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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.412 by root, Wed Apr 2 11:13:55 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 1.86;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.32 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 115
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
61 123
62binmode STDOUT; 124binmode STDOUT;
63binmode STDERR; 125binmode STDERR;
64 126
65# read virtual server time, if available 127# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
70} 132}
71 133
72mkdir cf::localdir; 134mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 136
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
81 140
82############################################################################# 141#############################################################################
83 142
84=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
85 144
92=item $cf::RUNTIME 151=item $cf::RUNTIME
93 152
94The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 154every server tick.
96 155
97=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 159
99The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
101 164
102=item $cf::NOW 165=item $cf::NOW
103 166
104The time of the last (current) server tick. 167The time of the last (current) server tick.
105 168
106=item $cf::TICK 169=item $cf::TICK
107 170
108The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
109 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
110=item %cf::CFG 183=item %cf::CFG
111 184
112Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 186from wherever your confdir points to.
114 187
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
116 189
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
121 199
122=back 200=back
123 201
124=cut 202=cut
125 203
126BEGIN { 204BEGIN {
127 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 206 my $msg = join "", @_;
129 utf8::encode $msg;
130 207
131 $msg .= "\n" 208 $msg .= "\n"
132 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
133 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
134 LOG llevError, $msg; 213 LOG llevError, $msg;
135 }; 214 };
136} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
137 231
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 239
145# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 241# within the Safe compartment.
147for my $pkg (qw( 242for my $pkg (qw(
148 cf::global cf::attachable 243 cf::global cf::attachable
153)) { 248)) {
154 no strict 'refs'; 249 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 251}
157 252
158$Event::DIED = sub { 253$EV::DIED = sub {
159 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
160}; 255};
161 256
162my %ext_pkg; 257#############################################################################
163my @exts;
164my @hook;
165 258
166=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
167 260
168=over 4 261=over 4
169 262
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 282 $d
190 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
191} 284}
192 285
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
196 287
197Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
198 289
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
207 291
208Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
209 293
210=cut 294=cut
211 295
212sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
214 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
215} 299sub decode_json($) { $json_coder->decode ($_[0]) }
216 300
217=item cf::lock_wait $string 301=item cf::lock_wait $string
218 302
219Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
220 304
223Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
226returned. 310returned.
227 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
228Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
230 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
231=cut 322=cut
232 323
233our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
234 326
235sub lock_wait($) { 327sub lock_wait($) {
236 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
237 334
238 # wait for lock, if any 335 # wait for lock, if any
239 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 338 Coro::schedule;
247 344
248 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
249 lock_wait $key; 346 lock_wait $key;
250 347
251 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
252 350
253 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
256 } 355 }
257} 356}
258 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
259sub freeze_mainloop { 364sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
261 366
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 368}
264 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 my ($time, $pri, $name) = @_;
433
434 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal;
436
437 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
438 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
439 $SLOT_QUEUE->ready;
440 $sig->wait;
265} 441}
266 442
267=item cf::async { BLOCK } 443=item cf::async { BLOCK }
268 444
269Currently the same as Coro::async_pool, meaning you cannot use 445Currently the same as Coro::async_pool, meaning you cannot use
274 450
275BEGIN { *async = \&Coro::async_pool } 451BEGIN { *async = \&Coro::async_pool }
276 452
277=item cf::sync_job { BLOCK } 453=item cf::sync_job { BLOCK }
278 454
279The design of crossfire+ requires that the main coro ($Coro::main) is 455The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 456is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 457partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
458acceptable.
282 459
283If it must be done, put the blocking parts into C<sync_job>. This will run 460If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 461the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 462server will be frozen during this time, so the block should either finish
286fast or be very important. 463fast or be very important.
289 466
290sub sync_job(&) { 467sub sync_job(&) {
291 my ($job) = @_; 468 my ($job) = @_;
292 469
293 if ($Coro::current == $Coro::main) { 470 if ($Coro::current == $Coro::main) {
471 my $time = EV::time;
472
294 # this is the main coro, too bad, we have to block 473 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 474 # till the operation succeeds, freezing the server :/
296 475
297 # TODO: use suspend/resume instead 476 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 477
299 my $freeze_guard = freeze_mainloop; 478 my $freeze_guard = freeze_mainloop;
300 479
301 my $busy = 1; 480 my $busy = 1;
302 my @res; 481 my @res;
303 482
304 (async { 483 (async {
484 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 485 @res = eval { $job->() };
306 warn $@ if $@; 486 warn $@ if $@;
307 undef $busy; 487 undef $busy;
308 })->prio (Coro::PRIO_MAX); 488 })->prio (Coro::PRIO_MAX);
309 489
310 while ($busy) { 490 while ($busy) {
311 Coro::cede or Event::one_event; 491 if (Coro::nready) {
492 Coro::cede_notself;
493 } else {
494 EV::loop EV::LOOP_ONESHOT;
312 } 495 }
496 }
497
498 my $time = EV::time - $time;
499
500 $TICK_START += $time; # do not account sync jobs to server load
313 501
314 wantarray ? @res : $res[0] 502 wantarray ? @res : $res[0]
315 } else { 503 } else {
316 # we are in another coroutine, how wonderful, everything just works 504 # we are in another coroutine, how wonderful, everything just works
317 505
319 } 507 }
320} 508}
321 509
322=item $coro = cf::async_ext { BLOCK } 510=item $coro = cf::async_ext { BLOCK }
323 511
324Like async, but this coro is automcatially being canceled when the 512Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 513extension calling this is being unloaded.
326 514
327=cut 515=cut
328 516
329sub async_ext(&) { 517sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 525 $EXT_CORO{$coro+0} = $coro;
338 526
339 $coro 527 $coro
340} 528}
341 529
342sub write_runtime { 530=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 531
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 532Executes the given code block with the given arguments in a seperate
346 or return; 533process, returning the results. Everything must be serialisable with
534Coro::Storable. May, of course, block. Note that the executed sub may
535never block itself or use any form of event handling.
347 536
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 537=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 538
352 aio_fsync $fh 539sub fork_call(&@) {
353 and return; 540 my ($cb, @args) = @_;
354 541
355 close $fh 542 # we seemingly have to make a local copy of the whole thing,
356 or return; 543 # otherwise perl prematurely frees the stuff :/
544 # TODO: investigate and fix (likely this will be rather laborious)
357 545
358 aio_rename "$runtime~", $runtime 546 my @res = Coro::Util::fork_eval {
359 and return; 547 reset_signals;
548 &$cb
549 }, @args;
360 550
551 wantarray ? @res : $res[-1]
552}
553
554=item $value = cf::db_get $family => $key
555
556Returns a single value from the environment database.
557
558=item cf::db_put $family => $key => $value
559
560Stores the given C<$value> in the family. It can currently store binary
561data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
562
563=item $db = cf::db_table "name"
564
565Create and/or open a new database table. The string must not be "db" and must be unique
566within each server.
567
568=cut
569
570sub db_table($) {
571 my ($name) = @_;
572 my $db = BDB::db_create $DB_ENV;
573
574 eval {
575 $db->set_flags (BDB::CHKSUM);
576
577 utf8::encode $name;
578 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
579 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
580 cf::cleanup "db_open(db): $!" if $!;
581 };
582 cf::cleanup "db_open(db): $@" if $@;
583
584 $db
585}
586
587our $DB;
588
589sub db_init {
590 cf::sync_job {
591 $DB ||= db_table "db";
592 };
593}
594
595sub db_get($$) {
596 my $key = "$_[0]/$_[1]";
597
598 cf::sync_job {
599 BDB::db_get $DB, undef, $key, my $data;
600
601 $! ? ()
602 : $data
361 1 603 }
604}
605
606sub db_put($$$) {
607 BDB::dbreq_pri 4;
608 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
609}
610
611=item cf::cache $id => [$paths...], $processversion => $process
612
613Generic caching function that returns the value of the resource $id,
614caching and regenerating as required.
615
616This function can block.
617
618=cut
619
620sub cache {
621 my ($id, $src, $processversion, $process) = @_;
622
623 my $meta =
624 join "\x00",
625 $processversion,
626 map {
627 aio_stat $_
628 and Carp::croak "$_: $!";
629
630 ($_, (stat _)[7,9])
631 } @$src;
632
633 my $dbmeta = db_get cache => "$id/meta";
634 if ($dbmeta ne $meta) {
635 # changed, we may need to process
636
637 my @data;
638 my $md5;
639
640 for (0 .. $#$src) {
641 0 <= aio_load $src->[$_], $data[$_]
642 or Carp::croak "$src->[$_]: $!";
643 }
644
645 # if processing is expensive, check
646 # checksum first
647 if (1) {
648 $md5 =
649 join "\x00",
650 $processversion,
651 map {
652 cf::cede_to_tick;
653 ($src->[$_], Digest::MD5::md5_hex $data[$_])
654 } 0.. $#$src;
655
656
657 my $dbmd5 = db_get cache => "$id/md5";
658 if ($dbmd5 eq $md5) {
659 db_put cache => "$id/meta", $meta;
660
661 return db_get cache => "$id/data";
662 }
663 }
664
665 my $t1 = Time::HiRes::time;
666 my $data = $process->(\@data);
667 my $t2 = Time::HiRes::time;
668
669 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
670
671 db_put cache => "$id/data", $data;
672 db_put cache => "$id/md5" , $md5;
673 db_put cache => "$id/meta", $meta;
674
675 return $data;
676 }
677
678 db_get cache => "$id/data"
679}
680
681=item cf::datalog type => key => value, ...
682
683Log a datalog packet of the given type with the given key-value pairs.
684
685=cut
686
687sub datalog($@) {
688 my ($type, %kv) = @_;
689 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 690}
363 691
364=back 692=back
365 693
366=cut 694=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 695
490############################################################################# 696#############################################################################
491 697
492=head2 ATTACHABLE OBJECTS 698=head2 ATTACHABLE OBJECTS
493 699
495attach callbacks/event handlers (a collection of which is called an "attachment") 701attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 702to it. All such attachable objects support the following methods.
497 703
498In the following description, CLASS can be any of C<global>, C<object> 704In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 705C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 706Deliantra).
501 707
502=over 4 708=over 4
503 709
504=item $attachable->attach ($attachment, key => $value...) 710=item $attachable->attach ($attachment, key => $value...)
