… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Data::Dumper; |
20 | use Digest::MD5; |
21 | use Digest::MD5; |
21 | use Fcntl; |
22 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
23 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
24 | use YAML::Syck (); |
24 | use Time::HiRes; |
25 | use Time::HiRes; |
25 | |
26 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
28 | |
|
|
29 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
30 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
31 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
32 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
33 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
34 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
|
|
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
|
|
34 | |
35 | |
35 | our %COMMAND = (); |
36 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
37 | our %EXTCMD = (); |
38 | our %EXTCMD = (); |
38 | |
39 | |
… | |
… | |
47 | our %CFG; |
48 | our %CFG; |
48 | |
49 | |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
51 | our $RUNTIME; |
51 | |
52 | |
|
|
53 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
54 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
55 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
57 | our %EXT_CORO; # coroutines bound to extensions |
|
|
58 | |
|
|
59 | our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; |
|
|
60 | our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; |
57 | |
61 | |
58 | binmode STDOUT; |
62 | binmode STDOUT; |
59 | binmode STDERR; |
63 | binmode STDERR; |
60 | |
64 | |
61 | # read virtual server time, if available |
65 | # read virtual server time, if available |
… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
75 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
76 | mkdir $RANDOM_MAPS; |
73 | |
77 | |
74 | # a special map that is always available |
78 | # a special map that is always available |
75 | our $LINK_MAP; |
79 | our $LINK_MAP; |
76 | |
80 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
81 | |
79 | ############################################################################# |
82 | ############################################################################# |
80 | |
83 | |
81 | =head2 GLOBAL VARIABLES |
84 | =head2 GLOBAL VARIABLES |
82 | |
85 | |
… | |
… | |
106 | |
109 | |
107 | =item %cf::CFG |
110 | =item %cf::CFG |
108 | |
111 | |
109 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
112 | Configuration for the server, loaded from C</etc/crossfire/config>, or |
110 | from wherever your confdir points to. |
113 | from wherever your confdir points to. |
|
|
114 | |
|
|
115 | =item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE |
|
|
116 | |
|
|
117 | These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) |
|
|
118 | or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick |
|
|
119 | processing has been done. Call C<< ->wait >> on them to maximise the |
|
|
120 | window of cpu time available, or simply to synchronise to the server tick. |
111 | |
121 | |
112 | =back |
122 | =back |
113 | |
123 | |
114 | =cut |
124 | =cut |
115 | |
125 | |
… | |
… | |
119 | utf8::encode $msg; |
129 | utf8::encode $msg; |
120 | |
130 | |
121 | $msg .= "\n" |
131 | $msg .= "\n" |
122 | unless $msg =~ /\n$/; |
132 | unless $msg =~ /\n$/; |
123 | |
133 | |
124 | LOG llevError, "cfperl: $msg"; |
134 | LOG llevError, $msg; |
125 | }; |
135 | }; |
126 | } |
136 | } |
127 | |
137 | |
128 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
138 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
129 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
139 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
155 | |
165 | |
156 | =head2 UTILITY FUNCTIONS |
166 | =head2 UTILITY FUNCTIONS |
157 | |
167 | |
158 | =over 4 |
168 | =over 4 |
159 | |
169 | |
|
|
170 | =item dumpval $ref |
|
|
171 | |
160 | =cut |
172 | =cut |
|
|
173 | |
|
|
174 | sub dumpval { |
|
|
175 | eval { |
|
|
176 | local $SIG{__DIE__}; |
|
|
177 | my $d; |
|
|
178 | if (1) { |
|
|
179 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
180 | $d->Terse(1); |
|
|
181 | $d->Indent(2); |
|
|
182 | $d->Quotekeys(0); |
|
|
183 | $d->Useqq(1); |
|
|
184 | #$d->Bless(...); |
|
|
185 | $d->Seen($_[1]) if @_ > 1; |
|
|
186 | $d = $d->Dump(); |
|
|
187 | } |
|
|
188 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
189 | $d |
|
|
190 | } || "[unable to dump $_[0]: '$@']"; |
|
|
191 | } |
161 | |
192 | |
162 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
193 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
163 | |
194 | |
164 | =item $ref = cf::from_json $json |
195 | =item $ref = cf::from_json $json |
165 | |
196 | |
… | |
… | |
181 | sub to_json($) { |
212 | sub to_json($) { |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
213 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
183 | JSON::Syck::Dump $_[0] |
214 | JSON::Syck::Dump $_[0] |
184 | } |
215 | } |
185 | |
216 | |
186 | =item my $guard = cf::guard { BLOCK } |
|
|
187 | |
|
|
188 | Run the given callback when the guard object gets destroyed (useful for |
|
|
189 | coroutine cancellations). |
|
|
190 | |
|
|
191 | You can call C<< ->cancel >> on the guard object to stop the block from |
|
|
192 | being executed. |
|
|
193 | |
|
|
194 | =cut |
|
|
195 | |
|
|
196 | sub guard(&) { |
|
|
197 | bless \(my $cb = $_[0]), cf::guard::; |
|
|
198 | } |
|
|
199 | |
|
|
200 | sub cf::guard::cancel { |
|
|
201 | ${$_[0]} = sub { }; |
|
|
202 | } |
|
|
203 | |
|
|
204 | sub cf::guard::DESTROY { |
|
|
205 | ${$_[0]}->(); |
|
|
206 | } |
|
|
207 | |
|
|
208 | =item cf::lock_wait $string |
217 | =item cf::lock_wait $string |
209 | |
218 | |
210 | Wait until the given lock is available. See cf::lock_acquire. |
