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Revision 1.155 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.584 by root, Tue Oct 30 17:07:50 2012 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113#our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136our $UPTIME; $UPTIME ||= time;
137our $RUNTIME = 0;
138our $SERVER_TICK = 0;
46our $NOW; 139our $NOW;
47 140
48our %CFG; 141our (%PLAYER, %PLAYER_LOADING); # all users
142our (%MAP, %MAP_LOADING ); # all maps
143our $LINK_MAP; # the special {link} map, which is always available
49 144
50our $UPTIME; $UPTIME ||= time; 145# used to convert map paths into valid unix filenames by replacing / by ∕
51our $RUNTIME; 146our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 147
53our %PLAYER; # all users 148our $LOAD; # a number between 0 (idle) and 1 (too many objects)
54our %MAP; # all maps 149our $LOADAVG; # same thing, but with alpha-smoothing
55our $LINK_MAP; # the special {link} map 150our $JITTER; # average jitter
56our $RANDOM_MAPS = cf::localdir . "/random"; 151our $TICK_START; # for load detecting purposes
57our %EXT_CORO; # coroutines bound to extensions
58 152
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 153our @POST_INIT;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 154
155our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156our $REALLY_UNLOOP; # never set to true, please :)
157
158our $WAIT_FOR_TICK = new Coro::Signal;
159our @WAIT_FOR_TICK_BEGIN;
61 160
62binmode STDOUT; 161binmode STDOUT;
63binmode STDERR; 162binmode STDERR;
64 163
65# read virtual server time, if available 164# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 165unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 166 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 167 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 168 $RUNTIME = <$fh> + 0.;
70} 169}
71 170
72mkdir cf::localdir; 171eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 172
78# a special map that is always available 173mkdir $_
79our $LINK_MAP; 174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
175
80our $EMERGENCY_POSITION; 176our $EMERGENCY_POSITION;
81 177
178sub cf::map::normalise;
179
180sub in_main() {
181 $Coro::current == $Coro::main
182}
183
82############################################################################# 184#############################################################################
83 185
186%REFLECT = ();
187for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190}
191
192# this is decidedly evil
193$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195#############################################################################
196
84=head2 GLOBAL VARIABLES 197=head2 GLOBAL VARIABLES
85 198
86=over 4 199=over 4
87 200
88=item $cf::UPTIME 201=item $cf::UPTIME
89 202
90The timestamp of the server start (so not actually an uptime). 203The timestamp of the server start (so not actually an "uptime").
204
205=item $cf::SERVER_TICK
206
207An unsigned integer that starts at zero when the server is started and is
208incremented on every tick.
209
210=item $cf::NOW
211
212The (real) time of the last (current) server tick - updated before and
213after tick processing, so this is useful only as a rough "what time is it
214now" estimate.
215
216=item $cf::TICK
217
218The interval between each server tick, in seconds.
91 219
92=item $cf::RUNTIME 220=item $cf::RUNTIME
93 221
94The time this server has run, starts at 0 and is increased by $cf::TICK on 222The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 223every server tick.
96 224
97=item $cf::LIBDIR 225=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 228
99The perl library directory, where extensions and cf-specific modules can 229Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 230directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231unique-items directory, player file directory, random maps directory and
232database environment.
101 233
234=item $cf::LOADAVG
235
236The current CPU load on the server (alpha-smoothed), as a value between 0
237(none) and 1 (overloaded), indicating how much time is spent on processing
238objects per tick. Healthy values are < 0.5.
239
102=item $cf::NOW 240=item $cf::LOAD
103 241
104The time of the last (current) server tick. 242The raw value load value from the last tick.
105
106=item $cf::TICK
107
108The interval between server ticks, in seconds.
109 243
110=item %cf::CFG 244=item %cf::CFG
111 245
112Configuration for the server, loaded from C</etc/crossfire/config>, or 246Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 247from wherever your confdir points to.
114 248
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 249=item cf::wait_for_tick, cf::wait_for_tick_begin
116 250
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 251These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 252returns directly I<after> the tick processing (and consequently, can only wake one thread
119processing has been done. Call C<< ->wait >> on them to maximise the 253per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 254
255Note that cf::Wait_for_tick will immediately return when the server is not
256ticking, making it suitable for small pauses in threads that need to run
257when the server is paused. If that is not applicable (i.e. you I<really>
258want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260=item $cf::WAIT_FOR_TICK
261
262Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263variable contains a L<Coro::Signal> that is broadcats after every server
264tick. Calling C<< ->wait >> on it will suspend the caller until after the
265next server tick.
266
267=cut
268
269sub wait_for_tick();
270sub wait_for_tick_begin();
271
272=item @cf::INVOKE_RESULTS
273
274This array contains the results of the last C<invoke ()> call. When
275C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276that call.
277
278=item %cf::REFLECT
279
280Contains, for each (C++) class name, a hash reference with information
281about object members (methods, scalars, arrays and flags) and other
282metadata, which is useful for introspection.
121 283
122=back 284=back
123 285
124=cut 286=cut
125 287
126BEGIN { 288sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 289sub warn (@) { LOG llevWarn , join "", @_ }
290sub info (@) { LOG llevInfo , join "", @_ }
291sub debug(@) { LOG llevDebug, join "", @_ }
292sub trace(@) { LOG llevTrace, join "", @_ }
293
294$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 295 my $msg = join "", @_;
129 utf8::encode $msg;
130 296
131 $msg .= "\n" 297 $msg .= "\n"
132 unless $msg =~ /\n$/; 298 unless $msg =~ /\n$/;
133 299
300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
301
134 LOG llevError, $msg; 302 LOG llevWarn, $msg;
135 }; 303};
136} 304
305$Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317};
137 318
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 319@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 320@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 321@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 322@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 323@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 325@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 326
145# we bless all objects into (empty) derived classes to force a method lookup 327# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 328# within the Safe compartment.
147for my $pkg (qw( 329for my $pkg (qw(
148 cf::global cf::attachable 330 cf::global cf::attachable
149 cf::object cf::object::player 331 cf::object cf::object::player
150 cf::client cf::player 332 cf::client cf::player
151 cf::arch cf::living 333 cf::arch cf::living
334 cf::map cf::mapspace
152 cf::map cf::party cf::region 335 cf::party cf::region
153)) { 336)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 338}
157 339
158$Event::DIED = sub { 340$EV::DIED = sub {
159 warn "error in event callback: @_"; 341 Carp::cluck "error in event callback: @_";
160}; 342};
161 343
162my %ext_pkg; 344#############################################################################
163my @exts; 345
164my @hook; 346sub fork_call(&@);
347sub get_slot($;$$);
348
349#############################################################################
165 350
166=head2 UTILITY FUNCTIONS 351=head2 UTILITY FUNCTIONS
167 352
168=over 4 353=over 4
169 354
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 374 $d
190 } || "[unable to dump $_[0]: '$@']"; 375 } || "[unable to dump $_[0]: '$@']";
191} 376}
192 377
193use JSON::Syck (); # TODO# replace by JSON::PC once working 378=item $scalar = cf::load_file $path
194 379
380Loads the given file from path and returns its contents. Croaks on error
381and can block.
382
383=cut
384
385sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390}
391
392=item $success = cf::replace_file $path, $data, $sync
393
394Atomically replaces the file at the given $path with new $data, and
395optionally $sync the data to disk before replacing the file.
396
397=cut
398
399sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428}
429
195=item $ref = cf::from_json $json 430=item $ref = cf::decode_json $json
196 431
197Converts a JSON string into the corresponding perl data structure. 432Converts a JSON string into the corresponding perl data structure.
198 433
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 434=item $json = cf::encode_json $ref
207 435
208Converts a perl data structure into its JSON representation. 436Converts a perl data structure into its JSON representation.
209 437
210=cut 438=cut
211 439
212sub to_json($) { 440our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 441
214 JSON::Syck::Dump $_[0] 442sub encode_json($) { $json_coder->encode ($_[0]) }
443sub decode_json($) { $json_coder->decode ($_[0]) }
444
445=item $ref = cf::decode_storable $scalar
446
447Same as Coro::Storable::thaw, so blocks.
448
449=cut
450
451BEGIN { *decode_storable = \&Coro::Storable::thaw }
452
453=item $ref = cf::decode_yaml $scalar
454
455Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
456
457=cut
458
459sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461}
462
463=item $scalar = cf::unlzf $scalar
464
465Same as Compress::LZF::compress, but takes server ticks into account, so
466blocks.
467
468=cut
469
470sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474}
475
476=item cf::post_init { BLOCK }
477
478Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479but I<before> the server starts ticking again.
480
481The codeblock will have a single boolean argument to indicate whether this
482is a reload or not.
483
484=cut
485
486sub post_init(&) {
487 push @POST_INIT, shift;
488}
489
490sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
215} 505}
216 506
217=item cf::lock_wait $string 507=item cf::lock_wait $string
218 508
219Wait until the given lock is available. See cf::lock_acquire. 509Wait until the given lock is available. See cf::lock_acquire.
220 510
221=item my $lock = cf::lock_acquire $string 511=item my $lock = cf::lock_acquire $string
222 512
223Wait until the given lock is available and then acquires it and returns 513Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 514a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 515for example when the coroutine gets canceled), the lock is automatically
226returned. 516returned.
227 517
518Locks are *not* recursive, locking from the same coro twice results in a
519deadlocked coro.
520
228Lock names should begin with a unique identifier (for example, cf::map::find 521Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 522uses map_find and cf::map::load uses map_load).
230 523
231=cut 524=item $locked = cf::lock_active $string
232 525
233our %LOCK; 526Return true if the lock is currently active, i.e. somebody has locked it.
527
528=cut
529
530our $LOCKS = new Coro::SemaphoreSet;
234 531
235sub lock_wait($) { 532sub lock_wait($) {
236 my ($key) = @_; 533 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 534}
244 535
245sub lock_acquire($) { 536sub lock_acquire($) {
246 my ($key) = @_; 537 $LOCKS->guard ($_[0])
538}
247 539
248 # wait, to be sure we are not locked 540sub lock_active($) {
249 lock_wait $key; 541 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 542}
258 543
259sub freeze_mainloop { 544sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 545 tick_inhibit_inc;
261 546
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 547 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 548}
264 $guard 549
550=item cf::periodic $interval, $cb
551
552Like EV::periodic, but randomly selects a starting point so that the actions
553get spread over time.
554
555=cut
556
557sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563}
564
565=item cf::get_slot $time[, $priority[, $name]]
566
567Allocate $time seconds of blocking CPU time at priority C<$priority>
568(default: 0): This call blocks and returns only when you have at least
569C<$time> seconds of cpu time till the next tick. The slot is only valid
570till the next cede.
571
572Background jobs should use a priority les than zero, interactive jobs
573should use 100 or more.
574
575The optional C<$name> can be used to identify the job to run. It might be
576used for statistical purposes and should identify the same time-class.
577
578Useful for short background jobs.
579
580=cut
581
582our @SLOT_QUEUE;
583our $SLOT_QUEUE;
584our $SLOT_DECAY = 0.9;
585
586$SLOT_QUEUE->cancel if $SLOT_QUEUE;
587$SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
617 }
618};
619
620sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
265} 633}
266 634
267=item cf::async { BLOCK } 635=item cf::async { BLOCK }
268 636
269Currently the same as Coro::async_pool, meaning you cannot use 637Currently the same as Coro::async_pool, meaning you cannot use
274 642
275BEGIN { *async = \&Coro::async_pool } 643BEGIN { *async = \&Coro::async_pool }
276 644
277=item cf::sync_job { BLOCK } 645=item cf::sync_job { BLOCK }
278 646
279The design of crossfire+ requires that the main coro ($Coro::main) is 647The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 648is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 649partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650acceptable.
282 651
283If it must be done, put the blocking parts into C<sync_job>. This will run 652If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 653the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 654server will be frozen during this time, so the block should either finish
286fast or be very important. 655fast or be very important.
288=cut 657=cut
289 658
290sub sync_job(&) { 659sub sync_job(&) {
291 my ($job) = @_; 660 my ($job) = @_;
292 661
293 if ($Coro::current == $Coro::main) { 662 if (in_main) {
663 my $time = AE::time;
664
294 # this is the main coro, too bad, we have to block 665 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 666 # till the operation succeeds, freezing the server :/
296 667
297 # TODO: use suspend/resume instead 668 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 669
299 my $freeze_guard = freeze_mainloop; 670 my $freeze_guard = freeze_mainloop;
300 671
301 my $busy = 1; 672 my $busy = 1;
302 my @res; 673 my @res;
303 674
304 (async { 675 (async {
676 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 677 @res = eval { $job->() };
306 warn $@ if $@; 678 error $@ if $@;
307 undef $busy; 679 undef $busy;
308 })->prio (Coro::PRIO_MAX); 680 })->prio (Coro::PRIO_MAX);
309 681
310 while ($busy) { 682 while ($busy) {
311 Coro::cede or Event::one_event; 683 if (Coro::nready) {
684 Coro::cede_notself;
685 } else {
686 EV::loop EV::LOOP_ONESHOT;
312 } 687 }
688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
313 693
314 wantarray ? @res : $res[0] 694 wantarray ? @res : $res[0]
315 } else { 695 } else {
316 # we are in another coroutine, how wonderful, everything just works 696 # we are in another coroutine, how wonderful, everything just works
317 697
319 } 699 }
320} 700}
321 701
322=item $coro = cf::async_ext { BLOCK } 702=item $coro = cf::async_ext { BLOCK }
323 703
324Like async, but this coro is automcatially being canceled when the 704Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 705extension calling this is being unloaded.
326 706
327=cut 707=cut
328 708
329sub async_ext(&) { 709sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 717 $EXT_CORO{$coro+0} = $coro;
338 718
339 $coro 719 $coro
340} 720}
341 721
342sub write_runtime { 722=item fork_call { }, @args
343 my $runtime = cf::localdir . "/runtime";
344 723
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 724Executes the given code block with the given arguments in a seperate
346 or return; 725process, returning the results. Everything must be serialisable with
726Coro::Storable. May, of course, block. Note that the executed sub may
727never block itself or use any form of event handling.
347 728
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 729=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 730
352 aio_fsync $fh 731sub post_fork {
353 and return; 732 reset_signals;
733}
354 734
355 close $fh 735sub fork_call(&@) {
356 or return; 736 my ($cb, @args) = @_;
357 737
358 aio_rename "$runtime~", $runtime 738 # we seemingly have to make a local copy of the whole thing,
359 and return; 739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
360 741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748}
749
750sub objinfo {
361 1 751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759}
760
761=item $coin = coin_from_name $name
762
763=cut
764
765our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780);
781
782sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786}
787
788=item $value = cf::db_get $family => $key
789
790Returns a single value from the environment database.
791
792=item cf::db_put $family => $key => $value
793
794Stores the given C<$value> in the family. It can currently store binary
795data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797=item $db = cf::db_table "name"
798
799Create and/or open a new database table. The string must not be "db" and must be unique
800within each server.
801
802=cut
803
804sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
818 };
819 cf::cleanup "db_open(db): $@" if $@;
820
821 $db
822}
823
824our $DB;
825
826sub db_init {
827 $DB ||= db_table "db";
828}
829
830sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840}
841
842sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845}
846
847=item cf::cache $id => [$paths...], $processversion => $process
848
849Generic caching function that returns the value of the resource $id,
850caching and regenerating as required.
851
852This function can block.
853
854=cut
855
856sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914}
915
916=item cf::datalog type => key => value, ...
917
918Log a datalog packet of the given type with the given key-value pairs.
919
920=cut
921
922sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 925}
363 926
364=back 927=back
365 928
366=cut 929=cut
367 930
368############################################################################# 931#############################################################################
369 932
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 933=head2 ATTACHABLE OBJECTS
493 934
494Many objects in crossfire are so-called attachable objects. That means you can 935Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 936attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 937to it. All such attachable objects support the following methods.
497 938
498In the following description, CLASS can be any of C<global>, C<object> 939In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 940C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 941Deliantra).
501 942
502=over 4 943=over 4
503 944
504=item $attachable->attach ($attachment, key => $value...) 945=item $attachable->attach ($attachment, key => $value...)
505 946
549=item cf::CLASS::attachment $name, ... 990=item cf::CLASS::attachment $name, ...
550 991
551Register an attachment by C<$name> through which attachable objects of the 992Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 993given CLASS can refer to this attachment.
553 994
554Some classes such as crossfire maps and objects can specify attachments 995Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 996that are attached at load/instantiate time, thus the need for a name.
556 997
557These calls expect any number of the following handler/hook descriptions: 998These calls expect any number of the following handler/hook descriptions:
558 999
559=over 4 1000=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 1060our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 1061our @CB_MAP = ();
621 1062
622my %attachment; 1063my %attachment;
623 1064
1065sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069}
1070
624sub _attach_cb($$$$) { 1071sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 1072 my ($registry, $event, $prio, $cb) = @_;
626 1073
627 use sort 'stable'; 1074 use sort 'stable';
628 1075
662 $registry = $CB_TYPE[$object_type] ||= []; 1109 $registry = $CB_TYPE[$object_type] ||= [];
663 1110
664 } elsif ($type eq "subtype") { 1111 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 1112 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 1113 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 1115
669 } elsif ($type eq "package") { 1116 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 1117 my $pkg = shift @arg;
671 1118
672 while (my ($name, $id) = each %cb_id) { 1119 while (my ($name, $id) = each %cb_id) {
677 1124
678 } elsif (exists $cb_id{$type}) { 1125 } elsif (exists $cb_id{$type}) {
679 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
680 1127
681 } elsif (ref $type) { 1128 } elsif (ref $type) {
682 warn "attaching objects not supported, ignoring.\n"; 1129 error "attaching objects not supported, ignoring.\n";
683 1130
684 } else { 1131 } else {
685 shift @arg; 1132 shift @arg;
686 warn "attach argument '$type' not supported, ignoring.\n"; 1133 error "attach argument '$type' not supported, ignoring.\n";
687 } 1134 }
688 } 1135 }
689} 1136}
690 1137
691sub _object_attach { 1138sub _object_attach {
701 _attach $registry, $klass, @attach; 1148 _attach $registry, $klass, @attach;
702 } 1149 }
703 1150
704 $obj->{$name} = \%arg; 1151 $obj->{$name} = \%arg;
705 } else { 1152 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1153 info "object uses attachment '$name' which is not available, postponing.\n";
707 } 1154 }
708 1155
709 $obj->{_attachment}{$name} = undef; 1156 $obj->{_attachment}{$name} = undef;
710} 1157}
711 1158
713 if (ref $_[0]) { 1160 if (ref $_[0]) {
714 _object_attach @_; 1161 _object_attach @_;
715 } else { 1162 } else {
716 _attach shift->_attach_registry, @_; 1163 _attach shift->_attach_registry, @_;
717 } 1164 }
1165 _recalc_want;
718}; 1166};
719 1167
720# all those should be optimised 1168# all those should be optimised
721sub cf::attachable::detach { 1169sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1170 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1173 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1174 reattach ($obj);
727 } else { 1175 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1176 Carp::croak "cannot, currently, detach class attachments";
729 } 1177 }
1178 _recalc_want;
730}; 1179};
731 1180
732sub cf::attachable::attached { 1181sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1182 my ($obj, $name) = @_;
734 1183
749 "; 1198 ";
750 die if $@; 1199 die if $@;
751} 1200}
752 1201
753our $override; 1202our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1203our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1204
756sub override { 1205sub override {
757 $override = 1; 1206 $override = 1;
758 @invoke_results = (); 1207 @INVOKE_RESULTS = (@_);
759} 1208}
760 1209
761sub do_invoke { 1210sub do_invoke {
762 my $event = shift; 1211 my $event = shift;
763 my $callbacks = shift; 1212 my $callbacks = shift;
764 1213
765 @invoke_results = (); 1214 @INVOKE_RESULTS = ();
766 1215
767 local $override; 1216 local $override;
768 1217
769 for (@$callbacks) { 1218 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1219 eval { &{$_->[1]} };
771 1220
772 if ($@) { 1221 if ($@) {
773 warn "$@";
774 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
775 override; 1223 override;
776 } 1224 }
777 1225
778 return 1 if $override; 1226 return 1 if $override;
779 } 1227 }
780 1228
781 0 1229 0
782} 1230}
783 1231
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1232=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1233
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1234=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1235
788Generate an object-specific event with the given arguments. 1236Generate an object-specific event with the given arguments.
