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Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.525 by root, Wed Apr 21 03:34:26 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 118our $NEXT_TICK;
46our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
47 127
48our %CFG; 128our %CFG;
49 129
50our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 131our $RUNTIME;
132our $NOW;
52 133
53our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 137
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 138# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
61 150
62binmode STDOUT; 151binmode STDOUT;
63binmode STDERR; 152binmode STDERR;
64 153
65# read virtual server time, if available 154# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
70} 159}
71 160
72mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 162
78# a special map that is always available 163mkdir $_
79our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
80our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170sub in_main() {
171 $Coro::current == $Coro::main
172}
173
174#############################################################################
175
176%REFLECT = ();
177for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180}
181
182# this is decidedly evil
183$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 184
82############################################################################# 185#############################################################################
83 186
84=head2 GLOBAL VARIABLES 187=head2 GLOBAL VARIABLES
85 188
92=item $cf::RUNTIME 195=item $cf::RUNTIME
93 196
94The time this server has run, starts at 0 and is increased by $cf::TICK on 197The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 198every server tick.
96 199
97=item $cf::LIBDIR 200=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 203
99The perl library directory, where extensions and cf-specific modules can 204Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 205directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206unique-items directory, player file directory, random maps directory and
207database environment.
101 208
102=item $cf::NOW 209=item $cf::NOW
103 210
104The time of the last (current) server tick. 211The time of the last (current) server tick.
105 212
106=item $cf::TICK 213=item $cf::TICK
107 214
108The interval between server ticks, in seconds. 215The interval between server ticks, in seconds.
109 216
217=item $cf::LOADAVG
218
219The current CPU load on the server (alpha-smoothed), as a value between 0
220(none) and 1 (overloaded), indicating how much time is spent on processing
221objects per tick. Healthy values are < 0.5.
222
223=item $cf::LOAD
224
225The raw value load value from the last tick.
226
110=item %cf::CFG 227=item %cf::CFG
111 228
112Configuration for the server, loaded from C</etc/crossfire/config>, or 229Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 230from wherever your confdir points to.
114 231
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 232=item cf::wait_for_tick, cf::wait_for_tick_begin
116 233
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 234These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 235returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 236per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 237
238=item @cf::INVOKE_RESULTS
239
240This array contains the results of the last C<invoke ()> call. When
241C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242that call.
243
244=item %cf::REFLECT
245
246Contains, for each (C++) class name, a hash reference with information
247about object members (methods, scalars, arrays and flags) and other
248metadata, which is useful for introspection.
121 249
122=back 250=back
123 251
124=cut 252=cut
125 253
126BEGIN { 254$Coro::State::WARNHOOK = sub {
127 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 255 my $msg = join "", @_;
129 utf8::encode $msg;
130 256
131 $msg .= "\n" 257 $msg .= "\n"
132 unless $msg =~ /\n$/; 258 unless $msg =~ /\n$/;
133 259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
134 LOG llevError, $msg; 262 LOG llevError, $msg;
135 }; 263};
136} 264
265$Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277};
137 278
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 279@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 280@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 281@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 282@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 283@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 285@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 286
145# we bless all objects into (empty) derived classes to force a method lookup 287# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 288# within the Safe compartment.
147for my $pkg (qw( 289for my $pkg (qw(
148 cf::global cf::attachable 290 cf::global cf::attachable
149 cf::object cf::object::player 291 cf::object cf::object::player
150 cf::client cf::player 292 cf::client cf::player
151 cf::arch cf::living 293 cf::arch cf::living
294 cf::map cf::mapspace
152 cf::map cf::party cf::region 295 cf::party cf::region
153)) { 296)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 298}
157 299
158$Event::DIED = sub { 300$EV::DIED = sub {
159 warn "error in event callback: @_"; 301 Carp::cluck "error in event callback: @_";
160}; 302};
161 303
162my %ext_pkg; 304#############################################################################
163my @exts;
164my @hook;
165 305
166=head2 UTILITY FUNCTIONS 306=head2 UTILITY FUNCTIONS
167 307
168=over 4 308=over 4
169 309
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 329 $d
190 } || "[unable to dump $_[0]: '$@']"; 330 } || "[unable to dump $_[0]: '$@']";
191} 331}
192 332
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 333=item $ref = cf::decode_json $json
196 334
197Converts a JSON string into the corresponding perl data structure. 335Converts a JSON string into the corresponding perl data structure.
198 336
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 337=item $json = cf::encode_json $ref
207 338
208Converts a perl data structure into its JSON representation. 339Converts a perl data structure into its JSON representation.
209 340
210=cut 341=cut
211 342
212sub to_json($) { 343our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 344
214 JSON::Syck::Dump $_[0] 345sub encode_json($) { $json_coder->encode ($_[0]) }
346sub decode_json($) { $json_coder->decode ($_[0]) }
347
348=item cf::post_init { BLOCK }
349
350Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351but I<before> the server starts ticking again.
352
353The cdoeblock will have a single boolean argument to indicate whether this
354is a reload or not.
355
356=cut
357
358sub post_init(&) {
359 push @POST_INIT, shift;
215} 360}
216 361
217=item cf::lock_wait $string 362=item cf::lock_wait $string
218 363
219Wait until the given lock is available. See cf::lock_acquire. 364Wait until the given lock is available. See cf::lock_acquire.
220 365
221=item my $lock = cf::lock_acquire $string 366=item my $lock = cf::lock_acquire $string
222 367
223Wait until the given lock is available and then acquires it and returns 368Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 369a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 370for example when the coroutine gets canceled), the lock is automatically
226returned. 371returned.
227 372
373Locks are *not* recursive, locking from the same coro twice results in a
374deadlocked coro.
375
228Lock names should begin with a unique identifier (for example, cf::map::find 376Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 377uses map_find and cf::map::load uses map_load).
230 378
231=cut 379=item $locked = cf::lock_active $string
232 380
233our %LOCK; 381Return true if the lock is currently active, i.e. somebody has locked it.
382
383=cut
384
385our $LOCKS = new Coro::SemaphoreSet;
234 386
235sub lock_wait($) { 387sub lock_wait($) {
236 my ($key) = @_; 388 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 389}
244 390
245sub lock_acquire($) { 391sub lock_acquire($) {
246 my ($key) = @_; 392 $LOCKS->guard ($_[0])
393}
247 394
248 # wait, to be sure we are not locked 395sub lock_active($) {
249 lock_wait $key; 396 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 397}
258 398
259sub freeze_mainloop { 399sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 400 tick_inhibit_inc;
261 401
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 402 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 403}
264 $guard 404
405=item cf::periodic $interval, $cb
406
407Like EV::periodic, but randomly selects a starting point so that the actions
408get spread over time.
409
410=cut
411
412sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418}
419
420=item cf::get_slot $time[, $priority[, $name]]
421
422Allocate $time seconds of blocking CPU time at priority C<$priority>:
423This call blocks and returns only when you have at least C<$time> seconds
424of cpu time till the next tick. The slot is only valid till the next cede.
425
426The optional C<$name> can be used to identify the job to run. It might be
427used for statistical purposes and should identify the same time-class.
428
429Useful for short background jobs.
430
431=cut
432
433our @SLOT_QUEUE;
434our $SLOT_QUEUE;
435our $SLOT_DECAY = 0.9;
436
437$SLOT_QUEUE->cancel if $SLOT_QUEUE;
438$SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470};
471
472sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
265} 485}
266 486
267=item cf::async { BLOCK } 487=item cf::async { BLOCK }
268 488
269Currently the same as Coro::async_pool, meaning you cannot use 489Currently the same as Coro::async_pool, meaning you cannot use
274 494
275BEGIN { *async = \&Coro::async_pool } 495BEGIN { *async = \&Coro::async_pool }
276 496
277=item cf::sync_job { BLOCK } 497=item cf::sync_job { BLOCK }
278 498
279The design of crossfire+ requires that the main coro ($Coro::main) is 499The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 500is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 501partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502acceptable.
282 503
283If it must be done, put the blocking parts into C<sync_job>. This will run 504If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 505the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 506server will be frozen during this time, so the block should either finish
286fast or be very important. 507fast or be very important.
289 510
290sub sync_job(&) { 511sub sync_job(&) {
291 my ($job) = @_; 512 my ($job) = @_;
292 513
293 if ($Coro::current == $Coro::main) { 514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
294 # this is the main coro, too bad, we have to block 517 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 518 # till the operation succeeds, freezing the server :/
296 519
297 # TODO: use suspend/resume instead 520 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 521
299 my $freeze_guard = freeze_mainloop; 522 my $freeze_guard = freeze_mainloop;
300 523
301 my $busy = 1; 524 my $busy = 1;
302 my @res; 525 my @res;
303 526
304 (async { 527 (async {
528 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 529 @res = eval { $job->() };
306 warn $@ if $@; 530 warn $@ if $@;
307 undef $busy; 531 undef $busy;
308 })->prio (Coro::PRIO_MAX); 532 })->prio (Coro::PRIO_MAX);
309 533
310 while ($busy) { 534 while ($busy) {
311 Coro::cede or Event::one_event; 535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
312 } 539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
313 545
314 wantarray ? @res : $res[0] 546 wantarray ? @res : $res[0]
315 } else { 547 } else {
316 # we are in another coroutine, how wonderful, everything just works 548 # we are in another coroutine, how wonderful, everything just works
317 549
319 } 551 }
320} 552}
321 553
322=item $coro = cf::async_ext { BLOCK } 554=item $coro = cf::async_ext { BLOCK }
323 555
324Like async, but this coro is automcatially being canceled when the 556Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 557extension calling this is being unloaded.
326 558
327=cut 559=cut
328 560
329sub async_ext(&) { 561sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 569 $EXT_CORO{$coro+0} = $coro;
338 570
339 $coro 571 $coro
340} 572}
341 573
342sub write_runtime { 574=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 575
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 576Executes the given code block with the given arguments in a seperate
346 or return; 577process, returning the results. Everything must be serialisable with
578Coro::Storable. May, of course, block. Note that the executed sub may
579never block itself or use any form of event handling.
347 580
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 581=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 582
352 aio_fsync $fh 583sub fork_call(&@) {
353 and return; 584 my ($cb, @args) = @_;
354 585
355 close $fh 586 # we seemingly have to make a local copy of the whole thing,
356 or return; 587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
357 589
358 aio_rename "$runtime~", $runtime 590 my @res = Coro::Util::fork_eval {
359 and return; 591 reset_signals;
592 &$cb
593 }, @args;
360 594
595 wantarray ? @res : $res[-1]
596}
597
598sub objinfo {
361 1 599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607}
608
609=item $coin = coin_from_name $name
610
611=cut
612
613our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628);
629
630sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634}
635
636=item $value = cf::db_get $family => $key
637
638Returns a single value from the environment database.
639
640=item cf::db_put $family => $key => $value
641
642Stores the given C<$value> in the family. It can currently store binary
643data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645=item $db = cf::db_table "name"
646
647Create and/or open a new database table. The string must not be "db" and must be unique
648within each server.
649
650=cut
651
652sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667}
668
669our $DB;
670
671sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675}
676
677sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686}
687
688sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691}
692
693=item cf::cache $id => [$paths...], $processversion => $process
694
695Generic caching function that returns the value of the resource $id,
696caching and regenerating as required.
697
698This function can block.
