sub new($) {
1164 my ($login) = @_; 1496 my ($login) = @_;
1165 1497
1171 $cf::PLAYER{$login} = $self; 1503 $cf::PLAYER{$login} = $self;
1172 1504
1173 $self 1505 $self
1174} 1506}
1175 1507
1508=item $player->send_msg ($channel, $msg, $color, [extra...])
1509
1510=cut
1511
1512sub send_msg {
1513 my $ns = shift->ns
1514 or return;
1515 $ns->send_msg (@_);
1516}
1517
1176=item $pl->quit_character 1518=item $pl->quit_character
1177 1519
1178Nukes the player without looking back. If logged in, the connection will 1520Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1521be destroyed. May block for a long time.
1180 1522
1181=cut 1523=cut
1182 1524
1183sub quit_character { 1525sub quit_character {
1184 my ($pl) = @_; 1526 my ($pl) = @_;
1185 1527
1528 my $name = $pl->ob->name;
1529
1186 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1532
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1193 1539
1194 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1542 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1543 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1544 $pl->destroy;
1545
1546 my $prefix = qr<^~\Q$name\E/>;
1547
1548 # nuke player maps
1549 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1550
1199 IO::AIO::aio_rmtree $temp; 1551 IO::AIO::aio_rmtree $temp;
1552}
1553
1554=item $pl->kick
1555
1556Kicks a player out of the game. This destroys the connection.
1557
1558=cut
1559
1560sub kick {
1561 my ($pl, $kicker) = @_;
1562
1563 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1564 $pl->killer ("kicked");
1565 $pl->ns->destroy;
1200} 1566}
1201 1567
1202=item cf::player::list_logins 1568=item cf::player::list_logins
1203 1569
1204Returns am arrayref of all valid playernames in the system, can take a 1570Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1571while and may block, so not sync_job-capable, ever.
1206 1572
1207=cut 1573=cut
1208 1574
1209sub list_logins { 1575sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1576 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1577 or return [];
1212 1578
1213 my @logins; 1579 my @logins;
1214 1580
1215 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1582 my $path = path $login;
1583
1584 # a .pst is a dead give-away for a valid player
1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1590 }
1219 1591
1220 utf8::decode $login; 1592 utf8::decode $login;
1221 push @logins, $login; 1593 push @logins, $login;
1222 } 1594 }
1223 1595
1224 \@logins 1596 \@logins
1225} 1597}
1226 1598
1227=item $player->maps 1599=item $player->maps
1228 1600
1229Returns an arrayref of cf::path's of all maps that are private for this 1601Returns an arrayref of map paths that are private for this
1230player. May block. 1602player. May block.
1231 1603
1232=cut 1604=cut
1233 1605
1234sub maps($) { 1606sub maps($) {
1235 my ($pl) = @_; 1607 my ($pl) = @_;
1608
1609 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1610
1237 my $files = aio_readdir playerdir $pl 1611 my $files = aio_readdir playerdir $pl
1238 or return; 1612 or return;
1239 1613
1240 my @paths; 1614 my @paths;
1241 1615
1242 for (@$files) { 1616 for (@$files) {
1243 utf8::decode $_; 1617 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1618 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1619 next unless /^$PATH_SEP/o;
1246 1620
1247 s/$PATH_SEP/\//g; 1621 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1622 }
1250 1623
1251 \@paths 1624 \@paths
1252} 1625}
1253 1626
1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1628
1629Expand crossfire pod fragments into protocol xml.
1630
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1631=item $player->ext_reply ($msgid, @msg)
1255 1632
1256Sends an ext reply to the player. 1633Sends an ext reply to the player.
1257 1634
1258=cut 1635=cut
1259 1636
1260sub ext_reply($$$%) { 1637sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1638 my ($self, $id, @msg) = @_;
1262 1639
1263 $msg{msgid} = $id; 1640 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1641}
1267 1642
1268package cf; 1643=item $player->ext_msg ($type, @msg)
1644
1645Sends an ext event to the client.
1646
1647=cut
1648
1649sub ext_msg($$@) {
1650 my ($self, $type, @msg) = @_;
1651
1652 $self->ns->ext_msg ($type, @msg);
1653}
1654
1655=head3 cf::region
1656
1657=over 4
1658
1659=cut
1660
1661package cf::region;
1662
1663=item cf::region::find_by_path $path
1664
1665Tries to decuce the likely region for a map knowing only its path.
1666
1667=cut
1668
1669sub find_by_path($) {
1670 my ($path) = @_;
1671
1672 my ($match, $specificity);
1673
1674 for my $region (list) {
1675 if ($region->{match} && $path =~ $region->{match}) {
1676 ($match, $specificity) = ($region, $region->specificity)
1677 if $region->specificity > $specificity;
1678 }
1679 }
1680
1681 $match
1682}
1269 1683
1270=back 1684=back
1271
1272 1685
1273=head3 cf::map 1686=head3 cf::map
1274 1687
1275=over 4 1688=over 4
1276 1689
1279package cf::map; 1692package cf::map;
1280 1693
1281use Fcntl; 1694use Fcntl;
1282use Coro::AIO; 1695use Coro::AIO;
1283 1696
1697use overload
1698 '""' => \&as_string,
1699 fallback => 1;
1700
1284our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1286 1703
1287sub generate_random_map { 1704sub generate_random_map {
1288 my ($path, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1708
1290 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1710 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1714 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1715 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1716 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1717 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1718 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1719 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1720 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1721 (cf::region::find $rmp->{region}), $rmp->{custom}
1722 )
1723}
1724
1725=item cf::map->register ($regex, $prio)
1726
1727Register a handler for the map path matching the given regex at the
1728givne priority (higher is better, built-in handlers have priority 0, the
1729default).
1730
1731=cut
1732
1733sub register {
1734 my (undef, $regex, $prio) = @_;
1735 my $pkg = caller;
1736
1737 no strict;
1738 push @{"$pkg\::ISA"}, __PACKAGE__;
1739
1740 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1741}
1742
1743# also paths starting with '/'
1744$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1745
1746sub thawer_merge {
1747 my ($self, $merge) = @_;
1748
1749 # we have to keep some variables in memory intact
1750 local $self->{path};
1751 local $self->{load_path};
1752
1753 $self->SUPER::thawer_merge ($merge);
1754}
1755
1756sub normalise {
1757 my ($path, $base) = @_;
1758
1759 $path = "$path"; # make sure its a string
1760
1761 $path =~ s/\.map$//;
1762
1763 # map plan:
1764 #
1765 # /! non-realised random map exit (special hack!)
1766 # {... are special paths that are not being touched
1767 # ?xxx/... are special absolute paths
1768 # ?random/... random maps
1769 # /... normal maps
1770 # ~user/... per-player map of a specific user
1771
1772 $path =~ s/$PATH_SEP/\//go;
1773
1774 # treat it as relative path if it starts with
1775 # something that looks reasonable
1776 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1777 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1778
1779 $base =~ s{[^/]+/?$}{};
1780 $path = "$base/$path";
1781 }
1782
1783 for ($path) {
1784 redo if s{//}{/};
1785 redo if s{/\.?/}{/};
1786 redo if s{/[^/]+/\.\./}{/};
1787 }
1788
1789 $path
1790}
1791
1792sub new_from_path {
1793 my (undef, $path, $base) = @_;
1794
1795 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1796
1797 $path = normalise $path, $base;
1798
1799 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1800 if ($path =~ $EXT_MAP{$pkg}[1]) {
1801 my $self = bless cf::map::new, $pkg;
1802 $self->{path} = $path; $self->path ($path);
1803 $self->init; # pass $1 etc.
