ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.432 by root, Mon May 5 22:38:47 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 115
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
61 123
62binmode STDOUT; 124binmode STDOUT;
63binmode STDERR; 125binmode STDERR;
64 126
65# read virtual server time, if available 127# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
70} 132}
71 133
72mkdir cf::localdir; 134mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 136
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
81 140
82############################################################################# 141#############################################################################
83 142
84=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
85 144
92=item $cf::RUNTIME 151=item $cf::RUNTIME
93 152
94The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 154every server tick.
96 155
97=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 159
99The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
101 164
102=item $cf::NOW 165=item $cf::NOW
103 166
104The time of the last (current) server tick. 167The time of the last (current) server tick.
105 168
106=item $cf::TICK 169=item $cf::TICK
107 170
108The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
109 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
110=item %cf::CFG 183=item %cf::CFG
111 184
112Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 186from wherever your confdir points to.
114 187
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
116 189
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
121 199
122=back 200=back
123 201
124=cut 202=cut
125 203
126BEGIN { 204BEGIN {
127 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 206 my $msg = join "", @_;
129 utf8::encode $msg;
130 207
131 $msg .= "\n" 208 $msg .= "\n"
132 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
133 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
134 LOG llevError, $msg; 213 LOG llevError, $msg;
135 }; 214 };
136} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
137 231
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 239
145# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 241# within the Safe compartment.
147for my $pkg (qw( 242for my $pkg (qw(
148 cf::global cf::attachable 243 cf::global cf::attachable
153)) { 248)) {
154 no strict 'refs'; 249 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 251}
157 252
158$Event::DIED = sub { 253$EV::DIED = sub {
159 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
160}; 255};
161 256
162my %ext_pkg; 257#############################################################################
163my @exts;
164my @hook;
165 258
166=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
167 260
168=over 4 261=over 4
169 262
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 282 $d
190 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
191} 284}
192 285
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
196 287
197Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
198 289
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
207 291
208Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
209 293
210=cut 294=cut
211 295
212sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
214 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
215} 299sub decode_json($) { $json_coder->decode ($_[0]) }
216 300
217=item cf::lock_wait $string 301=item cf::lock_wait $string
218 302
219Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
220 304
223Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
226returned. 310returned.
227 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
228Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
230 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
231=cut 322=cut
232 323
233our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
234 326
235sub lock_wait($) { 327sub lock_wait($) {
236 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
237 334
238 # wait for lock, if any 335 # wait for lock, if any
239 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 338 Coro::schedule;
247 344
248 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
249 lock_wait $key; 346 lock_wait $key;
250 347
251 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
252 350
253 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
256 } 355 }
257} 356}
258 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
259sub freeze_mainloop { 364sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
261 366
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 368}
264 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
265} 443}
266 444
267=item cf::async { BLOCK } 445=item cf::async { BLOCK }
268 446
269Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
274 452
275BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
276 454
277=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
278 456
279The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
282 461
283If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
286fast or be very important. 465fast or be very important.
289 468
290sub sync_job(&) { 469sub sync_job(&) {
291 my ($job) = @_; 470 my ($job) = @_;
292 471
293 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
294 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
296 477
297 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 479
299 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
300 481
301 my $busy = 1; 482 my $busy = 1;
302 my @res; 483 my @res;
303 484
304 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 487 @res = eval { $job->() };
306 warn $@ if $@; 488 warn $@ if $@;
307 undef $busy; 489 undef $busy;
308 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
309 491
310 while ($busy) { 492 while ($busy) {
311 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
312 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
313 503
314 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
315 } else { 505 } else {
316 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
317 507
319 } 509 }
320} 510}
321 511
322=item $coro = cf::async_ext { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
323 513
324Like async, but this coro is automcatially being canceled when the 514Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 515extension calling this is being unloaded.
326 516
327=cut 517=cut
328 518
329sub async_ext(&) { 519sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
338 528
339 $coro 529 $coro
340} 530}
341 531
342sub write_runtime { 532=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 533
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
346 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
347 538
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 540
352 aio_fsync $fh 541sub fork_call(&@) {
353 and return; 542 my ($cb, @args) = @_;
354 543
355 close $fh 544 # we seemingly have to make a local copy of the whole thing,
356 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
357 547
358 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
359 and return; 549 reset_signals;
550 &$cb
551 }, @args;
360 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
361 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 719}
363 720
364=back 721=back
365 722
366=cut 723=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 724
490############################################################################# 725#############################################################################
491 726
492=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
493 728
495attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
497 732
498In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 735Deliantra).
501 736
502=over 4 737=over 4
503 738
504=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
505 740
619our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 855our @CB_MAP = ();
621 856
622my %attachment; 857my %attachment;
623 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
624sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
626 867
627 use sort 'stable'; 868 use sort 'stable';
628 869
662 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
663 904
664 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 909
669 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 911 my $pkg = shift @arg;
671 912
672 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
702 } 943 }
703 944
704 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
705 } else { 946 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 948 }
708 949
709 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
710} 951}
711 952
713 if (ref $_[0]) { 954 if (ref $_[0]) {
714 _object_attach @_; 955 _object_attach @_;
715 } else { 956 } else {
716 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
717 } 958 }
959 _recalc_want;
718}; 960};
719 961
720# all those should be optimised 962# all those should be optimised
721sub cf::attachable::detach { 963sub cf::attachable::detach {
722 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
726 reattach ($obj); 968 reattach ($obj);
727 } else { 969 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
729 } 971 }
972 _recalc_want;
730}; 973};
731 974
732sub cf::attachable::attached { 975sub cf::attachable::attached {
733 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
734 977
749 "; 992 ";
750 die if $@; 993 die if $@;
751} 994}
752 995
753our $override; 996our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 998
756sub override { 999sub override {
757 $override = 1; 1000 $override = 1;
758 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
759} 1002}
760 1003
761sub do_invoke { 1004sub do_invoke {
762 my $event = shift; 1005 my $event = shift;
763 my $callbacks = shift; 1006 my $callbacks = shift;
764 1007
765 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
766 1009
767 local $override; 1010 local $override;
768 1011
769 for (@$callbacks) { 1012 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
779 } 1022 }
780 1023
781 0 1024 0
782} 1025}
783 1026
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1028
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1030
788Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
789 1032
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1036
794=back 1037=back
795 1038
796=cut 1039=cut
797 1040
798############################################################################# 1041#############################################################################
799# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
800 1085
801sub reattach { 1086sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1091
805 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
806 1093
807 @$registry = (); 1094 @$registry = ();
808 1095
823cf::attachable->attach ( 1110cf::attachable->attach (
824 prio => -1000000, 1111 prio => -1000000,
825 on_instantiate => sub { 1112 on_instantiate => sub {
826 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
827 1114
828 $data = from_json $data; 1115 $data = decode_json $data;
829 1116
830 for (@$data) { 1117 for (@$data) {
831 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
832 1119
833 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1136sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
851 1138
852 sync_job { 1139 sync_job {
853 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
856 1144
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1149 aio_close $fh;
862 1150
863 if (@$objs) { 1151 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1157 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
871 } 1159 }
872 } else { 1160 } else {
873 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
874 } 1162 }
879 } 1167 }
880 } else { 1168 } else {
881 aio_unlink $filename; 1169 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
883 } 1171 }
884 } 1172 };
885} 1173}
886 1174
887sub object_freezer_as_string { 1175sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
889 1177
901 or return; 1189 or return;
902 1190
903 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
905 or return; 1193 or return;
1194
906 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
907 } 1197 }
908 1198
1199 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
911 return ($data, $av); 1203 ($data, $av)
912} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
913 1211
914############################################################################# 1212#############################################################################
915# command handling &c 1213# command handling &c
916 1214
917=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1229}
932 1230
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1232
935Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
936 1238
937If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
938called. 1240called.
