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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.418 by root, Fri Apr 11 21:09:53 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 115
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
61 123
62binmode STDOUT; 124binmode STDOUT;
63binmode STDERR; 125binmode STDERR;
64 126
65# read virtual server time, if available 127# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
70} 132}
71 133
72mkdir cf::localdir; 134mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 136
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
81 140
82############################################################################# 141#############################################################################
83 142
84=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
85 144
92=item $cf::RUNTIME 151=item $cf::RUNTIME
93 152
94The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 154every server tick.
96 155
97=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 159
99The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
101 164
102=item $cf::NOW 165=item $cf::NOW
103 166
104The time of the last (current) server tick. 167The time of the last (current) server tick.
105 168
106=item $cf::TICK 169=item $cf::TICK
107 170
108The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
109 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
110=item %cf::CFG 183=item %cf::CFG
111 184
112Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 186from wherever your confdir points to.
114 187
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
116 189
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
121 199
122=back 200=back
123 201
124=cut 202=cut
125 203
126BEGIN { 204BEGIN {
127 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 206 my $msg = join "", @_;
129 utf8::encode $msg;
130 207
131 $msg .= "\n" 208 $msg .= "\n"
132 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
133 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
134 LOG llevError, $msg; 213 LOG llevError, $msg;
135 }; 214 };
136} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
137 231
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 239
145# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 241# within the Safe compartment.
147for my $pkg (qw( 242for my $pkg (qw(
148 cf::global cf::attachable 243 cf::global cf::attachable
153)) { 248)) {
154 no strict 'refs'; 249 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 251}
157 252
158$Event::DIED = sub { 253$EV::DIED = sub {
159 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
160}; 255};
161 256
162my %ext_pkg; 257#############################################################################
163my @exts;
164my @hook;
165 258
166=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
167 260
168=over 4 261=over 4
169 262
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 282 $d
190 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
191} 284}
192 285
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
196 287
197Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
198 289
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
207 291
208Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
209 293
210=cut 294=cut
211 295
212sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
214 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
215} 299sub decode_json($) { $json_coder->decode ($_[0]) }
216 300
217=item cf::lock_wait $string 301=item cf::lock_wait $string
218 302
219Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
220 304
223Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
226returned. 310returned.
227 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
228Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
230 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
231=cut 322=cut
232 323
233our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
234 326
235sub lock_wait($) { 327sub lock_wait($) {
236 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
237 334
238 # wait for lock, if any 335 # wait for lock, if any
239 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 338 Coro::schedule;
247 344
248 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
249 lock_wait $key; 346 lock_wait $key;
250 347
251 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
252 350
253 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
256 } 355 }
257} 356}
258 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
259sub freeze_mainloop { 364sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
261 366
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 368}
264 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
265} 441}
266 442
267=item cf::async { BLOCK } 443=item cf::async { BLOCK }
268 444
269Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
274 450
275BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
276 452
277=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
278 454
279The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
282 459
283If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
286fast or be very important. 463fast or be very important.
289 466
290sub sync_job(&) { 467sub sync_job(&) {
291 my ($job) = @_; 468 my ($job) = @_;
292 469
293 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
294 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
296 475
297 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 477
299 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
300 479
301 my $busy = 1; 480 my $busy = 1;
302 my @res; 481 my @res;
303 482
304 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 485 @res = eval { $job->() };
306 warn $@ if $@; 486 warn $@ if $@;
307 undef $busy; 487 undef $busy;
308 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
309 489
310 while ($busy) { 490 while ($busy) {
311 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
312 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
313 501
314 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
315 } else { 503 } else {
316 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
317 505
319 } 507 }
320} 508}
321 509
322=item $coro = cf::async_ext { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
323 511
324Like async, but this coro is automcatially being canceled when the 512Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 513extension calling this is being unloaded.
326 514
327=cut 515=cut
328 516
329sub async_ext(&) { 517sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
338 526
339 $coro 527 $coro
340} 528}
341 529
342sub write_runtime { 530=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 531
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
346 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
347 536
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 538
352 aio_fsync $fh 539sub fork_call(&@) {
353 and return; 540 my ($cb, @args) = @_;
354 541
355 close $fh 542 # we seemingly have to make a local copy of the whole thing,
356 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
357 545
358 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
359 and return; 547 reset_signals;
548 &$cb
549 }, @args;
360 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $coin = coin_from_name $name
555
556=cut
557
558our %coin_alias = (
559 "silver" => "silvercoin",
560 "silvercoin" => "silvercoin",
561 "silvercoins" => "silvercoin",
562 "gold" => "goldcoin",
563 "goldcoin" => "goldcoin",
564 "goldcoins" => "goldcoin",
565 "platinum" => "platinacoin",
566 "platinumcoin" => "platinacoin",
567 "platinumcoins" => "platinacoin",
568 "platina" => "platinacoin",
569 "platinacoin" => "platinacoin",
570 "platinacoins" => "platinacoin",
571 "royalty" => "royalty",
572 "royalties" => "royalty",
573);
574
575sub coin_from_name($) {
576 $coin_alias{$_[0]}
577 ? cf::arch::find $coin_alias{$_[0]}
578 : undef
579}
580
581=item $value = cf::db_get $family => $key
582
583Returns a single value from the environment database.
584
585=item cf::db_put $family => $key => $value
586
587Stores the given C<$value> in the family. It can currently store binary
588data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
589
590=item $db = cf::db_table "name"
591
592Create and/or open a new database table. The string must not be "db" and must be unique
593within each server.
594
595=cut
596
597sub db_table($) {
598 my ($name) = @_;
599 my $db = BDB::db_create $DB_ENV;
600
601 eval {
602 $db->set_flags (BDB::CHKSUM);
603
604 utf8::encode $name;
605 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
606 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
607 cf::cleanup "db_open(db): $!" if $!;
608 };
609 cf::cleanup "db_open(db): $@" if $@;
610
611 $db
612}
613
614our $DB;
615
616sub db_init {
617 cf::sync_job {
618 $DB ||= db_table "db";
619 };
620}
621
622sub db_get($$) {
623 my $key = "$_[0]/$_[1]";
624
625 cf::sync_job {
626 BDB::db_get $DB, undef, $key, my $data;
627
628 $! ? ()
629 : $data
361 1 630 }
631}
632
633sub db_put($$$) {
634 BDB::dbreq_pri 4;
635 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
636}
637
638=item cf::cache $id => [$paths...], $processversion => $process
639
640Generic caching function that returns the value of the resource $id,
641caching and regenerating as required.
642
643This function can block.
644
645=cut
646
647sub cache {
648 my ($id, $src, $processversion, $process) = @_;
649
650 my $meta =
651 join "\x00",
652 $processversion,
653 map {
654 aio_stat $_
655 and Carp::croak "$_: $!";
656
657 ($_, (stat _)[7,9])
658 } @$src;
659
660 my $dbmeta = db_get cache => "$id/meta";
661 if ($dbmeta ne $meta) {
662 # changed, we may need to process
663
664 my @data;
665 my $md5;
666
667 for (0 .. $#$src) {
668 0 <= aio_load $src->[$_], $data[$_]
669 or Carp::croak "$src->[$_]: $!";
670 }
671
672 # if processing is expensive, check
673 # checksum first
674 if (1) {
675 $md5 =
676 join "\x00",
677 $processversion,
678 map {
679 cf::cede_to_tick;
680 ($src->[$_], Digest::MD5::md5_hex $data[$_])
681 } 0.. $#$src;
682
683
684 my $dbmd5 = db_get cache => "$id/md5";
685 if ($dbmd5 eq $md5) {
686 db_put cache => "$id/meta", $meta;
687
688 return db_get cache => "$id/data";
689 }
690 }
691
692 my $t1 = Time::HiRes::time;
693 my $data = $process->(\@data);
694 my $t2 = Time::HiRes::time;
695
696 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
697
698 db_put cache => "$id/data", $data;
699 db_put cache => "$id/md5" , $md5;
700 db_put cache => "$id/meta", $meta;
701
702 return $data;
703 }
704
705 db_get cache => "$id/data"
706}
707
708=item cf::datalog type => key => value, ...
709
710Log a datalog packet of the given type with the given key-value pairs.
711
712=cut
713
714sub datalog($@) {
715 my ($type, %kv) = @_;
716 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 717}
363 718
364=back 719=back
365 720
366=cut 721=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 722
490############################################################################# 723#############################################################################
491 724
492=head2 ATTACHABLE OBJECTS 725=head2 ATTACHABLE OBJECTS
493 726
495attach callbacks/event handlers (a collection of which is called an "attachment") 728attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 729to it. All such attachable objects support the following methods.
497 730
498In the following description, CLASS can be any of C<global>, C<object> 731In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 732C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 733Deliantra).
501 734
502=over 4 735=over 4
503 736
504=item $attachable->attach ($attachment, key => $value...) 737=item $attachable->attach ($attachment, key => $value...)