1804 return $self;
1805 }
1806 }
1807
1808 Carp::cluck "unable to resolve path '$path' (base '$base').";
1809 ()
1810}
1811
1812sub init {
1813 my ($self) = @_;
1814
1815 $self
1816}
1817
1818sub as_string {
1819 my ($self) = @_;
1820
1821 "$self->{path}"
1822}
1823
1824# the displayed name, this is a one way mapping
1825sub visible_name {
1826 &as_string
1827}
1828
1829# the original (read-only) location
1830sub load_path {
1831 my ($self) = @_;
1832
1833 "$MAPDIR/$self->{path}.map"
1834}
1835
1836# the temporary/swap location
1837sub save_path {
1838 my ($self) = @_;
1839
1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1841 "$TMPDIR/$path.map"
1842}
1843
1844# the unique path, undef == no special unique path
1845sub uniq_path {
1846 my ($self) = @_;
1847
1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1849 "$UNIQUEDIR/$path"
1304} 1850}
1305 1851
1306# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1307# all maps in C++... 1853# all maps in C++...
1308sub change_all_map_light { 1854sub change_all_map_light {
1310 1856
1311 $_->change_map_light ($change) 1857 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1858 for grep $_->outdoor, values %cf::MAP;
1313} 1859}
1314 1860
1861sub decay_objects {
1862 my ($self) = @_;
1863
1864 return if $self->{deny_reset};
1865
1866 $self->do_decay_objects;
1867}
1868
1869sub unlink_save {
1870 my ($self) = @_;
1871
1872 utf8::encode (my $save = $self->save_path);
1873 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1874 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1875}
1876
1315sub try_load_header($) { 1877sub load_header_from($) {
1316 my ($path) = @_; 1878 my ($self, $path) = @_;
1317 1879
1318 utf8::encode $path; 1880 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1881 my $f = new_from_file cf::object::thawer $path
1320 or return; 1882 or return;
1321 1883
1322 my $map = cf::map::new 1884 $self->_load_header ($f)
1323 or return; 1885 or return;
1324 1886
1325 # for better error messages only, will be overwritten 1887 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1888 $f->resolve_delayed_derefs;
1327 1889
1328 $map->load_header ($path) 1890 $self->{load_path} = $path;
1891
1892 1
1893}
1894
1895sub load_header_orig {
1896 my ($self) = @_;
1897
1898 $self->load_header_from ($self->load_path)
1899}
1900
1901sub load_header_temp {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->save_path)
1905}
1906
1907sub prepare_temp {
1908 my ($self) = @_;
1909
1910 $self->last_access ((delete $self->{last_access})
1911 || $cf::RUNTIME); #d#
1912 # safety
1913 $self->{instantiate_time} = $cf::RUNTIME
1914 if $self->{instantiate_time} > $cf::RUNTIME;
1915}
1916
1917sub prepare_orig {
1918 my ($self) = @_;
1919
1920 $self->{load_original} = 1;
1921 $self->{instantiate_time} = $cf::RUNTIME;
1922 $self->last_access ($cf::RUNTIME);
1923 $self->instantiate;
1924}
1925
1926sub load_header {
1927 my ($self) = @_;
1928
1929 if ($self->load_header_temp) {
1930 $self->prepare_temp;
1931 } else {
1932 $self->load_header_orig
1329 or return; 1933 or return;
1934 $self->prepare_orig;
1935 }
1330 1936
1331 $map->{load_path} = $path; 1937 $self->{deny_reset} = 1
1938 if $self->no_reset;
1332 1939
1333 $map 1940 $self->default_region (cf::region::find_by_path $self->{path})
1941 unless $self->default_region;
1942
1943 1
1334} 1944}
1335 1945
1336sub find; 1946sub find;
1337sub find { 1947sub find {
1338 my ($path, $origin) = @_; 1948 my ($path, $origin) = @_;
1339 1949
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1950 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1951
1952 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 1953 cf::lock_wait "map_find:$path";
1346 1954
1347 $cf::MAP{$key} || do { 1955 $cf::MAP{$path} || do {
1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1348 my $guard = cf::lock_acquire "map_find:$key"; 1957 my $guard2 = cf::lock_acquire "map_find:$path";
1349 1958
1350 # do it the slow way 1959 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1960 or return;
1369 1961
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1382 1963
1383 Coro::cede; 1964 $map->load_header
1965 or return;
1384 1966
1385 if ($map->should_reset) { 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1968 # doing this can freeze the server in a sync job, obviously
1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1971 undef $guard1;
1386 $map->reset; 1972 $map->reset;
1387 undef $guard;
1388 $map = find $path 1973 return find $path;
1389 or return;
1390 } 1974 }
1391 1975
1392 $cf::MAP{$key} = $map 1976 $cf::MAP{$path} = $map
1393 } 1977 }
1394} 1978}
1979
1980sub pre_load { }
1981sub post_load { }
1395 1982
1396sub load { 1983sub load {
1397 my ($self) = @_; 1984 my ($self) = @_;
1398 1985
1986 local $self->{deny_reset} = 1; # loading can take a long time
1987
1399 my $path = $self->{path}; 1988 my $path = $self->{path};
1989
1990 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1991 my $guard = cf::lock_acquire "map_data:$path";
1401 1992
1993 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1994 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 1995
1404 $self->in_memory (cf::MAP_LOADING); 1996 $self->in_memory (cf::MAP_LOADING);
1405 1997
1406 $self->alloc; 1998 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 1999
2000 $self->pre_load;
2001 cf::cede_to_tick;
2002
2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2004 $f->skip_block;
2005 $self->_load_objects ($f)
1408 or return; 2006 or return;
1409 2007
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
1411 if delete $self->{load_original}; 2009 if delete $self->{load_original};
1412 2010
1413 if (my $uniq = $path->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2012 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2013 unless (aio_stat $uniq) {
2014 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2015 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2016 $self->_load_objects ($f);
2017 $f->resolve_delayed_derefs;
2018 }
1418 } 2019 }
1419 } 2020 }
1420 2021
1421 Coro::cede; 2022 $f->resolve_delayed_derefs;
1422 2023
2024 cf::cede_to_tick;
1423 # now do the right thing for maps 2025 # now do the right thing for maps
1424 $self->link_multipart_objects; 2026 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2027 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2028 unless $self->difficulty;
2029 cf::cede_to_tick;
2030
2031 unless ($self->{deny_activate}) {
2032 $self->decay_objects;
2033 $self->fix_auto_apply;
2034 $self->update_buttons;
2035 cf::cede_to_tick;
2036 $self->set_darkness_map;
2037 cf::cede_to_tick;
1436 $self->activate; 2038 $self->activate;
1437 } 2039 }
1438 2040
1439 Coro::cede; 2041 $self->{last_save} = $cf::RUNTIME;
2042 $self->last_access ($cf::RUNTIME);
1440 2043
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2045 }
2046
2047 $self->post_load;
2048}
2049
2050sub customise_for {
2051 my ($self, $ob) = @_;
2052
2053 return find "~" . $ob->name . "/" . $self->{path}
2054 if $self->per_player;
2055
2056# return find "?party/" . $ob->name . "/" . $self->{path}
2057# if $self->per_party;
2058
2059 $self
2060}
2061
2062# find and load all maps in the 3x3 area around a map
2063sub load_neighbours {
2064 my ($map) = @_;
2065
2066 my @neigh; # diagonal neighbours
2067
2068 for (0 .. 3) {
2069 my $neigh = $map->tile_path ($_)
2070 or next;
2071 $neigh = find $neigh, $map
2072 or next;
2073 $neigh->load;
2074
2075 push @neigh,
2076 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2077 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2078 }
2079
2080 for (grep defined $_->[0], @neigh) {
2081 my ($path, $origin) = @$_;
2082 my $neigh = find $path, $origin
2083 or next;
2084 $neigh->load;
2085 }
1442} 2086}
1443 2087
1444sub find_sync { 2088sub find_sync {