699
700=cut
701
702sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761}
762
763=item cf::datalog type => key => value, ...
764
765Log a datalog packet of the given type with the given key-value pairs.
766
767=cut
768
769sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 772}
363 773
364=back 774=back
365 775
366=cut 776=cut
367 777
368############################################################################# 778#############################################################################
369 779
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 780=head2 ATTACHABLE OBJECTS
493 781
494Many objects in crossfire are so-called attachable objects. That means you can 782Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 783attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 784to it. All such attachable objects support the following methods.
497 785
498In the following description, CLASS can be any of C<global>, C<object> 786In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 787C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 788Deliantra).
501 789
502=over 4 790=over 4
503 791
504=item $attachable->attach ($attachment, key => $value...) 792=item $attachable->attach ($attachment, key => $value...)
505 793
549=item cf::CLASS::attachment $name, ... 837=item cf::CLASS::attachment $name, ...
550 838
551Register an attachment by C<$name> through which attachable objects of the 839Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 840given CLASS can refer to this attachment.
553 841
554Some classes such as crossfire maps and objects can specify attachments 842Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 843that are attached at load/instantiate time, thus the need for a name.
556 844
557These calls expect any number of the following handler/hook descriptions: 845These calls expect any number of the following handler/hook descriptions:
558 846
559=over 4 847=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 907our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 908our @CB_MAP = ();
621 909
622my %attachment; 910my %attachment;
623 911
912sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916}
917
624sub _attach_cb($$$$) { 918sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 919 my ($registry, $event, $prio, $cb) = @_;
626 920
627 use sort 'stable'; 921 use sort 'stable';
628 922
662 $registry = $CB_TYPE[$object_type] ||= []; 956 $registry = $CB_TYPE[$object_type] ||= [];
663 957
664 } elsif ($type eq "subtype") { 958 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 959 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 960 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 962
669 } elsif ($type eq "package") { 963 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 964 my $pkg = shift @arg;
671 965
672 while (my ($name, $id) = each %cb_id) { 966 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 995 _attach $registry, $klass, @attach;
702 } 996 }
703 997
704 $obj->{$name} = \%arg; 998 $obj->{$name} = \%arg;
705 } else { 999 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1000 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 1001 }
708 1002
709 $obj->{_attachment}{$name} = undef; 1003 $obj->{_attachment}{$name} = undef;
710} 1004}
711 1005
713 if (ref $_[0]) { 1007 if (ref $_[0]) {
714 _object_attach @_; 1008 _object_attach @_;
715 } else { 1009 } else {
716 _attach shift->_attach_registry, @_; 1010 _attach shift->_attach_registry, @_;
717 } 1011 }
1012 _recalc_want;
718}; 1013};
719 1014
720# all those should be optimised 1015# all those should be optimised
721sub cf::attachable::detach { 1016sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1017 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1020 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1021 reattach ($obj);
727 } else { 1022 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1023 Carp::croak "cannot, currently, detach class attachments";
729 } 1024 }
1025 _recalc_want;
730}; 1026};
731 1027
732sub cf::attachable::attached { 1028sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1029 my ($obj, $name) = @_;
734 1030
749 "; 1045 ";
750 die if $@; 1046 die if $@;
751} 1047}
752 1048
753our $override; 1049our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1050our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1051
756sub override { 1052sub override {
757 $override = 1; 1053 $override = 1;
758 @invoke_results = (); 1054 @INVOKE_RESULTS = (@_);
759} 1055}
760 1056
761sub do_invoke { 1057sub do_invoke {
762 my $event = shift; 1058 my $event = shift;
763 my $callbacks = shift; 1059 my $callbacks = shift;
764 1060
765 @invoke_results = (); 1061 @INVOKE_RESULTS = ();
766 1062
767 local $override; 1063 local $override;
768 1064
769 for (@$callbacks) { 1065 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1066 eval { &{$_->[1]} };
779 } 1075 }
780 1076
781 0 1077 0
782} 1078}
783 1079
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1080=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1081
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1082=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1083
788Generate an object-specific event with the given arguments. 1084Generate an object-specific event with the given arguments.
789 1085
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1086This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1087removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1088results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1089
794=back 1090=back
795 1091
796=cut 1092=cut
797 1093
798############################################################################# 1094#############################################################################
799# object support 1095# object support
1096
1097sub _object_equal($$);
1098sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127}
1128
1129our $SLOW_MERGES;#d#
1130sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137}
800 1138
801sub reattach { 1139sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1140 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1145
805 my $registry = $obj->registry; 1146 my $registry = $obj->registry;
806 1147
807 @$registry = (); 1148 @$registry = ();
808 1149
823cf::attachable->attach ( 1164cf::attachable->attach (
824 prio => -1000000, 1165 prio => -1000000,
825 on_instantiate => sub { 1166 on_instantiate => sub {
826 my ($obj, $data) = @_; 1167 my ($obj, $data) = @_;
827 1168
828 $data = from_json $data; 1169 $data = decode_json $data;
829 1170
830 for (@$data) { 1171 for (@$data) {
831 my ($name, $args) = @$_; 1172 my ($name, $args) = @$_;
832 1173
833 $obj->attach ($name, %{$args || {} }); 1174 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1190sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1191 my ($filename, $rdata, $objs) = @_;
851 1192
852 sync_job { 1193 sync_job {
853 if (length $$rdata) { 1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1196 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1197 $decname, length $$rdata, scalar @$objs;
856 1198
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1200 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1204 aio_fsync $fh;
1205 }
861 close $fh; 1206 aio_close $fh;
862 1207
863 if (@$objs) { 1208 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1210 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
869 close $fh; 1217 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1218 aio_rename "$filename.pst~", "$filename.pst";
871 } 1219 }
872 } else { 1220 } else {
873 aio_unlink "$filename.pst"; 1221 aio_unlink "$filename.pst";
874 } 1222 }
875 1223
876 aio_rename "$filename~", $filename; 1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1228 } else {
878 warn "FATAL: $filename~: $!\n"; 1229 warn "unable to save objects: $filename~: $!\n";
879 } 1230 }
880 } else { 1231 } else {
881 aio_unlink $filename; 1232 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1233 aio_unlink "$filename.pst";
883 } 1234 }
884 } 1235 };
885} 1236}
886 1237
887sub object_freezer_as_string { 1238sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1239 my ($rdata, $objs) = @_;
889 1240
901 or return; 1252 or return;
902 1253
903 unless (aio_stat "$filename.pst") { 1254 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1255 (aio_load "$filename.pst", $av) >= 0
905 or return; 1256 or return;
1257
906 $av = eval { (Storable::thaw $av)->{objs} }; 1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
907 } 1260 }
908 1261
1262 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1263 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1264 $decname, length $data, scalar @{$av || []};
1265
911 return ($data, $av); 1266 ($data, $av)
912} 1267}
1268
1269=head2 COMMAND CALLBACKS
1270
1271=over 4
1272
1273=cut
913 1274
914############################################################################# 1275#############################################################################
915# command handling &c 1276# command handling &c
916 1277
917=item cf::register_command $name => \&callback($ob,$args); 1278=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1291 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1292}
932 1293
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1294=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1295
935Register a callbackf ro execution when the client sends an extcmd packet. 1296Register a callback for execution when the client sends an (synchronous)
1297extcmd packet. Ext commands will be processed in the order they are
1298received by the server, like other user commands. The first argument is
1299the logged-in player. Ext commands can only be processed after a player
1300has logged in successfully.
936 1301
937If the callback returns something, it is sent back as if reply was being 1302If the callback returns something, it is sent back as if reply was being
938called. 1303called.
939 1304
1305=item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307Register a callback for execution when the client sends an (asynchronous)
1308exticmd packet. Exti commands are processed by the server as soon as they
1309are received, i.e. out of order w.r.t. other commands. The first argument
1310is a client socket. Exti commands can be received anytime, even before
1311log-in.
1312
1313If the callback returns something, it is sent back as if reply was being
1314called.
1315
940=cut 1316=cut
941 1317
942sub register_extcmd { 1318sub register_extcmd {
943 my ($name, $cb) = @_; 1319 my ($name, $cb) = @_;
944 1320
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1321 $EXTCMD{$name} = $cb;
949} 1322}
1323
1324sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328}
1329
1330use File::Glob ();
950 1331
951cf::player->attach ( 1332cf::player->attach (
952 on_command => sub { 1333 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1334 my ($pl, $name, $params) = @_;
954 1335
955 my $cb = $COMMAND{$name} 1336 my $cb = $COMMAND{$name}
956 or return; 1337 or return;
957 1338
962 cf::override; 1343 cf::override;
963 }, 1344 },
964 on_extcmd => sub { 1345 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1346 my ($pl, $buf) = @_;
966 1347
967 my $msg = eval { from_json $buf }; 1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1349
969 if (ref $msg) { 1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1358 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1359 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
975 } else { 1365 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1367 }
978 1368
979 cf::override; 1369 cf::override;
980 }, 1370 },
981); 1371);
982 1372
983sub register { 1373# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1374sub cache_extensions {
990 my ($path) = @_; 1375 my $grp = IO::AIO::aio_group;
991 1376
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1378 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1380 }
1042 } 1381 };
1043 1382
1044 # remove extcmds 1383 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1384}
1058 1385
1059sub load_extensions { 1386sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1060 for my $ext (<$LIBDIR/*.ext>) { 1390 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1391 next unless -r $path;
1062 eval { 1392
1063 load_extension $ext; 1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1064 1 1456 }
1065 } or warn "$ext not loaded: $@"; 1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1066 } 1467 };
1067} 1468}
1068 1469
1069############################################################################# 1470#############################################################################
1070# load/save/clean perl data associated with a map
1071 1471
1072*cf::mapsupport::on_clean = sub { 1472=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1473
1085=head2 CORE EXTENSIONS 1474=head2 CORE EXTENSIONS
1086 1475
1087Functions and methods that extend core crossfire objects. 1476Functions and methods that extend core deliantra objects.
1088 1477
1089=cut 1478=cut
1090 1479
1091package cf::player; 1480package cf::player;
1092 1481
1094 1483
1095=head3 cf::player 1484=head3 cf::player
1096 1485
1097=over 4 1486=over 4
1098 1487
1488=item cf::player::num_playing
1489
1490Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492=cut
1493
1494sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500}
1501
1099=item cf::player::find $login 1502=item cf::player::find $login
1100 1503
1101Returns the given player object, loading it if necessary (might block). 1504Returns the given player object, loading it if necessary (might block).