505 711
619our @CB_TYPE = (); # registry for type (cf-object class) based events 825our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 826our @CB_MAP = ();
621 827
622my %attachment; 828my %attachment;
623 829
830sub cf::attachable::thawer_merge {
831 # simply override everything except _meta
832 local $_[0]{_meta};
833 %{$_[0]} = %{$_[1]};
834}
835
624sub _attach_cb($$$$) { 836sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 837 my ($registry, $event, $prio, $cb) = @_;
626 838
627 use sort 'stable'; 839 use sort 'stable';
628 840
662 $registry = $CB_TYPE[$object_type] ||= []; 874 $registry = $CB_TYPE[$object_type] ||= [];
663 875
664 } elsif ($type eq "subtype") { 876 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 877 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 878 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 879 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 880
669 } elsif ($type eq "package") { 881 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 882 my $pkg = shift @arg;
671 883
672 while (my ($name, $id) = each %cb_id) { 884 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 913 _attach $registry, $klass, @attach;
702 } 914 }
703 915
704 $obj->{$name} = \%arg; 916 $obj->{$name} = \%arg;
705 } else { 917 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 918 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 919 }
708 920
709 $obj->{_attachment}{$name} = undef; 921 $obj->{_attachment}{$name} = undef;
710} 922}
711 923
713 if (ref $_[0]) { 925 if (ref $_[0]) {
714 _object_attach @_; 926 _object_attach @_;
715 } else { 927 } else {
716 _attach shift->_attach_registry, @_; 928 _attach shift->_attach_registry, @_;
717 } 929 }
930 _recalc_want;
718}; 931};
719 932
720# all those should be optimised 933# all those should be optimised
721sub cf::attachable::detach { 934sub cf::attachable::detach {
722 my ($obj, $name) = @_; 935 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 938 delete $obj->{_attachment}{$name};
726 reattach ($obj); 939 reattach ($obj);
727 } else { 940 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 941 Carp::croak "cannot, currently, detach class attachments";
729 } 942 }
943 _recalc_want;
730}; 944};
731 945
732sub cf::attachable::attached { 946sub cf::attachable::attached {
733 my ($obj, $name) = @_; 947 my ($obj, $name) = @_;
734 948
749 "; 963 ";
750 die if $@; 964 die if $@;
751} 965}
752 966
753our $override; 967our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 968our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 969
756sub override { 970sub override {
757 $override = 1; 971 $override = 1;
758 @invoke_results = (); 972 @INVOKE_RESULTS = (@_);
759} 973}
760 974
761sub do_invoke { 975sub do_invoke {
762 my $event = shift; 976 my $event = shift;
763 my $callbacks = shift; 977 my $callbacks = shift;
764 978
765 @invoke_results = (); 979 @INVOKE_RESULTS = ();
766 980
767 local $override; 981 local $override;
768 982
769 for (@$callbacks) { 983 for (@$callbacks) {
770 eval { &{$_->[1]} }; 984 eval { &{$_->[1]} };
779 } 993 }
780 994
781 0 995 0
782} 996}
783 997
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 998=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 999
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1000=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1001
788Generate an object-specific event with the given arguments. 1002Generate an object-specific event with the given arguments.
789 1003
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1004This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1005removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1006results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1007
794=back 1008=back
795 1009
796=cut 1010=cut
797 1011
798############################################################################# 1012#############################################################################
799# object support 1013# object support
1014
1015sub _object_equal($$);
1016sub _object_equal($$) {
1017 my ($a, $b) = @_;
1018
1019 return 0 unless (ref $a) eq (ref $b);
1020
1021 if ("HASH" eq ref $a) {
1022 my @ka = keys %$a;
1023 my @kb = keys %$b;
1024
1025 return 0 if @ka != @kb;
1026
1027 for (0 .. $#ka) {
1028 return 0 unless $ka[$_] eq $kb[$_];
1029 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1030 }
1031
1032 } elsif ("ARRAY" eq ref $a) {
1033
1034 return 0 if @$a != @$b;
1035
1036 for (0 .. $#$a) {
1037 return 0 unless _object_equal $a->[$_], $b->[$_];
1038 }
1039
1040 } elsif ($a ne $b) {
1041 return 0;
1042 }
1043
1044 1
1045}
1046
1047our $SLOW_MERGES;#d#
1048sub _can_merge {
1049 my ($ob1, $ob2) = @_;
1050
1051 ++$SLOW_MERGES;#d#
1052
1053 # we do the slow way here
1054 return _object_equal $ob1, $ob2
1055}
800 1056
801sub reattach { 1057sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1058 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1059 my ($obj) = @_;
1060
1061 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1062
805 my $registry = $obj->registry; 1063 my $registry = $obj->registry;
806 1064
807 @$registry = (); 1065 @$registry = ();
808 1066
823cf::attachable->attach ( 1081cf::attachable->attach (
824 prio => -1000000, 1082 prio => -1000000,
825 on_instantiate => sub { 1083 on_instantiate => sub {
826 my ($obj, $data) = @_; 1084 my ($obj, $data) = @_;
827 1085
828 $data = from_json $data; 1086 $data = decode_json $data;
829 1087
830 for (@$data) { 1088 for (@$data) {
831 my ($name, $args) = @$_; 1089 my ($name, $args) = @$_;
832 1090
833 $obj->attach ($name, %{$args || {} }); 1091 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1107sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1108 my ($filename, $rdata, $objs) = @_;
851 1109
852 sync_job { 1110 sync_job {
853 if (length $$rdata) { 1111 if (length $$rdata) {
1112 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1113 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1114 $decname, length $$rdata, scalar @$objs;
856 1115
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1116 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1117 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1118 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1119 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1120 close $fh;
862 1121
863 if (@$objs) { 1122 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1123 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1124 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1125 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1126 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1127 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1128 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1129 aio_rename "$filename.pst~", "$filename.pst";
871 } 1130 }
872 } else { 1131 } else {
873 aio_unlink "$filename.pst"; 1132 aio_unlink "$filename.pst";
879 } 1138 }
880 } else { 1139 } else {
881 aio_unlink $filename; 1140 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1141 aio_unlink "$filename.pst";
883 } 1142 }
884 } 1143 };
885} 1144}
886 1145
887sub object_freezer_as_string { 1146sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1147 my ($rdata, $objs) = @_;
889 1148
901 or return; 1160 or return;
902 1161
903 unless (aio_stat "$filename.pst") { 1162 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1163 (aio_load "$filename.pst", $av) >= 0
905 or return; 1164 or return;
1165
906 $av = eval { (Storable::thaw $av)->{objs} }; 1166 my $st = eval { Coro::Storable::thaw $av };
1167 $av = $st->{objs};
907 } 1168 }
908 1169
1170 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1171 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1172 $decname, length $data, scalar @{$av || []};
1173
911 return ($data, $av); 1174 ($data, $av)
912} 1175}
1176
1177=head2 COMMAND CALLBACKS
1178
1179=over 4
1180
1181=cut
913 1182
914############################################################################# 1183#############################################################################
915# command handling &c 1184# command handling &c
916 1185
917=item cf::register_command $name => \&callback($ob,$args); 1186=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1199 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1200}
932 1201
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1202=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1203
935Register a callbackf ro execution when the client sends an extcmd packet. 1204Register a callback for execution when the client sends an (synchronous)
1205extcmd packet. Ext commands will be processed in the order they are
1206received by the server, like other user commands. The first argument is
1207the logged-in player. Ext commands can only be processed after a player
1208has logged in successfully.
936 1209
937If the callback returns something, it is sent back as if reply was being 1210If the callback returns something, it is sent back as if reply was being
938called. 1211called.
939 1212
1213=item cf::register_exticmd $name => \&callback($ns,$packet);
1214
1215Register a callback for execution when the client sends an (asynchronous)
1216exticmd packet. Exti commands are processed by the server as soon as they
1217are received, i.e. out of order w.r.t. other commands. The first argument
1218is a client socket. Exti commands can be received anytime, even before
1219log-in.
1220
1221If the callback returns something, it is sent back as if reply was being
1222called.
1223
940=cut 1224=cut
941 1225
942sub register_extcmd { 1226sub register_extcmd {
943 my ($name, $cb) = @_; 1227 my ($name, $cb) = @_;
944 1228
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1229 $EXTCMD{$name} = $cb;
1230}
1231
1232sub register_exticmd {
1233 my ($name, $cb) = @_;
1234
1235 $EXTICMD{$name} = $cb;
949} 1236}
950 1237
951cf::player->attach ( 1238cf::player->attach (
952 on_command => sub { 1239 on_command => sub {
953 my ($pl, $name, $params) = @_; 1240 my ($pl, $name, $params) = @_;
962 cf::override; 1249 cf::override;
963 }, 1250 },
964 on_extcmd => sub { 1251 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1252 my ($pl, $buf) = @_;
966 1253
967 my $msg = eval { from_json $buf }; 1254 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1255
969 if (ref $msg) { 1256 if (ref $msg) {
1257 my ($type, $reply, @payload) =
1258 "ARRAY" eq ref $msg
1259 ? @$msg
1260 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1261
1262 my @reply;
1263
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1264 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1265 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1266 }
1267
1268 $pl->ext_reply ($reply, @reply)
1269 if $reply;
1270
975 } else { 1271 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1272 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1273 }
978 1274
979 cf::override; 1275 cf::override;
980 }, 1276 },
981); 1277);
982 1278
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1279sub load_extensions {
1280 cf::sync_job {
1281 my %todo;
1282
1060 for my $ext (<$LIBDIR/*.ext>) { 1283 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1284 next unless -r $path;
1062 eval { 1285
1063 load_extension $ext; 1286 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1287 my $base = $1;
1288 my $pkg = $1;
1289 $pkg =~ s/[^[:word:]]/_/g;
1290 $pkg = "ext::$pkg";
1291
1292 open my $fh, "<:utf8", $path
1293 or die "$path: $!";
1294
1295 my $source = do { local $/; <$fh> };
1296
1297 my %ext = (
1298 path => $path,
1299 base => $base,
1300 pkg => $pkg,
1301 );
1302
1303 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1304 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1305
1306 $ext{source} =
1307 "package $pkg; use strict; use utf8;\n"
1308 . "#line 1 \"$path\"\n{\n"
1309 . $source
1310 . "\n};\n1";
1311
1312 $todo{$base} = \%ext;
1313 }
1314
1315 my %done;
1316 while (%todo) {
1317 my $progress;
1318
1319 while (my ($k, $v) = each %todo) {
1320 for (split /,\s*/, $v->{meta}{depends}) {
1321 goto skip
1322 unless exists $done{$_};
1323 }
1324
1325 warn "... loading '$k' into '$v->{pkg}'\n";
1326
1327 unless (eval $v->{source}) {
1328 my $msg = $@ ? "$v->{path}: $@\n"
1329 : "$v->{base}: extension inactive.\n";
1330
1331 if (exists $v->{meta}{mandatory}) {
1332 warn $msg;
1333 cf::cleanup "mandatory extension failed to load, exiting.";
1334 }
1335
1336 warn $msg;
1337 }
1338
1339 $done{$k} = delete $todo{$k};
1340 push @EXTS, $v->{pkg};
1341 $progress = 1;
1064 1 1342 }
1065 } or warn "$ext not loaded: $@"; 1343
1344 skip:
1345 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1346 unless $progress;
1347 }
1066 } 1348 };
1067} 1349}
1068 1350
1069############################################################################# 1351#############################################################################
1070# load/save/clean perl data associated with a map
1071 1352
1072*cf::mapsupport::on_clean = sub { 1353=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1354
1085=head2 CORE EXTENSIONS 1355=head2 CORE EXTENSIONS
1086 1356
1087Functions and methods that extend core crossfire objects. 1357Functions and methods that extend core crossfire objects.