939 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
940=cut 1253=cut
941 1254
942sub register_extcmd { 1255sub register_extcmd {
943 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
944 1257
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
949} 1265}
950 1266
951cf::player->attach ( 1267cf::player->attach (
952 on_command => sub { 1268 on_command => sub {
953 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
962 cf::override; 1278 cf::override;
963 }, 1279 },
964 on_extcmd => sub { 1280 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
966 1282
967 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1284
969 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
975 } else { 1300 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1302 }
978 1303
979 cf::override; 1304 cf::override;
980 }, 1305 },
981); 1306);
982 1307
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1060 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1313 next unless -r $path;
1062 eval { 1314
1063 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1064 1 1371 }
1065 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1066 } 1377 };
1067} 1378}
1068 1379
1069############################################################################# 1380#############################################################################
1070# load/save/clean perl data associated with a map
1071 1381
1072*cf::mapsupport::on_clean = sub { 1382=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1383
1085=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1086 1385
1087Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1088 1387
1094 1393
1095=head3 cf::player 1394=head3 cf::player
1096 1395
1097=over 4 1396=over 4
1098 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1099=item cf::player::find $login 1412=item cf::player::find $login
1100 1413
1101Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1102 1415
1103=cut 1416=cut
1104 1417
1105sub playerdir($) { 1418sub playerdir($) {
1106 cf::localdir 1419 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1421}
1112 1422
1113sub path($) { 1423sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1425
1116 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1117} 1427}
1118 1428
1119sub find_active($) { 1429sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1124 1434
1125sub exists($) { 1435sub exists($) {
1126 my ($login) = @_; 1436 my ($login) = @_;
1127 1437
1128 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1130} 1440}
1131 1441
1132sub find($) { 1442sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1444 my $login = $_[0];
1135 1445
1136 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1137 1447
1138 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1142 } 1465 }
1143 } 1466 }
1144} 1467}
1145 1468
1154 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1155 1478
1156 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1158 1481
1482 cf::get_slot 0.01;
1483
1159 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1160 Coro::cede; 1485 cf::cede_to_tick;
1161} 1486}
1162 1487
1163sub new($) { 1488sub new($) {
1164 my ($login) = @_; 1489 my ($login) = @_;
1165 1490
1171 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1172 1497
1173 $self 1498 $self
1174} 1499}
1175 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1176=item $pl->quit_character 1511=item $pl->quit_character
1177 1512
1178Nukes the player without looking back. If logged in, the connection will 1513Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1514be destroyed. May block for a long time.
1180 1515
1181=cut 1516=cut
1182 1517
1183sub quit_character { 1518sub quit_character {
1184 my ($pl) = @_; 1519 my ($pl) = @_;
1185 1520
1521 my $name = $pl->ob->name;
1522
1186 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1525
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1527 $pl->deactivate;
1528 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1529 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1530 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1531 $pl->ns->destroy if $pl->ns;
1193 1532
1194 my $path = playerdir $pl; 1533 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1534 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1535 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1536 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1537 $pl->destroy;
1538
1539 my $prefix = qr<^~\Q$name\E/>;
1540
1541 # nuke player maps
1542 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1543
1199 IO::AIO::aio_rmtree $temp; 1544 IO::AIO::aio_rmtree $temp;
1545}
1546
1547=item $pl->kick
1548
1549Kicks a player out of the game. This destroys the connection.
1550
1551=cut
1552
1553sub kick {
1554 my ($pl, $kicker) = @_;
1555
1556 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1557 $pl->killer ("kicked");
1558 $pl->ns->destroy;
1200} 1559}
1201 1560
1202=item cf::player::list_logins 1561=item cf::player::list_logins
1203 1562
1204Returns am arrayref of all valid playernames in the system, can take a 1563Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1564while and may block, so not sync_job-capable, ever.
1206 1565
1207=cut 1566=cut
1208 1567
1209sub list_logins { 1568sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1569 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1570 or return [];
1212 1571
1213 my @logins; 1572 my @logins;
1214 1573
1215 for my $login (@$dirs) { 1574 for my $login (@$dirs) {
1575 my $path = path $login;
1576
1577 # a .pst is a dead give-away for a valid player
1578 # if no pst file found, open and chekc for blocked users
1579 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1580 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1581 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1582 $buf !~ /^password -------------$/m or next; # official not-valid tag
1583 }
1219 1584
1220 utf8::decode $login; 1585 utf8::decode $login;
1221 push @logins, $login; 1586 push @logins, $login;
1222 } 1587 }
1223 1588
1224 \@logins 1589 \@logins
1225} 1590}
1226 1591
1227=item $player->maps 1592=item $player->maps
1228 1593
1229Returns an arrayref of cf::path's of all maps that are private for this 1594Returns an arrayref of map paths that are private for this
1230player. May block. 1595player. May block.
1231 1596
1232=cut 1597=cut
1233 1598
1234sub maps($) { 1599sub maps($) {
1235 my ($pl) = @_; 1600 my ($pl) = @_;
1601
1602 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1603
1237 my $files = aio_readdir playerdir $pl 1604 my $files = aio_readdir playerdir $pl
1238 or return; 1605 or return;
1239 1606
1240 my @paths; 1607 my @paths;
1241 1608
1242 for (@$files) { 1609 for (@$files) {
1243 utf8::decode $_; 1610 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1611 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1612 next unless /^$PATH_SEP/o;
1246 1613
1247 s/$PATH_SEP/\//g; 1614 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1615 }
1250 1616
1251 \@paths 1617 \@paths
1252} 1618}
1253 1619
1620=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1621
1622Expand crossfire pod fragments into protocol xml.
1623
1624=cut
1625
1626use re 'eval';
1627
1628my $group;
1629my $interior; $interior = qr{
1630 # match a pod interior sequence sans C<< >>
1631 (?:
1632 \ (.*?)\ (?{ $group = $^N })
1633 | < (??{$interior}) >
1634 )
1635}x;
1636
1637sub expand_cfpod {
1638 my ($self, $pod) = @_;
1639
1640 my $xml;
1641
1642 while () {
1643 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1644 $group = $1;
1645
1646 $group =~ s/&/&amp;/g;
1647 $group =~ s/</&lt;/g;
1648
1649 $xml .= $group;
1650 } elsif ($pod =~ m%\G
1651 ([BCGHITU])
1652 <
1653 (?:
1654 ([^<>]*) (?{ $group = $^N })
1655 | < $interior >
1656 )
1657 >
1658 %gcsx
1659 ) {
1660 my ($code, $data) = ($1, $group);
1661
1662 if ($code eq "B") {
1663 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1664 } elsif ($code eq "I") {
1665 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1666 } elsif ($code eq "U") {
1667 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1668 } elsif ($code eq "C") {
1669 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1670 } elsif ($code eq "T") {
1671 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1672 } elsif ($code eq "G") {
1673 my ($male, $female) = split /\|/, $data;
1674 $data = $self->gender ? $female : $male;
1675 $xml .= expand_cfpod ($self, $data);
1676 } elsif ($code eq "H") {
1677 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1678 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1679 "")
1680 [$self->{hintmode}];
1681 } else {
1682 $xml .= "error processing '$code($data)' directive";
1683 }
1684 } else {
1685 if ($pod =~ /\G(.+)/) {
1686 warn "parse error while expanding $pod (at $1)";
1687 }
1688 last;
1689 }
1690 }
1691
1692 for ($xml) {
1693 # create single paragraphs (very hackish)
1694 s/(?<=\S)\n(?=\w)/ /g;
1695
1696 # compress some whitespace
1697 s/\s+\n/\n/g; # ws line-ends
1698 s/\n\n+/\n/g; # double lines
1699 s/^\n+//; # beginning lines
1700 s/\n+$//; # ending lines
1701 }
1702
1703 $xml
1704}
1705
1706no re 'eval';
1707
1708sub hintmode {
1709 $_[0]{hintmode} = $_[1] if @_ > 1;
1710 $_[0]{hintmode}
1711}
1712
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1713=item $player->ext_reply ($msgid, @msg)
1255 1714
1256Sends an ext reply to the player. 1715Sends an ext reply to the player.
1257 1716
1258=cut 1717=cut
1259 1718
1260sub ext_reply($$$%) { 1719sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1720 my ($self, $id, @msg) = @_;
1262 1721
1263 $msg{msgid} = $id; 1722 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1723}
1267 1724
1268package cf; 1725=item $player->ext_msg ($type, @msg)
1726
1727Sends an ext event to the client.
1728
1729=cut
1730
1731sub ext_msg($$@) {
1732 my ($self, $type, @msg) = @_;
1733
1734 $self->ns->ext_msg ($type, @msg);
1735}
1736
1737=head3 cf::region
1738
1739=over 4
1740
1741=cut
1742
1743package cf::region;
1744
1745=item cf::region::find_by_path $path
1746
1747Tries to decuce the likely region for a map knowing only its path.
1748
1749=cut
1750
1751sub find_by_path($) {
1752 my ($path) = @_;
1753
1754 my ($match, $specificity);
1755
1756 for my $region (list) {
1757 if ($region->{match} && $path =~ $region->{match}) {
1758 ($match, $specificity) = ($region, $region->specificity)
1759 if $region->specificity > $specificity;
1760 }
1761 }
1762
1763 $match
1764}
1269 1765
1270=back 1766=back
1271
1272 1767
1273=head3 cf::map 1768=head3 cf::map
1274 1769
1275=over 4 1770=over 4
1276 1771
1279package cf::map; 1774package cf::map;
1280 1775
1281use Fcntl; 1776use Fcntl;
1282use Coro::AIO; 1777use Coro::AIO;
1283 1778
1779use overload
1780 '""' => \&as_string,
1781 fallback => 1;
1782
1284our $MAX_RESET = 3600; 1783our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1784our $DEFAULT_RESET = 3000;
1286 1785
1287sub generate_random_map { 1786sub generate_random_map {
1288 my ($path, $rmp) = @_; 1787 my ($self, $rmp) = @_;
1788
1789 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1790
1290 # mit "rum" bekleckern, nicht 1791 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1792 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1793 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1794 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1795 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1796 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1797 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1798 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1799 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1800 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1801 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1802 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1803 (cf::region::find $rmp->{region}), $rmp->{custom}
1804 )
1805}
1806
1807=item cf::map->register ($regex, $prio)
1808
1809Register a handler for the map path matching the given regex at the
1810givne priority (higher is better, built-in handlers have priority 0, the
1811default).
1812
1813=cut
1814
1815sub register {
1816 my (undef, $regex, $prio) = @_;
1817 my $pkg = caller;
1818
1819 no strict;
1820 push @{"$pkg\::ISA"}, __PACKAGE__;
1821
1822 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1823}
1824
1825# also paths starting with '/'
1826$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1827
1828sub thawer_merge {
1829 my ($self, $merge) = @_;
1830
1831 # we have to keep some variables in memory intact
1832 local $self->{path};
1833 local $self->{load_path};
1834
1835 $self->SUPER::thawer_merge ($merge);
1836}
1837
1838sub normalise {
1839 my ($path, $base) = @_;
1840
1841 $path = "$path"; # make sure its a string
1842
1843 $path =~ s/\.map$//;
1844
1845 # map plan:
1846 #
1847 # /! non-realised random map exit (special hack!)
1848 # {... are special paths that are not being touched
1849 # ?xxx/... are special absolute paths
1850 # ?random/... random maps
1851 # /... normal maps
1852 # ~user/... per-player map of a specific user
1853
1854 $path =~ s/$PATH_SEP/\//go;
1855
1856 # treat it as relative path if it starts with
1857 # something that looks reasonable
1858 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1859 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1860
1861 $base =~ s{[^/]+/?$}{};
1862 $path = "$base/$path";
1863 }
1864
1865 for ($path) {
1866 redo if s{//}{/};
1867 redo if s{/\.?/}{/};
1868 redo if s{/[^/]+/\.\./}{/};
1869 }
1870
1871 $path
1872}
1873
1874sub new_from_path {
1875 my (undef, $path, $base) = @_;
1876
1877 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1878
1879 $path = normalise $path, $base;
1880
1881 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1882 if ($path =~ $EXT_MAP{$pkg}[1]) {
1883 my $self = bless cf::map::new, $pkg;
1884 $self->{path} = $path; $self->path ($path);
1885 $self->init; # pass $1 etc.
1886 return $self;
1887 }
1888 }
1889
1890 Carp::cluck "unable to resolve path '$path' (base '$base').";
1891 ()
1892}
1893
1894sub init {
1895 my ($self) = @_;
1896
1897 $self
1898}
1899
1900sub as_string {
1901 my ($self) = @_;
1902
1903 "$self->{path}"
1904}
1905
1906# the displayed name, this is a one way mapping
1907sub visible_name {
1908 &as_string
1909}
1910
1911# the original (read-only) location
1912sub load_path {
1913 my ($self) = @_;
1914
1915 "$MAPDIR/$self->{path}.map"
1916}
1917
1918# the temporary/swap location
1919sub save_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$TMPDIR/$path.map"
1924}
1925
1926# the unique path, undef == no special unique path
1927sub uniq_path {
1928 my ($self) = @_;
1929
1930 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1931 "$UNIQUEDIR/$path"
1304} 1932}
1305 1933
1306# and all this just because we cannot iterate over 1934# and all this just because we cannot iterate over
1307# all maps in C++... 1935# all maps in C++...
1308sub change_all_map_light { 1936sub change_all_map_light {
1310 1938
1311 $_->change_map_light ($change) 1939 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1940 for grep $_->outdoor, values %cf::MAP;
1313} 1941}
1314 1942
1943sub decay_objects {
1944 my ($self) = @_;
1945
1946 return if $self->{deny_reset};
1947
1948 $self->do_decay_objects;
1949}
1950
1951sub unlink_save {
1952 my ($self) = @_;
1953
1954 utf8::encode (my $save = $self->save_path);
1955 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1957}
1958
1315sub try_load_header($) { 1959sub load_header_from($) {
1316 my ($path) = @_; 1960 my ($self, $path) = @_;
1317 1961
1318 utf8::encode $path; 1962 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1963 my $f = new_from_file cf::object::thawer $path
1320 or return; 1964 or return;
1321 1965
1322 my $map = cf::map::new 1966 $self->_load_header ($f)
1323 or return; 1967 or return;
1324 1968
1325 # for better error messages only, will be overwritten 1969 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1970 $f->resolve_delayed_derefs;
1327 1971
1328 $map->load_header ($path) 1972 $self->{load_path} = $path;
1973
1974 1
1975}
1976
1977sub load_header_orig {
1978 my ($self) = @_;
1979
1980 $self->load_header_from ($self->load_path)
1981}
1982
1983sub load_header_temp {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->save_path)
1987}
1988
1989sub prepare_temp {
1990 my ($self) = @_;
1991
1992 $self->last_access ((delete $self->{last_access})
1993 || $cf::RUNTIME); #d#
1994 # safety
1995 $self->{instantiate_time} = $cf::RUNTIME
1996 if $self->{instantiate_time} > $cf::RUNTIME;
1997}
1998
1999sub prepare_orig {
2000 my ($self) = @_;
2001
2002 $self->{load_original} = 1;
2003 $self->{instantiate_time} = $cf::RUNTIME;
2004 $self->last_access ($cf::RUNTIME);
2005 $self->instantiate;
2006}
2007
2008sub load_header {
2009 my ($self) = @_;
2010
2011 if ($self->load_header_temp) {
2012 $self->prepare_temp;
2013 } else {
2014 $self->load_header_orig
1329 or return; 2015 or return;
2016 $self->prepare_orig;
2017 }
1330 2018
1331 $map->{load_path} = $path; 2019 $self->{deny_reset} = 1
2020 if $self->no_reset;
1332 2021
1333 $map 2022 $self->default_region (cf::region::find_by_path $self->{path})
2023 unless $self->default_region;
2024
2025 1
1334} 2026}
1335 2027
1336sub find; 2028sub find;
1337sub find { 2029sub find {
1338 my ($path, $origin) = @_; 2030 my ($path, $origin) = @_;
1339 2031
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2032 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2033
2034 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 2035 cf::lock_wait "map_find:$path";
1346 2036
1347 $cf::MAP{$key} || do { 2037 $cf::MAP{$path} || do {
2038 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1348 my $guard = cf::lock_acquire "map_find:$key"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2040
1350 # do it the slow way 2041 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2042 or return;
1369 2043
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2044 $map->{last_save} = $cf::RUNTIME;
1382 2045
1383 Coro::cede; 2046 $map->load_header
2047 or return;
1384 2048
1385 if ($map->should_reset) { 2049 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2050 # doing this can freeze the server in a sync job, obviously
2051 #$cf::WAIT_FOR_TICK->wait;
2052 undef $guard2;
2053 undef $guard1;
1386 $map->reset; 2054 $map->reset;
1387 undef $guard;
1388 $map = find $path 2055 return find $path;
1389 or return;
1390 } 2056 }
1391 2057
1392 $cf::MAP{$key} = $map 2058 $cf::MAP{$path} = $map
1393 } 2059 }
1394} 2060}
2061
2062sub pre_load { }
2063sub post_load { }
1395 2064
1396sub load { 2065sub load {
1397 my ($self) = @_; 2066 my ($self) = @_;
1398 2067
2068 local $self->{deny_reset} = 1; # loading can take a long time
2069
1399 my $path = $self->{path}; 2070 my $path = $self->{path};
2071
2072 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2073 my $guard = cf::lock_acquire "map_data:$path";
1401 2074
2075 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2076 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2077
1404 $self->in_memory (cf::MAP_LOADING); 2078 $self->in_memory (cf::MAP_LOADING);
1405 2079
1406 $self->alloc; 2080 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2081
2082 $self->pre_load;
2083 cf::cede_to_tick;
2084
2085 my $f = new_from_file cf::object::thawer $self->{load_path};
2086 $f->skip_block;
2087 $self->_load_objects ($f)
1408 or return; 2088 or return;
1409 2089
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2090 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2091 if delete $self->{load_original};
1412 2092
1413 if (my $uniq = $path->uniq_path) { 2093 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2094 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2095 unless (aio_stat $uniq) {
2096 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2097 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2098 $self->_load_objects ($f);
2099 $f->resolve_delayed_derefs;
2100 }
1418 } 2101 }
1419 } 2102 }
1420 2103
1421 Coro::cede; 2104 $f->resolve_delayed_derefs;
1422 2105
2106 cf::cede_to_tick;
1423 # now do the right thing for maps 2107 # now do the right thing for maps
1424 $self->link_multipart_objects; 2108 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2109 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2110 unless $self->difficulty;
2111 cf::cede_to_tick;
2112
2113 unless ($self->{deny_activate}) {
2114 $self->decay_objects;
2115 $self->fix_auto_apply;
2116 $self->update_buttons;
2117 cf::cede_to_tick;
2118 $self->set_darkness_map;
2119 cf::cede_to_tick;
1436 $self->activate; 2120 $self->activate;
1437 } 2121 }
1438 2122
1439 Coro::cede; 2123 $self->{last_save} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
1440 2125
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2126 $self->in_memory (cf::MAP_ACTIVE);
2127 }
2128
2129 $self->post_load;
2130}
2131
2132sub customise_for {
2133 my ($self, $ob) = @_;
2134
2135 return find "~" . $ob->name . "/" . $self->{path}
2136 if $self->per_player;
2137
2138# return find "?party/" . $ob->name . "/" . $self->{path}
2139# if $self->per_party;
2140
2141 $self
1442} 2142}
1443 2143
1444# find and load all maps in the 3x3 area around a map 2144# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2145sub load_neighbours {
1446 my ($map) = @_; 2146 my ($map) = @_;
1447 2147
1448 my @diag; # diagonal neighbours 2148 my @neigh; # diagonal neighbours
1449 2149
1450 for (0 .. 3) { 2150 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2151 my $neigh = $map->tile_path ($_)
1452 or next; 2152 or next;
1453 $neigh = find $neigh, $map 2153 $neigh = find $neigh, $map
1454 or next; 2154 or next;
1455 $neigh->load; 2155 $neigh->load;
1456 2156
2157 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2158 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2159 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2160 }
1460 2161
1461 for (@diag) { 2162 for (grep defined $_->[0], @neigh) {
2163 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2164 my $neigh = find $path, $origin
1463 or next; 2165 or next;
1464 $neigh->load; 2166 $neigh->load;
1465 } 2167 }
1466} 2168}
1467 2169
1472} 2174}
1473 2175
1474sub do_load_sync { 2176sub do_load_sync {
1475 my ($map) = @_; 2177 my ($map) = @_;
1476 2178
2179 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2180 if $Coro::current == $Coro::main;
2181
1477 cf::sync_job { $map->load }; 2182 cf::sync_job { $map->load };
1478} 2183}
1479 2184
1480our %MAP_PREFETCH; 2185our %MAP_PREFETCH;
2186our $MAP_PREFETCHER = undef;
2187
2188sub find_async {
2189 my ($path, $origin, $load) = @_;
2190
2191 $path = normalise $path, $origin && $origin->{path};
2192
2193 if (my $map = $cf::MAP{$path}) {
2194 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2195 }
2196
2197 $MAP_PREFETCH{$path} |= $load;
2198
1481our $MAP_PREFETCHER = Coro::async { 2199 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2200 $Coro::current->{desc} = "map prefetcher";
2201
1483 while (%MAP_PREFETCH) { 2202 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2203 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2204 if (my $map = find $k) {
2205 $map->load if $v;
2206 }
2207
1486 my $path = delete $MAP_PREFETCH{$key}; 2208 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2209 }
1492 Coro::schedule; 2210 }
2211 undef $MAP_PREFETCHER;
1493 } 2212 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2213 $MAP_PREFETCHER->prio (6);
1508 2214
1509 () 2215 ()
1510} 2216}
1511 2217
1512sub save { 2218sub save {
1513 my ($self) = @_; 2219 my ($self) = @_;
1514 2220
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2222
1517 $self->{last_save} = $cf::RUNTIME; 2223 $self->{last_save} = $cf::RUNTIME;
1518 2224
1519 return unless $self->dirty; 2225 return unless $self->dirty;
1520 2226
1521 my $save = $self->{path}->save_path; utf8::encode $save; 2227 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2228 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 2229
1524 $self->{load_path} = $save; 2230 $self->{load_path} = $save;
1525 2231
1526 return if $self->{deny_save}; 2232 return if $self->{deny_save};
1527 2233
1528 local $self->{last_access} = $self->last_access;#d# 2234 local $self->{last_access} = $self->last_access;#d#
1529 2235
1530 cf::async { 2236 cf::async {
2237 $Coro::current->{desc} = "map player save";
1531 $_->contr->save for $self->players; 2238 $_->contr->save for $self->players;
1532 }; 2239 };
1533 2240
2241 cf::get_slot 0.02;
2242
1534 if ($uniq) { 2243 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2244 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 2245 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2246 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 2248 }
1540} 2249}
1541 2250
1542sub swap_out { 2251sub swap_out {
1543 my ($self) = @_; 2252 my ($self) = @_;
1544 2253
1545 # save first because save cedes 2254 # save first because save cedes
1546 $self->save; 2255 $self->save;
1547 2256
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2258
1550 return if $self->players; 2259 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2260 return if $self->in_memory != cf::MAP_ACTIVE;
1552 return if $self->{deny_save}; 2261 return if $self->{deny_save};
1553 2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 $self->deactivate;
2266 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2267 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2268}
1557 2269
1558sub reset_at { 2270sub reset_at {
1559 my ($self) = @_; 2271 my ($self) = @_;
1560 2272
1561 # TODO: safety, remove and allow resettable per-player maps 2273 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2274 return 1e99 if $self->{deny_reset};
1564 2275
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2276 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2277 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2278
1572 my ($self) = @_; 2283 my ($self) = @_;
1573 2284
1574 $self->reset_at <= $cf::RUNTIME 2285 $self->reset_at <= $cf::RUNTIME
1575} 2286}
1576 2287
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2288sub reset {
1599 my ($self) = @_; 2289 my ($self) = @_;
1600 2290
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2291 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2292
1603 return if $self->players; 2293 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2294
1606 warn "resetting map ", $self->path;#d# 2295 warn "resetting map ", $self->path;
2296
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # need to save uniques path
2300 unless ($self->{deny_save}) {
2301 my $uniq = $self->uniq_path; utf8::encode $uniq;
2302
2303 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2304 if $uniq;
2305 }
1607 2306
1608 delete $cf::MAP{$self->path}; 2307 delete $cf::MAP{$self->path};
1609 2308
2309 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2310 $_->clear_links_to ($self) for values %cf::MAP;
2311 $self->clear;
1611 2312
1612 $self->unlink_save; 2313 $self->unlink_save;
1613 $self->destroy; 2314 $self->destroy;
1614} 2315}
1615 2316
1616my $nuke_counter = "aaaa"; 2317my $nuke_counter = "aaaa";
1617 2318
1618sub nuke { 2319sub nuke {
1619 my ($self) = @_; 2320 my ($self) = @_;
1620 2321
2322 {
2323 my $lock = cf::lock_acquire "map_data:$self->{path}";
2324
2325 delete $cf::MAP{$self->path};
2326
2327 $self->unlink_save;
2328
2329 bless $self, "cf::map";
2330 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2331 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2332 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2333 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2334
2335 $cf::MAP{$self->path} = $self;
2336 }
2337
1624 $self->reset; # polite request, might not happen 2338 $self->reset; # polite request, might not happen
1625} 2339}
1626 2340
1627sub customise_for { 2341=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2342
1630 if ($map->per_player) { 2343Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2344maps. May block.
2345
2346=cut
2347
2348sub tmp_maps() {
1632 } 2349 [
1633 2350 map {
1634 $map 2351 utf8::decode $_;
2352 /\.map$/
2353 ? normalise $_
2354 : ()
2355 } @{ aio_readdir $TMPDIR or [] }
2356 ]
1635} 2357}
1636 2358
1637package cf; 2359=item $maps = cf::map::random_maps
2360
2361Returns an arrayref with all map paths of currently instantiated and saved
2362random maps. May block.
2363
2364=cut
2365
2366sub random_maps() {
2367 [
2368 map {
2369 utf8::decode $_;
2370 /\.map$/
2371 ? normalise "?random/$_"
2372 : ()
2373 } @{ aio_readdir $RANDOMDIR or [] }
2374 ]
2375}
2376
2377=item cf::map::unique_maps
2378
2379Returns an arrayref of paths of all shared maps that have
2380instantiated unique items. May block.
2381
2382=cut
2383
2384sub unique_maps() {
2385 [
2386 map {
2387 utf8::decode $_;
2388 s/\.map$//; # TODO future compatibility hack
2389 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2390 ? ()
2391 : normalise $_
2392 } @{ aio_readdir $UNIQUEDIR or [] }
2393 ]
2394}
1638 2395
1639=back 2396=back
1640 2397
1641=head3 cf::object 2398=head3 cf::object
1642 2399
1646 2403
1647=over 4 2404=over 4
1648 2405
1649=item $ob->inv_recursive 2406=item $ob->inv_recursive
1650 2407
1651Returns the inventory of the object _and_ their inventories, recursively. 2408Returns the inventory of the object I<and> their inventories, recursively,
2409but I<not> the object itself.
1652 2410
1653=cut 2411=cut
1654 2412
1655sub inv_recursive_; 2413sub inv_recursive_;
1656sub inv_recursive_ { 2414sub inv_recursive_ {
1659 2417
1660sub inv_recursive { 2418sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2419 inv_recursive_ inv $_[0]
1662} 2420}
1663 2421
2422=item $ref = $ob->ref
2423
2424Creates and returns a persistent reference to an object that can be stored as a string.
2425
2426=item $ob = cf::object::deref ($refstring)
2427
2428returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2429even if the object actually exists. May block.
2430
2431=cut
2432
2433sub deref {
2434 my ($ref) = @_;
2435
2436 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2437 my ($uuid, $name) = ($1, $2);
2438 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2439 or return;
2440 $pl->ob->uuid eq $uuid
2441 or return;
2442
2443 $pl->ob
2444 } else {
2445 warn "$ref: cannot resolve object reference\n";
2446 undef
2447 }
2448}
2449
1664package cf; 2450package cf;
1665 2451
1666=back 2452=back
1667 2453
1668=head3 cf::object::player 2454=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2460Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2461can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2462dialogue with the given NPC character.
1677 2463
1678=cut 2464=cut
2465
2466our $SAY_CHANNEL = {
2467 id => "say",
2468 title => "Map",
2469 reply => "say ",
2470 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2471};
2472
2473our $CHAT_CHANNEL = {
2474 id => "chat",
2475 title => "Chat",
2476 reply => "chat ",
2477 tooltip => "Player chat and shouts, global to the server.",
2478};
1679 2479
1680# rough implementation of a future "reply" method that works 2480# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2481# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2482#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2483sub cf::object::player::reply($$$;$) {
1685 2485
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2486 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2487
1688 if ($self->{record_replies}) { 2488 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2489 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2490
1690 } else { 2491 } else {
2492 my $pl = $self->contr;
2493
2494 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2495 my $dialog = $pl->{npc_dialog};
2496 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2497
2498 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2499 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2500 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2501 }
1693 } 2502 }
2503}
2504
2505=item $object->send_msg ($channel, $msg, $color, [extra...])
2506
2507=cut
2508
2509sub cf::object::send_msg {
2510 my $pl = shift->contr
2511 or return;
2512 $pl->send_msg (@_);
1694} 2513}
1695 2514
1696=item $player_object->may ("access") 2515=item $player_object->may ("access")
1697 2516
1698Returns wether the given player is authorized to access resource "access" 2517Returns wether the given player is authorized to access resource "access"
1711 2530
1712=item $player_object->enter_link 2531=item $player_object->enter_link
1713 2532
1714Freezes the player and moves him/her to a special map (C<{link}>). 2533Freezes the player and moves him/her to a special map (C<{link}>).
1715 2534
1716The player should be reaosnably safe there for short amounts of time. You 2535The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2536I<MUST> call C<leave_link> as soon as possible, though.
1718 2537
2538Will never block.
2539
1719=item $player_object->leave_link ($map, $x, $y) 2540=item $player_object->leave_link ($map, $x, $y)
1720 2541
1721Moves the player out of the specila link map onto the given map. If the 2542Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2543map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2544to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2545fails, to the emergency map position.
1725 2546
1726Might block. 2547Might block.
1727 2548
1728=cut 2549=cut
2550
2551sub link_map {
2552 unless ($LINK_MAP) {
2553 $LINK_MAP = cf::map::find "{link}"
2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2555 $LINK_MAP->load;
2556 }
2557
2558 $LINK_MAP
2559}
1729 2560
1730sub cf::object::player::enter_link { 2561sub cf::object::player::enter_link {
1731 my ($self) = @_; 2562 my ($self) = @_;
1732 2563
1733 $self->deactivate_recursive; 2564 $self->deactivate_recursive;
1734 2565
1735 return if $self->map == $LINK_MAP; 2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2567
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2569 if $self->map && $self->map->{path} ne "{link}";
1739 2570
1740 $self->enter_map ($LINK_MAP, 20, 20); 2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2572}
1742 2573
1743sub cf::object::player::leave_link { 2574sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
1745 2578
1746 my $link_pos = delete $self->{_link_pos}; 2579 my $link_pos = delete $self->{_link_pos};
1747 2580
1748 unless ($map) { 2581 unless ($map) {
1749 # restore original map position 2582 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2596 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2597 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2598 if $x <=0 && $y <= 0;
1766 2599
1767 $map->load; 2600 $map->load;
1768 $map->load_diag; 2601 $map->load_neighbours;
1769 2602
1770 return unless $self->contr->active; 2603 return unless $self->contr->active;
1771 $self->activate_recursive; 2604 $self->activate_recursive;
2605
2606 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2607 $self->enter_map ($map, $x, $y);
1773} 2608}
1774 2609
1775cf::player->attach ( 2610=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2611
1779 # abort map switching before logout 2612Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2613her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2614that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2615the new (success) or old (failed) map position. In either case, $done will
1783 }; 2616be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2617
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2618=cut
2619
2620our $GOTOGEN;
1810 2621
1811sub cf::object::player::goto { 2622sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2623 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2624
1814 $path = new cf::path $path; 2625 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2626 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2627
1817 $self->enter_link; 2628 $self->enter_link;
1818 2629
1819 (async { 2630 (async {
1820 my $map = cf::map::find $path->as_string; 2631 $Coro::current->{desc} = "player::goto $path $x $y";
2632
2633 # *tag paths override both path and x|y
2634 if ($path =~ /^\*(.*)$/) {
2635 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2636 my $ob = $obs[rand @obs];
2637
2638 # see if we actually can go there
2639 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2640 $ob = $obs[rand @obs];
2641 } else {
2642 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2643 }
2644 # else put us there anyways for now #d#
2645
2646 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2647 } else {
2648 ($path, $x, $y) = (undef, undef, undef);
2649 }
2650 }
2651
2652 my $map = eval {
2653 my $map = defined $path ? cf::map::find $path : undef;
2654
2655 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2656 $map = $map->customise_for ($self);
1822 2657 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2658 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2659 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2660 }
1827 2661
2662 $map
2663 };
2664
2665 if ($@) {
2666 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2667 LOG llevError | logBacktrace, Carp::longmess $@;
2668 }
2669
2670 if ($gen == $self->{_goto_generation}) {
2671 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2672 $self->leave_link ($map, $x, $y);
2673 }
2674
2675 $done->() if $done;
1829 })->prio (1); 2676 })->prio (1);
1830} 2677}
1831 2678
1832=item $player_object->enter_exit ($exit_object) 2679=item $player_object->enter_exit ($exit_object)
1833 2680
1835 2682
1836sub parse_random_map_params { 2683sub parse_random_map_params {
1837 my ($spec) = @_; 2684 my ($spec) = @_;
1838 2685
1839 my $rmp = { # defaults 2686 my $rmp = { # defaults
1840 xsize => 10, 2687 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2688 ysize => (cf::rndm 15, 40),
2689 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2690 #layout => string,
1842 }; 2691 };
1843 2692
1844 for (split /\n/, $spec) { 2693 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2694 my ($k, $v) = split /\s+/, $_, 2;
1846 2695
1858 # that depends on the exit object 2707 # that depends on the exit object
1859 2708
1860 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1861 2710
1862 if ($exit->map) { 2711 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2716
2717 $exit->map->touch;
1867 } 2718 }
1868 2719
1869 $rmp->{random_seed} ||= $exit->random_seed; 2720 $rmp->{random_seed} ||= $exit->random_seed;
1870 2721
1871 my $data = cf::to_json $rmp; 2722 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2723 my $md5 = Digest::MD5::md5_hex $data;
2724 my $meta = "$RANDOMDIR/$md5.meta";
1873 2725
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2726 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2727 aio_write $fh, 0, (length $data), $data, 0;
2728 undef $fh;
2729 aio_rename "$meta~", $meta;
1876 2730
2731 my $slaying = "?random/$md5";
2732
2733 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2734 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2735 $exit->msg (undef);
2736 }
1879 } 2737 }
1880} 2738}
1881 2739
1882sub cf::object::player::enter_exit { 2740sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2741 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2743 return unless $self->type == cf::PLAYER;
1886 2744
1887 $self->enter_link; 2745 $self->enter_link;
1888 2746
1889 (async { 2747 (async {
1890 $self->deactivate_recursive; # just to be sure 2748 $Coro::current->{desc} = "enter_exit";
2749
1891 unless (eval { 2750 unless (eval {
2751 $self->deactivate_recursive; # just to be sure
2752
2753 # random map handling
2754 {
2755 my $guard = cf::lock_acquire "exit_prepare:$exit";
2756
1892 prepare_random_map $exit 2757 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2758 if $exit->slaying eq "/!";
2759 }
1894 2760
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2761 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2762 my $x = $exit->stats->hp;
2763 my $y = $exit->stats->sp;
1897 2764
2765 $self->goto ($map, $x, $y);
2766
2767 # if exit is damned, update players death & WoR home-position
2768 $self->contr->savebed ($map, $x, $y)
2769 if $exit->flag (cf::FLAG_DAMNED);
2770
1898 1; 2771 1
1899 }) { 2772 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2773 $self->message ("Something went wrong deep within the crossfire server. "
1901 . "I'll try to bring you back to the map you were before. " 2774 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2775 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2776 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2777
1905 warn "ERROR in enter_exit: $@"; 2778 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2779 $self->leave_link;
1907 } 2780 }
1908 })->prio (1); 2781 })->prio (1);
1921 2794
1922sub cf::client::send_drawinfo { 2795sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2796 my ($self, $text, $flags) = @_;
1924 2797
1925 utf8::encode $text; 2798 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2799 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2800}
1928 2801
2802=item $client->send_msg ($channel, $msg, $color, [extra...])
2803
2804Send a drawinfo or msg packet to the client, formatting the msg for the
2805client if neccessary. C<$type> should be a string identifying the type of
2806the message, with C<log> being the default. If C<$color> is negative, suppress
2807the message unless the client supports the msg packet.
2808
2809=cut
2810
2811# non-persistent channels (usually the info channel)
2812our %CHANNEL = (
2813 "c/identify" => {
2814 id => "infobox",
2815 title => "Identify",
2816 reply => undef,
2817 tooltip => "Items recently identified",
2818 },
2819 "c/examine" => {
2820 id => "infobox",
2821 title => "Examine",
2822 reply => undef,
2823 tooltip => "Signs and other items you examined",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/uptime" => {
2850 id => "infobox",
2851 title => "Uptime",
2852 reply => undef,
2853 tooltip => "How long the server has been running since last restart",
2854 },
2855 "c/mapinfo" => {
2856 id => "infobox",
2857 title => "Map Info",
2858 reply => undef,
2859 tooltip => "Information related to the maps",
2860 },
2861 "c/party" => {
2862 id => "party",
2863 title => "Party",
2864 reply => "gsay ",
2865 tooltip => "Messages and chat related to your party",
2866 },
2867);
2868
2869sub cf::client::send_msg {
2870 my ($self, $channel, $msg, $color, @extra) = @_;
2871
2872 $msg = $self->pl->expand_cfpod ($msg);
2873
2874 $color &= cf::NDI_CLIENT_MASK; # just in case...
2875
2876 # check predefined channels, for the benefit of C
2877 if ($CHANNEL{$channel}) {
2878 $channel = $CHANNEL{$channel};
2879
2880 $self->ext_msg (channel_info => $channel)
2881 if $self->can_msg;
2882
2883 $channel = $channel->{id};
2884
2885 } elsif (ref $channel) {
2886 # send meta info to client, if not yet sent
2887 unless (exists $self->{channel}{$channel->{id}}) {
2888 $self->{channel}{$channel->{id}} = $channel;
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891 }
2892
2893 $channel = $channel->{id};
2894 }
2895
2896 return unless @extra || length $msg;
2897
2898 if ($self->can_msg) {
2899 # default colour, mask it out
2900 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2901 if $color & cf::NDI_DEF;
2902
2903 $self->send_packet ("msg " . $self->{json_coder}->encode (
2904 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2905 } else {
2906 if ($color >= 0) {
2907 # replace some tags by gcfclient-compatible ones
2908 for ($msg) {
2909 1 while
2910 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2911 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2912 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2913 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2914 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2915 }
2916
2917 $color &= cf::NDI_COLOR_MASK;
2918
2919 utf8::encode $msg;
2920
2921 if (0 && $msg =~ /\[/) {
2922 # COMMAND/INFO
2923 $self->send_packet ("drawextinfo $color 10 8 $msg")
2924 } else {
2925 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2926 $self->send_packet ("drawinfo $color $msg")
2927 }
2928 }
2929 }
2930}
2931
2932=item $client->ext_msg ($type, @msg)
2933
2934Sends an ext event to the client.
2935
2936=cut
2937
2938sub cf::client::ext_msg($$@) {
2939 my ($self, $type, @msg) = @_;
2940
2941 if ($self->extcmd == 2) {
2942 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2943 } elsif ($self->extcmd == 1) { # TODO: remove
2944 push @msg, msgtype => "event_$type";
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2946 }
2947}
2948
2949=item $client->ext_reply ($msgid, @msg)
2950
2951Sends an ext reply to the client.
2952
2953=cut
2954
2955sub cf::client::ext_reply($$@) {
2956 my ($self, $id, @msg) = @_;
2957
2958 if ($self->extcmd == 2) {
2959 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2960 } elsif ($self->extcmd == 1) {
2961 #TODO: version 1, remove
2962 unshift @msg, msgtype => "reply", msgid => $id;
2963 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2964 }
2965}
1929 2966
1930=item $success = $client->query ($flags, "text", \&cb) 2967=item $success = $client->query ($flags, "text", \&cb)
1931 2968
1932Queues a query to the client, calling the given callback with 2969Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2970the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2971C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 2972
1936Queries can fail, so check the return code. Or don't, as queries will become 2973Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 2974become reliable at some point in the future.
1938 2975
1939=cut 2976=cut
1940 2977
1941sub cf::client::query { 2978sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 2979 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 2987 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2988 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 2989
1953 $self->send_packet ($self->{query_queue}[0][0]) 2990 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 2991 if @{ $self->{query_queue} } == 1;
2992
2993 1
1955} 2994}
1956 2995
1957cf::client->attach ( 2996cf::client->attach (
2997 on_connect => sub {
2998 my ($ns) = @_;
2999
3000 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3001 },
1958 on_reply => sub { 3002 on_reply => sub {
1959 my ($ns, $msg) = @_; 3003 my ($ns, $msg) = @_;
1960 3004
1961 # this weird shuffling is so that direct followup queries 3005 # this weird shuffling is so that direct followup queries
1962 # get handled first 3006 # get handled first
1963 my $queue = delete $ns->{query_queue} 3007 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3008 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3009
1966 (shift @$queue)->[1]->($msg); 3010 (shift @$queue)->[1]->($msg);
3011 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3012
1968 push @{ $ns->{query_queue} }, @$queue; 3013 push @{ $ns->{query_queue} }, @$queue;
1969 3014
1970 if (@{ $ns->{query_queue} } == @$queue) { 3015 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3016 if (@$queue) {
1973 } else { 3018 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3019 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3020 }
1976 } 3021 }
1977 }, 3022 },
3023 on_exticmd => sub {
3024 my ($ns, $buf) = @_;
3025
3026 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3027
3028 if (ref $msg) {
3029 my ($type, $reply, @payload) =
3030 "ARRAY" eq ref $msg
3031 ? @$msg
3032 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3033
3034 my @reply;
3035
3036 if (my $cb = $EXTICMD{$type}) {
3037 @reply = $cb->($ns, @payload);
3038 }
3039
3040 $ns->ext_reply ($reply, @reply)
3041 if $reply;
3042
3043 } else {
3044 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3045 }
3046
3047 cf::override;
3048 },
1978); 3049);
1979 3050
1980=item $client->async (\&cb) 3051=item $client->async (\&cb)
1981 3052
1982Create a new coroutine, running the specified callback. The coroutine will 3053Create a new coroutine, running the specified callback. The coroutine will
2023our $safe = new Safe "safe"; 3094our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3095our $safe_hole = new Safe::Hole;
2025 3096
2026$SIG{FPE} = 'IGNORE'; 3097$SIG{FPE} = 'IGNORE';
2027 3098
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3099$safe->permit_only (Opcode::opset qw(
3100 :base_core :base_mem :base_orig :base_math
3101 grepstart grepwhile mapstart mapwhile
3102 sort time
3103));
2029 3104
2030# here we export the classes and methods available to script code 3105# here we export the classes and methods available to script code
2031 3106
2032=pod 3107=pod
2033 3108
2034The following fucntions and emthods are available within a safe environment: 3109The following functions and methods are available within a safe environment:
2035 3110
2036 cf::object contr pay_amount pay_player map 3111 cf::object
3112 contr pay_amount pay_player map x y force_find force_add destroy
3113 insert remove name archname title slaying race decrease split
3114
2037 cf::object::player player 3115 cf::object::player
2038 cf::player peaceful 3116 player
2039 cf::map trigger 3117
3118 cf::player
3119 peaceful
3120
3121 cf::map
3122 trigger
2040 3123
2041=cut 3124=cut
2042 3125
2043for ( 3126for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3128 insert remove inv nrof name archname title slaying race
3129 decrease split destroy)],
2045 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful)],
2047 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
2048) { 3133) {
2049 no strict 'refs'; 3134 no strict 'refs';
2120=back 3205=back
2121 3206
2122=cut 3207=cut
2123 3208
2124############################################################################# 3209#############################################################################
3210# the server's init and main functions
2125 3211
2126=head2 EXTENSION DATABASE SUPPORT 3212sub load_facedata($) {
3213 my ($path) = @_;
2127 3214
2128Crossfire maintains a very simple database for extension use. It can 3215 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3216 # for this (global event?)
2130excludes objects. 3217 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3218
2132The parameter C<$family> should best start with the name of the extension 3219 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3220
2135=over 4 3221 warn "loading facedata from $path\n";
2136 3222
2137=item $hashref = cf::db_get $family 3223 my $facedata;
3224 0 < aio_load $path, $facedata
3225 or die "$path: $!";
2138 3226
2139Return a hashref for use by the extension C<$family>, which can be 3227 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3228
2143=item $value = cf::db_get $family => $key 3229 $facedata->{version} == 2
3230 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3231
2145Returns a single value from the database 3232 # patch in the exptable
2146 3233 $facedata->{resource}{"res/exp_table"} = {
2147=item cf::db_put $family => $hashref 3234 type => FT_RSRC,
2148 3235 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3236 };
3237 cf::cede_to_tick;
2198 3238
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3239 {
3240 my $faces = $facedata->{faceinfo};
2203 3241
2204 sub db_get($;$) { 3242 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3243 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3244
2210 sub db_put($$;$) { 3245 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3246 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3247 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2213 } else { 3248 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3249
2219 cf::global->attach ( 3250 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3251 }
2224 );
2225}
2226 3252
2227############################################################################# 3253 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3254 next unless $info->{smooth};
2229 3255
2230sub cfg_load { 3256 my $idx = cf::face::find $face
3257 or next;
3258
3259 if (my $smooth = cf::face::find $info->{smooth}) {
3260 cf::face::set_smooth $idx, $smooth;
3261 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3262 } else {
3263 warn "smooth face '$info->{smooth}' not found for face '$face'";
3264 }
3265
3266 cf::cede_to_tick;
3267 }
3268 }
3269
3270 {
3271 my $anims = $facedata->{animinfo};
3272
3273 while (my ($anim, $info) = each %$anims) {
3274 cf::anim::set $anim, $info->{frames}, $info->{facings};
3275 cf::cede_to_tick;
3276 }
3277
3278 cf::anim::invalidate_all; # d'oh
3279 }
3280
3281 {
3282 # TODO: for gcfclient pleasure, we should give resources
3283 # that gcfclient doesn't grok a >10000 face index.
3284 my $res = $facedata->{resource};
3285
3286 while (my ($name, $info) = each %$res) {
3287 if (defined $info->{type}) {
3288 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3289 my $data;
3290
3291 if ($info->{type} & 1) {
3292 # prepend meta info
3293
3294 my $meta = $enc->encode ({
3295 name => $name,
3296 %{ $info->{meta} || {} },
3297 });
3298
3299 $data = pack "(w/a*)*", $meta, $info->{data};
3300 } else {
3301 $data = $info->{data};
3302 }
3303
3304 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3305 cf::face::set_type $idx, $info->{type};
3306 } else {
3307 $RESOURCE{$name} = $info;
3308 }
3309
3310 cf::cede_to_tick;
3311 }
3312 }
3313
3314 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3315
3316 1
3317}
3318
3319cf::global->attach (on_resource_update => sub {
3320 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3321 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3322
3323 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3324 my $sound = $soundconf->{compat}[$_]
3325 or next;
3326
3327 my $face = cf::face::find "sound/$sound->[1]";
3328 cf::sound::set $sound->[0] => $face;
3329 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3330 }
3331
3332 while (my ($k, $v) = each %{$soundconf->{event}}) {
3333 my $face = cf::face::find "sound/$v";
3334 cf::sound::set $k => $face;
3335 }
3336 }
3337});
3338
3339register_exticmd fx_want => sub {
3340 my ($ns, $want) = @_;
3341
3342 while (my ($k, $v) = each %$want) {
3343 $ns->fx_want ($k, $v);
3344 }
3345};
3346
3347sub load_resource_file($) {
3348 my $guard = lock_acquire "load_resource_file";
3349
3350 my $status = load_resource_file_ $_[0];
3351 get_slot 0.1, 100;
3352 cf::arch::commit_load;
3353
3354 $status
3355}
3356
3357sub reload_regions {
3358 # HACK to clear player env face cache, we need some signal framework
3359 # for this (global event?)
3360 %ext::player_env::MUSIC_FACE_CACHE = ();
3361
3362 load_resource_file "$MAPDIR/regions"
3363 or die "unable to load regions file\n";
3364
3365 for (cf::region::list) {
3366 $_->{match} = qr/$_->{match}/
3367 if exists $_->{match};
3368 }
3369}
3370
3371sub reload_facedata {
3372 load_facedata "$DATADIR/facedata"
3373 or die "unable to load facedata\n";
3374}
3375
3376sub reload_archetypes {
3377 load_resource_file "$DATADIR/archetypes"
3378 or die "unable to load archetypes\n";
3379}
3380
3381sub reload_treasures {
3382 load_resource_file "$DATADIR/treasures"
3383 or die "unable to load treasurelists\n";
3384}
3385
3386sub reload_resources {
3387 warn "reloading resource files...\n";
3388
3389 reload_facedata;
3390 reload_archetypes;
3391 reload_regions;
3392 reload_treasures;
3393
3394 warn "finished reloading resource files\n";
3395}
3396
3397sub init {
3398 my $guard = freeze_mainloop;
3399
3400 reload_resources;
3401}
3402
3403sub reload_config {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3404 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3405 or return;
2233 3406
2234 local $/; 3407 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3408 *CFG = YAML::Load <$fh>;
2236 3409
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3410 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2238 3411
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3412 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3413 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2250 3423
2251sub main { 3424sub main {
2252 # we must not ever block the main coroutine 3425 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3426 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3427 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3428 (async {
3429 $Coro::current->{desc} = "IDLE BUG HANDLER";
3430 EV::loop EV::LOOP_ONESHOT;
3431 })->prio (Coro::PRIO_MAX);
2256 }; 3432 };
2257 3433
2258 cfg_load; 3434 {
2259 db_load; 3435 my $guard = freeze_mainloop;
3436 reload_config;
3437 db_init;
2260 load_extensions; 3438 load_extensions;
3439
3440 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3441 evthread_start IO::AIO::poll_fileno;
3442 }
3443
2261 Event::loop; 3444 EV::loop;
2262} 3445}
2263 3446
2264############################################################################# 3447#############################################################################
2265# initialisation and cleanup 3448# initialisation and cleanup
2266 3449
2267# install some emergency cleanup handlers 3450# install some emergency cleanup handlers
2268BEGIN { 3451BEGIN {
3452 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3453 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3454 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3455 cf::cleanup "SIG$signal";
2275 },
2276 ); 3456 };
3457 }
3458}
3459
3460sub write_runtime_sync {
3461 my $runtime = "$LOCALDIR/runtime";
3462
3463 # first touch the runtime file to show we are still running:
3464 # the fsync below can take a very very long time.
3465
3466 IO::AIO::aio_utime $runtime, undef, undef;
3467
3468 my $guard = cf::lock_acquire "write_runtime";
3469
3470 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3471 or return;
3472
3473 my $value = $cf::RUNTIME + 90 + 10;
3474 # 10 is the runtime save interval, for a monotonic clock
3475 # 60 allows for the watchdog to kill the server.
3476
3477 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3478 and return;
3479
3480 # always fsync - this file is important
3481 aio_fsync $fh
3482 and return;
3483
3484 # touch it again to show we are up-to-date
3485 aio_utime $fh, undef, undef;
3486
3487 close $fh
3488 or return;
3489
3490 aio_rename "$runtime~", $runtime
3491 and return;
3492
3493 warn "runtime file written.\n";
3494
2277 } 3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
2278} 3539}
2279 3540
2280sub emergency_save() { 3541sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
2282 3543
2283 warn "enter emergency perl save\n"; 3544 warn "enter emergency perl save\n";
2284 3545
2285 cf::sync_job { 3546 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 3547 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3548 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3549 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3550 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 3551 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3552 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3553 $pl->valid or next;
3554 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3555 $pl->save;
2294 } 3556 }
2295 warn "end emergency player save\n"; 3557 warn "end emergency player save\n";
2296 3558
2297 warn "begin emergency map save\n"; 3559 warn "begin emergency map save\n";
2299 my $map = $cf::MAP{$path} or next; 3561 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3562 $map->valid or next;
2301 $map->save; 3563 $map->save;
2302 } 3564 }
2303 warn "end emergency map save\n"; 3565 warn "end emergency map save\n";
3566
3567 warn "begin emergency database checkpoint\n";
3568 BDB::db_env_txn_checkpoint $DB_ENV;
3569 warn "end emergency database checkpoint\n";
3570
3571 warn "begin write uuid\n";
3572 write_uuid_sync 1;
3573 warn "end write uuid\n";
2304 }; 3574 };
2305 3575
2306 warn "leave emergency perl save\n"; 3576 warn "leave emergency perl save\n";
2307} 3577}
2308 3578
3579sub post_cleanup {
3580 my ($make_core) = @_;
3581
3582 warn Carp::longmess "post_cleanup backtrace"
3583 if $make_core;
3584}
3585
2309sub reload() { 3586sub do_reload_perl() {
2310 # can/must only be called in main 3587 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3588 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3589 warn "can only reload from main coroutine";
2313 return; 3590 return;
2314 } 3591 }
2315 3592
2316 warn "reloading..."; 3593 warn "reloading...";
2317 3594
2318 my $guard = freeze_mainloop; 3595 warn "entering sync_job";
3596
3597 cf::sync_job {
3598 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3599 cf::emergency_save;
3600 cf::write_runtime_sync; # external watchdog should not bark
2320 3601
2321 eval { 3602 warn "syncing database to disk";
3603 BDB::db_env_txn_checkpoint $DB_ENV;
3604
2322 # if anything goes wrong in here, we should simply crash as we already saved 3605 # if anything goes wrong in here, we should simply crash as we already saved
2323 3606
2324 # cancel all watchers 3607 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3608 for (;;) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3609 BDB::flush;
3610 IO::AIO::flush;
3611 Coro::cede_notself;
3612 last unless IO::AIO::nreqs || BDB::nreqs;
3613 warn "iterate...";
2327 } 3614 }
2328 3615
3616 ++$RELOAD;
3617
2329 # cancel all extension coros 3618 warn "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 3619 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3620 %EXT_CORO = ();
2332 3621
2333 # unload all extensions 3622 warn "removing commands";
2334 for (@exts) { 3623 %COMMAND = ();
3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
2335 warn "unloading <$_>"; 3631 warn "... unloading $pkg";
2336 unload_extension $_; 3632
3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
2337 } 3638 }
2338 3639
3640 warn "... nuking $pkg";
3641 Symbol::delete_package $pkg;
3642 }
3643
2339 # unload all modules loaded from $LIBDIR 3644 warn "unloading all perl modules loaded from $LIBDIR";
2340 while (my ($k, $v) = each %INC) { 3645 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342 3647
2343 warn "removing <$k>"; 3648 warn "... unloading $k";
2344 delete $INC{$k}; 3649 delete $INC{$k};
2345 3650
2346 $k =~ s/\.pm$//; 3651 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g; 3652 $k =~ s/\//::/g;
2348 3653
2351 } 3656 }
2352 3657
2353 Symbol::delete_package $k; 3658 Symbol::delete_package $k;
2354 } 3659 }
2355 3660
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3661 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3662 Symbol::delete_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3664
2364 # remove register_script_function callbacks
2365 # TODO
2366
2367 # unload cf.pm "a bit" 3665 warn "unloading cf.pm \"a bit\"";
2368 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2369 3668
2370 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3670 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3671 #Symbol::delete_package __PACKAGE__;
2373 3672
2374 # reload cf.pm 3673 warn "unload completed, starting to reload now";
3674
2375 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2376 require cf; 3676 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 3678
2379 # load config and database again 3679 warn "loading config and database again";
2380 cf::cfg_load; 3680 cf::reload_config;
2381 cf::db_load;
2382 3681
2383 # load extensions
2384 warn "load extensions"; 3682 warn "loading extensions";
2385 cf::load_extensions; 3683 cf::load_extensions;
2386 3684
2387 # reattach attachments to objects 3685 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 3686 _global_reattach; # objects, sockets
2389 _global_reattach; 3687 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
2391 }; 3698 };
2392 3699
2393 if ($@) { 3700 warn "reloaded";
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400}; 3701};
2401 3702
2402############################################################################# 3703our $RELOAD_WATCHER; # used only during reload
2403 3704
2404unless ($LINK_MAP) { 3705sub reload_perl() {
2405 $LINK_MAP = cf::map::new; 3706 # doing reload synchronously and two reloads happen back-to-back,
3707 # coro crashes during coro_state_free->destroy here.
2406 3708
2407 $LINK_MAP->width (41); 3709 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2408 $LINK_MAP->height (41); 3710 do_reload_perl;
2409 $LINK_MAP->alloc; 3711 undef $RELOAD_WATCHER;
2410 $LINK_MAP->path ("{link}"); 3712 };
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3713}
2444
2445register "<global>", __PACKAGE__;
2446 3714
2447register_command "reload" => sub { 3715register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3716 my ($who, $arg) = @_;
2449 3717
2450 if ($who->flag (FLAG_WIZ)) { 3718 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3719 $who->message ("reloading server.");
3720 async {
3721 $Coro::current->{desc} = "perl_reload";
3722 reload_perl;
3723 };
2454 } 3724 }
2455}; 3725};
2456 3726
2457unshift @INC, $LIBDIR; 3727unshift @INC, $LIBDIR;
2458 3728
2459$TICK_WATCHER = Event->timer ( 3729my $bug_warning = 0;
2460 reentrant => 0, 3730
2461 prio => 0, 3731our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3732our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3733
2464 cb => sub { 3734sub wait_for_tick {
3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK, $signal;
3739 $signal->wait;
3740}
3741
3742sub wait_for_tick_begin {
3743 return if tick_inhibit || $Coro::current == $Coro::main;
3744
3745 my $signal = new Coro::Signal;
3746 push @WAIT_FOR_TICK_BEGIN, $signal;
3747 $signal->wait;
3748}
3749
3750sub tick {
3751 if ($Coro::current != $Coro::main) {
3752 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3753 unless ++$bug_warning > 10;
3754 return;
3755 }
3756
2465 cf::server_tick; # one server iteration 3757 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 3758
2469 $WAIT_FOR_TICK->broadcast; 3759 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3760 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2471 3761 Coro::async_pool {
2472 # if we are delayed by four ticks or more, skip them all 3762 $Coro::current->{desc} = "runtime saver";
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474
2475 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 3763 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 3764 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 3765 };
2499 }, 3766 }
2500); 3767
3768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3769 $sig->send;
3770 }
3771 while (my $sig = shift @WAIT_FOR_TICK) {
3772 $sig->send;
3773 }
3774
3775 $LOAD = ($NOW - $TICK_START) / $TICK;
3776 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3777
3778 if (0) {
3779 if ($NEXT_TICK) {
3780 my $jitter = $TICK_START - $NEXT_TICK;
3781 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3782 warn "jitter $JITTER\n";#d#
3783 }
3784 }
3785}
3786
3787{
3788 # configure BDB
3789
3790 BDB::min_parallel 8;
3791 BDB::max_poll_reqs $TICK * 0.1;
3792 $Coro::BDB::WATCHER->priority (1);
3793
3794 unless ($DB_ENV) {
3795 $DB_ENV = BDB::db_env_create;
3796 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3797 | BDB::LOG_AUTOREMOVE, 1);
3798 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3799 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3800
3801 cf::sync_job {
3802 eval {
3803 BDB::db_env_open
3804 $DB_ENV,
3805 $BDBDIR,
3806 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3807 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3808 0666;
3809
3810 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3811 };
3812
3813 cf::cleanup "db_env_open(db): $@" if $@;
3814 };
3815 }
3816
3817 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3818 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3819 };
3820 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3821 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3822 };
3823 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3824 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3825 };
3826}
3827
3828{
3829 # configure IO::AIO
3830
3831 IO::AIO::min_parallel 8;
3832 IO::AIO::max_poll_time $TICK * 0.1;
3833 $Coro::AIO::WATCHER->priority (1);
3834}
3835
3836my $_log_backtrace;
3837
3838sub _log_backtrace {
3839 my ($msg, @addr) = @_;
3840
3841 $msg =~ s/\n//;
3842
3843 # limit the # of concurrent backtraces
3844 if ($_log_backtrace < 2) {
3845 ++$_log_backtrace;
3846 async {
3847 $Coro::current->{desc} = "abt $msg";
3848
3849 my @bt = fork_call {
3850 @addr = map { sprintf "%x", $_ } @addr;
3851 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3852 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3853 or die "addr2line: $!";
3854
3855 my @funcs;
3856 my @res = <$fh>;
3857 chomp for @res;
3858 while (@res) {
3859 my ($func, $line) = splice @res, 0, 2, ();
3860 push @funcs, "[$func] $line";
3861 }
3862
3863 @funcs
3864 };
3865
3866 LOG llevInfo, "[ABT] $msg\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
2501 3878
2502END { cf::emergency_save } 3879END { cf::emergency_save }
2503 3880
25041 38811
2505 3882

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines