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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.405 by root, Mon Dec 17 08:03:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
28 39#
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 43
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
33 46
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
36our %COMMAND = (); 51our %COMMAND = ();
37our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
39 59
60our $RELOAD; # number of reloads so far
40our @EVENT; 61our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 62
43our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74our %RESOURCE;
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
47 88
48our %CFG; 89our %CFG;
49 90
50our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 92our $RUNTIME;
93our $NOW;
52 94
53our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 98
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 99# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
61 105
62binmode STDOUT; 106binmode STDOUT;
63binmode STDERR; 107binmode STDERR;
64 108
65# read virtual server time, if available 109# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
70} 114}
71 115
72mkdir cf::localdir; 116mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 118
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
81 122
82############################################################################# 123#############################################################################
83 124
84=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
85 126
92=item $cf::RUNTIME 133=item $cf::RUNTIME
93 134
94The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 136every server tick.
96 137
97=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 141
99The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
101 146
102=item $cf::NOW 147=item $cf::NOW
103 148
104The time of the last (current) server tick. 149The time of the last (current) server tick.
105 150
106=item $cf::TICK 151=item $cf::TICK
107 152
108The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
109 154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
110=item %cf::CFG 165=item %cf::CFG
111 166
112Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 168from wherever your confdir points to.
114 169
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 170=item cf::wait_for_tick, cf::wait_for_tick_begin
116 171
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 173returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
121 181
122=back 182=back
123 183
124=cut 184=cut
125 185
126BEGIN { 186BEGIN {
127 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 188 my $msg = join "", @_;
129 utf8::encode $msg;
130 189
131 $msg .= "\n" 190 $msg .= "\n"
132 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
133 194
134 LOG llevError, $msg; 195 LOG llevError, $msg;
135 }; 196 };
136} 197}
137 198
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 206
145# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 208# within the Safe compartment.
147for my $pkg (qw( 209for my $pkg (qw(
148 cf::global cf::attachable 210 cf::global cf::attachable
153)) { 215)) {
154 no strict 'refs'; 216 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 218}
157 219
158$Event::DIED = sub { 220$EV::DIED = sub {
159 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
160}; 222};
161 223
162my %ext_pkg; 224#############################################################################
163my @exts;
164my @hook;
165 225
166=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
167 227
168=over 4 228=over 4
169 229
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 249 $d
190 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
191} 251}
192 252
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 253=item $ref = cf::decode_json $json
196 254
197Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
198 256
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 257=item $json = cf::encode_json $ref
207 258
208Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
209 260
210=cut 261=cut
211 262
212sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
214 JSON::Syck::Dump $_[0] 265sub encode_json($) { $json_coder->encode ($_[0]) }
215} 266sub decode_json($) { $json_coder->decode ($_[0]) }
216 267
217=item cf::lock_wait $string 268=item cf::lock_wait $string
218 269
219Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
220 271
223Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
226returned. 277returned.
227 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
228Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
230 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
231=cut 289=cut
232 290
233our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
234 293
235sub lock_wait($) { 294sub lock_wait($) {
236 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
237 301
238 # wait for lock, if any 302 # wait for lock, if any
239 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 305 Coro::schedule;
247 311
248 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
249 lock_wait $key; 313 lock_wait $key;
250 314
251 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
252 317
253 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
256 } 322 }
257} 323}
258 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
259sub freeze_mainloop { 331sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
261 333
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
263 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
264 $guard 338 $guard
339}
340
341=item cf::periodic $interval, $cb
342
343Like EV::periodic, but randomly selects a starting point so that the actions
344get spread over timer.
345
346=cut
347
348sub periodic($$) {
349 my ($interval, $cb) = @_;
350
351 my $start = rand List::Util::min 180, $interval;
352
353 EV::periodic $start, $interval, 0, $cb
354}
355
356=item cf::get_slot $time[, $priority[, $name]]
357
358Allocate $time seconds of blocking CPU time at priority C<$priority>:
359This call blocks and returns only when you have at least C<$time> seconds
360of cpu time till the next tick. The slot is only valid till the next cede.
361
362The optional C<$name> can be used to identify the job to run. It might be
363used for statistical purposes and should identify the same time-class.
364
365Useful for short background jobs.
366
367=cut
368
369our @SLOT_QUEUE;
370our $SLOT_QUEUE;
371
372$SLOT_QUEUE->cancel if $SLOT_QUEUE;
373$SLOT_QUEUE = Coro::async {
374 $Coro::current->desc ("timeslot manager");
375
376 my $signal = new Coro::Signal;
377
378 while () {
379 next_job:
380 my $avail = cf::till_tick;
381 if ($avail > 0.01) {
382 for (0 .. $#SLOT_QUEUE) {
383 if ($SLOT_QUEUE[$_][0] < $avail) {
384 my $job = splice @SLOT_QUEUE, $_, 1, ();
385 $job->[2]->send;
386 Coro::cede;
387 goto next_job;
388 }
389 }
390 }
391
392 if (@SLOT_QUEUE) {
393 # we do not use wait_for_tick() as it returns immediately when tick is inactive
394 push @cf::WAIT_FOR_TICK, $signal;
395 $signal->wait;
396 } else {
397 Coro::schedule;
398 }
399 }
400};
401
402sub get_slot($;$$) {
403 my ($time, $pri, $name) = @_;
404
405 $time = $TICK * .6 if $time > $TICK * .6;
406 my $sig = new Coro::Signal;
407
408 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
409 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
410 $SLOT_QUEUE->ready;
411 $sig->wait;
265} 412}
266 413
267=item cf::async { BLOCK } 414=item cf::async { BLOCK }
268 415
269Currently the same as Coro::async_pool, meaning you cannot use 416Currently the same as Coro::async_pool, meaning you cannot use
274 421
275BEGIN { *async = \&Coro::async_pool } 422BEGIN { *async = \&Coro::async_pool }
276 423
277=item cf::sync_job { BLOCK } 424=item cf::sync_job { BLOCK }
278 425
279The design of crossfire+ requires that the main coro ($Coro::main) is 426The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 427is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 428partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
429acceptable.
282 430
283If it must be done, put the blocking parts into C<sync_job>. This will run 431If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 432the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 433server will be frozen during this time, so the block should either finish
286fast or be very important. 434fast or be very important.
289 437
290sub sync_job(&) { 438sub sync_job(&) {
291 my ($job) = @_; 439 my ($job) = @_;
292 440
293 if ($Coro::current == $Coro::main) { 441 if ($Coro::current == $Coro::main) {
442 my $time = EV::time;
443
294 # this is the main coro, too bad, we have to block 444 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 445 # till the operation succeeds, freezing the server :/
296 446
447 LOG llevError, Carp::longmess "sync job";#d#
448
297 # TODO: use suspend/resume instead 449 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 450 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop; 451 my $freeze_guard = freeze_mainloop;
300 452
301 my $busy = 1; 453 my $busy = 1;
302 my @res; 454 my @res;
303 455
304 (async { 456 (async {
457 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 458 @res = eval { $job->() };
306 warn $@ if $@; 459 warn $@ if $@;
307 undef $busy; 460 undef $busy;
308 })->prio (Coro::PRIO_MAX); 461 })->prio (Coro::PRIO_MAX);
309 462
310 while ($busy) { 463 while ($busy) {
311 Coro::cede or Event::one_event; 464 if (Coro::nready) {
465 Coro::cede_notself;
466 } else {
467 EV::loop EV::LOOP_ONESHOT;
312 } 468 }
469 }
470
471 $time = EV::time - $time;
472
473 LOG llevError | logBacktrace, Carp::longmess "long sync job"
474 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
475
476 $tick_start += $time; # do not account sync jobs to server load
313 477
314 wantarray ? @res : $res[0] 478 wantarray ? @res : $res[0]
315 } else { 479 } else {
316 # we are in another coroutine, how wonderful, everything just works 480 # we are in another coroutine, how wonderful, everything just works
317 481
319 } 483 }
320} 484}
321 485
322=item $coro = cf::async_ext { BLOCK } 486=item $coro = cf::async_ext { BLOCK }
323 487
324Like async, but this coro is automcatially being canceled when the 488Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 489extension calling this is being unloaded.
326 490
327=cut 491=cut
328 492
329sub async_ext(&) { 493sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 501 $EXT_CORO{$coro+0} = $coro;
338 502
339 $coro 503 $coro
340} 504}
341 505
342sub write_runtime { 506=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 507
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 508Executes the given code block with the given arguments in a seperate
346 or return; 509process, returning the results. Everything must be serialisable with
510Coro::Storable. May, of course, block. Note that the executed sub may
511never block itself or use any form of event handling.
347 512
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 513=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 514
352 aio_fsync $fh 515sub fork_call(&@) {
353 and return; 516 my ($cb, @args) = @_;
354 517
355 close $fh 518 # we seemingly have to make a local copy of the whole thing,
356 or return; 519 # otherwise perl prematurely frees the stuff :/
520 # TODO: investigate and fix (likely this will be rather laborious)
357 521
358 aio_rename "$runtime~", $runtime 522 my @res = Coro::Util::fork_eval {
359 and return; 523 reset_signals;
524 &$cb
525 }, @args;
360 526
527 wantarray ? @res : $res[-1]
528}
529
530=item $value = cf::db_get $family => $key
531
532Returns a single value from the environment database.
533
534=item cf::db_put $family => $key => $value
535
536Stores the given C<$value> in the family. It can currently store binary
537data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
538
539=item $db = cf::db_table "name"
540
541Create and/or open a new database table. The string must not be "db" and must be unique
542within each server.
543
544=cut
545
546sub db_table($) {
547 my ($name) = @_;
548 my $db = BDB::db_create $DB_ENV;
549
550 eval {
551 $db->set_flags (BDB::CHKSUM);
552
553 utf8::encode $name;
554 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
555 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
556 cf::cleanup "db_open(db): $!" if $!;
557 };
558 cf::cleanup "db_open(db): $@" if $@;
559
560 $db
561}
562
563our $DB;
564
565sub db_init {
566 cf::sync_job {
567 $DB ||= db_table "db";
568 };
569}
570
571sub db_get($$) {
572 my $key = "$_[0]/$_[1]";
573
574 cf::sync_job {
575 BDB::db_get $DB, undef, $key, my $data;
576
577 $! ? ()
578 : $data
361 1 579 }
580}
581
582sub db_put($$$) {
583 BDB::dbreq_pri 4;
584 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
585}
586
587=item cf::cache $id => [$paths...], $processversion => $process
588
589Generic caching function that returns the value of the resource $id,
590caching and regenerating as required.
591
592This function can block.
593
594=cut
595
596sub cache {
597 my ($id, $src, $processversion, $process) = @_;
598
599 my $meta =
600 join "\x00",
601 $processversion,
602 map {
603 aio_stat $_
604 and Carp::croak "$_: $!";
605
606 ($_, (stat _)[7,9])
607 } @$src;
608
609 my $dbmeta = db_get cache => "$id/meta";
610 if ($dbmeta ne $meta) {
611 # changed, we may need to process
612
613 my @data;
614 my $md5;
615
616 for (0 .. $#$src) {
617 0 <= aio_load $src->[$_], $data[$_]
618 or Carp::croak "$src->[$_]: $!";
619 }
620
621 # if processing is expensive, check
622 # checksum first
623 if (1) {
624 $md5 =
625 join "\x00",
626 $processversion,
627 map {
628 cf::cede_to_tick;
629 ($src->[$_], Digest::MD5::md5_hex $data[$_])
630 } 0.. $#$src;
631
632
633 my $dbmd5 = db_get cache => "$id/md5";
634 if ($dbmd5 eq $md5) {
635 db_put cache => "$id/meta", $meta;
636
637 return db_get cache => "$id/data";
638 }
639 }
640
641 my $t1 = Time::HiRes::time;
642 my $data = $process->(\@data);
643 my $t2 = Time::HiRes::time;
644
645 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
646
647 db_put cache => "$id/data", $data;
648 db_put cache => "$id/md5" , $md5;
649 db_put cache => "$id/meta", $meta;
650
651 return $data;
652 }
653
654 db_get cache => "$id/data"
655}
656
657=item cf::datalog type => key => value, ...
658
659Log a datalog packet of the given type with the given key-value pairs.
660
661=cut
662
663sub datalog($@) {
664 my ($type, %kv) = @_;
665 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 666}
363 667
364=back 668=back
365 669
366=cut 670=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 671
490############################################################################# 672#############################################################################
491 673
492=head2 ATTACHABLE OBJECTS 674=head2 ATTACHABLE OBJECTS
493 675
495attach callbacks/event handlers (a collection of which is called an "attachment") 677attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 678to it. All such attachable objects support the following methods.
497 679
498In the following description, CLASS can be any of C<global>, C<object> 680In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 681C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 682Deliantra).
501 683
502=over 4 684=over 4
503 685
504=item $attachable->attach ($attachment, key => $value...) 686=item $attachable->attach ($attachment, key => $value...)
505 687
619our @CB_TYPE = (); # registry for type (cf-object class) based events 801our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 802our @CB_MAP = ();
621 803
622my %attachment; 804my %attachment;
623 805
806sub cf::attachable::thawer_merge {
807 # simply override everything except _meta
808 local $_[0]{_meta};
809 %{$_[0]} = %{$_[1]};
810}
811
624sub _attach_cb($$$$) { 812sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 813 my ($registry, $event, $prio, $cb) = @_;
626 814
627 use sort 'stable'; 815 use sort 'stable';
628 816
662 $registry = $CB_TYPE[$object_type] ||= []; 850 $registry = $CB_TYPE[$object_type] ||= [];
663 851
664 } elsif ($type eq "subtype") { 852 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 853 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 854 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 855 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 856
669 } elsif ($type eq "package") { 857 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 858 my $pkg = shift @arg;
671 859
672 while (my ($name, $id) = each %cb_id) { 860 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 889 _attach $registry, $klass, @attach;
702 } 890 }
703 891
704 $obj->{$name} = \%arg; 892 $obj->{$name} = \%arg;
705 } else { 893 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 894 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 895 }
708 896
709 $obj->{_attachment}{$name} = undef; 897 $obj->{_attachment}{$name} = undef;
710} 898}
711 899
713 if (ref $_[0]) { 901 if (ref $_[0]) {
714 _object_attach @_; 902 _object_attach @_;
715 } else { 903 } else {
716 _attach shift->_attach_registry, @_; 904 _attach shift->_attach_registry, @_;
717 } 905 }
906 _recalc_want;
718}; 907};
719 908
720# all those should be optimised 909# all those should be optimised
721sub cf::attachable::detach { 910sub cf::attachable::detach {
722 my ($obj, $name) = @_; 911 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 914 delete $obj->{_attachment}{$name};
726 reattach ($obj); 915 reattach ($obj);
727 } else { 916 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 917 Carp::croak "cannot, currently, detach class attachments";
729 } 918 }
919 _recalc_want;
730}; 920};
731 921
732sub cf::attachable::attached { 922sub cf::attachable::attached {
733 my ($obj, $name) = @_; 923 my ($obj, $name) = @_;
734 924
749 "; 939 ";
750 die if $@; 940 die if $@;
751} 941}
752 942
753our $override; 943our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 944our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 945
756sub override { 946sub override {
757 $override = 1; 947 $override = 1;
758 @invoke_results = (); 948 @INVOKE_RESULTS = (@_);
759} 949}
760 950
761sub do_invoke { 951sub do_invoke {
762 my $event = shift; 952 my $event = shift;
763 my $callbacks = shift; 953 my $callbacks = shift;
764 954
765 @invoke_results = (); 955 @INVOKE_RESULTS = ();
766 956
767 local $override; 957 local $override;
768 958
769 for (@$callbacks) { 959 for (@$callbacks) {
770 eval { &{$_->[1]} }; 960 eval { &{$_->[1]} };
787 977
788Generate an object-specific event with the given arguments. 978Generate an object-specific event with the given arguments.
789 979
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 980This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 981removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 982results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 983
794=back 984=back
795 985
796=cut 986=cut
797 987
798############################################################################# 988#############################################################################
799# object support 989# object support
990
991sub _object_equal($$);
992sub _object_equal($$) {
993 my ($a, $b) = @_;
994
995 return 0 unless (ref $a) eq (ref $b);
996
997 if ("HASH" eq ref $a) {
998 my @ka = keys %$a;
999 my @kb = keys %$b;
1000
1001 return 0 if @ka != @kb;
1002
1003 for (0 .. $#ka) {
1004 return 0 unless $ka[$_] eq $kb[$_];
1005 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1006 }
1007
1008 } elsif ("ARRAY" eq ref $a) {
1009
1010 return 0 if @$a != @$b;
1011
1012 for (0 .. $#$a) {
1013 return 0 unless _object_equal $a->[$_], $b->[$_];
1014 }
1015
1016 } elsif ($a ne $b) {
1017 return 0;
1018 }
1019
1020 1
1021}
1022
1023our $SLOW_MERGES;#d#
1024sub _can_merge {
1025 my ($ob1, $ob2) = @_;
1026
1027 ++$SLOW_MERGES;#d#
1028
1029 # we do the slow way here
1030 return _object_equal $ob1, $ob2
1031}
800 1032
801sub reattach { 1033sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1034 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1035 my ($obj) = @_;
1036
1037 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1038
805 my $registry = $obj->registry; 1039 my $registry = $obj->registry;
806 1040
807 @$registry = (); 1041 @$registry = ();
808 1042
823cf::attachable->attach ( 1057cf::attachable->attach (
824 prio => -1000000, 1058 prio => -1000000,
825 on_instantiate => sub { 1059 on_instantiate => sub {
826 my ($obj, $data) = @_; 1060 my ($obj, $data) = @_;
827 1061
828 $data = from_json $data; 1062 $data = decode_json $data;
829 1063
830 for (@$data) { 1064 for (@$data) {
831 my ($name, $args) = @$_; 1065 my ($name, $args) = @$_;
832 1066
833 $obj->attach ($name, %{$args || {} }); 1067 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1083sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1084 my ($filename, $rdata, $objs) = @_;
851 1085
852 sync_job { 1086 sync_job {
853 if (length $$rdata) { 1087 if (length $$rdata) {
1088 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1089 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1090 $decname, length $$rdata, scalar @$objs;
856 1091
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1092 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1093 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1094 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1095 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1096 close $fh;
862 1097
863 if (@$objs) { 1098 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1099 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1100 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1101 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1102 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1103 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1104 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1105 aio_rename "$filename.pst~", "$filename.pst";
871 } 1106 }
872 } else { 1107 } else {
873 aio_unlink "$filename.pst"; 1108 aio_unlink "$filename.pst";
879 } 1114 }
880 } else { 1115 } else {
881 aio_unlink $filename; 1116 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1117 aio_unlink "$filename.pst";
883 } 1118 }
884 } 1119 };
885} 1120}
886 1121
887sub object_freezer_as_string { 1122sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1123 my ($rdata, $objs) = @_;
889 1124
901 or return; 1136 or return;
902 1137
903 unless (aio_stat "$filename.pst") { 1138 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1139 (aio_load "$filename.pst", $av) >= 0
905 or return; 1140 or return;
1141
906 $av = eval { (Storable::thaw $av)->{objs} }; 1142 my $st = eval { Coro::Storable::thaw $av };
1143 $av = $st->{objs};
907 } 1144 }
908 1145
1146 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1147 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1148 $decname, length $data, scalar @{$av || []};
1149
911 return ($data, $av); 1150 ($data, $av)
912} 1151}
1152
1153=head2 COMMAND CALLBACKS
1154
1155=over 4
1156
1157=cut
913 1158
914############################################################################# 1159#############################################################################
915# command handling &c 1160# command handling &c
916 1161
917=item cf::register_command $name => \&callback($ob,$args); 1162=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1175 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1176}
932 1177
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1178=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1179
935Register a callbackf ro execution when the client sends an extcmd packet. 1180Register a callback for execution when the client sends an (synchronous)
1181extcmd packet. Ext commands will be processed in the order they are
1182received by the server, like other user commands. The first argument is
1183the logged-in player. Ext commands can only be processed after a player
1184has logged in successfully.
936 1185
937If the callback returns something, it is sent back as if reply was being 1186If the callback returns something, it is sent back as if reply was being
938called. 1187called.
939 1188
1189=item cf::register_exticmd $name => \&callback($ns,$packet);
1190
1191Register a callback for execution when the client sends an (asynchronous)
1192exticmd packet. Exti commands are processed by the server as soon as they
1193are received, i.e. out of order w.r.t. other commands. The first argument
1194is a client socket. Exti commands can be received anytime, even before
1195log-in.
1196
1197If the callback returns something, it is sent back as if reply was being
1198called.
1199
940=cut 1200=cut
941 1201
942sub register_extcmd { 1202sub register_extcmd {
943 my ($name, $cb) = @_; 1203 my ($name, $cb) = @_;
944 1204
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1205 $EXTCMD{$name} = $cb;
1206}
1207
1208sub register_exticmd {
1209 my ($name, $cb) = @_;
1210
1211 $EXTICMD{$name} = $cb;
949} 1212}
950 1213
951cf::player->attach ( 1214cf::player->attach (
952 on_command => sub { 1215 on_command => sub {
953 my ($pl, $name, $params) = @_; 1216 my ($pl, $name, $params) = @_;
962 cf::override; 1225 cf::override;
963 }, 1226 },
964 on_extcmd => sub { 1227 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1228 my ($pl, $buf) = @_;
966 1229
967 my $msg = eval { from_json $buf }; 1230 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1231
969 if (ref $msg) { 1232 if (ref $msg) {
1233 my ($type, $reply, @payload) =
1234 "ARRAY" eq ref $msg
1235 ? @$msg
1236 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1237
1238 my @reply;
1239
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1240 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1241 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1242 }
1243
1244 $pl->ext_reply ($reply, @reply)
1245 if $reply;
1246
975 } else { 1247 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1248 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1249 }
978 1250
979 cf::override; 1251 cf::override;
980 }, 1252 },
981); 1253);
982 1254
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1255sub load_extensions {
1256 cf::sync_job {
1257 my %todo;
1258
1060 for my $ext (<$LIBDIR/*.ext>) { 1259 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1260 next unless -r $path;
1062 eval { 1261
1063 load_extension $ext; 1262 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1263 my $base = $1;
1264 my $pkg = $1;
1265 $pkg =~ s/[^[:word:]]/_/g;
1266 $pkg = "ext::$pkg";
1267
1268 open my $fh, "<:utf8", $path
1269 or die "$path: $!";
1270
1271 my $source = do { local $/; <$fh> };
1272
1273 my %ext = (
1274 path => $path,
1275 base => $base,
1276 pkg => $pkg,
1277 );
1278
1279 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1280 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1281
1282 $ext{source} =
1283 "package $pkg; use strict; use utf8;\n"
1284 . "#line 1 \"$path\"\n{\n"
1285 . $source
1286 . "\n};\n1";
1287
1288 $todo{$base} = \%ext;
1289 }
1290
1291 my %done;
1292 while (%todo) {
1293 my $progress;
1294
1295 while (my ($k, $v) = each %todo) {
1296 for (split /,\s*/, $v->{meta}{depends}) {
1297 goto skip
1298 unless exists $done{$_};
1299 }
1300
1301 warn "... loading '$k' into '$v->{pkg}'\n";
1302
1303 unless (eval $v->{source}) {
1304 my $msg = $@ ? "$v->{path}: $@\n"
1305 : "$v->{base}: extension inactive.\n";
1306
1307 if (exists $v->{meta}{mandatory}) {
1308 warn $msg;
1309 warn "mandatory extension failed to load, exiting.\n";
1310 exit 1;
1311 }
1312
1313 warn $msg;
1314 }
1315
1316 $done{$k} = delete $todo{$k};
1317 push @EXTS, $v->{pkg};
1318 $progress = 1;
1064 1 1319 }
1065 } or warn "$ext not loaded: $@"; 1320
1321 skip:
1322 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1323 unless $progress;
1324 }
1066 } 1325 };
1067} 1326}
1068 1327
1069############################################################################# 1328#############################################################################
1070# load/save/clean perl data associated with a map
1071 1329
1072*cf::mapsupport::on_clean = sub { 1330=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1331
1085=head2 CORE EXTENSIONS 1332=head2 CORE EXTENSIONS
1086 1333
1087Functions and methods that extend core crossfire objects. 1334Functions and methods that extend core crossfire objects.
1088 1335
1094 1341
1095=head3 cf::player 1342=head3 cf::player
1096 1343
1097=over 4 1344=over 4
1098 1345
1346=item cf::player::num_playing
1347
1348Returns the official number of playing players, as per the Crossfire metaserver rules.
1349
1350=cut
1351
1352sub num_playing {
1353 scalar grep
1354 $_->ob->map
1355 && !$_->hidden
1356 && !$_->ob->flag (cf::FLAG_WIZ),
1357 cf::player::list
1358}
1359
1099=item cf::player::find $login 1360=item cf::player::find $login
1100 1361
1101Returns the given player object, loading it if necessary (might block). 1362Returns the given player object, loading it if necessary (might block).
1102 1363
1103=cut 1364=cut
1104 1365
1105sub playerdir($) { 1366sub playerdir($) {
1106 cf::localdir 1367 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1368 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1369}
1112 1370
1113sub path($) { 1371sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1372 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1373
1116 (playerdir $login) . "/$login.pl" 1374 (playerdir $login) . "/playerdata"
1117} 1375}
1118 1376
1119sub find_active($) { 1377sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1378 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1379 and $cf::PLAYER{$_[0]}->active
1124 1382
1125sub exists($) { 1383sub exists($) {
1126 my ($login) = @_; 1384 my ($login) = @_;
1127 1385
1128 $cf::PLAYER{$login} 1386 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1387 or cf::sync_job { !aio_stat path $login }
1130} 1388}
1131 1389
1132sub find($) { 1390sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1391 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1392 my $login = $_[0];
1135 1393
1136 my $guard = cf::lock_acquire "user_find:$login"; 1394 my $guard = cf::lock_acquire "user_find:$login";
1137 1395
1138 $cf::PLAYER{$_[0]} || do { 1396 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1397 # rename old playerfiles to new ones
1398 #TODO: remove when no longer required
1399 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1400 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1401 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1402 aio_unlink +(playerdir $login) . "/$login.pl";
1403
1404 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1405 or return;
1406
1407 my $pl = cf::player::load_pl $f
1408 or return;
1409 local $cf::PLAYER_LOADING{$login} = $pl;
1410 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1411 $cf::PLAYER{$login} = $pl
1142 } 1412 }
1143 } 1413 }
1144} 1414}
1145 1415
1155 1425
1156 aio_mkdir playerdir $pl, 0770; 1426 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1427 $pl->{last_save} = $cf::RUNTIME;
1158 1428
1159 $pl->save_pl ($path); 1429 $pl->save_pl ($path);
1160 Coro::cede; 1430 cf::cede_to_tick;
1161} 1431}
1162 1432
1163sub new($) { 1433sub new($) {
1164 my ($login) = @_; 1434 my ($login) = @_;
1165 1435
1171 $cf::PLAYER{$login} = $self; 1441 $cf::PLAYER{$login} = $self;
1172 1442
1173 $self 1443 $self
1174} 1444}
1175 1445
1446=item $player->send_msg ($channel, $msg, $color, [extra...])
1447
1448=cut
1449
1450sub send_msg {
1451 my $ns = shift->ns
1452 or return;
1453 $ns->send_msg (@_);
1454}
1455
1176=item $pl->quit_character 1456=item $pl->quit_character
1177 1457
1178Nukes the player without looking back. If logged in, the connection will 1458Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1459be destroyed. May block for a long time.
1180 1460
1181=cut 1461=cut
1182 1462
1183sub quit_character { 1463sub quit_character {
1184 my ($pl) = @_; 1464 my ($pl) = @_;
1465
1466 my $name = $pl->ob->name;
1185 1467
1186 $pl->{deny_save} = 1; 1468 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1469 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1470
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1471 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1476 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1477 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1478 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1479 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1480 $pl->destroy;
1481
1482 my $prefix = qr<^~\Q$name\E/>;
1483
1484 # nuke player maps
1485 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1486
1199 IO::AIO::aio_rmtree $temp; 1487 IO::AIO::aio_rmtree $temp;
1488}
1489
1490=item $pl->kick
1491
1492Kicks a player out of the game. This destroys the connection.
1493
1494=cut
1495
1496sub kick {
1497 my ($pl, $kicker) = @_;
1498
1499 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1500 $pl->killer ("kicked");
1501 $pl->ns->destroy;
1200} 1502}
1201 1503
1202=item cf::player::list_logins 1504=item cf::player::list_logins
1203 1505
1204Returns am arrayref of all valid playernames in the system, can take a 1506Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1507while and may block, so not sync_job-capable, ever.
1206 1508
1207=cut 1509=cut
1208 1510
1209sub list_logins { 1511sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1512 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1513 or return [];
1212 1514
1213 my @logins; 1515 my @logins;
1214 1516
1215 for my $login (@$dirs) { 1517 for my $login (@$dirs) {
1518 my $path = path $login;
1519
1520 # a .pst is a dead give-away for a valid player
1521 unless (-e "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1522 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1523 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1524 $buf !~ /^password -------------$/m or next; # official not-valid tag
1525 }
1219 1526
1220 utf8::decode $login; 1527 utf8::decode $login;
1221 push @logins, $login; 1528 push @logins, $login;
1222 } 1529 }
1223 1530
1224 \@logins 1531 \@logins
1225} 1532}
1226 1533
1227=item $player->maps 1534=item $player->maps
1228 1535
1229Returns an arrayref of cf::path's of all maps that are private for this 1536Returns an arrayref of map paths that are private for this
1230player. May block. 1537player. May block.
1231 1538
1232=cut 1539=cut
1233 1540
1234sub maps($) { 1541sub maps($) {
1235 my ($pl) = @_; 1542 my ($pl) = @_;
1543
1544 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1545
1237 my $files = aio_readdir playerdir $pl 1546 my $files = aio_readdir playerdir $pl
1238 or return; 1547 or return;
1239 1548
1240 my @paths; 1549 my @paths;
1241 1550
1242 for (@$files) { 1551 for (@$files) {
1243 utf8::decode $_; 1552 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1553 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1554 next unless /^$PATH_SEP/o;
1246 1555
1247 s/$PATH_SEP/\//g; 1556 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1557 }
1250 1558
1251 \@paths 1559 \@paths
1252} 1560}
1253 1561
1562=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1563
1564Expand crossfire pod fragments into protocol xml.
1565
1566=cut
1567
1568use re 'eval';
1569
1570my $group;
1571my $interior; $interior = qr{
1572 # match a pod interior sequence sans C<< >>
1573 (?:
1574 \ (.*?)\ (?{ $group = $^N })
1575 | < (??{$interior}) >
1576 )
1577}x;
1578
1579sub expand_cfpod {
1580 my ($self, $pod) = @_;
1581
1582 my $xml;
1583
1584 while () {
1585 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1586 $group = $1;
1587
1588 $group =~ s/&/&amp;/g;
1589 $group =~ s/</&lt;/g;
1590
1591 $xml .= $group;
1592 } elsif ($pod =~ m%\G
1593 ([BCGHITU])
1594 <
1595 (?:
1596 ([^<>]*) (?{ $group = $^N })
1597 | < $interior >
1598 )
1599 >
1600 %gcsx
1601 ) {
1602 my ($code, $data) = ($1, $group);
1603
1604 if ($code eq "B") {
1605 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1606 } elsif ($code eq "I") {
1607 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1608 } elsif ($code eq "U") {
1609 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1610 } elsif ($code eq "C") {
1611 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1612 } elsif ($code eq "T") {
1613 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1614 } elsif ($code eq "G") {
1615 my ($male, $female) = split /\|/, $data;
1616 $data = $self->gender ? $female : $male;
1617 $xml .= expand_cfpod ($self, $data);
1618 } elsif ($code eq "H") {
1619 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1620 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1621 "")
1622 [$self->{hintmode}];
1623 } else {
1624 $xml .= "error processing '$code($data)' directive";
1625 }
1626 } else {
1627 if ($pod =~ /\G(.+)/) {
1628 warn "parse error while expanding $pod (at $1)";
1629 }
1630 last;
1631 }
1632 }
1633
1634 for ($xml) {
1635 # create single paragraphs (very hackish)
1636 s/(?<=\S)\n(?=\w)/ /g;
1637
1638 # compress some whitespace
1639 s/\s+\n/\n/g; # ws line-ends
1640 s/\n\n+/\n/g; # double lines
1641 s/^\n+//; # beginning lines
1642 s/\n+$//; # ending lines
1643 }
1644
1645 $xml
1646}
1647
1648no re 'eval';
1649
1650sub hintmode {
1651 $_[0]{hintmode} = $_[1] if @_ > 1;
1652 $_[0]{hintmode}
1653}
1654
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1655=item $player->ext_reply ($msgid, @msg)
1255 1656
1256Sends an ext reply to the player. 1657Sends an ext reply to the player.
1257 1658
1258=cut 1659=cut
1259 1660
1260sub ext_reply($$$%) { 1661sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1662 my ($self, $id, @msg) = @_;
1262 1663
1263 $msg{msgid} = $id; 1664 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1665}
1267 1666
1268package cf; 1667=item $player->ext_msg ($type, @msg)
1668
1669Sends an ext event to the client.
1670
1671=cut
1672
1673sub ext_msg($$@) {
1674 my ($self, $type, @msg) = @_;
1675
1676 $self->ns->ext_msg ($type, @msg);
1677}
1678
1679=head3 cf::region
1680
1681=over 4
1682
1683=cut
1684
1685package cf::region;
1686
1687=item cf::region::find_by_path $path
1688
1689Tries to decuce the likely region for a map knowing only its path.
1690
1691=cut
1692
1693sub find_by_path($) {
1694 my ($path) = @_;
1695
1696 my ($match, $specificity);
1697
1698 for my $region (list) {
1699 if ($region->{match} && $path =~ $region->{match}) {
1700 ($match, $specificity) = ($region, $region->specificity)
1701 if $region->specificity > $specificity;
1702 }
1703 }
1704
1705 $match
1706}
1269 1707
1270=back 1708=back
1271
1272 1709
1273=head3 cf::map 1710=head3 cf::map
1274 1711
1275=over 4 1712=over 4
1276 1713
1279package cf::map; 1716package cf::map;
1280 1717
1281use Fcntl; 1718use Fcntl;
1282use Coro::AIO; 1719use Coro::AIO;
1283 1720
1721use overload
1722 '""' => \&as_string,
1723 fallback => 1;
1724
1284our $MAX_RESET = 3600; 1725our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1726our $DEFAULT_RESET = 3000;
1286 1727
1287sub generate_random_map { 1728sub generate_random_map {
1288 my ($path, $rmp) = @_; 1729 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1730 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1731 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1732 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1733 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1734 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1735 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1736 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1737 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1738 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1739 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1740 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1741 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1742 (cf::region::find $rmp->{region}), $rmp->{custom}
1743 )
1744}
1745
1746=item cf::map->register ($regex, $prio)
1747
1748Register a handler for the map path matching the given regex at the
1749givne priority (higher is better, built-in handlers have priority 0, the
1750default).
1751
1752=cut
1753
1754sub register {
1755 my (undef, $regex, $prio) = @_;
1756 my $pkg = caller;
1757
1758 no strict;
1759 push @{"$pkg\::ISA"}, __PACKAGE__;
1760
1761 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1762}
1763
1764# also paths starting with '/'
1765$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1766
1767sub thawer_merge {
1768 my ($self, $merge) = @_;
1769
1770 # we have to keep some variables in memory intact
1771 local $self->{path};
1772 local $self->{load_path};
1773
1774 $self->SUPER::thawer_merge ($merge);
1775}
1776
1777sub normalise {
1778 my ($path, $base) = @_;
1779
1780 $path = "$path"; # make sure its a string
1781
1782 $path =~ s/\.map$//;
1783
1784 # map plan:
1785 #
1786 # /! non-realised random map exit (special hack!)
1787 # {... are special paths that are not being touched
1788 # ?xxx/... are special absolute paths
1789 # ?random/... random maps
1790 # /... normal maps
1791 # ~user/... per-player map of a specific user
1792
1793 $path =~ s/$PATH_SEP/\//go;
1794
1795 # treat it as relative path if it starts with
1796 # something that looks reasonable
1797 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1798 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1799
1800 $base =~ s{[^/]+/?$}{};
1801 $path = "$base/$path";
1802 }
1803
1804 for ($path) {
1805 redo if s{//}{/};
1806 redo if s{/\.?/}{/};
1807 redo if s{/[^/]+/\.\./}{/};
1808 }
1809
1810 $path
1811}
1812
1813sub new_from_path {
1814 my (undef, $path, $base) = @_;
1815
1816 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1817
1818 $path = normalise $path, $base;
1819
1820 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1821 if ($path =~ $EXT_MAP{$pkg}[1]) {
1822 my $self = bless cf::map::new, $pkg;
1823 $self->{path} = $path; $self->path ($path);
1824 $self->init; # pass $1 etc.
1825 return $self;
1826 }
1827 }
1828
1829 Carp::cluck "unable to resolve path '$path' (base '$base').";
1830 ()
1831}
1832
1833sub init {
1834 my ($self) = @_;
1835
1836 $self
1837}
1838
1839sub as_string {
1840 my ($self) = @_;
1841
1842 "$self->{path}"
1843}
1844
1845# the displayed name, this is a one way mapping
1846sub visible_name {
1847 &as_string
1848}
1849
1850# the original (read-only) location
1851sub load_path {
1852 my ($self) = @_;
1853
1854 "$MAPDIR/$self->{path}.map"
1855}
1856
1857# the temporary/swap location
1858sub save_path {
1859 my ($self) = @_;
1860
1861 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1862 "$TMPDIR/$path.map"
1863}
1864
1865# the unique path, undef == no special unique path
1866sub uniq_path {
1867 my ($self) = @_;
1868
1869 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1870 "$UNIQUEDIR/$path"
1304} 1871}
1305 1872
1306# and all this just because we cannot iterate over 1873# and all this just because we cannot iterate over
1307# all maps in C++... 1874# all maps in C++...
1308sub change_all_map_light { 1875sub change_all_map_light {
1310 1877
1311 $_->change_map_light ($change) 1878 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1879 for grep $_->outdoor, values %cf::MAP;
1313} 1880}
1314 1881
1882sub decay_objects {
1883 my ($self) = @_;
1884
1885 return if $self->{deny_reset};
1886
1887 $self->do_decay_objects;
1888}
1889
1890sub unlink_save {
1891 my ($self) = @_;
1892
1893 utf8::encode (my $save = $self->save_path);
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1895 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1896}
1897
1315sub try_load_header($) { 1898sub load_header_from($) {
1316 my ($path) = @_; 1899 my ($self, $path) = @_;
1317 1900
1318 utf8::encode $path; 1901 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1902 my $f = new_from_file cf::object::thawer $path
1320 or return; 1903 or return;
1321 1904
1322 my $map = cf::map::new 1905 $self->_load_header ($f)
1323 or return; 1906 or return;
1324 1907
1325 # for better error messages only, will be overwritten 1908 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1909 $f->resolve_delayed_derefs;
1327 1910
1328 $map->load_header ($path) 1911 $self->{load_path} = $path;
1912
1913 1
1914}
1915
1916sub load_header_orig {
1917 my ($self) = @_;
1918
1919 $self->load_header_from ($self->load_path)
1920}
1921
1922sub load_header_temp {
1923 my ($self) = @_;
1924
1925 $self->load_header_from ($self->save_path)
1926}
1927
1928sub prepare_temp {
1929 my ($self) = @_;
1930
1931 $self->last_access ((delete $self->{last_access})
1932 || $cf::RUNTIME); #d#
1933 # safety
1934 $self->{instantiate_time} = $cf::RUNTIME
1935 if $self->{instantiate_time} > $cf::RUNTIME;
1936}
1937
1938sub prepare_orig {
1939 my ($self) = @_;
1940
1941 $self->{load_original} = 1;
1942 $self->{instantiate_time} = $cf::RUNTIME;
1943 $self->last_access ($cf::RUNTIME);
1944 $self->instantiate;
1945}
1946
1947sub load_header {
1948 my ($self) = @_;
1949
1950 if ($self->load_header_temp) {
1951 $self->prepare_temp;
1952 } else {
1953 $self->load_header_orig
1329 or return; 1954 or return;
1955 $self->prepare_orig;
1956 }
1330 1957
1331 $map->{load_path} = $path; 1958 $self->{deny_reset} = 1
1959 if $self->no_reset;
1332 1960
1333 $map 1961 $self->default_region (cf::region::find_by_path $self->{path})
1962 unless $self->default_region;
1963
1964 1
1334} 1965}
1335 1966
1336sub find; 1967sub find;
1337sub find { 1968sub find {
1338 my ($path, $origin) = @_; 1969 my ($path, $origin) = @_;
1339 1970
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1971 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1972
1973 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 1974 cf::lock_wait "map_find:$path";
1346 1975
1347 $cf::MAP{$key} || do { 1976 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 1977 my $guard1 = cf::lock_acquire "map_find:$path";
1978 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 1979
1350 # do it the slow way 1980 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1981 or return;
1369 1982
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1983 $map->{last_save} = $cf::RUNTIME;
1382 1984
1383 Coro::cede; 1985 $map->load_header
1986 or return;
1384 1987
1385 if ($map->should_reset) { 1988 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1989 # doing this can freeze the server in a sync job, obviously
1990 #$cf::WAIT_FOR_TICK->wait;
1991 undef $guard1;
1992 undef $guard2;
1386 $map->reset; 1993 $map->reset;
1387 undef $guard;
1388 $map = find $path 1994 return find $path;
1389 or return;
1390 } 1995 }
1391 1996
1392 $cf::MAP{$key} = $map 1997 $cf::MAP{$path} = $map
1393 } 1998 }
1394} 1999}
2000
2001sub pre_load { }
2002sub post_load { }
1395 2003
1396sub load { 2004sub load {
1397 my ($self) = @_; 2005 my ($self) = @_;
1398 2006
2007 local $self->{deny_reset} = 1; # loading can take a long time
2008
1399 my $path = $self->{path}; 2009 my $path = $self->{path};
2010
2011 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2012 my $guard = cf::lock_acquire "map_data:$path";
1401 2013
2014 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2015 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2016
1404 $self->in_memory (cf::MAP_LOADING); 2017 $self->in_memory (cf::MAP_LOADING);
1405 2018
1406 $self->alloc; 2019 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2020
2021 $self->pre_load;
2022 cf::cede_to_tick;
2023
2024 my $f = new_from_file cf::object::thawer $self->{load_path};
2025 $f->skip_block;
2026 $self->_load_objects ($f)
1408 or return; 2027 or return;
1409 2028
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2029 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2030 if delete $self->{load_original};
1412 2031
1413 if (my $uniq = $path->uniq_path) { 2032 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2033 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2034 unless (aio_stat $uniq) {
2035 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2036 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2037 $self->_load_objects ($f);
2038 $f->resolve_delayed_derefs;
2039 }
1418 } 2040 }
1419 } 2041 }
1420 2042
1421 Coro::cede; 2043 $f->resolve_delayed_derefs;
1422 2044
2045 cf::cede_to_tick;
1423 # now do the right thing for maps 2046 # now do the right thing for maps
1424 $self->link_multipart_objects; 2047 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2048 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2049 unless $self->difficulty;
2050 cf::cede_to_tick;
2051
2052 unless ($self->{deny_activate}) {
2053 $self->decay_objects;
2054 $self->fix_auto_apply;
2055 $self->update_buttons;
2056 cf::cede_to_tick;
2057 $self->set_darkness_map;
2058 cf::cede_to_tick;
1436 $self->activate; 2059 $self->activate;
1437 } 2060 }
1438 2061
1439 Coro::cede; 2062 $self->{last_save} = $cf::RUNTIME;
2063 $self->last_access ($cf::RUNTIME);
1440 2064
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2065 $self->in_memory (cf::MAP_IN_MEMORY);
2066 }
2067
2068 $self->post_load;
2069}
2070
2071sub customise_for {
2072 my ($self, $ob) = @_;
2073
2074 return find "~" . $ob->name . "/" . $self->{path}
2075 if $self->per_player;
2076
2077# return find "?party/" . $ob->name . "/" . $self->{path}
2078# if $self->per_party;
2079
2080 $self
1442} 2081}
1443 2082
1444# find and load all maps in the 3x3 area around a map 2083# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2084sub load_neighbours {
1446 my ($map) = @_; 2085 my ($map) = @_;
1447 2086
1448 my @diag; # diagonal neighbours 2087 my @neigh; # diagonal neighbours
1449 2088
1450 for (0 .. 3) { 2089 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2090 my $neigh = $map->tile_path ($_)
1452 or next; 2091 or next;
1453 $neigh = find $neigh, $map 2092 $neigh = find $neigh, $map
1454 or next; 2093 or next;
1455 $neigh->load; 2094 $neigh->load;
1456 2095
2096 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2097 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2098 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2099 }
1460 2100
1461 for (@diag) { 2101 for (grep defined $_->[0], @neigh) {
2102 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2103 my $neigh = find $path, $origin
1463 or next; 2104 or next;
1464 $neigh->load; 2105 $neigh->load;
1465 } 2106 }
1466} 2107}
1467 2108
1472} 2113}
1473 2114
1474sub do_load_sync { 2115sub do_load_sync {
1475 my ($map) = @_; 2116 my ($map) = @_;
1476 2117
2118 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2119 if $Coro::current == $Coro::main;
2120
1477 cf::sync_job { $map->load }; 2121 cf::sync_job { $map->load };
1478} 2122}
1479 2123
1480our %MAP_PREFETCH; 2124our %MAP_PREFETCH;
2125our $MAP_PREFETCHER = undef;
2126
2127sub find_async {
2128 my ($path, $origin, $load) = @_;
2129
2130 $path = normalise $path, $origin && $origin->{path};
2131
2132 if (my $map = $cf::MAP{$path}) {
2133 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2134 }
2135
2136 $MAP_PREFETCH{$path} |= $load;
2137
1481our $MAP_PREFETCHER = Coro::async { 2138 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2139 $Coro::current->{desc} = "map prefetcher";
2140
1483 while (%MAP_PREFETCH) { 2141 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2142 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2143 if (my $map = find $k) {
2144 $map->load if $v;
2145 }
2146
1486 my $path = delete $MAP_PREFETCH{$key}; 2147 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2148 }
1492 Coro::schedule; 2149 }
2150 undef $MAP_PREFETCHER;
1493 } 2151 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2152 $MAP_PREFETCHER->prio (6);
1508 2153
1509 () 2154 ()
1510} 2155}
1511 2156
1512sub save { 2157sub save {
1513 my ($self) = @_; 2158 my ($self) = @_;
1514 2159
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2160 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2161
1517 $self->{last_save} = $cf::RUNTIME; 2162 $self->{last_save} = $cf::RUNTIME;
1518 2163
1519 return unless $self->dirty; 2164 return unless $self->dirty;
1520 2165
1521 my $save = $self->{path}->save_path; utf8::encode $save; 2166 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2167 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 2168
1524 $self->{load_path} = $save; 2169 $self->{load_path} = $save;
1525 2170
1526 return if $self->{deny_save}; 2171 return if $self->{deny_save};
1527 2172
1528 local $self->{last_access} = $self->last_access;#d# 2173 local $self->{last_access} = $self->last_access;#d#
1529 2174
1530 cf::async { 2175 cf::async {
2176 $Coro::current->{desc} = "map player save";
1531 $_->contr->save for $self->players; 2177 $_->contr->save for $self->players;
1532 }; 2178 };
1533 2179
1534 if ($uniq) { 2180 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2181 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 2182 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2183 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2184 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 2185 }
1540} 2186}
1541 2187
1542sub swap_out { 2188sub swap_out {
1543 my ($self) = @_; 2189 my ($self) = @_;
1544 2190
1545 # save first because save cedes 2191 # save first because save cedes
1546 $self->save; 2192 $self->save;
1547 2193
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2194 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2195
1550 return if $self->players; 2196 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2197 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save}; 2198 return if $self->{deny_save};
1553 2199
2200 $self->in_memory (cf::MAP_SWAPPED);
2201
2202 $self->deactivate;
2203 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2204 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2205}
1557 2206
1558sub reset_at { 2207sub reset_at {
1559 my ($self) = @_; 2208 my ($self) = @_;
1560 2209
1561 # TODO: safety, remove and allow resettable per-player maps 2210 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2211 return 1e99 if $self->{deny_reset};
1564 2212
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2213 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2214 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2215
1572 my ($self) = @_; 2220 my ($self) = @_;
1573 2221
1574 $self->reset_at <= $cf::RUNTIME 2222 $self->reset_at <= $cf::RUNTIME
1575} 2223}
1576 2224
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2225sub reset {
1599 my ($self) = @_; 2226 my ($self) = @_;
1600 2227
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2228 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2229
1603 return if $self->players; 2230 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2231
1606 warn "resetting map ", $self->path;#d# 2232 warn "resetting map ", $self->path;
2233
2234 $self->in_memory (cf::MAP_SWAPPED);
2235
2236 # need to save uniques path
2237 unless ($self->{deny_save}) {
2238 my $uniq = $self->uniq_path; utf8::encode $uniq;
2239
2240 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2241 if $uniq;
2242 }
1607 2243
1608 delete $cf::MAP{$self->path}; 2244 delete $cf::MAP{$self->path};
1609 2245
2246 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2247 $_->clear_links_to ($self) for values %cf::MAP;
2248 $self->clear;
1611 2249
1612 $self->unlink_save; 2250 $self->unlink_save;
1613 $self->destroy; 2251 $self->destroy;
1614} 2252}
1615 2253
1616my $nuke_counter = "aaaa"; 2254my $nuke_counter = "aaaa";
1617 2255
1618sub nuke { 2256sub nuke {
1619 my ($self) = @_; 2257 my ($self) = @_;
1620 2258
2259 {
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
2262 delete $cf::MAP{$self->path};
2263
2264 $self->unlink_save;
2265
2266 bless $self, "cf::map";
2267 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2268 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2269 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2270 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2271
2272 $cf::MAP{$self->path} = $self;
2273 }
2274
1624 $self->reset; # polite request, might not happen 2275 $self->reset; # polite request, might not happen
1625} 2276}
1626 2277
1627sub customise_for { 2278=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2279
1630 if ($map->per_player) { 2280Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2281maps. May block.
2282
2283=cut
2284
2285sub tmp_maps() {
1632 } 2286 [
2287 map {
2288 utf8::decode $_;
2289 /\.map$/
2290 ? normalise $_
2291 : ()
2292 } @{ aio_readdir $TMPDIR or [] }
2293 ]
2294}
1633 2295
1634 $map 2296=item $maps = cf::map::random_maps
2297
2298Returns an arrayref with all map paths of currently instantiated and saved
2299random maps. May block.
2300
2301=cut
2302
2303sub random_maps() {
2304 [
2305 map {
2306 utf8::decode $_;
2307 /\.map$/
2308 ? normalise "?random/$_"
2309 : ()
2310 } @{ aio_readdir $RANDOMDIR or [] }
2311 ]
2312}
2313
2314=item cf::map::unique_maps
2315
2316Returns an arrayref of paths of all shared maps that have
2317instantiated unique items. May block.
2318
2319=cut
2320
2321sub unique_maps() {
2322 [
2323 map {
2324 utf8::decode $_;
2325 /\.map$/
2326 ? normalise $_
2327 : ()
2328 } @{ aio_readdir $UNIQUEDIR or [] }
2329 ]
1635} 2330}
1636 2331
1637package cf; 2332package cf;
1638 2333
1639=back 2334=back
1657 map { $_, inv_recursive_ $_->inv } @_ 2352 map { $_, inv_recursive_ $_->inv } @_
1658} 2353}
1659 2354
1660sub inv_recursive { 2355sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2356 inv_recursive_ inv $_[0]
2357}
2358
2359=item $ref = $ob->ref
2360
2361creates and returns a persistent reference to an objetc that can be stored as a string.
2362
2363=item $ob = cf::object::deref ($refstring)
2364
2365returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2366even if the object actually exists. May block.
2367
2368=cut
2369
2370sub deref {
2371 my ($ref) = @_;
2372
2373 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2374 my ($uuid, $name) = ($1, $2);
2375 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2376 or return;
2377 $pl->ob->uuid eq $uuid
2378 or return;
2379
2380 $pl->ob
2381 } else {
2382 warn "$ref: cannot resolve object reference\n";
2383 undef
2384 }
1662} 2385}
1663 2386
1664package cf; 2387package cf;
1665 2388
1666=back 2389=back
1685 2408
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2409 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2410
1688 if ($self->{record_replies}) { 2411 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2412 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2413
1690 } else { 2414 } else {
2415 my $pl = $self->contr;
2416
2417 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2418 my $dialog = $pl->{npc_dialog};
2419 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2420
2421 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2422 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2423 $self->message ($msg, $flags);
2424 }
1693 } 2425 }
2426}
2427
2428=item $object->send_msg ($channel, $msg, $color, [extra...])
2429
2430=cut
2431
2432sub cf::object::send_msg {
2433 my $pl = shift->contr
2434 or return;
2435 $pl->send_msg (@_);
1694} 2436}
1695 2437
1696=item $player_object->may ("access") 2438=item $player_object->may ("access")
1697 2439
1698Returns wether the given player is authorized to access resource "access" 2440Returns wether the given player is authorized to access resource "access"
1711 2453
1712=item $player_object->enter_link 2454=item $player_object->enter_link
1713 2455
1714Freezes the player and moves him/her to a special map (C<{link}>). 2456Freezes the player and moves him/her to a special map (C<{link}>).
1715 2457
1716The player should be reaosnably safe there for short amounts of time. You 2458The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2459I<MUST> call C<leave_link> as soon as possible, though.
1718 2460
2461Will never block.
2462
1719=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1720 2464
1721Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2468fails, to the emergency map position.
1725 2469
1726Might block. 2470Might block.
1727 2471
1728=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1729 2483
1730sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1731 my ($self) = @_; 2485 my ($self) = @_;
1732 2486
1733 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1734 2488
1735 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2490
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1739 2493
1740 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2495}
1742 2496
1743sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1745 2501
1746 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1747 2503
1748 unless ($map) { 2504 unless ($map) {
1749 # restore original map position 2505 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1766 2522
1767 $map->load; 2523 $map->load;
1768 $map->load_diag; 2524 $map->load_neighbours;
1769 2525
1770 return unless $self->contr->active; 2526 return unless $self->contr->active;
1771 $self->activate_recursive; 2527 $self->activate_recursive;
2528
2529 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2530 $self->enter_map ($map, $x, $y);
1773} 2531}
1774 2532
1775cf::player->attach ( 2533=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2534
1779 # abort map switching before logout 2535Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2536her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2537that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2538the new (success) or old (failed) map position. In either case, $done will
1783 }; 2539be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2540
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2541=cut
2542
2543our $GOTOGEN;
1810 2544
1811sub cf::object::player::goto { 2545sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2546 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2547
1814 $path = new cf::path $path; 2548 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2549 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2550
1817 $self->enter_link; 2551 $self->enter_link;
1818 2552
1819 (async { 2553 (async {
1820 my $map = cf::map::find $path->as_string; 2554 $Coro::current->{desc} = "player::goto $path $x $y";
2555
2556 # *tag paths override both path and x|y
2557 if ($path =~ /^\*(.*)$/) {
2558 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2559 my $ob = $obs[rand @obs];
2560
2561 # see if we actually can go there
2562 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2563 $ob = $obs[rand @obs];
2564 } else {
2565 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2566 }
2567 # else put us there anyways for now #d#
2568
2569 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2570 } else {
2571 ($path, $x, $y) = (undef, undef, undef);
2572 }
2573 }
2574
2575 my $map = eval {
2576 my $map = defined $path ? cf::map::find $path : undef;
2577
2578 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2579 $map = $map->customise_for ($self);
1822 2580 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2581 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2582 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2583 }
1827 2584
2585 $map
2586 };
2587
2588 if ($@) {
2589 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2590 LOG llevError | logBacktrace, Carp::longmess $@;
2591 }
2592
2593 if ($gen == $self->{_goto_generation}) {
2594 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2595 $self->leave_link ($map, $x, $y);
2596 }
2597
2598 $done->() if $done;
1829 })->prio (1); 2599 })->prio (1);
1830} 2600}
1831 2601
1832=item $player_object->enter_exit ($exit_object) 2602=item $player_object->enter_exit ($exit_object)
1833 2603
1835 2605
1836sub parse_random_map_params { 2606sub parse_random_map_params {
1837 my ($spec) = @_; 2607 my ($spec) = @_;
1838 2608
1839 my $rmp = { # defaults 2609 my $rmp = { # defaults
1840 xsize => 10, 2610 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2611 ysize => (cf::rndm 15, 40),
2612 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2613 #layout => string,
1842 }; 2614 };
1843 2615
1844 for (split /\n/, $spec) { 2616 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2617 my ($k, $v) = split /\s+/, $_, 2;
1846 2618
1850 $rmp 2622 $rmp
1851} 2623}
1852 2624
1853sub prepare_random_map { 2625sub prepare_random_map {
1854 my ($exit) = @_; 2626 my ($exit) = @_;
2627
2628 my $guard = cf::lock_acquire "exit_prepare:$exit";
1855 2629
1856 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
1857 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
1858 # that depends on the exit object 2632 # that depends on the exit object
1859 2633
1860 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
1861 2635
1862 if ($exit->map) { 2636 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2637 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
1867 } 2641 }
1868 2642
1869 $rmp->{random_seed} ||= $exit->random_seed; 2643 $rmp->{random_seed} ||= $exit->random_seed;
1870 2644
1871 my $data = cf::to_json $rmp; 2645 my $data = cf::encode_json $rmp;
1872 my $md5 = Digest::MD5::md5_hex $data; 2646 my $md5 = Digest::MD5::md5_hex $data;
2647 my $meta = "$RANDOMDIR/$md5.meta";
1873 2648
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2649 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2650 aio_write $fh, 0, (length $data), $data, 0;
2651 undef $fh;
2652 aio_rename "$meta~", $meta;
1876 2653
1877 $exit->slaying ("?random/$md5"); 2654 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2655 $exit->msg (undef);
1879 } 2656 }
1880} 2657}
1882sub cf::object::player::enter_exit { 2659sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2660 my ($self, $exit) = @_;
1884 2661
1885 return unless $self->type == cf::PLAYER; 2662 return unless $self->type == cf::PLAYER;
1886 2663
2664 if ($exit->slaying eq "/!") {
2665 #TODO: this should de-fi-ni-te-ly not be a sync-job
2666 # the problem is that $exit might not survive long enough
2667 # so it needs to be done right now, right here
2668 cf::sync_job { prepare_random_map $exit };
2669 }
2670
2671 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2672 my $hp = $exit->stats->hp;
2673 my $sp = $exit->stats->sp;
2674
1887 $self->enter_link; 2675 $self->enter_link;
1888 2676
2677 # if exit is damned, update players death & WoR home-position
2678 $self->contr->savebed ($slaying, $hp, $sp)
2679 if $exit->flag (FLAG_DAMNED);
2680
1889 (async { 2681 (async {
2682 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2683
1890 $self->deactivate_recursive; # just to be sure 2684 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 2685 unless (eval {
1892 prepare_random_map $exit 2686 $self->goto ($slaying, $hp, $sp);
1893 if $exit->slaying eq "/!";
1894
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 2687
1898 1; 2688 1;
1899 }) { 2689 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2690 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 2691 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2692 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2693 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2694
1905 warn "ERROR in enter_exit: $@"; 2695 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2696 $self->leave_link;
1907 } 2697 }
1908 })->prio (1); 2698 })->prio (1);
1921 2711
1922sub cf::client::send_drawinfo { 2712sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2713 my ($self, $text, $flags) = @_;
1924 2714
1925 utf8::encode $text; 2715 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2716 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2717}
1928 2718
2719=item $client->send_msg ($channel, $msg, $color, [extra...])
2720
2721Send a drawinfo or msg packet to the client, formatting the msg for the
2722client if neccessary. C<$type> should be a string identifying the type of
2723the message, with C<log> being the default. If C<$color> is negative, suppress
2724the message unless the client supports the msg packet.
2725
2726=cut
2727
2728# non-persistent channels (usually the info channel)
2729our %CHANNEL = (
2730 "c/identify" => {
2731 id => "infobox",
2732 title => "Identify",
2733 reply => undef,
2734 tooltip => "Items recently identified",
2735 },
2736 "c/examine" => {
2737 id => "infobox",
2738 title => "Examine",
2739 reply => undef,
2740 tooltip => "Signs and other items you examined",
2741 },
2742 "c/book" => {
2743 id => "infobox",
2744 title => "Book",
2745 reply => undef,
2746 tooltip => "The contents of a note or book",
2747 },
2748 "c/lookat" => {
2749 id => "infobox",
2750 title => "Look",
2751 reply => undef,
2752 tooltip => "What you saw there",
2753 },
2754 "c/who" => {
2755 id => "infobox",
2756 title => "Players",
2757 reply => undef,
2758 tooltip => "Shows players who are currently online",
2759 },
2760 "c/body" => {
2761 id => "infobox",
2762 title => "Body Parts",
2763 reply => undef,
2764 tooltip => "Shows which body parts you posess and are available",
2765 },
2766 "c/uptime" => {
2767 id => "infobox",
2768 title => "Uptime",
2769 reply => undef,
2770 tooltip => "How long the server has been running since last restart",
2771 },
2772 "c/mapinfo" => {
2773 id => "infobox",
2774 title => "Map Info",
2775 reply => undef,
2776 tooltip => "Information related to the maps",
2777 },
2778);
2779
2780sub cf::client::send_msg {
2781 my ($self, $channel, $msg, $color, @extra) = @_;
2782
2783 $msg = $self->pl->expand_cfpod ($msg);
2784
2785 $color &= cf::NDI_CLIENT_MASK; # just in case...
2786
2787 # check predefined channels, for the benefit of C
2788 if ($CHANNEL{$channel}) {
2789 $channel = $CHANNEL{$channel};
2790
2791 $self->ext_msg (channel_info => $channel)
2792 if $self->can_msg;
2793
2794 $channel = $channel->{id};
2795
2796 } elsif (ref $channel) {
2797 # send meta info to client, if not yet sent
2798 unless (exists $self->{channel}{$channel->{id}}) {
2799 $self->{channel}{$channel->{id}} = $channel;
2800 $self->ext_msg (channel_info => $channel)
2801 if $self->can_msg;
2802 }
2803
2804 $channel = $channel->{id};
2805 }
2806
2807 return unless @extra || length $msg;
2808
2809 if ($self->can_msg) {
2810 # default colour, mask it out
2811 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2812 if $color & cf::NDI_DEF;
2813
2814 $self->send_packet ("msg " . $self->{json_coder}->encode (
2815 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2816 } else {
2817 if ($color >= 0) {
2818 # replace some tags by gcfclient-compatible ones
2819 for ($msg) {
2820 1 while
2821 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2822 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2823 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2824 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2825 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2826 }
2827
2828 $color &= cf::NDI_COLOR_MASK;
2829
2830 utf8::encode $msg;
2831
2832 if (0 && $msg =~ /\[/) {
2833 # COMMAND/INFO
2834 $self->send_packet ("drawextinfo $color 10 8 $msg")
2835 } else {
2836 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2837 $self->send_packet ("drawinfo $color $msg")
2838 }
2839 }
2840 }
2841}
2842
2843=item $client->ext_msg ($type, @msg)
2844
2845Sends an ext event to the client.
2846
2847=cut
2848
2849sub cf::client::ext_msg($$@) {
2850 my ($self, $type, @msg) = @_;
2851
2852 if ($self->extcmd == 2) {
2853 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2854 } elsif ($self->extcmd == 1) { # TODO: remove
2855 push @msg, msgtype => "event_$type";
2856 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2857 }
2858}
2859
2860=item $client->ext_reply ($msgid, @msg)
2861
2862Sends an ext reply to the client.
2863
2864=cut
2865
2866sub cf::client::ext_reply($$@) {
2867 my ($self, $id, @msg) = @_;
2868
2869 if ($self->extcmd == 2) {
2870 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2871 } elsif ($self->extcmd == 1) {
2872 #TODO: version 1, remove
2873 unshift @msg, msgtype => "reply", msgid => $id;
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2875 }
2876}
1929 2877
1930=item $success = $client->query ($flags, "text", \&cb) 2878=item $success = $client->query ($flags, "text", \&cb)
1931 2879
1932Queues a query to the client, calling the given callback with 2880Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2881the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2882C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 2883
1936Queries can fail, so check the return code. Or don't, as queries will become 2884Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 2885become reliable at some point in the future.
1938 2886
1939=cut 2887=cut
1940 2888
1941sub cf::client::query { 2889sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 2890 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 2898 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2899 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 2900
1953 $self->send_packet ($self->{query_queue}[0][0]) 2901 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 2902 if @{ $self->{query_queue} } == 1;
2903
2904 1
1955} 2905}
1956 2906
1957cf::client->attach ( 2907cf::client->attach (
2908 on_connect => sub {
2909 my ($ns) = @_;
2910
2911 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2912 },
1958 on_reply => sub { 2913 on_reply => sub {
1959 my ($ns, $msg) = @_; 2914 my ($ns, $msg) = @_;
1960 2915
1961 # this weird shuffling is so that direct followup queries 2916 # this weird shuffling is so that direct followup queries
1962 # get handled first 2917 # get handled first
1963 my $queue = delete $ns->{query_queue} 2918 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2919 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2920
1966 (shift @$queue)->[1]->($msg); 2921 (shift @$queue)->[1]->($msg);
2922 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2923
1968 push @{ $ns->{query_queue} }, @$queue; 2924 push @{ $ns->{query_queue} }, @$queue;
1969 2925
1970 if (@{ $ns->{query_queue} } == @$queue) { 2926 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2927 if (@$queue) {
1973 } else { 2929 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2930 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 2931 }
1976 } 2932 }
1977 }, 2933 },
2934 on_exticmd => sub {
2935 my ($ns, $buf) = @_;
2936
2937 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2938
2939 if (ref $msg) {
2940 my ($type, $reply, @payload) =
2941 "ARRAY" eq ref $msg
2942 ? @$msg
2943 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2944
2945 my @reply;
2946
2947 if (my $cb = $EXTICMD{$type}) {
2948 @reply = $cb->($ns, @payload);
2949 }
2950
2951 $ns->ext_reply ($reply, @reply)
2952 if $reply;
2953
2954 } else {
2955 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2956 }
2957
2958 cf::override;
2959 },
1978); 2960);
1979 2961
1980=item $client->async (\&cb) 2962=item $client->async (\&cb)
1981 2963
1982Create a new coroutine, running the specified callback. The coroutine will 2964Create a new coroutine, running the specified callback. The coroutine will
2023our $safe = new Safe "safe"; 3005our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3006our $safe_hole = new Safe::Hole;
2025 3007
2026$SIG{FPE} = 'IGNORE'; 3008$SIG{FPE} = 'IGNORE';
2027 3009
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3010$safe->permit_only (Opcode::opset qw(
3011 :base_core :base_mem :base_orig :base_math
3012 grepstart grepwhile mapstart mapwhile
3013 sort time
3014));
2029 3015
2030# here we export the classes and methods available to script code 3016# here we export the classes and methods available to script code
2031 3017
2032=pod 3018=pod
2033 3019
2034The following fucntions and emthods are available within a safe environment: 3020The following functions and methods are available within a safe environment:
2035 3021
2036 cf::object contr pay_amount pay_player map 3022 cf::object
3023 contr pay_amount pay_player map x y force_find force_add destroy
3024 insert remove name archname title slaying race decrease_ob_nr
3025
2037 cf::object::player player 3026 cf::object::player
2038 cf::player peaceful 3027 player
2039 cf::map trigger 3028
3029 cf::player
3030 peaceful
3031
3032 cf::map
3033 trigger
2040 3034
2041=cut 3035=cut
2042 3036
2043for ( 3037for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3038 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3039 insert remove inv name archname title slaying race
3040 decrease_ob_nr destroy)],
2045 ["cf::object::player" => qw(player)], 3041 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3042 ["cf::player" => qw(peaceful)],
2047 ["cf::map" => qw(trigger)], 3043 ["cf::map" => qw(trigger)],
2048) { 3044) {
2049 no strict 'refs'; 3045 no strict 'refs';
2120=back 3116=back
2121 3117
2122=cut 3118=cut
2123 3119
2124############################################################################# 3120#############################################################################
3121# the server's init and main functions
2125 3122
2126=head2 EXTENSION DATABASE SUPPORT 3123sub load_facedata($) {
3124 my ($path) = @_;
2127 3125
2128Crossfire maintains a very simple database for extension use. It can 3126 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3127 # for this (global event?)
2130excludes objects. 3128 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3129
2132The parameter C<$family> should best start with the name of the extension 3130 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3131
2135=over 4 3132 warn "loading facedata from $path\n";
2136 3133
2137=item $hashref = cf::db_get $family 3134 my $facedata;
3135 0 < aio_load $path, $facedata
3136 or die "$path: $!";
2138 3137
2139Return a hashref for use by the extension C<$family>, which can be 3138 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3139
2143=item $value = cf::db_get $family => $key 3140 $facedata->{version} == 2
3141 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3142
2145Returns a single value from the database 3143 # patch in the exptable
2146 3144 $facedata->{resource}{"res/exp_table"} = {
2147=item cf::db_put $family => $hashref 3145 type => FT_RSRC,
2148 3146 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3147 };
3148 cf::cede_to_tick;
2198 3149
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3150 {
3151 my $faces = $facedata->{faceinfo};
2203 3152
2204 sub db_get($;$) { 3153 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3154 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3155
2210 sub db_put($$;$) { 3156 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3157 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3158 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2213 } else { 3159 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3160
2219 cf::global->attach ( 3161 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3162 }
2224 );
2225}
2226 3163
2227############################################################################# 3164 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3165 next unless $info->{smooth};
2229 3166
2230sub cfg_load { 3167 my $idx = cf::face::find $face
3168 or next;
3169
3170 if (my $smooth = cf::face::find $info->{smooth}) {
3171 cf::face::set_smooth $idx, $smooth;
3172 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3173 } else {
3174 warn "smooth face '$info->{smooth}' not found for face '$face'";
3175 }
3176
3177 cf::cede_to_tick;
3178 }
3179 }
3180
3181 {
3182 my $anims = $facedata->{animinfo};
3183
3184 while (my ($anim, $info) = each %$anims) {
3185 cf::anim::set $anim, $info->{frames}, $info->{facings};
3186 cf::cede_to_tick;
3187 }
3188
3189 cf::anim::invalidate_all; # d'oh
3190 }
3191
3192 {
3193 # TODO: for gcfclient pleasure, we should give resources
3194 # that gcfclient doesn't grok a >10000 face index.
3195 my $res = $facedata->{resource};
3196
3197 while (my ($name, $info) = each %$res) {
3198 if (defined $info->{type}) {
3199 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3200 my $data;
3201
3202 if ($info->{type} & 1) {
3203 # prepend meta info
3204
3205 my $meta = $enc->encode ({
3206 name => $name,
3207 %{ $info->{meta} || {} },
3208 });
3209
3210 $data = pack "(w/a*)*", $meta, $info->{data};
3211 } else {
3212 $data = $info->{data};
3213 }
3214
3215 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3216 cf::face::set_type $idx, $info->{type};
3217 } else {
3218 $RESOURCE{$name} = $info;
3219 }
3220
3221 cf::cede_to_tick;
3222 }
3223
3224 if (my $soundconf = delete $res->{"res/sound.conf"}) {
3225 $soundconf = $enc->decode (delete $soundconf->{data});
3226
3227 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3228 my $sound = $soundconf->{compat}[$_]
3229 or next;
3230
3231 my $face = cf::face::find "sound/$sound->[1]";
3232 cf::sound::set $sound->[0] => $face;
3233 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3234 }
3235
3236 while (my ($k, $v) = each %{$soundconf->{event}}) {
3237 my $face = cf::face::find "sound/$v";
3238 cf::sound::set $k => $face;
3239 }
3240 }
3241 }
3242
3243 1
3244}
3245
3246register_exticmd fx_want => sub {
3247 my ($ns, $want) = @_;
3248
3249 while (my ($k, $v) = each %$want) {
3250 $ns->fx_want ($k, $v);
3251 }
3252};
3253
3254sub reload_regions {
3255 # HACK to clear player env face cache, we need some signal framework
3256 # for this (global event?)
3257 %ext::player_env::MUSIC_FACE_CACHE = ();
3258
3259 load_resource_file "$MAPDIR/regions"
3260 or die "unable to load regions file\n";
3261
3262 for (cf::region::list) {
3263 $_->{match} = qr/$_->{match}/
3264 if exists $_->{match};
3265 }
3266}
3267
3268sub reload_facedata {
3269 load_facedata "$DATADIR/facedata"
3270 or die "unable to load facedata\n";
3271}
3272
3273sub reload_archetypes {
3274 load_resource_file "$DATADIR/archetypes"
3275 or die "unable to load archetypes\n";
3276 #d# NEED to laod twice to resolve forward references
3277 # this really needs to be done in an extra post-pass
3278 # (which needs to be synchronous, so solve it differently)
3279 load_resource_file "$DATADIR/archetypes"
3280 or die "unable to load archetypes\n";
3281}
3282
3283sub reload_treasures {
3284 load_resource_file "$DATADIR/treasures"
3285 or die "unable to load treasurelists\n";
3286}
3287
3288sub reload_resources {
3289 warn "reloading resource files...\n";
3290
3291 reload_regions;
3292 reload_facedata;
3293 #reload_archetypes;#d#
3294 reload_archetypes;
3295 reload_treasures;
3296
3297 warn "finished reloading resource files\n";
3298}
3299
3300sub init {
3301 reload_resources;
3302}
3303
3304sub reload_config {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3305 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3306 or return;
2233 3307
2234 local $/; 3308 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3309 *CFG = YAML::Syck::Load <$fh>;
2236 3310
2250 3324
2251sub main { 3325sub main {
2252 # we must not ever block the main coroutine 3326 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3327 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3328 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3329 (async {
3330 $Coro::current->{desc} = "IDLE BUG HANDLER";
3331 EV::loop EV::LOOP_ONESHOT;
3332 })->prio (Coro::PRIO_MAX);
2256 }; 3333 };
2257 3334
2258 cfg_load; 3335 reload_config;
2259 db_load; 3336 db_init;
2260 load_extensions; 3337 load_extensions;
3338
3339 $TICK_WATCHER->start;
3340 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2261 Event::loop; 3341 EV::loop;
2262} 3342}
2263 3343
2264############################################################################# 3344#############################################################################
2265# initialisation and cleanup 3345# initialisation and cleanup
2266 3346
2267# install some emergency cleanup handlers 3347# install some emergency cleanup handlers
2268BEGIN { 3348BEGIN {
3349 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3350 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3351 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3352 cf::cleanup "SIG$signal";
2275 },
2276 ); 3353 };
3354 }
3355}
3356
3357sub write_runtime {
3358 my $runtime = "$LOCALDIR/runtime";
3359
3360 # first touch the runtime file to show we are still running:
3361 # the fsync below can take a very very long time.
3362
3363 IO::AIO::aio_utime $runtime, undef, undef;
3364
3365 my $guard = cf::lock_acquire "write_runtime";
3366
3367 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3368 or return;
3369
3370 my $value = $cf::RUNTIME + 90 + 10;
3371 # 10 is the runtime save interval, for a monotonic clock
3372 # 60 allows for the watchdog to kill the server.
3373
3374 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3375 and return;
3376
3377 # always fsync - this file is important
3378 aio_fsync $fh
3379 and return;
3380
3381 # touch it again to show we are up-to-date
3382 aio_utime $fh, undef, undef;
3383
3384 close $fh
3385 or return;
3386
3387 aio_rename "$runtime~", $runtime
3388 and return;
3389
3390 warn "runtime file written.\n";
3391
2277 } 3392 1
2278} 3393}
2279 3394
2280sub emergency_save() { 3395sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3396 my $freeze_guard = cf::freeze_mainloop;
2282 3397
2283 warn "enter emergency perl save\n"; 3398 warn "enter emergency perl save\n";
2284 3399
2285 cf::sync_job { 3400 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 3401 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3402 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3403 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3404 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 3405 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3406 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3407 $pl->valid or next;
3408 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3409 $pl->save;
2294 } 3410 }
2295 warn "end emergency player save\n"; 3411 warn "end emergency player save\n";
2296 3412
2297 warn "begin emergency map save\n"; 3413 warn "begin emergency map save\n";
2299 my $map = $cf::MAP{$path} or next; 3415 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3416 $map->valid or next;
2301 $map->save; 3417 $map->save;
2302 } 3418 }
2303 warn "end emergency map save\n"; 3419 warn "end emergency map save\n";
3420
3421 warn "begin emergency database checkpoint\n";
3422 BDB::db_env_txn_checkpoint $DB_ENV;
3423 warn "end emergency database checkpoint\n";
2304 }; 3424 };
2305 3425
2306 warn "leave emergency perl save\n"; 3426 warn "leave emergency perl save\n";
2307} 3427}
2308 3428
3429sub post_cleanup {
3430 my ($make_core) = @_;
3431
3432 warn Carp::longmess "post_cleanup backtrace"
3433 if $make_core;
3434}
3435
2309sub reload() { 3436sub do_reload_perl() {
2310 # can/must only be called in main 3437 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3438 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3439 warn "can only reload from main coroutine";
2313 return; 3440 return;
2314 } 3441 }
2315 3442
2316 warn "reloading..."; 3443 warn "reloading...";
2317 3444
2318 my $guard = freeze_mainloop; 3445 warn "entering sync_job";
3446
3447 cf::sync_job {
3448 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 3449 cf::emergency_save;
3450 cf::write_runtime; # external watchdog should not bark
2320 3451
2321 eval { 3452 warn "syncing database to disk";
3453 BDB::db_env_txn_checkpoint $DB_ENV;
3454
2322 # if anything goes wrong in here, we should simply crash as we already saved 3455 # if anything goes wrong in here, we should simply crash as we already saved
2323 3456
2324 # cancel all watchers 3457 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3458 for (;;) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3459 BDB::flush;
3460 IO::AIO::flush;
3461 Coro::cede_notself;
3462 last unless IO::AIO::nreqs || BDB::nreqs;
3463 warn "iterate...";
2327 } 3464 }
2328 3465
3466 ++$RELOAD;
3467
2329 # cancel all extension coros 3468 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 3469 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3470 %EXT_CORO = ();
2332 3471
2333 # unload all extensions 3472 warn "removing commands";
2334 for (@exts) { 3473 %COMMAND = ();
3474
3475 warn "removing ext/exti commands";
3476 %EXTCMD = ();
3477 %EXTICMD = ();
3478
3479 warn "unloading/nuking all extensions";
3480 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 3481 warn "... unloading $pkg";
2336 unload_extension $_; 3482
3483 if (my $cb = $pkg->can ("unload")) {
3484 eval {
3485 $cb->($pkg);
3486 1
3487 } or warn "$pkg unloaded, but with errors: $@";
2337 } 3488 }
2338 3489
3490 warn "... nuking $pkg";
3491 Symbol::delete_package $pkg;
3492 }
3493
2339 # unload all modules loaded from $LIBDIR 3494 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 3495 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3496 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 3497
2343 warn "removing <$k>"; 3498 warn "... unloading $k";
2344 delete $INC{$k}; 3499 delete $INC{$k};
2345 3500
2346 $k =~ s/\.pm$//; 3501 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 3502 $k =~ s/\//::/g;
2348 3503
2351 } 3506 }
2352 3507
2353 Symbol::delete_package $k; 3508 Symbol::delete_package $k;
2354 } 3509 }
2355 3510
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3511 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3512 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3513 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3514
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 3515 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 3516 delete $INC{"cf.pm"};
3517 delete $INC{"cf/pod.pm"};
2369 3518
2370 # don't, removes xs symbols, too, 3519 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3520 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3521 #Symbol::delete_package __PACKAGE__;
2373 3522
2374 # reload cf.pm 3523 warn "unload completed, starting to reload now";
3524
2375 warn "reloading cf.pm"; 3525 warn "reloading cf.pm";
2376 require cf; 3526 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3527 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 3528
2379 # load config and database again 3529 warn "loading config and database again";
2380 cf::cfg_load; 3530 cf::reload_config;
2381 cf::db_load;
2382 3531
2383 # load extensions
2384 warn "load extensions"; 3532 warn "loading extensions";
2385 cf::load_extensions; 3533 cf::load_extensions;
2386 3534
2387 # reattach attachments to objects 3535 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 3536 _global_reattach; # objects, sockets
2389 _global_reattach; 3537 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3538 reattach $_ for values %MAP;
2391 }; 3539 warn "reattaching attachments to players";
3540 reattach $_ for values %PLAYER;
2392 3541
2393 if ($@) { 3542 warn "leaving sync_job";
3543
3544 1
3545 } or do {
2394 warn $@; 3546 warn $@;
2395 warn "error while reloading, exiting."; 3547 warn "error while reloading, exiting.";
2396 exit 1; 3548 exit 1;
2397 } 3549 };
2398 3550
2399 warn "reloaded successfully"; 3551 warn "reloaded";
2400}; 3552};
2401 3553
2402############################################################################# 3554our $RELOAD_WATCHER; # used only during reload
2403 3555
2404unless ($LINK_MAP) { 3556sub reload_perl() {
2405 $LINK_MAP = cf::map::new; 3557 # doing reload synchronously and two reloads happen back-to-back,
3558 # coro crashes during coro_state_free->destroy here.
2406 3559
2407 $LINK_MAP->width (41); 3560 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2408 $LINK_MAP->height (41); 3561 undef $RELOAD_WATCHER;
2409 $LINK_MAP->alloc; 3562 do_reload_perl;
2410 $LINK_MAP->path ("{link}"); 3563 };
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3564}
2444
2445register "<global>", __PACKAGE__;
2446 3565
2447register_command "reload" => sub { 3566register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3567 my ($who, $arg) = @_;
2449 3568
2450 if ($who->flag (FLAG_WIZ)) { 3569 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3570 $who->message ("reloading server.");
3571 async {
3572 $Coro::current->{desc} = "perl_reload";
3573 reload_perl;
3574 };
2454 } 3575 }
2455}; 3576};
2456 3577
2457unshift @INC, $LIBDIR; 3578unshift @INC, $LIBDIR;
2458 3579
2459$TICK_WATCHER = Event->timer ( 3580my $bug_warning = 0;
2460 reentrant => 0, 3581
2461 prio => 0, 3582our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3583our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3584
2464 cb => sub { 3585sub wait_for_tick {
3586 return unless $TICK_WATCHER->is_active;
3587 return if $Coro::current == $Coro::main;
3588
3589 my $signal = new Coro::Signal;
3590 push @WAIT_FOR_TICK, $signal;
3591 $signal->wait;
3592}
3593
3594sub wait_for_tick_begin {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main;
3597
3598 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK_BEGIN, $signal;
3600 $signal->wait;
3601}
3602
3603$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3604 if ($Coro::current != $Coro::main) {
3605 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3606 unless ++$bug_warning > 10;
3607 return;
3608 }
3609
3610 $NOW = $tick_start = EV::now;
3611
2465 cf::server_tick; # one server iteration 3612 cf::server_tick; # one server iteration
3613
2466 $RUNTIME += $TICK; 3614 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK; 3615 $NEXT_TICK = $_[0]->at;
2468 3616
2469 $WAIT_FOR_TICK->broadcast; 3617 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3618 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2471 3619 Coro::async_pool {
2472 # if we are delayed by four ticks or more, skip them all 3620 $Coro::current->{desc} = "runtime saver";
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474
2475 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 3621 write_runtime
2497 or warn "ERROR: unable to write runtime file: $!"; 3622 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 3623 };
2499 }, 3624 }
2500); 3625
3626 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3627 $sig->send;
3628 }
3629 while (my $sig = shift @WAIT_FOR_TICK) {
3630 $sig->send;
3631 }
3632
3633 $LOAD = ($NOW - $tick_start) / $TICK;
3634 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3635
3636 _post_tick;
3637};
3638$TICK_WATCHER->priority (EV::MAXPRI);
3639
3640{
3641 # configure BDB
3642
3643 BDB::min_parallel 8;
3644 BDB::max_poll_reqs $TICK * 0.1;
3645 $Coro::BDB::WATCHER->priority (1);
3646
3647 unless ($DB_ENV) {
3648 $DB_ENV = BDB::db_env_create;
3649 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3650 | BDB::LOG_AUTOREMOVE, 1);
3651 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3652 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3653
3654 cf::sync_job {
3655 eval {
3656 BDB::db_env_open
3657 $DB_ENV,
3658 $BDBDIR,
3659 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3660 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3661 0666;
3662
3663 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3664 };
3665
3666 cf::cleanup "db_env_open(db): $@" if $@;
3667 };
3668 }
3669
3670 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3671 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3672 };
3673 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3674 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3675 };
3676 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3677 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3678 };
3679}
3680
3681{
3682 # configure IO::AIO
3683
3684 IO::AIO::min_parallel 8;
3685 IO::AIO::max_poll_time $TICK * 0.1;
3686 $Coro::AIO::WATCHER->priority (1);
3687}
3688
3689my $_log_backtrace;
3690
3691sub _log_backtrace {
3692 my ($msg, @addr) = @_;
3693
3694 $msg =~ s/\n//;
3695
3696 # limit the # of concurrent backtraces
3697 if ($_log_backtrace < 2) {
3698 ++$_log_backtrace;
3699 async {
3700 $Coro::current->{desc} = "abt $msg";
3701
3702 my @bt = fork_call {
3703 @addr = map { sprintf "%x", $_ } @addr;
3704 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3705 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3706 or die "addr2line: $!";
3707
3708 my @funcs;
3709 my @res = <$fh>;
3710 chomp for @res;
3711 while (@res) {
3712 my ($func, $line) = splice @res, 0, 2, ();
3713 push @funcs, "[$func] $line";
3714 }
3715
3716 @funcs
3717 };
3718
3719 LOG llevInfo, "[ABT] $msg\n";
3720 LOG llevInfo, "[ABT] $_\n" for @bt;
3721 --$_log_backtrace;
3722 };
3723 } else {
3724 LOG llevInfo, "[ABT] $msg\n";
3725 LOG llevInfo, "[ABT] [suppressed]\n";
3726 }
3727}
3728
3729# load additional modules
3730use cf::pod;
2501 3731
2502END { cf::emergency_save } 3732END { cf::emergency_save }
2503 3733
25041 37341
2505 3735

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