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Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.530 by root, Wed Apr 28 21:05:33 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
121 252
122=back 253=back
123 254
124=cut 255=cut
125 256
126BEGIN { 257$Coro::State::WARNHOOK = sub {
127 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 258 my $msg = join "", @_;
129 utf8::encode $msg;
130 259
131 $msg .= "\n" 260 $msg .= "\n"
132 unless $msg =~ /\n$/; 261 unless $msg =~ /\n$/;
133 262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
134 LOG llevError, $msg; 265 LOG llevError, $msg;
135 }; 266};
136} 267
268$Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280};
137 281
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 282@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 283@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 284@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 285@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 286@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 288@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 289
145# we bless all objects into (empty) derived classes to force a method lookup 290# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 291# within the Safe compartment.
147for my $pkg (qw( 292for my $pkg (qw(
148 cf::global cf::attachable 293 cf::global cf::attachable
149 cf::object cf::object::player 294 cf::object cf::object::player
150 cf::client cf::player 295 cf::client cf::player
151 cf::arch cf::living 296 cf::arch cf::living
297 cf::map cf::mapspace
152 cf::map cf::party cf::region 298 cf::party cf::region
153)) { 299)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 301}
157 302
158$Event::DIED = sub { 303$EV::DIED = sub {
159 warn "error in event callback: @_"; 304 Carp::cluck "error in event callback: @_";
160}; 305};
161 306
162my %ext_pkg; 307#############################################################################
163my @exts;
164my @hook;
165 308
166=head2 UTILITY FUNCTIONS 309=head2 UTILITY FUNCTIONS
167 310
168=over 4 311=over 4
169 312
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 332 $d
190 } || "[unable to dump $_[0]: '$@']"; 333 } || "[unable to dump $_[0]: '$@']";
191} 334}
192 335
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 336=item $ref = cf::decode_json $json
196 337
197Converts a JSON string into the corresponding perl data structure. 338Converts a JSON string into the corresponding perl data structure.
198 339
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 340=item $json = cf::encode_json $ref
207 341
208Converts a perl data structure into its JSON representation. 342Converts a perl data structure into its JSON representation.
209 343
210=cut 344=cut
211 345
212sub to_json($) { 346our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 347
214 JSON::Syck::Dump $_[0] 348sub encode_json($) { $json_coder->encode ($_[0]) }
349sub decode_json($) { $json_coder->decode ($_[0]) }
350
351=item cf::post_init { BLOCK }
352
353Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354but I<before> the server starts ticking again.
355
356The cdoeblock will have a single boolean argument to indicate whether this
357is a reload or not.
358
359=cut
360
361sub post_init(&) {
362 push @POST_INIT, shift;
215} 363}
216 364
217=item cf::lock_wait $string 365=item cf::lock_wait $string
218 366
219Wait until the given lock is available. See cf::lock_acquire. 367Wait until the given lock is available. See cf::lock_acquire.
220 368
221=item my $lock = cf::lock_acquire $string 369=item my $lock = cf::lock_acquire $string
222 370
223Wait until the given lock is available and then acquires it and returns 371Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 372a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 373for example when the coroutine gets canceled), the lock is automatically
226returned. 374returned.
227 375
376Locks are *not* recursive, locking from the same coro twice results in a
377deadlocked coro.
378
228Lock names should begin with a unique identifier (for example, cf::map::find 379Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 380uses map_find and cf::map::load uses map_load).
230 381
231=cut 382=item $locked = cf::lock_active $string
232 383
233our %LOCK; 384Return true if the lock is currently active, i.e. somebody has locked it.
385
386=cut
387
388our $LOCKS = new Coro::SemaphoreSet;
234 389
235sub lock_wait($) { 390sub lock_wait($) {
236 my ($key) = @_; 391 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 392}
244 393
245sub lock_acquire($) { 394sub lock_acquire($) {
246 my ($key) = @_; 395 $LOCKS->guard ($_[0])
396}
247 397
248 # wait, to be sure we are not locked 398sub lock_active($) {
249 lock_wait $key; 399 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 400}
258 401
259sub freeze_mainloop { 402sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 403 tick_inhibit_inc;
261 404
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 405 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 406}
264 $guard 407
408=item cf::periodic $interval, $cb
409
410Like EV::periodic, but randomly selects a starting point so that the actions
411get spread over time.
412
413=cut
414
415sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421}
422
423=item cf::get_slot $time[, $priority[, $name]]
424
425Allocate $time seconds of blocking CPU time at priority C<$priority>:
426This call blocks and returns only when you have at least C<$time> seconds
427of cpu time till the next tick. The slot is only valid till the next cede.
428
429The optional C<$name> can be used to identify the job to run. It might be
430used for statistical purposes and should identify the same time-class.
431
432Useful for short background jobs.
433
434=cut
435
436our @SLOT_QUEUE;
437our $SLOT_QUEUE;
438our $SLOT_DECAY = 0.9;
439
440$SLOT_QUEUE->cancel if $SLOT_QUEUE;
441$SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473};
474
475sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
265} 488}
266 489
267=item cf::async { BLOCK } 490=item cf::async { BLOCK }
268 491
269Currently the same as Coro::async_pool, meaning you cannot use 492Currently the same as Coro::async_pool, meaning you cannot use
274 497
275BEGIN { *async = \&Coro::async_pool } 498BEGIN { *async = \&Coro::async_pool }
276 499
277=item cf::sync_job { BLOCK } 500=item cf::sync_job { BLOCK }
278 501
279The design of crossfire+ requires that the main coro ($Coro::main) is 502The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 503is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 504partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505acceptable.
282 506
283If it must be done, put the blocking parts into C<sync_job>. This will run 507If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 508the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 509server will be frozen during this time, so the block should either finish
286fast or be very important. 510fast or be very important.
289 513
290sub sync_job(&) { 514sub sync_job(&) {
291 my ($job) = @_; 515 my ($job) = @_;
292 516
293 if ($Coro::current == $Coro::main) { 517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
294 # this is the main coro, too bad, we have to block 520 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 521 # till the operation succeeds, freezing the server :/
296 522
297 # TODO: use suspend/resume instead 523 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 524
299 my $freeze_guard = freeze_mainloop; 525 my $freeze_guard = freeze_mainloop;
300 526
301 my $busy = 1; 527 my $busy = 1;
302 my @res; 528 my @res;
303 529
304 (async { 530 (async {
531 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 532 @res = eval { $job->() };
306 warn $@ if $@; 533 warn $@ if $@;
307 undef $busy; 534 undef $busy;
308 })->prio (Coro::PRIO_MAX); 535 })->prio (Coro::PRIO_MAX);
309 536
310 while ($busy) { 537 while ($busy) {
311 Coro::cede or Event::one_event; 538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
312 } 542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
313 548
314 wantarray ? @res : $res[0] 549 wantarray ? @res : $res[0]
315 } else { 550 } else {
316 # we are in another coroutine, how wonderful, everything just works 551 # we are in another coroutine, how wonderful, everything just works
317 552
319 } 554 }
320} 555}
321 556
322=item $coro = cf::async_ext { BLOCK } 557=item $coro = cf::async_ext { BLOCK }
323 558
324Like async, but this coro is automcatially being canceled when the 559Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 560extension calling this is being unloaded.
326 561
327=cut 562=cut
328 563
329sub async_ext(&) { 564sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 572 $EXT_CORO{$coro+0} = $coro;
338 573
339 $coro 574 $coro
340} 575}
341 576
342sub write_runtime { 577=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 578
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 579Executes the given code block with the given arguments in a seperate
346 or return; 580process, returning the results. Everything must be serialisable with
581Coro::Storable. May, of course, block. Note that the executed sub may
582never block itself or use any form of event handling.
347 583
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 584=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 585
352 aio_fsync $fh 586sub fork_call(&@) {
353 and return; 587 my ($cb, @args) = @_;
354 588
355 close $fh 589 # we seemingly have to make a local copy of the whole thing,
356 or return; 590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
357 592
358 aio_rename "$runtime~", $runtime 593 my @res = Coro::Util::fork_eval {
359 and return; 594 reset_signals;
595 &$cb
596 }, @args;
360 597
598 wantarray ? @res : $res[-1]
599}
600
601sub objinfo {
361 1 602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610}
611
612=item $coin = coin_from_name $name
613
614=cut
615
616our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631);
632
633sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637}
638
639=item $value = cf::db_get $family => $key
640
641Returns a single value from the environment database.
642
643=item cf::db_put $family => $key => $value
644
645Stores the given C<$value> in the family. It can currently store binary
646data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648=item $db = cf::db_table "name"
649
650Create and/or open a new database table. The string must not be "db" and must be unique
651within each server.
652
653=cut
654
655sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670}
671
672our $DB;
673
674sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678}
679
680sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689}
690
691sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694}
695
696=item cf::cache $id => [$paths...], $processversion => $process
697
698Generic caching function that returns the value of the resource $id,
699caching and regenerating as required.
700
701This function can block.
702
703=cut
704
705sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764}
765
766=item cf::datalog type => key => value, ...
767
768Log a datalog packet of the given type with the given key-value pairs.
