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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.168 by root, Sun Jan 14 00:37:14 2007 UTC

33 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
45our $NEXT_TICK; 51our $NEXT_TICK;
46our $NOW; 52our $NOW;
47 53
48our %CFG; 54our %CFG;
49 55
50our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 57our $RUNTIME;
52 58
53our %PLAYER; # all users 59our %PLAYER; # all users
54our %MAP; # all maps 60our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 63
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 69
62binmode STDOUT; 70binmode STDOUT;
63binmode STDERR; 71binmode STDERR;
64 72
65# read virtual server time, if available 73# read virtual server time, if available
73mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
77 85
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
81 87
82############################################################################# 88#############################################################################
83 89
84=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
156} 162}
157 163
158$Event::DIED = sub { 164$Event::DIED = sub {
159 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
160}; 166};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 167
166=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
167 169
168=over 4 170=over 4
169 171
257} 259}
258 260
259sub freeze_mainloop { 261sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
261 263
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
263 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
264 $guard 270 $guard
265} 271}
266 272
267=item cf::async { BLOCK } 273=item cf::async { BLOCK }
319 } 325 }
320} 326}
321 327
322=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
323 329
324Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 331extension calling this is being unloaded.
326 332
327=cut 333=cut
328 334
329sub async_ext(&) { 335sub async_ext(&) {
362} 368}
363 369
364=back 370=back
365 371
366=cut 372=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 373
490############################################################################# 374#############################################################################
491 375
492=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
493 377
940=cut 824=cut
941 825
942sub register_extcmd { 826sub register_extcmd {
943 my ($name, $cb) = @_; 827 my ($name, $cb) = @_;
944 828
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 829 $EXTCMD{$name} = $cb;
949} 830}
950 831
951cf::player->attach ( 832cf::player->attach (
952 on_command => sub { 833 on_command => sub {
953 my ($pl, $name, $params) = @_; 834 my ($pl, $name, $params) = @_;
966 847
967 my $msg = eval { from_json $buf }; 848 my $msg = eval { from_json $buf };
968 849
969 if (ref $msg) { 850 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 851 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 852 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 853 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 854 }
974 } 855 }
975 } else { 856 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 857 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 859
979 cf::override; 860 cf::override;
980 }, 861 },
981); 862);
982 863
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 864sub load_extension {
990 my ($path) = @_; 865 my ($path) = @_;
991 866
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 867 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 868 my $base = $1;
994 my $pkg = $1; 869 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 870 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 871 $pkg = "ext::$pkg";
997 872
998 warn "loading '$path' into '$pkg'\n"; 873 warn "... loading '$path' into '$pkg'\n";
999 874
1000 open my $fh, "<:utf8", $path 875 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 876 or die "$path: $!";
1002 877
1003 my $source = 878 my $source =
1004 "package $pkg; use strict; use utf8;\n" 879 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 880 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 881 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 882 . "\n};\n1";
1008 883
1009 eval $source 884 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 885 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 886 : "extension disabled.\n";
1012 887 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 888 warn $@;
1014 $ext_pkg{$base} = $pkg; 889 warn "mandatory extension failed to load, exiting.\n";
1015 890 exit 1;
1016# no strict 'refs'; 891 }
1017# @{"$pkg\::ISA"} = ext::; 892 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 893 }
1032 894
1033 # remove commands 895 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 896}
1058 897
1059sub load_extensions { 898sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 899 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 900 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 904 } or warn "$ext not loaded: $@";
1066 } 905 }
1067} 906}
1068 907
1069############################################################################# 908#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 909
1085=head2 CORE EXTENSIONS 910=head2 CORE EXTENSIONS
1086 911
1087Functions and methods that extend core crossfire objects. 912Functions and methods that extend core crossfire objects.
1088 913
1224 \@logins 1049 \@logins
1225} 1050}
1226 1051
1227=item $player->maps 1052=item $player->maps
1228 1053
1229Returns an arrayref of cf::path's of all maps that are private for this 1054Returns an arrayref of map paths that are private for this
1230player. May block. 1055player. May block.
1231 1056
1232=cut 1057=cut
1233 1058
1234sub maps($) { 1059sub maps($) {
1240 my @paths; 1065 my @paths;
1241 1066
1242 for (@$files) { 1067 for (@$files) {
1243 utf8::decode $_; 1068 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1069 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1070 next unless /^$PATH_SEP/o;
1246 1071
1247 s/$PATH_SEP/\//g; 1072 s/\.map$//;
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1073 push @paths, "~" . $pl->ob->name . "/" . $_;
1249 } 1074 }
1250 1075
1251 \@paths 1076 \@paths
1252} 1077}
1253 1078
1279package cf::map; 1104package cf::map;
1280 1105
1281use Fcntl; 1106use Fcntl;
1282use Coro::AIO; 1107use Coro::AIO;
1283 1108
1109use overload
1110 '""' => \&as_string;
1111
1284our $MAX_RESET = 3600; 1112our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1113our $DEFAULT_RESET = 3000;
1286 1114
1287sub generate_random_map { 1115sub generate_random_map {
1288 my ($path, $rmp) = @_; 1116 my ($self, $rmp) = @_;
1289 1117
1290 # mit "rum" bekleckern, nicht 1118 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1119 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1120 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1121 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1122 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1123 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1124 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1125 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1126 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1127 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1128 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1129 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1130 (cf::region::find $rmp->{region}), $rmp->{custom}
1131 )
1132}
1133
1134sub register {
1135 my (undef, $regex) = @_;
1136 my $pkg = caller;
1137
1138 no strict;
1139 push @{"$pkg\::ISA"}, __PACKAGE__;
1140
1141 $EXT_MAP{$pkg} = qr<$regex>;
1142}
1143
1144# also paths starting with '/'
1145$EXT_MAP{"cf::map"} = qr{^(?=/)};
1146
1147sub normalise {
1148 my ($path, $base) = @_;
1149
1150 # map plan:
1151 #
1152 # /! non-realised random map exit (special hack!)
1153 # {... are special paths that are not being touched
1154 # ?xxx/... are special absolute paths
1155 # ?random/... random maps
1156 # /... normal maps
1157 # ~user/... per-player map of a specific user
1158
1159 $path =~ s/$PATH_SEP/\//go;
1160
1161 # treat it as relative path if it starts with
1162 # something that looks reasonable
1163 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1164 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1165
1166 $base =~ s{[^/]+/?$}{};
1167 $path = "$base/$path";
1168 }
1169
1170 for ($path) {
1171 redo if s{//}{/};
1172 redo if s{/\.?/}{/};
1173 redo if s{/[^/]+/\.\./}{/};
1174 }
1175
1176 $path
1177}
1178
1179sub new_from_path {
1180 my (undef, $path, $base) = @_;
1181
1182 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1183
1184 $path = normalise $path, $base;
1185
1186 for my $pkg (keys %EXT_MAP) {
1187 if ($path =~ $EXT_MAP{$pkg}) {
1188 my $self = bless cf::map::new, $pkg;
1189 $self->{path} = $path; $self->path ($path);
1190 $self->init; # pass $1 etc.
1191 return $self;
1192 }
1193 }
1194
1195 Carp::carp "unable to resolve path '$path'.";
1196 ()
1197}
1198
1199sub init {
1200 my ($self) = @_;
1201
1202 $self
1203}
1204
1205sub as_string {
1206 my ($self) = @_;
1207
1208 "$self->{path}"
1209}
1210
1211# the displayed name, this is a one way mapping
1212sub visible_name {
1213 &as_string
1214}
1215
1216# the original (read-only) location
1217sub load_path {
1218 my ($self) = @_;
1219
1220 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1221}
1222
1223# the temporary/swap location
1224sub save_path {
1225 my ($self) = @_;
1226
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1229}
1230
1231# the unique path, undef == no special unique path
1232sub uniq_path {
1233 my ($self) = @_;
1234
1235 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1236 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1304} 1237}
1305 1238
1306# and all this just because we cannot iterate over 1239# and all this just because we cannot iterate over
1307# all maps in C++... 1240# all maps in C++...
1308sub change_all_map_light { 1241sub change_all_map_light {
1310 1243
1311 $_->change_map_light ($change) 1244 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1245 for grep $_->outdoor, values %cf::MAP;
1313} 1246}
1314 1247
1248sub unlink_save {
1249 my ($self) = @_;
1250
1251 utf8::encode (my $save = $self->save_path);
1252 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1253 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1254}
1255
1315sub try_load_header($) { 1256sub load_header_from($) {
1316 my ($path) = @_; 1257 my ($self, $path) = @_;
1317 1258
1318 utf8::encode $path; 1259 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1260 aio_open $path, O_RDONLY, 0
1320 or return; 1261 or return;
1321 1262
1322 my $map = cf::map::new 1263 $self->_load_header ($path)
1323 or return; 1264 or return;
1324 1265
1325 # for better error messages only, will be overwritten 1266 $self->{load_path} = $path;
1326 $map->path ($path);
1327 1267
1328 $map->load_header ($path) 1268 1
1269}
1270
1271sub load_orig {
1272 my ($self) = @_;
1273
1274 $self->load_header_from ($self->load_path)
1275}
1276
1277sub load_temp {
1278 my ($self) = @_;
1279
1280 $self->load_header_from ($self->save_path)
1281}
1282
1283sub load_header {
1284 my ($self) = @_;
1285
1286 if ($self->load_temp) {
1287 $self->last_access ((delete $self->{last_access})
1288 || $cf::RUNTIME); #d#
1289 # safety
1290 $self->{instantiate_time} = $cf::RUNTIME
1291 if $self->{instantiate_time} > $cf::RUNTIME;
1292 } else {
1293 $self->load_orig
1329 or return; 1294 or return;
1330 1295
1331 $map->{load_path} = $path; 1296 $self->{load_original} = 1;
1297 $self->{instantiate_time} = $cf::RUNTIME;
1298 $self->last_access ($cf::RUNTIME);
1299 $self->instantiate;
1300 }
1332 1301
1333 $map 1302 1
1334} 1303}
1335 1304
1336sub find; 1305sub find;
1337sub find { 1306sub find {
1338 my ($path, $origin) = @_; 1307 my ($path, $origin) = @_;
1339 1308
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1309 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1310
1345 cf::lock_wait "map_find:$key"; 1311 cf::lock_wait "map_find:$path";
1346 1312
1347 $cf::MAP{$key} || do { 1313 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1314 my $guard = cf::lock_acquire "map_find:$path";
1349 1315 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1316 or return;
1369 1317
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1318 $map->{last_save} = $cf::RUNTIME;
1382 1319
1383 Coro::cede; 1320 $map->load_header
1321 or return;
1384 1322
1385 if ($map->should_reset) { 1323 if ($map->should_reset) {
1386 $map->reset; 1324 $map->reset;
1387 undef $guard; 1325 undef $guard;
1388 $map = find $path 1326 $map = find $path
1389 or return; 1327 or return;
1390 } 1328 }
1391 1329
1392 $cf::MAP{$key} = $map 1330 $cf::MAP{$path} = $map
1393 } 1331 }
1394} 1332}
1395 1333
1396sub load { 1334sub load {
1397 my ($self) = @_; 1335 my ($self) = @_;
1398 1336
1399 my $path = $self->{path}; 1337 my $path = $self->{path};
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1338 my $guard = cf::lock_acquire "map_load:$path";
1401 1339
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1340 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1341
1404 $self->in_memory (cf::MAP_LOADING); 1342 $self->in_memory (cf::MAP_LOADING);
1405 1343
1406 $self->alloc; 1344 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 1345 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1346 or return;
1409 1347
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1348 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1349 if delete $self->{load_original};
1412 1350
1413 if (my $uniq = $path->uniq_path) { 1351 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1352 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1353 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1354 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1355 $self->_load_objects ($uniq, 0);
1418 } 1356 }
1419 } 1357 }
1420 1358
1421 Coro::cede; 1359 Coro::cede;
1422 1360
1423 # now do the right thing for maps 1361 # now do the right thing for maps
1424 $self->link_multipart_objects; 1362 $self->link_multipart_objects;
1425 1363
1426 if ($self->{path}->is_style_map) { 1364 unless ($self->{deny_activate}) {
1427 $self->{deny_save} = 1; 1365 $self->decay_objects;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply; 1366 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons; 1367 $self->update_buttons;
1368 Coro::cede;
1433 $self->set_darkness_map; 1369 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1370 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1371 unless $self->difficulty;
1372 Coro::cede;
1436 $self->activate; 1373 $self->activate;
1437 } 1374 }
1438 1375
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1376 $self->in_memory (cf::MAP_IN_MEMORY);
1377}
1378
1379sub customise_for {
1380 my ($self, $ob) = @_;
1381
1382 return find "~" . $ob->name . "/" . $self->{path}
1383 if $self->per_player;
1384
1385 $self
1442} 1386}
1443 1387
1444# find and load all maps in the 3x3 area around a map 1388# find and load all maps in the 3x3 area around a map
1445sub load_diag { 1389sub load_diag {
1446 my ($map) = @_; 1390 my ($map) = @_;
1478} 1422}
1479 1423
1480our %MAP_PREFETCH; 1424our %MAP_PREFETCH;
1481our $MAP_PREFETCHER = Coro::async { 1425our $MAP_PREFETCHER = Coro::async {
1482 while () { 1426 while () {
1483 while (%MAP_PREFETCH) { 1427 for my $path (keys %MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH
1485 or next;
1486 my $path = delete $MAP_PREFETCH{$key};
1487
1488 my $map = find $path 1428 my $map = find $path
1489 or next; 1429 or next;
1490 $map->load; 1430 $map->load;
1431
1432 delete $MAP_PREFETCH{$path};
1491 } 1433 }
1492 Coro::schedule; 1434 Coro::schedule;
1493 } 1435 }
1494}; 1436};
1495 1437
1496sub find_async { 1438sub find_async {
1497 my ($path, $origin) = @_; 1439 my ($path, $origin) = @_;
1498 1440
1499 $path = new cf::path $path, $origin && $origin->path; 1441 $path = normalise $path, $origin && $origin->{path};
1500 my $key = $path->as_string;
1501 1442
1502 if (my $map = $cf::MAP{$key}) { 1443 if (my $map = $cf::MAP{$path}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1444 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 } 1445 }
1505 1446
1506 $MAP_PREFETCH{$key} = $path; 1447 $MAP_PREFETCH{$path} = 0;
1507 $MAP_PREFETCHER->ready; 1448 $MAP_PREFETCHER->ready;
1508 1449
1509 () 1450 ()
1510} 1451}
1511 1452
1516 1457
1517 $self->{last_save} = $cf::RUNTIME; 1458 $self->{last_save} = $cf::RUNTIME;
1518 1459
1519 return unless $self->dirty; 1460 return unless $self->dirty;
1520 1461
1521 my $save = $self->{path}->save_path; utf8::encode $save; 1462 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1463 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 1464
1524 $self->{load_path} = $save; 1465 $self->{load_path} = $save;
1525 1466
1526 return if $self->{deny_save}; 1467 return if $self->{deny_save};
1527 1468
1530 cf::async { 1471 cf::async {
1531 $_->contr->save for $self->players; 1472 $_->contr->save for $self->players;
1532 }; 1473 };
1533 1474
1534 if ($uniq) { 1475 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1476 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 1477 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 1478 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1479 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 1480 }
1540} 1481}
1541 1482
1542sub swap_out { 1483sub swap_out {
1543 my ($self) = @_; 1484 my ($self) = @_;
1557 1498
1558sub reset_at { 1499sub reset_at {
1559 my ($self) = @_; 1500 my ($self) = @_;
1560 1501
1561 # TODO: safety, remove and allow resettable per-player maps 1502 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel}; 1503 return 1e99 if $self->isa ("ext::map_per_player");
1563 return 1e99 if $self->{deny_reset}; 1504 return 1e99 if $self->{deny_reset};
1564 1505
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1506 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1507 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 1508
1572 my ($self) = @_; 1513 my ($self) = @_;
1573 1514
1574 $self->reset_at <= $cf::RUNTIME 1515 $self->reset_at <= $cf::RUNTIME
1575} 1516}
1576 1517
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename { 1518sub rename {
1586 my ($self, $new_path) = @_; 1519 my ($self, $new_path) = @_;
1587 1520
1521 normalise $new_path;
1522
1588 $self->unlink_save; 1523 $self->unlink_save;
1589 1524
1590 delete $cf::MAP{$self->path}; 1525 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path; 1526 $self->{path} = $new_path; $self->path ($self->{path});
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self; 1527 $cf::MAP{$self->path} = $self;
1594 1528
1595 $self->save; 1529 $self->save;
1596} 1530}
1597 1531
1598sub reset { 1532sub reset {
1599 my ($self) = @_; 1533 my ($self) = @_;
1600 1534
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 1535 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 1536
1603 return if $self->players; 1537 return if $self->players;
1604 return if $self->{path}{user_rel};#d# 1538 return if $self->isa ("ext::map_per_player");#d#
1605 1539
1606 warn "resetting map ", $self->path;#d# 1540 warn "resetting map ", $self->path;#d#
1607 1541
1608 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1543
1544 $self->in_memory (cf::MAP_SWAPPED);
1545 $self->clear;
1609 1546
1610 $_->clear_links_to ($self) for values %cf::MAP; 1547 $_->clear_links_to ($self) for values %cf::MAP;
1611 1548
1612 $self->unlink_save; 1549 $self->unlink_save;
1613 $self->destroy; 1550 $self->destroy;
1622 $self->reset_timeout (1); 1559 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 1560 $self->rename ("{nuke}/" . ($nuke_counter++));
1624 $self->reset; # polite request, might not happen 1561 $self->reset; # polite request, might not happen
1625} 1562}
1626 1563
1627sub customise_for { 1564=item cf::map::unique_maps
1628 my ($map, $ob) = @_;
1629 1565
1630 if ($map->per_player) { 1566Returns an arrayref of paths of all shared maps that have
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1567instantiated unique items. May block.
1632 }
1633 1568
1634 $map 1569=cut
1570
1571sub unique_maps() {
1572 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1573 or return;
1574
1575 my @paths;
1576
1577 for (@$files) {
1578 utf8::decode $_;
1579 next if /\.pst$/;
1580 next unless /^$PATH_SEP/o;
1581
1582 s/\.map$//;
1583 push @paths, $_;
1584 }
1585
1586 \@paths
1635} 1587}
1636 1588
1637package cf; 1589package cf;
1638 1590
1639=back 1591=back
1711 1663
1712=item $player_object->enter_link 1664=item $player_object->enter_link
1713 1665
1714Freezes the player and moves him/her to a special map (C<{link}>). 1666Freezes the player and moves him/her to a special map (C<{link}>).
1715 1667
1716The player should be reaosnably safe there for short amounts of time. You 1668The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1669I<MUST> call C<leave_link> as soon as possible, though.
1718 1670
1671Will never block.
1672
1719=item $player_object->leave_link ($map, $x, $y) 1673=item $player_object->leave_link ($map, $x, $y)
1720 1674
1721Moves the player out of the specila link map onto the given map. If the 1675Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1676map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1677to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1678fails, to the emergency map position.
1725 1679
1726Might block. 1680Might block.
1727 1681
1728=cut 1682=cut
1683
1684sub link_map {
1685 unless ($LINK_MAP) {
1686 $LINK_MAP = cf::map::find "{link}"
1687 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1688 $LINK_MAP->load;
1689 }
1690
1691 $LINK_MAP
1692}
1729 1693
1730sub cf::object::player::enter_link { 1694sub cf::object::player::enter_link {
1731 my ($self) = @_; 1695 my ($self) = @_;
1732 1696
1733 $self->deactivate_recursive; 1697 $self->deactivate_recursive;
1734 1698
1735 return if $self->map == $LINK_MAP; 1699 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1700
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1701 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1702 if $self->map;
1739 1703
1740 $self->enter_map ($LINK_MAP, 20, 20); 1704 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1741} 1705}
1742 1706
1743sub cf::object::player::leave_link { 1707sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1708 my ($self, $map, $x, $y) = @_;
1745 1709
1809=cut 1773=cut
1810 1774
1811sub cf::object::player::goto { 1775sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1776 my ($self, $path, $x, $y) = @_;
1813 1777
1814 $path = new cf::path $path;
1815 $path ne "/" or Carp::cluck ("oy");#d#
1816
1817 $self->enter_link; 1778 $self->enter_link;
1818 1779
1819 (async { 1780 (async {
1820 my $map = cf::map::find $path->as_string; 1781 my $map = cf::map::find $path;
1821 $map = $map->customise_for ($self) if $map; 1782 $map = $map->customise_for ($self) if $map;
1822 1783
1823# warn "entering ", $map->path, " at ($x, $y)\n" 1784# warn "entering ", $map->path, " at ($x, $y)\n"
1824# if $map; 1785# if $map;
1825 1786
1890 $self->deactivate_recursive; # just to be sure 1851 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 1852 unless (eval {
1892 prepare_random_map $exit 1853 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 1854 if $exit->slaying eq "/!";
1894 1855
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1856 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1857 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 1858
1898 1; 1859 1;
1899 }) { 1860 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 1861 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 1862 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 1863 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 1864 cf::NDI_UNIQUE | cf::NDI_RED);
1904 1865
1905 warn "ERROR in enter_exit: $@"; 1866 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 1867 $self->leave_link;
1907 } 1868 }
2283 warn "enter emergency perl save\n"; 2244 warn "enter emergency perl save\n";
2284 2245
2285 cf::sync_job { 2246 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 2247 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 2248 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 2249 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 2250 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 2251 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 2252 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 2253 $pl->valid or next;
2293 $pl->save; 2254 $pl->save;
2313 return; 2274 return;
2314 } 2275 }
2315 2276
2316 warn "reloading..."; 2277 warn "reloading...";
2317 2278
2279 warn "freezing server";
2318 my $guard = freeze_mainloop; 2280 my $guard = freeze_mainloop;
2319 cf::emergency_save; 2281 cf::emergency_save;
2320 2282
2283 warn "sync database to disk";
2284 cf::db_sync;
2285 IO::AIO::flush;
2286
2321 eval { 2287 eval {
2322 # if anything goes wrong in here, we should simply crash as we already saved 2288 # if anything goes wrong in here, we should simply crash as we already saved
2323 2289
2324 # cancel all watchers 2290 warn "cancel all watchers";
2325 for (Event::all_watchers) { 2291 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 2292 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 } 2293 }
2328 2294
2329 # cancel all extension coros 2295 warn "cancel all extension coros";
2330 $_->cancel for values %EXT_CORO; 2296 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 2297 %EXT_CORO = ();
2332 2298
2299 warn "remove commands";
2300 %COMMAND = ();
2301
2302 warn "remove ext commands";
2303 %EXTCMD = ();
2304
2333 # unload all extensions 2305 warn "unload/nuke all extensions";
2334 for (@exts) { 2306 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 2307 warn "... unloading $pkg";
2336 unload_extension $_; 2308
2309 if (my $cb = $pkg->can ("unload")) {
2310 eval {
2311 $cb->($pkg);
2312 1
2313 } or warn "$pkg unloaded, but with errors: $@";
2337 } 2314 }
2338 2315
2316 warn "... nuking $pkg";
2317 Symbol::delete_package $pkg;
2318 }
2319
2339 # unload all modules loaded from $LIBDIR 2320 warn "unload all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 2321 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2322 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 2323
2343 warn "removing <$k>"; 2324 warn "removing <$k>";
2344 delete $INC{$k}; 2325 delete $INC{$k};
2351 } 2332 }
2352 2333
2353 Symbol::delete_package $k; 2334 Symbol::delete_package $k;
2354 } 2335 }
2355 2336
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 2337 warn "get rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 2338 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2339 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 2340
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 2341 warn "unload cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 2342 delete $INC{"cf.pm"};
2369 2343
2370 # don't, removes xs symbols, too, 2344 # don't, removes xs symbols, too,
2371 # and global variables created in xs 2345 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 2346 #Symbol::delete_package __PACKAGE__;
2373 2347
2374 # reload cf.pm
2375 warn "reloading cf.pm"; 2348 warn "reloading cf.pm";
2376 require cf; 2349 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2350 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 2351
2379 # load config and database again 2352 warn "load config and database again";
2380 cf::cfg_load; 2353 cf::cfg_load;
2381 cf::db_load; 2354 cf::db_load;
2382 2355
2383 # load extensions
2384 warn "load extensions"; 2356 warn "load extensions";
2385 cf::load_extensions; 2357 cf::load_extensions;
2386 2358
2387 # reattach attachments to objects 2359 warn "reattach attachments to objects/players";
2388 warn "reattach";
2389 _global_reattach; 2360 _global_reattach;
2361 warn "reattach attachments to maps";
2390 reattach $_ for values %MAP; 2362 reattach $_ for values %MAP;
2391 }; 2363 };
2392 2364
2393 if ($@) { 2365 if ($@) {
2394 warn $@; 2366 warn $@;
2395 warn "error while reloading, exiting."; 2367 warn "error while reloading, exiting.";
2396 exit 1; 2368 exit 1;
2397 } 2369 }
2398 2370
2399 warn "reloaded successfully"; 2371 warn "reloaded";
2400}; 2372};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443}
2444
2445register "<global>", __PACKAGE__;
2446 2373
2447register_command "reload" => sub { 2374register_command "reload" => sub {
2448 my ($who, $arg) = @_; 2375 my ($who, $arg) = @_;
2449 2376
2450 if ($who->flag (FLAG_WIZ)) { 2377 if ($who->flag (FLAG_WIZ)) {
2460 reentrant => 0, 2387 reentrant => 0,
2461 prio => 0, 2388 prio => 0,
2462 at => $NEXT_TICK || $TICK, 2389 at => $NEXT_TICK || $TICK,
2463 data => WF_AUTOCANCEL, 2390 data => WF_AUTOCANCEL,
2464 cb => sub { 2391 cb => sub {
2392 $NOW = Event::time;
2393
2465 cf::server_tick; # one server iteration 2394 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK; 2395 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK; 2396 $NEXT_TICK += $TICK;
2468 2397
2469 $WAIT_FOR_TICK->broadcast; 2398 $WAIT_FOR_TICK->broadcast;
2477 }, 2406 },
2478); 2407);
2479 2408
2480IO::AIO::max_poll_time $TICK * 0.2; 2409IO::AIO::max_poll_time $TICK * 0.2;
2481 2410
2482Event->io ( 2411$AIO_POLL_WATCHER = Event->io (
2483 fd => IO::AIO::poll_fileno, 2412 fd => IO::AIO::poll_fileno,
2484 poll => 'r', 2413 poll => 'r',
2485 prio => 5, 2414 prio => 5,
2486 data => WF_AUTOCANCEL, 2415 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb, 2416 cb => \&IO::AIO::poll_cb,
2488); 2417);
2489 2418
2490Event->timer ( 2419$WRITE_RUNTIME_WATCHER = Event->timer (
2491 data => WF_AUTOCANCEL, 2420 data => WF_AUTOCANCEL,
2492 after => 0, 2421 after => 0,
2493 interval => 10, 2422 interval => 10,
2494 cb => sub { 2423 cb => sub {
2495 (Coro::unblock_sub { 2424 (Coro::unblock_sub {

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