… | |
… | |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Data::Dumper; |
20 | use Digest::MD5; |
21 | use Digest::MD5; |
21 | use Fcntl; |
22 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
23 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
24 | use YAML::Syck (); |
24 | use Time::HiRes; |
25 | use Time::HiRes; |
25 | |
26 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
28 | |
|
|
29 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
30 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
31 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
32 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
33 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
34 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
|
|
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
34 | |
35 | |
35 | our %COMMAND = (); |
36 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
37 | our %EXTCMD = (); |
38 | our %EXTCMD = (); |
38 | |
39 | |
… | |
… | |
47 | our %CFG; |
48 | our %CFG; |
48 | |
49 | |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
51 | our $RUNTIME; |
51 | |
52 | |
|
|
53 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
54 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
55 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
57 | our %EXT_CORO; # coroutines bound to extensions |
|
|
58 | |
|
|
59 | our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; |
|
|
60 | our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; |
57 | |
61 | |
58 | binmode STDOUT; |
62 | binmode STDOUT; |
59 | binmode STDERR; |
63 | binmode STDERR; |
60 | |
64 | |
61 | # read virtual server time, if available |
65 | # read virtual server time, if available |
… | |
… | |
106 | =item %cf::CFG |
110 | =item %cf::CFG |
107 | |
111 | |
108 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
112 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
109 | from wherever your confdir points to. |
113 | from wherever your confdir points to. |
110 | |
114 | |
|
|
115 | =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE |
|
|
116 | |
|
|
117 | These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) |
|
|
118 | or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick |
|
|
119 | processing has been done. Call C<< ->wait >> on them to maximise the |
|
|
120 | window of cpu time available, or simply to synchronise to the server tick. |
|
|
121 | |
111 | =back |
122 | =back |
112 | |
123 | |
113 | =cut |
124 | =cut |
114 | |
125 | |
115 | BEGIN { |
126 | BEGIN { |
… | |
… | |
118 | utf8::encode $msg; |
129 | utf8::encode $msg; |
119 | |
130 | |
120 | $msg .= "\n" |
131 | $msg .= "\n" |
121 | unless $msg =~ /\n$/; |
132 | unless $msg =~ /\n$/; |
122 | |
133 | |
123 | LOG llevError, "cfperl: $msg"; |
134 | LOG llevError, $msg; |
124 | }; |
135 | }; |
125 | } |
136 | } |
126 | |
137 | |
127 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
138 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
128 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
139 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
154 | |
165 | |
155 | =head2 UTILITY FUNCTIONS |
166 | =head2 UTILITY FUNCTIONS |
156 | |
167 | |
157 | =over 4 |
168 | =over 4 |
158 | |
169 | |
|
|
170 | =item dumpval $ref |
|
|
171 | |
159 | =cut |
172 | =cut |
|
|
173 | |
|
|
174 | sub dumpval { |
|
|
175 | eval { |
|
|
176 | local $SIG{__DIE__}; |
|
|
177 | my $d; |
|
|
178 | if (1) { |
|
|
179 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
180 | $d->Terse(1); |
|
|
181 | $d->Indent(2); |
|
|
182 | $d->Quotekeys(0); |
|
|
183 | $d->Useqq(1); |
|
|
184 | #$d->Bless(...); |
|
|
185 | $d->Seen($_[1]) if @_ > 1; |
|
|
186 | $d = $d->Dump(); |
|
|
187 | } |
|
|
188 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
189 | $d |
|
|
190 | } || "[unable to dump $_[0]: '$@']"; |
|
|
191 | } |
160 | |
192 | |
161 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
193 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
162 | |
194 | |
163 | =item $ref = cf::from_json $json |
195 | =item $ref = cf::from_json $json |
164 | |
196 | |
… | |
… | |
180 | sub to_json($) { |
212 | sub to_json($) { |
181 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
213 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
182 | JSON::Syck::Dump $_[0] |
214 | JSON::Syck::Dump $_[0] |
183 | } |
215 | } |
184 | |
216 | |
185 | =item my $guard = cf::guard { BLOCK } |
|
|
186 | |
|
|
187 | Run the given callback when the guard object gets destroyed (useful for |
|
|
188 | coroutine cancellations). |
|
|
189 | |
|
|
190 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
191 | being executed. |
|
|
192 | |
|
|
193 | =cut |
|
|
194 | |
|
|
195 | sub guard(&) { |
|
|
196 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
197 | } |
|
|
198 | |
|
|
199 | sub cf::guard::cancel { |
|
|
200 | ${$_[0]} = sub { }; |
|
|
201 | } |
|
|
202 | |
|
|
203 | sub cf::guard::DESTROY { |
|
|
204 | ${$_[0]}->(); |
|
|
205 | } |
|
|
206 | |
|
|
207 | =item cf::lock_wait $string |
