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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.174 by root, Sun Jan 14 19:55:37 2007 UTC

33 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
45our $NEXT_TICK; 51our $NEXT_TICK;
46our $NOW; 52our $NOW;
47 53
48our %CFG; 54our %CFG;
49 55
50our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 57our $RUNTIME;
52 58
53our %PLAYER; # all users 59our %PLAYER; # all users
54our %MAP; # all maps 60our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 63
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 69
62binmode STDOUT; 70binmode STDOUT;
63binmode STDERR; 71binmode STDERR;
64 72
65# read virtual server time, if available 73# read virtual server time, if available
73mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
77 85
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
81 87
82############################################################################# 88#############################################################################
83 89
84=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
156} 162}
157 163
158$Event::DIED = sub { 164$Event::DIED = sub {
159 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
160}; 166};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 167
166=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
167 169
168=over 4 170=over 4
169 171
257} 259}
258 260
259sub freeze_mainloop { 261sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
261 263
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
263 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
264 $guard 270 $guard
265} 271}
266 272
267=item cf::async { BLOCK } 273=item cf::async { BLOCK }
319 } 325 }
320} 326}
321 327
322=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
323 329
324Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 331extension calling this is being unloaded.
326 332
327=cut 333=cut
328 334
329sub async_ext(&) { 335sub async_ext(&) {
362} 368}
363 369
364=back 370=back
365 371
366=cut 372=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 373
490############################################################################# 374#############################################################################
491 375
492=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
493 377
619our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 504our @CB_MAP = ();
621 505
622my %attachment; 506my %attachment;
623 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
624sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
626 516
627 use sort 'stable'; 517 use sort 'stable';
628 518
799# object support 689# object support
800 690
801sub reattach { 691sub reattach {
802 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 696
805 my $registry = $obj->registry; 697 my $registry = $obj->registry;
806 698
807 @$registry = (); 699 @$registry = ();
808 700
940=cut 832=cut
941 833
942sub register_extcmd { 834sub register_extcmd {
943 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
944 836
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
949} 838}
950 839
951cf::player->attach ( 840cf::player->attach (
952 on_command => sub { 841 on_command => sub {
953 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
966 855
967 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
968 857
969 if (ref $msg) { 858 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 862 }
974 } 863 }
975 } else { 864 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 867
979 cf::override; 868 cf::override;
980 }, 869 },
981); 870);
982 871
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 872sub load_extension {
990 my ($path) = @_; 873 my ($path) = @_;
991 874
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 876 my $base = $1;
994 my $pkg = $1; 877 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
997 880
998 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
999 882
1000 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 884 or die "$path: $!";
1002 885
1003 my $source = 886 my $source =
1004 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 890 . "\n};\n1";
1008 891
1009 eval $source 892 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 894 : "extension disabled.\n";
1012 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 896 warn $@;
1014 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1015 898 exit 1;
1016# no strict 'refs'; 899 }
1017# @{"$pkg\::ISA"} = ext::; 900 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 901 }
1032 902
1033 # remove commands 903 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 904}
1058 905
1059sub load_extensions { 906sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 908 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1066 } 913 }
1067} 914}
1068 915
1069############################################################################# 916#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 917
1085=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1086 919
1087Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1088 921
1224 \@logins 1057 \@logins
1225} 1058}
1226 1059
1227=item $player->maps 1060=item $player->maps
1228 1061
1229Returns an arrayref of cf::path's of all maps that are private for this 1062Returns an arrayref of map paths that are private for this
1230player. May block. 1063player. May block.
1231 1064
1232=cut 1065=cut
1233 1066
1234sub maps($) { 1067sub maps($) {
1240 my @paths; 1073 my @paths;
1241 1074
1242 for (@$files) { 1075 for (@$files) {
1243 utf8::decode $_; 1076 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1077 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1078 next unless /^$PATH_SEP/o;
1246 1079
1247 s/$PATH_SEP/\//g; 1080 s/\.map$//;
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1249 } 1082 }
1250 1083
1251 \@paths 1084 \@paths
1252} 1085}
1253 1086
1279package cf::map; 1112package cf::map;
1280 1113
1281use Fcntl; 1114use Fcntl;
1282use Coro::AIO; 1115use Coro::AIO;
1283 1116
1117use overload
1118 '""' => \&as_string,
1119 fallback => 1;
1120
1284our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1286 1123
1287sub generate_random_map { 1124sub generate_random_map {
1288 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1289 1126
1290 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1128 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub thawer_merge {
1157 my ($self, $merge) = @_;
1158
1159 # we have to keep some variables in memory intact
1160 local $self->{path};
1161 local $self->{load_path};
1162 local $self->{deny_save};
1163 local $self->{deny_reset};
1164
1165 $self->SUPER::thawer_merge ($merge);
1166}
1167
1168sub normalise {
1169 my ($path, $base) = @_;
1170
1171 # map plan:
1172 #
1173 # /! non-realised random map exit (special hack!)
1174 # {... are special paths that are not being touched
1175 # ?xxx/... are special absolute paths
1176 # ?random/... random maps
1177 # /... normal maps
1178 # ~user/... per-player map of a specific user
1179
1180 $path =~ s/$PATH_SEP/\//go;
1181
1182 # treat it as relative path if it starts with
1183 # something that looks reasonable
1184 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1185 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1186
1187 $base =~ s{[^/]+/?$}{};
1188 $path = "$base/$path";
1189 }
1190
1191 for ($path) {
1192 redo if s{//}{/};
1193 redo if s{/\.?/}{/};
1194 redo if s{/[^/]+/\.\./}{/};
1195 }
1196
1197 $path
1198}
1199
1200sub new_from_path {
1201 my (undef, $path, $base) = @_;
1202
1203 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1204
1205 $path = normalise $path, $base;
1206
1207 for my $pkg (keys %EXT_MAP) {
1208 if ($path =~ $EXT_MAP{$pkg}) {
1209 my $self = bless cf::map::new, $pkg;
1210 $self->{path} = $path; $self->path ($path);
1211 $self->init; # pass $1 etc.
1212 return $self;
1213 }
1214 }
1215
1216 Carp::carp "unable to resolve path '$path'.";
1217 ()
1218}
1219
1220sub init {
1221 my ($self) = @_;
1222
1223 $self
1224}
1225
1226sub as_string {
1227 my ($self) = @_;
1228
1229 "$self->{path}"
1230}
1231
1232# the displayed name, this is a one way mapping
1233sub visible_name {
1234 &as_string
1235}
1236
1237# the original (read-only) location
1238sub load_path {
1239 my ($self) = @_;
1240
1241 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1242}
1243
1244# the temporary/swap location
1245sub save_path {
1246 my ($self) = @_;
1247
1248 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1249 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1250}
1251
1252# the unique path, undef == no special unique path
1253sub uniq_path {
1254 my ($self) = @_;
1255
1256 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1257 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1304} 1258}
1305 1259
1306# and all this just because we cannot iterate over 1260# and all this just because we cannot iterate over
1307# all maps in C++... 1261# all maps in C++...
1308sub change_all_map_light { 1262sub change_all_map_light {
1310 1264
1311 $_->change_map_light ($change) 1265 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1266 for grep $_->outdoor, values %cf::MAP;
1313} 1267}
1314 1268
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->save_path);
1273 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1274 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1275}
1276
1315sub try_load_header($) { 1277sub load_header_from($) {
1316 my ($path) = @_; 1278 my ($self, $path) = @_;
1317 1279
1318 utf8::encode $path; 1280 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1281 aio_open $path, O_RDONLY, 0
1320 or return; 1282 or return;
1321 1283
1322 my $map = cf::map::new 1284 $self->_load_header ($path)
1323 or return; 1285 or return;
1324 1286
1325 # for better error messages only, will be overwritten 1287 $self->{load_path} = $path;
1326 $map->path ($path);
1327 1288
1328 $map->load_header ($path) 1289 1
1290}
1291
1292sub load_orig {
1293 my ($self) = @_;
1294
1295 $self->load_header_from ($self->load_path)
1296}
1297
1298sub load_temp {
1299 my ($self) = @_;
1300
1301 $self->load_header_from ($self->save_path)
1302}
1303
1304sub load_header {
1305 my ($self) = @_;
1306
1307 if ($self->load_temp) {
1308 $self->last_access ((delete $self->{last_access})
1309 || $cf::RUNTIME); #d#
1310 # safety
1311 $self->{instantiate_time} = $cf::RUNTIME
1312 if $self->{instantiate_time} > $cf::RUNTIME;
1313 } else {
1314 $self->load_orig
1329 or return; 1315 or return;
1330 1316
1331 $map->{load_path} = $path; 1317 $self->{load_original} = 1;
1318 $self->{instantiate_time} = $cf::RUNTIME;
1319 $self->last_access ($cf::RUNTIME);
1320 $self->instantiate;
1321 }
1332 1322
1333 $map 1323 1
1334} 1324}
1335 1325
1336sub find; 1326sub find;
1337sub find { 1327sub find {
1338 my ($path, $origin) = @_; 1328 my ($path, $origin) = @_;
1339 1329
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1330 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1331
1345 cf::lock_wait "map_find:$key"; 1332 cf::lock_wait "map_find:$path";
1346 1333
1347 $cf::MAP{$key} || do { 1334 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1335 my $guard = cf::lock_acquire "map_find:$path";
1349 1336 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1337 or return;
1369 1338
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1339 $map->{last_save} = $cf::RUNTIME;
1382 1340
1383 Coro::cede; 1341 $map->load_header
1342 or return;
1384 1343
1385 if ($map->should_reset) { 1344 if ($map->should_reset) {
1345 $cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1346 $map->reset;
1387 undef $guard; 1347 undef $guard;
1388 $map = find $path 1348 $map = find $path
1389 or return; 1349 or return;
1390 } 1350 }
1391 1351
1392 $cf::MAP{$key} = $map 1352 $cf::MAP{$path} = $map
1393 } 1353 }
1394} 1354}
1395 1355
1396sub load { 1356sub load {
1397 my ($self) = @_; 1357 my ($self) = @_;
1398 1358
1399 my $path = $self->{path}; 1359 my $path = $self->{path};
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1360 my $guard = cf::lock_acquire "map_load:$path";
1401 1361
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1362 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1363
1404 $self->in_memory (cf::MAP_LOADING); 1364 $self->in_memory (cf::MAP_LOADING);
1405 1365
1406 $self->alloc; 1366 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 1367 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1368 or return;
1409 1369
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1370 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1371 if delete $self->{load_original};
1412 1372
1413 if (my $uniq = $path->uniq_path) { 1373 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1374 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1375 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1376 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1377 $self->_load_objects ($uniq, 0);
1418 } 1378 }
1419 } 1379 }
1420 1380
1421 Coro::cede; 1381 Coro::cede;
1422 1382
1423 # now do the right thing for maps 1383 # now do the right thing for maps
1424 $self->link_multipart_objects; 1384 $self->link_multipart_objects;
1425 1385
1426 if ($self->{path}->is_style_map) { 1386 unless ($self->{deny_activate}) {
1427 $self->{deny_save} = 1; 1387 $self->decay_objects;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply; 1388 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons; 1389 $self->update_buttons;
1390 Coro::cede;
1433 $self->set_darkness_map; 1391 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1392 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1393 unless $self->difficulty;
1394 Coro::cede;
1436 $self->activate; 1395 $self->activate;
1437 } 1396 }
1438 1397
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1398 $self->in_memory (cf::MAP_IN_MEMORY);
1399}
1400
1401sub customise_for {
1402 my ($self, $ob) = @_;
1403
1404 return find "~" . $ob->name . "/" . $self->{path}
1405 if $self->per_player;
1406
1407 $self
1442} 1408}
1443 1409
1444# find and load all maps in the 3x3 area around a map 1410# find and load all maps in the 3x3 area around a map
1445sub load_diag { 1411sub load_diag {
1446 my ($map) = @_; 1412 my ($map) = @_;
1478} 1444}
1479 1445
1480our %MAP_PREFETCH; 1446our %MAP_PREFETCH;
1481our $MAP_PREFETCHER = Coro::async { 1447our $MAP_PREFETCHER = Coro::async {
1482 while () { 1448 while () {
1483 while (%MAP_PREFETCH) { 1449 for my $path (keys %MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH
1485 or next;
1486 my $path = delete $MAP_PREFETCH{$key};
1487
1488 my $map = find $path 1450 my $map = find $path
1489 or next; 1451 or next;
1490 $map->load; 1452 $map->load;
1453
1454 delete $MAP_PREFETCH{$path};
1491 } 1455 }
1492 Coro::schedule; 1456 Coro::schedule;
1493 } 1457 }
1494}; 1458};
1495 1459
1496sub find_async { 1460sub find_async {
1497 my ($path, $origin) = @_; 1461 my ($path, $origin) = @_;
1498 1462
1499 $path = new cf::path $path, $origin && $origin->path; 1463 $path = normalise $path, $origin && $origin->{path};
1500 my $key = $path->as_string;
1501 1464
1502 if (my $map = $cf::MAP{$key}) { 1465 if (my $map = $cf::MAP{$path}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1466 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 } 1467 }
1505 1468
1506 $MAP_PREFETCH{$key} = $path; 1469 $MAP_PREFETCH{$path} = 0;
1507 $MAP_PREFETCHER->ready; 1470 $MAP_PREFETCHER->ready;
1508 1471
1509 () 1472 ()
1510} 1473}
1511 1474
1516 1479
1517 $self->{last_save} = $cf::RUNTIME; 1480 $self->{last_save} = $cf::RUNTIME;
1518 1481
1519 return unless $self->dirty; 1482 return unless $self->dirty;
1520 1483
1521 my $save = $self->{path}->save_path; utf8::encode $save; 1484 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1485 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 1486
1524 $self->{load_path} = $save; 1487 $self->{load_path} = $save;
1525 1488
1526 return if $self->{deny_save}; 1489 return if $self->{deny_save};
1527 1490
1530 cf::async { 1493 cf::async {
1531 $_->contr->save for $self->players; 1494 $_->contr->save for $self->players;
1532 }; 1495 };
1533 1496
1534 if ($uniq) { 1497 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1498 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 1499 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 1500 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1501 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 1502 }
1540} 1503}
1541 1504
1542sub swap_out { 1505sub swap_out {
1543 my ($self) = @_; 1506 my ($self) = @_;
1557 1520
1558sub reset_at { 1521sub reset_at {
1559 my ($self) = @_; 1522 my ($self) = @_;
1560 1523
1561 # TODO: safety, remove and allow resettable per-player maps 1524 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel}; 1525 return 1e99 if $self->isa ("ext::map_per_player");#d#
1563 return 1e99 if $self->{deny_reset}; 1526 return 1e99 if $self->{deny_reset};
1564 1527
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1528 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1529 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 1530
1572 my ($self) = @_; 1535 my ($self) = @_;
1573 1536
1574 $self->reset_at <= $cf::RUNTIME 1537 $self->reset_at <= $cf::RUNTIME
1575} 1538}
1576 1539
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 1540sub reset {
1599 my ($self) = @_; 1541 my ($self) = @_;
1600 1542
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 1543 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 1544
1603 return if $self->players; 1545 return if $self->players;
1604 return if $self->{path}{user_rel};#d# 1546 return if $self->isa ("ext::map_per_player");#d#
1605 1547
1606 warn "resetting map ", $self->path;#d# 1548 warn "resetting map ", $self->path;#d#
1607 1549
1608 delete $cf::MAP{$self->path}; 1550 delete $cf::MAP{$self->path};
1551
1552 $self->in_memory (cf::MAP_SWAPPED);
1553 $self->clear;
1609 1554
1610 $_->clear_links_to ($self) for values %cf::MAP; 1555 $_->clear_links_to ($self) for values %cf::MAP;
1611 1556
1612 $self->unlink_save; 1557 $self->unlink_save;
1613 $self->destroy; 1558 $self->destroy;
1616my $nuke_counter = "aaaa"; 1561my $nuke_counter = "aaaa";
1617 1562
1618sub nuke { 1563sub nuke {
1619 my ($self) = @_; 1564 my ($self) = @_;
1620 1565
1566 delete $cf::MAP{$self->path};
1567
1568 $self->unlink_save;
1569
1570 bless $self, "cf::map";
1571 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 1572 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 1573 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 1574 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1575
1576 $cf::MAP{$self->path} = $self;
1577
1624 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1625} 1579}
1626 1580
1627sub customise_for { 1581=item cf::map::unique_maps
1628 my ($map, $ob) = @_;
1629 1582
1630 if ($map->per_player) { 1583Returns an arrayref of paths of all shared maps that have
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1584instantiated unique items. May block.
1632 }
1633 1585
1634 $map 1586=cut
1587
1588sub unique_maps() {
1589 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1590 or return;
1591
1592 my @paths;
1593
1594 for (@$files) {
1595 utf8::decode $_;
1596 next if /\.pst$/;
1597 next unless /^$PATH_SEP/o;
1598
1599 s/\.map$//;
1600 push @paths, $_;
1601 }
1602
1603 \@paths
1635} 1604}
1636 1605
1637package cf; 1606package cf;
1638 1607
1639=back 1608=back
1711 1680
1712=item $player_object->enter_link 1681=item $player_object->enter_link
1713 1682
1714Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1715 1684
1716The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1718 1687
1688Will never block.
1689
1719=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1720 1691
1721Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1695fails, to the emergency map position.
1725 1696
1726Might block. 1697Might block.
1727 1698
1728=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1729 1710
1730sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1731 my ($self) = @_; 1712 my ($self) = @_;
1732 1713
1733 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1734 1715
1735 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1717
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1719 if $self->map;
1739 1720
1740 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1741} 1722}
1742 1723
1743sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1745 1726
1809=cut 1790=cut
1810 1791
1811sub cf::object::player::goto { 1792sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1813 1794
1814 $path = new cf::path $path;
1815 $path ne "/" or Carp::cluck ("oy");#d#
1816
1817 $self->enter_link; 1795 $self->enter_link;
1818 1796
1819 (async { 1797 (async {
1820 my $map = cf::map::find $path->as_string; 1798 my $map = cf::map::find $path;
1821 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1822 1800
1823# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1824# if $map; 1802# if $map;
1825 1803
1890 $self->deactivate_recursive; # just to be sure 1868 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 1869 unless (eval {
1892 prepare_random_map $exit 1870 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1894 1872
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 1875
1898 1; 1876 1;
1899 }) { 1877 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 1879 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 1880 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 1881 cf::NDI_UNIQUE | cf::NDI_RED);
1904 1882
1905 warn "ERROR in enter_exit: $@"; 1883 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 1884 $self->leave_link;
1907 } 1885 }
2283 warn "enter emergency perl save\n"; 2261 warn "enter emergency perl save\n";
2284 2262
2285 cf::sync_job { 2263 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 2264 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 2265 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 2266 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 2267 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 2268 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 2269 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 2270 $pl->valid or next;
2293 $pl->save; 2271 $pl->save;
2313 return; 2291 return;
2314 } 2292 }
2315 2293
2316 warn "reloading..."; 2294 warn "reloading...";
2317 2295
2296 warn "freezing server";
2318 my $guard = freeze_mainloop; 2297 my $guard = freeze_mainloop;
2319 cf::emergency_save; 2298 cf::emergency_save;
2320 2299
2300 warn "sync database to disk";
2301 cf::db_sync;
2302 IO::AIO::flush;
2303
2321 eval { 2304 eval {
2322 # if anything goes wrong in here, we should simply crash as we already saved 2305 # if anything goes wrong in here, we should simply crash as we already saved
2323 2306
2324 # cancel all watchers 2307 warn "cancel all watchers";
2325 for (Event::all_watchers) { 2308 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 2309 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 } 2310 }
2328 2311
2329 # cancel all extension coros 2312 warn "cancel all extension coros";
2330 $_->cancel for values %EXT_CORO; 2313 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 2314 %EXT_CORO = ();
2332 2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
2333 # unload all extensions 2322 warn "unload/nuke all extensions";
2334 for (@exts) { 2323 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 2324 warn "... unloading $pkg";
2336 unload_extension $_; 2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
2337 } 2331 }
2338 2332
2333 warn "... nuking $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336
2339 # unload all modules loaded from $LIBDIR 2337 warn "unload all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 2338 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 2340
2343 warn "removing <$k>"; 2341 warn "removing <$k>";
2344 delete $INC{$k}; 2342 delete $INC{$k};
2351 } 2349 }
2352 2350
2353 Symbol::delete_package $k; 2351 Symbol::delete_package $k;
2354 } 2352 }
2355 2353
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 2354 warn "get rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 2355 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 2357
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 2358 warn "unload cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 2359 delete $INC{"cf.pm"};
2369 2360
2370 # don't, removes xs symbols, too, 2361 # don't, removes xs symbols, too,
2371 # and global variables created in xs 2362 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 2363 #Symbol::delete_package __PACKAGE__;
2373 2364
2374 # reload cf.pm
2375 warn "reloading cf.pm"; 2365 warn "reloading cf.pm";
2376 require cf; 2366 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 2368
2379 # load config and database again 2369 warn "load config and database again";
2380 cf::cfg_load; 2370 cf::cfg_load;
2381 cf::db_load; 2371 cf::db_load;
2382 2372
2383 # load extensions
2384 warn "load extensions"; 2373 warn "load extensions";
2385 cf::load_extensions; 2374 cf::load_extensions;
2386 2375
2387 # reattach attachments to objects 2376 warn "reattach attachments to objects/players";
2388 warn "reattach";
2389 _global_reattach; 2377 _global_reattach;
2378 warn "reattach attachments to maps";
2390 reattach $_ for values %MAP; 2379 reattach $_ for values %MAP;
2391 }; 2380 };
2392 2381
2393 if ($@) { 2382 if ($@) {
2394 warn $@; 2383 warn $@;
2395 warn "error while reloading, exiting."; 2384 warn "error while reloading, exiting.";
2396 exit 1; 2385 exit 1;
2397 } 2386 }
2398 2387
2399 warn "reloaded successfully"; 2388 warn "reloaded";
2400}; 2389};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443}
2444
2445register "<global>", __PACKAGE__;
2446 2390
2447register_command "reload" => sub { 2391register_command "reload" => sub {
2448 my ($who, $arg) = @_; 2392 my ($who, $arg) = @_;
2449 2393
2450 if ($who->flag (FLAG_WIZ)) { 2394 if ($who->flag (FLAG_WIZ)) {
2460 reentrant => 0, 2404 reentrant => 0,
2461 prio => 0, 2405 prio => 0,
2462 at => $NEXT_TICK || $TICK, 2406 at => $NEXT_TICK || $TICK,
2463 data => WF_AUTOCANCEL, 2407 data => WF_AUTOCANCEL,
2464 cb => sub { 2408 cb => sub {
2409 $NOW = Event::time;
2410
2465 cf::server_tick; # one server iteration 2411 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK; 2412 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK; 2413 $NEXT_TICK += $TICK;
2468 2414
2469 $WAIT_FOR_TICK->broadcast; 2415 $WAIT_FOR_TICK->broadcast;
2477 }, 2423 },
2478); 2424);
2479 2425
2480IO::AIO::max_poll_time $TICK * 0.2; 2426IO::AIO::max_poll_time $TICK * 0.2;
2481 2427
2482Event->io ( 2428$AIO_POLL_WATCHER = Event->io (
2483 fd => IO::AIO::poll_fileno, 2429 fd => IO::AIO::poll_fileno,
2484 poll => 'r', 2430 poll => 'r',
2485 prio => 5, 2431 prio => 5,
2486 data => WF_AUTOCANCEL, 2432 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb, 2433 cb => \&IO::AIO::poll_cb,
2488); 2434);
2489 2435
2490Event->timer ( 2436$WRITE_RUNTIME_WATCHER = Event->timer (
2491 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2492 after => 0, 2438 after => 0,
2493 interval => 10, 2439 interval => 10,
2494 cb => sub { 2440 cb => sub {
2495 (Coro::unblock_sub { 2441 (Coro::unblock_sub {

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