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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.260 by root, Fri Apr 27 19:53:05 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 94
62binmode STDOUT; 95binmode STDOUT;
63binmode STDERR; 96binmode STDERR;
64 97
65# read virtual server time, if available 98# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
70} 103}
71 104
72mkdir cf::localdir; 105mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 107
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
81 111
82############################################################################# 112#############################################################################
83 113
84=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
85 115
92=item $cf::RUNTIME 122=item $cf::RUNTIME
93 123
94The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 125every server tick.
96 126
97=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 130
99The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
101 135
102=item $cf::NOW 136=item $cf::NOW
103 137
104The time of the last (current) server tick. 138The time of the last (current) server tick.
105 139
110=item %cf::CFG 144=item %cf::CFG
111 145
112Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 147from wherever your confdir points to.
114 148
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
116 150
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 154
122=back 155=back
123 156
124=cut 157=cut
125 158
126BEGIN { 159BEGIN {
127 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 161 my $msg = join "", @_;
129 utf8::encode $msg;
130 162
131 $msg .= "\n" 163 $msg .= "\n"
132 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
133 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
134 LOG llevError, $msg; 169 LOG llevError, $msg;
135 }; 170 };
136} 171}
137 172
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
156} 191}
157 192
158$Event::DIED = sub { 193$Event::DIED = sub {
159 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
160}; 195};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 196
166=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
167 198
168=over 4 199=over 4
169 200
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 220 $d
190 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
191} 222}
192 223
193use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 225
195=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
196 227
197Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
198 229
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
207 231
208Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 233
217=item cf::lock_wait $string 234=item cf::lock_wait $string
218 235
219Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
220 237
226returned. 243returned.
227 244
228Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
230 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
231=cut 252=cut
232 253
233our %LOCK; 254our %LOCK;
234 255
235sub lock_wait($) { 256sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
256 } 277 }
257} 278}
258 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
259sub freeze_mainloop { 286sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
261 288
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
263 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
264 $guard 293 $guard
265} 294}
266 295
267=item cf::async { BLOCK } 296=item cf::async { BLOCK }
319 } 348 }
320} 349}
321 350
322=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
323 352
324Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 354extension calling this is being unloaded.
326 355
327=cut 356=cut
328 357
329sub async_ext(&) { 358sub async_ext(&) {
338 367
339 $coro 368 $coro
340} 369}
341 370
342sub write_runtime { 371sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
344 375
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 377 or return;
347 378
379 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 384 and return;
351 385
386 # always fsync - this file is important
352 aio_fsync $fh 387 aio_fsync $fh
353 and return; 388 and return;
354 389
355 close $fh 390 close $fh
356 or return; 391 or return;
359 and return; 394 and return;
360 395
361 1 396 1
362} 397}
363 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
364=back 410=back
365 411
366=cut 412=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 413
490############################################################################# 414#############################################################################
491 415
492=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
493 417
619our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 544our @CB_MAP = ();
621 545
622my %attachment; 546my %attachment;
623 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
624sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
626 556
627 use sort 'stable'; 557 use sort 'stable';
628 558
799# object support 729# object support
800 730
801sub reattach { 731sub reattach {
802 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 736
805 my $registry = $obj->registry; 737 my $registry = $obj->registry;
806 738
807 @$registry = (); 739 @$registry = ();
808 740
855 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
856 788
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 793 close $fh;
862 794
863 if (@$objs) { 795 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 801 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
871 } 803 }
872 } else { 804 } else {
873 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
940=cut 872=cut
941 873
942sub register_extcmd { 874sub register_extcmd {
943 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
944 876
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
949} 878}
950 879
951cf::player->attach ( 880cf::player->attach (
952 on_command => sub { 881 on_command => sub {
953 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
966 895
967 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
968 897
969 if (ref $msg) { 898 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 902 }
974 } 903 }
975 } else { 904 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 907
979 cf::override; 908 cf::override;
980 }, 909 },
981); 910);
982 911
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 912sub load_extension {
990 my ($path) = @_; 913 my ($path) = @_;
991 914
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 916 my $base = $1;
994 my $pkg = $1; 917 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
997 920
998 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
999 922
1000 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 924 or die "$path: $!";
1002 925
1003 my $source = 926 my $source =
1004 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 930 . "\n};\n1";
1008 931
1009 eval $source 932 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 934 : "extension disabled.\n";
1012 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 936 warn $@;
1014 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
1015 938 exit 1;
1016# no strict 'refs'; 939 }
1017# @{"$pkg\::ISA"} = ext::; 940 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 941 }
1032 942
1033 # remove commands 943 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 944}
1058 945
1059sub load_extensions { 946sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 948 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1066 } 953 }
1067} 954}
1068 955
1069############################################################################# 956#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 957
1085=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1086 959
1087Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1088 961
1101Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
1102 975
1103=cut 976=cut
1104 977
1105sub playerdir($) { 978sub playerdir($) {
1106 cf::localdir 979 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 981}
1112 982
1113sub path($) { 983sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 985
1116 (playerdir $login) . "/$login.pl" 986 (playerdir $login) . "/playerdata"
1117} 987}
1118 988
1119sub find_active($) { 989sub find_active($) {
1120 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
1124 994
1125sub exists($) { 995sub exists($) {
1126 my ($login) = @_; 996 my ($login) = @_;
1127 997
1128 $cf::PLAYER{$login} 998 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 999 or cf::sync_job { !aio_stat path $login }
1130} 1000}
1131 1001
1132sub find($) { 1002sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1003 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1004 my $login = $_[0];
1135 1005
1136 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
1137 1007
1138 $cf::PLAYER{$_[0]} || do { 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1139 my $pl = load_pl path $login 1016 my $pl = load_pl path $login
1140 or return; 1017 or return;
1141 $cf::PLAYER{$login} = $pl 1018 $cf::PLAYER{$login} = $pl
1142 } 1019 }
1143 } 1020 }
1180 1057
1181=cut 1058=cut
1182 1059
1183sub quit_character { 1060sub quit_character {
1184 my ($pl) = @_; 1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1185 1064
1186 $pl->{deny_save} = 1; 1065 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1067
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1073 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1075 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1076 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1199 IO::AIO::aio_rmtree $temp; 1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1200} 1099}
1201 1100
1202=item cf::player::list_logins 1101=item cf::player::list_logins
1203 1102
1204Returns am arrayref of all valid playernames in the system, can take a 1103Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1104while and may block, so not sync_job-capable, ever.
