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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.551 by root, Sun May 16 13:48:07 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
121 257
122=back 258=back
123 259
124=cut 260=cut
125 261
126BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 269 my $msg = join "", @_;
129 utf8::encode $msg;
130 270
131 $msg .= "\n" 271 $msg .= "\n"
132 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
133 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
134 LOG llevError, $msg; 276 LOG llevWarn, $msg;
135 }; 277};
136} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
137 292
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 300
145# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 302# within the Safe compartment.
147for my $pkg (qw( 303for my $pkg (qw(
148 cf::global cf::attachable 304 cf::global cf::attachable
149 cf::object cf::object::player 305 cf::object cf::object::player
150 cf::client cf::player 306 cf::client cf::player
151 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
152 cf::map cf::party cf::region 309 cf::party cf::region
153)) { 310)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 312}
157 313
158$Event::DIED = sub { 314$EV::DIED = sub {
159 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
160}; 316};
161 317
162my %ext_pkg; 318#############################################################################
163my @exts;
164my @hook;
165 319
166=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
167 321
168=over 4 322=over 4
169 323
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 343 $d
190 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
191} 345}
192 346
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
196 348
197Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
198 350
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
207 352
208Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
209 354
210=cut 355=cut
211 356
212sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
214 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
215} 403}
216 404
217=item cf::lock_wait $string 405=item cf::lock_wait $string
218 406
219Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
220 408
221=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
222 410
223Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
226returned. 414returned.
227 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
228Lock names should begin with a unique identifier (for example, cf::map::find 419Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 420uses map_find and cf::map::load uses map_load).
230 421
231=cut 422=item $locked = cf::lock_active $string
232 423
233our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
234 429
235sub lock_wait($) { 430sub lock_wait($) {
236 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 432}
244 433
245sub lock_acquire($) { 434sub lock_acquire($) {
246 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
247 437
248 # wait, to be sure we are not locked 438sub lock_active($) {
249 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 440}
258 441
259sub freeze_mainloop { 442sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 443 tick_inhibit_inc;
261 444
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 445 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 446}
264 $guard 447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
265} 528}
266 529
267=item cf::async { BLOCK } 530=item cf::async { BLOCK }
268 531
269Currently the same as Coro::async_pool, meaning you cannot use 532Currently the same as Coro::async_pool, meaning you cannot use
274 537
275BEGIN { *async = \&Coro::async_pool } 538BEGIN { *async = \&Coro::async_pool }
276 539
277=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
278 541
279The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
282 546
283If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
286fast or be very important. 550fast or be very important.
288=cut 552=cut
289 553
290sub sync_job(&) { 554sub sync_job(&) {
291 my ($job) = @_; 555 my ($job) = @_;
292 556
293 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
294 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
296 562
297 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 564
299 my $freeze_guard = freeze_mainloop; 565 my $freeze_guard = freeze_mainloop;
300 566
301 my $busy = 1; 567 my $busy = 1;
302 my @res; 568 my @res;
303 569
304 (async { 570 (async {
571 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 572 @res = eval { $job->() };
306 warn $@ if $@; 573 error $@ if $@;
307 undef $busy; 574 undef $busy;
308 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
309 576
310 while ($busy) { 577 while ($busy) {
311 Coro::cede or Event::one_event; 578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
312 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
313 588
314 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
315 } else { 590 } else {
316 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
317 592
319 } 594 }
320} 595}
321 596
322=item $coro = cf::async_ext { BLOCK } 597=item $coro = cf::async_ext { BLOCK }
323 598
324Like async, but this coro is automcatially being canceled when the 599Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 600extension calling this is being unloaded.
326 601
327=cut 602=cut
328 603
329sub async_ext(&) { 604sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
338 613
339 $coro 614 $coro
340} 615}
341 616
342sub write_runtime { 617=item fork_call { }, @args
343 my $runtime = cf::localdir . "/runtime";
344 618
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 619Executes the given code block with the given arguments in a seperate
346 or return; 620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
347 623
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 624=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 625
352 aio_fsync $fh 626sub post_fork {
353 and return; 627 reset_signals;
628}
354 629
355 close $fh 630sub fork_call(&@) {
356 or return; 631 my ($cb, @args) = @_;
357 632
358 aio_rename "$runtime~", $runtime 633 # we seemingly have to make a local copy of the whole thing,
359 and return; 634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
360 636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
361 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 821}
363 822
364=back 823=back
365 824
366=cut 825=cut
367 826
368############################################################################# 827#############################################################################
369 828
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
493 830
494Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
497 834
498In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 837Deliantra).
501 838
502=over 4 839=over 4
503 840
504=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
505 842
549=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
550 887
551Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
553 890
554Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
556 893
557These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
558 895
559=over 4 896=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 957our @CB_MAP = ();
621 958
622my %attachment; 959my %attachment;
623 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
624sub _attach_cb($$$$) { 967sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
626 969
627 use sort 'stable'; 970 use sort 'stable';
628 971
662 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
663 1006
664 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 1011
669 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
671 1014
672 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
677 1020
678 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
679 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
680 1023
681 } elsif (ref $type) { 1024 } elsif (ref $type) {
682 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
683 1026
684 } else { 1027 } else {
685 shift @arg; 1028 shift @arg;
686 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
687 } 1030 }
688 } 1031 }
689} 1032}
690 1033
691sub _object_attach { 1034sub _object_attach {
701 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
702 } 1045 }
703 1046
704 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
705 } else { 1048 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
707 } 1050 }
708 1051
709 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
710} 1053}
711 1054
713 if (ref $_[0]) { 1056 if (ref $_[0]) {
714 _object_attach @_; 1057 _object_attach @_;
715 } else { 1058 } else {
716 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
717 } 1060 }
1061 _recalc_want;
718}; 1062};
719 1063
720# all those should be optimised 1064# all those should be optimised
721sub cf::attachable::detach { 1065sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1070 reattach ($obj);
727 } else { 1071 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
729 } 1073 }
1074 _recalc_want;
730}; 1075};
731 1076
732sub cf::attachable::attached { 1077sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
734 1079
749 "; 1094 ";
750 die if $@; 1095 die if $@;
751} 1096}
752 1097
753our $override; 1098our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1100
756sub override { 1101sub override {
757 $override = 1; 1102 $override = 1;
758 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
759} 1104}
760 1105
761sub do_invoke { 1106sub do_invoke {
762 my $event = shift; 1107 my $event = shift;
763 my $callbacks = shift; 1108 my $callbacks = shift;
764 1109
765 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
766 1111
767 local $override; 1112 local $override;
768 1113
769 for (@$callbacks) { 1114 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
771 1116
772 if ($@) { 1117 if ($@) {
773 warn "$@";
774 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
775 override; 1119 override;
776 } 1120 }
777 1121
778 return 1 if $override; 1122 return 1 if $override;
779 } 1123 }
780 1124
781 0 1125 0
782} 1126}
783 1127
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1129
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1131
788Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
789 1133
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1137
794=back 1138=back
795 1139
796=cut 1140=cut
797 1141
798############################################################################# 1142#############################################################################
799# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
800 1186
801sub reattach { 1187sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1193
805 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
806 1195
807 @$registry = (); 1196 @$registry = ();
808 1197
813 for (@$attach) { 1202 for (@$attach) {
814 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
816 } 1205 }
817 } else { 1206 } else {
818 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
819 } 1208 }
820 } 1209 }
821} 1210}
822 1211
823cf::attachable->attach ( 1212cf::attachable->attach (
824 prio => -1000000, 1213 prio => -1000000,
825 on_instantiate => sub { 1214 on_instantiate => sub {
826 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
827 1216
828 $data = from_json $data; 1217 $data = decode_json $data;
829 1218
830 for (@$data) { 1219 for (@$data) {
831 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
832 1221
833 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1238sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
851 1240
852 sync_job { 1241 sync_job {
853 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
856 1247
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1253 aio_fsync $fh;
1254 }
861 close $fh; 1255 aio_close $fh;
862 1256
863 if (@$objs) { 1257 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1264 aio_fsync $fh;
1265 }
869 close $fh; 1266 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
871 } 1268 }
872 } else { 1269 } else {
873 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
874 } 1271 }
875 1272
876 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1277 } else {
878 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
879 } 1279 }
880 } else { 1280 } else {
881 aio_unlink $filename; 1281 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
883 } 1283 }
884 } 1284 };
885} 1285}
886 1286
887sub object_freezer_as_string { 1287sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
889 1289
901 or return; 1301 or return;
902 1302
903 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
905 or return; 1305 or return;
1306
906 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
907 } 1309 }
908 1310
1311 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
911 return ($data, $av); 1316 ($data, $av)
912} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
913 1324
914############################################################################# 1325#############################################################################
915# command handling &c 1326# command handling &c
916 1327
917=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1342}
932 1343
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1345
935Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
936 1351
937If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
938called. 1353called.
939 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
940=cut 1366=cut
941 1367
942sub register_extcmd { 1368sub register_extcmd {
943 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
944 1370
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1371 $EXTCMD{$name} = $cb;
949} 1372}
1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
950 1381
951cf::player->attach ( 1382cf::player->attach (
952 on_command => sub { 1383 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
954 1385
955 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
956 or return; 1387 or return;
957 1388
962 cf::override; 1393 cf::override;
963 }, 1394 },
964 on_extcmd => sub { 1395 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
966 1397
967 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1399
969 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
975 } else { 1415 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1417 }
978 1418
979 cf::override; 1419 cf::override;
980 }, 1420 },
981); 1421);
982 1422
983sub register { 1423# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1424sub cache_extensions {
990 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
991 1426
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1430 }
1042 } 1431 };
1043 1432
1044 # remove extcmds 1433 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1434}
1058 1435
1059sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1060 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1443 next unless -r $path;
1062 eval { 1444
1063 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1064 1 1508 }
1065 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1066 } 1519 };
1067} 1520}
1068 1521
1069############################################################################# 1522#############################################################################
1070# load/save/clean perl data associated with a map
1071 1523
1072*cf::mapsupport::on_clean = sub { 1524=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1525
1085=head2 CORE EXTENSIONS 1526=head2 CORE EXTENSIONS
1086 1527
1087Functions and methods that extend core crossfire objects. 1528Functions and methods that extend core deliantra objects.
1088 1529
1089=cut 1530=cut
1090 1531
1091package cf::player; 1532package cf::player;
1092 1533
1094 1535
1095=head3 cf::player 1536=head3 cf::player
1096 1537
1097=over 4 1538=over 4
1098 1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1099=item cf::player::find $login 1554=item cf::player::find $login
1100 1555
1101Returns the given player object, loading it if necessary (might block). 1556Returns the given player object, loading it if necessary (might block).