217 | =item cf::lock_wait $string |
208 | |
218 | |
209 | Wait until the given lock is available. See cf::lock_acquire. |
219 | Wait until the given lock is available. See cf::lock_acquire. |
210 | |
220 | |
211 | =item my $lock = cf::lock_acquire $string |
221 | =item my $lock = cf::lock_acquire $string |
212 | |
222 | |
213 | Wait until the given lock is available and then acquires it and returns |
223 | Wait until the given lock is available and then acquires it and returns |
214 | a guard object. If the guard object gets destroyed (goes out of scope, |
224 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
215 | for example when the coroutine gets canceled), the lock is automatically |
225 | for example when the coroutine gets canceled), the lock is automatically |
216 | returned. |
226 | returned. |
217 | |
227 | |
218 | Lock names should begin with a unique identifier (for example, find_map |
228 | Lock names should begin with a unique identifier (for example, cf::map::find |
219 | uses map_find and load_map uses map_load). |
229 | uses map_find and cf::map::load uses map_load). |
220 | |
230 | |
221 | =cut |
231 | =cut |
222 | |
232 | |
223 | our %LOCK; |
233 | our %LOCK; |
224 | |
234 | |
… | |
… | |
238 | # wait, to be sure we are not locked |
248 | # wait, to be sure we are not locked |
239 | lock_wait $key; |
249 | lock_wait $key; |
240 | |
250 | |
241 | $LOCK{$key} = []; |
251 | $LOCK{$key} = []; |
242 | |
252 | |
243 | cf::guard { |
253 | Coro::guard { |
244 | # wake up all waiters, to be on the safe side |
254 | # wake up all waiters, to be on the safe side |
245 | $_->ready for @{ delete $LOCK{$key} }; |
255 | $_->ready for @{ delete $LOCK{$key} }; |
246 | } |
256 | } |
247 | } |
257 | } |
248 | |
258 | |
|
|
259 | sub freeze_mainloop { |
|
|
260 | return unless $TICK_WATCHER->is_active; |
|
|
261 | |
|
|
262 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
263 | $TICK_WATCHER->stop; |
|
|
264 | $guard |
|
|
265 | } |
|
|
266 | |
249 | =item cf::async { BLOCK } |
267 | =item cf::async { BLOCK } |
250 | |
268 | |
251 | Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the |
269 | Currently the same as Coro::async_pool, meaning you cannot use |
252 | error instead of exiting the server in case of a problem. |
270 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
271 | thing you are allowed to do is call C<prio> on it. |
253 | |
272 | |
254 | =cut |
273 | =cut |
255 | |
274 | |
256 | sub async(&) { |
275 | BEGIN { *async = \&Coro::async_pool } |
257 | my ($cb) = @_; |
|
|
258 | |
|
|
259 | Coro::async { |
|
|
260 | eval { $cb->() }; |
|
|
261 | warn $@ if $@; |
|
|
262 | } |
|
|
263 | } |
|
|
264 | |
276 | |
265 | =item cf::sync_job { BLOCK } |
277 | =item cf::sync_job { BLOCK } |
266 | |
278 | |
267 | The design of crossfire+ requires that the main coro ($Coro::main) is |
279 | The design of crossfire+ requires that the main coro ($Coro::main) is |
268 | always able to handle events or runnable, as crossfire+ is only partly |
280 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
282 | # this is the main coro, too bad, we have to block |
294 | # this is the main coro, too bad, we have to block |
283 | # till the operation succeeds, freezing the server :/ |
295 | # till the operation succeeds, freezing the server :/ |
284 | |
296 | |
285 | # TODO: use suspend/resume instead |
297 | # TODO: use suspend/resume instead |
286 | # (but this is cancel-safe) |
298 | # (but this is cancel-safe) |
287 | local $FREEZE = 1; |
299 | my $freeze_guard = freeze_mainloop; |
288 | |
300 | |
289 | my $busy = 1; |
301 | my $busy = 1; |
290 | my @res; |
302 | my @res; |
291 | |
303 | |
292 | (Coro::async { |
304 | (async { |
293 | @res = eval { $job->() }; |
305 | @res = eval { $job->() }; |
294 | warn $@ if $@; |
306 | warn $@ if $@; |
295 | undef $busy; |
307 | undef $busy; |
296 | })->prio (Coro::PRIO_MAX); |
308 | })->prio (Coro::PRIO_MAX); |
297 | |
309 | |
298 | while ($busy) { |
310 | while ($busy) { |
299 | Coro::cede_notself; |
311 | Coro::cede or Event::one_event; |
300 | Event::one_event unless Coro::nready; |
|
|
301 | } |
312 | } |
302 | |
313 | |
303 | wantarray ? @res : $res[0] |
314 | wantarray ? @res : $res[0] |
304 | } else { |
315 | } else { |
305 | # we are in another coroutine, how wonderful, everything just works |
316 | # we are in another coroutine, how wonderful, everything just works |
306 | |
317 | |
307 | $job->() |
318 | $job->() |
308 | } |
319 | } |
309 | } |
320 | } |
310 | |
321 | |
311 | =item $coro = cf::coro { BLOCK } |
322 | =item $coro = cf::async_ext { BLOCK } |
312 | |
323 | |
313 | Creates and returns a new coro. This coro is automcatially being canceled |
324 | Like async, but this coro is automcatially being canceled when the |
314 | when the extension calling this is being unloaded. |
325 | extension calling this is being unloaded. |
315 | |
326 | |
316 | =cut |
327 | =cut |
317 | |
328 | |
318 | sub coro(&) { |
329 | sub async_ext(&) { |
319 | my $cb = shift; |
330 | my $cb = shift; |
320 | |
331 | |
