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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.401 by root, Mon Dec 17 06:45:53 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
28 39#
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 43
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
33 46
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
36our %COMMAND = (); 51our %COMMAND = ();
37our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
39 59
60our $RELOAD; # number of reloads so far
40our @EVENT; 61our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 62
43our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 79our $NEXT_TICK;
46our $NOW; 80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
47 87
48our %CFG; 88our %CFG;
49 89
50our $UPTIME; $UPTIME ||= time; 90our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 91our $RUNTIME;
92our $NOW;
52 93
53our %PLAYER; # all users 94our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 95our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 96our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 97
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 98# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
61 104
62binmode STDOUT; 105binmode STDOUT;
63binmode STDERR; 106binmode STDERR;
64 107
65# read virtual server time, if available 108# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
70} 113}
71 114
72mkdir cf::localdir; 115mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 117
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
81 121
82############################################################################# 122#############################################################################
83 123
84=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
85 125
92=item $cf::RUNTIME 132=item $cf::RUNTIME
93 133
94The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 135every server tick.
96 136
97=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 140
99The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
101 145
102=item $cf::NOW 146=item $cf::NOW
103 147
104The time of the last (current) server tick. 148The time of the last (current) server tick.
105 149
106=item $cf::TICK 150=item $cf::TICK
107 151
108The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
109 153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
163
110=item %cf::CFG 164=item %cf::CFG
111 165
112Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 167from wherever your confdir points to.
114 168
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 169=item cf::wait_for_tick, cf::wait_for_tick_begin
116 170
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 172returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
121 180
122=back 181=back
123 182
124=cut 183=cut
125 184
126BEGIN { 185BEGIN {
127 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 187 my $msg = join "", @_;
129 utf8::encode $msg;
130 188
131 $msg .= "\n" 189 $msg .= "\n"
132 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
133 193
134 LOG llevError, $msg; 194 LOG llevError, $msg;
135 }; 195 };
136} 196}
137 197
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 205
145# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 207# within the Safe compartment.
147for my $pkg (qw( 208for my $pkg (qw(
148 cf::global cf::attachable 209 cf::global cf::attachable
153)) { 214)) {
154 no strict 'refs'; 215 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 217}
157 218
158$Event::DIED = sub { 219$EV::DIED = sub {
159 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
160}; 221};
161 222
162my %ext_pkg; 223#############################################################################
163my @exts;
164my @hook;
165 224
166=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
167 226
168=over 4 227=over 4
169 228
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 248 $d
190 } || "[unable to dump $_[0]: '$@']"; 249 } || "[unable to dump $_[0]: '$@']";
191} 250}
192 251
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 252=item $ref = cf::decode_json $json
196 253
197Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
198 255
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 256=item $json = cf::encode_json $ref
207 257
208Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
209 259
210=cut 260=cut
211 261
212sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
214 JSON::Syck::Dump $_[0] 264sub encode_json($) { $json_coder->encode ($_[0]) }
215} 265sub decode_json($) { $json_coder->decode ($_[0]) }
216 266
217=item cf::lock_wait $string 267=item cf::lock_wait $string
218 268
219Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
220 270
223Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
226returned. 276returned.
227 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
228Lock names should begin with a unique identifier (for example, cf::map::find 281Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 282uses map_find and cf::map::load uses map_load).
230 283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
231=cut 288=cut
232 289
233our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
234 292
235sub lock_wait($) { 293sub lock_wait($) {
236 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
237 300
238 # wait for lock, if any 301 # wait for lock, if any
239 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 304 Coro::schedule;
247 310
248 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
249 lock_wait $key; 312 lock_wait $key;
250 313
251 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
252 316
253 Coro::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
256 } 321 }
257} 322}
258 323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
259sub freeze_mainloop { 330sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 331 return unless $TICK_WATCHER->is_active;
261 332
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
263 $TICK_WATCHER->stop; 336 $TICK_WATCHER->stop;
264 $guard 337 $guard
338}
339
340=item cf::periodic $interval, $cb
341
342Like EV::periodic, but randomly selects a starting point so that the actions
343get spread over timer.
344
345=cut
346
347sub periodic($$) {
348 my ($interval, $cb) = @_;
349
350 my $start = rand List::Util::min 180, $interval;
351
352 EV::periodic $start, $interval, 0, $cb
353}
354
355=item cf::get_slot $time[, $priority[, $name]]
356
357Allocate $time seconds of blocking CPU time at priority C<$priority>:
358This call blocks and returns only when you have at least C<$time> seconds
359of cpu time till the next tick. The slot is only valid till the next cede.
360
361The optional C<$name> can be used to identify the job to run. It might be
362used for statistical purposes and should identify the same time-class.
363
364Useful for short background jobs.
365
366=cut
367
368our @SLOT_QUEUE;
369our $SLOT_QUEUE;
370
371$SLOT_QUEUE->cancel if $SLOT_QUEUE;
372$SLOT_QUEUE = Coro::async {
373 $Coro::current->desc ("timeslot manager");
374
375 my $signal = new Coro::Signal;
376
377 while () {
378 next_job:
379 my $avail = cf::till_tick;
380 if ($avail > 0.01) {
381 for (0 .. $#SLOT_QUEUE) {
382 if ($SLOT_QUEUE[$_][0] < $avail) {
383 my $job = splice @SLOT_QUEUE, $_, 1, ();
384 $job->[2]->send;
385 Coro::cede;
386 goto next_job;
387 }
388 }
389 }
390
391 if (@SLOT_QUEUE) {
392 # we do not use wait_for_tick() as it returns immediately when tick is inactive
393 push @cf::WAIT_FOR_TICK, $signal;
394 $signal->wait;
395 } else {
396 Coro::schedule;
397 }
398 }
399};
400
401sub get_slot($;$$) {
402 my ($time, $pri, $name) = @_;
403
404 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal;
406
407 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
408 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
409 $SLOT_QUEUE->ready;
410 $sig->wait;
265} 411}
266 412
267=item cf::async { BLOCK } 413=item cf::async { BLOCK }
268 414
269Currently the same as Coro::async_pool, meaning you cannot use 415Currently the same as Coro::async_pool, meaning you cannot use
274 420
275BEGIN { *async = \&Coro::async_pool } 421BEGIN { *async = \&Coro::async_pool }
276 422
277=item cf::sync_job { BLOCK } 423=item cf::sync_job { BLOCK }
278 424
279The design of crossfire+ requires that the main coro ($Coro::main) is 425The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 426is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 427partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
428acceptable.
282 429
283If it must be done, put the blocking parts into C<sync_job>. This will run 430If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 431the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 432server will be frozen during this time, so the block should either finish
286fast or be very important. 433fast or be very important.
289 436
290sub sync_job(&) { 437sub sync_job(&) {
291 my ($job) = @_; 438 my ($job) = @_;
292 439
293 if ($Coro::current == $Coro::main) { 440 if ($Coro::current == $Coro::main) {
441 my $time = EV::time;
442
294 # this is the main coro, too bad, we have to block 443 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 444 # till the operation succeeds, freezing the server :/
296 445
446 LOG llevError, Carp::longmess "sync job";#d#
447
297 # TODO: use suspend/resume instead 448 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 449 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop; 450 my $freeze_guard = freeze_mainloop;
300 451
301 my $busy = 1; 452 my $busy = 1;
302 my @res; 453 my @res;
303 454
304 (async { 455 (async {
456 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 457 @res = eval { $job->() };
306 warn $@ if $@; 458 warn $@ if $@;
307 undef $busy; 459 undef $busy;
308 })->prio (Coro::PRIO_MAX); 460 })->prio (Coro::PRIO_MAX);
309 461
310 while ($busy) { 462 while ($busy) {
311 Coro::cede or Event::one_event; 463 if (Coro::nready) {
464 Coro::cede_notself;
465 } else {
466 EV::loop EV::LOOP_ONESHOT;
312 } 467 }
468 }
469
470 $time = EV::time - $time;
471
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load
313 476
314 wantarray ? @res : $res[0] 477 wantarray ? @res : $res[0]
315 } else { 478 } else {
316 # we are in another coroutine, how wonderful, everything just works 479 # we are in another coroutine, how wonderful, everything just works
317 480
319 } 482 }
320} 483}
321 484
322=item $coro = cf::async_ext { BLOCK } 485=item $coro = cf::async_ext { BLOCK }
323 486
324Like async, but this coro is automcatially being canceled when the 487Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 488extension calling this is being unloaded.