789 1237
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1238This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1239removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1240results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1241
794=back 1242=back
795 1243
796=cut 1244=cut
797 1245
798############################################################################# 1246#############################################################################
799# object support 1247# object support
1248
1249sub _object_equal($$);
1250sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279}
1280
1281our $SLOW_MERGES;#d#
1282sub _can_merge {
1283 my ($ob1, $ob2) = @_;
1284
1285 ++$SLOW_MERGES;#d#
1286
1287 # we do the slow way here
1288 return _object_equal $ob1, $ob2
1289}
800 1290
801sub reattach { 1291sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1292 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1297
805 my $registry = $obj->registry; 1298 my $registry = $obj->registry;
806 1299
807 @$registry = (); 1300 @$registry = ();
808 1301
813 for (@$attach) { 1306 for (@$attach) {
814 my ($klass, @attach) = @$_; 1307 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach; 1308 _attach $registry, $klass, @attach;
816 } 1309 }
817 } else { 1310 } else {
818 warn "object uses attachment '$name' that is not available, postponing.\n"; 1311 info "object uses attachment '$name' that is not available, postponing.\n";
819 } 1312 }
820 } 1313 }
821} 1314}
822 1315
823cf::attachable->attach ( 1316cf::attachable->attach (
824 prio => -1000000, 1317 prio => -1000000,
825 on_instantiate => sub { 1318 on_instantiate => sub {
826 my ($obj, $data) = @_; 1319 my ($obj, $data) = @_;
827 1320
828 $data = from_json $data; 1321 $data = decode_json $data;
829 1322
830 for (@$data) { 1323 for (@$data) {
831 my ($name, $args) = @$_; 1324 my ($name, $args) = @$_;
832 1325
833 $obj->attach ($name, %{$args || {} }); 1326 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1342sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1343 my ($filename, $rdata, $objs) = @_;
851 1344
852 sync_job { 1345 sync_job {
853 if (length $$rdata) { 1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1348 trace sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
856 1351
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1353 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1357 aio_fsync $fh;
1358 }
861 close $fh; 1359 aio_close $fh;
862 1360
863 if (@$objs) { 1361 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1363 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1368 aio_fsync $fh;
1369 }
869 close $fh; 1370 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1371 aio_rename "$filename.pst~", "$filename.pst";
871 } 1372 }
872 } else { 1373 } else {
873 aio_unlink "$filename.pst"; 1374 aio_unlink "$filename.pst";
874 } 1375 }
875 1376
876 aio_rename "$filename~", $filename; 1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1381 } else {
878 warn "FATAL: $filename~: $!\n"; 1382 error "unable to save objects: $filename~: $!\n";
879 } 1383 }
880 } else { 1384 } else {
881 aio_unlink $filename; 1385 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1386 aio_unlink "$filename.pst";
883 } 1387 }
884 } 1388 };
885} 1389}
886 1390
887sub object_freezer_as_string { 1391sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1392 my ($rdata, $objs) = @_;
889 1393
901 or return; 1405 or return;
902 1406
903 unless (aio_stat "$filename.pst") { 1407 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1408 (aio_load "$filename.pst", $av) >= 0
905 or return; 1409 or return;
1410
906 $av = eval { (Storable::thaw $av)->{objs} }; 1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
907 } 1413 }
908 1414
1415 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1416 trace sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
911 return ($data, $av); 1420 ($data, $av)
912} 1421}
1422
1423=head2 COMMAND CALLBACKS
1424
1425=over 4
1426
1427=cut
913 1428
914############################################################################# 1429#############################################################################
915# command handling &c 1430# command handling &c
916 1431
917=item cf::register_command $name => \&callback($ob,$args); 1432=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1445 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1446}
932 1447
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1448=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1449
935Register a callbackf ro execution when the client sends an extcmd packet. 1450Register a callback for execution when the client sends an (synchronous)
1451extcmd packet. Ext commands will be processed in the order they are
1452received by the server, like other user commands. The first argument is
1453the logged-in player. Ext commands can only be processed after a player
1454has logged in successfully.
936 1455
937If the callback returns something, it is sent back as if reply was being 1456If the callback returns something, it is sent back as if reply was being
938called. 1457called.
939 1458
1459=item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461Register a callback for execution when the client sends an (asynchronous)
1462exticmd packet. Exti commands are processed by the server as soon as they
1463are received, i.e. out of order w.r.t. other commands. The first argument
1464is a client socket. Exti commands can be received anytime, even before
1465log-in.
1466
1467If the callback returns something, it is sent back as if reply was being
1468called.
1469
940=cut 1470=cut
941 1471
942sub register_extcmd { 1472sub register_extcmd {
943 my ($name, $cb) = @_; 1473 my ($name, $cb) = @_;
944 1474
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1475 $EXTCMD{$name} = $cb;
949} 1476}
1477
1478sub register_exticmd {
1479 my ($name, $cb) = @_;
1480
1481 $EXTICMD{$name} = $cb;
1482}
1483
1484use File::Glob ();
950 1485
951cf::player->attach ( 1486cf::player->attach (
952 on_command => sub { 1487 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1488 my ($pl, $name, $params) = @_;
954 1489
955 my $cb = $COMMAND{$name} 1490 my $cb = $COMMAND{$name}
956 or return; 1491 or return;
957 1492
962 cf::override; 1497 cf::override;
963 }, 1498 },
964 on_extcmd => sub { 1499 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1500 my ($pl, $buf) = @_;
966 1501
967 my $msg = eval { from_json $buf }; 1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1503
969 if (ref $msg) { 1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1509 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1510 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
975 } else { 1516 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1518 }
978 1519
979 cf::override; 1520 cf::override;
980 }, 1521 },
981); 1522);
982 1523
983sub register { 1524# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1525sub cache_extensions {
990 my ($path) = @_; 1526 my $grp = IO::AIO::aio_group;
991 1527
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1529 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1531 }
1042 } 1532 };
1043 1533
1044 # remove extcmds 1534 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) { 1535}
1046 delete $EXTCMD{$name};
1047 }
1048 1536
1049 if (my $cb = $pkg->can ("unload")) { 1537sub _ext_cfg_reg($$$$) {
1050 eval { 1538 my ($rvar, $varname, $cfgname, $default) = @_;
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055 1539
1056 Symbol::delete_package $pkg; 1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1057} 1546}
1058 1547
1059sub load_extensions { 1548sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1060 for my $ext (<$LIBDIR/*.ext>) { 1556 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1557 next unless -r $path;
1062 eval { 1558
1063 load_extension $ext; 1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
1630 }
1064 1 1631 }
1065 } or warn "$ext not loaded: $@"; 1632
1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
1642 }
1643 }
1066 } 1644 };
1067} 1645}
1068 1646
1069############################################################################# 1647#############################################################################
1070# load/save/clean perl data associated with a map
1071 1648
1072*cf::mapsupport::on_clean = sub { 1649=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1650
1085=head2 CORE EXTENSIONS 1651=head2 CORE EXTENSIONS
1086 1652
1087Functions and methods that extend core crossfire objects. 1653Functions and methods that extend core deliantra objects.
1088 1654
1089=cut 1655=cut
1090 1656
1091package cf::player; 1657package cf::player;
1092 1658
1094 1660
1095=head3 cf::player 1661=head3 cf::player
1096 1662
1097=over 4 1663=over 4
1098 1664
1665=item cf::player::num_playing
1666
1667Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669=cut
1670
1671sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677}
1678
1099=item cf::player::find $login 1679=item cf::player::find $login
1100 1680
1101Returns the given player object, loading it if necessary (might block). 1681Returns the given player object, loading it if necessary (might block).
1102 1682
1103=cut 1683=cut
1104 1684
1105sub playerdir($) { 1685sub playerdir($) {
1106 cf::localdir 1686 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1688}
1112 1689
1113sub path($) { 1690sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1692
1116 (playerdir $login) . "/$login.pl" 1693 (playerdir $login) . "/playerdata"
1117} 1694}
1118 1695
1119sub find_active($) { 1696sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1697 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1698 and $cf::PLAYER{$_[0]}->active
1124 1701
1125sub exists($) { 1702sub exists($) {
1126 my ($login) = @_; 1703 my ($login) = @_;
1127 1704
1128 $cf::PLAYER{$login} 1705 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1706 or !aio_stat path $login
1130} 1707}
1131 1708
1132sub find($) { 1709sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1710 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1711 my $login = $_[0];
1135 1712
1136 my $guard = cf::lock_acquire "user_find:$login"; 1713 my $guard = cf::lock_acquire "user_find:$login";
1137 1714
1138 $cf::PLAYER{$_[0]} || do { 1715 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1731 $cf::PLAYER{$login} = $pl
1142 } 1732 }
1143 } 1733 }
1144} 1734}
1735
1736cf::player->attach (
1737 on_load => sub {
1738 my ($pl, $path) = @_;
1739
1740 # restore slots saved in save, below
1741 my $slots = delete $pl->{_slots};
1742
1743 $pl->ob->current_weapon ($slots->[0]);
1744 $pl->combat_ob ($slots->[1]);
1745 $pl->ranged_ob ($slots->[2]);
1746 },
1747);
1145 1748
1146sub save($) { 1749sub save($) {
1147 my ($pl) = @_; 1750 my ($pl) = @_;
1148 1751
1149 return if $pl->{deny_save}; 1752 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1757 return if $pl->{deny_save};
1155 1758
1156 aio_mkdir playerdir $pl, 0770; 1759 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1760 $pl->{last_save} = $cf::RUNTIME;
1158 1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1159 $pl->save_pl ($path); 1767 $pl->save_pl ($path);
1160 Coro::cede; 1768 cf::cede_to_tick;
1161} 1769}
1162 1770
1163sub new($) { 1771sub new($) {
1164 my ($login) = @_; 1772 my ($login) = @_;
1165 1773
1171 $cf::PLAYER{$login} = $self; 1779 $cf::PLAYER{$login} = $self;
1172 1780
1173 $self 1781 $self
1174} 1782}
1175 1783
1784=item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786=cut
1787
1788sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792}
1793
1176=item $pl->quit_character 1794=item $pl->quit_character
1177 1795
1178Nukes the player without looking back. If logged in, the connection will 1796Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1797be destroyed. May block for a long time.
1180 1798
1181=cut 1799=cut
1182 1800
1183sub quit_character { 1801sub quit_character {
1184 my ($pl) = @_; 1802 my ($pl) = @_;
1185 1803
1804 my $name = $pl->ob->name;
1805
1186 $pl->{deny_save} = 1; 1806 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1808
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1190 $pl->deactivate; 1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1192 $pl->ns->destroy if $pl->ns; 1816 $pl->ns->destroy if $pl->ns;
1193 1817
1194 my $path = playerdir $pl; 1818 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1820 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1821 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1199 IO::AIO::aio_rmtree $temp; 1829 IO::AIO::aio_rmtree $temp;
1830}
1831
1832=item $pl->kick
1833
1834Kicks a player out of the game. This destroys the connection.
1835
1836=cut
1837
1838sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1200} 1844}
1201 1845
1202=item cf::player::list_logins 1846=item cf::player::list_logins
1203 1847
1204Returns am arrayref of all valid playernames in the system, can take a 1848Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1849while and may block, so not sync_job-capable, ever.