321 | my $coro = &cf::async ($cb); |
332 | my $coro = &Coro::async ($cb); |
322 | |
333 | |
323 | $coro->on_destroy (sub { |
334 | $coro->on_destroy (sub { |
324 | delete $EXT_CORO{$coro+0}; |
335 | delete $EXT_CORO{$coro+0}; |
325 | }); |
336 | }); |
326 | $EXT_CORO{$coro+0} = $coro; |
337 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
355 | =cut |
366 | =cut |
356 | |
367 | |
357 | ############################################################################# |
368 | ############################################################################# |
358 | |
369 | |
359 | package cf::path; |
370 | package cf::path; |
|
|
371 | |
|
|
372 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
373 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
360 | |
374 | |
361 | sub new { |
375 | sub new { |
362 | my ($class, $path, $base) = @_; |
376 | my ($class, $path, $base) = @_; |
363 | |
377 | |
364 | $path = $path->as_string if ref $path; |
378 | $path = $path->as_string if ref $path; |
… | |
… | |
428 | # } |
442 | # } |
429 | } |
443 | } |
430 | |
444 | |
431 | # escape the /'s in the path |
445 | # escape the /'s in the path |
432 | sub _escaped_path { |
446 | sub _escaped_path { |
433 | # ∕ is U+2215 |
|
|
434 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
447 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
435 | $path |
448 | $path |
436 | } |
449 | } |
437 | |
450 | |
438 | # the original (read-only) location |
451 | # the original (read-only) location |
439 | sub load_path { |
452 | sub load_path { |
… | |
… | |
1066 | }; |
1079 | }; |
1067 | |
1080 | |
1068 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1081 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1069 | |
1082 | |
1070 | ############################################################################# |
1083 | ############################################################################# |
1071 | # load/save perl data associated with player->ob objects |
|
|
1072 | |
|
|
1073 | sub all_objects(@) { |
|
|
1074 | @_, map all_objects ($_->inv), @_ |
|
|
1075 | } |
|
|
1076 | |
|
|
1077 | # TODO: compatibility cruft, remove when no longer needed |
|
|
1078 | cf::player->attach ( |
|
|
1079 | on_load => sub { |
|
|
1080 | my ($pl, $path) = @_; |
|
|
1081 | |
|
|
1082 | for my $o (all_objects $pl->ob) { |
|
|
1083 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
|
|
1084 | $o->set_ob_key_value ("_perl_data"); |
|
|
1085 | |
|
|
1086 | %$o = %{ Storable::thaw pack "H*", $value }; |
|
|
1087 | } |
|
|
1088 | } |
|
|
1089 | }, |
|
|
1090 | ); |
|
|
1091 | |
|
|
1092 | ############################################################################# |
|
|
1093 | |
1084 | |
1094 | =head2 CORE EXTENSIONS |
1085 | =head2 CORE EXTENSIONS |
1095 | |
1086 | |
1096 | Functions and methods that extend core crossfire objects. |
1087 | Functions and methods that extend core crossfire objects. |
1097 | |
1088 | |
|
|
1089 | =cut |
|
|
1090 | |
|
|
1091 | package cf::player; |
|
|
1092 | |
|
|
1093 | use Coro::AIO; |
|
|
1094 | |
1098 | =head3 cf::player |
1095 | =head3 cf::player |
1099 | |
1096 | |
1100 | =over 4 |
1097 | =over 4 |
1101 | |
1098 | |
1102 | =item cf::player::exists $login |
1099 | =item cf::player::find $login |
1103 | |
1100 | |
1104 | Returns true when the given account exists. |
1101 | Returns the given player object, loading it if necessary (might block). |
1105 | |
1102 | |
1106 | =cut |
1103 | =cut |
1107 | |
1104 | |
1108 | sub cf::player::exists($) { |
1105 | sub playerdir($) { |
1109 | cf::player::find $_[0] |
1106 | cf::localdir |
1110 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1107 | . "/" |
|
|
1108 | . cf::playerdir |
|
|
1109 | . "/" |
|
|
1110 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1111 | } |
|
|
1112 | |
|
|
1113 | sub path($) { |
|
|
1114 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1115 | |
|
|
1116 | (playerdir $login) . "/$login.pl" |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | sub find_active($) { |
|
|
1120 | $cf::PLAYER{$_[0]} |
|
|
1121 | and $cf::PLAYER{$_[0]}->active |
|
|
1122 | and $cf::PLAYER{$_[0]} |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | sub exists($) { |
|
|
1126 | my ($login) = @_; |
|
|
1127 | |
|
|
1128 | $cf::PLAYER{$login} |
|
|
1129 | or cf::sync_job { !aio_stat $login } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | sub find($) { |
|
|
1133 | return $cf::PLAYER{$_[0]} || do { |
|
|
1134 | my $login = $_[0]; |
|
|
1135 | |
|
|
1136 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1137 | |
|
|
1138 | $cf::PLAYER{$_[0]} || do { |
|
|
1139 | my $pl = load_pl path $login |
|
|
1140 | or return; |
|
|
1141 | $cf::PLAYER{$login} = $pl |
|
|
1142 | } |
|
|
1143 | } |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | sub save($) { |
|
|
1147 | my ($pl) = @_; |
|
|
1148 | |
|
|
1149 | return if $pl->{deny_save}; |
|
|
1150 | |
|
|
1151 | my $path = path $pl; |
|
|
1152 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1153 | |
|
|
1154 | return if $pl->{deny_save}; |
|
|
