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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.452 by root, Tue Sep 23 00:24:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 74
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 76
36our %COMMAND = (); 77our %COMMAND = ();
37our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
39 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 87our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 88
43our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
44our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 107our $NEXT_TICK;
46our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
47 114
48our %CFG; 115our %CFG;
49 116
50our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 118our $RUNTIME;
119our $NOW;
52 120
53our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 124
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 125# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
61 132
62binmode STDOUT; 133binmode STDOUT;
63binmode STDERR; 134binmode STDERR;
64 135
65# read virtual server time, if available 136# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
70} 141}
71 142
72mkdir cf::localdir; 143mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 145
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 146our $EMERGENCY_POSITION;
147
148sub cf::map::normalise;
81 149
82############################################################################# 150#############################################################################
83 151
84=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
85 153
92=item $cf::RUNTIME 160=item $cf::RUNTIME
93 161
94The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 163every server tick.
96 164
97=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 168
99The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
101 173
102=item $cf::NOW 174=item $cf::NOW
103 175
104The time of the last (current) server tick. 176The time of the last (current) server tick.
105 177
106=item $cf::TICK 178=item $cf::TICK
107 179
108The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
109 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
110=item %cf::CFG 192=item %cf::CFG
111 193
112Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 195from wherever your confdir points to.
114 196
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 197=item cf::wait_for_tick, cf::wait_for_tick_begin
116 198
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 200returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
121 208
122=back 209=back
123 210
124=cut 211=cut
125 212
126BEGIN { 213BEGIN {
127 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 215 my $msg = join "", @_;
129 utf8::encode $msg;
130 216
131 $msg .= "\n" 217 $msg .= "\n"
132 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
133 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
134 LOG llevError, $msg; 222 LOG llevError, $msg;
135 }; 223 };
136} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
137 240
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 248
145# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 250# within the Safe compartment.
147for my $pkg (qw( 251for my $pkg (qw(
148 cf::global cf::attachable 252 cf::global cf::attachable
149 cf::object cf::object::player 253 cf::object cf::object::player
150 cf::client cf::player 254 cf::client cf::player
151 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
152 cf::map cf::party cf::region 257 cf::party cf::region
153)) { 258)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 260}
157 261
158$Event::DIED = sub { 262$EV::DIED = sub {
159 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
160}; 264};
161 265
162my %ext_pkg; 266#############################################################################
163my @exts;
164my @hook;
165 267
166=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
167 269
168=over 4 270=over 4
169 271
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 291 $d
190 } || "[unable to dump $_[0]: '$@']"; 292 } || "[unable to dump $_[0]: '$@']";
191} 293}
192 294
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
196 296
197Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
198 298
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
207 300
208Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
209 302
210=cut 303=cut
211 304
212sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
214 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
215} 308sub decode_json($) { $json_coder->decode ($_[0]) }
216 309
217=item cf::lock_wait $string 310=item cf::lock_wait $string
218 311
219Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
220 313
223Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
226returned. 319returned.
227 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
228Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
230 326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
231=cut 331=cut
232 332
233our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
234 335
235sub lock_wait($) { 336sub lock_wait($) {
236 my ($key) = @_; 337 my ($key) = @_;
237 338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
238 # wait for lock, if any 344 # wait for lock, if any
239 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
240 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 348 Coro::schedule;
242 } 349 }
243} 350}
244 351
247 354
248 # wait, to be sure we are not locked 355 # wait, to be sure we are not locked
249 lock_wait $key; 356 lock_wait $key;
250 357
251 $LOCK{$key} = []; 358 $LOCK{$key} = [];
359 $LOCKER{$key} = $Coro::current;#d#
252 360
253 Coro::guard { 361 Coro::guard {
362 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 363 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 364 $_->ready for @{ delete $LOCK{$key} };
256 } 365 }
257} 366}
258 367
368sub lock_active($) {
369 my ($key) = @_;
370
371 ! ! $LOCK{$key}
372}
373
259sub freeze_mainloop { 374sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 375 tick_inhibit_inc;
261 376
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 377 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 378}
264 $guard 379
380=item cf::periodic $interval, $cb
381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
393}
394
395=item cf::get_slot $time[, $priority[, $name]]
396
397Allocate $time seconds of blocking CPU time at priority C<$priority>:
398This call blocks and returns only when you have at least C<$time> seconds
399of cpu time till the next tick. The slot is only valid till the next cede.
400
401The optional C<$name> can be used to identify the job to run. It might be
402used for statistical purposes and should identify the same time-class.
403
404Useful for short background jobs.
405
406=cut
407
408our @SLOT_QUEUE;
409our $SLOT_QUEUE;
410
411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
415 my $signal = new Coro::Signal;
416
417 while () {
418 next_job:
419 my $avail = cf::till_tick;
420 if ($avail > 0.01) {
421 for (0 .. $#SLOT_QUEUE) {
422 if ($SLOT_QUEUE[$_][0] < $avail) {
423 my $job = splice @SLOT_QUEUE, $_, 1, ();
424 $job->[2]->send;
425 Coro::cede;
426 goto next_job;
427 }
428 }
429 }
430
431 if (@SLOT_QUEUE) {
432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
433 push @cf::WAIT_FOR_TICK, $signal;
434 $signal->wait;
435 } else {
436 Coro::schedule;
437 }
438 }
439};
440
441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
444 my ($time, $pri, $name) = @_;
445
446 $time = $TICK * .6 if $time > $TICK * .6;
447 my $sig = new Coro::Signal;
448
449 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
450 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
451 $SLOT_QUEUE->ready;
452 $sig->wait;
265} 453}
266 454
267=item cf::async { BLOCK } 455=item cf::async { BLOCK }
268 456
269Currently the same as Coro::async_pool, meaning you cannot use 457Currently the same as Coro::async_pool, meaning you cannot use
274 462
275BEGIN { *async = \&Coro::async_pool } 463BEGIN { *async = \&Coro::async_pool }
276 464
277=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
278 466
279The design of crossfire+ requires that the main coro ($Coro::main) is 467The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 468is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
470acceptable.
282 471
283If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 474server will be frozen during this time, so the block should either finish
286fast or be very important. 475fast or be very important.
289 478
290sub sync_job(&) { 479sub sync_job(&) {
291 my ($job) = @_; 480 my ($job) = @_;
292 481
293 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
483 my $time = EV::time;
484
294 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
296 487
297 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 489
299 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
300 491
301 my $busy = 1; 492 my $busy = 1;
302 my @res; 493 my @res;
303 494
304 (async { 495 (async {
496 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 497 @res = eval { $job->() };
306 warn $@ if $@; 498 warn $@ if $@;
307 undef $busy; 499 undef $busy;
308 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
309 501
310 while ($busy) { 502 while ($busy) {
311 Coro::cede or Event::one_event; 503 if (Coro::nready) {
504 Coro::cede_notself;
505 } else {
506 EV::loop EV::LOOP_ONESHOT;
312 } 507 }
508 }
509
510 my $time = EV::time - $time;
511
512 $TICK_START += $time; # do not account sync jobs to server load
313 513
314 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
315 } else { 515 } else {
316 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
317 517
319 } 519 }
320} 520}
321 521
322=item $coro = cf::async_ext { BLOCK } 522=item $coro = cf::async_ext { BLOCK }
323 523
324Like async, but this coro is automcatially being canceled when the 524Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 525extension calling this is being unloaded.
326 526
327=cut 527=cut
328 528
329sub async_ext(&) { 529sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 537 $EXT_CORO{$coro+0} = $coro;
338 538
339 $coro 539 $coro
340} 540}
341 541
342sub write_runtime { 542=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 543
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 544Executes the given code block with the given arguments in a seperate
346 or return; 545process, returning the results. Everything must be serialisable with
546Coro::Storable. May, of course, block. Note that the executed sub may
547never block itself or use any form of event handling.
347 548
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 549=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 550
352 aio_fsync $fh 551sub fork_call(&@) {
353 and return; 552 my ($cb, @args) = @_;
354 553
355 close $fh 554 # we seemingly have to make a local copy of the whole thing,
356 or return; 555 # otherwise perl prematurely frees the stuff :/
556 # TODO: investigate and fix (likely this will be rather laborious)
357 557
358 aio_rename "$runtime~", $runtime 558 my @res = Coro::Util::fork_eval {
359 and return; 559 reset_signals;
560 &$cb
561 }, @args;
360 562
563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
591}
592
593=item $value = cf::db_get $family => $key
594
595Returns a single value from the environment database.
596
597=item cf::db_put $family => $key => $value
598
599Stores the given C<$value> in the family. It can currently store binary
600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
625
626our $DB;
627
628sub db_init {
629 cf::sync_job {
630 $DB ||= db_table "db";
631 };
632}
633
634sub db_get($$) {
635 my $key = "$_[0]/$_[1]";
636
637 cf::sync_job {
638 BDB::db_get $DB, undef, $key, my $data;
639
640 $! ? ()
641 : $data
361 1 642 }
643}
644
645sub db_put($$$) {
646 BDB::dbreq_pri 4;
647 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
648}
649
650=item cf::cache $id => [$paths...], $processversion => $process
651
652Generic caching function that returns the value of the resource $id,
653caching and regenerating as required.
654
655This function can block.
656
657=cut
658
659sub cache {
660 my ($id, $src, $processversion, $process) = @_;
661
662 my $meta =
663 join "\x00",
664 $processversion,
665 map {
666 aio_stat $_
667 and Carp::croak "$_: $!";
668
669 ($_, (stat _)[7,9])
670 } @$src;
671
672 my $dbmeta = db_get cache => "$id/meta";
673 if ($dbmeta ne $meta) {
674 # changed, we may need to process
675
676 my @data;
677 my $md5;
678
679 for (0 .. $#$src) {
680 0 <= aio_load $src->[$_], $data[$_]
681 or Carp::croak "$src->[$_]: $!";
682 }
683
684 # if processing is expensive, check
685 # checksum first
686 if (1) {
687 $md5 =
688 join "\x00",
689 $processversion,
690 map {
691 cf::cede_to_tick;
692 ($src->[$_], Digest::MD5::md5_hex $data[$_])
693 } 0.. $#$src;
694
695
696 my $dbmd5 = db_get cache => "$id/md5";
697 if ($dbmd5 eq $md5) {
698 db_put cache => "$id/meta", $meta;
699
700 return db_get cache => "$id/data";
701 }
702 }
703
704 my $t1 = Time::HiRes::time;
705 my $data = $process->(\@data);
706 my $t2 = Time::HiRes::time;
707
708 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
709
710 db_put cache => "$id/data", $data;
711 db_put cache => "$id/md5" , $md5;
712 db_put cache => "$id/meta", $meta;
713
714 return $data;
715 }
716
717 db_get cache => "$id/data"
718}
719
720=item cf::datalog type => key => value, ...
721
722Log a datalog packet of the given type with the given key-value pairs.
723
724=cut
725
726sub datalog($@) {
727 my ($type, %kv) = @_;
728 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 729}
363 730
364=back 731=back
365 732
366=cut 733=cut
367 734
368############################################################################# 735#############################################################################
369 736
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
493 738
494Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
497 742
498In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 745Deliantra).
501 746
502=over 4 747=over 4
503 748
504=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
505 750
549=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
550 795
551Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
553 798
554Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
556 801
557These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
558 803
559=over 4 804=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 864our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 865our @CB_MAP = ();
621 866
622my %attachment; 867my %attachment;
623 868
869sub cf::attachable::thawer_merge {
870 # simply override everything except _meta
871 local $_[0]{_meta};
872 %{$_[0]} = %{$_[1]};
873}
874
624sub _attach_cb($$$$) { 875sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 876 my ($registry, $event, $prio, $cb) = @_;
626 877
627 use sort 'stable'; 878 use sort 'stable';
628 879
662 $registry = $CB_TYPE[$object_type] ||= []; 913 $registry = $CB_TYPE[$object_type] ||= [];
663 914
664 } elsif ($type eq "subtype") { 915 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 916 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 917 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 918 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 919
669 } elsif ($type eq "package") { 920 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 921 my $pkg = shift @arg;
671 922
672 while (my ($name, $id) = each %cb_id) { 923 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 952 _attach $registry, $klass, @attach;
702 } 953 }
703 954
704 $obj->{$name} = \%arg; 955 $obj->{$name} = \%arg;
705 } else { 956 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 957 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 958 }
708 959
709 $obj->{_attachment}{$name} = undef; 960 $obj->{_attachment}{$name} = undef;
710} 961}
711 962
713 if (ref $_[0]) { 964 if (ref $_[0]) {
714 _object_attach @_; 965 _object_attach @_;
715 } else { 966 } else {
716 _attach shift->_attach_registry, @_; 967 _attach shift->_attach_registry, @_;
717 } 968 }
969 _recalc_want;
718}; 970};
719 971
720# all those should be optimised 972# all those should be optimised
721sub cf::attachable::detach { 973sub cf::attachable::detach {
722 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 977 delete $obj->{_attachment}{$name};
726 reattach ($obj); 978 reattach ($obj);
727 } else { 979 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 980 Carp::croak "cannot, currently, detach class attachments";
729 } 981 }
982 _recalc_want;
730}; 983};
731 984
732sub cf::attachable::attached { 985sub cf::attachable::attached {
733 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
734 987
749 "; 1002 ";
750 die if $@; 1003 die if $@;
751} 1004}
752 1005
753our $override; 1006our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1007our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1008
756sub override { 1009sub override {
757 $override = 1; 1010 $override = 1;
758 @invoke_results = (); 1011 @INVOKE_RESULTS = (@_);
759} 1012}
760 1013
761sub do_invoke { 1014sub do_invoke {
762 my $event = shift; 1015 my $event = shift;
763 my $callbacks = shift; 1016 my $callbacks = shift;
764 1017
765 @invoke_results = (); 1018 @INVOKE_RESULTS = ();
766 1019
767 local $override; 1020 local $override;
768 1021
769 for (@$callbacks) { 1022 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1023 eval { &{$_->[1]} };
779 } 1032 }
780 1033
781 0 1034 0
782} 1035}
783 1036
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1038
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1040
788Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
789 1042
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1043This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1044removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1045results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1046
794=back 1047=back
795 1048
796=cut 1049=cut
797 1050
798############################################################################# 1051#############################################################################
799# object support 1052# object support
1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
1087sub _can_merge {
1088 my ($ob1, $ob2) = @_;
1089
1090 ++$SLOW_MERGES;#d#
1091
1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
1094}
800 1095
801sub reattach { 1096sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1098 my ($obj) = @_;
1099
1100 # no longer needed after getting rid of delete_package?
1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1102
805 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
806 1104
807 @$registry = (); 1105 @$registry = ();
808 1106
823cf::attachable->attach ( 1121cf::attachable->attach (
824 prio => -1000000, 1122 prio => -1000000,
825 on_instantiate => sub { 1123 on_instantiate => sub {
826 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
827 1125
828 $data = from_json $data; 1126 $data = decode_json $data;
829 1127
830 for (@$data) { 1128 for (@$data) {
831 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
832 1130
833 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1147sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
851 1149
852 sync_job { 1150 sync_job {
853 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
856 1155
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1160 aio_close $fh;
862 1161
863 if (@$objs) { 1162 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1167 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1168 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
871 } 1170 }
872 } else { 1171 } else {
873 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
874 } 1173 }
879 } 1178 }
880 } else { 1179 } else {
881 aio_unlink $filename; 1180 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
883 } 1182 }
884 } 1183 };
885} 1184}
886 1185
887sub object_freezer_as_string { 1186sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
889 1188
901 or return; 1200 or return;
902 1201
903 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
905 or return; 1204 or return;
1205
906 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
907 } 1208 }
908 1209
1210 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
911 return ($data, $av); 1214 ($data, $av)
912} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
913 1222
914############################################################################# 1223#############################################################################
915# command handling &c 1224# command handling &c
916 1225
917=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1240}
932 1241
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1243
935Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
936 1249
937If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
938called. 1251called.
939 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
940=cut 1264=cut
941 1265
942sub register_extcmd { 1266sub register_extcmd {
943 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
944 1268
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
949} 1276}
950 1277
951cf::player->attach ( 1278cf::player->attach (
952 on_command => sub { 1279 on_command => sub {
953 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
962 cf::override; 1289 cf::override;
963 }, 1290 },
964 on_extcmd => sub { 1291 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
966 1293
967 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1295
969 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
975 } else { 1311 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1313 }
978 1314
979 cf::override; 1315 cf::override;
980 }, 1316 },
981); 1317);
982 1318
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1319sub load_extensions {
1320 cf::sync_job {
1321 my %todo;
1322
1060 for my $ext (<$LIBDIR/*.ext>) { 1323 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1324 next unless -r $path;
1062 eval { 1325
1063 load_extension $ext; 1326 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1327 my $base = $1;
1328 my $pkg = $1;
1329 $pkg =~ s/[^[:word:]]/_/g;
1330 $pkg = "ext::$pkg";
1331
1332 open my $fh, "<:utf8", $path
1333 or die "$path: $!";
1334
1335 my $source = do { local $/; <$fh> };
1336
1337 my %ext = (
1338 path => $path,
1339 base => $base,
1340 pkg => $pkg,
1341 );
1342
1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1345
1346 $ext{source} =
1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1348 . "#line 1 \"$path\"\n{\n"
1349 . $source
1350 . "\n};\n1";
1351
1352 $todo{$base} = \%ext;
1353 }
1354
1355 my %done;
1356 while (%todo) {
1357 my $progress;
1358
1359 while (my ($k, $v) = each %todo) {
1360 for (split /,\s*/, $v->{meta}{depends}) {
1361 goto skip
1362 unless exists $done{$_};
1363 }
1364
1365 warn "... loading '$k' into '$v->{pkg}'\n";
1366
1367 unless (eval $v->{source}) {
1368 my $msg = $@ ? "$v->{path}: $@\n"
1369 : "$v->{base}: extension inactive.\n";
1370
1371 if (exists $v->{meta}{mandatory}) {
1372 warn $msg;
1373 cf::cleanup "mandatory extension failed to load, exiting.";
1374 }
1375
1376 warn $msg;
1377 }
1378
1379 $done{$k} = delete $todo{$k};
1380 push @EXTS, $v->{pkg};
1381 $progress = 1;
1064 1 1382 }
1065 } or warn "$ext not loaded: $@"; 1383
1384 skip:
1385 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1386 unless $progress;
1387 }
1066 } 1388 };
1067} 1389}
1068 1390
1069############################################################################# 1391#############################################################################
1070# load/save/clean perl data associated with a map
1071 1392
1072*cf::mapsupport::on_clean = sub { 1393=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1394
1085=head2 CORE EXTENSIONS 1395=head2 CORE EXTENSIONS
1086 1396
1087Functions and methods that extend core crossfire objects. 1397Functions and methods that extend core deliantra objects.
1088 1398
1089=cut 1399=cut
1090 1400
1091package cf::player; 1401package cf::player;
1092 1402
1094 1404
1095=head3 cf::player 1405=head3 cf::player
1096 1406
1097=over 4 1407=over 4
1098 1408
1409=item cf::player::num_playing
1410
1411Returns the official number of playing players, as per the Crossfire metaserver rules.
1412
1413=cut
1414
1415sub num_playing {
1416 scalar grep
1417 $_->ob->map
1418 && !$_->hidden
1419 && !$_->ob->flag (cf::FLAG_WIZ),
1420 cf::player::list
1421}
1422
1099=item cf::player::find $login 1423=item cf::player::find $login
1100 1424
1101Returns the given player object, loading it if necessary (might block). 1425Returns the given player object, loading it if necessary (might block).
1102 1426
1103=cut 1427=cut
1104 1428
1105sub playerdir($) { 1429sub playerdir($) {
1106 cf::localdir 1430 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1431 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1432}
1112 1433
1113sub path($) { 1434sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1435 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1436
1116 (playerdir $login) . "/$login.pl" 1437 (playerdir $login) . "/playerdata"
1117} 1438}
1118 1439
1119sub find_active($) { 1440sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1441 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1442 and $cf::PLAYER{$_[0]}->active
1124 1445
1125sub exists($) { 1446sub exists($) {
1126 my ($login) = @_; 1447 my ($login) = @_;
1127 1448
1128 $cf::PLAYER{$login} 1449 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1450 or !aio_stat path $login
1130} 1451}
1131 1452
1132sub find($) { 1453sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1454 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1455 my $login = $_[0];
1135 1456
1136 my $guard = cf::lock_acquire "user_find:$login"; 1457 my $guard = cf::lock_acquire "user_find:$login";
1137 1458
1138 $cf::PLAYER{$_[0]} || do { 1459 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1460 # rename old playerfiles to new ones
1461 #TODO: remove when no longer required
1462 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1463 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1464 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1465 aio_unlink +(playerdir $login) . "/$login.pl";
1466
1467 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1468 or return;
1469
1470 my $pl = cf::player::load_pl $f
1471 or return;
1472
1473 local $cf::PLAYER_LOADING{$login} = $pl;
1474 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1475 $cf::PLAYER{$login} = $pl
1142 } 1476 }
1143 } 1477 }
1144} 1478}
1145 1479
1154 return if $pl->{deny_save}; 1488 return if $pl->{deny_save};
1155 1489
1156 aio_mkdir playerdir $pl, 0770; 1490 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1491 $pl->{last_save} = $cf::RUNTIME;
1158 1492
1493 cf::get_slot 0.01;
1494
1159 $pl->save_pl ($path); 1495 $pl->save_pl ($path);
1160 Coro::cede; 1496 cf::cede_to_tick;
1161} 1497}
1162 1498
1163sub new($) { 1499sub new($) {
1164 my ($login) = @_; 1500 my ($login) = @_;
1165 1501
1171 $cf::PLAYER{$login} = $self; 1507 $cf::PLAYER{$login} = $self;
1172 1508
1173 $self 1509 $self
1174} 1510}
1175 1511
1512=item $player->send_msg ($channel, $msg, $color, [extra...])
1513
1514=cut
1515
1516sub send_msg {
1517 my $ns = shift->ns
1518 or return;
1519 $ns->send_msg (@_);
1520}
1521
1176=item $pl->quit_character 1522=item $pl->quit_character
1177 1523
1178Nukes the player without looking back. If logged in, the connection will 1524Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1525be destroyed. May block for a long time.
1180 1526
1181=cut 1527=cut
1182 1528
1183sub quit_character { 1529sub quit_character {
1184 my ($pl) = @_; 1530 my ($pl) = @_;
1185 1531
1532 my $name = $pl->ob->name;
1533
1186 $pl->{deny_save} = 1; 1534 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1536
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1542 $pl->ns->destroy if $pl->ns;
1193 1543
1194 my $path = playerdir $pl; 1544 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1546 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1547 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1548 $pl->destroy;
1549
1550 my $prefix = qr<^~\Q$name\E/>;
1551
1552 # nuke player maps
1553 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1554
1199 IO::AIO::aio_rmtree $temp; 1555 IO::AIO::aio_rmtree $temp;
1556}
1557
1558=item $pl->kick
1559
1560Kicks a player out of the game. This destroys the connection.
1561
1562=cut
1563
1564sub kick {
1565 my ($pl, $kicker) = @_;
1566
1567 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1568 $pl->killer ("kicked");
1569 $pl->ns->destroy;
1200} 1570}
1201 1571
1202=item cf::player::list_logins 1572=item cf::player::list_logins
1203 1573
1204Returns am arrayref of all valid playernames in the system, can take a 1574Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1575while and may block, so not sync_job-capable, ever.
1206 1576
1207=cut 1577=cut
1208 1578
1209sub list_logins { 1579sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1580 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1581 or return [];
1212 1582
1213 my @logins; 1583 my @logins;
1214 1584
1215 for my $login (@$dirs) { 1585 for my $login (@$dirs) {
1586 my $path = path $login;
1587
1588 # a .pst is a dead give-away for a valid player
1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1594 }
1219 1595
1220 utf8::decode $login; 1596 utf8::decode $login;
1221 push @logins, $login; 1597 push @logins, $login;
1222 } 1598 }
1223 1599
1224 \@logins 1600 \@logins
1225} 1601}
1226 1602
1227=item $player->maps 1603=item $player->maps
1228 1604
1229Returns an arrayref of cf::path's of all maps that are private for this 1605Returns an arrayref of map paths that are private for this
1230player. May block. 1606player. May block.
1231 1607
1232=cut 1608=cut
1233 1609
1234sub maps($) { 1610sub maps($) {
1235 my ($pl) = @_; 1611 my ($pl) = @_;
1612
1613 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1614
1237 my $files = aio_readdir playerdir $pl 1615 my $files = aio_readdir playerdir $pl
1238 or return; 1616 or return;
1239 1617
1240 my @paths; 1618 my @paths;
1241 1619
1242 for (@$files) { 1620 for (@$files) {
1243 utf8::decode $_; 1621 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1622 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1623 next unless /^$PATH_SEP/o;
1246 1624
1247 s/$PATH_SEP/\//g; 1625 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1626 }
1250 1627
1251 \@paths 1628 \@paths
1252} 1629}
1253 1630
1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1632
1633Expand deliantra pod fragments into protocol xml.
1634
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1635=item $player->ext_reply ($msgid, @msg)
1255 1636
1256Sends an ext reply to the player. 1637Sends an ext reply to the player.
1257 1638
1258=cut 1639=cut
1259 1640
1260sub ext_reply($$$%) { 1641sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1642 my ($self, $id, @msg) = @_;
1262 1643
1263 $msg{msgid} = $id; 1644 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1645}
1267 1646
1268package cf; 1647=item $player->ext_msg ($type, @msg)
1648
1649Sends an ext event to the client.
1650
1651=cut
1652
1653sub ext_msg($$@) {
1654 my ($self, $type, @msg) = @_;
1655
1656 $self->ns->ext_msg ($type, @msg);
1657}
1658
1659=head3 cf::region
1660
1661=over 4
1662
1663=cut
1664
1665package cf::region;
1666
1667=item cf::region::find_by_path $path
1668
1669Tries to decuce the likely region for a map knowing only its path.
1670
1671=cut
1672
1673sub find_by_path($) {
1674 my ($path) = @_;
1675
1676 my ($match, $specificity);
1677
1678 for my $region (list) {
1679 if ($region->{match} && $path =~ $region->{match}) {
1680 ($match, $specificity) = ($region, $region->specificity)
1681 if $region->specificity > $specificity;
1682 }
1683 }
1684
1685 $match
1686}
1269 1687
1270=back 1688=back
1271
1272 1689
1273=head3 cf::map 1690=head3 cf::map
1274 1691
1275=over 4 1692=over 4
1276 1693
1279package cf::map; 1696package cf::map;
1280 1697
1281use Fcntl; 1698use Fcntl;
1282use Coro::AIO; 1699use Coro::AIO;
1283 1700
1701use overload
1702 '""' => \&as_string,
1703 fallback => 1;
1704
1284our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1286 1707
1287sub generate_random_map { 1708sub generate_random_map {
1288 my ($path, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1712
1290 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1714 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1718 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1719 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1720 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1721 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1722 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1723 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1724 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1725 (cf::region::find $rmp->{region}), $rmp->{custom}
1726 )
1727}
1728
1729=item cf::map->register ($regex, $prio)
1730
1731Register a handler for the map path matching the given regex at the
1732givne priority (higher is better, built-in handlers have priority 0, the
1733default).
1734
1735=cut
1736
1737sub register {
1738 my (undef, $regex, $prio) = @_;
1739 my $pkg = caller;
1740
1741 no strict;
1742 push @{"$pkg\::ISA"}, __PACKAGE__;
1743
1744 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1745}
1746
1747# also paths starting with '/'
1748$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1749
1750sub thawer_merge {
1751 my ($self, $merge) = @_;
1752
1753 # we have to keep some variables in memory intact
1754 local $self->{path};
1755 local $self->{load_path};
1756
1757 $self->SUPER::thawer_merge ($merge);
1758}
1759
1760sub normalise {
1761 my ($path, $base) = @_;
1762
1763 $path = "$path"; # make sure its a string
1764
1765 $path =~ s/\.map$//;
1766
1767 # map plan:
1768 #
1769 # /! non-realised random map exit (special hack!)
1770 # {... are special paths that are not being touched
1771 # ?xxx/... are special absolute paths
1772 # ?random/... random maps
1773 # /... normal maps
1774 # ~user/... per-player map of a specific user
1775
1776 $path =~ s/$PATH_SEP/\//go;
1777
1778 # treat it as relative path if it starts with
1779 # something that looks reasonable
1780 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1781 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1782
1783 $base =~ s{[^/]+/?$}{};
1784 $path = "$base/$path";
1785 }
1786
1787 for ($path) {
1788 redo if s{//}{/};
1789 redo if s{/\.?/}{/};
1790 redo if s{/[^/]+/\.\./}{/};
1791 }
1792
1793 $path
1794}
1795
1796sub new_from_path {
1797 my (undef, $path, $base) = @_;
1798
1799 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1800
1801 $path = normalise $path, $base;
1802
1803 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1804 if ($path =~ $EXT_MAP{$pkg}[1]) {
1805 my $self = bless cf::map::new, $pkg;
1806 $self->{path} = $path; $self->path ($path);
1807 $self->init; # pass $1 etc.
1808 return $self;
1809 }
1810 }
1811
1812 Carp::cluck "unable to resolve path '$path' (base '$base').";
1813 ()
1814}
1815
1816sub init {
1817 my ($self) = @_;
1818
1819 $self
1820}
1821
1822sub as_string {
1823 my ($self) = @_;
1824
1825 "$self->{path}"
1826}
1827
1828# the displayed name, this is a one way mapping
1829sub visible_name {
1830 &as_string
1831}
1832
1833# the original (read-only) location
1834sub load_path {
1835 my ($self) = @_;
1836
1837 "$MAPDIR/$self->{path}.map"
1838}
1839
1840# the temporary/swap location
1841sub save_path {
1842 my ($self) = @_;
1843
1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1845 "$TMPDIR/$path.map"
1846}
1847
1848# the unique path, undef == no special unique path
1849sub uniq_path {
1850 my ($self) = @_;
1851
1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1853 "$UNIQUEDIR/$path"
1304} 1854}
1305 1855
1306# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1307# all maps in C++... 1857# all maps in C++...
1308sub change_all_map_light { 1858sub change_all_map_light {
1310 1860
1311 $_->change_map_light ($change) 1861 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1862 for grep $_->outdoor, values %cf::MAP;
1313} 1863}
1314 1864
1865sub decay_objects {
1866 my ($self) = @_;
1867
1868 return if $self->{deny_reset};
1869
1870 $self->do_decay_objects;
1871}
1872
1873sub unlink_save {
1874 my ($self) = @_;
1875
1876 utf8::encode (my $save = $self->save_path);
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1878 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1879}
1880
1315sub try_load_header($) { 1881sub load_header_from($) {
1316 my ($path) = @_; 1882 my ($self, $path) = @_;
1317 1883
1318 utf8::encode $path; 1884 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1885 my $f = new_from_file cf::object::thawer $path
1320 or return; 1886 or return;
1321 1887
1322 my $map = cf::map::new 1888 $self->_load_header ($f)
1323 or return; 1889 or return;
1324 1890
1325 # for better error messages only, will be overwritten 1891 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1892 $f->resolve_delayed_derefs;
1327 1893
1328 $map->load_header ($path) 1894 $self->{load_path} = $path;
1895
1896 1
1897}
1898
1899sub load_header_orig {
1900 my ($self) = @_;
1901
1902 $self->load_header_from ($self->load_path)
1903}
1904
1905sub load_header_temp {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->save_path)
1909}
1910
1911sub prepare_temp {
1912 my ($self) = @_;
1913
1914 $self->last_access ((delete $self->{last_access})
1915 || $cf::RUNTIME); #d#
1916 # safety
1917 $self->{instantiate_time} = $cf::RUNTIME
1918 if $self->{instantiate_time} > $cf::RUNTIME;
1919}
1920
1921sub prepare_orig {
1922 my ($self) = @_;
1923
1924 $self->{load_original} = 1;
1925 $self->{instantiate_time} = $cf::RUNTIME;
1926 $self->last_access ($cf::RUNTIME);
1927 $self->instantiate;
1928}
1929
1930sub load_header {
1931 my ($self) = @_;
1932
1933 if ($self->load_header_temp) {
1934 $self->prepare_temp;
1935 } else {
1936 $self->load_header_orig
1329 or return; 1937 or return;
1938 $self->prepare_orig;
1939 }
1330 1940
1331 $map->{load_path} = $path; 1941 $self->{deny_reset} = 1
1942 if $self->no_reset;
1332 1943
1333 $map 1944 $self->default_region (cf::region::find_by_path $self->{path})
1945 unless $self->default_region;
1946
1947 1
1334} 1948}
1335 1949
1336sub find; 1950sub find;
1337sub find { 1951sub find {
1338 my ($path, $origin) = @_; 1952 my ($path, $origin) = @_;
1339 1953
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 1954 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 1955
1956 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 1957 cf::lock_wait "map_find:$path";
1346 1958
1347 $cf::MAP{$key} || do { 1959 $cf::MAP{$path} || do {
1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1348 my $guard = cf::lock_acquire "map_find:$key"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1349 1962
1350 # do it the slow way 1963 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 1964 or return;
1369 1965
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1382 1967
1383 Coro::cede; 1968 $map->load_header
1969 or return;
1384 1970
1385 if ($map->should_reset) { 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1972 # doing this can freeze the server in a sync job, obviously
1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1975 undef $guard1;
1386 $map->reset; 1976 $map->reset;
1387 undef $guard;
1388 $map = find $path 1977 return find $path;
1389 or return;
1390 } 1978 }
1391 1979
1392 $cf::MAP{$key} = $map 1980 $cf::MAP{$path} = $map
1393 } 1981 }
1394} 1982}
1983
1984sub pre_load { }
1985sub post_load { }
1395 1986
1396sub load { 1987sub load {
1397 my ($self) = @_; 1988 my ($self) = @_;
1398 1989
1990 local $self->{deny_reset} = 1; # loading can take a long time
1991
1399 my $path = $self->{path}; 1992 my $path = $self->{path};
1993
1994 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1995 my $guard = cf::lock_acquire "map_data:$path";
1401 1996
1997 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 1998 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 1999
1404 $self->in_memory (cf::MAP_LOADING); 2000 $self->in_memory (cf::MAP_LOADING);
1405 2001
1406 $self->alloc; 2002 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2003
2004 $self->pre_load;
2005 cf::cede_to_tick;
2006
2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2008 $f->skip_block;
2009 $self->_load_objects ($f)
1408 or return; 2010 or return;
1409 2011
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1411 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1412 2014
1413 if (my $uniq = $path->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2016 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2017 unless (aio_stat $uniq) {
2018 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2019 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2020 $self->_load_objects ($f);
2021 $f->resolve_delayed_derefs;
2022 }
1418 } 2023 }
1419 } 2024 }
1420 2025
1421 Coro::cede; 2026 $f->resolve_delayed_derefs;
1422 2027
2028 cf::cede_to_tick;
1423 # now do the right thing for maps 2029 # now do the right thing for maps
1424 $self->link_multipart_objects; 2030 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2031 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2032 unless $self->difficulty;
2033 cf::cede_to_tick;
2034
2035 unless ($self->{deny_activate}) {
2036 $self->decay_objects;
2037 $self->fix_auto_apply;
2038 $self->update_buttons;
2039 cf::cede_to_tick;
2040 $self->set_darkness_map;
2041 cf::cede_to_tick;
1436 $self->activate; 2042 $self->activate;
1437 } 2043 }
1438 2044
1439 Coro::cede; 2045 $self->{last_save} = $cf::RUNTIME;
2046 $self->last_access ($cf::RUNTIME);
1440 2047
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2049 }
2050
2051 $self->post_load;
2052}
2053
2054sub customise_for {
2055 my ($self, $ob) = @_;
2056
2057 return find "~" . $ob->name . "/" . $self->{path}
2058 if $self->per_player;
2059
2060# return find "?party/" . $ob->name . "/" . $self->{path}
2061# if $self->per_party;
2062
2063 $self
1442} 2064}
1443 2065
1444# find and load all maps in the 3x3 area around a map 2066# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2067sub load_neighbours {
1446 my ($map) = @_; 2068 my ($map) = @_;
1447 2069
1448 my @diag; # diagonal neighbours 2070 my @neigh; # diagonal neighbours
1449 2071
1450 for (0 .. 3) { 2072 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2073 my $neigh = $map->tile_path ($_)
1452 or next; 2074 or next;
1453 $neigh = find $neigh, $map 2075 $neigh = find $neigh, $map
1454 or next; 2076 or next;
1455 $neigh->load; 2077 $neigh->load;
1456 2078
2079 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2080 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2081 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2082 }
1460 2083
1461 for (@diag) { 2084 for (grep defined $_->[0], @neigh) {
2085 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2086 my $neigh = find $path, $origin
1463 or next; 2087 or next;
1464 $neigh->load; 2088 $neigh->load;
1465 } 2089 }
1466} 2090}
1467 2091
1472} 2096}
1473 2097
1474sub do_load_sync { 2098sub do_load_sync {
1475 my ($map) = @_; 2099 my ($map) = @_;
1476 2100
2101 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2102 if $Coro::current == $Coro::main;
2103
1477 cf::sync_job { $map->load }; 2104 cf::sync_job { $map->load };
1478} 2105}
1479 2106
1480our %MAP_PREFETCH; 2107our %MAP_PREFETCH;
2108our $MAP_PREFETCHER = undef;
2109
2110sub find_async {
2111 my ($path, $origin, $load) = @_;
2112
2113 $path = normalise $path, $origin && $origin->{path};
2114
2115 if (my $map = $cf::MAP{$path}) {
2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2117 }
2118
2119 $MAP_PREFETCH{$path} |= $load;
2120
1481our $MAP_PREFETCHER = Coro::async { 2121 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2122 $Coro::current->{desc} = "map prefetcher";
2123
1483 while (%MAP_PREFETCH) { 2124 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2125 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2126 if (my $map = find $k) {
2127 $map->load if $v;
2128 }
2129
1486 my $path = delete $MAP_PREFETCH{$key}; 2130 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2131 }
1492 Coro::schedule; 2132 }
2133 undef $MAP_PREFETCHER;
1493 } 2134 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2135 $MAP_PREFETCHER->prio (6);
1508 2136
1509 () 2137 ()
1510} 2138}
1511 2139
1512sub save { 2140sub save {
1513 my ($self) = @_; 2141 my ($self) = @_;
1514 2142
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2143 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2144
1517 $self->{last_save} = $cf::RUNTIME; 2145 $self->{last_save} = $cf::RUNTIME;
1518 2146
1519 return unless $self->dirty; 2147 return unless $self->dirty;
1520 2148
1521 my $save = $self->{path}->save_path; utf8::encode $save; 2149 my $save = $self->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2150 my $uniq = $self->uniq_path; utf8::encode $uniq;
1523 2151
1524 $self->{load_path} = $save; 2152 $self->{load_path} = $save;
1525 2153
1526 return if $self->{deny_save}; 2154 return if $self->{deny_save};
1527 2155
1528 local $self->{last_access} = $self->last_access;#d# 2156 local $self->{last_access} = $self->last_access;#d#
1529 2157
1530 cf::async { 2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
1531 $_->contr->save for $self->players; 2160 $_->contr->save for $self->players;
1532 }; 2161 };
1533 2162
2163 cf::get_slot 0.02;
2164
1534 if ($uniq) { 2165 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1537 } else { 2168 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 } 2170 }
1540} 2171}
1541 2172
1542sub swap_out { 2173sub swap_out {
1543 my ($self) = @_; 2174 my ($self) = @_;
1544 2175
1545 # save first because save cedes 2176 # save first because save cedes
1546 $self->save; 2177 $self->save;
1547 2178
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2180
1550 return if $self->players; 2181 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
1552 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1553 2184
2185 $self->in_memory (cf::MAP_SWAPPED);
2186
2187 $self->deactivate;
2188 $_->clear_links_to ($self) for values %cf::MAP;
1554 $self->clear; 2189 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2190}
1557 2191
1558sub reset_at { 2192sub reset_at {
1559 my ($self) = @_; 2193 my ($self) = @_;
1560 2194
1561 # TODO: safety, remove and allow resettable per-player maps 2195 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2196 return 1e99 if $self->{deny_reset};
1564 2197
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2198 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2199 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2200
1572 my ($self) = @_; 2205 my ($self) = @_;
1573 2206
1574 $self->reset_at <= $cf::RUNTIME 2207 $self->reset_at <= $cf::RUNTIME
1575} 2208}
1576 2209
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2210sub reset {
1599 my ($self) = @_; 2211 my ($self) = @_;
1600 2212
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2214
1603 return if $self->players; 2215 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2216
1606 warn "resetting map ", $self->path;#d# 2217 warn "resetting map ", $self->path;
2218
2219 $self->in_memory (cf::MAP_SWAPPED);
2220
2221 # need to save uniques path
2222 unless ($self->{deny_save}) {
2223 my $uniq = $self->uniq_path; utf8::encode $uniq;
2224
2225 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2226 if $uniq;
2227 }
1607 2228
1608 delete $cf::MAP{$self->path}; 2229 delete $cf::MAP{$self->path};
1609 2230
2231 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2232 $_->clear_links_to ($self) for values %cf::MAP;
2233 $self->clear;
1611 2234
1612 $self->unlink_save; 2235 $self->unlink_save;
1613 $self->destroy; 2236 $self->destroy;
1614} 2237}
1615 2238
1616my $nuke_counter = "aaaa"; 2239my $nuke_counter = "aaaa";
1617 2240
1618sub nuke { 2241sub nuke {
1619 my ($self) = @_; 2242 my ($self) = @_;
1620 2243
2244 {
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
2247 delete $cf::MAP{$self->path};
2248
2249 $self->unlink_save;
2250
2251 bless $self, "cf::map";
2252 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2253 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2254 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2255 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2256
2257 $cf::MAP{$self->path} = $self;
2258 }
2259
1624 $self->reset; # polite request, might not happen 2260 $self->reset; # polite request, might not happen
1625} 2261}
1626 2262
1627sub customise_for { 2263=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2264
1630 if ($map->per_player) { 2265Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2266maps. May block.
2267
2268=cut
2269
2270sub tmp_maps() {
1632 } 2271 [
1633 2272 map {
1634 $map 2273 utf8::decode $_;
2274 /\.map$/
2275 ? normalise $_
2276 : ()
2277 } @{ aio_readdir $TMPDIR or [] }
2278 ]
1635} 2279}
1636 2280
1637package cf; 2281=item $maps = cf::map::random_maps
2282
2283Returns an arrayref with all map paths of currently instantiated and saved
2284random maps. May block.
2285
2286=cut
2287
2288sub random_maps() {
2289 [
2290 map {
2291 utf8::decode $_;
2292 /\.map$/
2293 ? normalise "?random/$_"
2294 : ()
2295 } @{ aio_readdir $RANDOMDIR or [] }
2296 ]
2297}
2298
2299=item cf::map::unique_maps
2300
2301Returns an arrayref of paths of all shared maps that have
2302instantiated unique items. May block.
2303
2304=cut
2305
2306sub unique_maps() {
2307 [
2308 map {
2309 utf8::decode $_;
2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2313 : normalise $_
2314 } @{ aio_readdir $UNIQUEDIR or [] }
2315 ]
2316}
1638 2317
1639=back 2318=back
1640 2319
1641=head3 cf::object 2320=head3 cf::object
1642 2321
1646 2325
1647=over 4 2326=over 4
1648 2327
1649=item $ob->inv_recursive 2328=item $ob->inv_recursive
1650 2329
1651Returns the inventory of the object _and_ their inventories, recursively. 2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
1652 2332
1653=cut 2333=cut
1654 2334
1655sub inv_recursive_; 2335sub inv_recursive_;
1656sub inv_recursive_ { 2336sub inv_recursive_ {
1659 2339
1660sub inv_recursive { 2340sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2341 inv_recursive_ inv $_[0]
1662} 2342}
1663 2343
2344=item $ref = $ob->ref
2345
2346Creates and returns a persistent reference to an object that can be stored as a string.
2347
2348=item $ob = cf::object::deref ($refstring)
2349
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block.
2352
2353=cut
2354
2355sub deref {
2356 my ($ref) = @_;
2357
2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2359 my ($uuid, $name) = ($1, $2);
2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2361 or return;
2362 $pl->ob->uuid eq $uuid
2363 or return;
2364
2365 $pl->ob
2366 } else {
2367 warn "$ref: cannot resolve object reference\n";
2368 undef
2369 }
2370}
2371
1664package cf; 2372package cf;
1665 2373
1666=back 2374=back
1667 2375
1668=head3 cf::object::player 2376=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2382Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2384dialogue with the given NPC character.
1677 2385
1678=cut 2386=cut
2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
1679 2401
1680# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2403# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
1685 2407
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2409
1688 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1690 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 }
1693 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1694} 2435}
1695 2436
1696=item $player_object->may ("access") 2437=item $player_object->may ("access")
1697 2438
1698Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1711 2452
1712=item $player_object->enter_link 2453=item $player_object->enter_link
1713 2454
1714Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
1715 2456
1716The player should be reaosnably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2461
2462Will never block.
1718 2463
1719=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
1720 2465
1721Moves the player out of the specila link map onto the given map. If the 2466Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2467map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2468to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2469fails, to the emergency map position.
1725 2470
1726Might block. 2471Might block.
1727 2472
1728=cut 2473=cut
2474
2475sub link_map {
2476 unless ($LINK_MAP) {
2477 $LINK_MAP = cf::map::find "{link}"
2478 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2479 $LINK_MAP->load;
2480 }
2481
2482 $LINK_MAP
2483}
1729 2484
1730sub cf::object::player::enter_link { 2485sub cf::object::player::enter_link {
1731 my ($self) = @_; 2486 my ($self) = @_;
1732 2487
1733 $self->deactivate_recursive; 2488 $self->deactivate_recursive;
1734 2489
1735 return if $self->map == $LINK_MAP; 2490 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2491
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2492 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2493 if $self->map && $self->map->{path} ne "{link}";
1739 2494
1740 $self->enter_map ($LINK_MAP, 20, 20); 2495 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2496}
1742 2497
1743sub cf::object::player::leave_link { 2498sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2499 my ($self, $map, $x, $y) = @_;
2500
2501 return unless $self->contr->active;
1745 2502
1746 my $link_pos = delete $self->{_link_pos}; 2503 my $link_pos = delete $self->{_link_pos};
1747 2504
1748 unless ($map) { 2505 unless ($map) {
1749 # restore original map position 2506 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2520 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2521 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2522 if $x <=0 && $y <= 0;
1766 2523
1767 $map->load; 2524 $map->load;
1768 $map->load_diag; 2525 $map->load_neighbours;
1769 2526
1770 return unless $self->contr->active; 2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1771 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1773} 2533}
1774 2534
1775cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2536
1779 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1783 }; 2541be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2542
1789 # try to abort aborted map switching on player login :) 2543Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2544it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2545
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2546=cut
2547
2548our $GOTOGEN;
1810 2549
1811sub cf::object::player::goto { 2550sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2551 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2552
1814 $path = new cf::path $path; 2553 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2555
1817 $self->enter_link; 2556 $self->enter_link;
1818 2557
1819 (async { 2558 (async {
1820 my $map = cf::map::find $path->as_string; 2559 $Coro::current->{desc} = "player::goto $path $x $y";
2560
2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2580 my $map = eval {
2581 my $map = defined $path ? cf::map::find $path : undef;
2582
2583 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2584 $map = $map->customise_for ($self);
1822 2585 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2586 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2588 }
1827 2589
2590 $map
2591 };
2592
2593 if ($@) {
2594 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2595 LOG llevError | logBacktrace, Carp::longmess $@;
2596 }
2597
2598 if ($gen == $self->{_goto_generation}) {
2599 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2600 $self->leave_link ($map, $x, $y);
2601 }
2602
2603 $done->() if $done;
1829 })->prio (1); 2604 })->prio (1);
1830} 2605}
1831 2606
1832=item $player_object->enter_exit ($exit_object) 2607=item $player_object->enter_exit ($exit_object)
1833 2608
1835 2610
1836sub parse_random_map_params { 2611sub parse_random_map_params {
1837 my ($spec) = @_; 2612 my ($spec) = @_;
1838 2613
1839 my $rmp = { # defaults 2614 my $rmp = { # defaults
1840 xsize => 10, 2615 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2616 ysize => (cf::rndm 15, 40),
2617 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2618 #layout => string,
1842 }; 2619 };
1843 2620
1844 for (split /\n/, $spec) { 2621 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2622 my ($k, $v) = split /\s+/, $_, 2;
1846 2623
1858 # that depends on the exit object 2635 # that depends on the exit object
1859 2636
1860 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
1861 2638
1862 if ($exit->map) { 2639 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2640 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
1867 } 2646 }
1868 2647
1869 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
1870 2649
1871 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta";
1873 2653
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh;
2657 aio_rename "$meta~", $meta;
1876 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
1879 } 2665 }
1880} 2666}
1881 2667
1882sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
1886 2672
1887 $self->enter_link; 2673 $self->enter_link;
1888 2674
1889 (async { 2675 (async {
1890 $self->deactivate_recursive; # just to be sure 2676 $Coro::current->{desc} = "enter_exit";
2677
1891 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
1892 prepare_random_map $exit 2685 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2686 if $exit->slaying eq "/!";
2687 }
1894 2688
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
1897 2692
2693 $self->goto ($map, $x, $y);
2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
1898 1; 2699 1
1899 }) { 2700 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2703 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2705
1905 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2707 $self->leave_link;
1907 } 2708 }
1908 })->prio (1); 2709 })->prio (1);
1921 2722
1922sub cf::client::send_drawinfo { 2723sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2724 my ($self, $text, $flags) = @_;
1924 2725
1925 utf8::encode $text; 2726 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2728}
1928 2729
2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2731
2732Send a drawinfo or msg packet to the client, formatting the msg for the
2733client if neccessary. C<$type> should be a string identifying the type of
2734the message, with C<log> being the default. If C<$color> is negative, suppress
2735the message unless the client supports the msg packet.
2736
2737=cut
2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2808
2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2810
2811 # check predefined channels, for the benefit of C
2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2820 } elsif (ref $channel) {
2821 # send meta info to client, if not yet sent
2822 unless (exists $self->{channel}{$channel->{id}}) {
2823 $self->{channel}{$channel->{id}} = $channel;
2824 $self->ext_msg (channel_info => $channel)
2825 if $self->can_msg;
2826 }
2827
2828 $channel = $channel->{id};
2829 }
2830
2831 return unless @extra || length $msg;
2832
2833 if ($self->can_msg) {
2834 # default colour, mask it out
2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2836 if $color & cf::NDI_DEF;
2837
2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2854 } else {
2855 if ($color >= 0) {
2856 # replace some tags by gcfclient-compatible ones
2857 for ($msg) {
2858 1 while
2859 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2860 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2861 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2862 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2863 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2864 }
2865
2866 $color &= cf::NDI_COLOR_MASK;
2867
2868 utf8::encode $msg;
2869
2870 if (0 && $msg =~ /\[/) {
2871 # COMMAND/INFO
2872 $self->send_packet ("drawextinfo $color 10 8 $msg")
2873 } else {
2874 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2875 $self->send_packet ("drawinfo $color $msg")
2876 }
2877 }
2878 }
2879}
2880
2881=item $client->ext_msg ($type, @msg)
2882
2883Sends an ext event to the client.
2884
2885=cut
2886
2887sub cf::client::ext_msg($$@) {
2888 my ($self, $type, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2892 } elsif ($self->extcmd == 1) { # TODO: remove
2893 push @msg, msgtype => "event_$type";
2894 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2895 }
2896}
2897
2898=item $client->ext_reply ($msgid, @msg)
2899
2900Sends an ext reply to the client.
2901
2902=cut
2903
2904sub cf::client::ext_reply($$@) {
2905 my ($self, $id, @msg) = @_;
2906
2907 if ($self->extcmd == 2) {
2908 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2909 } elsif ($self->extcmd == 1) {
2910 #TODO: version 1, remove
2911 unshift @msg, msgtype => "reply", msgid => $id;
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2914}
1929 2915
1930=item $success = $client->query ($flags, "text", \&cb) 2916=item $success = $client->query ($flags, "text", \&cb)
1931 2917
1932Queues a query to the client, calling the given callback with 2918Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2919the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2920C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 2921
1936Queries can fail, so check the return code. Or don't, as queries will become 2922Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 2923become reliable at some point in the future.
1938 2924
1939=cut 2925=cut
1940 2926
1941sub cf::client::query { 2927sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 2928 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 2936 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2937 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 2938
1953 $self->send_packet ($self->{query_queue}[0][0]) 2939 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 2940 if @{ $self->{query_queue} } == 1;
2941
2942 1
1955} 2943}
1956 2944
1957cf::client->attach ( 2945cf::client->attach (
2946 on_connect => sub {
2947 my ($ns) = @_;
2948
2949 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2950 },
1958 on_reply => sub { 2951 on_reply => sub {
1959 my ($ns, $msg) = @_; 2952 my ($ns, $msg) = @_;
1960 2953
1961 # this weird shuffling is so that direct followup queries 2954 # this weird shuffling is so that direct followup queries
1962 # get handled first 2955 # get handled first
1963 my $queue = delete $ns->{query_queue} 2956 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 2957 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 2958
1966 (shift @$queue)->[1]->($msg); 2959 (shift @$queue)->[1]->($msg);
2960 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 2961
1968 push @{ $ns->{query_queue} }, @$queue; 2962 push @{ $ns->{query_queue} }, @$queue;
1969 2963
1970 if (@{ $ns->{query_queue} } == @$queue) { 2964 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 2965 if (@$queue) {
1973 } else { 2967 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2968 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 2969 }
1976 } 2970 }
1977 }, 2971 },
2972 on_exticmd => sub {
2973 my ($ns, $buf) = @_;
2974
2975 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2976
2977 if (ref $msg) {
2978 my ($type, $reply, @payload) =
2979 "ARRAY" eq ref $msg
2980 ? @$msg
2981 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2982
2983 my @reply;
2984
2985 if (my $cb = $EXTICMD{$type}) {
2986 @reply = $cb->($ns, @payload);
2987 }
2988
2989 $ns->ext_reply ($reply, @reply)
2990 if $reply;
2991
2992 } else {
2993 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2994 }
2995
2996 cf::override;
2997 },
1978); 2998);
1979 2999
1980=item $client->async (\&cb) 3000=item $client->async (\&cb)
1981 3001
1982Create a new coroutine, running the specified callback. The coroutine will 3002Create a new coroutine, running the specified callback. The coroutine will
2023our $safe = new Safe "safe"; 3043our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3044our $safe_hole = new Safe::Hole;
2025 3045
2026$SIG{FPE} = 'IGNORE'; 3046$SIG{FPE} = 'IGNORE';
2027 3047
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3048$safe->permit_only (Opcode::opset qw(
3049 :base_core :base_mem :base_orig :base_math
3050 grepstart grepwhile mapstart mapwhile
3051 sort time
3052));
2029 3053
2030# here we export the classes and methods available to script code 3054# here we export the classes and methods available to script code
2031 3055
2032=pod 3056=pod
2033 3057
2034The following fucntions and emthods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
2035 3059
2036 cf::object contr pay_amount pay_player map 3060 cf::object
3061 contr pay_amount pay_player map x y force_find force_add destroy
3062 insert remove name archname title slaying race decrease split
3063
2037 cf::object::player player 3064 cf::object::player
2038 cf::player peaceful 3065 player
2039 cf::map trigger 3066
3067 cf::player
3068 peaceful
3069
3070 cf::map
3071 trigger
2040 3072
2041=cut 3073=cut
2042 3074
2043for ( 3075for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3077 insert remove inv nrof name archname title slaying race
3078 decrease split destroy change_exp)],
2045 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
2047 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
2048) { 3082) {
2049 no strict 'refs'; 3083 no strict 'refs';
2120=back 3154=back
2121 3155
2122=cut 3156=cut
2123 3157
2124############################################################################# 3158#############################################################################
3159# the server's init and main functions
2125 3160
2126=head2 EXTENSION DATABASE SUPPORT 3161sub load_facedata($) {
3162 my ($path) = @_;
2127 3163
2128Crossfire maintains a very simple database for extension use. It can 3164 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3165 # for this (global event?)
2130excludes objects. 3166 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3167
2132The parameter C<$family> should best start with the name of the extension 3168 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3169
2135=over 4 3170 warn "loading facedata from $path\n";
2136 3171
2137=item $hashref = cf::db_get $family 3172 my $facedata;
3173 0 < aio_load $path, $facedata
3174 or die "$path: $!";
2138 3175
2139Return a hashref for use by the extension C<$family>, which can be 3176 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3177
2143=item $value = cf::db_get $family => $key 3178 $facedata->{version} == 2
3179 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3180
2145Returns a single value from the database 3181 # patch in the exptable
2146 3182 $facedata->{resource}{"res/exp_table"} = {
2147=item cf::db_put $family => $hashref 3183 type => FT_RSRC,
2148 3184 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3185 };
3186 cf::cede_to_tick;
2198 3187
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3188 {
3189 my $faces = $facedata->{faceinfo};
2203 3190
2204 sub db_get($;$) { 3191 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3193
2210 sub db_put($$;$) { 3194 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3195 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2213 } else { 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3198
2219 cf::global->attach ( 3199 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3200 }
2224 );
2225}
2226 3201
2227############################################################################# 3202 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3203 next unless $info->{smooth};
2229 3204
2230sub cfg_load { 3205 my $idx = cf::face::find $face
3206 or next;
3207
3208 if (my $smooth = cf::face::find $info->{smooth}) {
3209 cf::face::set_smooth $idx, $smooth;
3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3211 } else {
3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
3213 }
3214
3215 cf::cede_to_tick;
3216 }
3217 }
3218
3219 {
3220 my $anims = $facedata->{animinfo};
3221
3222 while (my ($anim, $info) = each %$anims) {
3223 cf::anim::set $anim, $info->{frames}, $info->{facings};
3224 cf::cede_to_tick;
3225 }
3226
3227 cf::anim::invalidate_all; # d'oh
3228 }
3229
3230 {
3231 # TODO: for gcfclient pleasure, we should give resources
3232 # that gcfclient doesn't grok a >10000 face index.
3233 my $res = $facedata->{resource};
3234
3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3238 my $data;
3239
3240 if ($info->{type} & 1) {
3241 # prepend meta info
3242
3243 my $meta = $enc->encode ({
3244 name => $name,
3245 %{ $info->{meta} || {} },
3246 });
3247
3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3255 } else {
3256 $RESOURCE{$name} = $info;
3257 }
3258
3259 cf::cede_to_tick;
3260 }
3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3264
3265 1
3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3287
3288register_exticmd fx_want => sub {
3289 my ($ns, $want) = @_;
3290
3291 while (my ($k, $v) = each %$want) {
3292 $ns->fx_want ($k, $v);
3293 }
3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328}
3329
3330sub reload_treasures {
3331 load_resource_file "$DATADIR/treasures"
3332 or die "unable to load treasurelists\n";
3333}
3334
3335sub reload_resources {
3336 warn "reloading resource files...\n";
3337
3338 reload_facedata;
3339 reload_archetypes;
3340 reload_regions;
3341 reload_treasures;
3342
3343 warn "finished reloading resource files\n";
3344}
3345
3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3351 reload_resources;
3352}
3353
3354sub reload_config {
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3356 or return;
2233 3357
2234 local $/; 3358 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
2236 3360
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2238 3362
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2246 }; 3370 };
2247 warn $@ if $@; 3371 warn $@ if $@;
2248 } 3372 }
2249} 3373}
2250 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
2251sub main { 3394sub main {
3395 atomic;
3396
2252 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3400 (async {
3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
3402 EV::loop EV::LOOP_ONESHOT;
3403 })->prio (Coro::PRIO_MAX);
2256 }; 3404 };
2257 3405
2258 cfg_load; 3406 {
2259 db_load; 3407 my $guard = freeze_mainloop;
3408 reload_config;
3409 db_init;
2260 load_extensions; 3410 load_extensions;
3411
3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
2261 Event::loop; 3420 EV::loop;
2262} 3421}
2263 3422
2264############################################################################# 3423#############################################################################
2265# initialisation and cleanup 3424# initialisation and cleanup
2266 3425
2267# install some emergency cleanup handlers 3426# install some emergency cleanup handlers
2268BEGIN { 3427BEGIN {
3428 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3429 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3431 cf::cleanup "SIG$signal";
2275 },
2276 ); 3432 };
3433 }
3434}
3435
3436sub write_runtime_sync {
3437 # first touch the runtime file to show we are still running:
3438 # the fsync below can take a very very long time.
3439
3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3441
3442 my $guard = cf::lock_acquire "write_runtime";
3443
3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3445 or return;
3446
3447 my $value = $cf::RUNTIME + 90 + 10;
3448 # 10 is the runtime save interval, for a monotonic clock
3449 # 60 allows for the watchdog to kill the server.
3450
3451 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3452 and return;
3453
3454 # always fsync - this file is important
3455 aio_fsync $fh
3456 and return;
3457
3458 # touch it again to show we are up-to-date
3459 aio_utime $fh, undef, undef;
3460
3461 close $fh
3462 or return;
3463
3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3465 and return;
3466
3467 warn "runtime file written.\n";
3468
2277 } 3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
2278} 3513}
2279 3514
2280sub emergency_save() { 3515sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3516 my $freeze_guard = cf::freeze_mainloop;
2282 3517
2283 warn "enter emergency perl save\n"; 3518 warn "enter emergency perl save\n";
2284 3519
2285 cf::sync_job { 3520 cf::sync_job {
2286 # use a peculiar iteration method to avoid tripping on perl 3521 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3522 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3524 warn "begin emergency player save\n";
2290 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3529 $pl->save;
2294 } 3530 }
2295 warn "end emergency player save\n"; 3531 warn "end emergency player save\n";
2296 3532
2297 warn "begin emergency map save\n"; 3533 warn "begin emergency map save\n";
2299 my $map = $cf::MAP{$path} or next; 3535 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3536 $map->valid or next;
2301 $map->save; 3537 $map->save;
2302 } 3538 }
2303 warn "end emergency map save\n"; 3539 warn "end emergency map save\n";
3540
3541 warn "begin emergency database checkpoint\n";
3542 BDB::db_env_txn_checkpoint $DB_ENV;
3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
2304 }; 3548 };
2305 3549
2306 warn "leave emergency perl save\n"; 3550 warn "leave emergency perl save\n";
2307} 3551}
2308 3552
3553sub post_cleanup {
3554 my ($make_core) = @_;
3555
3556 warn Carp::longmess "post_cleanup backtrace"
3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3587}
3588
2309sub reload() { 3589sub do_reload_perl() {
2310 # can/must only be called in main 3590 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3592 warn "can only reload from main coroutine";
2313 return; 3593 return;
2314 } 3594 }
2315 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
2316 warn "reloading..."; 3599 warn "reloading...";
2317 3600
2318 my $guard = freeze_mainloop; 3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
2320 3607
2321 eval { 3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
2322 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2323 3612
2324 # cancel all watchers 3613 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3614 while (IO::AIO::nreqs || BDB::nreqs) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2327 }
2328
2329 # cancel all extension coros
2330 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = ();
2332
2333 # unload all extensions
2334 for (@exts) {
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338
2339 # unload all modules loaded from $LIBDIR
2340 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342
2343 warn "removing <$k>";
2344 delete $INC{$k};
2345
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) {
2350 $cb->();
2351 } 3616 }
2352 3617
2353 Symbol::delete_package $k; 3618 warn "cancelling all extension coros";
3619 $_->cancel for values %EXT_CORO;
3620 %EXT_CORO = ();
3621
3622 warn "removing commands";
3623 %COMMAND = ();
3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3631 warn "... unloading $pkg";
3632
3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
2354 } 3642 }
2355 3643
2356 # sync database to disk 3644 warn "unloading all perl modules loaded from $LIBDIR";
2357 cf::db_sync; 3645 while (my ($k, $v) = each %INC) {
2358 IO::AIO::flush; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3659 }
3660
2360 # get rid of safe::, as good as possible 3661 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3664
2364 # remove register_script_function callbacks 3665 warn "unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2369 3668
2370 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3670 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
2373 3672
2374 # reload cf.pm 3673 warn "unload completed, starting to reload now";
3674
2375 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2376 require cf; 3676 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2378 3678
2379 # load config and database again 3679 warn "loading config and database again";
2380 cf::cfg_load; 3680 cf::reload_config;
2381 cf::db_load;
2382 3681
2383 # load extensions
2384 warn "load extensions"; 3682 warn "loading extensions";
2385 cf::load_extensions; 3683 cf::load_extensions;
2386 3684
2387 # reattach attachments to objects 3685 warn "reattaching attachments to objects/players";
2388 warn "reattach"; 3686 _global_reattach; # objects, sockets
2389 _global_reattach; 3687 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
3698 };
3699
3700 warn "reloaded";
3701 --$RELOAD;
3702 }
3703};
3704
3705our $RELOAD_WATCHER; # used only during reload
3706
3707sub reload_perl() {
3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
3710
3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3713 undef $RELOAD_WATCHER;
2391 }; 3714 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3715}
2444
2445register "<global>", __PACKAGE__;
2446 3716
2447register_command "reload" => sub { 3717register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2449 3719
2450 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2454 } 3726 }
2455}; 3727};
2456 3728
2457unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2458 3730
2459$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2460 reentrant => 0, 3732
2461 prio => 0, 3733our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3735
2464 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2465 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 3760
2469 $WAIT_FOR_TICK->broadcast; 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2471 3763 Coro::async_pool {
2472 # if we are delayed by four ticks or more, skip them all 3764 $Coro::current->{desc} = "runtime saver";
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2474
2475 $TICK_WATCHER->at ($NEXT_TICK);
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 3765 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 3767 };
2499 }, 3768 }
2500); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3803
3804 cf::sync_job {
3805 eval {
3806 BDB::db_env_open
3807 $DB_ENV,
3808 $BDBDIR,
3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3811 0666;
3812
3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3814 };
3815
3816 cf::cleanup "db_env_open(db): $@" if $@;
3817 };
3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3829}
3830
3831{
3832 # configure IO::AIO
3833
3834 IO::AIO::min_parallel 8;
3835 IO::AIO::max_poll_time $TICK * 0.1;
3836 undef $AnyEvent::AIO::WATCHER;
3837}
3838
3839my $_log_backtrace;
3840
3841sub _log_backtrace {
3842 my ($msg, @addr) = @_;
3843
3844 $msg =~ s/\n//;
3845
3846 # limit the # of concurrent backtraces
3847 if ($_log_backtrace < 2) {
3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3853 my @bt = fork_call {
3854 @addr = map { sprintf "%x", $_ } @addr;
3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3857 or die "addr2line: $!";
3858
3859 my @funcs;
3860 my @res = <$fh>;
3861 chomp for @res;
3862 while (@res) {
3863 my ($func, $line) = splice @res, 0, 2, ();
3864 push @funcs, "[$func] $line";
3865 }
3866
3867 @funcs
3868 };
3869
3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3873 --$_log_backtrace;
3874 };
3875 } else {
3876 LOG llevInfo, "[ABT] $msg\n";
3877 LOG llevInfo, "[ABT] [suppressed]\n";
3878 }
3879}
3880
3881# load additional modules
3882use cf::pod;
2501 3883
2502END { cf::emergency_save } 3884END { cf::emergency_save }
2503 3885
25041 38861
2505 3887

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