505 738
619our @CB_TYPE = (); # registry for type (cf-object class) based events 852our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 853our @CB_MAP = ();
621 854
622my %attachment; 855my %attachment;
623 856
857sub cf::attachable::thawer_merge {
858 # simply override everything except _meta
859 local $_[0]{_meta};
860 %{$_[0]} = %{$_[1]};
861}
862
624sub _attach_cb($$$$) { 863sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 864 my ($registry, $event, $prio, $cb) = @_;
626 865
627 use sort 'stable'; 866 use sort 'stable';
628 867
662 $registry = $CB_TYPE[$object_type] ||= []; 901 $registry = $CB_TYPE[$object_type] ||= [];
663 902
664 } elsif ($type eq "subtype") { 903 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 904 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 905 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 906 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 907
669 } elsif ($type eq "package") { 908 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 909 my $pkg = shift @arg;
671 910
672 while (my ($name, $id) = each %cb_id) { 911 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 940 _attach $registry, $klass, @attach;
702 } 941 }
703 942
704 $obj->{$name} = \%arg; 943 $obj->{$name} = \%arg;
705 } else { 944 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 945 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 946 }
708 947
709 $obj->{_attachment}{$name} = undef; 948 $obj->{_attachment}{$name} = undef;
710} 949}
711 950
713 if (ref $_[0]) { 952 if (ref $_[0]) {
714 _object_attach @_; 953 _object_attach @_;
715 } else { 954 } else {
716 _attach shift->_attach_registry, @_; 955 _attach shift->_attach_registry, @_;
717 } 956 }
957 _recalc_want;
718}; 958};
719 959
720# all those should be optimised 960# all those should be optimised
721sub cf::attachable::detach { 961sub cf::attachable::detach {
722 my ($obj, $name) = @_; 962 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 965 delete $obj->{_attachment}{$name};
726 reattach ($obj); 966 reattach ($obj);
727 } else { 967 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 968 Carp::croak "cannot, currently, detach class attachments";
729 } 969 }
970 _recalc_want;
730}; 971};
731 972
732sub cf::attachable::attached { 973sub cf::attachable::attached {
733 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
734 975
749 "; 990 ";
750 die if $@; 991 die if $@;
751} 992}
752 993
753our $override; 994our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 995our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 996
756sub override { 997sub override {
757 $override = 1; 998 $override = 1;
758 @invoke_results = (); 999 @INVOKE_RESULTS = (@_);
759} 1000}
760 1001
761sub do_invoke { 1002sub do_invoke {
762 my $event = shift; 1003 my $event = shift;
763 my $callbacks = shift; 1004 my $callbacks = shift;
764 1005
765 @invoke_results = (); 1006 @INVOKE_RESULTS = ();
766 1007
767 local $override; 1008 local $override;
768 1009
769 for (@$callbacks) { 1010 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1011 eval { &{$_->[1]} };
779 } 1020 }
780 1021
781 0 1022 0
782} 1023}
783 1024
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1025=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1026
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1028
788Generate an object-specific event with the given arguments. 1029Generate an object-specific event with the given arguments.
789 1030
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1031This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1032removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1033results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1034
794=back 1035=back
795 1036
796=cut 1037=cut
797 1038
798############################################################################# 1039#############################################################################
799# object support 1040# object support
1041
1042sub _object_equal($$);
1043sub _object_equal($$) {
1044 my ($a, $b) = @_;
1045
1046 return 0 unless (ref $a) eq (ref $b);
1047
1048 if ("HASH" eq ref $a) {
1049 my @ka = keys %$a;
1050 my @kb = keys %$b;
1051
1052 return 0 if @ka != @kb;
1053
1054 for (0 .. $#ka) {
1055 return 0 unless $ka[$_] eq $kb[$_];
1056 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1057 }
1058
1059 } elsif ("ARRAY" eq ref $a) {
1060
1061 return 0 if @$a != @$b;
1062
1063 for (0 .. $#$a) {
1064 return 0 unless _object_equal $a->[$_], $b->[$_];
1065 }
1066
1067 } elsif ($a ne $b) {
1068 return 0;
1069 }
1070
1071 1
1072}
1073
1074our $SLOW_MERGES;#d#
1075sub _can_merge {
1076 my ($ob1, $ob2) = @_;
1077
1078 ++$SLOW_MERGES;#d#
1079
1080 # we do the slow way here
1081 return _object_equal $ob1, $ob2
1082}
800 1083
801sub reattach { 1084sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1085 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1086 my ($obj) = @_;
1087
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1089
805 my $registry = $obj->registry; 1090 my $registry = $obj->registry;
806 1091
807 @$registry = (); 1092 @$registry = ();
808 1093
823cf::attachable->attach ( 1108cf::attachable->attach (
824 prio => -1000000, 1109 prio => -1000000,
825 on_instantiate => sub { 1110 on_instantiate => sub {
826 my ($obj, $data) = @_; 1111 my ($obj, $data) = @_;
827 1112
828 $data = from_json $data; 1113 $data = decode_json $data;
829 1114
830 for (@$data) { 1115 for (@$data) {
831 my ($name, $args) = @$_; 1116 my ($name, $args) = @$_;
832 1117
833 $obj->attach ($name, %{$args || {} }); 1118 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1134sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1135 my ($filename, $rdata, $objs) = @_;
851 1136
852 sync_job { 1137 sync_job {
853 if (length $$rdata) { 1138 if (length $$rdata) {
1139 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1140 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1141 $decname, length $$rdata, scalar @$objs;
856 1142
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1144 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1146 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1147 close $fh;
862 1148
863 if (@$objs) { 1149 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1151 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1153 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1154 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1155 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1156 aio_rename "$filename.pst~", "$filename.pst";
871 } 1157 }
872 } else { 1158 } else {
873 aio_unlink "$filename.pst"; 1159 aio_unlink "$filename.pst";
879 } 1165 }
880 } else { 1166 } else {
881 aio_unlink $filename; 1167 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
883 } 1169 }
884 } 1170 };
885} 1171}
886 1172
887sub object_freezer_as_string { 1173sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1174 my ($rdata, $objs) = @_;
889 1175
901 or return; 1187 or return;
902 1188
903 unless (aio_stat "$filename.pst") { 1189 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1190 (aio_load "$filename.pst", $av) >= 0
905 or return; 1191 or return;
1192
906 $av = eval { (Storable::thaw $av)->{objs} }; 1193 my $st = eval { Coro::Storable::thaw $av };
1194 $av = $st->{objs};
907 } 1195 }
908 1196
1197 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1198 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1199 $decname, length $data, scalar @{$av || []};
1200
911 return ($data, $av); 1201 ($data, $av)
912} 1202}
1203
1204=head2 COMMAND CALLBACKS
1205
1206=over 4
1207
1208=cut
913 1209
914############################################################################# 1210#############################################################################
915# command handling &c 1211# command handling &c
916 1212
917=item cf::register_command $name => \&callback($ob,$args); 1213=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1226 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1227}
932 1228
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1229=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1230
935Register a callbackf ro execution when the client sends an extcmd packet. 1231Register a callback for execution when the client sends an (synchronous)
1232extcmd packet. Ext commands will be processed in the order they are
1233received by the server, like other user commands. The first argument is
1234the logged-in player. Ext commands can only be processed after a player
1235has logged in successfully.
936 1236
937If the callback returns something, it is sent back as if reply was being 1237If the callback returns something, it is sent back as if reply was being
938called. 1238called.
939 1239
1240=item cf::register_exticmd $name => \&callback($ns,$packet);
1241
1242Register a callback for execution when the client sends an (asynchronous)
1243exticmd packet. Exti commands are processed by the server as soon as they
1244are received, i.e. out of order w.r.t. other commands. The first argument
1245is a client socket. Exti commands can be received anytime, even before
1246log-in.
1247
1248If the callback returns something, it is sent back as if reply was being
1249called.
1250
940=cut 1251=cut
941 1252
942sub register_extcmd { 1253sub register_extcmd {
943 my ($name, $cb) = @_; 1254 my ($name, $cb) = @_;
944 1255
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1256 $EXTCMD{$name} = $cb;
1257}
1258
1259sub register_exticmd {
1260 my ($name, $cb) = @_;
1261
1262 $EXTICMD{$name} = $cb;
949} 1263}
950 1264
951cf::player->attach ( 1265cf::player->attach (
952 on_command => sub { 1266 on_command => sub {
953 my ($pl, $name, $params) = @_; 1267 my ($pl, $name, $params) = @_;
962 cf::override; 1276 cf::override;
963 }, 1277 },
964 on_extcmd => sub { 1278 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1279 my ($pl, $buf) = @_;
966 1280
967 my $msg = eval { from_json $buf }; 1281 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1282
969 if (ref $msg) { 1283 if (ref $msg) {
1284 my ($type, $reply, @payload) =
1285 "ARRAY" eq ref $msg
1286 ? @$msg
1287 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1288
1289 my @reply;
1290
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1291 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1292 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1293 }
1294
1295 $pl->ext_reply ($reply, @reply)
1296 if $reply;
1297
975 } else { 1298 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1299 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1300 }
978 1301
979 cf::override; 1302 cf::override;
980 }, 1303 },
981); 1304);
982 1305
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1306sub load_extensions {
1307 cf::sync_job {
1308 my %todo;
1309
1060 for my $ext (<$LIBDIR/*.ext>) { 1310 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1311 next unless -r $path;
1062 eval { 1312
1063 load_extension $ext; 1313 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1314 my $base = $1;
1315 my $pkg = $1;
1316 $pkg =~ s/[^[:word:]]/_/g;
1317 $pkg = "ext::$pkg";
1318
1319 open my $fh, "<:utf8", $path
1320 or die "$path: $!";
1321
1322 my $source = do { local $/; <$fh> };
1323
1324 my %ext = (
1325 path => $path,
1326 base => $base,
1327 pkg => $pkg,
1328 );
1329
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332
1333 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n"
1336 . $source
1337 . "\n};\n1";
1338
1339 $todo{$base} = \%ext;
1340 }
1341
1342 my %done;
1343 while (%todo) {
1344 my $progress;
1345
1346 while (my ($k, $v) = each %todo) {
1347 for (split /,\s*/, $v->{meta}{depends}) {
1348 goto skip
1349 unless exists $done{$_};
1350 }
1351
1352 warn "... loading '$k' into '$v->{pkg}'\n";
1353
1354 unless (eval $v->{source}) {
1355 my $msg = $@ ? "$v->{path}: $@\n"
1356 : "$v->{base}: extension inactive.\n";
1357
1358 if (exists $v->{meta}{mandatory}) {
1359 warn $msg;
1360 cf::cleanup "mandatory extension failed to load, exiting.";
1361 }
1362
1363 warn $msg;
1364 }
1365
1366 $done{$k} = delete $todo{$k};
1367 push @EXTS, $v->{pkg};
1368 $progress = 1;
1064 1 1369 }
1065 } or warn "$ext not loaded: $@"; 1370
1371 skip:
1372 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1373 unless $progress;
1374 }
1066 } 1375 };
1067} 1376}
1068 1377
1069############################################################################# 1378#############################################################################
1070# load/save/clean perl data associated with a map
1071 1379
1072*cf::mapsupport::on_clean = sub { 1380=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1381
1085=head2 CORE EXTENSIONS 1382=head2 CORE EXTENSIONS
1086 1383
1087Functions and methods that extend core crossfire objects. 1384Functions and methods that extend core crossfire objects.