769
770=cut
771
772sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 775}
363 776
364=back 777=back
365 778
366=cut 779=cut
367 780
368############################################################################# 781#############################################################################
369 782
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 783=head2 ATTACHABLE OBJECTS
493 784
494Many objects in crossfire are so-called attachable objects. That means you can 785Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 786attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 787to it. All such attachable objects support the following methods.
497 788
498In the following description, CLASS can be any of C<global>, C<object> 789In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 790C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 791Deliantra).
501 792
502=over 4 793=over 4
503 794
504=item $attachable->attach ($attachment, key => $value...) 795=item $attachable->attach ($attachment, key => $value...)
505 796
549=item cf::CLASS::attachment $name, ... 840=item cf::CLASS::attachment $name, ...
550 841
551Register an attachment by C<$name> through which attachable objects of the 842Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 843given CLASS can refer to this attachment.
553 844
554Some classes such as crossfire maps and objects can specify attachments 845Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 846that are attached at load/instantiate time, thus the need for a name.
556 847
557These calls expect any number of the following handler/hook descriptions: 848These calls expect any number of the following handler/hook descriptions:
558 849
559=over 4 850=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 910our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 911our @CB_MAP = ();
621 912
622my %attachment; 913my %attachment;
623 914
915sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919}
920
624sub _attach_cb($$$$) { 921sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 922 my ($registry, $event, $prio, $cb) = @_;
626 923
627 use sort 'stable'; 924 use sort 'stable';
628 925
662 $registry = $CB_TYPE[$object_type] ||= []; 959 $registry = $CB_TYPE[$object_type] ||= [];
663 960
664 } elsif ($type eq "subtype") { 961 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 962 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 963 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 965
669 } elsif ($type eq "package") { 966 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 967 my $pkg = shift @arg;
671 968
672 while (my ($name, $id) = each %cb_id) { 969 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 998 _attach $registry, $klass, @attach;
702 } 999 }
703 1000
704 $obj->{$name} = \%arg; 1001 $obj->{$name} = \%arg;
705 } else { 1002 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1003 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 1004 }
708 1005
709 $obj->{_attachment}{$name} = undef; 1006 $obj->{_attachment}{$name} = undef;
710} 1007}
711 1008
713 if (ref $_[0]) { 1010 if (ref $_[0]) {
714 _object_attach @_; 1011 _object_attach @_;
715 } else { 1012 } else {
716 _attach shift->_attach_registry, @_; 1013 _attach shift->_attach_registry, @_;
717 } 1014 }
1015 _recalc_want;
718}; 1016};
719 1017
720# all those should be optimised 1018# all those should be optimised
721sub cf::attachable::detach { 1019sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1020 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1023 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1024 reattach ($obj);
727 } else { 1025 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1026 Carp::croak "cannot, currently, detach class attachments";
729 } 1027 }
1028 _recalc_want;
730}; 1029};
731 1030
732sub cf::attachable::attached { 1031sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1032 my ($obj, $name) = @_;
734 1033
749 "; 1048 ";
750 die if $@; 1049 die if $@;
751} 1050}
752 1051
753our $override; 1052our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1053our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1054
756sub override { 1055sub override {
757 $override = 1; 1056 $override = 1;
758 @invoke_results = (); 1057 @INVOKE_RESULTS = (@_);
759} 1058}
760 1059
761sub do_invoke { 1060sub do_invoke {
762 my $event = shift; 1061 my $event = shift;
763 my $callbacks = shift; 1062 my $callbacks = shift;
764 1063
765 @invoke_results = (); 1064 @INVOKE_RESULTS = ();
766 1065
767 local $override; 1066 local $override;
768 1067
769 for (@$callbacks) { 1068 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1069 eval { &{$_->[1]} };
779 } 1078 }
780 1079
781 0 1080 0
782} 1081}
783 1082
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1083=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1084
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1085=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1086
788Generate an object-specific event with the given arguments. 1087Generate an object-specific event with the given arguments.
789 1088
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1089This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1090removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1091results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1092
794=back 1093=back
795 1094
796=cut 1095=cut
797 1096
798############################################################################# 1097#############################################################################
799# object support 1098# object support
1099
1100sub _object_equal($$);
1101sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130}
1131
1132our $SLOW_MERGES;#d#
1133sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140}
800 1141
801sub reattach { 1142sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1143 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1148
805 my $registry = $obj->registry; 1149 my $registry = $obj->registry;
806 1150
807 @$registry = (); 1151 @$registry = ();
808 1152
823cf::attachable->attach ( 1167cf::attachable->attach (
824 prio => -1000000, 1168 prio => -1000000,
825 on_instantiate => sub { 1169 on_instantiate => sub {
826 my ($obj, $data) = @_; 1170 my ($obj, $data) = @_;
827 1171
828 $data = from_json $data; 1172 $data = decode_json $data;
829 1173
830 for (@$data) { 1174 for (@$data) {
831 my ($name, $args) = @$_; 1175 my ($name, $args) = @$_;
832 1176
833 $obj->attach ($name, %{$args || {} }); 1177 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1193sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1194 my ($filename, $rdata, $objs) = @_;
851 1195
852 sync_job { 1196 sync_job {
853 if (length $$rdata) { 1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1199 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
856 1202
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1204 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1208 aio_fsync $fh;
1209 }
861 close $fh; 1210 aio_close $fh;
862 1211
863 if (@$objs) { 1212 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1214 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1219 aio_fsync $fh;
1220 }
869 close $fh; 1221 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1222 aio_rename "$filename.pst~", "$filename.pst";
871 } 1223 }
872 } else { 1224 } else {
873 aio_unlink "$filename.pst"; 1225 aio_unlink "$filename.pst";
874 } 1226 }
875 1227
876 aio_rename "$filename~", $filename; 1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1232 } else {
878 warn "FATAL: $filename~: $!\n"; 1233 warn "unable to save objects: $filename~: $!\n";
879 } 1234 }
880 } else { 1235 } else {
881 aio_unlink $filename; 1236 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
883 } 1238 }
884 } 1239 };
885} 1240}
886 1241
887sub object_freezer_as_string { 1242sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1243 my ($rdata, $objs) = @_;
889 1244
901 or return; 1256 or return;
902 1257
903 unless (aio_stat "$filename.pst") { 1258 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1259 (aio_load "$filename.pst", $av) >= 0
905 or return; 1260 or return;
1261
906 $av = eval { (Storable::thaw $av)->{objs} }; 1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
907 } 1264 }
908 1265
1266 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1267 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
911 return ($data, $av); 1271 ($data, $av)
912} 1272}
1273
1274=head2 COMMAND CALLBACKS
1275
1276=over 4
1277
1278=cut
913 1279
914############################################################################# 1280#############################################################################
915# command handling &c 1281# command handling &c
916 1282
917=item cf::register_command $name => \&callback($ob,$args); 1283=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1296 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1297}
932 1298
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1299=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1300
935Register a callbackf ro execution when the client sends an extcmd packet. 1301Register a callback for execution when the client sends an (synchronous)
1302extcmd packet. Ext commands will be processed in the order they are
1303received by the server, like other user commands. The first argument is
1304the logged-in player. Ext commands can only be processed after a player
1305has logged in successfully.
936 1306
937If the callback returns something, it is sent back as if reply was being 1307If the callback returns something, it is sent back as if reply was being
938called. 1308called.
939 1309
1310=item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312Register a callback for execution when the client sends an (asynchronous)
1313exticmd packet. Exti commands are processed by the server as soon as they
1314are received, i.e. out of order w.r.t. other commands. The first argument
1315is a client socket. Exti commands can be received anytime, even before
1316log-in.
1317
1318If the callback returns something, it is sent back as if reply was being
1319called.
1320
940=cut 1321=cut
941 1322
942sub register_extcmd { 1323sub register_extcmd {
943 my ($name, $cb) = @_; 1324 my ($name, $cb) = @_;
944 1325
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1326 $EXTCMD{$name} = $cb;
949} 1327}
1328
1329sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333}
1334
1335use File::Glob ();
950 1336
951cf::player->attach ( 1337cf::player->attach (
952 on_command => sub { 1338 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1339 my ($pl, $name, $params) = @_;
954 1340
955 my $cb = $COMMAND{$name} 1341 my $cb = $COMMAND{$name}
956 or return; 1342 or return;
957 1343
962 cf::override; 1348 cf::override;
963 }, 1349 },
964 on_extcmd => sub { 1350 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1351 my ($pl, $buf) = @_;
966 1352
967 my $msg = eval { from_json $buf }; 1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1354
969 if (ref $msg) { 1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1363 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1364 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
975 } else { 1370 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1372 }
978 1373
979 cf::override; 1374 cf::override;
980 }, 1375 },
981); 1376);
982 1377
983sub register { 1378# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1379sub cache_extensions {
990 my ($path) = @_; 1380 my $grp = IO::AIO::aio_group;
991 1381
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1383 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1385 }
1042 } 1386 };
1043 1387
1044 # remove extcmds 1388 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1389}
1058 1390
1059sub load_extensions { 1391sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1060 for my $ext (<$LIBDIR/*.ext>) { 1395 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1396 next unless -r $path;
1062 eval { 1397
1063 load_extension $ext; 1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1064 1 1461 }
1065 } or warn "$ext not loaded: $@"; 1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1066 } 1472 };
1067} 1473}
1068 1474
1069############################################################################# 1475#############################################################################
1070# load/save/clean perl data associated with a map
1071 1476
1072*cf::mapsupport::on_clean = sub { 1477=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1478
1085=head2 CORE EXTENSIONS 1479=head2 CORE EXTENSIONS
1086 1480
1087Functions and methods that extend core crossfire objects. 1481Functions and methods that extend core deliantra objects.
1088 1482
1089=cut 1483=cut
1090 1484
1091package cf::player; 1485package cf::player;
1092 1486
1094 1488
1095=head3 cf::player 1489=head3 cf::player
1096 1490
1097=over 4 1491=over 4
1098 1492
1493=item cf::player::num_playing
1494
1495Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497=cut
1498
1499sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505}
1506
1099=item cf::player::find $login 1507=item cf::player::find $login
1100 1508
1101Returns the given player object, loading it if necessary (might block). 1509Returns the given player object, loading it if necessary (might block).
1102 1510
1103=cut 1511=cut
1104 1512
1105sub playerdir($) { 1513sub playerdir($) {
1106 cf::localdir 1514 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1516}
1112 1517
1113sub path($) { 1518sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1520
1116 (playerdir $login) . "/$login.pl" 1521 (playerdir $login) . "/playerdata"
1117} 1522}
1118 1523
1119sub find_active($) { 1524sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1525 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1526 and $cf::PLAYER{$_[0]}->active
1124 1529
1125sub exists($) { 1530sub exists($) {
1126 my ($login) = @_; 1531 my ($login) = @_;
1127 1532
1128 $cf::PLAYER{$login} 1533 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1534 or !aio_stat path $login
1130} 1535}
1131 1536
1132sub find($) { 1537sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1538 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1539 my $login = $_[0];
1135 1540
1136 my $guard = cf::lock_acquire "user_find:$login"; 1541 my $guard = cf::lock_acquire "user_find:$login";
1137 1542
1138 $cf::PLAYER{$_[0]} || do { 1543 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1559 $cf::PLAYER{$login} = $pl
1142 } 1560 }
1143 } 1561 }
1144} 1562}
1563
1564cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575);
1145 1576
1146sub save($) { 1577sub save($) {
1147 my ($pl) = @_; 1578 my ($pl) = @_;
1148 1579
1149 return if $pl->{deny_save}; 1580 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1585 return if $pl->{deny_save};
1155 1586
1156 aio_mkdir playerdir $pl, 0770; 1587 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1588 $pl->{last_save} = $cf::RUNTIME;
1158 1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1159 $pl->save_pl ($path); 1595 $pl->save_pl ($path);
1160 Coro::cede; 1596 cf::cede_to_tick;
1161} 1597}
1162 1598
1163sub new($) { 1599sub new($) {
1164 my ($login) = @_; 1600 my ($login) = @_;
1165 1601
1171 $cf::PLAYER{$login} = $self; 1607 $cf::PLAYER{$login} = $self;
1172 1608
1173 $self 1609 $self
1174} 1610}
1175 1611
1612=item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614=cut
1615
1616sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620}
1621
1176=item $pl->quit_character 1622=item $pl->quit_character
1177 1623
1178Nukes the player without looking back. If logged in, the connection will 1624Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1625be destroyed. May block for a long time.
1180 1626
1181=cut 1627=cut
1182 1628
1183sub quit_character { 1629sub quit_character {
1184 my ($pl) = @_; 1630 my ($pl) = @_;
1185 1631
1632 my $name = $pl->ob->name;
1633
1186 $pl->{deny_save} = 1; 1634 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1636
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1641 $pl->ns->destroy if $pl->ns;
1193 1642
1194 my $path = playerdir $pl; 1643 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1645 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1646 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1199 IO::AIO::aio_rmtree $temp; 1654 IO::AIO::aio_rmtree $temp;
1655}
1656
1657=item $pl->kick
1658
1659Kicks a player out of the game. This destroys the connection.
1660
1661=cut
1662
1663sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1200} 1669}
1201 1670
1202=item cf::player::list_logins 1671=item cf::player::list_logins
1203 1672
1204Returns am arrayref of all valid playernames in the system, can take a 1673Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1674while and may block, so not sync_job-capable, ever.
1206 1675
1207=cut 1676=cut
1208 1677
1209sub list_logins { 1678sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1679 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1680 or return [];
1212 1681
1213 my @logins; 1682 my @logins;
1214 1683
1215 for my $login (@$dirs) { 1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1219 1694
1220 utf8::decode $login; 1695 utf8::decode $login;
1221 push @logins, $login; 1696 push @logins, $login;
1222 } 1697 }
1223 1698
1224 \@logins 1699 \@logins
1225} 1700}
1226 1701
1227=item $player->maps 1702=item $player->maps
1228 1703
1704=item cf::player::maps $login
1705
1229Returns an arrayref of cf::path's of all maps that are private for this 1706Returns an arrayref of map paths that are private for this
1230player. May block. 1707player. May block.
1231 1708
1232=cut 1709=cut
1233 1710
1234sub maps($) { 1711sub maps($) {
1235 my ($pl) = @_; 1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1715
1237 my $files = aio_readdir playerdir $pl 1716 my $files = aio_readdir playerdir $pl
1238 or return; 1717 or return;
1239 1718
1240 my @paths; 1719 my @paths;
1241 1720
1242 for (@$files) { 1721 for (@$files) {
1243 utf8::decode $_; 1722 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1723 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1724 next unless /^$PATH_SEP/o;
1246 1725
1247 s/$PATH_SEP/\//g; 1726 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1727 }
1250 1728
1251 \@paths 1729 \@paths
1252} 1730}
1253 1731
1732=item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734Expand deliantra pod fragments into protocol xml.
1735
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1736=item $player->ext_reply ($msgid, @msg)
1255 1737
1256Sends an ext reply to the player. 1738Sends an ext reply to the player.
1257 1739
1258=cut 1740=cut
1259 1741
1260sub ext_reply($$$%) { 1742sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1743 my ($self, $id, @msg) = @_;
1262 1744
1263 $msg{msgid} = $id; 1745 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1746}
1267 1747
1268package cf; 1748=item $player->ext_msg ($type, @msg)
1749
1750Sends an ext event to the client.
1751
1752=cut
1753
1754sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758}
1759
1760=head3 cf::region
1761
1762=over 4
1763
1764=cut
1765
1766package cf::region;
1767
1768=item cf::region::find_by_path $path
1769
1770Tries to decuce the likely region for a map knowing only its path.
1771
1772=cut
1773
1774sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789}
1269 1790
1270=back 1791=back
1271
1272 1792
1273=head3 cf::map 1793=head3 cf::map
1274 1794
1275=over 4 1795=over 4
1276 1796
1279package cf::map; 1799package cf::map;
1280 1800
1281use Fcntl; 1801use Fcntl;
1282use Coro::AIO; 1802use Coro::AIO;
1283 1803
1804use overload
1805 '""' => \&as_string,
1806 fallback => 1;
1807
1284our $MAX_RESET = 3600; 1808our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1809our $DEFAULT_RESET = 3000;
1286 1810
1287sub generate_random_map { 1811sub generate_random_map {
1288 my ($path, $rmp) = @_; 1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1815
1290 # mit "rum" bekleckern, nicht 1816 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1817 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1821 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1822 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1825 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1826 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1827 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1828 (cf::region::find $rmp->{region}), $rmp->{custom}
1829 )
1304} 1830}
1305 1831
1306# and all this just because we cannot iterate over 1832=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1833
1311 $_->change_map_light ($change) 1834Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1835givne priority (higher is better, built-in handlers have priority 0, the
1313} 1836default).
1314 1837
1315sub try_load_header($) { 1838=cut
1839
1840sub register {
1841 my (undef, $regex, $prio) = @_;
1842 my $pkg = caller;
1843
1844 no strict;
1845 push @{"$pkg\::ISA"}, __PACKAGE__;
1846
1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1848}
1849
1850# also paths starting with '/'
1851$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1852
1853sub thawer_merge {
1854 my ($self, $merge) = @_;
1855
1856 # we have to keep some variables in memory intact
1857 local $self->{path};
1858 local $self->{load_path};
1859
1860 $self->SUPER::thawer_merge ($merge);
1861}
1862
1863sub normalise {
1316 my ($path) = @_; 1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1869
1870 # map plan:
1871 #
1872 # /! non-realised random map exit (special hack!)
1873 # {... are special paths that are not being touched
1874 # ?xxx/... are special absolute paths
1875 # ?random/... random maps
1876 # /... normal maps
1877 # ~user/... per-player map of a specific user
1878
1879 $path =~ s/$PATH_SEP/\//go;
1880
1881 # treat it as relative path if it starts with
1882 # something that looks reasonable
1883 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1884 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1885
1886 $base =~ s{[^/]+/?$}{};
1887 $path = "$base/$path";
1888 }
1889
1890 for ($path) {
1891 redo if s{//}{/};
1892 redo if s{/\.?/}{/};
1893 redo if s{/[^/]+/\.\./}{/};
1894 }
1895
1896 $path
1897}
1898
1899sub new_from_path {
1900 my (undef, $path, $base) = @_;
1901
1902 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1903
1904 $path = normalise $path, $base;
1905
1906 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1907 if ($path =~ $EXT_MAP{$pkg}[1]) {
1908 my $self = bless cf::map::new, $pkg;
1909 $self->{path} = $path; $self->path ($path);
1910 $self->init; # pass $1 etc.
1911 return $self;
1912 }
1913 }
1914
1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1916 ()
1917}
1918
1919sub init {
1920 my ($self) = @_;
1921
1922 $self
1923}
1924
1925sub as_string {
1926 my ($self) = @_;
1927
1928 "$self->{path}"
1929}
1930
1931# the displayed name, this is a one way mapping
1932sub visible_name {
1933 &as_string
1934}
1935
1936# the original (read-only) location
1937sub load_path {
1938 my ($self) = @_;
1939
1940 "$MAPDIR/$self->{path}.map"
1941}
1942
1943# the temporary/swap location
1944sub save_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$TMPDIR/$path.map"
1949}
1950
1951# the unique path, undef == no special unique path
1952sub uniq_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$UNIQUEDIR/$path"
1957}
1958
1959sub decay_objects {
1960 my ($self) = @_;
1961
1962 return if $self->{deny_reset};
1963
1964 $self->do_decay_objects;
1965}
1966
1967sub unlink_save {
1968 my ($self) = @_;
1969
1970 utf8::encode (my $save = $self->save_path);
1971 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1973}
1974
1975sub load_header_from($) {
1976 my ($self, $path) = @_;
1317 1977
1318 utf8::encode $path; 1978 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1979 my $f = new_from_file cf::object::thawer $path
1320 or return; 1980 or return;
1321 1981
1322 my $map = cf::map::new 1982 $self->_load_header ($f)
1323 or return; 1983 or return;
1324 1984
1325 # for better error messages only, will be overwritten 1985 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1986 $f->resolve_delayed_derefs;
1327 1987
1328 $map->load_header ($path) 1988 $self->{load_path} = $path;
1989
1990 1
1991}
1992
1993sub load_header_orig {
1994 my ($self) = @_;
1995
1996 $self->load_header_from ($self->load_path)
1997}
1998
1999sub load_header_temp {
2000 my ($self) = @_;
2001
2002 $self->load_header_from ($self->save_path)
2003}
2004
2005sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013}
2014
2015sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
2022}
2023
2024sub load_header {
2025 my ($self) = @_;
2026
2027 if ($self->load_header_temp) {
2028 $self->prepare_temp;
2029 } else {
2030 $self->load_header_orig
1329 or return; 2031 or return;
2032 $self->prepare_orig;
2033 }
1330 2034
1331 $map->{load_path} = $path; 2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
1332 2037
1333 $map 2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
2041 1
1334} 2042}
1335 2043
1336sub find; 2044sub find;
1337sub find { 2045sub find {
1338 my ($path, $origin) = @_; 2046 my ($path, $origin) = @_;
1339 2047
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2048 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2049
1345 cf::lock_wait "map_find:$key"; 2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2051 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2052
1350 # do it the slow way 2053 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2054 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2055 or return;
1369 2056
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2057 $map->{last_save} = $cf::RUNTIME;
1382 2058
1383 Coro::cede; 2059 $map->load_header
2060 or return;
1384 2061
1385 if ($map->should_reset) { 2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2063 # doing this can freeze the server in a sync job, obviously
2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
1386 $map->reset; 2067 $map->reset;
1387 undef $guard;
1388 $map = find $path 2068 return find $path;
1389 or return;
1390 } 2069 }
1391 2070
1392 $cf::MAP{$key} = $map 2071 $cf::MAP{$path} = $map
1393 } 2072 }
1394} 2073}
2074
2075sub pre_load { }
2076#sub post_load { } # XS
1395 2077
1396sub load { 2078sub load {
1397 my ($self) = @_; 2079 my ($self) = @_;
1398 2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
1399 my $path = $self->{path}; 2083 my $path = $self->{path};
2084
2085 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2086 my $guard = cf::lock_acquire "map_data:$path";
1401 2087
2088 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2089 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2090
1404 $self->in_memory (cf::MAP_LOADING); 2091 $self->in_memory (cf::MAP_LOADING);
1405 2092
1406 $self->alloc; 2093 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
1408 or return; 2101 or return;
1409 2102
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2103 $self->post_load_original
1411 if delete $self->{load_original}; 2104 if delete $self->{load_original};
1412 2105
1413 if (my $uniq = $path->uniq_path) { 2106 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2107 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2110 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
1418 } 2114 }
1419 } 2115 }
1420 2116
1421 Coro::cede; 2117 $f->resolve_delayed_derefs;
1422 2118
2119 cf::cede_to_tick;
1423 # now do the right thing for maps 2120 # now do the right thing for maps
1424 $self->link_multipart_objects; 2121 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2122 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2123 unless $self->difficulty;
2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
1436 $self->activate; 2131 $self->activate;
1437 } 2132 }
1438 2133
1439 Coro::cede; 2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
1440 2136
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2137 $self->in_memory (cf::MAP_ACTIVE);
2138 }
2139
2140 $self->post_load;
2141}
2142
2143# customize the map for a given player, i.e.
2144# return the _real_ map. used by e.g. per-player
2145# maps to change the path to ~playername/mappath
2146sub customise_for {
2147 my ($self, $ob) = @_;
2148
2149 return find "~" . $ob->name . "/" . $self->{path}
2150 if $self->per_player;
2151
2152# return find "?party/" . $ob->name . "/" . $self->{path}
2153# if $self->per_party;
2154
2155 $self
1442} 2156}
1443 2157
1444# find and load all maps in the 3x3 area around a map 2158# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2159sub load_neighbours {
1446 my ($map) = @_; 2160 my ($map) = @_;
1447 2161
1448 my @diag; # diagonal neighbours 2162 my @neigh; # diagonal neighbours
1449 2163
1450 for (0 .. 3) { 2164 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2165 my $neigh = $map->tile_path ($_)
1452 or next; 2166 or next;
1453 $neigh = find $neigh, $map 2167 $neigh = find $neigh, $map
1454 or next; 2168 or next;
1455 $neigh->load; 2169 $neigh->load;
1456 2170
2171 # now find the diagonal neighbours
2172 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2175 }
1460 2176
1461 for (@diag) { 2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2179 my $neigh = find $path, $origin
1463 or next; 2180 or next;
1464 $neigh->load; 2181 $neigh->load;
1465 } 2182 }
1466} 2183}
1467 2184
1472} 2189}
1473 2190
1474sub do_load_sync { 2191sub do_load_sync {
1475 my ($map) = @_; 2192 my ($map) = @_;
1476 2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
1477 cf::sync_job { $map->load }; 2197 cf::sync_job { $map->load };
1478} 2198}
1479 2199
1480our %MAP_PREFETCH; 2200our %MAP_PREFETCH;
2201our $MAP_PREFETCHER = undef;
2202
2203sub find_async {
2204 my ($path, $origin, $load) = @_;
2205
2206 $path = normalise $path, $origin && $origin->{path};
2207
2208 if (my $map = $cf::MAP{$path}) {
2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2210 }
2211
2212 $MAP_PREFETCH{$path} |= $load;
2213
1481our $MAP_PREFETCHER = Coro::async { 2214 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2215 $Coro::current->{desc} = "map prefetcher";
2216
1483 while (%MAP_PREFETCH) { 2217 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2218 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2219 if (my $map = find $k) {
2220 $map->load if $v;
2221 }
2222
1486 my $path = delete $MAP_PREFETCH{$key}; 2223 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2224 }
1492 Coro::schedule; 2225 }
2226 undef $MAP_PREFETCHER;
1493 } 2227 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2228 $MAP_PREFETCHER->prio (6);
1508 2229
1509 () 2230 ()
2231}
2232
2233# common code, used by both ->save and ->swapout
2234sub _save {
2235 my ($self) = @_;
2236
2237 $self->{last_save} = $cf::RUNTIME;
2238
2239 return unless $self->dirty;
2240
2241 my $save = $self->save_path; utf8::encode $save;
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->{load_path} = $save;
2245
2246 return if $self->{deny_save};
2247
2248 local $self->{last_access} = $self->last_access;#d#
2249
2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2252 $_->contr->save for $self->players;
2253 };
2254
2255 cf::get_slot 0.02;
2256
2257 if ($uniq) {
2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2260 } else {
2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2262 }
1510} 2263}
1511 2264
1512sub save { 2265sub save {
1513 my ($self) = @_; 2266 my ($self) = @_;
1514 2267
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2269
1517 $self->{last_save} = $cf::RUNTIME; 2270 $self->_save;
1518
1519 return unless $self->dirty;
1520
1521 my $save = $self->{path}->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1523
1524 $self->{load_path} = $save;
1525
1526 return if $self->{deny_save};
1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1534 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES);
1537 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 }
1540} 2271}
1541 2272
1542sub swap_out { 2273sub swap_out {
1543 my ($self) = @_; 2274 my ($self) = @_;
1544 2275
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
1550 return if $self->players; 2280 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save};
1553 2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
1554 $self->clear; 2291 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2292}
1557 2293
1558sub reset_at { 2294sub reset_at {
1559 my ($self) = @_; 2295 my ($self) = @_;
1560 2296
1561 # TODO: safety, remove and allow resettable per-player maps 2297 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2298 return 1e99 if $self->{deny_reset};
1564 2299
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2302
1572 my ($self) = @_; 2307 my ($self) = @_;
1573 2308
1574 $self->reset_at <= $cf::RUNTIME 2309 $self->reset_at <= $cf::RUNTIME
1575} 2310}
1576 2311
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2312sub reset {
1599 my ($self) = @_; 2313 my ($self) = @_;
1600 2314
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2316
1603 return if $self->players; 2317 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2318
1606 warn "resetting map ", $self->path;#d# 2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
1607 2330
1608 delete $cf::MAP{$self->path}; 2331 delete $cf::MAP{$self->path};
1609 2332
2333 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2334 $_->clear_links_to ($self) for values %cf::MAP;
2335 $self->clear;
1611 2336
1612 $self->unlink_save; 2337 $self->unlink_save;
1613 $self->destroy; 2338 $self->destroy;
1614} 2339}
1615 2340
1616my $nuke_counter = "aaaa"; 2341my $nuke_counter = "aaaa";
1617 2342
1618sub nuke { 2343sub nuke {
1619 my ($self) = @_; 2344 my ($self) = @_;
1620 2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->unlink_save;
2352
2353 bless $self, "cf::map::wrap";
2354 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2355 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2356 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2358
2359 $cf::MAP{$self->path} = $self;
2360 }
2361
1624 $self->reset; # polite request, might not happen 2362 $self->reset; # polite request, might not happen
1625} 2363}
1626 2364
1627sub customise_for { 2365=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2366
1630 if ($map->per_player) { 2367Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2368maps. May block.
