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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.465 by root, Thu Jan 8 00:54:55 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5; 56use Digest::MD5;
22use Fcntl; 57use Fcntl;
58use YAML ();
23use IO::AIO 2.32 (); 59use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 60use Time::HiRes;
61use Compress::LZF;
62use Digest::MD5 ();
26 63
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 64AnyEvent::detect;
65
66# configure various modules to our taste
67#
68$Storable::canonical = 1; # reduce rsync transfers
69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 76
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 78
36our %COMMAND = (); 79our %COMMAND = ();
37our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
81
82our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 83our %EXTCMD = ();
84our %EXTICMD = ();
85our %EXT_CORO = (); # coroutines bound to extensions
86our %EXT_MAP = (); # pluggable maps
39 87
88our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 89our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 90
43our $TICK = MAX_TIME * 1e-6; 91our $CONFDIR = confdir;
44our $TICK_WATCHER; 92our $DATADIR = datadir;
93our $LIBDIR = "$DATADIR/ext";
94our $PODDIR = "$DATADIR/pod";
95our $MAPDIR = "$DATADIR/" . mapdir;
96our $LOCALDIR = localdir;
97our $TMPDIR = "$LOCALDIR/" . tmpdir;
98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100our $RANDOMDIR = "$LOCALDIR/random";
101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
106
107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 109our $NEXT_TICK;
46our $NOW; 110our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112our $BDB_DEADLOCK_WATCHER;
113our $BDB_CHECKPOINT_WATCHER;
114our $BDB_TRICKLE_WATCHER;
115our $DB_ENV;
47 116
48our %CFG; 117our %CFG;
49 118
50our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 120our $RUNTIME;
121our $NOW;
52 122
53our %PLAYER; # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 124our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 125our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 126
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 127# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
129
130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
61 138
62binmode STDOUT; 139binmode STDOUT;
63binmode STDERR; 140binmode STDERR;
64 141
65# read virtual server time, if available 142# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 144 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
70} 147}
71 148
72mkdir cf::localdir; 149mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 151
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 152our $EMERGENCY_POSITION;
153
154sub cf::map::normalise;
81 155
82############################################################################# 156#############################################################################
83 157
84=head2 GLOBAL VARIABLES 158=head2 GLOBAL VARIABLES
85 159
92=item $cf::RUNTIME 166=item $cf::RUNTIME
93 167
94The time this server has run, starts at 0 and is increased by $cf::TICK on 168The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 169every server tick.
96 170
97=item $cf::LIBDIR 171=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
172$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
173$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 174
99The perl library directory, where extensions and cf-specific modules can 175Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 176directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
177unique-items directory, player file directory, random maps directory and
178database environment.
101 179
102=item $cf::NOW 180=item $cf::NOW
103 181
104The time of the last (current) server tick. 182The time of the last (current) server tick.
105 183
106=item $cf::TICK 184=item $cf::TICK
107 185
108The interval between server ticks, in seconds. 186The interval between server ticks, in seconds.
109 187
188=item $cf::LOADAVG
189
190The current CPU load on the server (alpha-smoothed), as a value between 0
191(none) and 1 (overloaded), indicating how much time is spent on processing
192objects per tick. Healthy values are < 0.5.
193
194=item $cf::LOAD
195
196The raw value load value from the last tick.
197
110=item %cf::CFG 198=item %cf::CFG
111 199
112Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 201from wherever your confdir points to.
114 202
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 203=item cf::wait_for_tick, cf::wait_for_tick_begin
116 204
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 206returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 207per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 208
209=item @cf::INVOKE_RESULTS
210
211This array contains the results of the last C<invoke ()> call. When
212C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
213that call.
121 214
122=back 215=back
123 216
124=cut 217=cut
125 218
126BEGIN { 219BEGIN {
127 *CORE::GLOBAL::warn = sub { 220 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 221 my $msg = join "", @_;
129 utf8::encode $msg;
130 222
131 $msg .= "\n" 223 $msg .= "\n"
132 unless $msg =~ /\n$/; 224 unless $msg =~ /\n$/;
133 225
226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
227
134 LOG llevError, $msg; 228 LOG llevError, $msg;
135 }; 229 };
136} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
137 246
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 251@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
252@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 253@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 254
145# we bless all objects into (empty) derived classes to force a method lookup 255# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 256# within the Safe compartment.
147for my $pkg (qw( 257for my $pkg (qw(
148 cf::global cf::attachable 258 cf::global cf::attachable
149 cf::object cf::object::player 259 cf::object cf::object::player
150 cf::client cf::player 260 cf::client cf::player
151 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
152 cf::map cf::party cf::region 263 cf::party cf::region
153)) { 264)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 266}
157 267
158$Event::DIED = sub { 268$EV::DIED = sub {
159 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
160}; 270};
161 271
162my %ext_pkg; 272#############################################################################
163my @exts;
164my @hook;
165 273
166=head2 UTILITY FUNCTIONS 274=head2 UTILITY FUNCTIONS
167 275
168=over 4 276=over 4
169 277
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 297 $d
190 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
191} 299}
192 300
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
196 302
197Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
198 304
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
207 306
208Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
209 308
210=cut 309=cut
211 310
212sub to_json($) { 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 312
214 JSON::Syck::Dump $_[0] 313sub encode_json($) { $json_coder->encode ($_[0]) }
314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
215} 328}
216 329
217=item cf::lock_wait $string 330=item cf::lock_wait $string
218 331
219Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
220 333
221=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
222 335
223Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
226returned. 339returned.
227 340
341Locks are *not* recursive, locking from the same coro twice results in a
342deadlocked coro.
343
228Lock names should begin with a unique identifier (for example, cf::map::find 344Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 345uses map_find and cf::map::load uses map_load).
230 346
231=cut 347=item $locked = cf::lock_active $string
232 348
233our %LOCK; 349Return true if the lock is currently active, i.e. somebody has locked it.
350
351=cut
352
353our $LOCKS = new Coro::SemaphoreSet;
234 354
235sub lock_wait($) { 355sub lock_wait($) {
236 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 357}
244 358
245sub lock_acquire($) { 359sub lock_acquire($) {
246 my ($key) = @_; 360 $LOCKS->guard ($_[0])
361}
247 362
248 # wait, to be sure we are not locked 363sub lock_active($) {
249 lock_wait $key; 364 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 365}
258 366
259sub freeze_mainloop { 367sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
261 369
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 371}
264 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
265} 446}
266 447
267=item cf::async { BLOCK } 448=item cf::async { BLOCK }
268 449
269Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
274 455
275BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
276 457
277=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
278 459
279The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
282 464
283If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
286fast or be very important. 468fast or be very important.
289 471
290sub sync_job(&) { 472sub sync_job(&) {
291 my ($job) = @_; 473 my ($job) = @_;
292 474
293 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
294 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
296 480
297 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 482
299 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
300 484
301 my $busy = 1; 485 my $busy = 1;
302 my @res; 486 my @res;
303 487
304 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 490 @res = eval { $job->() };
306 warn $@ if $@; 491 warn $@ if $@;
307 undef $busy; 492 undef $busy;
308 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
309 494
310 while ($busy) { 495 while ($busy) {
311 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
312 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
313 506
314 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
315 } else { 508 } else {
316 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
317 510
319 } 512 }
320} 513}
321 514
322=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
323 516
324Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 518extension calling this is being unloaded.
326 519
327=cut 520=cut
328 521
329sub async_ext(&) { 522sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
338 531
339 $coro 532 $coro
340} 533}
341 534
342sub write_runtime { 535=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 536
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
346 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
347 541
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 543
352 aio_fsync $fh 544sub fork_call(&@) {
353 and return; 545 my ($cb, @args) = @_;
354 546
355 close $fh 547 # we seemingly have to make a local copy of the whole thing,
356 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
357 550
358 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
359 and return; 552 reset_signals;
553 &$cb
554 }, @args;
360 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
361 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 722}
363 723
364=back 724=back
365 725
366=cut 726=cut
367 727
368############################################################################# 728#############################################################################
369 729
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
493 731
494Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
497 735
498In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 738Deliantra).