1088 1385
1094 1391
1095=head3 cf::player 1392=head3 cf::player
1096 1393
1097=over 4 1394=over 4
1098 1395
1396=item cf::player::num_playing
1397
1398Returns the official number of playing players, as per the Crossfire metaserver rules.
1399
1400=cut
1401
1402sub num_playing {
1403 scalar grep
1404 $_->ob->map
1405 && !$_->hidden
1406 && !$_->ob->flag (cf::FLAG_WIZ),
1407 cf::player::list
1408}
1409
1099=item cf::player::find $login 1410=item cf::player::find $login
1100 1411
1101Returns the given player object, loading it if necessary (might block). 1412Returns the given player object, loading it if necessary (might block).
1102 1413
1103=cut 1414=cut
1104 1415
1105sub playerdir($) { 1416sub playerdir($) {
1106 cf::localdir 1417 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1418 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1419}
1112 1420
1113sub path($) { 1421sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1422 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1423
1116 (playerdir $login) . "/$login.pl" 1424 (playerdir $login) . "/playerdata"
1117} 1425}
1118 1426
1119sub find_active($) { 1427sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1428 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1429 and $cf::PLAYER{$_[0]}->active
1124 1432
1125sub exists($) { 1433sub exists($) {
1126 my ($login) = @_; 1434 my ($login) = @_;
1127 1435
1128 $cf::PLAYER{$login} 1436 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1437 or cf::sync_job { !aio_stat path $login }
1130} 1438}
1131 1439
1132sub find($) { 1440sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1441 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1442 my $login = $_[0];
1135 1443
1136 my $guard = cf::lock_acquire "user_find:$login"; 1444 my $guard = cf::lock_acquire "user_find:$login";
1137 1445
1138 $cf::PLAYER{$_[0]} || do { 1446 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1447 # rename old playerfiles to new ones
1448 #TODO: remove when no longer required
1449 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1450 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1451 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1452 aio_unlink +(playerdir $login) . "/$login.pl";
1453
1454 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1455 or return;
1456
1457 my $pl = cf::player::load_pl $f
1458 or return;
1459 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1461 $cf::PLAYER{$login} = $pl
1142 } 1462 }
1143 } 1463 }
1144} 1464}
1145 1465
1155 1475
1156 aio_mkdir playerdir $pl, 0770; 1476 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1477 $pl->{last_save} = $cf::RUNTIME;
1158 1478
1159 $pl->save_pl ($path); 1479 $pl->save_pl ($path);
1160 Coro::cede; 1480 cf::cede_to_tick;
1161} 1481}
1162 1482
1163sub new($) { 1483sub new($) {
1164 my ($login) = @_; 1484 my ($login) = @_;
1165 1485
1171 $cf::PLAYER{$login} = $self; 1491 $cf::PLAYER{$login} = $self;
1172 1492
1173 $self 1493 $self
1174} 1494}
1175 1495
1496=item $player->send_msg ($channel, $msg, $color, [extra...])
1497
1498=cut
1499
1500sub send_msg {
1501 my $ns = shift->ns
1502 or return;
1503 $ns->send_msg (@_);
1504}
1505
1176=item $pl->quit_character 1506=item $pl->quit_character
1177 1507
1178Nukes the player without looking back. If logged in, the connection will 1508Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1509be destroyed. May block for a long time.
1180 1510
1181=cut 1511=cut
1182 1512
1183sub quit_character { 1513sub quit_character {
1184 my ($pl) = @_; 1514 my ($pl) = @_;
1515
1516 my $name = $pl->ob->name;
1185 1517
1186 $pl->{deny_save} = 1; 1518 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1519 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1520
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1526 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1527 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1528 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1529 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1530 $pl->destroy;
1531
1532 my $prefix = qr<^~\Q$name\E/>;
1533
1534 # nuke player maps
1535 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1536
1199 IO::AIO::aio_rmtree $temp; 1537 IO::AIO::aio_rmtree $temp;
1538}
1539
1540=item $pl->kick
1541
1542Kicks a player out of the game. This destroys the connection.
1543
1544=cut
1545
1546sub kick {
1547 my ($pl, $kicker) = @_;
1548
1549 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1550 $pl->killer ("kicked");
1551 $pl->ns->destroy;
1200} 1552}
1201 1553
1202=item cf::player::list_logins 1554=item cf::player::list_logins
1203 1555
1204Returns am arrayref of all valid playernames in the system, can take a 1556Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1557while and may block, so not sync_job-capable, ever.
1206 1558
1207=cut 1559=cut
1208 1560
1209sub list_logins { 1561sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1562 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1563 or return [];
1212 1564
1213 my @logins; 1565 my @logins;
1214 1566
1215 for my $login (@$dirs) { 1567 for my $login (@$dirs) {
1568 my $path = path $login;
1569
1570 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1573 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1574 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 }
1219 1576
1220 utf8::decode $login; 1577 utf8::decode $login;
1221 push @logins, $login; 1578 push @logins, $login;
1222 } 1579 }
1223 1580
1224 \@logins 1581 \@logins
1225} 1582}
1226 1583
1227=item $player->maps 1584=item $player->maps
1228 1585
1229Returns an arrayref of cf::path's of all maps that are private for this 1586Returns an arrayref of map paths that are private for this
1230player. May block. 1587player. May block.
1231 1588
1232=cut 1589=cut
1233 1590
1234sub maps($) { 1591sub maps($) {
1235 my ($pl) = @_; 1592 my ($pl) = @_;
1593
1594 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1595
1237 my $files = aio_readdir playerdir $pl 1596 my $files = aio_readdir playerdir $pl
1238 or return; 1597 or return;
1239 1598
1240 my @paths; 1599 my @paths;
1241 1600
1242 for (@$files) { 1601 for (@$files) {
1243 utf8::decode $_; 1602 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1603 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1604 next unless /^$PATH_SEP/o;
1246 1605
1247 s/$PATH_SEP/\//g; 1606 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1607 }
1250 1608
1251 \@paths 1609 \@paths
1252} 1610}
1253 1611
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1613
1614Expand crossfire pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1705=item $player->ext_reply ($msgid, @msg)
1255 1706
1256Sends an ext reply to the player. 1707Sends an ext reply to the player.
1257 1708
1258=cut 1709=cut
1259 1710
1260sub ext_reply($$$%) { 1711sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1712 my ($self, $id, @msg) = @_;
1262 1713
1263 $msg{msgid} = $id; 1714 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1715}
1267 1716
1268package cf; 1717=item $player->ext_msg ($type, @msg)
1718
1719Sends an ext event to the client.
1720
1721=cut
1722
1723sub ext_msg($$@) {
1724 my ($self, $type, @msg) = @_;
1725
1726 $self->ns->ext_msg ($type, @msg);
1727}
1728
1729=head3 cf::region
1730
1731=over 4
1732
1733=cut
1734
1735package cf::region;
1736
1737=item cf::region::find_by_path $path
1738
1739Tries to decuce the likely region for a map knowing only its path.
1740
1741=cut
1742
1743sub find_by_path($) {
1744 my ($path) = @_;
1745
1746 my ($match, $specificity);
1747
1748 for my $region (list) {
1749 if ($region->{match} && $path =~ $region->{match}) {
1750 ($match, $specificity) = ($region, $region->specificity)
1751 if $region->specificity > $specificity;
1752 }
1753 }
1754
1755 $match
1756}
1269 1757
1270=back 1758=back
1271
1272 1759
1273=head3 cf::map 1760=head3 cf::map
1274 1761
1275=over 4 1762=over 4
1276 1763
1279package cf::map; 1766package cf::map;
1280 1767
1281use Fcntl; 1768use Fcntl;
1282use Coro::AIO; 1769use Coro::AIO;
1283 1770
1771use overload
1772 '""' => \&as_string,
1773 fallback => 1;
1774
1284our $MAX_RESET = 3600; 1775our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1776our $DEFAULT_RESET = 3000;
1286 1777
1287sub generate_random_map { 1778sub generate_random_map {
1288 my ($path, $rmp) = @_; 1779 my ($self, $rmp) = @_;
1780
1781 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1782
1290 # mit "rum" bekleckern, nicht 1783 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1784 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1785 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1786 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1787 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1788 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1789 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1790 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1791 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1792 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1793 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1794 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1795 (cf::region::find $rmp->{region}), $rmp->{custom}
1796 )
1797}
1798
1799=item cf::map->register ($regex, $prio)
1800
1801Register a handler for the map path matching the given regex at the
1802givne priority (higher is better, built-in handlers have priority 0, the
1803default).
1804
1805=cut
1806
1807sub register {
1808 my (undef, $regex, $prio) = @_;
1809 my $pkg = caller;
1810
1811 no strict;
1812 push @{"$pkg\::ISA"}, __PACKAGE__;
1813
1814 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1815}
1816
1817# also paths starting with '/'
1818$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1819
1820sub thawer_merge {
1821 my ($self, $merge) = @_;
1822
1823 # we have to keep some variables in memory intact
1824 local $self->{path};
1825 local $self->{load_path};
1826
1827 $self->SUPER::thawer_merge ($merge);
1828}
1829
1830sub normalise {
1831 my ($path, $base) = @_;
1832
1833 $path = "$path"; # make sure its a string
1834
1835 $path =~ s/\.map$//;
1836
1837 # map plan:
1838 #
1839 # /! non-realised random map exit (special hack!)
1840 # {... are special paths that are not being touched
1841 # ?xxx/... are special absolute paths
1842 # ?random/... random maps
1843 # /... normal maps
1844 # ~user/... per-player map of a specific user
1845
1846 $path =~ s/$PATH_SEP/\//go;
1847
1848 # treat it as relative path if it starts with
1849 # something that looks reasonable
1850 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1851 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1852
1853 $base =~ s{[^/]+/?$}{};
1854 $path = "$base/$path";
1855 }
1856
1857 for ($path) {
1858 redo if s{//}{/};
1859 redo if s{/\.?/}{/};
1860 redo if s{/[^/]+/\.\./}{/};
1861 }
1862
1863 $path
1864}
1865
1866sub new_from_path {
1867 my (undef, $path, $base) = @_;
1868
1869 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1870
1871 $path = normalise $path, $base;
1872
1873 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1874 if ($path =~ $EXT_MAP{$pkg}[1]) {
1875 my $self = bless cf::map::new, $pkg;
1876 $self->{path} = $path; $self->path ($path);
1877 $self->init; # pass $1 etc.