1155 | |
|
|
1156 | aio_mkdir playerdir $pl, 0770; |
|
|
1157 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1158 | |
|
|
1159 | $pl->save_pl ($path); |
|
|
1160 | Coro::cede; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | sub new($) { |
|
|
1164 | my ($login) = @_; |
|
|
1165 | |
|
|
1166 | my $self = create; |
|
|
1167 | |
|
|
1168 | $self->ob->name ($login); |
|
|
1169 | $self->{deny_save} = 1; |
|
|
1170 | |
|
|
1171 | $cf::PLAYER{$login} = $self; |
|
|
1172 | |
|
|
1173 | $self |
|
|
1174 | } |
|
|
1175 | |
|
|
1176 | =item $pl->quit_character |
|
|
1177 | |
|
|
1178 | Nukes the player without looking back. If logged in, the connection will |
|
|
1179 | be destroyed. May block for a long time. |
|
|
1180 | |
|
|
1181 | =cut |
|
|
1182 | |
|
|
1183 | sub quit_character { |
|
|
1184 | my ($pl) = @_; |
|
|
1185 | |
|
|
1186 | $pl->{deny_save} = 1; |
|
|
1187 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1188 | |
|
|
1189 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1190 | $pl->deactivate; |
|
|
1191 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1192 | $pl->ns->destroy if $pl->ns; |
|
|
1193 | |
|
|
1194 | my $path = playerdir $pl; |
|
|
1195 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1196 | aio_rename $path, $temp; |
|
|
1197 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1198 | $pl->destroy; |
|
|
1199 | IO::AIO::aio_rmtree $temp; |
|
|
1200 | } |
|
|
1201 | |
|
|
1202 | =item cf::player::list_logins |
|
|
1203 | |
|
|
1204 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1205 | while and may block, so not sync_job-capable, ever. |
|
|
1206 | |
|
|
1207 | =cut |
|
|
1208 | |
|
|
1209 | sub list_logins { |
|
|
1210 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1211 | or return []; |
|
|
1212 | |
|
|
1213 | my @logins; |
|
|
1214 | |
|
|
1215 | for my $login (@$dirs) { |
|
|
1216 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1217 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1218 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
|
|
1219 | |
|
|
1220 | utf8::decode $login; |
|
|
1221 | push @logins, $login; |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | \@logins |
|
|
1225 | } |
|
|
1226 | |
|
|
1227 | =item $player->maps |
|
|
1228 | |
|
|
1229 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1230 | player. May block. |
|
|
1231 | |
|
|
1232 | =cut |
|
|
1233 | |
|
|
1234 | sub maps($) { |
|
|
1235 | my ($pl) = @_; |
|
|
1236 | |
|
|
1237 | my $files = aio_readdir playerdir $pl |
|
|
1238 | or return; |
|
|
1239 | |
|
|
1240 | my @paths; |
|
|
1241 | |
|
|
1242 | for (@$files) { |
|
|
1243 | utf8::decode $_; |
|
|
1244 | next if /\.(?:pl|pst)$/; |
|
|
1245 | next unless /^$PATH_SEP/; |
|
|
1246 | |
|
|
1247 | s/$PATH_SEP/\//g; |
|
|
1248 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1249 | } |
|
|
1250 | |
|
|
1251 | \@paths |
1111 | } |
1252 | } |
1112 | |
1253 | |
1113 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1254 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1114 | |
1255 | |
1115 | Sends an ext reply to the player. |
1256 | Sends an ext reply to the player. |
1116 | |
1257 | |
1117 | =cut |
1258 | =cut |
1118 | |
1259 | |
1119 | sub cf::player::ext_reply($$$%) { |
1260 | sub ext_reply($$$%) { |
1120 | my ($self, $id, %msg) = @_; |
1261 | my ($self, $id, %msg) = @_; |
1121 | |
1262 | |
1122 | $msg{msgid} = $id; |
1263 | $msg{msgid} = $id; |
1123 | |
1264 | |
1124 | $self->send ("ext " . to_json \%msg); |
1265 | $self->send ("ext " . cf::to_json \%msg); |
1125 | } |
1266 | } |
|
|
1267 | |
|
|
1268 | package cf; |
1126 | |
1269 | |
1127 | =back |
1270 | =back |
1128 | |
1271 | |
1129 | |
1272 | |
1130 | =head3 cf::map |
1273 | =head3 cf::map |
… | |
… | |
1136 | package cf::map; |
1279 | package cf::map; |
1137 | |
1280 | |
1138 | use Fcntl; |
1281 | use Fcntl; |
1139 | use Coro::AIO; |
1282 | use Coro::AIO; |
1140 | |
1283 | |
1141 | our $MAX_RESET = 7200; |
1284 | our $MAX_RESET = 3600; |
1142 | our $DEFAULT_RESET = 3600; |
1285 | our $DEFAULT_RESET = 3000; |
1143 | |
1286 | |
1144 | sub generate_random_map { |
1287 | sub generate_random_map { |
1145 | my ($path, $rmp) = @_; |
1288 | my ($path, $rmp) = @_; |
1146 | |
1289 | |
1147 | # mit "rum" bekleckern, nicht |
1290 | # mit "rum" bekleckern, nicht |
… | |
… | |
1177 | or return; |
1320 | or return; |
1178 | |
1321 | |
1179 | my $map = cf::map::new |
1322 | my $map = cf::map::new |
1180 | or return; |
1323 | or return; |
1181 | |
1324 | |
|
|
1325 | # for better error messages only, will be overwritten |
|
|
1326 | $map->path ($path); |
|
|
1327 | |
1182 | $map->load_header ($path) |
1328 | $map->load_header ($path) |
1183 | or return; |
1329 | or return; |
1184 | |
1330 | |
1185 | $map->{load_path} = $path; |
1331 | $map->{load_path} = $path; |
1186 | |
1332 | |
1187 | $map |
1333 | $map |
1188 | } |
1334 | } |
1189 | |
1335 | |
1190 | sub find_map; |
1336 | sub find; |
1191 | sub find_map { |
1337 | sub find { |
1192 | my ($path, $origin) = @_; |
1338 | my ($path, $origin) = @_; |
