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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.256 by root, Sat Apr 21 16:56:32 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 94
62binmode STDOUT; 95binmode STDOUT;
63binmode STDERR; 96binmode STDERR;
64 97
65# read virtual server time, if available 98# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
70} 103}
71 104
72mkdir cf::localdir; 105mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 107
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
81 111
82############################################################################# 112#############################################################################
83 113
84=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
85 115
92=item $cf::RUNTIME 122=item $cf::RUNTIME
93 123
94The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 125every server tick.
96 126
97=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 130
99The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
101 135
102=item $cf::NOW 136=item $cf::NOW
103 137
104The time of the last (current) server tick. 138The time of the last (current) server tick.
105 139
110=item %cf::CFG 144=item %cf::CFG
111 145
112Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 147from wherever your confdir points to.
114 148
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
116 150
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 154
122=back 155=back
123 156
124=cut 157=cut
125 158
126BEGIN { 159BEGIN {
127 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 161 my $msg = join "", @_;
129 utf8::encode $msg;
130 162
131 $msg .= "\n" 163 $msg .= "\n"
132 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
133 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
134 LOG llevError, $msg; 169 LOG llevError, $msg;
135 }; 170 };
136} 171}
137 172
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
156} 191}
157 192
158$Event::DIED = sub { 193$Event::DIED = sub {
159 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
160}; 195};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 196
166=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
167 198
168=over 4 199=over 4
169 200
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 220 $d
190 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
191} 222}
192 223
193use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 225
195=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
196 227
197Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
198 229
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
207 231
208Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 233
217=item cf::lock_wait $string 234=item cf::lock_wait $string
218 235
219Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
220 237
226returned. 243returned.
227 244
228Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
230 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
231=cut 252=cut
232 253
233our %LOCK; 254our %LOCK;
234 255
235sub lock_wait($) { 256sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
256 } 277 }
257} 278}
258 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
259sub freeze_mainloop { 286sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
261 288
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
263 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
264 $guard 293 $guard
265} 294}
266 295
267=item cf::async { BLOCK } 296=item cf::async { BLOCK }
319 } 348 }
320} 349}
321 350
322=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
323 352
324Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 354extension calling this is being unloaded.
326 355
327=cut 356=cut
328 357
329sub async_ext(&) { 358sub async_ext(&) {
338 367
339 $coro 368 $coro
340} 369}
341 370
342sub write_runtime { 371sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
344 375
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 377 or return;
347 378
379 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 384 and return;
351 385
386 # always fsync - this file is important
352 aio_fsync $fh 387 aio_fsync $fh
353 and return; 388 and return;
354 389
355 close $fh 390 close $fh
356 or return; 391 or return;
359 and return; 394 and return;
360 395
361 1 396 1
362} 397}
363 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
364=back 410=back
365 411
366=cut 412=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 413
490############################################################################# 414#############################################################################
491 415
492=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
493 417
619our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 544our @CB_MAP = ();
621 545
622my %attachment; 546my %attachment;
623 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
624sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
626 556
627 use sort 'stable'; 557 use sort 'stable';
628 558
799# object support 729# object support
800 730
801sub reattach { 731sub reattach {
802 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 736
805 my $registry = $obj->registry; 737 my $registry = $obj->registry;
806 738
807 @$registry = (); 739 @$registry = ();
808 740
855 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
856 788
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 793 close $fh;
862 794
863 if (@$objs) { 795 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 801 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
871 } 803 }
872 } else { 804 } else {
873 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
940=cut 872=cut
941 873
942sub register_extcmd { 874sub register_extcmd {
943 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
944 876
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
949} 878}
950 879
951cf::player->attach ( 880cf::player->attach (
952 on_command => sub { 881 on_command => sub {
953 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
966 895
967 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
968 897
969 if (ref $msg) { 898 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 902 }
974 } 903 }
975 } else { 904 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 907
979 cf::override; 908 cf::override;
980 }, 909 },
981); 910);
982 911
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 912sub load_extension {
990 my ($path) = @_; 913 my ($path) = @_;
991 914
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 916 my $base = $1;
994 my $pkg = $1; 917 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
997 920
998 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
999 922
1000 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 924 or die "$path: $!";
1002 925
1003 my $source = 926 my $source =
1004 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 930 . "\n};\n1";
1008 931
1009 eval $source 932 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 934 : "extension disabled.\n";
1012 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 936 warn $@;
1014 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
1015 938 exit 1;
1016# no strict 'refs'; 939 }
1017# @{"$pkg\::ISA"} = ext::; 940 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 941 }
1032 942
1033 # remove commands 943 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 944}
1058 945
1059sub load_extensions { 946sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 948 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1066 } 953 }
1067} 954}
1068 955
1069############################################################################# 956#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 957
1085=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1086 959
1087Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1088 961
1101Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
1102 975
1103=cut 976=cut
1104 977
1105sub playerdir($) { 978sub playerdir($) {
1106 cf::localdir 979 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 981}
1112 982
1113sub path($) { 983sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 985
1116 (playerdir $login) . "/$login.pl" 986 (playerdir $login) . "/playerdata"
1117} 987}
1118 988
1119sub find_active($) { 989sub find_active($) {
1120 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
1124 994
1125sub exists($) { 995sub exists($) {
1126 my ($login) = @_; 996 my ($login) = @_;
1127 997
1128 $cf::PLAYER{$login} 998 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 999 or cf::sync_job { !aio_stat path $login }
1130} 1000}
1131 1001
1132sub find($) { 1002sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1003 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1004 my $login = $_[0];
1135 1005
1136 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
1137 1007
1138 $cf::PLAYER{$_[0]} || do { 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1139 my $pl = load_pl path $login 1016 my $pl = load_pl path $login
1140 or return; 1017 or return;
1141 $cf::PLAYER{$login} = $pl 1018 $cf::PLAYER{$login} = $pl
1142 } 1019 }
1143 } 1020 }
1180 1057
1181=cut 1058=cut
1182 1059
1183sub quit_character { 1060sub quit_character {
1184 my ($pl) = @_; 1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1185 1064
1186 $pl->{deny_save} = 1; 1065 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1067
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1073 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1075 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1076 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1199 IO::AIO::aio_rmtree $temp; 1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1200} 1099}
1201 1100
1202=item cf::player::list_logins 1101=item cf::player::list_logins
1203 1102
1204Returns am arrayref of all valid playernames in the system, can take a 1103Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1104while and may block, so not sync_job-capable, ever.
1206 1105
1207=cut 1106=cut
1208 1107
1209sub list_logins { 1108sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1109 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1110 or return [];
1212 1111
1213 my @logins; 1112 my @logins;
1214 1113
1215 for my $login (@$dirs) { 1114 for my $login (@$dirs) {
1224 \@logins 1123 \@logins
1225} 1124}
1226 1125
1227=item $player->maps 1126=item $player->maps
1228 1127
1229Returns an arrayref of cf::path's of all maps that are private for this 1128Returns an arrayref of map paths that are private for this
1230player. May block. 1129player. May block.
1231 1130
1232=cut 1131=cut
1233 1132
1234sub maps($) { 1133sub maps($) {
1235 my ($pl) = @_; 1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1137
1237 my $files = aio_readdir playerdir $pl 1138 my $files = aio_readdir playerdir $pl
1238 or return; 1139 or return;
1239 1140
1240 my @paths; 1141 my @paths;
1241 1142
1242 for (@$files) { 1143 for (@$files) {
1243 utf8::decode $_; 1144 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1145 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1146 next unless /^$PATH_SEP/o;
1246 1147
1247 s/$PATH_SEP/\//g; 1148 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1149 }
1250 1150
1251 \@paths 1151 \@paths
1252} 1152}
1253 1153
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1255 1155
1256Sends an ext reply to the player. 1156Sends an ext reply to the player.
1257 1157
1258=cut 1158=cut
1259 1159
1260sub ext_reply($$$%) { 1160sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1262 1162
1263 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1264 1164
1265 $self->send ("ext " . cf::to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1266} 1166}
1267 1167
1268package cf; 1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1269 1208
1270=back 1209=back
1271
1272 1210
1273=head3 cf::map 1211=head3 cf::map
1274 1212
1275=over 4 1213=over 4
1276 1214
1279package cf::map; 1217package cf::map;
1280 1218
1281use Fcntl; 1219use Fcntl;
1282use Coro::AIO; 1220use Coro::AIO;
1283 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1284our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1286 1228
1287sub generate_random_map { 1229sub generate_random_map {
1288 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1232 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1304} 1374}
1305 1375
1306# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1307# all maps in C++... 1377# all maps in C++...
1308sub change_all_map_light { 1378sub change_all_map_light {
1310 1380
1311 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1313} 1383}
1314 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1315sub try_load_header($) { 1393sub load_header_from($) {
1316 my ($path) = @_; 1394 my ($self, $path) = @_;
1317 1395
1318 utf8::encode $path; 1396 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1320 or return; 1401 or return;
1321 1402
1322 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1323 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1324 1449
1325 # for better error messages only, will be overwritten 1450 $self->default_region (cf::region::find_by_path $self->{path})
1326 $map->path ($path); 1451 unless $self->default_region;
1327 1452
1328 $map->load_header ($path) 1453 1
1329 or return;
1330
1331 $map->{load_path} = $path;
1332
1333 $map
1334} 1454}
1335 1455
1336sub find; 1456sub find;
1337sub find { 1457sub find {
1338 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1339 1459
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1461
1345 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1346 1463
1347 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1349 1466 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1467 or return;
1369 1468
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1382 1470
1383 Coro::cede; 1471 $map->load_header
1472 or return;
1384 1473
1385 if ($map->should_reset) { 1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1477 $map->reset;
1387 undef $guard; 1478 undef $guard;
1388 $map = find $path 1479 return find $path;
1389 or return;
1390 } 1480 }
1391 1481
1392 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1393 } 1483 }
1394} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1395 1488
1396sub load { 1489sub load {
1397 my ($self) = @_; 1490 my ($self) = @_;
1398 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1399 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1401 1498
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1500
1404 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1405 1502
1406 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1407 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1509 or return;
1409 1510
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1412 1513
1413 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1515 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1517 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1418 } 1519 }
1419 } 1520 }
1420 1521
1421 Coro::cede; 1522 Coro::cede;
1422
1423 # now do the right thing for maps 1523 # now do the right thing for maps
1424 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1436 $self->activate; 1536 $self->activate;
1437 } 1537 }
1438 1538
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540
1541 undef $guard;
1542 }
1543
1544 $self->post_load;
1545}
1546
1547sub customise_for {
1548 my ($self, $ob) = @_;
1549
1550 return find "~" . $ob->name . "/" . $self->{path}
1551 if $self->per_player;
1552
1553 $self
1442} 1554}
1443 1555
1444# find and load all maps in the 3x3 area around a map 1556# find and load all maps in the 3x3 area around a map
1445sub load_diag { 1557sub load_diag {
1446 my ($map) = @_; 1558 my ($map) = @_;
1476 1588
1477 cf::sync_job { $map->load }; 1589 cf::sync_job { $map->load };
1478} 1590}
1479 1591
1480our %MAP_PREFETCH; 1592our %MAP_PREFETCH;
1481our $MAP_PREFETCHER = Coro::async { 1593our $MAP_PREFETCHER = undef;
1482 while () {
1483 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH
1485 or next;
1486 my $path = delete $MAP_PREFETCH{$key};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 }