1102 1505
1103=cut 1506=cut
1104 1507
1105sub playerdir($) { 1508sub playerdir($) {
1106 cf::localdir 1509 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1511}
1112 1512
1113sub path($) { 1513sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1515
1116 (playerdir $login) . "/$login.pl" 1516 (playerdir $login) . "/playerdata"
1117} 1517}
1118 1518
1119sub find_active($) { 1519sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1520 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1521 and $cf::PLAYER{$_[0]}->active
1124 1524
1125sub exists($) { 1525sub exists($) {
1126 my ($login) = @_; 1526 my ($login) = @_;
1127 1527
1128 $cf::PLAYER{$login} 1528 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1529 or !aio_stat path $login
1130} 1530}
1131 1531
1132sub find($) { 1532sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1533 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1534 my $login = $_[0];
1135 1535
1136 my $guard = cf::lock_acquire "user_find:$login"; 1536 my $guard = cf::lock_acquire "user_find:$login";
1137 1537
1138 $cf::PLAYER{$_[0]} || do { 1538 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1554 $cf::PLAYER{$login} = $pl
1142 } 1555 }
1143 } 1556 }
1144} 1557}
1558
1559cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570);
1145 1571
1146sub save($) { 1572sub save($) {
1147 my ($pl) = @_; 1573 my ($pl) = @_;
1148 1574
1149 return if $pl->{deny_save}; 1575 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1155 1581
1156 aio_mkdir playerdir $pl, 0770; 1582 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1583 $pl->{last_save} = $cf::RUNTIME;
1158 1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1159 $pl->save_pl ($path); 1590 $pl->save_pl ($path);
1160 Coro::cede; 1591 cf::cede_to_tick;
1161} 1592}
1162 1593
1163sub new($) { 1594sub new($) {
1164 my ($login) = @_; 1595 my ($login) = @_;
1165 1596
1171 $cf::PLAYER{$login} = $self; 1602 $cf::PLAYER{$login} = $self;
1172 1603
1173 $self 1604 $self
1174} 1605}
1175 1606
1607=item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609=cut
1610
1611sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615}
1616
1176=item $pl->quit_character 1617=item $pl->quit_character
1177 1618
1178Nukes the player without looking back. If logged in, the connection will 1619Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1620be destroyed. May block for a long time.
1180 1621
1181=cut 1622=cut
1182 1623
1183sub quit_character { 1624sub quit_character {
1184 my ($pl) = @_; 1625 my ($pl) = @_;
1185 1626
1627 my $name = $pl->ob->name;
1628
1186 $pl->{deny_save} = 1; 1629 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1631
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1637 $pl->ns->destroy if $pl->ns;
1193 1638
1194 my $path = playerdir $pl; 1639 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1641 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1642 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1199 IO::AIO::aio_rmtree $temp; 1650 IO::AIO::aio_rmtree $temp;
1651}
1652
1653=item $pl->kick
1654
1655Kicks a player out of the game. This destroys the connection.
1656
1657=cut
1658
1659sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1200} 1665}
1201 1666
1202=item cf::player::list_logins 1667=item cf::player::list_logins
1203 1668
1204Returns am arrayref of all valid playernames in the system, can take a 1669Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1670while and may block, so not sync_job-capable, ever.
1206 1671
1207=cut 1672=cut
1208 1673
1209sub list_logins { 1674sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1675 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1676 or return [];
1212 1677
1213 my @logins; 1678 my @logins;
1214 1679
1215 for my $login (@$dirs) { 1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1219 1690
1220 utf8::decode $login; 1691 utf8::decode $login;
1221 push @logins, $login; 1692 push @logins, $login;
1222 } 1693 }
1223 1694
1224 \@logins 1695 \@logins
1225} 1696}
1226 1697
1227=item $player->maps 1698=item $player->maps
1228 1699
1700=item cf::player::maps $login
1701
1229Returns an arrayref of cf::path's of all maps that are private for this 1702Returns an arrayref of map paths that are private for this
1230player. May block. 1703player. May block.
1231 1704
1232=cut 1705=cut
1233 1706
1234sub maps($) { 1707sub maps($) {
1235 my ($pl) = @_; 1708 my ($pl) = @_;
1709
1710 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1711
1237 my $files = aio_readdir playerdir $pl 1712 my $files = aio_readdir playerdir $pl
1238 or return; 1713 or return;
1239 1714
1240 my @paths; 1715 my @paths;
1241 1716
1242 for (@$files) { 1717 for (@$files) {
1243 utf8::decode $_; 1718 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1719 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1720 next unless /^$PATH_SEP/o;
1246 1721
1247 s/$PATH_SEP/\//g; 1722 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1723 }
1250 1724
1251 \@paths 1725 \@paths
1252} 1726}
1253 1727
1728=item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730Expand deliantra pod fragments into protocol xml.
1731
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1732=item $player->ext_reply ($msgid, @msg)
1255 1733
1256Sends an ext reply to the player. 1734Sends an ext reply to the player.
1257 1735
1258=cut 1736=cut
1259 1737
1260sub ext_reply($$$%) { 1738sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1739 my ($self, $id, @msg) = @_;
1262 1740
1263 $msg{msgid} = $id; 1741 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1742}
1267 1743
1268package cf; 1744=item $player->ext_msg ($type, @msg)
1745
1746Sends an ext event to the client.
1747
1748=cut
1749
1750sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754}
1755
1756=head3 cf::region
1757
1758=over 4
1759
1760=cut
1761
1762package cf::region;
1763
1764=item cf::region::find_by_path $path
1765
1766Tries to decuce the likely region for a map knowing only its path.
1767
1768=cut
1769
1770sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785}
1269 1786
1270=back 1787=back
1271
1272 1788
1273=head3 cf::map 1789=head3 cf::map
1274 1790
1275=over 4 1791=over 4
1276 1792
1279package cf::map; 1795package cf::map;
1280 1796
1281use Fcntl; 1797use Fcntl;
1282use Coro::AIO; 1798use Coro::AIO;
1283 1799
1800use overload
1801 '""' => \&as_string,
1802 fallback => 1;
1803
1284our $MAX_RESET = 3600; 1804our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1805our $DEFAULT_RESET = 3000;
1286 1806
1287sub generate_random_map { 1807sub generate_random_map {
1288 my ($path, $rmp) = @_; 1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1811
1290 # mit "rum" bekleckern, nicht 1812 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1813 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1817 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1818 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1821 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1822 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1823 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1824 (cf::region::find $rmp->{region}), $rmp->{custom}
1825 )
1304} 1826}
1305 1827
1306# and all this just because we cannot iterate over 1828=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1829
1311 $_->change_map_light ($change) 1830Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1831givne priority (higher is better, built-in handlers have priority 0, the
1313} 1832default).
1314 1833
1315sub try_load_header($) { 1834=cut
1835
1836sub register {
1837 my (undef, $regex, $prio) = @_;
1838 my $pkg = caller;
1839
1840 no strict;
1841 push @{"$pkg\::ISA"}, __PACKAGE__;
1842
1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1844}
1845
1846# also paths starting with '/'
1847$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1848
1849sub thawer_merge {
1850 my ($self, $merge) = @_;
1851
1852 # we have to keep some variables in memory intact
1853 local $self->{path};
1854 local $self->{load_path};
1855
1856 $self->SUPER::thawer_merge ($merge);
1857}
1858
1859sub normalise {
1316 my ($path) = @_; 1860 my ($path, $base) = @_;
1861
1862 $path = "$path"; # make sure its a string
1863
1864 $path =~ s/\.map$//;
1865
1866 # map plan:
1867 #
1868 # /! non-realised random map exit (special hack!)
1869 # {... are special paths that are not being touched
1870 # ?xxx/... are special absolute paths
1871 # ?random/... random maps
1872 # /... normal maps
1873 # ~user/... per-player map of a specific user
1874
1875 $path =~ s/$PATH_SEP/\//go;
1876
1877 # treat it as relative path if it starts with
1878 # something that looks reasonable
1879 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1880 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1881
1882 $base =~ s{[^/]+/?$}{};
1883 $path = "$base/$path";
1884 }
1885
1886 for ($path) {
1887 redo if s{//}{/};
1888 redo if s{/\.?/}{/};
1889 redo if s{/[^/]+/\.\./}{/};
1890 }
1891
1892 $path
1893}
1894
1895sub new_from_path {
1896 my (undef, $path, $base) = @_;
1897
1898 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1899
1900 $path = normalise $path, $base;
1901
1902 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1903 if ($path =~ $EXT_MAP{$pkg}[1]) {
1904 my $self = bless cf::map::new, $pkg;
1905 $self->{path} = $path; $self->path ($path);
1906 $self->init; # pass $1 etc.
1907 return $self;
1908 }
1909 }
1910
1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1912 ()
1913}
1914
1915sub init {
1916 my ($self) = @_;
1917
1918 $self
1919}
1920
1921sub as_string {
1922 my ($self) = @_;
1923
1924 "$self->{path}"
1925}
1926
1927# the displayed name, this is a one way mapping
1928sub visible_name {
1929 &as_string
1930}
1931
1932# the original (read-only) location
1933sub load_path {
1934 my ($self) = @_;
1935
1936 "$MAPDIR/$self->{path}.map"
1937}
1938
1939# the temporary/swap location
1940sub save_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$TMPDIR/$path.map"
1945}
1946
1947# the unique path, undef == no special unique path
1948sub uniq_path {
1949 my ($self) = @_;
1950
1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1952 "$UNIQUEDIR/$path"
1953}
1954
1955sub decay_objects {
1956 my ($self) = @_;
1957
1958 return if $self->{deny_reset};
1959
1960 $self->do_decay_objects;
1961}
1962
1963sub unlink_save {
1964 my ($self) = @_;
1965
1966 utf8::encode (my $save = $self->save_path);
1967 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1968 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1969}
1970
1971sub load_header_from($) {
1972 my ($self, $path) = @_;
1317 1973
1318 utf8::encode $path; 1974 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1975 my $f = new_from_file cf::object::thawer $path
1320 or return; 1976 or return;
1321 1977
1322 my $map = cf::map::new 1978 $self->_load_header ($f)
1323 or return; 1979 or return;
1324 1980
1325 # for better error messages only, will be overwritten 1981 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1982 $f->resolve_delayed_derefs;
1327 1983
1328 $map->load_header ($path) 1984 $self->{load_path} = $path;
1985
1986 1
1987}
1988
1989sub load_header_orig {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->load_path)
1993}
1994
1995sub load_header_temp {
1996 my ($self) = @_;
1997
1998 $self->load_header_from ($self->save_path)
1999}
2000
2001sub prepare_temp {
2002 my ($self) = @_;
2003
2004 $self->last_access ((delete $self->{last_access})
2005 || $cf::RUNTIME); #d#
2006 # safety
2007 $self->{instantiate_time} = $cf::RUNTIME
2008 if $self->{instantiate_time} > $cf::RUNTIME;
2009}
2010
2011sub prepare_orig {
2012 my ($self) = @_;
2013
2014 $self->{load_original} = 1;
2015 $self->{instantiate_time} = $cf::RUNTIME;
2016 $self->last_access ($cf::RUNTIME);
2017 $self->instantiate;
2018}
2019
2020sub load_header {
2021 my ($self) = @_;
2022
2023 if ($self->load_header_temp) {
2024 $self->prepare_temp;
2025 } else {
2026 $self->load_header_orig
1329 or return; 2027 or return;
2028 $self->prepare_orig;
2029 }
1330 2030
1331 $map->{load_path} = $path; 2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
1332 2033
1333 $map 2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
2037 1
1334} 2038}
1335 2039
1336sub find; 2040sub find;
1337sub find { 2041sub find {
1338 my ($path, $origin) = @_; 2042 my ($path, $origin) = @_;
1339 2043
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2044 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2045
1345 cf::lock_wait "map_find:$key"; 2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2047 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2048
1350 # do it the slow way 2049 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2050 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2051 or return;
1369 2052
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2053 $map->{last_save} = $cf::RUNTIME;
1382 2054
1383 Coro::cede; 2055 $map->load_header
2056 or return;
1384 2057
1385 if ($map->should_reset) { 2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2059 # doing this can freeze the server in a sync job, obviously
2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
1386 $map->reset; 2063 $map->reset;
1387 undef $guard;
1388 $map = find $path 2064 return find $path;
1389 or return;
1390 } 2065 }
1391 2066
1392 $cf::MAP{$key} = $map 2067 $cf::MAP{$path} = $map
1393 } 2068 }
1394} 2069}
2070
2071sub pre_load { }
2072#sub post_load { } # XS
1395 2073
1396sub load { 2074sub load {
1397 my ($self) = @_; 2075 my ($self) = @_;
1398 2076
2077 local $self->{deny_reset} = 1; # loading can take a long time
2078
1399 my $path = $self->{path}; 2079 my $path = $self->{path};
2080
2081 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2082 my $guard = cf::lock_acquire "map_data:$path";
1401 2083
2084 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2085 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2086
1404 $self->in_memory (cf::MAP_LOADING); 2087 $self->in_memory (cf::MAP_LOADING);
1405 2088
1406 $self->alloc; 2089 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2090
2091 $self->pre_load;
2092 cf::cede_to_tick;
2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
1408 or return; 2097 or return;
1409 2098
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2099 $self->post_load_original
1411 if delete $self->{load_original}; 2100 if delete $self->{load_original};
1412 2101
1413 if (my $uniq = $path->uniq_path) { 2102 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2103 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2106 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
1418 } 2110 }
1419 } 2111 }
1420 2112
1421 Coro::cede; 2113 $f->resolve_delayed_derefs;
1422 2114
2115 cf::cede_to_tick;
1423 # now do the right thing for maps 2116 # now do the right thing for maps
1424 $self->link_multipart_objects; 2117 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2118 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2119 unless $self->difficulty;
2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
1436 $self->activate; 2127 $self->activate;
1437 } 2128 }
1438 2129
1439 Coro::cede; 2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
1440 2132
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2133 $self->in_memory (cf::MAP_ACTIVE);
2134 }
2135
2136 $self->post_load;
2137}
2138
2139# customize the map for a given player, i.e.
2140# return the _real_ map. used by e.g. per-player
2141# maps to change the path to ~playername/mappath
2142sub customise_for {
2143 my ($self, $ob) = @_;
2144
2145 return find "~" . $ob->name . "/" . $self->{path}
2146 if $self->per_player;
2147
2148# return find "?party/" . $ob->name . "/" . $self->{path}
2149# if $self->per_party;
2150
2151 $self
2152}
2153
2154# find and load all maps in the 3x3 area around a map
2155sub load_neighbours {
2156 my ($map) = @_;
2157
2158 my @neigh; # diagonal neighbours
2159
2160 for (0 .. 3) {
2161 my $neigh = $map->tile_path ($_)
2162 or next;
2163 $neigh = find $neigh, $map
2164 or next;
2165 $neigh->load;
2166
2167 push @neigh,
2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2170 }
2171
2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
2174 my $neigh = find $path, $origin
2175 or next;
2176 $neigh->load;
2177 }
1442} 2178}
1443 2179
1444sub find_sync { 2180sub find_sync {
1445 my ($path, $origin) = @_; 2181 my ($path, $origin) = @_;
1446 2182
1447 cf::sync_job { cf::map::find $path, $origin } 2183 cf::sync_job { find $path, $origin }
1448} 2184}
1449 2185
1450sub do_load_sync { 2186sub do_load_sync {
1451 my ($map) = @_; 2187 my ($map) = @_;
1452 2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
1453 cf::sync_job { $map->load }; 2192 cf::sync_job { $map->load };
2193}
2194
2195our %MAP_PREFETCH;
2196our $MAP_PREFETCHER = undef;
2197
2198sub find_async {
2199 my ($path, $origin, $load) = @_;
2200
2201 $path = normalise $path, $origin && $origin->{path};
2202
2203 if (my $map = $cf::MAP{$path}) {
2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2205 }
2206
2207 $MAP_PREFETCH{$path} |= $load;
2208
2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
2212 while (%MAP_PREFETCH) {
2213 while (my ($k, $v) = each %MAP_PREFETCH) {
2214 if (my $map = find $k) {
2215 $map->load if $v;
2216 }
2217
2218 delete $MAP_PREFETCH{$k};
2219 }
2220 }
2221 undef $MAP_PREFETCHER;
2222 };
2223 $MAP_PREFETCHER->prio (6);
2224
2225 ()
2226}
2227
2228# common code, used by both ->save and ->swapout
2229sub _save {
2230 my ($self) = @_;
2231
2232 $self->{last_save} = $cf::RUNTIME;
2233
2234 return unless $self->dirty;
2235
2236 my $save = $self->save_path; utf8::encode $save;
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->{load_path} = $save;
2240
2241 return if $self->{deny_save};
2242
2243 local $self->{last_access} = $self->last_access;#d#
2244
2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
2247 $_->contr->save for $self->players;
2248 };
2249
2250 cf::get_slot 0.02;
2251
2252 if ($uniq) {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2255 } else {
2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2257 }
1454} 2258}
1455 2259
1456sub save { 2260sub save {
1457 my ($self) = @_; 2261 my ($self) = @_;
1458 2262
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2264
1461 $self->{last_save} = $cf::RUNTIME; 2265 $self->_save;
1462
1463 return unless $self->dirty;
1464
1465 my $save = $self->{path}->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1467
1468 $self->{load_path} = $save;
1469
1470 return if $self->{deny_save};
1471
1472 local $self->{last_access} = $self->last_access;#d#
1473
1474 cf::async {
1475 $_->contr->save for $self->players;
1476 };
1477
1478 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES);
1481 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 }
1484} 2266}
1485 2267
1486sub swap_out { 2268sub swap_out {
1487 my ($self) = @_; 2269 my ($self) = @_;
1488 2270
1489 # save first because save cedes
1490 $self->save;
1491
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
1494 return if $self->players; 2275 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY;
1496 return if $self->{deny_save};
1497 2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
1498 $self->clear; 2286 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2287}
1501 2288
1502sub reset_at { 2289sub reset_at {
1503 my ($self) = @_; 2290 my ($self) = @_;
1504 2291
1505 # TODO: safety, remove and allow resettable per-player maps 2292 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2293 return 1e99 if $self->{deny_reset};
1508 2294
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2297
1516 my ($self) = @_; 2302 my ($self) = @_;
1517 2303
1518 $self->reset_at <= $cf::RUNTIME 2304 $self->reset_at <= $cf::RUNTIME
1519} 2305}
1520 2306
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2307sub reset {
1543 my ($self) = @_; 2308 my ($self) = @_;
1544 2309
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2311
1547 return if $self->players; 2312 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2313
1550 warn "resetting map ", $self->path;#d# 2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
1551 2325
1552 delete $cf::MAP{$self->path}; 2326 delete $cf::MAP{$self->path};
1553 2327
2328 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2329 $_->clear_links_to ($self) for values %cf::MAP;
2330 $self->clear;
1555 2331
1556 $self->unlink_save; 2332 $self->unlink_save;
1557 $self->destroy; 2333 $self->destroy;
1558} 2334}
1559 2335
1560my $nuke_counter = "aaaa"; 2336my $nuke_counter = "aaaa";
1561 2337
1562sub nuke { 2338sub nuke {
1563 my ($self) = @_; 2339 my ($self) = @_;
1564 2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->unlink_save;
2347
2348 bless $self, "cf::map::wrap";
2349 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2350 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2351 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2353
2354 $cf::MAP{$self->path} = $self;
2355 }
2356
1568 $self->reset; # polite request, might not happen 2357 $self->reset; # polite request, might not happen
1569} 2358}
1570 2359
1571sub customise_for { 2360=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2361
1574 if ($map->per_player) { 2362Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2363maps. May block.
2364
2365=cut
2366
2367sub tmp_maps() {
1576 } 2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
2376}
1577 2377
2378=item $maps = cf::map::random_maps
2379
2380Returns an arrayref with all map paths of currently instantiated and saved
2381random maps. May block.
2382
2383=cut
2384
2385sub random_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
2394}
2395
2396=item cf::map::unique_maps
2397
2398Returns an arrayref of paths of all shared maps that have
2399instantiated unique items. May block.
2400
2401=cut
2402
2403sub unique_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
2412 ]
2413}
2414
2415=item cf::map::static_maps
2416
2417Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418file in the shared directory excluding F</styles> and F</editor>). May
2419block.
2420
2421=cut
2422
2423sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
1578 $map 2444 \@maps
1579} 2445}
1580
1581package cf;
1582 2446
1583=back 2447=back
1584 2448
1585=head3 cf::object 2449=head3 cf::object
1586 2450
1590 2454
1591=over 4 2455=over 4
1592 2456
1593=item $ob->inv_recursive 2457=item $ob->inv_recursive
1594 2458
1595Returns the inventory of the object _and_ their inventories, recursively. 2459Returns the inventory of the object I<and> their inventories, recursively,
2460but I<not> the object itself.
1596 2461
1597=cut 2462=cut
1598 2463
1599sub inv_recursive_; 2464sub inv_recursive_;
1600sub inv_recursive_ { 2465sub inv_recursive_ {
1603 2468
1604sub inv_recursive { 2469sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2470 inv_recursive_ inv $_[0]
1606} 2471}
1607 2472
2473=item $ref = $ob->ref
2474
2475Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477=item $ob = cf::object::deref ($refstring)
2478
2479returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480even if the object actually exists. May block.
2481
2482=cut
2483
2484sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499}
2500
1608package cf; 2501package cf;
1609 2502
1610=back 2503=back
1611 2504
1612=head3 cf::object::player 2505=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2511Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2512can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2513dialogue with the given NPC character.
1621 2514
1622=cut 2515=cut
2516
2517our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522};
2523
2524our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529};
1623 2530
1624# rough implementation of a future "reply" method that works 2531# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2532# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2533#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2534sub cf::object::player::reply($$$;$) {
1629 2536
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2538
1632 if ($self->{record_replies}) { 2539 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
1634 } else { 2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2550 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
1637 } 2553 }
2554}
2555
2556=item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558=cut
2559
2560sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
1638} 2564}
1639 2565
1640=item $player_object->may ("access") 2566=item $player_object->may ("access")
1641 2567
1642Returns wether the given player is authorized to access resource "access" 2568Returns wether the given player is authorized to access resource "access"
1655 2581
1656=item $player_object->enter_link 2582=item $player_object->enter_link
1657 2583
1658Freezes the player and moves him/her to a special map (C<{link}>). 2584Freezes the player and moves him/her to a special map (C<{link}>).
1659 2585
1660The player should be reaosnably safe there for short amounts of time. You 2586The player should be reasonably safe there for short amounts of time (e.g.
1661I<MUST> call C<leave_link> as soon as possible, though. 2587for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588though, as the palyer cannot control the character while it is on the link
2589map.
2590
2591Will never block.
1662 2592
1663=item $player_object->leave_link ($map, $x, $y) 2593=item $player_object->leave_link ($map, $x, $y)
1664 2594
1665Moves the player out of the specila link map onto the given map. If the 2595Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2596map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2597to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2598fails, to the emergency map position.
1669 2599
1670Might block. 2600Might block.