1193 | |
1339 | |
1194 | #warn "find_map<$path,$origin>\n";#d# |
1340 | #warn "find<$path,$origin>\n";#d# |
1195 | |
1341 | |
1196 | $path = new cf::path $path, $origin && $origin->path; |
1342 | $path = new cf::path $path, $origin && $origin->path; |
1197 | my $key = $path->as_string; |
1343 | my $key = $path->as_string; |
1198 | |
1344 | |
1199 | cf::lock_wait "map_find:$key"; |
1345 | cf::lock_wait "map_find:$key"; |
… | |
… | |
1201 | $cf::MAP{$key} || do { |
1347 | $cf::MAP{$key} || do { |
1202 | my $guard = cf::lock_acquire "map_find:$key"; |
1348 | my $guard = cf::lock_acquire "map_find:$key"; |
1203 | |
1349 | |
1204 | # do it the slow way |
1350 | # do it the slow way |
1205 | my $map = try_load_header $path->save_path; |
1351 | my $map = try_load_header $path->save_path; |
|
|
1352 | |
|
|
1353 | Coro::cede; |
1206 | |
1354 | |
1207 | if ($map) { |
1355 | if ($map) { |
1208 | $map->last_access ((delete $map->{last_access}) |
1356 | $map->last_access ((delete $map->{last_access}) |
1209 | || $cf::RUNTIME); #d# |
1357 | || $cf::RUNTIME); #d# |
1210 | # safety |
1358 | # safety |
… | |
… | |
1230 | |
1378 | |
1231 | $map->path ($key); |
1379 | $map->path ($key); |
1232 | $map->{path} = $path; |
1380 | $map->{path} = $path; |
1233 | $map->{last_save} = $cf::RUNTIME; |
1381 | $map->{last_save} = $cf::RUNTIME; |
1234 | |
1382 | |
|
|
1383 | Coro::cede; |
|
|
1384 | |
1235 | if ($map->should_reset) { |
1385 | if ($map->should_reset) { |
1236 | $map->reset; |
1386 | $map->reset; |
1237 | undef $guard; |
1387 | undef $guard; |
1238 | $map = find_map $path |
1388 | $map = find $path |
1239 | or return; |
1389 | or return; |
1240 | } |
1390 | } |
1241 | |
1391 | |
1242 | $cf::MAP{$key} = $map |
1392 | $cf::MAP{$key} = $map |
1243 | } |
1393 | } |
… | |
… | |
1265 | if (aio_open $uniq, O_RDONLY, 0) { |
1415 | if (aio_open $uniq, O_RDONLY, 0) { |
1266 | $self->clear_unique_items; |
1416 | $self->clear_unique_items; |
1267 | $self->load_objects ($uniq, 0); |
1417 | $self->load_objects ($uniq, 0); |
1268 | } |
1418 | } |
1269 | } |
1419 | } |
|
|
1420 | |
|
|
1421 | Coro::cede; |
1270 | |
1422 | |
1271 | # now do the right thing for maps |
1423 | # now do the right thing for maps |
1272 | $self->link_multipart_objects; |
1424 | $self->link_multipart_objects; |
1273 | |
1425 | |
1274 | if ($self->{path}->is_style_map) { |
1426 | if ($self->{path}->is_style_map) { |
… | |
… | |
1282 | $self->difficulty ($self->estimate_difficulty) |
1434 | $self->difficulty ($self->estimate_difficulty) |
1283 | unless $self->difficulty; |
1435 | unless $self->difficulty; |
1284 | $self->activate; |
1436 | $self->activate; |
1285 | } |
1437 | } |
1286 | |
1438 | |
|
|
1439 | Coro::cede; |
|
|
1440 | |
1287 | $self->in_memory (cf::MAP_IN_MEMORY); |
1441 | $self->in_memory (cf::MAP_IN_MEMORY); |
1288 | } |
1442 | } |
1289 | |
1443 | |
1290 | sub load_map_sync { |
1444 | sub find_sync { |
1291 | my ($path, $origin) = @_; |
1445 | my ($path, $origin) = @_; |
1292 | |
1446 | |
1293 | #warn "load_map_sync<$path, $origin>\n";#d# |
1447 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1448 | } |
1294 | |
1449 | |
1295 | cf::sync_job { |
1450 | sub do_load_sync { |
1296 | my $map = cf::map::find_map $path, $origin |
1451 | my ($map) = @_; |
1297 | or return; |
1452 | |
1298 | $map->load; |
1453 | cf::sync_job { $map->load }; |
1299 | $map |
|
|
1300 | } |
|
|
1301 | } |
1454 | } |
1302 | |
1455 | |
1303 | sub save { |
1456 | sub save { |
1304 | my ($self) = @_; |
1457 | my ($self) = @_; |
1305 | |
1458 | |
|
|
1459 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1460 | |
1306 | $self->{last_save} = $cf::RUNTIME; |
1461 | $self->{last_save} = $cf::RUNTIME; |
1307 | |
1462 | |
1308 | return unless $self->dirty; |
1463 | return unless $self->dirty; |
1309 | |
1464 | |
1310 | my $save = $self->{path}->save_path; utf8::encode $save; |
1465 | my $save = $self->{path}->save_path; utf8::encode $save; |
… | |
… | |
1313 | $self->{load_path} = $save; |
1468 | $self->{load_path} = $save; |
1314 | |
1469 | |
1315 | return if $self->{deny_save}; |
1470 | return if $self->{deny_save}; |
1316 | |
1471 | |
1317 | local $self->{last_access} = $self->last_access;#d# |
1472 | local $self->{last_access} = $self->last_access;#d# |
|
|
1473 | |
|
|
1474 | cf::async { |
|
|
1475 | $_->contr->save for $self->players; |
|
|
1476 | }; |
1318 | |
1477 | |
1319 | if ($uniq) { |
1478 | if ($uniq) { |
1320 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1479 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1321 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1480 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1322 | } else { |
1481 | } else { |
… | |
… | |
1328 | my ($self) = @_; |
1487 | my ($self) = @_; |
1329 | |
1488 | |
1330 | # save first because save cedes |
1489 | # save first because save cedes |
1331 | $self->save; |
1490 | $self->save; |
1332 | |
1491 | |
|
|
1492 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1493 | |
1333 | return if $self->players; |
