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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.521 by root, Fri Apr 16 23:28:42 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $OUTPUT_RATE_MIN = 4000;
114our $OUTPUT_RATE_MAX = 100000;
115
116our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 118our $NEXT_TICK;
46our $NOW; 119our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121our $BDB_DEADLOCK_WATCHER;
122our $BDB_CHECKPOINT_WATCHER;
123our $BDB_TRICKLE_WATCHER;
124our $DB_ENV;
125
126our @EXTRA_MODULES = qw(pod match mapscript);
47 127
48our %CFG; 128our %CFG;
49 129
50our $UPTIME; $UPTIME ||= time; 130our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 131our $RUNTIME;
132our $NOW;
52 133
53our %PLAYER; # all users 134our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 135our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 136our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 137
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 138# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 139our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142our $LOADAVG; # same thing, but with alpha-smoothing
143our $JITTER; # average jitter
144our $TICK_START; # for load detecting purposes
145
146our @POST_INIT;
147
148our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149our $REALLY_UNLOOP; # never set to true, please :)
61 150
62binmode STDOUT; 151binmode STDOUT;
63binmode STDERR; 152binmode STDERR;
64 153
65# read virtual server time, if available 154# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 155unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 156 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 157 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 158 $RUNTIME = <$fh> + 0.;
70} 159}
71 160
72mkdir cf::localdir; 161eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 162
78# a special map that is always available 163mkdir $_
79our $LINK_MAP; 164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
80our $EMERGENCY_POSITION; 166our $EMERGENCY_POSITION;
167
168sub cf::map::normalise;
169
170#############################################################################
171
172%REFLECT = ();
173for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176}
177
178# this is decidedly evil
179$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 180
82############################################################################# 181#############################################################################
83 182
84=head2 GLOBAL VARIABLES 183=head2 GLOBAL VARIABLES
85 184
92=item $cf::RUNTIME 191=item $cf::RUNTIME
93 192
94The time this server has run, starts at 0 and is increased by $cf::TICK on 193The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 194every server tick.
96 195
97=item $cf::LIBDIR 196=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 199
99The perl library directory, where extensions and cf-specific modules can 200Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 201directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202unique-items directory, player file directory, random maps directory and
203database environment.
101 204
102=item $cf::NOW 205=item $cf::NOW
103 206
104The time of the last (current) server tick. 207The time of the last (current) server tick.
105 208
106=item $cf::TICK 209=item $cf::TICK
107 210
108The interval between server ticks, in seconds. 211The interval between server ticks, in seconds.
109 212
213=item $cf::LOADAVG
214
215The current CPU load on the server (alpha-smoothed), as a value between 0
216(none) and 1 (overloaded), indicating how much time is spent on processing
217objects per tick. Healthy values are < 0.5.
218
219=item $cf::LOAD
220
221The raw value load value from the last tick.
222
110=item %cf::CFG 223=item %cf::CFG
111 224
112Configuration for the server, loaded from C</etc/crossfire/config>, or 225Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 226from wherever your confdir points to.
114 227
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 228=item cf::wait_for_tick, cf::wait_for_tick_begin
116 229
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 230These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 231returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 232per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 233
234=item @cf::INVOKE_RESULTS
235
236This array contains the results of the last C<invoke ()> call. When
237C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238that call.
239
240=item %cf::REFLECT
241
242Contains, for each (C++) class name, a hash reference with information
243about object members (methods, scalars, arrays and flags) and other
244metadata, which is useful for introspection.
121 245
122=back 246=back
123 247
124=cut 248=cut
125 249
126BEGIN { 250$Coro::State::WARNHOOK = sub {
127 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 251 my $msg = join "", @_;
129 utf8::encode $msg;
130 252
131 $msg .= "\n" 253 $msg .= "\n"
132 unless $msg =~ /\n$/; 254 unless $msg =~ /\n$/;
133 255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
134 LOG llevError, $msg; 258 LOG llevError, $msg;
135 }; 259};
136} 260
261$Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273};
137 274
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 275@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 276@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 277@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 278@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 279@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 281@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 282
145# we bless all objects into (empty) derived classes to force a method lookup 283# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 284# within the Safe compartment.
147for my $pkg (qw( 285for my $pkg (qw(
148 cf::global cf::attachable 286 cf::global cf::attachable
149 cf::object cf::object::player 287 cf::object cf::object::player
150 cf::client cf::player 288 cf::client cf::player
151 cf::arch cf::living 289 cf::arch cf::living
290 cf::map cf::mapspace
152 cf::map cf::party cf::region 291 cf::party cf::region
153)) { 292)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 294}
157 295
158$Event::DIED = sub { 296$EV::DIED = sub {
159 warn "error in event callback: @_"; 297 Carp::cluck "error in event callback: @_";
160}; 298};
161 299
162my %ext_pkg; 300#############################################################################
163my @exts;
164my @hook;
165 301
166=head2 UTILITY FUNCTIONS 302=head2 UTILITY FUNCTIONS
167 303
168=over 4 304=over 4
169 305
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 325 $d
190 } || "[unable to dump $_[0]: '$@']"; 326 } || "[unable to dump $_[0]: '$@']";
191} 327}
192 328
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 329=item $ref = cf::decode_json $json
196 330
197Converts a JSON string into the corresponding perl data structure. 331Converts a JSON string into the corresponding perl data structure.
198 332
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 333=item $json = cf::encode_json $ref
207 334
208Converts a perl data structure into its JSON representation. 335Converts a perl data structure into its JSON representation.
209 336
210=cut 337=cut
211 338
212sub to_json($) { 339our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 340
214 JSON::Syck::Dump $_[0] 341sub encode_json($) { $json_coder->encode ($_[0]) }
342sub decode_json($) { $json_coder->decode ($_[0]) }
343
344=item cf::post_init { BLOCK }
345
346Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347but I<before> the server starts ticking again.
348
349The cdoeblock will have a single boolean argument to indicate whether this
350is a reload or not.
351
352=cut
353
354sub post_init(&) {
355 push @POST_INIT, shift;
215} 356}
216 357
217=item cf::lock_wait $string 358=item cf::lock_wait $string
218 359
219Wait until the given lock is available. See cf::lock_acquire. 360Wait until the given lock is available. See cf::lock_acquire.
220 361
221=item my $lock = cf::lock_acquire $string 362=item my $lock = cf::lock_acquire $string
222 363
223Wait until the given lock is available and then acquires it and returns 364Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 365a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 366for example when the coroutine gets canceled), the lock is automatically
226returned. 367returned.
227 368
369Locks are *not* recursive, locking from the same coro twice results in a
370deadlocked coro.
371
228Lock names should begin with a unique identifier (for example, cf::map::find 372Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 373uses map_find and cf::map::load uses map_load).
230 374
231=cut 375=item $locked = cf::lock_active $string
232 376
233our %LOCK; 377Return true if the lock is currently active, i.e. somebody has locked it.
378
379=cut
380
381our $LOCKS = new Coro::SemaphoreSet;
234 382
235sub lock_wait($) { 383sub lock_wait($) {
236 my ($key) = @_; 384 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 385}
244 386
245sub lock_acquire($) { 387sub lock_acquire($) {
246 my ($key) = @_; 388 $LOCKS->guard ($_[0])
389}
247 390
248 # wait, to be sure we are not locked 391sub lock_active($) {
249 lock_wait $key; 392 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 393}
258 394
259sub freeze_mainloop { 395sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 396 tick_inhibit_inc;
261 397
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 398 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 399}
264 $guard 400
401=item cf::periodic $interval, $cb
402
403Like EV::periodic, but randomly selects a starting point so that the actions
404get spread over time.
405
406=cut
407
408sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414}
415
416=item cf::get_slot $time[, $priority[, $name]]
417
418Allocate $time seconds of blocking CPU time at priority C<$priority>:
419This call blocks and returns only when you have at least C<$time> seconds
420of cpu time till the next tick. The slot is only valid till the next cede.
421
422The optional C<$name> can be used to identify the job to run. It might be
423used for statistical purposes and should identify the same time-class.
424
425Useful for short background jobs.
426
427=cut
428
429our @SLOT_QUEUE;
430our $SLOT_QUEUE;
431our $SLOT_DECAY = 0.9;
432
433$SLOT_QUEUE->cancel if $SLOT_QUEUE;
434$SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466};
467
468sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
265} 481}
266 482
267=item cf::async { BLOCK } 483=item cf::async { BLOCK }
268 484
269Currently the same as Coro::async_pool, meaning you cannot use 485Currently the same as Coro::async_pool, meaning you cannot use
274 490
275BEGIN { *async = \&Coro::async_pool } 491BEGIN { *async = \&Coro::async_pool }
276 492
277=item cf::sync_job { BLOCK } 493=item cf::sync_job { BLOCK }
278 494
279The design of crossfire+ requires that the main coro ($Coro::main) is 495The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 496is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 497partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498acceptable.
282 499
283If it must be done, put the blocking parts into C<sync_job>. This will run 500If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 501the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 502server will be frozen during this time, so the block should either finish
286fast or be very important. 503fast or be very important.
289 506
290sub sync_job(&) { 507sub sync_job(&) {
291 my ($job) = @_; 508 my ($job) = @_;
292 509
293 if ($Coro::current == $Coro::main) { 510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
294 # this is the main coro, too bad, we have to block 513 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 514 # till the operation succeeds, freezing the server :/
296 515
297 # TODO: use suspend/resume instead 516 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 517
299 my $freeze_guard = freeze_mainloop; 518 my $freeze_guard = freeze_mainloop;
300 519
301 my $busy = 1; 520 my $busy = 1;
302 my @res; 521 my @res;
303 522
304 (async { 523 (async {
524 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 525 @res = eval { $job->() };
306 warn $@ if $@; 526 warn $@ if $@;
307 undef $busy; 527 undef $busy;
308 })->prio (Coro::PRIO_MAX); 528 })->prio (Coro::PRIO_MAX);
309 529
310 while ($busy) { 530 while ($busy) {
311 Coro::cede or Event::one_event; 531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
312 } 535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
313 541
314 wantarray ? @res : $res[0] 542 wantarray ? @res : $res[0]
315 } else { 543 } else {
316 # we are in another coroutine, how wonderful, everything just works 544 # we are in another coroutine, how wonderful, everything just works
317 545
319 } 547 }
320} 548}
321 549
322=item $coro = cf::async_ext { BLOCK } 550=item $coro = cf::async_ext { BLOCK }
323 551
324Like async, but this coro is automcatially being canceled when the 552Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 553extension calling this is being unloaded.
326 554
327=cut 555=cut
328 556
329sub async_ext(&) { 557sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 565 $EXT_CORO{$coro+0} = $coro;
338 566
339 $coro 567 $coro
340} 568}
341 569
342sub write_runtime { 570=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 571
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 572Executes the given code block with the given arguments in a seperate
346 or return; 573process, returning the results. Everything must be serialisable with
574Coro::Storable. May, of course, block. Note that the executed sub may
575never block itself or use any form of event handling.
347 576
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 577=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 578
352 aio_fsync $fh 579sub fork_call(&@) {
353 and return; 580 my ($cb, @args) = @_;
354 581
355 close $fh 582 # we seemingly have to make a local copy of the whole thing,
356 or return; 583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
357 585
358 aio_rename "$runtime~", $runtime 586 my @res = Coro::Util::fork_eval {
359 and return; 587 reset_signals;
588 &$cb
589 }, @args;
360 590
591 wantarray ? @res : $res[-1]
592}
593
594sub objinfo {
361 1 595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603}
604
605=item $coin = coin_from_name $name
606
607=cut
608
609our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624);
625
626sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630}
631
632=item $value = cf::db_get $family => $key
633
634Returns a single value from the environment database.