326 489
327=cut 490=cut
328 491
329sub async_ext(&) { 492sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 500 $EXT_CORO{$coro+0} = $coro;
338 501
339 $coro 502 $coro
340} 503}
341 504
342sub write_runtime { 505=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 506
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 507Executes the given code block with the given arguments in a seperate
346 or return; 508process, returning the results. Everything must be serialisable with
509Coro::Storable. May, of course, block. Note that the executed sub may
510never block itself or use any form of event handling.
347 511
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 512=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 513
352 aio_fsync $fh 514sub fork_call(&@) {
353 and return; 515 my ($cb, @args) = @_;
354 516
355 close $fh 517 # we seemingly have to make a local copy of the whole thing,
356 or return; 518 # otherwise perl prematurely frees the stuff :/
519 # TODO: investigate and fix (likely this will be rather laborious)
357 520
358 aio_rename "$runtime~", $runtime 521 my @res = Coro::Util::fork_eval {
359 and return; 522 reset_signals;
523 &$cb
524 }, @args;
360 525
526 wantarray ? @res : $res[-1]
527}
528
529=item $value = cf::db_get $family => $key
530
531Returns a single value from the environment database.
532
533=item cf::db_put $family => $key => $value
534
535Stores the given C<$value> in the family. It can currently store binary
536data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
537
538=item $db = cf::db_table "name"
539
540Create and/or open a new database table. The string must not be "db" and must be unique
541within each server.
542
543=cut
544
545sub db_table($) {
546 my ($name) = @_;
547 my $db = BDB::db_create $DB_ENV;
548
549 eval {
550 $db->set_flags (BDB::CHKSUM);
551
552 utf8::encode $name;
553 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
554 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
555 cf::cleanup "db_open(db): $!" if $!;
556 };
557 cf::cleanup "db_open(db): $@" if $@;
558
559 $db
560}
561
562our $DB;
563
564sub db_init {
565 cf::sync_job {
566 $DB ||= db_table "db";
567 };
568}
569
570sub db_get($$) {
571 my $key = "$_[0]/$_[1]";
572
573 cf::sync_job {
574 BDB::db_get $DB, undef, $key, my $data;
575
576 $! ? ()
577 : $data
361 1 578 }
579}
580
581sub db_put($$$) {
582 BDB::dbreq_pri 4;
583 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
584}
585
586=item cf::cache $id => [$paths...], $processversion => $process
587
588Generic caching function that returns the value of the resource $id,
589caching and regenerating as required.
590
591This function can block.
592
593=cut
594
595sub cache {
596 my ($id, $src, $processversion, $process) = @_;
597
598 my $meta =
599 join "\x00",
600 $processversion,
601 map {
602 aio_stat $_
603 and Carp::croak "$_: $!";
604
605 ($_, (stat _)[7,9])
606 } @$src;
607
608 my $dbmeta = db_get cache => "$id/meta";
609 if ($dbmeta ne $meta) {
610 # changed, we may need to process
611
612 my @data;
613 my $md5;
614
615 for (0 .. $#$src) {
616 0 <= aio_load $src->[$_], $data[$_]
617 or Carp::croak "$src->[$_]: $!";
618 }
619
620 # if processing is expensive, check
621 # checksum first
622 if (1) {
623 $md5 =
624 join "\x00",
625 $processversion,
626 map {
627 cf::cede_to_tick;
628 ($src->[$_], Digest::MD5::md5_hex $data[$_])
629 } 0.. $#$src;
630
631
632 my $dbmd5 = db_get cache => "$id/md5";
633 if ($dbmd5 eq $md5) {
634 db_put cache => "$id/meta", $meta;
635
636 return db_get cache => "$id/data";
637 }
638 }
639
640 my $t1 = Time::HiRes::time;
641 my $data = $process->(\@data);
642 my $t2 = Time::HiRes::time;
643
644 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
645
646 db_put cache => "$id/data", $data;
647 db_put cache => "$id/md5" , $md5;
648 db_put cache => "$id/meta", $meta;
649
650 return $data;
651 }
652
653 db_get cache => "$id/data"
654}
655
656=item cf::datalog type => key => value, ...
657
658Log a datalog packet of the given type with the given key-value pairs.
659
660=cut
661
662sub datalog($@) {
663 my ($type, %kv) = @_;
664 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 665}
363 666
364=back 667=back
365 668
366=cut 669=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 670
490############################################################################# 671#############################################################################
491 672
492=head2 ATTACHABLE OBJECTS 673=head2 ATTACHABLE OBJECTS
493 674
495attach callbacks/event handlers (a collection of which is called an "attachment") 676attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 677to it. All such attachable objects support the following methods.
497 678
498In the following description, CLASS can be any of C<global>, C<object> 679In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 680C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 681Deliantra).
501 682
502=over 4 683=over 4
503 684
504=item $attachable->attach ($attachment, key => $value...) 685=item $attachable->attach ($attachment, key => $value...)
505 686
619our @CB_TYPE = (); # registry for type (cf-object class) based events 800our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 801our @CB_MAP = ();
621 802
622my %attachment; 803my %attachment;
623 804
805sub cf::attachable::thawer_merge {
806 # simply override everything except _meta
807 local $_[0]{_meta};
808 %{$_[0]} = %{$_[1]};
809}
810
624sub _attach_cb($$$$) { 811sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 812 my ($registry, $event, $prio, $cb) = @_;
626 813
627 use sort 'stable'; 814 use sort 'stable';
628 815
662 $registry = $CB_TYPE[$object_type] ||= []; 849 $registry = $CB_TYPE[$object_type] ||= [];
663 850
664 } elsif ($type eq "subtype") { 851 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 852 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 853 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 854 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 855
669 } elsif ($type eq "package") { 856 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 857 my $pkg = shift @arg;
671 858
672 while (my ($name, $id) = each %cb_id) { 859 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 888 _attach $registry, $klass, @attach;
702 } 889 }
703 890
704 $obj->{$name} = \%arg; 891 $obj->{$name} = \%arg;
705 } else { 892 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 893 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 894 }
708 895
709 $obj->{_attachment}{$name} = undef; 896 $obj->{_attachment}{$name} = undef;
710} 897}
711 898
713 if (ref $_[0]) { 900 if (ref $_[0]) {
714 _object_attach @_; 901 _object_attach @_;
715 } else { 902 } else {
716 _attach shift->_attach_registry, @_; 903 _attach shift->_attach_registry, @_;
717 } 904 }
905 _recalc_want;
718}; 906};
719 907
720# all those should be optimised 908# all those should be optimised
721sub cf::attachable::detach { 909sub cf::attachable::detach {
722 my ($obj, $name) = @_; 910 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 913 delete $obj->{_attachment}{$name};
726 reattach ($obj); 914 reattach ($obj);
727 } else { 915 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 916 Carp::croak "cannot, currently, detach class attachments";
729 } 917 }
918 _recalc_want;
730}; 919};
731 920
732sub cf::attachable::attached { 921sub cf::attachable::attached {
733 my ($obj, $name) = @_; 922 my ($obj, $name) = @_;
734 923
749 "; 938 ";
750 die if $@; 939 die if $@;
751} 940}
752 941
753our $override; 942our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 943our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 944
756sub override { 945sub override {
757 $override = 1; 946 $override = 1;
758 @invoke_results = (); 947 @INVOKE_RESULTS = (@_);
759} 948}
760 949
761sub do_invoke { 950sub do_invoke {
762 my $event = shift; 951 my $event = shift;
763 my $callbacks = shift; 952 my $callbacks = shift;
764 953
765 @invoke_results = (); 954 @INVOKE_RESULTS = ();
766 955
767 local $override; 956 local $override;
768 957
769 for (@$callbacks) { 958 for (@$callbacks) {
770 eval { &{$_->[1]} }; 959 eval { &{$_->[1]} };
787 976
788Generate an object-specific event with the given arguments. 977Generate an object-specific event with the given arguments.
