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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.361 by root, Sun Sep 9 12:52:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
47 86
48our %CFG; 87our %CFG;
49 88
50our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 90our $RUNTIME;
52 91
53our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 95
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
61 102
62binmode STDOUT; 103binmode STDOUT;
63binmode STDERR; 104binmode STDERR;
64 105
65# read virtual server time, if available 106# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
70} 111}
71 112
72mkdir cf::localdir; 113mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 115
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
81 119
82############################################################################# 120#############################################################################
83 121
84=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
85 123
92=item $cf::RUNTIME 130=item $cf::RUNTIME
93 131
94The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 133every server tick.
96 134
97=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 138
99The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
101 143
102=item $cf::NOW 144=item $cf::NOW
103 145
104The time of the last (current) server tick. 146The time of the last (current) server tick.
105 147
106=item $cf::TICK 148=item $cf::TICK
107 149
108The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
109 161
110=item %cf::CFG 162=item %cf::CFG
111 163
112Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 165from wherever your confdir points to.
114 166
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
116 168
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
121 178
122=back 179=back
123 180
124=cut 181=cut
125 182
126BEGIN { 183BEGIN {
127 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 185 my $msg = join "", @_;
129 utf8::encode $msg;
130 186
131 $msg .= "\n" 187 $msg .= "\n"
132 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
133 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
134 LOG llevError, $msg; 193 LOG llevError, $msg;
135 }; 194 };
136} 195}
137 196
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 204
145# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 206# within the Safe compartment.
147for my $pkg (qw( 207for my $pkg (qw(
148 cf::global cf::attachable 208 cf::global cf::attachable
157 217
158$Event::DIED = sub { 218$Event::DIED = sub {
159 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
160}; 220};
161 221
162my %ext_pkg; 222#############################################################################
163my @exts;
164my @hook;
165 223
166=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
167 225
168=over 4 226=over 4
169 227
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 247 $d
190 } || "[unable to dump $_[0]: '$@']"; 248 } || "[unable to dump $_[0]: '$@']";
191} 249}
192 250
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
196 252
197Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
198 254
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
207 256
208Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
209 258
210=cut 259=cut
211 260
212sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
214 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
215} 264sub from_json ($) { $json_coder->decode ($_[0]) }
216 265
217=item cf::lock_wait $string 266=item cf::lock_wait $string
218 267
219Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
220 269
223Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
226returned. 275returned.
227 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
228Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
230 282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
231=cut 287=cut
232 288
233our %LOCK; 289our %LOCK;
290our %LOCKER;#d#
234 291
235sub lock_wait($) { 292sub lock_wait($) {
236 my ($key) = @_; 293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
237 299
238 # wait for lock, if any 300 # wait for lock, if any
239 while ($LOCK{$key}) { 301 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 302 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 303 Coro::schedule;
247 309
248 # wait, to be sure we are not locked 310 # wait, to be sure we are not locked
249 lock_wait $key; 311 lock_wait $key;
250 312
251 $LOCK{$key} = []; 313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
252 315
253 Coro::guard { 316 Coro::guard {
317 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 318 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 319 $_->ready for @{ delete $LOCK{$key} };
256 } 320 }
257} 321}
258 322
323sub lock_active($) {
324 my ($key) = @_;
325
326 ! ! $LOCK{$key}
327}
328
259sub freeze_mainloop { 329sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 330 return unless $TICK_WATCHER->is_active;
261 331
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 332 my $guard = Coro::guard {
333 $TICK_WATCHER->start;
334 };
263 $TICK_WATCHER->stop; 335 $TICK_WATCHER->stop;
264 $guard 336 $guard
337}
338
339=item cf::get_slot $time[, $priority[, $name]]
340
341Allocate $time seconds of blocking CPU time at priority C<$priority>:
342This call blocks and returns only when you have at least C<$time> seconds
343of cpu time till the next tick. The slot is only valid till the next cede.
344
345The optional C<$name> can be used to identify the job to run. It might be
346used for statistical purposes and should identify the same time-class.
347
348Useful for short background jobs.
349
350=cut
351
352our @SLOT_QUEUE;
353our $SLOT_QUEUE;
354
355$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async {
357 my $signal = new Coro::Signal;
358
359 while () {
360 next_job:
361 my $avail = cf::till_tick;
362 if ($avail > 0.01) {
363 for (0 .. $#SLOT_QUEUE) {
364 if ($SLOT_QUEUE[$_][0] < $avail) {
365 my $job = splice @SLOT_QUEUE, $_, 1, ();
366 $job->[2]->send;
367 Coro::cede;
368 goto next_job;
369 }
370 }
371 }
372
373 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait;
377 } else {
378 Coro::schedule;
379 }
380 }
381};
382
383sub get_slot($;$$) {
384 my ($time, $pri, $name) = @_;
385
386 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal;
388
389 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
390 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
391 $SLOT_QUEUE->ready;
392 $sig->wait;
265} 393}
266 394
267=item cf::async { BLOCK } 395=item cf::async { BLOCK }
268 396
269Currently the same as Coro::async_pool, meaning you cannot use 397Currently the same as Coro::async_pool, meaning you cannot use
274 402
275BEGIN { *async = \&Coro::async_pool } 403BEGIN { *async = \&Coro::async_pool }
276 404
277=item cf::sync_job { BLOCK } 405=item cf::sync_job { BLOCK }
278 406
279The design of crossfire+ requires that the main coro ($Coro::main) is 407The design of Crossfire TRT requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 408is always able to handle events or runnable, as Crossfire TRT is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable.
282 411
283If it must be done, put the blocking parts into C<sync_job>. This will run 412If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 413the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 414server will be frozen during this time, so the block should either finish
286fast or be very important. 415fast or be very important.
289 418
290sub sync_job(&) { 419sub sync_job(&) {
291 my ($job) = @_; 420 my ($job) = @_;
292 421
293 if ($Coro::current == $Coro::main) { 422 if ($Coro::current == $Coro::main) {
423 my $time = Event::time;
424
294 # this is the main coro, too bad, we have to block 425 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 426 # till the operation succeeds, freezing the server :/
296 427
297 # TODO: use suspend/resume instead 428 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 429 # (but this is cancel-safe)
309 440
310 while ($busy) { 441 while ($busy) {
311 Coro::cede or Event::one_event; 442 Coro::cede or Event::one_event;
312 } 443 }
313 444
445 $time = Event::time - $time;
446
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load
451
314 wantarray ? @res : $res[0] 452 wantarray ? @res : $res[0]
315 } else { 453 } else {
316 # we are in another coroutine, how wonderful, everything just works 454 # we are in another coroutine, how wonderful, everything just works
317 455
318 $job->() 456 $job->()
319 } 457 }
320} 458}
321 459
322=item $coro = cf::async_ext { BLOCK } 460=item $coro = cf::async_ext { BLOCK }
323 461
324Like async, but this coro is automcatially being canceled when the 462Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 463extension calling this is being unloaded.
326 464
327=cut 465=cut
328 466
329sub async_ext(&) { 467sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 475 $EXT_CORO{$coro+0} = $coro;
338 476
339 $coro 477 $coro
340} 478}
341 479
342sub write_runtime { 480=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 481
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 482Executes the given code block with the given arguments in a seperate
346 or return; 483process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling.
347 486
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 487=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 488
352 aio_fsync $fh 489sub fork_call(&@) {
353 and return; 490 my ($cb, @args) = @_;
354 491
355 close $fh 492 # we seemingly have to make a local copy of the whole thing,
356 or return; 493 # otherwise perl prematurely frees the stuff :/
494 # TODO: investigate and fix (likely this will be rather laborious)
357 495
358 aio_rename "$runtime~", $runtime 496 my @res = Coro::Util::fork_eval {
359 and return; 497 reset_signals;
498 &$cb
499 }, @args;
360 500
501 wantarray ? @res : $res[-1]
502}
503
504=item $value = cf::db_get $family => $key
505
506Returns a single value from the environment database.
507
508=item cf::db_put $family => $key => $value
509
510Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512
513=cut
514
515our $DB;
516
517sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job {
522 eval {
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
361 1 531 }
532}
533
534sub db_get($$) {
535 my $key = "$_[0]/$_[1]";
536
537 cf::sync_job {
538 BDB::db_get $DB, undef, $key, my $data;
539
540 $! ? ()
541 : $data
542 }
543}
544
545sub db_put($$$) {
546 BDB::dbreq_pri 4;
547 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
548}
549
550=item cf::cache $id => [$paths...], $processversion => $process
551
552Generic caching function that returns the value of the resource $id,
553caching and regenerating as required.
554
555This function can block.
556
557=cut
558
559sub cache {
560 my ($id, $src, $processversion, $process) = @_;
561
562 my $meta =
563 join "\x00",
564 $processversion,
565 map {
566 aio_stat $_
567 and Carp::croak "$_: $!";
568
569 ($_, (stat _)[7,9])
570 } @$src;
571
572 my $dbmeta = db_get cache => "$id/meta";
573 if ($dbmeta ne $meta) {
574 # changed, we may need to process
575
576 my @data;
577 my $md5;
578
579 for (0 .. $#$src) {
580 0 <= aio_load $src->[$_], $data[$_]
581 or Carp::croak "$src->[$_]: $!";
582 }
583
584 # if processing is expensive, check
585 # checksum first
586 if (1) {
587 $md5 =
588 join "\x00",
589 $processversion,
590 map {
591 cf::cede_to_tick;
592 ($src->[$_], Digest::MD5::md5_hex $data[$_])
593 } 0.. $#$src;
594
595
596 my $dbmd5 = db_get cache => "$id/md5";
597 if ($dbmd5 eq $md5) {
598 db_put cache => "$id/meta", $meta;
599
600 return db_get cache => "$id/data";
601 }
602 }
603
604 my $t1 = Time::HiRes::time;
605 my $data = $process->(\@data);
606 my $t2 = Time::HiRes::time;
607
608 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
609
610 db_put cache => "$id/data", $data;
611 db_put cache => "$id/md5" , $md5;
612 db_put cache => "$id/meta", $meta;
613
614 return $data;
615 }
616
617 db_get cache => "$id/data"
618}
619
620=item cf::datalog type => key => value, ...
621
622Log a datalog packet of the given type with the given key-value pairs.
623
624=cut
625
626sub datalog($@) {
627 my ($type, %kv) = @_;
628 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 629}
363 630
364=back 631=back
365 632
366=cut 633=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 634
490############################################################################# 635#############################################################################
491 636
492=head2 ATTACHABLE OBJECTS 637=head2 ATTACHABLE OBJECTS
493 638
495attach callbacks/event handlers (a collection of which is called an "attachment") 640attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 641to it. All such attachable objects support the following methods.
497 642
498In the following description, CLASS can be any of C<global>, C<object> 643In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 644C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 645Crossfire TRT).
501 646
502=over 4 647=over 4
503 648
504=item $attachable->attach ($attachment, key => $value...) 649=item $attachable->attach ($attachment, key => $value...)
505 650
619our @CB_TYPE = (); # registry for type (cf-object class) based events 764our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 765our @CB_MAP = ();
621 766
622my %attachment; 767my %attachment;
623 768
769sub cf::attachable::thawer_merge {
770 # simply override everything except _meta
771 local $_[0]{_meta};
772 %{$_[0]} = %{$_[1]};
773}
774
624sub _attach_cb($$$$) { 775sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 776 my ($registry, $event, $prio, $cb) = @_;
626 777
627 use sort 'stable'; 778 use sort 'stable';
628 779
662 $registry = $CB_TYPE[$object_type] ||= []; 813 $registry = $CB_TYPE[$object_type] ||= [];
663 814
664 } elsif ($type eq "subtype") { 815 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 816 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 817 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 818 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 819
669 } elsif ($type eq "package") { 820 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 821 my $pkg = shift @arg;
671 822
672 while (my ($name, $id) = each %cb_id) { 823 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 852 _attach $registry, $klass, @attach;
702 } 853 }
703 854
704 $obj->{$name} = \%arg; 855 $obj->{$name} = \%arg;
705 } else { 856 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 857 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 858 }
708 859
709 $obj->{_attachment}{$name} = undef; 860 $obj->{_attachment}{$name} = undef;
710} 861}
711 862
713 if (ref $_[0]) { 864 if (ref $_[0]) {
714 _object_attach @_; 865 _object_attach @_;
715 } else { 866 } else {
716 _attach shift->_attach_registry, @_; 867 _attach shift->_attach_registry, @_;
717 } 868 }
869 _recalc_want;
718}; 870};
719 871
720# all those should be optimised 872# all those should be optimised
721sub cf::attachable::detach { 873sub cf::attachable::detach {
722 my ($obj, $name) = @_; 874 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 877 delete $obj->{_attachment}{$name};
726 reattach ($obj); 878 reattach ($obj);
727 } else { 879 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 880 Carp::croak "cannot, currently, detach class attachments";
729 } 881 }
882 _recalc_want;
730}; 883};
731 884
732sub cf::attachable::attached { 885sub cf::attachable::attached {
733 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
734 887
749 "; 902 ";
750 die if $@; 903 die if $@;
751} 904}
752 905
753our $override; 906our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 907our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 908
756sub override { 909sub override {
757 $override = 1; 910 $override = 1;
758 @invoke_results = (); 911 @INVOKE_RESULTS = (@_);
759} 912}
760 913
761sub do_invoke { 914sub do_invoke {
762 my $event = shift; 915 my $event = shift;
763 my $callbacks = shift; 916 my $callbacks = shift;
764 917
765 @invoke_results = (); 918 @INVOKE_RESULTS = ();
766 919
767 local $override; 920 local $override;
768 921
769 for (@$callbacks) { 922 for (@$callbacks) {
770 eval { &{$_->[1]} }; 923 eval { &{$_->[1]} };
787 940
788Generate an object-specific event with the given arguments. 941Generate an object-specific event with the given arguments.
789 942
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 943This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 944removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 945results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 946
794=back 947=back
795 948
796=cut 949=cut
797 950
798############################################################################# 951#############################################################################
799# object support 952# object support
953#
954
955sub _can_merge {
956 my ($ob1, $ob2) = @_;
957
958 local $Storable::canonical = 1;
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961
962 $fob1 eq $fob2
963}
800 964
801sub reattach { 965sub reattach {
802 # basically do the same as instantiate, without calling instantiate 966 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 967 my ($obj) = @_;
968
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 970
805 my $registry = $obj->registry; 971 my $registry = $obj->registry;
806 972
807 @$registry = (); 973 @$registry = ();
808 974
847); 1013);
848 1014
849sub object_freezer_save { 1015sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1016 my ($filename, $rdata, $objs) = @_;
851 1017
1018 my $guard = cf::lock_acquire "io";
1019
852 sync_job { 1020 sync_job {
853 if (length $$rdata) { 1021 if (length $$rdata) {
854 warn sprintf "saving %s (%d,%d)\n", 1022 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1023 $filename, length $$rdata, scalar @$objs;
856 1024
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1026 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1028 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1029 close $fh;
862 1030
863 if (@$objs) { 1031 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1033 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1035 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1036 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1037 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1038 aio_rename "$filename.pst~", "$filename.pst";
871 } 1039 }
872 } else { 1040 } else {
873 aio_unlink "$filename.pst"; 1041 aio_unlink "$filename.pst";
879 } 1047 }
880 } else { 1048 } else {
881 aio_unlink $filename; 1049 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1050 aio_unlink "$filename.pst";
883 } 1051 }
884 } 1052 };
1053
1054 undef $guard;
885} 1055}
886 1056
887sub object_freezer_as_string { 1057sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1058 my ($rdata, $objs) = @_;
889 1059
894 1064
895sub object_thawer_load { 1065sub object_thawer_load {
896 my ($filename) = @_; 1066 my ($filename) = @_;
897 1067
898 my ($data, $av); 1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
899 1071
900 (aio_load $filename, $data) >= 0 1072 (aio_load $filename, $data) >= 0
901 or return; 1073 or return;
902 1074
903 unless (aio_stat "$filename.pst") { 1075 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1076 (aio_load "$filename.pst", $av) >= 0
905 or return; 1077 or return;
1078
1079 undef $guard;
906 $av = eval { (Storable::thaw $av)->{objs} }; 1080 $av = eval { (Storable::thaw $av)->{objs} };
907 } 1081 }
908 1082
909 warn sprintf "loading %s (%d)\n", 1083 warn sprintf "loading %s (%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1084 $filename, length $data, scalar @{$av || []};
1085
911 return ($data, $av); 1086 ($data, $av)
912} 1087}
1088
1089=head2 COMMAND CALLBACKS
1090
1091=over 4
1092
1093=cut
913 1094
914############################################################################# 1095#############################################################################
915# command handling &c 1096# command handling &c
916 1097
917=item cf::register_command $name => \&callback($ob,$args); 1098=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1111 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1112}
932 1113
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1114=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1115
935Register a callbackf ro execution when the client sends an extcmd packet. 1116Register a callback for execution when the client sends an (synchronous)
1117extcmd packet. Ext commands will be processed in the order they are
1118received by the server, like other user commands. The first argument is
1119the logged-in player. Ext commands can only be processed after a player
1120has logged in successfully.
936 1121
937If the callback returns something, it is sent back as if reply was being 1122If the callback returns something, it is sent back as if reply was being
938called. 1123called.
939 1124
1125=item cf::register_exticmd $name => \&callback($ns,$packet);
1126
1127Register a callback for execution when the client sends an (asynchronous)
1128exticmd packet. Exti commands are processed by the server as soon as they
1129are received, i.e. out of order w.r.t. other commands. The first argument
1130is a client socket. Exti commands can be received anytime, even before
1131log-in.
1132
1133If the callback returns something, it is sent back as if reply was being
1134called.
1135
940=cut 1136=cut
941 1137
942sub register_extcmd { 1138sub register_extcmd {
943 my ($name, $cb) = @_; 1139 my ($name, $cb) = @_;
944 1140
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1141 $EXTCMD{$name} = $cb;
1142}
1143
1144sub register_exticmd {
1145 my ($name, $cb) = @_;
1146
1147 $EXTICMD{$name} = $cb;
949} 1148}
950 1149
951cf::player->attach ( 1150cf::player->attach (
952 on_command => sub { 1151 on_command => sub {
953 my ($pl, $name, $params) = @_; 1152 my ($pl, $name, $params) = @_;
962 cf::override; 1161 cf::override;
963 }, 1162 },
964 on_extcmd => sub { 1163 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1164 my ($pl, $buf) = @_;
966 1165
967 my $msg = eval { from_json $buf }; 1166 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1167
969 if (ref $msg) { 1168 if (ref $msg) {
1169 my ($type, $reply, @payload) =
1170 "ARRAY" eq ref $msg
1171 ? @$msg
1172 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1173
1174 my @reply;
1175
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1176 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1177 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1178 }
1179
1180 $pl->ext_reply ($reply, @reply)
1181 if $reply;
1182
975 } else { 1183 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1184 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1185 }
978 1186
979 cf::override; 1187 cf::override;
980 }, 1188 },
981); 1189);
982 1190
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1191sub load_extensions {
1192 cf::sync_job {
1193 my %todo;
1194
1060 for my $ext (<$LIBDIR/*.ext>) { 1195 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1196 next unless -r $path;
1062 eval { 1197
1063 load_extension $ext; 1198 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1199 my $base = $1;
1200 my $pkg = $1;
1201 $pkg =~ s/[^[:word:]]/_/g;
1202 $pkg = "ext::$pkg";
1203
1204 open my $fh, "<:utf8", $path
1205 or die "$path: $!";
1206
1207 my $source = do { local $/; <$fh> };
1208
1209 my %ext = (
1210 path => $path,
1211 base => $base,
1212 pkg => $pkg,
1213 );
1214
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217
1218 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n"
1221 . $source
1222 . "\n};\n1";
1223
1224 $todo{$base} = \%ext;
1225 }
1226
1227 my %done;
1228 while (%todo) {
1229 my $progress;
1230
1231 while (my ($k, $v) = each %todo) {
1232 for (split /,\s*/, $v->{meta}{depends}) {
1233 goto skip
1234 unless exists $done{$_};
1235 }
1236
1237 warn "... loading '$k' into '$v->{pkg}'\n";
1238
1239 unless (eval $v->{source}) {
1240 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n";
1242
1243 if (exists $v->{meta}{mandatory}) {
1244 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n";
1246 exit 1;
1247 }
1248
1249 warn $msg;
1250 }
1251
1252 $done{$k} = delete $todo{$k};
1253 push @EXTS, $v->{pkg};
1254 $progress = 1;
1064 1 1255 }
1065 } or warn "$ext not loaded: $@"; 1256
1257 skip:
1258 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1259 unless $progress;
1260 }
1066 } 1261 };
1067} 1262}
1068 1263
1069############################################################################# 1264#############################################################################
1070# load/save/clean perl data associated with a map
1071 1265
1072*cf::mapsupport::on_clean = sub { 1266=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1267
1085=head2 CORE EXTENSIONS 1268=head2 CORE EXTENSIONS
1086 1269
1087Functions and methods that extend core crossfire objects. 1270Functions and methods that extend core crossfire objects.
1088 1271
1094 1277
1095=head3 cf::player 1278=head3 cf::player
1096 1279
1097=over 4 1280=over 4
1098 1281
1282=item cf::player::num_playing
1283
1284Returns the official number of playing players, as per the Crossfire metaserver rules.
1285
1286=cut
1287
1288sub num_playing {
1289 scalar grep
1290 $_->ob->map
1291 && !$_->hidden
1292 && !$_->ob->flag (cf::FLAG_WIZ),
1293 cf::player::list
1294}
1295
1099=item cf::player::find $login 1296=item cf::player::find $login
1100 1297
1101Returns the given player object, loading it if necessary (might block). 1298Returns the given player object, loading it if necessary (might block).
1102 1299
1103=cut 1300=cut
1104 1301
1105sub playerdir($) { 1302sub playerdir($) {
1106 cf::localdir 1303 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1305}
1112 1306
1113sub path($) { 1307sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1309
1116 (playerdir $login) . "/$login.pl" 1310 (playerdir $login) . "/playerdata"
1117} 1311}
1118 1312
1119sub find_active($) { 1313sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1314 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1315 and $cf::PLAYER{$_[0]}->active
1124 1318
1125sub exists($) { 1319sub exists($) {
1126 my ($login) = @_; 1320 my ($login) = @_;
1127 1321
1128 $cf::PLAYER{$login} 1322 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1323 or cf::sync_job { !aio_stat path $login }
1130} 1324}
1131 1325
1132sub find($) { 1326sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1327 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1328 my $login = $_[0];
1135 1329
1136 my $guard = cf::lock_acquire "user_find:$login"; 1330 my $guard = cf::lock_acquire "user_find:$login";
1137 1331
1138 $cf::PLAYER{$_[0]} || do { 1332 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1341 or return;
1342
1343 $f->next;
1344 my $pl = cf::player::load_pl $f
1345 or return;
1346 local $cf::PLAYER_LOADING{$login} = $pl;
1347 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1348 $cf::PLAYER{$login} = $pl
1142 } 1349 }
1143 } 1350 }
1144} 1351}
1145 1352
1155 1362
1156 aio_mkdir playerdir $pl, 0770; 1363 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1364 $pl->{last_save} = $cf::RUNTIME;
1158 1365
1159 $pl->save_pl ($path); 1366 $pl->save_pl ($path);
1160 Coro::cede; 1367 cf::cede_to_tick;
1161} 1368}
1162 1369
1163sub new($) { 1370sub new($) {
1164 my ($login) = @_; 1371 my ($login) = @_;
1165 1372
1171 $cf::PLAYER{$login} = $self; 1378 $cf::PLAYER{$login} = $self;
1172 1379
1173 $self 1380 $self
1174} 1381}
1175 1382
1383=item $player->send_msg ($channel, $msg, $color, [extra...])
1384
1385=cut
1386
1387sub send_msg {
1388 my $ns = shift->ns
1389 or return;
1390 $ns->send_msg (@_);
1391}
1392
1176=item $pl->quit_character 1393=item $pl->quit_character
1177 1394
1178Nukes the player without looking back. If logged in, the connection will 1395Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1396be destroyed. May block for a long time.
1180 1397
1181=cut 1398=cut
1182 1399
1183sub quit_character { 1400sub quit_character {
1184 my ($pl) = @_; 1401 my ($pl) = @_;
1402
1403 my $name = $pl->ob->name;
1185 1404
1186 $pl->{deny_save} = 1; 1405 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1406 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1407
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1408 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1413 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1414 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1415 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1416 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1417 $pl->destroy;
1418
1419 my $prefix = qr<^~\Q$name\E/>;
1420
1421 # nuke player maps
1422 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1423
1199 IO::AIO::aio_rmtree $temp; 1424 IO::AIO::aio_rmtree $temp;
1425}
1426
1427=item $pl->kick
1428
1429Kicks a player out of the game. This destroys the connection.
1430
1431=cut
1432
1433sub kick {
1434 my ($pl, $kicker) = @_;
1435
1436 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1437 $pl->killer ("kicked");
1438 $pl->ns->destroy;
1200} 1439}
1201 1440
1202=item cf::player::list_logins 1441=item cf::player::list_logins
1203 1442
1204Returns am arrayref of all valid playernames in the system, can take a 1443Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1444while and may block, so not sync_job-capable, ever.
1206 1445
1207=cut 1446=cut
1208 1447
1209sub list_logins { 1448sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1449 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1450 or return [];
1212 1451
1213 my @logins; 1452 my @logins;
1214 1453
1215 for my $login (@$dirs) { 1454 for my $login (@$dirs) {
1455 my $path = path $login;
1456
1457 # a .pst is a dead give-away for a valid player
1458 unless (-e "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1459 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1460 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1461 $buf !~ /^password -------------$/m or next; # official not-valid tag
1462 }
1219 1463
1220 utf8::decode $login; 1464 utf8::decode $login;
1221 push @logins, $login; 1465 push @logins, $login;
1222 } 1466 }
1223 1467
1224 \@logins 1468 \@logins
1225} 1469}
1226 1470
1227=item $player->maps 1471=item $player->maps
1228 1472
1229Returns an arrayref of cf::path's of all maps that are private for this 1473Returns an arrayref of map paths that are private for this
1230player. May block. 1474player. May block.
1231 1475
1232=cut 1476=cut
1233 1477
1234sub maps($) { 1478sub maps($) {
1235 my ($pl) = @_; 1479 my ($pl) = @_;
1480
1481 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1482
1237 my $files = aio_readdir playerdir $pl 1483 my $files = aio_readdir playerdir $pl
1238 or return; 1484 or return;
1239 1485
1240 my @paths; 1486 my @paths;
1241 1487
1242 for (@$files) { 1488 for (@$files) {
1243 utf8::decode $_; 1489 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1490 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1491 next unless /^$PATH_SEP/o;
1246 1492
1247 s/$PATH_SEP/\//g; 1493 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1494 }
1250 1495
1251 \@paths 1496 \@paths
1252} 1497}
1253 1498
1499=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1500
1501Expand crossfire pod fragments into protocol xml.
1502
1503=cut
1504
1505sub expand_cfpod {
1506 ((my $self), (local $_)) = @_;
1507
1508 # escape & and <
1509 s/&/&amp;/g;
1510 s/(?<![BIUGHT])</&lt;/g;
1511
1512 # this is buggy, it needs to properly take care of nested <'s
1513
1514 1 while
1515 # replace B<>, I<>, U<> etc.
1516 s/B<([^\>]*)>/<b>$1<\/b>/
1517 || s/I<([^\>]*)>/<i>$1<\/i>/
1518 || s/U<([^\>]*)>/<u>$1<\/u>/
1519 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1520 # replace G<male|female> tags
1521 || s{G<([^>|]*)\|([^>]*)>}{
1522 $self->gender ? $2 : $1
1523 }ge
1524 # replace H<hint text>
1525 || s{H<([^\>]*)>}
1526 {
1527 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1528 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1529 "")
1530 [$self->{hintmode}]
1531 }ge;
1532
1533 # create single paragraphs (very hackish)
1534 s/(?<=\S)\n(?=\w)/ /g;
1535
1536 # compress some whitespace
1537 s/\s+\n/\n/g; # ws line-ends
1538 s/\n\n+/\n/g; # double lines
1539 s/^\n+//; # beginning lines
1540 s/\n+$//; # ending lines
1541
1542 $_
1543}
1544
1545sub hintmode {
1546 $_[0]{hintmode} = $_[1] if @_ > 1;
1547 $_[0]{hintmode}
1548}
1549
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1550=item $player->ext_reply ($msgid, @msg)
1255 1551
1256Sends an ext reply to the player. 1552Sends an ext reply to the player.
1257 1553
1258=cut 1554=cut
1259 1555
1260sub ext_reply($$$%) { 1556sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1557 my ($self, $id, @msg) = @_;
1262 1558
1263 $msg{msgid} = $id; 1559 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1560}
1267 1561
1268package cf; 1562=item $player->ext_msg ($type, @msg)
1563
1564Sends an ext event to the client.
1565
1566=cut
1567
1568sub ext_msg($$@) {
1569 my ($self, $type, @msg) = @_;
1570
1571 $self->ns->ext_msg ($type, @msg);
1572}
1573
1574=head3 cf::region
1575
1576=over 4
1577
1578=cut
1579
1580package cf::region;
1581
1582=item cf::region::find_by_path $path
1583
1584Tries to decuce the likely region for a map knowing only its path.
1585
1586=cut
1587
1588sub find_by_path($) {
1589 my ($path) = @_;
1590
1591 my ($match, $specificity);
1592
1593 for my $region (list) {
1594 if ($region->{match} && $path =~ $region->{match}) {
1595 ($match, $specificity) = ($region, $region->specificity)
1596 if $region->specificity > $specificity;
1597 }
1598 }
1599
1600 $match
1601}
1269 1602
1270=back 1603=back
1271
1272 1604
1273=head3 cf::map 1605=head3 cf::map
1274 1606
1275=over 4 1607=over 4
1276 1608
1279package cf::map; 1611package cf::map;
1280 1612
1281use Fcntl; 1613use Fcntl;
1282use Coro::AIO; 1614use Coro::AIO;
1283 1615
1616use overload
1617 '""' => \&as_string,
1618 fallback => 1;
1619
1284our $MAX_RESET = 3600; 1620our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1621our $DEFAULT_RESET = 3000;
1286 1622
1287sub generate_random_map { 1623sub generate_random_map {
1288 my ($path, $rmp) = @_; 1624 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1625 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1626 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1627 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1628 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1629 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1630 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1631 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1632 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1633 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1634 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1635 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1636 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1637 (cf::region::find $rmp->{region}), $rmp->{custom}
1638 )
1639}
1640
1641=item cf::map->register ($regex, $prio)
1642
1643Register a handler for the map path matching the given regex at the
1644givne priority (higher is better, built-in handlers have priority 0, the
1645default).
1646
1647=cut
1648
1649sub register {
1650 my (undef, $regex, $prio) = @_;
1651 my $pkg = caller;
1652
1653 no strict;
1654 push @{"$pkg\::ISA"}, __PACKAGE__;
1655
1656 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1657}
1658
1659# also paths starting with '/'
1660$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1661
1662sub thawer_merge {
1663 my ($self, $merge) = @_;
1664
1665 # we have to keep some variables in memory intact
1666 local $self->{path};
1667 local $self->{load_path};
1668
1669 $self->SUPER::thawer_merge ($merge);
1670}
1671
1672sub normalise {
1673 my ($path, $base) = @_;
1674
1675 $path = "$path"; # make sure its a string
1676
1677 $path =~ s/\.map$//;
1678
1679 # map plan:
1680 #
1681 # /! non-realised random map exit (special hack!)
1682 # {... are special paths that are not being touched
1683 # ?xxx/... are special absolute paths
1684 # ?random/... random maps
1685 # /... normal maps
1686 # ~user/... per-player map of a specific user
1687
1688 $path =~ s/$PATH_SEP/\//go;
1689
1690 # treat it as relative path if it starts with
1691 # something that looks reasonable
1692 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1693 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1694
1695 $base =~ s{[^/]+/?$}{};
1696 $path = "$base/$path";
1697 }
1698
1699 for ($path) {
1700 redo if s{//}{/};
1701 redo if s{/\.?/}{/};
1702 redo if s{/[^/]+/\.\./}{/};
1703 }
1704
1705 $path
1706}
1707
1708sub new_from_path {
1709 my (undef, $path, $base) = @_;
1710
1711 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1712
1713 $path = normalise $path, $base;
1714
1715 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1716 if ($path =~ $EXT_MAP{$pkg}[1]) {
1717 my $self = bless cf::map::new, $pkg;
1718 $self->{path} = $path; $self->path ($path);
1719 $self->init; # pass $1 etc.
1720 return $self;
1721 }
1722 }
1723
1724 Carp::cluck "unable to resolve path '$path' (base '$base').";
1725 ()
1726}
1727
1728sub init {
1729 my ($self) = @_;
1730
1731 $self
1732}
1733
1734sub as_string {
1735 my ($self) = @_;
1736
1737 "$self->{path}"
1738}
1739
1740# the displayed name, this is a one way mapping
1741sub visible_name {
1742 &as_string
1743}
1744
1745# the original (read-only) location
1746sub load_path {
1747 my ($self) = @_;
1748
1749 "$MAPDIR/$self->{path}.map"
1750}
1751
1752# the temporary/swap location
1753sub save_path {
1754 my ($self) = @_;
1755
1756 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1757 "$TMPDIR/$path.map"
1758}
1759
1760# the unique path, undef == no special unique path
1761sub uniq_path {
1762 my ($self) = @_;
1763
1764 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1765 "$UNIQUEDIR/$path"
1304} 1766}
1305 1767
1306# and all this just because we cannot iterate over 1768# and all this just because we cannot iterate over
1307# all maps in C++... 1769# all maps in C++...
1308sub change_all_map_light { 1770sub change_all_map_light {
1310 1772
1311 $_->change_map_light ($change) 1773 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1774 for grep $_->outdoor, values %cf::MAP;
1313} 1775}
1314 1776
1777sub decay_objects {
1778 my ($self) = @_;
1779
1780 return if $self->{deny_reset};
1781
1782 $self->do_decay_objects;
1783}
1784
1785sub unlink_save {
1786 my ($self) = @_;
1787
1788 utf8::encode (my $save = $self->save_path);
1789 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1791}
1792
1315sub try_load_header($) { 1793sub load_header_from($) {
1316 my ($path) = @_; 1794 my ($self, $path) = @_;
1317 1795
1318 utf8::encode $path; 1796 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1797 my $f = new_from_file cf::object::thawer $path
1320 or return; 1798 or return;
1321 1799
1322 my $map = cf::map::new 1800 $self->_load_header ($f)
1323 or return; 1801 or return;
1324 1802
1325 # for better error messages only, will be overwritten 1803 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1804 $f->resolve_delayed_derefs;
1327 1805
1328 $map->load_header ($path) 1806 $self->{load_path} = $path;
1807
1808 1
1809}
1810
1811sub load_header_orig {
1812 my ($self) = @_;
1813
1814 $self->load_header_from ($self->load_path)
1815}
1816
1817sub load_header_temp {
1818 my ($self) = @_;
1819
1820 $self->load_header_from ($self->save_path)
1821}
1822
1823sub prepare_temp {
1824 my ($self) = @_;
1825
1826 $self->last_access ((delete $self->{last_access})
1827 || $cf::RUNTIME); #d#
1828 # safety
1829 $self->{instantiate_time} = $cf::RUNTIME
1830 if $self->{instantiate_time} > $cf::RUNTIME;
1831}
1832
1833sub prepare_orig {
1834 my ($self) = @_;
1835
1836 $self->{load_original} = 1;
1837 $self->{instantiate_time} = $cf::RUNTIME;
1838 $self->last_access ($cf::RUNTIME);
1839 $self->instantiate;
1840}
1841
1842sub load_header {
1843 my ($self) = @_;
1844
1845 if ($self->load_header_temp) {
1846 $self->prepare_temp;
1847 } else {
1848 $self->load_header_orig
1329 or return; 1849 or return;
1850 $self->prepare_orig;
1851 }
1330 1852
1331 $map->{load_path} = $path; 1853 $self->{deny_reset} = 1
1854 if $self->no_reset;
1332 1855
1333 $map 1856 $self->default_region (cf::region::find_by_path $self->{path})
1857 unless $self->default_region;
1858
1859 1
1334} 1860}
1335 1861
1336sub find; 1862sub find;
1337sub find { 1863sub find {
1338 my ($path, $origin) = @_; 1864 my ($path, $origin) = @_;
1339 1865
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1866 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1867
1868 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 1869 cf::lock_wait "map_find:$path";
1346 1870
1347 $cf::MAP{$key} || do { 1871 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1872 my $guard1 = cf::lock_acquire "map_find:$path";
1873 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 1874
1350 # do it the slow way 1875 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1876 or return;
1369 1877
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1878 $map->{last_save} = $cf::RUNTIME;
1382 1879
1383 Coro::cede; 1880 $map->load_header
1881 or return;
1384 1882
1385 if ($map->should_reset) { 1883 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1884 # doing this can freeze the server in a sync job, obviously
1885 #$cf::WAIT_FOR_TICK->wait;
1886 undef $guard1;
1887 undef $guard2;
1386 $map->reset; 1888 $map->reset;
1387 undef $guard;
1388 $map = find $path 1889 return find $path;
1389 or return;
1390 } 1890 }
1391 1891
1392 $cf::MAP{$key} = $map 1892 $cf::MAP{$path} = $map
1393 } 1893 }
1394} 1894}
1895
1896sub pre_load { }
1897sub post_load { }
1395 1898
1396sub load { 1899sub load {
1397 my ($self) = @_; 1900 my ($self) = @_;
1398 1901
1902 local $self->{deny_reset} = 1; # loading can take a long time
1903
1399 my $path = $self->{path}; 1904 my $path = $self->{path};
1905
1906 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1907 my $guard = cf::lock_acquire "map_data:$path";
1401 1908
1909 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1910 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 1911
1404 $self->in_memory (cf::MAP_LOADING); 1912 $self->in_memory (cf::MAP_LOADING);
1405 1913
1406 $self->alloc; 1914 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 1915
1916 $self->pre_load;
1917 cf::cede_to_tick;
1918
1919 my $f = new_from_file cf::object::thawer $self->{load_path};
1920 $f->skip_block;
1921 $self->_load_objects ($f)
1408 or return; 1922 or return;
1409 1923
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1924 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 1925 if delete $self->{load_original};
1412 1926
1413 if (my $uniq = $path->uniq_path) { 1927 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 1928 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 1929 unless (aio_stat $uniq) {
1930 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 1931 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 1932 $self->_load_objects ($f);
1933 $f->resolve_delayed_derefs;
1934 }
1418 } 1935 }
1419 } 1936 }
1420 1937
1421 Coro::cede; 1938 $f->resolve_delayed_derefs;
1422 1939
1940 cf::cede_to_tick;
1423 # now do the right thing for maps 1941 # now do the right thing for maps
1424 $self->link_multipart_objects; 1942 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 1943 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 1944 unless $self->difficulty;
1945 cf::cede_to_tick;
1946
1947 unless ($self->{deny_activate}) {
1948 $self->decay_objects;
1949 $self->fix_auto_apply;
1950 $self->update_buttons;
1951 cf::cede_to_tick;
1952 $self->set_darkness_map;
1953 cf::cede_to_tick;
1436 $self->activate; 1954 $self->activate;
1437 } 1955 }
1438 1956
1439 Coro::cede; 1957 $self->{last_save} = $cf::RUNTIME;
1958 $self->last_access ($cf::RUNTIME);
1440 1959
1441 $self->in_memory (cf::MAP_IN_MEMORY); 1960 $self->in_memory (cf::MAP_IN_MEMORY);
1961 }
1962
1963 $self->post_load;
1964}
1965
1966sub customise_for {
1967 my ($self, $ob) = @_;
1968
1969 return find "~" . $ob->name . "/" . $self->{path}
1970 if $self->per_player;
1971
1972# return find "?party/" . $ob->name . "/" . $self->{path}
1973# if $self->per_party;
1974
1975 $self
1442} 1976}
1443 1977
1444# find and load all maps in the 3x3 area around a map 1978# find and load all maps in the 3x3 area around a map
1445sub load_diag { 1979sub load_neighbours {
1446 my ($map) = @_; 1980 my ($map) = @_;
1447 1981
1448 my @diag; # diagonal neighbours 1982 my @neigh; # diagonal neighbours
1449 1983
1450 for (0 .. 3) { 1984 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 1985 my $neigh = $map->tile_path ($_)
1452 or next; 1986 or next;
1453 $neigh = find $neigh, $map 1987 $neigh = find $neigh, $map
1454 or next; 1988 or next;
1455 $neigh->load; 1989 $neigh->load;
1456 1990
1991 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1992 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 1993 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 1994 }
1460 1995
1461 for (@diag) { 1996 for (grep defined $_->[0], @neigh) {
1997 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 1998 my $neigh = find $path, $origin
1463 or next; 1999 or next;
1464 $neigh->load; 2000 $neigh->load;
1465 } 2001 }
1466} 2002}
1467 2003
1472} 2008}
1473 2009
1474sub do_load_sync { 2010sub do_load_sync {
1475 my ($map) = @_; 2011 my ($map) = @_;
1476 2012
2013 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2014 if $Coro::current == $Coro::main;
2015
1477 cf::sync_job { $map->load }; 2016 cf::sync_job { $map->load };
1478} 2017}
1479 2018
1480our %MAP_PREFETCH; 2019our %MAP_PREFETCH;
2020our $MAP_PREFETCHER = undef;
2021
2022sub find_async {
2023 my ($path, $origin, $load) = @_;
2024
2025 $path = normalise $path, $origin && $origin->{path};
2026
2027 if (my $map = $cf::MAP{$path}) {
2028 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2029 }
2030
2031 $MAP_PREFETCH{$path} |= $load;
2032
1481our $MAP_PREFETCHER = Coro::async { 2033 $MAP_PREFETCHER ||= cf::async {
1482 while () {
1483 while (%MAP_PREFETCH) { 2034 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2035 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2036 if (my $map = find $k) {
2037 $map->load if $v;
2038 }
2039
1486 my $path = delete $MAP_PREFETCH{$key}; 2040 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2041 }
1492 Coro::schedule; 2042 }
2043 undef $MAP_PREFETCHER;
1493 } 2044 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2045 $MAP_PREFETCHER->prio (6);
1508 2046
1509 () 2047 ()
1510} 2048}
1511 2049
1512sub save { 2050sub save {
1513 my ($self) = @_; 2051 my ($self) = @_;
1514 2052
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2053 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2054
1517 $self->{last_save} = $cf::RUNTIME; 2055 $self->{last_save} = $cf::RUNTIME;
1518 2056
1519 return unless $self->dirty; 2057 return unless $self->dirty;
1520 2058
1521 my $save = $self->{path}->save_path; utf8::encode $save; 2059 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2060 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 2061
1524 $self->{load_path} = $save; 2062 $self->{load_path} = $save;
1525 2063
1526 return if $self->{deny_save}; 2064 return if $self->{deny_save};
1527 2065
1530 cf::async { 2068 cf::async {
1531 $_->contr->save for $self->players; 2069 $_->contr->save for $self->players;
1532 }; 2070 };
1533 2071
1534 if ($uniq) { 2072 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2073 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 2074 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2075 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2076 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 2077 }
1540} 2078}
1541 2079
1542sub swap_out { 2080sub swap_out {
1543 my ($self) = @_; 2081 my ($self) = @_;
1544 2082
1545 # save first because save cedes 2083 # save first because save cedes
1546 $self->save; 2084 $self->save;
1547 2085
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2086 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2087
1550 return if $self->players; 2088 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2089 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save}; 2090 return if $self->{deny_save};
1553 2091
2092 $self->in_memory (cf::MAP_SWAPPED);
2093
2094 $self->deactivate;
2095 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2096 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2097}
1557 2098
1558sub reset_at { 2099sub reset_at {
1559 my ($self) = @_; 2100 my ($self) = @_;
1560 2101
1561 # TODO: safety, remove and allow resettable per-player maps 2102 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2103 return 1e99 if $self->{deny_reset};
1564 2104
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2105 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2106 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2107
1572 my ($self) = @_; 2112 my ($self) = @_;
1573 2113
1574 $self->reset_at <= $cf::RUNTIME 2114 $self->reset_at <= $cf::RUNTIME
1575} 2115}
1576 2116
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2117sub reset {
1599 my ($self) = @_; 2118 my ($self) = @_;
1600 2119
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2120 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2121
1603 return if $self->players; 2122 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2123
1606 warn "resetting map ", $self->path;#d# 2124 warn "resetting map ", $self->path;
2125
2126 $self->in_memory (cf::MAP_SWAPPED);
2127
2128 # need to save uniques path
2129 unless ($self->{deny_save}) {
2130 my $uniq = $self->uniq_path; utf8::encode $uniq;
2131
2132 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2133 if $uniq;
2134 }
1607 2135
1608 delete $cf::MAP{$self->path}; 2136 delete $cf::MAP{$self->path};
1609 2137
2138 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2139 $_->clear_links_to ($self) for values %cf::MAP;
2140 $self->clear;
1611 2141
1612 $self->unlink_save; 2142 $self->unlink_save;
1613 $self->destroy; 2143 $self->destroy;
1614} 2144}
1615 2145
1616my $nuke_counter = "aaaa"; 2146my $nuke_counter = "aaaa";
1617 2147
1618sub nuke { 2148sub nuke {
1619 my ($self) = @_; 2149 my ($self) = @_;
1620 2150
2151 {
2152 my $lock = cf::lock_acquire "map_data:$self->{path}";
2153
2154 delete $cf::MAP{$self->path};
2155
2156 $self->unlink_save;
2157
2158 bless $self, "cf::map";
2159 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2160 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2161 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2162 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2163
2164 $cf::MAP{$self->path} = $self;
2165 }
2166
1624 $self->reset; # polite request, might not happen 2167 $self->reset; # polite request, might not happen
1625} 2168}
1626 2169
1627sub customise_for { 2170=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2171
1630 if ($map->per_player) { 2172Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2173maps. May block.
2174
2175=cut
2176
2177sub tmp_maps() {
1632 } 2178 [
2179 map {
2180 utf8::decode $_;
2181 /\.map$/
2182 ? normalise $_
2183 : ()
2184 } @{ aio_readdir $TMPDIR or [] }
2185 ]
2186}
1633 2187
1634 $map 2188=item $maps = cf::map::random_maps
2189
2190Returns an arrayref with all map paths of currently instantiated and saved
2191random maps. May block.
2192
2193=cut
2194
2195sub random_maps() {
2196 [
2197 map {
2198 utf8::decode $_;
2199 /\.map$/
2200 ? normalise "?random/$_"
2201 : ()
2202 } @{ aio_readdir $RANDOMDIR or [] }
2203 ]
2204}
2205
2206=item cf::map::unique_maps
2207
2208Returns an arrayref of paths of all shared maps that have
2209instantiated unique items. May block.
2210
2211=cut
2212
2213sub unique_maps() {
2214 [
2215 map {
2216 utf8::decode $_;
2217 /\.map$/
2218 ? normalise $_
2219 : ()
2220 } @{ aio_readdir $UNIQUEDIR or [] }
2221 ]
1635} 2222}
1636 2223
1637package cf; 2224package cf;
1638 2225
1639=back 2226=back
1657 map { $_, inv_recursive_ $_->inv } @_ 2244 map { $_, inv_recursive_ $_->inv } @_
1658} 2245}
1659 2246
1660sub inv_recursive { 2247sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2248 inv_recursive_ inv $_[0]
2249}
2250
2251=item $ref = $ob->ref
2252
2253creates and returns a persistent reference to an objetc that can be stored as a string.
2254
2255=item $ob = cf::object::deref ($refstring)
2256
2257returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2258even if the object actually exists. May block.
2259
2260=cut
2261
2262sub deref {
2263 my ($ref) = @_;
2264
2265 # temporary compatibility#TODO#remove
2266 $ref =~ s{^<}{player/<};
2267
2268 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2269 my ($uuid, $name) = ($1, $2);
2270 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2271 or return;
2272 $pl->ob->uuid eq $uuid
2273 or return;
2274
2275 $pl->ob
2276 } else {
2277 warn "$ref: cannot resolve object reference\n";
2278 undef
2279 }
1662} 2280}
1663 2281
1664package cf; 2282package cf;
1665 2283
1666=back 2284=back
1685 2303
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2304 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2305
1688 if ($self->{record_replies}) { 2306 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2307 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2308
1690 } else { 2309 } else {
2310 my $pl = $self->contr;
2311
2312 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2313 my $dialog = $pl->{npc_dialog};
2314 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2315
2316 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2317 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2318 $self->message ($msg, $flags);
2319 }
1693 } 2320 }
2321}
2322
2323=item $object->send_msg ($channel, $msg, $color, [extra...])
2324
2325=cut
2326
2327sub cf::object::send_msg {
2328 my $pl = shift->contr
2329 or return;
2330 $pl->send_msg (@_);
1694} 2331}
1695 2332
1696=item $player_object->may ("access") 2333=item $player_object->may ("access")
1697 2334
1698Returns wether the given player is authorized to access resource "access" 2335Returns wether the given player is authorized to access resource "access"
1711 2348
1712=item $player_object->enter_link 2349=item $player_object->enter_link
1713 2350
1714Freezes the player and moves him/her to a special map (C<{link}>). 2351Freezes the player and moves him/her to a special map (C<{link}>).
1715 2352
1716The player should be reaosnably safe there for short amounts of time. You 2353The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2354I<MUST> call C<leave_link> as soon as possible, though.
1718 2355
2356Will never block.
2357
1719=item $player_object->leave_link ($map, $x, $y) 2358=item $player_object->leave_link ($map, $x, $y)
1720 2359
1721Moves the player out of the specila link map onto the given map. If the 2360Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2361map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2362to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2363fails, to the emergency map position.
1725 2364
1726Might block. 2365Might block.
1727 2366
1728=cut 2367=cut
2368
2369sub link_map {
2370 unless ($LINK_MAP) {
2371 $LINK_MAP = cf::map::find "{link}"
2372 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2373 $LINK_MAP->load;
2374 }
2375
2376 $LINK_MAP
2377}
1729 2378
1730sub cf::object::player::enter_link { 2379sub cf::object::player::enter_link {
1731 my ($self) = @_; 2380 my ($self) = @_;
1732 2381
1733 $self->deactivate_recursive; 2382 $self->deactivate_recursive;
1734 2383
1735 return if $self->map == $LINK_MAP; 2384 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2385
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2386 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2387 if $self->map && $self->map->{path} ne "{link}";
1739 2388
1740 $self->enter_map ($LINK_MAP, 20, 20); 2389 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2390}
1742 2391
1743sub cf::object::player::leave_link { 2392sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2393 my ($self, $map, $x, $y) = @_;
2394
2395 return unless $self->contr->active;
1745 2396
1746 my $link_pos = delete $self->{_link_pos}; 2397 my $link_pos = delete $self->{_link_pos};
1747 2398
1748 unless ($map) { 2399 unless ($map) {
1749 # restore original map position 2400 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2414 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2415 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2416 if $x <=0 && $y <= 0;
1766 2417
1767 $map->load; 2418 $map->load;
1768 $map->load_diag; 2419 $map->load_neighbours;
1769 2420
1770 return unless $self->contr->active; 2421 return unless $self->contr->active;
1771 $self->activate_recursive; 2422 $self->activate_recursive;
2423
2424 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2425 $self->enter_map ($map, $x, $y);
1773} 2426}
1774 2427
1775cf::player->attach ( 2428=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2429
1779 # abort map switching before logout 2430Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2431her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2432that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2433the new (success) or old (failed) map position. In either case, $done will
1783 }; 2434be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2435
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2436=cut
2437
2438our $GOTOGEN;
1810 2439
1811sub cf::object::player::goto { 2440sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2441 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2442
1814 $path = new cf::path $path; 2443 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2444 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2445
1817 $self->enter_link; 2446 $self->enter_link;
1818 2447
1819 (async { 2448 (async {
2449 my $map = eval {
1820 my $map = cf::map::find $path->as_string; 2450 my $map = cf::map::find $path;
2451
2452 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2453 $map = $map->customise_for ($self);
1822 2454 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2455 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2456 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2457 }
1827 2458
2459 $map
2460 };
2461
2462 if ($@) {
2463 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2464 LOG llevError | logBacktrace, Carp::longmess $@;
2465 }
2466
2467 if ($gen == $self->{_goto_generation}) {
2468 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2469 $self->leave_link ($map, $x, $y);
2470 }
2471
2472 $done->() if $done;
1829 })->prio (1); 2473 })->prio (1);
1830} 2474}
1831 2475
1832=item $player_object->enter_exit ($exit_object) 2476=item $player_object->enter_exit ($exit_object)
1833 2477
1835 2479
1836sub parse_random_map_params { 2480sub parse_random_map_params {
1837 my ($spec) = @_; 2481 my ($spec) = @_;
1838 2482
1839 my $rmp = { # defaults 2483 my $rmp = { # defaults
1840 xsize => 10, 2484 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2485 ysize => (cf::rndm 15, 40),
2486 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2487 #layout => string,
1842 }; 2488 };
1843 2489
1844 for (split /\n/, $spec) { 2490 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2491 my ($k, $v) = split /\s+/, $_, 2;
1846 2492
1850 $rmp 2496 $rmp
1851} 2497}
1852 2498
1853sub prepare_random_map { 2499sub prepare_random_map {
1854 my ($exit) = @_; 2500 my ($exit) = @_;
2501
2502 my $guard = cf::lock_acquire "exit_prepare:$exit";
1855 2503
1856 # all this does is basically replace the /! path by 2504 # all this does is basically replace the /! path by
1857 # a new random map path (?random/...) with a seed 2505 # a new random map path (?random/...) with a seed
1858 # that depends on the exit object 2506 # that depends on the exit object
1859 2507
1860 my $rmp = parse_random_map_params $exit->msg; 2508 my $rmp = parse_random_map_params $exit->msg;
1861 2509
1862 if ($exit->map) { 2510 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2511 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2512 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2513 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2514 $rmp->{origin_y} = $exit->y;
1867 } 2515 }
1868 2516
1869 $rmp->{random_seed} ||= $exit->random_seed; 2517 $rmp->{random_seed} ||= $exit->random_seed;
1870 2518
1871 my $data = cf::to_json $rmp; 2519 my $data = cf::to_json $rmp;
1872 my $md5 = Digest::MD5::md5_hex $data; 2520 my $md5 = Digest::MD5::md5_hex $data;
2521 my $meta = "$RANDOMDIR/$md5.meta";
1873 2522
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2523 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2524 aio_write $fh, 0, (length $data), $data, 0;
2525 undef $fh;
2526 aio_rename "$meta~", $meta;
1876 2527
1877 $exit->slaying ("?random/$md5"); 2528 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2529 $exit->msg (undef);
1879 } 2530 }
1880} 2531}
1882sub cf::object::player::enter_exit { 2533sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2534 my ($self, $exit) = @_;
1884 2535
1885 return unless $self->type == cf::PLAYER; 2536 return unless $self->type == cf::PLAYER;
1886 2537
2538 if ($exit->slaying eq "/!") {
2539 #TODO: this should de-fi-ni-te-ly not be a sync-job
2540 # the problem is that $exit might not survive long enough
2541 # so it needs to be done right now, right here
2542 cf::sync_job { prepare_random_map $exit };
2543 }
2544
2545 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2546 my $hp = $exit->stats->hp;
2547 my $sp = $exit->stats->sp;
2548
1887 $self->enter_link; 2549 $self->enter_link;
2550
2551 # if exit is damned, update players death & WoR home-position
2552 $self->contr->savebed ($slaying, $hp, $sp)
2553 if $exit->flag (FLAG_DAMNED);
1888 2554
1889 (async { 2555 (async {
1890 $self->deactivate_recursive; # just to be sure 2556 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 2557 unless (eval {
1892 prepare_random_map $exit 2558 $self->goto ($slaying, $hp, $sp);
1893 if $exit->slaying eq "/!";
1894
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 2559
1898 1; 2560 1;
1899 }) { 2561 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2562 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 2563 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2564 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2565 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2566
1905 warn "ERROR in enter_exit: $@"; 2567 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2568 $self->leave_link;
1907 } 2569 }
1908 })->prio (1); 2570 })->prio (1);
1921 2583
1922sub cf::client::send_drawinfo { 2584sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2585 my ($self, $text, $flags) = @_;
1924 2586
1925 utf8::encode $text; 2587 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2588 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2589}
1928 2590
2591=item $client->send_msg ($channel, $msg, $color, [extra...])
2592
2593Send a drawinfo or msg packet to the client, formatting the msg for the
2594client if neccessary. C<$type> should be a string identifying the type of
2595the message, with C<log> being the default. If C<$color> is negative, suppress
2596the message unless the client supports the msg packet.
2597
2598=cut
2599
2600our %CHANNEL = (
2601 "c/identify" => {
2602 id => "identify",
2603 title => "Identify",
2604 reply => undef,
2605 tooltip => "Items recently identified",
2606 },
2607 "c/examine" => {
2608 id => "examine",
2609 title => "Examine",
2610 reply => undef,
2611 tooltip => "Signs and other items you examined",
2612 },
2613);
2614
2615sub cf::client::send_msg {
2616 my ($self, $channel, $msg, $color, @extra) = @_;
2617
2618 $msg = $self->pl->expand_cfpod ($msg);
2619
2620 $color &= cf::NDI_CLIENT_MASK; # just in case...
2621
2622 # check predefined channels, for the benefit of C
2623 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2624
2625 if (ref $channel) {
2626 # send meta info to client, if not yet sent
2627 unless (exists $self->{channel}{$channel->{id}}) {
2628 $self->{channel}{$channel->{id}} = $channel;
2629 $self->ext_msg (channel_info => $channel)
2630 if $self->can_msg;
2631 }
2632
2633 $channel = $channel->{id};
2634 }
2635
2636 return unless @extra || length $msg;
2637
2638 if ($self->can_msg) {
2639 # default colour, mask it out
2640 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2641 if $color & cf::NDI_DEF;
2642
2643 $self->send_packet ("msg " . $self->{json_coder}->encode (
2644 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2645 } else {
2646 if ($color >= 0) {
2647 # replace some tags by gcfclient-compatible ones
2648 for ($msg) {
2649 1 while
2650 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2651 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2652 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2653 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2654 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2655 }
2656
2657 $color &= cf::NDI_COLOR_MASK;
2658
2659 utf8::encode $msg;
2660
2661 if (0 && $msg =~ /\[/) {
2662 # COMMAND/INFO
2663 $self->send_packet ("drawextinfo $color 10 8 $msg")
2664 } else {
2665 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2666 $self->send_packet ("drawinfo $color $msg")
2667 }
2668 }
2669 }
2670}
2671
2672=item $client->ext_msg ($type, @msg)
2673
2674Sends an ext event to the client.
2675
2676=cut
2677
2678sub cf::client::ext_msg($$@) {
2679 my ($self, $type, @msg) = @_;
2680
2681 if ($self->extcmd == 2) {
2682 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2683 } elsif ($self->extcmd == 1) { # TODO: remove
2684 push @msg, msgtype => "event_$type";
2685 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2686 }
2687}
2688
2689=item $client->ext_reply ($msgid, @msg)
2690
2691Sends an ext reply to the client.
2692
2693=cut
2694
2695sub cf::client::ext_reply($$@) {
2696 my ($self, $id, @msg) = @_;
2697
2698 if ($self->extcmd == 2) {
2699 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2700 } elsif ($self->extcmd == 1) {
2701 #TODO: version 1, remove
2702 unshift @msg, msgtype => "reply", msgid => $id;
2703 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2704 }
2705}
1929 2706
1930=item $success = $client->query ($flags, "text", \&cb) 2707=item $success = $client->query ($flags, "text", \&cb)
1931 2708
1932Queues a query to the client, calling the given callback with 2709Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2710the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2711C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 2712
1936Queries can fail, so check the return code. Or don't, as queries will become 2713Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 2714become reliable at some point in the future.
1938 2715
1939=cut 2716=cut
1940 2717
1941sub cf::client::query { 2718sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 2719 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 2727 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2728 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 2729
1953 $self->send_packet ($self->{query_queue}[0][0]) 2730 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 2731 if @{ $self->{query_queue} } == 1;
2732
2733 1
1955} 2734}
1956 2735
1957cf::client->attach ( 2736cf::client->attach (
2737 on_connect => sub {
2738 my ($ns) = @_;
2739
2740 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2741 },
1958 on_reply => sub { 2742 on_reply => sub {
1959 my ($ns, $msg) = @_; 2743 my ($ns, $msg) = @_;
1960 2744
1961 # this weird shuffling is so that direct followup queries 2745 # this weird shuffling is so that direct followup queries
1962 # get handled first 2746 # get handled first
1963 my $queue = delete $ns->{query_queue} 2747 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2748 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2749
1966 (shift @$queue)->[1]->($msg); 2750 (shift @$queue)->[1]->($msg);
2751 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2752
1968 push @{ $ns->{query_queue} }, @$queue; 2753 push @{ $ns->{query_queue} }, @$queue;
1969 2754
1970 if (@{ $ns->{query_queue} } == @$queue) { 2755 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2756 if (@$queue) {
1973 } else { 2758 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2759 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 2760 }
1976 } 2761 }
1977 }, 2762 },
2763 on_exticmd => sub {
2764 my ($ns, $buf) = @_;
2765
2766 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2767
2768 if (ref $msg) {
2769 my ($type, $reply, @payload) =
2770 "ARRAY" eq ref $msg
2771 ? @$msg
2772 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2773
2774 my @reply;
2775
2776 if (my $cb = $EXTICMD{$type}) {
2777 @reply = $cb->($ns, @payload);
2778 }
2779
2780 $ns->ext_reply ($reply, @reply)
2781 if $reply;
2782
2783 } else {
2784 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2785 }
2786
2787 cf::override;
2788 },
1978); 2789);
1979 2790
1980=item $client->async (\&cb) 2791=item $client->async (\&cb)
1981 2792
1982Create a new coroutine, running the specified callback. The coroutine will 2793Create a new coroutine, running the specified callback. The coroutine will
2023our $safe = new Safe "safe"; 2834our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 2835our $safe_hole = new Safe::Hole;
2025 2836
2026$SIG{FPE} = 'IGNORE'; 2837$SIG{FPE} = 'IGNORE';
2027 2838
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2839$safe->permit_only (Opcode::opset qw(
2840 :base_core :base_mem :base_orig :base_math
2841 grepstart grepwhile mapstart mapwhile
2842 sort time
2843));
2029 2844
2030# here we export the classes and methods available to script code 2845# here we export the classes and methods available to script code
2031 2846
2032=pod 2847=pod
2033 2848
2034The following fucntions and emthods are available within a safe environment: 2849The following functions and methods are available within a safe environment:
2035 2850
2036 cf::object contr pay_amount pay_player map 2851 cf::object
2852 contr pay_amount pay_player map x y force_find force_add
2853 insert remove name archname title slaying race decrease_ob_nr
2854
2037 cf::object::player player 2855 cf::object::player
2038 cf::player peaceful 2856 player
2039 cf::map trigger 2857
2858 cf::player
2859 peaceful
2860
2861 cf::map
2862 trigger
2040 2863
2041=cut 2864=cut
2042 2865
2043for ( 2866for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 2867 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2868 insert remove inv name archname title slaying race
2869 decrease_ob_nr)],
2045 ["cf::object::player" => qw(player)], 2870 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 2871 ["cf::player" => qw(peaceful)],
2047 ["cf::map" => qw(trigger)], 2872 ["cf::map" => qw(trigger)],
2048) { 2873) {
2049 no strict 'refs'; 2874 no strict 'refs';
2120=back 2945=back
2121 2946
2122=cut 2947=cut
2123 2948
2124############################################################################# 2949#############################################################################
2950# the server's init and main functions
2125 2951
2126=head2 EXTENSION DATABASE SUPPORT 2952sub load_facedata($) {
2953 my ($path) = @_;
2127 2954
2128Crossfire maintains a very simple database for extension use. It can 2955 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 2956 # for this (global event?)
2130excludes objects. 2957 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 2958
2132The parameter C<$family> should best start with the name of the extension 2959 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 2960
2135=over 4 2961 warn "loading facedata from $path\n";
2136 2962
2137=item $hashref = cf::db_get $family 2963 my $facedata;
2964 0 < aio_load $path, $facedata
2965 or die "$path: $!";
2138 2966
2139Return a hashref for use by the extension C<$family>, which can be 2967 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 2968
2143=item $value = cf::db_get $family => $key 2969 $facedata->{version} == 2
2970 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 2971
2145Returns a single value from the database 2972 # patch in the exptable
2146 2973 $facedata->{resource}{"res/exp_table"} = {
2147=item cf::db_put $family => $hashref 2974 type => FT_RSRC,
2148 2975 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 2976 };
2977 cf::cede_to_tick;
2198 2978
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 2979 {
2980 my $faces = $facedata->{faceinfo};
2203 2981
2204 sub db_get($;$) { 2982 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 2983 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]} 2984 cf::face::set_visibility $idx, $info->{visibility};
2207 : ($DB->{$_[0]} ||= { }) 2985 cf::face::set_magicmap $idx, $info->{magicmap};
2208 } 2986 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2987 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2209 2988
2210 sub db_put($$;$) { 2989 cf::cede_to_tick;
2211 if (@_ >= 3) {
2212 $DB->{$_[0]}{$_[1]} = $_[2];
2213 } else {
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218
2219 cf::global->attach (
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 2990 }
2224 );
2225}
2226 2991
2227############################################################################# 2992 while (my ($face, $info) = each %$faces) {
2228# the server's main() 2993 next unless $info->{smooth};
2994 my $idx = cf::face::find $face
2995 or next;
2996 if (my $smooth = cf::face::find $info->{smooth}) {
2997 cf::face::set_smooth $idx, $smooth;
2998 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2999 } else {
3000 warn "smooth face '$info->{smooth}' not found for face '$face'";
3001 }
2229 3002
2230sub cfg_load { 3003 cf::cede_to_tick;
3004 }
3005 }
3006
3007 {
3008 my $anims = $facedata->{animinfo};
3009
3010 while (my ($anim, $info) = each %$anims) {
3011 cf::anim::set $anim, $info->{frames}, $info->{facings};
3012 cf::cede_to_tick;
3013 }
3014
3015 cf::anim::invalidate_all; # d'oh
3016 }
3017
3018 {
3019 # TODO: for gcfclient pleasure, we should give resources
3020 # that gcfclient doesn't grok a >10000 face index.
3021 my $res = $facedata->{resource};
3022
3023 my $soundconf = delete $res->{"res/sound.conf"};
3024
3025 while (my ($name, $info) = each %$res) {
3026 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3027 my $data;
3028
3029 if ($info->{type} & 1) {
3030 # prepend meta info
3031
3032 my $meta = $enc->encode ({
3033 name => $name,
3034 %{ $info->{meta} || {} },
3035 });
3036
3037 $data = pack "(w/a*)*", $meta, $info->{data};
3038 } else {
3039 $data = $info->{data};
3040 }
3041
3042 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3043 cf::face::set_type $idx, $info->{type};
3044
3045 cf::cede_to_tick;
3046 }
3047
3048 if ($soundconf) {
3049 $soundconf = $enc->decode (delete $soundconf->{data});
3050
3051 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3052 my $sound = $soundconf->{compat}[$_]
3053 or next;
3054
3055 my $face = cf::face::find "sound/$sound->[1]";
3056 cf::sound::set $sound->[0] => $face;
3057 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3058 }
3059
3060 while (my ($k, $v) = each %{$soundconf->{event}}) {
3061 my $face = cf::face::find "sound/$v";
3062 cf::sound::set $k => $face;
3063 }
3064 }
3065 }
3066
3067 1
3068}
3069
3070register_exticmd fx_want => sub {
3071 my ($ns, $want) = @_;
3072
3073 while (my ($k, $v) = each %$want) {
3074 $ns->fx_want ($k, $v);
3075 }
3076};
3077
3078sub reload_regions {
3079 # HACK to clear player env face cache, we need some signal framework
3080 # for this (global event?)
3081 %ext::player_env::MUSIC_FACE_CACHE = ();
3082
3083 load_resource_file "$MAPDIR/regions"
3084 or die "unable to load regions file\n";
3085
3086 for (cf::region::list) {
3087 $_->{match} = qr/$_->{match}/
3088 if exists $_->{match};
3089 }
3090}
3091
3092sub reload_facedata {
3093 load_facedata "$DATADIR/facedata"
3094 or die "unable to load facedata\n";
3095}
3096
3097sub reload_archetypes {
3098 load_resource_file "$DATADIR/archetypes"
3099 or die "unable to load archetypes\n";
3100 #d# NEED to laod twice to resolve forward references
3101 # this really needs to be done in an extra post-pass
3102 # (which needs to be synchronous, so solve it differently)
3103 load_resource_file "$DATADIR/archetypes"
3104 or die "unable to load archetypes\n";
3105}
3106
3107sub reload_treasures {
3108 load_resource_file "$DATADIR/treasures"
3109 or die "unable to load treasurelists\n";
3110}
3111
3112sub reload_resources {
3113 warn "reloading resource files...\n";
3114
3115 reload_regions;
3116 reload_facedata;
3117 #reload_archetypes;#d#
3118 reload_archetypes;
3119 reload_treasures;
3120
3121 warn "finished reloading resource files\n";
3122}
3123
3124sub init {
3125 reload_resources;
3126}
3127
3128sub reload_config {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3129 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3130 or return;
2233 3131
2234 local $/; 3132 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3133 *CFG = YAML::Syck::Load <$fh>;
2236 3134
2250 3148
2251sub main { 3149sub main {
2252 # we must not ever block the main coroutine 3150 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3151 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3152 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3153 (async {
2255 async { Event::one_event }; 3154 Event::one_event;
3155 })->prio (Coro::PRIO_MAX);
2256 }; 3156 };
2257 3157
2258 cfg_load; 3158 reload_config;
2259 db_load; 3159 db_init;
2260 load_extensions; 3160 load_extensions;
3161
3162 $TICK_WATCHER->start;
2261 Event::loop; 3163 Event::loop;
2262} 3164}
2263 3165
2264############################################################################# 3166#############################################################################
2265# initialisation and cleanup 3167# initialisation and cleanup
2266 3168
2267# install some emergency cleanup handlers 3169# install some emergency cleanup handlers
2268BEGIN { 3170BEGIN {
2269 for my $signal (qw(INT HUP TERM)) { 3171 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3172 Event->signal (
3173 reentrant => 0,
2271 data => WF_AUTOCANCEL, 3174 data => WF_AUTOCANCEL,
2272 signal => $signal, 3175 signal => $signal,
3176 prio => 0,
2273 cb => sub { 3177 cb => sub {
2274 cf::cleanup "SIG$signal"; 3178 cf::cleanup "SIG$signal";
2275 }, 3179 },
2276 ); 3180 );
2277 } 3181 }
2278} 3182}
2279 3183
3184sub write_runtime {
3185 my $runtime = "$LOCALDIR/runtime";
3186
3187 # first touch the runtime file to show we are still running:
3188 # the fsync below can take a very very long time.
3189
3190 IO::AIO::aio_utime $runtime, undef, undef;
3191
3192 my $guard = cf::lock_acquire "write_runtime";
3193
3194 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3195 or return;
3196
3197 my $value = $cf::RUNTIME + 90 + 10;
3198 # 10 is the runtime save interval, for a monotonic clock
3199 # 60 allows for the watchdog to kill the server.
3200
3201 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3202 and return;
3203
3204 # always fsync - this file is important
3205 aio_fsync $fh
3206 and return;
3207
3208 # touch it again to show we are up-to-date
3209 aio_utime $fh, undef, undef;
3210
3211 close $fh
3212 or return;
3213
3214 aio_rename "$runtime~", $runtime
3215 and return;
3216
3217 warn "runtime file written.\n";
3218
3219 1
3220}
3221
2280sub emergency_save() { 3222sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3223 my $freeze_guard = cf::freeze_mainloop;
2282 3224
2283 warn "enter emergency perl save\n"; 3225 warn "enter emergency perl save\n";
2284 3226
2285 cf::sync_job { 3227 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 3228 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3229 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3230 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3231 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 3232 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3233 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3234 $pl->valid or next;
2293 $pl->save; 3235 $pl->save;
2299 my $map = $cf::MAP{$path} or next; 3241 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3242 $map->valid or next;
2301 $map->save; 3243 $map->save;
2302 } 3244 }
2303 warn "end emergency map save\n"; 3245 warn "end emergency map save\n";
3246
3247 warn "begin emergency database checkpoint\n";
3248 BDB::db_env_txn_checkpoint $DB_ENV;
3249 warn "end emergency database checkpoint\n";
2304 }; 3250 };
2305 3251
2306 warn "leave emergency perl save\n"; 3252 warn "leave emergency perl save\n";
2307} 3253}
2308 3254
3255sub post_cleanup {
3256 my ($make_core) = @_;
3257
3258 warn Carp::longmess "post_cleanup backtrace"
3259 if $make_core;
3260}
3261
2309sub reload() { 3262sub do_reload_perl() {
2310 # can/must only be called in main 3263 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3264 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3265 warn "can only reload from main coroutine";
2313 return; 3266 return;
2314 } 3267 }
2315 3268
2316 warn "reloading..."; 3269 warn "reloading...";
2317 3270
2318 my $guard = freeze_mainloop; 3271 warn "entering sync_job";
3272
3273 cf::sync_job {
3274 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 3275 cf::emergency_save;
3276 cf::write_runtime; # external watchdog should not bark
2320 3277
2321 eval { 3278 warn "syncing database to disk";
3279 BDB::db_env_txn_checkpoint $DB_ENV;
3280
2322 # if anything goes wrong in here, we should simply crash as we already saved 3281 # if anything goes wrong in here, we should simply crash as we already saved
2323 3282
2324 # cancel all watchers 3283 warn "cancelling all WF_AUTOCANCEL watchers";
2325 for (Event::all_watchers) { 3284 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3285 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 } 3286 }
2328 3287
3288 warn "flushing outstanding aio requests";
3289 for (;;) {
3290 BDB::flush;
3291 IO::AIO::flush;
3292 Coro::cede;
3293 last unless IO::AIO::nreqs || BDB::nreqs;
3294 warn "iterate...";
3295 }
3296
3297 ++$RELOAD;
3298
2329 # cancel all extension coros 3299 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 3300 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3301 %EXT_CORO = ();
2332 3302
2333 # unload all extensions 3303 warn "removing commands";
2334 for (@exts) { 3304 %COMMAND = ();
3305
3306 warn "removing ext/exti commands";
3307 %EXTCMD = ();
3308 %EXTICMD = ();
3309
3310 warn "unloading/nuking all extensions";
3311 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 3312 warn "... unloading $pkg";
2336 unload_extension $_; 3313
3314 if (my $cb = $pkg->can ("unload")) {
3315 eval {
3316 $cb->($pkg);
3317 1
3318 } or warn "$pkg unloaded, but with errors: $@";
2337 } 3319 }
2338 3320
3321 warn "... nuking $pkg";
3322 Symbol::delete_package $pkg;
3323 }
3324
2339 # unload all modules loaded from $LIBDIR 3325 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 3326 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3327 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 3328
2343 warn "removing <$k>"; 3329 warn "... unloading $k";
2344 delete $INC{$k}; 3330 delete $INC{$k};
2345 3331
2346 $k =~ s/\.pm$//; 3332 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 3333 $k =~ s/\//::/g;
2348 3334
2351 } 3337 }
2352 3338
2353 Symbol::delete_package $k; 3339 Symbol::delete_package $k;
2354 } 3340 }
2355 3341
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3342 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3343 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3344 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3345
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 3346 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 3347 delete $INC{"cf.pm"};
3348 delete $INC{"cf/pod.pm"};
2369 3349
2370 # don't, removes xs symbols, too, 3350 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3351 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3352 #Symbol::delete_package __PACKAGE__;
2373 3353
2374 # reload cf.pm 3354 warn "unload completed, starting to reload now";
3355
2375 warn "reloading cf.pm"; 3356 warn "reloading cf.pm";
2376 require cf; 3357 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3358 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 3359
2379 # load config and database again 3360 warn "loading config and database again";
2380 cf::cfg_load; 3361 cf::reload_config;
2381 cf::db_load;
2382 3362
2383 # load extensions
2384 warn "load extensions"; 3363 warn "loading extensions";
2385 cf::load_extensions; 3364 cf::load_extensions;
2386 3365
2387 # reattach attachments to objects 3366 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 3367 _global_reattach; # objects, sockets
2389 _global_reattach; 3368 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3369 reattach $_ for values %MAP;
2391 }; 3370 warn "reattaching attachments to players";
3371 reattach $_ for values %PLAYER;
2392 3372
2393 if ($@) { 3373 warn "leaving sync_job";
3374
3375 1
3376 } or do {
2394 warn $@; 3377 warn $@;
2395 warn "error while reloading, exiting."; 3378 warn "error while reloading, exiting.";
2396 exit 1; 3379 exit 1;
2397 } 3380 };
2398 3381
2399 warn "reloaded successfully"; 3382 warn "reloaded";
2400}; 3383};
2401 3384
2402############################################################################# 3385our $RELOAD_WATCHER; # used only during reload
2403 3386
2404unless ($LINK_MAP) { 3387sub reload_perl() {
2405 $LINK_MAP = cf::map::new; 3388 # doing reload synchronously and two reloads happen back-to-back,
3389 # coro crashes during coro_state_free->destroy here.
2406 3390
2407 $LINK_MAP->width (41); 3391 $RELOAD_WATCHER ||= Event->timer (
2408 $LINK_MAP->height (41); 3392 reentrant => 0,
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10, 3393 after => 0,
3394 data => WF_AUTOCANCEL,
2417 cb => sub { 3395 cb => sub {
2418 $_[0]->w->cancel; 3396 do_reload_perl;
2419 3397 undef $RELOAD_WATCHER;
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 }); 3398 },
2438 3399 );
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3400}
2444
2445register "<global>", __PACKAGE__;
2446 3401
2447register_command "reload" => sub { 3402register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3403 my ($who, $arg) = @_;
2449 3404
2450 if ($who->flag (FLAG_WIZ)) { 3405 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3406 $who->message ("reloading server.");
3407 async { reload_perl };
2454 } 3408 }
2455}; 3409};
2456 3410
2457unshift @INC, $LIBDIR; 3411unshift @INC, $LIBDIR;
2458 3412
3413my $bug_warning = 0;
3414
3415our @WAIT_FOR_TICK;
3416our @WAIT_FOR_TICK_BEGIN;
3417
3418sub wait_for_tick {
3419 return unless $TICK_WATCHER->is_active;
3420 return if $Coro::current == $Coro::main;
3421
3422 my $signal = new Coro::Signal;
3423 push @WAIT_FOR_TICK, $signal;
3424 $signal->wait;
3425}
3426
3427sub wait_for_tick_begin {
3428 return unless $TICK_WATCHER->is_active;
3429 return if $Coro::current == $Coro::main;
3430
3431 my $signal = new Coro::Signal;
3432 push @WAIT_FOR_TICK_BEGIN, $signal;
3433 $signal->wait;
3434}
3435
3436 my $min = 1e6;#d#
3437 my $avg = 10;
2459$TICK_WATCHER = Event->timer ( 3438$TICK_WATCHER = Event->timer (
2460 reentrant => 0, 3439 reentrant => 0,
3440 parked => 1,
2461 prio => 0, 3441 prio => 0,
2462 at => $NEXT_TICK || $TICK, 3442 at => $NEXT_TICK || $TICK,
2463 data => WF_AUTOCANCEL, 3443 data => WF_AUTOCANCEL,
2464 cb => sub { 3444 cb => sub {
3445 if ($Coro::current != $Coro::main) {
3446 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3447 unless ++$bug_warning > 10;
3448 return;
3449 }
3450
3451 $NOW = $tick_start = Event::time;
3452
2465 cf::server_tick; # one server iteration 3453 cf::server_tick; # one server iteration
3454
3455 0 && sync_job {#d#
3456 for(1..10) {
3457 my $t = Event::time;
3458 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3459 or die;
3460
3461 $map->width (50);
3462 $map->height (50);
3463 $map->alloc;
3464 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3465 my $t = Event::time - $t;
3466
3467 #next unless $t < 0.0013;#d#
3468 if ($t < $min) {
3469 $min = $t;
3470 }
3471 $avg = $avg * 0.99 + $t * 0.01;
3472 }
3473 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3474 exit 0;
3475 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3476 };
3477
2466 $RUNTIME += $TICK; 3478 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK; 3479 $NEXT_TICK += $TICK;
2468 3480
2469 $WAIT_FOR_TICK->broadcast; 3481 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3482 $NEXT_RUNTIME_WRITE = $NOW + 10;
3483 Coro::async_pool {
3484 write_runtime
3485 or warn "ERROR: unable to write runtime file: $!";
3486 };
3487 }
3488
3489# my $AFTER = Event::time;
3490# warn $AFTER - $NOW;#d#
3491
3492 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3493 $sig->send;
3494 }
3495 while (my $sig = shift @WAIT_FOR_TICK) {
3496 $sig->send;
3497 }
3498
3499 $NOW = Event::time;
2471 3500
2472 # if we are delayed by four ticks or more, skip them all 3501 # if we are delayed by four ticks or more, skip them all
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3502 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2474 3503
2475 $TICK_WATCHER->at ($NEXT_TICK); 3504 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start; 3505 $TICK_WATCHER->start;
3506
3507 $LOAD = ($NOW - $tick_start) / $TICK;
3508 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3509
3510 _post_tick;
3511
3512
2477 }, 3513 },
2478); 3514);
2479 3515
3516{
2480IO::AIO::max_poll_time $TICK * 0.2; 3517 BDB::max_poll_time $TICK * 0.1;
2481 3518 $BDB_POLL_WATCHER = Event->io (
2482Event->io ( 3519 reentrant => 0,
2483 fd => IO::AIO::poll_fileno, 3520 fd => BDB::poll_fileno,
2484 poll => 'r', 3521 poll => 'r',
2485 prio => 5, 3522 prio => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL, 3523 data => WF_AUTOCANCEL,
2492 after => 0, 3524 cb => \&BDB::poll_cb,
2493 interval => 10, 3525 );
2494 cb => sub { 3526 BDB::min_parallel 8;
2495 (Coro::unblock_sub { 3527
2496 write_runtime 3528 BDB::set_sync_prepare {
2497 or warn "ERROR: unable to write runtime file: $!"; 3529 my $status;
3530 my $current = $Coro::current;
3531 (
3532 sub {
3533 $status = $!;
3534 $current->ready; undef $current;
3535 },
3536 sub {
3537 Coro::schedule while defined $current;
3538 $! = $status;
3539 },
3540 )
3541 };
3542
3543 unless ($DB_ENV) {
3544 $DB_ENV = BDB::db_env_create;
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556
3557 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3558 $DB_ENV->set_lk_detect;
3559 };
3560
3561 cf::cleanup "db_env_open(db): $@" if $@;
2498 })->(); 3562 };
2499 }, 3563 }
2500); 3564}
3565
3566{
3567 IO::AIO::min_parallel 8;
3568
3569 undef $Coro::AIO::WATCHER;
3570 IO::AIO::max_poll_time $TICK * 0.1;
3571 $AIO_POLL_WATCHER = Event->io (
3572 reentrant => 0,
3573 data => WF_AUTOCANCEL,
3574 fd => IO::AIO::poll_fileno,
3575 poll => 'r',
3576 prio => 6,
3577 cb => \&IO::AIO::poll_cb,
3578 );
3579}
3580
3581my $_log_backtrace;
3582
3583sub _log_backtrace {
3584 my ($msg, @addr) = @_;
3585
3586 $msg =~ s/\n//;
3587
3588 # limit the # of concurrent backtraces
3589 if ($_log_backtrace < 2) {
3590 ++$_log_backtrace;
3591 async {
3592 my @bt = fork_call {
3593 @addr = map { sprintf "%x", $_ } @addr;
3594 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3595 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3596 or die "addr2line: $!";
3597
3598 my @funcs;
3599 my @res = <$fh>;
3600 chomp for @res;
3601 while (@res) {
3602 my ($func, $line) = splice @res, 0, 2, ();
3603 push @funcs, "[$func] $line";
3604 }
3605
3606 @funcs
3607 };
3608
3609 LOG llevInfo, "[ABT] $msg\n";
3610 LOG llevInfo, "[ABT] $_\n" for @bt;
3611 --$_log_backtrace;
3612 };
3613 } else {
3614 LOG llevInfo, "[ABT] $msg\n";
3615 LOG llevInfo, "[ABT] [suppressed]\n";
3616 }
3617}
3618
3619# load additional modules
3620use cf::pod;
2501 3621
2502END { cf::emergency_save } 3622END { cf::emergency_save }
2503 3623
25041 36241
2505 3625

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