1088 1358
1094 1364
1095=head3 cf::player 1365=head3 cf::player
1096 1366
1097=over 4 1367=over 4
1098 1368
1369=item cf::player::num_playing
1370
1371Returns the official number of playing players, as per the Crossfire metaserver rules.
1372
1373=cut
1374
1375sub num_playing {
1376 scalar grep
1377 $_->ob->map
1378 && !$_->hidden
1379 && !$_->ob->flag (cf::FLAG_WIZ),
1380 cf::player::list
1381}
1382
1099=item cf::player::find $login 1383=item cf::player::find $login
1100 1384
1101Returns the given player object, loading it if necessary (might block). 1385Returns the given player object, loading it if necessary (might block).
1102 1386
1103=cut 1387=cut
1104 1388
1105sub playerdir($) { 1389sub playerdir($) {
1106 cf::localdir 1390 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1391 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1392}
1112 1393
1113sub path($) { 1394sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1395 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1396
1116 (playerdir $login) . "/$login.pl" 1397 (playerdir $login) . "/playerdata"
1117} 1398}
1118 1399
1119sub find_active($) { 1400sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1401 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1402 and $cf::PLAYER{$_[0]}->active
1124 1405
1125sub exists($) { 1406sub exists($) {
1126 my ($login) = @_; 1407 my ($login) = @_;
1127 1408
1128 $cf::PLAYER{$login} 1409 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1410 or cf::sync_job { !aio_stat path $login }
1130} 1411}
1131 1412
1132sub find($) { 1413sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1414 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1415 my $login = $_[0];
1135 1416
1136 my $guard = cf::lock_acquire "user_find:$login"; 1417 my $guard = cf::lock_acquire "user_find:$login";
1137 1418
1138 $cf::PLAYER{$_[0]} || do { 1419 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1420 # rename old playerfiles to new ones
1421 #TODO: remove when no longer required
1422 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1423 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1424 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1425 aio_unlink +(playerdir $login) . "/$login.pl";
1426
1427 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1428 or return;
1429
1430 my $pl = cf::player::load_pl $f
1431 or return;
1432 local $cf::PLAYER_LOADING{$login} = $pl;
1433 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1434 $cf::PLAYER{$login} = $pl
1142 } 1435 }
1143 } 1436 }
1144} 1437}
1145 1438
1155 1448
1156 aio_mkdir playerdir $pl, 0770; 1449 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1450 $pl->{last_save} = $cf::RUNTIME;
1158 1451
1159 $pl->save_pl ($path); 1452 $pl->save_pl ($path);
1160 Coro::cede; 1453 cf::cede_to_tick;
1161} 1454}
1162 1455
1163sub new($) { 1456sub new($) {
1164 my ($login) = @_; 1457 my ($login) = @_;
1165 1458
1171 $cf::PLAYER{$login} = $self; 1464 $cf::PLAYER{$login} = $self;
1172 1465
1173 $self 1466 $self
1174} 1467}
1175 1468
1469=item $player->send_msg ($channel, $msg, $color, [extra...])
1470
1471=cut
1472
1473sub send_msg {
1474 my $ns = shift->ns
1475 or return;
1476 $ns->send_msg (@_);
1477}
1478
1176=item $pl->quit_character 1479=item $pl->quit_character
1177 1480
1178Nukes the player without looking back. If logged in, the connection will 1481Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1482be destroyed. May block for a long time.
1180 1483
1181=cut 1484=cut
1182 1485
1183sub quit_character { 1486sub quit_character {
1184 my ($pl) = @_; 1487 my ($pl) = @_;
1488
1489 my $name = $pl->ob->name;
1185 1490
1186 $pl->{deny_save} = 1; 1491 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1492 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1493
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1494 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1499 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1500 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1501 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1502 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1503 $pl->destroy;
1504
1505 my $prefix = qr<^~\Q$name\E/>;
1506
1507 # nuke player maps
1508 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1509
1199 IO::AIO::aio_rmtree $temp; 1510 IO::AIO::aio_rmtree $temp;
1511}
1512
1513=item $pl->kick
1514
1515Kicks a player out of the game. This destroys the connection.
1516
1517=cut
1518
1519sub kick {
1520 my ($pl, $kicker) = @_;
1521
1522 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1523 $pl->killer ("kicked");
1524 $pl->ns->destroy;
1200} 1525}
1201 1526
1202=item cf::player::list_logins 1527=item cf::player::list_logins
1203 1528
1204Returns am arrayref of all valid playernames in the system, can take a 1529Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1530while and may block, so not sync_job-capable, ever.
1206 1531
1207=cut 1532=cut
1208 1533
1209sub list_logins { 1534sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1535 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1536 or return [];
1212 1537
1213 my @logins; 1538 my @logins;
1214 1539
1215 for my $login (@$dirs) { 1540 for my $login (@$dirs) {
1541 my $path = path $login;
1542
1543 # a .pst is a dead give-away for a valid player
1544 unless (-e "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1545 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1546 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1547 $buf !~ /^password -------------$/m or next; # official not-valid tag
1548 }
1219 1549
1220 utf8::decode $login; 1550 utf8::decode $login;
1221 push @logins, $login; 1551 push @logins, $login;
1222 } 1552 }
1223 1553
1224 \@logins 1554 \@logins
1225} 1555}
1226 1556
1227=item $player->maps 1557=item $player->maps
1228 1558
1229Returns an arrayref of cf::path's of all maps that are private for this 1559Returns an arrayref of map paths that are private for this
1230player. May block. 1560player. May block.
1231 1561
1232=cut 1562=cut
1233 1563
1234sub maps($) { 1564sub maps($) {
1235 my ($pl) = @_; 1565 my ($pl) = @_;
1566
1567 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1568
1237 my $files = aio_readdir playerdir $pl 1569 my $files = aio_readdir playerdir $pl
1238 or return; 1570 or return;
1239 1571
1240 my @paths; 1572 my @paths;
1241 1573
1242 for (@$files) { 1574 for (@$files) {
1243 utf8::decode $_; 1575 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1576 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1577 next unless /^$PATH_SEP/o;
1246 1578
1247 s/$PATH_SEP/\//g; 1579 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1580 }
1250 1581
1251 \@paths 1582 \@paths
1252} 1583}
1253 1584
1585=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1586
1587Expand crossfire pod fragments into protocol xml.
1588
1589=cut
1590
1591use re 'eval';
1592
1593my $group;
1594my $interior; $interior = qr{
1595 # match a pod interior sequence sans C<< >>
1596 (?:
1597 \ (.*?)\ (?{ $group = $^N })
1598 | < (??{$interior}) >
1599 )
1600}x;
1601
1602sub expand_cfpod {
1603 my ($self, $pod) = @_;
1604
1605 my $xml;
1606
1607 while () {
1608 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1609 $group = $1;
1610
1611 $group =~ s/&/&amp;/g;
1612 $group =~ s/</&lt;/g;
1613
1614 $xml .= $group;
1615 } elsif ($pod =~ m%\G
1616 ([BCGHITU])
1617 <
1618 (?:
1619 ([^<>]*) (?{ $group = $^N })
1620 | < $interior >
1621 )
1622 >
1623 %gcsx
1624 ) {
1625 my ($code, $data) = ($1, $group);
1626
1627 if ($code eq "B") {
1628 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1629 } elsif ($code eq "I") {
1630 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1631 } elsif ($code eq "U") {
1632 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1633 } elsif ($code eq "C") {
1634 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1635 } elsif ($code eq "T") {
1636 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1637 } elsif ($code eq "G") {
1638 my ($male, $female) = split /\|/, $data;
1639 $data = $self->gender ? $female : $male;
1640 $xml .= expand_cfpod ($self, $data);
1641 } elsif ($code eq "H") {
1642 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1643 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1644 "")
1645 [$self->{hintmode}];
1646 } else {
1647 $xml .= "error processing '$code($data)' directive";
1648 }
1649 } else {
1650 if ($pod =~ /\G(.+)/) {
1651 warn "parse error while expanding $pod (at $1)";
1652 }
1653 last;
1654 }
1655 }
1656
1657 for ($xml) {
1658 # create single paragraphs (very hackish)
1659 s/(?<=\S)\n(?=\w)/ /g;
1660
1661 # compress some whitespace
1662 s/\s+\n/\n/g; # ws line-ends
1663 s/\n\n+/\n/g; # double lines
1664 s/^\n+//; # beginning lines
1665 s/\n+$//; # ending lines
1666 }
1667
1668 $xml
1669}
1670
1671no re 'eval';
1672
1673sub hintmode {
1674 $_[0]{hintmode} = $_[1] if @_ > 1;
1675 $_[0]{hintmode}
1676}
1677
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1678=item $player->ext_reply ($msgid, @msg)
1255 1679
1256Sends an ext reply to the player. 1680Sends an ext reply to the player.
1257 1681
1258=cut 1682=cut
1259 1683
1260sub ext_reply($$$%) { 1684sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1685 my ($self, $id, @msg) = @_;
1262 1686
1263 $msg{msgid} = $id; 1687 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1688}
1267 1689
1268package cf; 1690=item $player->ext_msg ($type, @msg)
1691
1692Sends an ext event to the client.
1693
1694=cut
1695
1696sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700}
1701
1702=head3 cf::region
1703
1704=over 4
1705
1706=cut
1707
1708package cf::region;
1709
1710=item cf::region::find_by_path $path
1711
1712Tries to decuce the likely region for a map knowing only its path.
1713
1714=cut
1715
1716sub find_by_path($) {
1717 my ($path) = @_;
1718
1719 my ($match, $specificity);
1720
1721 for my $region (list) {
1722 if ($region->{match} && $path =~ $region->{match}) {
1723 ($match, $specificity) = ($region, $region->specificity)
1724 if $region->specificity > $specificity;
1725 }
1726 }
1727
1728 $match
1729}
1269 1730
1270=back 1731=back
1271
1272 1732
1273=head3 cf::map 1733=head3 cf::map
1274 1734
1275=over 4 1735=over 4
1276 1736
1279package cf::map; 1739package cf::map;
1280 1740
1281use Fcntl; 1741use Fcntl;
1282use Coro::AIO; 1742use Coro::AIO;
1283 1743
1744use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1284our $MAX_RESET = 3600; 1748our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1749our $DEFAULT_RESET = 3000;
1286 1750
1287sub generate_random_map { 1751sub generate_random_map {
1288 my ($path, $rmp) = @_; 1752 my ($self, $rmp) = @_;
1289
1290 # mit "rum" bekleckern, nicht 1753 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1754 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1755 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1756 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1757 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1758 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1759 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1760 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1761 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1762 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1763 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1764 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1765 (cf::region::find $rmp->{region}), $rmp->{custom}
1766 )
1767}
1768
1769=item cf::map->register ($regex, $prio)
1770
1771Register a handler for the map path matching the given regex at the
1772givne priority (higher is better, built-in handlers have priority 0, the
1773default).
