ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.227 by root, Fri Mar 23 18:32:48 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
39 52
53our $RELOAD; # number of reloads so far
40our @EVENT; 54our @EVENT;
41our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
42 56
43our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 61our $NEXT_TICK;
46our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
47 67
48our %CFG; 68our %CFG;
49 69
50our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 71our $RUNTIME;
52 72
53our %PLAYER; # all users 73our %PLAYER; # all users
54our %MAP; # all maps 74our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
58 78
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 84
62binmode STDOUT; 85binmode STDOUT;
63binmode STDERR; 86binmode STDERR;
64 87
65# read virtual server time, if available 88# read virtual server time, if available
72mkdir cf::localdir; 95mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
77 101
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
81 105
82############################################################################# 106#############################################################################
83 107
84=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
85 109
156} 180}
157 181
158$Event::DIED = sub { 182$Event::DIED = sub {
159 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
160}; 184};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 185
166=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
167 187
168=over 4 188=over 4
169 189
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 209 $d
190 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
191} 211}
192 212
193use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 214
195=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
196 216
197Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
198 218
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
207 220
208Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 222
217=item cf::lock_wait $string 223=item cf::lock_wait $string
218 224
219Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
220 226
257} 263}
258 264
259sub freeze_mainloop { 265sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
261 267
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
263 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
264 $guard 272 $guard
265} 273}
266 274
267=item cf::async { BLOCK } 275=item cf::async { BLOCK }
319 } 327 }
320} 328}
321 329
322=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
323 331
324Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 333extension calling this is being unloaded.
326 334
327=cut 335=cut
328 336
329sub async_ext(&) { 337sub async_ext(&) {
338 346
339 $coro 347 $coro
340} 348}
341 349
342sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
343 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
344 354
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 356 or return;
347 357
358 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 363 and return;
351 364
365 # always fsync - this file is important
352 aio_fsync $fh 366 aio_fsync $fh
353 and return; 367 and return;
354 368
355 close $fh 369 close $fh
356 or return; 370 or return;
362} 376}
363 377
364=back 378=back
365 379
366=cut 380=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 381
490############################################################################# 382#############################################################################
491 383
492=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
493 385
619our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 512our @CB_MAP = ();
621 513
622my %attachment; 514my %attachment;
623 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
624sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
626 524
627 use sort 'stable'; 525 use sort 'stable';
628 526
799# object support 697# object support
800 698
801sub reattach { 699sub reattach {
802 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 704
805 my $registry = $obj->registry; 705 my $registry = $obj->registry;
806 706
807 @$registry = (); 707 @$registry = ();
808 708
855 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
856 756
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 761 close $fh;
862 762
863 if (@$objs) { 763 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 769 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
871 } 771 }
872 } else { 772 } else {
873 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
940=cut 840=cut
941 841
942sub register_extcmd { 842sub register_extcmd {
943 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
944 844
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
949} 846}
950 847
951cf::player->attach ( 848cf::player->attach (
952 on_command => sub { 849 on_command => sub {
953 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
966 863
967 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
968 865
969 if (ref $msg) { 866 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 870 }
974 } 871 }
975 } else { 872 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 875
979 cf::override; 876 cf::override;
980 }, 877 },
981); 878);
982 879
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 880sub load_extension {
990 my ($path) = @_; 881 my ($path) = @_;
991 882
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 884 my $base = $1;
994 my $pkg = $1; 885 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
997 888
998 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
999 890
1000 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 892 or die "$path: $!";
1002 893
1003 my $source = 894 my $source =
1004 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 898 . "\n};\n1";
1008 899
1009 eval $source 900 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 902 : "extension disabled.\n";
1012 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 904 warn $@;
1014 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
1015 906 exit 1;
1016# no strict 'refs'; 907 }
1017# @{"$pkg\::ISA"} = ext::; 908 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 909 }
1032 910
1033 # remove commands 911 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 912}
1058 913
1059sub load_extensions { 914sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 916 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1066 } 921 }
1067} 922}
1068 923
1069############################################################################# 924#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 925
1085=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1086 927
1087Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1088 929
1124 965
1125sub exists($) { 966sub exists($) {
1126 my ($login) = @_; 967 my ($login) = @_;
1127 968
1128 $cf::PLAYER{$login} 969 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 970 or cf::sync_job { !aio_stat path $login }
1130} 971}
1131 972
1132sub find($) { 973sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 974 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 975 my $login = $_[0];
1180 1021
1181=cut 1022=cut
1182 1023
1183sub quit_character { 1024sub quit_character {
1184 my ($pl) = @_; 1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1185 1028
1186 $pl->{deny_save} = 1; 1029 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1031
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1037 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1039 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1040 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1199 IO::AIO::aio_rmtree $temp; 1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1200} 1063}
1201 1064
1202=item cf::player::list_logins 1065=item cf::player::list_logins
1203 1066
1204Returns am arrayref of all valid playernames in the system, can take a 1067Returns am arrayref of all valid playernames in the system, can take a
1224 \@logins 1087 \@logins
1225} 1088}
1226 1089
1227=item $player->maps 1090=item $player->maps
1228 1091
1229Returns an arrayref of cf::path's of all maps that are private for this 1092Returns an arrayref of map paths that are private for this
1230player. May block. 1093player. May block.