1206 1105
1207=cut 1106=cut
1208 1107
1209sub list_logins { 1108sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1109 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1110 or return [];
1212 1111
1213 my @logins; 1112 my @logins;
1214 1113
1215 for my $login (@$dirs) { 1114 for my $login (@$dirs) {
1224 \@logins 1123 \@logins
1225} 1124}
1226 1125
1227=item $player->maps 1126=item $player->maps
1228 1127
1229Returns an arrayref of cf::path's of all maps that are private for this 1128Returns an arrayref of map paths that are private for this
1230player. May block. 1129player. May block.
1231 1130
1232=cut 1131=cut
1233 1132
1234sub maps($) { 1133sub maps($) {
1235 my ($pl) = @_; 1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1137
1237 my $files = aio_readdir playerdir $pl 1138 my $files = aio_readdir playerdir $pl
1238 or return; 1139 or return;
1239 1140
1240 my @paths; 1141 my @paths;
1241 1142
1242 for (@$files) { 1143 for (@$files) {
1243 utf8::decode $_; 1144 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1145 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1146 next unless /^$PATH_SEP/o;
1246 1147
1247 s/$PATH_SEP/\//g; 1148 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1149 }
1250 1150
1251 \@paths 1151 \@paths
1252} 1152}
1253 1153
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1255 1155
1256Sends an ext reply to the player. 1156Sends an ext reply to the player.
1257 1157
1258=cut 1158=cut
1259 1159
1260sub ext_reply($$$%) { 1160sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1262 1162
1263 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1264 1164
1265 $self->send ("ext " . cf::to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1266} 1166}
1267 1167
1268package cf; 1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1269 1208
1270=back 1209=back
1271
1272 1210
1273=head3 cf::map 1211=head3 cf::map
1274 1212
1275=over 4 1213=over 4
1276 1214
1279package cf::map; 1217package cf::map;
1280 1218
1281use Fcntl; 1219use Fcntl;
1282use Coro::AIO; 1220use Coro::AIO;
1283 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1284our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1286 1228
1287sub generate_random_map { 1229sub generate_random_map {
1288 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1232 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1304} 1374}
1305 1375
1306# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1307# all maps in C++... 1377# all maps in C++...