501 739
502=over 4 740=over 4
503 741
504=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
505 743
549=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
550 788
551Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
553 791
554Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
556 794
557These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
558 796
559=over 4 797=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 858our @CB_MAP = ();
621 859
622my %attachment; 860my %attachment;
623 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
624sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
626 870
627 use sort 'stable'; 871 use sort 'stable';
628 872
662 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
663 907
664 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 912
669 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 914 my $pkg = shift @arg;
671 915
672 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
702 } 946 }
703 947
704 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
705 } else { 949 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 951 }
708 952
709 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
710} 954}
711 955
713 if (ref $_[0]) { 957 if (ref $_[0]) {
714 _object_attach @_; 958 _object_attach @_;
715 } else { 959 } else {
716 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
717 } 961 }
962 _recalc_want;
718}; 963};
719 964
720# all those should be optimised 965# all those should be optimised
721sub cf::attachable::detach { 966sub cf::attachable::detach {
722 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
726 reattach ($obj); 971 reattach ($obj);
727 } else { 972 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
729 } 974 }
975 _recalc_want;
730}; 976};
731 977
732sub cf::attachable::attached { 978sub cf::attachable::attached {
733 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
734 980
749 "; 995 ";
750 die if $@; 996 die if $@;
751} 997}
752 998
753our $override; 999our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1001
756sub override { 1002sub override {
757 $override = 1; 1003 $override = 1;
758 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
759} 1005}
760 1006
761sub do_invoke { 1007sub do_invoke {
762 my $event = shift; 1008 my $event = shift;
763 my $callbacks = shift; 1009 my $callbacks = shift;
764 1010
765 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
766 1012
767 local $override; 1013 local $override;
768 1014
769 for (@$callbacks) { 1015 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
779 } 1025 }
780 1026
781 0 1027 0
782} 1028}
783 1029
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1031
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1033
788Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
789 1035
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1039
794=back 1040=back
795 1041
796=cut 1042=cut
797 1043
798############################################################################# 1044#############################################################################
799# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
800 1088
801sub reattach { 1089sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1095
805 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
806 1097
807 @$registry = (); 1098 @$registry = ();
808 1099
823cf::attachable->attach ( 1114cf::attachable->attach (
824 prio => -1000000, 1115 prio => -1000000,
825 on_instantiate => sub { 1116 on_instantiate => sub {
826 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
827 1118
828 $data = from_json $data; 1119 $data = decode_json $data;
829 1120
830 for (@$data) { 1121 for (@$data) {
831 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
832 1123
833 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1140sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
851 1142
852 sync_job { 1143 sync_job {
853 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
856 1148
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1153 aio_close $fh;
862 1154
863 if (@$objs) { 1155 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1161 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
871 } 1163 }
872 } else { 1164 } else {
873 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
874 } 1166 }
875 1167
876 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1172 } else {
878 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
879 } 1174 }
880 } else { 1175 } else {
881 aio_unlink $filename; 1176 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
883 } 1178 }
884 } 1179 };
885} 1180}
886 1181
887sub object_freezer_as_string { 1182sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1183 my ($rdata, $objs) = @_;
889 1184
901 or return; 1196 or return;
902 1197
903 unless (aio_stat "$filename.pst") { 1198 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1199 (aio_load "$filename.pst", $av) >= 0
905 or return; 1200 or return;
1201
906 $av = eval { (Storable::thaw $av)->{objs} }; 1202 my $st = eval { Coro::Storable::thaw $av };
1203 $av = $st->{objs};
907 } 1204 }
908 1205
1206 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1207 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1208 $decname, length $data, scalar @{$av || []};
1209
911 return ($data, $av); 1210 ($data, $av)
912} 1211}
1212
1213=head2 COMMAND CALLBACKS
1214
1215=over 4
1216
1217=cut
913 1218
914############################################################################# 1219#############################################################################
915# command handling &c 1220# command handling &c
916 1221
917=item cf::register_command $name => \&callback($ob,$args); 1222=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1235 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1236}
932 1237
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1238=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1239
935Register a callbackf ro execution when the client sends an extcmd packet. 1240Register a callback for execution when the client sends an (synchronous)
1241extcmd packet. Ext commands will be processed in the order they are
1242received by the server, like other user commands. The first argument is
1243the logged-in player. Ext commands can only be processed after a player
1244has logged in successfully.
936 1245
937If the callback returns something, it is sent back as if reply was being 1246If the callback returns something, it is sent back as if reply was being
938called. 1247called.
939 1248
1249=item cf::register_exticmd $name => \&callback($ns,$packet);
1250
1251Register a callback for execution when the client sends an (asynchronous)
1252exticmd packet. Exti commands are processed by the server as soon as they
1253are received, i.e. out of order w.r.t. other commands. The first argument
1254is a client socket. Exti commands can be received anytime, even before
1255log-in.
1256
1257If the callback returns something, it is sent back as if reply was being
1258called.
1259
940=cut 1260=cut
941 1261
942sub register_extcmd { 1262sub register_extcmd {
943 my ($name, $cb) = @_; 1263 my ($name, $cb) = @_;
944 1264
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1265 $EXTCMD{$name} = $cb;
949} 1266}
1267
1268sub register_exticmd {
1269 my ($name, $cb) = @_;
1270
1271 $EXTICMD{$name} = $cb;
1272}
1273
1274use File::Glob ();
950 1275
951cf::player->attach ( 1276cf::player->attach (
952 on_command => sub { 1277 on_command => sub {
953 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
954 1279
962 cf::override; 1287 cf::override;
963 }, 1288 },
964 on_extcmd => sub { 1289 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1290 my ($pl, $buf) = @_;
966 1291
967 my $msg = eval { from_json $buf }; 1292 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1293
969 if (ref $msg) { 1294 if (ref $msg) {
1295 my ($type, $reply, @payload) =
1296 "ARRAY" eq ref $msg
1297 ? @$msg
1298 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1299
1300 my @reply;
1301
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1302 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1303 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1304 }
1305
1306 $pl->ext_reply ($reply, @reply)
1307 if $reply;
1308
975 } else { 1309 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1310 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1311 }
978 1312
979 cf::override; 1313 cf::override;
980 }, 1314 },
981); 1315);
982 1316
983sub register { 1317# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1318sub cache_extensions {
990 my ($path) = @_; 1319 my $grp = IO::AIO::aio_group;
991 1320
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
993 my $base = $1; 1322 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1324 }
1042 } 1325 };
1043 1326
1044 # remove extcmds 1327 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1328}
1058 1329
1059sub load_extensions { 1330sub load_extensions {
1331 cf::sync_job {
1332 my %todo;
1333
1060 for my $ext (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1335 next unless -r $path;
1062 eval { 1336
1063 load_extension $ext; 1337 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1338 my $base = $1;
1339 my $pkg = $1;
1340 $pkg =~ s/[^[:word:]]/_/g;
1341 $pkg = "ext::$pkg";
1342
1343 open my $fh, "<:utf8", $path
1344 or die "$path: $!";
1345
1346 my $source = do { local $/; <$fh> };
1347
1348 my %ext = (
1349 path => $path,
1350 base => $base,
1351 pkg => $pkg,
1352 );
1353
1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1356
1357 $ext{source} =
1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1359 . "#line 1 \"$path\"\n{\n"
1360 . $source
1361 . "\n};\n1";
1362
1363 $todo{$base} = \%ext;
1364 }
1365
1366 my %done;
1367 while (%todo) {
1368 my $progress;
1369
1370 while (my ($k, $v) = each %todo) {
1371 for (split /,\s*/, $v->{meta}{depends}) {
1372 goto skip
1373 unless exists $done{$_};
1374 }
1375
1376 warn "... loading '$k' into '$v->{pkg}'\n";
1377
1378 unless (eval $v->{source}) {
1379 my $msg = $@ ? "$v->{path}: $@\n"
1380 : "$v->{base}: extension inactive.\n";
1381
1382 if (exists $v->{meta}{mandatory}) {
1383 warn $msg;
1384 cf::cleanup "mandatory extension failed to load, exiting.";
1385 }
1386
1387 warn $msg;
1388 }
1389
1390 $done{$k} = delete $todo{$k};
1391 push @EXTS, $v->{pkg};
1392 $progress = 1;
1064 1 1393 }
1065 } or warn "$ext not loaded: $@"; 1394
1395 skip:
1396 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1397 unless $progress;
1398 }
1066 } 1399 };
1067} 1400}
1068 1401
1069############################################################################# 1402#############################################################################
1070# load/save/clean perl data associated with a map
1071 1403
1072*cf::mapsupport::on_clean = sub { 1404=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1405
1085=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1086 1407
1087Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1088 1409
1089=cut 1410=cut
1090 1411
1091package cf::player; 1412package cf::player;
1092 1413
1094 1415
1095=head3 cf::player 1416=head3 cf::player
1096 1417
1097=over 4 1418=over 4
1098 1419
1420=item cf::player::num_playing
1421
1422Returns the official number of playing players, as per the Crossfire metaserver rules.
1423
1424=cut
1425
1426sub num_playing {
1427 scalar grep
1428 $_->ob->map
1429 && !$_->hidden
1430 && !$_->ob->flag (cf::FLAG_WIZ),
1431 cf::player::list
1432}
1433
1099=item cf::player::find $login 1434=item cf::player::find $login
1100 1435
1101Returns the given player object, loading it if necessary (might block). 1436Returns the given player object, loading it if necessary (might block).
1102 1437
1103=cut 1438=cut
1104 1439
1105sub playerdir($) { 1440sub playerdir($) {
1106 cf::localdir 1441 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1442 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1443}
1112 1444
1113sub path($) { 1445sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1446 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1447
1116 (playerdir $login) . "/$login.pl" 1448 (playerdir $login) . "/playerdata"
1117} 1449}
1118 1450
1119sub find_active($) { 1451sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1452 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1453 and $cf::PLAYER{$_[0]}->active
1124 1456
1125sub exists($) { 1457sub exists($) {
1126 my ($login) = @_; 1458 my ($login) = @_;
1127 1459
1128 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1461 or !aio_stat path $login
1130} 1462}
1131 1463
1132sub find($) { 1464sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1466 my $login = $_[0];
1135 1467
1136 my $guard = cf::lock_acquire "user_find:$login"; 1468 my $guard = cf::lock_acquire "user_find:$login";
1137 1469
1138 $cf::PLAYER{$_[0]} || do { 1470 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1471 # rename old playerfiles to new ones
1472 #TODO: remove when no longer required
1473 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1474 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1475 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1476 aio_unlink +(playerdir $login) . "/$login.pl";
1477
1478 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1479 or return;
1480
1481 my $pl = cf::player::load_pl $f
1482 or return;
1483
1484 local $cf::PLAYER_LOADING{$login} = $pl;
1485 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1142 } 1487 }
1143 } 1488 }
1144} 1489}
1145 1490
1154 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1155 1500
1156 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1158 1503
1504 cf::get_slot 0.01;
1505
1159 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1160 Coro::cede; 1507 cf::cede_to_tick;
1161} 1508}
1162 1509
1163sub new($) { 1510sub new($) {
1164 my ($login) = @_; 1511 my ($login) = @_;
1165 1512
1171 $cf::PLAYER{$login} = $self; 1518 $cf::PLAYER{$login} = $self;
1172 1519
1173 $self 1520 $self
1174} 1521}
1175 1522
1523=item $player->send_msg ($channel, $msg, $color, [extra...])