2369
2370=cut
2371
2372sub tmp_maps() {
1632 } 2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
2381}
1633 2382
2383=item $maps = cf::map::random_maps
2384
2385Returns an arrayref with all map paths of currently instantiated and saved
2386random maps. May block.
2387
2388=cut
2389
2390sub random_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
2399}
2400
2401=item cf::map::unique_maps
2402
2403Returns an arrayref of paths of all shared maps that have
2404instantiated unique items. May block.
2405
2406=cut
2407
2408sub unique_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
2417 ]
2418}
2419
2420=item cf::map::static_maps
2421
2422Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423file in the shared directory excluding F</styles> and F</editor>). May
2424block.
2425
2426=cut
2427
2428sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
1634 $map 2449 \@maps
1635} 2450}
1636
1637package cf;
1638 2451
1639=back 2452=back
1640 2453
1641=head3 cf::object 2454=head3 cf::object
1642 2455
1646 2459
1647=over 4 2460=over 4
1648 2461
1649=item $ob->inv_recursive 2462=item $ob->inv_recursive
1650 2463
1651Returns the inventory of the object _and_ their inventories, recursively. 2464Returns the inventory of the object I<and> their inventories, recursively,
2465but I<not> the object itself.
1652 2466
1653=cut 2467=cut
1654 2468
1655sub inv_recursive_; 2469sub inv_recursive_;
1656sub inv_recursive_ { 2470sub inv_recursive_ {
1659 2473
1660sub inv_recursive { 2474sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2475 inv_recursive_ inv $_[0]
1662} 2476}
1663 2477
2478=item $ref = $ob->ref
2479
2480Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482=item $ob = cf::object::deref ($refstring)
2483
2484returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485even if the object actually exists. May block.
2486
2487=cut
2488
2489sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504}
2505
1664package cf; 2506package cf;
1665 2507
1666=back 2508=back
1667 2509
1668=head3 cf::object::player 2510=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2516Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2517can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2518dialogue with the given NPC character.
1677 2519
1678=cut 2520=cut
2521
2522our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527};
2528
2529our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534};
1679 2535
1680# rough implementation of a future "reply" method that works 2536# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2537# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2538#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2539sub cf::object::player::reply($$$;$) {
1685 2541
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2543
1688 if ($self->{record_replies}) { 2544 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
1690 } else { 2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2555 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
1693 } 2558 }
2559}
2560
2561=item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563=cut
2564
2565sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
1694} 2569}
1695 2570
1696=item $player_object->may ("access") 2571=item $player_object->may ("access")
1697 2572
1698Returns wether the given player is authorized to access resource "access" 2573Returns wether the given player is authorized to access resource "access"
1711 2586
1712=item $player_object->enter_link 2587=item $player_object->enter_link
1713 2588
1714Freezes the player and moves him/her to a special map (C<{link}>). 2589Freezes the player and moves him/her to a special map (C<{link}>).
1715 2590
1716The player should be reaosnably safe there for short amounts of time. You 2591The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2592for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593though, as the player cannot control the character while it is on the link
2594map.
2595
2596Will never block.
1718 2597
1719=item $player_object->leave_link ($map, $x, $y) 2598=item $player_object->leave_link ($map, $x, $y)
1720 2599
1721Moves the player out of the specila link map onto the given map. If the 2600Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2601map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2602to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2603fails, to the emergency map position.
1725 2604
1726Might block. 2605Might block.
1727 2606
1728=cut 2607=cut
2608
2609sub link_map {
2610 unless ($LINK_MAP) {
2611 $LINK_MAP = cf::map::find "{link}"
2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2613 $LINK_MAP->load;
2614 }
2615
2616 $LINK_MAP
2617}
1729 2618
1730sub cf::object::player::enter_link { 2619sub cf::object::player::enter_link {
1731 my ($self) = @_; 2620 my ($self) = @_;
1732 2621
1733 $self->deactivate_recursive; 2622 $self->deactivate_recursive;
1734 2623
1735 return if $self->map == $LINK_MAP; 2624 ++$self->{_link_recursion};
2625
2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2627
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2629 if $self->map && $self->map->{path} ne "{link}";
1739 2630
1740 $self->enter_map ($LINK_MAP, 20, 20); 2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2632}
1742 2633
1743sub cf::object::player::leave_link { 2634sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
1745 2638
1746 my $link_pos = delete $self->{_link_pos}; 2639 my $link_pos = delete $self->{_link_pos};
1747 2640
1748 unless ($map) { 2641 unless ($map) {
1749 # restore original map position 2642 # restore original map position
1760 ($x, $y) = (-1, -1) 2653 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2654 unless (defined $x) && (defined $y);
1762 2655
1763 # use -1 or undef as default coordinates, not 0, 0 2656 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2657 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2658 if $x <= 0 && $y <= 0;
1766 2659
1767 $map->load; 2660 $map->load;
1768 $map->load_diag; 2661 $map->load_neighbours;
1769 2662
1770 return unless $self->contr->active; 2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2670 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2671 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2672
1789 # try to abort aborted map switching on player login :) 2673}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2674
1807=item $player_object->goto ($path, $x, $y) 2675=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2676
2677Moves the player to the given map-path and coordinates by first freezing
2678her, loading and preparing them map, calling the provided $check callback
2679that has to return the map if sucecssful, and then unfreezes the player on
2680the new (success) or old (failed) map position. In either case, $done will
2681be called at the end of this process.
2682
2683Note that $check will be called with a potentially non-loaded map, so if
2684it needs a loaded map it has to call C<< ->load >>.
2685
1809=cut 2686=cut
2687
2688our $GOTOGEN;
1810 2689
1811sub cf::object::player::goto { 2690sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2691 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2692
1814 $path = new cf::path $path; 2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
1815 $path ne "/" or Carp::cluck ("oy");#d# 2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2701
1817 $self->enter_link; 2702 $self->enter_link;
1818 2703
1819 (async { 2704 (async {
1820 my $map = cf::map::find $path->as_string; 2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2730 $map = $map->customise_for ($self);
1822 2731 $map = $check->($map, $x, $y, $self) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2732 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
1827 2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
1829 })->prio (1); 2750 })->prio (1);
1830} 2751}
1831 2752
1832=item $player_object->enter_exit ($exit_object) 2753=item $player_object->enter_exit ($exit_object)
1833 2754
1835 2756
1836sub parse_random_map_params { 2757sub parse_random_map_params {
1837 my ($spec) = @_; 2758 my ($spec) = @_;
1838 2759
1839 my $rmp = { # defaults 2760 my $rmp = { # defaults
1840 xsize => 10, 2761 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2762 ysize => (cf::rndm 15, 40),
2763 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2764 #layout => string,
1842 }; 2765 };
1843 2766
1844 for (split /\n/, $spec) { 2767 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2768 my ($k, $v) = split /\s+/, $_, 2;
1846 2769
1858 # that depends on the exit object 2781 # that depends on the exit object
1859 2782
1860 my $rmp = parse_random_map_params $exit->msg; 2783 my $rmp = parse_random_map_params $exit->msg;
1861 2784
1862 if ($exit->map) { 2785 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2786 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2787 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2788 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
1867 } 2792 }
1868 2793
1869 $rmp->{random_seed} ||= $exit->random_seed; 2794 $rmp->{random_seed} ||= $exit->random_seed;
1870 2795
1871 my $data = cf::to_json $rmp; 2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2797 my $md5 = Digest::MD5::md5_hex $data;
2798 my $meta = "$RANDOMDIR/$md5.meta";
1873 2799
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2801 aio_write $fh, 0, (length $data), $data, 0;
2802 undef $fh;
2803 aio_rename "$meta~", $meta;
1876 2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2808 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2809 $exit->msg (undef);
2810 }
1879 } 2811 }
1880} 2812}
1881 2813
1882sub cf::object::player::enter_exit { 2814sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2815 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2817 return unless $self->type == cf::PLAYER;
1886 2818
1887 $self->enter_link; 2819 $self->enter_link;
1888 2820
1889 (async { 2821 (async {
1890 $self->deactivate_recursive; # just to be sure 2822 $Coro::current->{desc} = "enter_exit";
2823
1891 unless (eval { 2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
1892 prepare_random_map $exit 2831 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2832 if $exit->slaying eq "/!";
2833 }
1894 2834
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
1897 2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
1898 1; 2845 1
1899 }) { 2846 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2847 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2848 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2849 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2850 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2851
1905 warn "ERROR in enter_exit: $@"; 2852 warn "ERROR in enter_exit: $@";
1906 $self->leave_link; 2853 $self->leave_link;
1907 } 2854 }
1908 })->prio (1); 2855 })->prio (1);
1921 2868
1922sub cf::client::send_drawinfo { 2869sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2870 my ($self, $text, $flags) = @_;
1924 2871
1925 utf8::encode $text; 2872 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2874}
1928 2875
2876=item $client->send_big_packet ($pkt)
2877
2878Like C<send_packet>, but tries to compress large packets, and fragments
2879them as required.
2880
2881=cut
2882
2883our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899}
2900
2901=item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903Send a drawinfo or msg packet to the client, formatting the msg for the
2904client if neccessary. C<$type> should be a string identifying the type of
2905the message, with C<log> being the default. If C<$color> is negative, suppress
2906the message unless the client supports the msg packet.
2907
2908=cut
2909
2910# non-persistent channels (usually the info channel)
2911our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022);
3023
3024sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061}
3062
3063=item $client->ext_msg ($type, @msg)
3064
3065Sends an ext event to the client.
3066
3067=cut
3068
3069sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078}
3079
3080=item $client->ext_reply ($msgid, @msg)
3081
3082Sends an ext reply to the client.
3083
3084=cut
3085
3086sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
1929 3097
1930=item $success = $client->query ($flags, "text", \&cb) 3098=item $success = $client->query ($flags, "text", \&cb)
1931 3099
1932Queues a query to the client, calling the given callback with 3100Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3101the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3102C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 3103
1936Queries can fail, so check the return code. Or don't, as queries will become 3104Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 3105become reliable at some point in the future.
1938 3106
1939=cut 3107=cut
1940 3108
1941sub cf::client::query { 3109sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 3110 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 3118 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 3120
1953 $self->send_packet ($self->{query_queue}[0][0]) 3121 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
1955} 3125}
1956 3126
1957cf::client->attach ( 3127cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
1958 on_reply => sub { 3133 on_reply => sub {
1959 my ($ns, $msg) = @_; 3134 my ($ns, $msg) = @_;
1960 3135
1961 # this weird shuffling is so that direct followup queries 3136 # this weird shuffling is so that direct followup queries
1962 # get handled first 3137 # get handled first
1963 my $queue = delete $ns->{query_queue} 3138 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3140
1966 (shift @$queue)->[1]->($msg); 3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3143
1968 push @{ $ns->{query_queue} }, @$queue; 3144 push @{ $ns->{query_queue} }, @$queue;
1969 3145
1970 if (@{ $ns->{query_queue} } == @$queue) { 3146 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3147 if (@$queue) {
1973 } else { 3149 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3151 }
1976 } 3152 }
1977 }, 3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
1978); 3180);
1979 3181
1980=item $client->async (\&cb) 3182=item $client->async (\&cb)
1981 3183
1982Create a new coroutine, running the specified callback. The coroutine will 3184Create a new coroutine, running the specified callback. The coroutine will
1998 3200
1999 $coro 3201 $coro
2000} 3202}
2001 3203
2002cf::client->attach ( 3204cf::client->attach (
2003 on_destroy => sub { 3205 on_client_destroy => sub {
2004 my ($ns) = @_; 3206 my ($ns) = @_;
2005 3207
2006 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2007 }, 3209 },
2008); 3210);
2023our $safe = new Safe "safe"; 3225our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3226our $safe_hole = new Safe::Hole;
2025 3227
2026$SIG{FPE} = 'IGNORE'; 3228$SIG{FPE} = 'IGNORE';
2027 3229
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3230$safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234));
2029 3235
2030# here we export the classes and methods available to script code 3236# here we export the classes and methods available to script code
2031 3237
2032=pod 3238=pod
2033 3239
2034The following fucntions and emthods are available within a safe environment: 3240The following functions and methods are available within a safe environment:
2035 3241
2036 cf::object contr pay_amount pay_player map 3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
2037 cf::object::player player 3247 cf::object::player
2038 cf::player peaceful 3248 player
2039 cf::map trigger 3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
2040 3255
2041=cut 3256=cut
2042 3257
2043for ( 3258for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3262 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3263 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3264 ["cf::map" => qw(trigger)],
2048) { 3265) {
2049 no strict 'refs'; 3266 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3267 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2069 3286
2070 my $qcode = $code; 3287 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3289 $qcode =~ s/\n/\\n/g;
2073 3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
2074 local $_; 3294 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars;
2076 3295
2077 my $eval = 3296 my $eval =
2078 "do {\n" 3297 "do {\n"
2079 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2080 . "#line 0 \"{$qcode}\"\n" 3299 . "#line 0 \"{$qcode}\"\n"
2081 . $code 3300 . $code
2082 . "\n}" 3301 . "\n}"
2083 ; 3302 ;
2084 3303
3304 if ($CFG{safe_eval}) {
2085 sub_generation_inc; 3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
2086 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2087 sub_generation_inc; 3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
2088 3313
2089 if ($@) { 3314 if ($@) {
2090 warn "$@"; 3315 warn "$@";
2091 warn "while executing safe code '$code'\n"; 3316 warn "while executing safe code '$code'\n";
2092 warn "with arguments " . (join " ", %vars) . "\n"; 3317 warn "with arguments " . (join " ", %vars) . "\n";
2111=cut 3336=cut
2112 3337
2113sub register_script_function { 3338sub register_script_function {
2114 my ($fun, $cb) = @_; 3339 my ($fun, $cb) = @_;
2115 3340
2116 no strict 'refs'; 3341 $fun = "safe::$fun" if $CFG{safe_eval};
2117 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3342 *$fun = $safe_hole->wrap ($cb);
2118} 3343}
2119 3344
2120=back 3345=back
2121 3346
2122=cut 3347=cut
2123 3348
2124############################################################################# 3349#############################################################################
3350# the server's init and main functions
2125 3351
2126=head2 EXTENSION DATABASE SUPPORT 3352sub load_facedata($) {
3353 my ($path) = @_;
2127 3354
2128Crossfire maintains a very simple database for extension use. It can 3355 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3356 # for this (global event?)
2130excludes objects. 3357 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3358
2132The parameter C<$family> should best start with the name of the extension 3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3360
2135=over 4 3361 warn "loading facedata from $path\n";
2136 3362
2137=item $hashref = cf::db_get $family 3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
2138 3366
2139Return a hashref for use by the extension C<$family>, which can be 3367 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3368
2143=item $value = cf::db_get $family => $key 3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3371
2145Returns a single value from the database 3372 # patch in the exptable
2146 3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2147=item cf::db_put $family => $hashref 3374 $facedata->{resource}{"res/exp_table"} = {
2148 3375 type => FT_RSRC,
2149Stores the given family hashref into the database. Updates are delayed, if 3376 data => $exp_table,
2150you want the data to be synced to disk immediately, use C<cf::db_sync>. 3377 hash => (Digest::MD5::md5 $exp_table),
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3378 };
3379 cf::cede_to_tick;
2198 3380
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3381 {
3382 my $faces = $facedata->{faceinfo};
2203 3383
2204 sub db_get($;$) { 3384 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3386
2210 sub db_put($$;$) { 3387 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3388 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2213 } else { 3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3391
2219 cf::global->attach ( 3392 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3393 }
2224 );
2225}
2226 3394
2227############################################################################# 3395 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3396 next unless $info->{smooth};
2229 3397
2230sub cfg_load { 3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info; # unused
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443}
3444
3445register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451};
3452
3453sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461}
3462
3463sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
3469 or die "unable to load regions file\n";
3470
3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475}
3476
3477sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480}
3481
3482sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485}
3486
3487sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490}
3491
3492sub reload_sound {
3493 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3494 or die "$DATADIR/sound $!";
3495
3496 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3497
3498 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3499 my $sound = $soundconf->{compat}[$_]
3500 or next;
3501
3502 my $face = cf::face::find "sound/$sound->[1]";
3503 cf::sound::set $sound->[0] => $face;
3504 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3505 }
3506
3507 while (my ($k, $v) = each %{$soundconf->{event}}) {
3508 my $face = cf::face::find "sound/$v";
3509 cf::sound::set $k => $face;
3510 }
3511}
3512
3513sub reload_resources {
3514 warn "reloading resource files...\n";
3515
3516 reload_facedata;
3517 reload_sound;
3518 reload_archetypes;
3519 reload_regions;
3520 reload_treasures;
3521
3522 warn "finished reloading resource files\n";
3523}
3524
3525sub reload_config {
3526 warn "reloading config file...\n";
3527
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3528 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3529 or return;
2233 3530
2234 local $/; 3531 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3532 *CFG = YAML::XS::Load scalar <$fh>;
2236 3533
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3534 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2238 3535
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3536 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3537 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2241 3538
2242 if (exists $CFG{mlockall}) { 3539 if (exists $CFG{mlockall}) {
2244 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3541 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2245 and die "WARNING: m(un)lockall failed: $!\n"; 3542 and die "WARNING: m(un)lockall failed: $!\n";
2246 }; 3543 };
2247 warn $@ if $@; 3544 warn $@ if $@;
2248 } 3545 }
3546
3547 warn "finished reloading resource files\n";
3548}
3549
3550sub pidfile() {
3551 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3552 or die "$PIDFILE: $!";
3553 flock $fh, &Fcntl::LOCK_EX
3554 or die "$PIDFILE: flock: $!";
3555 $fh
3556}
3557
3558# make sure only one server instance is running at any one time
3559sub atomic {
3560 my $fh = pidfile;
3561
3562 my $pid = <$fh>;
3563 kill 9, $pid if $pid > 0;
3564
3565 seek $fh, 0, 0;
3566 print $fh $$;
3567}
3568
3569sub main_loop {
3570 warn "EV::loop starting\n";
3571 if (1) {
3572 EV::loop;
3573 }
3574 warn "EV::loop returned\n";
3575 goto &main_loop unless $REALLY_UNLOOP;
2249} 3576}
2250 3577
2251sub main { 3578sub main {
3579 cf::init_globals; # initialise logging
3580
3581 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3582 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3583 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3584 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3585
3586 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3587
2252 # we must not ever block the main coroutine 3588 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3589 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3590 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3591 (async {
3592 $Coro::current->{desc} = "IDLE BUG HANDLER";
3593 EV::loop EV::LOOP_ONESHOT;
3594 })->prio (Coro::PRIO_MAX);
2256 }; 3595 };
2257 3596
2258 cfg_load; 3597 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3598
3599 cf::sync_job {
3600 cf::init_experience;
3601 cf::init_anim;
3602 cf::init_attackmess;
3603 cf::init_dynamic;
3604
3605 cf::load_settings;
3606 cf::load_materials;
3607
3608 reload_resources;
3609 reload_config;
3610 db_init;
3611
3612 cf::init_uuid;
3613 cf::init_signals;
3614 cf::init_skills;
3615
3616 cf::init_beforeplay;
3617
3618 atomic;
3619
2260 load_extensions; 3620 load_extensions;
2261 Event::loop; 3621
3622 utime time, time, $RUNTIMEFILE;
3623
3624 # no (long-running) fork's whatsoever before this point(!)
3625 use POSIX ();
3626 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3627
3628 (pop @POST_INIT)->(0) while @POST_INIT;
3629 };
3630
3631 cf::object::thawer::errors_are_fatal 0;
3632 warn "parse errors in files are no longer fatal from this point on.\n";
3633
3634 main_loop;
2262} 3635}
2263 3636
2264############################################################################# 3637#############################################################################
2265# initialisation and cleanup 3638# initialisation and cleanup
2266 3639
2267# install some emergency cleanup handlers 3640# install some emergency cleanup handlers
2268BEGIN { 3641BEGIN {
3642 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3643 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3644 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3645 cf::cleanup "SIG$signal";
2275 },
2276 ); 3646 };
3647 }
3648}
3649
3650sub write_runtime_sync {
3651 my $t0 = AE::time;
3652
3653 # first touch the runtime file to show we are still running:
3654 # the fsync below can take a very very long time.
3655
3656 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3657
3658 my $guard = cf::lock_acquire "write_runtime";
3659
3660 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3661 or return;
3662
3663 my $value = $cf::RUNTIME + 90 + 10;
3664 # 10 is the runtime save interval, for a monotonic clock
3665 # 60 allows for the watchdog to kill the server.
3666
3667 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3668 and return;
3669
3670 # always fsync - this file is important
3671 aio_fsync $fh
3672 and return;
3673
3674 # touch it again to show we are up-to-date
3675 aio_utime $fh, undef, undef;
3676
3677 close $fh
3678 or return;
3679
3680 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3681 and return;
3682
3683 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3684
2277 } 3685 1
3686}
3687
3688our $uuid_lock;
3689our $uuid_skip;
3690
3691sub write_uuid_sync($) {
3692 $uuid_skip ||= $_[0];
3693
3694 return if $uuid_lock;
3695 local $uuid_lock = 1;
3696
3697 my $uuid = "$LOCALDIR/uuid";
3698
3699 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3700 or return;
3701
3702 my $value = uuid_seq uuid_cur;
3703
3704 unless ($value) {
3705 warn "cowardly refusing to write zero uuid value!\n";
3706 return;
3707 }
3708
3709 my $value = uuid_str $value + $uuid_skip;
3710 $uuid_skip = 0;
3711
3712 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3713 and return;
3714
3715 # always fsync - this file is important
3716 aio_fsync $fh
3717 and return;
3718
3719 close $fh
3720 or return;
3721
3722 aio_rename "$uuid~", $uuid
3723 and return;
3724
3725 warn "uuid file written ($value).\n";
3726
3727 1
3728
3729}
3730
3731sub write_uuid($$) {
3732 my ($skip, $sync) = @_;
3733
3734 $sync ? write_uuid_sync $skip
3735 : async { write_uuid_sync $skip };
2278} 3736}
2279 3737
2280sub emergency_save() { 3738sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3739 my $freeze_guard = cf::freeze_mainloop;
2282 3740
2283 warn "enter emergency perl save\n"; 3741 warn "emergency_perl_save: enter\n";
2284 3742
2285 cf::sync_job { 3743 cf::sync_job {
3744 # this is a trade-off: we want to be very quick here, so
3745 # save all maps without fsync, and later call a global sync
3746 # (which in turn might be very very slow)
3747 local $USE_FSYNC = 0;
3748
2286 # use a peculiar iteration method to avoid tripping on perl 3749 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3750 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3751 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3752 warn "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3753 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3754 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3755 $pl->valid or next;
3756 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3757 $pl->save;
2294 } 3758 }
2295 warn "end emergency player save\n"; 3759 warn "emergency_perl_save: end player save\n";
2296 3760
2297 warn "begin emergency map save\n"; 3761 warn "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3762 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3763 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3764 $map->valid or next;
2301 $map->save; 3765 $map->save;
2302 } 3766 }
2303 warn "end emergency map save\n"; 3767 warn "emergency_perl_save: end map save\n";
3768
3769 warn "emergency_perl_save: begin database checkpoint\n";
3770 BDB::db_env_txn_checkpoint $DB_ENV;
3771 warn "emergency_perl_save: end database checkpoint\n";
3772
3773 warn "emergency_perl_save: begin write uuid\n";
3774 write_uuid_sync 1;
3775 warn "emergency_perl_save: end write uuid\n";
2304 }; 3776 };
2305 3777
3778 warn "emergency_perl_save: starting sync()\n";
3779 IO::AIO::aio_sync sub {
3780 warn "emergency_perl_save: finished sync()\n";
3781 };
3782
2306 warn "leave emergency perl save\n"; 3783 warn "emergency_perl_save: leave\n";
2307} 3784}
2308 3785
3786sub post_cleanup {
3787 my ($make_core) = @_;
3788
3789 warn Carp::longmess "post_cleanup backtrace"
3790 if $make_core;
3791
3792 my $fh = pidfile;
3793 unlink $PIDFILE if <$fh> == $$;
3794}
3795
3796# a safer delete_package, copied from Symbol
3797sub clear_package($) {
3798 my $pkg = shift;
3799
3800 # expand to full symbol table name if needed
3801 unless ($pkg =~ /^main::.*::$/) {
3802 $pkg = "main$pkg" if $pkg =~ /^::/;
3803 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3804 $pkg .= '::' unless $pkg =~ /::$/;
3805 }
3806
3807 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3808 my $stem_symtab = *{$stem}{HASH};
3809
3810 defined $stem_symtab and exists $stem_symtab->{$leaf}
3811 or return;
3812
3813 # clear all symbols
3814 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3815 for my $name (keys %$leaf_symtab) {
3816 _gv_clear *{"$pkg$name"};
3817# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3818 }
3819}
3820
2309sub reload() { 3821sub do_reload_perl() {
2310 # can/must only be called in main 3822 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3823 if (in_main) {
2312 warn "can only reload from main coroutine\n"; 3824 warn "can only reload from main coroutine";
2313 return; 3825 return;
2314 } 3826 }
2315 3827
3828 return if $RELOAD++;
3829
3830 my $t1 = AE::time;
3831
3832 while ($RELOAD) {
2316 warn "reloading..."; 3833 warn "reloading...";
2317 3834
2318 my $guard = freeze_mainloop; 3835 warn "entering sync_job";
3836
3837 cf::sync_job {
3838 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3839 cf::emergency_save;
3840 cf::write_runtime_sync; # external watchdog should not bark
2320 3841
2321 eval { 3842 warn "syncing database to disk";
3843 BDB::db_env_txn_checkpoint $DB_ENV;
3844
2322 # if anything goes wrong in here, we should simply crash as we already saved 3845 # if anything goes wrong in here, we should simply crash as we already saved
2323 3846
2324 # cancel all watchers 3847 warn "flushing outstanding aio requests";
2325 for (Event::all_watchers) { 3848 while (IO::AIO::nreqs || BDB::nreqs) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL; 3849 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2327 }
2328
2329 # cancel all extension coros
2330 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = ();
2332
2333 # unload all extensions
2334 for (@exts) {
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338
2339 # unload all modules loaded from $LIBDIR
2340 while (my ($k, $v) = each %INC) {
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2342
2343 warn "removing <$k>";
2344 delete $INC{$k};
2345
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) {
2350 $cb->();
2351 } 3850 }
2352 3851
2353 Symbol::delete_package $k; 3852 warn "cancelling all extension coros";
3853 $_->cancel for values %EXT_CORO;
3854 %EXT_CORO = ();
3855
3856 warn "removing commands";
3857 %COMMAND = ();
3858
3859 warn "removing ext/exti commands";
3860 %EXTCMD = ();
3861 %EXTICMD = ();
3862
3863 warn "unloading/nuking all extensions";
3864 for my $pkg (@EXTS) {
3865 warn "... unloading $pkg";
3866
3867 if (my $cb = $pkg->can ("unload")) {
3868 eval {
3869 $cb->($pkg);
3870 1
3871 } or warn "$pkg unloaded, but with errors: $@";
3872 }
3873
3874 warn "... clearing $pkg";
3875 clear_package $pkg;
2354 } 3876 }
2355 3877
2356 # sync database to disk 3878 warn "unloading all perl modules loaded from $LIBDIR";
2357 cf::db_sync; 3879 while (my ($k, $v) = each %INC) {
2358 IO::AIO::flush; 3880 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3881
3882 warn "... unloading $k";
3883 delete $INC{$k};
3884
3885 $k =~ s/\.pm$//;
3886 $k =~ s/\//::/g;
3887
3888 if (my $cb = $k->can ("unload_module")) {
3889 $cb->();
3890 }
3891
3892 clear_package $k;
3893 }
3894
2360 # get rid of safe::, as good as possible 3895 warn "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3896 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3897 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3898
2364 # remove register_script_function callbacks 3899 warn "unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3900 delete $INC{"cf.pm"};
3901 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 3902
2370 # don't, removes xs symbols, too, 3903 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3904 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3905 #clear_package __PACKAGE__;
2373 3906
2374 # reload cf.pm 3907 warn "unload completed, starting to reload now";
3908
2375 warn "reloading cf.pm"; 3909 warn "reloading cf.pm";
2376 require cf; 3910 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3911 cf::_connect_to_perl_1;
2378 3912
2379 # load config and database again 3913 warn "loading config and database again";
2380 cf::cfg_load; 3914 cf::reload_config;
2381 cf::db_load;
2382 3915
2383 # load extensions
2384 warn "load extensions"; 3916 warn "loading extensions";
2385 cf::load_extensions; 3917 cf::load_extensions;
2386 3918
2387 # reattach attachments to objects 3919 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 3920 warn "reattaching attachments to objects/players";
2389 _global_reattach; 3921 _global_reattach; # objects, sockets
3922 warn "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3923 reattach $_ for values %MAP;
3924 warn "reattaching attachments to players";
3925 reattach $_ for values %PLAYER;
3926 }
3927
3928 warn "running post_init jobs";
3929 (pop @POST_INIT)->(1) while @POST_INIT;
3930
3931 warn "leaving sync_job";
3932
3933 1
3934 } or do {
3935 warn $@;
3936 cf::cleanup "error while reloading, exiting.";
3937 };
3938
3939 warn "reloaded";
3940 --$RELOAD;
3941 }
3942
3943 $t1 = AE::time - $t1;
3944 warn "reload completed in ${t1}s\n";
3945};
3946
3947our $RELOAD_WATCHER; # used only during reload
3948
3949sub reload_perl() {
3950 # doing reload synchronously and two reloads happen back-to-back,
3951 # coro crashes during coro_state_free->destroy here.
3952
3953 $RELOAD_WATCHER ||= cf::async {
3954 Coro::AIO::aio_wait cache_extensions;
3955
3956 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3957 do_reload_perl;
3958 undef $RELOAD_WATCHER;
3959 };
2391 }; 3960 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3961}
2444
2445register "<global>", __PACKAGE__;
2446 3962
2447register_command "reload" => sub { 3963register_command "reload" => sub {
2448 my ($who, $arg) = @_; 3964 my ($who, $arg) = @_;
2449 3965
2450 if ($who->flag (FLAG_WIZ)) { 3966 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 3967 $who->message ("reloading server.");
3968 async {
3969 $Coro::current->{desc} = "perl_reload";
3970 reload_perl;
3971 };
2454 } 3972 }
2455}; 3973};
2456 3974
2457unshift @INC, $LIBDIR; 3975unshift @INC, $LIBDIR;
2458 3976
2459$TICK_WATCHER = Event->timer ( 3977my $bug_warning = 0;
2460 reentrant => 0, 3978
2461 prio => 0, 3979our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 3980our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 3981
2464 cb => sub { 3982sub wait_for_tick {
3983 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3984
3985 my $signal = new Coro::Signal;
3986 push @WAIT_FOR_TICK, $signal;
3987 $signal->wait;
3988}
3989
3990sub wait_for_tick_begin {
3991 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3992
3993 my $signal = new Coro::Signal;
3994 push @WAIT_FOR_TICK_BEGIN, $signal;
3995 $signal->wait;
3996}
3997
3998sub tick {
3999 if ($Coro::current != $Coro::main) {
4000 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4001 unless ++$bug_warning > 10;
4002 return;
4003 }
4004
2465 cf::server_tick; # one server iteration 4005 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 4006
2469 $WAIT_FOR_TICK->broadcast; 4007 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2471 4008
2472 # if we are delayed by four ticks or more, skip them all 4009 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4010 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2474 4011 Coro::async_pool {
2475 $TICK_WATCHER->at ($NEXT_TICK); 4012 $Coro::current->{desc} = "runtime saver";
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 4013 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 4014 or warn "ERROR: unable to write runtime file: $!";
2498 })->(); 4015 };
2499 }, 4016 }
2500); 4017
4018 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4019 $sig->send;
4020 }
4021 while (my $sig = shift @WAIT_FOR_TICK) {
4022 $sig->send;
4023 }
4024
4025 $LOAD = ($NOW - $TICK_START) / $TICK;
4026 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4027
4028 if (0) {
4029 if ($NEXT_TICK) {
4030 my $jitter = $TICK_START - $NEXT_TICK;
4031 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4032 warn "jitter $JITTER\n";#d#
4033 }
4034 }
4035}
4036
4037{
4038 # configure BDB
4039
4040 BDB::min_parallel 16;
4041 BDB::max_poll_reqs $TICK * 0.1;
4042 $AnyEvent::BDB::WATCHER->priority (1);
4043
4044 unless ($DB_ENV) {
4045 $DB_ENV = BDB::db_env_create;
4046 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4047 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4048 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4049 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4050 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4051
4052 cf::sync_job {
4053 eval {
4054 BDB::db_env_open
4055 $DB_ENV,
4056 $BDBDIR,
4057 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4058 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4059 0666;
4060
4061 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4062 };
4063
4064 cf::cleanup "db_env_open(db): $@" if $@;
4065 };
4066 }
4067
4068 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4069 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4070 };
4071 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4072 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4073 };
4074 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4075 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4076 };
4077}
4078
4079{
4080 # configure IO::AIO
4081
4082 IO::AIO::min_parallel 8;
4083 IO::AIO::max_poll_time $TICK * 0.1;
4084 undef $AnyEvent::AIO::WATCHER;
4085}
4086
4087my $_log_backtrace;
4088
4089sub _log_backtrace {
4090 my ($msg, @addr) = @_;
4091
4092 $msg =~ s/\n//;
4093
4094 # limit the # of concurrent backtraces
4095 if ($_log_backtrace < 2) {
4096 ++$_log_backtrace;
4097 my $perl_bt = Carp::longmess $msg;
4098 async {
4099 $Coro::current->{desc} = "abt $msg";
4100
4101 my @bt = fork_call {
4102 @addr = map { sprintf "%x", $_ } @addr;
4103 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4104 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4105 or die "addr2line: $!";
4106
4107 my @funcs;
4108 my @res = <$fh>;
4109 chomp for @res;
4110 while (@res) {
4111 my ($func, $line) = splice @res, 0, 2, ();
4112 push @funcs, "[$func] $line";
4113 }
4114
4115 @funcs
4116 };
4117
4118 LOG llevInfo, "[ABT] $perl_bt\n";
4119 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4120 LOG llevInfo, "[ABT] $_\n" for @bt;
4121 --$_log_backtrace;
4122 };
4123 } else {
4124 LOG llevInfo, "[ABT] $msg\n";
4125 LOG llevInfo, "[ABT] [suppressed]\n";
4126 }
4127}
4128
4129# load additional modules
4130require "cf/$_.pm" for @EXTRA_MODULES;
4131cf::_connect_to_perl_2;
2501 4132
2502END { cf::emergency_save } 4133END { cf::emergency_save }
2503 4134
25041 41351
2505 4136

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