1774
1775=cut
1776
1777sub register {
1778 my (undef, $regex, $prio) = @_;
1779 my $pkg = caller;
1780
1781 no strict;
1782 push @{"$pkg\::ISA"}, __PACKAGE__;
1783
1784 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1785}
1786
1787# also paths starting with '/'
1788$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1789
1790sub thawer_merge {
1791 my ($self, $merge) = @_;
1792
1793 # we have to keep some variables in memory intact
1794 local $self->{path};
1795 local $self->{load_path};
1796
1797 $self->SUPER::thawer_merge ($merge);
1798}
1799
1800sub normalise {
1801 my ($path, $base) = @_;
1802
1803 $path = "$path"; # make sure its a string
1804
1805 $path =~ s/\.map$//;
1806
1807 # map plan:
1808 #
1809 # /! non-realised random map exit (special hack!)
1810 # {... are special paths that are not being touched
1811 # ?xxx/... are special absolute paths
1812 # ?random/... random maps
1813 # /... normal maps
1814 # ~user/... per-player map of a specific user
1815
1816 $path =~ s/$PATH_SEP/\//go;
1817
1818 # treat it as relative path if it starts with
1819 # something that looks reasonable
1820 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1821 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1822
1823 $base =~ s{[^/]+/?$}{};
1824 $path = "$base/$path";
1825 }
1826
1827 for ($path) {
1828 redo if s{//}{/};
1829 redo if s{/\.?/}{/};
1830 redo if s{/[^/]+/\.\./}{/};
1831 }
1832
1833 $path
1834}
1835
1836sub new_from_path {
1837 my (undef, $path, $base) = @_;
1838
1839 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1840
1841 $path = normalise $path, $base;
1842
1843 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1844 if ($path =~ $EXT_MAP{$pkg}[1]) {
1845 my $self = bless cf::map::new, $pkg;
1846 $self->{path} = $path; $self->path ($path);
1847 $self->init; # pass $1 etc.
1848 return $self;
1849 }
1850 }
1851
1852 Carp::cluck "unable to resolve path '$path' (base '$base').";
1853 ()
1854}
1855
1856sub init {
1857 my ($self) = @_;
1858
1859 $self
1860}
1861
1862sub as_string {
1863 my ($self) = @_;
1864
1865 "$self->{path}"
1866}
1867
1868# the displayed name, this is a one way mapping
1869sub visible_name {
1870 &as_string
1871}
1872
1873# the original (read-only) location
1874sub load_path {
1875 my ($self) = @_;
1876
1877 "$MAPDIR/$self->{path}.map"
1878}
1879
1880# the temporary/swap location
1881sub save_path {
1882 my ($self) = @_;
1883
1884 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1885 "$TMPDIR/$path.map"
1886}
1887
1888# the unique path, undef == no special unique path
1889sub uniq_path {
1890 my ($self) = @_;
1891
1892 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1893 "$UNIQUEDIR/$path"
1304} 1894}
1305 1895
1306# and all this just because we cannot iterate over 1896# and all this just because we cannot iterate over
1307# all maps in C++... 1897# all maps in C++...
1308sub change_all_map_light { 1898sub change_all_map_light {
1310 1900
1311 $_->change_map_light ($change) 1901 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1902 for grep $_->outdoor, values %cf::MAP;
1313} 1903}
1314 1904
1905sub decay_objects {
1906 my ($self) = @_;
1907
1908 return if $self->{deny_reset};
1909
1910 $self->do_decay_objects;
1911}
1912
1913sub unlink_save {
1914 my ($self) = @_;
1915
1916 utf8::encode (my $save = $self->save_path);
1917 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1918 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1919}
1920
1315sub try_load_header($) { 1921sub load_header_from($) {
1316 my ($path) = @_; 1922 my ($self, $path) = @_;
1317 1923
1318 utf8::encode $path; 1924 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1925 my $f = new_from_file cf::object::thawer $path
1320 or return; 1926 or return;
1321 1927
1322 my $map = cf::map::new 1928 $self->_load_header ($f)
1323 or return; 1929 or return;
1324 1930
1325 # for better error messages only, will be overwritten 1931 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1932 $f->resolve_delayed_derefs;
1327 1933
1328 $map->load_header ($path) 1934 $self->{load_path} = $path;
1935
1936 1
1937}
1938
1939sub load_header_orig {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->load_path)
1943}
1944
1945sub load_header_temp {
1946 my ($self) = @_;
1947
1948 $self->load_header_from ($self->save_path)
1949}
1950
1951sub prepare_temp {
1952 my ($self) = @_;
1953
1954 $self->last_access ((delete $self->{last_access})
1955 || $cf::RUNTIME); #d#
1956 # safety
1957 $self->{instantiate_time} = $cf::RUNTIME
1958 if $self->{instantiate_time} > $cf::RUNTIME;
1959}
1960
1961sub prepare_orig {
1962 my ($self) = @_;
1963
1964 $self->{load_original} = 1;
1965 $self->{instantiate_time} = $cf::RUNTIME;
1966 $self->last_access ($cf::RUNTIME);
1967 $self->instantiate;
1968}
1969
1970sub load_header {
1971 my ($self) = @_;
1972
1973 if ($self->load_header_temp) {
1974 $self->prepare_temp;
1975 } else {
1976 $self->load_header_orig
1329 or return; 1977 or return;
1978 $self->prepare_orig;
1979 }
1330 1980
1331 $map->{load_path} = $path; 1981 $self->{deny_reset} = 1
1982 if $self->no_reset;
1332 1983
1333 $map 1984 $self->default_region (cf::region::find_by_path $self->{path})
1985 unless $self->default_region;
1986
1987 1
1334} 1988}
1335 1989
1336sub find; 1990sub find;
1337sub find { 1991sub find {
1338 my ($path, $origin) = @_; 1992 my ($path, $origin) = @_;
1339 1993
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1994 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1995
1996 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 1997 cf::lock_wait "map_find:$path";
1346 1998
1347 $cf::MAP{$key} || do { 1999 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2000 my $guard1 = cf::lock_acquire "map_find:$path";
2001 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 2002
1350 # do it the slow way 2003 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2004 or return;
1369 2005
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2006 $map->{last_save} = $cf::RUNTIME;
1382 2007
1383 Coro::cede; 2008 $map->load_header
2009 or return;
1384 2010
1385 if ($map->should_reset) { 2011 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2012 # doing this can freeze the server in a sync job, obviously
2013 #$cf::WAIT_FOR_TICK->wait;
2014 undef $guard1;
2015 undef $guard2;
1386 $map->reset; 2016 $map->reset;
1387 undef $guard;
1388 $map = find $path 2017 return find $path;
1389 or return;
1390 } 2018 }
1391 2019
1392 $cf::MAP{$key} = $map 2020 $cf::MAP{$path} = $map
1393 } 2021 }
1394} 2022}
2023
2024sub pre_load { }
2025sub post_load { }
1395 2026
1396sub load { 2027sub load {
1397 my ($self) = @_; 2028 my ($self) = @_;
1398 2029
2030 local $self->{deny_reset} = 1; # loading can take a long time
2031
1399 my $path = $self->{path}; 2032 my $path = $self->{path};
2033
2034 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2035 my $guard = cf::lock_acquire "map_data:$path";
1401 2036
2037 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2038 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2039
1404 $self->in_memory (cf::MAP_LOADING); 2040 $self->in_memory (cf::MAP_LOADING);
1405 2041
1406 $self->alloc; 2042 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2043
2044 $self->pre_load;
2045 cf::cede_to_tick;
2046
2047 my $f = new_from_file cf::object::thawer $self->{load_path};
2048 $f->skip_block;
2049 $self->_load_objects ($f)
1408 or return; 2050 or return;
1409 2051
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2052 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2053 if delete $self->{load_original};
1412 2054
1413 if (my $uniq = $path->uniq_path) { 2055 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2056 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2057 unless (aio_stat $uniq) {
2058 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2059 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2060 $self->_load_objects ($f);
2061 $f->resolve_delayed_derefs;
2062 }
1418 } 2063 }
1419 } 2064 }
1420 2065
1421 Coro::cede; 2066 $f->resolve_delayed_derefs;
1422 2067
2068 cf::cede_to_tick;
1423 # now do the right thing for maps 2069 # now do the right thing for maps
1424 $self->link_multipart_objects; 2070 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2071 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2072 unless $self->difficulty;
2073 cf::cede_to_tick;
2074
2075 unless ($self->{deny_activate}) {
2076 $self->decay_objects;
2077 $self->fix_auto_apply;
2078 $self->update_buttons;
2079 cf::cede_to_tick;
2080 $self->set_darkness_map;
2081 cf::cede_to_tick;
1436 $self->activate; 2082 $self->activate;
1437 } 2083 }
1438 2084
1439 Coro::cede; 2085 $self->{last_save} = $cf::RUNTIME;
2086 $self->last_access ($cf::RUNTIME);
1440 2087
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2088 $self->in_memory (cf::MAP_IN_MEMORY);
2089 }
2090
2091 $self->post_load;
2092}
2093
2094sub customise_for {
2095 my ($self, $ob) = @_;
2096
2097 return find "~" . $ob->name . "/" . $self->{path}
2098 if $self->per_player;
2099
2100# return find "?party/" . $ob->name . "/" . $self->{path}
2101# if $self->per_party;
2102
2103 $self
1442} 2104}
1443 2105
1444# find and load all maps in the 3x3 area around a map 2106# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2107sub load_neighbours {
1446 my ($map) = @_; 2108 my ($map) = @_;
1447 2109
1448 my @diag; # diagonal neighbours 2110 my @neigh; # diagonal neighbours
1449 2111
1450 for (0 .. 3) { 2112 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2113 my $neigh = $map->tile_path ($_)
1452 or next; 2114 or next;
1453 $neigh = find $neigh, $map 2115 $neigh = find $neigh, $map
1454 or next; 2116 or next;
1455 $neigh->load; 2117 $neigh->load;
1456 2118
2119 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2120 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2121 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2122 }
1460 2123
1461 for (@diag) { 2124 for (grep defined $_->[0], @neigh) {
2125 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2126 my $neigh = find $path, $origin
1463 or next; 2127 or next;
1464 $neigh->load; 2128 $neigh->load;
1465 } 2129 }
1466} 2130}
1467 2131
1472} 2136}
1473 2137
1474sub do_load_sync { 2138sub do_load_sync {
1475 my ($map) = @_; 2139 my ($map) = @_;
1476 2140
2141 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2142 if $Coro::current == $Coro::main;
2143
1477 cf::sync_job { $map->load }; 2144 cf::sync_job { $map->load };
1478} 2145}
1479 2146
1480our %MAP_PREFETCH; 2147our %MAP_PREFETCH;
2148our $MAP_PREFETCHER = undef;
2149
2150sub find_async {
2151 my ($path, $origin, $load) = @_;
2152
2153 $path = normalise $path, $origin && $origin->{path};
2154
2155 if (my $map = $cf::MAP{$path}) {
2156 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2157 }
2158
2159 $MAP_PREFETCH{$path} |= $load;
2160
1481our $MAP_PREFETCHER = Coro::async { 2161 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2162 $Coro::current->{desc} = "map prefetcher";
2163
1483 while (%MAP_PREFETCH) { 2164 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2165 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2166 if (my $map = find $k) {
2167 $map->load if $v;
2168 }
2169
1486 my $path = delete $MAP_PREFETCH{$key}; 2170 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2171 }
1492 Coro::schedule; 2172 }
2173 undef $MAP_PREFETCHER;
1493 } 2174 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2175 $MAP_PREFETCHER->prio (6);
1508 2176
1509 () 2177 ()
1510} 2178}
1511 2179
1512sub save { 2180sub save {
1513 my ($self) = @_; 2181 my ($self) = @_;
1514 2182
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2183 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2184
1517 $self->{last_save} = $cf::RUNTIME; 2185 $self->{last_save} = $cf::RUNTIME;
1518 2186
1519 return unless $self->dirty; 2187 return unless $self->dirty;
1520 2188
1521 my $save = $self->{path}->save_path; utf8::encode $save; 2189 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2190 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 2191
1524 $self->{load_path} = $save; 2192 $self->{load_path} = $save;
1525 2193
1526 return if $self->{deny_save}; 2194 return if $self->{deny_save};
1527 2195
1528 local $self->{last_access} = $self->last_access;#d# 2196 local $self->{last_access} = $self->last_access;#d#
1529 2197
1530 cf::async { 2198 cf::async {
2199 $Coro::current->{desc} = "map player save";
1531 $_->contr->save for $self->players; 2200 $_->contr->save for $self->players;
1532 }; 2201 };
1533 2202
1534 if ($uniq) { 2203 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2204 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 2205 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2206 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2207 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 2208 }
1540} 2209}
1541 2210
1542sub swap_out { 2211sub swap_out {
1543 my ($self) = @_; 2212 my ($self) = @_;
1544 2213
1545 # save first because save cedes 2214 # save first because save cedes
1546 $self->save; 2215 $self->save;
1547 2216
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2218
1550 return if $self->players; 2219 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2220 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save}; 2221 return if $self->{deny_save};
1553 2222
2223 $self->in_memory (cf::MAP_SWAPPED);
2224
2225 $self->deactivate;
2226 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2227 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2228}
1557 2229
1558sub reset_at { 2230sub reset_at {
1559 my ($self) = @_; 2231 my ($self) = @_;
1560 2232
1561 # TODO: safety, remove and allow resettable per-player maps 2233 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2234 return 1e99 if $self->{deny_reset};
1564 2235
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2236 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2237 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2238
1572 my ($self) = @_; 2243 my ($self) = @_;
1573 2244
1574 $self->reset_at <= $cf::RUNTIME 2245 $self->reset_at <= $cf::RUNTIME
1575} 2246}
1576 2247
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2248sub reset {
1599 my ($self) = @_; 2249 my ($self) = @_;
1600 2250
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2251 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2252
1603 return if $self->players; 2253 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2254
1606 warn "resetting map ", $self->path;#d# 2255 warn "resetting map ", $self->path;
2256
2257 $self->in_memory (cf::MAP_SWAPPED);
2258
2259 # need to save uniques path
2260 unless ($self->{deny_save}) {
2261 my $uniq = $self->uniq_path; utf8::encode $uniq;
2262
2263 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2264 if $uniq;
2265 }
1607 2266
1608 delete $cf::MAP{$self->path}; 2267 delete $cf::MAP{$self->path};
1609 2268
2269 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2270 $_->clear_links_to ($self) for values %cf::MAP;
2271 $self->clear;
1611 2272
1612 $self->unlink_save; 2273 $self->unlink_save;
1613 $self->destroy; 2274 $self->destroy;
1614} 2275}
1615 2276
1616my $nuke_counter = "aaaa"; 2277my $nuke_counter = "aaaa";
1617 2278
1618sub nuke { 2279sub nuke {
1619 my ($self) = @_; 2280 my ($self) = @_;
1620 2281
2282 {
2283 my $lock = cf::lock_acquire "map_data:$self->{path}";
2284
2285 delete $cf::MAP{$self->path};
2286
2287 $self->unlink_save;
2288
2289 bless $self, "cf::map";
2290 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2291 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2292 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2293 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2294
2295 $cf::MAP{$self->path} = $self;
2296 }
2297
1624 $self->reset; # polite request, might not happen 2298 $self->reset; # polite request, might not happen
1625} 2299}
1626 2300
1627sub customise_for { 2301=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2302
1630 if ($map->per_player) { 2303Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2304maps. May block.
2305
2306=cut
2307
2308sub tmp_maps() {
1632 } 2309 [
2310 map {
2311 utf8::decode $_;
2312 /\.map$/
2313 ? normalise $_
2314 : ()
2315 } @{ aio_readdir $TMPDIR or [] }
2316 ]
2317}
1633 2318
1634 $map 2319=item $maps = cf::map::random_maps
2320
2321Returns an arrayref with all map paths of currently instantiated and saved
2322random maps. May block.
2323
2324=cut
2325
2326sub random_maps() {
2327 [
2328 map {
2329 utf8::decode $_;
2330 /\.map$/
2331 ? normalise "?random/$_"
2332 : ()
2333 } @{ aio_readdir $RANDOMDIR or [] }
2334 ]
2335}
2336
2337=item cf::map::unique_maps
2338
2339Returns an arrayref of paths of all shared maps that have
2340instantiated unique items. May block.
2341
2342=cut
2343
2344sub unique_maps() {
2345 [
2346 map {
2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ]
1635} 2353}
1636 2354
1637package cf; 2355package cf;
1638 2356
1639=back 2357=back
1657 map { $_, inv_recursive_ $_->inv } @_ 2375 map { $_, inv_recursive_ $_->inv } @_
1658} 2376}
1659 2377
1660sub inv_recursive { 2378sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2379 inv_recursive_ inv $_[0]
2380}
2381
2382=item $ref = $ob->ref
2383
2384creates and returns a persistent reference to an objetc that can be stored as a string.
2385
2386=item $ob = cf::object::deref ($refstring)
2387
2388returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2389even if the object actually exists. May block.
2390
2391=cut
2392
2393sub deref {
2394 my ($ref) = @_;
2395
2396 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2397 my ($uuid, $name) = ($1, $2);
2398 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2399 or return;
2400 $pl->ob->uuid eq $uuid
2401 or return;
2402
2403 $pl->ob
2404 } else {
2405 warn "$ref: cannot resolve object reference\n";
2406 undef
2407 }
1662} 2408}
1663 2409
1664package cf; 2410package cf;
1665 2411
1666=back 2412=back
1685 2431
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2432 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2433
1688 if ($self->{record_replies}) { 2434 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2435 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2436
1690 } else { 2437 } else {
2438 my $pl = $self->contr;
2439
2440 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2441 my $dialog = $pl->{npc_dialog};
2442 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2443
2444 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2445 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2446 $self->message ($msg, $flags);
2447 }
1693 } 2448 }
2449}
2450
2451=item $object->send_msg ($channel, $msg, $color, [extra...])
2452
2453=cut
2454
2455sub cf::object::send_msg {
2456 my $pl = shift->contr
2457 or return;
2458 $pl->send_msg (@_);
1694} 2459}
1695 2460
1696=item $player_object->may ("access") 2461=item $player_object->may ("access")
1697 2462
1698Returns wether the given player is authorized to access resource "access" 2463Returns wether the given player is authorized to access resource "access"
1711 2476
1712=item $player_object->enter_link 2477=item $player_object->enter_link
1713 2478
1714Freezes the player and moves him/her to a special map (C<{link}>). 2479Freezes the player and moves him/her to a special map (C<{link}>).
1715 2480
1716The player should be reaosnably safe there for short amounts of time. You 2481The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2482I<MUST> call C<leave_link> as soon as possible, though.
1718 2483
2484Will never block.
2485
1719=item $player_object->leave_link ($map, $x, $y) 2486=item $player_object->leave_link ($map, $x, $y)
1720 2487
1721Moves the player out of the specila link map onto the given map. If the 2488Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2489map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2490to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2491fails, to the emergency map position.
1725 2492
1726Might block. 2493Might block.