1524
1525=cut
1526
1527sub send_msg {
1528 my $ns = shift->ns
1529 or return;
1530 $ns->send_msg (@_);
1531}
1532
1176=item $pl->quit_character 1533=item $pl->quit_character
1177 1534
1178Nukes the player without looking back. If logged in, the connection will 1535Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1536be destroyed. May block for a long time.
1180 1537
1181=cut 1538=cut
1182 1539
1183sub quit_character { 1540sub quit_character {
1184 my ($pl) = @_; 1541 my ($pl) = @_;
1185 1542
1543 my $name = $pl->ob->name;
1544
1186 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1547
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1193 1554
1194 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1557 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1558 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1559 $pl->destroy;
1560
1561 my $prefix = qr<^~\Q$name\E/>;
1562
1563 # nuke player maps
1564 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1565
1199 IO::AIO::aio_rmtree $temp; 1566 IO::AIO::aio_rmtree $temp;
1567}
1568
1569=item $pl->kick
1570
1571Kicks a player out of the game. This destroys the connection.
1572
1573=cut
1574
1575sub kick {
1576 my ($pl, $kicker) = @_;
1577
1578 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1579 $pl->killer ("kicked");
1580 $pl->ns->destroy;
1200} 1581}
1201 1582
1202=item cf::player::list_logins 1583=item cf::player::list_logins
1203 1584
1204Returns am arrayref of all valid playernames in the system, can take a 1585Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1586while and may block, so not sync_job-capable, ever.
1206 1587
1207=cut 1588=cut
1208 1589
1209sub list_logins { 1590sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1591 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1592 or return [];
1212 1593
1213 my @logins; 1594 my @logins;
1214 1595
1215 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1597 my $path = path $login;
1598
1599 # a .pst is a dead give-away for a valid player
1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1605 }
1219 1606
1220 utf8::decode $login; 1607 utf8::decode $login;
1221 push @logins, $login; 1608 push @logins, $login;
1222 } 1609 }
1223 1610
1224 \@logins 1611 \@logins
1225} 1612}
1226 1613
1227=item $player->maps 1614=item $player->maps
1228 1615
1229Returns an arrayref of cf::path's of all maps that are private for this 1616Returns an arrayref of map paths that are private for this
1230player. May block. 1617player. May block.
1231 1618
1232=cut 1619=cut
1233 1620
1234sub maps($) { 1621sub maps($) {
1235 my ($pl) = @_; 1622 my ($pl) = @_;
1623
1624 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1625
1237 my $files = aio_readdir playerdir $pl 1626 my $files = aio_readdir playerdir $pl
1238 or return; 1627 or return;
1239 1628
1240 my @paths; 1629 my @paths;
1241 1630
1242 for (@$files) { 1631 for (@$files) {
1243 utf8::decode $_; 1632 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1633 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1634 next unless /^$PATH_SEP/o;
1246 1635
1247 s/$PATH_SEP/\//g; 1636 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1637 }
1250 1638
1251 \@paths 1639 \@paths
1252} 1640}
1253 1641
1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1643
1644Expand deliantra pod fragments into protocol xml.
1645
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1646=item $player->ext_reply ($msgid, @msg)
1255 1647
1256Sends an ext reply to the player. 1648Sends an ext reply to the player.
1257 1649
1258=cut 1650=cut
1259 1651
1260sub ext_reply($$$%) { 1652sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1653 my ($self, $id, @msg) = @_;
1262 1654
1263 $msg{msgid} = $id; 1655 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1656}
1267 1657
1268package cf; 1658=item $player->ext_msg ($type, @msg)
1659
1660Sends an ext event to the client.
1661
1662=cut
1663
1664sub ext_msg($$@) {
1665 my ($self, $type, @msg) = @_;
1666
1667 $self->ns->ext_msg ($type, @msg);
1668}
1669
1670=head3 cf::region
1671
1672=over 4
1673
1674=cut
1675
1676package cf::region;
1677
1678=item cf::region::find_by_path $path
1679
1680Tries to decuce the likely region for a map knowing only its path.
1681
1682=cut
1683
1684sub find_by_path($) {
1685 my ($path) = @_;
1686
1687 my ($match, $specificity);
1688
1689 for my $region (list) {
1690 if ($region->{match} && $path =~ $region->{match}) {
1691 ($match, $specificity) = ($region, $region->specificity)
1692 if $region->specificity > $specificity;
1693 }
1694 }
1695
1696 $match
1697}
1269 1698
1270=back 1699=back
1271
1272 1700
1273=head3 cf::map 1701=head3 cf::map
1274 1702
1275=over 4 1703=over 4
1276 1704
1279package cf::map; 1707package cf::map;
1280 1708
1281use Fcntl; 1709use Fcntl;
1282use Coro::AIO; 1710use Coro::AIO;
1283 1711
1712use overload
1713 '""' => \&as_string,
1714 fallback => 1;
1715
1284our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1286 1718
1287sub generate_random_map { 1719sub generate_random_map {
1288 my ($path, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1723
1290 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1725 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1729 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1730 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1731 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1732 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1733 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1734 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1735 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1736 (cf::region::find $rmp->{region}), $rmp->{custom}
1737 )
1304} 1738}
1305 1739
1306# and all this just because we cannot iterate over 1740=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1741
1311 $_->change_map_light ($change) 1742Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1743givne priority (higher is better, built-in handlers have priority 0, the
1313} 1744default).
1314 1745
1315sub try_load_header($) { 1746=cut
1747
1748sub register {
1749 my (undef, $regex, $prio) = @_;
1750 my $pkg = caller;
1751
1752 no strict;
1753 push @{"$pkg\::ISA"}, __PACKAGE__;
1754
1755 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1756}
1757
1758# also paths starting with '/'
1759$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1760
1761sub thawer_merge {
1762 my ($self, $merge) = @_;
1763
1764 # we have to keep some variables in memory intact
1765 local $self->{path};
1766 local $self->{load_path};
1767
1768 $self->SUPER::thawer_merge ($merge);
1769}
1770
1771sub normalise {
1316 my ($path) = @_; 1772 my ($path, $base) = @_;
1773
1774 $path = "$path"; # make sure its a string
1775
1776 $path =~ s/\.map$//;
1777
1778 # map plan:
1779 #
1780 # /! non-realised random map exit (special hack!)
1781 # {... are special paths that are not being touched
1782 # ?xxx/... are special absolute paths
1783 # ?random/... random maps
1784 # /... normal maps
1785 # ~user/... per-player map of a specific user
1786
1787 $path =~ s/$PATH_SEP/\//go;
1788
1789 # treat it as relative path if it starts with
1790 # something that looks reasonable
1791 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1792 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1793
1794 $base =~ s{[^/]+/?$}{};
1795 $path = "$base/$path";
1796 }
1797
1798 for ($path) {
1799 redo if s{//}{/};
1800 redo if s{/\.?/}{/};
1801 redo if s{/[^/]+/\.\./}{/};
1802 }
1803
1804 $path
1805}
1806
1807sub new_from_path {
1808 my (undef, $path, $base) = @_;
1809
1810 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1811
1812 $path = normalise $path, $base;
1813
1814 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1815 if ($path =~ $EXT_MAP{$pkg}[1]) {
1816 my $self = bless cf::map::new, $pkg;
1817 $self->{path} = $path; $self->path ($path);
1818 $self->init; # pass $1 etc.