1231 1094
1232=cut 1095=cut
1233 1096
1234sub maps($) { 1097sub maps($) {
1235 my ($pl) = @_; 1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1101
1237 my $files = aio_readdir playerdir $pl 1102 my $files = aio_readdir playerdir $pl
1238 or return; 1103 or return;
1239 1104
1240 my @paths; 1105 my @paths;
1241 1106
1242 for (@$files) { 1107 for (@$files) {
1243 utf8::decode $_; 1108 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1109 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1110 next unless /^$PATH_SEP/o;
1246 1111
1247 s/$PATH_SEP/\//g; 1112 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1113 }
1250 1114
1251 \@paths 1115 \@paths
1252} 1116}
1253 1117
1279package cf::map; 1143package cf::map;
1280 1144
1281use Fcntl; 1145use Fcntl;
1282use Coro::AIO; 1146use Coro::AIO;
1283 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1284our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1286 1154
1287sub generate_random_map { 1155sub generate_random_map {
1288 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1158 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1304} 1300}
1305 1301
1306# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1307# all maps in C++... 1303# all maps in C++...
1308sub change_all_map_light { 1304sub change_all_map_light {
1310 1306
1311 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1313} 1309}
1314 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1315sub try_load_header($) { 1319sub load_header_from($) {
1316 my ($path) = @_; 1320 my ($self, $path) = @_;
1317 1321
1318 utf8::encode $path; 1322 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1320 or return; 1327 or return;
1321 1328
1322 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1323 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1324 1375
1325 # for better error messages only, will be overwritten 1376 1
1326 $map->path ($path);
1327
1328 $map->load_header ($path)
1329 or return;
1330
1331 $map->{load_path} = $path;
1332
1333 $map
1334} 1377}
1335 1378
1336sub find; 1379sub find;
1337sub find { 1380sub find {
1338 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1339 1382
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1384
1345 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1346 1386
1347 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1349 1389 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1390 or return;
1369 1391
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1382 1393
1383 Coro::cede; 1394 $map->load_header
1395 or return;
1384 1396
1385 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1400 $map->reset;
1387 undef $guard; 1401 undef $guard;
1388 $map = find $path 1402 return find $path;
1389 or return;
1390 } 1403 }
1391 1404
1392 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1393 } 1406 }
1394} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1395 1411
1396sub load { 1412sub load {
1397 my ($self) = @_; 1413 my ($self) = @_;
1398 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1399 my $path = $self->{path}; 1417 my $path = $self->{path};
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1401 1419
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1421
1404 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1405 1423
1406 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1407 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1429 or return;
1409 1430
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1412 1433
1413 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1435 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1437 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1418 } 1439 }
1419 } 1440 }
1420 1441
1421 Coro::cede; 1442 Coro::cede;
1422 1443
1423 # now do the right thing for maps 1444 # now do the right thing for maps
1424 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1425 1446
1426 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1427 $self->{deny_save} = 1; 1448 $self->decay_objects;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1433 $self->set_darkness_map; 1452 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1436 $self->activate; 1456 $self->activate;
1437 } 1457 }
1438 1458
1439 Coro::cede; 1459 $self->post_load;
1440 1460
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1442} 1471}
1443 1472