1494 | return if $self->players; |
1334 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1495 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1335 | return if $self->{deny_save}; |
1496 | return if $self->{deny_save}; |
1336 | |
1497 | |
1337 | $self->clear; |
1498 | $self->clear; |
… | |
… | |
1379 | } |
1540 | } |
1380 | |
1541 | |
1381 | sub reset { |
1542 | sub reset { |
1382 | my ($self) = @_; |
1543 | my ($self) = @_; |
1383 | |
1544 | |
|
|
1545 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1546 | |
1384 | return if $self->players; |
1547 | return if $self->players; |
1385 | return if $self->{path}{user_rel};#d# |
1548 | return if $self->{path}{user_rel};#d# |
1386 | |
1549 | |
1387 | warn "resetting map ", $self->path;#d# |
1550 | warn "resetting map ", $self->path;#d# |
1388 | |
1551 | |
… | |
… | |
1407 | |
1570 | |
1408 | sub customise_for { |
1571 | sub customise_for { |
1409 | my ($map, $ob) = @_; |
1572 | my ($map, $ob) = @_; |
1410 | |
1573 | |
1411 | if ($map->per_player) { |
1574 | if ($map->per_player) { |
1412 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1575 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1413 | } |
1576 | } |
1414 | |
1577 | |
1415 | $map |
1578 | $map |
1416 | } |
1579 | } |
1417 | |
1580 | |
1418 | sub emergency_save { |
|
|
1419 | local $cf::FREEZE = 1; |
|
|
1420 | |
|
|
1421 | warn "enter emergency map save\n"; |
|
|
1422 | |
|
|
1423 | cf::sync_job { |
|
|
1424 | warn "begin emergency map save\n"; |
|
|
1425 | $_->save for values %cf::MAP; |
|
|
1426 | }; |
|
|
1427 | |
|
|
1428 | warn "end emergency map save\n"; |
|
|
1429 | } |
|
|
1430 | |
|
|
1431 | package cf; |
1581 | package cf; |
1432 | |
1582 | |
1433 | =back |
1583 | =back |
1434 | |
1584 | |
|
|
1585 | =head3 cf::object |
|
|
1586 | |
|
|
1587 | =cut |
|
|
1588 | |
|
|
1589 | package cf::object; |
|
|
1590 | |
|
|
1591 | =over 4 |
|
|
1592 | |
|
|
1593 | =item $ob->inv_recursive |
|
|
1594 | |
|
|
1595 | Returns the inventory of the object _and_ their inventories, recursively. |
|
|
1596 | |
|
|
1597 | =cut |
|
|
1598 | |
|
|
1599 | sub inv_recursive_; |
|
|
1600 | sub inv_recursive_ { |
|
|
1601 | map { $_, inv_recursive_ $_->inv } @_ |
|
|
1602 | } |
|
|
1603 | |
|
|
1604 | sub inv_recursive { |
|
|
1605 | inv_recursive_ inv $_[0] |
|
|
1606 | } |
|
|
1607 | |
|
|
1608 | package cf; |
|
|
1609 | |
|
|
1610 | =back |
1435 | |
1611 | |
1436 | =head3 cf::object::player |
1612 | =head3 cf::object::player |
1437 | |
1613 | |
1438 | =over 4 |
1614 | =over 4 |
1439 | |
1615 | |
… | |
… | |
1514 | my $link_pos = delete $self->{_link_pos}; |
1690 | my $link_pos = delete $self->{_link_pos}; |
1515 | |
1691 | |
1516 | unless ($map) { |
1692 | unless ($map) { |
1517 | # restore original map position |
1693 | # restore original map position |
1518 | ($map, $x, $y) = @{ $link_pos || [] }; |
1694 | ($map, $x, $y) = @{ $link_pos || [] }; |
1519 | $map = cf::map::find_map $map; |
1695 | $map = cf::map::find $map; |
1520 | |
1696 | |
1521 | unless ($map) { |
1697 | unless ($map) { |
1522 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1698 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1523 | $map = cf::map::find_map $map |
1699 | $map = cf::map::find $map |
1524 | or die "FATAL: cannot load emergency map\n"; |
1700 | or die "FATAL: cannot load emergency map\n"; |
1525 | } |
1701 | } |
1526 | } |
1702 | } |
1527 | |
1703 | |
1528 | ($x, $y) = (-1, -1) |
1704 | ($x, $y) = (-1, -1) |
… | |
… | |
1532 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1708 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1533 | if $x <=0 && $y <= 0; |
1709 | if $x <=0 && $y <= 0; |
1534 | |
1710 | |
1535 | $map->load; |
1711 | $map->load; |
1536 | |
1712 | |
|
|
1713 | return unless $self->contr->active; |
1537 | $self->activate_recursive; |
1714 | $self->activate_recursive; |
1538 | $self->enter_map ($map, $x, $y); |
1715 | $self->enter_map ($map, $x, $y); |
1539 | } |
1716 | } |
1540 | |
1717 | |
1541 | cf::player->attach ( |
1718 | cf::player->attach ( |
… | |
… | |
1554 | |
1731 | |
1555 | # try to abort aborted map switching on player login :) |
1732 | # try to abort aborted map switching on player login :) |
1556 | # should happen only on crashes |
1733 | # should happen only on crashes |
1557 | if ($pl->ob->{_link_pos}) { |
1734 | if ($pl->ob->{_link_pos}) { |
1558 | $pl->ob->enter_link; |
1735 | $pl->ob->enter_link; |
1559 | cf::async { |
1736 | (async { |
1560 | # we need this sleep as the login has a concurrent enter_exit running |
1737 | # we need this sleep as the login has a concurrent enter_exit running |
1561 | # and this sleep increases chances of the player not ending up in scorn |
1738 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1739 | $pl->ob->reply (undef, |
|
|
1740 | "There was an internal problem at your last logout, " |
|
|
1741 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1742 | cf::NDI_RED); |
1562 | Coro::Timer::sleep 1; |
1743 | Coro::Timer::sleep 1; |
1563 | $pl->ob->leave_link; |