1819 return $self;
1820 }
1821 }
1822
1823 Carp::cluck "unable to resolve path '$path' (base '$base').";
1824 ()
1825}
1826
1827sub init {
1828 my ($self) = @_;
1829
1830 $self
1831}
1832
1833sub as_string {
1834 my ($self) = @_;
1835
1836 "$self->{path}"
1837}
1838
1839# the displayed name, this is a one way mapping
1840sub visible_name {
1841 &as_string
1842}
1843
1844# the original (read-only) location
1845sub load_path {
1846 my ($self) = @_;
1847
1848 "$MAPDIR/$self->{path}.map"
1849}
1850
1851# the temporary/swap location
1852sub save_path {
1853 my ($self) = @_;
1854
1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1856 "$TMPDIR/$path.map"
1857}
1858
1859# the unique path, undef == no special unique path
1860sub uniq_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1864 "$UNIQUEDIR/$path"
1865}
1866
1867sub decay_objects {
1868 my ($self) = @_;
1869
1870 return if $self->{deny_reset};
1871
1872 $self->do_decay_objects;
1873}
1874
1875sub unlink_save {
1876 my ($self) = @_;
1877
1878 utf8::encode (my $save = $self->save_path);
1879 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1880 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1881}
1882
1883sub load_header_from($) {
1884 my ($self, $path) = @_;
1317 1885
1318 utf8::encode $path; 1886 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1887 my $f = new_from_file cf::object::thawer $path
1320 or return; 1888 or return;
1321 1889
1322 my $map = cf::map::new 1890 $self->_load_header ($f)
1323 or return; 1891 or return;
1324 1892
1325 # for better error messages only, will be overwritten 1893 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1894 $f->resolve_delayed_derefs;
1327 1895
1328 $map->load_header ($path) 1896 $self->{load_path} = $path;
1897
1898 1
1899}
1900
1901sub load_header_orig {
1902 my ($self) = @_;
1903
1904 $self->load_header_from ($self->load_path)
1905}
1906
1907sub load_header_temp {
1908 my ($self) = @_;
1909
1910 $self->load_header_from ($self->save_path)
1911}
1912
1913sub prepare_temp {
1914 my ($self) = @_;
1915
1916 $self->last_access ((delete $self->{last_access})
1917 || $cf::RUNTIME); #d#
1918 # safety
1919 $self->{instantiate_time} = $cf::RUNTIME
1920 if $self->{instantiate_time} > $cf::RUNTIME;
1921}
1922
1923sub prepare_orig {
1924 my ($self) = @_;
1925
1926 $self->{load_original} = 1;
1927 $self->{instantiate_time} = $cf::RUNTIME;
1928 $self->last_access ($cf::RUNTIME);
1929 $self->instantiate;
1930}
1931
1932sub load_header {
1933 my ($self) = @_;
1934
1935 if ($self->load_header_temp) {
1936 $self->prepare_temp;
1937 } else {
1938 $self->load_header_orig
1329 or return; 1939 or return;
1940 $self->prepare_orig;
1941 }
1330 1942
1331 $map->{load_path} = $path; 1943 $self->{deny_reset} = 1
1944 if $self->no_reset;
1332 1945
1333 $map 1946 $self->default_region (cf::region::find_by_path $self->{path})
1947 unless $self->default_region;
1948
1949 1
1334} 1950}
1335 1951
1336sub find; 1952sub find;
1337sub find { 1953sub find {
1338 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1339 1955
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1957
1345 cf::lock_wait "map_find:$key"; 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1349 1960
1350 # do it the slow way 1961 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 1962 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1963 or return;
1369 1964
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1382 1966
1383 Coro::cede; 1967 $map->load_header
1968 or return;
1384 1969
1385 if ($map->should_reset) { 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1386 $map->reset; 1975 $map->reset;
1387 undef $guard;
1388 $map = find $path 1976 return find $path;
1389 or return;
1390 } 1977 }
1391 1978
1392 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1393 } 1980 }
1394} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1395 1985
1396sub load { 1986sub load {
1397 my ($self) = @_; 1987 my ($self) = @_;
1398 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1399 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1401 1995
1996 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 1998
1404 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1405 2000
1406 $self->alloc; 2001 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1408 or return; 2009 or return;
1409 2010
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1411 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1412 2013
1413 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2015 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2018 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1418 } 2022 }
1419 } 2023 }
1420 2024
1421 Coro::cede; 2025 $f->resolve_delayed_derefs;
1422 2026
2027 cf::cede_to_tick;
1423 # now do the right thing for maps 2028 # now do the right thing for maps
1424 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
1436 $self->activate; 2039 $self->activate;
1437 } 2040 }
1438 2041
1439 Coro::cede; 2042 $self->{last_save} = $cf::RUNTIME;
2043 $self->last_access ($cf::RUNTIME);
1440 2044
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2046 }
2047
2048 $self->post_load;
2049}
2050
2051sub customise_for {
2052 my ($self, $ob) = @_;
2053
2054 return find "~" . $ob->name . "/" . $self->{path}
2055 if $self->per_player;
2056
2057# return find "?party/" . $ob->name . "/" . $self->{path}
2058# if $self->per_party;
2059
2060 $self
2061}
2062
2063# find and load all maps in the 3x3 area around a map
2064sub load_neighbours {
2065 my ($map) = @_;
2066
2067 my @neigh; # diagonal neighbours
2068
2069 for (0 .. 3) {
2070 my $neigh = $map->tile_path ($_)
2071 or next;
2072 $neigh = find $neigh, $map
2073 or next;
2074 $neigh->load;
2075
2076 push @neigh,
2077 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2078 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2079 }
2080
2081 for (grep defined $_->[0], @neigh) {
2082 my ($path, $origin) = @$_;
2083 my $neigh = find $path, $origin
2084 or next;
2085 $neigh->load;
2086 }
1442} 2087}
1443 2088
1444sub find_sync { 2089sub find_sync {
1445 my ($path, $origin) = @_; 2090 my ($path, $origin) = @_;
1446 2091
1447 cf::sync_job { cf::map::find $path, $origin } 2092 cf::sync_job { find $path, $origin }
1448} 2093}
1449 2094
1450sub do_load_sync { 2095sub do_load_sync {
1451 my ($map) = @_; 2096 my ($map) = @_;
1452 2097
2098 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2099 if $Coro::current == $Coro::main;
2100
1453 cf::sync_job { $map->load }; 2101 cf::sync_job { $map->load };
2102}
2103
2104our %MAP_PREFETCH;
2105our $MAP_PREFETCHER = undef;
2106
2107sub find_async {
2108 my ($path, $origin, $load) = @_;
2109
2110 $path = normalise $path, $origin && $origin->{path};
2111
2112 if (my $map = $cf::MAP{$path}) {
2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2114 }
2115
2116 $MAP_PREFETCH{$path} |= $load;
2117
2118 $MAP_PREFETCHER ||= cf::async {
2119 $Coro::current->{desc} = "map prefetcher";
2120
2121 while (%MAP_PREFETCH) {
2122 while (my ($k, $v) = each %MAP_PREFETCH) {
2123 if (my $map = find $k) {
2124 $map->load if $v;
2125 }
2126
2127 delete $MAP_PREFETCH{$k};
2128 }
2129 }
2130 undef $MAP_PREFETCHER;
2131 };
2132 $MAP_PREFETCHER->prio (6);
2133
2134 ()
1454} 2135}
1455 2136
1456sub save { 2137sub save {
1457 my ($self) = @_; 2138 my ($self) = @_;
1458 2139
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2140 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2141
1461 $self->{last_save} = $cf::RUNTIME; 2142 $self->{last_save} = $cf::RUNTIME;
1462 2143
1463 return unless $self->dirty; 2144 return unless $self->dirty;
1464 2145
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2146 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2147 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2148
1468 $self->{load_path} = $save; 2149 $self->{load_path} = $save;
1469 2150
1470 return if $self->{deny_save}; 2151 return if $self->{deny_save};
1471 2152
1472 local $self->{last_access} = $self->last_access;#d# 2153 local $self->{last_access} = $self->last_access;#d#
1473 2154
1474 cf::async { 2155 cf::async {
2156 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
1476 }; 2158 };
1477 2159
2160 cf::get_slot 0.02;
2161
1478 if ($uniq) { 2162 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2165 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2167 }
1484} 2168}
1485 2169
1486sub swap_out { 2170sub swap_out {
1487 my ($self) = @_; 2171 my ($self) = @_;
1488 2172
1489 # save first because save cedes 2173 # save first because save cedes
1490 $self->save; 2174 $self->save;
1491 2175
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2177
1494 return if $self->players; 2178 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
1496 return if $self->{deny_save}; 2180 return if $self->{deny_save};
1497 2181
2182 $self->in_memory (cf::MAP_SWAPPED);
2183
2184 $self->deactivate;
2185 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2186 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2187}
1501 2188
1502sub reset_at { 2189sub reset_at {
1503 my ($self) = @_; 2190 my ($self) = @_;
1504 2191
1505 # TODO: safety, remove and allow resettable per-player maps 2192 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2193 return 1e99 if $self->{deny_reset};
1508 2194
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2195 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2196 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2197
1516 my ($self) = @_; 2202 my ($self) = @_;
1517 2203
1518 $self->reset_at <= $cf::RUNTIME 2204 $self->reset_at <= $cf::RUNTIME
1519} 2205}
1520 2206
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2207sub reset {
1543 my ($self) = @_; 2208 my ($self) = @_;
1544 2209
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2210 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2211
1547 return if $self->players; 2212 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2213
1550 warn "resetting map ", $self->path;#d# 2214 warn "resetting map ", $self->path;
2215
2216 $self->in_memory (cf::MAP_SWAPPED);
2217
2218 # need to save uniques path
2219 unless ($self->{deny_save}) {
2220 my $uniq = $self->uniq_path; utf8::encode $uniq;
2221
2222 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2223 if $uniq;
2224 }
1551 2225
1552 delete $cf::MAP{$self->path}; 2226 delete $cf::MAP{$self->path};
1553 2227
2228 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2229 $_->clear_links_to ($self) for values %cf::MAP;
2230 $self->clear;
1555 2231
1556 $self->unlink_save; 2232 $self->unlink_save;
1557 $self->destroy; 2233 $self->destroy;
1558} 2234}
1559 2235
1560my $nuke_counter = "aaaa"; 2236my $nuke_counter = "aaaa";
1561 2237
1562sub nuke { 2238sub nuke {
1563 my ($self) = @_; 2239 my ($self) = @_;
1564 2240
2241 {
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 delete $cf::MAP{$self->path};
2245
2246 $self->unlink_save;
2247
2248 bless $self, "cf::map";
2249 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2250 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2251 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2252 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2253
2254 $cf::MAP{$self->path} = $self;
2255 }
2256
1568 $self->reset; # polite request, might not happen 2257 $self->reset; # polite request, might not happen
1569} 2258}
1570 2259
1571sub customise_for { 2260=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2261
1574 if ($map->per_player) { 2262Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2263maps. May block.
2264
2265=cut
2266
2267sub tmp_maps() {
1576 } 2268 [
1577 2269 map {
1578 $map 2270 utf8::decode $_;
2271 /\.map$/
2272 ? normalise $_
2273 : ()
2274 } @{ aio_readdir $TMPDIR or [] }
2275 ]
1579} 2276}
1580 2277
1581package cf; 2278=item $maps = cf::map::random_maps
2279
2280Returns an arrayref with all map paths of currently instantiated and saved
2281random maps. May block.
2282
2283=cut
2284
2285sub random_maps() {
2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise "?random/$_"
2291 : ()
2292 } @{ aio_readdir $RANDOMDIR or [] }
2293 ]
2294}
2295
2296=item cf::map::unique_maps
2297
2298Returns an arrayref of paths of all shared maps that have
2299instantiated unique items. May block.