1308sub change_all_map_light { 1378sub change_all_map_light {
1310 1380
1311 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1313} 1383}
1314 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1315sub try_load_header($) { 1393sub load_header_from($) {
1316 my ($path) = @_; 1394 my ($self, $path) = @_;
1317 1395
1318 utf8::encode $path; 1396 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1320 or return; 1401 or return;
1321 1402
1322 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1323 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1324 1449
1325 # for better error messages only, will be overwritten 1450 $self->default_region (cf::region::find_by_path $self->{path})
1326 $map->path ($path); 1451 unless $self->default_region;
1327 1452
1328 $map->load_header ($path) 1453 1
1329 or return;
1330
1331 $map->{load_path} = $path;
1332
1333 $map
1334} 1454}
1335 1455
1336sub find; 1456sub find;
1337sub find { 1457sub find {
1338 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1339 1459
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1461
1345 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1346 1463
1347 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1349 1466 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1467 or return;
1369 1468
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1382 1470
1383 Coro::cede; 1471 $map->load_header
1472 or return;
1384 1473
1385 if ($map->should_reset) { 1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1477 $map->reset;
1387 undef $guard; 1478 undef $guard;
1388 $map = find $path 1479 return find $path;
1389 or return;
1390 } 1480 }
1391 1481
1392 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1393 } 1483 }
1394} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1395 1488
1396sub load { 1489sub load {
1397 my ($self) = @_; 1490 my ($self) = @_;
1398 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1399 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1401 1498
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1500
1404 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1405 1502
1406 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1407 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1509 or return;
1409 1510
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1412 1513
1413 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1515 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1517 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1418 } 1519 }
1419 } 1520 }
1420 1521
1421 Coro::cede; 1522 Coro::cede;
1422
1423 # now do the right thing for maps 1523 # now do the right thing for maps
1424 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1436 $self->activate; 1536 $self->activate;
1437 } 1537 }
1438 1538
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1442} 1552}
1443 1553
1444# find and load all maps in the 3x3 area around a map 1554# find and load all maps in the 3x3 area around a map
1445sub load_diag { 1555sub load_diag {
1446 my ($map) = @_; 1556 my ($map) = @_;
1476 1586
1477 cf::sync_job { $map->load }; 1587 cf::sync_job { $map->load };
1478} 1588}
1479 1589
1480our %MAP_PREFETCH; 1590our %MAP_PREFETCH;
1481our $MAP_PREFETCHER = Coro::async { 1591our $MAP_PREFETCHER = undef;
1482 while () {
1483 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH
1485 or next;
1486 my $path = delete $MAP_PREFETCH{$key};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 }
1492 Coro::schedule;
1493 }
1494};
1495 1592
1496sub find_async { 1593sub find_async {
1497 my ($path, $origin) = @_; 1594 my ($path, $origin) = @_;
1498 1595
1499 $path = new cf::path $path, $origin && $origin->path; 1596 $path = normalise $path, $origin && $origin->{path};
1500 my $key = $path->as_string;
1501 1597
1502 if (my $map = $cf::MAP{$key}) { 1598 if (my $map = $cf::MAP{$path}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 } 1600 }
1505 1601
1506 $MAP_PREFETCH{$key} = $path; 1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1507 $MAP_PREFETCHER->ready; 1615 $MAP_PREFETCHER->prio (6);
1508 1616
1509 () 1617 ()
1510} 1618}
1511 1619
1512sub save { 1620sub save {
1516 1624
1517 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1518 1626
1519 return unless $self->dirty; 1627 return unless $self->dirty;
1520 1628
1521 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 1631
1524 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1525 1633
1526 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1527 1635
1530 cf::async { 1638 cf::async {
1531 $_->contr->save for $self->players; 1639 $_->contr->save for $self->players;
1532 }; 1640 };
1533 1641
1534 if ($uniq) { 1642 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 1645 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 1647 }
1540} 1648}
1541 1649
1542sub swap_out { 1650sub swap_out {
1543 my ($self) = @_; 1651 my ($self) = @_;
1557 1665
1558sub reset_at { 1666sub reset_at {
1559 my ($self) = @_; 1667 my ($self) = @_;
1560 1668
1561 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1563 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1564 1672
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 1675
1572 my ($self) = @_; 1680 my ($self) = @_;
1573 1681
1574 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1575} 1683}
1576 1684
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 1685sub reset {
1599 my ($self) = @_; 1686 my ($self) = @_;
1600 1687
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 1689
1603 return if $self->players; 1690 return if $self->players;
1604 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1605 1692
1606 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1607 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1608 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1609 1708
1610 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1611 1710
1612 $self->unlink_save; 1711 $self->unlink_save;
1613 $self->destroy; 1712 $self->destroy;
1616my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1617 1716
1618sub nuke { 1717sub nuke {
1619 my ($self) = @_; 1718 my ($self) = @_;
1620 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1624 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1625} 1733}
1626 1734
1627sub customise_for { 1735=item cf::map::unique_maps
1628 my ($map, $ob) = @_;
1629 1736
1630 if ($map->per_player) { 1737Returns an arrayref of paths of all shared maps that have
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1738instantiated unique items. May block.
1632 }
1633 1739
1634 $map 1740=cut
1741
1742sub unique_maps() {
1743 my $files = aio_readdir $UNIQUEDIR
1744 or return;
1745
1746 my @paths;
1747
1748 for (@$files) {
1749 utf8::decode $_;
1750 next if /\.pst$/;
1751 next unless /^$PATH_SEP/o;
1752
1753 push @paths, cf::map::normalise $_;
1754 }
1755
1756 \@paths
1635} 1757}
1636 1758
1637package cf; 1759package cf;
1638 1760
1639=back 1761=back
1711 1833
1712=item $player_object->enter_link 1834=item $player_object->enter_link
1713 1835
1714Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1715 1837
1716The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1718 1840
1841Will never block.
1842
1719=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1720 1844
1721Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1848fails, to the emergency map position.
1725 1849
1726Might block. 1850Might block.
1727 1851
1728=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1729 1863
1730sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1731 my ($self) = @_; 1865 my ($self) = @_;
1732 1866
1733 $self->deactivate_recursive; 1867 $self->deactivate_recursive;
1734 1868
1735 return if $self->map == $LINK_MAP; 1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1870
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1872 if $self->map;
1739 1873
1740 $self->enter_map ($LINK_MAP, 20, 20); 1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1875}
1742 1876
1743sub cf::object::player::leave_link { 1877sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1878 my ($self, $map, $x, $y) = @_;
1745 1879
1767 $map->load; 1901 $map->load;
1768 $map->load_diag; 1902 $map->load_diag;
1769 1903
1770 return unless $self->contr->active; 1904 return unless $self->contr->active;
1771 $self->activate_recursive; 1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1908 $self->enter_map ($map, $x, $y);
1773} 1909}
1774 1910
1775cf::player->attach ( 1911cf::player->attach (
1776 on_logout => sub { 1912 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1925 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1926 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1927 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1928 $pl->ob->enter_link;
1793 (async { 1929 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1930 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1931 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1932 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1933 cf::NDI_RED);
1934 # we need this sleep as the login has a concurrent enter_exit running
1935 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1936 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1937 $pl->ob->leave_link;
1802 })->prio (2); 1938 })->prio (2);
1803 } 1939 }
1804 }, 1940 },
1809=cut 1945=cut
1810 1946
1811sub cf::object::player::goto { 1947sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1948 my ($self, $path, $x, $y) = @_;
1813 1949
1814 $path = new cf::path $path;
1815 $path ne "/" or Carp::cluck ("oy");#d#
1816
1817 $self->enter_link; 1950 $self->enter_link;
1818 1951
1819 (async { 1952 (async {
1953 my $map = eval {
1820 my $map = cf::map::find $path->as_string; 1954 my $map = cf::map::find $path;
1821 $map = $map->customise_for ($self) if $map; 1955 $map = $map->customise_for ($self) if $map;
1822 1956 $map
1823# warn "entering ", $map->path, " at ($x, $y)\n" 1957 } or
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1827 1959
1828 $self->leave_link ($map, $x, $y); 1960 $self->leave_link ($map, $x, $y);
1829 })->prio (1); 1961 })->prio (1);
1830} 1962}
1831 1963
1835 1967
1836sub parse_random_map_params { 1968sub parse_random_map_params {
1837 my ($spec) = @_; 1969 my ($spec) = @_;
1838 1970
1839 my $rmp = { # defaults 1971 my $rmp = { # defaults
1840 xsize => 10, 1972 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1842 }; 1976 };
1843 1977
1844 for (split /\n/, $spec) { 1978 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 1979 my ($k, $v) = split /\s+/, $_, 2;
1846 1980
1850 $rmp 1984 $rmp
1851} 1985}
1852 1986
1853sub prepare_random_map { 1987sub prepare_random_map {
1854 my ($exit) = @_; 1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1855 1991
1856 # all this does is basically replace the /! path by 1992 # all this does is basically replace the /! path by
1857 # a new random map path (?random/...) with a seed 1993 # a new random map path (?random/...) with a seed
1858 # that depends on the exit object 1994 # that depends on the exit object
1859 1995
1860 my $rmp = parse_random_map_params $exit->msg; 1996 my $rmp = parse_random_map_params $exit->msg;
1861 1997
1862 if ($exit->map) { 1998 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 1999 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2000 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2001 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2002 $rmp->{origin_y} = $exit->y;
1867 } 2003 }
1868 2004
1869 $rmp->{random_seed} ||= $exit->random_seed; 2005 $rmp->{random_seed} ||= $exit->random_seed;
1870 2006
1871 my $data = cf::to_json $rmp; 2007 my $data = cf::to_json $rmp;
1872 my $md5 = Digest::MD5::md5_hex $data; 2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
1873 2010
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
1876 2015
1877 $exit->slaying ("?random/$md5"); 2016 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2017 $exit->msg (undef);
1879 } 2018 }
1880} 2019}
1881 2020
1882sub cf::object::player::enter_exit { 2021sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2022 my ($self, $exit) = @_;
1884 2023
1885 return unless $self->type == cf::PLAYER; 2024 return unless $self->type == cf::PLAYER;
2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
1886 2036
1887 $self->enter_link; 2037 $self->enter_link;
1888 2038
1889 (async { 2039 (async {
1890 $self->deactivate_recursive; # just to be sure 2040 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 2041 unless (eval {
1892 prepare_random_map $exit 2042 $self->goto ($slaying, $hp, $sp);
1893 if $exit->slaying eq "/!";
1894
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 2043
1898 1; 2044 1;
1899 }) { 2045 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2046 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 2047 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2048 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2049 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2050
1905 warn "ERROR in enter_exit: $@"; 2051 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2052 $self->leave_link;
1907 } 2053 }
1908 })->prio (1); 2054 })->prio (1);
1921 2067
1922sub cf::client::send_drawinfo { 2068sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2069 my ($self, $text, $flags) = @_;
1924 2070
1925 utf8::encode $text; 2071 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2073}
1928 2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
2082 my ($self, $type, %msg) = @_;
2083
2084 $msg{msgtype} = "event_$type";
2085 $self->send_packet ("ext " . cf::to_json \%msg);
2086}
1929 2087
1930=item $success = $client->query ($flags, "text", \&cb) 2088=item $success = $client->query ($flags, "text", \&cb)
1931 2089
1932Queues a query to the client, calling the given callback with 2090Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1962 # get handled first 2120 # get handled first
1963 my $queue = delete $ns->{query_queue} 2121 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2123
1966 (shift @$queue)->[1]->($msg); 2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2126
1968 push @{ $ns->{query_queue} }, @$queue; 2127 push @{ $ns->{query_queue} }, @$queue;
1969 2128
1970 if (@{ $ns->{query_queue} } == @$queue) { 2129 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2130 if (@$queue) {
2029 2188
2030# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
2031 2190
2032=pod 2191=pod
2033 2192
2034The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
2035 2194
2036 cf::object contr pay_amount pay_player map 2195 cf::object contr pay_amount pay_player map
2037 cf::object::player player 2196 cf::object::player player
2038 cf::player peaceful 2197 cf::player peaceful
2039 cf::map trigger 2198 cf::map trigger
2124############################################################################# 2283#############################################################################
2125 2284
2126=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
2127 2286
2128Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
2129currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2130excludes objects. 2289convert to/from binary).
2131 2290
2132The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
2133using it, it should be unique. 2292using it, it should be unique.
2134 2293
2135=over 4 2294=over 4
2136 2295
2137=item $hashref = cf::db_get $family
2138
2139Return a hashref for use by the extension C<$family>, which can be
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142
2143=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
2144 2297
2145Returns a single value from the database 2298Returns a single value from the database.
2146
2147=item cf::db_put $family => $hashref
2148
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151 2299
2152=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
2153 2301
2154Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164 2303
2165=cut 2304=cut
2166 2305
2167our $DB; 2306our $DB;
2168 2307
2169{ 2308sub db_init {
2170 my $path = cf::localdir . "/database.pst"; 2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
2171 2311
2172 sub db_load() { 2312 cf::sync_job {
2173 $DB = stat $path ? Storable::retrieve $path : { }; 2313 eval {
2174 } 2314 $DB->set_flags (BDB::CHKSUM);
2175 2315
2176 my $pid; 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2177 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2178 sub db_save() { 2318 cf::cleanup "db_open(db): $!" if $!;
2179 waitpid $pid, 0 if $pid; 2319 };
2180 if (0 == ($pid = fork)) { 2320 cf::cleanup "db_open(db): $@" if $@;
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 } 2321 };
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 2322 }
2323}
2198 2324
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 }
2203
2204 sub db_get($;$) { 2325sub db_get($$) {
2205 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
2210 sub db_put($$;$) { 2336sub db_put($$$) {
2211 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2213 } else { 2339}
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 2340
2219 cf::global->attach ( 2341=item cf::cache $id => [$paths...], $processversion => $process
2220 prio => 10000, 2342
2221 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
2222 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
2223 }, 2373 }
2224 ); 2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
2225} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 local $SIG{__WARN__};
2441 eval {
2442 local $SIG{__DIE__};
2443 close $fh1;
2444
2445 my @res = eval { $cb->(@args) };
2446 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2447 };
2448
2449 warn $@ if $@;
2450 _exit 0;
2451 }
2452}
2453
2454
2226 2455
2227############################################################################# 2456#############################################################################
2228# the server's main() 2457# the server's init and main functions
2458
2459sub load_facedata($) {
2460 my ($path) = @_;
2461
2462 warn "loading facedata from $path\n";
2463
2464 my $facedata;
2465 0 < aio_load $path, $facedata
2466 or die "$path: $!";
2467
2468 $facedata = Coro::Storable::thaw $facedata;
2469
2470 $facedata->{version} == 2
2471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2472
2473 {
2474 my $faces = $facedata->{faceinfo};
2475
2476 while (my ($face, $info) = each %$faces) {
2477 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2478 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2479 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2480 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2481 Coro::cede;
2482 }
2483
2484 while (my ($face, $info) = each %$faces) {
2485 next unless $info->{smooth};
2486 my $idx = cf::face::find $face
2487 or next;
2488 if (my $smooth = cf::face::find $info->{smooth}) {
2489 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2490 } else {
2491 warn "smooth face '$info->{smooth}' not found for face '$face'";
2492 }
2493 Coro::cede;
2494 }
2495 }
2496
2497 {
2498 my $anims = $facedata->{animinfo};
2499
2500 while (my ($anim, $info) = each %$anims) {
2501 cf::anim::set $anim, $info->{frames}, $info->{facings};
2502 Coro::cede;
2503 }
2504
2505 cf::anim::invalidate_all; # d'oh
2506 }
2507
2508 1
2509}
2510
2511sub reload_regions {
2512 load_resource_file "$MAPDIR/regions"
2513 or die "unable to load regions file\n";
2514}
2515
2516sub reload_facedata {
2517 load_facedata "$DATADIR/facedata"
2518 or die "unable to load facedata\n";
2519}
2520
2521sub reload_archetypes {
2522 load_resource_file "$DATADIR/archetypes"
2523 or die "unable to load archetypes\n";
2524}
2525
2526sub reload_treasures {
2527 load_resource_file "$DATADIR/treasures"
2528 or die "unable to load treasurelists\n";
2529}
2530
2531sub reload_resources {
2532 warn "reloading resource files...\n";
2533
2534 reload_regions;
2535 reload_facedata;
2536 reload_archetypes;
2537 reload_treasures;
2538
2539 warn "finished reloading resource files\n";
2540}
2541
2542sub init {
2543 reload_resources;
2544}
2229 2545
2230sub cfg_load { 2546sub cfg_load {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 2547 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 2548 or return;
2233 2549
2234 local $/; 2550 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 2551 *CFG = YAML::Syck::Load <$fh>;
2236 2552
2250 2566
2251sub main { 2567sub main {
2252 # we must not ever block the main coroutine 2568 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 2569 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2570 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2571 (async {
2255 async { Event::one_event }; 2572 Event::one_event;
2573 })->prio (Coro::PRIO_MAX);
2256 }; 2574 };
2257 2575
2258 cfg_load; 2576 cfg_load;
2259 db_load; 2577 db_init;
2260 load_extensions; 2578 load_extensions;
2579
2580 $TICK_WATCHER->start;
2261 Event::loop; 2581 Event::loop;
2262} 2582}
2263 2583
2264############################################################################# 2584#############################################################################
2265# initialisation and cleanup 2585# initialisation and cleanup
2266 2586
2267# install some emergency cleanup handlers 2587# install some emergency cleanup handlers
2268BEGIN { 2588BEGIN {
2269 for my $signal (qw(INT HUP TERM)) { 2589 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 2590 Event->signal (
2591 reentrant => 0,
2271 data => WF_AUTOCANCEL, 2592 data => WF_AUTOCANCEL,
2272 signal => $signal, 2593 signal => $signal,
2594 prio => 0,
2273 cb => sub { 2595 cb => sub {
2274 cf::cleanup "SIG$signal"; 2596 cf::cleanup "SIG$signal";
2275 }, 2597 },
2276 ); 2598 );
2277 } 2599 }
2278} 2600}
2283 warn "enter emergency perl save\n"; 2605 warn "enter emergency perl save\n";
2284 2606
2285 cf::sync_job { 2607 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 2608 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 2609 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 2610 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 2611 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 2612 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 2613 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 2614 $pl->valid or next;
2293 $pl->save; 2615 $pl->save;
2299 my $map = $cf::MAP{$path} or next; 2621 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 2622 $map->valid or next;
2301 $map->save; 2623 $map->save;
2302 } 2624 }
2303 warn "end emergency map save\n"; 2625 warn "end emergency map save\n";
2626
2627 warn "begin emergency database checkpoint\n";
2628 BDB::db_env_txn_checkpoint $DB_ENV;
2629 warn "end emergency database checkpoint\n";
2304 }; 2630 };
2305 2631
2306 warn "leave emergency perl save\n"; 2632 warn "leave emergency perl save\n";
2307} 2633}
2308 2634
2635sub post_cleanup {
2636 my ($make_core) = @_;
2637
2638 warn Carp::longmess "post_cleanup backtrace"
2639 if $make_core;
2640}
2641
2309sub reload() { 2642sub do_reload_perl() {
2310 # can/must only be called in main 2643 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 2644 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 2645 warn "can only reload from main coroutine";
2313 return; 2646 return;
2314 } 2647 }
2315 2648
2316 warn "reloading..."; 2649 warn "reloading...";
2317 2650
2318 my $guard = freeze_mainloop; 2651 warn "entering sync_job";
2652
2653 cf::sync_job {
2654 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2655 cf::emergency_save;
2656 cf::write_runtime; # external watchdog should not bark
2320 2657
2321 eval { 2658 warn "syncing database to disk";
2659 BDB::db_env_txn_checkpoint $DB_ENV;
2660
2322 # if anything goes wrong in here, we should simply crash as we already saved 2661 # if anything goes wrong in here, we should simply crash as we already saved
2323 2662
2324 # cancel all watchers 2663 warn "cancelling all WF_AUTOCANCEL watchers";
2325 for (Event::all_watchers) { 2664 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 2665 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 } 2666 }
2328 2667
2668 warn "flushing outstanding aio requests";
2669 for (;;) {
2670 BDB::flush;
2671 IO::AIO::flush;
2672 Coro::cede;
2673 last unless IO::AIO::nreqs || BDB::nreqs;
2674 warn "iterate...";
2675 }
2676
2677 ++$RELOAD;
2678
2329 # cancel all extension coros 2679 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 2680 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 2681 %EXT_CORO = ();
2332 2682
2333 # unload all extensions 2683 warn "removing commands";
2334 for (@exts) { 2684 %COMMAND = ();
2685
2686 warn "removing ext commands";
2687 %EXTCMD = ();
2688
2689 warn "unloading/nuking all extensions";
2690 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 2691 warn "... unloading $pkg";
2336 unload_extension $_; 2692
2693 if (my $cb = $pkg->can ("unload")) {
2694 eval {
2695 $cb->($pkg);
2696 1
2697 } or warn "$pkg unloaded, but with errors: $@";
2337 } 2698 }
2338 2699
2700 warn "... nuking $pkg";
2701 Symbol::delete_package $pkg;
2702 }
2703
2339 # unload all modules loaded from $LIBDIR 2704 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 2705 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2706 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 2707
2343 warn "removing <$k>"; 2708 warn "... unloading $k";
2344 delete $INC{$k}; 2709 delete $INC{$k};
2345 2710
2346 $k =~ s/\.pm$//; 2711 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 2712 $k =~ s/\//::/g;
2348 2713
2351 } 2716 }
2352 2717
2353 Symbol::delete_package $k; 2718 Symbol::delete_package $k;
2354 } 2719 }
2355 2720
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 2721 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 2722 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2723 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 2724
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 2725 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 2726 delete $INC{"cf.pm"};
2727 delete $INC{"cf/pod.pm"};
2369 2728
2370 # don't, removes xs symbols, too, 2729 # don't, removes xs symbols, too,
2371 # and global variables created in xs 2730 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 2731 #Symbol::delete_package __PACKAGE__;
2373 2732
2374 # reload cf.pm 2733 warn "unload completed, starting to reload now";
2734
2375 warn "reloading cf.pm"; 2735 warn "reloading cf.pm";
2376 require cf; 2736 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2737 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 2738
2379 # load config and database again 2739 warn "loading config and database again";
2380 cf::cfg_load; 2740 cf::cfg_load;
2381 cf::db_load;
2382 2741
2383 # load extensions
2384 warn "load extensions"; 2742 warn "loading extensions";
2385 cf::load_extensions; 2743 cf::load_extensions;
2386 2744
2387 # reattach attachments to objects 2745 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 2746 _global_reattach; # objects, sockets
2389 _global_reattach; 2747 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 2748 reattach $_ for values %MAP;
2391 }; 2749 warn "reattaching attachments to players";
2750 reattach $_ for values %PLAYER;
2392 2751
2393 if ($@) { 2752 warn "leaving sync_job";
2753
2754 1
2755 } or do {
2394 warn $@; 2756 warn $@;
2395 warn "error while reloading, exiting."; 2757 warn "error while reloading, exiting.";
2396 exit 1; 2758 exit 1;
2397 } 2759 };
2398 2760
2399 warn "reloaded successfully"; 2761 warn "reloaded";
2400}; 2762};
2401 2763
2402############################################################################# 2764our $RELOAD_WATCHER; # used only during reload
2403 2765
2404unless ($LINK_MAP) { 2766sub reload_perl() {
2405 $LINK_MAP = cf::map::new; 2767 # doing reload synchronously and two reloads happen back-to-back,
2768 # coro crashes during coro_state_free->destroy here.
2406 2769
2407 $LINK_MAP->width (41); 2770 $RELOAD_WATCHER ||= Event->timer (
2408 $LINK_MAP->height (41); 2771 reentrant => 0,
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10, 2772 after => 0,
2773 data => WF_AUTOCANCEL,
2417 cb => sub { 2774 cb => sub {
2418 $_[0]->w->cancel; 2775 do_reload_perl;
2419 2776 undef $RELOAD_WATCHER;
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 }); 2777 },
2438 2778 );
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 2779}
2444
2445register "<global>", __PACKAGE__;
2446 2780
2447register_command "reload" => sub { 2781register_command "reload" => sub {
2448 my ($who, $arg) = @_; 2782 my ($who, $arg) = @_;
2449 2783
2450 if ($who->flag (FLAG_WIZ)) { 2784 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 2785 $who->message ("reloading server.");
2786 async { reload_perl };
2454 } 2787 }
2455}; 2788};
2456 2789
2457unshift @INC, $LIBDIR; 2790unshift @INC, $LIBDIR;
2791
2792my $bug_warning = 0;
2793
2794our @WAIT_FOR_TICK;
2795our @WAIT_FOR_TICK_BEGIN;
2796
2797sub wait_for_tick {
2798 return unless $TICK_WATCHER->is_active;
2799 return if $Coro::current == $Coro::main;
2800
2801 my $signal = new Coro::Signal;
2802 push @WAIT_FOR_TICK, $signal;
2803 $signal->wait;
2804}
2805
2806sub wait_for_tick_begin {
2807 return unless $TICK_WATCHER->is_active;
2808 return if $Coro::current == $Coro::main;
2809
2810 my $signal = new Coro::Signal;
2811 push @WAIT_FOR_TICK_BEGIN, $signal;
2812 $signal->wait;
2813}
2458 2814
2459$TICK_WATCHER = Event->timer ( 2815$TICK_WATCHER = Event->timer (
2460 reentrant => 0, 2816 reentrant => 0,
2817 parked => 1,
2461 prio => 0, 2818 prio => 0,
2462 at => $NEXT_TICK || $TICK, 2819 at => $NEXT_TICK || $TICK,
2463 data => WF_AUTOCANCEL, 2820 data => WF_AUTOCANCEL,
2464 cb => sub { 2821 cb => sub {
2822 if ($Coro::current != $Coro::main) {
2823 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2824 unless ++$bug_warning > 10;
2825 return;
2826 }
2827
2828 $NOW = Event::time;
2829
2465 cf::server_tick; # one server iteration 2830 cf::server_tick; # one server iteration
2831
2466 $RUNTIME += $TICK; 2832 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK; 2833 $NEXT_TICK += $TICK;
2468 2834
2469 $WAIT_FOR_TICK->broadcast; 2835 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2836 $NEXT_RUNTIME_WRITE = $NOW + 10;
2837 Coro::async_pool {
2838 write_runtime
2839 or warn "ERROR: unable to write runtime file: $!";
2840 };
2841 }
2842
2843# my $AFTER = Event::time;
2844# warn $AFTER - $NOW;#d#
2471 2845
2472 # if we are delayed by four ticks or more, skip them all 2846 # if we are delayed by four ticks or more, skip them all
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2847 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474 2848
2475 $TICK_WATCHER->at ($NEXT_TICK); 2849 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start; 2850 $TICK_WATCHER->start;
2851
2852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2853 $sig->send;
2854 }
2855 while (my $sig = shift @WAIT_FOR_TICK) {
2856 $sig->send;
2857 }
2858
2859 _post_tick;
2477 }, 2860 },
2478); 2861);
2479 2862
2863{
2480IO::AIO::max_poll_time $TICK * 0.2; 2864 BDB::max_poll_time $TICK * 0.1;
2481 2865 $BDB_POLL_WATCHER = Event->io (
2482Event->io ( 2866 reentrant => 0,
2483 fd => IO::AIO::poll_fileno, 2867 fd => BDB::poll_fileno,
2484 poll => 'r', 2868 poll => 'r',
2485 prio => 5, 2869 prio => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL, 2870 data => WF_AUTOCANCEL,
2492 after => 0, 2871 cb => \&BDB::poll_cb,
2493 interval => 10, 2872 );
2494 cb => sub { 2873 BDB::min_parallel 8;
2495 (Coro::unblock_sub { 2874
2496 write_runtime 2875 BDB::set_sync_prepare {
2497 or warn "ERROR: unable to write runtime file: $!"; 2876 my $status;
2877 my $current = $Coro::current;
2878 (
2879 sub {
2880 $status = $!;
2881 $current->ready; undef $current;
2882 },
2883 sub {
2884 Coro::schedule while defined $current;
2885 $! = $status;
2886 },
2887 )
2888 };
2889
2890 unless ($DB_ENV) {
2891 $DB_ENV = BDB::db_env_create;
2892
2893 cf::sync_job {
2894 eval {
2895 BDB::db_env_open
2896 $DB_ENV,
2897 $BDBDIR,
2898 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2899 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2900 0666;
2901
2902 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2903
2904 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2905 $DB_ENV->set_lk_detect;
2906 };
2907
2908 cf::cleanup "db_env_open(db): $@" if $@;
2498 })->(); 2909 };
2499 }, 2910 }
2500); 2911}
2912
2913{
2914 IO::AIO::min_parallel 8;
2915
2916 undef $Coro::AIO::WATCHER;
2917 IO::AIO::max_poll_time $TICK * 0.1;
2918 $AIO_POLL_WATCHER = Event->io (
2919 reentrant => 0,
2920 data => WF_AUTOCANCEL,
2921 fd => IO::AIO::poll_fileno,
2922 poll => 'r',
2923 prio => 6,
2924 cb => \&IO::AIO::poll_cb,
2925 );
2926}
2927
2928sub _log_backtrace {
2929 my ($msg, @addr) = @_;
2930
2931 async {
2932 my @bt = fork_call {
2933 @addr = map { sprintf "%x", $_ } @addr;
2934 open my $fh, "exec addr2line -C -f -i -e \Q$^X\E @addr 2>&1 |"
2935 or die "addr2line: $!";
2936
2937 my @funcs;
2938 my @res = <$fh>;
2939 chomp for @res;
2940 while (@res) {
2941 my ($func, $line) = splice @res, 0, 2, ();
2942 push @funcs, "[$func] $line";
2943 }
2944
2945 @funcs
2946 };
2947
2948 $msg =~ s/\n//;
2949
2950 LOG llevInfo, "[ABT] $msg\n";
2951 LOG llevInfo, "[ABT] $_\n" for @bt;
2952 };
2953}
2954
2955# load additional modules
2956use cf::pod;
2501 2957
2502END { cf::emergency_save } 2958END { cf::emergency_save }
2503 2959
25041 29601
2505 2961

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