1744 | $pl->ob->leave_link; |
1564 | }; |
1745 | })->prio (2); |
1565 | } |
1746 | } |
1566 | }, |
1747 | }, |
1567 | ); |
1748 | ); |
1568 | |
1749 | |
1569 | =item $player_object->goto_map ($path, $x, $y) |
1750 | =item $player_object->goto ($path, $x, $y) |
1570 | |
1751 | |
1571 | =cut |
1752 | =cut |
1572 | |
1753 | |
1573 | sub cf::object::player::goto_map { |
1754 | sub cf::object::player::goto { |
1574 | my ($self, $path, $x, $y) = @_; |
1755 | my ($self, $path, $x, $y) = @_; |
1575 | |
1756 | |
|
|
1757 | $path = new cf::path $path; |
|
|
1758 | $path ne "/" or Carp::cluck ("oy");#d# |
|
|
1759 | |
1576 | $self->enter_link; |
1760 | $self->enter_link; |
1577 | |
1761 | |
1578 | (cf::async { |
1762 | (async { |
1579 | $path = new cf::path $path; |
|
|
1580 | |
|
|
1581 | my $map = cf::map::find_map $path->as_string; |
1763 | my $map = cf::map::find $path->as_string; |
1582 | $map = $map->customise_for ($self) if $map; |
1764 | $map = $map->customise_for ($self) if $map; |
1583 | |
1765 | |
1584 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1766 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1585 | # if $map; |
1767 | # if $map; |
1586 | |
1768 | |
1587 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1769 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1588 | |
1770 | |
1589 | $self->leave_link ($map, $x, $y); |
1771 | $self->leave_link ($map, $x, $y); |
1590 | })->prio (1); |
1772 | })->prio (1); |
1591 | } |
1773 | } |
1592 | |
1774 | |
… | |
… | |
1645 | |
1827 | |
1646 | return unless $self->type == cf::PLAYER; |
1828 | return unless $self->type == cf::PLAYER; |
1647 | |
1829 | |
1648 | $self->enter_link; |
1830 | $self->enter_link; |
1649 | |
1831 | |
1650 | (cf::async { |
1832 | (async { |
|
|
1833 | $self->deactivate_recursive; # just to be sure |
1651 | unless (eval { |
1834 | unless (eval { |
1652 | prepare_random_map $exit |
1835 | prepare_random_map $exit |
1653 | if $exit->slaying eq "/!"; |
1836 | if $exit->slaying eq "/!"; |
1654 | |
1837 | |
1655 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1838 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1656 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1839 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1657 | |
1840 | |
1658 | 1; |
1841 | 1; |
1659 | }) { |
1842 | }) { |
1660 | $self->message ("Something went wrong deep within the crossfire server. " |
1843 | $self->message ("Something went wrong deep within the crossfire server. " |
1661 | . "I'll try to bring you back to the map you were before. " |
1844 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1735 | } |
1918 | } |
1736 | } |
1919 | } |
1737 | }, |
1920 | }, |
1738 | ); |
1921 | ); |
1739 | |
1922 | |
1740 | =item $client->coro (\&cb) |
1923 | =item $client->async (\&cb) |
1741 | |
1924 | |
1742 | Create a new coroutine, running the specified callback. The coroutine will |
1925 | Create a new coroutine, running the specified callback. The coroutine will |
1743 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1926 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1744 | or loss of connection). |
1927 | or loss of connection). |
1745 | |
1928 | |
1746 | =cut |
1929 | =cut |
1747 | |
1930 | |
1748 | sub cf::client::coro { |
1931 | sub cf::client::async { |
1749 | my ($self, $cb) = @_; |
1932 | my ($self, $cb) = @_; |
1750 | |
1933 | |
1751 | my $coro = &cf::async ($cb); |
1934 | my $coro = &Coro::async ($cb); |
1752 | |
1935 | |
1753 | $coro->on_destroy (sub { |
1936 | $coro->on_destroy (sub { |
1754 | delete $self->{_coro}{$coro+0}; |
1937 | delete $self->{_coro}{$coro+0}; |
1755 | }); |
1938 | }); |
1756 | |
1939 | |
… | |
… | |
1994 | local $/; |
2177 | local $/; |
1995 | *CFG = YAML::Syck::Load <$fh>; |
2178 | *CFG = YAML::Syck::Load <$fh>; |
1996 | |
2179 | |
1997 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
2180 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
1998 | |
2181 | |
|
|
2182 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2183 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2184 | |
1999 | if (exists $CFG{mlockall}) { |
2185 | if (exists $CFG{mlockall}) { |
2000 | eval { |
2186 | eval { |
2001 | $CFG{mlockall} ? &mlockall : &munlockall |
2187 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
2002 | and die "WARNING: m(un)lockall failed: $!\n"; |
2188 | and die "WARNING: m(un)lockall failed: $!\n"; |
2003 | }; |
2189 | }; |
2004 | warn $@ if $@; |
2190 | warn $@ if $@; |
2005 | } |
2191 | } |
2006 | } |
2192 | } |
2007 | |
2193 | |
2008 | sub main { |
2194 | sub main { |
2009 | # we must not ever block the main coroutine |
2195 | # we must not ever block the main coroutine |
2010 | local $Coro::idle = sub { |
2196 | local $Coro::idle = sub { |
2011 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2197 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2012 | (Coro::unblock_sub { |
|
|
2013 | Event::one_event; |
2198 | async { Event::one_event }; |
2014 | })->(); |
|
|
2015 | }; |
2199 | }; |
2016 | |
2200 | |
2017 | cfg_load; |