2300
2301=cut
2302
2303sub unique_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2310 : normalise $_
2311 } @{ aio_readdir $UNIQUEDIR or [] }
2312 ]
2313}
1582 2314
1583=back 2315=back
1584 2316
1585=head3 cf::object 2317=head3 cf::object
1586 2318
1590 2322
1591=over 4 2323=over 4
1592 2324
1593=item $ob->inv_recursive 2325=item $ob->inv_recursive
1594 2326
1595Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
1596 2329
1597=cut 2330=cut
1598 2331
1599sub inv_recursive_; 2332sub inv_recursive_;
1600sub inv_recursive_ { 2333sub inv_recursive_ {
1603 2336
1604sub inv_recursive { 2337sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
1606} 2339}
1607 2340
2341=item $ref = $ob->ref
2342
2343Creates and returns a persistent reference to an object that can be stored as a string.
2344
2345=item $ob = cf::object::deref ($refstring)
2346
2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2348even if the object actually exists. May block.
2349
2350=cut
2351
2352sub deref {
2353 my ($ref) = @_;
2354
2355 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2356 my ($uuid, $name) = ($1, $2);
2357 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2358 or return;
2359 $pl->ob->uuid eq $uuid
2360 or return;
2361
2362 $pl->ob
2363 } else {
2364 warn "$ref: cannot resolve object reference\n";
2365 undef
2366 }
2367}
2368
1608package cf; 2369package cf;
1609 2370
1610=back 2371=back
1611 2372
1612=head3 cf::object::player 2373=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2379Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2381dialogue with the given NPC character.
1621 2382
1622=cut 2383=cut
2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
1623 2398
1624# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2400# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
1629 2404
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2405 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2406
1632 if ($self->{record_replies}) { 2407 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2408 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2409
1634 } else { 2410 } else {
2411 my $pl = $self->contr;
2412
2413 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2414 my $dialog = $pl->{npc_dialog};
2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2416
2417 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2420 }
1637 } 2421 }
2422}
2423
2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2425
2426=cut
2427
2428sub cf::object::send_msg {
2429 my $pl = shift->contr
2430 or return;
2431 $pl->send_msg (@_);
1638} 2432}
1639 2433
1640=item $player_object->may ("access") 2434=item $player_object->may ("access")
1641 2435
1642Returns wether the given player is authorized to access resource "access" 2436Returns wether the given player is authorized to access resource "access"
1655 2449
1656=item $player_object->enter_link 2450=item $player_object->enter_link
1657 2451
1658Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
1659 2453
1660The player should be reaosnably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
1661I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2458
2459Will never block.
1662 2460
1663=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
1664 2462
1665Moves the player out of the specila link map onto the given map. If the 2463Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2464map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2465to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2466fails, to the emergency map position.
1669 2467
1670Might block. 2468Might block.
1671 2469
1672=cut 2470=cut
2471
2472sub link_map {
2473 unless ($LINK_MAP) {
2474 $LINK_MAP = cf::map::find "{link}"
2475 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2476 $LINK_MAP->load;
2477 }
2478
2479 $LINK_MAP
2480}
1673 2481
1674sub cf::object::player::enter_link { 2482sub cf::object::player::enter_link {
1675 my ($self) = @_; 2483 my ($self) = @_;
1676 2484
1677 $self->deactivate_recursive; 2485 $self->deactivate_recursive;
1678 2486
1679 return if $self->map == $LINK_MAP; 2487 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2488
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2489 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2490 if $self->map && $self->map->{path} ne "{link}";
1683 2491
1684 $self->enter_map ($LINK_MAP, 20, 20); 2492 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2493}
1686 2494
1687sub cf::object::player::leave_link { 2495sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2496 my ($self, $map, $x, $y) = @_;
2497
2498 return unless $self->contr->active;
1689 2499
1690 my $link_pos = delete $self->{_link_pos}; 2500 my $link_pos = delete $self->{_link_pos};
1691 2501
1692 unless ($map) { 2502 unless ($map) {
1693 # restore original map position 2503 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2517 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2518 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2519 if $x <=0 && $y <= 0;
1710 2520
1711 $map->load; 2521 $map->load;
2522 $map->load_neighbours;
1712 2523
1713 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1714 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1716} 2530}
1717 2531
1718cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2533
1722 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1726 }; 2538be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2539
1732 # try to abort aborted map switching on player login :) 2540Note that $check will be called with a potentially non-loaded map, so if
1733 # should happen only on crashes 2541it needs a loaded map it has to call C<< ->load >>.
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749 2542
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2543=cut
2544
2545our $GOTOGEN;
1753 2546
1754sub cf::object::player::goto { 2547sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2549
1757 $path = new cf::path $path; 2550 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2552
1760 $self->enter_link; 2553 $self->enter_link;
1761 2554
1762 (async { 2555 (async {
1763 my $map = cf::map::find $path->as_string; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1765 2582 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1770 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1772 })->prio (1); 2601 })->prio (1);
1773} 2602}
1774 2603
1775=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1776 2605
1778 2607
1779sub parse_random_map_params { 2608sub parse_random_map_params {
1780 my ($spec) = @_; 2609 my ($spec) = @_;
1781 2610
1782 my $rmp = { # defaults 2611 my $rmp = { # defaults
1783 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1785 }; 2616 };
1786 2617
1787 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1789 2620
1801 # that depends on the exit object 2632 # that depends on the exit object
1802 2633
1803 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1804 2635
1805 if ($exit->map) { 2636 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
1810 } 2643 }
1811 2644
1812 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1813 2646
1814 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1816 2650
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1819 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
1822 } 2662 }
1823} 2663}
1824 2664
1825sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
1829 2669
1830 $self->enter_link; 2670 $self->enter_link;
1831 2671
1832 (async { 2672 (async {
1833 $self->deactivate_recursive; # just to be sure 2673 $Coro::current->{desc} = "enter_exit";
2674
1834 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
1835 prepare_random_map $exit 2682 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2683 if $exit->slaying eq "/!";
2684 }
1837 2685
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
1840 2689
2690 $self->goto ($map, $x, $y);
2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
1841 1; 2696 1
1842 }) { 2697 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
1844 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2700 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2702
1848 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2704 $self->leave_link;
1850 } 2705 }
1851 })->prio (1); 2706 })->prio (1);
1864 2719
1865sub cf::client::send_drawinfo { 2720sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2721 my ($self, $text, $flags) = @_;
1867 2722
1868 utf8::encode $text; 2723 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2724 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2725}
1871 2726
2727=item $client->send_msg ($channel, $msg, $color, [extra...])
2728
2729Send a drawinfo or msg packet to the client, formatting the msg for the
2730client if neccessary. C<$type> should be a string identifying the type of
2731the message, with C<log> being the default. If C<$color> is negative, suppress
2732the message unless the client supports the msg packet.
2733
2734=cut
2735
2736# non-persistent channels (usually the info channel)
2737our %CHANNEL = (
2738 "c/identify" => {
2739 id => "infobox",
2740 title => "Identify",
2741 reply => undef,
2742 tooltip => "Items recently identified",
2743 },
2744 "c/examine" => {
2745 id => "infobox",
2746 title => "Examine",
2747 reply => undef,
2748 tooltip => "Signs and other items you examined",
2749 },
2750 "c/book" => {
2751 id => "infobox",
2752 title => "Book",
2753 reply => undef,
2754 tooltip => "The contents of a note or book",
2755 },
2756 "c/lookat" => {
2757 id => "infobox",
2758 title => "Look",
2759 reply => undef,
2760 tooltip => "What you saw there",
2761 },
2762 "c/who" => {
2763 id => "infobox",
2764 title => "Players",
2765 reply => undef,
2766 tooltip => "Shows players who are currently online",
2767 },
2768 "c/body" => {
2769 id => "infobox",
2770 title => "Body Parts",
2771 reply => undef,
2772 tooltip => "Shows which body parts you posess and are available",
2773 },
2774 "c/statistics" => {
2775 id => "infobox",
2776 title => "Statistics",
2777 reply => undef,
2778 tooltip => "Shows your primary statistics",
2779 },
2780 "c/skills" => {
2781 id => "infobox",
2782 title => "Skills",
2783 reply => undef,
2784 tooltip => "Shows your experience per skill and item power",
2785 },
2786 "c/resistances" => {
2787 id => "infobox",
2788 title => "Resistances",
2789 reply => undef,
2790 tooltip => "Shows your resistances",
2791 },
2792 "c/pets" => {
2793 id => "infobox",
2794 title => "Pets",
2795 reply => undef,
2796 tooltip => "Shows information abotu your pets/a specific pet",
2797 },
2798 "c/uptime" => {
2799 id => "infobox",
2800 title => "Uptime",
2801 reply => undef,
2802 tooltip => "How long the server has been running since last restart",
2803 },
2804 "c/mapinfo" => {
2805 id => "infobox",
2806 title => "Map Info",
2807 reply => undef,
2808 tooltip => "Information related to the maps",
2809 },
2810 "c/party" => {
2811 id => "party",
2812 title => "Party",
2813 reply => "gsay ",
2814 tooltip => "Messages and chat related to your party",
2815 },
2816 "c/death" => {
2817 id => "death",
2818 title => "Death",
2819 reply => undef,
2820 tooltip => "Reason for and more info about your most recent death",
2821 },
2822 "c/say" => $SAY_CHANNEL,
2823 "c/chat" => $CHAT_CHANNEL,
2824);
2825
2826sub cf::client::send_msg {
2827 my ($self, $channel, $msg, $color, @extra) = @_;
2828
2829 $msg = $self->pl->expand_cfpod ($msg)
2830 unless $color & cf::NDI_VERBATIM;
2831
2832 $color &= cf::NDI_CLIENT_MASK; # just in case...