1206 1850
1207=cut 1851=cut
1208 1852
1209sub list_logins { 1853sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1854 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1855 or return [];
1212 1856
1213 my @logins; 1857 my @logins;
1214 1858
1215 for my $login (@$dirs) { 1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1219 1869
1220 utf8::decode $login; 1870 utf8::decode $login;
1221 push @logins, $login; 1871 push @logins, $login;
1222 } 1872 }
1223 1873
1224 \@logins 1874 \@logins
1225} 1875}
1226 1876
1227=item $player->maps 1877=item $player->maps
1228 1878
1879=item cf::player::maps $login
1880
1229Returns an arrayref of cf::path's of all maps that are private for this 1881Returns an arrayref of map paths that are private for this
1230player. May block. 1882player. May block.
1231 1883
1232=cut 1884=cut
1233 1885
1234sub maps($) { 1886sub maps($) {
1235 my ($pl) = @_; 1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1890
1237 my $files = aio_readdir playerdir $pl 1891 my $files = aio_readdir playerdir $pl
1238 or return; 1892 or return;
1239 1893
1240 my @paths; 1894 my @paths;
1241 1895
1242 for (@$files) { 1896 for (@$files) {
1243 utf8::decode $_; 1897 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1898 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1899 next unless /^$PATH_SEP/o;
1246 1900
1247 s/$PATH_SEP/\//g; 1901 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1902 }
1250 1903
1251 \@paths 1904 \@paths
1252} 1905}
1253 1906
1907=item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909Expand deliantra pod fragments into protocol xml.
1910
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1911=item $player->ext_reply ($msgid, @msg)
1255 1912
1256Sends an ext reply to the player. 1913Sends an ext reply to the player.
1257 1914
1258=cut 1915=cut
1259 1916
1260sub ext_reply($$$%) { 1917sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1918 my ($self, $id, @msg) = @_;
1262 1919
1263 $msg{msgid} = $id; 1920 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1921}
1267 1922
1268package cf; 1923=item $player->ext_msg ($type, @msg)
1924
1925Sends an ext event to the client.
1926
1927=cut
1928
1929sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933}
1934
1935=head3 cf::region
1936
1937=over 4
1938
1939=cut
1940
1941package cf::region;
1942
1943=item cf::region::find_by_path $path
1944
1945Tries to decuce the likely region for a map knowing only its path.
1946
1947=cut
1948
1949sub find_by_path($) {
1950 my ($path) = @_;
1951
1952 $path =~ s/^~[^\/]*//; # skip ~login
1953
1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1964}
1269 1965
1270=back 1966=back
1271
1272 1967
1273=head3 cf::map 1968=head3 cf::map
1274 1969
1275=over 4 1970=over 4
1276 1971
1279package cf::map; 1974package cf::map;
1280 1975
1281use Fcntl; 1976use Fcntl;
1282use Coro::AIO; 1977use Coro::AIO;
1283 1978
1979use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1284our $MAX_RESET = 3600; 1983our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1984our $DEFAULT_RESET = 3000;
1286 1985
1287sub generate_random_map { 1986sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992}
1993
1994=item cf::map->register ($regex, $prio)
1995
1996Register a handler for the map path matching the given regex at the
1997givne priority (higher is better, built-in handlers have priority 0, the
1998default).
1999
2000=cut
2001
2002sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009}
2010
2011# also paths starting with '/'
2012$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022}
2023
2024sub normalise {
1288 my ($path, $rmp) = @_; 2025 my ($path, $base) = @_;
1289 2026
1290 # mit "rum" bekleckern, nicht 2027 $path = "$path"; # make sure it's a string
1291 cf::map::_create_random_map 2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
1292 $path, 2056 $path
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region})
1304} 2057}
1305 2058
1306# and all this just because we cannot iterate over 2059sub new_from_path {
1307# all maps in C++... 2060 my (undef, $path, $base) = @_;
1308sub change_all_map_light { 2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077}
2078
2079# may re-bless or do other evil things
2080sub init {
1309 my ($change) = @_; 2081 my ($self) = @_;
1310 2082
1311 $_->change_map_light ($change) 2083 $self
1312 for grep $_->outdoor, values %cf::MAP;
1313} 2084}
1314 2085
2086sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090}
2091
2092# the displayed name, this is a one way mapping
2093sub visible_name {
2094 &as_string
2095}
2096
2097# the original (read-only) location
2098sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102}
2103
2104# the temporary/swap location
2105sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110}
2111
2112# the unique path, undef == no special unique path
2113sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118}
2119
2120sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126}
2127
2128sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134}
2135
1315sub try_load_header($) { 2136sub load_header_from($) {
1316 my ($path) = @_; 2137 my ($self, $path) = @_;
1317 2138
1318 utf8::encode $path; 2139 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 2140 my $f = new_from_file cf::object::thawer $path
1320 or return; 2141 or return;
1321 2142
1322 my $map = cf::map::new 2143 $self->_load_header ($f)
1323 or return; 2144 or return;
1324 2145
1325 # for better error messages only, will be overwritten 2146 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 2147 $f->resolve_delayed_derefs;
1327 2148
1328 $map->load_header ($path) 2149 $self->{load_path} = $path;
2150
2151 1
2152}
2153
2154# used to laod the header of an original map
2155sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159}
2160
2161# used to laod the header of an instantiated map
2162sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166}
2167
2168# called after loading the header from an instantiated map
2169sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177}
2178
2179# called after loading the header from an original map
2180sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187}
2188
2189sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
1329 or return; 2196 or return;
2197 $self->prepare_orig;
2198 }
1330 2199
1331 $map->{load_path} = $path; 2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
1332 2202
1333 $map 2203 $self->default_region (cf::region::find_by_path $self->{path})
2204 unless $self->default_region;
2205
2206 1
1334} 2207}
1335 2208
1336sub find; 2209sub find;
1337sub find { 2210sub find {
1338 my ($path, $origin) = @_; 2211 my ($path, $origin) = @_;
1339 2212
1340 #warn "find<$path,$origin>\n";#d# 2213 cf::cede_to_tick;
1341 2214
1342 $path = new cf::path $path, $origin && $origin->path; 2215 $path = normalise $path, $origin;
1343 my $key = $path->as_string;
1344 2216
1345 cf::lock_wait "map_find:$key"; 2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2218 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2219
1350 # do it the slow way 2220 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2221 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2222 or return;
1369 2223
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2224 $map->{last_save} = $cf::RUNTIME;
1382 2225
1383 Coro::cede; 2226 $map->load_header
2227 or return;
1384 2228
1385 if ($map->should_reset) { 2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
1386 $map->reset; 2234 $map->reset;
1387 undef $guard;
1388 $map = find $path 2235 return find $path;
1389 or return;
1390 } 2236 }
1391 2237
1392 $cf::MAP{$key} = $map 2238 $cf::MAP{$path} = $map
1393 } 2239 }
1394} 2240}
2241
2242sub pre_load { }
2243#sub post_load { } # XS
1395 2244
1396sub load { 2245sub load {
1397 my ($self) = @_; 2246 my ($self) = @_;
1398 2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
1399 my $path = $self->{path}; 2250 my $path = $self->{path};
2251
2252 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2253 my $guard = cf::lock_acquire "map_data:$path";
1401 2254
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
1403 2257
1404 $self->in_memory (cf::MAP_LOADING);
1405
1406 $self->alloc; 2258 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
1408 or return; 2267 or return;
1409 2268
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2269 $self->post_load_original
1411 if delete $self->{load_original}; 2270 if delete $self->{load_original};
1412 2271
1413 if (my $uniq = $path->uniq_path) { 2272 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2273 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2276 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
1418 } 2281 }
1419 }
1420 2282
1421 Coro::cede; 2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
2287 }
1422 2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
1423 # now do the right thing for maps 2292 # now do the right thing for maps
1424 $self->link_multipart_objects; 2293 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2294 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2295 unless $self->difficulty;
1436 $self->activate; 2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
2308 }
2309
2310 $self->post_load;
2311
1437 } 2312 1
2313}
1438 2314
1439 Coro::cede; 2315# customize the map for a given player, i.e.
2316# return the _real_ map. used by e.g. per-player
2317# maps to change the path to ~playername/mappath
2318sub customise_for {
2319 my ($self, $ob) = @_;
1440 2320
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324# return find "?party/" . $ob->name . "/" . $self->{path}
2325# if $self->per_party;
2326
2327 $self
1442} 2328}
1443 2329
1444sub find_sync { 2330sub find_sync {
1445 my ($path, $origin) = @_; 2331 my ($path, $origin) = @_;
1446 2332
1447 cf::sync_job { cf::map::find $path, $origin } 2333 # it's a bug to call this from the main context
2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2335 if $Coro::current == $Coro::main;
2336
2337 find $path, $origin
1448} 2338}
1449 2339
1450sub do_load_sync { 2340sub do_load_sync {
1451 my ($map) = @_; 2341 my ($map) = @_;
1452 2342
1453 cf::sync_job { $map->load }; 2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
2347 $map->load;
2348}
2349
2350our %MAP_PREFETCH;
2351our $MAP_PREFETCHER = undef;
2352
2353sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381}
2382
2383# common code, used by both ->save and ->swapout
2384sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2412 }
1454} 2413}
1455 2414
1456sub save { 2415sub save {
1457 my ($self) = @_; 2416 my ($self) = @_;
1458 2417
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2419
1461 $self->{last_save} = $cf::RUNTIME; 2420 $self->_save;
1462
1463 return unless $self->dirty;
1464
1465 my $save = $self->{path}->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1467
1468 $self->{load_path} = $save;
1469
1470 return if $self->{deny_save};
1471
1472 local $self->{last_access} = $self->last_access;#d#
1473
1474 cf::async {
1475 $_->contr->save for $self->players;
1476 };
1477
1478 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES);
1481 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 }
1484} 2421}
1485 2422
1486sub swap_out { 2423sub swap_out {
1487 my ($self) = @_; 2424 my ($self) = @_;
1488 2425
1489 # save first because save cedes
1490 $self->save;
1491
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
1494 return if $self->players; 2430 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY;
1496 return if $self->{deny_save};
1497 2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
2438 $self->_save;
2439
2440 # then free the map
1498 $self->clear; 2441 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2442}
1501 2443
1502sub reset_at { 2444sub reset_at {
1503 my ($self) = @_; 2445 my ($self) = @_;
1504 2446
1505 # TODO: safety, remove and allow resettable per-player maps 2447 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2448 return 1e99 if $self->{deny_reset};
1508 2449
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2452
1516 my ($self) = @_; 2457 my ($self) = @_;
1517 2458
1518 $self->reset_at <= $cf::RUNTIME 2459 $self->reset_at <= $cf::RUNTIME
1519} 2460}
1520 2461
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2462sub reset {
1543 my ($self) = @_; 2463 my ($self) = @_;
1544 2464
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2466
1547 return if $self->players; 2467 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2468
1550 warn "resetting map ", $self->path;#d# 2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
1551 2480
1552 delete $cf::MAP{$self->path}; 2481 delete $cf::MAP{$self->path};
1553 2482
2483 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
1555 2486
1556 $self->unlink_save; 2487 $self->unlink_save;
1557 $self->destroy; 2488 $self->destroy;
1558} 2489}
1559 2490
1560my $nuke_counter = "aaaa"; 2491my $nuke_counter = "aaaa";
1561 2492
1562sub nuke { 2493sub nuke {
1563 my ($self) = @_; 2494 my ($self) = @_;
1564 2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2505 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2506 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
1568 $self->reset; # polite request, might not happen 2512 $self->reset; # polite request, might not happen
1569} 2513}
1570 2514
1571sub customise_for { 2515=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2516
1574 if ($map->per_player) { 2517Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2518maps. May block.
