ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.538 by root, Tue May 4 21:45:43 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
121 252
122=back 253=back
123 254
124=cut 255=cut
125 256
126BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 264 my $msg = join "", @_;
129 utf8::encode $msg;
130 265
131 $msg .= "\n" 266 $msg .= "\n"
132 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
133 268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
134 LOG llevError, $msg; 271 LOG llevWarn, $msg;
135 }; 272};
136} 273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
137 287
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 295
145# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 297# within the Safe compartment.
147for my $pkg (qw( 298for my $pkg (qw(
148 cf::global cf::attachable 299 cf::global cf::attachable
149 cf::object cf::object::player 300 cf::object cf::object::player
150 cf::client cf::player 301 cf::client cf::player
151 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
152 cf::map cf::party cf::region 304 cf::party cf::region
153)) { 305)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 307}
157 308
158$Event::DIED = sub { 309$EV::DIED = sub {
159 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
160}; 311};
161 312
162my %ext_pkg; 313#############################################################################
163my @exts;
164my @hook;
165 314
166=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
167 316
168=over 4 317=over 4
169 318
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 338 $d
190 } || "[unable to dump $_[0]: '$@']"; 339 } || "[unable to dump $_[0]: '$@']";
191} 340}
192 341
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
196 343
197Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
198 345
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
207 347
208Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
209 349
210=cut 350=cut
211 351
212sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 353
214 JSON::Syck::Dump $_[0] 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
356
357=item cf::post_init { BLOCK }
358
359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360but I<before> the server starts ticking again.
361
362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
364
365=cut
366
367sub post_init(&) {
368 push @POST_INIT, shift;
215} 369}
216 370
217=item cf::lock_wait $string 371=item cf::lock_wait $string
218 372
219Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
220 374
221=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
222 376
223Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
226returned. 380returned.
227 381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
228Lock names should begin with a unique identifier (for example, cf::map::find 385Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 386uses map_find and cf::map::load uses map_load).
230 387
231=cut 388=item $locked = cf::lock_active $string
232 389
233our %LOCK; 390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
234 395
235sub lock_wait($) { 396sub lock_wait($) {
236 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 398}
244 399
245sub lock_acquire($) { 400sub lock_acquire($) {
246 my ($key) = @_; 401 $LOCKS->guard ($_[0])
402}
247 403
248 # wait, to be sure we are not locked 404sub lock_active($) {
249 lock_wait $key; 405 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 406}
258 407
259sub freeze_mainloop { 408sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 409 tick_inhibit_inc;
261 410
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 411 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 412}
264 $guard 413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
265} 494}
266 495
267=item cf::async { BLOCK } 496=item cf::async { BLOCK }
268 497
269Currently the same as Coro::async_pool, meaning you cannot use 498Currently the same as Coro::async_pool, meaning you cannot use
274 503
275BEGIN { *async = \&Coro::async_pool } 504BEGIN { *async = \&Coro::async_pool }
276 505
277=item cf::sync_job { BLOCK } 506=item cf::sync_job { BLOCK }
278 507
279The design of crossfire+ requires that the main coro ($Coro::main) is 508The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 509is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
282 512
283If it must be done, put the blocking parts into C<sync_job>. This will run 513If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 514the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 515server will be frozen during this time, so the block should either finish
286fast or be very important. 516fast or be very important.
288=cut 518=cut
289 519
290sub sync_job(&) { 520sub sync_job(&) {
291 my ($job) = @_; 521 my ($job) = @_;
292 522
293 if ($Coro::current == $Coro::main) { 523 if (in_main) {
524 my $time = AE::time;
525
294 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
296 528
297 # TODO: use suspend/resume instead 529 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 530
299 my $freeze_guard = freeze_mainloop; 531 my $freeze_guard = freeze_mainloop;
300 532
301 my $busy = 1; 533 my $busy = 1;
302 my @res; 534 my @res;
303 535
304 (async { 536 (async {
537 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 538 @res = eval { $job->() };
306 warn $@ if $@; 539 error $@ if $@;
307 undef $busy; 540 undef $busy;
308 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
309 542
310 while ($busy) { 543 while ($busy) {
311 Coro::cede or Event::one_event; 544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
312 } 548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
313 554
314 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
315 } else { 556 } else {
316 # we are in another coroutine, how wonderful, everything just works 557 # we are in another coroutine, how wonderful, everything just works
317 558
319 } 560 }
320} 561}
321 562
322=item $coro = cf::async_ext { BLOCK } 563=item $coro = cf::async_ext { BLOCK }
323 564
324Like async, but this coro is automcatially being canceled when the 565Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 566extension calling this is being unloaded.
326 567
327=cut 568=cut
328 569
329sub async_ext(&) { 570sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 578 $EXT_CORO{$coro+0} = $coro;
338 579
339 $coro 580 $coro
340} 581}
341 582
342sub write_runtime { 583=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 584
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 585Executes the given code block with the given arguments in a seperate
346 or return; 586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
347 589
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 590=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 591
352 aio_fsync $fh 592sub fork_call(&@) {
353 and return; 593 my ($cb, @args) = @_;
354 594
355 close $fh 595 # we seemingly have to make a local copy of the whole thing,
356 or return; 596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
357 598
358 aio_rename "$runtime~", $runtime 599 my @res = Coro::Util::fork_eval {
359 and return; 600 reset_signals;
601 &$cb
602 }, @args;
360 603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
361 1 608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679}
680
681our $DB;
682
683sub db_init {
684 $DB ||= db_table "db";
685}
686
687sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697}
698
699sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702}
703
704=item cf::cache $id => [$paths...], $processversion => $process
705
706Generic caching function that returns the value of the resource $id,
707caching and regenerating as required.
708
709This function can block.
710
711=cut
712
713sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772}
773
774=item cf::datalog type => key => value, ...
775
776Log a datalog packet of the given type with the given key-value pairs.
777
778=cut
779
780sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 783}
363 784
364=back 785=back
365 786
366=cut 787=cut
367 788
368############################################################################# 789#############################################################################
369 790
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 791=head2 ATTACHABLE OBJECTS
493 792
494Many objects in crossfire are so-called attachable objects. That means you can 793Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 794attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 795to it. All such attachable objects support the following methods.
497 796
498In the following description, CLASS can be any of C<global>, C<object> 797In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 798C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 799Deliantra).
501 800
502=over 4 801=over 4
503 802
504=item $attachable->attach ($attachment, key => $value...) 803=item $attachable->attach ($attachment, key => $value...)
505 804
549=item cf::CLASS::attachment $name, ... 848=item cf::CLASS::attachment $name, ...
550 849
551Register an attachment by C<$name> through which attachable objects of the 850Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 851given CLASS can refer to this attachment.
553 852
554Some classes such as crossfire maps and objects can specify attachments 853Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 854that are attached at load/instantiate time, thus the need for a name.
556 855
557These calls expect any number of the following handler/hook descriptions: 856These calls expect any number of the following handler/hook descriptions:
558 857
559=over 4 858=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 918our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 919our @CB_MAP = ();
621 920
622my %attachment; 921my %attachment;
623 922
923sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927}
928
624sub _attach_cb($$$$) { 929sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 930 my ($registry, $event, $prio, $cb) = @_;
626 931
627 use sort 'stable'; 932 use sort 'stable';
628 933
662 $registry = $CB_TYPE[$object_type] ||= []; 967 $registry = $CB_TYPE[$object_type] ||= [];
663 968
664 } elsif ($type eq "subtype") { 969 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 970 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 971 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 973
669 } elsif ($type eq "package") { 974 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 975 my $pkg = shift @arg;
671 976
672 while (my ($name, $id) = each %cb_id) { 977 while (my ($name, $id) = each %cb_id) {
677 982
678 } elsif (exists $cb_id{$type}) { 983 } elsif (exists $cb_id{$type}) {
679 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
680 985
681 } elsif (ref $type) { 986 } elsif (ref $type) {
682 warn "attaching objects not supported, ignoring.\n"; 987 error "attaching objects not supported, ignoring.\n";
683 988
684 } else { 989 } else {
685 shift @arg; 990 shift @arg;
686 warn "attach argument '$type' not supported, ignoring.\n"; 991 error "attach argument '$type' not supported, ignoring.\n";
687 } 992 }
688 } 993 }
689} 994}
690 995
691sub _object_attach { 996sub _object_attach {
701 _attach $registry, $klass, @attach; 1006 _attach $registry, $klass, @attach;
702 } 1007 }
703 1008
704 $obj->{$name} = \%arg; 1009 $obj->{$name} = \%arg;
705 } else { 1010 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1011 info "object uses attachment '$name' which is not available, postponing.\n";
707 } 1012 }
708 1013
709 $obj->{_attachment}{$name} = undef; 1014 $obj->{_attachment}{$name} = undef;
710} 1015}
711 1016
713 if (ref $_[0]) { 1018 if (ref $_[0]) {
714 _object_attach @_; 1019 _object_attach @_;
715 } else { 1020 } else {
716 _attach shift->_attach_registry, @_; 1021 _attach shift->_attach_registry, @_;
717 } 1022 }
1023 _recalc_want;
718}; 1024};
719 1025
720# all those should be optimised 1026# all those should be optimised
721sub cf::attachable::detach { 1027sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1028 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1031 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1032 reattach ($obj);
727 } else { 1033 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1034 Carp::croak "cannot, currently, detach class attachments";
729 } 1035 }
1036 _recalc_want;
730}; 1037};
731 1038
732sub cf::attachable::attached { 1039sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1040 my ($obj, $name) = @_;
734 1041
749 "; 1056 ";
750 die if $@; 1057 die if $@;
751} 1058}
752 1059
753our $override; 1060our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1061our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1062
756sub override { 1063sub override {
757 $override = 1; 1064 $override = 1;
758 @invoke_results = (); 1065 @INVOKE_RESULTS = (@_);
759} 1066}
760 1067
761sub do_invoke { 1068sub do_invoke {
762 my $event = shift; 1069 my $event = shift;
763 my $callbacks = shift; 1070 my $callbacks = shift;
764 1071
765 @invoke_results = (); 1072 @INVOKE_RESULTS = ();
766 1073
767 local $override; 1074 local $override;
768 1075
769 for (@$callbacks) { 1076 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1077 eval { &{$_->[1]} };
771 1078
772 if ($@) { 1079 if ($@) {
773 warn "$@";
774 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
775 override; 1081 override;
776 } 1082 }
777 1083
778 return 1 if $override; 1084 return 1 if $override;
779 } 1085 }
780 1086
781 0 1087 0
782} 1088}
783 1089
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1091
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1092=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1093
788Generate an object-specific event with the given arguments. 1094Generate an object-specific event with the given arguments.
789 1095
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1096This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1097removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1098results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1099
794=back 1100=back
795 1101
796=cut 1102=cut
797 1103
798############################################################################# 1104#############################################################################
799# object support 1105# object support
1106
1107sub _object_equal($$);
1108sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137}
1138
1139our $SLOW_MERGES;#d#
1140sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147}
800 1148
801sub reattach { 1149sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1150 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1155
805 my $registry = $obj->registry; 1156 my $registry = $obj->registry;
806 1157
807 @$registry = (); 1158 @$registry = ();
808 1159
813 for (@$attach) { 1164 for (@$attach) {
814 my ($klass, @attach) = @$_; 1165 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach; 1166 _attach $registry, $klass, @attach;
816 } 1167 }
817 } else { 1168 } else {
818 warn "object uses attachment '$name' that is not available, postponing.\n"; 1169 info "object uses attachment '$name' that is not available, postponing.\n";
819 } 1170 }
820 } 1171 }
821} 1172}
822 1173
823cf::attachable->attach ( 1174cf::attachable->attach (
824 prio => -1000000, 1175 prio => -1000000,
825 on_instantiate => sub { 1176 on_instantiate => sub {
826 my ($obj, $data) = @_; 1177 my ($obj, $data) = @_;
827 1178
828 $data = from_json $data; 1179 $data = decode_json $data;
829 1180
830 for (@$data) { 1181 for (@$data) {
831 my ($name, $args) = @$_; 1182 my ($name, $args) = @$_;
832 1183
833 $obj->attach ($name, %{$args || {} }); 1184 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1200sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1201 my ($filename, $rdata, $objs) = @_;
851 1202
852 sync_job { 1203 sync_job {
853 if (length $$rdata) { 1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1206 trace sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
856 1209
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1211 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
861 close $fh; 1217 aio_close $fh;
862 1218
863 if (@$objs) { 1219 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1221 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1226 aio_fsync $fh;
1227 }
869 close $fh; 1228 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1229 aio_rename "$filename.pst~", "$filename.pst";
871 } 1230 }
872 } else { 1231 } else {
873 aio_unlink "$filename.pst"; 1232 aio_unlink "$filename.pst";
874 } 1233 }
875 1234
876 aio_rename "$filename~", $filename; 1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1239 } else {
878 warn "FATAL: $filename~: $!\n"; 1240 error "unable to save objects: $filename~: $!\n";
879 } 1241 }
880 } else { 1242 } else {
881 aio_unlink $filename; 1243 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1244 aio_unlink "$filename.pst";
883 } 1245 }
884 } 1246 };
885} 1247}
886 1248
887sub object_freezer_as_string { 1249sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1250 my ($rdata, $objs) = @_;
889 1251
901 or return; 1263 or return;
902 1264
903 unless (aio_stat "$filename.pst") { 1265 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1266 (aio_load "$filename.pst", $av) >= 0
905 or return; 1267 or return;
1268
906 $av = eval { (Storable::thaw $av)->{objs} }; 1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
907 } 1271 }
908 1272
1273 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1274 trace sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
911 return ($data, $av); 1278 ($data, $av)
912} 1279}
1280
1281=head2 COMMAND CALLBACKS
1282
1283=over 4
1284
1285=cut
913 1286
914############################################################################# 1287#############################################################################
915# command handling &c 1288# command handling &c
916 1289
917=item cf::register_command $name => \&callback($ob,$args); 1290=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1303 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1304}
932 1305
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1306=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1307
935Register a callbackf ro execution when the client sends an extcmd packet. 1308Register a callback for execution when the client sends an (synchronous)
1309extcmd packet. Ext commands will be processed in the order they are
1310received by the server, like other user commands. The first argument is
1311the logged-in player. Ext commands can only be processed after a player
1312has logged in successfully.
936 1313
937If the callback returns something, it is sent back as if reply was being 1314If the callback returns something, it is sent back as if reply was being
938called. 1315called.
939 1316
1317=item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319Register a callback for execution when the client sends an (asynchronous)
1320exticmd packet. Exti commands are processed by the server as soon as they
1321are received, i.e. out of order w.r.t. other commands. The first argument
1322is a client socket. Exti commands can be received anytime, even before
1323log-in.
1324
1325If the callback returns something, it is sent back as if reply was being
1326called.
1327
940=cut 1328=cut
941 1329
942sub register_extcmd { 1330sub register_extcmd {
943 my ($name, $cb) = @_; 1331 my ($name, $cb) = @_;
944 1332
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1333 $EXTCMD{$name} = $cb;
949} 1334}
1335
1336sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340}
1341
1342use File::Glob ();
950 1343
951cf::player->attach ( 1344cf::player->attach (
952 on_command => sub { 1345 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1346 my ($pl, $name, $params) = @_;
954 1347
955 my $cb = $COMMAND{$name} 1348 my $cb = $COMMAND{$name}
956 or return; 1349 or return;
957 1350
962 cf::override; 1355 cf::override;
963 }, 1356 },
964 on_extcmd => sub { 1357 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1358 my ($pl, $buf) = @_;
966 1359
967 my $msg = eval { from_json $buf }; 1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1361
969 if (ref $msg) { 1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1370 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1371 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
975 } else { 1377 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1379 }
978 1380
979 cf::override; 1381 cf::override;
980 }, 1382 },
981); 1383);
982 1384
983sub register { 1385# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1386sub cache_extensions {
990 my ($path) = @_; 1387 my $grp = IO::AIO::aio_group;
991 1388
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1390 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1392 }
1042 } 1393 };
1043 1394
1044 # remove extcmds 1395 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1396}
1058 1397
1059sub load_extensions { 1398sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1060 for my $ext (<$LIBDIR/*.ext>) { 1404 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1405 next unless -r $path;
1062 eval { 1406
1063 load_extension $ext; 1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456 undef $@; # work around perl 5.10.0 utf-8 caching bug
1457
1458 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1459 if exists $v->{meta}{mandatory};
1460
1461 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1462 delete $todo{$k};
1463 } else {
1464 $done{$k} = delete $todo{$k};
1465 push @EXTS, $v->{pkg};
1466 $progress = 1;
1467
1468 info "$v->{base}: extension inactive.\n"
1469 unless $active;
1470 }
1064 1 1471 }
1065 } or warn "$ext not loaded: $@"; 1472
1473 unless ($progress) {
1474 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1475
1476 while (my ($k, $v) = each %todo) {
1477 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1478 if exists $v->{meta}{mandatory};
1479 }
1480 }
1481 }
1066 } 1482 };
1067} 1483}
1068 1484
1069############################################################################# 1485#############################################################################
1070# load/save/clean perl data associated with a map
1071 1486
1072*cf::mapsupport::on_clean = sub { 1487=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1488
1085=head2 CORE EXTENSIONS 1489=head2 CORE EXTENSIONS
1086 1490
1087Functions and methods that extend core crossfire objects. 1491Functions and methods that extend core deliantra objects.
1088 1492
1089=cut 1493=cut
1090 1494
1091package cf::player; 1495package cf::player;
1092 1496
1094 1498
1095=head3 cf::player 1499=head3 cf::player
1096 1500
1097=over 4 1501=over 4
1098 1502
1503=item cf::player::num_playing
1504
1505Returns the official number of playing players, as per the Crossfire metaserver rules.
1506
1507=cut
1508
1509sub num_playing {
1510 scalar grep
1511 $_->ob->map
1512 && !$_->hidden
1513 && !$_->ob->flag (cf::FLAG_WIZ),
1514 cf::player::list
1515}
1516
1099=item cf::player::find $login 1517=item cf::player::find $login
1100 1518
1101Returns the given player object, loading it if necessary (might block). 1519Returns the given player object, loading it if necessary (might block).
1102 1520
1103=cut 1521=cut
1104 1522
1105sub playerdir($) { 1523sub playerdir($) {
1106 cf::localdir 1524 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1525 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1526}
1112 1527
1113sub path($) { 1528sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1529 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1530
1116 (playerdir $login) . "/$login.pl" 1531 (playerdir $login) . "/playerdata"
1117} 1532}
1118 1533
1119sub find_active($) { 1534sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1535 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1536 and $cf::PLAYER{$_[0]}->active
1124 1539
1125sub exists($) { 1540sub exists($) {
1126 my ($login) = @_; 1541 my ($login) = @_;
1127 1542
1128 $cf::PLAYER{$login} 1543 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1544 or !aio_stat path $login
1130} 1545}
1131 1546
1132sub find($) { 1547sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1548 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1549 my $login = $_[0];
1135 1550
1136 my $guard = cf::lock_acquire "user_find:$login"; 1551 my $guard = cf::lock_acquire "user_find:$login";
1137 1552
1138 $cf::PLAYER{$_[0]} || do { 1553 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1554 # rename old playerfiles to new ones
1555 #TODO: remove when no longer required
1556 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1557 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1558 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1559 aio_unlink +(playerdir $login) . "/$login.pl";
1560
1561 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1562 or return;
1563
1564 my $pl = cf::player::load_pl $f
1565 or return;
1566
1567 local $cf::PLAYER_LOADING{$login} = $pl;
1568 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1569 $cf::PLAYER{$login} = $pl
1142 } 1570 }
1143 } 1571 }
1144} 1572}
1573
1574cf::player->attach (
1575 on_load => sub {
1576 my ($pl, $path) = @_;
1577
1578 # restore slots saved in save, below
1579 my $slots = delete $pl->{_slots};
1580
1581 $pl->ob->current_weapon ($slots->[0]);
1582 $pl->combat_ob ($slots->[1]);
1583 $pl->ranged_ob ($slots->[2]);
1584 },
1585);
1145 1586
1146sub save($) { 1587sub save($) {
1147 my ($pl) = @_; 1588 my ($pl) = @_;
1148 1589
1149 return if $pl->{deny_save}; 1590 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1595 return if $pl->{deny_save};
1155 1596
1156 aio_mkdir playerdir $pl, 0770; 1597 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1598 $pl->{last_save} = $cf::RUNTIME;
1158 1599
1600 cf::get_slot 0.01;
1601
1602 # save slots, to be restored later
1603 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1604
1159 $pl->save_pl ($path); 1605 $pl->save_pl ($path);
1160 Coro::cede; 1606 cf::cede_to_tick;
1161} 1607}
1162 1608
1163sub new($) { 1609sub new($) {
1164 my ($login) = @_; 1610 my ($login) = @_;
1165 1611
1171 $cf::PLAYER{$login} = $self; 1617 $cf::PLAYER{$login} = $self;
1172 1618
1173 $self 1619 $self
1174} 1620}
1175 1621
1622=item $player->send_msg ($channel, $msg, $color, [extra...])
1623
1624=cut
1625
1626sub send_msg {
1627 my $ns = shift->ns
1628 or return;
1629 $ns->send_msg (@_);
1630}
1631
1176=item $pl->quit_character 1632=item $pl->quit_character
1177 1633
1178Nukes the player without looking back. If logged in, the connection will 1634Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1635be destroyed. May block for a long time.
1180 1636
1181=cut 1637=cut
1182 1638
1183sub quit_character { 1639sub quit_character {
1184 my ($pl) = @_; 1640 my ($pl) = @_;
1185 1641
1642 my $name = $pl->ob->name;
1643
1186 $pl->{deny_save} = 1; 1644 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1645 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1646
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1647 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1648 $pl->deactivate;
1649 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1650 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1651 $pl->ns->destroy if $pl->ns;
1193 1652
1194 my $path = playerdir $pl; 1653 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1654 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1655 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1656 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1657 $pl->destroy;
1658
1659 my $prefix = qr<^~\Q$name\E/>;
1660
1661 # nuke player maps
1662 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1663
1199 IO::AIO::aio_rmtree $temp; 1664 IO::AIO::aio_rmtree $temp;
1665}
1666
1667=item $pl->kick
1668
1669Kicks a player out of the game. This destroys the connection.
1670
1671=cut
1672
1673sub kick {
1674 my ($pl, $kicker) = @_;
1675
1676 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1677 $pl->killer ("kicked");
1678 $pl->ns->destroy;
1200} 1679}
1201 1680
1202=item cf::player::list_logins 1681=item cf::player::list_logins
1203 1682
1204Returns am arrayref of all valid playernames in the system, can take a 1683Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1684while and may block, so not sync_job-capable, ever.
1206 1685
1207=cut 1686=cut
1208 1687
1209sub list_logins { 1688sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1689 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1690 or return [];
1212 1691
1213 my @logins; 1692 my @logins;
1214 1693
1215 for my $login (@$dirs) { 1694 for my $login (@$dirs) {
1695 my $path = path $login;
1696
1697 # a .pst is a dead give-away for a valid player
1698 # if no pst file found, open and chekc for blocked users
1699 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1700 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1701 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1702 $buf !~ /^password -------------$/m or next; # official not-valid tag
1703 }
1219 1704
1220 utf8::decode $login; 1705 utf8::decode $login;
1221 push @logins, $login; 1706 push @logins, $login;
1222 } 1707 }
1223 1708
1224 \@logins 1709 \@logins
1225} 1710}
1226 1711
1227=item $player->maps 1712=item $player->maps
1228 1713
1714=item cf::player::maps $login
1715
1229Returns an arrayref of cf::path's of all maps that are private for this 1716Returns an arrayref of map paths that are private for this
1230player. May block. 1717player. May block.
1231 1718
1232=cut 1719=cut
1233 1720
1234sub maps($) { 1721sub maps($) {
1235 my ($pl) = @_; 1722 my ($pl) = @_;
1723
1724 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1725
1237 my $files = aio_readdir playerdir $pl 1726 my $files = aio_readdir playerdir $pl
1238 or return; 1727 or return;
1239 1728
1240 my @paths; 1729 my @paths;
1241 1730
1242 for (@$files) { 1731 for (@$files) {
1243 utf8::decode $_; 1732 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1733 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1734 next unless /^$PATH_SEP/o;
1246 1735
1247 s/$PATH_SEP/\//g; 1736 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1737 }
1250 1738
1251 \@paths 1739 \@paths
1252} 1740}
1253 1741
1742=item $protocol_xml = $player->expand_cfpod ($cfpod)
1743
1744Expand deliantra pod fragments into protocol xml.
1745
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1746=item $player->ext_reply ($msgid, @msg)
1255 1747
1256Sends an ext reply to the player. 1748Sends an ext reply to the player.
1257 1749
1258=cut 1750=cut
1259 1751
1260sub ext_reply($$$%) { 1752sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1753 my ($self, $id, @msg) = @_;
1262 1754
1263 $msg{msgid} = $id; 1755 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1756}
1267 1757
1268package cf; 1758=item $player->ext_msg ($type, @msg)
1759
1760Sends an ext event to the client.
1761
1762=cut
1763
1764sub ext_msg($$@) {
1765 my ($self, $type, @msg) = @_;
1766
1767 $self->ns->ext_msg ($type, @msg);
1768}
1769
1770=head3 cf::region
1771
1772=over 4
1773
1774=cut
1775
1776package cf::region;
1777
1778=item cf::region::find_by_path $path
1779
1780Tries to decuce the likely region for a map knowing only its path.
1781
1782=cut
1783
1784sub find_by_path($) {
1785 my ($path) = @_;
1786
1787 $path =~ s/^~[^\/]*//; # skip ~login
1788
1789 my ($match, $specificity);
1790
1791 for my $region (list) {
1792 if ($region->{match} && $path =~ $region->{match}) {
1793 ($match, $specificity) = ($region, $region->specificity)
1794 if $region->specificity > $specificity;
1795 }
1796 }
1797
1798 $match
1799}
1269 1800
1270=back 1801=back
1271
1272 1802
1273=head3 cf::map 1803=head3 cf::map
1274 1804
1275=over 4 1805=over 4
1276 1806
1279package cf::map; 1809package cf::map;
1280 1810
1281use Fcntl; 1811use Fcntl;
1282use Coro::AIO; 1812use Coro::AIO;
1283 1813
1814use overload
1815 '""' => \&as_string,
1816 fallback => 1;
1817
1284our $MAX_RESET = 3600; 1818our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1819our $DEFAULT_RESET = 3000;
1286 1820
1287sub generate_random_map { 1821sub generate_random_map {
1288 my ($path, $rmp) = @_; 1822 my ($self, $rmp) = @_;
1823
1824 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1825
1290 # mit "rum" bekleckern, nicht 1826 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1827 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1828 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1829 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1830 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1831 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1832 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1833 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1834 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1835 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1836 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1837 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1838 (cf::region::find $rmp->{region}), $rmp->{custom}
1839 )
1304} 1840}
1305 1841
1306# and all this just because we cannot iterate over 1842=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1843
1311 $_->change_map_light ($change) 1844Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1845givne priority (higher is better, built-in handlers have priority 0, the
1313} 1846default).
1314 1847
1315sub try_load_header($) { 1848=cut
1849
1850sub register {
1851 my (undef, $regex, $prio) = @_;
1852 my $pkg = caller;
1853
1854 no strict;
1855 push @{"$pkg\::ISA"}, __PACKAGE__;
1856
1857 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1858}
1859
1860# also paths starting with '/'
1861$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1862
1863sub thawer_merge {
1864 my ($self, $merge) = @_;
1865
1866 # we have to keep some variables in memory intact
1867 local $self->{path};
1868 local $self->{load_path};
1869
1870 $self->SUPER::thawer_merge ($merge);
1871}
1872
1873sub normalise {
1316 my ($path) = @_; 1874 my ($path, $base) = @_;
1875
1876 $path = "$path"; # make sure its a string
1877
1878 $path =~ s/\.map$//;
1879
1880 # map plan:
1881 #
1882 # /! non-realised random map exit (special hack!)
1883 # {... are special paths that are not being touched
1884 # ?xxx/... are special absolute paths
1885 # ?random/... random maps
1886 # /... normal maps
1887 # ~user/... per-player map of a specific user
1888
1889 $path =~ s/$PATH_SEP/\//go;
1890
1891 # treat it as relative path if it starts with
1892 # something that looks reasonable
1893 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1894 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1895
1896 $base =~ s{[^/]+/?$}{};
1897 $path = "$base/$path";
1898 }
1899
1900 for ($path) {
1901 redo if s{//}{/};
1902 redo if s{/\.?/}{/};
1903 redo if s{/[^/]+/\.\./}{/};
1904 }
1905
1906 $path
1907}
1908
1909sub new_from_path {
1910 my (undef, $path, $base) = @_;
1911
1912 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1913
1914 $path = normalise $path, $base;
1915
1916 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1917 if ($path =~ $EXT_MAP{$pkg}[1]) {
1918 my $self = bless cf::map::new, $pkg;
1919 $self->{path} = $path; $self->path ($path);
1920 $self->init; # pass $1 etc.
1921 return $self;
1922 }
1923 }
1924
1925 Carp::cluck "unable to resolve path '$path' (base '$base').";
1926 ()
1927}
1928
1929sub init {
1930 my ($self) = @_;
1931
1932 $self
1933}
1934
1935sub as_string {
1936 my ($self) = @_;
1937
1938 "$self->{path}"
1939}
1940
1941# the displayed name, this is a one way mapping
1942sub visible_name {
1943 &as_string
1944}
1945
1946# the original (read-only) location
1947sub load_path {
1948 my ($self) = @_;
1949
1950 "$MAPDIR/$self->{path}.map"
1951}
1952
1953# the temporary/swap location
1954sub save_path {
1955 my ($self) = @_;
1956
1957 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1958 "$TMPDIR/$path.map"
1959}
1960
1961# the unique path, undef == no special unique path
1962sub uniq_path {
1963 my ($self) = @_;
1964
1965 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1966 "$UNIQUEDIR/$path"
1967}
1968
1969sub decay_objects {
1970 my ($self) = @_;
1971
1972 return if $self->{deny_reset};
1973
1974 $self->do_decay_objects;
1975}
1976
1977sub unlink_save {
1978 my ($self) = @_;
1979
1980 utf8::encode (my $save = $self->save_path);
1981 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1982 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1983}
1984
1985sub load_header_from($) {
1986 my ($self, $path) = @_;
1317 1987
1318 utf8::encode $path; 1988 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1989 my $f = new_from_file cf::object::thawer $path
1320 or return; 1990 or return;
1321 1991
1322 my $map = cf::map::new 1992 $self->_load_header ($f)
1323 or return; 1993 or return;
1324 1994
1325 # for better error messages only, will be overwritten 1995 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1996 $f->resolve_delayed_derefs;
1327 1997
1328 $map->load_header ($path) 1998 $self->{load_path} = $path;
1999
2000 1
2001}
2002
2003sub load_header_orig {
2004 my ($self) = @_;
2005
2006 $self->load_header_from ($self->load_path)
2007}
2008
2009sub load_header_temp {
2010 my ($self) = @_;
2011
2012 $self->load_header_from ($self->save_path)
2013}
2014
2015sub prepare_temp {
2016 my ($self) = @_;
2017
2018 $self->last_access ((delete $self->{last_access})
2019 || $cf::RUNTIME); #d#
2020 # safety
2021 $self->{instantiate_time} = $cf::RUNTIME
2022 if $self->{instantiate_time} > $cf::RUNTIME;
2023}
2024
2025sub prepare_orig {
2026 my ($self) = @_;
2027
2028 $self->{load_original} = 1;
2029 $self->{instantiate_time} = $cf::RUNTIME;
2030 $self->last_access ($cf::RUNTIME);
2031 $self->instantiate;
2032}
2033
2034sub load_header {
2035 my ($self) = @_;
2036
2037 if ($self->load_header_temp) {
2038 $self->prepare_temp;
2039 } else {
2040 $self->load_header_orig
1329 or return; 2041 or return;
2042 $self->prepare_orig;
2043 }
1330 2044
1331 $map->{load_path} = $path; 2045 $self->{deny_reset} = 1
2046 if $self->no_reset;
1332 2047
1333 $map 2048 $self->default_region (cf::region::find_by_path $self->{path})
2049 unless $self->default_region;
2050
2051 1
1334} 2052}
1335 2053
1336sub find; 2054sub find;
1337sub find { 2055sub find {
1338 my ($path, $origin) = @_; 2056 my ($path, $origin) = @_;
1339 2057
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2058 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2059
1345 cf::lock_wait "map_find:$key"; 2060 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2061 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2062
1350 # do it the slow way 2063 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2064 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2065 or return;
1369 2066
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2067 $map->{last_save} = $cf::RUNTIME;
1382 2068
1383 Coro::cede; 2069 $map->load_header
2070 or return;
1384 2071
1385 if ($map->should_reset) { 2072 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2073 # doing this can freeze the server in a sync job, obviously
2074 #$cf::WAIT_FOR_TICK->wait;
2075 undef $guard2;
2076 undef $guard1;
1386 $map->reset; 2077 $map->reset;
1387 undef $guard;
1388 $map = find $path 2078 return find $path;
1389 or return;
1390 } 2079 }
1391 2080
1392 $cf::MAP{$key} = $map 2081 $cf::MAP{$path} = $map
1393 } 2082 }
1394} 2083}
2084
2085sub pre_load { }
2086#sub post_load { } # XS
1395 2087
1396sub load { 2088sub load {
1397 my ($self) = @_; 2089 my ($self) = @_;
1398 2090
2091 local $self->{deny_reset} = 1; # loading can take a long time
2092
1399 my $path = $self->{path}; 2093 my $path = $self->{path};
2094
2095 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2096 my $guard = cf::lock_acquire "map_data:$path";
1401 2097
2098 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2099 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2100
1404 $self->in_memory (cf::MAP_LOADING); 2101 $self->in_memory (cf::MAP_LOADING);
1405 2102
1406 $self->alloc; 2103 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2104
2105 $self->pre_load;
2106 cf::cede_to_tick;
2107
2108 my $f = new_from_file cf::object::thawer $self->{load_path};
2109 $f->skip_block;
2110 $self->_load_objects ($f)
1408 or return; 2111 or return;
1409 2112
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2113 $self->post_load_original
1411 if delete $self->{load_original}; 2114 if delete $self->{load_original};
1412 2115
1413 if (my $uniq = $path->uniq_path) { 2116 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2117 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2118 unless (aio_stat $uniq) {
2119 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2120 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2121 $self->_load_objects ($f);
2122 $f->resolve_delayed_derefs;
2123 }
1418 } 2124 }
1419 } 2125 }
1420 2126
1421 Coro::cede; 2127 $f->resolve_delayed_derefs;
1422 2128
2129 cf::cede_to_tick;
1423 # now do the right thing for maps 2130 # now do the right thing for maps
1424 $self->link_multipart_objects; 2131 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2132 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2133 unless $self->difficulty;
2134 cf::cede_to_tick;
2135
2136 unless ($self->{deny_activate}) {
2137 $self->decay_objects;
2138 $self->fix_auto_apply;
2139 $self->update_buttons;
2140 cf::cede_to_tick;
1436 $self->activate; 2141 $self->activate;
1437 } 2142 }
1438 2143
1439 Coro::cede; 2144 $self->{last_save} = $cf::RUNTIME;
2145 $self->last_access ($cf::RUNTIME);
1440 2146
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2147 $self->in_memory (cf::MAP_ACTIVE);
2148 }
2149
2150 $self->post_load;
2151}
2152
2153# customize the map for a given player, i.e.
2154# return the _real_ map. used by e.g. per-player
2155# maps to change the path to ~playername/mappath
2156sub customise_for {
2157 my ($self, $ob) = @_;
2158
2159 return find "~" . $ob->name . "/" . $self->{path}
2160 if $self->per_player;
2161
2162# return find "?party/" . $ob->name . "/" . $self->{path}
2163# if $self->per_party;
2164
2165 $self
2166}
2167
2168# find and load all maps in the 3x3 area around a map
2169sub load_neighbours {
2170 my ($map) = @_;
2171
2172 my @neigh; # diagonal neighbours
2173
2174 for (0 .. 3) {
2175 my $neigh = $map->tile_path ($_)
2176 or next;
2177 $neigh = find $neigh, $map
2178 or next;
2179 $neigh->load;
2180
2181 # now find the diagonal neighbours
2182 push @neigh,
2183 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2184 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2185 }
2186
2187 for (grep defined $_->[0], @neigh) {
2188 my ($path, $origin) = @$_;
2189 my $neigh = find $path, $origin
2190 or next;
2191 $neigh->load;
2192 }
1442} 2193}
1443 2194
1444sub find_sync { 2195sub find_sync {
1445 my ($path, $origin) = @_; 2196 my ($path, $origin) = @_;
1446 2197
1447 cf::sync_job { cf::map::find $path, $origin } 2198 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2199 if $Coro::current == $Coro::main;
2200
2201 find $path, $origin
1448} 2202}
1449 2203
1450sub do_load_sync { 2204sub do_load_sync {
1451 my ($map) = @_; 2205 my ($map) = @_;
1452 2206
1453 cf::sync_job { $map->load }; 2207 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2208 if $Coro::current == $Coro::main;
2209
2210 $map->load;
2211}
2212
2213our %MAP_PREFETCH;
2214our $MAP_PREFETCHER = undef;
2215
2216sub find_async {
2217 my ($path, $origin, $load) = @_;
2218
2219 $path = normalise $path, $origin && $origin->{path};
2220
2221 if (my $map = $cf::MAP{$path}) {
2222 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2223 }
2224
2225 $MAP_PREFETCH{$path} |= $load;
2226
2227 $MAP_PREFETCHER ||= cf::async {
2228 $Coro::current->{desc} = "map prefetcher";
2229
2230 while (%MAP_PREFETCH) {
2231 while (my ($k, $v) = each %MAP_PREFETCH) {
2232 if (my $map = find $k) {
2233 $map->load if $v;
2234 }
2235
2236 delete $MAP_PREFETCH{$k};
2237 }
2238 }
2239 undef $MAP_PREFETCHER;
2240 };
2241 $MAP_PREFETCHER->prio (6);
2242
2243 ()
2244}
2245
2246# common code, used by both ->save and ->swapout
2247sub _save {
2248 my ($self) = @_;
2249
2250 $self->{last_save} = $cf::RUNTIME;
2251
2252 return unless $self->dirty;
2253
2254 my $save = $self->save_path; utf8::encode $save;
2255 my $uniq = $self->uniq_path; utf8::encode $uniq;
2256
2257 $self->{load_path} = $save;
2258
2259 return if $self->{deny_save};
2260
2261 local $self->{last_access} = $self->last_access;#d#
2262
2263 cf::async {
2264 $Coro::current->{desc} = "map player save";
2265 $_->contr->save for $self->players;
2266 };
2267
2268 cf::get_slot 0.02;
2269
2270 if ($uniq) {
2271 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2273 } else {
2274 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2275 }
1454} 2276}
1455 2277
1456sub save { 2278sub save {
1457 my ($self) = @_; 2279 my ($self) = @_;
1458 2280
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2282
1461 $self->{last_save} = $cf::RUNTIME; 2283 $self->_save;
1462
1463 return unless $self->dirty;
1464
1465 my $save = $self->{path}->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1467
1468 $self->{load_path} = $save;
1469
1470 return if $self->{deny_save};
1471
1472 local $self->{last_access} = $self->last_access;#d#
1473
1474 cf::async {
1475 $_->contr->save for $self->players;
1476 };
1477
1478 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES);
1481 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 }
1484} 2284}
1485 2285
1486sub swap_out { 2286sub swap_out {
1487 my ($self) = @_; 2287 my ($self) = @_;
1488 2288
1489 # save first because save cedes
1490 $self->save;
1491
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2290
2291 return if $self->in_memory != cf::MAP_ACTIVE;
2292 return if $self->{deny_save};
1494 return if $self->players; 2293 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY;
1496 return if $self->{deny_save};
1497 2294
2295 # first deactivate the map and "unlink" it from the core
2296 $self->deactivate;
2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # then atomically save
2301 $self->_save;
2302
2303 # then free the map
1498 $self->clear; 2304 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2305}
1501 2306
1502sub reset_at { 2307sub reset_at {
1503 my ($self) = @_; 2308 my ($self) = @_;
1504 2309
1505 # TODO: safety, remove and allow resettable per-player maps 2310 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2311 return 1e99 if $self->{deny_reset};
1508 2312
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2313 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2314 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2315
1516 my ($self) = @_; 2320 my ($self) = @_;
1517 2321
1518 $self->reset_at <= $cf::RUNTIME 2322 $self->reset_at <= $cf::RUNTIME
1519} 2323}
1520 2324
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2325sub reset {
1543 my ($self) = @_; 2326 my ($self) = @_;
1544 2327
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2328 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2329
1547 return if $self->players; 2330 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2331
1550 warn "resetting map ", $self->path;#d# 2332 cf::trace "resetting map ", $self->path, "\n";
2333
2334 $self->in_memory (cf::MAP_SWAPPED);
2335
2336 # need to save uniques path
2337 unless ($self->{deny_save}) {
2338 my $uniq = $self->uniq_path; utf8::encode $uniq;
2339
2340 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2341 if $uniq;
2342 }
1551 2343
1552 delete $cf::MAP{$self->path}; 2344 delete $cf::MAP{$self->path};
1553 2345
2346 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2347 $_->clear_links_to ($self) for values %cf::MAP;
2348 $self->clear;
1555 2349
1556 $self->unlink_save; 2350 $self->unlink_save;
1557 $self->destroy; 2351 $self->destroy;
1558} 2352}
1559 2353
1560my $nuke_counter = "aaaa"; 2354my $nuke_counter = "aaaa";
1561 2355
1562sub nuke { 2356sub nuke {
1563 my ($self) = @_; 2357 my ($self) = @_;
1564 2358
2359 {
2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
2361
2362 delete $cf::MAP{$self->path};
2363
2364 $self->unlink_save;
2365
2366 bless $self, "cf::map::wrap";
2367 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2368 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2369 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2370 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2371
2372 $cf::MAP{$self->path} = $self;
2373 }
2374
1568 $self->reset; # polite request, might not happen 2375 $self->reset; # polite request, might not happen
1569} 2376}
1570 2377
1571sub customise_for { 2378=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2379
1574 if ($map->per_player) { 2380Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2381maps. May block.
2382
2383=cut
2384
2385sub tmp_maps() {
1576 } 2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise $_
2391 : ()
2392 } @{ aio_readdir $TMPDIR or [] }
2393 ]
2394}
1577 2395
2396=item $maps = cf::map::random_maps
2397
2398Returns an arrayref with all map paths of currently instantiated and saved
2399random maps. May block.
2400
2401=cut
2402
2403sub random_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 /\.map$/
2408 ? normalise "?random/$_"
2409 : ()
2410 } @{ aio_readdir $RANDOMDIR or [] }
2411 ]
2412}
2413
2414=item cf::map::unique_maps
2415
2416Returns an arrayref of paths of all shared maps that have
2417instantiated unique items. May block.
2418
2419=cut
2420
2421sub unique_maps() {
2422 [
2423 map {
2424 utf8::decode $_;
2425 s/\.map$//; # TODO future compatibility hack
2426 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2427 ? ()
2428 : normalise $_
2429 } @{ aio_readdir $UNIQUEDIR or [] }
2430 ]
2431}
2432
2433=item cf::map::static_maps
2434
2435Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2436file in the shared directory excluding F</styles> and F</editor>). May
2437block.
2438
2439=cut
2440
2441sub static_maps() {
2442 my @dirs = "";
2443 my @maps;
2444
2445 while (@dirs) {
2446 my $dir = shift @dirs;
2447
2448 next if $dir eq "/styles" || $dir eq "/editor";
2449
2450 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2451 or return;
2452
2453 for (@$files) {
2454 s/\.map$// or next;
2455 utf8::decode $_;
2456 push @maps, "$dir/$_";
2457 }
2458
2459 push @dirs, map "$dir/$_", @$dirs;
2460 }
2461
1578 $map 2462 \@maps
1579} 2463}
1580
1581package cf;
1582 2464
1583=back 2465=back
1584 2466
1585=head3 cf::object 2467=head3 cf::object
1586 2468
1590 2472
1591=over 4 2473=over 4
1592 2474
1593=item $ob->inv_recursive 2475=item $ob->inv_recursive
1594 2476
1595Returns the inventory of the object _and_ their inventories, recursively. 2477Returns the inventory of the object I<and> their inventories, recursively,
2478but I<not> the object itself.
1596 2479
1597=cut 2480=cut
1598 2481
1599sub inv_recursive_; 2482sub inv_recursive_;
1600sub inv_recursive_ { 2483sub inv_recursive_ {
1603 2486
1604sub inv_recursive { 2487sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2488 inv_recursive_ inv $_[0]
1606} 2489}
1607 2490
2491=item $ref = $ob->ref
2492
2493Creates and returns a persistent reference to an object that can be stored as a string.
2494
2495=item $ob = cf::object::deref ($refstring)
2496
2497returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2498even if the object actually exists. May block.
2499
2500=cut
2501
2502sub deref {
2503 my ($ref) = @_;
2504
2505 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2506 my ($uuid, $name) = ($1, $2);
2507 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2508 or return;
2509 $pl->ob->uuid eq $uuid
2510 or return;
2511
2512 $pl->ob
2513 } else {
2514 warn "$ref: cannot resolve object reference\n";
2515 undef
2516 }
2517}
2518
1608package cf; 2519package cf;
1609 2520
1610=back 2521=back
1611 2522
1612=head3 cf::object::player 2523=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2529Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2530can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2531dialogue with the given NPC character.
1621 2532
1622=cut 2533=cut
2534
2535our $SAY_CHANNEL = {
2536 id => "say",
2537 title => "Map",
2538 reply => "say ",
2539 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2540};
2541
2542our $CHAT_CHANNEL = {
2543 id => "chat",
2544 title => "Chat",
2545 reply => "chat ",
2546 tooltip => "Player chat and shouts, global to the server.",
2547};
1623 2548
1624# rough implementation of a future "reply" method that works 2549# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2550# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2551#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2552sub cf::object::player::reply($$$;$) {
1629 2554
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2555 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2556
1632 if ($self->{record_replies}) { 2557 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2558 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2559
1634 } else { 2560 } else {
2561 my $pl = $self->contr;
2562
2563 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2564 my $dialog = $pl->{npc_dialog};
2565 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2566
2567 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2568 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2569 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2570 }
1637 } 2571 }
2572}
2573
2574=item $object->send_msg ($channel, $msg, $color, [extra...])
2575
2576=cut
2577
2578sub cf::object::send_msg {
2579 my $pl = shift->contr
2580 or return;
2581 $pl->send_msg (@_);
1638} 2582}
1639 2583
1640=item $player_object->may ("access") 2584=item $player_object->may ("access")
1641 2585
1642Returns wether the given player is authorized to access resource "access" 2586Returns wether the given player is authorized to access resource "access"
1655 2599
1656=item $player_object->enter_link 2600=item $player_object->enter_link
1657 2601
1658Freezes the player and moves him/her to a special map (C<{link}>). 2602Freezes the player and moves him/her to a special map (C<{link}>).
1659 2603
1660The player should be reaosnably safe there for short amounts of time. You 2604The player should be reasonably safe there for short amounts of time (e.g.
1661I<MUST> call C<leave_link> as soon as possible, though. 2605for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2606though, as the player cannot control the character while it is on the link
2607map.
2608
2609Will never block.
1662 2610
1663=item $player_object->leave_link ($map, $x, $y) 2611=item $player_object->leave_link ($map, $x, $y)
1664 2612
1665Moves the player out of the specila link map onto the given map. If the 2613Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2614map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2615to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2616fails, to the emergency map position.
1669 2617
1670Might block. 2618Might block.
1671 2619
1672=cut 2620=cut
2621
2622sub link_map {
2623 unless ($LINK_MAP) {
2624 $LINK_MAP = cf::map::find "{link}"
2625 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2626 $LINK_MAP->load;
2627 }
2628
2629 $LINK_MAP
2630}
1673 2631
1674sub cf::object::player::enter_link { 2632sub cf::object::player::enter_link {
1675 my ($self) = @_; 2633 my ($self) = @_;
1676 2634
1677 $self->deactivate_recursive; 2635 $self->deactivate_recursive;
1678 2636
1679 return if $self->map == $LINK_MAP; 2637 ++$self->{_link_recursion};
2638
2639 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2640
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2641 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2642 if $self->map && $self->map->{path} ne "{link}";
1683 2643
1684 $self->enter_map ($LINK_MAP, 20, 20); 2644 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1685} 2645}
1686 2646
1687sub cf::object::player::leave_link { 2647sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2648 my ($self, $map, $x, $y) = @_;
2649
2650 return unless $self->contr->active;
1689 2651
1690 my $link_pos = delete $self->{_link_pos}; 2652 my $link_pos = delete $self->{_link_pos};
1691 2653
1692 unless ($map) { 2654 unless ($map) {
1693 # restore original map position 2655 # restore original map position
1704 ($x, $y) = (-1, -1) 2666 ($x, $y) = (-1, -1)
1705 unless (defined $x) && (defined $y); 2667 unless (defined $x) && (defined $y);
1706 2668
1707 # use -1 or undef as default coordinates, not 0, 0 2669 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2670 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2671 if $x <= 0 && $y <= 0;
1710 2672
1711 $map->load; 2673 $map->load;
2674 $map->load_neighbours;
1712 2675
1713 return unless $self->contr->active; 2676 return unless $self->contr->active;
2677
2678 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2679 if ($self->enter_map ($map, $x, $y)) {
2680 # entering was successful
2681 delete $self->{_link_recursion};
2682 # only activate afterwards, to support waiting in hooks
1714 $self->activate_recursive; 2683 $self->activate_recursive;
1715 $self->enter_map ($map, $x, $y);
1716}
1717
1718cf::player->attach (
1719 on_logout => sub {
1720 my ($pl) = @_;
1721
1722 # abort map switching before logout
1723 if ($pl->ob->{_link_pos}) {
1724 cf::sync_job {
1725 $pl->ob->leave_link
1726 };
1727 }
1728 }, 2684 }
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2685
1732 # try to abort aborted map switching on player login :) 2686}
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749 2687
1750=item $player_object->goto ($path, $x, $y) 2688=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1751 2689
2690Moves the player to the given map-path and coordinates by first freezing
2691her, loading and preparing them map, calling the provided $check callback
2692that has to return the map if sucecssful, and then unfreezes the player on
2693the new (success) or old (failed) map position. In either case, $done will
2694be called at the end of this process.
2695
2696Note that $check will be called with a potentially non-loaded map, so if
2697it needs a loaded map it has to call C<< ->load >>.
2698
1752=cut 2699=cut
2700
2701our $GOTOGEN;
1753 2702
1754sub cf::object::player::goto { 2703sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2704 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2705
1757 $path = new cf::path $path; 2706 if ($self->{_link_recursion} >= $MAX_LINKS) {
1758 $path ne "/" or Carp::cluck ("oy");#d# 2707 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2708 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2709 ($path, $x, $y) = @$EMERGENCY_POSITION;
2710 }
2711
2712 # do generation counting so two concurrent goto's will be executed in-order
2713 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2714
1760 $self->enter_link; 2715 $self->enter_link;
1761 2716
1762 (async { 2717 (async {
1763 my $map = cf::map::find $path->as_string; 2718 $Coro::current->{desc} = "player::goto $path $x $y";
2719
2720 # *tag paths override both path and x|y
2721 if ($path =~ /^\*(.*)$/) {
2722 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2723 my $ob = $obs[rand @obs];
2724
2725 # see if we actually can go there
2726 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2727 $ob = $obs[rand @obs];
2728 } else {
2729 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2730 }
2731 # else put us there anyways for now #d#
2732
2733 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2734 } else {
2735 ($path, $x, $y) = (undef, undef, undef);
2736 }
2737 }
2738
2739 my $map = eval {
2740 my $map = defined $path ? cf::map::find $path : undef;
2741
2742 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2743 $map = $map->customise_for ($self);
1765 2744 $map = $check->($map, $x, $y, $self) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2745 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2746 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2747 }
1770 2748
2749 $map
2750 };
2751
2752 if ($@) {
2753 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2754 LOG llevError | logBacktrace, Carp::longmess $@;
2755 }
2756
2757 if ($gen == $self->{_goto_generation}) {
2758 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2759 $self->leave_link ($map, $x, $y);
2760 }
2761
2762 $done->($self) if $done;
1772 })->prio (1); 2763 })->prio (1);
1773} 2764}
1774 2765
1775=item $player_object->enter_exit ($exit_object) 2766=item $player_object->enter_exit ($exit_object)
1776 2767
1778 2769
1779sub parse_random_map_params { 2770sub parse_random_map_params {
1780 my ($spec) = @_; 2771 my ($spec) = @_;
1781 2772
1782 my $rmp = { # defaults 2773 my $rmp = { # defaults
1783 xsize => 10, 2774 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2775 ysize => (cf::rndm 15, 40),
2776 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2777 #layout => string,
1785 }; 2778 };
1786 2779
1787 for (split /\n/, $spec) { 2780 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2781 my ($k, $v) = split /\s+/, $_, 2;
1789 2782
1801 # that depends on the exit object 2794 # that depends on the exit object
1802 2795
1803 my $rmp = parse_random_map_params $exit->msg; 2796 my $rmp = parse_random_map_params $exit->msg;
1804 2797
1805 if ($exit->map) { 2798 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2799 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2800 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2801 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2802 $rmp->{origin_y} = $exit->y;
2803
2804 $exit->map->touch;
1810 } 2805 }
1811 2806
1812 $rmp->{random_seed} ||= $exit->random_seed; 2807 $rmp->{random_seed} ||= $exit->random_seed;
1813 2808
1814 my $data = cf::to_json $rmp; 2809 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2810 my $md5 = Digest::MD5::md5_hex $data;
2811 my $meta = "$RANDOMDIR/$md5.meta";
1816 2812
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2813 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2814 aio_write $fh, 0, (length $data), $data, 0;
2815 undef $fh;
2816 aio_rename "$meta~", $meta;
1819 2817
2818 my $slaying = "?random/$md5";
2819
2820 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2821 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2822 $exit->msg (undef);
2823 }
1822 } 2824 }
1823} 2825}
1824 2826
1825sub cf::object::player::enter_exit { 2827sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2828 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2830 return unless $self->type == cf::PLAYER;
1829 2831
1830 $self->enter_link; 2832 $self->enter_link;
1831 2833
1832 (async { 2834 (async {
1833 $self->deactivate_recursive; # just to be sure 2835 $Coro::current->{desc} = "enter_exit";
2836
1834 unless (eval { 2837 unless (eval {
2838 $self->deactivate_recursive; # just to be sure
2839
2840 # random map handling
2841 {
2842 my $guard = cf::lock_acquire "exit_prepare:$exit";
2843
1835 prepare_random_map $exit 2844 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2845 if $exit->slaying eq "/!";
2846 }
1837 2847
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2848 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2849 my $x = $exit->stats->hp;
2850 my $y = $exit->stats->sp;
1840 2851
2852 $self->goto ($map, $x, $y);
2853
2854 # if exit is damned, update players death & WoR home-position
2855 $self->contr->savebed ($map, $x, $y)
2856 if $exit->flag (cf::FLAG_DAMNED);
2857
1841 1; 2858 1
1842 }) { 2859 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2860 $self->message ("Something went wrong deep within the deliantra server. "
1844 . "I'll try to bring you back to the map you were before. " 2861 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2862 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2863 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2864
1848 warn "ERROR in enter_exit: $@"; 2865 error "ERROR in enter_exit: $@";
1849 $self->leave_link; 2866 $self->leave_link;
1850 } 2867 }
1851 })->prio (1); 2868 })->prio (1);
1852} 2869}
1853 2870
1864 2881
1865sub cf::client::send_drawinfo { 2882sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2883 my ($self, $text, $flags) = @_;
1867 2884
1868 utf8::encode $text; 2885 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2886 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2887}
1871 2888
2889=item $client->send_big_packet ($pkt)
2890
2891Like C<send_packet>, but tries to compress large packets, and fragments
2892them as required.
2893
2894=cut
2895
2896our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2897
2898sub cf::client::send_big_packet {
2899 my ($self, $pkt) = @_;
2900
2901 # try lzf for large packets
2902 $pkt = "lzf " . Compress::LZF::compress $pkt
2903 if 1024 <= length $pkt and $self->{can_lzf};
2904
2905 # split very large packets
2906 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2907 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2908 $pkt = "frag";
2909 }
2910
2911 $self->send_packet ($pkt);
2912}
2913
2914=item $client->send_msg ($channel, $msg, $color, [extra...])
2915
2916Send a drawinfo or msg packet to the client, formatting the msg for the
2917client if neccessary. C<$type> should be a string identifying the type of
2918the message, with C<log> being the default. If C<$color> is negative, suppress
2919the message unless the client supports the msg packet.
2920
2921=cut
2922
2923# non-persistent channels (usually the info channel)
2924our %CHANNEL = (
2925 "c/motd" => {
2926 id => "infobox",
2927 title => "MOTD",
2928 reply => undef,
2929 tooltip => "The message of the day",
2930 },
2931 "c/identify" => {
2932 id => "infobox",
2933 title => "Identify",
2934 reply => undef,
2935 tooltip => "Items recently identified",
2936 },
2937 "c/examine" => {
2938 id => "infobox",
2939 title => "Examine",
2940 reply => undef,
2941 tooltip => "Signs and other items you examined",
2942 },
2943 "c/shopinfo" => {
2944 id => "infobox",
2945 title => "Shop Info",
2946 reply => undef,
2947 tooltip => "What your bargaining skill tells you about the shop",
2948 },
2949 "c/book" => {
2950 id => "infobox",
2951 title => "Book",
2952 reply => undef,
2953 tooltip => "The contents of a note or book",
2954 },
2955 "c/lookat" => {
2956 id => "infobox",
2957 title => "Look",
2958 reply => undef,
2959 tooltip => "What you saw there",
2960 },
2961 "c/who" => {
2962 id => "infobox",
2963 title => "Players",
2964 reply => undef,
2965 tooltip => "Shows players who are currently online",
2966 },
2967 "c/body" => {
2968 id => "infobox",
2969 title => "Body Parts",
2970 reply => undef,
2971 tooltip => "Shows which body parts you posess and are available",
2972 },
2973 "c/statistics" => {
2974 id => "infobox",
2975 title => "Statistics",
2976 reply => undef,
2977 tooltip => "Shows your primary statistics",
2978 },
2979 "c/skills" => {
2980 id => "infobox",
2981 title => "Skills",
2982 reply => undef,
2983 tooltip => "Shows your experience per skill and item power",
2984 },
2985 "c/shopitems" => {
2986 id => "infobox",
2987 title => "Shop Items",
2988 reply => undef,
2989 tooltip => "Shows the items currently for sale in this shop",
2990 },
2991 "c/resistances" => {
2992 id => "infobox",
2993 title => "Resistances",
2994 reply => undef,
2995 tooltip => "Shows your resistances",
2996 },
2997 "c/pets" => {
2998 id => "infobox",
2999 title => "Pets",
3000 reply => undef,
3001 tooltip => "Shows information abotu your pets/a specific pet",
3002 },
3003 "c/perceiveself" => {
3004 id => "infobox",
3005 title => "Perceive Self",
3006 reply => undef,
3007 tooltip => "You gained detailed knowledge about yourself",
3008 },
3009 "c/uptime" => {
3010 id => "infobox",
3011 title => "Uptime",
3012 reply => undef,
3013 tooltip => "How long the server has been running since last restart",
3014 },
3015 "c/mapinfo" => {
3016 id => "infobox",
3017 title => "Map Info",
3018 reply => undef,
3019 tooltip => "Information related to the maps",
3020 },
3021 "c/party" => {
3022 id => "party",
3023 title => "Party",
3024 reply => "gsay ",
3025 tooltip => "Messages and chat related to your party",
3026 },
3027 "c/death" => {
3028 id => "death",
3029 title => "Death",
3030 reply => undef,
3031 tooltip => "Reason for and more info about your most recent death",
3032 },
3033 "c/say" => $SAY_CHANNEL,
3034 "c/chat" => $CHAT_CHANNEL,
3035);
3036
3037sub cf::client::send_msg {
3038 my ($self, $channel, $msg, $color, @extra) = @_;
3039
3040 $msg = $self->pl->expand_cfpod ($msg)
3041 unless $color & cf::NDI_VERBATIM;
3042
3043 $color &= cf::NDI_CLIENT_MASK; # just in case...
3044
3045 # check predefined channels, for the benefit of C
3046 if ($CHANNEL{$channel}) {
3047 $channel = $CHANNEL{$channel};
3048
3049 $self->ext_msg (channel_info => $channel);
3050 $channel = $channel->{id};
3051
3052 } elsif (ref $channel) {
3053 # send meta info to client, if not yet sent
3054 unless (exists $self->{channel}{$channel->{id}}) {
3055 $self->{channel}{$channel->{id}} = $channel;
3056 $self->ext_msg (channel_info => $channel);
3057 }
3058
3059 $channel = $channel->{id};
3060 }
3061
3062 return unless @extra || length $msg;
3063
3064 # default colour, mask it out
3065 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3066 if $color & cf::NDI_DEF;
3067
3068 my $pkt = "msg "
3069 . $self->{json_coder}->encode (
3070 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3071 );
3072
3073 $self->send_big_packet ($pkt);
3074}
3075
3076=item $client->ext_msg ($type, @msg)
3077
3078Sends an ext event to the client.
3079
3080=cut
3081
3082sub cf::client::ext_msg($$@) {
3083 my ($self, $type, @msg) = @_;
3084
3085 if ($self->extcmd == 2) {
3086 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3087 } elsif ($self->extcmd == 1) { # TODO: remove
3088 push @msg, msgtype => "event_$type";
3089 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3090 }
3091}
3092
3093=item $client->ext_reply ($msgid, @msg)
3094
3095Sends an ext reply to the client.
3096
3097=cut
3098
3099sub cf::client::ext_reply($$@) {
3100 my ($self, $id, @msg) = @_;
3101
3102 if ($self->extcmd == 2) {
3103 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3104 } elsif ($self->extcmd == 1) {
3105 #TODO: version 1, remove
3106 unshift @msg, msgtype => "reply", msgid => $id;
3107 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3108 }
3109}
1872 3110
1873=item $success = $client->query ($flags, "text", \&cb) 3111=item $success = $client->query ($flags, "text", \&cb)
1874 3112
1875Queues a query to the client, calling the given callback with 3113Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3114the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3115C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 3116
1879Queries can fail, so check the return code. Or don't, as queries will become 3117Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 3118become reliable at some point in the future.
1881 3119
1882=cut 3120=cut
1883 3121
1884sub cf::client::query { 3122sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 3123 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 3131 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3132 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 3133
1896 $self->send_packet ($self->{query_queue}[0][0]) 3134 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 3135 if @{ $self->{query_queue} } == 1;
3136
3137 1
1898} 3138}
1899 3139
1900cf::client->attach ( 3140cf::client->attach (
3141 on_connect => sub {
3142 my ($ns) = @_;
3143
3144 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3145 },
1901 on_reply => sub { 3146 on_reply => sub {
1902 my ($ns, $msg) = @_; 3147 my ($ns, $msg) = @_;
1903 3148
1904 # this weird shuffling is so that direct followup queries 3149 # this weird shuffling is so that direct followup queries
1905 # get handled first 3150 # get handled first
1906 my $queue = delete $ns->{query_queue} 3151 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 3152 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 3153
1909 (shift @$queue)->[1]->($msg); 3154 (shift @$queue)->[1]->($msg);
3155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 3156
1911 push @{ $ns->{query_queue} }, @$queue; 3157 push @{ $ns->{query_queue} }, @$queue;
1912 3158
1913 if (@{ $ns->{query_queue} } == @$queue) { 3159 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 3160 if (@$queue) {
1916 } else { 3162 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3163 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 3164 }
1919 } 3165 }
1920 }, 3166 },
3167 on_exticmd => sub {
3168 my ($ns, $buf) = @_;
3169
3170 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3171
3172 if (ref $msg) {
3173 my ($type, $reply, @payload) =
3174 "ARRAY" eq ref $msg
3175 ? @$msg
3176 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3177
3178 my @reply;
3179
3180 if (my $cb = $EXTICMD{$type}) {
3181 @reply = $cb->($ns, @payload);
3182 }
3183
3184 $ns->ext_reply ($reply, @reply)
3185 if $reply;
3186
3187 } else {
3188 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3189 }
3190
3191 cf::override;
3192 },
1921); 3193);
1922 3194
1923=item $client->async (\&cb) 3195=item $client->async (\&cb)
1924 3196
1925Create a new coroutine, running the specified callback. The coroutine will 3197Create a new coroutine, running the specified callback. The coroutine will
1941 3213
1942 $coro 3214 $coro
1943} 3215}
1944 3216
1945cf::client->attach ( 3217cf::client->attach (
1946 on_destroy => sub { 3218 on_client_destroy => sub {
1947 my ($ns) = @_; 3219 my ($ns) = @_;
1948 3220
1949 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3221 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1950 }, 3222 },
1951); 3223);
1966our $safe = new Safe "safe"; 3238our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3239our $safe_hole = new Safe::Hole;
1968 3240
1969$SIG{FPE} = 'IGNORE'; 3241$SIG{FPE} = 'IGNORE';
1970 3242
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3243$safe->permit_only (Opcode::opset qw(
3244 :base_core :base_mem :base_orig :base_math :base_loop
3245 grepstart grepwhile mapstart mapwhile
3246 sort time
3247));
1972 3248
1973# here we export the classes and methods available to script code 3249# here we export the classes and methods available to script code
1974 3250
1975=pod 3251=pod
1976 3252
1977The following fucntions and emthods are available within a safe environment: 3253The following functions and methods are available within a safe environment:
1978 3254
1979 cf::object contr pay_amount pay_player map 3255 cf::object
3256 contr pay_amount pay_player map x y force_find force_add destroy
3257 insert remove name archname title slaying race decrease split
3258 value
3259
1980 cf::object::player player 3260 cf::object::player
1981 cf::player peaceful 3261 player
1982 cf::map trigger 3262
3263 cf::player
3264 peaceful
3265
3266 cf::map
3267 trigger
1983 3268
1984=cut 3269=cut
1985 3270
1986for ( 3271for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3272 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3273 insert remove inv nrof name archname title slaying race
3274 decrease split destroy change_exp value msg lore send_msg)],
1988 ["cf::object::player" => qw(player)], 3275 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3276 ["cf::player" => qw(peaceful send_msg)],
1990 ["cf::map" => qw(trigger)], 3277 ["cf::map" => qw(trigger)],
1991) { 3278) {
1992 no strict 'refs'; 3279 no strict 'refs';
1993 my ($pkg, @funs) = @$_; 3280 my ($pkg, @funs) = @$_;
1994 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3281 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2012 3299
2013 my $qcode = $code; 3300 my $qcode = $code;
2014 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3301 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2015 $qcode =~ s/\n/\\n/g; 3302 $qcode =~ s/\n/\\n/g;
2016 3303
3304 %vars = (_dummy => 0) unless %vars;
3305
3306 my @res;
2017 local $_; 3307 local $_;
2018 local @safe::cf::_safe_eval_args = values %vars;
2019 3308
2020 my $eval = 3309 my $eval =
2021 "do {\n" 3310 "do {\n"
2022 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3311 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2023 . "#line 0 \"{$qcode}\"\n" 3312 . "#line 0 \"{$qcode}\"\n"
2024 . $code 3313 . $code
2025 . "\n}" 3314 . "\n}"
2026 ; 3315 ;
2027 3316
3317 if ($CFG{safe_eval}) {
2028 sub_generation_inc; 3318 sub_generation_inc;
3319 local @safe::cf::_safe_eval_args = values %vars;
2029 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3320 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2030 sub_generation_inc; 3321 sub_generation_inc;
3322 } else {
3323 local @cf::_safe_eval_args = values %vars;
3324 @res = wantarray ? eval eval : scalar eval $eval;
3325 }
2031 3326
2032 if ($@) { 3327 if ($@) {
2033 warn "$@"; 3328 warn "$@",
2034 warn "while executing safe code '$code'\n"; 3329 "while executing safe code '$code'\n",
2035 warn "with arguments " . (join " ", %vars) . "\n"; 3330 "with arguments " . (join " ", %vars) . "\n";
2036 } 3331 }
2037 3332
2038 wantarray ? @res : $res[0] 3333 wantarray ? @res : $res[0]
2039} 3334}
2040 3335
2054=cut 3349=cut
2055 3350
2056sub register_script_function { 3351sub register_script_function {
2057 my ($fun, $cb) = @_; 3352 my ($fun, $cb) = @_;
2058 3353
2059 no strict 'refs'; 3354 $fun = "safe::$fun" if $CFG{safe_eval};
2060 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3355 *$fun = $safe_hole->wrap ($cb);
2061} 3356}
2062 3357
2063=back 3358=back
2064 3359
2065=cut 3360=cut
2066 3361
2067############################################################################# 3362#############################################################################
3363# the server's init and main functions
2068 3364
2069=head2 EXTENSION DATABASE SUPPORT 3365sub load_facedata($) {
3366 my ($path) = @_;
2070 3367
2071Crossfire maintains a very simple database for extension use. It can 3368 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3369 # for this (global event?)
2073excludes objects. 3370 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3371
2075The parameter C<$family> should best start with the name of the extension 3372 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3373
2078=over 4 3374 trace "loading facedata from $path\n";
2079 3375
2080=item $hashref = cf::db_get $family 3376 my $facedata;
3377 0 < aio_load $path, $facedata
3378 or die "$path: $!";
2081 3379
2082Return a hashref for use by the extension C<$family>, which can be 3380 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3381
2086=item $value = cf::db_get $family => $key 3382 $facedata->{version} == 2
3383 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3384
2088Returns a single value from the database 3385 # patch in the exptable
2089 3386 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2090=item cf::db_put $family => $hashref 3387 $facedata->{resource}{"res/exp_table"} = {
2091 3388 type => FT_RSRC,
2092Stores the given family hashref into the database. Updates are delayed, if 3389 data => $exp_table,
2093you want the data to be synced to disk immediately, use C<cf::db_sync>. 3390 hash => (Digest::MD5::md5 $exp_table),
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3391 };
3392 cf::cede_to_tick;
2141 3393
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3394 {
3395 my $faces = $facedata->{faceinfo};
2146 3396
2147 sub db_get($;$) { 3397 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3398 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3399
2153 sub db_put($$;$) { 3400 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3401 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3402 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2156 } else { 3403 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3404
2162 cf::global->attach ( 3405 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3406 }
2167 );
2168}
2169 3407
2170############################################################################# 3408 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3409 next unless $info->{smooth};
2172 3410
2173sub cfg_load { 3411 my $idx = cf::face::find $face
3412 or next;
3413
3414 if (my $smooth = cf::face::find $info->{smooth}) {
3415 cf::face::set_smooth $idx, $smooth;
3416 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3417 } else {
3418 error "smooth face '$info->{smooth}' not found for face '$face'";
3419 }
3420
3421 cf::cede_to_tick;
3422 }
3423 }
3424
3425 {
3426 my $anims = $facedata->{animinfo};
3427
3428 while (my ($anim, $info) = each %$anims) {
3429 cf::anim::set $anim, $info->{frames}, $info->{facings};
3430 cf::cede_to_tick;
3431 }
3432
3433 cf::anim::invalidate_all; # d'oh
3434 }
3435
3436 {
3437 my $res = $facedata->{resource};
3438
3439 while (my ($name, $info) = each %$res) {
3440 if (defined $info->{type}) {
3441 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3442
3443 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3444 cf::face::set_type $idx, $info->{type};
3445 } else {
3446 $RESOURCE{$name} = $info; # unused
3447 }
3448
3449 cf::cede_to_tick;
3450 }
3451 }
3452
3453 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3454
3455 1
3456}
3457
3458register_exticmd fx_want => sub {
3459 my ($ns, $want) = @_;
3460
3461 while (my ($k, $v) = each %$want) {
3462 $ns->fx_want ($k, $v);
3463 }
3464};
3465
3466sub load_resource_file($) {
3467 my $guard = lock_acquire "load_resource_file";
3468
3469 my $status = load_resource_file_ $_[0];
3470 get_slot 0.1, 100;
3471 cf::arch::commit_load;
3472
3473 $status
3474}
3475
3476sub reload_regions {
3477 # HACK to clear player env face cache, we need some signal framework
3478 # for this (global event?)
3479 %ext::player_env::MUSIC_FACE_CACHE = ();
3480
3481 load_resource_file "$MAPDIR/regions"
3482 or die "unable to load regions file\n";
3483
3484 for (cf::region::list) {
3485 $_->{match} = qr/$_->{match}/
3486 if exists $_->{match};
3487 }
3488}
3489
3490sub reload_facedata {
3491 load_facedata "$DATADIR/facedata"
3492 or die "unable to load facedata\n";
3493}
3494
3495sub reload_archetypes {
3496 load_resource_file "$DATADIR/archetypes"
3497 or die "unable to load archetypes\n";
3498}
3499
3500sub reload_treasures {
3501 load_resource_file "$DATADIR/treasures"
3502 or die "unable to load treasurelists\n";
3503}
3504
3505sub reload_sound {
3506 trace "loading sound config from $DATADIR/sound\n";
3507
3508 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3509 or die "$DATADIR/sound $!";
3510
3511 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3512
3513 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3514 my $sound = $soundconf->{compat}[$_]
3515 or next;
3516
3517 my $face = cf::face::find "sound/$sound->[1]";
3518 cf::sound::set $sound->[0] => $face;
3519 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3520 }
3521
3522 while (my ($k, $v) = each %{$soundconf->{event}}) {
3523 my $face = cf::face::find "sound/$v";
3524 cf::sound::set $k => $face;
3525 }
3526}
3527
3528sub reload_resources {
3529 trace "reloading resource files...\n";
3530
3531 reload_facedata;
3532 reload_sound;
3533 reload_archetypes;
3534 reload_regions;
3535 reload_treasures;
3536
3537 trace "finished reloading resource files\n";
3538}
3539
3540sub reload_config {
3541 trace "reloading config file...\n";
3542
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3543 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3544 or return;
2176 3545
2177 local $/; 3546 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3547 *CFG = YAML::XS::Load scalar <$fh>;
2179 3548
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3549 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2181 3550
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3551 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3552 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2184 3553
2185 if (exists $CFG{mlockall}) { 3554 if (exists $CFG{mlockall}) {
2187 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3556 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2188 and die "WARNING: m(un)lockall failed: $!\n"; 3557 and die "WARNING: m(un)lockall failed: $!\n";
2189 }; 3558 };
2190 warn $@ if $@; 3559 warn $@ if $@;
2191 } 3560 }
3561
3562 trace "finished reloading resource files\n";
3563}
3564
3565sub pidfile() {
3566 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3567 or die "$PIDFILE: $!";
3568 flock $fh, &Fcntl::LOCK_EX
3569 or die "$PIDFILE: flock: $!";
3570 $fh
3571}
3572
3573# make sure only one server instance is running at any one time
3574sub atomic {
3575 my $fh = pidfile;
3576
3577 my $pid = <$fh>;
3578 kill 9, $pid if $pid > 0;
3579
3580 seek $fh, 0, 0;
3581 print $fh $$;
3582}
3583
3584sub main_loop {
3585 trace "EV::loop starting\n";
3586 if (1) {
3587 EV::loop;
3588 }
3589 trace "EV::loop returned\n";
3590 goto &main_loop unless $REALLY_UNLOOP;
2192} 3591}
2193 3592
2194sub main { 3593sub main {
3594 cf::init_globals; # initialise logging
3595
3596 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3597 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3598 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3599 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3600
3601 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3602
2195 # we must not ever block the main coroutine 3603 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3604 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3605 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3606 (async {
3607 $Coro::current->{desc} = "IDLE BUG HANDLER";
3608 EV::loop EV::LOOP_ONESHOT;
3609 })->prio (Coro::PRIO_MAX);
2199 }; 3610 };
2200 3611
2201 cfg_load; 3612 evthread_start IO::AIO::poll_fileno;
2202 db_load; 3613
3614 cf::sync_job {
3615 cf::init_experience;
3616 cf::init_anim;
3617 cf::init_attackmess;
3618 cf::init_dynamic;
3619
3620 cf::load_settings;
3621 cf::load_materials;
3622
3623 reload_resources;
3624 reload_config;
3625 db_init;
3626
3627 cf::init_uuid;
3628 cf::init_signals;
3629 cf::init_skills;
3630
3631 cf::init_beforeplay;
3632
3633 atomic;
3634
2203 load_extensions; 3635 load_extensions;
2204 Event::loop; 3636
3637 utime time, time, $RUNTIMEFILE;
3638
3639 # no (long-running) fork's whatsoever before this point(!)
3640 use POSIX ();
3641 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3642
3643 (pop @POST_INIT)->(0) while @POST_INIT;
3644 };
3645
3646 cf::object::thawer::errors_are_fatal 0;
3647 info "parse errors in files are no longer fatal from this point on.\n";
3648
3649 main_loop;
2205} 3650}
2206 3651
2207############################################################################# 3652#############################################################################
2208# initialisation and cleanup 3653# initialisation and cleanup
2209 3654
2210# install some emergency cleanup handlers 3655# install some emergency cleanup handlers
2211BEGIN { 3656BEGIN {
3657 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3658 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3659 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3660 cf::cleanup "SIG$signal";
2218 },
2219 ); 3661 };
3662 }
3663}
3664
3665sub write_runtime_sync {
3666 my $t0 = AE::time;
3667
3668 # first touch the runtime file to show we are still running:
3669 # the fsync below can take a very very long time.
3670
3671 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3672
3673 my $guard = cf::lock_acquire "write_runtime";
3674
3675 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3676 or return;
3677
3678 my $value = $cf::RUNTIME + 90 + 10;
3679 # 10 is the runtime save interval, for a monotonic clock
3680 # 60 allows for the watchdog to kill the server.
3681
3682 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3683 and return;
3684
3685 # always fsync - this file is important
3686 aio_fsync $fh
3687 and return;
3688
3689 # touch it again to show we are up-to-date
3690 aio_utime $fh, undef, undef;
3691
3692 close $fh
3693 or return;
3694
3695 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3696 and return;
3697
3698 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3699
2220 } 3700 1
2221} 3701}
2222 3702
3703our $uuid_lock;
3704our $uuid_skip;
3705
3706sub write_uuid_sync($) {
3707 $uuid_skip ||= $_[0];
3708
3709 return if $uuid_lock;
3710 local $uuid_lock = 1;
3711
3712 my $uuid = "$LOCALDIR/uuid";
3713
3714 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3715 or return;
3716
3717 my $value = uuid_seq uuid_cur;
3718
3719 unless ($value) {
3720 info "cowardly refusing to write zero uuid value!\n";
3721 return;
3722 }
3723
3724 my $value = uuid_str $value + $uuid_skip;
3725 $uuid_skip = 0;
3726
3727 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3728 and return;
3729
3730 # always fsync - this file is important
3731 aio_fsync $fh
3732 and return;
3733
3734 close $fh
3735 or return;
3736
3737 aio_rename "$uuid~", $uuid
3738 and return;
3739
3740 trace "uuid file written ($value).\n";
3741
3742 1
3743
3744}
3745
3746sub write_uuid($$) {
3747 my ($skip, $sync) = @_;
3748
3749 $sync ? write_uuid_sync $skip
3750 : async { write_uuid_sync $skip };
3751}
3752
2223sub emergency_save { 3753sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3754 my $freeze_guard = cf::freeze_mainloop;
2225 3755
2226 warn "enter emergency perl save\n"; 3756 info "emergency_perl_save: enter\n";
3757
3758 # this is a trade-off: we want to be very quick here, so
3759 # save all maps without fsync, and later call a global sync
3760 # (which in turn might be very very slow)
3761 local $USE_FSYNC = 0;
2227 3762
2228 cf::sync_job { 3763 cf::sync_job {
3764 cf::write_runtime_sync; # external watchdog should not bark
3765
2229 # use a peculiar iteration method to avoid tripping on perl 3766 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3767 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3768 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3769 info "emergency_perl_save: begin player save\n";
2233 for my $login (keys %cf::PLAYER) { 3770 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3771 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3772 $pl->valid or next;
3773 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3774 $pl->save;
2237 } 3775 }
2238 warn "end emergency player save\n"; 3776 info "emergency_perl_save: end player save\n";
2239 3777
2240 warn "begin emergency map save\n"; 3778 cf::write_runtime_sync; # external watchdog should not bark
3779
3780 info "emergency_perl_save: begin map save\n";
2241 for my $path (keys %cf::MAP) { 3781 for my $path (keys %cf::MAP) {
2242 my $map = $cf::MAP{$path} or next; 3782 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3783 $map->valid or next;
2244 $map->save; 3784 $map->save;
2245 } 3785 }
2246 warn "end emergency map save\n"; 3786 info "emergency_perl_save: end map save\n";
3787
3788 cf::write_runtime_sync; # external watchdog should not bark
3789
3790 info "emergency_perl_save: begin database checkpoint\n";
3791 BDB::db_env_txn_checkpoint $DB_ENV;
3792 info "emergency_perl_save: end database checkpoint\n";
3793
3794 info "emergency_perl_save: begin write uuid\n";
3795 write_uuid_sync 1;
3796 info "emergency_perl_save: end write uuid\n";
3797
3798 cf::write_runtime_sync; # external watchdog should not bark
3799
3800 trace "emergency_perl_save: syncing database to disk";
3801 BDB::db_env_txn_checkpoint $DB_ENV;
3802
3803 info "emergency_perl_save: starting sync\n";
3804 IO::AIO::aio_sync sub {
3805 info "emergency_perl_save: finished sync\n";
3806 };
3807
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
3810 trace "emergency_perl_save: flushing outstanding aio requests";
3811 while (IO::AIO::nreqs || BDB::nreqs) {
3812 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3813 }
3814
3815 cf::write_runtime_sync; # external watchdog should not bark
2247 }; 3816 };
2248 3817
2249 warn "leave emergency perl save\n"; 3818 info "emergency_perl_save: leave\n";
2250} 3819}
2251 3820
3821sub post_cleanup {
3822 my ($make_core) = @_;
3823
3824 IO::AIO::flush;
3825
3826 error Carp::longmess "post_cleanup backtrace"
3827 if $make_core;
3828
3829 my $fh = pidfile;
3830 unlink $PIDFILE if <$fh> == $$;
3831}
3832
3833# a safer delete_package, copied from Symbol
3834sub clear_package($) {
3835 my $pkg = shift;
3836
3837 # expand to full symbol table name if needed
3838 unless ($pkg =~ /^main::.*::$/) {
3839 $pkg = "main$pkg" if $pkg =~ /^::/;
3840 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3841 $pkg .= '::' unless $pkg =~ /::$/;
3842 }
3843
3844 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3845 my $stem_symtab = *{$stem}{HASH};
3846
3847 defined $stem_symtab and exists $stem_symtab->{$leaf}
3848 or return;
3849
3850 # clear all symbols
3851 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3852 for my $name (keys %$leaf_symtab) {
3853 _gv_clear *{"$pkg$name"};
3854# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3855 }
3856}
3857
2252sub reload() { 3858sub do_reload_perl() {
2253 # can/must only be called in main 3859 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3860 if (in_main) {
2255 warn "can only reload from main coroutine\n"; 3861 error "can only reload from main coroutine";
2256 return; 3862 return;
2257 } 3863 }
2258 3864
3865 return if $RELOAD++;
3866
3867 my $t1 = AE::time;
3868
3869 while ($RELOAD) {
2259 warn "reloading..."; 3870 info "reloading...";
2260 3871
2261 my $guard = freeze_mainloop; 3872 trace "entering sync_job";
3873
3874 cf::sync_job {
2262 cf::emergency_save; 3875 cf::emergency_save;
2263 3876
2264 eval {
2265 # if anything goes wrong in here, we should simply crash as we already saved
2266
2267 # cancel all watchers
2268 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 }
2271
2272 # cancel all extension coros 3877 trace "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 3878 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 3879 %EXT_CORO = ();
2275 3880
2276 # unload all extensions 3881 trace "removing commands";
2277 for (@exts) { 3882 %COMMAND = ();
2278 warn "unloading <$_>";
2279 unload_extension $_;
2280 }
2281 3883
2282 # unload all modules loaded from $LIBDIR 3884 trace "removing ext/exti commands";
2283 while (my ($k, $v) = each %INC) { 3885 %EXTCMD = ();
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3886 %EXTICMD = ();
2285 3887
2286 warn "removing <$k>"; 3888 trace "unloading/nuking all extensions";
2287 delete $INC{$k}; 3889 for my $pkg (@EXTS) {
3890 trace "... unloading $pkg";
2288 3891
2289 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g;
2291
2292 if (my $cb = $k->can ("unload_module")) { 3892 if (my $cb = $pkg->can ("unload")) {
3893 eval {
2293 $cb->(); 3894 $cb->($pkg);
3895 1
3896 } or error "$pkg unloaded, but with errors: $@";
3897 }
3898
3899 trace "... clearing $pkg";
3900 clear_package $pkg;
2294 } 3901 }
2295 3902
2296 Symbol::delete_package $k; 3903 trace "unloading all perl modules loaded from $LIBDIR";
3904 while (my ($k, $v) = each %INC) {
3905 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3906
3907 trace "... unloading $k";
3908 delete $INC{$k};
3909
3910 $k =~ s/\.pm$//;
3911 $k =~ s/\//::/g;
3912
3913 if (my $cb = $k->can ("unload_module")) {
3914 $cb->();
3915 }
3916
3917 clear_package $k;
2297 } 3918 }
2298 3919
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 3920 trace "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3921 clear_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3922 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3923
2307 # remove register_script_function callbacks 3924 trace "unloading cf.pm \"a bit\"";
2308 # TODO
2309
2310 # unload cf.pm "a bit"
2311 delete $INC{"cf.pm"}; 3925 delete $INC{"cf.pm"};
3926 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2312 3927
2313 # don't, removes xs symbols, too, 3928 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3929 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3930 #clear_package __PACKAGE__;
2316 3931
2317 # reload cf.pm 3932 info "unload completed, starting to reload now";
3933
2318 warn "reloading cf.pm"; 3934 trace "reloading cf.pm";
2319 require cf; 3935 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3936 cf::_connect_to_perl_1;
2321 3937
2322 # load config and database again 3938 trace "loading config and database again";
2323 cf::cfg_load; 3939 cf::reload_config;
2324 cf::db_load;
2325 3940
2326 # load extensions
2327 warn "load extensions"; 3941 trace "loading extensions";
2328 cf::load_extensions; 3942 cf::load_extensions;
2329 3943
2330 # reattach attachments to objects 3944 if ($REATTACH_ON_RELOAD) {
2331 warn "reattach"; 3945 trace "reattaching attachments to objects/players";
2332 _global_reattach; 3946 _global_reattach; # objects, sockets
3947 trace "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3948 reattach $_ for values %MAP;
3949 trace "reattaching attachments to players";
3950 reattach $_ for values %PLAYER;
3951 }
3952
3953 trace "running post_init jobs";
3954 (pop @POST_INIT)->(1) while @POST_INIT;
3955
3956 trace "leaving sync_job";
3957
3958 1
3959 } or do {
3960 error $@;
3961 cf::cleanup "error while reloading, exiting.";
3962 };
3963
3964 info "reloaded";
3965 --$RELOAD;
3966 }
3967
3968 $t1 = AE::time - $t1;
3969 info "reload completed in ${t1}s\n";
3970};
3971
3972our $RELOAD_WATCHER; # used only during reload
3973
3974sub reload_perl() {
3975 # doing reload synchronously and two reloads happen back-to-back,
3976 # coro crashes during coro_state_free->destroy here.
3977
3978 $RELOAD_WATCHER ||= cf::async {
3979 Coro::AIO::aio_wait cache_extensions;
3980
3981 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3982 do_reload_perl;
3983 undef $RELOAD_WATCHER;
3984 };
2334 }; 3985 };
2335
2336 if ($@) {
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3986}
2387
2388register "<global>", __PACKAGE__;
2389 3987
2390register_command "reload" => sub { 3988register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3989 my ($who, $arg) = @_;
2392 3990
2393 if ($who->flag (FLAG_WIZ)) { 3991 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3992 $who->message ("reloading server.");
3993 async {
3994 $Coro::current->{desc} = "perl_reload";
3995 reload_perl;
3996 };
2397 } 3997 }
2398}; 3998};
2399 3999
2400unshift @INC, $LIBDIR; 4000unshift @INC, $LIBDIR;
2401 4001
2402$TICK_WATCHER = Event->timer ( 4002my $bug_warning = 0;
2403 reentrant => 0, 4003
2404 prio => 0, 4004our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 4005our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 4006
2407 cb => sub { 4007sub wait_for_tick {
4008 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4009
4010 my $signal = new Coro::Signal;
4011 push @WAIT_FOR_TICK, $signal;
4012 $signal->wait;
4013}
4014
4015sub wait_for_tick_begin {
4016 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4017
4018 my $signal = new Coro::Signal;
4019 push @WAIT_FOR_TICK_BEGIN, $signal;
4020 $signal->wait;
4021}
4022
4023sub tick {
4024 if ($Coro::current != $Coro::main) {
4025 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4026 unless ++$bug_warning > 10;
4027 return;
4028 }
4029
2408 cf::server_tick; # one server iteration 4030 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 4031
2412 $WAIT_FOR_TICK->broadcast; 4032 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2414 4033
2415 # if we are delayed by four ticks or more, skip them all 4034 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4035 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2417 4036 Coro::async_pool {
2418 $TICK_WATCHER->at ($NEXT_TICK); 4037 $Coro::current->{desc} = "runtime saver";
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 4038 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 4039 or error "ERROR: unable to write runtime file: $!";
2441 })->(); 4040 };
2442 }, 4041 }
2443); 4042
4043 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4044 $sig->send;
4045 }
4046 while (my $sig = shift @WAIT_FOR_TICK) {
4047 $sig->send;
4048 }
4049
4050 $LOAD = ($NOW - $TICK_START) / $TICK;
4051 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4052
4053 if (0) {
4054 if ($NEXT_TICK) {
4055 my $jitter = $TICK_START - $NEXT_TICK;
4056 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4057 debug "jitter $JITTER\n";#d#
4058 }
4059 }
4060}
4061
4062{
4063 # configure BDB
4064
4065 BDB::min_parallel 16;
4066 BDB::max_poll_reqs $TICK * 0.1;
4067 $AnyEvent::BDB::WATCHER->priority (1);
4068
4069 unless ($DB_ENV) {
4070 $DB_ENV = BDB::db_env_create;
4071 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4072 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4073 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4074 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4075 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4076
4077 cf::sync_job {
4078 eval {
4079 BDB::db_env_open
4080 $DB_ENV,
4081 $BDBDIR,
4082 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4083 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4084 0666;
4085
4086 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4087 };
4088
4089 cf::cleanup "db_env_open(db): $@" if $@;
4090 };
4091 }
4092
4093 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4094 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4095 };
4096 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4097 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4098 };
4099 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4100 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4101 };
4102}
4103
4104{
4105 # configure IO::AIO
4106
4107 IO::AIO::min_parallel 8;
4108 IO::AIO::max_poll_time $TICK * 0.1;
4109 undef $AnyEvent::AIO::WATCHER;
4110}
4111
4112my $_log_backtrace;
4113
4114sub _log_backtrace {
4115 my ($msg, @addr) = @_;
4116
4117 $msg =~ s/\n//;
4118
4119 # limit the # of concurrent backtraces
4120 if ($_log_backtrace < 2) {
4121 ++$_log_backtrace;
4122 my $perl_bt = Carp::longmess $msg;
4123 async {
4124 $Coro::current->{desc} = "abt $msg";
4125
4126 my @bt = fork_call {
4127 @addr = map { sprintf "%x", $_ } @addr;
4128 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4129 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4130 or die "addr2line: $!";
4131
4132 my @funcs;
4133 my @res = <$fh>;
4134 chomp for @res;
4135 while (@res) {
4136 my ($func, $line) = splice @res, 0, 2, ();
4137 push @funcs, "[$func] $line";
4138 }
4139
4140 @funcs
4141 };
4142
4143 LOG llevInfo, "[ABT] $perl_bt\n";
4144 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4145 LOG llevInfo, "[ABT] $_\n" for @bt;
4146 --$_log_backtrace;
4147 };
4148 } else {
4149 LOG llevInfo, "[ABT] $msg\n";
4150 LOG llevInfo, "[ABT] [suppressed]\n";
4151 }
4152}
4153
4154# load additional modules
4155require "cf/$_.pm" for @EXTRA_MODULES;
4156cf::_connect_to_perl_2;
2444 4157
2445END { cf::emergency_save } 4158END { cf::emergency_save }
2446 4159
24471 41601
2448 4161

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines