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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.425 by root, Mon Apr 21 06:35:26 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 115
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
61 123
62binmode STDOUT; 124binmode STDOUT;
63binmode STDERR; 125binmode STDERR;
64 126
65# read virtual server time, if available 127# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
70} 132}
71 133
72mkdir cf::localdir; 134mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 136
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
81 140
82############################################################################# 141#############################################################################
83 142
84=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
85 144
92=item $cf::RUNTIME 151=item $cf::RUNTIME
93 152
94The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 154every server tick.
96 155
97=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 159
99The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
101 164
102=item $cf::NOW 165=item $cf::NOW
103 166
104The time of the last (current) server tick. 167The time of the last (current) server tick.
105 168
106=item $cf::TICK 169=item $cf::TICK
107 170
108The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
109 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
110=item %cf::CFG 183=item %cf::CFG
111 184
112Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 186from wherever your confdir points to.
114 187
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
116 189
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
121 199
122=back 200=back
123 201
124=cut 202=cut
125 203
126BEGIN { 204BEGIN {
127 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 206 my $msg = join "", @_;
129 utf8::encode $msg;
130 207
131 $msg .= "\n" 208 $msg .= "\n"
132 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
133 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
134 LOG llevError, $msg; 213 LOG llevError, $msg;
135 }; 214 };
136} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
137 231
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 239
145# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 241# within the Safe compartment.
147for my $pkg (qw( 242for my $pkg (qw(
148 cf::global cf::attachable 243 cf::global cf::attachable
153)) { 248)) {
154 no strict 'refs'; 249 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 251}
157 252
158$Event::DIED = sub { 253$EV::DIED = sub {
159 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
160}; 255};
161 256
162my %ext_pkg; 257#############################################################################
163my @exts;
164my @hook;
165 258
166=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
167 260
168=over 4 261=over 4
169 262
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 282 $d
190 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
191} 284}
192 285
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
196 287
197Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
198 289
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
207 291
208Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
209 293
210=cut 294=cut
211 295
212sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
214 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
215} 299sub decode_json($) { $json_coder->decode ($_[0]) }
216 300
217=item cf::lock_wait $string 301=item cf::lock_wait $string
218 302
219Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
220 304
223Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
226returned. 310returned.
227 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
228Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
230 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
231=cut 322=cut
232 323
233our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
234 326
235sub lock_wait($) { 327sub lock_wait($) {
236 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
237 334
238 # wait for lock, if any 335 # wait for lock, if any
239 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 338 Coro::schedule;
247 344
248 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
249 lock_wait $key; 346 lock_wait $key;
250 347
251 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
252 350
253 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
256 } 355 }
257} 356}
258 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
259sub freeze_mainloop { 364sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
261 366
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 368}
264 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
265} 443}
266 444
267=item cf::async { BLOCK } 445=item cf::async { BLOCK }
268 446
269Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
274 452
275BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
276 454
277=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
278 456
279The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
282 461
283If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
286fast or be very important. 465fast or be very important.
289 468
290sub sync_job(&) { 469sub sync_job(&) {
291 my ($job) = @_; 470 my ($job) = @_;
292 471
293 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
294 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
296 477
297 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 479
299 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
300 481
301 my $busy = 1; 482 my $busy = 1;
302 my @res; 483 my @res;
303 484
304 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 487 @res = eval { $job->() };
306 warn $@ if $@; 488 warn $@ if $@;
307 undef $busy; 489 undef $busy;
308 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
309 491
310 while ($busy) { 492 while ($busy) {
311 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
312 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
313 503
314 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
315 } else { 505 } else {
316 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
317 507
319 } 509 }
320} 510}
321 511
322=item $coro = cf::async_ext { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
323 513
324Like async, but this coro is automcatially being canceled when the 514Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 515extension calling this is being unloaded.
326 516
327=cut 517=cut
328 518
329sub async_ext(&) { 519sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
338 528
339 $coro 529 $coro
340} 530}
341 531
342sub write_runtime { 532=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 533
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
346 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
347 538
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 540
352 aio_fsync $fh 541sub fork_call(&@) {
353 and return; 542 my ($cb, @args) = @_;
354 543
355 close $fh 544 # we seemingly have to make a local copy of the whole thing,
356 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
357 547
358 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
359 and return; 549 reset_signals;
550 &$cb
551 }, @args;
360 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
361 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 719}
363 720
364=back 721=back
365 722
366=cut 723=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 724
490############################################################################# 725#############################################################################
491 726
492=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
493 728
495attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
497 732
498In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 735Deliantra).
501 736
502=over 4 737=over 4
503 738
504=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
505 740
619our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 855our @CB_MAP = ();
621 856
622my %attachment; 857my %attachment;
623 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
624sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
626 867
627 use sort 'stable'; 868 use sort 'stable';
628 869
662 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
663 904
664 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 909
669 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 911 my $pkg = shift @arg;
671 912
672 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
702 } 943 }
703 944
704 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
705 } else { 946 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 948 }
708 949
709 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
710} 951}
711 952
713 if (ref $_[0]) { 954 if (ref $_[0]) {
714 _object_attach @_; 955 _object_attach @_;
715 } else { 956 } else {
716 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
717 } 958 }
959 _recalc_want;
718}; 960};
719 961
720# all those should be optimised 962# all those should be optimised
721sub cf::attachable::detach { 963sub cf::attachable::detach {
722 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
726 reattach ($obj); 968 reattach ($obj);
727 } else { 969 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
729 } 971 }
972 _recalc_want;
730}; 973};
731 974
732sub cf::attachable::attached { 975sub cf::attachable::attached {
733 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
734 977
749 "; 992 ";
750 die if $@; 993 die if $@;
751} 994}
752 995
753our $override; 996our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 998
756sub override { 999sub override {
757 $override = 1; 1000 $override = 1;
758 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
759} 1002}
760 1003
761sub do_invoke { 1004sub do_invoke {
762 my $event = shift; 1005 my $event = shift;
763 my $callbacks = shift; 1006 my $callbacks = shift;
764 1007
765 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
766 1009
767 local $override; 1010 local $override;
768 1011
769 for (@$callbacks) { 1012 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
779 } 1022 }
780 1023
781 0 1024 0
782} 1025}
783 1026
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1028
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1030
788Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
789 1032
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1036
794=back 1037=back
795 1038
796=cut 1039=cut
797 1040
798############################################################################# 1041#############################################################################
799# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
800 1085
801sub reattach { 1086sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1091
805 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
806 1093
807 @$registry = (); 1094 @$registry = ();
808 1095
823cf::attachable->attach ( 1110cf::attachable->attach (
824 prio => -1000000, 1111 prio => -1000000,
825 on_instantiate => sub { 1112 on_instantiate => sub {
826 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
827 1114
828 $data = from_json $data; 1115 $data = decode_json $data;
829 1116
830 for (@$data) { 1117 for (@$data) {
831 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
832 1119
833 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1136sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
851 1138
852 sync_job { 1139 sync_job {
853 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
856 1144
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1146 chmod SAVE_MODE, $fh;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1149 close $fh;
862 1150
863 if (@$objs) { 1151 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1153 chmod SAVE_MODE, $fh;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1157 close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
871 } 1159 }
872 } else { 1160 } else {
873 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
879 } 1167 }
880 } else { 1168 } else {
881 aio_unlink $filename; 1169 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
883 } 1171 }
884 } 1172 };
885} 1173}
886 1174
887sub object_freezer_as_string { 1175sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
889 1177
901 or return; 1189 or return;
902 1190
903 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
905 or return; 1193 or return;
1194
906 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
907 } 1197 }
908 1198
1199 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
911 return ($data, $av); 1203 ($data, $av)
912} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
913 1211
914############################################################################# 1212#############################################################################
915# command handling &c 1213# command handling &c
916 1214
917=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1229}
932 1230
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1232
935Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
936 1238
937If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
938called. 1240called.