219 | Wait until the given lock is available. See cf::lock_acquire. |
211 | |
220 | |
212 | =item my $lock = cf::lock_acquire $string |
221 | =item my $lock = cf::lock_acquire $string |
213 | |
222 | |
214 | Wait until the given lock is available and then acquires it and returns |
223 | Wait until the given lock is available and then acquires it and returns |
215 | a guard object. If the guard object gets destroyed (goes out of scope, |
224 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
216 | for example when the coroutine gets canceled), the lock is automatically |
225 | for example when the coroutine gets canceled), the lock is automatically |
217 | returned. |
226 | returned. |
218 | |
227 | |
219 | Lock names should begin with a unique identifier (for example, find_map |
228 | Lock names should begin with a unique identifier (for example, cf::map::find |
220 | uses map_find and load_map uses map_load). |
229 | uses map_find and cf::map::load uses map_load). |
221 | |
230 | |
222 | =cut |
231 | =cut |
223 | |
232 | |
224 | our %LOCK; |
233 | our %LOCK; |
225 | |
234 | |
… | |
… | |
239 | # wait, to be sure we are not locked |
248 | # wait, to be sure we are not locked |
240 | lock_wait $key; |
249 | lock_wait $key; |
241 | |
250 | |
242 | $LOCK{$key} = []; |
251 | $LOCK{$key} = []; |
243 | |
252 | |
244 | cf::guard { |
253 | Coro::guard { |
245 | # wake up all waiters, to be on the safe side |
254 | # wake up all waiters, to be on the safe side |
246 | $_->ready for @{ delete $LOCK{$key} }; |
255 | $_->ready for @{ delete $LOCK{$key} }; |
247 | } |
256 | } |
248 | } |
257 | } |
|
|
258 | |
|
|
259 | sub freeze_mainloop { |
|
|
260 | return unless $TICK_WATCHER->is_active; |
|
|
261 | |
|
|
262 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
263 | $TICK_WATCHER->stop; |
|
|
264 | $guard |
|
|
265 | } |
|
|
266 | |
|
|
267 | =item cf::async { BLOCK } |
|
|
268 | |
|
|
269 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
270 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
271 | thing you are allowed to do is call C<prio> on it. |
|
|
272 | |
|
|
273 | =cut |
|
|
274 | |
|
|
275 | BEGIN { *async = \&Coro::async_pool } |
249 | |
276 | |
250 | =item cf::sync_job { BLOCK } |
277 | =item cf::sync_job { BLOCK } |
251 | |
278 | |
252 | The design of crossfire+ requires that the main coro ($Coro::main) is |
279 | The design of crossfire+ requires that the main coro ($Coro::main) is |
253 | always able to handle events or runnable, as crossfire+ is only partly |
280 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
267 | # this is the main coro, too bad, we have to block |
294 | # this is the main coro, too bad, we have to block |
268 | # till the operation succeeds, freezing the server :/ |
295 | # till the operation succeeds, freezing the server :/ |
269 | |
296 | |
270 | # TODO: use suspend/resume instead |
297 | # TODO: use suspend/resume instead |
271 | # (but this is cancel-safe) |
298 | # (but this is cancel-safe) |
272 | local $FREEZE = 1; |
299 | my $freeze_guard = freeze_mainloop; |
273 | |
300 | |
274 | my $busy = 1; |
301 | my $busy = 1; |
275 | my @res; |
302 | my @res; |
276 | |
303 | |
277 | (Coro::async { |
304 | (async { |
278 | @res = eval { $job->() }; |
305 | @res = eval { $job->() }; |
279 | warn $@ if $@; |
306 | warn $@ if $@; |
280 | undef $busy; |
307 | undef $busy; |
281 | })->prio (Coro::PRIO_MAX); |
308 | })->prio (Coro::PRIO_MAX); |
282 | |
309 | |
283 | while ($busy) { |
310 | while ($busy) { |
284 | Coro::cede_notself; |
311 | Coro::cede or Event::one_event; |
285 | Event::one_event unless Coro::nready; |
|
|
286 | } |
312 | } |
287 | |
313 | |
288 | wantarray ? @res : $res[0] |
314 | wantarray ? @res : $res[0] |
289 | } else { |
315 | } else { |
290 | # we are in another coroutine, how wonderful, everything just works |
316 | # we are in another coroutine, how wonderful, everything just works |
291 | |
317 | |
292 | $job->() |
318 | $job->() |
293 | } |
319 | } |
294 | } |
320 | } |
295 | |
321 | |
296 | =item $coro = cf::coro { BLOCK } |
322 | =item $coro = cf::async_ext { BLOCK } |
297 | |
323 | |
298 | Creates and returns a new coro. This coro is automcatially being canceled |
324 | Like async, but this coro is automcatially being canceled when the |
299 | when the extension calling this is being unloaded. |
325 | extension calling this is being unloaded. |
300 | |
326 | |
301 | =cut |
327 | =cut |
302 | |
328 | |
303 | sub coro(&) { |
329 | sub async_ext(&) { |
304 | my $cb = shift; |
330 | my $cb = shift; |
305 | |
331 | |
306 | my $coro; $coro = async { |
332 | my $coro = &Coro::async ($cb); |
307 | eval { |
|
|
308 | $cb->(); |
|
|
309 | }; |
|
|
310 | warn $@ if $@; |
|
|
311 | }; |
|
|
312 | |
333 | |
313 | $coro->on_destroy (sub { |
334 | $coro->on_destroy (sub { |
314 | delete $EXT_CORO{$coro+0}; |
335 | delete $EXT_CORO{$coro+0}; |
315 | }); |
336 | }); |
316 | $EXT_CORO{$coro+0} = $coro; |
337 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
345 | =cut |
366 | =cut |
346 | |
367 | |
347 | ############################################################################# |
368 | ############################################################################# |
348 | |
369 | |
349 | package cf::path; |
370 | package cf::path; |
|
|
371 | |
|
|
372 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
373 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
350 | |
374 | |
351 | sub new { |
375 | sub new { |
352 | my ($class, $path, $base) = @_; |
376 | my ($class, $path, $base) = @_; |
353 | |
377 | |
354 | $path = $path->as_string if ref $path; |
378 | $path = $path->as_string if ref $path; |
… | |
… | |
418 | # } |
442 | # } |
419 | } |
443 | } |
420 | |
444 | |
421 | # escape the /'s in the path |
445 | # escape the /'s in the path |
422 | sub _escaped_path { |
446 | sub _escaped_path { |
423 | # ∕ is U+2215 |
|
|
424 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
447 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
425 | $path |
448 | $path |
426 | } |
449 | } |
427 | |
450 | |
428 | # the original (read-only) location |
451 | # the original (read-only) location |
429 | sub load_path { |
452 | sub load_path { |
… | |
… | |
1056 | }; |
1079 | }; |
1057 | |
1080 | |
1058 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1081 | cf::map->attach (prio => -10000, package => cf::mapsupport::); |
1059 | |
1082 | |
1060 | ############################################################################# |
1083 | ############################################################################# |
1061 | # load/save perl data associated with player->ob objects |
|
|
1062 | |
|
|
1063 | sub all_objects(@) { |
|
|
1064 | @_, map all_objects ($_->inv), @_ |
|
|
1065 | } |
|
|
1066 | |
|
|
1067 | # TODO: compatibility cruft, remove when no longer needed |
|
|
1068 | cf::player->attach ( |
|
|
1069 | on_load => sub { |
|
|
1070 | my ($pl, $path) = @_; |
|
|
1071 | |
|
|
1072 | for my $o (all_objects $pl->ob) { |
|
|
1073 | if (my $value = $o->get_ob_key_value ("_perl_data")) { |
|
|
1074 | $o->set_ob_key_value ("_perl_data"); |
|
|
1075 | |
|
|
1076 | %$o = %{ Storable::thaw pack "H*", $value }; |
|
|
1077 | } |
|
|
1078 | } |
|
|
1079 | }, |
|
|
1080 | ); |
|
|
1081 | |
|
|
1082 | ############################################################################# |
|
|
1083 | |
1084 | |
1084 | =head2 CORE EXTENSIONS |
1085 | =head2 CORE EXTENSIONS |
1085 | |
1086 | |
1086 | Functions and methods that extend core crossfire objects. |
1087 | Functions and methods that extend core crossfire objects. |
1087 | |
1088 | |
|
|
1089 | =cut |
|
|
1090 | |
|
|
1091 | package cf::player; |
|
|
1092 | |
|
|
1093 | use Coro::AIO; |
|
|
1094 | |
1088 | =head3 cf::player |
1095 | =head3 cf::player |
1089 | |
1096 | |
1090 | =over 4 |
1097 | =over 4 |
1091 | |
1098 | |
1092 | =item cf::player::exists $login |
1099 | =item cf::player::find $login |
1093 | |
1100 | |
1094 | Returns true when the given account exists. |
1101 | Returns the given player object, loading it if necessary (might block). |
1095 | |
1102 | |
1096 | =cut |
1103 | =cut |
1097 | |
1104 | |
1098 | sub cf::player::exists($) { |
1105 | sub playerdir($) { |
1099 | cf::player::find $_[0] |
1106 | cf::localdir |
1100 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1107 | . "/" |
|
|
1108 | . cf::playerdir |
|
|
1109 | . "/" |
|
|
1110 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1111 | } |
|
|
1112 | |
|
|
1113 | sub path($) { |
|
|
1114 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1115 | |
|
|
1116 | (playerdir $login) . "/$login.pl" |
|
|
1117 | } |
|
|
1118 | |
|
|
1119 | sub find_active($) { |
|
|
1120 | $cf::PLAYER{$_[0]} |
|
|
1121 | and $cf::PLAYER{$_[0]}->active |
|
|
1122 | and $cf::PLAYER{$_[0]} |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | sub exists($) { |
|
|
1126 | my ($login) = @_; |
|
|
1127 | |
|
|
1128 | $cf::PLAYER{$login} |
|
|
1129 | or cf::sync_job { !aio_stat $login } |
|
|
1130 | } |
|
|
1131 | |
|
|
1132 | sub find($) { |
|
|
1133 | return $cf::PLAYER{$_[0]} || do { |
|
|
1134 | my $login = $_[0]; |
|
|
1135 | |
|
|
1136 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1137 | |
|
|
1138 | $cf::PLAYER{$_[0]} || do { |
|
|
1139 | my $pl = load_pl path $login |
|
|
1140 | or return; |
|
|
1141 | $cf::PLAYER{$login} = $pl |
|
|
1142 | } |
|
|
1143 | } |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | sub save($) { |
|
|
1147 | my ($pl) = @_; |
|
|
1148 | |
|
|
1149 | return if $pl->{deny_save}; |
|
|
1150 | |
|
|
1151 | my $path = path $pl; |
|
|
1152 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1153 | |
|
|
1154 | return if $pl->{deny_save}; |
|
|
1155 | |
|
|
1156 | aio_mkdir playerdir $pl, 0770; |
|
|
1157 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1158 | |
|
|
1159 | $pl->save_pl ($path); |
|
|
1160 | Coro::cede; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | sub new($) { |
|
|
1164 | my ($login) = @_; |
|
|
1165 | |
|
|
1166 | my $self = create; |
|
|
1167 | |
|
|
1168 | $self->ob->name ($login); |
|
|
1169 | $self->{deny_save} = 1; |
|
|
1170 | |
|
|
1171 | $cf::PLAYER{$login} = $self; |
|
|
1172 | |
|
|
1173 | $self |
|
|
1174 | } |
|
|
1175 | |
|
|
1176 | =item $pl->quit_character |
|
|
1177 | |
|
|
1178 | Nukes the player without looking back. If logged in, the connection will |
|
|
1179 | be destroyed. May block for a long time. |
|
|
1180 | |
|
|
1181 | =cut |
|
|
1182 | |
|
|
1183 | sub quit_character { |
|
|
1184 | my ($pl) = @_; |
|
|
1185 | |
|
|
1186 | $pl->{deny_save} = 1; |
|
|
1187 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1188 | |
|
|
1189 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1190 | $pl->deactivate; |
|
|
1191 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1192 | $pl->ns->destroy if $pl->ns; |
|
|
1193 | |
|
|
1194 | my $path = playerdir $pl; |
|
|
1195 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1196 | aio_rename $path, $temp; |
|
|
1197 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1198 | $pl->destroy; |
|
|
1199 | IO::AIO::aio_rmtree $temp; |
|
|
1200 | } |
|
|
1201 | |
|
|
1202 | =item cf::player::list_logins |
|
|
1203 | |
|
|
1204 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1205 | while and may block, so not sync_job-capable, ever. |
|
|
1206 | |
|
|
1207 | =cut |
|
|
1208 | |
|
|
1209 | sub list_logins { |
|
|
1210 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1211 | or return []; |
|
|
1212 | |
|
|
1213 | my @logins; |
|
|
1214 | |
|
|
1215 | for my $login (@$dirs) { |
|
|
1216 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1217 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1218 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
|
|
1219 | |
|
|
1220 | utf8::decode $login; |
|
|
1221 | push @logins, $login; |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | \@logins |
|
|
1225 | } |
|
|
1226 | |
|
|
1227 | =item $player->maps |
|
|
1228 | |
|
|
1229 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1230 | player. May block. |
|
|
1231 | |
|
|
1232 | =cut |
|
|
1233 | |
|
|
1234 | sub maps($) { |
|
|
1235 | my ($pl) = @_; |
|
|
1236 | |
|
|
1237 | my $files = aio_readdir playerdir $pl |
|
|
1238 | or return; |
|
|
1239 | |
|
|
1240 | my @paths; |
|
|
1241 | |
|
|
1242 | for (@$files) { |
|
|
1243 | utf8::decode $_; |
|
|
1244 | next if /\.(?:pl|pst)$/; |
|
|
1245 | next unless /^$PATH_SEP/; |
|
|
1246 | |
|
|
1247 | s/$PATH_SEP/\//g; |
|
|
1248 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1249 | } |
|
|
1250 | |
|
|
1251 | \@paths |
1101 | } |
1252 | } |
1102 | |
1253 | |
1103 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1254 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1104 | |
1255 | |
1105 | Sends an ext reply to the player. |
1256 | Sends an ext reply to the player. |
1106 | |
1257 | |
1107 | =cut |
1258 | =cut |
1108 | |
1259 | |
1109 | sub cf::player::ext_reply($$$%) { |
1260 | sub ext_reply($$$%) { |
1110 | my ($self, $id, %msg) = @_; |
1261 | my ($self, $id, %msg) = @_; |
1111 | |
1262 | |
1112 | $msg{msgid} = $id; |
1263 | $msg{msgid} = $id; |
1113 | |
1264 | |
1114 | $self->send ("ext " . to_json \%msg); |
1265 | $self->send ("ext " . cf::to_json \%msg); |
1115 | } |
1266 | } |
|
|
1267 | |
|
|
1268 | package cf; |
1116 | |
1269 | |
1117 | =back |
1270 | =back |
1118 | |
1271 | |
1119 | |
1272 | |
1120 | =head3 cf::map |
1273 | =head3 cf::map |
… | |
… | |
1126 | package cf::map; |
1279 | package cf::map; |
1127 | |
1280 | |
1128 | use Fcntl; |
1281 | use Fcntl; |
1129 | use Coro::AIO; |
1282 | use Coro::AIO; |
1130 | |
1283 | |
1131 | our $MAX_RESET = 7200; |
1284 | our $MAX_RESET = 3600; |
1132 | our $DEFAULT_RESET = 3600; |
1285 | our $DEFAULT_RESET = 3000; |
1133 | |
1286 | |
1134 | sub generate_random_map { |
1287 | sub generate_random_map { |
1135 | my ($path, $rmp) = @_; |
1288 | my ($path, $rmp) = @_; |
1136 | |
1289 | |
1137 | # mit "rum" bekleckern, nicht |
1290 | # mit "rum" bekleckern, nicht |
… | |
… | |
1153 | # and all this just because we cannot iterate over |
1306 | # and all this just because we cannot iterate over |
1154 | # all maps in C++... |
1307 | # all maps in C++... |
1155 | sub change_all_map_light { |
1308 | sub change_all_map_light { |
1156 | my ($change) = @_; |
1309 | my ($change) = @_; |
1157 | |
1310 | |
1158 | $_->change_map_light ($change) for values %cf::MAP; |
1311 | $_->change_map_light ($change) |
|
|
1312 | for grep $_->outdoor, values %cf::MAP; |
1159 | } |
1313 | } |
1160 | |
1314 | |
1161 | sub try_load_header($) { |
1315 | sub try_load_header($) { |
1162 | my ($path) = @_; |
1316 | my ($path) = @_; |
1163 | |
1317 | |
… | |
… | |
1166 | or return; |
1320 | or return; |
1167 | |
1321 | |
1168 | my $map = cf::map::new |
1322 | my $map = cf::map::new |
1169 | or return; |
1323 | or return; |
1170 | |
1324 | |
|
|
1325 | # for better error messages only, will be overwritten |
|
|
1326 | $map->path ($path); |
|
|
1327 | |
1171 | $map->load_header ($path) |
1328 | $map->load_header ($path) |
1172 | or return; |
1329 | or return; |
1173 | |
1330 | |
1174 | $map->{load_path} = $path; |
1331 | $map->{load_path} = $path; |
1175 | |
1332 | |
1176 | $map |
1333 | $map |
1177 | } |
1334 | } |
1178 | |
1335 | |
|
|
1336 | sub find; |
1179 | sub find_map { |
1337 | sub find { |
1180 | my ($path, $origin) = @_; |
1338 | my ($path, $origin) = @_; |
1181 | |
1339 | |
1182 | #warn "find_map<$path,$origin>\n";#d# |
1340 | #warn "find<$path,$origin>\n";#d# |
1183 | |
1341 | |
1184 | $path = new cf::path $path, $origin && $origin->path; |
1342 | $path = new cf::path $path, $origin && $origin->path; |
1185 | my $key = $path->as_string; |
1343 | my $key = $path->as_string; |
1186 | |
1344 | |
1187 | cf::lock_wait "map_find:$key"; |
1345 | cf::lock_wait "map_find:$key"; |
… | |
… | |
1190 | my $guard = cf::lock_acquire "map_find:$key"; |
1348 | my $guard = cf::lock_acquire "map_find:$key"; |
1191 | |
1349 | |
1192 | # do it the slow way |
1350 | # do it the slow way |
1193 | my $map = try_load_header $path->save_path; |
1351 | my $map = try_load_header $path->save_path; |
1194 | |
1352 | |
|
|
1353 | Coro::cede; |
|
|
1354 | |
1195 | if ($map) { |
1355 | if ($map) { |
|
|
1356 | $map->last_access ((delete $map->{last_access}) |
|
|
1357 | || $cf::RUNTIME); #d# |
1196 | # safety |
1358 | # safety |
1197 | $map->{instantiate_time} = $cf::RUNTIME |
1359 | $map->{instantiate_time} = $cf::RUNTIME |
1198 | if $map->{instantiate_time} > $cf::RUNTIME; |
1360 | if $map->{instantiate_time} > $cf::RUNTIME; |
1199 | } else { |
1361 | } else { |
1200 | if (my $rmp = $path->random_map_params) { |
1362 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1205 | |
1367 | |
1206 | $map or return; |
1368 | $map or return; |
1207 | |
1369 | |
1208 | $map->{load_original} = 1; |
1370 | $map->{load_original} = 1; |
1209 | $map->{instantiate_time} = $cf::RUNTIME; |
1371 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1372 | $map->last_access ($cf::RUNTIME); |
1210 | $map->instantiate; |
1373 | $map->instantiate; |
1211 | |
1374 | |
1212 | # per-player maps become, after loading, normal maps |
1375 | # per-player maps become, after loading, normal maps |
1213 | $map->per_player (0) if $path->{user_rel}; |
1376 | $map->per_player (0) if $path->{user_rel}; |
1214 | } |
1377 | } |
1215 | #Coro::Timer::sleep 1;#d# |
|
|
1216 | |
1378 | |
1217 | $map->path ($key); |
1379 | $map->path ($key); |
1218 | $map->{path} = $path; |
1380 | $map->{path} = $path; |
1219 | $map->{last_save} = $cf::RUNTIME; |
1381 | $map->{last_save} = $cf::RUNTIME; |
1220 | $map->last_access ($cf::RUNTIME); |
1382 | |
|
|
1383 | Coro::cede; |
1221 | |
1384 | |
1222 | if ($map->should_reset) { |
1385 | if ($map->should_reset) { |
1223 | $map->reset; |
1386 | $map->reset; |
|
|
1387 | undef $guard; |
1224 | $map = find_map $path; |
1388 | $map = find $path |
|
|
1389 | or return; |
1225 | } |
1390 | } |
1226 | |
1391 | |
1227 | $cf::MAP{$key} = $map |
1392 | $cf::MAP{$key} = $map |
1228 | } |
1393 | } |
1229 | } |
1394 | } |
… | |
… | |
1250 | if (aio_open $uniq, O_RDONLY, 0) { |
1415 | if (aio_open $uniq, O_RDONLY, 0) { |
1251 | $self->clear_unique_items; |
1416 | $self->clear_unique_items; |
1252 | $self->load_objects ($uniq, 0); |
1417 | $self->load_objects ($uniq, 0); |
1253 | } |
1418 | } |
1254 | } |
1419 | } |
|
|
1420 | |
|
|
1421 | Coro::cede; |
1255 | |
1422 | |
1256 | # now do the right thing for maps |
1423 | # now do the right thing for maps |
1257 | $self->link_multipart_objects; |
1424 | $self->link_multipart_objects; |
1258 | |
1425 | |
1259 | if ($self->{path}->is_style_map) { |
1426 | if ($self->{path}->is_style_map) { |
… | |
… | |
1267 | $self->difficulty ($self->estimate_difficulty) |
1434 | $self->difficulty ($self->estimate_difficulty) |
1268 | unless $self->difficulty; |
1435 | unless $self->difficulty; |
1269 | $self->activate; |
1436 | $self->activate; |
1270 | } |
1437 | } |
1271 | |
1438 | |
|
|
1439 | Coro::cede; |
|
|
1440 | |
1272 | $self->in_memory (cf::MAP_IN_MEMORY); |
1441 | $self->in_memory (cf::MAP_IN_MEMORY); |
1273 | } |
1442 | } |
1274 | |
1443 | |
1275 | sub load_map_sync { |
1444 | # find and load all maps in the 3x3 area around a map |
|
|
1445 | sub load_diag { |
|
|
1446 | my ($map) = @_; |
|
|
1447 | |
|
|
1448 | my @diag; # diagonal neighbours |
|
|
1449 | |
|
|
1450 | for (0 .. 3) { |
|
|
1451 | my $neigh = $map->tile_path ($_) |
|
|
1452 | or next; |
|
|
1453 | $neigh = find $neigh, $map |
|
|
1454 | or next; |
|
|
1455 | $neigh->load; |
|
|
1456 | |
|
|
1457 | push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], |
|
|
1458 | [$neigh->tile_path (($_ + 1) % 4), $neigh]; |
|
|
1459 | } |
|
|
1460 | |
|
|
1461 | for (@diag) { |
|
|
1462 | my $neigh = find @$_ |
|
|
1463 | or next; |
|
|
1464 | $neigh->load; |
|
|
1465 | } |
|
|
1466 | } |
|
|
1467 | |
|
|
1468 | sub find_sync { |
1276 | my ($path, $origin) = @_; |
1469 | my ($path, $origin) = @_; |
1277 | |
1470 | |
1278 | #warn "load_map_sync<$path, $origin>\n";#d# |
1471 | cf::sync_job { find $path, $origin } |
|
|
1472 | } |
1279 | |
1473 | |
1280 | cf::sync_job { |
1474 | sub do_load_sync { |
1281 | my $map = cf::map::find_map $path, $origin |
1475 | my ($map) = @_; |
|
|
1476 | |
|
|
1477 | cf::sync_job { $map->load }; |
|
|
1478 | } |
|
|
1479 | |
|
|
1480 | our %MAP_PREFETCH; |
|
|
1481 | our $MAP_PREFETCHER = Coro::async { |
|
|
1482 | while () { |
|
|
1483 | while (%MAP_PREFETCH) { |
|
|
1484 | my $key = each %MAP_PREFETCH |
1282 | or return; |
1485 | or next; |
|
|
1486 | my $path = delete $MAP_PREFETCH{$key}; |
|
|
1487 | |
|
|
1488 | my $map = find $path |
|
|
1489 | or next; |
1283 | $map->load; |
1490 | $map->load; |
1284 | $map |
1491 | } |
|
|
1492 | Coro::schedule; |
1285 | } |
1493 | } |
|
|
1494 | }; |
|
|
1495 | |
|
|
1496 | sub find_async { |
|
|
1497 | my ($path, $origin) = @_; |
|
|
1498 | |
|
|
1499 | $path = new cf::path $path, $origin && $origin->path; |
|
|
1500 | my $key = $path->as_string; |
|
|
1501 | |
|
|
1502 | if (my $map = $cf::MAP{$key}) { |
|
|
1503 | return $map if $map->in_memory == cf::MAP_IN_MEMORY; |
|
|
1504 | } |
|
|
1505 | |
|
|
1506 | $MAP_PREFETCH{$key} = $path; |
|
|
1507 | $MAP_PREFETCHER->ready; |
|
|
1508 | |
|
|
1509 | () |
1286 | } |
1510 | } |
1287 | |
1511 | |
1288 | sub save { |
1512 | sub save { |
1289 | my ($self) = @_; |
1513 | my ($self) = @_; |
1290 | |
1514 | |
|
|
1515 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1516 | |
1291 | $self->{last_save} = $cf::RUNTIME; |
1517 | $self->{last_save} = $cf::RUNTIME; |
1292 | |
1518 | |
1293 | return unless $self->dirty; |
1519 | return unless $self->dirty; |
1294 | |
1520 | |
1295 | my $save = $self->{path}->save_path; utf8::encode $save; |
1521 | my $save = $self->{path}->save_path; utf8::encode $save; |
1296 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1522 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1297 | |
1523 | |
1298 | $self->{load_path} = $save; |
1524 | $self->{load_path} = $save; |
1299 | |
1525 | |
1300 | return if $self->{deny_save}; |
1526 | return if $self->{deny_save}; |
|
|
1527 | |
|
|
1528 | local $self->{last_access} = $self->last_access;#d# |
|
|
1529 | |
|
|
1530 | cf::async { |
|
|
1531 | $_->contr->save for $self->players; |
|
|
1532 | }; |
1301 | |
1533 | |
1302 | if ($uniq) { |
1534 | if ($uniq) { |
1303 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1535 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1304 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1536 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1305 | } else { |
1537 | } else { |
… | |
… | |
1308 | } |
1540 | } |
1309 | |
1541 | |
1310 | sub swap_out { |
1542 | sub swap_out { |
1311 | my ($self) = @_; |
1543 | my ($self) = @_; |
1312 | |
1544 | |
|
|
1545 | # save first because save cedes |
|
|
1546 | $self->save; |
|
|
1547 | |
|
|
1548 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1549 | |
1313 | return if $self->players; |
1550 | return if $self->players; |
1314 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1551 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1315 | return if $self->{deny_save}; |
1552 | return if $self->{deny_save}; |
1316 | |
1553 | |
1317 | $self->save; |
|
|
1318 | $self->clear; |
1554 | $self->clear; |
1319 | $self->in_memory (cf::MAP_SWAPPED); |
1555 | $self->in_memory (cf::MAP_SWAPPED); |
1320 | } |
1556 | } |
1321 | |
1557 | |
1322 | sub reset_at { |
1558 | sub reset_at { |
… | |
… | |
1360 | } |
1596 | } |
1361 | |
1597 | |
1362 | sub reset { |
1598 | sub reset { |
1363 | my ($self) = @_; |
1599 | my ($self) = @_; |
1364 | |
1600 | |
|
|
1601 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1602 | |
1365 | return if $self->players; |
1603 | return if $self->players; |
1366 | return if $self->{path}{user_rel};#d# |
1604 | return if $self->{path}{user_rel};#d# |
1367 | |
1605 | |
1368 | warn "resetting map ", $self->path;#d# |
1606 | warn "resetting map ", $self->path;#d# |
1369 | |
1607 | |
… | |
… | |
1388 | |
1626 | |
1389 | sub customise_for { |
1627 | sub customise_for { |
1390 | my ($map, $ob) = @_; |
1628 | my ($map, $ob) = @_; |
1391 | |
1629 | |
1392 | if ($map->per_player) { |
1630 | if ($map->per_player) { |
1393 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1631 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1394 | } |
1632 | } |
1395 | |
1633 | |
1396 | $map |
1634 | $map |
1397 | } |
1635 | } |
1398 | |
1636 | |
1399 | sub emergency_save { |
|
|
1400 | local $cf::FREEZE = 1; |
|
|
1401 | |
|
|
1402 | warn "enter emergency map save\n"; |
|
|
1403 | |
|
|
1404 | cf::sync_job { |
|
|
1405 | warn "begin emergency map save\n"; |
|
|
1406 | $_->save for values %cf::MAP; |
|
|
1407 | }; |
|
|
1408 | |
|
|
1409 | warn "end emergency map save\n"; |
|
|
1410 | } |
|
|
1411 | |
|
|
1412 | package cf; |
1637 | package cf; |
1413 | |
1638 | |
1414 | =back |
1639 | =back |
1415 | |
1640 | |
|
|
1641 | =head3 cf::object |
|
|
1642 | |
|
|
1643 | =cut |
|
|
1644 | |
|
|
1645 | package cf::object; |
|
|
1646 | |
|
|
1647 | =over 4 |
|
|
1648 | |
|
|
1649 | =item $ob->inv_recursive |
|
|
1650 | |
|
|
1651 | Returns the inventory of the object _and_ their inventories, recursively. |
|
|
1652 | |
|
|
1653 | =cut |
|
|
1654 | |
|
|
1655 | sub inv_recursive_; |
|
|
1656 | sub inv_recursive_ { |
|
|
1657 | map { $_, inv_recursive_ $_->inv } @_ |
|
|
1658 | } |
|
|
1659 | |
|
|
1660 | sub inv_recursive { |
|
|
1661 | inv_recursive_ inv $_[0] |
|
|
1662 | } |
|
|
1663 | |
|
|
1664 | package cf; |
|
|
1665 | |
|
|
1666 | =back |
1416 | |
1667 | |
1417 | =head3 cf::object::player |
1668 | =head3 cf::object::player |
1418 | |
1669 | |
1419 | =over 4 |
1670 | =over 4 |
1420 | |
1671 | |
… | |
… | |
1495 | my $link_pos = delete $self->{_link_pos}; |
1746 | my $link_pos = delete $self->{_link_pos}; |
1496 | |
1747 | |
1497 | unless ($map) { |
1748 | unless ($map) { |
1498 | # restore original map position |
1749 | # restore original map position |
1499 | ($map, $x, $y) = @{ $link_pos || [] }; |
1750 | ($map, $x, $y) = @{ $link_pos || [] }; |
1500 | $map = cf::map::find_map $map; |
1751 | $map = cf::map::find $map; |
1501 | |
1752 | |
1502 | unless ($map) { |
1753 | unless ($map) { |
1503 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1754 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1504 | $map = cf::map::find_map $map |
1755 | $map = cf::map::find $map |
1505 | or die "FATAL: cannot load emergency map\n"; |
1756 | or die "FATAL: cannot load emergency map\n"; |
1506 | } |
1757 | } |
1507 | } |
1758 | } |
1508 | |
1759 | |
1509 | ($x, $y) = (-1, -1) |
1760 | ($x, $y) = (-1, -1) |
… | |
… | |
1512 | # use -1 or undef as default coordinates, not 0, 0 |
1763 | # use -1 or undef as default coordinates, not 0, 0 |
1513 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1764 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1514 | if $x <=0 && $y <= 0; |
1765 | if $x <=0 && $y <= 0; |
1515 | |
1766 | |
1516 | $map->load; |
1767 | $map->load; |
|
|
1768 | $map->load_diag; |
1517 | |
1769 | |
|
|
1770 | return unless $self->contr->active; |
1518 | $self->activate_recursive; |
1771 | $self->activate_recursive; |
1519 | $self->enter_map ($map, $x, $y); |
1772 | $self->enter_map ($map, $x, $y); |
1520 | } |
1773 | } |
1521 | |
1774 | |
1522 | cf::player->attach ( |
1775 | cf::player->attach ( |
… | |
… | |
1535 | |
1788 | |
1536 | # try to abort aborted map switching on player login :) |
1789 | # try to abort aborted map switching on player login :) |
1537 | # should happen only on crashes |
1790 | # should happen only on crashes |
1538 | if ($pl->ob->{_link_pos}) { |
1791 | if ($pl->ob->{_link_pos}) { |
1539 | $pl->ob->enter_link; |
1792 | $pl->ob->enter_link; |
1540 | Coro::async { |
1793 | (async { |
1541 | # we need this sleep as the login has a concurrent enter_exit running |
1794 | # we need this sleep as the login has a concurrent enter_exit running |
1542 | # and this sleep increases chances of the player not ending up in scorn |
1795 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1796 | $pl->ob->reply (undef, |
|
|
1797 | "There was an internal problem at your last logout, " |
|
|
1798 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1799 | cf::NDI_RED); |
1543 | Coro::Timer::sleep 1; |
1800 | Coro::Timer::sleep 1; |
1544 | $pl->ob->leave_link; |
1801 | $pl->ob->leave_link; |
1545 | }; |
1802 | })->prio (2); |
1546 | } |
1803 | } |
1547 | }, |
1804 | }, |
1548 | ); |
1805 | ); |
1549 | |
1806 | |
1550 | =item $player_object->goto_map ($path, $x, $y) |
1807 | =item $player_object->goto ($path, $x, $y) |
1551 | |
1808 | |
1552 | =cut |
1809 | =cut |
1553 | |
1810 | |
1554 | sub cf::object::player::goto_map { |
1811 | sub cf::object::player::goto { |
1555 | my ($self, $path, $x, $y) = @_; |
1812 | my ($self, $path, $x, $y) = @_; |
1556 | |
1813 | |
|
|
1814 | $path = new cf::path $path; |
|
|
1815 | $path ne "/" or Carp::cluck ("oy");#d# |
|
|
1816 | |
1557 | $self->enter_link; |
1817 | $self->enter_link; |
1558 | |
1818 | |
1559 | (Coro::async { |
1819 | (async { |
1560 | $path = new cf::path $path; |
|
|
1561 | |
|
|
1562 | my $map = cf::map::find_map $path->as_string; |
1820 | my $map = cf::map::find $path->as_string; |
1563 | $map = $map->customise_for ($self) if $map; |
1821 | $map = $map->customise_for ($self) if $map; |
1564 | |
1822 | |
1565 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1823 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1566 | # if $map; |
1824 | # if $map; |
1567 | |
1825 | |
1568 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1826 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1569 | |
1827 | |
1570 | $self->leave_link ($map, $x, $y); |
1828 | $self->leave_link ($map, $x, $y); |
1571 | })->prio (1); |
1829 | })->prio (1); |
1572 | } |
1830 | } |
1573 | |
1831 | |
… | |
… | |
1626 | |
1884 | |
1627 | return unless $self->type == cf::PLAYER; |
1885 | return unless $self->type == cf::PLAYER; |
1628 | |
1886 | |
1629 | $self->enter_link; |
1887 | $self->enter_link; |
1630 | |
1888 | |
1631 | (Coro::async { |
1889 | (async { |
|
|
1890 | $self->deactivate_recursive; # just to be sure |
1632 | unless (eval { |
1891 | unless (eval { |
1633 | |
|
|
1634 | prepare_random_map $exit |
1892 | prepare_random_map $exit |
1635 | if $exit->slaying eq "/!"; |
1893 | if $exit->slaying eq "/!"; |
1636 | |
1894 | |
1637 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1895 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1638 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1896 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1639 | |
1897 | |
1640 | 1; |
1898 | 1; |
1641 | }) { |
1899 | }) { |
1642 | $self->message ("Something went wrong deep within the crossfire server. " |
1900 | $self->message ("Something went wrong deep within the crossfire server. " |
1643 | . "I'll try to bring you back to the map you were before. " |
1901 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1700 | on_reply => sub { |
1958 | on_reply => sub { |
1701 | my ($ns, $msg) = @_; |
1959 | my ($ns, $msg) = @_; |
1702 | |
1960 | |
1703 | # this weird shuffling is so that direct followup queries |
1961 | # this weird shuffling is so that direct followup queries |
1704 | # get handled first |
1962 | # get handled first |
1705 | my $queue = delete $ns->{query_queue}; |
1963 | my $queue = delete $ns->{query_queue} |
|
|
1964 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1706 | |
1965 | |
1707 | (shift @$queue)->[1]->($msg); |
1966 | (shift @$queue)->[1]->($msg); |
1708 | |
1967 | |
1709 | push @{ $ns->{query_queue} }, @$queue; |
1968 | push @{ $ns->{query_queue} }, @$queue; |
1710 | |
1969 | |
… | |
… | |
1716 | } |
1975 | } |
1717 | } |
1976 | } |
1718 | }, |
1977 | }, |
1719 | ); |
1978 | ); |
1720 | |
1979 | |
1721 | =item $client->coro (\&cb) |
1980 | =item $client->async (\&cb) |
1722 | |
1981 | |
1723 | Create a new coroutine, running the specified callback. The coroutine will |
1982 | Create a new coroutine, running the specified callback. The coroutine will |
1724 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1983 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1725 | or loss of connection). |
1984 | or loss of connection). |
1726 | |
1985 | |
1727 | =cut |
1986 | =cut |
1728 | |
1987 | |
1729 | sub cf::client::coro { |
1988 | sub cf::client::async { |
1730 | my ($self, $cb) = @_; |
1989 | my ($self, $cb) = @_; |
1731 | |
1990 | |
1732 | my $coro; $coro = async { |
1991 | my $coro = &Coro::async ($cb); |
1733 | eval { |
|
|
1734 | $cb->(); |
|
|
1735 | }; |
|
|
1736 | warn $@ if $@; |
|
|
1737 | }; |
|
|
1738 | |
1992 | |
1739 | $coro->on_destroy (sub { |
1993 | $coro->on_destroy (sub { |
1740 | delete $self->{_coro}{$coro+0}; |
1994 | delete $self->{_coro}{$coro+0}; |
1741 | }); |
1995 | }); |
1742 | |
1996 | |
… | |
… | |
1914 | |
2168 | |
1915 | { |
2169 | { |
1916 | my $path = cf::localdir . "/database.pst"; |
2170 | my $path = cf::localdir . "/database.pst"; |
1917 | |
2171 | |
1918 | sub db_load() { |
2172 | sub db_load() { |
1919 | warn "loading database $path\n";#d# remove later |
|
|
1920 | $DB = stat $path ? Storable::retrieve $path : { }; |
2173 | $DB = stat $path ? Storable::retrieve $path : { }; |
1921 | } |
2174 | } |
1922 | |
2175 | |
1923 | my $pid; |
2176 | my $pid; |
1924 | |
2177 | |
1925 | sub db_save() { |
2178 | sub db_save() { |
1926 | warn "saving database $path\n";#d# remove later |
|
|
1927 | waitpid $pid, 0 if $pid; |
2179 | waitpid $pid, 0 if $pid; |
1928 | if (0 == ($pid = fork)) { |
2180 | if (0 == ($pid = fork)) { |
1929 | $DB->{_meta}{version} = 1; |
2181 | $DB->{_meta}{version} = 1; |
1930 | Storable::nstore $DB, "$path~"; |
2182 | Storable::nstore $DB, "$path~"; |
1931 | rename "$path~", $path; |
2183 | rename "$path~", $path; |
… | |
… | |
1979 | open my $fh, "<:utf8", cf::confdir . "/config" |
2231 | open my $fh, "<:utf8", cf::confdir . "/config" |
1980 | or return; |
2232 | or return; |
1981 | |
2233 | |
1982 | local $/; |
2234 | local $/; |
1983 | *CFG = YAML::Syck::Load <$fh>; |
2235 | *CFG = YAML::Syck::Load <$fh>; |
|
|
2236 | |
|
|
2237 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
2238 | |
|
|
2239 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2240 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2241 | |
|
|
2242 | if (exists $CFG{mlockall}) { |
|
|
2243 | eval { |
|
|
2244 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
|
|
2245 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2246 | }; |
|
|
2247 | warn $@ if $@; |
|
|
2248 | } |
1984 | } |
2249 | } |
1985 | |
2250 | |
1986 | sub main { |
2251 | sub main { |
1987 | # we must not ever block the main coroutine |
2252 | # we must not ever block the main coroutine |
1988 | local $Coro::idle = sub { |
2253 | local $Coro::idle = sub { |
1989 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2254 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1990 | (Coro::unblock_sub { |
|
|
1991 | Event::one_event; |
2255 | async { Event::one_event }; |
1992 | })->(); |
|
|
1993 | }; |
2256 | }; |
1994 | |
2257 | |
1995 | cfg_load; |
2258 | cfg_load; |
1996 | db_load; |
2259 | db_load; |
1997 | load_extensions; |
2260 | load_extensions; |
1998 | Event::loop; |
2261 | Event::loop; |
1999 | } |
2262 | } |
2000 | |
2263 | |
2001 | ############################################################################# |
2264 | ############################################################################# |
2002 | # initialisation |
2265 | # initialisation and cleanup |
|
|
2266 | |
|
|
2267 | # install some emergency cleanup handlers |
|
|
2268 | BEGIN { |
|
|
2269 | for my $signal (qw(INT HUP TERM)) { |
|
|
2270 | Event->signal ( |
|
|
2271 | data => WF_AUTOCANCEL, |
|
|
2272 | signal => $signal, |
|
|
2273 | cb => sub { |
|
|
2274 | cf::cleanup "SIG$signal"; |
|
|
2275 | }, |
|
|
2276 | ); |
|
|
2277 | } |
|
|
2278 | } |
|
|
2279 | |
|
|
2280 | sub emergency_save() { |
|
|
2281 | my $freeze_guard = cf::freeze_mainloop; |
|
|
2282 | |
|
|
2283 | warn "enter emergency perl save\n"; |
|
|
2284 | |
|
|
2285 | cf::sync_job { |
|
|
2286 | # use a peculiar iteration method to avoid tripping on perl |
|
|
2287 | # refcount bugs in for. also avoids problems with players |
|
|
2288 | # and maps saved/Destroyed asynchronously. |
|
|
2289 | warn "begin emergency player save\n"; |
|
|
2290 | for my $login (keys %cf::PLAYER) { |
|
|
2291 | my $pl = $cf::PLAYER{$login} or next; |
|
|
2292 | $pl->valid or next; |
|
|
2293 | $pl->save; |
|
|
2294 | } |
|
|
2295 | warn "end emergency player save\n"; |
|
|
2296 | |
|
|
2297 | warn "begin emergency map save\n"; |
|
|
2298 | for my $path (keys %cf::MAP) { |
|
|
2299 | my $map = $cf::MAP{$path} or next; |
|
|
2300 | $map->valid or next; |
|
|
2301 | $map->save; |
|
|
2302 | } |
|
|
2303 | warn "end emergency map save\n"; |
|
|
2304 | }; |
|
|
2305 | |
|
|
2306 | warn "leave emergency perl save\n"; |
|
|
2307 | } |
2003 | |
2308 | |
2004 | sub reload() { |
2309 | sub reload() { |
2005 | # can/must only be called in main |
2310 | # can/must only be called in main |
2006 | if ($Coro::current != $Coro::main) { |
2311 | if ($Coro::current != $Coro::main) { |
2007 | warn "can only reload from main coroutine\n"; |
2312 | warn "can only reload from main coroutine\n"; |
2008 | return; |
2313 | return; |
2009 | } |
2314 | } |
2010 | |
2315 | |
2011 | warn "reloading..."; |
2316 | warn "reloading..."; |
2012 | |
2317 | |
2013 | local $FREEZE = 1; |
2318 | my $guard = freeze_mainloop; |
2014 | cf::emergency_save; |
2319 | cf::emergency_save; |
2015 | |
2320 | |
2016 | eval { |
2321 | eval { |
2017 | # if anything goes wrong in here, we should simply crash as we already saved |
2322 | # if anything goes wrong in here, we should simply crash as we already saved |
2018 | |
2323 | |
… | |
… | |
2080 | cf::load_extensions; |
2385 | cf::load_extensions; |
2081 | |
2386 | |
2082 | # reattach attachments to objects |
2387 | # reattach attachments to objects |
2083 | warn "reattach"; |
2388 | warn "reattach"; |
2084 | _global_reattach; |
2389 | _global_reattach; |
|
|
2390 | reattach $_ for values %MAP; |
2085 | }; |
2391 | }; |
2086 | |
2392 | |
2087 | if ($@) { |
2393 | if ($@) { |
2088 | warn $@; |
2394 | warn $@; |
2089 | warn "error while reloading, exiting."; |
2395 | warn "error while reloading, exiting."; |
… | |
… | |
2105 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2411 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2106 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2412 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2107 | |
2413 | |
2108 | # dirty hack because... archetypes are not yet loaded |
2414 | # dirty hack because... archetypes are not yet loaded |
2109 | Event->timer ( |
2415 | Event->timer ( |
2110 | after => 2, |
2416 | after => 10, |
2111 | cb => sub { |
2417 | cb => sub { |
2112 | $_[0]->w->cancel; |
2418 | $_[0]->w->cancel; |
2113 | |
2419 | |
2114 | # provide some exits "home" |
2420 | # provide some exits "home" |
2115 | my $exit = cf::object::new "exit"; |
2421 | my $exit = cf::object::new "exit"; |
… | |
… | |
2154 | reentrant => 0, |
2460 | reentrant => 0, |
2155 | prio => 0, |
2461 | prio => 0, |
2156 | at => $NEXT_TICK || $TICK, |
2462 | at => $NEXT_TICK || $TICK, |
2157 | data => WF_AUTOCANCEL, |
2463 | data => WF_AUTOCANCEL, |
2158 | cb => sub { |
2464 | cb => sub { |
2159 | unless ($FREEZE) { |
|
|
2160 | cf::server_tick; # one server iteration |
2465 | cf::server_tick; # one server iteration |
2161 | $RUNTIME += $TICK; |
2466 | $RUNTIME += $TICK; |
2162 | } |
|
|
2163 | |
|
|
2164 | $NEXT_TICK += $TICK; |
2467 | $NEXT_TICK += $TICK; |
|
|
2468 | |
|
|
2469 | $WAIT_FOR_TICK->broadcast; |
|
|
2470 | $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; |
2165 | |
2471 | |
2166 | # if we are delayed by four ticks or more, skip them all |
2472 | # if we are delayed by four ticks or more, skip them all |
2167 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2473 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2168 | |
2474 | |
2169 | $TICK_WATCHER->at ($NEXT_TICK); |
2475 | $TICK_WATCHER->at ($NEXT_TICK); |
… | |
… | |
2191 | or warn "ERROR: unable to write runtime file: $!"; |
2497 | or warn "ERROR: unable to write runtime file: $!"; |
2192 | })->(); |
2498 | })->(); |
2193 | }, |
2499 | }, |
2194 | ); |
2500 | ); |
2195 | |
2501 | |
|
|
2502 | END { cf::emergency_save } |
|
|
2503 | |
2196 | 1 |
2504 | 1 |
2197 | |
2505 | |