1445 my ($path, $origin) = @_; 2089 my ($path, $origin) = @_;
1446 2090
1447 cf::sync_job { cf::map::find $path, $origin } 2091 cf::sync_job { find $path, $origin }
1448} 2092}
1449 2093
1450sub do_load_sync { 2094sub do_load_sync {
1451 my ($map) = @_; 2095 my ($map) = @_;
1452 2096
2097 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2098 if $Coro::current == $Coro::main;
2099
1453 cf::sync_job { $map->load }; 2100 cf::sync_job { $map->load };
2101}
2102
2103our %MAP_PREFETCH;
2104our $MAP_PREFETCHER = undef;
2105
2106sub find_async {
2107 my ($path, $origin, $load) = @_;
2108
2109 $path = normalise $path, $origin && $origin->{path};
2110
2111 if (my $map = $cf::MAP{$path}) {
2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2113 }
2114
2115 $MAP_PREFETCH{$path} |= $load;
2116
2117 $MAP_PREFETCHER ||= cf::async {
2118 $Coro::current->{desc} = "map prefetcher";
2119
2120 while (%MAP_PREFETCH) {
2121 while (my ($k, $v) = each %MAP_PREFETCH) {
2122 if (my $map = find $k) {
2123 $map->load if $v;
2124 }
2125
2126 delete $MAP_PREFETCH{$k};
2127 }
2128 }
2129 undef $MAP_PREFETCHER;
2130 };
2131 $MAP_PREFETCHER->prio (6);
2132
2133 ()
1454} 2134}
1455 2135
1456sub save { 2136sub save {
1457 my ($self) = @_; 2137 my ($self) = @_;
1458 2138
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2139 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2140
1461 $self->{last_save} = $cf::RUNTIME; 2141 $self->{last_save} = $cf::RUNTIME;
1462 2142
1463 return unless $self->dirty; 2143 return unless $self->dirty;
1464 2144
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2145 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2146 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2147
1468 $self->{load_path} = $save; 2148 $self->{load_path} = $save;
1469 2149
1470 return if $self->{deny_save}; 2150 return if $self->{deny_save};
1471 2151
1472 local $self->{last_access} = $self->last_access;#d# 2152 local $self->{last_access} = $self->last_access;#d#
1473 2153
1474 cf::async { 2154 cf::async {
2155 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
1476 }; 2157 };
1477 2158
2159 cf::get_slot 0.02;
2160
1478 if ($uniq) { 2161 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2164 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2166 }
1484} 2167}
1485 2168
1486sub swap_out { 2169sub swap_out {
1487 my ($self) = @_; 2170 my ($self) = @_;
1488 2171
1489 # save first because save cedes 2172 # save first because save cedes
1490 $self->save; 2173 $self->save;
1491 2174
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2176
1494 return if $self->players; 2177 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
1496 return if $self->{deny_save}; 2179 return if $self->{deny_save};
1497 2180
2181 $self->in_memory (cf::MAP_SWAPPED);
2182
2183 $self->deactivate;
2184 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2185 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2186}
1501 2187
1502sub reset_at { 2188sub reset_at {
1503 my ($self) = @_; 2189 my ($self) = @_;
1504 2190
1505 # TODO: safety, remove and allow resettable per-player maps 2191 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2192 return 1e99 if $self->{deny_reset};
1508 2193
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2194 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2195 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2196
1516 my ($self) = @_; 2201 my ($self) = @_;
1517 2202
1518 $self->reset_at <= $cf::RUNTIME 2203 $self->reset_at <= $cf::RUNTIME
1519} 2204}
1520 2205
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2206sub reset {
1543 my ($self) = @_; 2207 my ($self) = @_;
1544 2208
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2209 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2210
1547 return if $self->players; 2211 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2212
1550 warn "resetting map ", $self->path;#d# 2213 warn "resetting map ", $self->path;
2214
2215 $self->in_memory (cf::MAP_SWAPPED);
2216
2217 # need to save uniques path
2218 unless ($self->{deny_save}) {
2219 my $uniq = $self->uniq_path; utf8::encode $uniq;
2220
2221 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2222 if $uniq;
2223 }
1551 2224
1552 delete $cf::MAP{$self->path}; 2225 delete $cf::MAP{$self->path};
1553 2226
2227 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2228 $_->clear_links_to ($self) for values %cf::MAP;
2229 $self->clear;
1555 2230
1556 $self->unlink_save; 2231 $self->unlink_save;
1557 $self->destroy; 2232 $self->destroy;
1558} 2233}
1559 2234
1560my $nuke_counter = "aaaa"; 2235my $nuke_counter = "aaaa";
1561 2236
1562sub nuke { 2237sub nuke {
1563 my ($self) = @_; 2238 my ($self) = @_;
1564 2239
2240 {
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 delete $cf::MAP{$self->path};
2244
2245 $self->unlink_save;
2246
2247 bless $self, "cf::map";
2248 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2249 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2250 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2251 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2252
2253 $cf::MAP{$self->path} = $self;
2254 }
2255
1568 $self->reset; # polite request, might not happen 2256 $self->reset; # polite request, might not happen
1569} 2257}
1570 2258
1571sub customise_for { 2259=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2260
1574 if ($map->per_player) { 2261Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2262maps. May block.
2263
2264=cut
2265
2266sub tmp_maps() {
1576 } 2267 [
1577 2268 map {
1578 $map 2269 utf8::decode $_;
2270 /\.map$/
2271 ? normalise $_
2272 : ()
2273 } @{ aio_readdir $TMPDIR or [] }
2274 ]
1579} 2275}
1580 2276
1581package cf; 2277=item $maps = cf::map::random_maps
2278
2279Returns an arrayref with all map paths of currently instantiated and saved
2280random maps. May block.
2281
2282=cut
2283
2284sub random_maps() {
2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise "?random/$_"
2290 : ()
2291 } @{ aio_readdir $RANDOMDIR or [] }
2292 ]
2293}
2294
2295=item cf::map::unique_maps
2296
2297Returns an arrayref of paths of all shared maps that have
2298instantiated unique items. May block.
2299
2300=cut
2301
2302sub unique_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2309 : normalise $_
2310 } @{ aio_readdir $UNIQUEDIR or [] }
2311 ]
2312}
1582 2313
1583=back 2314=back
1584 2315
1585=head3 cf::object 2316=head3 cf::object
1586 2317
1590 2321
1591=over 4 2322=over 4
1592 2323
1593=item $ob->inv_recursive 2324=item $ob->inv_recursive
1594 2325
1595Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
1596 2328
1597=cut 2329=cut
1598 2330
1599sub inv_recursive_; 2331sub inv_recursive_;
1600sub inv_recursive_ { 2332sub inv_recursive_ {
1603 2335
1604sub inv_recursive { 2336sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
1606} 2338}
1607 2339
2340=item $ref = $ob->ref
2341
2342Creates and returns a persistent reference to an object that can be stored as a string.
2343
2344=item $ob = cf::object::deref ($refstring)
2345
2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2347even if the object actually exists. May block.
2348
2349=cut
2350
2351sub deref {
2352 my ($ref) = @_;
2353
2354 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2355 my ($uuid, $name) = ($1, $2);
2356 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2357 or return;
2358 $pl->ob->uuid eq $uuid
2359 or return;
2360
2361 $pl->ob
2362 } else {
2363 warn "$ref: cannot resolve object reference\n";
2364 undef
2365 }
2366}
2367
1608package cf; 2368package cf;
1609 2369
1610=back 2370=back
1611 2371
1612=head3 cf::object::player 2372=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2378Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2380dialogue with the given NPC character.
1621 2381
1622=cut 2382=cut
2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
1623 2397
1624# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2399# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
1629 2403
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2404 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2405
1632 if ($self->{record_replies}) { 2406 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2407 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2408
1634 } else { 2409 } else {
2410 my $pl = $self->contr;
2411
2412 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2413 my $dialog = $pl->{npc_dialog};
2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2415
2416 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2419 }
1637 } 2420 }
2421}
2422
2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2424
2425=cut
2426
2427sub cf::object::send_msg {
2428 my $pl = shift->contr
2429 or return;
2430 $pl->send_msg (@_);
1638} 2431}
1639 2432
1640=item $player_object->may ("access") 2433=item $player_object->may ("access")
1641 2434
1642Returns wether the given player is authorized to access resource "access" 2435Returns wether the given player is authorized to access resource "access"
1655 2448
1656=item $player_object->enter_link 2449=item $player_object->enter_link
1657 2450
1658Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
1659 2452
1660The player should be reaosnably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 2454I<MUST> call C<leave_link> as soon as possible, though.
1662 2455
2456Will never block.
2457
1663=item $player_object->leave_link ($map, $x, $y) 2458=item $player_object->leave_link ($map, $x, $y)
1664 2459
1665Moves the player out of the specila link map onto the given map. If the 2460Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2461map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2462to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2463fails, to the emergency map position.
1669 2464
1670Might block. 2465Might block.
1671 2466
1672=cut 2467=cut
2468
2469sub link_map {
2470 unless ($LINK_MAP) {
2471 $LINK_MAP = cf::map::find "{link}"
2472 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2473 $LINK_MAP->load;
2474 }
2475
2476 $LINK_MAP
2477}
1673 2478
1674sub cf::object::player::enter_link { 2479sub cf::object::player::enter_link {
1675 my ($self) = @_; 2480 my ($self) = @_;
1676 2481
1677 $self->deactivate_recursive; 2482 $self->deactivate_recursive;
1678 2483
1679 return if $self->map == $LINK_MAP; 2484 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2485
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2486 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2487 if $self->map && $self->map->{path} ne "{link}";
1683 2488
1684 $self->enter_map ($LINK_MAP, 20, 20); 2489 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2490}
1686 2491
1687sub cf::object::player::leave_link { 2492sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2493 my ($self, $map, $x, $y) = @_;
2494
2495 return unless $self->contr->active;
1689 2496
1690 my $link_pos = delete $self->{_link_pos}; 2497 my $link_pos = delete $self->{_link_pos};
1691 2498
1692 unless ($map) { 2499 unless ($map) {
1693 # restore original map position 2500 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2514 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2515 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2516 if $x <=0 && $y <= 0;
1710 2517
1711 $map->load; 2518 $map->load;
2519 $map->load_neighbours;
1712 2520
1713 return unless $self->contr->active; 2521 return unless $self->contr->active;
1714 $self->activate_recursive; 2522 $self->activate_recursive;
2523
2524 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2525 $self->enter_map ($map, $x, $y);
1716} 2526}
1717 2527
1718cf::player->attach ( 2528=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2529
1722 # abort map switching before logout 2530Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2531her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2532that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2533the new (success) or old (failed) map position. In either case, $done will
1726 }; 2534be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2535
1732 # try to abort aborted map switching on player login :) 2536Note that $check will be called with a potentially non-loaded map, so if
1733 # should happen only on crashes 2537it needs a loaded map it has to call C<< ->load >>.
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749 2538
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2539=cut
2540
2541our $GOTOGEN;
1753 2542
1754sub cf::object::player::goto { 2543sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2544 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2545
1757 $path = new cf::path $path; 2546 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2547 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2548
1760 $self->enter_link; 2549 $self->enter_link;
1761 2550
1762 (async { 2551 (async {
1763 my $map = cf::map::find $path->as_string; 2552 $Coro::current->{desc} = "player::goto $path $x $y";
2553
2554 # *tag paths override both path and x|y
2555 if ($path =~ /^\*(.*)$/) {
2556 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2557 my $ob = $obs[rand @obs];
2558
2559 # see if we actually can go there
2560 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2561 $ob = $obs[rand @obs];
2562 } else {
2563 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2564 }
2565 # else put us there anyways for now #d#
2566
2567 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2568 } else {
2569 ($path, $x, $y) = (undef, undef, undef);
2570 }
2571 }
2572
2573 my $map = eval {
2574 my $map = defined $path ? cf::map::find $path : undef;
2575
2576 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2577 $map = $map->customise_for ($self);
1765 2578 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2579 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2580 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2581 }
1770 2582
2583 $map
2584 };
2585
2586 if ($@) {
2587 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2588 LOG llevError | logBacktrace, Carp::longmess $@;
2589 }
2590
2591 if ($gen == $self->{_goto_generation}) {
2592 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2593 $self->leave_link ($map, $x, $y);
2594 }
2595
2596 $done->() if $done;
1772 })->prio (1); 2597 })->prio (1);
1773} 2598}
1774 2599
1775=item $player_object->enter_exit ($exit_object) 2600=item $player_object->enter_exit ($exit_object)
1776 2601
1778 2603
1779sub parse_random_map_params { 2604sub parse_random_map_params {
1780 my ($spec) = @_; 2605 my ($spec) = @_;
1781 2606
1782 my $rmp = { # defaults 2607 my $rmp = { # defaults
1783 xsize => 10, 2608 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2609 ysize => (cf::rndm 15, 40),
2610 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2611 #layout => string,
1785 }; 2612 };
1786 2613
1787 for (split /\n/, $spec) { 2614 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2615 my ($k, $v) = split /\s+/, $_, 2;
1789 2616
1801 # that depends on the exit object 2628 # that depends on the exit object
1802 2629
1803 my $rmp = parse_random_map_params $exit->msg; 2630 my $rmp = parse_random_map_params $exit->msg;
1804 2631
1805 if ($exit->map) { 2632 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2633 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2634 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2635 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2636 $rmp->{origin_y} = $exit->y;
2637
2638 $exit->map->touch;
1810 } 2639 }
1811 2640
1812 $rmp->{random_seed} ||= $exit->random_seed; 2641 $rmp->{random_seed} ||= $exit->random_seed;
1813 2642
1814 my $data = cf::to_json $rmp; 2643 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2644 my $md5 = Digest::MD5::md5_hex $data;
2645 my $meta = "$RANDOMDIR/$md5.meta";
1816 2646
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2647 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2648 aio_write $fh, 0, (length $data), $data, 0;
2649 undef $fh;
2650 aio_rename "$meta~", $meta;
1819 2651
2652 my $slaying = "?random/$md5";
2653
2654 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2655 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2656 $exit->msg (undef);
2657 }
1822 } 2658 }
1823} 2659}
1824 2660
1825sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1829 2665
1830 $self->enter_link; 2666 $self->enter_link;
1831 2667
1832 (async { 2668 (async {
1833 $self->deactivate_recursive; # just to be sure 2669 $Coro::current->{desc} = "enter_exit";
2670
1834 unless (eval { 2671 unless (eval {
2672 $self->deactivate_recursive; # just to be sure
2673
2674 # random map handling
2675 {
2676 my $guard = cf::lock_acquire "exit_prepare:$exit";
2677
1835 prepare_random_map $exit 2678 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2679 if $exit->slaying eq "/!";
2680 }
1837 2681
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2682 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2683 my $x = $exit->stats->hp;
2684 my $y = $exit->stats->sp;
1840 2685
2686 $self->goto ($map, $x, $y);
2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($map, $x, $y)
2690 if $exit->flag (cf::FLAG_DAMNED);
2691
1841 1; 2692 1
1842 }) { 2693 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2694 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2695 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2696 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2697 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2698
1848 warn "ERROR in enter_exit: $@"; 2699 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2700 $self->leave_link;
1850 } 2701 }
1851 })->prio (1); 2702 })->prio (1);
1864 2715
1865sub cf::client::send_drawinfo { 2716sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2717 my ($self, $text, $flags) = @_;
1867 2718
1868 utf8::encode $text; 2719 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2720 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2721}
1871 2722
2723=item $client->send_msg ($channel, $msg, $color, [extra...])