939 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
940=cut 1253=cut
941 1254
942sub register_extcmd { 1255sub register_extcmd {
943 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
944 1257
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
949} 1265}
950 1266
951cf::player->attach ( 1267cf::player->attach (
952 on_command => sub { 1268 on_command => sub {
953 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
962 cf::override; 1278 cf::override;
963 }, 1279 },
964 on_extcmd => sub { 1280 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
966 1282
967 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1284
969 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
975 } else { 1300 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1302 }
978 1303
979 cf::override; 1304 cf::override;
980 }, 1305 },
981); 1306);
982 1307
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1060 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1313 next unless -r $path;
1062 eval { 1314
1063 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1064 1 1371 }
1065 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1066 } 1377 };
1067} 1378}
1068 1379
1069############################################################################# 1380#############################################################################
1070# load/save/clean perl data associated with a map
1071 1381
1072*cf::mapsupport::on_clean = sub { 1382=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1383
1085=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1086 1385
1087Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1088 1387
1094 1393
1095=head3 cf::player 1394=head3 cf::player
1096 1395
1097=over 4 1396=over 4
1098 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1099=item cf::player::find $login 1412=item cf::player::find $login
1100 1413
1101Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1102 1415
1103=cut 1416=cut
1104 1417
1105sub playerdir($) { 1418sub playerdir($) {
1106 cf::localdir 1419 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1421}
1112 1422
1113sub path($) { 1423sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1425
1116 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1117} 1427}
1118 1428
1119sub find_active($) { 1429sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1124 1434
1125sub exists($) { 1435sub exists($) {
1126 my ($login) = @_; 1436 my ($login) = @_;
1127 1437
1128 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1130} 1440}
1131 1441
1132sub find($) { 1442sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1444 my $login = $_[0];
1135 1445
1136 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1137 1447
1138 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461 local $cf::PLAYER_LOADING{$login} = $pl;
1462 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1463 $cf::PLAYER{$login} = $pl
1142 } 1464 }
1143 } 1465 }
1144} 1466}
1145 1467
1154 return if $pl->{deny_save}; 1476 return if $pl->{deny_save};
1155 1477
1156 aio_mkdir playerdir $pl, 0770; 1478 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1479 $pl->{last_save} = $cf::RUNTIME;
1158 1480
1481 cf::get_slot 0.01;
1482
1159 $pl->save_pl ($path); 1483 $pl->save_pl ($path);
1160 Coro::cede; 1484 cf::cede_to_tick;
1161} 1485}
1162 1486
1163sub new($) { 1487sub new($) {
1164 my ($login) = @_; 1488 my ($login) = @_;
1165 1489
1171 $cf::PLAYER{$login} = $self; 1495 $cf::PLAYER{$login} = $self;
1172 1496
1173 $self 1497 $self
1174} 1498}
1175 1499
1500=item $player->send_msg ($channel, $msg, $color, [extra...])
1501
1502=cut
1503
1504sub send_msg {
1505 my $ns = shift->ns
1506 or return;
1507 $ns->send_msg (@_);
1508}
1509
1176=item $pl->quit_character 1510=item $pl->quit_character
1177 1511
1178Nukes the player without looking back. If logged in, the connection will 1512Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1513be destroyed. May block for a long time.
1180 1514
1181=cut 1515=cut
1182 1516
1183sub quit_character { 1517sub quit_character {
1184 my ($pl) = @_; 1518 my ($pl) = @_;
1519
1520 my $name = $pl->ob->name;
1185 1521
1186 $pl->{deny_save} = 1; 1522 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1523 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1524
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1525 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1530 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1531 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1532 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1533 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1534 $pl->destroy;
1535
1536 my $prefix = qr<^~\Q$name\E/>;
1537
1538 # nuke player maps
1539 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1540
1199 IO::AIO::aio_rmtree $temp; 1541 IO::AIO::aio_rmtree $temp;
1542}
1543
1544=item $pl->kick
1545
1546Kicks a player out of the game. This destroys the connection.
1547
1548=cut
1549
1550sub kick {
1551 my ($pl, $kicker) = @_;
1552
1553 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1554 $pl->killer ("kicked");
1555 $pl->ns->destroy;
1200} 1556}
1201 1557
1202=item cf::player::list_logins 1558=item cf::player::list_logins
1203 1559
1204Returns am arrayref of all valid playernames in the system, can take a 1560Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1561while and may block, so not sync_job-capable, ever.
1206 1562
1207=cut 1563=cut
1208 1564
1209sub list_logins { 1565sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1566 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1567 or return [];
1212 1568
1213 my @logins; 1569 my @logins;
1214 1570
1215 for my $login (@$dirs) { 1571 for my $login (@$dirs) {
1572 my $path = path $login;
1573
1574 # a .pst is a dead give-away for a valid player
1575 unless (-e "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1576 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1577 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1578 $buf !~ /^password -------------$/m or next; # official not-valid tag
1579 }
1219 1580
1220 utf8::decode $login; 1581 utf8::decode $login;
1221 push @logins, $login; 1582 push @logins, $login;
1222 } 1583 }
1223 1584
1224 \@logins 1585 \@logins
1225} 1586}
1226 1587
1227=item $player->maps 1588=item $player->maps
1228 1589
1229Returns an arrayref of cf::path's of all maps that are private for this 1590Returns an arrayref of map paths that are private for this
1230player. May block. 1591player. May block.
1231 1592
1232=cut 1593=cut
1233 1594
1234sub maps($) { 1595sub maps($) {
1235 my ($pl) = @_; 1596 my ($pl) = @_;
1597
1598 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1599
1237 my $files = aio_readdir playerdir $pl 1600 my $files = aio_readdir playerdir $pl
1238 or return; 1601 or return;
1239 1602
1240 my @paths; 1603 my @paths;
1241 1604
1242 for (@$files) { 1605 for (@$files) {
1243 utf8::decode $_; 1606 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1607 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1608 next unless /^$PATH_SEP/o;
1246 1609
1247 s/$PATH_SEP/\//g; 1610 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1611 }
1250 1612
1251 \@paths 1613 \@paths
1252} 1614}
1253 1615
1616=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1617
1618Expand crossfire pod fragments into protocol xml.
1619
1620=cut
1621
1622use re 'eval';
1623
1624my $group;
1625my $interior; $interior = qr{
1626 # match a pod interior sequence sans C<< >>
1627 (?:
1628 \ (.*?)\ (?{ $group = $^N })
1629 | < (??{$interior}) >
1630 )
1631}x;
1632
1633sub expand_cfpod {
1634 my ($self, $pod) = @_;
1635
1636 my $xml;
1637
1638 while () {
1639 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1640 $group = $1;
1641
1642 $group =~ s/&/&amp;/g;
1643 $group =~ s/</&lt;/g;
1644
1645 $xml .= $group;
1646 } elsif ($pod =~ m%\G
1647 ([BCGHITU])
1648 <
1649 (?:
1650 ([^<>]*) (?{ $group = $^N })
1651 | < $interior >
1652 )
1653 >
1654 %gcsx
1655 ) {
1656 my ($code, $data) = ($1, $group);
1657
1658 if ($code eq "B") {
1659 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1660 } elsif ($code eq "I") {
1661 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1662 } elsif ($code eq "U") {
1663 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1664 } elsif ($code eq "C") {
1665 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1666 } elsif ($code eq "T") {
1667 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1668 } elsif ($code eq "G") {
1669 my ($male, $female) = split /\|/, $data;
1670 $data = $self->gender ? $female : $male;
1671 $xml .= expand_cfpod ($self, $data);
1672 } elsif ($code eq "H") {
1673 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1674 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1675 "")
1676 [$self->{hintmode}];
1677 } else {
1678 $xml .= "error processing '$code($data)' directive";
1679 }
1680 } else {
1681 if ($pod =~ /\G(.+)/) {
1682 warn "parse error while expanding $pod (at $1)";
1683 }
1684 last;
1685 }
1686 }
1687
1688 for ($xml) {
1689 # create single paragraphs (very hackish)
1690 s/(?<=\S)\n(?=\w)/ /g;
1691
1692 # compress some whitespace
1693 s/\s+\n/\n/g; # ws line-ends
1694 s/\n\n+/\n/g; # double lines
1695 s/^\n+//; # beginning lines
1696 s/\n+$//; # ending lines
1697 }
1698
1699 $xml
1700}
1701
1702no re 'eval';
1703
1704sub hintmode {
1705 $_[0]{hintmode} = $_[1] if @_ > 1;
1706 $_[0]{hintmode}
1707}
1708
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1709=item $player->ext_reply ($msgid, @msg)
1255 1710
1256Sends an ext reply to the player. 1711Sends an ext reply to the player.
1257 1712
1258=cut 1713=cut
1259 1714
1260sub ext_reply($$$%) { 1715sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1716 my ($self, $id, @msg) = @_;
1262 1717
1263 $msg{msgid} = $id; 1718 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1719}
1267 1720
1268package cf; 1721=item $player->ext_msg ($type, @msg)
1722
1723Sends an ext event to the client.
1724
1725=cut
1726
1727sub ext_msg($$@) {
1728 my ($self, $type, @msg) = @_;
1729
1730 $self->ns->ext_msg ($type, @msg);
1731}
1732
1733=head3 cf::region
1734
1735=over 4
1736
1737=cut
1738
1739package cf::region;
1740
1741=item cf::region::find_by_path $path
1742
1743Tries to decuce the likely region for a map knowing only its path.
1744
1745=cut
1746
1747sub find_by_path($) {
1748 my ($path) = @_;
1749
1750 my ($match, $specificity);
1751
1752 for my $region (list) {
1753 if ($region->{match} && $path =~ $region->{match}) {
1754 ($match, $specificity) = ($region, $region->specificity)
1755 if $region->specificity > $specificity;
1756 }
1757 }
1758
1759 $match
1760}
1269 1761
1270=back 1762=back
1271
1272 1763
1273=head3 cf::map 1764=head3 cf::map
1274 1765
1275=over 4 1766=over 4
1276 1767
1279package cf::map; 1770package cf::map;
1280 1771
1281use Fcntl; 1772use Fcntl;
1282use Coro::AIO; 1773use Coro::AIO;
1283 1774
1775use overload
1776 '""' => \&as_string,
1777 fallback => 1;
1778
1284our $MAX_RESET = 3600; 1779our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1780our $DEFAULT_RESET = 3000;
1286 1781
1287sub generate_random_map { 1782sub generate_random_map {
1288 my ($path, $rmp) = @_; 1783 my ($self, $rmp) = @_;
1784
1785 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1786
1290 # mit "rum" bekleckern, nicht 1787 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1788 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1789 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1790 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1791 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1792 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1793 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1794 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1795 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1796 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1797 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1798 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1799 (cf::region::find $rmp->{region}), $rmp->{custom}
1800 )
1801}
1802
1803=item cf::map->register ($regex, $prio)
1804
1805Register a handler for the map path matching the given regex at the
1806givne priority (higher is better, built-in handlers have priority 0, the
1807default).
1808
1809=cut
1810
1811sub register {
1812 my (undef, $regex, $prio) = @_;
1813 my $pkg = caller;
1814
1815 no strict;
1816 push @{"$pkg\::ISA"}, __PACKAGE__;
1817
1818 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1819}
1820
1821# also paths starting with '/'
1822$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1823
1824sub thawer_merge {
1825 my ($self, $merge) = @_;
1826
1827 # we have to keep some variables in memory intact
1828 local $self->{path};
1829 local $self->{load_path};
1830
1831 $self->SUPER::thawer_merge ($merge);
1832}
1833
1834sub normalise {
1835 my ($path, $base) = @_;
1836
1837 $path = "$path"; # make sure its a string
1838
1839 $path =~ s/\.map$//;
1840
1841 # map plan:
1842 #
1843 # /! non-realised random map exit (special hack!)
1844 # {... are special paths that are not being touched
1845 # ?xxx/... are special absolute paths
1846 # ?random/... random maps
1847 # /... normal maps
1848 # ~user/... per-player map of a specific user
1849
1850 $path =~ s/$PATH_SEP/\//go;
1851
1852 # treat it as relative path if it starts with
1853 # something that looks reasonable
1854 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1855 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1856
1857 $base =~ s{[^/]+/?$}{};
1858 $path = "$base/$path";
1859 }
1860
1861 for ($path) {
1862 redo if s{//}{/};
1863 redo if s{/\.?/}{/};
1864 redo if s{/[^/]+/\.\./}{/};
1865 }
1866
1867 $path
1868}
1869
1870sub new_from_path {
1871 my (undef, $path, $base) = @_;
1872
1873 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1874
1875 $path = normalise $path, $base;
1876
1877 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1878 if ($path =~ $EXT_MAP{$pkg}[1]) {
1879 my $self = bless cf::map::new, $pkg;
1880 $self->{path} = $path; $self->path ($path);
1881 $self->init; # pass $1 etc.
1882 return $self;
1883 }
1884 }
1885
1886 Carp::cluck "unable to resolve path '$path' (base '$base').";
1887 ()
1888}
1889
1890sub init {
1891 my ($self) = @_;
1892
1893 $self
1894}
1895
1896sub as_string {
1897 my ($self) = @_;
1898
1899 "$self->{path}"
1900}
1901
1902# the displayed name, this is a one way mapping
1903sub visible_name {
1904 &as_string
1905}
1906
1907# the original (read-only) location
1908sub load_path {
1909 my ($self) = @_;
1910
1911 "$MAPDIR/$self->{path}.map"
1912}
1913
1914# the temporary/swap location
1915sub save_path {
1916 my ($self) = @_;
1917
1918 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1919 "$TMPDIR/$path.map"
1920}
1921
1922# the unique path, undef == no special unique path
1923sub uniq_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$UNIQUEDIR/$path"
1304} 1928}
1305 1929
1306# and all this just because we cannot iterate over 1930# and all this just because we cannot iterate over
1307# all maps in C++... 1931# all maps in C++...
1308sub change_all_map_light { 1932sub change_all_map_light {
1310 1934
1311 $_->change_map_light ($change) 1935 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1936 for grep $_->outdoor, values %cf::MAP;
1313} 1937}
1314 1938
1939sub decay_objects {
1940 my ($self) = @_;
1941
1942 return if $self->{deny_reset};
1943
1944 $self->do_decay_objects;
1945}
1946
1947sub unlink_save {
1948 my ($self) = @_;
1949
1950 utf8::encode (my $save = $self->save_path);
1951 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1952 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1953}
1954
1315sub try_load_header($) { 1955sub load_header_from($) {
1316 my ($path) = @_; 1956 my ($self, $path) = @_;
1317 1957
1318 utf8::encode $path; 1958 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1959 my $f = new_from_file cf::object::thawer $path
1320 or return; 1960 or return;
1321 1961
1322 my $map = cf::map::new 1962 $self->_load_header ($f)
1323 or return; 1963 or return;
1324 1964
1325 # for better error messages only, will be overwritten 1965 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1966 $f->resolve_delayed_derefs;
1327 1967
1328 $map->load_header ($path) 1968 $self->{load_path} = $path;
1969
1970 1
1971}
1972
1973sub load_header_orig {
1974 my ($self) = @_;
1975
1976 $self->load_header_from ($self->load_path)
1977}
1978
1979sub load_header_temp {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->save_path)
1983}
1984
1985sub prepare_temp {
1986 my ($self) = @_;
1987
1988 $self->last_access ((delete $self->{last_access})
1989 || $cf::RUNTIME); #d#
1990 # safety
1991 $self->{instantiate_time} = $cf::RUNTIME
1992 if $self->{instantiate_time} > $cf::RUNTIME;
1993}
1994
1995sub prepare_orig {
1996 my ($self) = @_;
1997
1998 $self->{load_original} = 1;
1999 $self->{instantiate_time} = $cf::RUNTIME;
2000 $self->last_access ($cf::RUNTIME);
2001 $self->instantiate;
2002}
2003
2004sub load_header {
2005 my ($self) = @_;
2006
2007 if ($self->load_header_temp) {
2008 $self->prepare_temp;
2009 } else {
2010 $self->load_header_orig
1329 or return; 2011 or return;
2012 $self->prepare_orig;
2013 }
1330 2014
1331 $map->{load_path} = $path; 2015 $self->{deny_reset} = 1
2016 if $self->no_reset;
1332 2017
1333 $map 2018 $self->default_region (cf::region::find_by_path $self->{path})
2019 unless $self->default_region;
2020
2021 1
1334} 2022}
1335 2023
1336sub find; 2024sub find;
1337sub find { 2025sub find {
1338 my ($path, $origin) = @_; 2026 my ($path, $origin) = @_;
1339 2027
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2028 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2029
2030 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 2031 cf::lock_wait "map_find:$path";
1346 2032
1347 $cf::MAP{$key} || do { 2033 $cf::MAP{$path} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2034 my $guard1 = cf::lock_acquire "map_find:$path";
2035 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1349 2036
1350 # do it the slow way 2037 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2038 or return;
1369 2039
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2040 $map->{last_save} = $cf::RUNTIME;
1382 2041
1383 Coro::cede; 2042 $map->load_header
2043 or return;
1384 2044
1385 if ($map->should_reset) { 2045 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2046 # doing this can freeze the server in a sync job, obviously
2047 #$cf::WAIT_FOR_TICK->wait;
2048 undef $guard1;
2049 undef $guard2;
1386 $map->reset; 2050 $map->reset;
1387 undef $guard;
1388 $map = find $path 2051 return find $path;
1389 or return;
1390 } 2052 }
1391 2053
1392 $cf::MAP{$key} = $map 2054 $cf::MAP{$path} = $map
1393 } 2055 }
1394} 2056}
2057
2058sub pre_load { }
2059sub post_load { }
1395 2060
1396sub load { 2061sub load {
1397 my ($self) = @_; 2062 my ($self) = @_;
1398 2063
2064 local $self->{deny_reset} = 1; # loading can take a long time
2065
1399 my $path = $self->{path}; 2066 my $path = $self->{path};
2067
2068 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2069 my $guard = cf::lock_acquire "map_data:$path";
1401 2070
2071 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2072 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2073
1404 $self->in_memory (cf::MAP_LOADING); 2074 $self->in_memory (cf::MAP_LOADING);
1405 2075
1406 $self->alloc; 2076 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2077
2078 $self->pre_load;
2079 cf::cede_to_tick;
2080
2081 my $f = new_from_file cf::object::thawer $self->{load_path};
2082 $f->skip_block;
2083 $self->_load_objects ($f)
1408 or return; 2084 or return;
1409 2085
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2086 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2087 if delete $self->{load_original};
1412 2088
1413 if (my $uniq = $path->uniq_path) { 2089 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2090 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2091 unless (aio_stat $uniq) {
2092 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2093 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2094 $self->_load_objects ($f);
2095 $f->resolve_delayed_derefs;
2096 }
1418 } 2097 }
1419 } 2098 }
1420 2099
1421 Coro::cede; 2100 $f->resolve_delayed_derefs;
1422 2101
2102 cf::cede_to_tick;
1423 # now do the right thing for maps 2103 # now do the right thing for maps
1424 $self->link_multipart_objects; 2104 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2105 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2106 unless $self->difficulty;
2107 cf::cede_to_tick;
2108
2109 unless ($self->{deny_activate}) {
2110 $self->decay_objects;
2111 $self->fix_auto_apply;
2112 $self->update_buttons;
2113 cf::cede_to_tick;
2114 $self->set_darkness_map;
2115 cf::cede_to_tick;
1436 $self->activate; 2116 $self->activate;
1437 } 2117 }
1438 2118
1439 Coro::cede; 2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
1440 2121
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126}
2127
2128sub customise_for {
2129 my ($self, $ob) = @_;
2130
2131 return find "~" . $ob->name . "/" . $self->{path}
2132 if $self->per_player;
2133
2134# return find "?party/" . $ob->name . "/" . $self->{path}
2135# if $self->per_party;
2136
2137 $self
1442} 2138}
1443 2139
1444# find and load all maps in the 3x3 area around a map 2140# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2141sub load_neighbours {
1446 my ($map) = @_; 2142 my ($map) = @_;
1447 2143
1448 my @diag; # diagonal neighbours 2144 my @neigh; # diagonal neighbours
1449 2145
1450 for (0 .. 3) { 2146 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2147 my $neigh = $map->tile_path ($_)
1452 or next; 2148 or next;
1453 $neigh = find $neigh, $map 2149 $neigh = find $neigh, $map
1454 or next; 2150 or next;
1455 $neigh->load; 2151 $neigh->load;
1456 2152
2153 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2154 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2155 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2156 }
1460 2157
1461 for (@diag) { 2158 for (grep defined $_->[0], @neigh) {
2159 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2160 my $neigh = find $path, $origin
1463 or next; 2161 or next;
1464 $neigh->load; 2162 $neigh->load;
1465 } 2163 }
1466} 2164}
1467 2165
1472} 2170}
1473 2171
1474sub do_load_sync { 2172sub do_load_sync {
1475 my ($map) = @_; 2173 my ($map) = @_;
1476 2174
2175 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2176 if $Coro::current == $Coro::main;
2177
1477 cf::sync_job { $map->load }; 2178 cf::sync_job { $map->load };
1478} 2179}
1479 2180
1480our %MAP_PREFETCH; 2181our %MAP_PREFETCH;
2182our $MAP_PREFETCHER = undef;
2183
2184sub find_async {
2185 my ($path, $origin, $load) = @_;
2186
2187 $path = normalise $path, $origin && $origin->{path};
2188
2189 if (my $map = $cf::MAP{$path}) {
2190 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2191 }
2192
2193 $MAP_PREFETCH{$path} |= $load;
2194
1481our $MAP_PREFETCHER = Coro::async { 2195 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2196 $Coro::current->{desc} = "map prefetcher";
2197
1483 while (%MAP_PREFETCH) { 2198 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2199 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2200 if (my $map = find $k) {
2201 $map->load if $v;
2202 }
2203
1486 my $path = delete $MAP_PREFETCH{$key}; 2204 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2205 }
1492 Coro::schedule; 2206 }
2207 undef $MAP_PREFETCHER;
1493 } 2208 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2209 $MAP_PREFETCHER->prio (6);
1508 2210
1509 () 2211 ()
1510} 2212}
1511 2213
1512sub save { 2214sub save {
1513 my ($self) = @_; 2215 my ($self) = @_;
1514 2216
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2217 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2218
1517 $self->{last_save} = $cf::RUNTIME; 2219 $self->{last_save} = $cf::RUNTIME;
1518 2220
1519 return unless $self->dirty; 2221 return unless $self->dirty;
1520 2222
1521 my $save = $self->{path}->save_path; utf8::encode $save; 2223 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2224 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 2225
1524 $self->{load_path} = $save; 2226 $self->{load_path} = $save;
1525 2227
1526 return if $self->{deny_save}; 2228 return if $self->{deny_save};
1527 2229
1528 local $self->{last_access} = $self->last_access;#d# 2230 local $self->{last_access} = $self->last_access;#d#
1529 2231
1530 cf::async { 2232 cf::async {
2233 $Coro::current->{desc} = "map player save";
1531 $_->contr->save for $self->players; 2234 $_->contr->save for $self->players;
1532 }; 2235 };
1533 2236
2237 cf::get_slot 0.02;
2238
1534 if ($uniq) { 2239 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2240 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 2241 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2242 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 2244 }
1540} 2245}
1541 2246
1542sub swap_out { 2247sub swap_out {
1543 my ($self) = @_; 2248 my ($self) = @_;
1544 2249
1545 # save first because save cedes 2250 # save first because save cedes
1546 $self->save; 2251 $self->save;
1547 2252
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2253 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2254
1550 return if $self->players; 2255 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2256 return if $self->in_memory != cf::MAP_ACTIVE;
1552 return if $self->{deny_save}; 2257 return if $self->{deny_save};
1553 2258
2259 $self->in_memory (cf::MAP_SWAPPED);
2260
2261 $self->deactivate;
2262 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2263 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2264}
1557 2265
1558sub reset_at { 2266sub reset_at {
1559 my ($self) = @_; 2267 my ($self) = @_;
1560 2268
1561 # TODO: safety, remove and allow resettable per-player maps 2269 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2270 return 1e99 if $self->{deny_reset};
1564 2271
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2272 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2273 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2274
1572 my ($self) = @_; 2279 my ($self) = @_;
1573 2280
1574 $self->reset_at <= $cf::RUNTIME 2281 $self->reset_at <= $cf::RUNTIME
1575} 2282}
1576 2283
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2284sub reset {
1599 my ($self) = @_; 2285 my ($self) = @_;
1600 2286
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2288
1603 return if $self->players; 2289 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2290
1606 warn "resetting map ", $self->path;#d# 2291 warn "resetting map ", $self->path;
2292
2293 $self->in_memory (cf::MAP_SWAPPED);
2294
2295 # need to save uniques path
2296 unless ($self->{deny_save}) {
2297 my $uniq = $self->uniq_path; utf8::encode $uniq;
2298
2299 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2300 if $uniq;
2301 }
1607 2302
1608 delete $cf::MAP{$self->path}; 2303 delete $cf::MAP{$self->path};
1609 2304
2305 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2306 $_->clear_links_to ($self) for values %cf::MAP;
2307 $self->clear;
1611 2308
1612 $self->unlink_save; 2309 $self->unlink_save;
1613 $self->destroy; 2310 $self->destroy;
1614} 2311}
1615 2312
1616my $nuke_counter = "aaaa"; 2313my $nuke_counter = "aaaa";
1617 2314
1618sub nuke { 2315sub nuke {
1619 my ($self) = @_; 2316 my ($self) = @_;
1620 2317
2318 {
2319 my $lock = cf::lock_acquire "map_data:$self->{path}";
2320
2321 delete $cf::MAP{$self->path};
2322
2323 $self->unlink_save;
2324
2325 bless $self, "cf::map";
2326 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2327 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2328 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2329 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2330
2331 $cf::MAP{$self->path} = $self;
2332 }
2333
1624 $self->reset; # polite request, might not happen 2334 $self->reset; # polite request, might not happen
1625} 2335}
1626 2336
1627sub customise_for { 2337=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2338
1630 if ($map->per_player) { 2339Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2340maps. May block.
2341
2342=cut
2343
2344sub tmp_maps() {
1632 } 2345 [
1633 2346 map {
1634 $map 2347 utf8::decode $_;
2348 /\.map$/
2349 ? normalise $_
2350 : ()
2351 } @{ aio_readdir $TMPDIR or [] }
2352 ]
1635} 2353}
1636 2354
1637package cf; 2355=item $maps = cf::map::random_maps
2356
2357Returns an arrayref with all map paths of currently instantiated and saved
2358random maps. May block.
2359
2360=cut
2361
2362sub random_maps() {
2363 [
2364 map {
2365 utf8::decode $_;
2366 /\.map$/
2367 ? normalise "?random/$_"
2368 : ()
2369 } @{ aio_readdir $RANDOMDIR or [] }
2370 ]
2371}
2372
2373=item cf::map::unique_maps
2374
2375Returns an arrayref of paths of all shared maps that have
2376instantiated unique items. May block.
2377
2378=cut
2379
2380sub unique_maps() {
2381 [
2382 map {
2383 utf8::decode $_;
2384 s/\.map$//; # TODO future compatibility hack
2385 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2386 ? ()
2387 : normalise $_
2388 } @{ aio_readdir $UNIQUEDIR or [] }
2389 ]
2390}
1638 2391
1639=back 2392=back
1640 2393
1641=head3 cf::object 2394=head3 cf::object
1642 2395
1646 2399
1647=over 4 2400=over 4
1648 2401
1649=item $ob->inv_recursive 2402=item $ob->inv_recursive
1650 2403
1651Returns the inventory of the object _and_ their inventories, recursively. 2404Returns the inventory of the object I<and> their inventories, recursively,
2405but I<not> the object itself.
1652 2406
1653=cut 2407=cut
1654 2408
1655sub inv_recursive_; 2409sub inv_recursive_;
1656sub inv_recursive_ { 2410sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_ 2411 map { $_, inv_recursive_ $_->inv } @_
1658} 2412}
1659 2413
1660sub inv_recursive { 2414sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2415 inv_recursive_ inv $_[0]
2416}
2417
2418=item $ref = $ob->ref
2419
2420Creates and returns a persistent reference to an object that can be stored as a string.
2421
2422=item $ob = cf::object::deref ($refstring)
2423
2424returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2425even if the object actually exists. May block.