1492 Coro::schedule;
1493 }
1494};
1495 1594
1496sub find_async { 1595sub find_async {
1497 my ($path, $origin) = @_; 1596 my ($path, $origin) = @_;
1498 1597
1499 $path = new cf::path $path, $origin && $origin->path; 1598 $path = normalise $path, $origin && $origin->{path};
1500 my $key = $path->as_string;
1501 1599
1502 if (my $map = $cf::MAP{$key}) { 1600 if (my $map = $cf::MAP{$path}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1601 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 } 1602 }
1505 1603
1506 $MAP_PREFETCH{$key} = $path; 1604 undef $MAP_PREFETCH{$path};
1605 $MAP_PREFETCHER ||= cf::async {
1606 while (%MAP_PREFETCH) {
1607 for my $path (keys %MAP_PREFETCH) {
1608 my $map = find $path
1609 or next;
1610 $map->load;
1611
1612 delete $MAP_PREFETCH{$path};
1613 }
1614 }
1615 undef $MAP_PREFETCHER;
1616 };
1507 $MAP_PREFETCHER->ready; 1617 $MAP_PREFETCHER->prio (6);
1508 1618
1509 () 1619 ()
1510} 1620}
1511 1621
1512sub save { 1622sub save {
1516 1626
1517 $self->{last_save} = $cf::RUNTIME; 1627 $self->{last_save} = $cf::RUNTIME;
1518 1628
1519 return unless $self->dirty; 1629 return unless $self->dirty;
1520 1630
1521 my $save = $self->{path}->save_path; utf8::encode $save; 1631 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1632 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 1633
1524 $self->{load_path} = $save; 1634 $self->{load_path} = $save;
1525 1635
1526 return if $self->{deny_save}; 1636 return if $self->{deny_save};
1527 1637
1530 cf::async { 1640 cf::async {
1531 $_->contr->save for $self->players; 1641 $_->contr->save for $self->players;
1532 }; 1642 };
1533 1643
1534 if ($uniq) { 1644 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1645 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 1646 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 1647 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1648 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 1649 }
1540} 1650}
1541 1651
1542sub swap_out { 1652sub swap_out {
1543 my ($self) = @_; 1653 my ($self) = @_;
1557 1667
1558sub reset_at { 1668sub reset_at {
1559 my ($self) = @_; 1669 my ($self) = @_;
1560 1670
1561 # TODO: safety, remove and allow resettable per-player maps 1671 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel}; 1672 return 1e99 if $self->isa ("ext::map_per_player");#d#
1563 return 1e99 if $self->{deny_reset}; 1673 return 1e99 if $self->{deny_reset};
1564 1674
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1675 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1676 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 1677
1572 my ($self) = @_; 1682 my ($self) = @_;
1573 1683
1574 $self->reset_at <= $cf::RUNTIME 1684 $self->reset_at <= $cf::RUNTIME
1575} 1685}
1576 1686
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 1687sub reset {
1599 my ($self) = @_; 1688 my ($self) = @_;
1600 1689
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 1690 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 1691
1603 return if $self->players; 1692 return if $self->players;
1604 return if $self->{path}{user_rel};#d# 1693 return if $self->isa ("ext::map_per_player");#d#
1605 1694
1606 warn "resetting map ", $self->path;#d# 1695 warn "resetting map ", $self->path;#d#
1607 1696
1697 $self->in_memory (cf::MAP_SWAPPED);
1698
1699 # need to save uniques path
1700 unless ($self->{deny_save}) {
1701 my $uniq = $self->uniq_path; utf8::encode $uniq;
1702
1703 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1704 if $uniq;
1705 }
1706
1608 delete $cf::MAP{$self->path}; 1707 delete $cf::MAP{$self->path};
1708
1709 $self->clear;
1609 1710
1610 $_->clear_links_to ($self) for values %cf::MAP; 1711 $_->clear_links_to ($self) for values %cf::MAP;
1611 1712
1612 $self->unlink_save; 1713 $self->unlink_save;
1613 $self->destroy; 1714 $self->destroy;
1616my $nuke_counter = "aaaa"; 1717my $nuke_counter = "aaaa";
1617 1718
1618sub nuke { 1719sub nuke {
1619 my ($self) = @_; 1720 my ($self) = @_;
1620 1721
1722 delete $cf::MAP{$self->path};
1723
1724 $self->unlink_save;
1725
1726 bless $self, "cf::map";
1727 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 1728 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 1729 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 1730 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1731
1732 $cf::MAP{$self->path} = $self;
1733
1624 $self->reset; # polite request, might not happen 1734 $self->reset; # polite request, might not happen
1625} 1735}
1626 1736
1627sub customise_for { 1737=item cf::map::unique_maps
1628 my ($map, $ob) = @_;
1629 1738
1630 if ($map->per_player) { 1739Returns an arrayref of paths of all shared maps that have
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1740instantiated unique items. May block.
1632 }
1633 1741
1634 $map 1742=cut
1743
1744sub unique_maps() {
1745 my $files = aio_readdir $UNIQUEDIR
1746 or return;
1747
1748 my @paths;
1749
1750 for (@$files) {
1751 utf8::decode $_;
1752 next if /\.pst$/;
1753 next unless /^$PATH_SEP/o;
1754
1755 push @paths, cf::map::normalise $_;
1756 }
1757
1758 \@paths
1635} 1759}
1636 1760
1637package cf; 1761package cf;
1638 1762
1639=back 1763=back
1711 1835
1712=item $player_object->enter_link 1836=item $player_object->enter_link
1713 1837
1714Freezes the player and moves him/her to a special map (C<{link}>). 1838Freezes the player and moves him/her to a special map (C<{link}>).
1715 1839
1716The player should be reaosnably safe there for short amounts of time. You 1840The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1841I<MUST> call C<leave_link> as soon as possible, though.
1718 1842
1843Will never block.
1844
1719=item $player_object->leave_link ($map, $x, $y) 1845=item $player_object->leave_link ($map, $x, $y)
1720 1846
1721Moves the player out of the specila link map onto the given map. If the 1847Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1848map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1849to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1850fails, to the emergency map position.
1725 1851
1726Might block. 1852Might block.