2724
2725Send a drawinfo or msg packet to the client, formatting the msg for the
2726client if neccessary. C<$type> should be a string identifying the type of
2727the message, with C<log> being the default. If C<$color> is negative, suppress
2728the message unless the client supports the msg packet.
2729
2730=cut
2731
2732# non-persistent channels (usually the info channel)
2733our %CHANNEL = (
2734 "c/identify" => {
2735 id => "infobox",
2736 title => "Identify",
2737 reply => undef,
2738 tooltip => "Items recently identified",
2739 },
2740 "c/examine" => {
2741 id => "infobox",
2742 title => "Examine",
2743 reply => undef,
2744 tooltip => "Signs and other items you examined",
2745 },
2746 "c/book" => {
2747 id => "infobox",
2748 title => "Book",
2749 reply => undef,
2750 tooltip => "The contents of a note or book",
2751 },
2752 "c/lookat" => {
2753 id => "infobox",
2754 title => "Look",
2755 reply => undef,
2756 tooltip => "What you saw there",
2757 },
2758 "c/who" => {
2759 id => "infobox",
2760 title => "Players",
2761 reply => undef,
2762 tooltip => "Shows players who are currently online",
2763 },
2764 "c/body" => {
2765 id => "infobox",
2766 title => "Body Parts",
2767 reply => undef,
2768 tooltip => "Shows which body parts you posess and are available",
2769 },
2770 "c/uptime" => {
2771 id => "infobox",
2772 title => "Uptime",
2773 reply => undef,
2774 tooltip => "How long the server has been running since last restart",
2775 },
2776 "c/mapinfo" => {
2777 id => "infobox",
2778 title => "Map Info",
2779 reply => undef,
2780 tooltip => "Information related to the maps",
2781 },
2782 "c/party" => {
2783 id => "party",
2784 title => "Party",
2785 reply => "gsay ",
2786 tooltip => "Messages and chat related to your party",
2787 },
2788);
2789
2790sub cf::client::send_msg {
2791 my ($self, $channel, $msg, $color, @extra) = @_;
2792
2793 $msg = $self->pl->expand_cfpod ($msg);
2794
2795 $color &= cf::NDI_CLIENT_MASK; # just in case...
2796
2797 # check predefined channels, for the benefit of C
2798 if ($CHANNEL{$channel}) {
2799 $channel = $CHANNEL{$channel};
2800
2801 $self->ext_msg (channel_info => $channel)
2802 if $self->can_msg;
2803
2804 $channel = $channel->{id};
2805
2806 } elsif (ref $channel) {
2807 # send meta info to client, if not yet sent
2808 unless (exists $self->{channel}{$channel->{id}}) {
2809 $self->{channel}{$channel->{id}} = $channel;
2810 $self->ext_msg (channel_info => $channel)
2811 if $self->can_msg;
2812 }
2813
2814 $channel = $channel->{id};
2815 }
2816
2817 return unless @extra || length $msg;
2818
2819 if ($self->can_msg) {
2820 # default colour, mask it out
2821 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2822 if $color & cf::NDI_DEF;
2823
2824 my $pkt = "msg "
2825 . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2827 );
2828
2829 # try lzf for large packets
2830 $pkt = "lzf " . Compress::LZF::compress $pkt
2831 if 1024 <= length $pkt and $self->{can_lzf};
2832
2833 # split very large packets
2834 if (8192 < length $pkt and $self->{can_lzf}) {
2835 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2836 $pkt = "frag";
2837 }
2838
2839 $self->send_packet ($pkt);
2840 } else {
2841 if ($color >= 0) {
2842 # replace some tags by gcfclient-compatible ones
2843 for ($msg) {
2844 1 while
2845 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2846 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2847 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2848 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2849 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2850 }
2851
2852 $color &= cf::NDI_COLOR_MASK;
2853
2854 utf8::encode $msg;
2855
2856 if (0 && $msg =~ /\[/) {
2857 # COMMAND/INFO
2858 $self->send_packet ("drawextinfo $color 10 8 $msg")
2859 } else {
2860 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2861 $self->send_packet ("drawinfo $color $msg")
2862 }
2863 }
2864 }
2865}
2866
2867=item $client->ext_msg ($type, @msg)
2868
2869Sends an ext event to the client.
2870
2871=cut
2872
2873sub cf::client::ext_msg($$@) {
2874 my ($self, $type, @msg) = @_;
2875
2876 if ($self->extcmd == 2) {
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2878 } elsif ($self->extcmd == 1) { # TODO: remove
2879 push @msg, msgtype => "event_$type";
2880 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2881 }
2882}
2883
2884=item $client->ext_reply ($msgid, @msg)
2885
2886Sends an ext reply to the client.
2887
2888=cut
2889
2890sub cf::client::ext_reply($$@) {
2891 my ($self, $id, @msg) = @_;
2892
2893 if ($self->extcmd == 2) {
2894 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2895 } elsif ($self->extcmd == 1) {
2896 #TODO: version 1, remove
2897 unshift @msg, msgtype => "reply", msgid => $id;
2898 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2899 }
2900}
1872 2901
1873=item $success = $client->query ($flags, "text", \&cb) 2902=item $success = $client->query ($flags, "text", \&cb)
1874 2903
1875Queues a query to the client, calling the given callback with 2904Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2905the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2906C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2907
1879Queries can fail, so check the return code. Or don't, as queries will become 2908Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2909become reliable at some point in the future.
1881 2910
1882=cut 2911=cut
1883 2912
1884sub cf::client::query { 2913sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2914 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2922 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2923 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2924
1896 $self->send_packet ($self->{query_queue}[0][0]) 2925 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2926 if @{ $self->{query_queue} } == 1;
2927
2928 1
1898} 2929}
1899 2930
1900cf::client->attach ( 2931cf::client->attach (
2932 on_connect => sub {
2933 my ($ns) = @_;
2934
2935 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2936 },
1901 on_reply => sub { 2937 on_reply => sub {
1902 my ($ns, $msg) = @_; 2938 my ($ns, $msg) = @_;
1903 2939
1904 # this weird shuffling is so that direct followup queries 2940 # this weird shuffling is so that direct followup queries
1905 # get handled first 2941 # get handled first
1906 my $queue = delete $ns->{query_queue} 2942 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2943 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2944
1909 (shift @$queue)->[1]->($msg); 2945 (shift @$queue)->[1]->($msg);
2946 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2947
1911 push @{ $ns->{query_queue} }, @$queue; 2948 push @{ $ns->{query_queue} }, @$queue;
1912 2949
1913 if (@{ $ns->{query_queue} } == @$queue) { 2950 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2951 if (@$queue) {
1916 } else { 2953 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2954 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 2955 }
1919 } 2956 }
1920 }, 2957 },
2958 on_exticmd => sub {
2959 my ($ns, $buf) = @_;
2960
2961 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2962
2963 if (ref $msg) {
2964 my ($type, $reply, @payload) =
2965 "ARRAY" eq ref $msg
2966 ? @$msg
2967 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2968
2969 my @reply;
2970
2971 if (my $cb = $EXTICMD{$type}) {
2972 @reply = $cb->($ns, @payload);
2973 }
2974
2975 $ns->ext_reply ($reply, @reply)
2976 if $reply;
2977
2978 } else {
2979 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2980 }
2981
2982 cf::override;
2983 },
1921); 2984);
1922 2985
1923=item $client->async (\&cb) 2986=item $client->async (\&cb)
1924 2987
1925Create a new coroutine, running the specified callback. The coroutine will 2988Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3029our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3030our $safe_hole = new Safe::Hole;
1968 3031
1969$SIG{FPE} = 'IGNORE'; 3032$SIG{FPE} = 'IGNORE';
1970 3033
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3034$safe->permit_only (Opcode::opset qw(
3035 :base_core :base_mem :base_orig :base_math
3036 grepstart grepwhile mapstart mapwhile
3037 sort time
3038));
1972 3039
1973# here we export the classes and methods available to script code 3040# here we export the classes and methods available to script code
1974 3041
1975=pod 3042=pod
1976 3043
1977The following fucntions and emthods are available within a safe environment: 3044The following functions and methods are available within a safe environment:
1978 3045
1979 cf::object contr pay_amount pay_player map 3046 cf::object
3047 contr pay_amount pay_player map x y force_find force_add destroy
3048 insert remove name archname title slaying race decrease split
3049
1980 cf::object::player player 3050 cf::object::player
1981 cf::player peaceful 3051 player
1982 cf::map trigger 3052
3053 cf::player
3054 peaceful
3055
3056 cf::map
3057 trigger
1983 3058
1984=cut 3059=cut
1985 3060
1986for ( 3061for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3062 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3063 insert remove inv nrof name archname title slaying race
3064 decrease split destroy change_exp)],
1988 ["cf::object::player" => qw(player)], 3065 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3066 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 3067 ["cf::map" => qw(trigger)],
1991) { 3068) {
1992 no strict 'refs'; 3069 no strict 'refs';
2063=back 3140=back
2064 3141
2065=cut 3142=cut
2066 3143
2067############################################################################# 3144#############################################################################
3145# the server's init and main functions
2068 3146
2069=head2 EXTENSION DATABASE SUPPORT 3147sub load_facedata($) {
3148 my ($path) = @_;
2070 3149
2071Crossfire maintains a very simple database for extension use. It can 3150 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3151 # for this (global event?)
2073excludes objects. 3152 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3153
2075The parameter C<$family> should best start with the name of the extension 3154 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3155
2078=over 4 3156 warn "loading facedata from $path\n";
2079 3157
2080=item $hashref = cf::db_get $family 3158 my $facedata;
3159 0 < aio_load $path, $facedata
3160 or die "$path: $!";
2081 3161
2082Return a hashref for use by the extension C<$family>, which can be 3162 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3163
2086=item $value = cf::db_get $family => $key 3164 $facedata->{version} == 2
3165 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3166
2088Returns a single value from the database 3167 # patch in the exptable
2089 3168 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3169 type => FT_RSRC,
2091 3170 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3171 };
3172 cf::cede_to_tick;
2141 3173
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3174 {
3175 my $faces = $facedata->{faceinfo};
2146 3176
2147 sub db_get($;$) { 3177 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3178 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3179
2153 sub db_put($$;$) { 3180 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3181 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3182 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2156 } else { 3183 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3184
2162 cf::global->attach ( 3185 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3186 }
2167 );
2168}
2169 3187
2170############################################################################# 3188 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3189 next unless $info->{smooth};
2172 3190
2173sub cfg_load { 3191 my $idx = cf::face::find $face
3192 or next;
3193
3194 if (my $smooth = cf::face::find $info->{smooth}) {
3195 cf::face::set_smooth $idx, $smooth;
3196 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3197 } else {
3198 warn "smooth face '$info->{smooth}' not found for face '$face'";
3199 }
3200
3201 cf::cede_to_tick;
3202 }
3203 }
3204
3205 {
3206 my $anims = $facedata->{animinfo};
3207
3208 while (my ($anim, $info) = each %$anims) {
3209 cf::anim::set $anim, $info->{frames}, $info->{facings};
3210 cf::cede_to_tick;
3211 }
3212
3213 cf::anim::invalidate_all; # d'oh
3214 }
3215
3216 {
3217 # TODO: for gcfclient pleasure, we should give resources
3218 # that gcfclient doesn't grok a >10000 face index.
3219 my $res = $facedata->{resource};
3220
3221 while (my ($name, $info) = each %$res) {
3222 if (defined $info->{type}) {
3223 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3224 my $data;
3225
3226 if ($info->{type} & 1) {
3227 # prepend meta info
3228
3229 my $meta = $enc->encode ({
3230 name => $name,
3231 %{ $info->{meta} || {} },
3232 });
3233
3234 $data = pack "(w/a*)*", $meta, $info->{data};
3235 } else {
3236 $data = $info->{data};
3237 }
3238
3239 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3240 cf::face::set_type $idx, $info->{type};
3241 } else {
3242 $RESOURCE{$name} = $info;
3243 }
3244
3245 cf::cede_to_tick;
3246 }
3247 }
3248
3249 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3250
3251 1
3252}
3253
3254cf::global->attach (on_resource_update => sub {
3255 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3256 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3257
3258 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3259 my $sound = $soundconf->{compat}[$_]
3260 or next;
3261
3262 my $face = cf::face::find "sound/$sound->[1]";
3263 cf::sound::set $sound->[0] => $face;
3264 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3265 }
3266
3267 while (my ($k, $v) = each %{$soundconf->{event}}) {
3268 my $face = cf::face::find "sound/$v";
3269 cf::sound::set $k => $face;
3270 }
3271 }
3272});
3273
3274register_exticmd fx_want => sub {
3275 my ($ns, $want) = @_;
3276
3277 while (my ($k, $v) = each %$want) {
3278 $ns->fx_want ($k, $v);
3279 }
3280};
3281
3282sub load_resource_file($) {
3283 my $guard = lock_acquire "load_resource_file";
3284
3285 my $status = load_resource_file_ $_[0];
3286 get_slot 0.1, 100;
3287 cf::arch::commit_load;
3288
3289 $status
3290}
3291
3292sub reload_regions {
3293 # HACK to clear player env face cache, we need some signal framework
3294 # for this (global event?)
3295 %ext::player_env::MUSIC_FACE_CACHE = ();
3296
3297 load_resource_file "$MAPDIR/regions"
3298 or die "unable to load regions file\n";
3299
3300 for (cf::region::list) {
3301 $_->{match} = qr/$_->{match}/
3302 if exists $_->{match};
3303 }
3304}
3305
3306sub reload_facedata {
3307 load_facedata "$DATADIR/facedata"
3308 or die "unable to load facedata\n";
3309}
3310
3311sub reload_archetypes {
3312 load_resource_file "$DATADIR/archetypes"
3313 or die "unable to load archetypes\n";
3314}
3315
3316sub reload_treasures {
3317 load_resource_file "$DATADIR/treasures"
3318 or die "unable to load treasurelists\n";
3319}
3320
3321sub reload_resources {
3322 warn "reloading resource files...\n";
3323
3324 reload_facedata;
3325 reload_archetypes;
3326 reload_regions;
3327 reload_treasures;
3328
3329 warn "finished reloading resource files\n";
3330}
3331
3332sub init {
3333 my $guard = freeze_mainloop;
3334
3335 evthread_start IO::AIO::poll_fileno;
3336
3337 reload_resources;
3338}
3339
3340sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3342 or return;
2176 3343
2177 local $/; 3344 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
2179 3346
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3348
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2189 }; 3356 };
2190 warn $@ if $@; 3357 warn $@ if $@;
2191 } 3358 }
2192} 3359}
2193 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
2194sub main { 3380sub main {
3381 atomic;
3382
2195 # we must not ever block the main coroutine 3383 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3384 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3385 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3386 (async {
3387 $Coro::current->{desc} = "IDLE BUG HANDLER";
3388 EV::loop EV::LOOP_ONESHOT;
3389 })->prio (Coro::PRIO_MAX);
2199 }; 3390 };
2200 3391
2201 cfg_load; 3392 {
2202 db_load; 3393 my $guard = freeze_mainloop;
3394 reload_config;
3395 db_init;
2203 load_extensions; 3396 load_extensions;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399 }
3400
3401 utime time, time, $RUNTIMEFILE;
3402
3403 # no (long-running) fork's whatsoever before this point(!)
3404 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3405
2204 Event::loop; 3406 EV::loop;
2205} 3407}
2206 3408
2207############################################################################# 3409#############################################################################
2208# initialisation and cleanup 3410# initialisation and cleanup
2209 3411
2210# install some emergency cleanup handlers 3412# install some emergency cleanup handlers
2211BEGIN { 3413BEGIN {
3414 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3415 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3416 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3417 cf::cleanup "SIG$signal";
2218 },
2219 ); 3418 };
3419 }
3420}
3421
3422sub write_runtime_sync {
3423 # first touch the runtime file to show we are still running:
3424 # the fsync below can take a very very long time.
3425
3426 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3427
3428 my $guard = cf::lock_acquire "write_runtime";
3429
3430 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3431 or return;
3432
3433 my $value = $cf::RUNTIME + 90 + 10;
3434 # 10 is the runtime save interval, for a monotonic clock
3435 # 60 allows for the watchdog to kill the server.
3436
3437 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3438 and return;
3439
3440 # always fsync - this file is important
3441 aio_fsync $fh
3442 and return;
3443
3444 # touch it again to show we are up-to-date
3445 aio_utime $fh, undef, undef;
3446
3447 close $fh
3448 or return;
3449
3450 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3451 and return;
3452
3453 warn "runtime file written.\n";
3454
2220 } 3455 1
2221} 3456}
2222 3457
3458our $uuid_lock;
3459our $uuid_skip;
3460
3461sub write_uuid_sync($) {
3462 $uuid_skip ||= $_[0];
3463
3464 return if $uuid_lock;
3465 local $uuid_lock = 1;
3466
3467 my $uuid = "$LOCALDIR/uuid";
3468
3469 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3470 or return;
3471
3472 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3473 $uuid_skip = 0;
3474
3475 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3476 and return;
3477
3478 # always fsync - this file is important
3479 aio_fsync $fh
3480 and return;
3481
3482 close $fh
3483 or return;
3484
3485 aio_rename "$uuid~", $uuid
3486 and return;
3487
3488 warn "uuid file written ($value).\n";
3489
3490 1
3491
3492}
3493
3494sub write_uuid($$) {
3495 my ($skip, $sync) = @_;
3496
3497 $sync ? write_uuid_sync $skip
3498 : async { write_uuid_sync $skip };
3499}
3500
2223sub emergency_save { 3501sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3502 my $freeze_guard = cf::freeze_mainloop;
2225 3503
2226 warn "enter emergency perl save\n"; 3504 warn "enter emergency perl save\n";
2227 3505
2228 cf::sync_job { 3506 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 3507 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3508 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3509 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3510 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 3511 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3512 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3513 $pl->valid or next;
3514 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3515 $pl->save;
2237 } 3516 }
2238 warn "end emergency player save\n"; 3517 warn "end emergency player save\n";
2239 3518
2240 warn "begin emergency map save\n"; 3519 warn "begin emergency map save\n";
2242 my $map = $cf::MAP{$path} or next; 3521 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3522 $map->valid or next;
2244 $map->save; 3523 $map->save;
2245 } 3524 }
2246 warn "end emergency map save\n"; 3525 warn "end emergency map save\n";
3526
3527 warn "begin emergency database checkpoint\n";
3528 BDB::db_env_txn_checkpoint $DB_ENV;
3529 warn "end emergency database checkpoint\n";
3530
3531 warn "begin write uuid\n";
3532 write_uuid_sync 1;
3533 warn "end write uuid\n";
2247 }; 3534 };
2248 3535
2249 warn "leave emergency perl save\n"; 3536 warn "leave emergency perl save\n";
2250} 3537}
2251 3538
3539sub post_cleanup {
3540 my ($make_core) = @_;
3541
3542 warn Carp::longmess "post_cleanup backtrace"
3543 if $make_core;
3544
3545 my $fh = pidfile;
3546 unlink $PIDFILE if <$fh> == $$;
3547}
3548
3549# a safer delete_package, copied from Symbol
3550sub clear_package($) {
3551 my $pkg = shift;
3552
3553 # expand to full symbol table name if needed
3554 unless ($pkg =~ /^main::.*::$/) {
3555 $pkg = "main$pkg" if $pkg =~ /^::/;
3556 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3557 $pkg .= '::' unless $pkg =~ /::$/;
3558 }
3559
3560 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3561 my $stem_symtab = *{$stem}{HASH};
3562
3563 defined $stem_symtab and exists $stem_symtab->{$leaf}
3564 or return;
3565
3566 # clear all symbols
3567 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3568 for my $name (keys %$leaf_symtab) {
3569 _gv_clear *{"$pkg$name"};
3570# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3571 }
3572 warn "cleared package #$pkg\n";#d#
3573}
3574
3575our $RELOAD; # how many times to reload
3576
2252sub reload() { 3577sub do_reload_perl() {
2253 # can/must only be called in main 3578 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3579 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3580 warn "can only reload from main coroutine";
2256 return; 3581 return;
2257 } 3582 }
2258 3583
3584 return if $RELOAD++;
3585
3586 while ($RELOAD) {
2259 warn "reloading..."; 3587 warn "reloading...";
2260 3588
2261 my $guard = freeze_mainloop; 3589 warn "entering sync_job";
3590
3591 cf::sync_job {
3592 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3593 cf::emergency_save;
3594 cf::write_runtime_sync; # external watchdog should not bark
2263 3595
2264 eval { 3596 warn "syncing database to disk";
3597 BDB::db_env_txn_checkpoint $DB_ENV;
3598
2265 # if anything goes wrong in here, we should simply crash as we already saved 3599 # if anything goes wrong in here, we should simply crash as we already saved
2266 3600
2267 # cancel all watchers 3601 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3602 while (IO::AIO::nreqs || BDB::nreqs) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3603 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2270 }
2271
2272 # cancel all extension coros
2273 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = ();
2275
2276 # unload all extensions
2277 for (@exts) {
2278 warn "unloading <$_>";
2279 unload_extension $_;
2280 }
2281
2282 # unload all modules loaded from $LIBDIR
2283 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285
2286 warn "removing <$k>";
2287 delete $INC{$k};
2288
2289 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g;
2291
2292 if (my $cb = $k->can ("unload_module")) {
2293 $cb->();
2294 } 3604 }
2295 3605
2296 Symbol::delete_package $k; 3606 warn "cancelling all extension coros";
3607 $_->cancel for values %EXT_CORO;
3608 %EXT_CORO = ();
3609
3610 warn "removing commands";
3611 %COMMAND = ();
3612
3613 warn "removing ext/exti commands";
3614 %EXTCMD = ();
3615 %EXTICMD = ();
3616
3617 warn "unloading/nuking all extensions";
3618 for my $pkg (@EXTS) {
3619 warn "... unloading $pkg";
3620
3621 if (my $cb = $pkg->can ("unload")) {
3622 eval {
3623 $cb->($pkg);
3624 1
3625 } or warn "$pkg unloaded, but with errors: $@";
3626 }
3627
3628 warn "... clearing $pkg";
3629 clear_package $pkg;
2297 } 3630 }
2298 3631
2299 # sync database to disk 3632 warn "unloading all perl modules loaded from $LIBDIR";
2300 cf::db_sync; 3633 while (my ($k, $v) = each %INC) {
2301 IO::AIO::flush; 3634 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2302 3635
3636 warn "... unloading $k";
3637 delete $INC{$k};
3638
3639 $k =~ s/\.pm$//;
3640 $k =~ s/\//::/g;
3641
3642 if (my $cb = $k->can ("unload_module")) {
3643 $cb->();
3644 }
3645
3646 clear_package $k;
3647 }
3648
2303 # get rid of safe::, as good as possible 3649 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3650 clear_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3651 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3652
2307 # remove register_script_function callbacks 3653 warn "unloading cf.pm \"a bit\"";
2308 # TODO
2309
2310 # unload cf.pm "a bit"
2311 delete $INC{"cf.pm"}; 3654 delete $INC{"cf.pm"};
3655 delete $INC{"cf/pod.pm"};
2312 3656
2313 # don't, removes xs symbols, too, 3657 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3658 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3659 #clear_package __PACKAGE__;
2316 3660
2317 # reload cf.pm 3661 warn "unload completed, starting to reload now";
3662
2318 warn "reloading cf.pm"; 3663 warn "reloading cf.pm";
2319 require cf; 3664 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3665 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3666
2322 # load config and database again 3667 warn "loading config and database again";
2323 cf::cfg_load; 3668 cf::reload_config;
2324 cf::db_load;
2325 3669
2326 # load extensions
2327 warn "load extensions"; 3670 warn "loading extensions";
2328 cf::load_extensions; 3671 cf::load_extensions;
2329 3672
2330 # reattach attachments to objects 3673 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 3674 _global_reattach; # objects, sockets
2332 _global_reattach; 3675 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3676 reattach $_ for values %MAP;
3677 warn "reattaching attachments to players";
3678 reattach $_ for values %PLAYER;
3679
3680 warn "leaving sync_job";
3681
3682 1
3683 } or do {
3684 warn $@;
3685 cf::cleanup "error while reloading, exiting.";
3686 };
3687
3688 warn "reloaded";
3689 --$RELOAD;
3690 }
3691};
3692
3693our $RELOAD_WATCHER; # used only during reload
3694
3695sub reload_perl() {
3696 # doing reload synchronously and two reloads happen back-to-back,
3697 # coro crashes during coro_state_free->destroy here.
3698
3699 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3700 do_reload_perl;
3701 undef $RELOAD_WATCHER;
2334 }; 3702 };
2335
2336 if ($@) {
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3703}
2387
2388register "<global>", __PACKAGE__;
2389 3704
2390register_command "reload" => sub { 3705register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3706 my ($who, $arg) = @_;
2392 3707
2393 if ($who->flag (FLAG_WIZ)) { 3708 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3709 $who->message ("reloading server.");
3710 async {
3711 $Coro::current->{desc} = "perl_reload";
3712 reload_perl;
3713 };
2397 } 3714 }
2398}; 3715};
2399 3716
2400unshift @INC, $LIBDIR; 3717unshift @INC, $LIBDIR;
2401 3718
2402$TICK_WATCHER = Event->timer ( 3719my $bug_warning = 0;
2403 reentrant => 0, 3720
2404 prio => 0, 3721our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3722our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3723
2407 cb => sub { 3724sub wait_for_tick {
3725 return if tick_inhibit || $Coro::current == $Coro::main;
3726
3727 my $signal = new Coro::Signal;
3728 push @WAIT_FOR_TICK, $signal;
3729 $signal->wait;
3730}
3731
3732sub wait_for_tick_begin {
3733 return if tick_inhibit || $Coro::current == $Coro::main;
3734
3735 my $signal = new Coro::Signal;
3736 push @WAIT_FOR_TICK_BEGIN, $signal;
3737 $signal->wait;
3738}
3739
3740sub tick {
3741 if ($Coro::current != $Coro::main) {
3742 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3743 unless ++$bug_warning > 10;
3744 return;
3745 }
3746
2408 cf::server_tick; # one server iteration 3747 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3748
2412 $WAIT_FOR_TICK->broadcast; 3749 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3750 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2414 3751 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3752 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3753 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3754 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3755 };
2442 }, 3756 }
2443); 3757
3758 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3759 $sig->send;
3760 }
3761 while (my $sig = shift @WAIT_FOR_TICK) {
3762 $sig->send;
3763 }
3764
3765 $LOAD = ($NOW - $TICK_START) / $TICK;
3766 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3767
3768 if (0) {
3769 if ($NEXT_TICK) {
3770 my $jitter = $TICK_START - $NEXT_TICK;
3771 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3772 warn "jitter $JITTER\n";#d#
3773 }
3774 }
3775}
3776
3777{
3778 # configure BDB
3779
3780 BDB::min_parallel 8;
3781 BDB::max_poll_reqs $TICK * 0.1;
3782 $AnyEvent::BDB::WATCHER->priority (1);
3783
3784 unless ($DB_ENV) {
3785 $DB_ENV = BDB::db_env_create;
3786 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3787 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3788 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3789 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3790 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3791
3792 cf::sync_job {
3793 eval {
3794 BDB::db_env_open
3795 $DB_ENV,
3796 $BDBDIR,
3797 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3798 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3799 0666;
3800
3801 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3802 };
3803
3804 cf::cleanup "db_env_open(db): $@" if $@;
3805 };
3806 }
3807
3808 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3809 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3810 };
3811 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3812 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3813 };
3814 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3815 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3816 };
3817}
3818
3819{
3820 # configure IO::AIO
3821
3822 IO::AIO::min_parallel 8;
3823 IO::AIO::max_poll_time $TICK * 0.1;
3824 undef $AnyEvent::AIO::WATCHER;
3825}
3826
3827my $_log_backtrace;
3828
3829sub _log_backtrace {
3830 my ($msg, @addr) = @_;
3831
3832 $msg =~ s/\n//;
3833
3834 # limit the # of concurrent backtraces
3835 if ($_log_backtrace < 2) {
3836 ++$_log_backtrace;
3837 async {
3838 $Coro::current->{desc} = "abt $msg";
3839
3840 my @bt = fork_call {
3841 @addr = map { sprintf "%x", $_ } @addr;
3842 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3843 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3844 or die "addr2line: $!";
3845
3846 my @funcs;
3847 my @res = <$fh>;
3848 chomp for @res;
3849 while (@res) {
3850 my ($func, $line) = splice @res, 0, 2, ();
3851 push @funcs, "[$func] $line";
3852 }
3853
3854 @funcs
3855 };
3856
3857 LOG llevInfo, "[ABT] $msg\n";
3858 LOG llevInfo, "[ABT] $_\n" for @bt;
3859 --$_log_backtrace;
3860 };
3861 } else {
3862 LOG llevInfo, "[ABT] $msg\n";
3863 LOG llevInfo, "[ABT] [suppressed]\n";
3864 }
3865}
3866
3867# load additional modules
3868use cf::pod;
2444 3869
2445END { cf::emergency_save } 3870END { cf::emergency_save }
2446 3871
24471 38721
2448 3873

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