1102 1557
1103=cut 1558=cut
1104 1559
1105sub playerdir($) { 1560sub playerdir($) {
1106 cf::localdir 1561 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1563}
1112 1564
1113sub path($) { 1565sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1567
1116 (playerdir $login) . "/$login.pl" 1568 (playerdir $login) . "/playerdata"
1117} 1569}
1118 1570
1119sub find_active($) { 1571sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1572 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1573 and $cf::PLAYER{$_[0]}->active
1124 1576
1125sub exists($) { 1577sub exists($) {
1126 my ($login) = @_; 1578 my ($login) = @_;
1127 1579
1128 $cf::PLAYER{$login} 1580 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1581 or !aio_stat path $login
1130} 1582}
1131 1583
1132sub find($) { 1584sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1585 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1586 my $login = $_[0];
1135 1587
1136 my $guard = cf::lock_acquire "user_find:$login"; 1588 my $guard = cf::lock_acquire "user_find:$login";
1137 1589
1138 $cf::PLAYER{$_[0]} || do { 1590 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1606 $cf::PLAYER{$login} = $pl
1142 } 1607 }
1143 } 1608 }
1144} 1609}
1610
1611cf::player->attach (
1612 on_load => sub {
1613 my ($pl, $path) = @_;
1614
1615 # restore slots saved in save, below
1616 my $slots = delete $pl->{_slots};
1617
1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622);
1145 1623
1146sub save($) { 1624sub save($) {
1147 my ($pl) = @_; 1625 my ($pl) = @_;
1148 1626
1149 return if $pl->{deny_save}; 1627 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1632 return if $pl->{deny_save};
1155 1633
1156 aio_mkdir playerdir $pl, 0770; 1634 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1635 $pl->{last_save} = $cf::RUNTIME;
1158 1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1159 $pl->save_pl ($path); 1642 $pl->save_pl ($path);
1160 Coro::cede; 1643 cf::cede_to_tick;
1161} 1644}
1162 1645
1163sub new($) { 1646sub new($) {
1164 my ($login) = @_; 1647 my ($login) = @_;
1165 1648
1171 $cf::PLAYER{$login} = $self; 1654 $cf::PLAYER{$login} = $self;
1172 1655
1173 $self 1656 $self
1174} 1657}
1175 1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1176=item $pl->quit_character 1669=item $pl->quit_character
1177 1670
1178Nukes the player without looking back. If logged in, the connection will 1671Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1672be destroyed. May block for a long time.
1180 1673
1181=cut 1674=cut
1182 1675
1183sub quit_character { 1676sub quit_character {
1184 my ($pl) = @_; 1677 my ($pl) = @_;
1185 1678
1679 my $name = $pl->ob->name;
1680
1186 $pl->{deny_save} = 1; 1681 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1683
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1190 $pl->deactivate; 1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1192 $pl->ns->destroy if $pl->ns; 1691 $pl->ns->destroy if $pl->ns;
1193 1692
1194 my $path = playerdir $pl; 1693 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1695 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1696 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1199 IO::AIO::aio_rmtree $temp; 1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1200} 1719}
1201 1720
1202=item cf::player::list_logins 1721=item cf::player::list_logins
1203 1722
1204Returns am arrayref of all valid playernames in the system, can take a 1723Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1724while and may block, so not sync_job-capable, ever.
1206 1725
1207=cut 1726=cut
1208 1727
1209sub list_logins { 1728sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1729 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1730 or return [];
1212 1731
1213 my @logins; 1732 my @logins;
1214 1733
1215 for my $login (@$dirs) { 1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1219 1744
1220 utf8::decode $login; 1745 utf8::decode $login;
1221 push @logins, $login; 1746 push @logins, $login;
1222 } 1747 }
1223 1748
1224 \@logins 1749 \@logins
1225} 1750}
1226 1751
1227=item $player->maps 1752=item $player->maps
1228 1753
1754=item cf::player::maps $login
1755
1229Returns an arrayref of cf::path's of all maps that are private for this 1756Returns an arrayref of map paths that are private for this
1230player. May block. 1757player. May block.
1231 1758
1232=cut 1759=cut
1233 1760
1234sub maps($) { 1761sub maps($) {
1235 my ($pl) = @_; 1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1765
1237 my $files = aio_readdir playerdir $pl 1766 my $files = aio_readdir playerdir $pl
1238 or return; 1767 or return;
1239 1768
1240 my @paths; 1769 my @paths;
1241 1770
1242 for (@$files) { 1771 for (@$files) {
1243 utf8::decode $_; 1772 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1773 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1774 next unless /^$PATH_SEP/o;
1246 1775
1247 s/$PATH_SEP/\//g; 1776 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1777 }
1250 1778
1251 \@paths 1779 \@paths
1252} 1780}
1253 1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1786=item $player->ext_reply ($msgid, @msg)
1255 1787
1256Sends an ext reply to the player. 1788Sends an ext reply to the player.
1257 1789
1258=cut 1790=cut
1259 1791
1260sub ext_reply($$$%) { 1792sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1793 my ($self, $id, @msg) = @_;
1262 1794
1263 $msg{msgid} = $id; 1795 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1796}
1267 1797
1268package cf; 1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1811
1812=over 4
1813
1814=cut
1815
1816package cf::region;
1817
1818=item cf::region::find_by_path $path
1819
1820Tries to decuce the likely region for a map knowing only its path.
1821
1822=cut
1823
1824sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839}
1269 1840
1270=back 1841=back
1271
1272 1842
1273=head3 cf::map 1843=head3 cf::map
1274 1844
1275=over 4 1845=over 4
1276 1846
1279package cf::map; 1849package cf::map;
1280 1850
1281use Fcntl; 1851use Fcntl;
1282use Coro::AIO; 1852use Coro::AIO;
1283 1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1284our $MAX_RESET = 3600; 1858our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1859our $DEFAULT_RESET = 3000;
1286 1860
1287sub generate_random_map { 1861sub generate_random_map {
1288 my ($path, $rmp) = @_; 1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1865
1290 # mit "rum" bekleckern, nicht 1866 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1867 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1868 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1869 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1870 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1871 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1872 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1873 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1874 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1875 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1876 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1877 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1878 (cf::region::find $rmp->{region}), $rmp->{custom}
1879 )
1304} 1880}
1305 1881
1306# and all this just because we cannot iterate over 1882=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1883
1311 $_->change_map_light ($change) 1884Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1885givne priority (higher is better, built-in handlers have priority 0, the
1313} 1886default).
1314 1887
1315sub try_load_header($) { 1888=cut
1889
1890sub register {
1891 my (undef, $regex, $prio) = @_;
1892 my $pkg = caller;
1893
1894 push @{"$pkg\::ISA"}, __PACKAGE__;
1895
1896 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1897}
1898
1899# also paths starting with '/'
1900$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1901
1902sub thawer_merge {
1903 my ($self, $merge) = @_;
1904
1905 # we have to keep some variables in memory intact
1906 local $self->{path};
1907 local $self->{load_path};
1908
1909 $self->SUPER::thawer_merge ($merge);
1910}
1911
1912sub normalise {
1316 my ($path) = @_; 1913 my ($path, $base) = @_;
1914
1915 $path = "$path"; # make sure it's a string
1916
1917 $path =~ s/\.map$//;
1918
1919 # map plan:
1920 #
1921 # /! non-realised random map exit (special hack!)
1922 # {... are special paths that are not being touched
1923 # ?xxx/... are special absolute paths
1924 # ?random/... random maps
1925 # /... normal maps
1926 # ~user/... per-player map of a specific user
1927
1928 $path =~ s/$PATH_SEP/\//go;
1929
1930 # treat it as relative path if it starts with
1931 # something that looks reasonable
1932 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1933 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1934
1935 $base =~ s{[^/]+/?$}{};
1936 $path = "$base/$path";
1937 }
1938
1939 for ($path) {
1940 redo if s{/\.?/}{/};
1941 redo if s{/[^/]+/\.\./}{/};
1942 }
1943
1944 $path
1945}
1946
1947sub new_from_path {
1948 my (undef, $path, $base) = @_;
1949
1950 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1951
1952 $path = normalise $path, $base;
1953
1954 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1955 if ($path =~ $EXT_MAP{$pkg}[1]) {
1956 my $self = bless cf::map::new, $pkg;
1957 $self->{path} = $path; $self->path ($path);
1958 $self->init; # pass $1 etc.
1959 return $self;
1960 }
1961 }
1962
1963 Carp::cluck "unable to resolve path '$path' (base '$base')";
1964 ()
1965}
1966
1967sub init {
1968 my ($self) = @_;
1969
1970 $self
1971}
1972
1973sub as_string {
1974 my ($self) = @_;
1975
1976 "$self->{path}"
1977}
1978
1979# the displayed name, this is a one way mapping
1980sub visible_name {
1981 &as_string
1982}
1983
1984# the original (read-only) location
1985sub load_path {
1986 my ($self) = @_;
1987
1988 "$MAPDIR/$self->{path}.map"
1989}
1990
1991# the temporary/swap location
1992sub save_path {
1993 my ($self) = @_;
1994
1995 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1996 "$TMPDIR/$path.map"
1997}
1998
1999# the unique path, undef == no special unique path
2000sub uniq_path {
2001 my ($self) = @_;
2002
2003 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2004 "$UNIQUEDIR/$path"
2005}
2006
2007sub decay_objects {
2008 my ($self) = @_;
2009
2010 return if $self->{deny_reset};
2011
2012 $self->do_decay_objects;
2013}
2014
2015sub unlink_save {
2016 my ($self) = @_;
2017
2018 utf8::encode (my $save = $self->save_path);
2019 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2020 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2021}
2022
2023sub load_header_from($) {
2024 my ($self, $path) = @_;
1317 2025
1318 utf8::encode $path; 2026 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 2027 my $f = new_from_file cf::object::thawer $path
1320 or return; 2028 or return;
1321 2029
1322 my $map = cf::map::new 2030 $self->_load_header ($f)
1323 or return; 2031 or return;
1324 2032
1325 # for better error messages only, will be overwritten 2033 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 2034 $f->resolve_delayed_derefs;
1327 2035
1328 $map->load_header ($path) 2036 $self->{load_path} = $path;
2037
2038 1
2039}
2040
2041sub load_header_orig {
2042 my ($self) = @_;
2043
2044 $self->load_header_from ($self->load_path)
2045}
2046
2047sub load_header_temp {
2048 my ($self) = @_;
2049
2050 $self->load_header_from ($self->save_path)
2051}
2052
2053sub prepare_temp {
2054 my ($self) = @_;
2055
2056 $self->last_access ((delete $self->{last_access})
2057 || $cf::RUNTIME); #d#
2058 # safety
2059 $self->{instantiate_time} = $cf::RUNTIME
2060 if $self->{instantiate_time} > $cf::RUNTIME;
2061}
2062
2063sub prepare_orig {
2064 my ($self) = @_;
2065
2066 $self->{load_original} = 1;
2067 $self->{instantiate_time} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME);
2069 $self->instantiate;
2070}
2071
2072sub load_header {
2073 my ($self) = @_;
2074
2075 if ($self->load_header_temp) {
2076 $self->prepare_temp;
2077 } else {
2078 $self->load_header_orig
1329 or return; 2079 or return;
2080 $self->prepare_orig;
2081 }
1330 2082
1331 $map->{load_path} = $path; 2083 $self->{deny_reset} = 1
2084 if $self->no_reset;
1332 2085
1333 $map 2086 $self->default_region (cf::region::find_by_path $self->{path})
2087 unless $self->default_region;
2088
2089 1
1334} 2090}
1335 2091
1336sub find; 2092sub find;
1337sub find { 2093sub find {
1338 my ($path, $origin) = @_; 2094 my ($path, $origin) = @_;
1339 2095
1340 #warn "find<$path,$origin>\n";#d# 2096 cf::cede_to_tick;
1341 2097
1342 $path = new cf::path $path, $origin && $origin->path; 2098 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2099
1345 cf::lock_wait "map_find:$key"; 2100 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2101 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2102
1350 # do it the slow way 2103 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2104 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2105 or return;
1369 2106
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2107 $map->{last_save} = $cf::RUNTIME;
1382 2108
1383 Coro::cede; 2109 $map->load_header
2110 or return;
1384 2111
1385 if ($map->should_reset) { 2112 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2113 # doing this can freeze the server in a sync job, obviously
2114 #$cf::WAIT_FOR_TICK->wait;
2115 undef $guard2;
2116 undef $guard1;
1386 $map->reset; 2117 $map->reset;
1387 undef $guard;
1388 $map = find $path 2118 return find $path;
1389 or return;
1390 } 2119 }
1391 2120
1392 $cf::MAP{$key} = $map 2121 $cf::MAP{$path} = $map
1393 } 2122 }
1394} 2123}
2124
2125sub pre_load { }
2126#sub post_load { } # XS
1395 2127
1396sub load { 2128sub load {
1397 my ($self) = @_; 2129 my ($self) = @_;
1398 2130
2131 local $self->{deny_reset} = 1; # loading can take a long time
2132
1399 my $path = $self->{path}; 2133 my $path = $self->{path};
2134
2135 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2136 my $guard = cf::lock_acquire "map_data:$path";
1401 2137
2138 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2139 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2140
1404 $self->in_memory (cf::MAP_LOADING); 2141 $self->in_memory (cf::MAP_LOADING);
1405 2142
1406 $self->alloc; 2143 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2144
2145 $self->pre_load;
2146 cf::cede_to_tick;
2147
2148 my $f = new_from_file cf::object::thawer $self->{load_path};
2149 $f->skip_block;
2150 $self->_load_objects ($f)
1408 or return; 2151 or return;
1409 2152
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2153 $self->post_load_original
1411 if delete $self->{load_original}; 2154 if delete $self->{load_original};
1412 2155
1413 if (my $uniq = $path->uniq_path) { 2156 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2157 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2158 unless (aio_stat $uniq) {
2159 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2160 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2161 $self->_load_objects ($f);
2162 $f->resolve_delayed_derefs;
2163 }
1418 } 2164 }
1419 } 2165 }
1420 2166
1421 Coro::cede; 2167 $f->resolve_delayed_derefs;
1422 2168
2169 cf::cede_to_tick;
1423 # now do the right thing for maps 2170 # now do the right thing for maps
1424 $self->link_multipart_objects; 2171 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2172 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2173 unless $self->difficulty;
2174 cf::cede_to_tick;
2175
2176 unless ($self->{deny_activate}) {
2177 $self->decay_objects;
2178 $self->fix_auto_apply;
2179 $self->update_buttons;
2180 cf::cede_to_tick;
1436 $self->activate; 2181 $self->activate;
1437 } 2182 }
1438 2183
1439 Coro::cede; 2184 $self->{last_save} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
1440 2186
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2187 $self->in_memory (cf::MAP_ACTIVE);
2188 }
2189
2190 $self->post_load;
2191}
2192
2193# customize the map for a given player, i.e.
2194# return the _real_ map. used by e.g. per-player
2195# maps to change the path to ~playername/mappath
2196sub customise_for {
2197 my ($self, $ob) = @_;
2198
2199 return find "~" . $ob->name . "/" . $self->{path}
2200 if $self->per_player;
2201
2202# return find "?party/" . $ob->name . "/" . $self->{path}
2203# if $self->per_party;
2204
2205 $self
2206}
2207
2208# find and load all maps in the 3x3 area around a map
2209sub load_neighbours {
2210 my ($map) = @_;
2211
2212 my @neigh; # diagonal neighbours
2213
2214 for (0 .. 3) {
2215 my $neigh = $map->tile_path ($_)
2216 or next;
2217 $neigh = find $neigh, $map
2218 or next;
2219 $neigh->load;
2220
2221 # now find the diagonal neighbours
2222 push @neigh,
2223 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2224 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2225 }
2226
2227 for (grep defined $_->[0], @neigh) {
2228 my ($path, $origin) = @$_;
2229 my $neigh = find $path, $origin
2230 or next;
2231 $neigh->load;
2232 }
1442} 2233}
1443 2234
1444sub find_sync { 2235sub find_sync {
1445 my ($path, $origin) = @_; 2236 my ($path, $origin) = @_;
1446 2237
1447 cf::sync_job { cf::map::find $path, $origin } 2238 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2239 if $Coro::current == $Coro::main;
2240
2241 find $path, $origin
1448} 2242}
1449 2243
1450sub do_load_sync { 2244sub do_load_sync {
1451 my ($map) = @_; 2245 my ($map) = @_;
1452 2246
1453 cf::sync_job { $map->load }; 2247 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2248 if $Coro::current == $Coro::main;
2249
2250 $map->load;
2251}
2252
2253our %MAP_PREFETCH;
2254our $MAP_PREFETCHER = undef;
2255
2256sub find_async {
2257 my ($path, $origin, $load) = @_;
2258
2259 $path = normalise $path, $origin && $origin->{path};
2260
2261 if (my $map = $cf::MAP{$path}) {
2262 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2263 }
2264
2265 $MAP_PREFETCH{$path} |= $load;
2266
2267 $MAP_PREFETCHER ||= cf::async {
2268 $Coro::current->{desc} = "map prefetcher";
2269
2270 while (%MAP_PREFETCH) {
2271 while (my ($k, $v) = each %MAP_PREFETCH) {
2272 if (my $map = find $k) {
2273 $map->load if $v;
2274 }
2275
2276 delete $MAP_PREFETCH{$k};
2277 }
2278 }
2279 undef $MAP_PREFETCHER;
2280 };
2281 $MAP_PREFETCHER->prio (6);
2282
2283 ()
2284}
2285
2286# common code, used by both ->save and ->swapout
2287sub _save {
2288 my ($self) = @_;
2289
2290 $self->{last_save} = $cf::RUNTIME;
2291
2292 return unless $self->dirty;
2293
2294 my $save = $self->save_path; utf8::encode $save;
2295 my $uniq = $self->uniq_path; utf8::encode $uniq;
2296
2297 $self->{load_path} = $save;
2298
2299 return if $self->{deny_save};
2300
2301 local $self->{last_access} = $self->last_access;#d#
2302
2303 cf::async {
2304 $Coro::current->{desc} = "map player save";
2305 $_->contr->save for $self->players;
2306 };
2307
2308 cf::get_slot 0.02;
2309
2310 if ($uniq) {
2311 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2312 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2313 } else {
2314 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2315 }
1454} 2316}
1455 2317
1456sub save { 2318sub save {
1457 my ($self) = @_; 2319 my ($self) = @_;
1458 2320
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2322
1461 $self->{last_save} = $cf::RUNTIME; 2323 $self->_save;
1462
1463 return unless $self->dirty;
1464
1465 my $save = $self->{path}->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1467
1468 $self->{load_path} = $save;
1469
1470 return if $self->{deny_save};
1471
1472 local $self->{last_access} = $self->last_access;#d#
1473
1474 cf::async {
1475 $_->contr->save for $self->players;
1476 };
1477
1478 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES);
1481 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 }
1484} 2324}
1485 2325
1486sub swap_out { 2326sub swap_out {
1487 my ($self) = @_; 2327 my ($self) = @_;
1488 2328
1489 # save first because save cedes
1490 $self->save;
1491
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2329 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2330
2331 return if $self->in_memory != cf::MAP_ACTIVE;
2332 return if $self->{deny_save};
1494 return if $self->players; 2333 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY;
1496 return if $self->{deny_save};
1497 2334
2335 # first deactivate the map and "unlink" it from the core
2336 $self->deactivate;
2337 $_->clear_links_to ($self) for values %cf::MAP;
2338 $self->in_memory (cf::MAP_SWAPPED);
2339
2340 # then atomically save
2341 $self->_save;
2342
2343 # then free the map
1498 $self->clear; 2344 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2345}
1501 2346
1502sub reset_at { 2347sub reset_at {
1503 my ($self) = @_; 2348 my ($self) = @_;
1504 2349
1505 # TODO: safety, remove and allow resettable per-player maps 2350 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2351 return 1e99 if $self->{deny_reset};
1508 2352
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2353 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2354 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2355
1516 my ($self) = @_; 2360 my ($self) = @_;
1517 2361
1518 $self->reset_at <= $cf::RUNTIME 2362 $self->reset_at <= $cf::RUNTIME
1519} 2363}
1520 2364
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2365sub reset {
1543 my ($self) = @_; 2366 my ($self) = @_;
1544 2367
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2369
1547 return if $self->players; 2370 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2371
1550 warn "resetting map ", $self->path;#d# 2372 cf::trace "resetting map ", $self->path, "\n";
2373
2374 $self->in_memory (cf::MAP_SWAPPED);
2375
2376 # need to save uniques path
2377 unless ($self->{deny_save}) {
2378 my $uniq = $self->uniq_path; utf8::encode $uniq;
2379
2380 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2381 if $uniq;
2382 }
1551 2383
1552 delete $cf::MAP{$self->path}; 2384 delete $cf::MAP{$self->path};
1553 2385
2386 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2387 $_->clear_links_to ($self) for values %cf::MAP;
2388 $self->clear;
1555 2389
1556 $self->unlink_save; 2390 $self->unlink_save;
1557 $self->destroy; 2391 $self->destroy;
1558} 2392}
1559 2393
1560my $nuke_counter = "aaaa"; 2394my $nuke_counter = "aaaa";
1561 2395
1562sub nuke { 2396sub nuke {
1563 my ($self) = @_; 2397 my ($self) = @_;
1564 2398
2399 {
2400 my $lock = cf::lock_acquire "map_data:$self->{path}";
2401
2402 delete $cf::MAP{$self->path};
2403
2404 $self->unlink_save;
2405
2406 bless $self, "cf::map::wrap";
2407 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2408 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2409 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2410 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2411
2412 $cf::MAP{$self->path} = $self;
2413 }
2414
1568 $self->reset; # polite request, might not happen 2415 $self->reset; # polite request, might not happen
1569} 2416}
1570 2417
1571sub customise_for { 2418=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2419
1574 if ($map->per_player) { 2420Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2421maps. May block.