1444# find and load all maps in the 3x3 area around a map 1473# find and load all maps in the 3x3 area around a map
1445sub load_diag { 1474sub load_diag {
1446 my ($map) = @_; 1475 my ($map) = @_;
1476 1505
1477 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1478} 1507}
1479 1508
1480our %MAP_PREFETCH; 1509our %MAP_PREFETCH;
1481our $MAP_PREFETCHER = Coro::async { 1510our $MAP_PREFETCHER = undef;
1482 while () {
1483 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH
1485 or next;
1486 my $path = delete $MAP_PREFETCH{$key};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 }
1492 Coro::schedule;
1493 }
1494};
1495 1511
1496sub find_async { 1512sub find_async {
1497 my ($path, $origin) = @_; 1513 my ($path, $origin) = @_;
1498 1514
1499 $path = new cf::path $path, $origin && $origin->path; 1515 $path = normalise $path, $origin && $origin->{path};
1500 my $key = $path->as_string;
1501 1516
1502 if (my $map = $cf::MAP{$key}) { 1517 if (my $map = $cf::MAP{$path}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 } 1519 }
1505 1520
1506 $MAP_PREFETCH{$key} = $path; 1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1507 $MAP_PREFETCHER->ready; 1534 $MAP_PREFETCHER->prio (6);
1508 1535
1509 () 1536 ()
1510} 1537}
1511 1538
1512sub save { 1539sub save {
1516 1543
1517 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1518 1545
1519 return unless $self->dirty; 1546 return unless $self->dirty;
1520 1547
1521 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 1550
1524 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1525 1552
1526 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1527 1554
1530 cf::async { 1557 cf::async {
1531 $_->contr->save for $self->players; 1558 $_->contr->save for $self->players;
1532 }; 1559 };
1533 1560
1534 if ($uniq) { 1561 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 1564 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 1566 }
1540} 1567}
1541 1568
1542sub swap_out { 1569sub swap_out {
1543 my ($self) = @_; 1570 my ($self) = @_;
1557 1584
1558sub reset_at { 1585sub reset_at {
1559 my ($self) = @_; 1586 my ($self) = @_;
1560 1587
1561 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1563 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1564 1591
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 1594
1572 my ($self) = @_; 1599 my ($self) = @_;
1573 1600
1574 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1575} 1602}
1576 1603
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 1604sub reset {
1599 my ($self) = @_; 1605 my ($self) = @_;
1600 1606
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 1608
1603 return if $self->players; 1609 return if $self->players;
1604 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1605 1611
1606 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1607 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1608 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1609 1627
1610 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1611 1629
1612 $self->unlink_save; 1630 $self->unlink_save;
1613 $self->destroy; 1631 $self->destroy;
1616my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1617 1635
1618sub nuke { 1636sub nuke {
1619 my ($self) = @_; 1637 my ($self) = @_;
1620 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1624 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1625} 1652}
1626 1653
1627sub customise_for { 1654=item cf::map::unique_maps
1628 my ($map, $ob) = @_;
1629 1655
1630 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1632 }
1633 1658
1634 $map 1659=cut
1660
1661sub unique_maps() {
1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1664
1665 my @paths;
1666
1667 for (@$files) {
1668 utf8::decode $_;
1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1673 }
1674
1675 \@paths
1635} 1676}
1636 1677
1637package cf; 1678package cf;
1638 1679
1639=back 1680=back
1711 1752
1712=item $player_object->enter_link 1753=item $player_object->enter_link
1713 1754
1714Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1715 1756
1716The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1718 1759
1760Will never block.
1761
1719=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1720 1763
1721Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1767fails, to the emergency map position.
1725 1768
1726Might block. 1769Might block.