2833
2834 # check predefined channels, for the benefit of C
2835 if ($CHANNEL{$channel}) {
2836 $channel = $CHANNEL{$channel};
2837
2838 $self->ext_msg (channel_info => $channel);
2839 $channel = $channel->{id};
2840
2841 } elsif (ref $channel) {
2842 # send meta info to client, if not yet sent
2843 unless (exists $self->{channel}{$channel->{id}}) {
2844 $self->{channel}{$channel->{id}} = $channel;
2845 $self->ext_msg (channel_info => $channel);
2846 }
2847
2848 $channel = $channel->{id};
2849 }
2850
2851 return unless @extra || length $msg;
2852
2853 # default colour, mask it out
2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2855 if $color & cf::NDI_DEF;
2856
2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2873}
2874
2875=item $client->ext_msg ($type, @msg)
2876
2877Sends an ext event to the client.
2878
2879=cut
2880
2881sub cf::client::ext_msg($$@) {
2882 my ($self, $type, @msg) = @_;
2883
2884 if ($self->extcmd == 2) {
2885 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2886 } elsif ($self->extcmd == 1) { # TODO: remove
2887 push @msg, msgtype => "event_$type";
2888 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2889 }
2890}
2891
2892=item $client->ext_reply ($msgid, @msg)
2893
2894Sends an ext reply to the client.
2895
2896=cut
2897
2898sub cf::client::ext_reply($$@) {
2899 my ($self, $id, @msg) = @_;
2900
2901 if ($self->extcmd == 2) {
2902 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2903 } elsif ($self->extcmd == 1) {
2904 #TODO: version 1, remove
2905 unshift @msg, msgtype => "reply", msgid => $id;
2906 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2907 }
2908}
1872 2909
1873=item $success = $client->query ($flags, "text", \&cb) 2910=item $success = $client->query ($flags, "text", \&cb)
1874 2911
1875Queues a query to the client, calling the given callback with 2912Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2913the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2914C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2915
1879Queries can fail, so check the return code. Or don't, as queries will become 2916Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2917become reliable at some point in the future.
1881 2918
1882=cut 2919=cut
1883 2920
1884sub cf::client::query { 2921sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2922 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2930 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2931 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2932
1896 $self->send_packet ($self->{query_queue}[0][0]) 2933 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2934 if @{ $self->{query_queue} } == 1;
2935
2936 1
1898} 2937}
1899 2938
1900cf::client->attach ( 2939cf::client->attach (
2940 on_connect => sub {
2941 my ($ns) = @_;
2942
2943 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2944 },
1901 on_reply => sub { 2945 on_reply => sub {
1902 my ($ns, $msg) = @_; 2946 my ($ns, $msg) = @_;
1903 2947
1904 # this weird shuffling is so that direct followup queries 2948 # this weird shuffling is so that direct followup queries
1905 # get handled first 2949 # get handled first
1906 my $queue = delete $ns->{query_queue} 2950 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 2951 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 2952
1909 (shift @$queue)->[1]->($msg); 2953 (shift @$queue)->[1]->($msg);
2954 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 2955
1911 push @{ $ns->{query_queue} }, @$queue; 2956 push @{ $ns->{query_queue} }, @$queue;
1912 2957
1913 if (@{ $ns->{query_queue} } == @$queue) { 2958 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 2959 if (@$queue) {
1916 } else { 2961 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2962 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 2963 }
1919 } 2964 }
1920 }, 2965 },
2966 on_exticmd => sub {
2967 my ($ns, $buf) = @_;
2968
2969 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2970
2971 if (ref $msg) {
2972 my ($type, $reply, @payload) =
2973 "ARRAY" eq ref $msg
2974 ? @$msg
2975 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2976
2977 my @reply;
2978
2979 if (my $cb = $EXTICMD{$type}) {
2980 @reply = $cb->($ns, @payload);
2981 }
2982
2983 $ns->ext_reply ($reply, @reply)
2984 if $reply;
2985
2986 } else {
2987 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2988 }
2989
2990 cf::override;
2991 },
1921); 2992);
1922 2993
1923=item $client->async (\&cb) 2994=item $client->async (\&cb)
1924 2995
1925Create a new coroutine, running the specified callback. The coroutine will 2996Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3037our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3038our $safe_hole = new Safe::Hole;
1968 3039
1969$SIG{FPE} = 'IGNORE'; 3040$SIG{FPE} = 'IGNORE';
1970 3041
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3042$safe->permit_only (Opcode::opset qw(
3043 :base_core :base_mem :base_orig :base_math
3044 grepstart grepwhile mapstart mapwhile
3045 sort time
3046));
1972 3047
1973# here we export the classes and methods available to script code 3048# here we export the classes and methods available to script code
1974 3049
1975=pod 3050=pod
1976 3051
1977The following fucntions and emthods are available within a safe environment: 3052The following functions and methods are available within a safe environment:
1978 3053
1979 cf::object contr pay_amount pay_player map 3054 cf::object
3055 contr pay_amount pay_player map x y force_find force_add destroy
3056 insert remove name archname title slaying race decrease split
3057
1980 cf::object::player player 3058 cf::object::player
1981 cf::player peaceful 3059 player
1982 cf::map trigger 3060
3061 cf::player
3062 peaceful
3063
3064 cf::map
3065 trigger
1983 3066
1984=cut 3067=cut
1985 3068
1986for ( 3069for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3070 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3071 insert remove inv nrof name archname title slaying race
3072 decrease split destroy change_exp)],
1988 ["cf::object::player" => qw(player)], 3073 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3074 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 3075 ["cf::map" => qw(trigger)],
1991) { 3076) {
1992 no strict 'refs'; 3077 no strict 'refs';
2063=back 3148=back
2064 3149
2065=cut 3150=cut
2066 3151
2067############################################################################# 3152#############################################################################
3153# the server's init and main functions
2068 3154
2069=head2 EXTENSION DATABASE SUPPORT 3155sub load_facedata($) {
3156 my ($path) = @_;
2070 3157
2071Crossfire maintains a very simple database for extension use. It can 3158 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3159 # for this (global event?)
2073excludes objects. 3160 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3161
2075The parameter C<$family> should best start with the name of the extension 3162 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3163
2078=over 4 3164 warn "loading facedata from $path\n";
2079 3165
2080=item $hashref = cf::db_get $family 3166 my $facedata;
3167 0 < aio_load $path, $facedata
3168 or die "$path: $!";
2081 3169
2082Return a hashref for use by the extension C<$family>, which can be 3170 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3171
2086=item $value = cf::db_get $family => $key 3172 $facedata->{version} == 2
3173 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3174
2088Returns a single value from the database 3175 # patch in the exptable
2089 3176 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3177 type => FT_RSRC,
2091 3178 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3179 };
3180 cf::cede_to_tick;
2141 3181
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3182 {
3183 my $faces = $facedata->{faceinfo};
2146 3184
2147 sub db_get($;$) { 3185 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3186 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3187
2153 sub db_put($$;$) { 3188 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3189 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3190 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2156 } else { 3191 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3192
2162 cf::global->attach ( 3193 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3194 }
2167 );
2168}
2169 3195
2170############################################################################# 3196 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3197 next unless $info->{smooth};
2172 3198
2173sub cfg_load { 3199 my $idx = cf::face::find $face
3200 or next;
3201
3202 if (my $smooth = cf::face::find $info->{smooth}) {
3203 cf::face::set_smooth $idx, $smooth;
3204 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3205 } else {
3206 warn "smooth face '$info->{smooth}' not found for face '$face'";
3207 }
3208
3209 cf::cede_to_tick;
3210 }
3211 }
3212
3213 {
3214 my $anims = $facedata->{animinfo};
3215
3216 while (my ($anim, $info) = each %$anims) {
3217 cf::anim::set $anim, $info->{frames}, $info->{facings};
3218 cf::cede_to_tick;
3219 }
3220
3221 cf::anim::invalidate_all; # d'oh
3222 }
3223
3224 {
3225 # TODO: for gcfclient pleasure, we should give resources
3226 # that gcfclient doesn't grok a >10000 face index.
3227 my $res = $facedata->{resource};
3228
3229 while (my ($name, $info) = each %$res) {
3230 if (defined $info->{type}) {
3231 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3232 my $data;
3233
3234 if ($info->{type} & 1) {
3235 # prepend meta info
3236
3237 my $meta = $enc->encode ({
3238 name => $name,
3239 %{ $info->{meta} || {} },
3240 });
3241
3242 $data = pack "(w/a*)*", $meta, $info->{data};
3243 } else {
3244 $data = $info->{data};
3245 }
3246
3247 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3248 cf::face::set_type $idx, $info->{type};
3249 } else {
3250 $RESOURCE{$name} = $info;
3251 }
3252
3253 cf::cede_to_tick;
3254 }
3255 }
3256
3257 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3258
3259 1
3260}
3261
3262cf::global->attach (on_resource_update => sub {
3263 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3264 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3265
3266 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3267 my $sound = $soundconf->{compat}[$_]
3268 or next;
3269
3270 my $face = cf::face::find "sound/$sound->[1]";
3271 cf::sound::set $sound->[0] => $face;
3272 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3273 }
3274
3275 while (my ($k, $v) = each %{$soundconf->{event}}) {
3276 my $face = cf::face::find "sound/$v";
3277 cf::sound::set $k => $face;
3278 }
3279 }
3280});
3281
3282register_exticmd fx_want => sub {
3283 my ($ns, $want) = @_;
3284
3285 while (my ($k, $v) = each %$want) {
3286 $ns->fx_want ($k, $v);
3287 }
3288};
3289
3290sub load_resource_file($) {
3291 my $guard = lock_acquire "load_resource_file";
3292
3293 my $status = load_resource_file_ $_[0];
3294 get_slot 0.1, 100;
3295 cf::arch::commit_load;
3296
3297 $status
3298}
3299
3300sub reload_regions {
3301 # HACK to clear player env face cache, we need some signal framework
3302 # for this (global event?)
3303 %ext::player_env::MUSIC_FACE_CACHE = ();
3304
3305 load_resource_file "$MAPDIR/regions"
3306 or die "unable to load regions file\n";
3307
3308 for (cf::region::list) {
3309 $_->{match} = qr/$_->{match}/
3310 if exists $_->{match};
3311 }
3312}
3313
3314sub reload_facedata {
3315 load_facedata "$DATADIR/facedata"
3316 or die "unable to load facedata\n";
3317}
3318
3319sub reload_archetypes {
3320 load_resource_file "$DATADIR/archetypes"
3321 or die "unable to load archetypes\n";
3322}
3323
3324sub reload_treasures {
3325 load_resource_file "$DATADIR/treasures"
3326 or die "unable to load treasurelists\n";
3327}
3328
3329sub reload_resources {
3330 warn "reloading resource files...\n";
3331
3332 reload_facedata;
3333 reload_archetypes;
3334 reload_regions;
3335 reload_treasures;
3336
3337 warn "finished reloading resource files\n";
3338}
3339
3340sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3341 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3342 or return;
2176 3343
2177 local $/; 3344 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3345 *CFG = YAML::Load <$fh>;
2179 3346
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3347 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3348
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3349 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3350 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2189 }; 3356 };
2190 warn $@ if $@; 3357 warn $@ if $@;
2191 } 3358 }
2192} 3359}
2193 3360
3361sub pidfile() {
3362 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3363 or die "$PIDFILE: $!";
3364 flock $fh, &Fcntl::LOCK_EX
3365 or die "$PIDFILE: flock: $!";
3366 $fh
3367}
3368
3369# make sure only one server instance is running at any one time
3370sub atomic {
3371 my $fh = pidfile;
3372
3373 my $pid = <$fh>;
3374 kill 9, $pid if $pid > 0;
3375
3376 seek $fh, 0, 0;
3377 print $fh $$;
3378}
3379
2194sub main { 3380sub main {
3381 cf::init_globals; # initialise logging
3382
3383 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3384 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3385 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3386 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3387
3388 cf::init_experience;
3389 cf::init_anim;
3390 cf::init_attackmess;
3391 cf::init_dynamic;
3392
3393 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3394
2195 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3398 (async {
3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3400 EV::loop EV::LOOP_ONESHOT;
3401 })->prio (Coro::PRIO_MAX);
2199 }; 3402 };
2200 3403
2201 cfg_load; 3404 evthread_start IO::AIO::poll_fileno;
2202 db_load; 3405
3406 cf::sync_job {
3407 reload_resources;
3408 reload_config;
3409 db_init;
3410
3411 cf::load_settings;
3412 cf::load_materials;
3413 cf::init_uuid;
3414 cf::init_signals;
3415 cf::init_commands;
3416 cf::init_skills;
3417
3418 cf::init_beforeplay;
3419
3420 atomic;
3421
2203 load_extensions; 3422 load_extensions;
3423
3424 utime time, time, $RUNTIMEFILE;
3425
3426 # no (long-running) fork's whatsoever before this point(!)
3427 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3428
3429 (pop @POST_INIT)->(0) while @POST_INIT;
3430 };
3431
2204 Event::loop; 3432 EV::loop;
2205} 3433}
2206 3434
2207############################################################################# 3435#############################################################################
2208# initialisation and cleanup 3436# initialisation and cleanup
2209 3437
2210# install some emergency cleanup handlers 3438# install some emergency cleanup handlers
2211BEGIN { 3439BEGIN {
3440 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3441 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3442 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3443 cf::cleanup "SIG$signal";
2218 },
2219 ); 3444 };
3445 }
3446}
3447
3448sub write_runtime_sync {
3449 # first touch the runtime file to show we are still running:
3450 # the fsync below can take a very very long time.
3451
3452 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3453
3454 my $guard = cf::lock_acquire "write_runtime";
3455
3456 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3457 or return;
3458
3459 my $value = $cf::RUNTIME + 90 + 10;
3460 # 10 is the runtime save interval, for a monotonic clock
3461 # 60 allows for the watchdog to kill the server.
3462
3463 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3464 and return;
3465
3466 # always fsync - this file is important
3467 aio_fsync $fh
3468 and return;
3469
3470 # touch it again to show we are up-to-date
3471 aio_utime $fh, undef, undef;
3472
3473 close $fh
3474 or return;
3475
3476 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3477 and return;
3478
3479 warn "runtime file written.\n";
3480
2220 } 3481 1
3482}
3483
3484our $uuid_lock;
3485our $uuid_skip;
3486
3487sub write_uuid_sync($) {
3488 $uuid_skip ||= $_[0];
3489
3490 return if $uuid_lock;
3491 local $uuid_lock = 1;
3492
3493 my $uuid = "$LOCALDIR/uuid";
3494
3495 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3496 or return;
3497
3498 my $value = uuid_seq uuid_cur;
3499
3500 unless ($value) {
3501 warn "cowardly refusing to write zero uuid value!\n";
3502 return;
3503 }
3504
3505 my $value = uuid_str $value + $uuid_skip;
3506 $uuid_skip = 0;
3507
3508 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3509 and return;
3510
3511 # always fsync - this file is important
3512 aio_fsync $fh
3513 and return;
3514
3515 close $fh
3516 or return;
3517
3518 aio_rename "$uuid~", $uuid
3519 and return;
3520
3521 warn "uuid file written ($value).\n";
3522
3523 1
3524
3525}
3526
3527sub write_uuid($$) {
3528 my ($skip, $sync) = @_;
3529
3530 $sync ? write_uuid_sync $skip
3531 : async { write_uuid_sync $skip };
2221} 3532}
2222 3533
2223sub emergency_save() { 3534sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3535 my $freeze_guard = cf::freeze_mainloop;
2225 3536
2226 warn "enter emergency perl save\n"; 3537 warn "emergency_perl_save: enter\n";
2227 3538
2228 cf::sync_job { 3539 cf::sync_job {
3540 # this is a trade-off: we want to be very quick here, so
3541 # save all maps without fsync, and later call a global sync
3542 # (which in turn might be very very slow)
3543 local $USE_FSYNC = 0;
3544
2229 # use a peculiar iteration method to avoid tripping on perl 3545 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3546 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3547 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3548 warn "emergency_perl_save: begin player save\n";
2233 for my $login (keys %cf::PLAYER) { 3549 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3550 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3551 $pl->valid or next;
3552 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3553 $pl->save;
2237 } 3554 }
2238 warn "end emergency player save\n"; 3555 warn "emergency_perl_save: end player save\n";
2239 3556
2240 warn "begin emergency map save\n"; 3557 warn "emergency_perl_save: begin map save\n";
2241 for my $path (keys %cf::MAP) { 3558 for my $path (keys %cf::MAP) {
2242 my $map = $cf::MAP{$path} or next; 3559 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3560 $map->valid or next;
2244 $map->save; 3561 $map->save;
2245 } 3562 }
2246 warn "end emergency map save\n"; 3563 warn "emergency_perl_save: end map save\n";
3564
3565 warn "emergency_perl_save: begin database checkpoint\n";
3566 BDB::db_env_txn_checkpoint $DB_ENV;
3567 warn "emergency_perl_save: end database checkpoint\n";
3568
3569 warn "emergency_perl_save: begin write uuid\n";
3570 write_uuid_sync 1;
3571 warn "emergency_perl_save: end write uuid\n";
2247 }; 3572 };
2248 3573
3574 warn "emergency_perl_save: starting sync()\n";
3575 IO::AIO::aio_sync sub {
3576 warn "emergency_perl_save: finished sync()\n";
3577 };
3578
2249 warn "leave emergency perl save\n"; 3579 warn "emergency_perl_save: leave\n";
2250} 3580}
2251 3581
3582sub post_cleanup {
3583 my ($make_core) = @_;
3584
3585 warn Carp::longmess "post_cleanup backtrace"
3586 if $make_core;
3587
3588 my $fh = pidfile;
3589 unlink $PIDFILE if <$fh> == $$;
3590}
3591
3592# a safer delete_package, copied from Symbol
3593sub clear_package($) {
3594 my $pkg = shift;
3595
3596 # expand to full symbol table name if needed
3597 unless ($pkg =~ /^main::.*::$/) {
3598 $pkg = "main$pkg" if $pkg =~ /^::/;
3599 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3600 $pkg .= '::' unless $pkg =~ /::$/;
3601 }
3602
3603 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3604 my $stem_symtab = *{$stem}{HASH};
3605
3606 defined $stem_symtab and exists $stem_symtab->{$leaf}
3607 or return;
3608
3609 # clear all symbols
3610 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3611 for my $name (keys %$leaf_symtab) {
3612 _gv_clear *{"$pkg$name"};
3613# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3614 }
3615 warn "cleared package $pkg\n";#d#
3616}
3617
2252sub reload() { 3618sub do_reload_perl() {
2253 # can/must only be called in main 3619 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3620 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3621 warn "can only reload from main coroutine";
2256 return; 3622 return;
2257 } 3623 }
2258 3624
3625 return if $RELOAD++;
3626
3627 my $t1 = EV::time;
3628
3629 while ($RELOAD) {
2259 warn "reloading..."; 3630 warn "reloading...";
2260 3631
2261 my $guard = freeze_mainloop; 3632 warn "entering sync_job";
3633
3634 cf::sync_job {
3635 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3636 cf::emergency_save;
3637 cf::write_runtime_sync; # external watchdog should not bark
2263 3638
2264 eval { 3639 warn "syncing database to disk";
3640 BDB::db_env_txn_checkpoint $DB_ENV;
3641
2265 # if anything goes wrong in here, we should simply crash as we already saved 3642 # if anything goes wrong in here, we should simply crash as we already saved
2266 3643
2267 # cancel all watchers 3644 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3645 while (IO::AIO::nreqs || BDB::nreqs) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3646 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2270 }
2271
2272 # cancel all extension coros
2273 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = ();
2275
2276 # unload all extensions
2277 for (@exts) {
2278 warn "unloading <$_>";
2279 unload_extension $_;
2280 }
2281
2282 # unload all modules loaded from $LIBDIR
2283 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285
2286 warn "removing <$k>";
2287 delete $INC{$k};
2288
2289 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g;
2291
2292 if (my $cb = $k->can ("unload_module")) {
2293 $cb->();
2294 } 3647 }
2295 3648
2296 Symbol::delete_package $k; 3649 warn "cancelling all extension coros";
3650 $_->cancel for values %EXT_CORO;
3651 %EXT_CORO = ();
3652
3653 warn "removing commands";
3654 %COMMAND = ();
3655
3656 warn "removing ext/exti commands";
3657 %EXTCMD = ();
3658 %EXTICMD = ();
3659
3660 warn "unloading/nuking all extensions";
3661 for my $pkg (@EXTS) {
3662 warn "... unloading $pkg";
3663
3664 if (my $cb = $pkg->can ("unload")) {
3665 eval {
3666 $cb->($pkg);
3667 1
3668 } or warn "$pkg unloaded, but with errors: $@";
3669 }
3670
3671 warn "... clearing $pkg";
3672 clear_package $pkg;
2297 } 3673 }
2298 3674
2299 # sync database to disk 3675 warn "unloading all perl modules loaded from $LIBDIR";
2300 cf::db_sync; 3676 while (my ($k, $v) = each %INC) {
2301 IO::AIO::flush; 3677 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2302 3678
3679 warn "... unloading $k";
3680 delete $INC{$k};
3681
3682 $k =~ s/\.pm$//;
3683 $k =~ s/\//::/g;
3684
3685 if (my $cb = $k->can ("unload_module")) {
3686 $cb->();
3687 }
3688
3689 clear_package $k;
3690 }
3691
2303 # get rid of safe::, as good as possible 3692 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3693 clear_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3694 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3695
2307 # remove register_script_function callbacks 3696 warn "unloading cf.pm \"a bit\"";
2308 # TODO
2309
2310 # unload cf.pm "a bit"
2311 delete $INC{"cf.pm"}; 3697 delete $INC{"cf.pm"};
3698 delete $INC{"cf/pod.pm"};
2312 3699
2313 # don't, removes xs symbols, too, 3700 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3701 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3702 #clear_package __PACKAGE__;
2316 3703
2317 # reload cf.pm 3704 warn "unload completed, starting to reload now";
3705
2318 warn "reloading cf.pm"; 3706 warn "reloading cf.pm";
2319 require cf; 3707 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3708 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3709
2322 # load config and database again 3710 warn "loading config and database again";
2323 cf::cfg_load; 3711 cf::reload_config;
2324 cf::db_load;
2325 3712
2326 # load extensions
2327 warn "load extensions"; 3713 warn "loading extensions";
2328 cf::load_extensions; 3714 cf::load_extensions;
2329 3715
2330 # reattach attachments to objects 3716 if ($REATTACH_ON_RELOAD) {
2331 warn "reattach"; 3717 warn "reattaching attachments to objects/players";
2332 _global_reattach; 3718 _global_reattach; # objects, sockets
3719 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3720 reattach $_ for values %MAP;
3721 warn "reattaching attachments to players";
3722 reattach $_ for values %PLAYER;
3723 }
3724
3725 warn "running post_init jobs";
3726 (pop @POST_INIT)->(1) while @POST_INIT;
3727
3728 warn "leaving sync_job";
3729
3730 1
3731 } or do {
3732 warn $@;
3733 cf::cleanup "error while reloading, exiting.";
3734 };
3735
3736 warn "reloaded";
3737 --$RELOAD;
3738 }
3739
3740 $t1 = EV::time - $t1;
3741 warn "reload completed in ${t1}s\n";
3742};
3743
3744our $RELOAD_WATCHER; # used only during reload
3745
3746sub reload_perl() {
3747 # doing reload synchronously and two reloads happen back-to-back,
3748 # coro crashes during coro_state_free->destroy here.
3749
3750 $RELOAD_WATCHER ||= cf::async {
3751 Coro::AIO::aio_wait cache_extensions;
3752
3753 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3754 do_reload_perl;
3755 undef $RELOAD_WATCHER;
3756 };
2334 }; 3757 };
2335
2336 if ($@) {
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3758}
2387
2388register "<global>", __PACKAGE__;
2389 3759
2390register_command "reload" => sub { 3760register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3761 my ($who, $arg) = @_;
2392 3762
2393 if ($who->flag (FLAG_WIZ)) { 3763 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3764 $who->message ("reloading server.");
3765 async {
3766 $Coro::current->{desc} = "perl_reload";
3767 reload_perl;
3768 };
2397 } 3769 }
2398}; 3770};
2399 3771
2400unshift @INC, $LIBDIR; 3772unshift @INC, $LIBDIR;
2401 3773
2402$TICK_WATCHER = Event->timer ( 3774my $bug_warning = 0;
2403 reentrant => 0, 3775
2404 prio => 0, 3776our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3777our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3778
2407 cb => sub { 3779sub wait_for_tick {
3780 return if tick_inhibit || $Coro::current == $Coro::main;
3781
3782 my $signal = new Coro::Signal;
3783 push @WAIT_FOR_TICK, $signal;
3784 $signal->wait;
3785}
3786
3787sub wait_for_tick_begin {
3788 return if tick_inhibit || $Coro::current == $Coro::main;
3789
3790 my $signal = new Coro::Signal;
3791 push @WAIT_FOR_TICK_BEGIN, $signal;
3792 $signal->wait;
3793}
3794
3795sub tick {
3796 if ($Coro::current != $Coro::main) {
3797 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3798 unless ++$bug_warning > 10;
3799 return;
3800 }
3801
2408 cf::server_tick; # one server iteration 3802 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3803
2412 $WAIT_FOR_TICK->broadcast; 3804 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3805 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2414 3806 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3807 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3808 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3809 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3810 };
2442 }, 3811 }
2443); 3812
3813 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3814 $sig->send;
3815 }
3816 while (my $sig = shift @WAIT_FOR_TICK) {
3817 $sig->send;
3818 }
3819
3820 $LOAD = ($NOW - $TICK_START) / $TICK;
3821 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3822
3823 if (0) {
3824 if ($NEXT_TICK) {
3825 my $jitter = $TICK_START - $NEXT_TICK;
3826 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3827 warn "jitter $JITTER\n";#d#
3828 }
3829 }
3830}
3831
3832{
3833 # configure BDB
3834
3835 BDB::min_parallel 8;
3836 BDB::max_poll_reqs $TICK * 0.1;
3837 $AnyEvent::BDB::WATCHER->priority (1);
3838
3839 unless ($DB_ENV) {
3840 $DB_ENV = BDB::db_env_create;
3841 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3842 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3843 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3844 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3845 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3846
3847 cf::sync_job {
3848 eval {
3849 BDB::db_env_open
3850 $DB_ENV,
3851 $BDBDIR,
3852 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3853 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3854 0666;
3855
3856 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3857 };
3858
3859 cf::cleanup "db_env_open(db): $@" if $@;
3860 };
3861 }
3862
3863 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3864 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3865 };
3866 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3867 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3868 };
3869 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3870 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3871 };
3872}
3873
3874{
3875 # configure IO::AIO
3876
3877 IO::AIO::min_parallel 8;
3878 IO::AIO::max_poll_time $TICK * 0.1;
3879 undef $AnyEvent::AIO::WATCHER;
3880}
3881
3882my $_log_backtrace;
3883
3884sub _log_backtrace {
3885 my ($msg, @addr) = @_;
3886
3887 $msg =~ s/\n//;
3888
3889 # limit the # of concurrent backtraces
3890 if ($_log_backtrace < 2) {
3891 ++$_log_backtrace;
3892 my $perl_bt = Carp::longmess $msg;
3893 async {
3894 $Coro::current->{desc} = "abt $msg";
3895
3896 my @bt = fork_call {
3897 @addr = map { sprintf "%x", $_ } @addr;
3898 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3899 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3900 or die "addr2line: $!";
3901
3902 my @funcs;
3903 my @res = <$fh>;
3904 chomp for @res;
3905 while (@res) {
3906 my ($func, $line) = splice @res, 0, 2, ();
3907 push @funcs, "[$func] $line";
3908 }
3909
3910 @funcs
3911 };
3912
3913 LOG llevInfo, "[ABT] $perl_bt\n";
3914 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3915 LOG llevInfo, "[ABT] $_\n" for @bt;
3916 --$_log_backtrace;
3917 };
3918 } else {
3919 LOG llevInfo, "[ABT] $msg\n";
3920 LOG llevInfo, "[ABT] [suppressed]\n";
3921 }
3922}
3923
3924# load additional modules
3925use cf::pod;
2444 3926
2445END { cf::emergency_save } 3927END { cf::emergency_save }
2446 3928
24471 39291
2448 3930

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