635
636=item cf::db_put $family => $key => $value
637
638Stores the given C<$value> in the family. It can currently store binary
639data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641=item $db = cf::db_table "name"
642
643Create and/or open a new database table. The string must not be "db" and must be unique
644within each server.
645
646=cut
647
648sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663}
664
665our $DB;
666
667sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671}
672
673sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682}
683
684sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687}
688
689=item cf::cache $id => [$paths...], $processversion => $process
690
691Generic caching function that returns the value of the resource $id,
692caching and regenerating as required.
693
694This function can block.
695
696=cut
697
698sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757}
758
759=item cf::datalog type => key => value, ...
760
761Log a datalog packet of the given type with the given key-value pairs.
762
763=cut
764
765sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 768}
363 769
364=back 770=back
365 771
366=cut 772=cut
367 773
368############################################################################# 774#############################################################################
369 775
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 776=head2 ATTACHABLE OBJECTS
493 777
494Many objects in crossfire are so-called attachable objects. That means you can 778Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 779attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 780to it. All such attachable objects support the following methods.
497 781
498In the following description, CLASS can be any of C<global>, C<object> 782In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 783C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 784Deliantra).
501 785
502=over 4 786=over 4
503 787
504=item $attachable->attach ($attachment, key => $value...) 788=item $attachable->attach ($attachment, key => $value...)
505 789
549=item cf::CLASS::attachment $name, ... 833=item cf::CLASS::attachment $name, ...
550 834
551Register an attachment by C<$name> through which attachable objects of the 835Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 836given CLASS can refer to this attachment.
553 837
554Some classes such as crossfire maps and objects can specify attachments 838Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 839that are attached at load/instantiate time, thus the need for a name.
556 840
557These calls expect any number of the following handler/hook descriptions: 841These calls expect any number of the following handler/hook descriptions:
558 842
559=over 4 843=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 903our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 904our @CB_MAP = ();
621 905
622my %attachment; 906my %attachment;
623 907
908sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912}
913
624sub _attach_cb($$$$) { 914sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 915 my ($registry, $event, $prio, $cb) = @_;
626 916
627 use sort 'stable'; 917 use sort 'stable';
628 918
662 $registry = $CB_TYPE[$object_type] ||= []; 952 $registry = $CB_TYPE[$object_type] ||= [];
663 953
664 } elsif ($type eq "subtype") { 954 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 955 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 956 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 958
669 } elsif ($type eq "package") { 959 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 960 my $pkg = shift @arg;
671 961
672 while (my ($name, $id) = each %cb_id) { 962 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 991 _attach $registry, $klass, @attach;
702 } 992 }
703 993
704 $obj->{$name} = \%arg; 994 $obj->{$name} = \%arg;
705 } else { 995 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 996 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 997 }
708 998
709 $obj->{_attachment}{$name} = undef; 999 $obj->{_attachment}{$name} = undef;
710} 1000}
711 1001
713 if (ref $_[0]) { 1003 if (ref $_[0]) {
714 _object_attach @_; 1004 _object_attach @_;
715 } else { 1005 } else {
716 _attach shift->_attach_registry, @_; 1006 _attach shift->_attach_registry, @_;
717 } 1007 }
1008 _recalc_want;
718}; 1009};
719 1010
720# all those should be optimised 1011# all those should be optimised
721sub cf::attachable::detach { 1012sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1013 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1016 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1017 reattach ($obj);
727 } else { 1018 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1019 Carp::croak "cannot, currently, detach class attachments";
729 } 1020 }
1021 _recalc_want;
730}; 1022};
731 1023
732sub cf::attachable::attached { 1024sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1025 my ($obj, $name) = @_;
734 1026
749 "; 1041 ";
750 die if $@; 1042 die if $@;
751} 1043}
752 1044
753our $override; 1045our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1046our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1047
756sub override { 1048sub override {
757 $override = 1; 1049 $override = 1;
758 @invoke_results = (); 1050 @INVOKE_RESULTS = (@_);
759} 1051}
760 1052
761sub do_invoke { 1053sub do_invoke {
762 my $event = shift; 1054 my $event = shift;
763 my $callbacks = shift; 1055 my $callbacks = shift;
764 1056
765 @invoke_results = (); 1057 @INVOKE_RESULTS = ();
766 1058
767 local $override; 1059 local $override;
768 1060
769 for (@$callbacks) { 1061 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1062 eval { &{$_->[1]} };
779 } 1071 }
780 1072
781 0 1073 0
782} 1074}
783 1075
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1076=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1077
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1078=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1079
788Generate an object-specific event with the given arguments. 1080Generate an object-specific event with the given arguments.
789 1081
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1082This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1083removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1084results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1085
794=back 1086=back
795 1087
796=cut 1088=cut
797 1089
798############################################################################# 1090#############################################################################
799# object support 1091# object support
1092
1093sub _object_equal($$);
1094sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123}
1124
1125our $SLOW_MERGES;#d#
1126sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133}
800 1134
801sub reattach { 1135sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1136 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1141
805 my $registry = $obj->registry; 1142 my $registry = $obj->registry;
806 1143
807 @$registry = (); 1144 @$registry = ();
808 1145
823cf::attachable->attach ( 1160cf::attachable->attach (
824 prio => -1000000, 1161 prio => -1000000,
825 on_instantiate => sub { 1162 on_instantiate => sub {
826 my ($obj, $data) = @_; 1163 my ($obj, $data) = @_;
827 1164
828 $data = from_json $data; 1165 $data = decode_json $data;
829 1166
830 for (@$data) { 1167 for (@$data) {
831 my ($name, $args) = @$_; 1168 my ($name, $args) = @$_;
832 1169
833 $obj->attach ($name, %{$args || {} }); 1170 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1186sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1187 my ($filename, $rdata, $objs) = @_;
851 1188
852 sync_job { 1189 sync_job {
853 if (length $$rdata) { 1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1192 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1193 $decname, length $$rdata, scalar @$objs;
856 1194
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1196 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1200 aio_fsync $fh;
1201 }
861 close $fh; 1202 aio_close $fh;
862 1203
863 if (@$objs) { 1204 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1206 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1211 aio_fsync $fh;
1212 }
869 close $fh; 1213 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1214 aio_rename "$filename.pst~", "$filename.pst";
871 } 1215 }
872 } else { 1216 } else {
873 aio_unlink "$filename.pst"; 1217 aio_unlink "$filename.pst";
874 } 1218 }
875 1219
876 aio_rename "$filename~", $filename; 1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1224 } else {
878 warn "FATAL: $filename~: $!\n"; 1225 warn "unable to save objects: $filename~: $!\n";
879 } 1226 }
880 } else { 1227 } else {
881 aio_unlink $filename; 1228 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1229 aio_unlink "$filename.pst";
883 } 1230 }
884 } 1231 };
885} 1232}
886 1233
887sub object_freezer_as_string { 1234sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1235 my ($rdata, $objs) = @_;
889 1236
901 or return; 1248 or return;
902 1249
903 unless (aio_stat "$filename.pst") { 1250 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1251 (aio_load "$filename.pst", $av) >= 0
905 or return; 1252 or return;
1253
906 $av = eval { (Storable::thaw $av)->{objs} }; 1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
907 } 1256 }
908 1257
1258 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1259 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1260 $decname, length $data, scalar @{$av || []};
1261
911 return ($data, $av); 1262 ($data, $av)
912} 1263}
1264
1265=head2 COMMAND CALLBACKS
1266
1267=over 4
1268
1269=cut
913 1270
914############################################################################# 1271#############################################################################
915# command handling &c 1272# command handling &c
916 1273
917=item cf::register_command $name => \&callback($ob,$args); 1274=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1287 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1288}
932 1289
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1290=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1291
935Register a callbackf ro execution when the client sends an extcmd packet. 1292Register a callback for execution when the client sends an (synchronous)
1293extcmd packet. Ext commands will be processed in the order they are
1294received by the server, like other user commands. The first argument is
1295the logged-in player. Ext commands can only be processed after a player
1296has logged in successfully.
936 1297
937If the callback returns something, it is sent back as if reply was being 1298If the callback returns something, it is sent back as if reply was being
938called. 1299called.
939 1300
1301=item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303Register a callback for execution when the client sends an (asynchronous)
1304exticmd packet. Exti commands are processed by the server as soon as they
1305are received, i.e. out of order w.r.t. other commands. The first argument
1306is a client socket. Exti commands can be received anytime, even before
1307log-in.
1308
1309If the callback returns something, it is sent back as if reply was being
1310called.
1311
940=cut 1312=cut
941 1313
942sub register_extcmd { 1314sub register_extcmd {
943 my ($name, $cb) = @_; 1315 my ($name, $cb) = @_;
944 1316
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1317 $EXTCMD{$name} = $cb;
949} 1318}
1319
1320sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324}
1325
1326use File::Glob ();
950 1327
951cf::player->attach ( 1328cf::player->attach (
952 on_command => sub { 1329 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1330 my ($pl, $name, $params) = @_;
954 1331
955 my $cb = $COMMAND{$name} 1332 my $cb = $COMMAND{$name}
956 or return; 1333 or return;
957 1334
962 cf::override; 1339 cf::override;
963 }, 1340 },
964 on_extcmd => sub { 1341 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1342 my ($pl, $buf) = @_;
966 1343
967 my $msg = eval { from_json $buf }; 1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1345
969 if (ref $msg) { 1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1354 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1355 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
975 } else { 1361 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1363 }
978 1364
979 cf::override; 1365 cf::override;
980 }, 1366 },
981); 1367);
982 1368
983sub register { 1369# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1370sub cache_extensions {
990 my ($path) = @_; 1371 my $grp = IO::AIO::aio_group;
991 1372
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1374 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1376 }
1042 } 1377 };
1043 1378
1044 # remove extcmds 1379 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1380}
1058 1381
1059sub load_extensions { 1382sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
1060 for my $ext (<$LIBDIR/*.ext>) { 1386 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1387 next unless -r $path;
1062 eval { 1388
1063 load_extension $ext; 1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441
1442 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1443 delete $todo{$k};
1444 } else {
1445 $done{$k} = delete $todo{$k};
1446 push @EXTS, $v->{pkg};
1447 $progress = 1;
1448
1449 warn "$v->{base}: extension inactive.\n"
1450 unless $active;
1451 }
1064 1 1452 }
1065 } or warn "$ext not loaded: $@"; 1453
1454 unless ($progress) {
1455 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1456
1457 while (my ($k, $v) = each %todo) {
1458 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1459 if exists $v->{meta}{mandatory};
1460 }
1461 }
1462 }
1066 } 1463 };
1067} 1464}
1068 1465
1069############################################################################# 1466#############################################################################
1070# load/save/clean perl data associated with a map
1071 1467
1072*cf::mapsupport::on_clean = sub { 1468=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1469
1085=head2 CORE EXTENSIONS 1470=head2 CORE EXTENSIONS
1086 1471
1087Functions and methods that extend core crossfire objects. 1472Functions and methods that extend core deliantra objects.
1088 1473
1089=cut 1474=cut
1090 1475
1091package cf::player; 1476package cf::player;
1092 1477
1094 1479
1095=head3 cf::player 1480=head3 cf::player
1096 1481
1097=over 4 1482=over 4
1098 1483
1484=item cf::player::num_playing
1485
1486Returns the official number of playing players, as per the Crossfire metaserver rules.
1487
1488=cut
1489
1490sub num_playing {
1491 scalar grep
1492 $_->ob->map
1493 && !$_->hidden
1494 && !$_->ob->flag (cf::FLAG_WIZ),
1495 cf::player::list
1496}
1497
1099=item cf::player::find $login 1498=item cf::player::find $login
1100 1499
1101Returns the given player object, loading it if necessary (might block). 1500Returns the given player object, loading it if necessary (might block).