2519
2520=cut
2521
2522sub tmp_maps() {
1576 } 2523 [
2524 map {
2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
2531}
1577 2532
2533=item $maps = cf::map::random_maps
2534
2535Returns an arrayref with all map paths of currently instantiated and saved
2536random maps. May block.
2537
2538=cut
2539
2540sub random_maps() {
2541 [
2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549}
2550
2551=item cf::map::unique_maps
2552
2553Returns an arrayref of paths of all shared maps that have
2554instantiated unique items. May block.
2555
2556=cut
2557
2558sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568}
2569
2570=item cf::map::static_maps
2571
2572Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573file in the shared directory excluding F</styles> and F</editor>). May
2574block.
2575
2576=cut
2577
2578sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
2597 }
2598
1578 $map 2599 \@maps
1579} 2600}
1580
1581package cf;
1582 2601
1583=back 2602=back
1584 2603
1585=head3 cf::object 2604=head3 cf::object
1586 2605
1590 2609
1591=over 4 2610=over 4
1592 2611
1593=item $ob->inv_recursive 2612=item $ob->inv_recursive
1594 2613
1595Returns the inventory of the object _and_ their inventories, recursively. 2614Returns the inventory of the object I<and> their inventories, recursively,
2615but I<not> the object itself.
1596 2616
1597=cut 2617=cut
1598 2618
1599sub inv_recursive_; 2619sub inv_recursive_;
1600sub inv_recursive_ { 2620sub inv_recursive_ {
1603 2623
1604sub inv_recursive { 2624sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2625 inv_recursive_ inv $_[0]
1606} 2626}
1607 2627
2628=item $ref = $ob->ref
2629
2630Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632=item $ob = cf::object::deref ($refstring)
2633
2634returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635even if the object actually exists. May block.
2636
2637=cut
2638
2639sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
2654}
2655
1608package cf; 2656package cf;
1609 2657
1610=back 2658=back
1611 2659
1612=head3 cf::object::player 2660=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2666Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2667can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2668dialogue with the given NPC character.
1621 2669
1622=cut 2670=cut
2671
2672our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677};
2678
2679our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684};
1623 2685
1624# rough implementation of a future "reply" method that works 2686# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2687# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2688#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2689sub cf::object::player::reply($$$;$) {
1629 2691
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2693
1632 if ($self->{record_replies}) { 2694 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
1634 } else { 2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2705 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
1637 } 2708 }
2709}
2710
2711=item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713=cut
2714
2715sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
1638} 2719}
1639 2720
1640=item $player_object->may ("access") 2721=item $player_object->may ("access")
1641 2722
1642Returns wether the given player is authorized to access resource "access" 2723Returns wether the given player is authorized to access resource "access"
1655 2736
1656=item $player_object->enter_link 2737=item $player_object->enter_link
1657 2738
1658Freezes the player and moves him/her to a special map (C<{link}>). 2739Freezes the player and moves him/her to a special map (C<{link}>).
1659 2740
1660The player should be reaosnably safe there for short amounts of time. You 2741The player should be reasonably safe there for short amounts of time (e.g.
1661I<MUST> call C<leave_link> as soon as possible, though. 2742for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743though, as the player cannot control the character while it is on the link
2744map.
2745
2746Will never block.
1662 2747
1663=item $player_object->leave_link ($map, $x, $y) 2748=item $player_object->leave_link ($map, $x, $y)
1664 2749
1665Moves the player out of the specila link map onto the given map. If the 2750Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2751map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2752to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2753fails, to the emergency map position.
1669 2754
1670Might block. 2755Might block.
1671 2756
1672=cut 2757=cut
2758
2759sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767}
1673 2768
1674sub cf::object::player::enter_link { 2769sub cf::object::player::enter_link {
1675 my ($self) = @_; 2770 my ($self) = @_;
1676 2771
1677 $self->deactivate_recursive; 2772 $self->deactivate_recursive;
1678 2773
1679 return if $self->map == $LINK_MAP; 2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2777
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2779 if $self->map && $self->map->{path} ne "{link}";
1683 2780
1684 $self->enter_map ($LINK_MAP, 20, 20); 2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1685} 2782}
1686 2783
1687sub cf::object::player::leave_link { 2784sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
1689 2788
1690 my $link_pos = delete $self->{_link_pos}; 2789 my $link_pos = delete $self->{_link_pos};
1691 2790
1692 unless ($map) { 2791 unless ($map) {
1693 # restore original map position 2792 # restore original map position
1704 ($x, $y) = (-1, -1) 2803 ($x, $y) = (-1, -1)
1705 unless (defined $x) && (defined $y); 2804 unless (defined $x) && (defined $y);
1706 2805
1707 # use -1 or undef as default coordinates, not 0, 0 2806 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2807 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2808 if $x <= 0 && $y <= 0;
1710 2809
1711 $map->load; 2810 $map->load;
1712 2811
1713 return unless $self->contr->active; 2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
1714 $self->activate_recursive; 2819 $self->activate_recursive;
1715 $self->enter_map ($map, $x, $y);
1716}
1717
1718cf::player->attach (
1719 on_logout => sub {
1720 my ($pl) = @_;
1721
1722 # abort map switching before logout
1723 if ($pl->ob->{_link_pos}) {
1724 cf::sync_job {
1725 $pl->ob->leave_link
1726 };
1727 }
1728 }, 2820 }
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2821
1732 # try to abort aborted map switching on player login :) 2822}
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749 2823
1750=item $player_object->goto ($path, $x, $y) 2824=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1751 2825
2826Moves the player to the given map-path and coordinates by first freezing
2827her, loading and preparing them map, calling the provided $check callback
2828that has to return the map if sucecssful, and then unfreezes the player on
2829the new (success) or old (failed) map position. In either case, $done will
2830be called at the end of this process.
2831
2832Note that $check will be called with a potentially non-loaded map, so if
2833it needs a loaded map it has to call C<< ->load >>.
2834
1752=cut 2835=cut
2836
2837our $GOTOGEN;
1753 2838
1754sub cf::object::player::goto { 2839sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2840 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2841
1757 $path = new cf::path $path; 2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
1758 $path ne "/" or Carp::cluck ("oy");#d# 2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2850
1760 $self->enter_link; 2851 $self->enter_link;
1761 2852
1762 (async { 2853 (async {
1763 my $map = cf::map::find $path->as_string; 2854 $Coro::current->{desc} = "player::goto $path $x $y";
2855
2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2879 $map = $map->customise_for ($self);
1765 2880 $map = $check->($map, $x, $y, $self) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2881 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
1770 2884
2885 $map
2886 };
2887
2888 if ($@) {
2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
1772 })->prio (1); 2899 })->prio (1);
1773} 2900}
1774 2901
1775=item $player_object->enter_exit ($exit_object) 2902=item $player_object->enter_exit ($exit_object)
1776 2903
1778 2905
1779sub parse_random_map_params { 2906sub parse_random_map_params {
1780 my ($spec) = @_; 2907 my ($spec) = @_;
1781 2908
1782 my $rmp = { # defaults 2909 my $rmp = { # defaults
1783 xsize => 10, 2910 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
1785 }; 2914 };
1786 2915
1787 for (split /\n/, $spec) { 2916 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2917 my ($k, $v) = split /\s+/, $_, 2;
1789 2918
1801 # that depends on the exit object 2930 # that depends on the exit object
1802 2931
1803 my $rmp = parse_random_map_params $exit->msg; 2932 my $rmp = parse_random_map_params $exit->msg;
1804 2933
1805 if ($exit->map) { 2934 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2935 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2936 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2937 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2938 $rmp->{origin_y} = $exit->y;
2939
2940 $exit->map->touch;
1810 } 2941 }
1811 2942
1812 $rmp->{random_seed} ||= $exit->random_seed; 2943 $rmp->{random_seed} ||= $exit->random_seed;
1813 2944
1814 my $data = cf::to_json $rmp; 2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
1816 2948
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
1819 2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2957 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2958 $exit->msg (undef);
2959 }
1822 } 2960 }
1823} 2961}
1824 2962
1825sub cf::object::player::enter_exit { 2963sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2964 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2966 return unless $self->type == cf::PLAYER;
1829 2967
1830 $self->enter_link; 2968 $self->enter_link;
1831 2969
1832 (async { 2970 (async {
1833 $self->deactivate_recursive; # just to be sure 2971 $Coro::current->{desc} = "enter_exit";
2972
1834 unless (eval { 2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
1835 prepare_random_map $exit 2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
1836 if $exit->slaying eq "/!"; 2990 $map = $exit->slaying;
1837 2991
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2992 } elsif ($slaying eq '!up') {
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
1840 2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
1841 1; 3009 1
1842 }) { 3010 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 3011 $self->message ("Something went wrong deep within the deliantra server. "
1844 . "I'll try to bring you back to the map you were before. " 3012 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 3013 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 3014 cf::NDI_UNIQUE | cf::NDI_RED);
1847 3015
1848 warn "ERROR in enter_exit: $@"; 3016 error "ERROR in enter_exit: $@";
1849 $self->leave_link; 3017 $self->leave_link;
1850 } 3018 }
1851 })->prio (1); 3019 })->prio (1);
1852} 3020}
1853 3021
1864 3032
1865sub cf::client::send_drawinfo { 3033sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 3034 my ($self, $text, $flags) = @_;
1867 3035
1868 utf8::encode $text; 3036 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 3038}
1871 3039
3040=item $client->send_big_packet ($pkt)
3041
3042Like C<send_packet>, but tries to compress large packets, and fragments
3043them as required.
3044
3045=cut
3046
3047our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063}
3064
3065=item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067Send a drawinfo or msg packet to the client, formatting the msg for the
3068client if neccessary. C<$type> should be a string identifying the type of
3069the message, with C<log> being the default. If C<$color> is negative, suppress
3070the message unless the client supports the msg packet.
3071
3072=cut
3073
3074# non-persistent channels (usually the info channel)
3075our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
3081 },
3082 "c/identify" => {
3083 id => "infobox",
3084 title => "Identify",
3085 reply => undef,
3086 tooltip => "Items recently identified",
3087 },
3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186);
3187
3188sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225}
3226
3227=item $client->ext_msg ($type, @msg)
3228
3229Sends an ext event to the client.
3230
3231=cut
3232
3233sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242}
3243
3244=item $client->ext_reply ($msgid, @msg)
3245
3246Sends an ext reply to the client.
3247
3248=cut
3249
3250sub cf::client::ext_reply($$@) {
3251 my ($self, $id, @msg) = @_;
3252
3253 return unless $self->extcmd == 2;
3254
3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3256}
1872 3257
1873=item $success = $client->query ($flags, "text", \&cb) 3258=item $success = $client->query ($flags, "text", \&cb)
1874 3259
1875Queues a query to the client, calling the given callback with 3260Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3261the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3262C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 3263
1879Queries can fail, so check the return code. Or don't, as queries will become 3264Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 3265become reliable at some point in the future.
1881 3266
1882=cut 3267=cut
1883 3268
1884sub cf::client::query { 3269sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 3270 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 3278 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 3280
1896 $self->send_packet ($self->{query_queue}[0][0]) 3281 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
1898} 3285}
1899 3286
1900cf::client->attach ( 3287cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
1901 on_reply => sub { 3293 on_reply => sub {
1902 my ($ns, $msg) = @_; 3294 my ($ns, $msg) = @_;
1903 3295
1904 # this weird shuffling is so that direct followup queries 3296 # this weird shuffling is so that direct followup queries
1905 # get handled first 3297 # get handled first
1906 my $queue = delete $ns->{query_queue} 3298 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 3300
1909 (shift @$queue)->[1]->($msg); 3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 3303
1911 push @{ $ns->{query_queue} }, @$queue; 3304 push @{ $ns->{query_queue} }, @$queue;
1912 3305
1913 if (@{ $ns->{query_queue} } == @$queue) { 3306 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 3307 if (@$queue) {
1916 } else { 3309 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 3311 }
1919 } 3312 }
1920 }, 3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
1921); 3337);
1922 3338
1923=item $client->async (\&cb) 3339=item $client->async (\&cb)
1924 3340
1925Create a new coroutine, running the specified callback. The coroutine will 3341Create a new coroutine, running the specified callback. The coroutine will
1941 3357
1942 $coro 3358 $coro
1943} 3359}
1944 3360
1945cf::client->attach ( 3361cf::client->attach (
1946 on_destroy => sub { 3362 on_client_destroy => sub {
1947 my ($ns) = @_; 3363 my ($ns) = @_;
1948 3364
1949 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1950 }, 3366 },
1951); 3367);
1966our $safe = new Safe "safe"; 3382our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3383our $safe_hole = new Safe::Hole;
1968 3384
1969$SIG{FPE} = 'IGNORE'; 3385$SIG{FPE} = 'IGNORE';
1970 3386
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3387$safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391));
1972 3392
1973# here we export the classes and methods available to script code 3393# here we export the classes and methods available to script code
1974 3394
1975=pod 3395=pod
1976 3396
1977The following fucntions and emthods are available within a safe environment: 3397The following functions and methods are available within a safe environment:
1978 3398
1979 cf::object contr pay_amount pay_player map 3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
1980 cf::object::player player 3404 cf::object::player
1981 cf::player peaceful 3405 player
1982 cf::map trigger 3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
1983 3412
1984=cut 3413=cut
1985 3414
1986for ( 3415for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
1988 ["cf::object::player" => qw(player)], 3419 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3420 ["cf::player" => qw(peaceful send_msg)],
1990 ["cf::map" => qw(trigger)], 3421 ["cf::map" => qw(trigger)],
1991) { 3422) {
1992 no strict 'refs';
1993 my ($pkg, @funs) = @$_; 3423 my ($pkg, @funs) = @$_;
1994 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
1995 for @funs; 3425 for @funs;
1996} 3426}
1997 3427
2012 3442
2013 my $qcode = $code; 3443 my $qcode = $code;
2014 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2015 $qcode =~ s/\n/\\n/g; 3445 $qcode =~ s/\n/\\n/g;
2016 3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
2017 local $_; 3450 local $_;
2018 local @safe::cf::_safe_eval_args = values %vars;
2019 3451
2020 my $eval = 3452 my $eval =
2021 "do {\n" 3453 "do {\n"
2022 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2023 . "#line 0 \"{$qcode}\"\n" 3455 . "#line 0 \"{$qcode}\"\n"
2024 . $code 3456 . $code
2025 . "\n}" 3457 . "\n}"
2026 ; 3458 ;
2027 3459
3460 if ($CFG{safe_eval}) {
2028 sub_generation_inc; 3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
2029 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2030 sub_generation_inc; 3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
2031 3469
2032 if ($@) { 3470 if ($@) {
2033 warn "$@"; 3471 warn "$@",
2034 warn "while executing safe code '$code'\n"; 3472 "while executing safe code '$code'\n",
2035 warn "with arguments " . (join " ", %vars) . "\n"; 3473 "with arguments " . (join " ", %vars) . "\n";
2036 } 3474 }
2037 3475
2038 wantarray ? @res : $res[0] 3476 wantarray ? @res : $res[0]
2039} 3477}
2040 3478
2054=cut 3492=cut
2055 3493
2056sub register_script_function { 3494sub register_script_function {
2057 my ($fun, $cb) = @_; 3495 my ($fun, $cb) = @_;
2058 3496
2059 no strict 'refs'; 3497 $fun = "safe::$fun" if $CFG{safe_eval};
2060 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3498 *$fun = $safe_hole->wrap ($cb);
2061} 3499}
2062 3500
2063=back 3501=back
2064 3502
2065=cut 3503=cut
2066 3504
2067############################################################################# 3505#############################################################################
3506# the server's init and main functions
2068 3507
2069=head2 EXTENSION DATABASE SUPPORT 3508our %FACEHASH; # hash => idx, #d# HACK for http server
2070 3509
2071Crossfire maintains a very simple database for extension use. It can 3510sub load_facedata($) {
2072currently store anything that can be serialised using Storable, which 3511 my ($path) = @_;
2073excludes objects.
2074 3512
2075The parameter C<$family> should best start with the name of the extension 3513 # HACK to clear player env face cache, we need some signal framework
2076using it, it should be unique. 3514 # for this (global event?)
3515 %ext::player_env::MUSIC_FACE_CACHE = ();
2077 3516
2078=over 4 3517 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2079 3518
2080=item $hashref = cf::db_get $family 3519 trace "loading facedata from $path\n";
2081 3520
2082Return a hashref for use by the extension C<$family>, which can be 3521 my $facedata = decode_storable load_file $path;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3522
2086=item $value = cf::db_get $family => $key 3523 $facedata->{version} == 2
3524 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3525
2088Returns a single value from the database 3526 # patch in the exptable
2089 3527 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2090=item cf::db_put $family => $hashref 3528 $facedata->{resource}{"res/exp_table"} = {
2091 3529 type => FT_RSRC,
2092Stores the given family hashref into the database. Updates are delayed, if 3530 data => $exp_table,
2093you want the data to be synced to disk immediately, use C<cf::db_sync>. 3531 hash => (Digest::MD5::md5 $exp_table),
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3532 };
3533 cf::cede_to_tick;
2141 3534
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3535 {
3536 my $faces = $facedata->{faceinfo};
2146 3537
2147 sub db_get($;$) { 3538 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3539 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3540
2153 sub db_put($$;$) { 3541 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3542 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3543 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2156 } else { 3544 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2157 $DB->{$_[0]} = $_[1]; 3545 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2158 } 3546 $FACEHASH{$info->{hash64}} = $idx;#d#
2159 db_dirty;
2160 }
2161 3547
2162 cf::global->attach ( 3548 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3549 }
2167 );
2168}
2169 3550
2170############################################################################# 3551 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3552 next unless $info->{smooth};
2172 3553
2173sub cfg_load { 3554 my $idx = cf::face::find $face
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3555 or next;
2175 or return;
2176 3556
2177 local $/; 3557 if (my $smooth = cf::face::find $info->{smooth}) {
2178 *CFG = YAML::Syck::Load <$fh>; 3558 cf::face::set_smooth $idx, $smooth;
3559 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3560 } else {
3561 error "smooth face '$info->{smooth}' not found for face '$face'";
3562 }
2179 3563
3564 cf::cede_to_tick;
3565 }
3566 }
3567
3568 {
3569 my $anims = $facedata->{animinfo};
3570
3571 while (my ($anim, $info) = each %$anims) {
3572 cf::anim::set $anim, $info->{frames}, $info->{facings};
3573 cf::cede_to_tick;
3574 }
3575
3576 cf::anim::invalidate_all; # d'oh
3577 }
3578
3579 {
3580 my $res = $facedata->{resource};
3581
3582 while (my ($name, $info) = each %$res) {
3583 if (defined (my $type = $info->{type})) {
3584 # TODO: different hash - must free and use new index, or cache ixface data queue
3585 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3586
3587 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3588 cf::face::set_type $idx, $type;
3589 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3590 $FACEHASH{$info->{hash}} = $idx;#d#
3591 } else {
3592# $RESOURCE{$name} = $info; # unused
3593 }
3594
3595 cf::cede_to_tick;
3596 }
3597 }
3598
3599 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3600
3601 1
3602}
3603
3604register_exticmd fx_want => sub {
3605 my ($ns, $want) = @_;
3606
3607 while (my ($k, $v) = each %$want) {
3608 $ns->fx_want ($k, $v);
3609 }
3610};
3611
3612sub load_resource_file($) {
3613 my $guard = lock_acquire "load_resource_file";
3614
3615 my $status = load_resource_file_ $_[0];
3616 get_slot 0.1, 100;
3617 cf::arch::commit_load;
3618
3619 $status
3620}
3621
3622sub reload_regions {
3623 # HACK to clear player env face cache, we need some signal framework
3624 # for this (global event?)