2426
2427=cut
2428
2429sub deref {
2430 my ($ref) = @_;
2431
2432 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2433 my ($uuid, $name) = ($1, $2);
2434 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2435 or return;
2436 $pl->ob->uuid eq $uuid
2437 or return;
2438
2439 $pl->ob
2440 } else {
2441 warn "$ref: cannot resolve object reference\n";
2442 undef
2443 }
1662} 2444}
1663 2445
1664package cf; 2446package cf;
1665 2447
1666=back 2448=back
1685 2467
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2469
1688 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1690 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2482 $self->message ($msg, $flags);
2483 }
1693 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1694} 2495}
1695 2496
1696=item $player_object->may ("access") 2497=item $player_object->may ("access")
1697 2498
1698Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1711 2512
1712=item $player_object->enter_link 2513=item $player_object->enter_link
1713 2514
1714Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1715 2516
1716The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2518I<MUST> call C<leave_link> as soon as possible, though.
1718 2519
2520Will never block.
2521
1719=item $player_object->leave_link ($map, $x, $y) 2522=item $player_object->leave_link ($map, $x, $y)
1720 2523
1721Moves the player out of the specila link map onto the given map. If the 2524Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2525map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2526to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2527fails, to the emergency map position.
1725 2528
1726Might block. 2529Might block.
1727 2530
1728=cut 2531=cut
2532
2533sub link_map {
2534 unless ($LINK_MAP) {
2535 $LINK_MAP = cf::map::find "{link}"
2536 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2537 $LINK_MAP->load;
2538 }
2539
2540 $LINK_MAP
2541}
1729 2542
1730sub cf::object::player::enter_link { 2543sub cf::object::player::enter_link {
1731 my ($self) = @_; 2544 my ($self) = @_;
1732 2545
1733 $self->deactivate_recursive; 2546 $self->deactivate_recursive;
1734 2547
1735 return if $self->map == $LINK_MAP; 2548 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2549
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2550 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2551 if $self->map && $self->map->{path} ne "{link}";
1739 2552
1740 $self->enter_map ($LINK_MAP, 20, 20); 2553 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2554}
1742 2555
1743sub cf::object::player::leave_link { 2556sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2557 my ($self, $map, $x, $y) = @_;
2558
2559 return unless $self->contr->active;
1745 2560
1746 my $link_pos = delete $self->{_link_pos}; 2561 my $link_pos = delete $self->{_link_pos};
1747 2562
1748 unless ($map) { 2563 unless ($map) {
1749 # restore original map position 2564 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2578 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2579 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2580 if $x <=0 && $y <= 0;
1766 2581
1767 $map->load; 2582 $map->load;
1768 $map->load_diag; 2583 $map->load_neighbours;
1769 2584
1770 return unless $self->contr->active; 2585 return unless $self->contr->active;
1771 $self->activate_recursive; 2586 $self->activate_recursive;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2589 $self->enter_map ($map, $x, $y);
1773} 2590}
1774 2591
1775cf::player->attach ( 2592=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2593
1779 # abort map switching before logout 2594Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2595her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2596that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2597the new (success) or old (failed) map position. In either case, $done will
1783 }; 2598be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2599
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2600=cut
2601
2602our $GOTOGEN;
1810 2603
1811sub cf::object::player::goto { 2604sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2605 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2606
1814 $path = new cf::path $path; 2607 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2608 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2609
1817 $self->enter_link; 2610 $self->enter_link;
1818 2611
1819 (async { 2612 (async {
1820 my $map = cf::map::find $path->as_string; 2613 $Coro::current->{desc} = "player::goto $path $x $y";
2614
2615 # *tag paths override both path and x|y
2616 if ($path =~ /^\*(.*)$/) {
2617 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2618 my $ob = $obs[rand @obs];
2619
2620 # see if we actually can go there
2621 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2622 $ob = $obs[rand @obs];
2623 } else {
2624 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626 # else put us there anyways for now #d#
2627
2628 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2629 } else {
2630 ($path, $x, $y) = (undef, undef, undef);
2631 }
2632 }
2633
2634 my $map = eval {
2635 my $map = defined $path ? cf::map::find $path : undef;
2636
2637 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2638 $map = $map->customise_for ($self);
1822 2639 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2640 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2641 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2642 }
1827 2643
2644 $map
2645 };
2646
2647 if ($@) {
2648 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2649 LOG llevError | logBacktrace, Carp::longmess $@;
2650 }
2651
2652 if ($gen == $self->{_goto_generation}) {
2653 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2654 $self->leave_link ($map, $x, $y);
2655 }
2656
2657 $done->() if $done;
1829 })->prio (1); 2658 })->prio (1);
1830} 2659}
1831 2660
1832=item $player_object->enter_exit ($exit_object) 2661=item $player_object->enter_exit ($exit_object)
1833 2662
1835 2664
1836sub parse_random_map_params { 2665sub parse_random_map_params {
1837 my ($spec) = @_; 2666 my ($spec) = @_;
1838 2667
1839 my $rmp = { # defaults 2668 my $rmp = { # defaults
1840 xsize => 10, 2669 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2670 ysize => (cf::rndm 15, 40),
2671 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2672 #layout => string,
1842 }; 2673 };
1843 2674
1844 for (split /\n/, $spec) { 2675 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2676 my ($k, $v) = split /\s+/, $_, 2;
1846 2677
1850 $rmp 2681 $rmp
1851} 2682}
1852 2683
1853sub prepare_random_map { 2684sub prepare_random_map {
1854 my ($exit) = @_; 2685 my ($exit) = @_;
2686
2687 my $guard = cf::lock_acquire "exit_prepare:$exit";
1855 2688
1856 # all this does is basically replace the /! path by 2689 # all this does is basically replace the /! path by
1857 # a new random map path (?random/...) with a seed 2690 # a new random map path (?random/...) with a seed
1858 # that depends on the exit object 2691 # that depends on the exit object
1859 2692
1860 my $rmp = parse_random_map_params $exit->msg; 2693 my $rmp = parse_random_map_params $exit->msg;
1861 2694
1862 if ($exit->map) { 2695 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2696 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2697 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2698 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2699 $rmp->{origin_y} = $exit->y;
1867 } 2700 }
1868 2701
1869 $rmp->{random_seed} ||= $exit->random_seed; 2702 $rmp->{random_seed} ||= $exit->random_seed;
1870 2703
1871 my $data = cf::to_json $rmp; 2704 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2705 my $md5 = Digest::MD5::md5_hex $data;
2706 my $meta = "$RANDOMDIR/$md5.meta";
1873 2707
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2708 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2709 aio_write $fh, 0, (length $data), $data, 0;
2710 undef $fh;
2711 aio_rename "$meta~", $meta;
1876 2712
1877 $exit->slaying ("?random/$md5"); 2713 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2714 $exit->msg (undef);
1879 } 2715 }
1880} 2716}
1882sub cf::object::player::enter_exit { 2718sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2719 my ($self, $exit) = @_;
1884 2720
1885 return unless $self->type == cf::PLAYER; 2721 return unless $self->type == cf::PLAYER;
1886 2722
2723 if ($exit->slaying eq "/!") {
2724 #TODO: this should de-fi-ni-te-ly not be a sync-job
2725 # the problem is that $exit might not survive long enough
2726 # so it needs to be done right now, right here
2727 cf::sync_job { prepare_random_map $exit };
2728 }
2729
2730 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2731 my $hp = $exit->stats->hp;
2732 my $sp = $exit->stats->sp;
2733
1887 $self->enter_link; 2734 $self->enter_link;
1888 2735
2736 # if exit is damned, update players death & WoR home-position
2737 $self->contr->savebed ($slaying, $hp, $sp)
2738 if $exit->flag (FLAG_DAMNED);
2739
1889 (async { 2740 (async {
2741 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2742
1890 $self->deactivate_recursive; # just to be sure 2743 $self->deactivate_recursive; # just to be sure
1891 unless (eval { 2744 unless (eval {
1892 prepare_random_map $exit 2745 $self->goto ($slaying, $hp, $sp);
1893 if $exit->slaying eq "/!";
1894
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1897 2746
1898 1; 2747 1;
1899 }) { 2748 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2749 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 2750 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2751 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2752 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2753
1905 warn "ERROR in enter_exit: $@"; 2754 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2755 $self->leave_link;
1907 } 2756 }
1908 })->prio (1); 2757 })->prio (1);
1921 2770
1922sub cf::client::send_drawinfo { 2771sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2772 my ($self, $text, $flags) = @_;
1924 2773
1925 utf8::encode $text; 2774 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2775 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2776}
1928 2777
2778=item $client->send_msg ($channel, $msg, $color, [extra...])
2779
2780Send a drawinfo or msg packet to the client, formatting the msg for the
2781client if neccessary. C<$type> should be a string identifying the type of
2782the message, with C<log> being the default. If C<$color> is negative, suppress
2783the message unless the client supports the msg packet.
2784
2785=cut
2786
2787# non-persistent channels (usually the info channel)
2788our %CHANNEL = (
2789 "c/identify" => {
2790 id => "infobox",
2791 title => "Identify",
2792 reply => undef,
2793 tooltip => "Items recently identified",
2794 },
2795 "c/examine" => {
2796 id => "infobox",
2797 title => "Examine",
2798 reply => undef,
2799 tooltip => "Signs and other items you examined",
2800 },
2801 "c/book" => {
2802 id => "infobox",
2803 title => "Book",
2804 reply => undef,
2805 tooltip => "The contents of a note or book",
2806 },
2807 "c/lookat" => {
2808 id => "infobox",
2809 title => "Look",
2810 reply => undef,
2811 tooltip => "What you saw there",
2812 },
2813 "c/who" => {
2814 id => "infobox",
2815 title => "Players",
2816 reply => undef,
2817 tooltip => "Shows players who are currently online",
2818 },
2819 "c/body" => {
2820 id => "infobox",
2821 title => "Body Parts",
2822 reply => undef,
2823 tooltip => "Shows which body parts you posess and are available",
2824 },
2825 "c/uptime" => {
2826 id => "infobox",
2827 title => "Uptime",
2828 reply => undef,
2829 tooltip => "How long the server has been running since last restart",
2830 },
2831 "c/mapinfo" => {
2832 id => "infobox",
2833 title => "Map Info",
2834 reply => undef,
2835 tooltip => "Information related to the maps",
2836 },
2837);
2838
2839sub cf::client::send_msg {
2840 my ($self, $channel, $msg, $color, @extra) = @_;
2841
2842 $msg = $self->pl->expand_cfpod ($msg);
2843
2844 $color &= cf::NDI_CLIENT_MASK; # just in case...
2845
2846 # check predefined channels, for the benefit of C
2847 if ($CHANNEL{$channel}) {
2848 $channel = $CHANNEL{$channel};
2849
2850 $self->ext_msg (channel_info => $channel)
2851 if $self->can_msg;
2852
2853 $channel = $channel->{id};
2854
2855 } elsif (ref $channel) {
2856 # send meta info to client, if not yet sent
2857 unless (exists $self->{channel}{$channel->{id}}) {
2858 $self->{channel}{$channel->{id}} = $channel;
2859 $self->ext_msg (channel_info => $channel)
2860 if $self->can_msg;
2861 }
2862
2863 $channel = $channel->{id};
2864 }
2865
2866 return unless @extra || length $msg;
2867
2868 if ($self->can_msg) {
2869 # default colour, mask it out
2870 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2871 if $color & cf::NDI_DEF;
2872
2873 $self->send_packet ("msg " . $self->{json_coder}->encode (
2874 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2875 } else {
2876 if ($color >= 0) {
2877 # replace some tags by gcfclient-compatible ones
2878 for ($msg) {
2879 1 while
2880 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2881 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2882 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2883 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2884 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2885 }
2886
2887 $color &= cf::NDI_COLOR_MASK;
2888
2889 utf8::encode $msg;
2890
2891 if (0 && $msg =~ /\[/) {
2892 # COMMAND/INFO
2893 $self->send_packet ("drawextinfo $color 10 8 $msg")
2894 } else {
2895 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2896 $self->send_packet ("drawinfo $color $msg")
2897 }
2898 }
2899 }
2900}
2901
2902=item $client->ext_msg ($type, @msg)
2903
2904Sends an ext event to the client.
2905
2906=cut
2907
2908sub cf::client::ext_msg($$@) {
2909 my ($self, $type, @msg) = @_;
2910
2911 if ($self->extcmd == 2) {
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2913 } elsif ($self->extcmd == 1) { # TODO: remove
2914 push @msg, msgtype => "event_$type";
2915 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2916 }
2917}
2918
2919=item $client->ext_reply ($msgid, @msg)
2920
2921Sends an ext reply to the client.
2922
2923=cut
2924
2925sub cf::client::ext_reply($$@) {
2926 my ($self, $id, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2930 } elsif ($self->extcmd == 1) {
2931 #TODO: version 1, remove
2932 unshift @msg, msgtype => "reply", msgid => $id;
2933 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2934 }
2935}
1929 2936
1930=item $success = $client->query ($flags, "text", \&cb) 2937=item $success = $client->query ($flags, "text", \&cb)
1931 2938
1932Queues a query to the client, calling the given callback with 2939Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2940the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2941C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 2942
1936Queries can fail, so check the return code. Or don't, as queries will become 2943Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 2944become reliable at some point in the future.
1938 2945
1939=cut 2946=cut
1940 2947
1941sub cf::client::query { 2948sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 2949 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 2957 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2958 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 2959
1953 $self->send_packet ($self->{query_queue}[0][0]) 2960 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 2961 if @{ $self->{query_queue} } == 1;
2962
2963 1
1955} 2964}
1956 2965
1957cf::client->attach ( 2966cf::client->attach (
2967 on_connect => sub {
2968 my ($ns) = @_;
2969
2970 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2971 },
1958 on_reply => sub { 2972 on_reply => sub {
1959 my ($ns, $msg) = @_; 2973 my ($ns, $msg) = @_;
1960 2974
1961 # this weird shuffling is so that direct followup queries 2975 # this weird shuffling is so that direct followup queries
1962 # get handled first 2976 # get handled first
1963 my $queue = delete $ns->{query_queue} 2977 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2978 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2979
1966 (shift @$queue)->[1]->($msg); 2980 (shift @$queue)->[1]->($msg);
2981 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2982
1968 push @{ $ns->{query_queue} }, @$queue; 2983 push @{ $ns->{query_queue} }, @$queue;
1969 2984
1970 if (@{ $ns->{query_queue} } == @$queue) { 2985 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2986 if (@$queue) {
1973 } else { 2988 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2989 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 2990 }
1976 } 2991 }
1977 }, 2992 },
2993 on_exticmd => sub {
2994 my ($ns, $buf) = @_;
2995
2996 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2997
2998 if (ref $msg) {
2999 my ($type, $reply, @payload) =
3000 "ARRAY" eq ref $msg
3001 ? @$msg
3002 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3003
3004 my @reply;
3005
3006 if (my $cb = $EXTICMD{$type}) {
3007 @reply = $cb->($ns, @payload);
3008 }
3009
3010 $ns->ext_reply ($reply, @reply)
3011 if $reply;
3012
3013 } else {
3014 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3015 }
3016
3017 cf::override;
3018 },
1978); 3019);
1979 3020
1980=item $client->async (\&cb) 3021=item $client->async (\&cb)
1981 3022
1982Create a new coroutine, running the specified callback. The coroutine will 3023Create a new coroutine, running the specified callback. The coroutine will
2023our $safe = new Safe "safe"; 3064our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3065our $safe_hole = new Safe::Hole;
2025 3066
2026$SIG{FPE} = 'IGNORE'; 3067$SIG{FPE} = 'IGNORE';
2027 3068
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3069$safe->permit_only (Opcode::opset qw(
3070 :base_core :base_mem :base_orig :base_math
3071 grepstart grepwhile mapstart mapwhile
3072 sort time
3073));
2029 3074
2030# here we export the classes and methods available to script code 3075# here we export the classes and methods available to script code
2031 3076
2032=pod 3077=pod
2033 3078
2034The following fucntions and emthods are available within a safe environment: 3079The following functions and methods are available within a safe environment:
2035 3080
2036 cf::object contr pay_amount pay_player map 3081 cf::object
3082 contr pay_amount pay_player map x y force_find force_add destroy
3083 insert remove name archname title slaying race decrease split
3084
2037 cf::object::player player 3085 cf::object::player
2038 cf::player peaceful 3086 player
2039 cf::map trigger 3087
3088 cf::player
3089 peaceful
3090
3091 cf::map
3092 trigger
2040 3093
2041=cut 3094=cut
2042 3095
2043for ( 3096for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3097 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3098 insert remove inv name archname title slaying race
3099 decrease split destroy)],
2045 ["cf::object::player" => qw(player)], 3100 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3101 ["cf::player" => qw(peaceful)],
2047 ["cf::map" => qw(trigger)], 3102 ["cf::map" => qw(trigger)],
2048) { 3103) {
2049 no strict 'refs'; 3104 no strict 'refs';
2120=back 3175=back
2121 3176
2122=cut 3177=cut
2123 3178
2124############################################################################# 3179#############################################################################
3180# the server's init and main functions
2125 3181
2126=head2 EXTENSION DATABASE SUPPORT 3182sub load_facedata($) {
3183 my ($path) = @_;
2127 3184
2128Crossfire maintains a very simple database for extension use. It can 3185 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3186 # for this (global event?)
2130excludes objects. 3187 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3188
2132The parameter C<$family> should best start with the name of the extension 3189 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3190
2135=over 4 3191 warn "loading facedata from $path\n";
2136 3192
2137=item $hashref = cf::db_get $family 3193 my $facedata;
3194 0 < aio_load $path, $facedata
3195 or die "$path: $!";
2138 3196
2139Return a hashref for use by the extension C<$family>, which can be 3197 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3198
2143=item $value = cf::db_get $family => $key 3199 $facedata->{version} == 2
3200 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3201
2145Returns a single value from the database 3202 # patch in the exptable
2146 3203 $facedata->{resource}{"res/exp_table"} = {
2147=item cf::db_put $family => $hashref 3204 type => FT_RSRC,
2148 3205 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3206 };
3207 cf::cede_to_tick;
2198 3208
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3209 {
3210 my $faces = $facedata->{faceinfo};
2203 3211
2204 sub db_get($;$) { 3212 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3213 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3214
2210 sub db_put($$;$) { 3215 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3216 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3217 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2213 } else { 3218 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3219
2219 cf::global->attach ( 3220 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3221 }
2224 );
2225}
2226 3222
2227############################################################################# 3223 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3224 next unless $info->{smooth};
2229 3225
2230sub cfg_load { 3226 my $idx = cf::face::find $face
3227 or next;
3228
3229 if (my $smooth = cf::face::find $info->{smooth}) {
3230 cf::face::set_smooth $idx, $smooth;
3231 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3232 } else {
3233 warn "smooth face '$info->{smooth}' not found for face '$face'";
3234 }
3235
3236 cf::cede_to_tick;
3237 }
3238 }
3239
3240 {
3241 my $anims = $facedata->{animinfo};
3242
3243 while (my ($anim, $info) = each %$anims) {
3244 cf::anim::set $anim, $info->{frames}, $info->{facings};
3245 cf::cede_to_tick;
3246 }
3247
3248 cf::anim::invalidate_all; # d'oh
3249 }
3250
3251 {
3252 # TODO: for gcfclient pleasure, we should give resources
3253 # that gcfclient doesn't grok a >10000 face index.
3254 my $res = $facedata->{resource};
3255
3256 while (my ($name, $info) = each %$res) {
3257 if (defined $info->{type}) {
3258 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3259 my $data;
3260
3261 if ($info->{type} & 1) {
3262 # prepend meta info
3263
3264 my $meta = $enc->encode ({
3265 name => $name,
3266 %{ $info->{meta} || {} },
3267 });
3268
3269 $data = pack "(w/a*)*", $meta, $info->{data};
3270 } else {
3271 $data = $info->{data};
3272 }
3273
3274 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3275 cf::face::set_type $idx, $info->{type};
3276 } else {
3277 $RESOURCE{$name} = $info;
3278 }
3279
3280 cf::cede_to_tick;
3281 }
3282 }
3283
3284 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3285
3286 1
3287}
3288
3289cf::global->attach (on_resource_update => sub {
3290 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3291 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3292
3293 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3294 my $sound = $soundconf->{compat}[$_]
3295 or next;
3296
3297 my $face = cf::face::find "sound/$sound->[1]";
3298 cf::sound::set $sound->[0] => $face;
3299 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3300 }
3301
3302 while (my ($k, $v) = each %{$soundconf->{event}}) {
3303 my $face = cf::face::find "sound/$v";
3304 cf::sound::set $k => $face;
3305 }
3306 }
3307});
3308
3309register_exticmd fx_want => sub {
3310 my ($ns, $want) = @_;
3311
3312 while (my ($k, $v) = each %$want) {
3313 $ns->fx_want ($k, $v);
3314 }
3315};
3316
3317sub load_resource_file($) {
3318 my $guard = lock_acquire "load_resource_file";
3319
3320 my $status = load_resource_file_ $_[0];
3321 get_slot 0.1, 100;
3322 cf::arch::commit_load;
3323
3324 $status
3325}
3326
3327sub reload_regions {
3328 # HACK to clear player env face cache, we need some signal framework
3329 # for this (global event?)
3330 %ext::player_env::MUSIC_FACE_CACHE = ();
3331
3332 load_resource_file "$MAPDIR/regions"
3333 or die "unable to load regions file\n";
3334
3335 for (cf::region::list) {
3336 $_->{match} = qr/$_->{match}/
3337 if exists $_->{match};
3338 }
3339}
3340
3341sub reload_facedata {
3342 load_facedata "$DATADIR/facedata"
3343 or die "unable to load facedata\n";
3344}
3345
3346sub reload_archetypes {
3347 load_resource_file "$DATADIR/archetypes"
3348 or die "unable to load archetypes\n";
3349}
3350
3351sub reload_treasures {
3352 load_resource_file "$DATADIR/treasures"
3353 or die "unable to load treasurelists\n";
3354}
3355
3356sub reload_resources {
3357 warn "reloading resource files...\n";
3358
3359 reload_facedata;
3360 reload_archetypes;
3361 reload_regions;
3362 reload_treasures;
3363
3364 warn "finished reloading resource files\n";
3365}
3366
3367sub init {
3368 my $guard = freeze_mainloop;
3369
3370 reload_resources;
3371}
3372
3373sub reload_config {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3374 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3375 or return;
2233 3376
2234 local $/; 3377 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3378 *CFG = YAML::Load <$fh>;
2236 3379
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3380 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2238 3381
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3382 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3383 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2250 3393
2251sub main { 3394sub main {
2252 # we must not ever block the main coroutine 3395 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3396 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3397 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3398 (async {
3399 $Coro::current->{desc} = "IDLE BUG HANDLER";
3400 EV::loop EV::LOOP_ONESHOT;
3401 })->prio (Coro::PRIO_MAX);
2256 }; 3402 };
2257 3403
2258 cfg_load; 3404 {
2259 db_load; 3405 my $guard = freeze_mainloop;
3406 reload_config;
3407 db_init;
2260 load_extensions; 3408 load_extensions;
3409
3410 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3411 evthread_start IO::AIO::poll_fileno;
3412 }
3413
2261 Event::loop; 3414 EV::loop;
2262} 3415}
2263 3416
2264############################################################################# 3417#############################################################################
2265# initialisation and cleanup 3418# initialisation and cleanup
2266 3419
2267# install some emergency cleanup handlers 3420# install some emergency cleanup handlers
2268BEGIN { 3421BEGIN {
3422 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3423 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3424 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3425 cf::cleanup "SIG$signal";
2275 },
2276 ); 3426 };
3427 }
3428}
3429
3430sub write_runtime_sync {
3431 my $runtime = "$LOCALDIR/runtime";
3432
3433 # first touch the runtime file to show we are still running:
3434 # the fsync below can take a very very long time.
3435
3436 IO::AIO::aio_utime $runtime, undef, undef;
3437
3438 my $guard = cf::lock_acquire "write_runtime";
3439
3440 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3441 or return;
3442
3443 my $value = $cf::RUNTIME + 90 + 10;
3444 # 10 is the runtime save interval, for a monotonic clock
3445 # 60 allows for the watchdog to kill the server.
3446
3447 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3448 and return;
3449
3450 # always fsync - this file is important
3451 aio_fsync $fh
3452 and return;
3453
3454 # touch it again to show we are up-to-date
3455 aio_utime $fh, undef, undef;
3456
3457 close $fh
3458 or return;
3459
3460 aio_rename "$runtime~", $runtime
3461 and return;
3462
3463 warn "runtime file written.\n";
3464
2277 } 3465 1
3466}
3467
3468our $uuid_lock;
3469our $uuid_skip;
3470
3471sub write_uuid_sync($) {
3472 $uuid_skip ||= $_[0];
3473
3474 return if $uuid_lock;
3475 local $uuid_lock = 1;
3476
3477 my $uuid = "$LOCALDIR/uuid";
3478
3479 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3483 $uuid_skip = 0;
3484
3485 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3486 and return;
3487
3488 # always fsync - this file is important
3489 aio_fsync $fh
3490 and return;
3491
3492 close $fh
3493 or return;
3494
3495 aio_rename "$uuid~", $uuid
3496 and return;
3497
3498 warn "uuid file written ($value).\n";
3499
3500 1
3501
3502}
3503
3504sub write_uuid($$) {
3505 my ($skip, $sync) = @_;
3506
3507 $sync ? write_uuid_sync $skip
3508 : async { write_uuid_sync $skip };
2278} 3509}
2279 3510
2280sub emergency_save() { 3511sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3512 my $freeze_guard = cf::freeze_mainloop;
2282 3513
2283 warn "enter emergency perl save\n"; 3514 warn "enter emergency perl save\n";
2284 3515
2285 cf::sync_job { 3516 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 3517 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3518 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3519 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3520 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 3521 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3522 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3523 $pl->valid or next;
3524 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3525 $pl->save;
2294 } 3526 }
2295 warn "end emergency player save\n"; 3527 warn "end emergency player save\n";
2296 3528
2297 warn "begin emergency map save\n"; 3529 warn "begin emergency map save\n";
2299 my $map = $cf::MAP{$path} or next; 3531 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3532 $map->valid or next;
2301 $map->save; 3533 $map->save;
2302 } 3534 }
2303 warn "end emergency map save\n"; 3535 warn "end emergency map save\n";
3536
3537 warn "begin emergency database checkpoint\n";
3538 BDB::db_env_txn_checkpoint $DB_ENV;
3539 warn "end emergency database checkpoint\n";
3540
3541 warn "begin write uuid\n";
3542 write_uuid_sync 1;
3543 warn "end write uuid\n";
2304 }; 3544 };
2305 3545
2306 warn "leave emergency perl save\n"; 3546 warn "leave emergency perl save\n";
2307} 3547}
2308 3548
3549sub post_cleanup {
3550 my ($make_core) = @_;
3551
3552 warn Carp::longmess "post_cleanup backtrace"
3553 if $make_core;
3554}
3555
2309sub reload() { 3556sub do_reload_perl() {
2310 # can/must only be called in main 3557 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3558 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3559 warn "can only reload from main coroutine";
2313 return; 3560 return;
2314 } 3561 }
2315 3562
2316 warn "reloading..."; 3563 warn "reloading...";
2317 3564
2318 my $guard = freeze_mainloop; 3565 warn "entering sync_job";
3566
3567 cf::sync_job {
3568 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3569 cf::emergency_save;
3570 cf::write_runtime_sync; # external watchdog should not bark
2320 3571
2321 eval { 3572 warn "syncing database to disk";
3573 BDB::db_env_txn_checkpoint $DB_ENV;
3574
2322 # if anything goes wrong in here, we should simply crash as we already saved 3575 # if anything goes wrong in here, we should simply crash as we already saved
2323 3576
2324 # cancel all watchers 3577 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3578 for (;;) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3579 BDB::flush;
3580 IO::AIO::flush;
3581 Coro::cede_notself;
3582 last unless IO::AIO::nreqs || BDB::nreqs;
3583 warn "iterate...";
2327 } 3584 }
2328 3585
3586 ++$RELOAD;
3587
2329 # cancel all extension coros 3588 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 3589 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3590 %EXT_CORO = ();
2332 3591
2333 # unload all extensions 3592 warn "removing commands";
2334 for (@exts) { 3593 %COMMAND = ();
3594
3595 warn "removing ext/exti commands";
3596 %EXTCMD = ();
3597 %EXTICMD = ();
3598
3599 warn "unloading/nuking all extensions";
3600 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 3601 warn "... unloading $pkg";
2336 unload_extension $_; 3602
3603 if (my $cb = $pkg->can ("unload")) {
3604 eval {
3605 $cb->($pkg);
3606 1
3607 } or warn "$pkg unloaded, but with errors: $@";
2337 } 3608 }
2338 3609
3610 warn "... nuking $pkg";
3611 Symbol::delete_package $pkg;
3612 }
3613
2339 # unload all modules loaded from $LIBDIR 3614 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 3615 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3616 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 3617
2343 warn "removing <$k>"; 3618 warn "... unloading $k";
2344 delete $INC{$k}; 3619 delete $INC{$k};
2345 3620
2346 $k =~ s/\.pm$//; 3621 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 3622 $k =~ s/\//::/g;
2348 3623
2351 } 3626 }
2352 3627
2353 Symbol::delete_package $k; 3628 Symbol::delete_package $k;
2354 } 3629 }
2355 3630
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3631 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3632 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3633 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3634
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 3635 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 3636 delete $INC{"cf.pm"};
3637 delete $INC{"cf/pod.pm"};
2369 3638
2370 # don't, removes xs symbols, too, 3639 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3640 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3641 #Symbol::delete_package __PACKAGE__;
2373 3642
2374 # reload cf.pm 3643 warn "unload completed, starting to reload now";
3644
2375 warn "reloading cf.pm"; 3645 warn "reloading cf.pm";
2376 require cf; 3646 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3647 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 3648
2379 # load config and database again 3649 warn "loading config and database again";
2380 cf::cfg_load; 3650 cf::reload_config;
2381 cf::db_load;
2382 3651
2383 # load extensions
2384 warn "load extensions"; 3652 warn "loading extensions";
2385 cf::load_extensions; 3653 cf::load_extensions;
2386 3654
2387 # reattach attachments to objects 3655 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 3656 _global_reattach; # objects, sockets
2389 _global_reattach; 3657 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3658 reattach $_ for values %MAP;
3659 warn "reattaching attachments to players";
3660 reattach $_ for values %PLAYER;
3661
3662 warn "leaving sync_job";
3663
3664 1
3665 } or do {
3666 warn $@;
3667 cf::cleanup "error while reloading, exiting.";
2391 }; 3668 };
2392 3669
2393 if ($@) { 3670 warn "reloaded";
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400}; 3671};
2401 3672
2402############################################################################# 3673our $RELOAD_WATCHER; # used only during reload
2403 3674
2404unless ($LINK_MAP) { 3675sub reload_perl() {
2405 $LINK_MAP = cf::map::new; 3676 # doing reload synchronously and two reloads happen back-to-back,
3677 # coro crashes during coro_state_free->destroy here.
2406 3678
2407 $LINK_MAP->width (41); 3679 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2408 $LINK_MAP->height (41); 3680 do_reload_perl;
2409 $LINK_MAP->alloc; 3681 undef $RELOAD_WATCHER;
2410 $LINK_MAP->path ("{link}"); 3682 };
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3683}
2444
2445register "<global>", __PACKAGE__;
2446 3684
2447register_command "reload" => sub { 3685register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3686 my ($who, $arg) = @_;
2449 3687
2450 if ($who->flag (FLAG_WIZ)) { 3688 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3689 $who->message ("reloading server.");
3690 async {
3691 $Coro::current->{desc} = "perl_reload";
3692 reload_perl;
3693 };
2454 } 3694 }
2455}; 3695};
2456 3696
2457unshift @INC, $LIBDIR; 3697unshift @INC, $LIBDIR;
2458 3698
2459$TICK_WATCHER = Event->timer ( 3699my $bug_warning = 0;
2460 reentrant => 0, 3700
2461 prio => 0, 3701our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3702our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3703
2464 cb => sub { 3704sub wait_for_tick {
3705 return if tick_inhibit || $Coro::current == $Coro::main;
3706
3707 my $signal = new Coro::Signal;
3708 push @WAIT_FOR_TICK, $signal;
3709 $signal->wait;
3710}
3711
3712sub wait_for_tick_begin {
3713 return if tick_inhibit || $Coro::current == $Coro::main;
3714
3715 my $signal = new Coro::Signal;
3716 push @WAIT_FOR_TICK_BEGIN, $signal;
3717 $signal->wait;
3718}
3719
3720sub tick {
3721 if ($Coro::current != $Coro::main) {
3722 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3723 unless ++$bug_warning > 10;
3724 return;
3725 }
3726
2465 cf::server_tick; # one server iteration 3727 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 3728
2469 $WAIT_FOR_TICK->broadcast; 3729 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3730 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2471 3731 Coro::async_pool {
2472 # if we are delayed by four ticks or more, skip them all 3732 $Coro::current->{desc} = "runtime saver";
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474
2475 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 3733 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 3734 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 3735 };
2499 }, 3736 }
2500); 3737
3738 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3739 $sig->send;
3740 }
3741 while (my $sig = shift @WAIT_FOR_TICK) {
3742 $sig->send;
3743 }
3744
3745 $LOAD = ($NOW - $TICK_START) / $TICK;
3746 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3747
3748 if (0) {
3749 if ($NEXT_TICK) {
3750 my $jitter = $TICK_START - $NEXT_TICK;
3751 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3752 warn "jitter $JITTER\n";#d#
3753 }
3754 }
3755}
3756
3757{
3758 # configure BDB
3759
3760 BDB::min_parallel 8;
3761 BDB::max_poll_reqs $TICK * 0.1;
3762 $Coro::BDB::WATCHER->priority (1);
3763
3764 unless ($DB_ENV) {
3765 $DB_ENV = BDB::db_env_create;
3766 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3767 | BDB::LOG_AUTOREMOVE, 1);
3768 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3769 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3770
3771 cf::sync_job {
3772 eval {
3773 BDB::db_env_open
3774 $DB_ENV,
3775 $BDBDIR,
3776 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3777 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3778 0666;
3779
3780 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3781 };
3782
3783 cf::cleanup "db_env_open(db): $@" if $@;
3784 };
3785 }
3786
3787 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3788 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3789 };
3790 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3791 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3792 };
3793 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3794 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3795 };
3796}
3797
3798{
3799 # configure IO::AIO
3800
3801 IO::AIO::min_parallel 8;
3802 IO::AIO::max_poll_time $TICK * 0.1;
3803 $Coro::AIO::WATCHER->priority (1);
3804}
3805
3806my $_log_backtrace;
3807
3808sub _log_backtrace {
3809 my ($msg, @addr) = @_;
3810
3811 $msg =~ s/\n//;
3812
3813 # limit the # of concurrent backtraces
3814 if ($_log_backtrace < 2) {
3815 ++$_log_backtrace;
3816 async {
3817 $Coro::current->{desc} = "abt $msg";
3818
3819 my @bt = fork_call {
3820 @addr = map { sprintf "%x", $_ } @addr;
3821 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3822 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3823 or die "addr2line: $!";
3824
3825 my @funcs;
3826 my @res = <$fh>;
3827 chomp for @res;
3828 while (@res) {
3829 my ($func, $line) = splice @res, 0, 2, ();
3830 push @funcs, "[$func] $line";
3831 }
3832
3833 @funcs
3834 };
3835
3836 LOG llevInfo, "[ABT] $msg\n";
3837 LOG llevInfo, "[ABT] $_\n" for @bt;
3838 --$_log_backtrace;
3839 };
3840 } else {
3841 LOG llevInfo, "[ABT] $msg\n";
3842 LOG llevInfo, "[ABT] [suppressed]\n";
3843 }
3844}
3845
3846# load additional modules
3847use cf::pod;
2501 3848
2502END { cf::emergency_save } 3849END { cf::emergency_save }
2503 3850
25041 38511
2505 3852

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