789 978
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 979This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 980removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 981results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 982
794=back 983=back
795 984
796=cut 985=cut
797 986
798############################################################################# 987#############################################################################
799# object support 988# object support
989
990sub _object_equal($$);
991sub _object_equal($$) {
992 my ($a, $b) = @_;
993
994 return 0 unless (ref $a) eq (ref $b);
995
996 if ("HASH" eq ref $a) {
997 my @ka = keys %$a;
998 my @kb = keys %$b;
999
1000 return 0 if @ka != @kb;
1001
1002 for (0 .. $#ka) {
1003 return 0 unless $ka[$_] eq $kb[$_];
1004 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1005 }
1006
1007 } elsif ("ARRAY" eq ref $a) {
1008
1009 return 0 if @$a != @$b;
1010
1011 for (0 .. $#$a) {
1012 return 0 unless _object_equal $a->[$_], $b->[$_];
1013 }
1014
1015 } elsif ($a ne $b) {
1016 return 0;
1017 }
1018
1019 1
1020}
1021
1022our $SLOW_MERGES;#d#
1023sub _can_merge {
1024 my ($ob1, $ob2) = @_;
1025
1026 ++$SLOW_MERGES;#d#
1027
1028 # we do the slow way here
1029 return _object_equal $ob1, $ob2
1030}
800 1031
801sub reattach { 1032sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1033 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1034 my ($obj) = @_;
1035
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1037
805 my $registry = $obj->registry; 1038 my $registry = $obj->registry;
806 1039
807 @$registry = (); 1040 @$registry = ();
808 1041
823cf::attachable->attach ( 1056cf::attachable->attach (
824 prio => -1000000, 1057 prio => -1000000,
825 on_instantiate => sub { 1058 on_instantiate => sub {
826 my ($obj, $data) = @_; 1059 my ($obj, $data) = @_;
827 1060
828 $data = from_json $data; 1061 $data = decode_json $data;
829 1062
830 for (@$data) { 1063 for (@$data) {
831 my ($name, $args) = @$_; 1064 my ($name, $args) = @$_;
832 1065
833 $obj->attach ($name, %{$args || {} }); 1066 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1082sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1083 my ($filename, $rdata, $objs) = @_;
851 1084
852 sync_job { 1085 sync_job {
853 if (length $$rdata) { 1086 if (length $$rdata) {
1087 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1088 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1089 $decname, length $$rdata, scalar @$objs;
856 1090
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1092 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1094 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1095 close $fh;
862 1096
863 if (@$objs) { 1097 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1099 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1101 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1102 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1103 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1104 aio_rename "$filename.pst~", "$filename.pst";
871 } 1105 }
872 } else { 1106 } else {
873 aio_unlink "$filename.pst"; 1107 aio_unlink "$filename.pst";
879 } 1113 }
880 } else { 1114 } else {
881 aio_unlink $filename; 1115 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1116 aio_unlink "$filename.pst";
883 } 1117 }
884 } 1118 };
885} 1119}
886 1120
887sub object_freezer_as_string { 1121sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1122 my ($rdata, $objs) = @_;
889 1123
901 or return; 1135 or return;
902 1136
903 unless (aio_stat "$filename.pst") { 1137 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1138 (aio_load "$filename.pst", $av) >= 0
905 or return; 1139 or return;
1140
906 $av = eval { (Storable::thaw $av)->{objs} }; 1141 my $st = eval { Coro::Storable::thaw $av };
1142 $av = $st->{objs};
907 } 1143 }
908 1144
1145 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1146 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1147 $decname, length $data, scalar @{$av || []};
1148
911 return ($data, $av); 1149 ($data, $av)
912} 1150}
1151
1152=head2 COMMAND CALLBACKS
1153
1154=over 4
1155
1156=cut
913 1157
914############################################################################# 1158#############################################################################
915# command handling &c 1159# command handling &c
916 1160
917=item cf::register_command $name => \&callback($ob,$args); 1161=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1174 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1175}
932 1176
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1177=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1178
935Register a callbackf ro execution when the client sends an extcmd packet. 1179Register a callback for execution when the client sends an (synchronous)
1180extcmd packet. Ext commands will be processed in the order they are
1181received by the server, like other user commands. The first argument is
1182the logged-in player. Ext commands can only be processed after a player
1183has logged in successfully.
936 1184
937If the callback returns something, it is sent back as if reply was being 1185If the callback returns something, it is sent back as if reply was being
938called. 1186called.
939 1187
1188=item cf::register_exticmd $name => \&callback($ns,$packet);
1189
1190Register a callback for execution when the client sends an (asynchronous)
1191exticmd packet. Exti commands are processed by the server as soon as they
1192are received, i.e. out of order w.r.t. other commands. The first argument
1193is a client socket. Exti commands can be received anytime, even before
1194log-in.
1195
1196If the callback returns something, it is sent back as if reply was being
1197called.
1198
940=cut 1199=cut
941 1200
942sub register_extcmd { 1201sub register_extcmd {
943 my ($name, $cb) = @_; 1202 my ($name, $cb) = @_;
944 1203
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1204 $EXTCMD{$name} = $cb;
1205}
1206
1207sub register_exticmd {
1208 my ($name, $cb) = @_;
1209
1210 $EXTICMD{$name} = $cb;
949} 1211}
950 1212
951cf::player->attach ( 1213cf::player->attach (
952 on_command => sub { 1214 on_command => sub {
953 my ($pl, $name, $params) = @_; 1215 my ($pl, $name, $params) = @_;
962 cf::override; 1224 cf::override;
963 }, 1225 },
964 on_extcmd => sub { 1226 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1227 my ($pl, $buf) = @_;
966 1228
967 my $msg = eval { from_json $buf }; 1229 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1230
969 if (ref $msg) { 1231 if (ref $msg) {
1232 my ($type, $reply, @payload) =
1233 "ARRAY" eq ref $msg
1234 ? @$msg
1235 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1236
1237 my @reply;
1238
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1239 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1240 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1241 }
1242
1243 $pl->ext_reply ($reply, @reply)
1244 if $reply;
1245
975 } else { 1246 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1247 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1248 }
978 1249
979 cf::override; 1250 cf::override;
980 }, 1251 },
981); 1252);
982 1253
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1254sub load_extensions {
1255 cf::sync_job {
1256 my %todo;
1257
1060 for my $ext (<$LIBDIR/*.ext>) { 1258 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1259 next unless -r $path;
1062 eval { 1260
1063 load_extension $ext; 1261 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1262 my $base = $1;
1263 my $pkg = $1;
1264 $pkg =~ s/[^[:word:]]/_/g;
1265 $pkg = "ext::$pkg";
1266
1267 open my $fh, "<:utf8", $path
1268 or die "$path: $!";
1269
1270 my $source = do { local $/; <$fh> };
1271
1272 my %ext = (
1273 path => $path,
1274 base => $base,
1275 pkg => $pkg,
1276 );
1277
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280
1281 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n"
1284 . $source
1285 . "\n};\n1";
1286
1287 $todo{$base} = \%ext;
1288 }
1289
1290 my %done;
1291 while (%todo) {
1292 my $progress;
1293
1294 while (my ($k, $v) = each %todo) {
1295 for (split /,\s*/, $v->{meta}{depends}) {
1296 goto skip
1297 unless exists $done{$_};
1298 }
1299
1300 warn "... loading '$k' into '$v->{pkg}'\n";
1301
1302 unless (eval $v->{source}) {
1303 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n";
1305
1306 if (exists $v->{meta}{mandatory}) {
1307 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n";
1309 exit 1;
1310 }
1311
1312 warn $msg;
1313 }
1314
1315 $done{$k} = delete $todo{$k};
1316 push @EXTS, $v->{pkg};
1317 $progress = 1;
1064 1 1318 }
1065 } or warn "$ext not loaded: $@"; 1319
1320 skip:
1321 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1322 unless $progress;
1323 }
1066 } 1324 };
1067} 1325}
1068 1326
1069############################################################################# 1327#############################################################################
1070# load/save/clean perl data associated with a map
1071 1328
1072*cf::mapsupport::on_clean = sub { 1329=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1330
1085=head2 CORE EXTENSIONS 1331=head2 CORE EXTENSIONS
1086 1332
1087Functions and methods that extend core crossfire objects. 1333Functions and methods that extend core crossfire objects.
1088 1334
1094 1340
1095=head3 cf::player 1341=head3 cf::player
1096 1342
1097=over 4 1343=over 4
1098 1344
1345=item cf::player::num_playing
1346
1347Returns the official number of playing players, as per the Crossfire metaserver rules.
1348
1349=cut
1350
1351sub num_playing {
1352 scalar grep
1353 $_->ob->map
1354 && !$_->hidden
1355 && !$_->ob->flag (cf::FLAG_WIZ),
1356 cf::player::list
1357}
1358
1099=item cf::player::find $login 1359=item cf::player::find $login
1100 1360
1101Returns the given player object, loading it if necessary (might block). 1361Returns the given player object, loading it if necessary (might block).
1102 1362
1103=cut 1363=cut
1104 1364
1105sub playerdir($) { 1365sub playerdir($) {
1106 cf::localdir 1366 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1367 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1368}
1112 1369
1113sub path($) { 1370sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1371 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1372
1116 (playerdir $login) . "/$login.pl" 1373 (playerdir $login) . "/playerdata"
1117} 1374}
1118 1375
1119sub find_active($) { 1376sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1377 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1378 and $cf::PLAYER{$_[0]}->active
1124 1381
1125sub exists($) { 1382sub exists($) {
1126 my ($login) = @_; 1383 my ($login) = @_;
1127 1384
1128 $cf::PLAYER{$login} 1385 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1386 or cf::sync_job { !aio_stat path $login }
1130} 1387}
1131 1388
1132sub find($) { 1389sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1390 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1391 my $login = $_[0];
1135 1392
1136 my $guard = cf::lock_acquire "user_find:$login"; 1393 my $guard = cf::lock_acquire "user_find:$login";
1137 1394
1138 $cf::PLAYER{$_[0]} || do { 1395 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1396 # rename old playerfiles to new ones
1397 #TODO: remove when no longer required
1398 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1399 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1400 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1401 aio_unlink +(playerdir $login) . "/$login.pl";
1402
1403 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1404 or return;
1405
1406 my $pl = cf::player::load_pl $f
1407 or return;
1408 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1410 $cf::PLAYER{$login} = $pl
1142 } 1411 }
1143 } 1412 }
1144} 1413}
1145 1414
1155 1424
1156 aio_mkdir playerdir $pl, 0770; 1425 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1426 $pl->{last_save} = $cf::RUNTIME;
1158 1427
1159 $pl->save_pl ($path); 1428 $pl->save_pl ($path);
1160 Coro::cede; 1429 cf::cede_to_tick;
1161} 1430}
1162 1431
1163sub new($) { 1432sub new($) {
1164 my ($login) = @_; 1433 my ($login) = @_;
1165 1434
1171 $cf::PLAYER{$login} = $self; 1440 $cf::PLAYER{$login} = $self;
1172 1441
1173 $self 1442 $self
1174} 1443}
1175 1444
1445=item $player->send_msg ($channel, $msg, $color, [extra...])
1446
1447=cut
1448
1449sub send_msg {
1450 my $ns = shift->ns
1451 or return;
1452 $ns->send_msg (@_);
1453}
1454
1176=item $pl->quit_character 1455=item $pl->quit_character
1177 1456
1178Nukes the player without looking back. If logged in, the connection will 1457Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1458be destroyed. May block for a long time.
1180 1459
1181=cut 1460=cut
1182 1461
1183sub quit_character { 1462sub quit_character {
1184 my ($pl) = @_; 1463 my ($pl) = @_;
1464
1465 my $name = $pl->ob->name;
1185 1466
1186 $pl->{deny_save} = 1; 1467 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1468 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1469
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1475 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1476 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1477 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1478 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1479 $pl->destroy;
1480
1481 my $prefix = qr<^~\Q$name\E/>;
1482
1483 # nuke player maps
1484 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1485
1199 IO::AIO::aio_rmtree $temp; 1486 IO::AIO::aio_rmtree $temp;
1487}
1488
1489=item $pl->kick
1490
1491Kicks a player out of the game. This destroys the connection.
1492
1493=cut
1494
1495sub kick {
1496 my ($pl, $kicker) = @_;
1497
1498 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1499 $pl->killer ("kicked");
1500 $pl->ns->destroy;
1200} 1501}
1201 1502
1202=item cf::player::list_logins 1503=item cf::player::list_logins
1203 1504
1204Returns am arrayref of all valid playernames in the system, can take a 1505Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1506while and may block, so not sync_job-capable, ever.
1206 1507
1207=cut 1508=cut
1208 1509
1209sub list_logins { 1510sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1511 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1512 or return [];
1212 1513
1213 my @logins; 1514 my @logins;
1214 1515
1215 for my $login (@$dirs) { 1516 for my $login (@$dirs) {
1517 my $path = path $login;
1518
1519 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1522 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1523 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 }
1219 1525
1220 utf8::decode $login; 1526 utf8::decode $login;
1221 push @logins, $login; 1527 push @logins, $login;
1222 } 1528 }
1223 1529
1224 \@logins 1530 \@logins
1225} 1531}
1226 1532
1227=item $player->maps 1533=item $player->maps
1228 1534
1229Returns an arrayref of cf::path's of all maps that are private for this 1535Returns an arrayref of map paths that are private for this
1230player. May block. 1536player. May block.
1231 1537
1232=cut 1538=cut
1233 1539
1234sub maps($) { 1540sub maps($) {
1235 my ($pl) = @_; 1541 my ($pl) = @_;
1542
1543 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1544
1237 my $files = aio_readdir playerdir $pl 1545 my $files = aio_readdir playerdir $pl
1238 or return; 1546 or return;
1239 1547
1240 my @paths; 1548 my @paths;
1241 1549
1242 for (@$files) { 1550 for (@$files) {
1243 utf8::decode $_; 1551 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1552 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1553 next unless /^$PATH_SEP/o;
1246 1554
1247 s/$PATH_SEP/\//g; 1555 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1556 }
1250 1557
1251 \@paths 1558 \@paths
1252} 1559}
1253 1560
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562
1563Expand crossfire pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1654=item $player->ext_reply ($msgid, @msg)
1255 1655
1256Sends an ext reply to the player. 1656Sends an ext reply to the player.
1257 1657
1258=cut 1658=cut
1259 1659
1260sub ext_reply($$$%) { 1660sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1661 my ($self, $id, @msg) = @_;
1262 1662
1263 $msg{msgid} = $id; 1663 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1664}
1267 1665
1268package cf; 1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1269 1706
1270=back 1707=back
1271
1272 1708
1273=head3 cf::map 1709=head3 cf::map
1274 1710
1275=over 4 1711=over 4
1276 1712
1279package cf::map; 1715package cf::map;
1280 1716
1281use Fcntl; 1717use Fcntl;
1282use Coro::AIO; 1718use Coro::AIO;
1283 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1284our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1286 1726
1287sub generate_random_map { 1727sub generate_random_map {
1288 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1730 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1734 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1735 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1869 "$UNIQUEDIR/$path"
1304} 1870}
1305 1871
1306# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1307# all maps in C++... 1873# all maps in C++...
1308sub change_all_map_light { 1874sub change_all_map_light {
1310 1876
1311 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1313} 1879}
1314 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1315sub try_load_header($) { 1897sub load_header_from($) {
1316 my ($path) = @_; 1898 my ($self, $path) = @_;
1317 1899
1318 utf8::encode $path; 1900 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1320 or return; 1902 or return;
1321 1903
1322 my $map = cf::map::new 1904 $self->_load_header ($f)
1323 or return; 1905 or return;
1324 1906
1325 # for better error messages only, will be overwritten 1907 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1908 $f->resolve_delayed_derefs;
1327 1909
1328 $map->load_header ($path) 1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1329 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1330 1956
1331 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1332 1959
1333 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1334} 1964}
1335 1965
1336sub find; 1966sub find;
1337sub find { 1967sub find {
1338 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1339 1969
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 1973 cf::lock_wait "map_find:$path";
1346 1974
1347 $cf::MAP{$key} || do { 1975 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 1978
1350 # do it the slow way 1979 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1980 or return;
1369 1981
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1382 1983
1383 Coro::cede; 1984 $map->load_header
1985 or return;
1384 1986
1385 if ($map->should_reset) { 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard1;
1991 undef $guard2;
1386 $map->reset; 1992 $map->reset;
1387 undef $guard;
1388 $map = find $path 1993 return find $path;
1389 or return;
1390 } 1994 }
1391 1995
1392 $cf::MAP{$key} = $map 1996 $cf::MAP{$path} = $map
1393 } 1997 }
1394} 1998}
1999
2000sub pre_load { }
2001sub post_load { }
1395 2002
1396sub load { 2003sub load {
1397 my ($self) = @_; 2004 my ($self) = @_;
1398 2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
1399 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2011 my $guard = cf::lock_acquire "map_data:$path";
1401 2012
2013 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2015
1404 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1405 2017
1406 $self->alloc; 2018 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1408 or return; 2026 or return;
1409 2027
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1412 2030
1413 if (my $uniq = $path->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2032 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2035 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1418 } 2039 }
1419 } 2040 }
1420 2041
1421 Coro::cede; 2042 $f->resolve_delayed_derefs;
1422 2043
2044 cf::cede_to_tick;
1423 # now do the right thing for maps 2045 # now do the right thing for maps
1424 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1436 $self->activate; 2058 $self->activate;
1437 } 2059 }
1438 2060
1439 Coro::cede; 2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
1440 2063
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_IN_MEMORY);
2065 }
2066
2067 $self->post_load;
2068}
2069
2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
2080}
2081
2082# find and load all maps in the 3x3 area around a map
2083sub load_neighbours {
2084 my ($map) = @_;
2085
2086 my @neigh; # diagonal neighbours
2087
2088 for (0 .. 3) {
2089 my $neigh = $map->tile_path ($_)
2090 or next;
2091 $neigh = find $neigh, $map
2092 or next;
2093 $neigh->load;
2094
2095 push @neigh,
2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2098 }
2099
2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
2102 my $neigh = find $path, $origin
2103 or next;
2104 $neigh->load;
2105 }
1442} 2106}
1443 2107
1444sub find_sync { 2108sub find_sync {
1445 my ($path, $origin) = @_; 2109 my ($path, $origin) = @_;
1446 2110
1447 cf::sync_job { cf::map::find $path, $origin } 2111 cf::sync_job { find $path, $origin }
1448} 2112}
1449 2113
1450sub do_load_sync { 2114sub do_load_sync {
1451 my ($map) = @_; 2115 my ($map) = @_;
1452 2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
1453 cf::sync_job { $map->load }; 2120 cf::sync_job { $map->load };
2121}
2122
2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
2137 $MAP_PREFETCHER ||= cf::async {
2138 $Coro::current->{desc} = "map prefetcher";
2139
2140 while (%MAP_PREFETCH) {
2141 while (my ($k, $v) = each %MAP_PREFETCH) {
2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
2146 delete $MAP_PREFETCH{$k};
2147 }
2148 }
2149 undef $MAP_PREFETCHER;
2150 };
2151 $MAP_PREFETCHER->prio (6);
2152
2153 ()
1454} 2154}
1455 2155
1456sub save { 2156sub save {
1457 my ($self) = @_; 2157 my ($self) = @_;
1458 2158
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2160
1461 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1462 2162
1463 return unless $self->dirty; 2163 return unless $self->dirty;
1464 2164
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2165 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2167
1468 $self->{load_path} = $save; 2168 $self->{load_path} = $save;
1469 2169
1470 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1471 2171
1472 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
1473 2173
1474 cf::async { 2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
1476 }; 2177 };
1477 2178
1478 if ($uniq) { 2179 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2181 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2182 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2184 }
1484} 2185}
1485 2186
1486sub swap_out { 2187sub swap_out {
1487 my ($self) = @_; 2188 my ($self) = @_;
1488 2189
1489 # save first because save cedes 2190 # save first because save cedes
1490 $self->save; 2191 $self->save;
1491 2192
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2193 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2194
1494 return if $self->players; 2195 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2196 return if $self->in_memory != cf::MAP_IN_MEMORY;
1496 return if $self->{deny_save}; 2197 return if $self->{deny_save};
1497 2198
2199 $self->in_memory (cf::MAP_SWAPPED);
2200
2201 $self->deactivate;
2202 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2203 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2204}
1501 2205
1502sub reset_at { 2206sub reset_at {
1503 my ($self) = @_; 2207 my ($self) = @_;
1504 2208
1505 # TODO: safety, remove and allow resettable per-player maps 2209 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2210 return 1e99 if $self->{deny_reset};
1508 2211
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2212 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2213 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2214
1516 my ($self) = @_; 2219 my ($self) = @_;
1517 2220
1518 $self->reset_at <= $cf::RUNTIME 2221 $self->reset_at <= $cf::RUNTIME
1519} 2222}
1520 2223
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2224sub reset {
1543 my ($self) = @_; 2225 my ($self) = @_;
1544 2226
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2228
1547 return if $self->players; 2229 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2230
1550 warn "resetting map ", $self->path;#d# 2231 warn "resetting map ", $self->path;
2232
2233 $self->in_memory (cf::MAP_SWAPPED);
2234
2235 # need to save uniques path
2236 unless ($self->{deny_save}) {
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2240 if $uniq;
2241 }
1551 2242
1552 delete $cf::MAP{$self->path}; 2243 delete $cf::MAP{$self->path};
1553 2244
2245 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2246 $_->clear_links_to ($self) for values %cf::MAP;
2247 $self->clear;
1555 2248
1556 $self->unlink_save; 2249 $self->unlink_save;
1557 $self->destroy; 2250 $self->destroy;
1558} 2251}
1559 2252
1560my $nuke_counter = "aaaa"; 2253my $nuke_counter = "aaaa";
1561 2254
1562sub nuke { 2255sub nuke {
1563 my ($self) = @_; 2256 my ($self) = @_;
1564 2257
2258 {
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 delete $cf::MAP{$self->path};
2262
2263 $self->unlink_save;
2264
2265 bless $self, "cf::map";
2266 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2267 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2268 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2269 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2270
2271 $cf::MAP{$self->path} = $self;
2272 }
2273
1568 $self->reset; # polite request, might not happen 2274 $self->reset; # polite request, might not happen
1569} 2275}
1570 2276
1571sub customise_for { 2277=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2278
1574 if ($map->per_player) { 2279Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2280maps. May block.
2281
2282=cut
2283
2284sub tmp_maps() {
1576 } 2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise $_
2290 : ()
2291 } @{ aio_readdir $TMPDIR or [] }
2292 ]
2293}
1577 2294
1578 $map 2295=item $maps = cf::map::random_maps
2296
2297Returns an arrayref with all map paths of currently instantiated and saved
2298random maps. May block.
2299
2300=cut
2301
2302sub random_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 /\.map$/
2307 ? normalise "?random/$_"
2308 : ()
2309 } @{ aio_readdir $RANDOMDIR or [] }
2310 ]
2311}
2312
2313=item cf::map::unique_maps
2314
2315Returns an arrayref of paths of all shared maps that have
2316instantiated unique items. May block.
2317
2318=cut
2319
2320sub unique_maps() {
2321 [
2322 map {
2323 utf8::decode $_;
2324 /\.map$/
2325 ? normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ]
1579} 2329}
1580 2330
1581package cf; 2331package cf;
1582 2332
1583=back 2333=back
1601 map { $_, inv_recursive_ $_->inv } @_ 2351 map { $_, inv_recursive_ $_->inv } @_
1602} 2352}
1603 2353
1604sub inv_recursive { 2354sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2355 inv_recursive_ inv $_[0]
2356}
2357
2358=item $ref = $ob->ref
2359
2360creates and returns a persistent reference to an objetc that can be stored as a string.
2361
2362=item $ob = cf::object::deref ($refstring)
2363
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block.
2366
2367=cut
2368
2369sub deref {
2370 my ($ref) = @_;
2371
2372 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2373 my ($uuid, $name) = ($1, $2);
2374 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2375 or return;
2376 $pl->ob->uuid eq $uuid
2377 or return;
2378
2379 $pl->ob
2380 } else {
2381 warn "$ref: cannot resolve object reference\n";
2382 undef
2383 }
1606} 2384}
1607 2385
1608package cf; 2386package cf;
1609 2387
1610=back 2388=back
1629 2407
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2409
1632 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1634 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2422 $self->message ($msg, $flags);
2423 }
1637 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1638} 2435}
1639 2436
1640=item $player_object->may ("access") 2437=item $player_object->may ("access")
1641 2438
1642Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1655 2452
1656=item $player_object->enter_link 2453=item $player_object->enter_link
1657 2454
1658Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
1659 2456
1660The player should be reaosnably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 2458I<MUST> call C<leave_link> as soon as possible, though.
1662 2459
2460Will never block.
2461
1663=item $player_object->leave_link ($map, $x, $y) 2462=item $player_object->leave_link ($map, $x, $y)
1664 2463
1665Moves the player out of the specila link map onto the given map. If the 2464Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2465map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2466to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2467fails, to the emergency map position.
1669 2468
1670Might block. 2469Might block.
1671 2470
1672=cut 2471=cut
2472
2473sub link_map {
2474 unless ($LINK_MAP) {
2475 $LINK_MAP = cf::map::find "{link}"
2476 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2477 $LINK_MAP->load;
2478 }
2479
2480 $LINK_MAP
2481}
1673 2482
1674sub cf::object::player::enter_link { 2483sub cf::object::player::enter_link {
1675 my ($self) = @_; 2484 my ($self) = @_;
1676 2485
1677 $self->deactivate_recursive; 2486 $self->deactivate_recursive;
1678 2487
1679 return if $self->map == $LINK_MAP; 2488 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2489
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2491 if $self->map && $self->map->{path} ne "{link}";
1683 2492
1684 $self->enter_map ($LINK_MAP, 20, 20); 2493 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2494}
1686 2495
1687sub cf::object::player::leave_link { 2496sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2497 my ($self, $map, $x, $y) = @_;
2498
2499 return unless $self->contr->active;
1689 2500
1690 my $link_pos = delete $self->{_link_pos}; 2501 my $link_pos = delete $self->{_link_pos};
1691 2502
1692 unless ($map) { 2503 unless ($map) {
1693 # restore original map position 2504 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2518 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2519 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2520 if $x <=0 && $y <= 0;
1710 2521
1711 $map->load; 2522 $map->load;
2523 $map->load_neighbours;
1712 2524
1713 return unless $self->contr->active; 2525 return unless $self->contr->active;
1714 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1716} 2530}
1717 2531
1718cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2533
1722 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1726 }; 2538be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2539
1732 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2540=cut
2541
2542our $GOTOGEN;
1753 2543
1754sub cf::object::player::goto { 2544sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2545 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2546
1757 $path = new cf::path $path; 2547 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2548 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2549
1760 $self->enter_link; 2550 $self->enter_link;
1761 2551
1762 (async { 2552 (async {
1763 my $map = cf::map::find $path->as_string; 2553 $Coro::current->{desc} = "player::goto $path $x $y";
2554
2555 # *tag paths override both path and x|y
2556 if ($path =~ /^\*(.*)$/) {
2557 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2558 my $ob = $obs[rand @obs];
2559
2560 # see if we actually can go there
2561 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2562 $ob = $obs[rand @obs];
2563 } else {
2564 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566 # else put us there anyways for now #d#
2567
2568 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2569 } else {
2570 ($path, $x, $y) = (undef, undef, undef);
2571 }
2572 }
2573
2574 my $map = eval {
2575 my $map = defined $path ? cf::map::find $path : undef;
2576
2577 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2578 $map = $map->customise_for ($self);
1765 2579 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2580 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2581 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
1770 2583
2584 $map
2585 };
2586
2587 if ($@) {
2588 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2589 LOG llevError | logBacktrace, Carp::longmess $@;
2590 }
2591
2592 if ($gen == $self->{_goto_generation}) {
2593 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2594 $self->leave_link ($map, $x, $y);
2595 }
2596
2597 $done->() if $done;
1772 })->prio (1); 2598 })->prio (1);
1773} 2599}
1774 2600
1775=item $player_object->enter_exit ($exit_object) 2601=item $player_object->enter_exit ($exit_object)
1776 2602
1778 2604
1779sub parse_random_map_params { 2605sub parse_random_map_params {
1780 my ($spec) = @_; 2606 my ($spec) = @_;
1781 2607
1782 my $rmp = { # defaults 2608 my $rmp = { # defaults
1783 xsize => 10, 2609 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2610 ysize => (cf::rndm 15, 40),
2611 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2612 #layout => string,
1785 }; 2613 };
1786 2614
1787 for (split /\n/, $spec) { 2615 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2616 my ($k, $v) = split /\s+/, $_, 2;
1789 2617
1793 $rmp 2621 $rmp
1794} 2622}
1795 2623
1796sub prepare_random_map { 2624sub prepare_random_map {
1797 my ($exit) = @_; 2625 my ($exit) = @_;
2626
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 2628
1799 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 2631 # that depends on the exit object
1802 2632
1803 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1804 2634
1805 if ($exit->map) { 2635 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
1810 } 2640 }
1811 2641
1812 $rmp->{random_seed} ||= $exit->random_seed; 2642 $rmp->{random_seed} ||= $exit->random_seed;
1813 2643
1814 my $data = cf::to_json $rmp; 2644 my $data = cf::encode_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 2645 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta";
1816 2647
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2649 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh;
2651 aio_rename "$meta~", $meta;
1819 2652
1820 $exit->slaying ("?random/$md5"); 2653 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2654 $exit->msg (undef);
1822 } 2655 }
1823} 2656}
1825sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1827 2660
1828 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1829 2662
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
1830 $self->enter_link; 2674 $self->enter_link;
1831 2675
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
1832 (async { 2680 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2682
1833 $self->deactivate_recursive; # just to be sure 2683 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 2684 unless (eval {
1835 prepare_random_map $exit 2685 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 2686
1841 1; 2687 1;
1842 }) { 2688 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2689 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2690 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2691 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2692 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2693
1848 warn "ERROR in enter_exit: $@"; 2694 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2695 $self->leave_link;
1850 } 2696 }
1851 })->prio (1); 2697 })->prio (1);
1864 2710
1865sub cf::client::send_drawinfo { 2711sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2712 my ($self, $text, $flags) = @_;
1867 2713
1868 utf8::encode $text; 2714 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2715 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2716}
1871 2717
2718=item $client->send_msg ($channel, $msg, $color, [extra...])
2719
2720Send a drawinfo or msg packet to the client, formatting the msg for the
2721client if neccessary. C<$type> should be a string identifying the type of
2722the message, with C<log> being the default. If C<$color> is negative, suppress
2723the message unless the client supports the msg packet.
2724
2725=cut
2726
2727# non-persistent channels (usually the info channel)
2728our %CHANNEL = (
2729 "c/identify" => {
2730 id => "infobox",
2731 title => "Identify",
2732 reply => undef,
2733 tooltip => "Items recently identified",
2734 },
2735 "c/examine" => {
2736 id => "infobox",
2737 title => "Examine",
2738 reply => undef,
2739 tooltip => "Signs and other items you examined",
2740 },
2741 "c/book" => {
2742 id => "infobox",
2743 title => "Book",
2744 reply => undef,
2745 tooltip => "The contents of a note or book",
2746 },
2747 "c/lookat" => {
2748 id => "infobox",
2749 title => "Look",
2750 reply => undef,
2751 tooltip => "What you saw there",
2752 },
2753 "c/who" => {
2754 id => "infobox",
2755 title => "Players",
2756 reply => undef,
2757 tooltip => "Shows players who are currently online",
2758 },
2759 "c/body" => {
2760 id => "infobox",
2761 title => "Body Parts",
2762 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available",
2764 },
2765 "c/uptime" => {
2766 id => "infobox",
2767 title => "Uptime",
2768 reply => undef,
2769 tooltip => "How long the server has been running since last restart",
2770 },
2771 "c/mapinfo" => {
2772 id => "infobox",
2773 title => "Map Info",
2774 reply => undef,
2775 tooltip => "Information related to the maps",
2776 },
2777);
2778
2779sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_;
2781
2782 $msg = $self->pl->expand_cfpod ($msg);
2783
2784 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785
2786 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel};
2789
2790 $self->ext_msg (channel_info => $channel)
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id};
2794
2795 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel)
2800 if $self->can_msg;
2801 }
2802
2803 $channel = $channel->{id};
2804 }
2805
2806 return unless @extra || length $msg;
2807
2808 if ($self->can_msg) {
2809 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF;
2812
2813 $self->send_packet ("msg " . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2815 } else {
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826
2827 $color &= cf::NDI_COLOR_MASK;
2828
2829 utf8::encode $msg;
2830
2831 if (0 && $msg =~ /\[/) {
2832 # COMMAND/INFO
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 }
2840}
2841
2842=item $client->ext_msg ($type, @msg)
2843
2844Sends an ext event to the client.
2845
2846=cut
2847
2848sub cf::client::ext_msg($$@) {
2849 my ($self, $type, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2853 } elsif ($self->extcmd == 1) { # TODO: remove
2854 push @msg, msgtype => "event_$type";
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2856 }
2857}
2858
2859=item $client->ext_reply ($msgid, @msg)
2860
2861Sends an ext reply to the client.
2862
2863=cut
2864
2865sub cf::client::ext_reply($$@) {
2866 my ($self, $id, @msg) = @_;
2867
2868 if ($self->extcmd == 2) {
2869 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2870 } elsif ($self->extcmd == 1) {
2871 #TODO: version 1, remove
2872 unshift @msg, msgtype => "reply", msgid => $id;
2873 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2874 }
2875}
1872 2876
1873=item $success = $client->query ($flags, "text", \&cb) 2877=item $success = $client->query ($flags, "text", \&cb)
1874 2878
1875Queues a query to the client, calling the given callback with 2879Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2882
1879Queries can fail, so check the return code. Or don't, as queries will become 2883Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2884become reliable at some point in the future.
1881 2885
1882=cut 2886=cut
1883 2887
1884sub cf::client::query { 2888sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2889 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2897 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2899
1896 $self->send_packet ($self->{query_queue}[0][0]) 2900 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2901 if @{ $self->{query_queue} } == 1;
2902
2903 1
1898} 2904}
1899 2905
1900cf::client->attach ( 2906cf::client->attach (
2907 on_connect => sub {
2908 my ($ns) = @_;
2909
2910 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2911 },
1901 on_reply => sub { 2912 on_reply => sub {
1902 my ($ns, $msg) = @_; 2913 my ($ns, $msg) = @_;
1903 2914
1904 # this weird shuffling is so that direct followup queries 2915 # this weird shuffling is so that direct followup queries
1905 # get handled first 2916 # get handled first
1906 my $queue = delete $ns->{query_queue} 2917 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2918 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2919
1909 (shift @$queue)->[1]->($msg); 2920 (shift @$queue)->[1]->($msg);
2921 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2922
1911 push @{ $ns->{query_queue} }, @$queue; 2923 push @{ $ns->{query_queue} }, @$queue;
1912 2924
1913 if (@{ $ns->{query_queue} } == @$queue) { 2925 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2926 if (@$queue) {
1916 } else { 2928 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2929 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 2930 }
1919 } 2931 }
1920 }, 2932 },
2933 on_exticmd => sub {
2934 my ($ns, $buf) = @_;
2935
2936 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2937
2938 if (ref $msg) {
2939 my ($type, $reply, @payload) =
2940 "ARRAY" eq ref $msg
2941 ? @$msg
2942 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2943
2944 my @reply;
2945
2946 if (my $cb = $EXTICMD{$type}) {
2947 @reply = $cb->($ns, @payload);
2948 }
2949
2950 $ns->ext_reply ($reply, @reply)
2951 if $reply;
2952
2953 } else {
2954 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2955 }
2956
2957 cf::override;
2958 },
1921); 2959);
1922 2960
1923=item $client->async (\&cb) 2961=item $client->async (\&cb)
1924 2962
1925Create a new coroutine, running the specified callback. The coroutine will 2963Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3004our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3005our $safe_hole = new Safe::Hole;
1968 3006
1969$SIG{FPE} = 'IGNORE'; 3007$SIG{FPE} = 'IGNORE';
1970 3008
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3009$safe->permit_only (Opcode::opset qw(
3010 :base_core :base_mem :base_orig :base_math
3011 grepstart grepwhile mapstart mapwhile
3012 sort time
3013));
1972 3014
1973# here we export the classes and methods available to script code 3015# here we export the classes and methods available to script code
1974 3016
1975=pod 3017=pod
1976 3018
1977The following fucntions and emthods are available within a safe environment: 3019The following functions and methods are available within a safe environment:
1978 3020
1979 cf::object contr pay_amount pay_player map 3021 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr
3024
1980 cf::object::player player 3025 cf::object::player
1981 cf::player peaceful 3026 player
1982 cf::map trigger 3027
3028 cf::player
3029 peaceful
3030
3031 cf::map
3032 trigger
1983 3033
1984=cut 3034=cut
1985 3035
1986for ( 3036for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race
3039 decrease_ob_nr destroy)],
1988 ["cf::object::player" => qw(player)], 3040 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3041 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 3042 ["cf::map" => qw(trigger)],
1991) { 3043) {
1992 no strict 'refs'; 3044 no strict 'refs';
2063=back 3115=back
2064 3116
2065=cut 3117=cut
2066 3118
2067############################################################################# 3119#############################################################################
3120# the server's init and main functions
2068 3121
2069=head2 EXTENSION DATABASE SUPPORT 3122sub load_facedata($) {
3123 my ($path) = @_;
2070 3124
2071Crossfire maintains a very simple database for extension use. It can 3125 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3126 # for this (global event?)
2073excludes objects. 3127 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3128
2075The parameter C<$family> should best start with the name of the extension 3129 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3130
2078=over 4 3131 warn "loading facedata from $path\n";
2079 3132
2080=item $hashref = cf::db_get $family 3133 my $facedata;
3134 0 < aio_load $path, $facedata
3135 or die "$path: $!";
2081 3136
2082Return a hashref for use by the extension C<$family>, which can be 3137 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3138
2086=item $value = cf::db_get $family => $key 3139 $facedata->{version} == 2
3140 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3141
2088Returns a single value from the database 3142 # patch in the exptable
2089 3143 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3144 type => FT_RSRC,
2091 3145 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3146 };
3147 cf::cede_to_tick;
2141 3148
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3149 {
3150 my $faces = $facedata->{faceinfo};
2146 3151
2147 sub db_get($;$) { 3152 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3153 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]} 3154 cf::face::set_visibility $idx, $info->{visibility};
2150 : ($DB->{$_[0]} ||= { }) 3155 cf::face::set_magicmap $idx, $info->{magicmap};
2151 } 3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2152 3158
2153 sub db_put($$;$) { 3159 cf::cede_to_tick;
2154 if (@_ >= 3) {
2155 $DB->{$_[0]}{$_[1]} = $_[2];
2156 } else {
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161
2162 cf::global->attach (
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3160 }
2167 );
2168}
2169 3161
2170############################################################################# 3162 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3163 next unless $info->{smooth};
3164 my $idx = cf::face::find $face
3165 or next;
3166 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 }
2172 3172
2173sub cfg_load { 3173 cf::cede_to_tick;
3174 }
3175 }
3176
3177 {
3178 my $anims = $facedata->{animinfo};
3179
3180 while (my ($anim, $info) = each %$anims) {
3181 cf::anim::set $anim, $info->{frames}, $info->{facings};
3182 cf::cede_to_tick;
3183 }
3184
3185 cf::anim::invalidate_all; # d'oh
3186 }
3187
3188 {
3189 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource};
3192
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data;
3198
3199 if ($info->{type} & 1) {
3200 # prepend meta info
3201
3202 my $meta = $enc->encode ({
3203 name => $name,
3204 %{ $info->{meta} || {} },
3205 });
3206
3207 $data = pack "(w/a*)*", $meta, $info->{data};
3208 } else {
3209 $data = $info->{data};
3210 }
3211
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 }
3236
3237 1
3238}
3239
3240register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_;
3242
3243 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v);
3245 }
3246};
3247
3248sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = ();
3252
3253 load_resource_file "$MAPDIR/regions"
3254 or die "unable to load regions file\n";
3255
3256 for (cf::region::list) {
3257 $_->{match} = qr/$_->{match}/
3258 if exists $_->{match};
3259 }
3260}
3261
3262sub reload_facedata {
3263 load_facedata "$DATADIR/facedata"
3264 or die "unable to load facedata\n";
3265}
3266
3267sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275}
3276
3277sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n";
3280}
3281
3282sub reload_resources {
3283 warn "reloading resource files...\n";
3284
3285 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures;
3290
3291 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296}
3297
3298sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3299 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3300 or return;
2176 3301
2177 local $/; 3302 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3303 *CFG = YAML::Syck::Load <$fh>;
2179 3304
2193 3318
2194sub main { 3319sub main {
2195 # we must not ever block the main coroutine 3320 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3321 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3323 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX);
2199 }; 3327 };
2200 3328
2201 cfg_load; 3329 reload_config;
2202 db_load; 3330 db_init;
2203 load_extensions; 3331 load_extensions;
3332
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2204 Event::loop; 3335 EV::loop;
2205} 3336}
2206 3337
2207############################################################################# 3338#############################################################################
2208# initialisation and cleanup 3339# initialisation and cleanup
2209 3340
2210# install some emergency cleanup handlers 3341# install some emergency cleanup handlers
2211BEGIN { 3342BEGIN {
3343 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3344 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3345 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3346 cf::cleanup "SIG$signal";
2218 },
2219 ); 3347 };
3348 }
3349}
3350
3351sub write_runtime {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time.
3356
3357 IO::AIO::aio_utime $runtime, undef, undef;
3358
3359 my $guard = cf::lock_acquire "write_runtime";
3360
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3362 or return;
3363
3364 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server.
3367
3368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3369 and return;
3370
3371 # always fsync - this file is important
3372 aio_fsync $fh
3373 and return;
3374
3375 # touch it again to show we are up-to-date
3376 aio_utime $fh, undef, undef;
3377
3378 close $fh
3379 or return;
3380
3381 aio_rename "$runtime~", $runtime
3382 and return;
3383
3384 warn "runtime file written.\n";
3385
2220 } 3386 1
2221} 3387}
2222 3388
2223sub emergency_save() { 3389sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3390 my $freeze_guard = cf::freeze_mainloop;
2225 3391
2226 warn "enter emergency perl save\n"; 3392 warn "enter emergency perl save\n";
2227 3393
2228 cf::sync_job { 3394 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 3395 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3396 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3397 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3398 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 3399 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3400 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3401 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3403 $pl->save;
2237 } 3404 }
2238 warn "end emergency player save\n"; 3405 warn "end emergency player save\n";
2239 3406
2240 warn "begin emergency map save\n"; 3407 warn "begin emergency map save\n";
2242 my $map = $cf::MAP{$path} or next; 3409 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3410 $map->valid or next;
2244 $map->save; 3411 $map->save;
2245 } 3412 }
2246 warn "end emergency map save\n"; 3413 warn "end emergency map save\n";
3414
3415 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n";
2247 }; 3418 };
2248 3419
2249 warn "leave emergency perl save\n"; 3420 warn "leave emergency perl save\n";
2250} 3421}
2251 3422
3423sub post_cleanup {
3424 my ($make_core) = @_;
3425
3426 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core;
3428}
3429
2252sub reload() { 3430sub do_reload_perl() {
2253 # can/must only be called in main 3431 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3432 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3433 warn "can only reload from main coroutine";
2256 return; 3434 return;
2257 } 3435 }
2258 3436
2259 warn "reloading..."; 3437 warn "reloading...";
2260 3438
2261 my $guard = freeze_mainloop; 3439 warn "entering sync_job";
3440
3441 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark
2262 cf::emergency_save; 3443 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark
2263 3445
2264 eval { 3446 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV;
3448
2265 # if anything goes wrong in here, we should simply crash as we already saved 3449 # if anything goes wrong in here, we should simply crash as we already saved
2266 3450
2267 # cancel all watchers 3451 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3452 for (;;) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs;
3457 warn "iterate...";
2270 } 3458 }
2271 3459
3460 ++$RELOAD;
3461
2272 # cancel all extension coros 3462 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 3463 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 3464 %EXT_CORO = ();
2275 3465
2276 # unload all extensions 3466 warn "removing commands";
2277 for (@exts) { 3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 3475 warn "... unloading $pkg";
2279 unload_extension $_; 3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
2280 } 3482 }
2281 3483
3484 warn "... nuking $pkg";
3485 Symbol::delete_package $pkg;
3486 }
3487
2282 # unload all modules loaded from $LIBDIR 3488 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 3489 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 3491
2286 warn "removing <$k>"; 3492 warn "... unloading $k";
2287 delete $INC{$k}; 3493 delete $INC{$k};
2288 3494
2289 $k =~ s/\.pm$//; 3495 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 3496 $k =~ s/\//::/g;
2291 3497
2294 } 3500 }
2295 3501
2296 Symbol::delete_package $k; 3502 Symbol::delete_package $k;
2297 } 3503 }
2298 3504
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 3505 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3506 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3508
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 3509 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 3510 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"};
2312 3512
2313 # don't, removes xs symbols, too, 3513 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3514 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3515 #Symbol::delete_package __PACKAGE__;
2316 3516
2317 # reload cf.pm 3517 warn "unload completed, starting to reload now";
3518
2318 warn "reloading cf.pm"; 3519 warn "reloading cf.pm";
2319 require cf; 3520 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3522
2322 # load config and database again 3523 warn "loading config and database again";
2323 cf::cfg_load; 3524 cf::reload_config;
2324 cf::db_load;
2325 3525
2326 # load extensions
2327 warn "load extensions"; 3526 warn "loading extensions";
2328 cf::load_extensions; 3527 cf::load_extensions;
2329 3528
2330 # reattach attachments to objects 3529 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 3530 _global_reattach; # objects, sockets
2332 _global_reattach; 3531 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3532 reattach $_ for values %MAP;
2334 }; 3533 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER;
2335 3535
2336 if ($@) { 3536 warn "leaving sync_job";
3537
3538 1
3539 } or do {
2337 warn $@; 3540 warn $@;
2338 warn "error while reloading, exiting."; 3541 warn "error while reloading, exiting.";
2339 exit 1; 3542 exit 1;
2340 } 3543 };
2341 3544
2342 warn "reloaded successfully"; 3545 warn "reloaded";
2343}; 3546};
2344 3547
2345############################################################################# 3548our $RELOAD_WATCHER; # used only during reload
2346 3549
2347unless ($LINK_MAP) { 3550sub reload_perl() {
2348 $LINK_MAP = cf::map::new; 3551 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here.
2349 3553
2350 $LINK_MAP->width (41); 3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2351 $LINK_MAP->height (41); 3555 undef $RELOAD_WATCHER;
2352 $LINK_MAP->alloc; 3556 do_reload_perl;
2353 $LINK_MAP->path ("{link}"); 3557 };
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3558}
2387
2388register "<global>", __PACKAGE__;
2389 3559
2390register_command "reload" => sub { 3560register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3561 my ($who, $arg) = @_;
2392 3562
2393 if ($who->flag (FLAG_WIZ)) { 3563 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3564 $who->message ("reloading server.");
3565 async {
3566 $Coro::current->{desc} = "perl_reload";
3567 reload_perl;
3568 };
2397 } 3569 }
2398}; 3570};
2399 3571
2400unshift @INC, $LIBDIR; 3572unshift @INC, $LIBDIR;
2401 3573
2402$TICK_WATCHER = Event->timer ( 3574my $bug_warning = 0;
2403 reentrant => 0, 3575
2404 prio => 0, 3576our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3577our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3578
2407 cb => sub { 3579sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main;
3582
3583 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait;
3586}
3587
3588sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main;
3591
3592 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait;
3595}
3596
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3598 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10;
3601 return;
3602 }
3603
3604 $NOW = $tick_start = EV::now;
3605
2408 cf::server_tick; # one server iteration 3606 cf::server_tick; # one server iteration
3607
2409 $RUNTIME += $TICK; 3608 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK; 3609 $NEXT_TICK += $TICK;
2411 3610
2412 $WAIT_FOR_TICK->broadcast; 3611 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3612 $NEXT_RUNTIME_WRITE = $NOW + 10;
2414 3613 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3614 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3615 write_runtime
2440 or warn "ERROR: unable to write runtime file: $!"; 3616 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3617 };
2442 }, 3618 }
2443); 3619
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 $sig->send;
3622 }
3623 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send;
3625 }
3626
3627 $LOAD = ($NOW - $tick_start) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629
3630 _post_tick;
3631};
3632$TICK_WATCHER->priority (EV::MAXPRI);
3633
3634{
3635 # configure BDB
3636
3637 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1;
3639
3640 unless ($DB_ENV) {
3641 $DB_ENV = BDB::db_env_create;
3642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3643 | BDB::LOG_AUTOREMOVE, 1);
3644 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3645 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3646
3647 cf::sync_job {
3648 eval {
3649 BDB::db_env_open
3650 $DB_ENV,
3651 $BDBDIR,
3652 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3653 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3654 0666;
3655
3656 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3657 };
3658
3659 cf::cleanup "db_env_open(db): $@" if $@;
3660 };
3661 }
3662
3663 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3664 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3665 };
3666 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3667 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3668 };
3669 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3670 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3671 };
3672}
3673
3674{
3675 # configure IO::AIO
3676
3677 IO::AIO::min_parallel 8;
3678 IO::AIO::max_poll_time $TICK * 0.1;
3679}
3680
3681my $_log_backtrace;
3682
3683sub _log_backtrace {
3684 my ($msg, @addr) = @_;
3685
3686 $msg =~ s/\n//;
3687
3688 # limit the # of concurrent backtraces
3689 if ($_log_backtrace < 2) {
3690 ++$_log_backtrace;
3691 async {
3692 $Coro::current->{desc} = "abt $msg";
3693
3694 my @bt = fork_call {
3695 @addr = map { sprintf "%x", $_ } @addr;
3696 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3697 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3698 or die "addr2line: $!";
3699
3700 my @funcs;
3701 my @res = <$fh>;
3702 chomp for @res;
3703 while (@res) {
3704 my ($func, $line) = splice @res, 0, 2, ();
3705 push @funcs, "[$func] $line";
3706 }
3707
3708 @funcs
3709 };
3710
3711 LOG llevInfo, "[ABT] $msg\n";
3712 LOG llevInfo, "[ABT] $_\n" for @bt;
3713 --$_log_backtrace;
3714 };
3715 } else {
3716 LOG llevInfo, "[ABT] $msg\n";
3717 LOG llevInfo, "[ABT] [suppressed]\n";
3718 }
3719}
3720
3721# load additional modules
3722use cf::pod;
2444 3723
2445END { cf::emergency_save } 3724END { cf::emergency_save }
2446 3725
24471 37261
2448 3727

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