1671 2601
1672=cut 2602=cut
2603
2604sub link_map {
2605 unless ($LINK_MAP) {
2606 $LINK_MAP = cf::map::find "{link}"
2607 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2608 $LINK_MAP->load;
2609 }
2610
2611 $LINK_MAP
2612}
1673 2613
1674sub cf::object::player::enter_link { 2614sub cf::object::player::enter_link {
1675 my ($self) = @_; 2615 my ($self) = @_;
1676 2616
1677 $self->deactivate_recursive; 2617 $self->deactivate_recursive;
1678 2618
1679 return if $self->map == $LINK_MAP; 2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2620
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2622 if $self->map && $self->map->{path} ne "{link}";
1683 2623
1684 $self->enter_map ($LINK_MAP, 20, 20); 2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1685} 2625}
1686 2626
1687sub cf::object::player::leave_link { 2627sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
1689 2631
1690 my $link_pos = delete $self->{_link_pos}; 2632 my $link_pos = delete $self->{_link_pos};
1691 2633
1692 unless ($map) { 2634 unless ($map) {
1693 # restore original map position 2635 # restore original map position
1704 ($x, $y) = (-1, -1) 2646 ($x, $y) = (-1, -1)
1705 unless (defined $x) && (defined $y); 2647 unless (defined $x) && (defined $y);
1706 2648
1707 # use -1 or undef as default coordinates, not 0, 0 2649 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2650 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2651 if $x <= 0 && $y <= 0;
1710 2652
1711 $map->load; 2653 $map->load;
2654 $map->load_neighbours;
1712 2655
1713 return unless $self->contr->active; 2656 return unless $self->contr->active;
1714 $self->activate_recursive; 2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2659 $self->enter_map ($map, $x, $y);
1716}
1717 2660
1718cf::player->attach ( 2661 # only activate afterwards, to support waiting in hooks
1719 on_logout => sub { 2662 $self->activate_recursive
1720 my ($pl) = @_; 2663 unless exists $self->{_link_pos}; # maybe we re in-flight again
2664}
1721 2665
1722 # abort map switching before logout 2666=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 if ($pl->ob->{_link_pos}) {
1724 cf::sync_job {
1725 $pl->ob->leave_link
1726 };
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2667
1732 # try to abort aborted map switching on player login :) 2668Moves the player to the given map-path and coordinates by first freezing
1733 # should happen only on crashes 2669her, loading and preparing them map, calling the provided $check callback
1734 if ($pl->ob->{_link_pos}) { 2670that has to return the map if sucecssful, and then unfreezes the player on
1735 $pl->ob->enter_link; 2671the new (success) or old (failed) map position. In either case, $done will
1736 (async { 2672be called at the end of this process.
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749 2673
1750=item $player_object->goto ($path, $x, $y) 2674Note that $check will be called with a potentially non-loaded map, so if
2675it needs a loaded map it has to call C<< ->load >>.
1751 2676
1752=cut 2677=cut
2678
2679our $GOTOGEN;
1753 2680
1754sub cf::object::player::goto { 2681sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2682 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2683
1757 $path = new cf::path $path; 2684 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2685 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2686
1760 $self->enter_link; 2687 $self->enter_link;
1761 2688
1762 (async { 2689 (async {
1763 my $map = cf::map::find $path->as_string; 2690 $Coro::current->{desc} = "player::goto $path $x $y";
2691
2692 # *tag paths override both path and x|y
2693 if ($path =~ /^\*(.*)$/) {
2694 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2695 my $ob = $obs[rand @obs];
2696
2697 # see if we actually can go there
2698 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2699 $ob = $obs[rand @obs];
2700 } else {
2701 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2702 }
2703 # else put us there anyways for now #d#
2704
2705 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2706 } else {
2707 ($path, $x, $y) = (undef, undef, undef);
2708 }
2709 }
2710
2711 my $map = eval {
2712 my $map = defined $path ? cf::map::find $path : undef;
2713
2714 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2715 $map = $map->customise_for ($self);
1765 2716 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2717 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2718 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2719 }
1770 2720
2721 $map
2722 };
2723
2724 if ($@) {
2725 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2726 LOG llevError | logBacktrace, Carp::longmess $@;
2727 }
2728
2729 if ($gen == $self->{_goto_generation}) {
2730 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2731 $self->leave_link ($map, $x, $y);
2732 }
2733
2734 $done->() if $done;
1772 })->prio (1); 2735 })->prio (1);
1773} 2736}
1774 2737
1775=item $player_object->enter_exit ($exit_object) 2738=item $player_object->enter_exit ($exit_object)
1776 2739
1778 2741
1779sub parse_random_map_params { 2742sub parse_random_map_params {
1780 my ($spec) = @_; 2743 my ($spec) = @_;
1781 2744
1782 my $rmp = { # defaults 2745 my $rmp = { # defaults
1783 xsize => 10, 2746 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2747 ysize => (cf::rndm 15, 40),
2748 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2749 #layout => string,
1785 }; 2750 };
1786 2751
1787 for (split /\n/, $spec) { 2752 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2753 my ($k, $v) = split /\s+/, $_, 2;
1789 2754
1801 # that depends on the exit object 2766 # that depends on the exit object
1802 2767
1803 my $rmp = parse_random_map_params $exit->msg; 2768 my $rmp = parse_random_map_params $exit->msg;
1804 2769
1805 if ($exit->map) { 2770 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2771 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2772 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2773 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2774 $rmp->{origin_y} = $exit->y;
2775
2776 $exit->map->touch;
1810 } 2777 }
1811 2778
1812 $rmp->{random_seed} ||= $exit->random_seed; 2779 $rmp->{random_seed} ||= $exit->random_seed;
1813 2780
1814 my $data = cf::to_json $rmp; 2781 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2782 my $md5 = Digest::MD5::md5_hex $data;
2783 my $meta = "$RANDOMDIR/$md5.meta";
1816 2784
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2785 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2786 aio_write $fh, 0, (length $data), $data, 0;
2787 undef $fh;
2788 aio_rename "$meta~", $meta;
1819 2789
2790 my $slaying = "?random/$md5";
2791
2792 if ($exit->valid) {
1820 $exit->slaying ("?random/$md5"); 2793 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2794 $exit->msg (undef);
2795 }
1822 } 2796 }
1823} 2797}
1824 2798
1825sub cf::object::player::enter_exit { 2799sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2800 my ($self, $exit) = @_;
1828 return unless $self->type == cf::PLAYER; 2802 return unless $self->type == cf::PLAYER;
1829 2803
1830 $self->enter_link; 2804 $self->enter_link;
1831 2805
1832 (async { 2806 (async {
1833 $self->deactivate_recursive; # just to be sure 2807 $Coro::current->{desc} = "enter_exit";
2808
1834 unless (eval { 2809 unless (eval {
2810 $self->deactivate_recursive; # just to be sure
2811
2812 # random map handling
2813 {
2814 my $guard = cf::lock_acquire "exit_prepare:$exit";
2815
1835 prepare_random_map $exit 2816 prepare_random_map $exit
1836 if $exit->slaying eq "/!"; 2817 if $exit->slaying eq "/!";
2818 }
1837 2819
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2820 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2821 my $x = $exit->stats->hp;
2822 my $y = $exit->stats->sp;
1840 2823
2824 $self->goto ($map, $x, $y);
2825
2826 # if exit is damned, update players death & WoR home-position
2827 $self->contr->savebed ($map, $x, $y)
2828 if $exit->flag (cf::FLAG_DAMNED);
2829
1841 1; 2830 1
1842 }) { 2831 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2832 $self->message ("Something went wrong deep within the deliantra server. "
1844 . "I'll try to bring you back to the map you were before. " 2833 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2834 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2835 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2836
1848 warn "ERROR in enter_exit: $@"; 2837 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2838 $self->leave_link;
1850 } 2839 }
1851 })->prio (1); 2840 })->prio (1);
1864 2853
1865sub cf::client::send_drawinfo { 2854sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2855 my ($self, $text, $flags) = @_;
1867 2856
1868 utf8::encode $text; 2857 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2858 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2859}
1871 2860
2861=item $client->send_big_packet ($pkt)
2862
2863Like C<send_packet>, but tries to compress large packets, and fragments
2864them as required.
2865
2866=cut
2867
2868our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2869
2870sub cf::client::send_big_packet {
2871 my ($self, $pkt) = @_;
2872
2873 # try lzf for large packets
2874 $pkt = "lzf " . Compress::LZF::compress $pkt
2875 if 1024 <= length $pkt and $self->{can_lzf};
2876
2877 # split very large packets
2878 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2879 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2880 $pkt = "frag";
2881 }
2882
2883 $self->send_packet ($pkt);
2884}
2885
2886=item $client->send_msg ($channel, $msg, $color, [extra...])
2887
2888Send a drawinfo or msg packet to the client, formatting the msg for the
2889client if neccessary. C<$type> should be a string identifying the type of
2890the message, with C<log> being the default. If C<$color> is negative, suppress
2891the message unless the client supports the msg packet.
2892
2893=cut
2894
2895# non-persistent channels (usually the info channel)
2896our %CHANNEL = (
2897 "c/motd" => {
2898 id => "infobox",
2899 title => "MOTD",
2900 reply => undef,
2901 tooltip => "The message of the day",
2902 },
2903 "c/identify" => {
2904 id => "infobox",
2905 title => "Identify",
2906 reply => undef,
2907 tooltip => "Items recently identified",
2908 },
2909 "c/examine" => {
2910 id => "infobox",
2911 title => "Examine",
2912 reply => undef,
2913 tooltip => "Signs and other items you examined",
2914 },
2915 "c/shopinfo" => {
2916 id => "infobox",
2917 title => "Shop Info",
2918 reply => undef,
2919 tooltip => "What your bargaining skill tells you about the shop",
2920 },
2921 "c/book" => {
2922 id => "infobox",
2923 title => "Book",
2924 reply => undef,
2925 tooltip => "The contents of a note or book",
2926 },
2927 "c/lookat" => {
2928 id => "infobox",
2929 title => "Look",
2930 reply => undef,
2931 tooltip => "What you saw there",
2932 },
2933 "c/who" => {
2934 id => "infobox",
2935 title => "Players",
2936 reply => undef,
2937 tooltip => "Shows players who are currently online",
2938 },
2939 "c/body" => {
2940 id => "infobox",
2941 title => "Body Parts",
2942 reply => undef,
2943 tooltip => "Shows which body parts you posess and are available",
2944 },
2945 "c/statistics" => {
2946 id => "infobox",
2947 title => "Statistics",
2948 reply => undef,
2949 tooltip => "Shows your primary statistics",
2950 },
2951 "c/skills" => {
2952 id => "infobox",
2953 title => "Skills",
2954 reply => undef,
2955 tooltip => "Shows your experience per skill and item power",
2956 },
2957 "c/shopitems" => {
2958 id => "infobox",
2959 title => "Shop Items",
2960 reply => undef,
2961 tooltip => "Shows the items currently for sale in this shop",
2962 },
2963 "c/resistances" => {
2964 id => "infobox",
2965 title => "Resistances",
2966 reply => undef,
2967 tooltip => "Shows your resistances",
2968 },
2969 "c/pets" => {
2970 id => "infobox",
2971 title => "Pets",
2972 reply => undef,
2973 tooltip => "Shows information abotu your pets/a specific pet",
2974 },
2975 "c/perceiveself" => {
2976 id => "infobox",
2977 title => "Perceive Self",
2978 reply => undef,
2979 tooltip => "You gained detailed knowledge about yourself",
2980 },
2981 "c/uptime" => {
2982 id => "infobox",
2983 title => "Uptime",
2984 reply => undef,
2985 tooltip => "How long the server has been running since last restart",
2986 },
2987 "c/mapinfo" => {
2988 id => "infobox",
2989 title => "Map Info",
2990 reply => undef,
2991 tooltip => "Information related to the maps",
2992 },
2993 "c/party" => {
2994 id => "party",
2995 title => "Party",
2996 reply => "gsay ",
2997 tooltip => "Messages and chat related to your party",
2998 },
2999 "c/death" => {
3000 id => "death",
3001 title => "Death",
3002 reply => undef,
3003 tooltip => "Reason for and more info about your most recent death",
3004 },
3005 "c/say" => $SAY_CHANNEL,
3006 "c/chat" => $CHAT_CHANNEL,
3007);
3008
3009sub cf::client::send_msg {
3010 my ($self, $channel, $msg, $color, @extra) = @_;
3011
3012 $msg = $self->pl->expand_cfpod ($msg)
3013 unless $color & cf::NDI_VERBATIM;
3014
3015 $color &= cf::NDI_CLIENT_MASK; # just in case...
3016
3017 # check predefined channels, for the benefit of C
3018 if ($CHANNEL{$channel}) {
3019 $channel = $CHANNEL{$channel};
3020
3021 $self->ext_msg (channel_info => $channel);
3022 $channel = $channel->{id};
3023
3024 } elsif (ref $channel) {
3025 # send meta info to client, if not yet sent
3026 unless (exists $self->{channel}{$channel->{id}}) {
3027 $self->{channel}{$channel->{id}} = $channel;
3028 $self->ext_msg (channel_info => $channel);
3029 }
3030
3031 $channel = $channel->{id};
3032 }
3033
3034 return unless @extra || length $msg;
3035
3036 # default colour, mask it out
3037 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3038 if $color & cf::NDI_DEF;
3039
3040 my $pkt = "msg "
3041 . $self->{json_coder}->encode (
3042 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3043 );
3044
3045 $self->send_big_packet ($pkt);
3046}
3047
3048=item $client->ext_msg ($type, @msg)
3049
3050Sends an ext event to the client.
3051
3052=cut
3053
3054sub cf::client::ext_msg($$@) {
3055 my ($self, $type, @msg) = @_;
3056
3057 if ($self->extcmd == 2) {
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3059 } elsif ($self->extcmd == 1) { # TODO: remove
3060 push @msg, msgtype => "event_$type";
3061 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3062 }
3063}
3064
3065=item $client->ext_reply ($msgid, @msg)
3066
3067Sends an ext reply to the client.
3068
3069=cut
3070
3071sub cf::client::ext_reply($$@) {
3072 my ($self, $id, @msg) = @_;
3073
3074 if ($self->extcmd == 2) {
3075 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3076 } elsif ($self->extcmd == 1) {
3077 #TODO: version 1, remove
3078 unshift @msg, msgtype => "reply", msgid => $id;
3079 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3080 }
3081}
1872 3082
1873=item $success = $client->query ($flags, "text", \&cb) 3083=item $success = $client->query ($flags, "text", \&cb)
1874 3084
1875Queues a query to the client, calling the given callback with 3085Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3086the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3087C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 3088
1879Queries can fail, so check the return code. Or don't, as queries will become 3089Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 3090become reliable at some point in the future.
1881 3091
1882=cut 3092=cut
1883 3093
1884sub cf::client::query { 3094sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 3095 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 3103 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3104 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 3105
1896 $self->send_packet ($self->{query_queue}[0][0]) 3106 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 3107 if @{ $self->{query_queue} } == 1;
3108
3109 1
1898} 3110}
1899 3111
1900cf::client->attach ( 3112cf::client->attach (
3113 on_connect => sub {
3114 my ($ns) = @_;
3115
3116 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3117 },
1901 on_reply => sub { 3118 on_reply => sub {
1902 my ($ns, $msg) = @_; 3119 my ($ns, $msg) = @_;
1903 3120
1904 # this weird shuffling is so that direct followup queries 3121 # this weird shuffling is so that direct followup queries
1905 # get handled first 3122 # get handled first
1906 my $queue = delete $ns->{query_queue} 3123 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 3124 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 3125
1909 (shift @$queue)->[1]->($msg); 3126 (shift @$queue)->[1]->($msg);
3127 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 3128
1911 push @{ $ns->{query_queue} }, @$queue; 3129 push @{ $ns->{query_queue} }, @$queue;
1912 3130
1913 if (@{ $ns->{query_queue} } == @$queue) { 3131 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 3132 if (@$queue) {
1916 } else { 3134 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3135 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 3136 }
1919 } 3137 }
1920 }, 3138 },
3139 on_exticmd => sub {
3140 my ($ns, $buf) = @_;
3141
3142 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3143
3144 if (ref $msg) {
3145 my ($type, $reply, @payload) =
3146 "ARRAY" eq ref $msg
3147 ? @$msg
3148 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3149
3150 my @reply;
3151
3152 if (my $cb = $EXTICMD{$type}) {
3153 @reply = $cb->($ns, @payload);
3154 }
3155
3156 $ns->ext_reply ($reply, @reply)
3157 if $reply;
3158
3159 } else {
3160 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3161 }
3162
3163 cf::override;
3164 },
1921); 3165);
1922 3166
1923=item $client->async (\&cb) 3167=item $client->async (\&cb)
1924 3168
1925Create a new coroutine, running the specified callback. The coroutine will 3169Create a new coroutine, running the specified callback. The coroutine will
1941 3185
1942 $coro 3186 $coro
1943} 3187}
1944 3188
1945cf::client->attach ( 3189cf::client->attach (
1946 on_destroy => sub { 3190 on_client_destroy => sub {
1947 my ($ns) = @_; 3191 my ($ns) = @_;
1948 3192
1949 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3193 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1950 }, 3194 },
1951); 3195);
1966our $safe = new Safe "safe"; 3210our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3211our $safe_hole = new Safe::Hole;
1968 3212
1969$SIG{FPE} = 'IGNORE'; 3213$SIG{FPE} = 'IGNORE';
1970 3214
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3215$safe->permit_only (Opcode::opset qw(
3216 :base_core :base_mem :base_orig :base_math :base_loop
3217 grepstart grepwhile mapstart mapwhile
3218 sort time
3219));
1972 3220
1973# here we export the classes and methods available to script code 3221# here we export the classes and methods available to script code
1974 3222
1975=pod 3223=pod
1976 3224
1977The following fucntions and emthods are available within a safe environment: 3225The following functions and methods are available within a safe environment:
1978 3226
1979 cf::object contr pay_amount pay_player map 3227 cf::object
3228 contr pay_amount pay_player map x y force_find force_add destroy
3229 insert remove name archname title slaying race decrease split
3230 value
3231
1980 cf::object::player player 3232 cf::object::player
1981 cf::player peaceful 3233 player
1982 cf::map trigger 3234
3235 cf::player
3236 peaceful
3237
3238 cf::map
3239 trigger
1983 3240
1984=cut 3241=cut
1985 3242
1986for ( 3243for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3244 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3245 insert remove inv nrof name archname title slaying race
3246 decrease split destroy change_exp value msg lore send_msg)],
1988 ["cf::object::player" => qw(player)], 3247 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3248 ["cf::player" => qw(peaceful send_msg)],
1990 ["cf::map" => qw(trigger)], 3249 ["cf::map" => qw(trigger)],
1991) { 3250) {
1992 no strict 'refs'; 3251 no strict 'refs';
1993 my ($pkg, @funs) = @$_; 3252 my ($pkg, @funs) = @$_;
1994 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3253 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2012 3271
2013 my $qcode = $code; 3272 my $qcode = $code;
2014 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3273 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2015 $qcode =~ s/\n/\\n/g; 3274 $qcode =~ s/\n/\\n/g;
2016 3275
3276 %vars = (_dummy => 0) unless %vars;
3277
3278 my @res;
2017 local $_; 3279 local $_;
2018 local @safe::cf::_safe_eval_args = values %vars;
2019 3280
2020 my $eval = 3281 my $eval =
2021 "do {\n" 3282 "do {\n"
2022 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3283 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2023 . "#line 0 \"{$qcode}\"\n" 3284 . "#line 0 \"{$qcode}\"\n"
2024 . $code 3285 . $code
2025 . "\n}" 3286 . "\n}"
2026 ; 3287 ;
2027 3288
3289 if ($CFG{safe_eval}) {
2028 sub_generation_inc; 3290 sub_generation_inc;
3291 local @safe::cf::_safe_eval_args = values %vars;
2029 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3292 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2030 sub_generation_inc; 3293 sub_generation_inc;
3294 } else {
3295 local @cf::_safe_eval_args = values %vars;
3296 @res = wantarray ? eval eval : scalar eval $eval;
3297 }
2031 3298
2032 if ($@) { 3299 if ($@) {
2033 warn "$@"; 3300 warn "$@";
2034 warn "while executing safe code '$code'\n"; 3301 warn "while executing safe code '$code'\n";
2035 warn "with arguments " . (join " ", %vars) . "\n"; 3302 warn "with arguments " . (join " ", %vars) . "\n";
2054=cut 3321=cut
2055 3322
2056sub register_script_function { 3323sub register_script_function {
2057 my ($fun, $cb) = @_; 3324 my ($fun, $cb) = @_;
2058 3325
2059 no strict 'refs'; 3326 $fun = "safe::$fun" if $CFG{safe_eval};
2060 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3327 *$fun = $safe_hole->wrap ($cb);
2061} 3328}
2062 3329
2063=back 3330=back
2064 3331
2065=cut 3332=cut
2066 3333
2067############################################################################# 3334#############################################################################
3335# the server's init and main functions
2068 3336
2069=head2 EXTENSION DATABASE SUPPORT 3337sub load_facedata($) {
3338 my ($path) = @_;
2070 3339
2071Crossfire maintains a very simple database for extension use. It can 3340 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3341 # for this (global event?)
2073excludes objects. 3342 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3343
2075The parameter C<$family> should best start with the name of the extension 3344 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3345
2078=over 4 3346 warn "loading facedata from $path\n";
2079 3347
2080=item $hashref = cf::db_get $family 3348 my $facedata;
3349 0 < aio_load $path, $facedata
3350 or die "$path: $!";
2081 3351
2082Return a hashref for use by the extension C<$family>, which can be 3352 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3353
2086=item $value = cf::db_get $family => $key 3354 $facedata->{version} == 2
3355 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3356
2088Returns a single value from the database 3357 # patch in the exptable
2089 3358 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2090=item cf::db_put $family => $hashref 3359 $facedata->{resource}{"res/exp_table"} = {
2091 3360 type => FT_RSRC,
2092Stores the given family hashref into the database. Updates are delayed, if 3361 data => $exp_table,
2093you want the data to be synced to disk immediately, use C<cf::db_sync>. 3362 hash => (Digest::MD5::md5 $exp_table),
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3363 };
3364 cf::cede_to_tick;
2141 3365
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3366 {
3367 my $faces = $facedata->{faceinfo};
2146 3368
2147 sub db_get($;$) { 3369 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3370 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3371
2153 sub db_put($$;$) { 3372 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3373 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3374 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2156 } else { 3375 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3376
2162 cf::global->attach ( 3377 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3378 }
2167 );
2168}
2169 3379
2170############################################################################# 3380 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3381 next unless $info->{smooth};
2172 3382
2173sub cfg_load { 3383 my $idx = cf::face::find $face
3384 or next;
3385
3386 if (my $smooth = cf::face::find $info->{smooth}) {
3387 cf::face::set_smooth $idx, $smooth;
3388 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3389 } else {
3390 warn "smooth face '$info->{smooth}' not found for face '$face'";
3391 }
3392
3393 cf::cede_to_tick;
3394 }
3395 }
3396
3397 {
3398 my $anims = $facedata->{animinfo};
3399
3400 while (my ($anim, $info) = each %$anims) {
3401 cf::anim::set $anim, $info->{frames}, $info->{facings};
3402 cf::cede_to_tick;
3403 }
3404
3405 cf::anim::invalidate_all; # d'oh
3406 }
3407
3408 {
3409 my $res = $facedata->{resource};
3410
3411 while (my ($name, $info) = each %$res) {
3412 if (defined $info->{type}) {
3413 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3414
3415 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3416 cf::face::set_type $idx, $info->{type};
3417 } else {
3418 $RESOURCE{$name} = $info;
3419 }
3420
3421 cf::cede_to_tick;
3422 }
3423 }
3424
3425 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3426
3427 1
3428}
3429
3430cf::global->attach (on_resource_update => sub {
3431 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3432 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3433
3434 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3435 my $sound = $soundconf->{compat}[$_]
3436 or next;
3437
3438 my $face = cf::face::find "sound/$sound->[1]";
3439 cf::sound::set $sound->[0] => $face;
3440 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3441 }
3442
3443 while (my ($k, $v) = each %{$soundconf->{event}}) {
3444 my $face = cf::face::find "sound/$v";
3445 cf::sound::set $k => $face;
3446 }
3447 }
3448});
3449
3450register_exticmd fx_want => sub {
3451 my ($ns, $want) = @_;
3452
3453 while (my ($k, $v) = each %$want) {
3454 $ns->fx_want ($k, $v);
3455 }
3456};
3457
3458sub load_resource_file($) {
3459 my $guard = lock_acquire "load_resource_file";
3460
3461 my $status = load_resource_file_ $_[0];
3462 get_slot 0.1, 100;
3463 cf::arch::commit_load;
3464
3465 $status
3466}
3467
3468sub reload_regions {
3469 # HACK to clear player env face cache, we need some signal framework
3470 # for this (global event?)
3471 %ext::player_env::MUSIC_FACE_CACHE = ();
3472
3473 load_resource_file "$MAPDIR/regions"
3474 or die "unable to load regions file\n";
3475
3476 for (cf::region::list) {
3477 $_->{match} = qr/$_->{match}/
3478 if exists $_->{match};
3479 }
3480}
3481
3482sub reload_facedata {
3483 load_facedata "$DATADIR/facedata"
3484 or die "unable to load facedata\n";
3485}
3486
3487sub reload_archetypes {
3488 load_resource_file "$DATADIR/archetypes"
3489 or die "unable to load archetypes\n";
3490}
3491
3492sub reload_treasures {
3493 load_resource_file "$DATADIR/treasures"
3494 or die "unable to load treasurelists\n";
3495}
3496
3497sub reload_resources {
3498 warn "reloading resource files...\n";
3499
3500 reload_facedata;
3501 reload_archetypes;
3502 reload_regions;
3503 reload_treasures;
3504
3505 warn "finished reloading resource files\n";
3506}
3507
3508sub reload_config {
3509 warn "reloading config file...\n";
3510
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3511 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3512 or return;
2176 3513
2177 local $/; 3514 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3515 *CFG = YAML::XS::Load scalar <$fh>;
2179 3516
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3517 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3518
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3519 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3520 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2187 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3524 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2188 and die "WARNING: m(un)lockall failed: $!\n"; 3525 and die "WARNING: m(un)lockall failed: $!\n";
2189 }; 3526 };
2190 warn $@ if $@; 3527 warn $@ if $@;
2191 } 3528 }
3529
3530 warn "finished reloading resource files\n";
3531}
3532
3533sub pidfile() {
3534 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3535 or die "$PIDFILE: $!";
3536 flock $fh, &Fcntl::LOCK_EX
3537 or die "$PIDFILE: flock: $!";
3538 $fh
3539}
3540
3541# make sure only one server instance is running at any one time
3542sub atomic {
3543 my $fh = pidfile;
3544
3545 my $pid = <$fh>;
3546 kill 9, $pid if $pid > 0;
3547
3548 seek $fh, 0, 0;
3549 print $fh $$;
3550}
3551
3552sub main_loop {
3553 warn "EV::loop starting\n";
3554 if (1) {
3555 EV::loop;
3556 }
3557 warn "EV::loop returned\n";
3558 goto &main_loop unless $REALLY_UNLOOP;
2192} 3559}
2193 3560
2194sub main { 3561sub main {
3562 cf::init_globals; # initialise logging
3563
3564 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3565 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3566 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3567 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3568
3569 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3570
2195 # we must not ever block the main coroutine 3571 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3572 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3573 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3574 (async {
3575 $Coro::current->{desc} = "IDLE BUG HANDLER";
3576 EV::loop EV::LOOP_ONESHOT;
3577 })->prio (Coro::PRIO_MAX);
2199 }; 3578 };
2200 3579
2201 cfg_load; 3580 evthread_start IO::AIO::poll_fileno;
2202 db_load; 3581
3582 cf::sync_job {
3583 cf::init_experience;
3584 cf::init_anim;
3585 cf::init_attackmess;
3586 cf::init_dynamic;
3587
3588 cf::load_settings;
3589 cf::load_materials;
3590
3591 reload_resources;
3592 reload_config;
3593 db_init;
3594
3595 cf::init_uuid;
3596 cf::init_signals;
3597 cf::init_skills;
3598
3599 cf::init_beforeplay;
3600
3601 atomic;
3602
2203 load_extensions; 3603 load_extensions;
2204 Event::loop; 3604
3605 utime time, time, $RUNTIMEFILE;
3606
3607 # no (long-running) fork's whatsoever before this point(!)
3608 use POSIX ();
3609 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3610
3611 (pop @POST_INIT)->(0) while @POST_INIT;
3612 };
3613
3614 cf::object::thawer::errors_are_fatal 0;
3615 warn "parse errors in files are no longer fatal from this point on.\n";
3616
3617 main_loop;
2205} 3618}
2206 3619
2207############################################################################# 3620#############################################################################
2208# initialisation and cleanup 3621# initialisation and cleanup
2209 3622
2210# install some emergency cleanup handlers 3623# install some emergency cleanup handlers
2211BEGIN { 3624BEGIN {
3625 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3626 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3627 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3628 cf::cleanup "SIG$signal";
2218 },
2219 ); 3629 };
3630 }
3631}
3632
3633sub write_runtime_sync {
3634 my $t0 = AE::time;
3635
3636 # first touch the runtime file to show we are still running:
3637 # the fsync below can take a very very long time.
3638
3639 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3640
3641 my $guard = cf::lock_acquire "write_runtime";
3642
3643 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3644 or return;
3645
3646 my $value = $cf::RUNTIME + 90 + 10;
3647 # 10 is the runtime save interval, for a monotonic clock
3648 # 60 allows for the watchdog to kill the server.
3649
3650 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3651 and return;
3652
3653 # always fsync - this file is important
3654 aio_fsync $fh
3655 and return;
3656
3657 # touch it again to show we are up-to-date
3658 aio_utime $fh, undef, undef;
3659
3660 close $fh
3661 or return;
3662
3663 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3664 and return;
3665
3666 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3667
2220 } 3668 1
3669}
3670
3671our $uuid_lock;
3672our $uuid_skip;
3673
3674sub write_uuid_sync($) {
3675 $uuid_skip ||= $_[0];
3676
3677 return if $uuid_lock;
3678 local $uuid_lock = 1;
3679
3680 my $uuid = "$LOCALDIR/uuid";
3681
3682 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3683 or return;
3684
3685 my $value = uuid_seq uuid_cur;
3686
3687 unless ($value) {
3688 warn "cowardly refusing to write zero uuid value!\n";
3689 return;
3690 }
3691
3692 my $value = uuid_str $value + $uuid_skip;
3693 $uuid_skip = 0;
3694
3695 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3696 and return;
3697
3698 # always fsync - this file is important
3699 aio_fsync $fh
3700 and return;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$uuid~", $uuid
3706 and return;
3707
3708 warn "uuid file written ($value).\n";
3709
3710 1
3711
3712}
3713
3714sub write_uuid($$) {
3715 my ($skip, $sync) = @_;
3716
3717 $sync ? write_uuid_sync $skip
3718 : async { write_uuid_sync $skip };
2221} 3719}
2222 3720
2223sub emergency_save() { 3721sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3722 my $freeze_guard = cf::freeze_mainloop;
2225 3723
2226 warn "enter emergency perl save\n"; 3724 warn "emergency_perl_save: enter\n";
2227 3725
2228 cf::sync_job { 3726 cf::sync_job {
3727 # this is a trade-off: we want to be very quick here, so
3728 # save all maps without fsync, and later call a global sync
3729 # (which in turn might be very very slow)
3730 local $USE_FSYNC = 0;
3731
2229 # use a peculiar iteration method to avoid tripping on perl 3732 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3733 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3734 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3735 warn "emergency_perl_save: begin player save\n";
2233 for my $login (keys %cf::PLAYER) { 3736 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3737 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3738 $pl->valid or next;
3739 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3740 $pl->save;
2237 } 3741 }
2238 warn "end emergency player save\n"; 3742 warn "emergency_perl_save: end player save\n";
2239 3743
2240 warn "begin emergency map save\n"; 3744 warn "emergency_perl_save: begin map save\n";
2241 for my $path (keys %cf::MAP) { 3745 for my $path (keys %cf::MAP) {
2242 my $map = $cf::MAP{$path} or next; 3746 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3747 $map->valid or next;
2244 $map->save; 3748 $map->save;
2245 } 3749 }
2246 warn "end emergency map save\n"; 3750 warn "emergency_perl_save: end map save\n";
3751
3752 warn "emergency_perl_save: begin database checkpoint\n";
3753 BDB::db_env_txn_checkpoint $DB_ENV;
3754 warn "emergency_perl_save: end database checkpoint\n";
3755
3756 warn "emergency_perl_save: begin write uuid\n";
3757 write_uuid_sync 1;
3758 warn "emergency_perl_save: end write uuid\n";
2247 }; 3759 };
2248 3760
3761 warn "emergency_perl_save: starting sync()\n";
3762 IO::AIO::aio_sync sub {
3763 warn "emergency_perl_save: finished sync()\n";
3764 };
3765
2249 warn "leave emergency perl save\n"; 3766 warn "emergency_perl_save: leave\n";
2250} 3767}
2251 3768
3769sub post_cleanup {
3770 my ($make_core) = @_;
3771
3772 warn Carp::longmess "post_cleanup backtrace"
3773 if $make_core;
3774
3775 my $fh = pidfile;
3776 unlink $PIDFILE if <$fh> == $$;
3777}
3778
3779# a safer delete_package, copied from Symbol
3780sub clear_package($) {
3781 my $pkg = shift;
3782
3783 # expand to full symbol table name if needed
3784 unless ($pkg =~ /^main::.*::$/) {
3785 $pkg = "main$pkg" if $pkg =~ /^::/;
3786 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3787 $pkg .= '::' unless $pkg =~ /::$/;
3788 }
3789
3790 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3791 my $stem_symtab = *{$stem}{HASH};
3792
3793 defined $stem_symtab and exists $stem_symtab->{$leaf}
3794 or return;
3795
3796 # clear all symbols
3797 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3798 for my $name (keys %$leaf_symtab) {
3799 _gv_clear *{"$pkg$name"};
3800# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3801 }
3802}
3803
2252sub reload() { 3804sub do_reload_perl() {
2253 # can/must only be called in main 3805 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3806 if (in_main) {
2255 warn "can only reload from main coroutine\n"; 3807 warn "can only reload from main coroutine";
2256 return; 3808 return;
2257 } 3809 }
2258 3810
3811 return if $RELOAD++;
3812
3813 my $t1 = AE::time;
3814
3815 while ($RELOAD) {
2259 warn "reloading..."; 3816 warn "reloading...";
2260 3817
2261 my $guard = freeze_mainloop; 3818 warn "entering sync_job";
3819
3820 cf::sync_job {
3821 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3822 cf::emergency_save;
3823 cf::write_runtime_sync; # external watchdog should not bark
2263 3824
2264 eval { 3825 warn "syncing database to disk";
3826 BDB::db_env_txn_checkpoint $DB_ENV;
3827
2265 # if anything goes wrong in here, we should simply crash as we already saved 3828 # if anything goes wrong in here, we should simply crash as we already saved
2266 3829
2267 # cancel all watchers 3830 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3831 while (IO::AIO::nreqs || BDB::nreqs) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3832 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2270 }
2271
2272 # cancel all extension coros
2273 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = ();
2275
2276 # unload all extensions
2277 for (@exts) {
2278 warn "unloading <$_>";
2279 unload_extension $_;
2280 }
2281
2282 # unload all modules loaded from $LIBDIR
2283 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285
2286 warn "removing <$k>";
2287 delete $INC{$k};
2288
2289 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g;
2291
2292 if (my $cb = $k->can ("unload_module")) {
2293 $cb->();
2294 } 3833 }
2295 3834
2296 Symbol::delete_package $k; 3835 warn "cancelling all extension coros";
3836 $_->cancel for values %EXT_CORO;
3837 %EXT_CORO = ();
3838
3839 warn "removing commands";
3840 %COMMAND = ();
3841
3842 warn "removing ext/exti commands";
3843 %EXTCMD = ();
3844 %EXTICMD = ();
3845
3846 warn "unloading/nuking all extensions";
3847 for my $pkg (@EXTS) {
3848 warn "... unloading $pkg";
3849
3850 if (my $cb = $pkg->can ("unload")) {
3851 eval {
3852 $cb->($pkg);
3853 1
3854 } or warn "$pkg unloaded, but with errors: $@";
3855 }
3856
3857 warn "... clearing $pkg";
3858 clear_package $pkg;
2297 } 3859 }
2298 3860
2299 # sync database to disk 3861 warn "unloading all perl modules loaded from $LIBDIR";
2300 cf::db_sync; 3862 while (my ($k, $v) = each %INC) {
2301 IO::AIO::flush; 3863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2302 3864
3865 warn "... unloading $k";
3866 delete $INC{$k};
3867
3868 $k =~ s/\.pm$//;
3869 $k =~ s/\//::/g;
3870
3871 if (my $cb = $k->can ("unload_module")) {
3872 $cb->();
3873 }
3874
3875 clear_package $k;
3876 }
3877
2303 # get rid of safe::, as good as possible 3878 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3879 clear_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3880 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3881
2307 # remove register_script_function callbacks 3882 warn "unloading cf.pm \"a bit\"";
2308 # TODO
2309
2310 # unload cf.pm "a bit"
2311 delete $INC{"cf.pm"}; 3883 delete $INC{"cf.pm"};
3884 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2312 3885
2313 # don't, removes xs symbols, too, 3886 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3887 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3888 #clear_package __PACKAGE__;
2316 3889
2317 # reload cf.pm 3890 warn "unload completed, starting to reload now";
3891
2318 warn "reloading cf.pm"; 3892 warn "reloading cf.pm";
2319 require cf; 3893 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3894 cf::_connect_to_perl_1;
2321 3895
2322 # load config and database again 3896 warn "loading config and database again";
2323 cf::cfg_load; 3897 cf::reload_config;
2324 cf::db_load;
2325 3898
2326 # load extensions
2327 warn "load extensions"; 3899 warn "loading extensions";
2328 cf::load_extensions; 3900 cf::load_extensions;
2329 3901
2330 # reattach attachments to objects 3902 if ($REATTACH_ON_RELOAD) {
2331 warn "reattach"; 3903 warn "reattaching attachments to objects/players";
2332 _global_reattach; 3904 _global_reattach; # objects, sockets
3905 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3906 reattach $_ for values %MAP;
3907 warn "reattaching attachments to players";
3908 reattach $_ for values %PLAYER;
3909 }
3910
3911 warn "running post_init jobs";
3912 (pop @POST_INIT)->(1) while @POST_INIT;
3913
3914 warn "leaving sync_job";
3915
3916 1
3917 } or do {
3918 warn $@;
3919 cf::cleanup "error while reloading, exiting.";
3920 };
3921
3922 warn "reloaded";
3923 --$RELOAD;
3924 }
3925
3926 $t1 = AE::time - $t1;
3927 warn "reload completed in ${t1}s\n";
3928};
3929
3930our $RELOAD_WATCHER; # used only during reload
3931
3932sub reload_perl() {
3933 # doing reload synchronously and two reloads happen back-to-back,
3934 # coro crashes during coro_state_free->destroy here.
3935
3936 $RELOAD_WATCHER ||= cf::async {
3937 Coro::AIO::aio_wait cache_extensions;
3938
3939 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3940 do_reload_perl;
3941 undef $RELOAD_WATCHER;
3942 };
2334 }; 3943 };
2335
2336 if ($@) {
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343};
2344
2345#############################################################################
2346
2347unless ($LINK_MAP) {
2348 $LINK_MAP = cf::map::new;
2349
2350 $LINK_MAP->width (41);
2351 $LINK_MAP->height (41);
2352 $LINK_MAP->alloc;
2353 $LINK_MAP->path ("{link}");
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3944}
2387
2388register "<global>", __PACKAGE__;
2389 3945
2390register_command "reload" => sub { 3946register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3947 my ($who, $arg) = @_;
2392 3948
2393 if ($who->flag (FLAG_WIZ)) { 3949 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3950 $who->message ("reloading server.");
3951 async {
3952 $Coro::current->{desc} = "perl_reload";
3953 reload_perl;
3954 };
2397 } 3955 }
2398}; 3956};
2399 3957
2400unshift @INC, $LIBDIR; 3958unshift @INC, $LIBDIR;
2401 3959
2402$TICK_WATCHER = Event->timer ( 3960my $bug_warning = 0;
2403 reentrant => 0, 3961
2404 prio => 0, 3962our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3963our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3964
2407 cb => sub { 3965sub wait_for_tick {
3966 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3967
3968 my $signal = new Coro::Signal;
3969 push @WAIT_FOR_TICK, $signal;
3970 $signal->wait;
3971}
3972
3973sub wait_for_tick_begin {
3974 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3975
3976 my $signal = new Coro::Signal;
3977 push @WAIT_FOR_TICK_BEGIN, $signal;
3978 $signal->wait;
3979}
3980
3981sub tick {
3982 if ($Coro::current != $Coro::main) {
3983 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3984 unless ++$bug_warning > 10;
3985 return;
3986 }
3987
2408 cf::server_tick; # one server iteration 3988 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3989
2412 $WAIT_FOR_TICK->broadcast; 3990 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2414 3991
2415 # if we are delayed by four ticks or more, skip them all 3992 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3993 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2417 3994 Coro::async_pool {
2418 $TICK_WATCHER->at ($NEXT_TICK); 3995 $Coro::current->{desc} = "runtime saver";
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3996 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3997 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3998 };
2442 }, 3999 }
2443); 4000
4001 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4002 $sig->send;
4003 }
4004 while (my $sig = shift @WAIT_FOR_TICK) {
4005 $sig->send;
4006 }
4007
4008 $LOAD = ($NOW - $TICK_START) / $TICK;
4009 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4010
4011 if (0) {
4012 if ($NEXT_TICK) {
4013 my $jitter = $TICK_START - $NEXT_TICK;
4014 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4015 warn "jitter $JITTER\n";#d#
4016 }
4017 }
4018}
4019
4020{
4021 # configure BDB
4022
4023 BDB::min_parallel 16;
4024 BDB::max_poll_reqs $TICK * 0.1;
4025 $AnyEvent::BDB::WATCHER->priority (1);
4026
4027 unless ($DB_ENV) {
4028 $DB_ENV = BDB::db_env_create;
4029 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4030 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4031 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4032 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4033 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4034
4035 cf::sync_job {
4036 eval {
4037 BDB::db_env_open
4038 $DB_ENV,
4039 $BDBDIR,
4040 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4041 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4042 0666;
4043
4044 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4045 };
4046
4047 cf::cleanup "db_env_open(db): $@" if $@;
4048 };
4049 }
4050
4051 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4052 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4053 };
4054 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4055 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4056 };
4057 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4058 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4059 };
4060}
4061
4062{
4063 # configure IO::AIO
4064
4065 IO::AIO::min_parallel 8;
4066 IO::AIO::max_poll_time $TICK * 0.1;
4067 undef $AnyEvent::AIO::WATCHER;
4068}
4069
4070my $_log_backtrace;
4071
4072sub _log_backtrace {
4073 my ($msg, @addr) = @_;
4074
4075 $msg =~ s/\n//;
4076
4077 # limit the # of concurrent backtraces
4078 if ($_log_backtrace < 2) {
4079 ++$_log_backtrace;
4080 my $perl_bt = Carp::longmess $msg;
4081 async {
4082 $Coro::current->{desc} = "abt $msg";
4083
4084 my @bt = fork_call {
4085 @addr = map { sprintf "%x", $_ } @addr;
4086 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4087 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4088 or die "addr2line: $!";
4089
4090 my @funcs;
4091 my @res = <$fh>;
4092 chomp for @res;
4093 while (@res) {
4094 my ($func, $line) = splice @res, 0, 2, ();
4095 push @funcs, "[$func] $line";
4096 }
4097
4098 @funcs
4099 };
4100
4101 LOG llevInfo, "[ABT] $perl_bt\n";
4102 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4103 LOG llevInfo, "[ABT] $_\n" for @bt;
4104 --$_log_backtrace;
4105 };
4106 } else {
4107 LOG llevInfo, "[ABT] $msg\n";
4108 LOG llevInfo, "[ABT] [suppressed]\n";
4109 }
4110}
4111
4112# load additional modules
4113require "cf/$_.pm" for @EXTRA_MODULES;
4114cf::_connect_to_perl_2;
2444 4115
2445END { cf::emergency_save } 4116END { cf::emergency_save }
2446 4117
24471 41181
2448 4119

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