2201 | cfg_load; |
2018 | db_load; |
2202 | db_load; |
2019 | load_extensions; |
2203 | load_extensions; |
2020 | Event::loop; |
2204 | Event::loop; |
2021 | } |
2205 | } |
2022 | |
2206 | |
2023 | ############################################################################# |
2207 | ############################################################################# |
2024 | # initialisation |
2208 | # initialisation and cleanup |
|
|
2209 | |
|
|
2210 | # install some emergency cleanup handlers |
|
|
2211 | BEGIN { |
|
|
2212 | for my $signal (qw(INT HUP TERM)) { |
|
|
2213 | Event->signal ( |
|
|
2214 | data => WF_AUTOCANCEL, |
|
|
2215 | signal => $signal, |
|
|
2216 | cb => sub { |
|
|
2217 | cf::cleanup "SIG$signal"; |
|
|
2218 | }, |
|
|
2219 | ); |
|
|
2220 | } |
|
|
2221 | } |
|
|
2222 | |
|
|
2223 | sub emergency_save() { |
|
|
2224 | my $freeze_guard = cf::freeze_mainloop; |
|
|
2225 | |
|
|
2226 | warn "enter emergency perl save\n"; |
|
|
2227 | |
|
|
2228 | cf::sync_job { |
|
|
2229 | # use a peculiar iteration method to avoid tripping on perl |
|
|
2230 | # refcount bugs in for. also avoids problems with players |
|
|
2231 | # and maps saved/Destroyed asynchronously. |
|
|
2232 | warn "begin emergency player save\n"; |
|
|
2233 | for my $login (keys %cf::PLAYER) { |
|
|
2234 | my $pl = $cf::PLAYER{$login} or next; |
|
|
2235 | $pl->valid or next; |
|
|
2236 | $pl->save; |
|
|
2237 | } |
|
|
2238 | warn "end emergency player save\n"; |
|
|
2239 | |
|
|
2240 | warn "begin emergency map save\n"; |
|
|
2241 | for my $path (keys %cf::MAP) { |
|
|
2242 | my $map = $cf::MAP{$path} or next; |
|
|
2243 | $map->valid or next; |
|
|
2244 | $map->save; |
|
|
2245 | } |
|
|
2246 | warn "end emergency map save\n"; |
|
|
2247 | }; |
|
|
2248 | |
|
|
2249 | warn "leave emergency perl save\n"; |
|
|
2250 | } |
2025 | |
2251 | |
2026 | sub reload() { |
2252 | sub reload() { |
2027 | # can/must only be called in main |
2253 | # can/must only be called in main |
2028 | if ($Coro::current != $Coro::main) { |
2254 | if ($Coro::current != $Coro::main) { |
2029 | warn "can only reload from main coroutine\n"; |
2255 | warn "can only reload from main coroutine\n"; |
2030 | return; |
2256 | return; |
2031 | } |
2257 | } |
2032 | |
2258 | |
2033 | warn "reloading..."; |
2259 | warn "reloading..."; |
2034 | |
2260 | |
2035 | local $FREEZE = 1; |
2261 | my $guard = freeze_mainloop; |
2036 | cf::emergency_save; |
2262 | cf::emergency_save; |
2037 | |
2263 | |
2038 | eval { |
2264 | eval { |
2039 | # if anything goes wrong in here, we should simply crash as we already saved |
2265 | # if anything goes wrong in here, we should simply crash as we already saved |
2040 | |
2266 | |
… | |
… | |
2102 | cf::load_extensions; |
2328 | cf::load_extensions; |
2103 | |
2329 | |
2104 | # reattach attachments to objects |
2330 | # reattach attachments to objects |
2105 | warn "reattach"; |
2331 | warn "reattach"; |
2106 | _global_reattach; |
2332 | _global_reattach; |
|
|
2333 | reattach $_ for values %MAP; |
2107 | }; |
2334 | }; |
2108 | |
2335 | |
2109 | if ($@) { |
2336 | if ($@) { |
2110 | warn $@; |
2337 | warn $@; |
2111 | warn "error while reloading, exiting."; |
2338 | warn "error while reloading, exiting."; |
… | |
… | |
2127 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2354 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2128 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2355 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2129 | |
2356 | |
2130 | # dirty hack because... archetypes are not yet loaded |
2357 | # dirty hack because... archetypes are not yet loaded |
2131 | Event->timer ( |
2358 | Event->timer ( |
2132 | after => 2, |
2359 | after => 10, |
2133 | cb => sub { |
2360 | cb => sub { |
2134 | $_[0]->w->cancel; |
2361 | $_[0]->w->cancel; |
2135 | |
2362 | |
2136 | # provide some exits "home" |
2363 | # provide some exits "home" |
2137 | my $exit = cf::object::new "exit"; |
2364 | my $exit = cf::object::new "exit"; |
… | |
… | |
2176 | reentrant => 0, |
2403 | reentrant => 0, |
2177 | prio => 0, |
2404 | prio => 0, |
2178 | at => $NEXT_TICK || $TICK, |
2405 | at => $NEXT_TICK || $TICK, |
2179 | data => WF_AUTOCANCEL, |
2406 | data => WF_AUTOCANCEL, |
2180 | cb => sub { |
2407 | cb => sub { |
2181 | unless ($FREEZE) { |
|
|
2182 | cf::server_tick; # one server iteration |
2408 | cf::server_tick; # one server iteration |
2183 | $RUNTIME += $TICK; |
2409 | $RUNTIME += $TICK; |
2184 | } |
|
|
2185 | |
|
|
2186 | $NEXT_TICK += $TICK; |
2410 | $NEXT_TICK += $TICK; |
|
|
2411 | |
|
|
2412 | $WAIT_FOR_TICK->broadcast; |
|
|
2413 | $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; |
2187 | |
2414 | |
2188 | # if we are delayed by four ticks or more, skip them all |
2415 | # if we are delayed by four ticks or more, skip them all |
2189 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2416 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2190 | |
2417 | |
2191 | $TICK_WATCHER->at ($NEXT_TICK); |
2418 | $TICK_WATCHER->at ($NEXT_TICK); |