3625 %ext::player_env::MUSIC_FACE_CACHE = ();
3626
3627 load_resource_file "$MAPDIR/regions"
3628 or die "unable to load regions file\n";
3629
3630 for (cf::region::list) {
3631 $_->{match} = qr/$_->{match}/
3632 if exists $_->{match};
3633 }
3634}
3635
3636sub reload_facedata {
3637 load_facedata "$DATADIR/facedata"
3638 or die "unable to load facedata\n";
3639}
3640
3641sub reload_archetypes {
3642 load_resource_file "$DATADIR/archetypes"
3643 or die "unable to load archetypes\n";
3644}
3645
3646sub reload_treasures {
3647 load_resource_file "$DATADIR/treasures"
3648 or die "unable to load treasurelists\n";
3649}
3650
3651sub reload_sound {
3652 trace "loading sound config from $DATADIR/sound\n";
3653
3654 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3655
3656 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3657 my $sound = $soundconf->{compat}[$_]
3658 or next;
3659
3660 my $face = cf::face::find "sound/$sound->[1]";
3661 cf::sound::set $sound->[0] => $face;
3662 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3663 }
3664
3665 while (my ($k, $v) = each %{$soundconf->{event}}) {
3666 my $face = cf::face::find "sound/$v";
3667 cf::sound::set $k => $face;
3668 }
3669}
3670
3671sub reload_resources {
3672 trace "reloading resource files...\n";
3673
3674 reload_exp_table;
3675 reload_materials;
3676 reload_facedata;
3677 reload_sound;
3678 reload_archetypes;
3679 reload_regions;
3680 reload_treasures;
3681
3682 trace "finished reloading resource files\n";
3683}
3684
3685sub reload_config {
3686 trace "reloading config file...\n";
3687
3688 my $config = load_file "$CONFDIR/config";
3689 utf8::decode $config;
3690 *CFG = decode_yaml $config;
3691
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3692 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2181 3693
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3694 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3695 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2184 3696
2185 if (exists $CFG{mlockall}) { 3697 if (exists $CFG{mlockall}) {
2189 }; 3701 };
2190 warn $@ if $@; 3702 warn $@ if $@;
2191 } 3703 }
2192} 3704}
2193 3705
3706sub pidfile() {
3707 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3708 or die "$PIDFILE: $!";
3709 flock $fh, &Fcntl::LOCK_EX
3710 or die "$PIDFILE: flock: $!";
3711 $fh
3712}
3713
3714# make sure only one server instance is running at any one time
3715sub atomic {
3716 my $fh = pidfile;
3717
3718 my $pid = <$fh>;
3719 kill 9, $pid if $pid > 0;
3720
3721 seek $fh, 0, 0;
3722 print $fh $$;
3723}
3724
3725sub main_loop {
3726 trace "EV::loop starting\n";
3727 if (1) {
3728 EV::loop;
3729 }
3730 trace "EV::loop returned\n";
3731 goto &main_loop unless $REALLY_UNLOOP;
3732}
3733
2194sub main { 3734sub main {
3735 cf::init_globals; # initialise logging
3736
3737 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3738 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3739 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3740 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3741
3742 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3743
2195 # we must not ever block the main coroutine 3744 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3745 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3746 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3747 (async {
3748 $Coro::current->{desc} = "IDLE BUG HANDLER";
3749 EV::loop EV::LOOP_ONESHOT;
3750 })->prio (Coro::PRIO_MAX);
2199 }; 3751 };
2200 3752
2201 cfg_load; 3753 evthread_start IO::AIO::poll_fileno;
2202 db_load; 3754
3755 cf::sync_job {
3756 cf::incloader::init ();
3757
3758 cf::init_anim;
3759 cf::init_attackmess;
3760 cf::init_dynamic;
3761
3762 cf::load_settings;
3763
3764 reload_resources;
3765 reload_config;
3766 db_init;
3767
3768 cf::init_uuid;
3769 cf::init_signals;
3770 cf::init_skills;
3771
3772 cf::init_beforeplay;
3773
3774 atomic;
3775
2203 load_extensions; 3776 load_extensions;
2204 Event::loop; 3777
3778 utime time, time, $RUNTIMEFILE;
3779
3780 # no (long-running) fork's whatsoever before this point(!)
3781 use POSIX ();
3782 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3783
3784 cf::_post_init 0;
3785 };
3786
3787 cf::object::thawer::errors_are_fatal 0;
3788 info "parse errors in files are no longer fatal from this point on.\n";
3789
3790 AE::postpone {
3791 undef &main; # free gobs of memory :)
3792 };
3793
3794 goto &main_loop;
2205} 3795}
2206 3796
2207############################################################################# 3797#############################################################################
2208# initialisation and cleanup 3798# initialisation and cleanup
2209 3799
2210# install some emergency cleanup handlers 3800# install some emergency cleanup handlers
2211BEGIN { 3801BEGIN {
3802 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3803 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3804 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3805 cf::cleanup "SIG$signal";
2218 },
2219 ); 3806 };
3807 }
3808}
3809
3810sub write_runtime_sync {
3811 my $t0 = AE::time;
3812
3813 # first touch the runtime file to show we are still running:
3814 # the fsync below can take a very very long time.
3815
3816 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3817
3818 my $guard = cf::lock_acquire "write_runtime";
3819
3820 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3821 or return;
3822
3823 my $value = $cf::RUNTIME + 90 + 10;
3824 # 10 is the runtime save interval, for a monotonic clock
3825 # 60 allows for the watchdog to kill the server.
3826
3827 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3828 and return;
3829
3830 # always fsync - this file is important
3831 aio_fsync $fh
3832 and return;
3833
3834 # touch it again to show we are up-to-date
3835 aio_utime $fh, undef, undef;
3836
3837 close $fh
3838 or return;
3839
3840 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3841 and return;
3842
3843 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3844
2220 } 3845 1
2221} 3846}
2222 3847
3848our $uuid_lock;
3849our $uuid_skip;
3850
3851sub write_uuid_sync($) {
3852 $uuid_skip ||= $_[0];
3853
3854 return if $uuid_lock;
3855 local $uuid_lock = 1;
3856
3857 my $uuid = "$LOCALDIR/uuid";
3858
3859 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3860 or return;
3861
3862 my $value = uuid_seq uuid_cur;
3863
3864 unless ($value) {
3865 info "cowardly refusing to write zero uuid value!\n";
3866 return;
3867 }
3868
3869 my $value = uuid_str $value + $uuid_skip;
3870 $uuid_skip = 0;
3871
3872 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3873 and return;
3874
3875 # always fsync - this file is important
3876 aio_fsync $fh
3877 and return;
3878
3879 close $fh
3880 or return;
3881
3882 aio_rename "$uuid~", $uuid
3883 and return;
3884
3885 trace "uuid file written ($value).\n";
3886
3887 1
3888
3889}
3890
3891sub write_uuid($$) {
3892 my ($skip, $sync) = @_;
3893
3894 $sync ? write_uuid_sync $skip
3895 : async { write_uuid_sync $skip };
3896}
3897
2223sub emergency_save { 3898sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3899 my $freeze_guard = cf::freeze_mainloop;
2225 3900
2226 warn "enter emergency perl save\n"; 3901 info "emergency_perl_save: enter\n";
3902
3903 # this is a trade-off: we want to be very quick here, so
3904 # save all maps without fsync, and later call a global sync
3905 # (which in turn might be very very slow)
3906 local $USE_FSYNC = 0;
2227 3907
2228 cf::sync_job { 3908 cf::sync_job {
3909 cf::write_runtime_sync; # external watchdog should not bark
3910
2229 # use a peculiar iteration method to avoid tripping on perl 3911 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3912 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3913 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3914 info "emergency_perl_save: begin player save\n";
2233 for my $login (keys %cf::PLAYER) { 3915 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3916 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3917 $pl->valid or next;
3918 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3919 $pl->save;
2237 } 3920 }
2238 warn "end emergency player save\n"; 3921 info "emergency_perl_save: end player save\n";
2239 3922
2240 warn "begin emergency map save\n"; 3923 cf::write_runtime_sync; # external watchdog should not bark
3924
3925 info "emergency_perl_save: begin map save\n";
2241 for my $path (keys %cf::MAP) { 3926 for my $path (keys %cf::MAP) {
2242 my $map = $cf::MAP{$path} or next; 3927 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3928 $map->valid or next;
2244 $map->save; 3929 $map->save;
2245 } 3930 }
2246 warn "end emergency map save\n"; 3931 info "emergency_perl_save: end map save\n";
3932
3933 cf::write_runtime_sync; # external watchdog should not bark
3934
3935 info "emergency_perl_save: begin database checkpoint\n";
3936 BDB::db_env_txn_checkpoint $DB_ENV;
3937 info "emergency_perl_save: end database checkpoint\n";
3938
3939 info "emergency_perl_save: begin write uuid\n";
3940 write_uuid_sync 1;
3941 info "emergency_perl_save: end write uuid\n";
3942
3943 cf::write_runtime_sync; # external watchdog should not bark
3944
3945 trace "emergency_perl_save: syncing database to disk";
3946 BDB::db_env_txn_checkpoint $DB_ENV;
3947
3948 info "emergency_perl_save: starting sync\n";
3949 IO::AIO::aio_sync sub {
3950 info "emergency_perl_save: finished sync\n";
3951 };
3952
3953 cf::write_runtime_sync; # external watchdog should not bark
3954
3955 trace "emergency_perl_save: flushing outstanding aio requests";
3956 while (IO::AIO::nreqs || BDB::nreqs) {
3957 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3958 }
3959
3960 cf::write_runtime_sync; # external watchdog should not bark
2247 }; 3961 };
2248 3962
2249 warn "leave emergency perl save\n"; 3963 info "emergency_perl_save: leave\n";
2250} 3964}
2251 3965
3966sub post_cleanup {
3967 my ($make_core) = @_;
3968
3969 IO::AIO::flush;
3970
3971 error Carp::longmess "post_cleanup backtrace"
3972 if $make_core;
3973
3974 my $fh = pidfile;
3975 unlink $PIDFILE if <$fh> == $$;
3976}
3977
3978# a safer delete_package, copied from Symbol
3979sub clear_package($) {
3980 my $pkg = shift;
3981
3982 # expand to full symbol table name if needed
3983 unless ($pkg =~ /^main::.*::$/) {
3984 $pkg = "main$pkg" if $pkg =~ /^::/;
3985 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3986 $pkg .= '::' unless $pkg =~ /::$/;
3987 }
3988
3989 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3990 my $stem_symtab = *{$stem}{HASH};
3991
3992 defined $stem_symtab and exists $stem_symtab->{$leaf}
3993 or return;
3994
3995 # clear all symbols
3996 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3997 for my $name (keys %$leaf_symtab) {
3998 _gv_clear *{"$pkg$name"};
3999# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4000 }
4001}
4002
2252sub reload() { 4003sub do_reload_perl() {
2253 # can/must only be called in main 4004 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 4005 unless (in_main) {
2255 warn "can only reload from main coroutine\n"; 4006 error "can only reload from main coroutine";
2256 return; 4007 return;
2257 } 4008 }
2258 4009
2259 warn "reloading..."; 4010 return if $RELOAD++;
2260 4011
2261 my $guard = freeze_mainloop; 4012 my $t1 = AE::time;
4013
4014 while ($RELOAD) {
4015 cf::get_slot 0.1, -1, "reload_perl";
4016 info "perl_reload: reloading...";
4017
4018 trace "perl_reload: entering sync_job";
4019
4020 cf::sync_job {
2262 cf::emergency_save; 4021 #cf::emergency_save;
2263 4022
2264 eval { 4023 trace "perl_reload: cancelling all extension coros";
2265 # if anything goes wrong in here, we should simply crash as we already saved
2266
2267 # cancel all watchers
2268 for (Event::all_watchers) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL;
2270 }
2271
2272 # cancel all extension coros
2273 $_->cancel for values %EXT_CORO; 4024 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 4025 %EXT_CORO = ();
2275 4026
2276 # unload all extensions 4027 trace "perl_reload: removing commands";
2277 for (@exts) { 4028 %COMMAND = ();
2278 warn "unloading <$_>";
2279 unload_extension $_;
2280 }
2281 4029
2282 # unload all modules loaded from $LIBDIR 4030 trace "perl_reload: removing ext/exti commands";
2283 while (my ($k, $v) = each %INC) { 4031 %EXTCMD = ();
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4032 %EXTICMD = ();
2285 4033
2286 warn "removing <$k>"; 4034 trace "perl_reload: unloading/nuking all extensions";
2287 delete $INC{$k}; 4035 for my $pkg (@EXTS) {
4036 trace "... unloading $pkg";
2288 4037
2289 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g;
2291
2292 if (my $cb = $k->can ("unload_module")) { 4038 if (my $cb = $pkg->can ("unload")) {
4039 eval {
2293 $cb->(); 4040 $cb->($pkg);
4041 1
4042 } or error "$pkg unloaded, but with errors: $@";
4043 }
4044
4045 trace "... clearing $pkg";
4046 clear_package $pkg;
2294 } 4047 }
2295 4048
2296 Symbol::delete_package $k; 4049 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4050 while (my ($k, $v) = each %INC) {
4051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4052
4053 trace "... unloading $k";
4054 delete $INC{$k};
4055
4056 $k =~ s/\.pm$//;
4057 $k =~ s/\//::/g;
4058
4059 if (my $cb = $k->can ("unload_module")) {
4060 $cb->();
4061 }
4062
4063 clear_package $k;
2297 } 4064 }
2298 4065
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 4066 trace "perl_reload: getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 4067 clear_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4068 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 4069
2307 # remove register_script_function callbacks 4070 trace "perl_reload: unloading cf.pm \"a bit\"";
2308 # TODO
2309
2310 # unload cf.pm "a bit"
2311 delete $INC{"cf.pm"}; 4071 delete $INC{"cf.pm"};
4072 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2312 4073
2313 # don't, removes xs symbols, too, 4074 # don't, removes xs symbols, too,
2314 # and global variables created in xs 4075 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 4076 #clear_package __PACKAGE__;
2316 4077
2317 # reload cf.pm 4078 info "perl_reload: unload completed, starting to reload now";
2318 warn "reloading cf.pm"; 4079
4080 trace "perl_reload: reloading cf.pm";
2319 require cf; 4081 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4082 cf::_connect_to_perl_1;
2321 4083
2322 # load config and database again 4084 trace "perl_reload: loading config and database again";
2323 cf::cfg_load; 4085 cf::reload_config;
2324 cf::db_load;
2325 4086
2326 # load extensions 4087 trace "perl_reload: loading extensions";
2327 warn "load extensions";
2328 cf::load_extensions; 4088 cf::load_extensions;
2329 4089
2330 # reattach attachments to objects 4090 if ($REATTACH_ON_RELOAD) {
2331 warn "reattach"; 4091 trace "perl_reload: reattaching attachments to objects/players";
2332 _global_reattach; 4092 _global_reattach; # objects, sockets
4093 trace "perl_reload: reattaching attachments to maps";
2333 reattach $_ for values %MAP; 4094 reattach $_ for values %MAP;
4095 trace "perl_reload: reattaching attachments to players";
4096 reattach $_ for values %PLAYER;
4097 }
4098
4099 cf::_post_init 1;
4100
4101 trace "perl_reload: leaving sync_job";
4102
4103 1
4104 } or do {
4105 error $@;
4106 cf::cleanup "perl_reload: error, exiting.";
4107 };
4108
4109 --$RELOAD;
4110 }
4111
4112 $t1 = AE::time - $t1;
4113 info "perl_reload: completed in ${t1}s\n";
4114};
4115
4116our $RELOAD_WATCHER; # used only during reload
4117
4118sub reload_perl() {
4119 # doing reload synchronously and two reloads happen back-to-back,
4120 # coro crashes during coro_state_free->destroy here.
4121
4122 $RELOAD_WATCHER ||= cf::async {
4123 Coro::AIO::aio_wait cache_extensions;
4124
4125 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4126 do_reload_perl;
4127 undef $RELOAD_WATCHER;
4128 };
2334 }; 4129 };
2335
2336 if ($@) {
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 4130}
2387
2388register "<global>", __PACKAGE__;
2389 4131
2390register_command "reload" => sub { 4132register_command "reload" => sub {
2391 my ($who, $arg) = @_; 4133 my ($who, $arg) = @_;
2392 4134
2393 if ($who->flag (FLAG_WIZ)) { 4135 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 4136 $who->message ("reloading server.");
4137 async {
4138 $Coro::current->{desc} = "perl_reload";
4139 reload_perl;
4140 };
2397 } 4141 }
2398}; 4142};
2399 4143
2400unshift @INC, $LIBDIR; 4144#############################################################################
2401 4145
2402$TICK_WATCHER = Event->timer ( 4146my $bug_warning = 0;
2403 reentrant => 0,
2404 prio => 0,
2405 at => $NEXT_TICK || $TICK,
2406 data => WF_AUTOCANCEL,
2407 cb => sub {
2408 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 4147
4148sub wait_for_tick() {
4149 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4150
4151 $WAIT_FOR_TICK->wait;
4152}
4153
4154sub wait_for_tick_begin() {
4155 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4156
4157 my $signal = new Coro::Signal;
4158 push @WAIT_FOR_TICK_BEGIN, $signal;
4159 $signal->wait;
4160}
4161
4162sub tick {
4163 if ($Coro::current != $Coro::main) {
4164 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4165 unless ++$bug_warning > 10;
4166 return;
4167 }
4168
4169 cf::one_tick; # one server iteration
4170
4171 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4172
4173 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4174 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4175 Coro::async_pool {
4176 $Coro::current->{desc} = "runtime saver";
4177 write_runtime_sync
4178 or error "ERROR: unable to write runtime file: $!";
4179 };
4180 }
4181
4182 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4183 $sig->send;
4184 }
2412 $WAIT_FOR_TICK->broadcast; 4185 $WAIT_FOR_TICK->broadcast;
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2414 4186
2415 # if we are delayed by four ticks or more, skip them all 4187 $LOAD = ($NOW - $TICK_START) / $TICK;
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4188 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2417 4189
2418 $TICK_WATCHER->at ($NEXT_TICK); 4190 if (0) {
2419 $TICK_WATCHER->start; 4191 if ($NEXT_TICK) {
4192 my $jitter = $TICK_START - $NEXT_TICK;
4193 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4194 debug "jitter $JITTER\n";#d#
4195 }
2420 }, 4196 }
2421); 4197}
2422 4198
4199{
4200 # configure BDB
4201
4202 BDB::min_parallel 16;
4203 BDB::max_poll_reqs $TICK * 0.1;
4204 #$AnyEvent::BDB::WATCHER->priority (1);
4205
4206 unless ($DB_ENV) {
4207 $DB_ENV = BDB::db_env_create;
4208 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4209 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4210 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4211 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4212 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4213
4214 cf::sync_job {
4215 eval {
4216 BDB::db_env_open
4217 $DB_ENV,
4218 $BDBDIR,
4219 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4220 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4221 0666;
4222
4223 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4224 };
4225
4226 cf::cleanup "db_env_open(db): $@" if $@;
4227 };
4228 }
4229
4230 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4231 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4232 };
4233 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4234 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4235 };
4236 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4237 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4238 };
4239}
4240
4241{
4242 # configure IO::AIO
4243
4244 IO::AIO::min_parallel 8;
2423IO::AIO::max_poll_time $TICK * 0.2; 4245 IO::AIO::max_poll_time $TICK * 0.1;
4246 undef $AnyEvent::AIO::WATCHER;
4247}
2424 4248
2425Event->io ( 4249our $_log_backtrace;
2426 fd => IO::AIO::poll_fileno, 4250our $_log_backtrace_last;
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432 4251
2433Event->timer ( 4252sub _log_backtrace {
2434 data => WF_AUTOCANCEL, 4253 my ($msg, @addr) = @_;
2435 after => 0, 4254
2436 interval => 10, 4255 $msg =~ s/\n$//;
2437 cb => sub { 4256
2438 (Coro::unblock_sub { 4257 if ($_log_backtrace_last eq $msg) {
2439 write_runtime 4258 LOG llevInfo, "[ABT] $msg\n";
2440 or warn "ERROR: unable to write runtime file: $!"; 4259 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4260 # limit the # of concurrent backtraces
4261 } elsif ($_log_backtrace < 2) {
4262 $_log_backtrace_last = $msg;
4263 ++$_log_backtrace;
4264 my $perl_bt = Carp::longmess $msg;
4265 async {
4266 $Coro::current->{desc} = "abt $msg";
4267
4268 my @bt = fork_call {
4269 @addr = map { sprintf "%x", $_ } @addr;
4270 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4271 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4272 or die "addr2line: $!";
4273
4274 my @funcs;
4275 my @res = <$fh>;
4276 chomp for @res;
4277 while (@res) {
4278 my ($func, $line) = splice @res, 0, 2, ();
4279 push @funcs, "[$func] $line";
4280 }
4281
4282 @funcs
4283 };
4284
4285 LOG llevInfo, "[ABT] $perl_bt\n";
4286 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4287 LOG llevInfo, "[ABT] $_\n" for @bt;
4288 --$_log_backtrace;
2441 })->(); 4289 };
4290 } else {
4291 LOG llevInfo, "[ABT] $msg\n";
4292 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2442 }, 4293 }
2443); 4294}
4295
4296# load additional modules
4297require "cf/$_.pm" for @EXTRA_MODULES;
4298cf::_connect_to_perl_2;
2444 4299
2445END { cf::emergency_save } 4300END { cf::emergency_save }
2446 4301
24471 43021
2448 4303

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