1727 1853
1728=cut 1854=cut
1855
1856sub link_map {
1857 unless ($LINK_MAP) {
1858 $LINK_MAP = cf::map::find "{link}"
1859 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1860 $LINK_MAP->load;
1861 }
1862
1863 $LINK_MAP
1864}
1729 1865
1730sub cf::object::player::enter_link { 1866sub cf::object::player::enter_link {
1731 my ($self) = @_; 1867 my ($self) = @_;
1732 1868
1733 $self->deactivate_recursive; 1869 $self->deactivate_recursive;
1734 1870
1735 return if $self->map == $LINK_MAP; 1871 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1872
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1873 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1874 if $self->map;
1739 1875
1740 $self->enter_map ($LINK_MAP, 20, 20); 1876 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1877}
1742 1878
1743sub cf::object::player::leave_link { 1879sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1880 my ($self, $map, $x, $y) = @_;
1745 1881
1767 $map->load; 1903 $map->load;
1768 $map->load_diag; 1904 $map->load_diag;
1769 1905
1770 return unless $self->contr->active; 1906 return unless $self->contr->active;
1771 $self->activate_recursive; 1907 $self->activate_recursive;
1908
1909 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1910 $self->enter_map ($map, $x, $y);
1773} 1911}
1774 1912
1775cf::player->attach ( 1913cf::player->attach (
1776 on_logout => sub { 1914 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1927 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1928 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1929 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1930 $pl->ob->enter_link;
1793 (async { 1931 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1932 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1933 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1934 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1935 cf::NDI_RED);
1936 # we need this sleep as the login has a concurrent enter_exit running
1937 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1938 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1939 $pl->ob->leave_link;
1802 })->prio (2); 1940 })->prio (2);
1803 } 1941 }
1804 }, 1942 },
1809=cut 1947=cut
1810 1948
1811sub cf::object::player::goto { 1949sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1950 my ($self, $path, $x, $y) = @_;
1813 1951
1814 $path = new cf::path $path;
1815 $path ne "/" or Carp::cluck ("oy");#d#
1816
1817 $self->enter_link; 1952 $self->enter_link;
1818 1953
1819 (async { 1954 (async {
1955 my $map = eval {
1820 my $map = cf::map::find $path->as_string; 1956 my $map = cf::map::find $path;
1821 $map = $map->customise_for ($self) if $map; 1957 $map = $map->customise_for ($self) if $map;
1822 1958 $map
1823# warn "entering ", $map->path, " at ($x, $y)\n" 1959 } or
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1960 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1827 1961
1828 $self->leave_link ($map, $x, $y); 1962 $self->leave_link ($map, $x, $y);
1829 })->prio (1); 1963 })->prio (1);
1830} 1964}
1831 1965
1835 1969
1836sub parse_random_map_params { 1970sub parse_random_map_params {
1837 my ($spec) = @_; 1971 my ($spec) = @_;
1838 1972
1839 my $rmp = { # defaults 1973 my $rmp = { # defaults
1840 xsize => 10, 1974 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 1975 ysize => (cf::rndm 15, 40),
1976 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1977 #layout => string,
1842 }; 1978 };
1843 1979
1844 for (split /\n/, $spec) { 1980 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 1981 my ($k, $v) = split /\s+/, $_, 2;
1846 1982
1850 $rmp 1986 $rmp
1851} 1987}
1852 1988
1853sub prepare_random_map { 1989sub prepare_random_map {
1854 my ($exit) = @_; 1990 my ($exit) = @_;
1991
1992 my $guard = cf::lock_acquire "exit_prepare:$exit";
1855 1993
1856 # all this does is basically replace the /! path by 1994 # all this does is basically replace the /! path by
1857 # a new random map path (?random/...) with a seed 1995 # a new random map path (?random/...) with a seed
1858 # that depends on the exit object 1996 # that depends on the exit object
1859 1997
1860 my $rmp = parse_random_map_params $exit->msg; 1998 my $rmp = parse_random_map_params $exit->msg;
1861 1999
1862 if ($exit->map) { 2000 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2001 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2002 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2003 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2004 $rmp->{origin_y} = $exit->y;
1867 } 2005 }
1868 2006
1869 $rmp->{random_seed} ||= $exit->random_seed; 2007 $rmp->{random_seed} ||= $exit->random_seed;
1870 2008
1871 my $data = cf::to_json $rmp; 2009 my $data = cf::to_json $rmp;
1872 my $md5 = Digest::MD5::md5_hex $data; 2010 my $md5 = Digest::MD5::md5_hex $data;
2011 my $meta = "$RANDOMDIR/$md5.meta";
1873 2012
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2013 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2014 aio_write $fh, 0, (length $data), $data, 0;
2015 undef $fh;
2016 aio_rename "$meta~", $meta;
1876 2017
1877 $exit->slaying ("?random/$md5"); 2018 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2019 $exit->msg (undef);
1879 } 2020 }
1880} 2021}
1881 2022
1882sub cf::object::player::enter_exit { 2023sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2024 my ($self, $exit) = @_;
1884 2025
1885 return unless $self->type == cf::PLAYER; 2026 return unless $self->type == cf::PLAYER;
2027
2028 if ($exit->slaying eq "/!") {
2029 #TODO: this should de-fi-ni-te-ly not be a sync-job
2030 # the problem is that $exit might not survive long enough
2031 # so it needs to be done right now, right here
2032 cf::sync_job { prepare_random_map $exit };
2033 }
2034
2035 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2036 my $hp = $exit->stats->hp;
2037 my $sp = $exit->stats->sp;
1886 2038
1887 $self->enter_link; 2039 $self->enter_link;
1888 2040
1889 (async { 2041 (async {
1890 $self->deactivate_recursive; # just to be sure 2042 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 2043 unless (eval {
1892 prepare_random_map $exit 2044 $self->goto ($slaying, $hp, $sp);
1893 if $exit->slaying eq "/!";
1894
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 2045
1898 1; 2046 1;
1899 }) { 2047 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2048 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 2049 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2050 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2051 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2052
1905 warn "ERROR in enter_exit: $@"; 2053 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2054 $self->leave_link;
1907 } 2055 }
1908 })->prio (1); 2056 })->prio (1);
1921 2069
1922sub cf::client::send_drawinfo { 2070sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2071 my ($self, $text, $flags) = @_;
1924 2072
1925 utf8::encode $text; 2073 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2074 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2075}
1928 2076
2077=item $client->ext_event ($type, %msg)
2078
2079Sends an exti event to the client.
2080
2081=cut
2082
2083sub cf::client::ext_event($$%) {
2084 my ($self, $type, %msg) = @_;
2085
2086 $msg{msgtype} = "event_$type";
2087 $self->send_packet ("ext " . cf::to_json \%msg);
2088}
1929 2089
1930=item $success = $client->query ($flags, "text", \&cb) 2090=item $success = $client->query ($flags, "text", \&cb)
1931 2091
1932Queues a query to the client, calling the given callback with 2092Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2093the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1962 # get handled first 2122 # get handled first
1963 my $queue = delete $ns->{query_queue} 2123 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2124 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2125
1966 (shift @$queue)->[1]->($msg); 2126 (shift @$queue)->[1]->($msg);
2127 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2128
1968 push @{ $ns->{query_queue} }, @$queue; 2129 push @{ $ns->{query_queue} }, @$queue;
1969 2130
1970 if (@{ $ns->{query_queue} } == @$queue) { 2131 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2132 if (@$queue) {
2029 2190
2030# here we export the classes and methods available to script code 2191# here we export the classes and methods available to script code
2031 2192
2032=pod 2193=pod
2033 2194
2034The following fucntions and emthods are available within a safe environment: 2195The following functions and methods are available within a safe environment:
2035 2196
2036 cf::object contr pay_amount pay_player map 2197 cf::object contr pay_amount pay_player map
2037 cf::object::player player 2198 cf::object::player player
2038 cf::player peaceful 2199 cf::player peaceful
2039 cf::map trigger 2200 cf::map trigger
2124############################################################################# 2285#############################################################################
2125 2286
2126=head2 EXTENSION DATABASE SUPPORT 2287=head2 EXTENSION DATABASE SUPPORT
2127 2288
2128Crossfire maintains a very simple database for extension use. It can 2289Crossfire maintains a very simple database for extension use. It can
2129currently store anything that can be serialised using Storable, which 2290currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2130excludes objects. 2291convert to/from binary).
2131 2292
2132The parameter C<$family> should best start with the name of the extension 2293The parameter C<$family> should best start with the name of the extension
2133using it, it should be unique. 2294using it, it should be unique.
2134 2295
2135=over 4 2296=over 4
2136 2297
2137=item $hashref = cf::db_get $family
2138
2139Return a hashref for use by the extension C<$family>, which can be
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142
2143=item $value = cf::db_get $family => $key 2298=item $value = cf::db_get $family => $key
2144 2299
2145Returns a single value from the database 2300Returns a single value from the database.
2146
2147=item cf::db_put $family => $hashref
2148
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151 2301
2152=item cf::db_put $family => $key => $value 2302=item cf::db_put $family => $key => $value
2153 2303
2154Stores the given C<$value> in the family hash. Updates are delayed, if you 2304Stores the given C<$value> in the family.
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164 2305
2165=cut 2306=cut
2166 2307
2167our $DB; 2308our $DB;
2168 2309
2169{ 2310sub db_init {
2170 my $path = cf::localdir . "/database.pst"; 2311 unless ($DB) {
2312 $DB = BDB::db_create $DB_ENV;
2171 2313
2172 sub db_load() { 2314 cf::sync_job {
2173 $DB = stat $path ? Storable::retrieve $path : { }; 2315 eval {
2174 } 2316 $DB->set_flags (BDB::CHKSUM);
2175 2317
2176 my $pid; 2318 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2177 2319 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2178 sub db_save() { 2320 cf::cleanup "db_open(db): $!" if $!;
2179 waitpid $pid, 0 if $pid; 2321 };
2180 if (0 == ($pid = fork)) { 2322 cf::cleanup "db_open(db): $@" if $@;
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 } 2323 };
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 2324 }
2325}
2198 2326
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 }
2203
2204 sub db_get($;$) { 2327sub db_get($$) {
2205 @_ >= 2 2328 my $key = "$_[0]/$_[1]";
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 2329
2330 cf::sync_job {
2331 BDB::db_get $DB, undef, $key, my $data;
2332
2333 $! ? ()
2334 : $data
2335 }
2336}
2337
2210 sub db_put($$;$) { 2338sub db_put($$$) {
2211 if (@_ >= 3) { 2339 BDB::dbreq_pri 4;
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 2340 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2213 } else { 2341}
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 2342
2219 cf::global->attach ( 2343=item cf::cache $id => [$paths...], $processversion => $process
2220 prio => 10000, 2344
2221 on_cleanup => sub { 2345Generic caching function that returns the value of the resource $id,
2222 db_sync; 2346caching and regenerating as required.
2347
2348This function can block.
2349
2350=cut
2351
2352sub cache {
2353 my ($id, $src, $processversion, $process) = @_;
2354
2355 my $meta =
2356 join "\x00",
2357 $processversion,
2358 map {
2359 aio_stat $_
2360 and Carp::croak "$_: $!";
2361
2362 ($_, (stat _)[7,9])
2363 } @$src;
2364
2365 my $dbmeta = db_get cache => "$id/meta";
2366 if ($dbmeta ne $meta) {
2367 # changed, we may need to process
2368
2369 my @data;
2370 my $md5;
2371
2372 for (0 .. $#$src) {
2373 0 <= aio_load $src->[$_], $data[$_]
2374 or Carp::croak "$src->[$_]: $!";
2223 }, 2375 }
2224 ); 2376
2377 # if processing is expensive, check
2378 # checksum first
2379 if (1) {
2380 $md5 =
2381 join "\x00",
2382 $processversion,
2383 map {
2384 Coro::cede;
2385 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2386 } 0.. $#$src;
2387
2388
2389 my $dbmd5 = db_get cache => "$id/md5";
2390 if ($dbmd5 eq $md5) {
2391 db_put cache => "$id/meta", $meta;
2392
2393 return db_get cache => "$id/data";
2394 }
2395 }
2396
2397 my $t1 = Time::HiRes::time;
2398 my $data = $process->(\@data);
2399 my $t2 = Time::HiRes::time;
2400
2401 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2402
2403 db_put cache => "$id/data", $data;
2404 db_put cache => "$id/md5" , $md5;
2405 db_put cache => "$id/meta", $meta;
2406
2407 return $data;
2408 }
2409
2410 db_get cache => "$id/data"
2225} 2411}
2412
2413=item fork_call { }, $args
2414
2415Executes the given code block with the given arguments in a seperate
2416process, returning the results. Everything must be serialisable with
2417Coro::Storable. May, of course, block. Note that the executed sub may
2418never block itself or use any form of Event handling.
2419
2420=cut
2421
2422sub fork_call(&@) {
2423 my ($cb, @args) = @_;
2424
2425# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2426# or die "socketpair: $!";
2427 pipe my $fh1, my $fh2
2428 or die "pipe: $!";
2429
2430 if (my $pid = fork) {
2431 close $fh2;
2432
2433 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2434 $res = Coro::Storable::thaw $res;
2435
2436 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2437
2438 die $$res unless "ARRAY" eq ref $res;
2439
2440 return wantarray ? @$res : $res->[-1];
2441 } else {
2442 local $SIG{__WARN__};
2443 eval {
2444 local $SIG{__DIE__};
2445 close $fh1;
2446
2447 my @res = eval { $cb->(@args) };
2448 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2449 };
2450
2451 warn $@ if $@;
2452 _exit 0;
2453 }
2454}
2455
2456
2226 2457
2227############################################################################# 2458#############################################################################
2228# the server's main() 2459# the server's init and main functions
2460
2461sub load_facedata($) {
2462 my ($path) = @_;
2463
2464 warn "loading facedata from $path\n";
2465
2466 my $facedata;
2467 0 < aio_load $path, $facedata
2468 or die "$path: $!";
2469
2470 $facedata = Coro::Storable::thaw $facedata;
2471
2472 $facedata->{version} == 2
2473 or cf::cleanup "$path: version mismatch, cannot proceed.";
2474
2475 {
2476 my $faces = $facedata->{faceinfo};
2477
2478 while (my ($face, $info) = each %$faces) {
2479 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2480 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2481 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2482 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2483 Coro::cede;
2484 }
2485
2486 while (my ($face, $info) = each %$faces) {
2487 next unless $info->{smooth};
2488 my $idx = cf::face::find $face
2489 or next;
2490 if (my $smooth = cf::face::find $info->{smooth}) {
2491 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2492 } else {
2493 warn "smooth face '$info->{smooth}' not found for face '$face'";
2494 }
2495 Coro::cede;
2496 }
2497 }
2498
2499 {
2500 my $anims = $facedata->{animinfo};
2501
2502 while (my ($anim, $info) = each %$anims) {
2503 cf::anim::set $anim, $info->{frames}, $info->{facings};
2504 Coro::cede;
2505 }
2506
2507 cf::anim::invalidate_all; # d'oh
2508 }
2509
2510 1
2511}
2512
2513sub reload_regions {
2514 load_resource_file "$MAPDIR/regions"
2515 or die "unable to load regions file\n";
2516}
2517
2518sub reload_facedata {
2519 load_facedata "$DATADIR/facedata"
2520 or die "unable to load facedata\n";
2521}
2522
2523sub reload_archetypes {
2524 load_resource_file "$DATADIR/archetypes"
2525 or die "unable to load archetypes\n";
2526}
2527
2528sub reload_treasures {
2529 load_resource_file "$DATADIR/treasures"
2530 or die "unable to load treasurelists\n";
2531}
2532
2533sub reload_resources {
2534 warn "reloading resource files...\n";
2535
2536 reload_regions;
2537 reload_facedata;
2538 reload_archetypes;
2539 reload_treasures;
2540
2541 warn "finished reloading resource files\n";
2542}
2543
2544sub init {
2545 reload_resources;
2546}
2229 2547
2230sub cfg_load { 2548sub cfg_load {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 2549 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 2550 or return;
2233 2551
2234 local $/; 2552 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 2553 *CFG = YAML::Syck::Load <$fh>;
2236 2554
2250 2568
2251sub main { 2569sub main {
2252 # we must not ever block the main coroutine 2570 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 2571 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2573 (async {
2255 async { Event::one_event }; 2574 Event::one_event;
2575 })->prio (Coro::PRIO_MAX);
2256 }; 2576 };
2257 2577
2258 cfg_load; 2578 cfg_load;
2259 db_load; 2579 db_init;
2260 load_extensions; 2580 load_extensions;
2581
2582 $TICK_WATCHER->start;
2261 Event::loop; 2583 Event::loop;
2262} 2584}
2263 2585
2264############################################################################# 2586#############################################################################
2265# initialisation and cleanup 2587# initialisation and cleanup
2266 2588
2267# install some emergency cleanup handlers 2589# install some emergency cleanup handlers
2268BEGIN { 2590BEGIN {
2269 for my $signal (qw(INT HUP TERM)) { 2591 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 2592 Event->signal (
2593 reentrant => 0,
2271 data => WF_AUTOCANCEL, 2594 data => WF_AUTOCANCEL,
2272 signal => $signal, 2595 signal => $signal,
2596 prio => 0,
2273 cb => sub { 2597 cb => sub {
2274 cf::cleanup "SIG$signal"; 2598 cf::cleanup "SIG$signal";
2275 }, 2599 },
2276 ); 2600 );
2277 } 2601 }
2278} 2602}
2283 warn "enter emergency perl save\n"; 2607 warn "enter emergency perl save\n";
2284 2608
2285 cf::sync_job { 2609 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 2610 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 2611 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 2612 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 2613 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 2614 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 2615 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 2616 $pl->valid or next;
2293 $pl->save; 2617 $pl->save;
2299 my $map = $cf::MAP{$path} or next; 2623 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 2624 $map->valid or next;
2301 $map->save; 2625 $map->save;
2302 } 2626 }
2303 warn "end emergency map save\n"; 2627 warn "end emergency map save\n";
2628
2629 warn "begin emergency database checkpoint\n";
2630 BDB::db_env_txn_checkpoint $DB_ENV;
2631 warn "end emergency database checkpoint\n";
2304 }; 2632 };
2305 2633
2306 warn "leave emergency perl save\n"; 2634 warn "leave emergency perl save\n";
2307} 2635}
2308 2636
2637sub post_cleanup {
2638 my ($make_core) = @_;
2639
2640 warn Carp::longmess "post_cleanup backtrace"
2641 if $make_core;
2642}
2643
2309sub reload() { 2644sub do_reload_perl() {
2310 # can/must only be called in main 2645 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 2646 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 2647 warn "can only reload from main coroutine";
2313 return; 2648 return;
2314 } 2649 }
2315 2650
2316 warn "reloading..."; 2651 warn "reloading...";
2317 2652
2318 my $guard = freeze_mainloop; 2653 warn "entering sync_job";
2654
2655 cf::sync_job {
2656 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2657 cf::emergency_save;
2658 cf::write_runtime; # external watchdog should not bark
2320 2659
2321 eval { 2660 warn "syncing database to disk";
2661 BDB::db_env_txn_checkpoint $DB_ENV;
2662
2322 # if anything goes wrong in here, we should simply crash as we already saved 2663 # if anything goes wrong in here, we should simply crash as we already saved
2323 2664
2324 # cancel all watchers 2665 warn "cancelling all WF_AUTOCANCEL watchers";
2325 for (Event::all_watchers) { 2666 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 2667 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 } 2668 }
2328 2669
2670 warn "flushing outstanding aio requests";
2671 for (;;) {
2672 BDB::flush;
2673 IO::AIO::flush;
2674 Coro::cede;
2675 last unless IO::AIO::nreqs || BDB::nreqs;
2676 warn "iterate...";
2677 }
2678
2679 ++$RELOAD;
2680
2329 # cancel all extension coros 2681 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 2682 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 2683 %EXT_CORO = ();
2332 2684
2333 # unload all extensions 2685 warn "removing commands";
2334 for (@exts) { 2686 %COMMAND = ();
2687
2688 warn "removing ext commands";
2689 %EXTCMD = ();
2690
2691 warn "unloading/nuking all extensions";
2692 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 2693 warn "... unloading $pkg";
2336 unload_extension $_; 2694
2695 if (my $cb = $pkg->can ("unload")) {
2696 eval {
2697 $cb->($pkg);
2698 1
2699 } or warn "$pkg unloaded, but with errors: $@";
2337 } 2700 }
2338 2701
2702 warn "... nuking $pkg";
2703 Symbol::delete_package $pkg;
2704 }
2705
2339 # unload all modules loaded from $LIBDIR 2706 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 2707 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2708 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 2709
2343 warn "removing <$k>"; 2710 warn "... unloading $k";
2344 delete $INC{$k}; 2711 delete $INC{$k};
2345 2712
2346 $k =~ s/\.pm$//; 2713 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 2714 $k =~ s/\//::/g;
2348 2715
2351 } 2718 }
2352 2719
2353 Symbol::delete_package $k; 2720 Symbol::delete_package $k;
2354 } 2721 }
2355 2722
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 2723 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 2724 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2725 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 2726
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 2727 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 2728 delete $INC{"cf.pm"};
2729 delete $INC{"cf/pod.pm"};
2369 2730
2370 # don't, removes xs symbols, too, 2731 # don't, removes xs symbols, too,
2371 # and global variables created in xs 2732 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 2733 #Symbol::delete_package __PACKAGE__;
2373 2734
2374 # reload cf.pm 2735 warn "unload completed, starting to reload now";
2736
2375 warn "reloading cf.pm"; 2737 warn "reloading cf.pm";
2376 require cf; 2738 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2739 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 2740
2379 # load config and database again 2741 warn "loading config and database again";
2380 cf::cfg_load; 2742 cf::cfg_load;
2381 cf::db_load;
2382 2743
2383 # load extensions
2384 warn "load extensions"; 2744 warn "loading extensions";
2385 cf::load_extensions; 2745 cf::load_extensions;
2386 2746
2387 # reattach attachments to objects 2747 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 2748 _global_reattach; # objects, sockets
2389 _global_reattach; 2749 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 2750 reattach $_ for values %MAP;
2391 }; 2751 warn "reattaching attachments to players";
2752 reattach $_ for values %PLAYER;
2392 2753
2393 if ($@) { 2754 warn "leaving sync_job";
2755
2756 1
2757 } or do {
2394 warn $@; 2758 warn $@;
2395 warn "error while reloading, exiting."; 2759 warn "error while reloading, exiting.";
2396 exit 1; 2760 exit 1;
2397 } 2761 };
2398 2762
2399 warn "reloaded successfully"; 2763 warn "reloaded";
2400}; 2764};
2401 2765
2402############################################################################# 2766our $RELOAD_WATCHER; # used only during reload
2403 2767
2404unless ($LINK_MAP) { 2768sub reload_perl() {
2405 $LINK_MAP = cf::map::new; 2769 # doing reload synchronously and two reloads happen back-to-back,
2770 # coro crashes during coro_state_free->destroy here.
2406 2771
2407 $LINK_MAP->width (41); 2772 $RELOAD_WATCHER ||= Event->timer (
2408 $LINK_MAP->height (41); 2773 reentrant => 0,
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10, 2774 after => 0,
2775 data => WF_AUTOCANCEL,
2417 cb => sub { 2776 cb => sub {
2418 $_[0]->w->cancel; 2777 do_reload_perl;
2419 2778 undef $RELOAD_WATCHER;
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 }); 2779 },
2438 2780 );
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 2781}
2444
2445register "<global>", __PACKAGE__;
2446 2782
2447register_command "reload" => sub { 2783register_command "reload" => sub {
2448 my ($who, $arg) = @_; 2784 my ($who, $arg) = @_;
2449 2785
2450 if ($who->flag (FLAG_WIZ)) { 2786 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 2787 $who->message ("reloading server.");
2788 async { reload_perl };
2454 } 2789 }
2455}; 2790};
2456 2791
2457unshift @INC, $LIBDIR; 2792unshift @INC, $LIBDIR;
2793
2794my $bug_warning = 0;
2795
2796our @WAIT_FOR_TICK;
2797our @WAIT_FOR_TICK_BEGIN;
2798
2799sub wait_for_tick {
2800 return unless $TICK_WATCHER->is_active;
2801 return if $Coro::current == $Coro::main;
2802
2803 my $signal = new Coro::Signal;
2804 push @WAIT_FOR_TICK, $signal;
2805 $signal->wait;
2806}
2807
2808sub wait_for_tick_begin {
2809 return unless $TICK_WATCHER->is_active;
2810 return if $Coro::current == $Coro::main;
2811
2812 my $signal = new Coro::Signal;
2813 push @WAIT_FOR_TICK_BEGIN, $signal;
2814 $signal->wait;
2815}
2458 2816
2459$TICK_WATCHER = Event->timer ( 2817$TICK_WATCHER = Event->timer (
2460 reentrant => 0, 2818 reentrant => 0,
2819 parked => 1,
2461 prio => 0, 2820 prio => 0,
2462 at => $NEXT_TICK || $TICK, 2821 at => $NEXT_TICK || $TICK,
2463 data => WF_AUTOCANCEL, 2822 data => WF_AUTOCANCEL,
2464 cb => sub { 2823 cb => sub {
2824 if ($Coro::current != $Coro::main) {
2825 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2826 unless ++$bug_warning > 10;
2827 return;
2828 }
2829
2830 $NOW = Event::time;
2831
2465 cf::server_tick; # one server iteration 2832 cf::server_tick; # one server iteration
2833
2466 $RUNTIME += $TICK; 2834 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK; 2835 $NEXT_TICK += $TICK;
2468 2836
2469 $WAIT_FOR_TICK->broadcast; 2837 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2838 $NEXT_RUNTIME_WRITE = $NOW + 10;
2839 Coro::async_pool {
2840 write_runtime
2841 or warn "ERROR: unable to write runtime file: $!";
2842 };
2843 }
2844
2845# my $AFTER = Event::time;
2846# warn $AFTER - $NOW;#d#
2471 2847
2472 # if we are delayed by four ticks or more, skip them all 2848 # if we are delayed by four ticks or more, skip them all
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2849 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474 2850
2475 $TICK_WATCHER->at ($NEXT_TICK); 2851 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start; 2852 $TICK_WATCHER->start;
2853
2854 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2855 $sig->send;
2856 }
2857 while (my $sig = shift @WAIT_FOR_TICK) {
2858 $sig->send;
2859 }
2860
2861 _post_tick;
2477 }, 2862 },
2478); 2863);
2479 2864
2865{
2480IO::AIO::max_poll_time $TICK * 0.2; 2866 BDB::max_poll_time $TICK * 0.1;
2481 2867 $BDB_POLL_WATCHER = Event->io (
2482Event->io ( 2868 reentrant => 0,
2483 fd => IO::AIO::poll_fileno, 2869 fd => BDB::poll_fileno,
2484 poll => 'r', 2870 poll => 'r',
2485 prio => 5, 2871 prio => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL, 2872 data => WF_AUTOCANCEL,
2492 after => 0, 2873 cb => \&BDB::poll_cb,
2493 interval => 10, 2874 );
2494 cb => sub { 2875 BDB::min_parallel 8;
2495 (Coro::unblock_sub { 2876
2496 write_runtime 2877 BDB::set_sync_prepare {
2497 or warn "ERROR: unable to write runtime file: $!"; 2878 my $status;
2879 my $current = $Coro::current;
2880 (
2881 sub {
2882 $status = $!;
2883 $current->ready; undef $current;
2884 },
2885 sub {
2886 Coro::schedule while defined $current;
2887 $! = $status;
2888 },
2889 )
2890 };
2891
2892 unless ($DB_ENV) {
2893 $DB_ENV = BDB::db_env_create;
2894
2895 cf::sync_job {
2896 eval {
2897 BDB::db_env_open
2898 $DB_ENV,
2899 $BDBDIR,
2900 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2901 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2902 0666;
2903
2904 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2905
2906 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2907 $DB_ENV->set_lk_detect;
2908 };
2909
2910 cf::cleanup "db_env_open(db): $@" if $@;
2498 })->(); 2911 };
2499 }, 2912 }
2500); 2913}
2914
2915{
2916 IO::AIO::min_parallel 8;
2917
2918 undef $Coro::AIO::WATCHER;
2919 IO::AIO::max_poll_time $TICK * 0.1;
2920 $AIO_POLL_WATCHER = Event->io (
2921 reentrant => 0,
2922 data => WF_AUTOCANCEL,
2923 fd => IO::AIO::poll_fileno,
2924 poll => 'r',
2925 prio => 6,
2926 cb => \&IO::AIO::poll_cb,
2927 );
2928}
2929
2930# load additional modules
2931use cf::pod;
2501 2932
2502END { cf::emergency_save } 2933END { cf::emergency_save }
2503 2934
25041 29351
2505 2936

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