1727 2494
1728=cut 2495=cut
2496
2497sub link_map {
2498 unless ($LINK_MAP) {
2499 $LINK_MAP = cf::map::find "{link}"
2500 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2501 $LINK_MAP->load;
2502 }
2503
2504 $LINK_MAP
2505}
1729 2506
1730sub cf::object::player::enter_link { 2507sub cf::object::player::enter_link {
1731 my ($self) = @_; 2508 my ($self) = @_;
1732 2509
1733 $self->deactivate_recursive; 2510 $self->deactivate_recursive;
1734 2511
1735 return if $self->map == $LINK_MAP; 2512 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2513
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2514 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2515 if $self->map && $self->map->{path} ne "{link}";
1739 2516
1740 $self->enter_map ($LINK_MAP, 20, 20); 2517 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2518}
1742 2519
1743sub cf::object::player::leave_link { 2520sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2521 my ($self, $map, $x, $y) = @_;
2522
2523 return unless $self->contr->active;
1745 2524
1746 my $link_pos = delete $self->{_link_pos}; 2525 my $link_pos = delete $self->{_link_pos};
1747 2526
1748 unless ($map) { 2527 unless ($map) {
1749 # restore original map position 2528 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2542 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2543 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2544 if $x <=0 && $y <= 0;
1766 2545
1767 $map->load; 2546 $map->load;
1768 $map->load_diag; 2547 $map->load_neighbours;
1769 2548
1770 return unless $self->contr->active; 2549 return unless $self->contr->active;
1771 $self->activate_recursive; 2550 $self->activate_recursive;
2551
2552 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2553 $self->enter_map ($map, $x, $y);
1773} 2554}
1774 2555
1775cf::player->attach ( 2556=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2557
1779 # abort map switching before logout 2558Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2559her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2560that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2561the new (success) or old (failed) map position. In either case, $done will
1783 }; 2562be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2563
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2564=cut
2565
2566our $GOTOGEN;
1810 2567
1811sub cf::object::player::goto { 2568sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2569 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2570
1814 $path = new cf::path $path; 2571 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2572 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2573
1817 $self->enter_link; 2574 $self->enter_link;
1818 2575
1819 (async { 2576 (async {
1820 my $map = cf::map::find $path->as_string; 2577 $Coro::current->{desc} = "player::goto $path $x $y";
2578
2579 # *tag paths override both path and x|y
2580 if ($path =~ /^\*(.*)$/) {
2581 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2582 my $ob = $obs[rand @obs];
2583
2584 # see if we actually can go there
2585 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2586 $ob = $obs[rand @obs];
2587 } else {
2588 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2589 }
2590 # else put us there anyways for now #d#
2591
2592 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2593 } else {
2594 ($path, $x, $y) = (undef, undef, undef);
2595 }
2596 }
2597
2598 my $map = eval {
2599 my $map = defined $path ? cf::map::find $path : undef;
2600
2601 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2602 $map = $map->customise_for ($self);
1822 2603 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2604 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2605 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2606 }
1827 2607
2608 $map
2609 };
2610
2611 if ($@) {
2612 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2613 LOG llevError | logBacktrace, Carp::longmess $@;
2614 }
2615
2616 if ($gen == $self->{_goto_generation}) {
2617 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2618 $self->leave_link ($map, $x, $y);
2619 }
2620
2621 $done->() if $done;
1829 })->prio (1); 2622 })->prio (1);
1830} 2623}
1831 2624
1832=item $player_object->enter_exit ($exit_object) 2625=item $player_object->enter_exit ($exit_object)
1833 2626
1835 2628
1836sub parse_random_map_params { 2629sub parse_random_map_params {
1837 my ($spec) = @_; 2630 my ($spec) = @_;
1838 2631
1839 my $rmp = { # defaults 2632 my $rmp = { # defaults
1840 xsize => 10, 2633 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2634 ysize => (cf::rndm 15, 40),
2635 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2636 #layout => string,
1842 }; 2637 };
1843 2638
1844 for (split /\n/, $spec) { 2639 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2640 my ($k, $v) = split /\s+/, $_, 2;
1846 2641
1850 $rmp 2645 $rmp
1851} 2646}
1852 2647
1853sub prepare_random_map { 2648sub prepare_random_map {
1854 my ($exit) = @_; 2649 my ($exit) = @_;
2650
2651 my $guard = cf::lock_acquire "exit_prepare:$exit";
1855 2652
1856 # all this does is basically replace the /! path by 2653 # all this does is basically replace the /! path by
1857 # a new random map path (?random/...) with a seed 2654 # a new random map path (?random/...) with a seed
1858 # that depends on the exit object 2655 # that depends on the exit object
1859 2656
1860 my $rmp = parse_random_map_params $exit->msg; 2657 my $rmp = parse_random_map_params $exit->msg;
1861 2658
1862 if ($exit->map) { 2659 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2660 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2661 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2662 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2663 $rmp->{origin_y} = $exit->y;
1867 } 2664 }
1868 2665
1869 $rmp->{random_seed} ||= $exit->random_seed; 2666 $rmp->{random_seed} ||= $exit->random_seed;
1870 2667
1871 my $data = cf::to_json $rmp; 2668 my $data = cf::encode_json $rmp;
1872 my $md5 = Digest::MD5::md5_hex $data; 2669 my $md5 = Digest::MD5::md5_hex $data;
2670 my $meta = "$RANDOMDIR/$md5.meta";
1873 2671
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2672 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2673 aio_write $fh, 0, (length $data), $data, 0;
2674 undef $fh;
2675 aio_rename "$meta~", $meta;
1876 2676
1877 $exit->slaying ("?random/$md5"); 2677 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2678 $exit->msg (undef);
1879 } 2679 }
1880} 2680}
1882sub cf::object::player::enter_exit { 2682sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2683 my ($self, $exit) = @_;
1884 2684
1885 return unless $self->type == cf::PLAYER; 2685 return unless $self->type == cf::PLAYER;
1886 2686
2687 if ($exit->slaying eq "/!") {
2688 #TODO: this should de-fi-ni-te-ly not be a sync-job
2689 # the problem is that $exit might not survive long enough
2690 # so it needs to be done right now, right here
2691 cf::sync_job { prepare_random_map $exit };
2692 }
2693
2694 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2695 my $hp = $exit->stats->hp;
2696 my $sp = $exit->stats->sp;
2697
1887 $self->enter_link; 2698 $self->enter_link;
1888 2699
2700 # if exit is damned, update players death & WoR home-position
2701 $self->contr->savebed ($slaying, $hp, $sp)
2702 if $exit->flag (FLAG_DAMNED);
2703
1889 (async { 2704 (async {
2705 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2706
1890 $self->deactivate_recursive; # just to be sure 2707 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 2708 unless (eval {
1892 prepare_random_map $exit 2709 $self->goto ($slaying, $hp, $sp);
1893 if $exit->slaying eq "/!";
1894
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 2710
1898 1; 2711 1;
1899 }) { 2712 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2713 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 2714 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2715 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2716 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2717
1905 warn "ERROR in enter_exit: $@"; 2718 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2719 $self->leave_link;
1907 } 2720 }
1908 })->prio (1); 2721 })->prio (1);
1921 2734
1922sub cf::client::send_drawinfo { 2735sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2736 my ($self, $text, $flags) = @_;
1924 2737
1925 utf8::encode $text; 2738 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2739 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2740}
1928 2741
2742=item $client->send_msg ($channel, $msg, $color, [extra...])
2743
2744Send a drawinfo or msg packet to the client, formatting the msg for the
2745client if neccessary. C<$type> should be a string identifying the type of
2746the message, with C<log> being the default. If C<$color> is negative, suppress
2747the message unless the client supports the msg packet.
2748
2749=cut
2750
2751# non-persistent channels (usually the info channel)
2752our %CHANNEL = (
2753 "c/identify" => {
2754 id => "infobox",
2755 title => "Identify",
2756 reply => undef,
2757 tooltip => "Items recently identified",
2758 },
2759 "c/examine" => {
2760 id => "infobox",
2761 title => "Examine",
2762 reply => undef,
2763 tooltip => "Signs and other items you examined",
2764 },
2765 "c/book" => {
2766 id => "infobox",
2767 title => "Book",
2768 reply => undef,
2769 tooltip => "The contents of a note or book",
2770 },
2771 "c/lookat" => {
2772 id => "infobox",
2773 title => "Look",
2774 reply => undef,
2775 tooltip => "What you saw there",
2776 },
2777 "c/who" => {
2778 id => "infobox",
2779 title => "Players",
2780 reply => undef,
2781 tooltip => "Shows players who are currently online",
2782 },
2783 "c/body" => {
2784 id => "infobox",
2785 title => "Body Parts",
2786 reply => undef,
2787 tooltip => "Shows which body parts you posess and are available",
2788 },
2789 "c/uptime" => {
2790 id => "infobox",
2791 title => "Uptime",
2792 reply => undef,
2793 tooltip => "How long the server has been running since last restart",
2794 },
2795 "c/mapinfo" => {
2796 id => "infobox",
2797 title => "Map Info",
2798 reply => undef,
2799 tooltip => "Information related to the maps",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg);
2807
2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2809
2810 # check predefined channels, for the benefit of C
2811 if ($CHANNEL{$channel}) {
2812 $channel = $CHANNEL{$channel};
2813
2814 $self->ext_msg (channel_info => $channel)
2815 if $self->can_msg;
2816
2817 $channel = $channel->{id};
2818
2819 } elsif (ref $channel) {
2820 # send meta info to client, if not yet sent
2821 unless (exists $self->{channel}{$channel->{id}}) {
2822 $self->{channel}{$channel->{id}} = $channel;
2823 $self->ext_msg (channel_info => $channel)
2824 if $self->can_msg;
2825 }
2826
2827 $channel = $channel->{id};
2828 }
2829
2830 return unless @extra || length $msg;
2831
2832 if ($self->can_msg) {
2833 # default colour, mask it out
2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2835 if $color & cf::NDI_DEF;
2836
2837 $self->send_packet ("msg " . $self->{json_coder}->encode (
2838 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2839 } else {
2840 if ($color >= 0) {
2841 # replace some tags by gcfclient-compatible ones
2842 for ($msg) {
2843 1 while
2844 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2845 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2846 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2847 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2848 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2849 }
2850
2851 $color &= cf::NDI_COLOR_MASK;
2852
2853 utf8::encode $msg;
2854
2855 if (0 && $msg =~ /\[/) {
2856 # COMMAND/INFO
2857 $self->send_packet ("drawextinfo $color 10 8 $msg")
2858 } else {
2859 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2860 $self->send_packet ("drawinfo $color $msg")
2861 }
2862 }
2863 }
2864}
2865
2866=item $client->ext_msg ($type, @msg)
2867
2868Sends an ext event to the client.
2869
2870=cut
2871
2872sub cf::client::ext_msg($$@) {
2873 my ($self, $type, @msg) = @_;
2874
2875 if ($self->extcmd == 2) {
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2877 } elsif ($self->extcmd == 1) { # TODO: remove
2878 push @msg, msgtype => "event_$type";
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 }
2881}
2882
2883=item $client->ext_reply ($msgid, @msg)
2884
2885Sends an ext reply to the client.
2886
2887=cut
2888
2889sub cf::client::ext_reply($$@) {
2890 my ($self, $id, @msg) = @_;
2891
2892 if ($self->extcmd == 2) {
2893 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2894 } elsif ($self->extcmd == 1) {
2895 #TODO: version 1, remove
2896 unshift @msg, msgtype => "reply", msgid => $id;
2897 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2898 }
2899}
1929 2900
1930=item $success = $client->query ($flags, "text", \&cb) 2901=item $success = $client->query ($flags, "text", \&cb)
1931 2902
1932Queues a query to the client, calling the given callback with 2903Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2904the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2905C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 2906
1936Queries can fail, so check the return code. Or don't, as queries will become 2907Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 2908become reliable at some point in the future.
1938 2909
1939=cut 2910=cut
1940 2911
1941sub cf::client::query { 2912sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 2913 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 2921 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2922 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 2923
1953 $self->send_packet ($self->{query_queue}[0][0]) 2924 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 2925 if @{ $self->{query_queue} } == 1;
2926
2927 1
1955} 2928}
1956 2929
1957cf::client->attach ( 2930cf::client->attach (
2931 on_connect => sub {
2932 my ($ns) = @_;
2933
2934 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2935 },
1958 on_reply => sub { 2936 on_reply => sub {
1959 my ($ns, $msg) = @_; 2937 my ($ns, $msg) = @_;
1960 2938
1961 # this weird shuffling is so that direct followup queries 2939 # this weird shuffling is so that direct followup queries
1962 # get handled first 2940 # get handled first
1963 my $queue = delete $ns->{query_queue} 2941 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2942 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2943
1966 (shift @$queue)->[1]->($msg); 2944 (shift @$queue)->[1]->($msg);
2945 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2946
1968 push @{ $ns->{query_queue} }, @$queue; 2947 push @{ $ns->{query_queue} }, @$queue;
1969 2948
1970 if (@{ $ns->{query_queue} } == @$queue) { 2949 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2950 if (@$queue) {
1973 } else { 2952 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2953 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 2954 }
1976 } 2955 }
1977 }, 2956 },
2957 on_exticmd => sub {
2958 my ($ns, $buf) = @_;
2959
2960 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2961
2962 if (ref $msg) {
2963 my ($type, $reply, @payload) =
2964 "ARRAY" eq ref $msg
2965 ? @$msg
2966 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2967
2968 my @reply;
2969
2970 if (my $cb = $EXTICMD{$type}) {
2971 @reply = $cb->($ns, @payload);
2972 }
2973
2974 $ns->ext_reply ($reply, @reply)
2975 if $reply;
2976
2977 } else {
2978 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2979 }
2980
2981 cf::override;
2982 },
1978); 2983);
1979 2984
1980=item $client->async (\&cb) 2985=item $client->async (\&cb)
1981 2986
1982Create a new coroutine, running the specified callback. The coroutine will 2987Create a new coroutine, running the specified callback. The coroutine will
2023our $safe = new Safe "safe"; 3028our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3029our $safe_hole = new Safe::Hole;
2025 3030
2026$SIG{FPE} = 'IGNORE'; 3031$SIG{FPE} = 'IGNORE';
2027 3032
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3033$safe->permit_only (Opcode::opset qw(
3034 :base_core :base_mem :base_orig :base_math
3035 grepstart grepwhile mapstart mapwhile
3036 sort time
3037));
2029 3038
2030# here we export the classes and methods available to script code 3039# here we export the classes and methods available to script code
2031 3040
2032=pod 3041=pod
2033 3042
2034The following fucntions and emthods are available within a safe environment: 3043The following functions and methods are available within a safe environment:
2035 3044
2036 cf::object contr pay_amount pay_player map 3045 cf::object
3046 contr pay_amount pay_player map x y force_find force_add destroy
3047 insert remove name archname title slaying race decrease_ob_nr
3048
2037 cf::object::player player 3049 cf::object::player
2038 cf::player peaceful 3050 player
2039 cf::map trigger 3051
3052 cf::player
3053 peaceful
3054
3055 cf::map
3056 trigger
2040 3057
2041=cut 3058=cut
2042 3059
2043for ( 3060for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3061 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3062 insert remove inv name archname title slaying race
3063 decrease_ob_nr destroy)],
2045 ["cf::object::player" => qw(player)], 3064 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3065 ["cf::player" => qw(peaceful)],
2047 ["cf::map" => qw(trigger)], 3066 ["cf::map" => qw(trigger)],
2048) { 3067) {
2049 no strict 'refs'; 3068 no strict 'refs';
2120=back 3139=back
2121 3140
2122=cut 3141=cut
2123 3142
2124############################################################################# 3143#############################################################################
3144# the server's init and main functions
2125 3145
2126=head2 EXTENSION DATABASE SUPPORT 3146sub load_facedata($) {
3147 my ($path) = @_;
2127 3148
2128Crossfire maintains a very simple database for extension use. It can 3149 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3150 # for this (global event?)
2130excludes objects. 3151 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3152
2132The parameter C<$family> should best start with the name of the extension 3153 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3154
2135=over 4 3155 warn "loading facedata from $path\n";
2136 3156
2137=item $hashref = cf::db_get $family 3157 my $facedata;
3158 0 < aio_load $path, $facedata
3159 or die "$path: $!";
2138 3160
2139Return a hashref for use by the extension C<$family>, which can be 3161 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3162
2143=item $value = cf::db_get $family => $key 3163 $facedata->{version} == 2
3164 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3165
2145Returns a single value from the database 3166 # patch in the exptable
2146 3167 $facedata->{resource}{"res/exp_table"} = {
2147=item cf::db_put $family => $hashref 3168 type => FT_RSRC,
2148 3169 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3170 };
3171 cf::cede_to_tick;
2198 3172
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3173 {
3174 my $faces = $facedata->{faceinfo};
2203 3175
2204 sub db_get($;$) { 3176 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3177 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3178
2210 sub db_put($$;$) { 3179 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3180 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3181 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2213 } else { 3182 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3183
2219 cf::global->attach ( 3184 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3185 }
2224 );
2225}
2226 3186
2227############################################################################# 3187 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3188 next unless $info->{smooth};
2229 3189
2230sub cfg_load { 3190 my $idx = cf::face::find $face
3191 or next;
3192
3193 if (my $smooth = cf::face::find $info->{smooth}) {
3194 cf::face::set_smooth $idx, $smooth;
3195 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3196 } else {
3197 warn "smooth face '$info->{smooth}' not found for face '$face'";
3198 }
3199
3200 cf::cede_to_tick;
3201 }
3202 }
3203
3204 {
3205 my $anims = $facedata->{animinfo};
3206
3207 while (my ($anim, $info) = each %$anims) {
3208 cf::anim::set $anim, $info->{frames}, $info->{facings};
3209 cf::cede_to_tick;
3210 }
3211
3212 cf::anim::invalidate_all; # d'oh
3213 }
3214
3215 {
3216 # TODO: for gcfclient pleasure, we should give resources
3217 # that gcfclient doesn't grok a >10000 face index.
3218 my $res = $facedata->{resource};
3219
3220 while (my ($name, $info) = each %$res) {
3221 if (defined $info->{type}) {
3222 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3223 my $data;
3224
3225 if ($info->{type} & 1) {
3226 # prepend meta info
3227
3228 my $meta = $enc->encode ({
3229 name => $name,
3230 %{ $info->{meta} || {} },
3231 });
3232
3233 $data = pack "(w/a*)*", $meta, $info->{data};
3234 } else {
3235 $data = $info->{data};
3236 }
3237
3238 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3239 cf::face::set_type $idx, $info->{type};
3240 } else {
3241 $RESOURCE{$name} = $info;
3242 }
3243
3244 cf::cede_to_tick;
3245 }
3246 }
3247
3248 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3249
3250 1
3251}
3252
3253cf::global->attach (on_resource_update => sub {
3254 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3255 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3256
3257 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3258 my $sound = $soundconf->{compat}[$_]
3259 or next;
3260
3261 my $face = cf::face::find "sound/$sound->[1]";
3262 cf::sound::set $sound->[0] => $face;
3263 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3264 }
3265
3266 while (my ($k, $v) = each %{$soundconf->{event}}) {
3267 my $face = cf::face::find "sound/$v";
3268 cf::sound::set $k => $face;
3269 }
3270 }
3271});
3272
3273register_exticmd fx_want => sub {
3274 my ($ns, $want) = @_;
3275
3276 while (my ($k, $v) = each %$want) {
3277 $ns->fx_want ($k, $v);
3278 }
3279};
3280
3281sub reload_regions {
3282 # HACK to clear player env face cache, we need some signal framework
3283 # for this (global event?)
3284 %ext::player_env::MUSIC_FACE_CACHE = ();
3285
3286 load_resource_file "$MAPDIR/regions"
3287 or die "unable to load regions file\n";
3288
3289 for (cf::region::list) {
3290 $_->{match} = qr/$_->{match}/
3291 if exists $_->{match};
3292 }
3293}
3294
3295sub reload_facedata {
3296 load_facedata "$DATADIR/facedata"
3297 or die "unable to load facedata\n";
3298}
3299
3300sub reload_archetypes {
3301 load_resource_file "$DATADIR/archetypes"
3302 or die "unable to load archetypes\n";
3303 #d# NEED to laod twice to resolve forward references
3304 # this really needs to be done in an extra post-pass
3305 # (which needs to be synchronous, so solve it differently)
3306 load_resource_file "$DATADIR/archetypes"
3307 or die "unable to load archetypes\n";
3308}
3309
3310sub reload_treasures {
3311 load_resource_file "$DATADIR/treasures"
3312 or die "unable to load treasurelists\n";
3313}
3314
3315sub reload_resources {
3316 warn "reloading resource files...\n";
3317
3318 reload_regions;
3319 reload_facedata;
3320 #reload_archetypes;#d#
3321 reload_archetypes;
3322 reload_treasures;
3323
3324 warn "finished reloading resource files\n";
3325}
3326
3327sub init {
3328 reload_resources;
3329}
3330
3331sub reload_config {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3332 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3333 or return;
2233 3334
2234 local $/; 3335 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3336 *CFG = YAML::Load <$fh>;
2236 3337
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3338 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2238 3339
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3340 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3341 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2250 3351
2251sub main { 3352sub main {
2252 # we must not ever block the main coroutine 3353 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3354 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3355 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3356 (async {
3357 $Coro::current->{desc} = "IDLE BUG HANDLER";
3358 EV::loop EV::LOOP_ONESHOT;
3359 })->prio (Coro::PRIO_MAX);
2256 }; 3360 };
2257 3361
2258 cfg_load; 3362 reload_config;
2259 db_load; 3363 db_init;
2260 load_extensions; 3364 load_extensions;
3365
3366 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3367 evthread_start;
2261 Event::loop; 3368 EV::loop;
2262} 3369}
2263 3370
2264############################################################################# 3371#############################################################################
2265# initialisation and cleanup 3372# initialisation and cleanup
2266 3373
2267# install some emergency cleanup handlers 3374# install some emergency cleanup handlers
2268BEGIN { 3375BEGIN {
3376 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3377 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3378 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3379 cf::cleanup "SIG$signal";
2275 },
2276 ); 3380 };
3381 }
3382}
3383
3384sub write_runtime {
3385 my $runtime = "$LOCALDIR/runtime";
3386
3387 # first touch the runtime file to show we are still running:
3388 # the fsync below can take a very very long time.
3389
3390 IO::AIO::aio_utime $runtime, undef, undef;
3391
3392 my $guard = cf::lock_acquire "write_runtime";
3393
3394 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3395 or return;
3396
3397 my $value = $cf::RUNTIME + 90 + 10;
3398 # 10 is the runtime save interval, for a monotonic clock
3399 # 60 allows for the watchdog to kill the server.
3400
3401 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3402 and return;
3403
3404 # always fsync - this file is important
3405 aio_fsync $fh
3406 and return;
3407
3408 # touch it again to show we are up-to-date
3409 aio_utime $fh, undef, undef;
3410
3411 close $fh
3412 or return;
3413
3414 aio_rename "$runtime~", $runtime
3415 and return;
3416
3417 warn "runtime file written.\n";
3418
2277 } 3419 1
2278} 3420}
2279 3421
2280sub emergency_save() { 3422sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3423 my $freeze_guard = cf::freeze_mainloop;
2282 3424
2283 warn "enter emergency perl save\n"; 3425 warn "enter emergency perl save\n";
2284 3426
2285 cf::sync_job { 3427 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 3428 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3429 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3430 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3431 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 3432 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3433 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3434 $pl->valid or next;
3435 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3436 $pl->save;
2294 } 3437 }
2295 warn "end emergency player save\n"; 3438 warn "end emergency player save\n";
2296 3439
2297 warn "begin emergency map save\n"; 3440 warn "begin emergency map save\n";
2299 my $map = $cf::MAP{$path} or next; 3442 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3443 $map->valid or next;
2301 $map->save; 3444 $map->save;
2302 } 3445 }
2303 warn "end emergency map save\n"; 3446 warn "end emergency map save\n";
3447
3448 warn "begin emergency database checkpoint\n";
3449 BDB::db_env_txn_checkpoint $DB_ENV;
3450 warn "end emergency database checkpoint\n";
2304 }; 3451 };
2305 3452
2306 warn "leave emergency perl save\n"; 3453 warn "leave emergency perl save\n";
2307} 3454}
2308 3455
3456sub post_cleanup {
3457 my ($make_core) = @_;
3458
3459 warn Carp::longmess "post_cleanup backtrace"
3460 if $make_core;
3461}
3462
2309sub reload() { 3463sub do_reload_perl() {
2310 # can/must only be called in main 3464 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3465 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3466 warn "can only reload from main coroutine";
2313 return; 3467 return;
2314 } 3468 }
2315 3469
2316 warn "reloading..."; 3470 warn "reloading...";
2317 3471
2318 my $guard = freeze_mainloop; 3472 warn "entering sync_job";
3473
3474 cf::sync_job {
3475 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 3476 cf::emergency_save;
3477 cf::write_runtime; # external watchdog should not bark
2320 3478
2321 eval { 3479 warn "syncing database to disk";
3480 BDB::db_env_txn_checkpoint $DB_ENV;
3481
2322 # if anything goes wrong in here, we should simply crash as we already saved 3482 # if anything goes wrong in here, we should simply crash as we already saved
2323 3483
2324 # cancel all watchers 3484 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3485 for (;;) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3486 BDB::flush;
3487 IO::AIO::flush;
3488 Coro::cede_notself;
3489 last unless IO::AIO::nreqs || BDB::nreqs;
3490 warn "iterate...";
2327 } 3491 }
2328 3492
3493 ++$RELOAD;
3494
2329 # cancel all extension coros 3495 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 3496 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3497 %EXT_CORO = ();
2332 3498
2333 # unload all extensions 3499 warn "removing commands";
2334 for (@exts) { 3500 %COMMAND = ();
3501
3502 warn "removing ext/exti commands";
3503 %EXTCMD = ();
3504 %EXTICMD = ();
3505
3506 warn "unloading/nuking all extensions";
3507 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 3508 warn "... unloading $pkg";
2336 unload_extension $_; 3509
3510 if (my $cb = $pkg->can ("unload")) {
3511 eval {
3512 $cb->($pkg);
3513 1
3514 } or warn "$pkg unloaded, but with errors: $@";
2337 } 3515 }
2338 3516
3517 warn "... nuking $pkg";
3518 Symbol::delete_package $pkg;
3519 }
3520
2339 # unload all modules loaded from $LIBDIR 3521 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 3522 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3523 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 3524
2343 warn "removing <$k>"; 3525 warn "... unloading $k";
2344 delete $INC{$k}; 3526 delete $INC{$k};
2345 3527
2346 $k =~ s/\.pm$//; 3528 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 3529 $k =~ s/\//::/g;
2348 3530
2351 } 3533 }
2352 3534
2353 Symbol::delete_package $k; 3535 Symbol::delete_package $k;
2354 } 3536 }
2355 3537
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3538 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3539 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3540 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3541
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 3542 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 3543 delete $INC{"cf.pm"};
3544 delete $INC{"cf/pod.pm"};
2369 3545
2370 # don't, removes xs symbols, too, 3546 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3547 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3548 #Symbol::delete_package __PACKAGE__;
2373 3549
2374 # reload cf.pm 3550 warn "unload completed, starting to reload now";
3551
2375 warn "reloading cf.pm"; 3552 warn "reloading cf.pm";
2376 require cf; 3553 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3554 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 3555
2379 # load config and database again 3556 warn "loading config and database again";
2380 cf::cfg_load; 3557 cf::reload_config;
2381 cf::db_load;
2382 3558
2383 # load extensions
2384 warn "load extensions"; 3559 warn "loading extensions";
2385 cf::load_extensions; 3560 cf::load_extensions;
2386 3561
2387 # reattach attachments to objects 3562 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 3563 _global_reattach; # objects, sockets
2389 _global_reattach; 3564 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3565 reattach $_ for values %MAP;
3566 warn "reattaching attachments to players";
3567 reattach $_ for values %PLAYER;
3568
3569 warn "leaving sync_job";
3570
3571 1
3572 } or do {
3573 warn $@;
3574 cf::cleanup "error while reloading, exiting.";
2391 }; 3575 };
2392 3576
2393 if ($@) { 3577 warn "reloaded";
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400}; 3578};
2401 3579
2402############################################################################# 3580our $RELOAD_WATCHER; # used only during reload
2403 3581
2404unless ($LINK_MAP) { 3582sub reload_perl() {
2405 $LINK_MAP = cf::map::new; 3583 # doing reload synchronously and two reloads happen back-to-back,
3584 # coro crashes during coro_state_free->destroy here.
2406 3585
2407 $LINK_MAP->width (41); 3586 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2408 $LINK_MAP->height (41); 3587 do_reload_perl;
2409 $LINK_MAP->alloc; 3588 undef $RELOAD_WATCHER;
2410 $LINK_MAP->path ("{link}"); 3589 };
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3590}
2444
2445register "<global>", __PACKAGE__;
2446 3591
2447register_command "reload" => sub { 3592register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3593 my ($who, $arg) = @_;
2449 3594
2450 if ($who->flag (FLAG_WIZ)) { 3595 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3596 $who->message ("reloading server.");
3597 async {
3598 $Coro::current->{desc} = "perl_reload";
3599 reload_perl;
3600 };
2454 } 3601 }
2455}; 3602};
2456 3603
2457unshift @INC, $LIBDIR; 3604unshift @INC, $LIBDIR;
2458 3605
2459$TICK_WATCHER = Event->timer ( 3606my $bug_warning = 0;
2460 reentrant => 0, 3607
2461 prio => 0, 3608our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3609our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3610
2464 cb => sub { 3611sub wait_for_tick {
3612 return if tick_inhibit;
3613 return if $Coro::current == $Coro::main;
3614
3615 my $signal = new Coro::Signal;
3616 push @WAIT_FOR_TICK, $signal;
3617 $signal->wait;
3618}
3619
3620sub wait_for_tick_begin {
3621 return if tick_inhibit;
3622 return if $Coro::current == $Coro::main;
3623
3624 my $signal = new Coro::Signal;
3625 push @WAIT_FOR_TICK_BEGIN, $signal;
3626 $signal->wait;
3627}
3628
3629sub tick {
3630 if ($Coro::current != $Coro::main) {
3631 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3632 unless ++$bug_warning > 10;
3633 return;
3634 }
3635
2465 cf::server_tick; # one server iteration 3636 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 3637
2469 $WAIT_FOR_TICK->broadcast; 3638 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3639 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2471 3640 Coro::async_pool {
2472 # if we are delayed by four ticks or more, skip them all 3641 $Coro::current->{desc} = "runtime saver";
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474
2475 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 3642 write_runtime
2497 or warn "ERROR: unable to write runtime file: $!"; 3643 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 3644 };
2499 }, 3645 }
2500); 3646
3647 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3648 $sig->send;
3649 }
3650 while (my $sig = shift @WAIT_FOR_TICK) {
3651 $sig->send;
3652 }
3653
3654 $LOAD = ($NOW - $TICK_START) / $TICK;
3655 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3656
3657 if (0) {
3658 if ($NEXT_TICK) {
3659 my $jitter = $TICK_START - $NEXT_TICK;
3660 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3661 warn "jitter $JITTER\n";#d#
3662 }
3663 }
3664}
3665
3666{
3667 # configure BDB
3668
3669 BDB::min_parallel 8;
3670 BDB::max_poll_reqs $TICK * 0.1;
3671 $Coro::BDB::WATCHER->priority (1);
3672
3673 unless ($DB_ENV) {
3674 $DB_ENV = BDB::db_env_create;
3675 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3676 | BDB::LOG_AUTOREMOVE, 1);
3677 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3678 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3679
3680 cf::sync_job {
3681 eval {
3682 BDB::db_env_open
3683 $DB_ENV,
3684 $BDBDIR,
3685 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3686 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3687 0666;
3688
3689 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3690 };
3691
3692 cf::cleanup "db_env_open(db): $@" if $@;
3693 };
3694 }
3695
3696 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3697 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3698 };
3699 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3700 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3701 };
3702 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3703 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3704 };
3705}
3706
3707{
3708 # configure IO::AIO
3709
3710 IO::AIO::min_parallel 8;
3711 IO::AIO::max_poll_time $TICK * 0.1;
3712 $Coro::AIO::WATCHER->priority (1);
3713}
3714
3715my $_log_backtrace;
3716
3717sub _log_backtrace {
3718 my ($msg, @addr) = @_;
3719
3720 $msg =~ s/\n//;
3721
3722 # limit the # of concurrent backtraces
3723 if ($_log_backtrace < 2) {
3724 ++$_log_backtrace;
3725 async {
3726 $Coro::current->{desc} = "abt $msg";
3727
3728 my @bt = fork_call {
3729 @addr = map { sprintf "%x", $_ } @addr;
3730 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3731 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3732 or die "addr2line: $!";
3733
3734 my @funcs;
3735 my @res = <$fh>;
3736 chomp for @res;
3737 while (@res) {
3738 my ($func, $line) = splice @res, 0, 2, ();
3739 push @funcs, "[$func] $line";
3740 }
3741
3742 @funcs
3743 };
3744
3745 LOG llevInfo, "[ABT] $msg\n";
3746 LOG llevInfo, "[ABT] $_\n" for @bt;
3747 --$_log_backtrace;
3748 };
3749 } else {
3750 LOG llevInfo, "[ABT] $msg\n";
3751 LOG llevInfo, "[ABT] [suppressed]\n";
3752 }
3753}
3754
3755# load additional modules
3756use cf::pod;
2501 3757
2502END { cf::emergency_save } 3758END { cf::emergency_save }
2503 3759
25041 37601
2505 3761

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