1878 return $self;
1879 }
1880 }
1881
1882 Carp::cluck "unable to resolve path '$path' (base '$base').";
1883 ()
1884}
1885
1886sub init {
1887 my ($self) = @_;
1888
1889 $self
1890}
1891
1892sub as_string {
1893 my ($self) = @_;
1894
1895 "$self->{path}"
1896}
1897
1898# the displayed name, this is a one way mapping
1899sub visible_name {
1900 &as_string
1901}
1902
1903# the original (read-only) location
1904sub load_path {
1905 my ($self) = @_;
1906
1907 "$MAPDIR/$self->{path}.map"
1908}
1909
1910# the temporary/swap location
1911sub save_path {
1912 my ($self) = @_;
1913
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1915 "$TMPDIR/$path.map"
1916}
1917
1918# the unique path, undef == no special unique path
1919sub uniq_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1923 "$UNIQUEDIR/$path"
1304} 1924}
1305 1925
1306# and all this just because we cannot iterate over 1926# and all this just because we cannot iterate over
1307# all maps in C++... 1927# all maps in C++...
1308sub change_all_map_light { 1928sub change_all_map_light {
1310 1930
1311 $_->change_map_light ($change) 1931 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1932 for grep $_->outdoor, values %cf::MAP;
1313} 1933}
1314 1934
1935sub decay_objects {
1936 my ($self) = @_;
1937
1938 return if $self->{deny_reset};
1939
1940 $self->do_decay_objects;
1941}
1942
1943sub unlink_save {
1944 my ($self) = @_;
1945
1946 utf8::encode (my $save = $self->save_path);
1947 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1948 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1949}
1950
1315sub try_load_header($) { 1951sub load_header_from($) {
1316 my ($path) = @_; 1952 my ($self, $path) = @_;
1317 1953
1318 utf8::encode $path; 1954 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1955 my $f = new_from_file cf::object::thawer $path
1320 or return; 1956 or return;
1321 1957
1322 my $map = cf::map::new 1958 $self->_load_header ($f)
1323 or return; 1959 or return;
1324 1960
1325 # for better error messages only, will be overwritten 1961 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1962 $f->resolve_delayed_derefs;
1327 1963
1328 $map->load_header ($path) 1964 $self->{load_path} = $path;
1965
1966 1
1967}
1968
1969sub load_header_orig {
1970 my ($self) = @_;
1971
1972 $self->load_header_from ($self->load_path)
1973}
1974
1975sub load_header_temp {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->save_path)
1979}
1980
1981sub prepare_temp {
1982 my ($self) = @_;
1983
1984 $self->last_access ((delete $self->{last_access})
1985 || $cf::RUNTIME); #d#
1986 # safety
1987 $self->{instantiate_time} = $cf::RUNTIME
1988 if $self->{instantiate_time} > $cf::RUNTIME;
1989}
1990
1991sub prepare_orig {
1992 my ($self) = @_;
1993
1994 $self->{load_original} = 1;
1995 $self->{instantiate_time} = $cf::RUNTIME;
1996 $self->last_access ($cf::RUNTIME);
1997 $self->instantiate;
1998}
1999
2000sub load_header {
2001 my ($self) = @_;
2002
2003 if ($self->load_header_temp) {
2004 $self->prepare_temp;
2005 } else {
2006 $self->load_header_orig
1329 or return; 2007 or return;
2008 $self->prepare_orig;
2009 }
1330 2010
1331 $map->{load_path} = $path; 2011 $self->{deny_reset} = 1
2012 if $self->no_reset;
1332 2013
1333 $map 2014 $self->default_region (cf::region::find_by_path $self->{path})
2015 unless $self->default_region;
2016
2017 1
1334} 2018}
1335 2019
1336sub find; 2020sub find;
1337sub find { 2021sub find {
1338 my ($path, $origin) = @_; 2022 my ($path, $origin) = @_;
1339 2023
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2024 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2025
2026 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 2027 cf::lock_wait "map_find:$path";
1346 2028
1347 $cf::MAP{$key} || do { 2029 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 2032
1350 # do it the slow way 2033 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2034 or return;
1369 2035
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2036 $map->{last_save} = $cf::RUNTIME;
1382 2037
1383 Coro::cede; 2038 $map->load_header
2039 or return;
1384 2040
1385 if ($map->should_reset) { 2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait;
2044 undef $guard1;
2045 undef $guard2;
1386 $map->reset; 2046 $map->reset;
1387 undef $guard;
1388 $map = find $path 2047 return find $path;
1389 or return;
1390 } 2048 }
1391 2049
1392 $cf::MAP{$key} = $map 2050 $cf::MAP{$path} = $map
1393 } 2051 }
1394} 2052}
2053
2054sub pre_load { }
2055sub post_load { }
1395 2056
1396sub load { 2057sub load {
1397 my ($self) = @_; 2058 my ($self) = @_;
1398 2059
2060 local $self->{deny_reset} = 1; # loading can take a long time
2061
1399 my $path = $self->{path}; 2062 my $path = $self->{path};
2063
2064 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2065 my $guard = cf::lock_acquire "map_data:$path";
1401 2066
2067 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2068 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2069
1404 $self->in_memory (cf::MAP_LOADING); 2070 $self->in_memory (cf::MAP_LOADING);
1405 2071
1406 $self->alloc; 2072 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2073
2074 $self->pre_load;
2075 cf::cede_to_tick;
2076
2077 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block;
2079 $self->_load_objects ($f)
1408 or return; 2080 or return;
1409 2081
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2083 if delete $self->{load_original};
1412 2084
1413 if (my $uniq = $path->uniq_path) { 2085 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2086 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2087 unless (aio_stat $uniq) {
2088 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2089 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2090 $self->_load_objects ($f);
2091 $f->resolve_delayed_derefs;
2092 }
1418 } 2093 }
1419 } 2094 }
1420 2095
1421 Coro::cede; 2096 $f->resolve_delayed_derefs;
1422 2097
2098 cf::cede_to_tick;
1423 # now do the right thing for maps 2099 # now do the right thing for maps
1424 $self->link_multipart_objects; 2100 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2101 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2102 unless $self->difficulty;
2103 cf::cede_to_tick;
2104
2105 unless ($self->{deny_activate}) {
2106 $self->decay_objects;
2107 $self->fix_auto_apply;
2108 $self->update_buttons;
2109 cf::cede_to_tick;
2110 $self->set_darkness_map;
2111 cf::cede_to_tick;
1436 $self->activate; 2112 $self->activate;
1437 } 2113 }
1438 2114
1439 Coro::cede; 2115 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
1440 2117
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2118 $self->in_memory (cf::MAP_IN_MEMORY);
2119 }
2120
2121 $self->post_load;
2122}
2123
2124sub customise_for {
2125 my ($self, $ob) = @_;
2126
2127 return find "~" . $ob->name . "/" . $self->{path}
2128 if $self->per_player;
2129
2130# return find "?party/" . $ob->name . "/" . $self->{path}
2131# if $self->per_party;
2132
2133 $self
2134}
2135
2136# find and load all maps in the 3x3 area around a map
2137sub load_neighbours {
2138 my ($map) = @_;
2139
2140 my @neigh; # diagonal neighbours
2141
2142 for (0 .. 3) {
2143 my $neigh = $map->tile_path ($_)
2144 or next;
2145 $neigh = find $neigh, $map
2146 or next;
2147 $neigh->load;
2148
2149 push @neigh,
2150 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2151 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2152 }
2153
2154 for (grep defined $_->[0], @neigh) {
2155 my ($path, $origin) = @$_;
2156 my $neigh = find $path, $origin
2157 or next;
2158 $neigh->load;
2159 }
1442} 2160}
1443 2161
1444sub find_sync { 2162sub find_sync {
1445 my ($path, $origin) = @_; 2163 my ($path, $origin) = @_;
1446 2164
1447 cf::sync_job { cf::map::find $path, $origin } 2165 cf::sync_job { find $path, $origin }
1448} 2166}
1449 2167
1450sub do_load_sync { 2168sub do_load_sync {
1451 my ($map) = @_; 2169 my ($map) = @_;
1452 2170
2171 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2172 if $Coro::current == $Coro::main;
2173
1453 cf::sync_job { $map->load }; 2174 cf::sync_job { $map->load };
2175}
2176
2177our %MAP_PREFETCH;
2178our $MAP_PREFETCHER = undef;
2179
2180sub find_async {
2181 my ($path, $origin, $load) = @_;
2182
2183 $path = normalise $path, $origin && $origin->{path};
2184
2185 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2187 }
2188
2189 $MAP_PREFETCH{$path} |= $load;
2190
2191 $MAP_PREFETCHER ||= cf::async {
2192 $Coro::current->{desc} = "map prefetcher";
2193
2194 while (%MAP_PREFETCH) {
2195 while (my ($k, $v) = each %MAP_PREFETCH) {
2196 if (my $map = find $k) {
2197 $map->load if $v;
2198 }
2199
2200 delete $MAP_PREFETCH{$k};
2201 }
2202 }
2203 undef $MAP_PREFETCHER;
2204 };
2205 $MAP_PREFETCHER->prio (6);
2206
2207 ()
1454} 2208}
1455 2209
1456sub save { 2210sub save {
1457 my ($self) = @_; 2211 my ($self) = @_;
1458 2212
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2214
1461 $self->{last_save} = $cf::RUNTIME; 2215 $self->{last_save} = $cf::RUNTIME;
1462 2216
1463 return unless $self->dirty; 2217 return unless $self->dirty;
1464 2218
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2219 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2221
1468 $self->{load_path} = $save; 2222 $self->{load_path} = $save;
1469 2223
1470 return if $self->{deny_save}; 2224 return if $self->{deny_save};
1471 2225
1472 local $self->{last_access} = $self->last_access;#d# 2226 local $self->{last_access} = $self->last_access;#d#
1473 2227
1474 cf::async { 2228 cf::async {
2229 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2230 $_->contr->save for $self->players;
1476 }; 2231 };
1477 2232
1478 if ($uniq) { 2233 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2235 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2236 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2238 }
1484} 2239}
1485 2240
1486sub swap_out { 2241sub swap_out {
1487 my ($self) = @_; 2242 my ($self) = @_;
1488 2243
1489 # save first because save cedes 2244 # save first because save cedes
1490 $self->save; 2245 $self->save;
1491 2246
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2247 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2248
1494 return if $self->players; 2249 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2250 return if $self->in_memory != cf::MAP_IN_MEMORY;
1496 return if $self->{deny_save}; 2251 return if $self->{deny_save};
1497 2252
2253 $self->in_memory (cf::MAP_SWAPPED);
2254
2255 $self->deactivate;
2256 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2257 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2258}
1501 2259
1502sub reset_at { 2260sub reset_at {
1503 my ($self) = @_; 2261 my ($self) = @_;
1504 2262
1505 # TODO: safety, remove and allow resettable per-player maps 2263 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2264 return 1e99 if $self->{deny_reset};
1508 2265
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2266 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2267 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2268
1516 my ($self) = @_; 2273 my ($self) = @_;
1517 2274
1518 $self->reset_at <= $cf::RUNTIME 2275 $self->reset_at <= $cf::RUNTIME
1519} 2276}
1520 2277
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2278sub reset {
1543 my ($self) = @_; 2279 my ($self) = @_;
1544 2280
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2282
1547 return if $self->players; 2283 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2284
1550 warn "resetting map ", $self->path;#d# 2285 warn "resetting map ", $self->path;
2286
2287 $self->in_memory (cf::MAP_SWAPPED);
2288
2289 # need to save uniques path
2290 unless ($self->{deny_save}) {
2291 my $uniq = $self->uniq_path; utf8::encode $uniq;
2292
2293 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2294 if $uniq;
2295 }
1551 2296
1552 delete $cf::MAP{$self->path}; 2297 delete $cf::MAP{$self->path};
1553 2298
2299 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2300 $_->clear_links_to ($self) for values %cf::MAP;
2301 $self->clear;
1555 2302
1556 $self->unlink_save; 2303 $self->unlink_save;
1557 $self->destroy; 2304 $self->destroy;
1558} 2305}
1559 2306
1560my $nuke_counter = "aaaa"; 2307my $nuke_counter = "aaaa";
1561 2308
1562sub nuke { 2309sub nuke {
1563 my ($self) = @_; 2310 my ($self) = @_;
1564 2311
2312 {
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 delete $cf::MAP{$self->path};
2316
2317 $self->unlink_save;
2318
2319 bless $self, "cf::map";
2320 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2321 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2322 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2323 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2324
2325 $cf::MAP{$self->path} = $self;
2326 }
2327
1568 $self->reset; # polite request, might not happen 2328 $self->reset; # polite request, might not happen
1569} 2329}
1570 2330
1571sub customise_for { 2331=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2332
1574 if ($map->per_player) { 2333Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2334maps. May block.
2335
2336=cut
2337
2338sub tmp_maps() {
1576 } 2339 [
1577 2340 map {
1578 $map 2341 utf8::decode $_;
2342 /\.map$/
2343 ? normalise $_
2344 : ()
2345 } @{ aio_readdir $TMPDIR or [] }
2346 ]
1579} 2347}
1580 2348
1581package cf; 2349=item $maps = cf::map::random_maps
2350
2351Returns an arrayref with all map paths of currently instantiated and saved
2352random maps. May block.
2353
2354=cut
2355
2356sub random_maps() {
2357 [
2358 map {
2359 utf8::decode $_;
2360 /\.map$/
2361 ? normalise "?random/$_"
2362 : ()
2363 } @{ aio_readdir $RANDOMDIR or [] }
2364 ]
2365}
2366
2367=item cf::map::unique_maps
2368
2369Returns an arrayref of paths of all shared maps that have
2370instantiated unique items. May block.
2371
2372=cut
2373
2374sub unique_maps() {
2375 [
2376 map {
2377 utf8::decode $_;
2378 /\.map$/
2379 ? normalise $_
2380 : ()
2381 } @{ aio_readdir $UNIQUEDIR or [] }
2382 ]
2383}
1582 2384
1583=back 2385=back
1584 2386
1585=head3 cf::object 2387=head3 cf::object
1586 2388
1601 map { $_, inv_recursive_ $_->inv } @_ 2403 map { $_, inv_recursive_ $_->inv } @_
1602} 2404}
1603 2405
1604sub inv_recursive { 2406sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2407 inv_recursive_ inv $_[0]
2408}
2409
2410=item $ref = $ob->ref
2411
2412creates and returns a persistent reference to an objetc that can be stored as a string.
2413
2414=item $ob = cf::object::deref ($refstring)
2415
2416returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2417even if the object actually exists. May block.
2418
2419=cut
2420
2421sub deref {
2422 my ($ref) = @_;
2423
2424 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2425 my ($uuid, $name) = ($1, $2);
2426 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2427 or return;
2428 $pl->ob->uuid eq $uuid
2429 or return;
2430
2431 $pl->ob
2432 } else {
2433 warn "$ref: cannot resolve object reference\n";
2434 undef
2435 }
1606} 2436}
1607 2437
1608package cf; 2438package cf;
1609 2439
1610=back 2440=back
1629 2459
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2460 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2461
1632 if ($self->{record_replies}) { 2462 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2463 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2464
1634 } else { 2465 } else {
2466 my $pl = $self->contr;
2467
2468 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2469 my $dialog = $pl->{npc_dialog};
2470 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2471
2472 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2473 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2474 $self->message ($msg, $flags);
2475 }
1637 } 2476 }
2477}
2478
2479=item $object->send_msg ($channel, $msg, $color, [extra...])
2480
2481=cut
2482
2483sub cf::object::send_msg {
2484 my $pl = shift->contr
2485 or return;
2486 $pl->send_msg (@_);
1638} 2487}
1639 2488
1640=item $player_object->may ("access") 2489=item $player_object->may ("access")
1641 2490
1642Returns wether the given player is authorized to access resource "access" 2491Returns wether the given player is authorized to access resource "access"
1655 2504
1656=item $player_object->enter_link 2505=item $player_object->enter_link
1657 2506
1658Freezes the player and moves him/her to a special map (C<{link}>). 2507Freezes the player and moves him/her to a special map (C<{link}>).
1659 2508
1660The player should be reaosnably safe there for short amounts of time. You 2509The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 2510I<MUST> call C<leave_link> as soon as possible, though.
1662 2511
2512Will never block.
2513
1663=item $player_object->leave_link ($map, $x, $y) 2514=item $player_object->leave_link ($map, $x, $y)
1664 2515
1665Moves the player out of the specila link map onto the given map. If the 2516Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2517map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2518to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2519fails, to the emergency map position.
1669 2520
1670Might block. 2521Might block.
1671 2522
1672=cut 2523=cut
2524
2525sub link_map {
2526 unless ($LINK_MAP) {
2527 $LINK_MAP = cf::map::find "{link}"
2528 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2529 $LINK_MAP->load;
2530 }
2531
2532 $LINK_MAP
2533}
1673 2534
1674sub cf::object::player::enter_link { 2535sub cf::object::player::enter_link {
1675 my ($self) = @_; 2536 my ($self) = @_;
1676 2537
1677 $self->deactivate_recursive; 2538 $self->deactivate_recursive;
1678 2539
1679 return if $self->map == $LINK_MAP; 2540 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2541
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2542 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2543 if $self->map && $self->map->{path} ne "{link}";
1683 2544
1684 $self->enter_map ($LINK_MAP, 20, 20); 2545 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2546}
1686 2547
1687sub cf::object::player::leave_link { 2548sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2549 my ($self, $map, $x, $y) = @_;
2550
2551 return unless $self->contr->active;
1689 2552
1690 my $link_pos = delete $self->{_link_pos}; 2553 my $link_pos = delete $self->{_link_pos};
1691 2554
1692 unless ($map) { 2555 unless ($map) {
1693 # restore original map position 2556 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2570 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2571 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2572 if $x <=0 && $y <= 0;
1710 2573
1711 $map->load; 2574 $map->load;
2575 $map->load_neighbours;
1712 2576
1713 return unless $self->contr->active; 2577 return unless $self->contr->active;
1714 $self->activate_recursive; 2578 $self->activate_recursive;
2579
2580 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2581 $self->enter_map ($map, $x, $y);
1716} 2582}
1717 2583
1718cf::player->attach ( 2584=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2585
1722 # abort map switching before logout 2586Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2587her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2588that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2589the new (success) or old (failed) map position. In either case, $done will
1726 }; 2590be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2591
1732 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2592=cut
2593
2594our $GOTOGEN;
1753 2595
1754sub cf::object::player::goto { 2596sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2597 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2598
1757 $path = new cf::path $path; 2599 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2600 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2601
1760 $self->enter_link; 2602 $self->enter_link;
1761 2603
1762 (async { 2604 (async {
1763 my $map = cf::map::find $path->as_string; 2605 $Coro::current->{desc} = "player::goto $path $x $y";
2606
2607 # *tag paths override both path and x|y
2608 if ($path =~ /^\*(.*)$/) {
2609 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2610 my $ob = $obs[rand @obs];
2611
2612 # see if we actually can go there
2613 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2614 $ob = $obs[rand @obs];
2615 } else {
2616 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2617 }
2618 # else put us there anyways for now #d#
2619
2620 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2621 } else {
2622 ($path, $x, $y) = (undef, undef, undef);
2623 }
2624 }
2625
2626 my $map = eval {
2627 my $map = defined $path ? cf::map::find $path : undef;
2628
2629 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2630 $map = $map->customise_for ($self);
1765 2631 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2632 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2633 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2634 }
1770 2635
2636 $map
2637 };
2638
2639 if ($@) {
2640 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2641 LOG llevError | logBacktrace, Carp::longmess $@;
2642 }
2643
2644 if ($gen == $self->{_goto_generation}) {
2645 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2646 $self->leave_link ($map, $x, $y);
2647 }
2648
2649 $done->() if $done;
1772 })->prio (1); 2650 })->prio (1);
1773} 2651}
1774 2652
1775=item $player_object->enter_exit ($exit_object) 2653=item $player_object->enter_exit ($exit_object)
1776 2654
1778 2656
1779sub parse_random_map_params { 2657sub parse_random_map_params {
1780 my ($spec) = @_; 2658 my ($spec) = @_;
1781 2659
1782 my $rmp = { # defaults 2660 my $rmp = { # defaults
1783 xsize => 10, 2661 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2662 ysize => (cf::rndm 15, 40),
2663 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2664 #layout => string,
1785 }; 2665 };
1786 2666
1787 for (split /\n/, $spec) { 2667 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2668 my ($k, $v) = split /\s+/, $_, 2;
1789 2669
1793 $rmp 2673 $rmp
1794} 2674}
1795 2675
1796sub prepare_random_map { 2676sub prepare_random_map {
1797 my ($exit) = @_; 2677 my ($exit) = @_;
2678
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 2680
1799 # all this does is basically replace the /! path by 2681 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 2682 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 2683 # that depends on the exit object
1802 2684
1803 my $rmp = parse_random_map_params $exit->msg; 2685 my $rmp = parse_random_map_params $exit->msg;
1804 2686
1805 if ($exit->map) { 2687 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2688 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2689 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2690 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2691 $rmp->{origin_y} = $exit->y;
1810 } 2692 }
1811 2693
1812 $rmp->{random_seed} ||= $exit->random_seed; 2694 $rmp->{random_seed} ||= $exit->random_seed;
1813 2695
1814 my $data = cf::to_json $rmp; 2696 my $data = cf::encode_json $rmp;
1815 my $md5 = Digest::MD5::md5_hex $data; 2697 my $md5 = Digest::MD5::md5_hex $data;
2698 my $meta = "$RANDOMDIR/$md5.meta";
1816 2699
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2700 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2701 aio_write $fh, 0, (length $data), $data, 0;
2702 undef $fh;
2703 aio_rename "$meta~", $meta;
1819 2704
1820 $exit->slaying ("?random/$md5"); 2705 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2706 $exit->msg (undef);
1822 } 2707 }
1823} 2708}
1825sub cf::object::player::enter_exit { 2710sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2711 my ($self, $exit) = @_;
1827 2712
1828 return unless $self->type == cf::PLAYER; 2713 return unless $self->type == cf::PLAYER;
1829 2714
2715 if ($exit->slaying eq "/!") {
2716 #TODO: this should de-fi-ni-te-ly not be a sync-job
2717 # the problem is that $exit might not survive long enough
2718 # so it needs to be done right now, right here
2719 cf::sync_job { prepare_random_map $exit };
2720 }
2721
2722 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2723 my $hp = $exit->stats->hp;
2724 my $sp = $exit->stats->sp;
2725
1830 $self->enter_link; 2726 $self->enter_link;
1831 2727
2728 # if exit is damned, update players death & WoR home-position
2729 $self->contr->savebed ($slaying, $hp, $sp)
2730 if $exit->flag (FLAG_DAMNED);
2731
1832 (async { 2732 (async {
2733 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2734
1833 $self->deactivate_recursive; # just to be sure 2735 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 2736 unless (eval {
1835 prepare_random_map $exit 2737 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 2738
1841 1; 2739 1;
1842 }) { 2740 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2741 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2742 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2743 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2744 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2745
1848 warn "ERROR in enter_exit: $@"; 2746 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2747 $self->leave_link;
1850 } 2748 }
1851 })->prio (1); 2749 })->prio (1);
1864 2762
1865sub cf::client::send_drawinfo { 2763sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2764 my ($self, $text, $flags) = @_;
1867 2765
1868 utf8::encode $text; 2766 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2767 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2768}
1871 2769
2770=item $client->send_msg ($channel, $msg, $color, [extra...])
2771
2772Send a drawinfo or msg packet to the client, formatting the msg for the
2773client if neccessary. C<$type> should be a string identifying the type of
2774the message, with C<log> being the default. If C<$color> is negative, suppress
2775the message unless the client supports the msg packet.
2776
2777=cut
2778
2779# non-persistent channels (usually the info channel)
2780our %CHANNEL = (
2781 "c/identify" => {
2782 id => "infobox",
2783 title => "Identify",
2784 reply => undef,
2785 tooltip => "Items recently identified",
2786 },
2787 "c/examine" => {
2788 id => "infobox",
2789 title => "Examine",
2790 reply => undef,
2791 tooltip => "Signs and other items you examined",
2792 },
2793 "c/book" => {
2794 id => "infobox",
2795 title => "Book",
2796 reply => undef,
2797 tooltip => "The contents of a note or book",
2798 },
2799 "c/lookat" => {
2800 id => "infobox",
2801 title => "Look",
2802 reply => undef,
2803 tooltip => "What you saw there",
2804 },
2805 "c/who" => {
2806 id => "infobox",
2807 title => "Players",
2808 reply => undef,
2809 tooltip => "Shows players who are currently online",
2810 },
2811 "c/body" => {
2812 id => "infobox",
2813 title => "Body Parts",
2814 reply => undef,
2815 tooltip => "Shows which body parts you posess and are available",
2816 },
2817 "c/uptime" => {
2818 id => "infobox",
2819 title => "Uptime",
2820 reply => undef,
2821 tooltip => "How long the server has been running since last restart",
2822 },
2823 "c/mapinfo" => {
2824 id => "infobox",
2825 title => "Map Info",
2826 reply => undef,
2827 tooltip => "Information related to the maps",
2828 },
2829);
2830
2831sub cf::client::send_msg {
2832 my ($self, $channel, $msg, $color, @extra) = @_;
2833
2834 $msg = $self->pl->expand_cfpod ($msg);
2835
2836 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837
2838 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) {
2840 $channel = $CHANNEL{$channel};
2841
2842 $self->ext_msg (channel_info => $channel)
2843 if $self->can_msg;
2844
2845 $channel = $channel->{id};
2846
2847 } elsif (ref $channel) {
2848 # send meta info to client, if not yet sent
2849 unless (exists $self->{channel}{$channel->{id}}) {
2850 $self->{channel}{$channel->{id}} = $channel;
2851 $self->ext_msg (channel_info => $channel)
2852 if $self->can_msg;
2853 }
2854
2855 $channel = $channel->{id};
2856 }
2857
2858 return unless @extra || length $msg;
2859
2860 if ($self->can_msg) {
2861 # default colour, mask it out
2862 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2863 if $color & cf::NDI_DEF;
2864
2865 $self->send_packet ("msg " . $self->{json_coder}->encode (
2866 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2867 } else {
2868 if ($color >= 0) {
2869 # replace some tags by gcfclient-compatible ones
2870 for ($msg) {
2871 1 while
2872 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2873 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2874 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2875 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2876 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2877 }
2878
2879 $color &= cf::NDI_COLOR_MASK;
2880
2881 utf8::encode $msg;
2882
2883 if (0 && $msg =~ /\[/) {
2884 # COMMAND/INFO
2885 $self->send_packet ("drawextinfo $color 10 8 $msg")
2886 } else {
2887 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2888 $self->send_packet ("drawinfo $color $msg")
2889 }
2890 }
2891 }
2892}
2893
2894=item $client->ext_msg ($type, @msg)
2895
2896Sends an ext event to the client.
2897
2898=cut
2899
2900sub cf::client::ext_msg($$@) {
2901 my ($self, $type, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2905 } elsif ($self->extcmd == 1) { # TODO: remove
2906 push @msg, msgtype => "event_$type";
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2908 }
2909}
2910
2911=item $client->ext_reply ($msgid, @msg)
2912
2913Sends an ext reply to the client.
2914
2915=cut
2916
2917sub cf::client::ext_reply($$@) {
2918 my ($self, $id, @msg) = @_;
2919
2920 if ($self->extcmd == 2) {
2921 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2922 } elsif ($self->extcmd == 1) {
2923 #TODO: version 1, remove
2924 unshift @msg, msgtype => "reply", msgid => $id;
2925 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2926 }
2927}
1872 2928
1873=item $success = $client->query ($flags, "text", \&cb) 2929=item $success = $client->query ($flags, "text", \&cb)
1874 2930
1875Queues a query to the client, calling the given callback with 2931Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2934
1879Queries can fail, so check the return code. Or don't, as queries will become 2935Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2936become reliable at some point in the future.
1881 2937
1882=cut 2938=cut
1883 2939
1884sub cf::client::query { 2940sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2941 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2949 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2951
1896 $self->send_packet ($self->{query_queue}[0][0]) 2952 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2953 if @{ $self->{query_queue} } == 1;
2954
2955 1
1898} 2956}
1899 2957
1900cf::client->attach ( 2958cf::client->attach (
2959 on_connect => sub {
2960 my ($ns) = @_;
2961
2962 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2963 },
1901 on_reply => sub { 2964 on_reply => sub {
1902 my ($ns, $msg) = @_; 2965 my ($ns, $msg) = @_;
1903 2966
1904 # this weird shuffling is so that direct followup queries 2967 # this weird shuffling is so that direct followup queries
1905 # get handled first 2968 # get handled first
1906 my $queue = delete $ns->{query_queue} 2969 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2970 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2971
1909 (shift @$queue)->[1]->($msg); 2972 (shift @$queue)->[1]->($msg);
2973 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2974
1911 push @{ $ns->{query_queue} }, @$queue; 2975 push @{ $ns->{query_queue} }, @$queue;
1912 2976
1913 if (@{ $ns->{query_queue} } == @$queue) { 2977 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2978 if (@$queue) {
1916 } else { 2980 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2981 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 2982 }
1919 } 2983 }
1920 }, 2984 },
2985 on_exticmd => sub {
2986 my ($ns, $buf) = @_;
2987
2988 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2989
2990 if (ref $msg) {
2991 my ($type, $reply, @payload) =
2992 "ARRAY" eq ref $msg
2993 ? @$msg
2994 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2995
2996 my @reply;
2997
2998 if (my $cb = $EXTICMD{$type}) {
2999 @reply = $cb->($ns, @payload);
3000 }
3001
3002 $ns->ext_reply ($reply, @reply)
3003 if $reply;
3004
3005 } else {
3006 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3007 }
3008
3009 cf::override;
3010 },
1921); 3011);
1922 3012
1923=item $client->async (\&cb) 3013=item $client->async (\&cb)
1924 3014
1925Create a new coroutine, running the specified callback. The coroutine will 3015Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3056our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3057our $safe_hole = new Safe::Hole;
1968 3058
1969$SIG{FPE} = 'IGNORE'; 3059$SIG{FPE} = 'IGNORE';
1970 3060
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3061$safe->permit_only (Opcode::opset qw(
3062 :base_core :base_mem :base_orig :base_math
3063 grepstart grepwhile mapstart mapwhile
3064 sort time
3065));
1972 3066
1973# here we export the classes and methods available to script code 3067# here we export the classes and methods available to script code
1974 3068
1975=pod 3069=pod
1976 3070
1977The following fucntions and emthods are available within a safe environment: 3071The following functions and methods are available within a safe environment:
1978 3072
1979 cf::object contr pay_amount pay_player map 3073 cf::object
3074 contr pay_amount pay_player map x y force_find force_add destroy
3075 insert remove name archname title slaying race decrease_ob_nr
3076
1980 cf::object::player player 3077 cf::object::player
1981 cf::player peaceful 3078 player
1982 cf::map trigger 3079
3080 cf::player
3081 peaceful
3082
3083 cf::map
3084 trigger
1983 3085
1984=cut 3086=cut
1985 3087
1986for ( 3088for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3089 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3090 insert remove inv name archname title slaying race
3091 decrease_ob_nr destroy)],
1988 ["cf::object::player" => qw(player)], 3092 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3093 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 3094 ["cf::map" => qw(trigger)],
1991) { 3095) {
1992 no strict 'refs'; 3096 no strict 'refs';
2063=back 3167=back
2064 3168
2065=cut 3169=cut
2066 3170
2067############################################################################# 3171#############################################################################
3172# the server's init and main functions
2068 3173
2069=head2 EXTENSION DATABASE SUPPORT 3174sub load_facedata($) {
3175 my ($path) = @_;
2070 3176
2071Crossfire maintains a very simple database for extension use. It can 3177 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3178 # for this (global event?)
2073excludes objects. 3179 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3180
2075The parameter C<$family> should best start with the name of the extension 3181 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3182
2078=over 4 3183 warn "loading facedata from $path\n";
2079 3184
2080=item $hashref = cf::db_get $family 3185 my $facedata;
3186 0 < aio_load $path, $facedata
3187 or die "$path: $!";
2081 3188
2082Return a hashref for use by the extension C<$family>, which can be 3189 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3190
2086=item $value = cf::db_get $family => $key 3191 $facedata->{version} == 2
3192 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3193
2088Returns a single value from the database 3194 # patch in the exptable
2089 3195 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3196 type => FT_RSRC,
2091 3197 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3198 };
3199 cf::cede_to_tick;
2141 3200
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3201 {
3202 my $faces = $facedata->{faceinfo};
2146 3203
2147 sub db_get($;$) { 3204 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3205 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3206
2153 sub db_put($$;$) { 3207 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3208 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3209 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2156 } else { 3210 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3211
2162 cf::global->attach ( 3212 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3213 }
2167 );
2168}
2169 3214
2170############################################################################# 3215 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3216 next unless $info->{smooth};
2172 3217
2173sub cfg_load { 3218 my $idx = cf::face::find $face
3219 or next;
3220
3221 if (my $smooth = cf::face::find $info->{smooth}) {
3222 cf::face::set_smooth $idx, $smooth;
3223 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3224 } else {
3225 warn "smooth face '$info->{smooth}' not found for face '$face'";
3226 }
3227
3228 cf::cede_to_tick;
3229 }
3230 }
3231
3232 {
3233 my $anims = $facedata->{animinfo};
3234
3235 while (my ($anim, $info) = each %$anims) {
3236 cf::anim::set $anim, $info->{frames}, $info->{facings};
3237 cf::cede_to_tick;
3238 }
3239
3240 cf::anim::invalidate_all; # d'oh
3241 }
3242
3243 {
3244 # TODO: for gcfclient pleasure, we should give resources
3245 # that gcfclient doesn't grok a >10000 face index.
3246 my $res = $facedata->{resource};
3247
3248 while (my ($name, $info) = each %$res) {
3249 if (defined $info->{type}) {
3250 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3251 my $data;
3252
3253 if ($info->{type} & 1) {
3254 # prepend meta info
3255
3256 my $meta = $enc->encode ({
3257 name => $name,
3258 %{ $info->{meta} || {} },
3259 });
3260
3261 $data = pack "(w/a*)*", $meta, $info->{data};
3262 } else {
3263 $data = $info->{data};
3264 }
3265
3266 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3267 cf::face::set_type $idx, $info->{type};
3268 } else {
3269 $RESOURCE{$name} = $info;
3270 }
3271
3272 cf::cede_to_tick;
3273 }
3274 }
3275
3276 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3277
3278 1
3279}
3280
3281cf::global->attach (on_resource_update => sub {
3282 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3283 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3284
3285 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3286 my $sound = $soundconf->{compat}[$_]
3287 or next;
3288
3289 my $face = cf::face::find "sound/$sound->[1]";
3290 cf::sound::set $sound->[0] => $face;
3291 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3292 }
3293
3294 while (my ($k, $v) = each %{$soundconf->{event}}) {
3295 my $face = cf::face::find "sound/$v";
3296 cf::sound::set $k => $face;
3297 }
3298 }
3299});
3300
3301register_exticmd fx_want => sub {
3302 my ($ns, $want) = @_;
3303
3304 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v);
3306 }
3307};
3308
3309sub reload_regions {
3310 # HACK to clear player env face cache, we need some signal framework
3311 # for this (global event?)
3312 %ext::player_env::MUSIC_FACE_CACHE = ();
3313
3314 load_resource_file "$MAPDIR/regions"
3315 or die "unable to load regions file\n";
3316
3317 for (cf::region::list) {
3318 $_->{match} = qr/$_->{match}/
3319 if exists $_->{match};
3320 }
3321}
3322
3323sub reload_facedata {
3324 load_facedata "$DATADIR/facedata"
3325 or die "unable to load facedata\n";
3326}
3327
3328sub reload_archetypes {
3329 load_resource_file "$DATADIR/archetypes"
3330 or die "unable to load archetypes\n";
3331 #d# NEED to laod twice to resolve forward references
3332 # this really needs to be done in an extra post-pass
3333 # (which needs to be synchronous, so solve it differently)
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336}
3337
3338sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n";
3341}
3342
3343sub reload_resources {
3344 warn "reloading resource files...\n";
3345
3346 reload_regions;
3347 reload_facedata;
3348 #reload_archetypes;#d#
3349 reload_archetypes;
3350 reload_treasures;
3351
3352 warn "finished reloading resource files\n";
3353}
3354
3355sub init {
3356 reload_resources;
3357}
3358
3359sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3360 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3361 or return;
2176 3362
2177 local $/; 3363 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3364 *CFG = YAML::Load <$fh>;
2179 3365
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3366 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3367
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3368 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3369 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2193 3379
2194sub main { 3380sub main {
2195 # we must not ever block the main coroutine 3381 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3382 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3383 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3384 (async {
3385 $Coro::current->{desc} = "IDLE BUG HANDLER";
3386 EV::loop EV::LOOP_ONESHOT;
3387 })->prio (Coro::PRIO_MAX);
2199 }; 3388 };
2200 3389
2201 cfg_load; 3390 reload_config;
2202 db_load; 3391 db_init;
2203 load_extensions; 3392 load_extensions;
3393
3394 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3395 evthread_start IO::AIO::poll_fileno;
2204 Event::loop; 3396 EV::loop;
2205} 3397}
2206 3398
2207############################################################################# 3399#############################################################################
2208# initialisation and cleanup 3400# initialisation and cleanup
2209 3401
2210# install some emergency cleanup handlers 3402# install some emergency cleanup handlers
2211BEGIN { 3403BEGIN {
3404 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3405 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3406 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3407 cf::cleanup "SIG$signal";
2218 },
2219 ); 3408 };
3409 }
3410}
3411
3412sub write_runtime_sync {
3413 my $runtime = "$LOCALDIR/runtime";
3414
3415 # first touch the runtime file to show we are still running:
3416 # the fsync below can take a very very long time.
3417
3418 IO::AIO::aio_utime $runtime, undef, undef;
3419
3420 my $guard = cf::lock_acquire "write_runtime";
3421
3422 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3423 or return;
3424
3425 my $value = $cf::RUNTIME + 90 + 10;
3426 # 10 is the runtime save interval, for a monotonic clock
3427 # 60 allows for the watchdog to kill the server.
3428
3429 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3430 and return;
3431
3432 # always fsync - this file is important
3433 aio_fsync $fh
3434 and return;
3435
3436 # touch it again to show we are up-to-date
3437 aio_utime $fh, undef, undef;
3438
3439 close $fh
3440 or return;
3441
3442 aio_rename "$runtime~", $runtime
3443 and return;
3444
3445 warn "runtime file written.\n";
3446
2220 } 3447 1
3448}
3449
3450our $uuid_lock;
3451our $uuid_skip;
3452
3453sub write_uuid_sync($) {
3454 $uuid_skip ||= $_[0];
3455
3456 return if $uuid_lock;
3457 local $uuid_lock = 1;
3458
3459 my $uuid = "$LOCALDIR/uuid";
3460
3461 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3465 $uuid_skip = 0;
3466
3467 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3468 and return;
3469
3470 # always fsync - this file is important
3471 aio_fsync $fh
3472 and return;
3473
3474 close $fh
3475 or return;
3476
3477 aio_rename "$uuid~", $uuid
3478 and return;
3479
3480 warn "uuid file written ($value).\n";
3481
3482 1
3483
3484}
3485
3486sub write_uuid($$) {
3487 my ($skip, $sync) = @_;
3488
3489 $sync ? write_uuid_sync $skip
3490 : async { write_uuid_sync $skip };
2221} 3491}
2222 3492
2223sub emergency_save() { 3493sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3494 my $freeze_guard = cf::freeze_mainloop;
2225 3495
2226 warn "enter emergency perl save\n"; 3496 warn "enter emergency perl save\n";
2227 3497
2228 cf::sync_job { 3498 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 3499 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3500 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3501 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3502 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 3503 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3504 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3505 $pl->valid or next;
3506 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3507 $pl->save;
2237 } 3508 }
2238 warn "end emergency player save\n"; 3509 warn "end emergency player save\n";
2239 3510
2240 warn "begin emergency map save\n"; 3511 warn "begin emergency map save\n";
2242 my $map = $cf::MAP{$path} or next; 3513 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3514 $map->valid or next;
2244 $map->save; 3515 $map->save;
2245 } 3516 }
2246 warn "end emergency map save\n"; 3517 warn "end emergency map save\n";
3518
3519 warn "begin emergency database checkpoint\n";
3520 BDB::db_env_txn_checkpoint $DB_ENV;
3521 warn "end emergency database checkpoint\n";
3522
3523 warn "begin write uuid\n";
3524 write_uuid_sync 1;
3525 warn "end write uuid\n";
2247 }; 3526 };
2248 3527
2249 warn "leave emergency perl save\n"; 3528 warn "leave emergency perl save\n";
2250} 3529}
2251 3530
3531sub post_cleanup {
3532 my ($make_core) = @_;
3533
3534 warn Carp::longmess "post_cleanup backtrace"
3535 if $make_core;
3536}
3537
2252sub reload() { 3538sub do_reload_perl() {
2253 # can/must only be called in main 3539 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3540 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3541 warn "can only reload from main coroutine";
2256 return; 3542 return;
2257 } 3543 }
2258 3544
2259 warn "reloading..."; 3545 warn "reloading...";
2260 3546
2261 my $guard = freeze_mainloop; 3547 warn "entering sync_job";
3548
3549 cf::sync_job {
3550 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3551 cf::emergency_save;
3552 cf::write_runtime_sync; # external watchdog should not bark
2263 3553
2264 eval { 3554 warn "syncing database to disk";
3555 BDB::db_env_txn_checkpoint $DB_ENV;
3556
2265 # if anything goes wrong in here, we should simply crash as we already saved 3557 # if anything goes wrong in here, we should simply crash as we already saved
2266 3558
2267 # cancel all watchers 3559 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3560 for (;;) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3561 BDB::flush;
3562 IO::AIO::flush;
3563 Coro::cede_notself;
3564 last unless IO::AIO::nreqs || BDB::nreqs;
3565 warn "iterate...";
2270 } 3566 }
2271 3567
3568 ++$RELOAD;
3569
2272 # cancel all extension coros 3570 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 3571 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 3572 %EXT_CORO = ();
2275 3573
2276 # unload all extensions 3574 warn "removing commands";
2277 for (@exts) { 3575 %COMMAND = ();
3576
3577 warn "removing ext/exti commands";
3578 %EXTCMD = ();
3579 %EXTICMD = ();
3580
3581 warn "unloading/nuking all extensions";
3582 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 3583 warn "... unloading $pkg";
2279 unload_extension $_; 3584
3585 if (my $cb = $pkg->can ("unload")) {
3586 eval {
3587 $cb->($pkg);
3588 1
3589 } or warn "$pkg unloaded, but with errors: $@";
2280 } 3590 }
2281 3591
3592 warn "... nuking $pkg";
3593 Symbol::delete_package $pkg;
3594 }
3595
2282 # unload all modules loaded from $LIBDIR 3596 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 3597 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 3599
2286 warn "removing <$k>"; 3600 warn "... unloading $k";
2287 delete $INC{$k}; 3601 delete $INC{$k};
2288 3602
2289 $k =~ s/\.pm$//; 3603 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 3604 $k =~ s/\//::/g;
2291 3605
2294 } 3608 }
2295 3609
2296 Symbol::delete_package $k; 3610 Symbol::delete_package $k;
2297 } 3611 }
2298 3612
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 3613 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3614 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3615 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3616
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 3617 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 3618 delete $INC{"cf.pm"};
3619 delete $INC{"cf/pod.pm"};
2312 3620
2313 # don't, removes xs symbols, too, 3621 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3622 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3623 #Symbol::delete_package __PACKAGE__;
2316 3624
2317 # reload cf.pm 3625 warn "unload completed, starting to reload now";
3626
2318 warn "reloading cf.pm"; 3627 warn "reloading cf.pm";
2319 require cf; 3628 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3629 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3630
2322 # load config and database again 3631 warn "loading config and database again";
2323 cf::cfg_load; 3632 cf::reload_config;
2324 cf::db_load;
2325 3633
2326 # load extensions
2327 warn "load extensions"; 3634 warn "loading extensions";
2328 cf::load_extensions; 3635 cf::load_extensions;
2329 3636
2330 # reattach attachments to objects 3637 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 3638 _global_reattach; # objects, sockets
2332 _global_reattach; 3639 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3640 reattach $_ for values %MAP;
3641 warn "reattaching attachments to players";
3642 reattach $_ for values %PLAYER;
3643
3644 warn "leaving sync_job";
3645
3646 1
3647 } or do {
3648 warn $@;
3649 cf::cleanup "error while reloading, exiting.";
2334 }; 3650 };
2335 3651
2336 if ($@) { 3652 warn "reloaded";
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343}; 3653};
2344 3654
2345############################################################################# 3655our $RELOAD_WATCHER; # used only during reload
2346 3656
2347unless ($LINK_MAP) { 3657sub reload_perl() {
2348 $LINK_MAP = cf::map::new; 3658 # doing reload synchronously and two reloads happen back-to-back,
3659 # coro crashes during coro_state_free->destroy here.
2349 3660
2350 $LINK_MAP->width (41); 3661 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2351 $LINK_MAP->height (41); 3662 do_reload_perl;
2352 $LINK_MAP->alloc; 3663 undef $RELOAD_WATCHER;
2353 $LINK_MAP->path ("{link}"); 3664 };
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3665}
2387
2388register "<global>", __PACKAGE__;
2389 3666
2390register_command "reload" => sub { 3667register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3668 my ($who, $arg) = @_;
2392 3669
2393 if ($who->flag (FLAG_WIZ)) { 3670 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3671 $who->message ("reloading server.");
3672 async {
3673 $Coro::current->{desc} = "perl_reload";
3674 reload_perl;
3675 };
2397 } 3676 }
2398}; 3677};
2399 3678
2400unshift @INC, $LIBDIR; 3679unshift @INC, $LIBDIR;
2401 3680
2402$TICK_WATCHER = Event->timer ( 3681my $bug_warning = 0;
2403 reentrant => 0, 3682
2404 prio => 0, 3683our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3684our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3685
2407 cb => sub { 3686sub wait_for_tick {
3687 return if tick_inhibit;
3688 return if $Coro::current == $Coro::main;
3689
3690 my $signal = new Coro::Signal;
3691 push @WAIT_FOR_TICK, $signal;
3692 $signal->wait;
3693}
3694
3695sub wait_for_tick_begin {
3696 return if tick_inhibit;
3697 return if $Coro::current == $Coro::main;
3698
3699 my $signal = new Coro::Signal;
3700 push @WAIT_FOR_TICK_BEGIN, $signal;
3701 $signal->wait;
3702}
3703
3704sub tick {
3705 if ($Coro::current != $Coro::main) {
3706 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3707 unless ++$bug_warning > 10;
3708 return;
3709 }
3710
2408 cf::server_tick; # one server iteration 3711 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3712
2412 $WAIT_FOR_TICK->broadcast; 3713 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3714 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2414 3715 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3716 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3717 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3718 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3719 };
2442 }, 3720 }
2443); 3721
3722 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3723 $sig->send;
3724 }
3725 while (my $sig = shift @WAIT_FOR_TICK) {
3726 $sig->send;
3727 }
3728
3729 $LOAD = ($NOW - $TICK_START) / $TICK;
3730 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3731
3732 if (0) {
3733 if ($NEXT_TICK) {
3734 my $jitter = $TICK_START - $NEXT_TICK;
3735 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3736 warn "jitter $JITTER\n";#d#
3737 }
3738 }
3739}
3740
3741{
3742 # configure BDB
3743
3744 BDB::min_parallel 8;
3745 BDB::max_poll_reqs $TICK * 0.1;
3746 $Coro::BDB::WATCHER->priority (1);
3747
3748 unless ($DB_ENV) {
3749 $DB_ENV = BDB::db_env_create;
3750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3751 | BDB::LOG_AUTOREMOVE, 1);
3752 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3753 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3754
3755 cf::sync_job {
3756 eval {
3757 BDB::db_env_open
3758 $DB_ENV,
3759 $BDBDIR,
3760 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3761 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3762 0666;
3763
3764 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3765 };
3766
3767 cf::cleanup "db_env_open(db): $@" if $@;
3768 };
3769 }
3770
3771 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3772 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3773 };
3774 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3775 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3776 };
3777 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3778 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3779 };
3780}
3781
3782{
3783 # configure IO::AIO
3784
3785 IO::AIO::min_parallel 8;
3786 IO::AIO::max_poll_time $TICK * 0.1;
3787 $Coro::AIO::WATCHER->priority (1);
3788}
3789
3790my $_log_backtrace;
3791
3792sub _log_backtrace {
3793 my ($msg, @addr) = @_;
3794
3795 $msg =~ s/\n//;
3796
3797 # limit the # of concurrent backtraces
3798 if ($_log_backtrace < 2) {
3799 ++$_log_backtrace;
3800 async {
3801 $Coro::current->{desc} = "abt $msg";
3802
3803 my @bt = fork_call {
3804 @addr = map { sprintf "%x", $_ } @addr;
3805 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3806 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3807 or die "addr2line: $!";
3808
3809 my @funcs;
3810 my @res = <$fh>;
3811 chomp for @res;
3812 while (@res) {
3813 my ($func, $line) = splice @res, 0, 2, ();
3814 push @funcs, "[$func] $line";
3815 }
3816
3817 @funcs
3818 };
3819
3820 LOG llevInfo, "[ABT] $msg\n";
3821 LOG llevInfo, "[ABT] $_\n" for @bt;
3822 --$_log_backtrace;
3823 };
3824 } else {
3825 LOG llevInfo, "[ABT] $msg\n";
3826 LOG llevInfo, "[ABT] [suppressed]\n";
3827 }
3828}
3829
3830# load additional modules
3831use cf::pod;
2444 3832
2445END { cf::emergency_save } 3833END { cf::emergency_save }
2446 3834
24471 38351
2448 3836

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