1102 1501
1103=cut 1502=cut
1104 1503
1105sub playerdir($) { 1504sub playerdir($) {
1106 cf::localdir 1505 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1506 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1507}
1112 1508
1113sub path($) { 1509sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1510 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1511
1116 (playerdir $login) . "/$login.pl" 1512 (playerdir $login) . "/playerdata"
1117} 1513}
1118 1514
1119sub find_active($) { 1515sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1516 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1517 and $cf::PLAYER{$_[0]}->active
1124 1520
1125sub exists($) { 1521sub exists($) {
1126 my ($login) = @_; 1522 my ($login) = @_;
1127 1523
1128 $cf::PLAYER{$login} 1524 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1525 or !aio_stat path $login
1130} 1526}
1131 1527
1132sub find($) { 1528sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1529 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1530 my $login = $_[0];
1135 1531
1136 my $guard = cf::lock_acquire "user_find:$login"; 1532 my $guard = cf::lock_acquire "user_find:$login";
1137 1533
1138 $cf::PLAYER{$_[0]} || do { 1534 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1535 # rename old playerfiles to new ones
1536 #TODO: remove when no longer required
1537 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1538 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1539 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1540 aio_unlink +(playerdir $login) . "/$login.pl";
1541
1542 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1543 or return;
1544
1545 my $pl = cf::player::load_pl $f
1546 or return;
1547
1548 local $cf::PLAYER_LOADING{$login} = $pl;
1549 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1550 $cf::PLAYER{$login} = $pl
1142 } 1551 }
1143 } 1552 }
1144} 1553}
1554
1555cf::player->attach (
1556 on_load => sub {
1557 my ($pl, $path) = @_;
1558
1559 # restore slots saved in save, below
1560 my $slots = delete $pl->{_slots};
1561
1562 $pl->ob->current_weapon ($slots->[0]);
1563 $pl->combat_ob ($slots->[1]);
1564 $pl->ranged_ob ($slots->[2]);
1565 },
1566);
1145 1567
1146sub save($) { 1568sub save($) {
1147 my ($pl) = @_; 1569 my ($pl) = @_;
1148 1570
1149 return if $pl->{deny_save}; 1571 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1576 return if $pl->{deny_save};
1155 1577
1156 aio_mkdir playerdir $pl, 0770; 1578 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1579 $pl->{last_save} = $cf::RUNTIME;
1158 1580
1581 cf::get_slot 0.01;
1582
1583 # save slots, to be restored later
1584 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1585
1159 $pl->save_pl ($path); 1586 $pl->save_pl ($path);
1160 Coro::cede; 1587 cf::cede_to_tick;
1161} 1588}
1162 1589
1163sub new($) { 1590sub new($) {
1164 my ($login) = @_; 1591 my ($login) = @_;
1165 1592
1171 $cf::PLAYER{$login} = $self; 1598 $cf::PLAYER{$login} = $self;
1172 1599
1173 $self 1600 $self
1174} 1601}
1175 1602
1603=item $player->send_msg ($channel, $msg, $color, [extra...])
1604
1605=cut
1606
1607sub send_msg {
1608 my $ns = shift->ns
1609 or return;
1610 $ns->send_msg (@_);
1611}
1612
1176=item $pl->quit_character 1613=item $pl->quit_character
1177 1614
1178Nukes the player without looking back. If logged in, the connection will 1615Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1616be destroyed. May block for a long time.
1180 1617
1181=cut 1618=cut
1182 1619
1183sub quit_character { 1620sub quit_character {
1184 my ($pl) = @_; 1621 my ($pl) = @_;
1185 1622
1623 my $name = $pl->ob->name;
1624
1186 $pl->{deny_save} = 1; 1625 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1626 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1627
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1628 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1629 $pl->deactivate;
1630 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1631 $pl->ob->check_score;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1632 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1633 $pl->ns->destroy if $pl->ns;
1193 1634
1194 my $path = playerdir $pl; 1635 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1636 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1637 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1638 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1639 $pl->destroy;
1640
1641 my $prefix = qr<^~\Q$name\E/>;
1642
1643 # nuke player maps
1644 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1645
1199 IO::AIO::aio_rmtree $temp; 1646 IO::AIO::aio_rmtree $temp;
1647}
1648
1649=item $pl->kick
1650
1651Kicks a player out of the game. This destroys the connection.
1652
1653=cut
1654
1655sub kick {
1656 my ($pl, $kicker) = @_;
1657
1658 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1659 $pl->killer ("kicked");
1660 $pl->ns->destroy;
1200} 1661}
1201 1662
1202=item cf::player::list_logins 1663=item cf::player::list_logins
1203 1664
1204Returns am arrayref of all valid playernames in the system, can take a 1665Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1666while and may block, so not sync_job-capable, ever.
1206 1667
1207=cut 1668=cut
1208 1669
1209sub list_logins { 1670sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1671 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1672 or return [];
1212 1673
1213 my @logins; 1674 my @logins;
1214 1675
1215 for my $login (@$dirs) { 1676 for my $login (@$dirs) {
1677 my $path = path $login;
1678
1679 # a .pst is a dead give-away for a valid player
1680 # if no pst file found, open and chekc for blocked users
1681 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1682 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1683 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1684 $buf !~ /^password -------------$/m or next; # official not-valid tag
1685 }
1219 1686
1220 utf8::decode $login; 1687 utf8::decode $login;
1221 push @logins, $login; 1688 push @logins, $login;
1222 } 1689 }
1223 1690
1224 \@logins 1691 \@logins
1225} 1692}
1226 1693
1227=item $player->maps 1694=item $player->maps
1228 1695
1229Returns an arrayref of cf::path's of all maps that are private for this 1696Returns an arrayref of map paths that are private for this
1230player. May block. 1697player. May block.
1231 1698
1232=cut 1699=cut
1233 1700
1234sub maps($) { 1701sub maps($) {
1235 my ($pl) = @_; 1702 my ($pl) = @_;
1703
1704 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1705
1237 my $files = aio_readdir playerdir $pl 1706 my $files = aio_readdir playerdir $pl
1238 or return; 1707 or return;
1239 1708
1240 my @paths; 1709 my @paths;
1241 1710
1242 for (@$files) { 1711 for (@$files) {
1243 utf8::decode $_; 1712 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1713 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1714 next unless /^$PATH_SEP/o;
1246 1715
1247 s/$PATH_SEP/\//g; 1716 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1717 }
1250 1718
1251 \@paths 1719 \@paths
1252} 1720}
1253 1721
1722=item $protocol_xml = $player->expand_cfpod ($cfpod)
1723
1724Expand deliantra pod fragments into protocol xml.
1725
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1726=item $player->ext_reply ($msgid, @msg)
1255 1727
1256Sends an ext reply to the player. 1728Sends an ext reply to the player.
1257 1729
1258=cut 1730=cut
1259 1731
1260sub ext_reply($$$%) { 1732sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1733 my ($self, $id, @msg) = @_;
1262 1734
1263 $msg{msgid} = $id; 1735 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1736}
1267 1737
1268package cf; 1738=item $player->ext_msg ($type, @msg)
1739
1740Sends an ext event to the client.
1741
1742=cut
1743
1744sub ext_msg($$@) {
1745 my ($self, $type, @msg) = @_;
1746
1747 $self->ns->ext_msg ($type, @msg);
1748}
1749
1750=head3 cf::region
1751
1752=over 4
1753
1754=cut
1755
1756package cf::region;
1757
1758=item cf::region::find_by_path $path
1759
1760Tries to decuce the likely region for a map knowing only its path.
1761
1762=cut
1763
1764sub find_by_path($) {
1765 my ($path) = @_;
1766
1767 my ($match, $specificity);
1768
1769 for my $region (list) {
1770 if ($region->{match} && $path =~ $region->{match}) {
1771 ($match, $specificity) = ($region, $region->specificity)
1772 if $region->specificity > $specificity;
1773 }
1774 }
1775
1776 $match
1777}
1269 1778
1270=back 1779=back
1271
1272 1780
1273=head3 cf::map 1781=head3 cf::map
1274 1782
1275=over 4 1783=over 4
1276 1784
1279package cf::map; 1787package cf::map;
1280 1788
1281use Fcntl; 1789use Fcntl;
1282use Coro::AIO; 1790use Coro::AIO;
1283 1791
1792use overload
1793 '""' => \&as_string,
1794 fallback => 1;
1795
1284our $MAX_RESET = 3600; 1796our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1797our $DEFAULT_RESET = 3000;
1286 1798
1287sub generate_random_map { 1799sub generate_random_map {
1288 my ($path, $rmp) = @_; 1800 my ($self, $rmp) = @_;
1801
1802 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1803
1290 # mit "rum" bekleckern, nicht 1804 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1805 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1806 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1807 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1808 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1809 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1810 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1811 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1812 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1813 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1814 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1815 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1816 (cf::region::find $rmp->{region}), $rmp->{custom}
1817 )
1304} 1818}
1305 1819
1306# and all this just because we cannot iterate over 1820=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1821
1311 $_->change_map_light ($change) 1822Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1823givne priority (higher is better, built-in handlers have priority 0, the
1313} 1824default).
1314 1825
1315sub try_load_header($) { 1826=cut
1827
1828sub register {
1829 my (undef, $regex, $prio) = @_;
1830 my $pkg = caller;
1831
1832 no strict;
1833 push @{"$pkg\::ISA"}, __PACKAGE__;
1834
1835 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1836}
1837
1838# also paths starting with '/'
1839$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1840
1841sub thawer_merge {
1842 my ($self, $merge) = @_;
1843
1844 # we have to keep some variables in memory intact
1845 local $self->{path};
1846 local $self->{load_path};
1847
1848 $self->SUPER::thawer_merge ($merge);
1849}
1850
1851sub normalise {
1316 my ($path) = @_; 1852 my ($path, $base) = @_;
1853
1854 $path = "$path"; # make sure its a string
1855
1856 $path =~ s/\.map$//;
1857
1858 # map plan:
1859 #
1860 # /! non-realised random map exit (special hack!)
1861 # {... are special paths that are not being touched
1862 # ?xxx/... are special absolute paths
1863 # ?random/... random maps
1864 # /... normal maps
1865 # ~user/... per-player map of a specific user
1866
1867 $path =~ s/$PATH_SEP/\//go;
1868
1869 # treat it as relative path if it starts with
1870 # something that looks reasonable
1871 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1872 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1873
1874 $base =~ s{[^/]+/?$}{};
1875 $path = "$base/$path";
1876 }
1877
1878 for ($path) {
1879 redo if s{//}{/};
1880 redo if s{/\.?/}{/};
1881 redo if s{/[^/]+/\.\./}{/};
1882 }
1883
1884 $path
1885}
1886
1887sub new_from_path {
1888 my (undef, $path, $base) = @_;
1889
1890 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1891
1892 $path = normalise $path, $base;
1893
1894 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1895 if ($path =~ $EXT_MAP{$pkg}[1]) {
1896 my $self = bless cf::map::new, $pkg;
1897 $self->{path} = $path; $self->path ($path);
1898 $self->init; # pass $1 etc.
1899 return $self;
1900 }
1901 }
1902
1903 Carp::cluck "unable to resolve path '$path' (base '$base').";
1904 ()
1905}
1906
1907sub init {
1908 my ($self) = @_;
1909
1910 $self
1911}
1912
1913sub as_string {
1914 my ($self) = @_;
1915
1916 "$self->{path}"
1917}
1918
1919# the displayed name, this is a one way mapping
1920sub visible_name {
1921 &as_string
1922}
1923
1924# the original (read-only) location
1925sub load_path {
1926 my ($self) = @_;
1927
1928 "$MAPDIR/$self->{path}.map"
1929}
1930
1931# the temporary/swap location
1932sub save_path {
1933 my ($self) = @_;
1934
1935 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1936 "$TMPDIR/$path.map"
1937}
1938
1939# the unique path, undef == no special unique path
1940sub uniq_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$UNIQUEDIR/$path"
1945}
1946
1947sub decay_objects {
1948 my ($self) = @_;
1949
1950 return if $self->{deny_reset};
1951
1952 $self->do_decay_objects;
1953}
1954
1955sub unlink_save {
1956 my ($self) = @_;
1957
1958 utf8::encode (my $save = $self->save_path);
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1960 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1961}
1962
1963sub load_header_from($) {
1964 my ($self, $path) = @_;
1317 1965
1318 utf8::encode $path; 1966 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1967 my $f = new_from_file cf::object::thawer $path
1320 or return; 1968 or return;
1321 1969
1322 my $map = cf::map::new 1970 $self->_load_header ($f)
1323 or return; 1971 or return;
1324 1972
1325 # for better error messages only, will be overwritten 1973 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1974 $f->resolve_delayed_derefs;
1327 1975
1328 $map->load_header ($path) 1976 $self->{load_path} = $path;
1977
1978 1
1979}
1980
1981sub load_header_orig {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->load_path)
1985}
1986
1987sub load_header_temp {
1988 my ($self) = @_;
1989
1990 $self->load_header_from ($self->save_path)
1991}
1992
1993sub prepare_temp {
1994 my ($self) = @_;
1995
1996 $self->last_access ((delete $self->{last_access})
1997 || $cf::RUNTIME); #d#
1998 # safety
1999 $self->{instantiate_time} = $cf::RUNTIME
2000 if $self->{instantiate_time} > $cf::RUNTIME;
2001}
2002
2003sub prepare_orig {
2004 my ($self) = @_;
2005
2006 $self->{load_original} = 1;
2007 $self->{instantiate_time} = $cf::RUNTIME;
2008 $self->last_access ($cf::RUNTIME);
2009 $self->instantiate;
2010}
2011
2012sub load_header {
2013 my ($self) = @_;
2014
2015 if ($self->load_header_temp) {
2016 $self->prepare_temp;
2017 } else {
2018 $self->load_header_orig
1329 or return; 2019 or return;
2020 $self->prepare_orig;
2021 }
1330 2022
1331 $map->{load_path} = $path; 2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
1332 2025
1333 $map 2026 $self->default_region (cf::region::find_by_path $self->{path})
2027 unless $self->default_region;
2028
2029 1
1334} 2030}
1335 2031
1336sub find; 2032sub find;
1337sub find { 2033sub find {
1338 my ($path, $origin) = @_; 2034 my ($path, $origin) = @_;
1339 2035
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2036 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2037
1345 cf::lock_wait "map_find:$key"; 2038 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2040
1350 # do it the slow way 2041 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2042 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2043 or return;
1369 2044
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1382 2046
1383 Coro::cede; 2047 $map->load_header
2048 or return;
1384 2049
1385 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1386 $map->reset; 2055 $map->reset;
1387 undef $guard;
1388 $map = find $path 2056 return find $path;
1389 or return;
1390 } 2057 }
1391 2058
1392 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1393 } 2060 }
1394} 2061}
2062
2063sub pre_load { }
2064#sub post_load { } # XS
1395 2065
1396sub load { 2066sub load {
1397 my ($self) = @_; 2067 my ($self) = @_;
1398 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1399 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1401 2075
2076 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2078
1404 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1405 2080
1406 $self->alloc; 2081 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1408 or return; 2089 or return;
1409 2090
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->post_load_original
1411 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1412 2093
1413 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2095 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2098 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1418 } 2102 }
1419 } 2103 }
1420 2104
1421 Coro::cede; 2105 $f->resolve_delayed_derefs;
1422 2106
2107 cf::cede_to_tick;
1423 # now do the right thing for maps 2108 # now do the right thing for maps
1424 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
1436 $self->activate; 2119 $self->activate;
1437 } 2120 }
1438 2121
1439 Coro::cede; 2122 $self->{last_save} = $cf::RUNTIME;
2123 $self->last_access ($cf::RUNTIME);
1440 2124
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2125 $self->in_memory (cf::MAP_ACTIVE);
2126 }
2127
2128 $self->post_load;
2129}
2130
2131# customize the map for a given player, i.e.
2132# return the _real_ map. used by e.g. per-player
2133# maps to change the path to ~playername/mappath
2134sub customise_for {
2135 my ($self, $ob) = @_;
2136
2137 return find "~" . $ob->name . "/" . $self->{path}
2138 if $self->per_player;
2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
2143 $self
1442} 2144}
1443 2145
1444# find and load all maps in the 3x3 area around a map 2146# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2147sub load_neighbours {
1446 my ($map) = @_; 2148 my ($map) = @_;
1447 2149
1448 my @diag; # diagonal neighbours 2150 my @neigh; # diagonal neighbours
1449 2151
1450 for (0 .. 3) { 2152 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2153 my $neigh = $map->tile_path ($_)
1452 or next; 2154 or next;
1453 $neigh = find $neigh, $map 2155 $neigh = find $neigh, $map
1454 or next; 2156 or next;
1455 $neigh->load; 2157 $neigh->load;
1456 2158
2159 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2162 }
1460 2163
1461 for (@diag) { 2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2166 my $neigh = find $path, $origin
1463 or next; 2167 or next;
1464 $neigh->load; 2168 $neigh->load;
1465 } 2169 }
1466} 2170}
1467 2171
1472} 2176}
1473 2177
1474sub do_load_sync { 2178sub do_load_sync {
1475 my ($map) = @_; 2179 my ($map) = @_;
1476 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1477 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
1478} 2185}
1479 2186
1480our %MAP_PREFETCH; 2187our %MAP_PREFETCH;
2188our $MAP_PREFETCHER = undef;
2189
2190sub find_async {
2191 my ($path, $origin, $load) = @_;
2192
2193 $path = normalise $path, $origin && $origin->{path};
2194
2195 if (my $map = $cf::MAP{$path}) {
2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2197 }
2198
2199 $MAP_PREFETCH{$path} |= $load;
2200
1481our $MAP_PREFETCHER = Coro::async { 2201 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2202 $Coro::current->{desc} = "map prefetcher";
2203
1483 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2206 if (my $map = find $k) {
2207 $map->load if $v;
2208 }
2209
1486 my $path = delete $MAP_PREFETCH{$key}; 2210 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2211 }
1492 Coro::schedule; 2212 }
2213 undef $MAP_PREFETCHER;
1493 } 2214 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2215 $MAP_PREFETCHER->prio (6);
1508 2216
1509 () 2217 ()
2218}
2219
2220# common code, used by both ->save and ->swapout
2221sub _save {
2222 my ($self) = @_;
2223
2224 $self->{last_save} = $cf::RUNTIME;
2225
2226 return unless $self->dirty;
2227
2228 my $save = $self->save_path; utf8::encode $save;
2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
2230
2231 $self->{load_path} = $save;
2232
2233 return if $self->{deny_save};
2234
2235 local $self->{last_access} = $self->last_access;#d#
2236
2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2239 $_->contr->save for $self->players;
2240 };
2241
2242 cf::get_slot 0.02;
2243
2244 if ($uniq) {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2247 } else {
2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2249 }
1510} 2250}
1511 2251
1512sub save { 2252sub save {
1513 my ($self) = @_; 2253 my ($self) = @_;
1514 2254
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2256
1517 $self->{last_save} = $cf::RUNTIME; 2257 $self->_save;
1518
1519 return unless $self->dirty;
1520
1521 my $save = $self->{path}->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1523
1524 $self->{load_path} = $save;
1525
1526 return if $self->{deny_save};
1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1534 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES);
1537 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 }
1540} 2258}
1541 2259
1542sub swap_out { 2260sub swap_out {
1543 my ($self) = @_; 2261 my ($self) = @_;
1544 2262
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2264
2265 return if $self->in_memory != cf::MAP_ACTIVE;
2266 return if $self->{deny_save};
1550 return if $self->players; 2267 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save};
1553 2268
2269 # first deactivate the map and "unlink" it from the core
2270 $self->deactivate;
2271 $_->clear_links_to ($self) for values %cf::MAP;
2272 $self->in_memory (cf::MAP_SWAPPED);
2273
2274 # then atomically save
2275 $self->_save;
2276
2277 # then free the map
1554 $self->clear; 2278 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2279}
1557 2280
1558sub reset_at { 2281sub reset_at {
1559 my ($self) = @_; 2282 my ($self) = @_;
1560 2283
1561 # TODO: safety, remove and allow resettable per-player maps 2284 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2285 return 1e99 if $self->{deny_reset};
1564 2286
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2287 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2288 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2289
1572 my ($self) = @_; 2294 my ($self) = @_;
1573 2295
1574 $self->reset_at <= $cf::RUNTIME 2296 $self->reset_at <= $cf::RUNTIME
1575} 2297}
1576 2298
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2299sub reset {
1599 my ($self) = @_; 2300 my ($self) = @_;
1600 2301
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2302 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2303
1603 return if $self->players; 2304 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2305
1606 warn "resetting map ", $self->path;#d# 2306 warn "resetting map ", $self->path, "\n";
2307
2308 $self->in_memory (cf::MAP_SWAPPED);
2309
2310 # need to save uniques path
2311 unless ($self->{deny_save}) {
2312 my $uniq = $self->uniq_path; utf8::encode $uniq;
2313
2314 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2315 if $uniq;
2316 }
1607 2317
1608 delete $cf::MAP{$self->path}; 2318 delete $cf::MAP{$self->path};
1609 2319
2320 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2321 $_->clear_links_to ($self) for values %cf::MAP;
2322 $self->clear;
1611 2323
1612 $self->unlink_save; 2324 $self->unlink_save;
1613 $self->destroy; 2325 $self->destroy;
1614} 2326}
1615 2327
1616my $nuke_counter = "aaaa"; 2328my $nuke_counter = "aaaa";
1617 2329
1618sub nuke { 2330sub nuke {
1619 my ($self) = @_; 2331 my ($self) = @_;
1620 2332
2333 {
2334 my $lock = cf::lock_acquire "map_data:$self->{path}";
2335
2336 delete $cf::MAP{$self->path};
2337
2338 $self->unlink_save;
2339
2340 bless $self, "cf::map";
2341 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2342 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2343 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2344 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2345
2346 $cf::MAP{$self->path} = $self;
2347 }
2348
1624 $self->reset; # polite request, might not happen 2349 $self->reset; # polite request, might not happen
1625} 2350}
1626 2351
1627sub customise_for { 2352=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2353
1630 if ($map->per_player) { 2354Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2355maps. May block.
2356
2357=cut
2358
2359sub tmp_maps() {
1632 } 2360 [
2361 map {
2362 utf8::decode $_;
2363 /\.map$/
2364 ? normalise $_
2365 : ()
2366 } @{ aio_readdir $TMPDIR or [] }
2367 ]
2368}
1633 2369
2370=item $maps = cf::map::random_maps
2371
2372Returns an arrayref with all map paths of currently instantiated and saved
2373random maps. May block.
2374
2375=cut
2376
2377sub random_maps() {
2378 [
2379 map {
2380 utf8::decode $_;
2381 /\.map$/
2382 ? normalise "?random/$_"
2383 : ()
2384 } @{ aio_readdir $RANDOMDIR or [] }
2385 ]
2386}
2387
2388=item cf::map::unique_maps
2389
2390Returns an arrayref of paths of all shared maps that have
2391instantiated unique items. May block.
2392
2393=cut
2394
2395sub unique_maps() {
2396 [
2397 map {
2398 utf8::decode $_;
2399 s/\.map$//; # TODO future compatibility hack
2400 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2401 ? ()
2402 : normalise $_
2403 } @{ aio_readdir $UNIQUEDIR or [] }
2404 ]
2405}
2406
2407=item cf::map::static_maps
2408
2409Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2410file in the shared directory excluding F</styles> and F</editor>). May
2411block.
2412
2413=cut
2414
2415sub static_maps() {
2416 my @dirs = "";
2417 my @maps;
2418
2419 while (@dirs) {
2420 my $dir = shift @dirs;
2421
2422 next if $dir eq "/styles" || $dir eq "/editor";
2423
2424 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2425 or return;
2426
2427 for (@$files) {
2428 s/\.map$// or next;
2429 utf8::decode $_;
2430 push @maps, "$dir/$_";
2431 }
2432
2433 push @dirs, map "$dir/$_", @$dirs;
2434 }
2435
1634 $map 2436 \@maps
1635} 2437}
1636
1637package cf;
1638 2438
1639=back 2439=back
1640 2440
1641=head3 cf::object 2441=head3 cf::object
1642 2442
1646 2446
1647=over 4 2447=over 4
1648 2448
1649=item $ob->inv_recursive 2449=item $ob->inv_recursive
1650 2450
1651Returns the inventory of the object _and_ their inventories, recursively. 2451Returns the inventory of the object I<and> their inventories, recursively,
2452but I<not> the object itself.
1652 2453
1653=cut 2454=cut
1654 2455
1655sub inv_recursive_; 2456sub inv_recursive_;
1656sub inv_recursive_ { 2457sub inv_recursive_ {
1659 2460
1660sub inv_recursive { 2461sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2462 inv_recursive_ inv $_[0]
1662} 2463}
1663 2464
2465=item $ref = $ob->ref
2466
2467Creates and returns a persistent reference to an object that can be stored as a string.
2468
2469=item $ob = cf::object::deref ($refstring)
2470
2471returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2472even if the object actually exists. May block.
2473
2474=cut
2475
2476sub deref {
2477 my ($ref) = @_;
2478
2479 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2480 my ($uuid, $name) = ($1, $2);
2481 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2482 or return;
2483 $pl->ob->uuid eq $uuid
2484 or return;
2485
2486 $pl->ob
2487 } else {
2488 warn "$ref: cannot resolve object reference\n";
2489 undef
2490 }
2491}
2492
1664package cf; 2493package cf;
1665 2494
1666=back 2495=back
1667 2496
1668=head3 cf::object::player 2497=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2503Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2504can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2505dialogue with the given NPC character.
1677 2506
1678=cut 2507=cut
2508
2509our $SAY_CHANNEL = {
2510 id => "say",
2511 title => "Map",
2512 reply => "say ",
2513 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2514};
2515
2516our $CHAT_CHANNEL = {
2517 id => "chat",
2518 title => "Chat",
2519 reply => "chat ",
2520 tooltip => "Player chat and shouts, global to the server.",
2521};
1679 2522
1680# rough implementation of a future "reply" method that works 2523# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2524# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2525#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2526sub cf::object::player::reply($$$;$) {
1685 2528
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2529 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2530
1688 if ($self->{record_replies}) { 2531 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2532 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2533
1690 } else { 2534 } else {
2535 my $pl = $self->contr;
2536
2537 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2538 my $dialog = $pl->{npc_dialog};
2539 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2540
2541 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2542 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2543 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2544 }
1693 } 2545 }
2546}
2547
2548=item $object->send_msg ($channel, $msg, $color, [extra...])
2549
2550=cut
2551
2552sub cf::object::send_msg {
2553 my $pl = shift->contr
2554 or return;
2555 $pl->send_msg (@_);
1694} 2556}
1695 2557
1696=item $player_object->may ("access") 2558=item $player_object->may ("access")
1697 2559
1698Returns wether the given player is authorized to access resource "access" 2560Returns wether the given player is authorized to access resource "access"
1711 2573
1712=item $player_object->enter_link 2574=item $player_object->enter_link
1713 2575
1714Freezes the player and moves him/her to a special map (C<{link}>). 2576Freezes the player and moves him/her to a special map (C<{link}>).
1715 2577
1716The player should be reaosnably safe there for short amounts of time. You 2578The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2579for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2580though, as the palyer cannot control the character while it is on the link
2581map.
2582
2583Will never block.
1718 2584
1719=item $player_object->leave_link ($map, $x, $y) 2585=item $player_object->leave_link ($map, $x, $y)
1720 2586
1721Moves the player out of the specila link map onto the given map. If the 2587Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2588map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2589to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2590fails, to the emergency map position.
1725 2591
1726Might block. 2592Might block.
1727 2593
1728=cut 2594=cut
2595
2596sub link_map {
2597 unless ($LINK_MAP) {
2598 $LINK_MAP = cf::map::find "{link}"
2599 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2600 $LINK_MAP->load;
2601 }
2602
2603 $LINK_MAP
2604}
1729 2605
1730sub cf::object::player::enter_link { 2606sub cf::object::player::enter_link {
1731 my ($self) = @_; 2607 my ($self) = @_;
1732 2608
1733 $self->deactivate_recursive; 2609 $self->deactivate_recursive;
1734 2610
1735 return if $self->map == $LINK_MAP; 2611 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2612
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2613 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2614 if $self->map && $self->map->{path} ne "{link}";
1739 2615
1740 $self->enter_map ($LINK_MAP, 20, 20); 2616 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2617}
1742 2618
1743sub cf::object::player::leave_link { 2619sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2620 my ($self, $map, $x, $y) = @_;
2621
2622 return unless $self->contr->active;
1745 2623
1746 my $link_pos = delete $self->{_link_pos}; 2624 my $link_pos = delete $self->{_link_pos};
1747 2625
1748 unless ($map) { 2626 unless ($map) {
1749 # restore original map position 2627 # restore original map position
1760 ($x, $y) = (-1, -1) 2638 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2639 unless (defined $x) && (defined $y);
1762 2640
1763 # use -1 or undef as default coordinates, not 0, 0 2641 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2642 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2643 if $x <= 0 && $y <= 0;
1766 2644
1767 $map->load; 2645 $map->load;
1768 $map->load_diag; 2646 $map->load_neighbours;
1769 2647
1770 return unless $self->contr->active; 2648 return unless $self->contr->active;
2649
2650 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2651 $self->enter_map ($map, $x, $y);
2652
2653 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2654 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773} 2655}
1774 2656
1775cf::player->attach ( 2657=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2658
1779 # abort map switching before logout 2659Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2660her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2661that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2662the new (success) or old (failed) map position. In either case, $done will
1783 }; 2663be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2664
1789 # try to abort aborted map switching on player login :) 2665Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2666it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2667
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2668=cut
2669
2670our $GOTOGEN;
1810 2671
1811sub cf::object::player::goto { 2672sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2673 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2674
1814 $path = new cf::path $path; 2675 # do generation counting so two concurrent goto's will be executed in-order
1815 $path ne "/" or Carp::cluck ("oy");#d# 2676 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2677
1817 $self->enter_link; 2678 $self->enter_link;
1818 2679
1819 (async { 2680 (async {
1820 my $map = cf::map::find $path->as_string; 2681 $Coro::current->{desc} = "player::goto $path $x $y";
2682
2683 # *tag paths override both path and x|y
2684 if ($path =~ /^\*(.*)$/) {
2685 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2686 my $ob = $obs[rand @obs];
2687
2688 # see if we actually can go there
2689 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2690 $ob = $obs[rand @obs];
2691 } else {
2692 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2693 }
2694 # else put us there anyways for now #d#
2695
2696 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2697 } else {
2698 ($path, $x, $y) = (undef, undef, undef);
2699 }
2700 }
2701
2702 my $map = eval {
2703 my $map = defined $path ? cf::map::find $path : undef;
2704
2705 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2706 $map = $map->customise_for ($self);
1822 2707 $map = $check->($map) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2708 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2709 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2710 }
1827 2711
2712 $map
2713 };
2714
2715 if ($@) {
2716 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2717 LOG llevError | logBacktrace, Carp::longmess $@;
2718 }
2719
2720 if ($gen == $self->{_goto_generation}) {
2721 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2722 $self->leave_link ($map, $x, $y);
2723 }
2724
2725 $done->() if $done;
1829 })->prio (1); 2726 })->prio (1);
1830} 2727}
1831 2728
1832=item $player_object->enter_exit ($exit_object) 2729=item $player_object->enter_exit ($exit_object)
1833 2730
1835 2732
1836sub parse_random_map_params { 2733sub parse_random_map_params {
1837 my ($spec) = @_; 2734 my ($spec) = @_;
1838 2735
1839 my $rmp = { # defaults 2736 my $rmp = { # defaults
1840 xsize => 10, 2737 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2738 ysize => (cf::rndm 15, 40),
2739 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2740 #layout => string,
1842 }; 2741 };
1843 2742
1844 for (split /\n/, $spec) { 2743 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2744 my ($k, $v) = split /\s+/, $_, 2;
1846 2745
1858 # that depends on the exit object 2757 # that depends on the exit object
1859 2758
1860 my $rmp = parse_random_map_params $exit->msg; 2759 my $rmp = parse_random_map_params $exit->msg;
1861 2760
1862 if ($exit->map) { 2761 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2762 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2763 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2764 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2765 $rmp->{origin_y} = $exit->y;
2766
2767 $exit->map->touch;
1867 } 2768 }
1868 2769
1869 $rmp->{random_seed} ||= $exit->random_seed; 2770 $rmp->{random_seed} ||= $exit->random_seed;
1870 2771
1871 my $data = cf::to_json $rmp; 2772 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2773 my $md5 = Digest::MD5::md5_hex $data;
2774 my $meta = "$RANDOMDIR/$md5.meta";
1873 2775
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2776 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2777 aio_write $fh, 0, (length $data), $data, 0;
2778 undef $fh;
2779 aio_rename "$meta~", $meta;
1876 2780
2781 my $slaying = "?random/$md5";
2782
2783 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2784 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2785 $exit->msg (undef);
2786 }
1879 } 2787 }
1880} 2788}
1881 2789
1882sub cf::object::player::enter_exit { 2790sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2791 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2793 return unless $self->type == cf::PLAYER;
1886 2794
1887 $self->enter_link; 2795 $self->enter_link;
1888 2796
1889 (async { 2797 (async {
1890 $self->deactivate_recursive; # just to be sure 2798 $Coro::current->{desc} = "enter_exit";
2799
1891 unless (eval { 2800 unless (eval {
2801 $self->deactivate_recursive; # just to be sure
2802
2803 # random map handling
2804 {
2805 my $guard = cf::lock_acquire "exit_prepare:$exit";
2806
1892 prepare_random_map $exit 2807 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2808 if $exit->slaying eq "/!";
2809 }
1894 2810
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2811 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2812 my $x = $exit->stats->hp;
2813 my $y = $exit->stats->sp;
1897 2814
2815 $self->goto ($map, $x, $y);
2816
2817 # if exit is damned, update players death & WoR home-position
2818 $self->contr->savebed ($map, $x, $y)
2819 if $exit->flag (cf::FLAG_DAMNED);
2820
1898 1; 2821 1
1899 }) { 2822 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2823 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2824 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2825 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2826 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2827
1905 warn "ERROR in enter_exit: $@"; 2828 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2829 $self->leave_link;
1907 } 2830 }
1908 })->prio (1); 2831 })->prio (1);
1921 2844
1922sub cf::client::send_drawinfo { 2845sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2846 my ($self, $text, $flags) = @_;
1924 2847
1925 utf8::encode $text; 2848 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2849 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2850}
1928 2851
2852=item $client->send_big_packet ($pkt)
2853
2854Like C<send_packet>, but tries to compress large packets, and fragments
2855them as required.
2856
2857=cut
2858
2859our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2860
2861sub cf::client::send_big_packet {
2862 my ($self, $pkt) = @_;
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875}
2876
2877=item $client->send_msg ($channel, $msg, $color, [extra...])
2878
2879Send a drawinfo or msg packet to the client, formatting the msg for the
2880client if neccessary. C<$type> should be a string identifying the type of
2881the message, with C<log> being the default. If C<$color> is negative, suppress
2882the message unless the client supports the msg packet.
2883
2884=cut
2885
2886# non-persistent channels (usually the info channel)
2887our %CHANNEL = (
2888 "c/motd" => {
2889 id => "infobox",
2890 title => "MOTD",
2891 reply => undef,
2892 tooltip => "The message of the day",
2893 },
2894 "c/identify" => {
2895 id => "infobox",
2896 title => "Identify",
2897 reply => undef,
2898 tooltip => "Items recently identified",
2899 },
2900 "c/examine" => {
2901 id => "infobox",
2902 title => "Examine",
2903 reply => undef,
2904 tooltip => "Signs and other items you examined",
2905 },
2906 "c/shopinfo" => {
2907 id => "infobox",
2908 title => "Shop Info",
2909 reply => undef,
2910 tooltip => "What your bargaining skill tells you about the shop",
2911 },
2912 "c/book" => {
2913 id => "infobox",
2914 title => "Book",
2915 reply => undef,
2916 tooltip => "The contents of a note or book",
2917 },
2918 "c/lookat" => {
2919 id => "infobox",
2920 title => "Look",
2921 reply => undef,
2922 tooltip => "What you saw there",
2923 },
2924 "c/who" => {
2925 id => "infobox",
2926 title => "Players",
2927 reply => undef,
2928 tooltip => "Shows players who are currently online",
2929 },
2930 "c/body" => {
2931 id => "infobox",
2932 title => "Body Parts",
2933 reply => undef,
2934 tooltip => "Shows which body parts you posess and are available",
2935 },
2936 "c/statistics" => {
2937 id => "infobox",
2938 title => "Statistics",
2939 reply => undef,
2940 tooltip => "Shows your primary statistics",
2941 },
2942 "c/skills" => {
2943 id => "infobox",
2944 title => "Skills",
2945 reply => undef,
2946 tooltip => "Shows your experience per skill and item power",
2947 },
2948 "c/shopitems" => {
2949 id => "infobox",
2950 title => "Shop Items",
2951 reply => undef,
2952 tooltip => "Shows the items currently for sale in this shop",
2953 },
2954 "c/resistances" => {
2955 id => "infobox",
2956 title => "Resistances",
2957 reply => undef,
2958 tooltip => "Shows your resistances",
2959 },
2960 "c/pets" => {
2961 id => "infobox",
2962 title => "Pets",
2963 reply => undef,
2964 tooltip => "Shows information abotu your pets/a specific pet",
2965 },
2966 "c/perceiveself" => {
2967 id => "infobox",
2968 title => "Perceive Self",
2969 reply => undef,
2970 tooltip => "You gained detailed knowledge about yourself",
2971 },
2972 "c/uptime" => {
2973 id => "infobox",
2974 title => "Uptime",
2975 reply => undef,
2976 tooltip => "How long the server has been running since last restart",
2977 },
2978 "c/mapinfo" => {
2979 id => "infobox",
2980 title => "Map Info",
2981 reply => undef,
2982 tooltip => "Information related to the maps",
2983 },
2984 "c/party" => {
2985 id => "party",
2986 title => "Party",
2987 reply => "gsay ",
2988 tooltip => "Messages and chat related to your party",
2989 },
2990 "c/death" => {
2991 id => "death",
2992 title => "Death",
2993 reply => undef,
2994 tooltip => "Reason for and more info about your most recent death",
2995 },
2996 "c/say" => $SAY_CHANNEL,
2997 "c/chat" => $CHAT_CHANNEL,
2998);
2999
3000sub cf::client::send_msg {
3001 my ($self, $channel, $msg, $color, @extra) = @_;
3002
3003 $msg = $self->pl->expand_cfpod ($msg)
3004 unless $color & cf::NDI_VERBATIM;
3005
3006 $color &= cf::NDI_CLIENT_MASK; # just in case...
3007
3008 # check predefined channels, for the benefit of C
3009 if ($CHANNEL{$channel}) {
3010 $channel = $CHANNEL{$channel};
3011
3012 $self->ext_msg (channel_info => $channel);
3013 $channel = $channel->{id};
3014
3015 } elsif (ref $channel) {
3016 # send meta info to client, if not yet sent
3017 unless (exists $self->{channel}{$channel->{id}}) {
3018 $self->{channel}{$channel->{id}} = $channel;
3019 $self->ext_msg (channel_info => $channel);
3020 }
3021
3022 $channel = $channel->{id};
3023 }
3024
3025 return unless @extra || length $msg;
3026
3027 # default colour, mask it out
3028 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3029 if $color & cf::NDI_DEF;
3030
3031 my $pkt = "msg "
3032 . $self->{json_coder}->encode (
3033 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3034 );
3035
3036 $self->send_big_packet ($pkt);
3037}
3038
3039=item $client->ext_msg ($type, @msg)
3040
3041Sends an ext event to the client.
3042
3043=cut
3044
3045sub cf::client::ext_msg($$@) {
3046 my ($self, $type, @msg) = @_;
3047
3048 if ($self->extcmd == 2) {
3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3050 } elsif ($self->extcmd == 1) { # TODO: remove
3051 push @msg, msgtype => "event_$type";
3052 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3053 }
3054}
3055
3056=item $client->ext_reply ($msgid, @msg)
3057
3058Sends an ext reply to the client.
3059
3060=cut
3061
3062sub cf::client::ext_reply($$@) {
3063 my ($self, $id, @msg) = @_;
3064
3065 if ($self->extcmd == 2) {
3066 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3067 } elsif ($self->extcmd == 1) {
3068 #TODO: version 1, remove
3069 unshift @msg, msgtype => "reply", msgid => $id;
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3071 }
3072}
1929 3073
1930=item $success = $client->query ($flags, "text", \&cb) 3074=item $success = $client->query ($flags, "text", \&cb)
1931 3075
1932Queues a query to the client, calling the given callback with 3076Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3077the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3078C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 3079
1936Queries can fail, so check the return code. Or don't, as queries will become 3080Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 3081become reliable at some point in the future.
1938 3082
1939=cut 3083=cut
1940 3084
1941sub cf::client::query { 3085sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 3086 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 3094 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3095 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 3096
1953 $self->send_packet ($self->{query_queue}[0][0]) 3097 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 3098 if @{ $self->{query_queue} } == 1;
3099
3100 1
1955} 3101}
1956 3102
1957cf::client->attach ( 3103cf::client->attach (
3104 on_connect => sub {
3105 my ($ns) = @_;
3106
3107 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3108 },
1958 on_reply => sub { 3109 on_reply => sub {
1959 my ($ns, $msg) = @_; 3110 my ($ns, $msg) = @_;
1960 3111
1961 # this weird shuffling is so that direct followup queries 3112 # this weird shuffling is so that direct followup queries
1962 # get handled first 3113 # get handled first
1963 my $queue = delete $ns->{query_queue} 3114 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3115 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3116
1966 (shift @$queue)->[1]->($msg); 3117 (shift @$queue)->[1]->($msg);
3118 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3119
1968 push @{ $ns->{query_queue} }, @$queue; 3120 push @{ $ns->{query_queue} }, @$queue;
1969 3121
1970 if (@{ $ns->{query_queue} } == @$queue) { 3122 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3123 if (@$queue) {
1973 } else { 3125 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3126 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3127 }
1976 } 3128 }
1977 }, 3129 },
3130 on_exticmd => sub {
3131 my ($ns, $buf) = @_;
3132
3133 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3134
3135 if (ref $msg) {
3136 my ($type, $reply, @payload) =
3137 "ARRAY" eq ref $msg
3138 ? @$msg
3139 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3140
3141 my @reply;
3142
3143 if (my $cb = $EXTICMD{$type}) {
3144 @reply = $cb->($ns, @payload);
3145 }
3146
3147 $ns->ext_reply ($reply, @reply)
3148 if $reply;
3149
3150 } else {
3151 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3152 }
3153
3154 cf::override;
3155 },
1978); 3156);
1979 3157
1980=item $client->async (\&cb) 3158=item $client->async (\&cb)
1981 3159
1982Create a new coroutine, running the specified callback. The coroutine will 3160Create a new coroutine, running the specified callback. The coroutine will
1998 3176
1999 $coro 3177 $coro
2000} 3178}
2001 3179
2002cf::client->attach ( 3180cf::client->attach (
2003 on_destroy => sub { 3181 on_client_destroy => sub {
2004 my ($ns) = @_; 3182 my ($ns) = @_;
2005 3183
2006 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3184 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2007 }, 3185 },
2008); 3186);
2023our $safe = new Safe "safe"; 3201our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3202our $safe_hole = new Safe::Hole;
2025 3203
2026$SIG{FPE} = 'IGNORE'; 3204$SIG{FPE} = 'IGNORE';
2027 3205
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3206$safe->permit_only (Opcode::opset qw(
3207 :base_core :base_mem :base_orig :base_math :base_loop
3208 grepstart grepwhile mapstart mapwhile
3209 sort time
3210));
2029 3211
2030# here we export the classes and methods available to script code 3212# here we export the classes and methods available to script code
2031 3213
2032=pod 3214=pod
2033 3215
2034The following fucntions and emthods are available within a safe environment: 3216The following functions and methods are available within a safe environment:
2035 3217
2036 cf::object contr pay_amount pay_player map 3218 cf::object
3219 contr pay_amount pay_player map x y force_find force_add destroy
3220 insert remove name archname title slaying race decrease split
3221 value
3222
2037 cf::object::player player 3223 cf::object::player
2038 cf::player peaceful 3224 player
2039 cf::map trigger 3225
3226 cf::player
3227 peaceful
3228
3229 cf::map
3230 trigger
2040 3231
2041=cut 3232=cut
2042 3233
2043for ( 3234for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3235 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3236 insert remove inv nrof name archname title slaying race
3237 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3238 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3239 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3240 ["cf::map" => qw(trigger)],
2048) { 3241) {
2049 no strict 'refs'; 3242 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3243 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3244 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2069 3262
2070 my $qcode = $code; 3263 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3264 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3265 $qcode =~ s/\n/\\n/g;
2073 3266
3267 %vars = (_dummy => 0) unless %vars;
3268
3269 my @res;
2074 local $_; 3270 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars;
2076 3271
2077 my $eval = 3272 my $eval =
2078 "do {\n" 3273 "do {\n"
2079 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3274 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2080 . "#line 0 \"{$qcode}\"\n" 3275 . "#line 0 \"{$qcode}\"\n"
2081 . $code 3276 . $code
2082 . "\n}" 3277 . "\n}"
2083 ; 3278 ;
2084 3279
3280 if ($CFG{safe_eval}) {
2085 sub_generation_inc; 3281 sub_generation_inc;
3282 local @safe::cf::_safe_eval_args = values %vars;
2086 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3283 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2087 sub_generation_inc; 3284 sub_generation_inc;
3285 } else {
3286 local @cf::_safe_eval_args = values %vars;
3287 @res = wantarray ? eval eval : scalar eval $eval;
3288 }
2088 3289
2089 if ($@) { 3290 if ($@) {
2090 warn "$@"; 3291 warn "$@";
2091 warn "while executing safe code '$code'\n"; 3292 warn "while executing safe code '$code'\n";
2092 warn "with arguments " . (join " ", %vars) . "\n"; 3293 warn "with arguments " . (join " ", %vars) . "\n";
2111=cut 3312=cut
2112 3313
2113sub register_script_function { 3314sub register_script_function {
2114 my ($fun, $cb) = @_; 3315 my ($fun, $cb) = @_;
2115 3316
2116 no strict 'refs'; 3317 $fun = "safe::$fun" if $CFG{safe_eval};
2117 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3318 *$fun = $safe_hole->wrap ($cb);
2118} 3319}
2119 3320
2120=back 3321=back
2121 3322
2122=cut 3323=cut
2123 3324
2124############################################################################# 3325#############################################################################
3326# the server's init and main functions
2125 3327
2126=head2 EXTENSION DATABASE SUPPORT 3328sub load_facedata($) {
3329 my ($path) = @_;
2127 3330
2128Crossfire maintains a very simple database for extension use. It can 3331 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3332 # for this (global event?)
2130excludes objects. 3333 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3334
2132The parameter C<$family> should best start with the name of the extension 3335 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3336
2135=over 4 3337 warn "loading facedata from $path\n";
2136 3338
2137=item $hashref = cf::db_get $family 3339 my $facedata;
3340 0 < aio_load $path, $facedata
3341 or die "$path: $!";
2138 3342
2139Return a hashref for use by the extension C<$family>, which can be 3343 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3344
2143=item $value = cf::db_get $family => $key 3345 $facedata->{version} == 2
3346 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3347
2145Returns a single value from the database 3348 # patch in the exptable
2146 3349 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2147=item cf::db_put $family => $hashref 3350 $facedata->{resource}{"res/exp_table"} = {
2148 3351 type => FT_RSRC,
2149Stores the given family hashref into the database. Updates are delayed, if 3352 data => $exp_table,
2150you want the data to be synced to disk immediately, use C<cf::db_sync>. 3353 hash => (Digest::MD5::md5 $exp_table),
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3354 };
3355 cf::cede_to_tick;
2198 3356
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3357 {
3358 my $faces = $facedata->{faceinfo};
2203 3359
2204 sub db_get($;$) { 3360 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3361 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3362
2210 sub db_put($$;$) { 3363 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3364 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3365 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2213 } else { 3366 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3367
2219 cf::global->attach ( 3368 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3369 }
2224 );
2225}
2226 3370
2227############################################################################# 3371 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3372 next unless $info->{smooth};
2229 3373
2230sub cfg_load { 3374 my $idx = cf::face::find $face
3375 or next;
3376
3377 if (my $smooth = cf::face::find $info->{smooth}) {
3378 cf::face::set_smooth $idx, $smooth;
3379 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3380 } else {
3381 warn "smooth face '$info->{smooth}' not found for face '$face'";
3382 }
3383
3384 cf::cede_to_tick;
3385 }
3386 }
3387
3388 {
3389 my $anims = $facedata->{animinfo};
3390
3391 while (my ($anim, $info) = each %$anims) {
3392 cf::anim::set $anim, $info->{frames}, $info->{facings};
3393 cf::cede_to_tick;
3394 }
3395
3396 cf::anim::invalidate_all; # d'oh
3397 }
3398
3399 {
3400 my $res = $facedata->{resource};
3401
3402 while (my ($name, $info) = each %$res) {
3403 if (defined $info->{type}) {
3404 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3405
3406 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3407 cf::face::set_type $idx, $info->{type};
3408 } else {
3409 $RESOURCE{$name} = $info;
3410 }
3411
3412 cf::cede_to_tick;
3413 }
3414 }
3415
3416 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3417
3418 1
3419}
3420
3421cf::global->attach (on_resource_update => sub {
3422 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3423 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3424
3425 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3426 my $sound = $soundconf->{compat}[$_]
3427 or next;
3428
3429 my $face = cf::face::find "sound/$sound->[1]";
3430 cf::sound::set $sound->[0] => $face;
3431 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3432 }
3433
3434 while (my ($k, $v) = each %{$soundconf->{event}}) {
3435 my $face = cf::face::find "sound/$v";
3436 cf::sound::set $k => $face;
3437 }
3438 }
3439});
3440
3441register_exticmd fx_want => sub {
3442 my ($ns, $want) = @_;
3443
3444 while (my ($k, $v) = each %$want) {
3445 $ns->fx_want ($k, $v);
3446 }
3447};
3448
3449sub load_resource_file($) {
3450 my $guard = lock_acquire "load_resource_file";
3451
3452 my $status = load_resource_file_ $_[0];
3453 get_slot 0.1, 100;
3454 cf::arch::commit_load;
3455
3456 $status
3457}
3458
3459sub reload_regions {
3460 # HACK to clear player env face cache, we need some signal framework
3461 # for this (global event?)
3462 %ext::player_env::MUSIC_FACE_CACHE = ();
3463
3464 load_resource_file "$MAPDIR/regions"
3465 or die "unable to load regions file\n";
3466
3467 for (cf::region::list) {
3468 $_->{match} = qr/$_->{match}/
3469 if exists $_->{match};
3470 }
3471}
3472
3473sub reload_facedata {
3474 load_facedata "$DATADIR/facedata"
3475 or die "unable to load facedata\n";
3476}
3477
3478sub reload_archetypes {
3479 load_resource_file "$DATADIR/archetypes"
3480 or die "unable to load archetypes\n";
3481}
3482
3483sub reload_treasures {
3484 load_resource_file "$DATADIR/treasures"
3485 or die "unable to load treasurelists\n";
3486}
3487
3488sub reload_resources {
3489 warn "reloading resource files...\n";
3490
3491 reload_facedata;
3492 reload_archetypes;
3493 reload_regions;
3494 reload_treasures;
3495
3496 warn "finished reloading resource files\n";
3497}
3498
3499sub reload_config {
3500 warn "reloading config file...\n";
3501
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3502 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3503 or return;
2233 3504
2234 local $/; 3505 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3506 *CFG = YAML::XS::Load scalar <$fh>;
2236 3507
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3508 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2238 3509
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3510 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3511 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2244 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3515 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2245 and die "WARNING: m(un)lockall failed: $!\n"; 3516 and die "WARNING: m(un)lockall failed: $!\n";
2246 }; 3517 };
2247 warn $@ if $@; 3518 warn $@ if $@;
2248 } 3519 }
3520
3521 warn "finished reloading resource files\n";
3522}
3523
3524sub pidfile() {
3525 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3526 or die "$PIDFILE: $!";
3527 flock $fh, &Fcntl::LOCK_EX
3528 or die "$PIDFILE: flock: $!";
3529 $fh
3530}
3531
3532# make sure only one server instance is running at any one time
3533sub atomic {
3534 my $fh = pidfile;
3535
3536 my $pid = <$fh>;
3537 kill 9, $pid if $pid > 0;
3538
3539 seek $fh, 0, 0;
3540 print $fh $$;
3541}
3542
3543sub main_loop {
3544 warn "EV::loop starting\n";
3545 if (1) {
3546 EV::loop;
3547 }
3548 warn "EV::loop returned\n";
3549 goto &main_loop unless $REALLY_UNLOOP;
2249} 3550}
2250 3551
2251sub main { 3552sub main {
3553 cf::init_globals; # initialise logging
3554
3555 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3556 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3557 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3558 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3559
3560 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3561
2252 # we must not ever block the main coroutine 3562 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3563 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3564 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3565 (async {
3566 $Coro::current->{desc} = "IDLE BUG HANDLER";
3567 EV::loop EV::LOOP_ONESHOT;
3568 })->prio (Coro::PRIO_MAX);
2256 }; 3569 };
2257 3570
2258 cfg_load; 3571 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3572
3573 cf::sync_job {
3574 cf::init_experience;
3575 cf::init_anim;
3576 cf::init_attackmess;
3577 cf::init_dynamic;
3578
3579 cf::load_settings;
3580 cf::load_materials;
3581
3582 reload_resources;
3583 reload_config;
3584 db_init;
3585
3586 cf::init_uuid;
3587 cf::init_signals;
3588 cf::init_skills;
3589
3590 cf::init_beforeplay;
3591
3592 atomic;
3593
2260 load_extensions; 3594 load_extensions;
2261 Event::loop; 3595
3596 utime time, time, $RUNTIMEFILE;
3597
3598 # no (long-running) fork's whatsoever before this point(!)
3599 use POSIX ();
3600 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3601
3602 (pop @POST_INIT)->(0) while @POST_INIT;
3603 };
3604
3605 cf::object::thawer::errors_are_fatal 0;
3606 warn "parse errors in files are no longer fatal from this point on.\n";
3607
3608 main_loop;
2262} 3609}
2263 3610
2264############################################################################# 3611#############################################################################
2265# initialisation and cleanup 3612# initialisation and cleanup
2266 3613
2267# install some emergency cleanup handlers 3614# install some emergency cleanup handlers
2268BEGIN { 3615BEGIN {
3616 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3617 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3618 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3619 cf::cleanup "SIG$signal";
2275 },
2276 ); 3620 };
3621 }
3622}
3623
3624sub write_runtime_sync {
3625 my $t0 = AE::time;
3626
3627 # first touch the runtime file to show we are still running:
3628 # the fsync below can take a very very long time.
3629
3630 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3631
3632 my $guard = cf::lock_acquire "write_runtime";
3633
3634 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3635 or return;
3636
3637 my $value = $cf::RUNTIME + 90 + 10;
3638 # 10 is the runtime save interval, for a monotonic clock
3639 # 60 allows for the watchdog to kill the server.
3640
3641 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3642 and return;
3643
3644 # always fsync - this file is important
3645 aio_fsync $fh
3646 and return;
3647
3648 # touch it again to show we are up-to-date
3649 aio_utime $fh, undef, undef;
3650
3651 close $fh
3652 or return;
3653
3654 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3655 and return;
3656
3657 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3658
2277 } 3659 1
3660}
3661
3662our $uuid_lock;
3663our $uuid_skip;
3664
3665sub write_uuid_sync($) {
3666 $uuid_skip ||= $_[0];
3667
3668 return if $uuid_lock;
3669 local $uuid_lock = 1;
3670
3671 my $uuid = "$LOCALDIR/uuid";
3672
3673 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3674 or return;
3675
3676 my $value = uuid_seq uuid_cur;
3677
3678 unless ($value) {
3679 warn "cowardly refusing to write zero uuid value!\n";
3680 return;
3681 }
3682
3683 my $value = uuid_str $value + $uuid_skip;
3684 $uuid_skip = 0;
3685
3686 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3687 and return;
3688
3689 # always fsync - this file is important
3690 aio_fsync $fh
3691 and return;
3692
3693 close $fh
3694 or return;
3695
3696 aio_rename "$uuid~", $uuid
3697 and return;
3698
3699 warn "uuid file written ($value).\n";
3700
3701 1
3702
3703}
3704
3705sub write_uuid($$) {
3706 my ($skip, $sync) = @_;
3707
3708 $sync ? write_uuid_sync $skip
3709 : async { write_uuid_sync $skip };
2278} 3710}
2279 3711
2280sub emergency_save() { 3712sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3713 my $freeze_guard = cf::freeze_mainloop;
2282 3714
2283 warn "enter emergency perl save\n"; 3715 warn "emergency_perl_save: enter\n";
2284 3716
2285 cf::sync_job { 3717 cf::sync_job {
3718 # this is a trade-off: we want to be very quick here, so
3719 # save all maps without fsync, and later call a global sync
3720 # (which in turn might be very very slow)
3721 local $USE_FSYNC = 0;
3722
2286 # use a peculiar iteration method to avoid tripping on perl 3723 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3724 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3725 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3726 warn "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3727 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3728 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3729 $pl->valid or next;
3730 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3731 $pl->save;
2294 } 3732 }
2295 warn "end emergency player save\n"; 3733 warn "emergency_perl_save: end player save\n";
2296 3734
2297 warn "begin emergency map save\n"; 3735 warn "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3736 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3737 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3738 $map->valid or next;
2301 $map->save; 3739 $map->save;
2302 } 3740 }
2303 warn "end emergency map save\n"; 3741 warn "emergency_perl_save: end map save\n";
3742
3743 warn "emergency_perl_save: begin database checkpoint\n";
3744 BDB::db_env_txn_checkpoint $DB_ENV;
3745 warn "emergency_perl_save: end database checkpoint\n";
3746
3747 warn "emergency_perl_save: begin write uuid\n";
3748 write_uuid_sync 1;
3749 warn "emergency_perl_save: end write uuid\n";
2304 }; 3750 };
2305 3751
3752 warn "emergency_perl_save: starting sync()\n";
3753 IO::AIO::aio_sync sub {
3754 warn "emergency_perl_save: finished sync()\n";
3755 };
3756
2306 warn "leave emergency perl save\n"; 3757 warn "emergency_perl_save: leave\n";
2307} 3758}
2308 3759
3760sub post_cleanup {
3761 my ($make_core) = @_;
3762
3763 warn Carp::longmess "post_cleanup backtrace"
3764 if $make_core;
3765
3766 my $fh = pidfile;
3767 unlink $PIDFILE if <$fh> == $$;
3768}
3769
3770# a safer delete_package, copied from Symbol
3771sub clear_package($) {
3772 my $pkg = shift;
3773
3774 # expand to full symbol table name if needed
3775 unless ($pkg =~ /^main::.*::$/) {
3776 $pkg = "main$pkg" if $pkg =~ /^::/;
3777 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3778 $pkg .= '::' unless $pkg =~ /::$/;
3779 }
3780
3781 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3782 my $stem_symtab = *{$stem}{HASH};
3783
3784 defined $stem_symtab and exists $stem_symtab->{$leaf}
3785 or return;
3786
3787 # clear all symbols
3788 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3789 for my $name (keys %$leaf_symtab) {
3790 _gv_clear *{"$pkg$name"};
3791# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3792 }
3793}
3794
2309sub reload() { 3795sub do_reload_perl() {
2310 # can/must only be called in main 3796 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3797 if ($Coro::current != $Coro::main) {
2312 warn "can only reload from main coroutine\n"; 3798 warn "can only reload from main coroutine";
2313 return; 3799 return;
2314 } 3800 }
2315 3801
3802 return if $RELOAD++;
3803
3804 my $t1 = AE::time;
3805
3806 while ($RELOAD) {
2316 warn "reloading..."; 3807 warn "reloading...";
2317 3808
2318 my $guard = freeze_mainloop; 3809 warn "entering sync_job";
3810
3811 cf::sync_job {
3812 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3813 cf::emergency_save;
3814 cf::write_runtime_sync; # external watchdog should not bark
2320 3815
2321 eval { 3816 warn "syncing database to disk";
3817 BDB::db_env_txn_checkpoint $DB_ENV;
3818
2322 # if anything goes wrong in here, we should simply crash as we already saved 3819 # if anything goes wrong in here, we should simply crash as we already saved
2323 3820
2324 # cancel all watchers 3821 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3822 while (IO::AIO::nreqs || BDB::nreqs) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3823 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2327 }
2328
2329 # cancel all extension coros
2330 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = ();
2332
2333 # unload all extensions
2334 for (@exts) {
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338
2339 # unload all modules loaded from $LIBDIR
2340 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342
2343 warn "removing <$k>";
2344 delete $INC{$k};
2345
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) {
2350 $cb->();
2351 } 3824 }
2352 3825
2353 Symbol::delete_package $k; 3826 warn "cancelling all extension coros";
3827 $_->cancel for values %EXT_CORO;
3828 %EXT_CORO = ();
3829
3830 warn "removing commands";
3831 %COMMAND = ();
3832
3833 warn "removing ext/exti commands";
3834 %EXTCMD = ();
3835 %EXTICMD = ();
3836
3837 warn "unloading/nuking all extensions";
3838 for my $pkg (@EXTS) {
3839 warn "... unloading $pkg";
3840
3841 if (my $cb = $pkg->can ("unload")) {
3842 eval {
3843 $cb->($pkg);
3844 1
3845 } or warn "$pkg unloaded, but with errors: $@";
3846 }
3847
3848 warn "... clearing $pkg";
3849 clear_package $pkg;
2354 } 3850 }
2355 3851
2356 # sync database to disk 3852 warn "unloading all perl modules loaded from $LIBDIR";
2357 cf::db_sync; 3853 while (my ($k, $v) = each %INC) {
2358 IO::AIO::flush; 3854 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3855
3856 warn "... unloading $k";
3857 delete $INC{$k};
3858
3859 $k =~ s/\.pm$//;
3860 $k =~ s/\//::/g;
3861
3862 if (my $cb = $k->can ("unload_module")) {
3863 $cb->();
3864 }
3865
3866 clear_package $k;
3867 }
3868
2360 # get rid of safe::, as good as possible 3869 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3870 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3871 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3872
2364 # remove register_script_function callbacks 3873 warn "unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3874 delete $INC{"cf.pm"};
3875 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 3876
2370 # don't, removes xs symbols, too, 3877 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3878 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3879 #clear_package __PACKAGE__;
2373 3880
2374 # reload cf.pm 3881 warn "unload completed, starting to reload now";
3882
2375 warn "reloading cf.pm"; 3883 warn "reloading cf.pm";
2376 require cf; 3884 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3885 cf::_connect_to_perl_1;
2378 3886
2379 # load config and database again 3887 warn "loading config and database again";
2380 cf::cfg_load; 3888 cf::reload_config;
2381 cf::db_load;
2382 3889
2383 # load extensions
2384 warn "load extensions"; 3890 warn "loading extensions";
2385 cf::load_extensions; 3891 cf::load_extensions;
2386 3892
2387 # reattach attachments to objects 3893 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 3894 warn "reattaching attachments to objects/players";
2389 _global_reattach; 3895 _global_reattach; # objects, sockets
3896 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3897 reattach $_ for values %MAP;
3898 warn "reattaching attachments to players";
3899 reattach $_ for values %PLAYER;
3900 }
3901
3902 warn "running post_init jobs";
3903 (pop @POST_INIT)->(1) while @POST_INIT;
3904
3905 warn "leaving sync_job";
3906
3907 1
3908 } or do {
3909 warn $@;
3910 cf::cleanup "error while reloading, exiting.";
3911 };
3912
3913 warn "reloaded";
3914 --$RELOAD;
3915 }
3916
3917 $t1 = AE::time - $t1;
3918 warn "reload completed in ${t1}s\n";
3919};
3920
3921our $RELOAD_WATCHER; # used only during reload
3922
3923sub reload_perl() {
3924 # doing reload synchronously and two reloads happen back-to-back,
3925 # coro crashes during coro_state_free->destroy here.
3926
3927 $RELOAD_WATCHER ||= cf::async {
3928 Coro::AIO::aio_wait cache_extensions;
3929
3930 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3931 do_reload_perl;
3932 undef $RELOAD_WATCHER;
3933 };
2391 }; 3934 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3935}
2444
2445register "<global>", __PACKAGE__;
2446 3936
2447register_command "reload" => sub { 3937register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3938 my ($who, $arg) = @_;
2449 3939
2450 if ($who->flag (FLAG_WIZ)) { 3940 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3941 $who->message ("reloading server.");
3942 async {
3943 $Coro::current->{desc} = "perl_reload";
3944 reload_perl;
3945 };
2454 } 3946 }
2455}; 3947};
2456 3948
2457unshift @INC, $LIBDIR; 3949unshift @INC, $LIBDIR;
2458 3950
2459$TICK_WATCHER = Event->timer ( 3951my $bug_warning = 0;
2460 reentrant => 0, 3952
2461 prio => 0, 3953our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3954our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3955
2464 cb => sub { 3956sub wait_for_tick {
3957 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3958
3959 my $signal = new Coro::Signal;
3960 push @WAIT_FOR_TICK, $signal;
3961 $signal->wait;
3962}
3963
3964sub wait_for_tick_begin {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK_BEGIN, $signal;
3969 $signal->wait;
3970}
3971
3972sub tick {
3973 if ($Coro::current != $Coro::main) {
3974 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3975 unless ++$bug_warning > 10;
3976 return;
3977 }
3978
2465 cf::server_tick; # one server iteration 3979 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 3980
2469 $WAIT_FOR_TICK->broadcast; 3981 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2471 3982
2472 # if we are delayed by four ticks or more, skip them all 3983 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3984 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2474 3985 Coro::async_pool {
2475 $TICK_WATCHER->at ($NEXT_TICK); 3986 $Coro::current->{desc} = "runtime saver";
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 3987 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 3988 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 3989 };
2499 }, 3990 }
2500); 3991
3992 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3993 $sig->send;
3994 }
3995 while (my $sig = shift @WAIT_FOR_TICK) {
3996 $sig->send;
3997 }
3998
3999 $LOAD = ($NOW - $TICK_START) / $TICK;
4000 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4001
4002 if (0) {
4003 if ($NEXT_TICK) {
4004 my $jitter = $TICK_START - $NEXT_TICK;
4005 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4006 warn "jitter $JITTER\n";#d#
4007 }
4008 }
4009}
4010
4011{
4012 # configure BDB
4013
4014 BDB::min_parallel 16;
4015 BDB::max_poll_reqs $TICK * 0.1;
4016 $AnyEvent::BDB::WATCHER->priority (1);
4017
4018 unless ($DB_ENV) {
4019 $DB_ENV = BDB::db_env_create;
4020 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4021 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4022 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4023 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4024 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4025
4026 cf::sync_job {
4027 eval {
4028 BDB::db_env_open
4029 $DB_ENV,
4030 $BDBDIR,
4031 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4032 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4033 0666;
4034
4035 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4036 };
4037
4038 cf::cleanup "db_env_open(db): $@" if $@;
4039 };
4040 }
4041
4042 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4043 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4044 };
4045 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4046 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4047 };
4048 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4049 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4050 };
4051}
4052
4053{
4054 # configure IO::AIO
4055
4056 IO::AIO::min_parallel 8;
4057 IO::AIO::max_poll_time $TICK * 0.1;
4058 undef $AnyEvent::AIO::WATCHER;
4059}
4060
4061my $_log_backtrace;
4062
4063sub _log_backtrace {
4064 my ($msg, @addr) = @_;
4065
4066 $msg =~ s/\n//;
4067
4068 # limit the # of concurrent backtraces
4069 if ($_log_backtrace < 2) {
4070 ++$_log_backtrace;
4071 my $perl_bt = Carp::longmess $msg;
4072 async {
4073 $Coro::current->{desc} = "abt $msg";
4074
4075 my @bt = fork_call {
4076 @addr = map { sprintf "%x", $_ } @addr;
4077 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4078 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4079 or die "addr2line: $!";
4080
4081 my @funcs;
4082 my @res = <$fh>;
4083 chomp for @res;
4084 while (@res) {
4085 my ($func, $line) = splice @res, 0, 2, ();
4086 push @funcs, "[$func] $line";
4087 }
4088
4089 @funcs
4090 };
4091
4092 LOG llevInfo, "[ABT] $perl_bt\n";
4093 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4094 LOG llevInfo, "[ABT] $_\n" for @bt;
4095 --$_log_backtrace;
4096 };
4097 } else {
4098 LOG llevInfo, "[ABT] $msg\n";
4099 LOG llevInfo, "[ABT] [suppressed]\n";
4100 }
4101}
4102
4103# load additional modules
4104require "cf/$_.pm" for @EXTRA_MODULES;
4105cf::_connect_to_perl_2;
2501 4106
2502END { cf::emergency_save } 4107END { cf::emergency_save }
2503 4108
25041 41091
2505 4110

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