2422
2423=cut
2424
2425sub tmp_maps() {
1576 } 2426 [
2427 map {
2428 utf8::decode $_;
2429 /\.map$/
2430 ? normalise $_
2431 : ()
2432 } @{ aio_readdir $TMPDIR or [] }
2433 ]
2434}
1577 2435
2436=item $maps = cf::map::random_maps
2437
2438Returns an arrayref with all map paths of currently instantiated and saved
2439random maps. May block.
2440
2441=cut
2442
2443sub random_maps() {
2444 [
2445 map {
2446 utf8::decode $_;
2447 /\.map$/
2448 ? normalise "?random/$_"
2449 : ()
2450 } @{ aio_readdir $RANDOMDIR or [] }
2451 ]
2452}
2453
2454=item cf::map::unique_maps
2455
2456Returns an arrayref of paths of all shared maps that have
2457instantiated unique items. May block.
2458
2459=cut
2460
2461sub unique_maps() {
2462 [
2463 map {
2464 utf8::decode $_;
2465 s/\.map$//; # TODO future compatibility hack
2466 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2467 ? ()
2468 : normalise $_
2469 } @{ aio_readdir $UNIQUEDIR or [] }
2470 ]
2471}
2472
2473=item cf::map::static_maps
2474
2475Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2476file in the shared directory excluding F</styles> and F</editor>). May
2477block.
2478
2479=cut
2480
2481sub static_maps() {
2482 my @dirs = "";
2483 my @maps;
2484
2485 while (@dirs) {
2486 my $dir = shift @dirs;
2487
2488 next if $dir eq "/styles" || $dir eq "/editor";
2489
2490 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2491 or return;
2492
2493 for (@$files) {
2494 s/\.map$// or next;
2495 utf8::decode $_;
2496 push @maps, "$dir/$_";
2497 }
2498
2499 push @dirs, map "$dir/$_", @$dirs;
2500 }
2501
1578 $map 2502 \@maps
1579} 2503}
1580
1581package cf;
1582 2504
1583=back 2505=back
1584 2506
1585=head3 cf::object 2507=head3 cf::object
1586 2508
1590 2512
1591=over 4 2513=over 4
1592 2514
1593=item $ob->inv_recursive 2515=item $ob->inv_recursive
1594 2516
1595Returns the inventory of the object _and_ their inventories, recursively. 2517Returns the inventory of the object I<and> their inventories, recursively,
2518but I<not> the object itself.
1596 2519
1597=cut 2520=cut
1598 2521
1599sub inv_recursive_; 2522sub inv_recursive_;
1600sub inv_recursive_ { 2523sub inv_recursive_ {
1603 2526
1604sub inv_recursive { 2527sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2528 inv_recursive_ inv $_[0]
1606} 2529}
1607 2530
2531=item $ref = $ob->ref
2532
2533Creates and returns a persistent reference to an object that can be stored as a string.
2534
2535=item $ob = cf::object::deref ($refstring)
2536
2537returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2538even if the object actually exists. May block.
2539
2540=cut
2541
2542sub deref {
2543 my ($ref) = @_;
2544
2545 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2546 my ($uuid, $name) = ($1, $2);
2547 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2548 or return;
2549 $pl->ob->uuid eq $uuid
2550 or return;
2551
2552 $pl->ob
2553 } else {
2554 warn "$ref: cannot resolve object reference\n";
2555 undef
2556 }
2557}
2558
1608package cf; 2559package cf;
1609 2560
1610=back 2561=back
1611 2562
1612=head3 cf::object::player 2563=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2569Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2570can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2571dialogue with the given NPC character.
1621 2572
1622=cut 2573=cut
2574
2575our $SAY_CHANNEL = {
2576 id => "say",
2577 title => "Map",
2578 reply => "say ",
2579 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2580};
2581
2582our $CHAT_CHANNEL = {
2583 id => "chat",
2584 title => "Chat",
2585 reply => "chat ",
2586 tooltip => "Player chat and shouts, global to the server.",
2587};
1623 2588
1624# rough implementation of a future "reply" method that works 2589# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2590# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2591#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2592sub cf::object::player::reply($$$;$) {
1629 2594
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2595 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2596
1632 if ($self->{record_replies}) { 2597 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2598 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2599
1634 } else { 2600 } else {
2601 my $pl = $self->contr;
2602
2603 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2604 my $dialog = $pl->{npc_dialog};
2605 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2606
2607 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2608 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2609 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2610 }
1637 } 2611 }
2612}
2613
2614=item $object->send_msg ($channel, $msg, $color, [extra...])
2615
2616=cut
2617
2618sub cf::object::send_msg {
2619 my $pl = shift->contr
2620 or return;
2621 $pl->send_msg (@_);
1638} 2622}
1639 2623
1640=item $player_object->may ("access") 2624=item $player_object->may ("access")
1641 2625
1642Returns wether the given player is authorized to access resource "access" 2626Returns wether the given player is authorized to access resource "access"
1655 2639
1656=item $player_object->enter_link 2640=item $player_object->enter_link
1657 2641
1658Freezes the player and moves him/her to a special map (C<{link}>). 2642Freezes the player and moves him/her to a special map (C<{link}>).
1659 2643
1660The player should be reaosnably safe there for short amounts of time. You 2644The player should be reasonably safe there for short amounts of time (e.g.
1661I<MUST> call C<leave_link> as soon as possible, though. 2645for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2646though, as the player cannot control the character while it is on the link
2647map.
2648
2649Will never block.
1662 2650
1663=item $player_object->leave_link ($map, $x, $y) 2651=item $player_object->leave_link ($map, $x, $y)
1664 2652
1665Moves the player out of the specila link map onto the given map. If the 2653Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2654map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2655to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2656fails, to the emergency map position.
1669 2657
1670Might block. 2658Might block.
1671 2659
1672=cut 2660=cut
2661
2662sub link_map {
2663 unless ($LINK_MAP) {
2664 $LINK_MAP = cf::map::find "{link}"
2665 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2666 $LINK_MAP->load;
2667 }
2668
2669 $LINK_MAP
2670}
1673 2671
1674sub cf::object::player::enter_link { 2672sub cf::object::player::enter_link {
1675 my ($self) = @_; 2673 my ($self) = @_;
1676 2674
1677 $self->deactivate_recursive; 2675 $self->deactivate_recursive;
1678 2676
1679 return if $self->map == $LINK_MAP; 2677 ++$self->{_link_recursion};
2678
2679 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2680
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2682 if $self->map && $self->map->{path} ne "{link}";
1683 2683
1684 $self->enter_map ($LINK_MAP, 20, 20); 2684 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1685} 2685}
1686 2686
1687sub cf::object::player::leave_link { 2687sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2688 my ($self, $map, $x, $y) = @_;
2689
2690 return unless $self->contr->active;
1689 2691
1690 my $link_pos = delete $self->{_link_pos}; 2692 my $link_pos = delete $self->{_link_pos};
1691 2693
1692 unless ($map) { 2694 unless ($map) {
1693 # restore original map position 2695 # restore original map position
1704 ($x, $y) = (-1, -1) 2706 ($x, $y) = (-1, -1)
1705 unless (defined $x) && (defined $y); 2707 unless (defined $x) && (defined $y);
1706 2708
1707 # use -1 or undef as default coordinates, not 0, 0 2709 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2710 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2711 if $x <= 0 && $y <= 0;
1710 2712
1711 $map->load; 2713 $map->load;
2714 $map->load_neighbours;
1712 2715
1713 return unless $self->contr->active; 2716 return unless $self->contr->active;
2717
2718 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2719 if ($self->enter_map ($map, $x, $y)) {
2720 # entering was successful
2721 delete $self->{_link_recursion};
2722 # only activate afterwards, to support waiting in hooks
1714 $self->activate_recursive; 2723 $self->activate_recursive;
1715 $self->enter_map ($map, $x, $y);
1716}
1717
1718cf::player->attach (
1719 on_logout => sub {
1720 my ($pl) = @_;
1721
1722 # abort map switching before logout
1723 if ($pl->ob->{_link_pos}) {
1724 cf::sync_job {
1725 $pl->ob->leave_link
1726 };
1727 }
1728 }, 2724 }
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2725
1732 # try to abort aborted map switching on player login :) 2726}
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749 2727
1750=item $player_object->goto ($path, $x, $y) 2728=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1751 2729
2730Moves the player to the given map-path and coordinates by first freezing
2731her, loading and preparing them map, calling the provided $check callback
2732that has to return the map if sucecssful, and then unfreezes the player on
2733the new (success) or old (failed) map position. In either case, $done will
2734be called at the end of this process.
2735
2736Note that $check will be called with a potentially non-loaded map, so if
2737it needs a loaded map it has to call C<< ->load >>.