1727 1770
1728=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1729 1782
1730sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1731 my ($self) = @_; 1784 my ($self) = @_;
1732 1785
1733 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1734 1787
1735 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1789
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1791 if $self->map;
1739 1792
1740 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1794}
1742 1795
1743sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1745 1798
1767 $map->load; 1820 $map->load;
1768 $map->load_diag; 1821 $map->load_diag;
1769 1822
1770 return unless $self->contr->active; 1823 return unless $self->contr->active;
1771 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1773} 1828}
1774 1829
1775cf::player->attach ( 1830cf::player->attach (
1776 on_logout => sub { 1831 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1845 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1793 (async { 1848 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1849 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1850 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1851 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1802 })->prio (2); 1857 })->prio (2);
1803 } 1858 }
1804 }, 1859 },
1809=cut 1864=cut
1810 1865
1811sub cf::object::player::goto { 1866sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1813 1868
1814 $path = new cf::path $path;
1815 $path ne "/" or Carp::cluck ("oy");#d#
1816
1817 $self->enter_link; 1869 $self->enter_link;
1818 1870
1819 (async { 1871 (async {
1872 my $map = eval {
1820 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1821 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1822 1875 $map
1823# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1827 1878
1828 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1829 })->prio (1); 1880 })->prio (1);
1830} 1881}
1831 1882
1835 1886
1836sub parse_random_map_params { 1887sub parse_random_map_params {
1837 my ($spec) = @_; 1888 my ($spec) = @_;
1838 1889
1839 my $rmp = { # defaults 1890 my $rmp = { # defaults
1840 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1842 }; 1895 };
1843 1896
1844 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1846 1899
1850 $rmp 1903 $rmp
1851} 1904}
1852 1905
1853sub prepare_random_map { 1906sub prepare_random_map {
1854 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1855 1910
1856 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1857 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1858 # that depends on the exit object 1913 # that depends on the exit object
1859 1914
1860 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1861 1916
1862 if ($exit->map) { 1917 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1867 } 1922 }
1868 1923
1869 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1870 1925
1871 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1872 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1873 1929
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1876 1934
1877 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 1936 $exit->msg (undef);
1879 } 1937 }
1880} 1938}
1881 1939
1882sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1884 1942
1885 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1886 1953
1887 $self->enter_link; 1954 $self->enter_link;
1888 1955
1889 (async { 1956 (async {
1890 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 1958 unless (eval {
1892 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1893 if $exit->slaying eq "/!";
1894
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 1960
1898 1; 1961 1;
1899 }) { 1962 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1904 1967
1905 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 1969 $self->leave_link;
1907 } 1970 }
1921 1984
1922sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1924 1987
1925 utf8::encode $text; 1988 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 1990}
1928 1991
1929 1992
1930=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1931 1994
1962 # get handled first 2025 # get handled first
1963 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2028
1966 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2031
1968 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1969 2033
1970 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2035 if (@$queue) {
2132The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
2133using it, it should be unique. 2197using it, it should be unique.
2134 2198
2135=over 4 2199=over 4
2136 2200
2137=item $hashref = cf::db_get $family
2138
2139Return a hashref for use by the extension C<$family>, which can be
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142
2143=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
2144 2202
2145Returns a single value from the database 2203Returns a single value from the database.
2146
2147=item cf::db_put $family => $hashref
2148
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151 2204
2152=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
2153 2206
2154Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164 2208
2165=cut 2209=cut
2166 2210
2167our $DB; 2211our $DB;
2168 2212
2169{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
2170 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
2171 2232
2172 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
2173 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
2174 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
2175 2237
2176 my $pid; 2238 unlink $path;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 } 2239 };
2186 } 2240 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 2241 }
2242}
2198 2243
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 }
2203
2204 sub db_get($;$) { 2244sub db_get($$) {
2205 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2210 sub db_put($$;$) { 2255sub db_put($$$) {
2211 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_faces {
2264 my $path = sprintf "%s/faces", cf::datadir;
2265
2266 warn "loading faces from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 Coro::cede;
2285 }
2286
2287 while (my ($face, $info) = each %$faces) {
2288 next unless $info->{smooth};
2289 my $idx = cf::face::find $face
2290 or next;
2291 if (my $smooth = cf::face::find $info->{smooth}) {
2292 cf::face::set_smooth $idx, $smooth;
2213 } else { 2293 } else {
2214 $DB->{$_[0]} = $_[1]; 2294 warn "smooth face '$info->{smooth}' not found for face '$face'";
2215 }
2216 db_dirty;
2217 }
2218
2219 cf::global->attach (
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 2295 }
2224 ); 2296 Coro::cede;
2225} 2297 }
2226 2298
2227############################################################################# 2299 1
2228# the server's main() 2300}
2301
2302sub reload_resources {
2303 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2304 or die "unable to load regions file\n";#d#
2305 load_faces
2306 or die "unable to load faces\n";#d#
2307}
2308
2309sub init {
2310 reload_resources;
2311}
2229 2312
2230sub cfg_load { 2313sub cfg_load {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 2314 open my $fh, "<:utf8", cf::confdir . "/config"
2232 or return; 2315 or return;
2233 2316
2250 2333
2251sub main { 2334sub main {
2252 # we must not ever block the main coroutine 2335 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 2336 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2338 (async {
2255 async { Event::one_event }; 2339 Event::one_event;
2340 })->prio (Coro::PRIO_MAX);
2256 }; 2341 };
2257 2342
2258 cfg_load; 2343 cfg_load;
2259 db_load; 2344 db_init;
2260 load_extensions; 2345 load_extensions;
2346
2347 $TICK_WATCHER->start;
2261 Event::loop; 2348 Event::loop;
2262} 2349}
2263 2350
2264############################################################################# 2351#############################################################################
2265# initialisation and cleanup 2352# initialisation and cleanup
2266 2353
2267# install some emergency cleanup handlers 2354# install some emergency cleanup handlers
2268BEGIN { 2355BEGIN {
2269 for my $signal (qw(INT HUP TERM)) { 2356 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 2357 Event->signal (
2358 reentrant => 0,
2271 data => WF_AUTOCANCEL, 2359 data => WF_AUTOCANCEL,
2272 signal => $signal, 2360 signal => $signal,
2361 prio => 0,
2273 cb => sub { 2362 cb => sub {
2274 cf::cleanup "SIG$signal"; 2363 cf::cleanup "SIG$signal";
2275 }, 2364 },
2276 ); 2365 );
2277 } 2366 }
2278} 2367}
2283 warn "enter emergency perl save\n"; 2372 warn "enter emergency perl save\n";
2284 2373
2285 cf::sync_job { 2374 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 2375 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 2376 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 2377 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 2378 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 2379 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 2380 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 2381 $pl->valid or next;
2293 $pl->save; 2382 $pl->save;
2299 my $map = $cf::MAP{$path} or next; 2388 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 2389 $map->valid or next;
2301 $map->save; 2390 $map->save;
2302 } 2391 }
2303 warn "end emergency map save\n"; 2392 warn "end emergency map save\n";
2393
2394 warn "begin emergency database checkpoint\n";
2395 BDB::db_env_txn_checkpoint $DB_ENV;
2396 warn "end emergency database checkpoint\n";
2304 }; 2397 };
2305 2398
2306 warn "leave emergency perl save\n"; 2399 warn "leave emergency perl save\n";
2400}
2401
2402sub post_cleanup {
2403 my ($make_core) = @_;
2404
2405 warn Carp::longmess "post_cleanup backtrace"
2406 if $make_core;
2307} 2407}
2308 2408
2309sub reload() { 2409sub reload() {
2310 # can/must only be called in main 2410 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 2411 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 2412 warn "can only reload from main coroutine";
2313 return; 2413 return;
2314 } 2414 }
2315 2415
2316 warn "reloading..."; 2416 warn "reloading...";
2317 2417
2318 my $guard = freeze_mainloop; 2418 warn "entering sync_job";
2419
2420 cf::sync_job {
2421 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2422 cf::emergency_save;
2423 cf::write_runtime; # external watchdog should not bark
2320 2424
2321 eval { 2425 warn "syncing database to disk";
2426 BDB::db_env_txn_checkpoint $DB_ENV;
2427
2322 # if anything goes wrong in here, we should simply crash as we already saved 2428 # if anything goes wrong in here, we should simply crash as we already saved
2323 2429
2324 # cancel all watchers 2430 warn "cancelling all WF_AUTOCANCEL watchers";
2325 for (Event::all_watchers) { 2431 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 2432 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 } 2433 }
2328 2434
2435 warn "flushing outstanding aio requests";
2436 for (;;) {
2437 BDB::flush;
2438 IO::AIO::flush;
2439 Coro::cede;
2440 last unless IO::AIO::nreqs || BDB::nreqs;
2441 warn "iterate...";
2442 }
2443
2444 ++$RELOAD;
2445
2329 # cancel all extension coros 2446 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 2447 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 2448 %EXT_CORO = ();
2332 2449
2333 # unload all extensions 2450 warn "removing commands";
2334 for (@exts) { 2451 %COMMAND = ();
2452
2453 warn "removing ext commands";
2454 %EXTCMD = ();
2455
2456 warn "unloading/nuking all extensions";
2457 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 2458 warn "... unloading $pkg";
2336 unload_extension $_; 2459
2460 if (my $cb = $pkg->can ("unload")) {
2461 eval {
2462 $cb->($pkg);
2463 1
2464 } or warn "$pkg unloaded, but with errors: $@";
2337 } 2465 }
2338 2466
2467 warn "... nuking $pkg";
2468 Symbol::delete_package $pkg;
2469 }
2470
2339 # unload all modules loaded from $LIBDIR 2471 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 2472 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2473 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 2474
2343 warn "removing <$k>"; 2475 warn "... unloading $k";
2344 delete $INC{$k}; 2476 delete $INC{$k};
2345 2477
2346 $k =~ s/\.pm$//; 2478 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 2479 $k =~ s/\//::/g;
2348 2480
2351 } 2483 }
2352 2484
2353 Symbol::delete_package $k; 2485 Symbol::delete_package $k;
2354 } 2486 }
2355 2487
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 2488 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 2489 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2490 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 2491
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 2492 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 2493 delete $INC{"cf.pm"};
2369 2494
2370 # don't, removes xs symbols, too, 2495 # don't, removes xs symbols, too,
2371 # and global variables created in xs 2496 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 2497 #Symbol::delete_package __PACKAGE__;
2373 2498
2374 # reload cf.pm 2499 warn "unload completed, starting to reload now";
2500
2375 warn "reloading cf.pm"; 2501 warn "reloading cf.pm";
2376 require cf; 2502 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2503 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 2504
2379 # load config and database again 2505 warn "loading config and database again";
2380 cf::cfg_load; 2506 cf::cfg_load;
2381 cf::db_load;
2382 2507
2383 # load extensions
2384 warn "load extensions"; 2508 warn "loading extensions";
2385 cf::load_extensions; 2509 cf::load_extensions;
2386 2510
2387 # reattach attachments to objects 2511 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 2512 _global_reattach; # objects, sockets
2389 _global_reattach; 2513 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 2514 reattach $_ for values %MAP;
2391 }; 2515 warn "reattaching attachments to players";
2516 reattach $_ for values %PLAYER;
2392 2517
2393 if ($@) { 2518 warn "loading reloadable resources";
2519 reload_resources;
2520
2521 warn "leaving sync_job";
2522
2523 1
2524 } or do {
2394 warn $@; 2525 warn $@;
2395 warn "error while reloading, exiting."; 2526 warn "error while reloading, exiting.";
2396 exit 1; 2527 exit 1;
2397 } 2528 };
2398 2529
2399 warn "reloaded successfully"; 2530 warn "reloaded";
2400}; 2531};
2401 2532
2402############################################################################# 2533our $RELOAD_WATCHER; # used only during reload
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443}
2444
2445register "<global>", __PACKAGE__;
2446 2534
2447register_command "reload" => sub { 2535register_command "reload" => sub {
2448 my ($who, $arg) = @_; 2536 my ($who, $arg) = @_;
2449 2537
2450 if ($who->flag (FLAG_WIZ)) { 2538 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload."); 2539 $who->message ("reloading server.");
2540
2541 # doing reload synchronously and two reloads happen back-to-back,
2542 # coro crashes during coro_state_free->destroy here.
2543
2544 $RELOAD_WATCHER ||= Event->timer (
2545 reentrant => 0,
2546 after => 0,
2547 data => WF_AUTOCANCEL,
2548 cb => sub {
2452 reload; 2549 reload;
2453 $who->message ("end of reload."); 2550 undef $RELOAD_WATCHER;
2551 },
2552 );
2454 } 2553 }
2455}; 2554};
2456 2555
2457unshift @INC, $LIBDIR; 2556unshift @INC, $LIBDIR;
2557
2558my $bug_warning = 0;
2458 2559
2459$TICK_WATCHER = Event->timer ( 2560$TICK_WATCHER = Event->timer (
2460 reentrant => 0, 2561 reentrant => 0,
2562 parked => 1,
2461 prio => 0, 2563 prio => 0,
2462 at => $NEXT_TICK || $TICK, 2564 at => $NEXT_TICK || $TICK,
2463 data => WF_AUTOCANCEL, 2565 data => WF_AUTOCANCEL,
2464 cb => sub { 2566 cb => sub {
2567 if ($Coro::current != $Coro::main) {
2568 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2569 unless ++$bug_warning > 10;
2570 return;
2571 }
2572
2573 $NOW = Event::time;
2574
2465 cf::server_tick; # one server iteration 2575 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK; 2576 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK; 2577 $NEXT_TICK += $TICK;
2468 2578
2579 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2580 $NEXT_RUNTIME_WRITE = $NOW + 10;
2581 Coro::async_pool {
2582 write_runtime
2583 or warn "ERROR: unable to write runtime file: $!";
2584 };
2585 }
2586
2469 $WAIT_FOR_TICK->broadcast; 2587 $WAIT_FOR_TICK->broadcast;
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2588 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2589
2590# my $AFTER = Event::time;
2591# warn $AFTER - $NOW;#d#
2471 2592
2472 # if we are delayed by four ticks or more, skip them all 2593 # if we are delayed by four ticks or more, skip them all
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2594 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474 2595
2475 $TICK_WATCHER->at ($NEXT_TICK); 2596 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start; 2597 $TICK_WATCHER->start;
2477 }, 2598 },
2478); 2599);
2479 2600
2601{
2480IO::AIO::max_poll_time $TICK * 0.2; 2602 BDB::max_poll_time $TICK * 0.1;
2481 2603 $BDB_POLL_WATCHER = Event->io (
2482Event->io ( 2604 reentrant => 0,
2483 fd => IO::AIO::poll_fileno, 2605 fd => BDB::poll_fileno,
2484 poll => 'r', 2606 poll => 'r',
2485 prio => 5, 2607 prio => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL, 2608 data => WF_AUTOCANCEL,
2492 after => 0, 2609 cb => \&BDB::poll_cb,
2493 interval => 10, 2610 );
2494 cb => sub { 2611 BDB::min_parallel 8;
2495 (Coro::unblock_sub { 2612
2496 write_runtime 2613 BDB::set_sync_prepare {
2497 or warn "ERROR: unable to write runtime file: $!"; 2614 my $status;
2615 my $current = $Coro::current;
2616 (
2617 sub {
2618 $status = $!;
2619 $current->ready; undef $current;
2620 },
2621 sub {
2622 Coro::schedule while defined $current;
2623 $! = $status;
2624 },
2625 )
2626 };
2627
2628 unless ($DB_ENV) {
2629 $DB_ENV = BDB::db_env_create;
2630
2631 cf::sync_job {
2632 eval {
2633 BDB::db_env_open
2634 $DB_ENV,
2635 $BDB_ENV_DIR,
2636 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2637 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2638 0666;
2639
2640 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2641
2642 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2643 $DB_ENV->set_lk_detect;
2644 };
2645
2646 cf::cleanup "db_env_open(db): $@" if $@;
2498 })->(); 2647 };
2499 }, 2648 }
2500); 2649}
2650
2651{
2652 IO::AIO::min_parallel 8;
2653
2654 undef $Coro::AIO::WATCHER;
2655 IO::AIO::max_poll_time $TICK * 0.1;
2656 $AIO_POLL_WATCHER = Event->io (
2657 reentrant => 0,
2658 data => WF_AUTOCANCEL,
2659 fd => IO::AIO::poll_fileno,
2660 poll => 'r',
2661 prio => 6,
2662 cb => \&IO::AIO::poll_cb,
2663 );
2664}
2501 2665
2502END { cf::emergency_save } 2666END { cf::emergency_save }
2503 2667
25041 26681
2505 2669

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines