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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
61 98
62binmode STDOUT; 99binmode STDOUT;
63binmode STDERR; 100binmode STDERR;
64 101
65# read virtual server time, if available 102# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
70} 107}
71 108
72mkdir cf::localdir; 109mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 111
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
81 115
82############################################################################# 116#############################################################################
83 117
84=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
85 119
92=item $cf::RUNTIME 126=item $cf::RUNTIME
93 127
94The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 129every server tick.
96 130
97=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 134
99The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
101 139
102=item $cf::NOW 140=item $cf::NOW
103 141
104The time of the last (current) server tick. 142The time of the last (current) server tick.
105 143
106=item $cf::TICK 144=item $cf::TICK
107 145
108The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
109 157
110=item %cf::CFG 158=item %cf::CFG
111 159
112Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 161from wherever your confdir points to.
114 162
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
116 164
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 168
122=back 169=back
123 170
124=cut 171=cut
125 172
126BEGIN { 173BEGIN {
127 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 175 my $msg = join "", @_;
129 utf8::encode $msg;
130 176
131 $msg .= "\n" 177 $msg .= "\n"
132 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
133 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
134 LOG llevError, $msg; 183 LOG llevError, $msg;
135 }; 184 };
136} 185}
137 186
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 194
145# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 196# within the Safe compartment.
147for my $pkg (qw( 197for my $pkg (qw(
148 cf::global cf::attachable 198 cf::global cf::attachable
156} 206}
157 207
158$Event::DIED = sub { 208$Event::DIED = sub {
159 warn "error in event callback: @_"; 209 warn "error in event callback: @_";
160}; 210};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 211
166=head2 UTILITY FUNCTIONS 212=head2 UTILITY FUNCTIONS
167 213
168=over 4 214=over 4
169 215
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 235 $d
190 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
191} 237}
192 238
193use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 240
195=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
196 242
197Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
198 244
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
207 246
208Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 248
217=item cf::lock_wait $string 249=item cf::lock_wait $string
218 250
219Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
220 252
226returned. 258returned.
227 259
228Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
230 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
231=cut 267=cut
232 268
233our %LOCK; 269our %LOCK;
234 270
235sub lock_wait($) { 271sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
256 } 292 }
257} 293}
258 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
259sub freeze_mainloop { 301sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
261 303
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
263 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
264 $guard 308 $guard
265} 309}
266 310
267=item cf::async { BLOCK } 311=item cf::async { BLOCK }
289 333
290sub sync_job(&) { 334sub sync_job(&) {
291 my ($job) = @_; 335 my ($job) = @_;
292 336
293 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
294 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
296 342
297 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 344 # (but this is cancel-safe)
309 355
310 while ($busy) { 356 while ($busy) {
311 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
312 } 358 }
313 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
314 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
315 } else { 368 } else {
316 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
317 370
318 $job->() 371 $job->()
319 } 372 }
320} 373}
321 374
322=item $coro = cf::async_ext { BLOCK } 375=item $coro = cf::async_ext { BLOCK }
323 376
324Like async, but this coro is automcatially being canceled when the 377Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 378extension calling this is being unloaded.
326 379
327=cut 380=cut
328 381
329sub async_ext(&) { 382sub async_ext(&) {
338 391
339 $coro 392 $coro
340} 393}
341 394
342sub write_runtime { 395sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
344 404
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 406 or return;
347 407
408 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 413 and return;
351 414
415 # always fsync - this file is important
352 aio_fsync $fh 416 aio_fsync $fh
353 and return; 417 and return;
354 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
355 close $fh 422 close $fh
356 or return; 423 or return;
357 424
358 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
359 and return; 426 and return;
360 427
428 warn "runtime file written.\n";
429
361 1 430 1
362} 431}
363 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
364=back 444=back
365 445
366=cut 446=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 447
490############################################################################# 448#############################################################################
491 449
492=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
493 451
619our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 578our @CB_MAP = ();
621 579
622my %attachment; 580my %attachment;
623 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
624sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
626 590
627 use sort 'stable'; 591 use sort 'stable';
628 592
662 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
663 627
664 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 632
669 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 634 my $pkg = shift @arg;
671 635
672 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
713 if (ref $_[0]) { 677 if (ref $_[0]) {
714 _object_attach @_; 678 _object_attach @_;
715 } else { 679 } else {
716 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
717 } 681 }
682 _recalc_want;
718}; 683};
719 684
720# all those should be optimised 685# all those should be optimised
721sub cf::attachable::detach { 686sub cf::attachable::detach {
722 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
726 reattach ($obj); 691 reattach ($obj);
727 } else { 692 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
729 } 694 }
695 _recalc_want;
730}; 696};
731 697
732sub cf::attachable::attached { 698sub cf::attachable::attached {
733 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
734 700
799# object support 765# object support
800 766
801sub reattach { 767sub reattach {
802 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 772
805 my $registry = $obj->registry; 773 my $registry = $obj->registry;
806 774
807 @$registry = (); 775 @$registry = ();
808 776
855 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
856 824
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 829 close $fh;
862 830
863 if (@$objs) { 831 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 837 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
871 } 839 }
872 } else { 840 } else {
873 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
905 or return; 873 or return;
906 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
907 } 875 }
908 876
909 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
911 return ($data, $av); 879 return ($data, $av);
912} 880}
913 881
914############################################################################# 882#############################################################################
915# command handling &c 883# command handling &c
940=cut 908=cut
941 909
942sub register_extcmd { 910sub register_extcmd {
943 my ($name, $cb) = @_; 911 my ($name, $cb) = @_;
944 912
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 913 $EXTCMD{$name} = $cb;
949} 914}
950 915
951cf::player->attach ( 916cf::player->attach (
952 on_command => sub { 917 on_command => sub {
953 my ($pl, $name, $params) = @_; 918 my ($pl, $name, $params) = @_;
966 931
967 my $msg = eval { from_json $buf }; 932 my $msg = eval { from_json $buf };
968 933
969 if (ref $msg) { 934 if (ref $msg) {
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 935 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 936 if (my %reply = $cb->($pl, $msg)) {
972 $pl->ext_reply ($msg->{msgid}, %reply); 937 $pl->ext_reply ($msg->{msgid}, %reply);
973 } 938 }
974 } 939 }
975 } else { 940 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 941 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
978 943
979 cf::override; 944 cf::override;
980 }, 945 },
981); 946);
982 947
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 948sub load_extension {
990 my ($path) = @_; 949 my ($path) = @_;
991 950
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 951 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1; 952 my $base = $1;
994 my $pkg = $1; 953 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
997 956
998 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
999 958
1000 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
1001 or die "$path: $!"; 960 or die "$path: $!";
1002 961
1003 my $source = 962 my $source =
1004 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1007 . "\n};\n1"; 966 . "\n};\n1";
1008 967
1009 eval $source 968 unless (eval $source) {
1010 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1011 : "extension disabled.\n"; 970 : "extension disabled.\n";
1012 971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1013 push @exts, $pkg; 972 warn $@;
1014 $ext_pkg{$base} = $pkg; 973 warn "mandatory extension failed to load, exiting.\n";
1015 974 exit 1;
1016# no strict 'refs'; 975 }
1017# @{"$pkg\::ISA"} = ext::; 976 die $@;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# } 977 }
1032 978
1033 # remove commands 979 push @EXTS, $pkg;
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 980}
1058 981
1059sub load_extensions { 982sub load_extensions {
1060 for my $ext (<$LIBDIR/*.ext>) { 983 for my $ext (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 984 next unless -r $ext;
1065 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1066 } 989 }
1067} 990}
1068 991
1069############################################################################# 992#############################################################################
1070# load/save/clean perl data associated with a map
1071
1072*cf::mapsupport::on_clean = sub {
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 993
1085=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1086 995
1087Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1088 997
1101Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1102 1011
1103=cut 1012=cut
1104 1013
1105sub playerdir($) { 1014sub playerdir($) {
1106 cf::localdir 1015 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1017}
1112 1018
1113sub path($) { 1019sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1021
1116 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1117} 1023}
1118 1024
1119sub find_active($) { 1025sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1124 1030
1125sub exists($) { 1031sub exists($) {
1126 my ($login) = @_; 1032 my ($login) = @_;
1127 1033
1128 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1130} 1036}
1131 1037
1132sub find($) { 1038sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1040 my $login = $_[0];
1135 1041
1136 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1137 1043
1138 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1139 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1140 or return; 1053 or return;
1141 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1142 } 1055 }
1143 } 1056 }
1180 1093
1181=cut 1094=cut
1182 1095
1183sub quit_character { 1096sub quit_character {
1184 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1185 1100
1186 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1103
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1199 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1200} 1135}
1201 1136
1202=item cf::player::list_logins 1137=item cf::player::list_logins
1203 1138
1204Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1206 1141
1207=cut 1142=cut
1208 1143
1209sub list_logins { 1144sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1146 or return [];
1212 1147
1213 my @logins; 1148 my @logins;
1214 1149
1215 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1224 \@logins 1159 \@logins
1225} 1160}
1226 1161
1227=item $player->maps 1162=item $player->maps
1228 1163
1229Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1230player. May block. 1165player. May block.
1231 1166
1232=cut 1167=cut
1233 1168
1234sub maps($) { 1169sub maps($) {
1235 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1173
1237 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1238 or return; 1175 or return;
1239 1176
1240 my @paths; 1177 my @paths;
1241 1178
1242 for (@$files) { 1179 for (@$files) {
1243 utf8::decode $_; 1180 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1182 next unless /^$PATH_SEP/o;
1246 1183
1247 s/$PATH_SEP/\//g; 1184 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1185 }
1250 1186
1251 \@paths 1187 \@paths
1252} 1188}
1253 1189
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1255 1191
1256Sends an ext reply to the player. 1192Sends an ext reply to the player.
1257 1193
1258=cut 1194=cut
1259 1195
1260sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1261 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1262 1198
1263 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1264 1200
1265 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1266} 1202}
1267 1203
1268package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1269 1244
1270=back 1245=back
1271
1272 1246
1273=head3 cf::map 1247=head3 cf::map
1274 1248
1275=over 4 1249=over 4
1276 1250
1279package cf::map; 1253package cf::map;
1280 1254
1281use Fcntl; 1255use Fcntl;
1282use Coro::AIO; 1256use Coro::AIO;
1283 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1284our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1286 1264
1287sub generate_random_map { 1265sub generate_random_map {
1288 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1268 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1304} 1408}
1305 1409
1306# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1307# all maps in C++... 1411# all maps in C++...
1308sub change_all_map_light { 1412sub change_all_map_light {
1310 1414
1311 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1313} 1417}
1314 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1315sub try_load_header($) { 1435sub load_header_from($) {
1316 my ($path) = @_; 1436 my ($self, $path) = @_;
1317 1437
1318 utf8::encode $path; 1438 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1320 or return; 1443 or return;
1321 1444
1322 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1323 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1324 1491
1325 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1326 $map->path ($path); 1493 if $self->no_reset;
1327 1494
1328 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1329 or return; 1496 unless $self->default_region;
1330 1497
1331 $map->{load_path} = $path; 1498 1
1332
1333 $map
1334} 1499}
1335 1500
1336sub find; 1501sub find;
1337sub find { 1502sub find {
1338 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1339 1504
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1506
1345 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1346 1508
1347 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1349 1511 my $map = new_from_path cf::map $path
1350 # do it the slow way
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1512 or return;
1369 1513
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1382 1515
1383 Coro::cede; 1516 $map->load_header
1517 or return;
1384 1518
1385 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1386 $map->reset; 1522 $map->reset;
1387 undef $guard; 1523 undef $guard;
1388 $map = find $path 1524 return find $path;
1389 or return;
1390 } 1525 }
1391 1526
1392 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1393 } 1528 }
1394} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1395 1533
1396sub load { 1534sub load {
1397 my ($self) = @_; 1535 my ($self) = @_;
1398 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1399 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1401 1543
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1403 1545
1404 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1405 1547
1406 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1407 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1408 or return; 1554 or return;
1409 1555
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1412 1558
1413 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1560 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1416 $self->clear_unique_items; 1562 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1418 } 1564 }
1419 } 1565 }
1420 1566
1421 Coro::cede; 1567 Coro::cede;
1422
1423 # now do the right thing for maps 1568 # now do the right thing for maps
1424 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1436 $self->activate; 1581 $self->activate;
1437 } 1582 }
1438 1583
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1442} 1600}
1443 1601
1444# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1445sub load_diag { 1603sub load_diag {
1446 my ($map) = @_; 1604 my ($map) = @_;
1476 1634
1477 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1478} 1636}
1479 1637
1480our %MAP_PREFETCH; 1638our %MAP_PREFETCH;
1481our $MAP_PREFETCHER = Coro::async { 1639our $MAP_PREFETCHER = undef;
1482 while () {
1483 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH
1485 or next;
1486 my $path = delete $MAP_PREFETCH{$key};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 }
1492 Coro::schedule;
1493 }
1494};
1495 1640
1496sub find_async { 1641sub find_async {
1497 my ($path, $origin) = @_; 1642 my ($path, $origin) = @_;
1498 1643
1499 $path = new cf::path $path, $origin && $origin->path; 1644 $path = normalise $path, $origin && $origin->{path};
1500 my $key = $path->as_string;
1501 1645
1502 if (my $map = $cf::MAP{$key}) { 1646 if (my $map = $cf::MAP{$path}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 } 1648 }
1505 1649
1506 $MAP_PREFETCH{$key} = $path; 1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1507 $MAP_PREFETCHER->ready; 1663 $MAP_PREFETCHER->prio (6);
1508 1664
1509 () 1665 ()
1510} 1666}
1511 1667
1512sub save { 1668sub save {
1516 1672
1517 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1518 1674
1519 return unless $self->dirty; 1675 return unless $self->dirty;
1520 1676
1521 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 1679
1524 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1525 1681
1526 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1527 1683
1530 cf::async { 1686 cf::async {
1531 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1532 }; 1688 };
1533 1689
1534 if ($uniq) { 1690 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 1693 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 1695 }
1540} 1696}
1541 1697
1542sub swap_out { 1698sub swap_out {
1543 my ($self) = @_; 1699 my ($self) = @_;
1557 1713
1558sub reset_at { 1714sub reset_at {
1559 my ($self) = @_; 1715 my ($self) = @_;
1560 1716
1561 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1564 1719
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 1722
1572 my ($self) = @_; 1727 my ($self) = @_;
1573 1728
1574 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1575} 1730}
1576 1731
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 1732sub reset {
1599 my ($self) = @_; 1733 my ($self) = @_;
1600 1734
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 1736
1603 return if $self->players; 1737 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 1738
1606 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1607 1750
1608 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1609 1754
1610 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1611 1756
1612 $self->unlink_save; 1757 $self->unlink_save;
1613 $self->destroy; 1758 $self->destroy;
1616my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1617 1762
1618sub nuke { 1763sub nuke {
1619 my ($self) = @_; 1764 my ($self) = @_;
1620 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1624 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1625} 1779}
1626 1780
1627sub customise_for { 1781=item cf::map::unique_maps
1628 my ($map, $ob) = @_;
1629 1782
1630 if ($map->per_player) { 1783Returns an arrayref of paths of all shared maps that have
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1784instantiated unique items. May block.
1632 }
1633 1785
1634 $map 1786=cut
1787
1788sub unique_maps() {
1789 my $files = aio_readdir $UNIQUEDIR
1790 or return;
1791
1792 my @paths;
1793
1794 for (@$files) {
1795 utf8::decode $_;
1796 next if /\.pst$/;
1797 next unless /^$PATH_SEP/o;
1798
1799 push @paths, cf::map::normalise $_;
1800 }
1801
1802 \@paths
1635} 1803}
1636 1804
1637package cf; 1805package cf;
1638 1806
1639=back 1807=back
1711 1879
1712=item $player_object->enter_link 1880=item $player_object->enter_link
1713 1881
1714Freezes the player and moves him/her to a special map (C<{link}>). 1882Freezes the player and moves him/her to a special map (C<{link}>).
1715 1883
1716The player should be reaosnably safe there for short amounts of time. You 1884The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1885I<MUST> call C<leave_link> as soon as possible, though.
1718 1886
1887Will never block.
1888
1719=item $player_object->leave_link ($map, $x, $y) 1889=item $player_object->leave_link ($map, $x, $y)
1720 1890
1721Moves the player out of the specila link map onto the given map. If the 1891Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1892map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1893to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1894fails, to the emergency map position.
1725 1895
1726Might block. 1896Might block.
1727 1897
1728=cut 1898=cut
1899
1900sub link_map {
1901 unless ($LINK_MAP) {
1902 $LINK_MAP = cf::map::find "{link}"
1903 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1904 $LINK_MAP->load;
1905 }
1906
1907 $LINK_MAP
1908}
1729 1909
1730sub cf::object::player::enter_link { 1910sub cf::object::player::enter_link {
1731 my ($self) = @_; 1911 my ($self) = @_;
1732 1912
1733 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1734 1914
1735 return if $self->map == $LINK_MAP; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1916
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1739 1919
1740 $self->enter_map ($LINK_MAP, 20, 20); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1921}
1742 1922
1743sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1745 1927
1746 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1747 1929
1748 unless ($map) { 1930 unless ($map) {
1749 # restore original map position 1931 # restore original map position
1767 $map->load; 1949 $map->load;
1768 $map->load_diag; 1950 $map->load_diag;
1769 1951
1770 return unless $self->contr->active; 1952 return unless $self->contr->active;
1771 $self->activate_recursive; 1953 $self->activate_recursive;
1954
1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1773} 1957}
1774 1958
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1808 1960
1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1965
1809=cut 1966=cut
1967
1968our $GOTOGEN;
1810 1969
1811sub cf::object::player::goto { 1970sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1813 1972
1814 $path = new cf::path $path; 1973 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 1975
1817 $self->enter_link; 1976 $self->enter_link;
1818 1977
1819 (async { 1978 (async {
1979 my $map = eval {
1820 my $map = cf::map::find $path->as_string; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1822 1984 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 1985 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1827 1988
1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1995 }
1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1829 })->prio (1); 2001 })->prio (1);
1830} 2002}
1831 2003
1832=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1833 2005
1835 2007
1836sub parse_random_map_params { 2008sub parse_random_map_params {
1837 my ($spec) = @_; 2009 my ($spec) = @_;
1838 2010
1839 my $rmp = { # defaults 2011 my $rmp = { # defaults
1840 xsize => 10, 2012 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2013 ysize => (cf::rndm 15, 40),
2014 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2015 #layout => string,
1842 }; 2016 };
1843 2017
1844 for (split /\n/, $spec) { 2018 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2019 my ($k, $v) = split /\s+/, $_, 2;
1846 2020
1850 $rmp 2024 $rmp
1851} 2025}
1852 2026
1853sub prepare_random_map { 2027sub prepare_random_map {
1854 my ($exit) = @_; 2028 my ($exit) = @_;
2029
2030 my $guard = cf::lock_acquire "exit_prepare:$exit";
1855 2031
1856 # all this does is basically replace the /! path by 2032 # all this does is basically replace the /! path by
1857 # a new random map path (?random/...) with a seed 2033 # a new random map path (?random/...) with a seed
1858 # that depends on the exit object 2034 # that depends on the exit object
1859 2035
1860 my $rmp = parse_random_map_params $exit->msg; 2036 my $rmp = parse_random_map_params $exit->msg;
1861 2037
1862 if ($exit->map) { 2038 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2039 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2040 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2041 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2042 $rmp->{origin_y} = $exit->y;
1867 } 2043 }
1868 2044
1869 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1870 2046
1871 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1872 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
2049 my $meta = "$RANDOMDIR/$md5.meta";
1873 2050
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
2053 undef $fh;
2054 aio_rename "$meta~", $meta;
1876 2055
1877 $exit->slaying ("?random/$md5"); 2056 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2057 $exit->msg (undef);
1879 } 2058 }
1880} 2059}
1881 2060
1882sub cf::object::player::enter_exit { 2061sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2062 my ($self, $exit) = @_;
1884 2063
1885 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
2065
2066 if ($exit->slaying eq "/!") {
2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
2070 cf::sync_job { prepare_random_map $exit };
2071 }
2072
2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2074 my $hp = $exit->stats->hp;
2075 my $sp = $exit->stats->sp;
1886 2076
1887 $self->enter_link; 2077 $self->enter_link;
1888 2078
1889 (async { 2079 (async {
1890 $self->deactivate_recursive; # just to be sure 2080 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 2081 unless (eval {
1892 prepare_random_map $exit 2082 $self->goto ($slaying, $hp, $sp);
1893 if $exit->slaying eq "/!";
1894
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 2083
1898 1; 2084 1;
1899 }) { 2085 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2088 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2090
1905 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2092 $self->leave_link;
1907 } 2093 }
1908 })->prio (1); 2094 })->prio (1);
1921 2107
1922sub cf::client::send_drawinfo { 2108sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2109 my ($self, $text, $flags) = @_;
1924 2110
1925 utf8::encode $text; 2111 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2113}
1928 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1929 2127
1930=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1931 2129
1932Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1962 # get handled first 2160 # get handled first
1963 my $queue = delete $ns->{query_queue} 2161 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2162 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2163
1966 (shift @$queue)->[1]->($msg); 2164 (shift @$queue)->[1]->($msg);
2165 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2166
1968 push @{ $ns->{query_queue} }, @$queue; 2167 push @{ $ns->{query_queue} }, @$queue;
1969 2168
1970 if (@{ $ns->{query_queue} } == @$queue) { 2169 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2170 if (@$queue) {
2029 2228
2030# here we export the classes and methods available to script code 2229# here we export the classes and methods available to script code
2031 2230
2032=pod 2231=pod
2033 2232
2034The following fucntions and emthods are available within a safe environment: 2233The following functions and methods are available within a safe environment:
2035 2234
2036 cf::object contr pay_amount pay_player map 2235 cf::object contr pay_amount pay_player map
2037 cf::object::player player 2236 cf::object::player player
2038 cf::player peaceful 2237 cf::player peaceful
2039 cf::map trigger 2238 cf::map trigger
2124############################################################################# 2323#############################################################################
2125 2324
2126=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
2127 2326
2128Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
2129currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2130excludes objects. 2329convert to/from binary).
2131 2330
2132The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
2133using it, it should be unique. 2332using it, it should be unique.
2134 2333
2135=over 4 2334=over 4
2136 2335
2137=item $hashref = cf::db_get $family
2138
2139Return a hashref for use by the extension C<$family>, which can be
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142
2143=item $value = cf::db_get $family => $key 2336=item $value = cf::db_get $family => $key
2144 2337
2145Returns a single value from the database 2338Returns a single value from the database.
2146
2147=item cf::db_put $family => $hashref
2148
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151 2339
2152=item cf::db_put $family => $key => $value 2340=item cf::db_put $family => $key => $value
2153 2341
2154Stores the given C<$value> in the family hash. Updates are delayed, if you 2342Stores the given C<$value> in the family.
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164 2343
2165=cut 2344=cut
2166 2345
2167our $DB; 2346our $DB;
2168 2347
2169{ 2348sub db_init {
2170 my $path = cf::localdir . "/database.pst"; 2349 unless ($DB) {
2350 $DB = BDB::db_create $DB_ENV;
2171 2351
2172 sub db_load() { 2352 cf::sync_job {
2173 $DB = stat $path ? Storable::retrieve $path : { }; 2353 eval {
2174 } 2354 $DB->set_flags (BDB::CHKSUM);
2175 2355
2176 my $pid; 2356 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2177 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2178 sub db_save() { 2358 cf::cleanup "db_open(db): $!" if $!;
2179 waitpid $pid, 0 if $pid; 2359 };
2180 if (0 == ($pid = fork)) { 2360 cf::cleanup "db_open(db): $@" if $@;
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 } 2361 };
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 2362 }
2363}
2198 2364
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 }
2203
2204 sub db_get($;$) { 2365sub db_get($$) {
2205 @_ >= 2 2366 my $key = "$_[0]/$_[1]";
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 2367
2368 cf::sync_job {
2369 BDB::db_get $DB, undef, $key, my $data;
2370
2371 $! ? ()
2372 : $data
2373 }
2374}
2375
2210 sub db_put($$;$) { 2376sub db_put($$$) {
2211 if (@_ >= 3) { 2377 BDB::dbreq_pri 4;
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2213 } else { 2379}
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 2380
2219 cf::global->attach ( 2381=item cf::cache $id => [$paths...], $processversion => $process
2220 prio => 10000, 2382
2221 on_cleanup => sub { 2383Generic caching function that returns the value of the resource $id,
2222 db_sync; 2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
2223 }, 2413 }
2224 ); 2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
2225} 2493}
2226 2494
2227############################################################################# 2495#############################################################################
2228# the server's main() 2496# the server's init and main functions
2497
2498sub load_facedata($) {
2499 my ($path) = @_;
2500
2501 warn "loading facedata from $path\n";
2502
2503 my $facedata;
2504 0 < aio_load $path, $facedata
2505 or die "$path: $!";
2506
2507 $facedata = Coro::Storable::thaw $facedata;
2508
2509 $facedata->{version} == 2
2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2515 while (my ($face, $info) = each %$faces) {
2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2520 Coro::cede;
2521 }
2522
2523 while (my ($face, $info) = each %$faces) {
2524 next unless $info->{smooth};
2525 my $idx = cf::face::find $face
2526 or next;
2527 if (my $smooth = cf::face::find $info->{smooth}) {
2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2529 } else {
2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2531 }
2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2545 }
2546
2547 1
2548}
2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2570sub reload_resources {
2571 warn "reloading resource files...\n";
2572
2573 reload_regions;
2574 reload_facedata;
2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2580}
2581
2582sub init {
2583 reload_resources;
2584}
2229 2585
2230sub cfg_load { 2586sub cfg_load {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 2588 or return;
2233 2589
2234 local $/; 2590 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2236 2592
2250 2606
2251sub main { 2607sub main {
2252 # we must not ever block the main coroutine 2608 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 2609 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2611 (async {
2255 async { Event::one_event }; 2612 Event::one_event;
2613 })->prio (Coro::PRIO_MAX);
2256 }; 2614 };
2257 2615
2258 cfg_load; 2616 cfg_load;
2259 db_load; 2617 db_init;
2260 load_extensions; 2618 load_extensions;
2619
2620 $TICK_WATCHER->start;
2261 Event::loop; 2621 Event::loop;
2262} 2622}
2263 2623
2264############################################################################# 2624#############################################################################
2265# initialisation and cleanup 2625# initialisation and cleanup
2266 2626
2267# install some emergency cleanup handlers 2627# install some emergency cleanup handlers
2268BEGIN { 2628BEGIN {
2269 for my $signal (qw(INT HUP TERM)) { 2629 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 2630 Event->signal (
2631 reentrant => 0,
2271 data => WF_AUTOCANCEL, 2632 data => WF_AUTOCANCEL,
2272 signal => $signal, 2633 signal => $signal,
2634 prio => 0,
2273 cb => sub { 2635 cb => sub {
2274 cf::cleanup "SIG$signal"; 2636 cf::cleanup "SIG$signal";
2275 }, 2637 },
2276 ); 2638 );
2277 } 2639 }
2278} 2640}
2283 warn "enter emergency perl save\n"; 2645 warn "enter emergency perl save\n";
2284 2646
2285 cf::sync_job { 2647 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 2648 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 2649 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 2650 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 2651 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 2652 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 2653 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 2654 $pl->valid or next;
2293 $pl->save; 2655 $pl->save;
2299 my $map = $cf::MAP{$path} or next; 2661 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 2662 $map->valid or next;
2301 $map->save; 2663 $map->save;
2302 } 2664 }
2303 warn "end emergency map save\n"; 2665 warn "end emergency map save\n";
2666
2667 warn "begin emergency database checkpoint\n";
2668 BDB::db_env_txn_checkpoint $DB_ENV;
2669 warn "end emergency database checkpoint\n";
2304 }; 2670 };
2305 2671
2306 warn "leave emergency perl save\n"; 2672 warn "leave emergency perl save\n";
2307} 2673}
2308 2674
2675sub post_cleanup {
2676 my ($make_core) = @_;
2677
2678 warn Carp::longmess "post_cleanup backtrace"
2679 if $make_core;
2680}
2681
2309sub reload() { 2682sub do_reload_perl() {
2310 # can/must only be called in main 2683 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 2685 warn "can only reload from main coroutine";
2313 return; 2686 return;
2314 } 2687 }
2315 2688
2316 warn "reloading..."; 2689 warn "reloading...";
2317 2690
2318 my $guard = freeze_mainloop; 2691 warn "entering sync_job";
2692
2693 cf::sync_job {
2694 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2695 cf::emergency_save;
2696 cf::write_runtime; # external watchdog should not bark
2320 2697
2321 eval { 2698 warn "syncing database to disk";
2699 BDB::db_env_txn_checkpoint $DB_ENV;
2700
2322 # if anything goes wrong in here, we should simply crash as we already saved 2701 # if anything goes wrong in here, we should simply crash as we already saved
2323 2702
2324 # cancel all watchers 2703 warn "cancelling all WF_AUTOCANCEL watchers";
2325 for (Event::all_watchers) { 2704 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 2705 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 } 2706 }
2328 2707
2708 warn "flushing outstanding aio requests";
2709 for (;;) {
2710 BDB::flush;
2711 IO::AIO::flush;
2712 Coro::cede;
2713 last unless IO::AIO::nreqs || BDB::nreqs;
2714 warn "iterate...";
2715 }
2716
2717 ++$RELOAD;
2718
2329 # cancel all extension coros 2719 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 2720 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 2721 %EXT_CORO = ();
2332 2722
2333 # unload all extensions 2723 warn "removing commands";
2334 for (@exts) { 2724 %COMMAND = ();
2725
2726 warn "removing ext commands";
2727 %EXTCMD = ();
2728
2729 warn "unloading/nuking all extensions";
2730 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 2731 warn "... unloading $pkg";
2336 unload_extension $_; 2732
2733 if (my $cb = $pkg->can ("unload")) {
2734 eval {
2735 $cb->($pkg);
2736 1
2737 } or warn "$pkg unloaded, but with errors: $@";
2337 } 2738 }
2338 2739
2740 warn "... nuking $pkg";
2741 Symbol::delete_package $pkg;
2742 }
2743
2339 # unload all modules loaded from $LIBDIR 2744 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 2745 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2746 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 2747
2343 warn "removing <$k>"; 2748 warn "... unloading $k";
2344 delete $INC{$k}; 2749 delete $INC{$k};
2345 2750
2346 $k =~ s/\.pm$//; 2751 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 2752 $k =~ s/\//::/g;
2348 2753
2351 } 2756 }
2352 2757
2353 Symbol::delete_package $k; 2758 Symbol::delete_package $k;
2354 } 2759 }
2355 2760
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 2761 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 2764
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 2765 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2369 2768
2370 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2371 # and global variables created in xs 2770 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2373 2772
2374 # reload cf.pm 2773 warn "unload completed, starting to reload now";
2774
2375 warn "reloading cf.pm"; 2775 warn "reloading cf.pm";
2376 require cf; 2776 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2777 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 2778
2379 # load config and database again 2779 warn "loading config and database again";
2380 cf::cfg_load; 2780 cf::cfg_load;
2381 cf::db_load;
2382 2781
2383 # load extensions
2384 warn "load extensions"; 2782 warn "loading extensions";
2385 cf::load_extensions; 2783 cf::load_extensions;
2386 2784
2387 # reattach attachments to objects 2785 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 2786 _global_reattach; # objects, sockets
2389 _global_reattach; 2787 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 2788 reattach $_ for values %MAP;
2391 }; 2789 warn "reattaching attachments to players";
2790 reattach $_ for values %PLAYER;
2392 2791
2393 if ($@) { 2792 warn "leaving sync_job";
2793
2794 1
2795 } or do {
2394 warn $@; 2796 warn $@;
2395 warn "error while reloading, exiting."; 2797 warn "error while reloading, exiting.";
2396 exit 1; 2798 exit 1;
2397 } 2799 };
2398 2800
2399 warn "reloaded successfully"; 2801 warn "reloaded";
2400}; 2802};
2401 2803
2402############################################################################# 2804our $RELOAD_WATCHER; # used only during reload
2403 2805
2404unless ($LINK_MAP) { 2806sub reload_perl() {
2405 $LINK_MAP = cf::map::new; 2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
2406 2809
2407 $LINK_MAP->width (41); 2810 $RELOAD_WATCHER ||= Event->timer (
2408 $LINK_MAP->height (41); 2811 reentrant => 0,
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10, 2812 after => 0,
2813 data => WF_AUTOCANCEL,
2417 cb => sub { 2814 cb => sub {
2418 $_[0]->w->cancel; 2815 do_reload_perl;
2419 2816 undef $RELOAD_WATCHER;
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 }); 2817 },
2438 2818 );
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 2819}
2444
2445register "<global>", __PACKAGE__;
2446 2820
2447register_command "reload" => sub { 2821register_command "reload" => sub {
2448 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2449 2823
2450 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 2825 $who->message ("reloading server.");
2826 async { reload_perl };
2454 } 2827 }
2455}; 2828};
2456 2829
2457unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2458 2831
2832my $bug_warning = 0;
2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2459$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2460 reentrant => 0, 2858 reentrant => 0,
2859 parked => 1,
2461 prio => 0, 2860 prio => 0,
2462 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2463 data => WF_AUTOCANCEL, 2862 data => WF_AUTOCANCEL,
2464 cb => sub { 2863 cb => sub {
2864 if ($Coro::current != $Coro::main) {
2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2866 unless ++$bug_warning > 10;
2867 return;
2868 }
2869
2870 $NOW = $tick_start = Event::time;
2871
2465 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2895 };
2896
2466 $RUNTIME += $TICK; 2897 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2468 2899
2469 $WAIT_FOR_TICK->broadcast; 2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2902 Coro::async_pool {
2903 write_runtime
2904 or warn "ERROR: unable to write runtime file: $!";
2905 };
2906 }
2907
2908# my $AFTER = Event::time;
2909# warn $AFTER - $NOW;#d#
2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2471 2919
2472 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2474 2922
2475 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2477 }, 2932 },
2478); 2933);
2479 2934
2935{
2480IO::AIO::max_poll_time $TICK * 0.2; 2936 BDB::max_poll_time $TICK * 0.1;
2481 2937 $BDB_POLL_WATCHER = Event->io (
2482Event->io ( 2938 reentrant => 0,
2483 fd => IO::AIO::poll_fileno, 2939 fd => BDB::poll_fileno,
2484 poll => 'r', 2940 poll => 'r',
2485 prio => 5, 2941 prio => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL, 2942 data => WF_AUTOCANCEL,
2492 after => 0, 2943 cb => \&BDB::poll_cb,
2493 interval => 10, 2944 );
2494 cb => sub { 2945 BDB::min_parallel 8;
2495 (Coro::unblock_sub { 2946
2496 write_runtime 2947 BDB::set_sync_prepare {
2497 or warn "ERROR: unable to write runtime file: $!"; 2948 my $status;
2949 my $current = $Coro::current;
2950 (
2951 sub {
2952 $status = $!;
2953 $current->ready; undef $current;
2954 },
2955 sub {
2956 Coro::schedule while defined $current;
2957 $! = $status;
2958 },
2959 )
2960 };
2961
2962 unless ($DB_ENV) {
2963 $DB_ENV = BDB::db_env_create;
2964
2965 cf::sync_job {
2966 eval {
2967 BDB::db_env_open
2968 $DB_ENV,
2969 $BDBDIR,
2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2972 0666;
2973
2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2975
2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2977 $DB_ENV->set_lk_detect;
2978 };
2979
2980 cf::cleanup "db_env_open(db): $@" if $@;
2498 })->(); 2981 };
2499 }, 2982 }
2500); 2983}
2984
2985{
2986 IO::AIO::min_parallel 8;
2987
2988 undef $Coro::AIO::WATCHER;
2989 IO::AIO::max_poll_time $TICK * 0.1;
2990 $AIO_POLL_WATCHER = Event->io (
2991 reentrant => 0,
2992 data => WF_AUTOCANCEL,
2993 fd => IO::AIO::poll_fileno,
2994 poll => 'r',
2995 prio => 6,
2996 cb => \&IO::AIO::poll_cb,
2997 );
2998}
2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
2501 3040
2502END { cf::emergency_save } 3041END { cf::emergency_save }
2503 3042
25041 30431
2505 3044

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