2738
1752=cut 2739=cut
2740
2741our $GOTOGEN;
1753 2742
1754sub cf::object::player::goto { 2743sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2744 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2745
1757 $path = new cf::path $path; 2746 if ($self->{_link_recursion} >= $MAX_LINKS) {
1758 $path ne "/" or Carp::cluck ("oy");#d# 2747 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2748 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2749 ($path, $x, $y) = @$EMERGENCY_POSITION;
2750 }
2751
2752 # do generation counting so two concurrent goto's will be executed in-order
2753 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2754
1760 $self->enter_link; 2755 $self->enter_link;
1761 2756
1762 (async { 2757 (async {
1763 my $map = cf::map::find $path->as_string; 2758 $Coro::current->{desc} = "player::goto $path $x $y";
2759
2760 # *tag paths override both path and x|y
2761 if ($path =~ /^\*(.*)$/) {
2762 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2763 my $ob = $obs[rand @obs];
2764
2765 # see if we actually can go there
2766 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2767 $ob = $obs[rand @obs];
2768 } else {
2769 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2770 }
2771 # else put us there anyways for now #d#
2772
2773 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2774 } else {
2775 ($path, $x, $y) = (undef, undef, undef);
2776 }
2777 }
2778
2779 my $map = eval {
2780 my $map = defined $path ? cf::map::find $path : undef;
2781
2782 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2783 $map = $map->customise_for ($self);
1765 2784 $map = $check->($map, $x, $y, $self) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2785 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2786 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2787 }
1770 2788
2789 $map
2790 };
2791
2792 if ($@) {
2793 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2794 LOG llevError | logBacktrace, Carp::longmess $@;
2795 }
2796
2797 if ($gen == $self->{_goto_generation}) {
2798 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2799 $self->leave_link ($map, $x, $y);
2800 }
2801
2802 $done->($self) if $done;
1772 })->prio (1); 2803 })->prio (1);
1773} 2804}
1774 2805
1775=item $player_object->enter_exit ($exit_object) 2806=item $player_object->enter_exit ($exit_object)
1776 2807
1778 2809
1779sub parse_random_map_params { 2810sub parse_random_map_params {
1780 my ($spec) = @_; 2811 my ($spec) = @_;
1781 2812
1782 my $rmp = { # defaults 2813 my $rmp = { # defaults
1783 xsize => 10, 2814 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2815 ysize => (cf::rndm 15, 40),
2816 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2817 #layout => string,
1785 }; 2818 };
1786 2819
1787 for (split /\n/, $spec) { 2820 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2821 my ($k, $v) = split /\s+/, $_, 2;
1789 2822
1801 # that depends on the exit object 2834 # that depends on the exit object
1802 2835
1803 my $rmp = parse_random_map_params $exit->msg; 2836 my $rmp = parse_random_map_params $exit->msg;
1804 2837
1805 if ($exit->map) { 2838 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2839 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2840 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2841 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2842 $rmp->{origin_y} = $exit->y;
2843
2844 $exit->map->touch;
1810 } 2845 }
1811 2846
1812 $rmp->{random_seed} ||= $exit->random_seed; 2847 $rmp->{random_seed} ||= $exit->random_seed;
1813 2848
1814 my $data = cf::to_json $rmp; 2849 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2850 my $md5 = Digest::MD5::md5_hex $data;
2851 my $meta = "$RANDOMDIR/$md5.meta";
1816 2852
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2853 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2854 aio_write $fh, 0, (length $data), $data, 0;
2855 undef $fh;
2856 aio_rename "$meta~", $meta;
1819 2857
2858 my $slaying = "?random/$md5";
2859
2860 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2861 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2862 $exit->msg (undef);
2863 }
1822 } 2864 }
1823} 2865}
1824 2866
1825sub cf::object::player::enter_exit { 2867sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2868 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2870 return unless $self->type == cf::PLAYER;
1829 2871
1830 $self->enter_link; 2872 $self->enter_link;
1831 2873
1832 (async { 2874 (async {
1833 $self->deactivate_recursive; # just to be sure 2875 $Coro::current->{desc} = "enter_exit";
2876
1834 unless (eval { 2877 unless (eval {
2878 $self->deactivate_recursive; # just to be sure
2879
2880 # random map handling
2881 {
2882 my $guard = cf::lock_acquire "exit_prepare:$exit";
2883
1835 prepare_random_map $exit 2884 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2885 if $exit->slaying eq "/!";
2886 }
1837 2887
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2888 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2889 my $x = $exit->stats->hp;
2890 my $y = $exit->stats->sp;
1840 2891
2892 $self->goto ($map, $x, $y);
2893
2894 # if exit is damned, update players death & WoR home-position
2895 $self->contr->savebed ($map, $x, $y)
2896 if $exit->flag (cf::FLAG_DAMNED);
2897
1841 1; 2898 1
1842 }) { 2899 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2900 $self->message ("Something went wrong deep within the deliantra server. "
1844 . "I'll try to bring you back to the map you were before. " 2901 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2902 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2903 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2904
1848 warn "ERROR in enter_exit: $@"; 2905 error "ERROR in enter_exit: $@";
1849 $self->leave_link; 2906 $self->leave_link;
1850 } 2907 }
1851 })->prio (1); 2908 })->prio (1);
1852} 2909}
1853 2910
1864 2921
1865sub cf::client::send_drawinfo { 2922sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2923 my ($self, $text, $flags) = @_;
1867 2924
1868 utf8::encode $text; 2925 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2926 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2927}
1871 2928
2929=item $client->send_big_packet ($pkt)
2930
2931Like C<send_packet>, but tries to compress large packets, and fragments
2932them as required.
2933
2934=cut
2935
2936our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2937
2938sub cf::client::send_big_packet {
2939 my ($self, $pkt) = @_;
2940
2941 # try lzf for large packets
2942 $pkt = "lzf " . Compress::LZF::compress $pkt
2943 if 1024 <= length $pkt and $self->{can_lzf};
2944
2945 # split very large packets
2946 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2947 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2948 $pkt = "frag";
2949 }
2950
2951 $self->send_packet ($pkt);
2952}
2953
2954=item $client->send_msg ($channel, $msg, $color, [extra...])
2955
2956Send a drawinfo or msg packet to the client, formatting the msg for the
2957client if neccessary. C<$type> should be a string identifying the type of
2958the message, with C<log> being the default. If C<$color> is negative, suppress
2959the message unless the client supports the msg packet.
2960
2961=cut
2962
2963# non-persistent channels (usually the info channel)
2964our %CHANNEL = (
2965 "c/motd" => {
2966 id => "infobox",
2967 title => "MOTD",
2968 reply => undef,
2969 tooltip => "The message of the day",
2970 },
2971 "c/identify" => {
2972 id => "infobox",
2973 title => "Identify",
2974 reply => undef,
2975 tooltip => "Items recently identified",
2976 },
2977 "c/examine" => {
2978 id => "infobox",
2979 title => "Examine",
2980 reply => undef,
2981 tooltip => "Signs and other items you examined",
2982 },
2983 "c/shopinfo" => {
2984 id => "infobox",
2985 title => "Shop Info",
2986 reply => undef,
2987 tooltip => "What your bargaining skill tells you about the shop",
2988 },
2989 "c/book" => {
2990 id => "infobox",
2991 title => "Book",
2992 reply => undef,
2993 tooltip => "The contents of a note or book",
2994 },
2995 "c/lookat" => {
2996 id => "infobox",
2997 title => "Look",
2998 reply => undef,
2999 tooltip => "What you saw there",
3000 },
3001 "c/who" => {
3002 id => "infobox",
3003 title => "Players",
3004 reply => undef,
3005 tooltip => "Shows players who are currently online",
3006 },
3007 "c/body" => {
3008 id => "infobox",
3009 title => "Body Parts",
3010 reply => undef,
3011 tooltip => "Shows which body parts you posess and are available",
3012 },
3013 "c/statistics" => {
3014 id => "infobox",
3015 title => "Statistics",
3016 reply => undef,
3017 tooltip => "Shows your primary statistics",
3018 },
3019 "c/skills" => {
3020 id => "infobox",
3021 title => "Skills",
3022 reply => undef,
3023 tooltip => "Shows your experience per skill and item power",
3024 },
3025 "c/shopitems" => {
3026 id => "infobox",
3027 title => "Shop Items",
3028 reply => undef,
3029 tooltip => "Shows the items currently for sale in this shop",
3030 },
3031 "c/resistances" => {
3032 id => "infobox",
3033 title => "Resistances",
3034 reply => undef,
3035 tooltip => "Shows your resistances",
3036 },
3037 "c/pets" => {
3038 id => "infobox",
3039 title => "Pets",
3040 reply => undef,
3041 tooltip => "Shows information abotu your pets/a specific pet",
3042 },
3043 "c/perceiveself" => {
3044 id => "infobox",
3045 title => "Perceive Self",
3046 reply => undef,
3047 tooltip => "You gained detailed knowledge about yourself",
3048 },
3049 "c/uptime" => {
3050 id => "infobox",
3051 title => "Uptime",
3052 reply => undef,
3053 tooltip => "How long the server has been running since last restart",
3054 },
3055 "c/mapinfo" => {
3056 id => "infobox",
3057 title => "Map Info",
3058 reply => undef,
3059 tooltip => "Information related to the maps",
3060 },
3061 "c/party" => {
3062 id => "party",
3063 title => "Party",
3064 reply => "gsay ",
3065 tooltip => "Messages and chat related to your party",
3066 },
3067 "c/death" => {
3068 id => "death",
3069 title => "Death",
3070 reply => undef,
3071 tooltip => "Reason for and more info about your most recent death",
3072 },
3073 "c/say" => $SAY_CHANNEL,
3074 "c/chat" => $CHAT_CHANNEL,
3075);
3076
3077sub cf::client::send_msg {
3078 my ($self, $channel, $msg, $color, @extra) = @_;
3079
3080 $msg = $self->pl->expand_cfpod ($msg)
3081 unless $color & cf::NDI_VERBATIM;
3082
3083 $color &= cf::NDI_CLIENT_MASK; # just in case...
3084
3085 # check predefined channels, for the benefit of C
3086 if ($CHANNEL{$channel}) {
3087 $channel = $CHANNEL{$channel};
3088
3089 $self->ext_msg (channel_info => $channel);
3090 $channel = $channel->{id};
3091
3092 } elsif (ref $channel) {
3093 # send meta info to client, if not yet sent
3094 unless (exists $self->{channel}{$channel->{id}}) {
3095 $self->{channel}{$channel->{id}} = $channel;
3096 $self->ext_msg (channel_info => $channel);
3097 }
3098
3099 $channel = $channel->{id};
3100 }
3101
3102 return unless @extra || length $msg;
3103
3104 # default colour, mask it out
3105 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3106 if $color & cf::NDI_DEF;
3107
3108 my $pkt = "msg "
3109 . $self->{json_coder}->encode (
3110 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3111 );
3112
3113 $self->send_big_packet ($pkt);
3114}
3115
3116=item $client->ext_msg ($type, @msg)
3117
3118Sends an ext event to the client.
3119
3120=cut
3121
3122sub cf::client::ext_msg($$@) {
3123 my ($self, $type, @msg) = @_;
3124
3125 if ($self->extcmd == 2) {
3126 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3127 } elsif ($self->extcmd == 1) { # TODO: remove
3128 push @msg, msgtype => "event_$type";
3129 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3130 }
3131}
3132
3133=item $client->ext_reply ($msgid, @msg)
3134
3135Sends an ext reply to the client.
3136
3137=cut
3138
3139sub cf::client::ext_reply($$@) {
3140 my ($self, $id, @msg) = @_;
3141
3142 if ($self->extcmd == 2) {
3143 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3144 } elsif ($self->extcmd == 1) {
3145 #TODO: version 1, remove
3146 unshift @msg, msgtype => "reply", msgid => $id;
3147 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3148 }
3149}
1872 3150
1873=item $success = $client->query ($flags, "text", \&cb) 3151=item $success = $client->query ($flags, "text", \&cb)
1874 3152
1875Queues a query to the client, calling the given callback with 3153Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3154the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3155C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 3156
1879Queries can fail, so check the return code. Or don't, as queries will become 3157Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 3158become reliable at some point in the future.
1881 3159
1882=cut 3160=cut
1883 3161
1884sub cf::client::query { 3162sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 3163 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 3171 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3172 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 3173
1896 $self->send_packet ($self->{query_queue}[0][0]) 3174 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 3175 if @{ $self->{query_queue} } == 1;
3176
3177 1
1898} 3178}
1899 3179
1900cf::client->attach ( 3180cf::client->attach (
3181 on_connect => sub {
3182 my ($ns) = @_;
3183
3184 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3185 },
1901 on_reply => sub { 3186 on_reply => sub {
1902 my ($ns, $msg) = @_; 3187 my ($ns, $msg) = @_;
1903 3188
1904 # this weird shuffling is so that direct followup queries 3189 # this weird shuffling is so that direct followup queries
1905 # get handled first 3190 # get handled first
1906 my $queue = delete $ns->{query_queue} 3191 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 3192 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 3193
1909 (shift @$queue)->[1]->($msg); 3194 (shift @$queue)->[1]->($msg);
3195 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 3196
1911 push @{ $ns->{query_queue} }, @$queue; 3197 push @{ $ns->{query_queue} }, @$queue;
1912 3198
1913 if (@{ $ns->{query_queue} } == @$queue) { 3199 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 3200 if (@$queue) {
1916 } else { 3202 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3203 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 3204 }
1919 } 3205 }
1920 }, 3206 },
3207 on_exticmd => sub {
3208 my ($ns, $buf) = @_;
3209
3210 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3211
3212 if (ref $msg) {
3213 my ($type, $reply, @payload) =
3214 "ARRAY" eq ref $msg
3215 ? @$msg
3216 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3217
3218 my @reply;
3219
3220 if (my $cb = $EXTICMD{$type}) {
3221 @reply = $cb->($ns, @payload);
3222 }
3223
3224 $ns->ext_reply ($reply, @reply)
3225 if $reply;
3226
3227 } else {
3228 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3229 }
3230
3231 cf::override;
3232 },
1921); 3233);
1922 3234
1923=item $client->async (\&cb) 3235=item $client->async (\&cb)
1924 3236
1925Create a new coroutine, running the specified callback. The coroutine will 3237Create a new coroutine, running the specified callback. The coroutine will
1941 3253
1942 $coro 3254 $coro
1943} 3255}
1944 3256
1945cf::client->attach ( 3257cf::client->attach (
1946 on_destroy => sub { 3258 on_client_destroy => sub {
1947 my ($ns) = @_; 3259 my ($ns) = @_;
1948 3260
1949 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3261 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1950 }, 3262 },
1951); 3263);
1966our $safe = new Safe "safe"; 3278our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3279our $safe_hole = new Safe::Hole;
1968 3280
1969$SIG{FPE} = 'IGNORE'; 3281$SIG{FPE} = 'IGNORE';
1970 3282
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3283$safe->permit_only (Opcode::opset qw(
3284 :base_core :base_mem :base_orig :base_math :base_loop
3285 grepstart grepwhile mapstart mapwhile
3286 sort time
3287));
1972 3288
1973# here we export the classes and methods available to script code 3289# here we export the classes and methods available to script code
1974 3290
1975=pod 3291=pod
1976 3292
1977The following fucntions and emthods are available within a safe environment: 3293The following functions and methods are available within a safe environment:
1978 3294
1979 cf::object contr pay_amount pay_player map 3295 cf::object
3296 contr pay_amount pay_player map x y force_find force_add destroy
3297 insert remove name archname title slaying race decrease split
3298 value
3299
1980 cf::object::player player 3300 cf::object::player
1981 cf::player peaceful 3301 player
1982 cf::map trigger 3302
3303 cf::player
3304 peaceful
3305
3306 cf::map
3307 trigger
1983 3308
1984=cut 3309=cut
1985 3310
1986for ( 3311for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3312 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3313 insert remove inv nrof name archname title slaying race
3314 decrease split destroy change_exp value msg lore send_msg)],
1988 ["cf::object::player" => qw(player)], 3315 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3316 ["cf::player" => qw(peaceful send_msg)],
1990 ["cf::map" => qw(trigger)], 3317 ["cf::map" => qw(trigger)],
1991) { 3318) {
1992 no strict 'refs';
1993 my ($pkg, @funs) = @$_; 3319 my ($pkg, @funs) = @$_;
1994 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3320 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1995 for @funs; 3321 for @funs;
1996} 3322}
1997 3323
2012 3338
2013 my $qcode = $code; 3339 my $qcode = $code;
2014 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3340 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2015 $qcode =~ s/\n/\\n/g; 3341 $qcode =~ s/\n/\\n/g;
2016 3342
3343 %vars = (_dummy => 0) unless %vars;
3344
3345 my @res;
2017 local $_; 3346 local $_;
2018 local @safe::cf::_safe_eval_args = values %vars;
2019 3347
2020 my $eval = 3348 my $eval =
2021 "do {\n" 3349 "do {\n"
2022 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3350 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2023 . "#line 0 \"{$qcode}\"\n" 3351 . "#line 0 \"{$qcode}\"\n"
2024 . $code 3352 . $code
2025 . "\n}" 3353 . "\n}"
2026 ; 3354 ;
2027 3355
3356 if ($CFG{safe_eval}) {
2028 sub_generation_inc; 3357 sub_generation_inc;
3358 local @safe::cf::_safe_eval_args = values %vars;
2029 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3359 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2030 sub_generation_inc; 3360 sub_generation_inc;
3361 } else {
3362 local @cf::_safe_eval_args = values %vars;
3363 @res = wantarray ? eval eval : scalar eval $eval;
3364 }
2031 3365
2032 if ($@) { 3366 if ($@) {
2033 warn "$@"; 3367 warn "$@",
2034 warn "while executing safe code '$code'\n"; 3368 "while executing safe code '$code'\n",
2035 warn "with arguments " . (join " ", %vars) . "\n"; 3369 "with arguments " . (join " ", %vars) . "\n";
2036 } 3370 }
2037 3371
2038 wantarray ? @res : $res[0] 3372 wantarray ? @res : $res[0]
2039} 3373}
2040 3374
2054=cut 3388=cut
2055 3389
2056sub register_script_function { 3390sub register_script_function {
2057 my ($fun, $cb) = @_; 3391 my ($fun, $cb) = @_;
2058 3392
2059 no strict 'refs'; 3393 $fun = "safe::$fun" if $CFG{safe_eval};
2060 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3394 *$fun = $safe_hole->wrap ($cb);
2061} 3395}
2062 3396
2063=back 3397=back
2064 3398
2065=cut 3399=cut
2066 3400
2067############################################################################# 3401#############################################################################
3402# the server's init and main functions
2068 3403
2069=head2 EXTENSION DATABASE SUPPORT 3404sub load_facedata($) {
3405 my ($path) = @_;
2070 3406
2071Crossfire maintains a very simple database for extension use. It can 3407 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3408 # for this (global event?)
2073excludes objects. 3409 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3410
2075The parameter C<$family> should best start with the name of the extension 3411 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3412
2078=over 4 3413 trace "loading facedata from $path\n";
2079 3414
2080=item $hashref = cf::db_get $family 3415 0 < aio_load $path, my $facedata
3416 or die "$path: $!";
2081 3417
2082Return a hashref for use by the extension C<$family>, which can be 3418 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3419
2086=item $value = cf::db_get $family => $key 3420 $facedata->{version} == 2
3421 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3422
2088Returns a single value from the database 3423 # patch in the exptable
2089 3424 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2090=item cf::db_put $family => $hashref 3425 $facedata->{resource}{"res/exp_table"} = {
2091 3426 type => FT_RSRC,
2092Stores the given family hashref into the database. Updates are delayed, if 3427 data => $exp_table,
2093you want the data to be synced to disk immediately, use C<cf::db_sync>. 3428 hash => (Digest::MD5::md5 $exp_table),
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3429 };
3430 cf::cede_to_tick;
2141 3431
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3432 {
3433 my $faces = $facedata->{faceinfo};
2146 3434
2147 sub db_get($;$) { 3435 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3436 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3437
2153 sub db_put($$;$) { 3438 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3439 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3440 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2156 } else { 3441 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3442
2162 cf::global->attach ( 3443 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3444 }
2167 );
2168}
2169 3445
2170############################################################################# 3446 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3447 next unless $info->{smooth};
2172 3448
2173sub cfg_load { 3449 my $idx = cf::face::find $face
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3450 or next;
2175 or return;
2176 3451
2177 local $/; 3452 if (my $smooth = cf::face::find $info->{smooth}) {
2178 *CFG = YAML::Syck::Load <$fh>; 3453 cf::face::set_smooth $idx, $smooth;
3454 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3455 } else {
3456 error "smooth face '$info->{smooth}' not found for face '$face'";
3457 }
2179 3458
3459 cf::cede_to_tick;
3460 }
3461 }
3462
3463 {
3464 my $anims = $facedata->{animinfo};
3465
3466 while (my ($anim, $info) = each %$anims) {
3467 cf::anim::set $anim, $info->{frames}, $info->{facings};
3468 cf::cede_to_tick;
3469 }
3470
3471 cf::anim::invalidate_all; # d'oh
3472 }
3473
3474 {
3475 my $res = $facedata->{resource};
3476
3477 while (my ($name, $info) = each %$res) {
3478 if (defined $info->{type}) {
3479 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3480
3481 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3482 cf::face::set_type $idx, $info->{type};
3483 } else {
3484 $RESOURCE{$name} = $info; # unused
3485 }
3486
3487 cf::cede_to_tick;
3488 }
3489 }
3490
3491 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3492
3493 1
3494}
3495
3496register_exticmd fx_want => sub {
3497 my ($ns, $want) = @_;
3498
3499 while (my ($k, $v) = each %$want) {
3500 $ns->fx_want ($k, $v);
3501 }
3502};
3503
3504sub load_resource_file($) {
3505 my $guard = lock_acquire "load_resource_file";
3506
3507 my $status = load_resource_file_ $_[0];
3508 get_slot 0.1, 100;
3509 cf::arch::commit_load;
3510
3511 $status
3512}
3513
3514sub reload_regions {
3515 # HACK to clear player env face cache, we need some signal framework
3516 # for this (global event?)
3517 %ext::player_env::MUSIC_FACE_CACHE = ();
3518
3519 load_resource_file "$MAPDIR/regions"
3520 or die "unable to load regions file\n";
3521
3522 for (cf::region::list) {
3523 $_->{match} = qr/$_->{match}/
3524 if exists $_->{match};
3525 }
3526}
3527
3528sub reload_facedata {
3529 load_facedata "$DATADIR/facedata"
3530 or die "unable to load facedata\n";
3531}
3532
3533sub reload_archetypes {
3534 load_resource_file "$DATADIR/archetypes"
3535 or die "unable to load archetypes\n";
3536}
3537
3538sub reload_treasures {
3539 load_resource_file "$DATADIR/treasures"
3540 or die "unable to load treasurelists\n";
3541}
3542
3543sub reload_sound {
3544 trace "loading sound config from $DATADIR/sound\n";
3545
3546 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3547 or die "$DATADIR/sound $!";
3548
3549 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3550
3551 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3552 my $sound = $soundconf->{compat}[$_]
3553 or next;
3554
3555 my $face = cf::face::find "sound/$sound->[1]";
3556 cf::sound::set $sound->[0] => $face;
3557 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3558 }
3559
3560 while (my ($k, $v) = each %{$soundconf->{event}}) {
3561 my $face = cf::face::find "sound/$v";
3562 cf::sound::set $k => $face;
3563 }
3564}
3565
3566sub reload_resources {
3567 trace "reloading resource files...\n";
3568
3569 reload_exp_table;
3570 reload_materials;
3571 reload_facedata;
3572 reload_sound;
3573 reload_archetypes;
3574 reload_regions;
3575 reload_treasures;
3576
3577 trace "finished reloading resource files\n";
3578}
3579
3580sub reload_config {
3581 trace "reloading config file...\n";
3582
3583 0 < aio_load "$CONFDIR/config", my $config
3584 or die "$CONFDIR/config: $!";
3585
3586 utf8::decode $config;
3587 *CFG = yaml_load $config;
3588
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2181 3590
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2184 3593
2185 if (exists $CFG{mlockall}) { 3594 if (exists $CFG{mlockall}) {
2189 }; 3598 };
2190 warn $@ if $@; 3599 warn $@ if $@;
2191 } 3600 }
2192} 3601}
2193 3602
3603sub pidfile() {
3604 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3605 or die "$PIDFILE: $!";
3606 flock $fh, &Fcntl::LOCK_EX
3607 or die "$PIDFILE: flock: $!";
3608 $fh
3609}
3610
3611# make sure only one server instance is running at any one time
3612sub atomic {
3613 my $fh = pidfile;
3614
3615 my $pid = <$fh>;
3616 kill 9, $pid if $pid > 0;
3617
3618 seek $fh, 0, 0;
3619 print $fh $$;
3620}
3621
3622sub main_loop {
3623 trace "EV::loop starting\n";
3624 if (1) {
3625 EV::loop;
3626 }
3627 trace "EV::loop returned\n";
3628 goto &main_loop unless $REALLY_UNLOOP;
3629}
3630
2194sub main { 3631sub main {
3632 cf::init_globals; # initialise logging
3633
3634 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3635 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3636 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3637 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3638
3639 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3640
2195 # we must not ever block the main coroutine 3641 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3642 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3643 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3644 (async {
3645 $Coro::current->{desc} = "IDLE BUG HANDLER";
3646 EV::loop EV::LOOP_ONESHOT;
3647 })->prio (Coro::PRIO_MAX);
2199 }; 3648 };
2200 3649
2201 cfg_load; 3650 evthread_start IO::AIO::poll_fileno;
2202 db_load; 3651
3652 cf::sync_job {
3653 cf::incloader::init ();
3654
3655 cf::init_anim;
3656 cf::init_attackmess;
3657 cf::init_dynamic;
3658
3659 cf::load_settings;
3660
3661 reload_resources;
3662 reload_config;
3663 db_init;
3664
3665 cf::init_uuid;
3666 cf::init_signals;
3667 cf::init_skills;
3668
3669 cf::init_beforeplay;
3670
3671 atomic;
3672
2203 load_extensions; 3673 load_extensions;
2204 Event::loop; 3674
3675 utime time, time, $RUNTIMEFILE;
3676
3677 # no (long-running) fork's whatsoever before this point(!)
3678 use POSIX ();
3679 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3680
3681 cf::_post_init 0;
3682 };
3683
3684 cf::object::thawer::errors_are_fatal 0;
3685 info "parse errors in files are no longer fatal from this point on.\n";
3686
3687 my $free_main; $free_main = EV::idle sub {
3688 undef $free_main;
3689 undef &main; # free gobs of memory :)
3690 };
3691
3692 goto &main_loop;
2205} 3693}
2206 3694
2207############################################################################# 3695#############################################################################
2208# initialisation and cleanup 3696# initialisation and cleanup
2209 3697
2210# install some emergency cleanup handlers 3698# install some emergency cleanup handlers
2211BEGIN { 3699BEGIN {
3700 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3701 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3702 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3703 cf::cleanup "SIG$signal";
2218 },
2219 ); 3704 };
3705 }
3706}
3707
3708sub write_runtime_sync {
3709 my $t0 = AE::time;
3710
3711 # first touch the runtime file to show we are still running:
3712 # the fsync below can take a very very long time.
3713
3714 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3715
3716 my $guard = cf::lock_acquire "write_runtime";
3717
3718 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3719 or return;
3720
3721 my $value = $cf::RUNTIME + 90 + 10;
3722 # 10 is the runtime save interval, for a monotonic clock
3723 # 60 allows for the watchdog to kill the server.
3724
3725 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3726 and return;
3727
3728 # always fsync - this file is important
3729 aio_fsync $fh
3730 and return;
3731
3732 # touch it again to show we are up-to-date
3733 aio_utime $fh, undef, undef;
3734
3735 close $fh
3736 or return;
3737
3738 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3739 and return;
3740
3741 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3742
2220 } 3743 1
2221} 3744}
2222 3745
3746our $uuid_lock;
3747our $uuid_skip;
3748
3749sub write_uuid_sync($) {
3750 $uuid_skip ||= $_[0];
3751
3752 return if $uuid_lock;
3753 local $uuid_lock = 1;
3754
3755 my $uuid = "$LOCALDIR/uuid";
3756
3757 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3758 or return;
3759
3760 my $value = uuid_seq uuid_cur;
3761
3762 unless ($value) {
3763 info "cowardly refusing to write zero uuid value!\n";
3764 return;
3765 }
3766
3767 my $value = uuid_str $value + $uuid_skip;
3768 $uuid_skip = 0;
3769
3770 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3771 and return;
3772
3773 # always fsync - this file is important
3774 aio_fsync $fh
3775 and return;
3776
3777 close $fh
3778 or return;
3779
3780 aio_rename "$uuid~", $uuid
3781 and return;
3782
3783 trace "uuid file written ($value).\n";
3784
3785 1
3786
3787}
3788
3789sub write_uuid($$) {
3790 my ($skip, $sync) = @_;
3791
3792 $sync ? write_uuid_sync $skip
3793 : async { write_uuid_sync $skip };
3794}
3795
2223sub emergency_save { 3796sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3797 my $freeze_guard = cf::freeze_mainloop;
2225 3798
2226 warn "enter emergency perl save\n"; 3799 info "emergency_perl_save: enter\n";
3800
3801 # this is a trade-off: we want to be very quick here, so
3802 # save all maps without fsync, and later call a global sync
3803 # (which in turn might be very very slow)
3804 local $USE_FSYNC = 0;
2227 3805
2228 cf::sync_job { 3806 cf::sync_job {
3807 cf::write_runtime_sync; # external watchdog should not bark
3808
2229 # use a peculiar iteration method to avoid tripping on perl 3809 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3810 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3811 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3812 info "emergency_perl_save: begin player save\n";
2233 for my $login (keys %cf::PLAYER) { 3813 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3814 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3815 $pl->valid or next;
3816 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3817 $pl->save;
2237 } 3818 }
2238 warn "end emergency player save\n"; 3819 info "emergency_perl_save: end player save\n";
2239 3820
2240 warn "begin emergency map save\n"; 3821 cf::write_runtime_sync; # external watchdog should not bark
3822
3823 info "emergency_perl_save: begin map save\n";
2241 for my $path (keys %cf::MAP) { 3824 for my $path (keys %cf::MAP) {
2242 my $map = $cf::MAP{$path} or next; 3825 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3826 $map->valid or next;
2244 $map->save; 3827 $map->save;
2245 } 3828 }
2246 warn "end emergency map save\n"; 3829 info "emergency_perl_save: end map save\n";
3830
3831 cf::write_runtime_sync; # external watchdog should not bark
3832
3833 info "emergency_perl_save: begin database checkpoint\n";
3834 BDB::db_env_txn_checkpoint $DB_ENV;
3835 info "emergency_perl_save: end database checkpoint\n";
3836
3837 info "emergency_perl_save: begin write uuid\n";
3838 write_uuid_sync 1;
3839 info "emergency_perl_save: end write uuid\n";
3840
3841 cf::write_runtime_sync; # external watchdog should not bark
3842
3843 trace "emergency_perl_save: syncing database to disk";
3844 BDB::db_env_txn_checkpoint $DB_ENV;
3845
3846 info "emergency_perl_save: starting sync\n";
3847 IO::AIO::aio_sync sub {
3848 info "emergency_perl_save: finished sync\n";
3849 };
3850
3851 cf::write_runtime_sync; # external watchdog should not bark
3852
3853 trace "emergency_perl_save: flushing outstanding aio requests";
3854 while (IO::AIO::nreqs || BDB::nreqs) {
3855 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3856 }
3857
3858 cf::write_runtime_sync; # external watchdog should not bark
2247 }; 3859 };
2248 3860
2249 warn "leave emergency perl save\n"; 3861 info "emergency_perl_save: leave\n";
2250} 3862}
2251 3863
3864sub post_cleanup {
3865 my ($make_core) = @_;
3866
3867 IO::AIO::flush;
3868
3869 error Carp::longmess "post_cleanup backtrace"
3870 if $make_core;
3871
3872 my $fh = pidfile;
3873 unlink $PIDFILE if <$fh> == $$;
3874}
3875
3876# a safer delete_package, copied from Symbol
3877sub clear_package($) {
3878 my $pkg = shift;
3879
3880 # expand to full symbol table name if needed
3881 unless ($pkg =~ /^main::.*::$/) {
3882 $pkg = "main$pkg" if $pkg =~ /^::/;
3883 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3884 $pkg .= '::' unless $pkg =~ /::$/;
3885 }
3886
3887 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3888 my $stem_symtab = *{$stem}{HASH};
3889
3890 defined $stem_symtab and exists $stem_symtab->{$leaf}
3891 or return;
3892
3893 # clear all symbols
3894 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3895 for my $name (keys %$leaf_symtab) {
3896 _gv_clear *{"$pkg$name"};
3897# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3898 }
3899}
3900
2252sub reload() { 3901sub do_reload_perl() {
2253 # can/must only be called in main 3902 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3903 unless (in_main) {
2255 warn "can only reload from main coroutine\n"; 3904 error "can only reload from main coroutine";
2256 return; 3905 return;
2257 } 3906 }
2258 3907
2259 warn "reloading..."; 3908 return if $RELOAD++;
2260 3909
2261 my $guard = freeze_mainloop; 3910 my $t1 = AE::time;
3911
3912 while ($RELOAD) {
3913 cf::get_slot 0.1, -1, "reload_perl";
3914 info "perl_reload: reloading...";
3915
3916 trace "perl_reload: entering sync_job";
3917
3918 cf::sync_job {
2262 cf::emergency_save; 3919 #cf::emergency_save;
2263 3920
2264 eval { 3921 trace "perl_reload: cancelling all extension coros";
2265 # if anything goes wrong in here, we should simply crash as we already saved
2266
2267 # cancel all watchers
2268 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 }
2271
2272 # cancel all extension coros
2273 $_->cancel for values %EXT_CORO; 3922 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 3923 %EXT_CORO = ();
2275 3924
2276 # unload all extensions 3925 trace "perl_reload: removing commands";
2277 for (@exts) { 3926 %COMMAND = ();
2278 warn "unloading <$_>";
2279 unload_extension $_;
2280 }
2281 3927
2282 # unload all modules loaded from $LIBDIR 3928 trace "perl_reload: removing ext/exti commands";
2283 while (my ($k, $v) = each %INC) { 3929 %EXTCMD = ();
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3930 %EXTICMD = ();
2285 3931
2286 warn "removing <$k>"; 3932 trace "perl_reload: unloading/nuking all extensions";
2287 delete $INC{$k}; 3933 for my $pkg (@EXTS) {
3934 trace "... unloading $pkg";
2288 3935
2289 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g;
2291
2292 if (my $cb = $k->can ("unload_module")) { 3936 if (my $cb = $pkg->can ("unload")) {
3937 eval {
2293 $cb->(); 3938 $cb->($pkg);
3939 1
3940 } or error "$pkg unloaded, but with errors: $@";
3941 }
3942
3943 trace "... clearing $pkg";
3944 clear_package $pkg;
2294 } 3945 }
2295 3946
2296 Symbol::delete_package $k; 3947 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3948 while (my ($k, $v) = each %INC) {
3949 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3950
3951 trace "... unloading $k";
3952 delete $INC{$k};
3953
3954 $k =~ s/\.pm$//;
3955 $k =~ s/\//::/g;
3956
3957 if (my $cb = $k->can ("unload_module")) {
3958 $cb->();
3959 }
3960
3961 clear_package $k;
2297 } 3962 }
2298 3963
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 3964 trace "perl_reload: getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3965 clear_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3966 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3967
2307 # remove register_script_function callbacks 3968 trace "perl_reload: unloading cf.pm \"a bit\"";
2308 # TODO
2309
2310 # unload cf.pm "a bit"
2311 delete $INC{"cf.pm"}; 3969 delete $INC{"cf.pm"};
3970 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2312 3971
2313 # don't, removes xs symbols, too, 3972 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3973 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3974 #clear_package __PACKAGE__;
2316 3975
2317 # reload cf.pm 3976 info "perl_reload: unload completed, starting to reload now";
2318 warn "reloading cf.pm"; 3977
3978 trace "perl_reload: reloading cf.pm";
2319 require cf; 3979 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3980 cf::_connect_to_perl_1;
2321 3981
2322 # load config and database again 3982 trace "perl_reload: loading config and database again";
2323 cf::cfg_load; 3983 cf::reload_config;
2324 cf::db_load;
2325 3984
2326 # load extensions 3985 trace "perl_reload: loading extensions";
2327 warn "load extensions";
2328 cf::load_extensions; 3986 cf::load_extensions;
2329 3987
2330 # reattach attachments to objects 3988 if ($REATTACH_ON_RELOAD) {
2331 warn "reattach"; 3989 trace "perl_reload: reattaching attachments to objects/players";
2332 _global_reattach; 3990 _global_reattach; # objects, sockets
3991 trace "perl_reload: reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3992 reattach $_ for values %MAP;
3993 trace "perl_reload: reattaching attachments to players";
3994 reattach $_ for values %PLAYER;
3995 }
3996
3997 cf::_post_init 1;
3998
3999 trace "perl_reload: leaving sync_job";
4000
4001 1
4002 } or do {
4003 error $@;
4004 cf::cleanup "perl_reload: error, exiting.";
4005 };
4006
4007 --$RELOAD;
4008 }
4009
4010 $t1 = AE::time - $t1;
4011 info "perl_reload: completed in ${t1}s\n";
4012};
4013
4014our $RELOAD_WATCHER; # used only during reload
4015
4016sub reload_perl() {
4017 # doing reload synchronously and two reloads happen back-to-back,
4018 # coro crashes during coro_state_free->destroy here.
4019
4020 $RELOAD_WATCHER ||= cf::async {
4021 Coro::AIO::aio_wait cache_extensions;
4022
4023 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4024 do_reload_perl;
4025 undef $RELOAD_WATCHER;
4026 };
2334 }; 4027 };
2335
2336 if ($@) {
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 4028}
2387
2388register "<global>", __PACKAGE__;
2389 4029
2390register_command "reload" => sub { 4030register_command "reload" => sub {
2391 my ($who, $arg) = @_; 4031 my ($who, $arg) = @_;
2392 4032
2393 if ($who->flag (FLAG_WIZ)) { 4033 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 4034 $who->message ("reloading server.");
4035 async {
4036 $Coro::current->{desc} = "perl_reload";
4037 reload_perl;
4038 };
2397 } 4039 }
2398}; 4040};
2399 4041
2400unshift @INC, $LIBDIR; 4042#############################################################################
2401 4043
2402$TICK_WATCHER = Event->timer ( 4044my $bug_warning = 0;
2403 reentrant => 0, 4045
2404 prio => 0, 4046our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 4047our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 4048
2407 cb => sub { 4049sub wait_for_tick() {
4050 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4051
4052 my $signal = new Coro::Signal;
4053 push @WAIT_FOR_TICK, $signal;
4054 $signal->wait;
4055}
4056
4057sub wait_for_tick_begin() {
4058 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4059
4060 my $signal = new Coro::Signal;
4061 push @WAIT_FOR_TICK_BEGIN, $signal;
4062 $signal->wait;
4063}
4064
4065sub tick {
4066 if ($Coro::current != $Coro::main) {
4067 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4068 unless ++$bug_warning > 10;
4069 return;
4070 }
4071
2408 cf::server_tick; # one server iteration 4072 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 4073
2412 $WAIT_FOR_TICK->broadcast; 4074 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2414 4075
2415 # if we are delayed by four ticks or more, skip them all 4076 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4077 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2417 4078 Coro::async_pool {
2418 $TICK_WATCHER->at ($NEXT_TICK); 4079 $Coro::current->{desc} = "runtime saver";
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 4080 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 4081 or error "ERROR: unable to write runtime file: $!";
2441 })->(); 4082 };
2442 }, 4083 }
2443); 4084
4085 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4086 $sig->send;
4087 }
4088 while (my $sig = shift @WAIT_FOR_TICK) {
4089 $sig->send;
4090 }
4091
4092 $LOAD = ($NOW - $TICK_START) / $TICK;
4093 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4094
4095 if (0) {
4096 if ($NEXT_TICK) {
4097 my $jitter = $TICK_START - $NEXT_TICK;
4098 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4099 debug "jitter $JITTER\n";#d#
4100 }
4101 }
4102}
4103
4104{
4105 # configure BDB
4106
4107 BDB::min_parallel 16;
4108 BDB::max_poll_reqs $TICK * 0.1;
4109 $AnyEvent::BDB::WATCHER->priority (1);
4110
4111 unless ($DB_ENV) {
4112 $DB_ENV = BDB::db_env_create;
4113 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4114 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4115 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4116 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4117 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4118
4119 cf::sync_job {
4120 eval {
4121 BDB::db_env_open
4122 $DB_ENV,
4123 $BDBDIR,
4124 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4125 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4126 0666;
4127
4128 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4129 };
4130
4131 cf::cleanup "db_env_open(db): $@" if $@;
4132 };
4133 }
4134
4135 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4136 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4137 };
4138 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4139 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4140 };
4141 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4142 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4143 };
4144}
4145
4146{
4147 # configure IO::AIO
4148
4149 IO::AIO::min_parallel 8;
4150 IO::AIO::max_poll_time $TICK * 0.1;
4151 undef $AnyEvent::AIO::WATCHER;
4152}
4153
4154my $_log_backtrace;
4155
4156sub _log_backtrace {
4157 my ($msg, @addr) = @_;
4158
4159 $msg =~ s/\n//;
4160
4161 # limit the # of concurrent backtraces
4162 if ($_log_backtrace < 2) {
4163 ++$_log_backtrace;
4164 my $perl_bt = Carp::longmess $msg;
4165 async {
4166 $Coro::current->{desc} = "abt $msg";
4167
4168 my @bt = fork_call {
4169 @addr = map { sprintf "%x", $_ } @addr;
4170 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4171 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4172 or die "addr2line: $!";
4173
4174 my @funcs;
4175 my @res = <$fh>;
4176 chomp for @res;
4177 while (@res) {
4178 my ($func, $line) = splice @res, 0, 2, ();
4179 push @funcs, "[$func] $line";
4180 }
4181
4182 @funcs
4183 };
4184
4185 LOG llevInfo, "[ABT] $perl_bt\n";
4186 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4187 LOG llevInfo, "[ABT] $_\n" for @bt;
4188 --$_log_backtrace;
4189 };
4190 } else {
4191 LOG llevInfo, "[ABT] $msg\n";
4192 LOG llevInfo, "[ABT] [suppressed]\n";
4193 }
4194}
4195
4196# load additional modules
4197require "cf/$_.pm" for @EXTRA_MODULES;
4198cf::_connect_to_perl_2;
2444 4199
2445END { cf::emergency_save } 4200END { cf::emergency_save }
2446 4201
24471 42021
2448 4203

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