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Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.541 by root, Tue May 4 23:33:16 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
121 252
122=back 253=back
123 254
124=cut 255=cut
125 256
126BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 264 my $msg = join "", @_;
129 utf8::encode $msg;
130 265
131 $msg .= "\n" 266 $msg .= "\n"
132 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
133 268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
134 LOG llevError, $msg; 271 LOG llevWarn, $msg;
135 }; 272};
136} 273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
137 287
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 295
145# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 297# within the Safe compartment.
147for my $pkg (qw( 298for my $pkg (qw(
148 cf::global cf::attachable 299 cf::global cf::attachable
149 cf::object cf::object::player 300 cf::object cf::object::player
150 cf::client cf::player 301 cf::client cf::player
151 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
152 cf::map cf::party cf::region 304 cf::party cf::region
153)) { 305)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 307}
157 308
158$Event::DIED = sub { 309$EV::DIED = sub {
159 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
160}; 311};
161 312
162my %ext_pkg; 313#############################################################################
163my @exts;
164my @hook;
165 314
166=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
167 316
168=over 4 317=over 4
169 318
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 338 $d
190 } || "[unable to dump $_[0]: '$@']"; 339 } || "[unable to dump $_[0]: '$@']";
191} 340}
192 341
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
196 343
197Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
198 345
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
207 347
208Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
209 349
210=cut 350=cut
211 351
212sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 353
214 JSON::Syck::Dump $_[0] 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
356
357=item cf::post_init { BLOCK }
358
359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360but I<before> the server starts ticking again.
361
362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
364
365=cut
366
367sub post_init(&) {
368 push @POST_INIT, shift;
215} 369}
216 370
217=item cf::lock_wait $string 371=item cf::lock_wait $string
218 372
219Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
220 374
221=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
222 376
223Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
226returned. 380returned.
227 381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
228Lock names should begin with a unique identifier (for example, cf::map::find 385Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 386uses map_find and cf::map::load uses map_load).
230 387
231=cut 388=item $locked = cf::lock_active $string
232 389
233our %LOCK; 390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
234 395
235sub lock_wait($) { 396sub lock_wait($) {
236 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 398}
244 399
245sub lock_acquire($) { 400sub lock_acquire($) {
246 my ($key) = @_; 401 $LOCKS->guard ($_[0])
402}
247 403
248 # wait, to be sure we are not locked 404sub lock_active($) {
249 lock_wait $key; 405 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 406}
258 407
259sub freeze_mainloop { 408sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 409 tick_inhibit_inc;
261 410
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 411 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 412}
264 $guard 413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
265} 494}
266 495
267=item cf::async { BLOCK } 496=item cf::async { BLOCK }
268 497
269Currently the same as Coro::async_pool, meaning you cannot use 498Currently the same as Coro::async_pool, meaning you cannot use
274 503
275BEGIN { *async = \&Coro::async_pool } 504BEGIN { *async = \&Coro::async_pool }
276 505
277=item cf::sync_job { BLOCK } 506=item cf::sync_job { BLOCK }
278 507
279The design of crossfire+ requires that the main coro ($Coro::main) is 508The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 509is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
282 512
283If it must be done, put the blocking parts into C<sync_job>. This will run 513If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 514the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 515server will be frozen during this time, so the block should either finish
286fast or be very important. 516fast or be very important.
288=cut 518=cut
289 519
290sub sync_job(&) { 520sub sync_job(&) {
291 my ($job) = @_; 521 my ($job) = @_;
292 522
293 if ($Coro::current == $Coro::main) { 523 if (in_main) {
524 my $time = AE::time;
525
294 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
296 528
297 # TODO: use suspend/resume instead 529 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 530
299 my $freeze_guard = freeze_mainloop; 531 my $freeze_guard = freeze_mainloop;
300 532
301 my $busy = 1; 533 my $busy = 1;
302 my @res; 534 my @res;
303 535
304 (async { 536 (async {
537 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 538 @res = eval { $job->() };
306 warn $@ if $@; 539 error $@ if $@;
307 undef $busy; 540 undef $busy;
308 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
309 542
310 while ($busy) { 543 while ($busy) {
311 Coro::cede or Event::one_event; 544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
312 } 548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
313 554
314 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
315 } else { 556 } else {
316 # we are in another coroutine, how wonderful, everything just works 557 # we are in another coroutine, how wonderful, everything just works
317 558
319 } 560 }
320} 561}
321 562
322=item $coro = cf::async_ext { BLOCK } 563=item $coro = cf::async_ext { BLOCK }
323 564
324Like async, but this coro is automcatially being canceled when the 565Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 566extension calling this is being unloaded.
326 567
327=cut 568=cut
328 569
329sub async_ext(&) { 570sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 578 $EXT_CORO{$coro+0} = $coro;
338 579
339 $coro 580 $coro
340} 581}
341 582
342sub write_runtime { 583=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 584
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 585Executes the given code block with the given arguments in a seperate
346 or return; 586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
347 589
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 590=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 591
352 aio_fsync $fh 592sub fork_call(&@) {
353 and return; 593 my ($cb, @args) = @_;
354 594
355 close $fh 595 # we seemingly have to make a local copy of the whole thing,
356 or return; 596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
357 598
358 aio_rename "$runtime~", $runtime 599 my @res = Coro::Util::fork_eval {
359 and return; 600 reset_signals;
601 &$cb
602 }, @args;
360 603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
361 1 608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679}
680
681our $DB;
682
683sub db_init {
684 $DB ||= db_table "db";
685}
686
687sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697}
698
699sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702}
703
704=item cf::cache $id => [$paths...], $processversion => $process
705
706Generic caching function that returns the value of the resource $id,
707caching and regenerating as required.
708
709This function can block.
710
711=cut
712
713sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772}
773
774=item cf::datalog type => key => value, ...
775
776Log a datalog packet of the given type with the given key-value pairs.
777
778=cut
779
780sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 783}
363 784
364=back 785=back
365 786
366=cut 787=cut
367 788
368############################################################################# 789#############################################################################
369 790
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 791=head2 ATTACHABLE OBJECTS
493 792
494Many objects in crossfire are so-called attachable objects. That means you can 793Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 794attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 795to it. All such attachable objects support the following methods.
497 796
498In the following description, CLASS can be any of C<global>, C<object> 797In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 798C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 799Deliantra).
501 800
502=over 4 801=over 4
503 802
504=item $attachable->attach ($attachment, key => $value...) 803=item $attachable->attach ($attachment, key => $value...)
505 804
549=item cf::CLASS::attachment $name, ... 848=item cf::CLASS::attachment $name, ...
550 849
551Register an attachment by C<$name> through which attachable objects of the 850Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 851given CLASS can refer to this attachment.
553 852
554Some classes such as crossfire maps and objects can specify attachments 853Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 854that are attached at load/instantiate time, thus the need for a name.
556 855
557These calls expect any number of the following handler/hook descriptions: 856These calls expect any number of the following handler/hook descriptions:
558 857
559=over 4 858=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 918our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 919our @CB_MAP = ();
621 920
622my %attachment; 921my %attachment;
623 922
923sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927}
928
624sub _attach_cb($$$$) { 929sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 930 my ($registry, $event, $prio, $cb) = @_;
626 931
627 use sort 'stable'; 932 use sort 'stable';
628 933
662 $registry = $CB_TYPE[$object_type] ||= []; 967 $registry = $CB_TYPE[$object_type] ||= [];
663 968
664 } elsif ($type eq "subtype") { 969 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 970 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 971 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 973
669 } elsif ($type eq "package") { 974 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 975 my $pkg = shift @arg;
671 976
672 while (my ($name, $id) = each %cb_id) { 977 while (my ($name, $id) = each %cb_id) {
677 982
678 } elsif (exists $cb_id{$type}) { 983 } elsif (exists $cb_id{$type}) {
679 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
680 985
681 } elsif (ref $type) { 986 } elsif (ref $type) {
682 warn "attaching objects not supported, ignoring.\n"; 987 error "attaching objects not supported, ignoring.\n";
683 988
684 } else { 989 } else {
685 shift @arg; 990 shift @arg;
686 warn "attach argument '$type' not supported, ignoring.\n"; 991 error "attach argument '$type' not supported, ignoring.\n";
687 } 992 }
688 } 993 }
689} 994}
690 995
691sub _object_attach { 996sub _object_attach {
701 _attach $registry, $klass, @attach; 1006 _attach $registry, $klass, @attach;
702 } 1007 }
703 1008
704 $obj->{$name} = \%arg; 1009 $obj->{$name} = \%arg;
705 } else { 1010 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1011 info "object uses attachment '$name' which is not available, postponing.\n";
707 } 1012 }
708 1013
709 $obj->{_attachment}{$name} = undef; 1014 $obj->{_attachment}{$name} = undef;
710} 1015}
711 1016
713 if (ref $_[0]) { 1018 if (ref $_[0]) {
714 _object_attach @_; 1019 _object_attach @_;
715 } else { 1020 } else {
716 _attach shift->_attach_registry, @_; 1021 _attach shift->_attach_registry, @_;
717 } 1022 }
1023 _recalc_want;
718}; 1024};
719 1025
720# all those should be optimised 1026# all those should be optimised
721sub cf::attachable::detach { 1027sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1028 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1031 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1032 reattach ($obj);
727 } else { 1033 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1034 Carp::croak "cannot, currently, detach class attachments";
729 } 1035 }
1036 _recalc_want;
730}; 1037};
731 1038
732sub cf::attachable::attached { 1039sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1040 my ($obj, $name) = @_;
734 1041
749 "; 1056 ";
750 die if $@; 1057 die if $@;
751} 1058}
752 1059
753our $override; 1060our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1061our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1062
756sub override { 1063sub override {
757 $override = 1; 1064 $override = 1;
758 @invoke_results = (); 1065 @INVOKE_RESULTS = (@_);
759} 1066}
760 1067
761sub do_invoke { 1068sub do_invoke {
762 my $event = shift; 1069 my $event = shift;
763 my $callbacks = shift; 1070 my $callbacks = shift;
764 1071
765 @invoke_results = (); 1072 @INVOKE_RESULTS = ();
766 1073
767 local $override; 1074 local $override;
768 1075
769 for (@$callbacks) { 1076 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1077 eval { &{$_->[1]} };
771 1078
772 if ($@) { 1079 if ($@) {
773 warn "$@";
774 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
775 override; 1081 override;
776 } 1082 }
777 1083
778 return 1 if $override; 1084 return 1 if $override;
779 } 1085 }
780 1086
781 0 1087 0
782} 1088}
783 1089
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1091
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1092=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1093
788Generate an object-specific event with the given arguments. 1094Generate an object-specific event with the given arguments.
789 1095
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1096This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1097removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1098results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1099
794=back 1100=back
795 1101
796=cut 1102=cut
797 1103
798############################################################################# 1104#############################################################################
799# object support 1105# object support
1106
1107sub _object_equal($$);
1108sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137}
1138
1139our $SLOW_MERGES;#d#
1140sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147}
800 1148
801sub reattach { 1149sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1150 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1155
805 my $registry = $obj->registry; 1156 my $registry = $obj->registry;
806 1157
807 @$registry = (); 1158 @$registry = ();
808 1159
813 for (@$attach) { 1164 for (@$attach) {
814 my ($klass, @attach) = @$_; 1165 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach; 1166 _attach $registry, $klass, @attach;
816 } 1167 }
817 } else { 1168 } else {
818 warn "object uses attachment '$name' that is not available, postponing.\n"; 1169 info "object uses attachment '$name' that is not available, postponing.\n";
819 } 1170 }
820 } 1171 }
821} 1172}
822 1173
823cf::attachable->attach ( 1174cf::attachable->attach (
824 prio => -1000000, 1175 prio => -1000000,
825 on_instantiate => sub { 1176 on_instantiate => sub {
826 my ($obj, $data) = @_; 1177 my ($obj, $data) = @_;
827 1178
828 $data = from_json $data; 1179 $data = decode_json $data;
829 1180
830 for (@$data) { 1181 for (@$data) {
831 my ($name, $args) = @$_; 1182 my ($name, $args) = @$_;
832 1183
833 $obj->attach ($name, %{$args || {} }); 1184 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1200sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1201 my ($filename, $rdata, $objs) = @_;
851 1202
852 sync_job { 1203 sync_job {
853 if (length $$rdata) { 1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1206 trace sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
856 1209
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1211 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
861 close $fh; 1217 aio_close $fh;
862 1218
863 if (@$objs) { 1219 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1221 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1226 aio_fsync $fh;
1227 }
869 close $fh; 1228 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1229 aio_rename "$filename.pst~", "$filename.pst";
871 } 1230 }
872 } else { 1231 } else {
873 aio_unlink "$filename.pst"; 1232 aio_unlink "$filename.pst";
874 } 1233 }
875 1234
876 aio_rename "$filename~", $filename; 1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1239 } else {
878 warn "FATAL: $filename~: $!\n"; 1240 error "unable to save objects: $filename~: $!\n";
879 } 1241 }
880 } else { 1242 } else {
881 aio_unlink $filename; 1243 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1244 aio_unlink "$filename.pst";
883 } 1245 }
884 } 1246 };
885} 1247}
886 1248
887sub object_freezer_as_string { 1249sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1250 my ($rdata, $objs) = @_;
889 1251
901 or return; 1263 or return;
902 1264
903 unless (aio_stat "$filename.pst") { 1265 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1266 (aio_load "$filename.pst", $av) >= 0
905 or return; 1267 or return;
1268
906 $av = eval { (Storable::thaw $av)->{objs} }; 1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
907 } 1271 }
908 1272
1273 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1274 trace sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
911 return ($data, $av); 1278 ($data, $av)
912} 1279}
1280
1281=head2 COMMAND CALLBACKS
1282
1283=over 4
1284
1285=cut
913 1286
914############################################################################# 1287#############################################################################
915# command handling &c 1288# command handling &c
916 1289
917=item cf::register_command $name => \&callback($ob,$args); 1290=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1303 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1304}
932 1305
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1306=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1307
935Register a callbackf ro execution when the client sends an extcmd packet. 1308Register a callback for execution when the client sends an (synchronous)
1309extcmd packet. Ext commands will be processed in the order they are
1310received by the server, like other user commands. The first argument is
1311the logged-in player. Ext commands can only be processed after a player
1312has logged in successfully.
936 1313
937If the callback returns something, it is sent back as if reply was being 1314If the callback returns something, it is sent back as if reply was being
938called. 1315called.
939 1316
1317=item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319Register a callback for execution when the client sends an (asynchronous)
1320exticmd packet. Exti commands are processed by the server as soon as they
1321are received, i.e. out of order w.r.t. other commands. The first argument
1322is a client socket. Exti commands can be received anytime, even before
1323log-in.
1324
1325If the callback returns something, it is sent back as if reply was being
1326called.
1327
940=cut 1328=cut
941 1329
942sub register_extcmd { 1330sub register_extcmd {
943 my ($name, $cb) = @_; 1331 my ($name, $cb) = @_;
944 1332
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1333 $EXTCMD{$name} = $cb;
949} 1334}
1335
1336sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340}
1341
1342use File::Glob ();
950 1343
951cf::player->attach ( 1344cf::player->attach (
952 on_command => sub { 1345 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1346 my ($pl, $name, $params) = @_;
954 1347
955 my $cb = $COMMAND{$name} 1348 my $cb = $COMMAND{$name}
956 or return; 1349 or return;
957 1350
962 cf::override; 1355 cf::override;
963 }, 1356 },
964 on_extcmd => sub { 1357 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1358 my ($pl, $buf) = @_;
966 1359
967 my $msg = eval { from_json $buf }; 1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1361
969 if (ref $msg) { 1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1370 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1371 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
975 } else { 1377 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1379 }
978 1380
979 cf::override; 1381 cf::override;
980 }, 1382 },
981); 1383);
982 1384
983sub register { 1385# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1386sub cache_extensions {
990 my ($path) = @_; 1387 my $grp = IO::AIO::aio_group;
991 1388
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1390 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1392 }
1042 } 1393 };
1043 1394
1044 # remove extcmds 1395 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1396}
1058 1397
1059sub load_extensions { 1398sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1060 for my $ext (<$LIBDIR/*.ext>) { 1404 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1405 next unless -r $path;
1062 eval { 1406
1063 load_extension $ext; 1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456 undef $@; # work around perl 5.10.0 utf-8 caching bug
1457
1458 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1459 if exists $v->{meta}{mandatory};
1460
1461 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1462 delete $todo{$k};
1463 } else {
1464 $done{$k} = delete $todo{$k};
1465 push @EXTS, $v->{pkg};
1466 $progress = 1;
1467
1468 info "$v->{base}: extension inactive.\n"
1469 unless $active;
1470 }
1064 1 1471 }
1065 } or warn "$ext not loaded: $@"; 1472
1473 unless ($progress) {
1474 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1475
1476 while (my ($k, $v) = each %todo) {
1477 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1478 if exists $v->{meta}{mandatory};
1479 }
1480 }
1481 }
1066 } 1482 };
1067} 1483}
1068 1484
1069############################################################################# 1485#############################################################################
1070# load/save/clean perl data associated with a map
1071 1486
1072*cf::mapsupport::on_clean = sub { 1487=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1488
1085=head2 CORE EXTENSIONS 1489=head2 CORE EXTENSIONS
1086 1490
1087Functions and methods that extend core crossfire objects. 1491Functions and methods that extend core deliantra objects.
1088 1492
1089=cut 1493=cut
1090 1494
1091package cf::player; 1495package cf::player;
1092 1496
1094 1498
1095=head3 cf::player 1499=head3 cf::player
1096 1500
1097=over 4 1501=over 4
1098 1502
1503=item cf::player::num_playing
1504
1505Returns the official number of playing players, as per the Crossfire metaserver rules.
1506
1507=cut
1508
1509sub num_playing {
1510 scalar grep
1511 $_->ob->map
1512 && !$_->hidden
1513 && !$_->ob->flag (cf::FLAG_WIZ),
1514 cf::player::list
1515}
1516
1099=item cf::player::find $login 1517=item cf::player::find $login
1100 1518
1101Returns the given player object, loading it if necessary (might block). 1519Returns the given player object, loading it if necessary (might block).
1102 1520
1103=cut 1521=cut
1104 1522
1105sub playerdir($) { 1523sub playerdir($) {
1106 cf::localdir 1524 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1525 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1526}
1112 1527
1113sub path($) { 1528sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1529 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1530
1116 (playerdir $login) . "/$login.pl" 1531 (playerdir $login) . "/playerdata"
1117} 1532}
1118 1533
1119sub find_active($) { 1534sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1535 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1536 and $cf::PLAYER{$_[0]}->active
1124 1539
1125sub exists($) { 1540sub exists($) {
1126 my ($login) = @_; 1541 my ($login) = @_;
1127 1542
1128 $cf::PLAYER{$login} 1543 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1544 or !aio_stat path $login
1130} 1545}
1131 1546
1132sub find($) { 1547sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1548 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1549 my $login = $_[0];
1135 1550
1136 my $guard = cf::lock_acquire "user_find:$login"; 1551 my $guard = cf::lock_acquire "user_find:$login";
1137 1552
1138 $cf::PLAYER{$_[0]} || do { 1553 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1554 # rename old playerfiles to new ones
1555 #TODO: remove when no longer required
1556 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1557 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1558 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1559 aio_unlink +(playerdir $login) . "/$login.pl";
1560
1561 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1562 or return;
1563
1564 my $pl = cf::player::load_pl $f
1565 or return;
1566
1567 local $cf::PLAYER_LOADING{$login} = $pl;
1568 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1569 $cf::PLAYER{$login} = $pl
1142 } 1570 }
1143 } 1571 }
1144} 1572}
1573
1574cf::player->attach (
1575 on_load => sub {
1576 my ($pl, $path) = @_;
1577
1578 # restore slots saved in save, below
1579 my $slots = delete $pl->{_slots};
1580
1581 $pl->ob->current_weapon ($slots->[0]);
1582 $pl->combat_ob ($slots->[1]);
1583 $pl->ranged_ob ($slots->[2]);
1584 },
1585);
1145 1586
1146sub save($) { 1587sub save($) {
1147 my ($pl) = @_; 1588 my ($pl) = @_;
1148 1589
1149 return if $pl->{deny_save}; 1590 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1595 return if $pl->{deny_save};
1155 1596
1156 aio_mkdir playerdir $pl, 0770; 1597 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1598 $pl->{last_save} = $cf::RUNTIME;
1158 1599
1600 cf::get_slot 0.01;
1601
1602 # save slots, to be restored later
1603 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1604
1159 $pl->save_pl ($path); 1605 $pl->save_pl ($path);
1160 Coro::cede; 1606 cf::cede_to_tick;
1161} 1607}
1162 1608
1163sub new($) { 1609sub new($) {
1164 my ($login) = @_; 1610 my ($login) = @_;
1165 1611
1171 $cf::PLAYER{$login} = $self; 1617 $cf::PLAYER{$login} = $self;
1172 1618
1173 $self 1619 $self
1174} 1620}
1175 1621
1622=item $player->send_msg ($channel, $msg, $color, [extra...])
1623
1624=cut
1625
1626sub send_msg {
1627 my $ns = shift->ns
1628 or return;
1629 $ns->send_msg (@_);
1630}
1631
1176=item $pl->quit_character 1632=item $pl->quit_character
1177 1633
1178Nukes the player without looking back. If logged in, the connection will 1634Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1635be destroyed. May block for a long time.
1180 1636
1181=cut 1637=cut
1182 1638
1183sub quit_character { 1639sub quit_character {
1184 my ($pl) = @_; 1640 my ($pl) = @_;
1185 1641
1642 my $name = $pl->ob->name;
1643
1186 $pl->{deny_save} = 1; 1644 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1645 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1646
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1647 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1648 $pl->deactivate;
1649 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1650 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1651 $pl->ns->destroy if $pl->ns;
1193 1652
1194 my $path = playerdir $pl; 1653 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1654 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1655 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1656 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1657 $pl->destroy;
1658
1659 my $prefix = qr<^~\Q$name\E/>;
1660
1661 # nuke player maps
1662 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1663
1199 IO::AIO::aio_rmtree $temp; 1664 IO::AIO::aio_rmtree $temp;
1665}
1666
1667=item $pl->kick
1668
1669Kicks a player out of the game. This destroys the connection.
1670
1671=cut
1672
1673sub kick {
1674 my ($pl, $kicker) = @_;
1675
1676 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1677 $pl->killer ("kicked");
1678 $pl->ns->destroy;
1200} 1679}
1201 1680
1202=item cf::player::list_logins 1681=item cf::player::list_logins
1203 1682
1204Returns am arrayref of all valid playernames in the system, can take a 1683Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1684while and may block, so not sync_job-capable, ever.
1206 1685
1207=cut 1686=cut
1208 1687
1209sub list_logins { 1688sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1689 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1690 or return [];
1212 1691
1213 my @logins; 1692 my @logins;
1214 1693
1215 for my $login (@$dirs) { 1694 for my $login (@$dirs) {
1695 my $path = path $login;
1696
1697 # a .pst is a dead give-away for a valid player
1698 # if no pst file found, open and chekc for blocked users
1699 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1700 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1701 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1702 $buf !~ /^password -------------$/m or next; # official not-valid tag
1703 }
1219 1704
1220 utf8::decode $login; 1705 utf8::decode $login;
1221 push @logins, $login; 1706 push @logins, $login;
1222 } 1707 }
1223 1708
1224 \@logins 1709 \@logins
1225} 1710}
1226 1711
1227=item $player->maps 1712=item $player->maps
1228 1713
1714=item cf::player::maps $login
1715
1229Returns an arrayref of cf::path's of all maps that are private for this 1716Returns an arrayref of map paths that are private for this
1230player. May block. 1717player. May block.
1231 1718
1232=cut 1719=cut
1233 1720
1234sub maps($) { 1721sub maps($) {
1235 my ($pl) = @_; 1722 my ($pl) = @_;
1723
1724 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1725
1237 my $files = aio_readdir playerdir $pl 1726 my $files = aio_readdir playerdir $pl
1238 or return; 1727 or return;
1239 1728
1240 my @paths; 1729 my @paths;
1241 1730
1242 for (@$files) { 1731 for (@$files) {
1243 utf8::decode $_; 1732 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1733 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1734 next unless /^$PATH_SEP/o;
1246 1735
1247 s/$PATH_SEP/\//g; 1736 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1737 }
1250 1738
1251 \@paths 1739 \@paths
1252} 1740}
1253 1741
1742=item $protocol_xml = $player->expand_cfpod ($cfpod)
1743
1744Expand deliantra pod fragments into protocol xml.
1745
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1746=item $player->ext_reply ($msgid, @msg)
1255 1747
1256Sends an ext reply to the player. 1748Sends an ext reply to the player.
1257 1749
1258=cut 1750=cut
1259 1751
1260sub ext_reply($$$%) { 1752sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1753 my ($self, $id, @msg) = @_;
1262 1754
1263 $msg{msgid} = $id; 1755 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1756}
1267 1757
1268package cf; 1758=item $player->ext_msg ($type, @msg)
1759
1760Sends an ext event to the client.
1761
1762=cut
1763
1764sub ext_msg($$@) {
1765 my ($self, $type, @msg) = @_;
1766
1767 $self->ns->ext_msg ($type, @msg);
1768}
1769
1770=head3 cf::region
1771
1772=over 4
1773
1774=cut
1775
1776package cf::region;
1777
1778=item cf::region::find_by_path $path
1779
1780Tries to decuce the likely region for a map knowing only its path.
1781
1782=cut
1783
1784sub find_by_path($) {
1785 my ($path) = @_;
1786
1787 $path =~ s/^~[^\/]*//; # skip ~login
1788
1789 my ($match, $specificity);
1790
1791 for my $region (list) {
1792 if ($region->{match} && $path =~ $region->{match}) {
1793 ($match, $specificity) = ($region, $region->specificity)
1794 if $region->specificity > $specificity;
1795 }
1796 }
1797
1798 $match
1799}
1269 1800
1270=back 1801=back
1271
1272 1802
1273=head3 cf::map 1803=head3 cf::map
1274 1804
1275=over 4 1805=over 4
1276 1806
1279package cf::map; 1809package cf::map;
1280 1810
1281use Fcntl; 1811use Fcntl;
1282use Coro::AIO; 1812use Coro::AIO;
1283 1813
1814use overload
1815 '""' => \&as_string,
1816 fallback => 1;
1817
1284our $MAX_RESET = 3600; 1818our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1819our $DEFAULT_RESET = 3000;
1286 1820
1287sub generate_random_map { 1821sub generate_random_map {
1288 my ($path, $rmp) = @_; 1822 my ($self, $rmp) = @_;
1823
1824 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1825
1290 # mit "rum" bekleckern, nicht 1826 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1827 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1828 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1829 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1830 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1831 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1832 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1833 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1834 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1835 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1836 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1837 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1838 (cf::region::find $rmp->{region}), $rmp->{custom}
1839 )
1304} 1840}
1305 1841
1306# and all this just because we cannot iterate over 1842=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1843
1311 $_->change_map_light ($change) 1844Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1845givne priority (higher is better, built-in handlers have priority 0, the
1313} 1846default).
1314 1847
1315sub try_load_header($) { 1848=cut
1849
1850sub register {
1851 my (undef, $regex, $prio) = @_;
1852 my $pkg = caller;
1853
1854 push @{"$pkg\::ISA"}, __PACKAGE__;
1855
1856 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1857}
1858
1859# also paths starting with '/'
1860$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1861
1862sub thawer_merge {
1863 my ($self, $merge) = @_;
1864
1865 # we have to keep some variables in memory intact
1866 local $self->{path};
1867 local $self->{load_path};
1868
1869 $self->SUPER::thawer_merge ($merge);
1870}
1871
1872sub normalise {
1316 my ($path) = @_; 1873 my ($path, $base) = @_;
1874
1875 $path = "$path"; # make sure its a string
1876
1877 $path =~ s/\.map$//;
1878
1879 # map plan:
1880 #
1881 # /! non-realised random map exit (special hack!)
1882 # {... are special paths that are not being touched
1883 # ?xxx/... are special absolute paths
1884 # ?random/... random maps
1885 # /... normal maps
1886 # ~user/... per-player map of a specific user
1887
1888 $path =~ s/$PATH_SEP/\//go;
1889
1890 # treat it as relative path if it starts with
1891 # something that looks reasonable
1892 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1893 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1894
1895 $base =~ s{[^/]+/?$}{};
1896 $path = "$base/$path";
1897 }
1898
1899 for ($path) {
1900 redo if s{//}{/};
1901 redo if s{/\.?/}{/};
1902 redo if s{/[^/]+/\.\./}{/};
1903 }
1904
1905 $path
1906}
1907
1908sub new_from_path {
1909 my (undef, $path, $base) = @_;
1910
1911 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1912
1913 $path = normalise $path, $base;
1914
1915 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1916 if ($path =~ $EXT_MAP{$pkg}[1]) {
1917 my $self = bless cf::map::new, $pkg;
1918 $self->{path} = $path; $self->path ($path);
1919 $self->init; # pass $1 etc.
1920 return $self;
1921 }
1922 }
1923
1924 Carp::cluck "unable to resolve path '$path' (base '$base').";
1925 ()
1926}
1927
1928sub init {
1929 my ($self) = @_;
1930
1931 $self
1932}
1933
1934sub as_string {
1935 my ($self) = @_;
1936
1937 "$self->{path}"
1938}
1939
1940# the displayed name, this is a one way mapping
1941sub visible_name {
1942 &as_string
1943}
1944
1945# the original (read-only) location
1946sub load_path {
1947 my ($self) = @_;
1948
1949 "$MAPDIR/$self->{path}.map"
1950}
1951
1952# the temporary/swap location
1953sub save_path {
1954 my ($self) = @_;
1955
1956 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1957 "$TMPDIR/$path.map"
1958}
1959
1960# the unique path, undef == no special unique path
1961sub uniq_path {
1962 my ($self) = @_;
1963
1964 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1965 "$UNIQUEDIR/$path"
1966}
1967
1968sub decay_objects {
1969 my ($self) = @_;
1970
1971 return if $self->{deny_reset};
1972
1973 $self->do_decay_objects;
1974}
1975
1976sub unlink_save {
1977 my ($self) = @_;
1978
1979 utf8::encode (my $save = $self->save_path);
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1981 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1982}
1983
1984sub load_header_from($) {
1985 my ($self, $path) = @_;
1317 1986
1318 utf8::encode $path; 1987 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1988 my $f = new_from_file cf::object::thawer $path
1320 or return; 1989 or return;
1321 1990
1322 my $map = cf::map::new 1991 $self->_load_header ($f)
1323 or return; 1992 or return;
1324 1993
1325 # for better error messages only, will be overwritten 1994 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1995 $f->resolve_delayed_derefs;
1327 1996
1328 $map->load_header ($path) 1997 $self->{load_path} = $path;
1998
1999 1
2000}
2001
2002sub load_header_orig {
2003 my ($self) = @_;
2004
2005 $self->load_header_from ($self->load_path)
2006}
2007
2008sub load_header_temp {
2009 my ($self) = @_;
2010
2011 $self->load_header_from ($self->save_path)
2012}
2013
2014sub prepare_temp {
2015 my ($self) = @_;
2016
2017 $self->last_access ((delete $self->{last_access})
2018 || $cf::RUNTIME); #d#
2019 # safety
2020 $self->{instantiate_time} = $cf::RUNTIME
2021 if $self->{instantiate_time} > $cf::RUNTIME;
2022}
2023
2024sub prepare_orig {
2025 my ($self) = @_;
2026
2027 $self->{load_original} = 1;
2028 $self->{instantiate_time} = $cf::RUNTIME;
2029 $self->last_access ($cf::RUNTIME);
2030 $self->instantiate;
2031}
2032
2033sub load_header {
2034 my ($self) = @_;
2035
2036 if ($self->load_header_temp) {
2037 $self->prepare_temp;
2038 } else {
2039 $self->load_header_orig
1329 or return; 2040 or return;
2041 $self->prepare_orig;
2042 }
1330 2043
1331 $map->{load_path} = $path; 2044 $self->{deny_reset} = 1
2045 if $self->no_reset;
1332 2046
1333 $map 2047 $self->default_region (cf::region::find_by_path $self->{path})
2048 unless $self->default_region;
2049
2050 1
1334} 2051}
1335 2052
1336sub find; 2053sub find;
1337sub find { 2054sub find {
1338 my ($path, $origin) = @_; 2055 my ($path, $origin) = @_;
1339 2056
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2057 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2058
1345 cf::lock_wait "map_find:$key"; 2059 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2060 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2061
1350 # do it the slow way 2062 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2063 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2064 or return;
1369 2065
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2066 $map->{last_save} = $cf::RUNTIME;
1382 2067
1383 Coro::cede; 2068 $map->load_header
2069 or return;
1384 2070
1385 if ($map->should_reset) { 2071 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2072 # doing this can freeze the server in a sync job, obviously
2073 #$cf::WAIT_FOR_TICK->wait;
2074 undef $guard2;
2075 undef $guard1;
1386 $map->reset; 2076 $map->reset;
1387 undef $guard;
1388 $map = find $path 2077 return find $path;
1389 or return;
1390 } 2078 }
1391 2079
1392 $cf::MAP{$key} = $map 2080 $cf::MAP{$path} = $map
1393 } 2081 }
1394} 2082}
2083
2084sub pre_load { }
2085#sub post_load { } # XS
1395 2086
1396sub load { 2087sub load {
1397 my ($self) = @_; 2088 my ($self) = @_;
1398 2089
2090 local $self->{deny_reset} = 1; # loading can take a long time
2091
1399 my $path = $self->{path}; 2092 my $path = $self->{path};
2093
2094 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2095 my $guard = cf::lock_acquire "map_data:$path";
1401 2096
2097 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2098 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2099
1404 $self->in_memory (cf::MAP_LOADING); 2100 $self->in_memory (cf::MAP_LOADING);
1405 2101
1406 $self->alloc; 2102 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2103
2104 $self->pre_load;
2105 cf::cede_to_tick;
2106
2107 my $f = new_from_file cf::object::thawer $self->{load_path};
2108 $f->skip_block;
2109 $self->_load_objects ($f)
1408 or return; 2110 or return;
1409 2111
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2112 $self->post_load_original
1411 if delete $self->{load_original}; 2113 if delete $self->{load_original};
1412 2114
1413 if (my $uniq = $path->uniq_path) { 2115 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2116 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2117 unless (aio_stat $uniq) {
2118 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2119 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2120 $self->_load_objects ($f);
2121 $f->resolve_delayed_derefs;
2122 }
1418 } 2123 }
1419 } 2124 }
1420 2125
1421 Coro::cede; 2126 $f->resolve_delayed_derefs;
1422 2127
2128 cf::cede_to_tick;
1423 # now do the right thing for maps 2129 # now do the right thing for maps
1424 $self->link_multipart_objects; 2130 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2131 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2132 unless $self->difficulty;
2133 cf::cede_to_tick;
2134
2135 unless ($self->{deny_activate}) {
2136 $self->decay_objects;
2137 $self->fix_auto_apply;
2138 $self->update_buttons;
2139 cf::cede_to_tick;
1436 $self->activate; 2140 $self->activate;
1437 } 2141 }
1438 2142
1439 Coro::cede; 2143 $self->{last_save} = $cf::RUNTIME;
2144 $self->last_access ($cf::RUNTIME);
1440 2145
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2146 $self->in_memory (cf::MAP_ACTIVE);
2147 }
2148
2149 $self->post_load;
2150}
2151
2152# customize the map for a given player, i.e.
2153# return the _real_ map. used by e.g. per-player
2154# maps to change the path to ~playername/mappath
2155sub customise_for {
2156 my ($self, $ob) = @_;
2157
2158 return find "~" . $ob->name . "/" . $self->{path}
2159 if $self->per_player;
2160
2161# return find "?party/" . $ob->name . "/" . $self->{path}
2162# if $self->per_party;
2163
2164 $self
1442} 2165}
1443 2166
1444# find and load all maps in the 3x3 area around a map 2167# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2168sub load_neighbours {
1446 my ($map) = @_; 2169 my ($map) = @_;
1447 2170
1448 my @diag; # diagonal neighbours 2171 my @neigh; # diagonal neighbours
1449 2172
1450 for (0 .. 3) { 2173 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2174 my $neigh = $map->tile_path ($_)
1452 or next; 2175 or next;
1453 $neigh = find $neigh, $map 2176 $neigh = find $neigh, $map
1454 or next; 2177 or next;
1455 $neigh->load; 2178 $neigh->load;
1456 2179
2180 # now find the diagonal neighbours
2181 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2182 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2183 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2184 }
1460 2185
1461 for (@diag) { 2186 for (grep defined $_->[0], @neigh) {
2187 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2188 my $neigh = find $path, $origin
1463 or next; 2189 or next;
1464 $neigh->load; 2190 $neigh->load;
1465 } 2191 }
1466} 2192}
1467 2193
1468sub find_sync { 2194sub find_sync {
1469 my ($path, $origin) = @_; 2195 my ($path, $origin) = @_;
1470 2196
1471 cf::sync_job { find $path, $origin } 2197 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2198 if $Coro::current == $Coro::main;
2199
2200 find $path, $origin
1472} 2201}
1473 2202
1474sub do_load_sync { 2203sub do_load_sync {
1475 my ($map) = @_; 2204 my ($map) = @_;
1476 2205
1477 cf::sync_job { $map->load }; 2206 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2207 if $Coro::current == $Coro::main;
2208
2209 $map->load;
1478} 2210}
1479 2211
1480our %MAP_PREFETCH; 2212our %MAP_PREFETCH;
2213our $MAP_PREFETCHER = undef;
2214
2215sub find_async {
2216 my ($path, $origin, $load) = @_;
2217
2218 $path = normalise $path, $origin && $origin->{path};
2219
2220 if (my $map = $cf::MAP{$path}) {
2221 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2222 }
2223
2224 $MAP_PREFETCH{$path} |= $load;
2225
1481our $MAP_PREFETCHER = Coro::async { 2226 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2227 $Coro::current->{desc} = "map prefetcher";
2228
1483 while (%MAP_PREFETCH) { 2229 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2230 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2231 if (my $map = find $k) {
2232 $map->load if $v;
2233 }
2234
1486 my $path = delete $MAP_PREFETCH{$key}; 2235 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2236 }
1492 Coro::schedule; 2237 }
2238 undef $MAP_PREFETCHER;
1493 } 2239 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2240 $MAP_PREFETCHER->prio (6);
1508 2241
1509 () 2242 ()
2243}
2244
2245# common code, used by both ->save and ->swapout
2246sub _save {
2247 my ($self) = @_;
2248
2249 $self->{last_save} = $cf::RUNTIME;
2250
2251 return unless $self->dirty;
2252
2253 my $save = $self->save_path; utf8::encode $save;
2254 my $uniq = $self->uniq_path; utf8::encode $uniq;
2255
2256 $self->{load_path} = $save;
2257
2258 return if $self->{deny_save};
2259
2260 local $self->{last_access} = $self->last_access;#d#
2261
2262 cf::async {
2263 $Coro::current->{desc} = "map player save";
2264 $_->contr->save for $self->players;
2265 };
2266
2267 cf::get_slot 0.02;
2268
2269 if ($uniq) {
2270 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2271 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2272 } else {
2273 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2274 }
1510} 2275}
1511 2276
1512sub save { 2277sub save {
1513 my ($self) = @_; 2278 my ($self) = @_;
1514 2279
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2280 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2281
1517 $self->{last_save} = $cf::RUNTIME; 2282 $self->_save;
1518
1519 return unless $self->dirty;
1520
1521 my $save = $self->{path}->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1523
1524 $self->{load_path} = $save;
1525
1526 return if $self->{deny_save};
1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1534 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES);
1537 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 }
1540} 2283}
1541 2284
1542sub swap_out { 2285sub swap_out {
1543 my ($self) = @_; 2286 my ($self) = @_;
1544 2287
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2288 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2289
2290 return if $self->in_memory != cf::MAP_ACTIVE;
2291 return if $self->{deny_save};
1550 return if $self->players; 2292 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save};
1553 2293
2294 # first deactivate the map and "unlink" it from the core
2295 $self->deactivate;
2296 $_->clear_links_to ($self) for values %cf::MAP;
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # then atomically save
2300 $self->_save;
2301
2302 # then free the map
1554 $self->clear; 2303 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2304}
1557 2305
1558sub reset_at { 2306sub reset_at {
1559 my ($self) = @_; 2307 my ($self) = @_;
1560 2308
1561 # TODO: safety, remove and allow resettable per-player maps 2309 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2310 return 1e99 if $self->{deny_reset};
1564 2311
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2312 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2313 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2314
1572 my ($self) = @_; 2319 my ($self) = @_;
1573 2320
1574 $self->reset_at <= $cf::RUNTIME 2321 $self->reset_at <= $cf::RUNTIME
1575} 2322}
1576 2323
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2324sub reset {
1599 my ($self) = @_; 2325 my ($self) = @_;
1600 2326
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2327 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2328
1603 return if $self->players; 2329 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2330
1606 warn "resetting map ", $self->path;#d# 2331 cf::trace "resetting map ", $self->path, "\n";
2332
2333 $self->in_memory (cf::MAP_SWAPPED);
2334
2335 # need to save uniques path
2336 unless ($self->{deny_save}) {
2337 my $uniq = $self->uniq_path; utf8::encode $uniq;
2338
2339 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2340 if $uniq;
2341 }
1607 2342
1608 delete $cf::MAP{$self->path}; 2343 delete $cf::MAP{$self->path};
1609 2344
2345 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2346 $_->clear_links_to ($self) for values %cf::MAP;
2347 $self->clear;
1611 2348
1612 $self->unlink_save; 2349 $self->unlink_save;
1613 $self->destroy; 2350 $self->destroy;
1614} 2351}
1615 2352
1616my $nuke_counter = "aaaa"; 2353my $nuke_counter = "aaaa";
1617 2354
1618sub nuke { 2355sub nuke {
1619 my ($self) = @_; 2356 my ($self) = @_;
1620 2357
2358 {
2359 my $lock = cf::lock_acquire "map_data:$self->{path}";
2360
2361 delete $cf::MAP{$self->path};
2362
2363 $self->unlink_save;
2364
2365 bless $self, "cf::map::wrap";
2366 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2367 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2368 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2369 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2370
2371 $cf::MAP{$self->path} = $self;
2372 }
2373
1624 $self->reset; # polite request, might not happen 2374 $self->reset; # polite request, might not happen
1625} 2375}
1626 2376
1627sub customise_for { 2377=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2378
1630 if ($map->per_player) { 2379Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2380maps. May block.
2381
2382=cut
2383
2384sub tmp_maps() {
1632 } 2385 [
2386 map {
2387 utf8::decode $_;
2388 /\.map$/
2389 ? normalise $_
2390 : ()
2391 } @{ aio_readdir $TMPDIR or [] }
2392 ]
2393}
1633 2394
2395=item $maps = cf::map::random_maps
2396
2397Returns an arrayref with all map paths of currently instantiated and saved
2398random maps. May block.
2399
2400=cut
2401
2402sub random_maps() {
2403 [
2404 map {
2405 utf8::decode $_;
2406 /\.map$/
2407 ? normalise "?random/$_"
2408 : ()
2409 } @{ aio_readdir $RANDOMDIR or [] }
2410 ]
2411}
2412
2413=item cf::map::unique_maps
2414
2415Returns an arrayref of paths of all shared maps that have
2416instantiated unique items. May block.
2417
2418=cut
2419
2420sub unique_maps() {
2421 [
2422 map {
2423 utf8::decode $_;
2424 s/\.map$//; # TODO future compatibility hack
2425 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2426 ? ()
2427 : normalise $_
2428 } @{ aio_readdir $UNIQUEDIR or [] }
2429 ]
2430}
2431
2432=item cf::map::static_maps
2433
2434Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2435file in the shared directory excluding F</styles> and F</editor>). May
2436block.
2437
2438=cut
2439
2440sub static_maps() {
2441 my @dirs = "";
2442 my @maps;
2443
2444 while (@dirs) {
2445 my $dir = shift @dirs;
2446
2447 next if $dir eq "/styles" || $dir eq "/editor";
2448
2449 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2450 or return;
2451
2452 for (@$files) {
2453 s/\.map$// or next;
2454 utf8::decode $_;
2455 push @maps, "$dir/$_";
2456 }
2457
2458 push @dirs, map "$dir/$_", @$dirs;
2459 }
2460
1634 $map 2461 \@maps
1635} 2462}
1636
1637package cf;
1638 2463
1639=back 2464=back
1640 2465
1641=head3 cf::object 2466=head3 cf::object
1642 2467
1646 2471
1647=over 4 2472=over 4
1648 2473
1649=item $ob->inv_recursive 2474=item $ob->inv_recursive
1650 2475
1651Returns the inventory of the object _and_ their inventories, recursively. 2476Returns the inventory of the object I<and> their inventories, recursively,
2477but I<not> the object itself.
1652 2478
1653=cut 2479=cut
1654 2480
1655sub inv_recursive_; 2481sub inv_recursive_;
1656sub inv_recursive_ { 2482sub inv_recursive_ {
1659 2485
1660sub inv_recursive { 2486sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2487 inv_recursive_ inv $_[0]
1662} 2488}
1663 2489
2490=item $ref = $ob->ref
2491
2492Creates and returns a persistent reference to an object that can be stored as a string.
2493
2494=item $ob = cf::object::deref ($refstring)
2495
2496returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2497even if the object actually exists. May block.
2498
2499=cut
2500
2501sub deref {
2502 my ($ref) = @_;
2503
2504 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2505 my ($uuid, $name) = ($1, $2);
2506 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2507 or return;
2508 $pl->ob->uuid eq $uuid
2509 or return;
2510
2511 $pl->ob
2512 } else {
2513 warn "$ref: cannot resolve object reference\n";
2514 undef
2515 }
2516}
2517
1664package cf; 2518package cf;
1665 2519
1666=back 2520=back
1667 2521
1668=head3 cf::object::player 2522=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2528Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2529can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2530dialogue with the given NPC character.
1677 2531
1678=cut 2532=cut
2533
2534our $SAY_CHANNEL = {
2535 id => "say",
2536 title => "Map",
2537 reply => "say ",
2538 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2539};
2540
2541our $CHAT_CHANNEL = {
2542 id => "chat",
2543 title => "Chat",
2544 reply => "chat ",
2545 tooltip => "Player chat and shouts, global to the server.",
2546};
1679 2547
1680# rough implementation of a future "reply" method that works 2548# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2549# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2550#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2551sub cf::object::player::reply($$$;$) {
1685 2553
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2554 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2555
1688 if ($self->{record_replies}) { 2556 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2557 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2558
1690 } else { 2559 } else {
2560 my $pl = $self->contr;
2561
2562 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2563 my $dialog = $pl->{npc_dialog};
2564 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2565
2566 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2567 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2568 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2569 }
1693 } 2570 }
2571}
2572
2573=item $object->send_msg ($channel, $msg, $color, [extra...])
2574
2575=cut
2576
2577sub cf::object::send_msg {
2578 my $pl = shift->contr
2579 or return;
2580 $pl->send_msg (@_);
1694} 2581}
1695 2582
1696=item $player_object->may ("access") 2583=item $player_object->may ("access")
1697 2584
1698Returns wether the given player is authorized to access resource "access" 2585Returns wether the given player is authorized to access resource "access"
1711 2598
1712=item $player_object->enter_link 2599=item $player_object->enter_link
1713 2600
1714Freezes the player and moves him/her to a special map (C<{link}>). 2601Freezes the player and moves him/her to a special map (C<{link}>).
1715 2602
1716The player should be reaosnably safe there for short amounts of time. You 2603The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2604for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2605though, as the player cannot control the character while it is on the link
2606map.
2607
2608Will never block.
1718 2609
1719=item $player_object->leave_link ($map, $x, $y) 2610=item $player_object->leave_link ($map, $x, $y)
1720 2611
1721Moves the player out of the specila link map onto the given map. If the 2612Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2613map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2614to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2615fails, to the emergency map position.
1725 2616
1726Might block. 2617Might block.
1727 2618
1728=cut 2619=cut
2620
2621sub link_map {
2622 unless ($LINK_MAP) {
2623 $LINK_MAP = cf::map::find "{link}"
2624 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2625 $LINK_MAP->load;
2626 }
2627
2628 $LINK_MAP
2629}
1729 2630
1730sub cf::object::player::enter_link { 2631sub cf::object::player::enter_link {
1731 my ($self) = @_; 2632 my ($self) = @_;
1732 2633
1733 $self->deactivate_recursive; 2634 $self->deactivate_recursive;
1734 2635
1735 return if $self->map == $LINK_MAP; 2636 ++$self->{_link_recursion};
2637
2638 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2639
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2640 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2641 if $self->map && $self->map->{path} ne "{link}";
1739 2642
1740 $self->enter_map ($LINK_MAP, 20, 20); 2643 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2644}
1742 2645
1743sub cf::object::player::leave_link { 2646sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2647 my ($self, $map, $x, $y) = @_;
2648
2649 return unless $self->contr->active;
1745 2650
1746 my $link_pos = delete $self->{_link_pos}; 2651 my $link_pos = delete $self->{_link_pos};
1747 2652
1748 unless ($map) { 2653 unless ($map) {
1749 # restore original map position 2654 # restore original map position
1760 ($x, $y) = (-1, -1) 2665 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2666 unless (defined $x) && (defined $y);
1762 2667
1763 # use -1 or undef as default coordinates, not 0, 0 2668 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2669 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2670 if $x <= 0 && $y <= 0;
1766 2671
1767 $map->load; 2672 $map->load;
1768 $map->load_diag; 2673 $map->load_neighbours;
1769 2674
1770 return unless $self->contr->active; 2675 return unless $self->contr->active;
2676
2677 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2678 if ($self->enter_map ($map, $x, $y)) {
2679 # entering was successful
2680 delete $self->{_link_recursion};
2681 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2682 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2683 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2684
1789 # try to abort aborted map switching on player login :) 2685}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2686
1807=item $player_object->goto ($path, $x, $y) 2687=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2688
2689Moves the player to the given map-path and coordinates by first freezing
2690her, loading and preparing them map, calling the provided $check callback
2691that has to return the map if sucecssful, and then unfreezes the player on
2692the new (success) or old (failed) map position. In either case, $done will
2693be called at the end of this process.
2694
2695Note that $check will be called with a potentially non-loaded map, so if
2696it needs a loaded map it has to call C<< ->load >>.
2697
1809=cut 2698=cut
2699
2700our $GOTOGEN;
1810 2701
1811sub cf::object::player::goto { 2702sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2703 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2704
1814 $path = new cf::path $path; 2705 if ($self->{_link_recursion} >= $MAX_LINKS) {
1815 $path ne "/" or Carp::cluck ("oy");#d# 2706 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2707 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2708 ($path, $x, $y) = @$EMERGENCY_POSITION;
2709 }
2710
2711 # do generation counting so two concurrent goto's will be executed in-order
2712 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2713
1817 $self->enter_link; 2714 $self->enter_link;
1818 2715
1819 (async { 2716 (async {
1820 my $map = cf::map::find $path->as_string; 2717 $Coro::current->{desc} = "player::goto $path $x $y";
2718
2719 # *tag paths override both path and x|y
2720 if ($path =~ /^\*(.*)$/) {
2721 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2722 my $ob = $obs[rand @obs];
2723
2724 # see if we actually can go there
2725 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2726 $ob = $obs[rand @obs];
2727 } else {
2728 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2729 }
2730 # else put us there anyways for now #d#
2731
2732 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2733 } else {
2734 ($path, $x, $y) = (undef, undef, undef);
2735 }
2736 }
2737
2738 my $map = eval {
2739 my $map = defined $path ? cf::map::find $path : undef;
2740
2741 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2742 $map = $map->customise_for ($self);
1822 2743 $map = $check->($map, $x, $y, $self) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2744 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2745 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2746 }
1827 2747
2748 $map
2749 };
2750
2751 if ($@) {
2752 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2753 LOG llevError | logBacktrace, Carp::longmess $@;
2754 }
2755
2756 if ($gen == $self->{_goto_generation}) {
2757 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2758 $self->leave_link ($map, $x, $y);
2759 }
2760
2761 $done->($self) if $done;
1829 })->prio (1); 2762 })->prio (1);
1830} 2763}
1831 2764
1832=item $player_object->enter_exit ($exit_object) 2765=item $player_object->enter_exit ($exit_object)
1833 2766
1835 2768
1836sub parse_random_map_params { 2769sub parse_random_map_params {
1837 my ($spec) = @_; 2770 my ($spec) = @_;
1838 2771
1839 my $rmp = { # defaults 2772 my $rmp = { # defaults
1840 xsize => 10, 2773 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2774 ysize => (cf::rndm 15, 40),
2775 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2776 #layout => string,
1842 }; 2777 };
1843 2778
1844 for (split /\n/, $spec) { 2779 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2780 my ($k, $v) = split /\s+/, $_, 2;
1846 2781
1858 # that depends on the exit object 2793 # that depends on the exit object
1859 2794
1860 my $rmp = parse_random_map_params $exit->msg; 2795 my $rmp = parse_random_map_params $exit->msg;
1861 2796
1862 if ($exit->map) { 2797 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2798 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2799 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2800 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2801 $rmp->{origin_y} = $exit->y;
2802
2803 $exit->map->touch;
1867 } 2804 }
1868 2805
1869 $rmp->{random_seed} ||= $exit->random_seed; 2806 $rmp->{random_seed} ||= $exit->random_seed;
1870 2807
1871 my $data = cf::to_json $rmp; 2808 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2809 my $md5 = Digest::MD5::md5_hex $data;
2810 my $meta = "$RANDOMDIR/$md5.meta";
1873 2811
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2812 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2813 aio_write $fh, 0, (length $data), $data, 0;
2814 undef $fh;
2815 aio_rename "$meta~", $meta;
1876 2816
2817 my $slaying = "?random/$md5";
2818
2819 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2820 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2821 $exit->msg (undef);
2822 }
1879 } 2823 }
1880} 2824}
1881 2825
1882sub cf::object::player::enter_exit { 2826sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2827 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2829 return unless $self->type == cf::PLAYER;
1886 2830
1887 $self->enter_link; 2831 $self->enter_link;
1888 2832
1889 (async { 2833 (async {
1890 $self->deactivate_recursive; # just to be sure 2834 $Coro::current->{desc} = "enter_exit";
2835
1891 unless (eval { 2836 unless (eval {
2837 $self->deactivate_recursive; # just to be sure
2838
2839 # random map handling
2840 {
2841 my $guard = cf::lock_acquire "exit_prepare:$exit";
2842
1892 prepare_random_map $exit 2843 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2844 if $exit->slaying eq "/!";
2845 }
1894 2846
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2847 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2848 my $x = $exit->stats->hp;
2849 my $y = $exit->stats->sp;
1897 2850
2851 $self->goto ($map, $x, $y);
2852
2853 # if exit is damned, update players death & WoR home-position
2854 $self->contr->savebed ($map, $x, $y)
2855 if $exit->flag (cf::FLAG_DAMNED);
2856
1898 1; 2857 1
1899 }) { 2858 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2859 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2860 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2861 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2862 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2863
1905 warn "ERROR in enter_exit: $@"; 2864 error "ERROR in enter_exit: $@";
1906 $self->leave_link; 2865 $self->leave_link;
1907 } 2866 }
1908 })->prio (1); 2867 })->prio (1);
1909} 2868}
1910 2869
1921 2880
1922sub cf::client::send_drawinfo { 2881sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2882 my ($self, $text, $flags) = @_;
1924 2883
1925 utf8::encode $text; 2884 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2885 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2886}
1928 2887
2888=item $client->send_big_packet ($pkt)
2889
2890Like C<send_packet>, but tries to compress large packets, and fragments
2891them as required.
2892
2893=cut
2894
2895our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2896
2897sub cf::client::send_big_packet {
2898 my ($self, $pkt) = @_;
2899
2900 # try lzf for large packets
2901 $pkt = "lzf " . Compress::LZF::compress $pkt
2902 if 1024 <= length $pkt and $self->{can_lzf};
2903
2904 # split very large packets
2905 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2906 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2907 $pkt = "frag";
2908 }
2909
2910 $self->send_packet ($pkt);
2911}
2912
2913=item $client->send_msg ($channel, $msg, $color, [extra...])
2914
2915Send a drawinfo or msg packet to the client, formatting the msg for the
2916client if neccessary. C<$type> should be a string identifying the type of
2917the message, with C<log> being the default. If C<$color> is negative, suppress
2918the message unless the client supports the msg packet.
2919
2920=cut
2921
2922# non-persistent channels (usually the info channel)
2923our %CHANNEL = (
2924 "c/motd" => {
2925 id => "infobox",
2926 title => "MOTD",
2927 reply => undef,
2928 tooltip => "The message of the day",
2929 },
2930 "c/identify" => {
2931 id => "infobox",
2932 title => "Identify",
2933 reply => undef,
2934 tooltip => "Items recently identified",
2935 },
2936 "c/examine" => {
2937 id => "infobox",
2938 title => "Examine",
2939 reply => undef,
2940 tooltip => "Signs and other items you examined",
2941 },
2942 "c/shopinfo" => {
2943 id => "infobox",
2944 title => "Shop Info",
2945 reply => undef,
2946 tooltip => "What your bargaining skill tells you about the shop",
2947 },
2948 "c/book" => {
2949 id => "infobox",
2950 title => "Book",
2951 reply => undef,
2952 tooltip => "The contents of a note or book",
2953 },
2954 "c/lookat" => {
2955 id => "infobox",
2956 title => "Look",
2957 reply => undef,
2958 tooltip => "What you saw there",
2959 },
2960 "c/who" => {
2961 id => "infobox",
2962 title => "Players",
2963 reply => undef,
2964 tooltip => "Shows players who are currently online",
2965 },
2966 "c/body" => {
2967 id => "infobox",
2968 title => "Body Parts",
2969 reply => undef,
2970 tooltip => "Shows which body parts you posess and are available",
2971 },
2972 "c/statistics" => {
2973 id => "infobox",
2974 title => "Statistics",
2975 reply => undef,
2976 tooltip => "Shows your primary statistics",
2977 },
2978 "c/skills" => {
2979 id => "infobox",
2980 title => "Skills",
2981 reply => undef,
2982 tooltip => "Shows your experience per skill and item power",
2983 },
2984 "c/shopitems" => {
2985 id => "infobox",
2986 title => "Shop Items",
2987 reply => undef,
2988 tooltip => "Shows the items currently for sale in this shop",
2989 },
2990 "c/resistances" => {
2991 id => "infobox",
2992 title => "Resistances",
2993 reply => undef,
2994 tooltip => "Shows your resistances",
2995 },
2996 "c/pets" => {
2997 id => "infobox",
2998 title => "Pets",
2999 reply => undef,
3000 tooltip => "Shows information abotu your pets/a specific pet",
3001 },
3002 "c/perceiveself" => {
3003 id => "infobox",
3004 title => "Perceive Self",
3005 reply => undef,
3006 tooltip => "You gained detailed knowledge about yourself",
3007 },
3008 "c/uptime" => {
3009 id => "infobox",
3010 title => "Uptime",
3011 reply => undef,
3012 tooltip => "How long the server has been running since last restart",
3013 },
3014 "c/mapinfo" => {
3015 id => "infobox",
3016 title => "Map Info",
3017 reply => undef,
3018 tooltip => "Information related to the maps",
3019 },
3020 "c/party" => {
3021 id => "party",
3022 title => "Party",
3023 reply => "gsay ",
3024 tooltip => "Messages and chat related to your party",
3025 },
3026 "c/death" => {
3027 id => "death",
3028 title => "Death",
3029 reply => undef,
3030 tooltip => "Reason for and more info about your most recent death",
3031 },
3032 "c/say" => $SAY_CHANNEL,
3033 "c/chat" => $CHAT_CHANNEL,
3034);
3035
3036sub cf::client::send_msg {
3037 my ($self, $channel, $msg, $color, @extra) = @_;
3038
3039 $msg = $self->pl->expand_cfpod ($msg)
3040 unless $color & cf::NDI_VERBATIM;
3041
3042 $color &= cf::NDI_CLIENT_MASK; # just in case...
3043
3044 # check predefined channels, for the benefit of C
3045 if ($CHANNEL{$channel}) {
3046 $channel = $CHANNEL{$channel};
3047
3048 $self->ext_msg (channel_info => $channel);
3049 $channel = $channel->{id};
3050
3051 } elsif (ref $channel) {
3052 # send meta info to client, if not yet sent
3053 unless (exists $self->{channel}{$channel->{id}}) {
3054 $self->{channel}{$channel->{id}} = $channel;
3055 $self->ext_msg (channel_info => $channel);
3056 }
3057
3058 $channel = $channel->{id};
3059 }
3060
3061 return unless @extra || length $msg;
3062
3063 # default colour, mask it out
3064 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3065 if $color & cf::NDI_DEF;
3066
3067 my $pkt = "msg "
3068 . $self->{json_coder}->encode (
3069 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3070 );
3071
3072 $self->send_big_packet ($pkt);
3073}
3074
3075=item $client->ext_msg ($type, @msg)
3076
3077Sends an ext event to the client.
3078
3079=cut
3080
3081sub cf::client::ext_msg($$@) {
3082 my ($self, $type, @msg) = @_;
3083
3084 if ($self->extcmd == 2) {
3085 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3086 } elsif ($self->extcmd == 1) { # TODO: remove
3087 push @msg, msgtype => "event_$type";
3088 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3089 }
3090}
3091
3092=item $client->ext_reply ($msgid, @msg)
3093
3094Sends an ext reply to the client.
3095
3096=cut
3097
3098sub cf::client::ext_reply($$@) {
3099 my ($self, $id, @msg) = @_;
3100
3101 if ($self->extcmd == 2) {
3102 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3103 } elsif ($self->extcmd == 1) {
3104 #TODO: version 1, remove
3105 unshift @msg, msgtype => "reply", msgid => $id;
3106 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3107 }
3108}
1929 3109
1930=item $success = $client->query ($flags, "text", \&cb) 3110=item $success = $client->query ($flags, "text", \&cb)
1931 3111
1932Queues a query to the client, calling the given callback with 3112Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3113the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3114C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 3115
1936Queries can fail, so check the return code. Or don't, as queries will become 3116Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 3117become reliable at some point in the future.
1938 3118
1939=cut 3119=cut
1940 3120
1941sub cf::client::query { 3121sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 3122 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 3130 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3131 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 3132
1953 $self->send_packet ($self->{query_queue}[0][0]) 3133 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 3134 if @{ $self->{query_queue} } == 1;
3135
3136 1
1955} 3137}
1956 3138
1957cf::client->attach ( 3139cf::client->attach (
3140 on_connect => sub {
3141 my ($ns) = @_;
3142
3143 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3144 },
1958 on_reply => sub { 3145 on_reply => sub {
1959 my ($ns, $msg) = @_; 3146 my ($ns, $msg) = @_;
1960 3147
1961 # this weird shuffling is so that direct followup queries 3148 # this weird shuffling is so that direct followup queries
1962 # get handled first 3149 # get handled first
1963 my $queue = delete $ns->{query_queue} 3150 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3152
1966 (shift @$queue)->[1]->($msg); 3153 (shift @$queue)->[1]->($msg);
3154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3155
1968 push @{ $ns->{query_queue} }, @$queue; 3156 push @{ $ns->{query_queue} }, @$queue;
1969 3157
1970 if (@{ $ns->{query_queue} } == @$queue) { 3158 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3159 if (@$queue) {
1973 } else { 3161 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3162 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3163 }
1976 } 3164 }
1977 }, 3165 },
3166 on_exticmd => sub {
3167 my ($ns, $buf) = @_;
3168
3169 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3170
3171 if (ref $msg) {
3172 my ($type, $reply, @payload) =
3173 "ARRAY" eq ref $msg
3174 ? @$msg
3175 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3176
3177 my @reply;
3178
3179 if (my $cb = $EXTICMD{$type}) {
3180 @reply = $cb->($ns, @payload);
3181 }
3182
3183 $ns->ext_reply ($reply, @reply)
3184 if $reply;
3185
3186 } else {
3187 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3188 }
3189
3190 cf::override;
3191 },
1978); 3192);
1979 3193
1980=item $client->async (\&cb) 3194=item $client->async (\&cb)
1981 3195
1982Create a new coroutine, running the specified callback. The coroutine will 3196Create a new coroutine, running the specified callback. The coroutine will
1998 3212
1999 $coro 3213 $coro
2000} 3214}
2001 3215
2002cf::client->attach ( 3216cf::client->attach (
2003 on_destroy => sub { 3217 on_client_destroy => sub {
2004 my ($ns) = @_; 3218 my ($ns) = @_;
2005 3219
2006 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3220 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2007 }, 3221 },
2008); 3222);
2023our $safe = new Safe "safe"; 3237our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3238our $safe_hole = new Safe::Hole;
2025 3239
2026$SIG{FPE} = 'IGNORE'; 3240$SIG{FPE} = 'IGNORE';
2027 3241
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3242$safe->permit_only (Opcode::opset qw(
3243 :base_core :base_mem :base_orig :base_math :base_loop
3244 grepstart grepwhile mapstart mapwhile
3245 sort time
3246));
2029 3247
2030# here we export the classes and methods available to script code 3248# here we export the classes and methods available to script code
2031 3249
2032=pod 3250=pod
2033 3251
2034The following fucntions and emthods are available within a safe environment: 3252The following functions and methods are available within a safe environment:
2035 3253
2036 cf::object contr pay_amount pay_player map 3254 cf::object
3255 contr pay_amount pay_player map x y force_find force_add destroy
3256 insert remove name archname title slaying race decrease split
3257 value
3258
2037 cf::object::player player 3259 cf::object::player
2038 cf::player peaceful 3260 player
2039 cf::map trigger 3261
3262 cf::player
3263 peaceful
3264
3265 cf::map
3266 trigger
2040 3267
2041=cut 3268=cut
2042 3269
2043for ( 3270for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3271 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3272 insert remove inv nrof name archname title slaying race
3273 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3274 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3275 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3276 ["cf::map" => qw(trigger)],
2048) { 3277) {
2049 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3278 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3279 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2052 for @funs; 3280 for @funs;
2053} 3281}
2054 3282
2069 3297
2070 my $qcode = $code; 3298 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3299 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3300 $qcode =~ s/\n/\\n/g;
2073 3301
3302 %vars = (_dummy => 0) unless %vars;
3303
3304 my @res;
2074 local $_; 3305 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars;
2076 3306
2077 my $eval = 3307 my $eval =
2078 "do {\n" 3308 "do {\n"
2079 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3309 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2080 . "#line 0 \"{$qcode}\"\n" 3310 . "#line 0 \"{$qcode}\"\n"
2081 . $code 3311 . $code
2082 . "\n}" 3312 . "\n}"
2083 ; 3313 ;
2084 3314
3315 if ($CFG{safe_eval}) {
2085 sub_generation_inc; 3316 sub_generation_inc;
3317 local @safe::cf::_safe_eval_args = values %vars;
2086 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3318 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2087 sub_generation_inc; 3319 sub_generation_inc;
3320 } else {
3321 local @cf::_safe_eval_args = values %vars;
3322 @res = wantarray ? eval eval : scalar eval $eval;
3323 }
2088 3324
2089 if ($@) { 3325 if ($@) {
2090 warn "$@"; 3326 warn "$@",
2091 warn "while executing safe code '$code'\n"; 3327 "while executing safe code '$code'\n",
2092 warn "with arguments " . (join " ", %vars) . "\n"; 3328 "with arguments " . (join " ", %vars) . "\n";
2093 } 3329 }
2094 3330
2095 wantarray ? @res : $res[0] 3331 wantarray ? @res : $res[0]
2096} 3332}
2097 3333
2111=cut 3347=cut
2112 3348
2113sub register_script_function { 3349sub register_script_function {
2114 my ($fun, $cb) = @_; 3350 my ($fun, $cb) = @_;
2115 3351
2116 no strict 'refs'; 3352 $fun = "safe::$fun" if $CFG{safe_eval};
2117 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3353 *$fun = $safe_hole->wrap ($cb);
2118} 3354}
2119 3355
2120=back 3356=back
2121 3357
2122=cut 3358=cut
2123 3359
2124############################################################################# 3360#############################################################################
3361# the server's init and main functions
2125 3362
2126=head2 EXTENSION DATABASE SUPPORT 3363# async inc loader. yay.
3364sub inc_loader {
3365 my $mod = $_[1];
2127 3366
2128Crossfire maintains a very simple database for extension use. It can 3367 if (in_main && !tick_inhibit) {
2129currently store anything that can be serialised using Storable, which 3368 Carp::cluck "ERROR: attempted synchronous perl module load ($mod)";
2130excludes objects. 3369 } else {
2131 3370 debug "loading perl module $mod\n";
2132The parameter C<$family> should best start with the name of the extension
2133using it, it should be unique.
2134
2135=over 4
2136
2137=item $hashref = cf::db_get $family
2138
2139Return a hashref for use by the extension C<$family>, which can be
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142
2143=item $value = cf::db_get $family => $key
2144
2145Returns a single value from the database
2146
2147=item cf::db_put $family => $hashref
2148
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 } 3371 }
2175 3372
2176 my $pid; 3373 # 1. find real file
3374 for my $dir (@ORIG_INC) {
3375 ref $dir and next;
3376 0 <= Coro::AIO::aio_load "$dir/$mod", my $data
3377 or next;
2177 3378
2178 sub db_save() { 3379 $data = "#line 1 $dir/$mod\n$data";
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187 3380
2188 my $dirty; 3381 open my $fh, "<", \$data or die;
2189 3382
2190 sub db_sync() { 3383 return $fh;
2191 db_save if $dirty;
2192 undef $dirty;
2193 } 3384 }
2194 3385
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 3386 ()
2196 db_sync; 3387}
3388
3389sub init_inc {
3390 # save original @INC
3391 @ORIG_INC = ($LIBDIR, @INC) unless @ORIG_INC;
3392
3393 # make sure we can do scalar-opens
3394 open my $dummy, "<", \my $dummy2;
3395
3396 # execute some stuff so perl load's some of the core modules
3397 /Ü/ =~ /ü/i;
3398 eval { &Storable::nstore_fd };
3399
3400 @INC = (\&inc_loader, @ORIG_INC); # @ORIG_INC is needed for DynaLoader, AutoLoad etc.
3401
3402 debug "module loading will be asynchronous from this point on.";
3403}
3404
3405sub load_facedata($) {
3406 my ($path) = @_;
3407
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
3412 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3413
3414 trace "loading facedata from $path\n";
3415
3416 my $facedata;
3417 0 < aio_load $path, $facedata
3418 or die "$path: $!";
3419
3420 $facedata = Coro::Storable::thaw $facedata;
3421
3422 $facedata->{version} == 2
3423 or cf::cleanup "$path: version mismatch, cannot proceed.";
3424
3425 # patch in the exptable
3426 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3427 $facedata->{resource}{"res/exp_table"} = {
3428 type => FT_RSRC,
3429 data => $exp_table,
3430 hash => (Digest::MD5::md5 $exp_table),
2197 }); 3431 };
3432 cf::cede_to_tick;
2198 3433
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3434 {
3435 my $faces = $facedata->{faceinfo};
2203 3436
2204 sub db_get($;$) { 3437 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3438 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3439
2210 sub db_put($$;$) { 3440 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3441 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3442 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2213 } else { 3443 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3444
2219 cf::global->attach ( 3445 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3446 }
2224 );
2225}
2226 3447
2227############################################################################# 3448 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3449 next unless $info->{smooth};
2229 3450
2230sub cfg_load { 3451 my $idx = cf::face::find $face
3452 or next;
3453
3454 if (my $smooth = cf::face::find $info->{smooth}) {
3455 cf::face::set_smooth $idx, $smooth;
3456 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3457 } else {
3458 error "smooth face '$info->{smooth}' not found for face '$face'";
3459 }
3460
3461 cf::cede_to_tick;
3462 }
3463 }
3464
3465 {
3466 my $anims = $facedata->{animinfo};
3467
3468 while (my ($anim, $info) = each %$anims) {
3469 cf::anim::set $anim, $info->{frames}, $info->{facings};
3470 cf::cede_to_tick;
3471 }
3472
3473 cf::anim::invalidate_all; # d'oh
3474 }
3475
3476 {
3477 my $res = $facedata->{resource};
3478
3479 while (my ($name, $info) = each %$res) {
3480 if (defined $info->{type}) {
3481 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3482
3483 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3484 cf::face::set_type $idx, $info->{type};
3485 } else {
3486 $RESOURCE{$name} = $info; # unused
3487 }
3488
3489 cf::cede_to_tick;
3490 }
3491 }
3492
3493 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3494
3495 1
3496}
3497
3498register_exticmd fx_want => sub {
3499 my ($ns, $want) = @_;
3500
3501 while (my ($k, $v) = each %$want) {
3502 $ns->fx_want ($k, $v);
3503 }
3504};
3505
3506sub load_resource_file($) {
3507 my $guard = lock_acquire "load_resource_file";
3508
3509 my $status = load_resource_file_ $_[0];
3510 get_slot 0.1, 100;
3511 cf::arch::commit_load;
3512
3513 $status
3514}
3515
3516sub reload_regions {
3517 # HACK to clear player env face cache, we need some signal framework
3518 # for this (global event?)
3519 %ext::player_env::MUSIC_FACE_CACHE = ();
3520
3521 load_resource_file "$MAPDIR/regions"
3522 or die "unable to load regions file\n";
3523
3524 for (cf::region::list) {
3525 $_->{match} = qr/$_->{match}/
3526 if exists $_->{match};
3527 }
3528}
3529
3530sub reload_facedata {
3531 load_facedata "$DATADIR/facedata"
3532 or die "unable to load facedata\n";
3533}
3534
3535sub reload_archetypes {
3536 load_resource_file "$DATADIR/archetypes"
3537 or die "unable to load archetypes\n";
3538}
3539
3540sub reload_treasures {
3541 load_resource_file "$DATADIR/treasures"
3542 or die "unable to load treasurelists\n";
3543}
3544
3545sub reload_sound {
3546 trace "loading sound config from $DATADIR/sound\n";
3547
3548 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3549 or die "$DATADIR/sound $!";
3550
3551 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3552
3553 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3554 my $sound = $soundconf->{compat}[$_]
3555 or next;
3556
3557 my $face = cf::face::find "sound/$sound->[1]";
3558 cf::sound::set $sound->[0] => $face;
3559 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3560 }
3561
3562 while (my ($k, $v) = each %{$soundconf->{event}}) {
3563 my $face = cf::face::find "sound/$v";
3564 cf::sound::set $k => $face;
3565 }
3566}
3567
3568sub reload_resources {
3569 trace "reloading resource files...\n";
3570
3571 reload_facedata;
3572 reload_sound;
3573 reload_archetypes;
3574 reload_regions;
3575 reload_treasures;
3576
3577 trace "finished reloading resource files\n";
3578}
3579
3580sub reload_config {
3581 trace "reloading config file...\n";
3582
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3583 open my $fh, "<:utf8", "$CONFDIR/config"
2232 or return; 3584 or return;
2233 3585
2234 local $/; 3586 local $/;
2235 *CFG = YAML::Syck::Load <$fh>; 3587 *CFG = YAML::XS::Load scalar <$fh>;
2236 3588
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3589 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2238 3590
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3591 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3592 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2241 3593
2242 if (exists $CFG{mlockall}) { 3594 if (exists $CFG{mlockall}) {
2244 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3596 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2245 and die "WARNING: m(un)lockall failed: $!\n"; 3597 and die "WARNING: m(un)lockall failed: $!\n";
2246 }; 3598 };
2247 warn $@ if $@; 3599 warn $@ if $@;
2248 } 3600 }
3601
3602 trace "finished reloading resource files\n";
3603}
3604
3605sub pidfile() {
3606 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3607 or die "$PIDFILE: $!";
3608 flock $fh, &Fcntl::LOCK_EX
3609 or die "$PIDFILE: flock: $!";
3610 $fh
3611}
3612
3613# make sure only one server instance is running at any one time
3614sub atomic {
3615 my $fh = pidfile;
3616
3617 my $pid = <$fh>;
3618 kill 9, $pid if $pid > 0;
3619
3620 seek $fh, 0, 0;
3621 print $fh $$;
3622}
3623
3624sub main_loop {
3625 trace "EV::loop starting\n";
3626 if (1) {
3627 EV::loop;
3628 }
3629 trace "EV::loop returned\n";
3630 goto &main_loop unless $REALLY_UNLOOP;
2249} 3631}
2250 3632
2251sub main { 3633sub main {
3634 cf::init_globals; # initialise logging
3635
3636 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3637 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3638 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3639 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3640
3641 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3642
2252 # we must not ever block the main coroutine 3643 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3644 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3645 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3646 (async {
3647 $Coro::current->{desc} = "IDLE BUG HANDLER";
3648 EV::loop EV::LOOP_ONESHOT;
3649 })->prio (Coro::PRIO_MAX);
2256 }; 3650 };
2257 3651
2258 cfg_load; 3652 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3653
3654 cf::sync_job {
3655 init_inc;
3656
3657 cf::init_experience;
3658 cf::init_anim;
3659 cf::init_attackmess;
3660 cf::init_dynamic;
3661
3662 cf::load_settings;
3663 cf::load_materials;
3664
3665 reload_resources;
3666 reload_config;
3667 db_init;
3668
3669 cf::init_uuid;
3670 cf::init_signals;
3671 cf::init_skills;
3672
3673 cf::init_beforeplay;
3674
3675 atomic;
3676
2260 load_extensions; 3677 load_extensions;
2261 Event::loop; 3678
3679 utime time, time, $RUNTIMEFILE;
3680
3681 # no (long-running) fork's whatsoever before this point(!)
3682 use POSIX ();
3683 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3684
3685 (pop @POST_INIT)->(0) while @POST_INIT;
3686 };
3687
3688 cf::object::thawer::errors_are_fatal 0;
3689 info "parse errors in files are no longer fatal from this point on.\n";
3690
3691 my $free_main; $free_main = EV::idle sub {
3692 undef $free_main;
3693 undef &main; # free gobs of memory :)
3694 };
3695
3696 goto &main_loop;
2262} 3697}
2263 3698
2264############################################################################# 3699#############################################################################
2265# initialisation and cleanup 3700# initialisation and cleanup
2266 3701
2267# install some emergency cleanup handlers 3702# install some emergency cleanup handlers
2268BEGIN { 3703BEGIN {
3704 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3705 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3706 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3707 cf::cleanup "SIG$signal";
2275 },
2276 ); 3708 };
3709 }
3710}
3711
3712sub write_runtime_sync {
3713 my $t0 = AE::time;
3714
3715 # first touch the runtime file to show we are still running:
3716 # the fsync below can take a very very long time.
3717
3718 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3719
3720 my $guard = cf::lock_acquire "write_runtime";
3721
3722 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3723 or return;
3724
3725 my $value = $cf::RUNTIME + 90 + 10;
3726 # 10 is the runtime save interval, for a monotonic clock
3727 # 60 allows for the watchdog to kill the server.
3728
3729 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3730 and return;
3731
3732 # always fsync - this file is important
3733 aio_fsync $fh
3734 and return;
3735
3736 # touch it again to show we are up-to-date
3737 aio_utime $fh, undef, undef;
3738
3739 close $fh
3740 or return;
3741
3742 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3743 and return;
3744
3745 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3746
2277 } 3747 1
3748}
3749
3750our $uuid_lock;
3751our $uuid_skip;
3752
3753sub write_uuid_sync($) {
3754 $uuid_skip ||= $_[0];
3755
3756 return if $uuid_lock;
3757 local $uuid_lock = 1;
3758
3759 my $uuid = "$LOCALDIR/uuid";
3760
3761 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3762 or return;
3763
3764 my $value = uuid_seq uuid_cur;
3765
3766 unless ($value) {
3767 info "cowardly refusing to write zero uuid value!\n";
3768 return;
3769 }
3770
3771 my $value = uuid_str $value + $uuid_skip;
3772 $uuid_skip = 0;
3773
3774 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3775 and return;
3776
3777 # always fsync - this file is important
3778 aio_fsync $fh
3779 and return;
3780
3781 close $fh
3782 or return;
3783
3784 aio_rename "$uuid~", $uuid
3785 and return;
3786
3787 trace "uuid file written ($value).\n";
3788
3789 1
3790
3791}
3792
3793sub write_uuid($$) {
3794 my ($skip, $sync) = @_;
3795
3796 $sync ? write_uuid_sync $skip
3797 : async { write_uuid_sync $skip };
2278} 3798}
2279 3799
2280sub emergency_save() { 3800sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3801 my $freeze_guard = cf::freeze_mainloop;
2282 3802
2283 warn "enter emergency perl save\n"; 3803 info "emergency_perl_save: enter\n";
3804
3805 # this is a trade-off: we want to be very quick here, so
3806 # save all maps without fsync, and later call a global sync
3807 # (which in turn might be very very slow)
3808 local $USE_FSYNC = 0;
2284 3809
2285 cf::sync_job { 3810 cf::sync_job {
3811 cf::write_runtime_sync; # external watchdog should not bark
3812
2286 # use a peculiar iteration method to avoid tripping on perl 3813 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3814 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3815 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3816 info "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3817 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3818 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3819 $pl->valid or next;
3820 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3821 $pl->save;
2294 } 3822 }
2295 warn "end emergency player save\n"; 3823 info "emergency_perl_save: end player save\n";
2296 3824
2297 warn "begin emergency map save\n"; 3825 cf::write_runtime_sync; # external watchdog should not bark
3826
3827 info "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3828 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3829 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3830 $map->valid or next;
2301 $map->save; 3831 $map->save;
2302 } 3832 }
2303 warn "end emergency map save\n"; 3833 info "emergency_perl_save: end map save\n";
3834
3835 cf::write_runtime_sync; # external watchdog should not bark
3836
3837 info "emergency_perl_save: begin database checkpoint\n";
3838 BDB::db_env_txn_checkpoint $DB_ENV;
3839 info "emergency_perl_save: end database checkpoint\n";
3840
3841 info "emergency_perl_save: begin write uuid\n";
3842 write_uuid_sync 1;
3843 info "emergency_perl_save: end write uuid\n";
3844
3845 cf::write_runtime_sync; # external watchdog should not bark
3846
3847 trace "emergency_perl_save: syncing database to disk";
3848 BDB::db_env_txn_checkpoint $DB_ENV;
3849
3850 info "emergency_perl_save: starting sync\n";
3851 IO::AIO::aio_sync sub {
3852 info "emergency_perl_save: finished sync\n";
3853 };
3854
3855 cf::write_runtime_sync; # external watchdog should not bark
3856
3857 trace "emergency_perl_save: flushing outstanding aio requests";
3858 while (IO::AIO::nreqs || BDB::nreqs) {
3859 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3860 }
3861
3862 cf::write_runtime_sync; # external watchdog should not bark
2304 }; 3863 };
2305 3864
2306 warn "leave emergency perl save\n"; 3865 info "emergency_perl_save: leave\n";
2307} 3866}
2308 3867
3868sub post_cleanup {
3869 my ($make_core) = @_;
3870
3871 IO::AIO::flush;
3872
3873 error Carp::longmess "post_cleanup backtrace"
3874 if $make_core;
3875
3876 my $fh = pidfile;
3877 unlink $PIDFILE if <$fh> == $$;
3878}
3879
3880# a safer delete_package, copied from Symbol
3881sub clear_package($) {
3882 my $pkg = shift;
3883
3884 # expand to full symbol table name if needed
3885 unless ($pkg =~ /^main::.*::$/) {
3886 $pkg = "main$pkg" if $pkg =~ /^::/;
3887 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3888 $pkg .= '::' unless $pkg =~ /::$/;
3889 }
3890
3891 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3892 my $stem_symtab = *{$stem}{HASH};
3893
3894 defined $stem_symtab and exists $stem_symtab->{$leaf}
3895 or return;
3896
3897 # clear all symbols
3898 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3899 for my $name (keys %$leaf_symtab) {
3900 _gv_clear *{"$pkg$name"};
3901# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3902 }
3903}
3904
2309sub reload() { 3905sub do_reload_perl() {
2310 # can/must only be called in main 3906 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3907 if (in_main) {
2312 warn "can only reload from main coroutine\n"; 3908 error "can only reload from main coroutine";
2313 return; 3909 return;
2314 } 3910 }
2315 3911
3912 return if $RELOAD++;
3913
3914 my $t1 = AE::time;
3915
3916 while ($RELOAD) {
2316 warn "reloading..."; 3917 info "reloading...";
2317 3918
2318 my $guard = freeze_mainloop; 3919 trace "entering sync_job";
3920
3921 cf::sync_job {
2319 cf::emergency_save; 3922 cf::emergency_save;
2320 3923
2321 eval {
2322 # if anything goes wrong in here, we should simply crash as we already saved
2323
2324 # cancel all watchers
2325 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 }
2328
2329 # cancel all extension coros 3924 trace "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 3925 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3926 %EXT_CORO = ();
2332 3927
2333 # unload all extensions 3928 trace "removing commands";
2334 for (@exts) { 3929 %COMMAND = ();
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338 3930
2339 # unload all modules loaded from $LIBDIR 3931 trace "removing ext/exti commands";
2340 while (my ($k, $v) = each %INC) { 3932 %EXTCMD = ();
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3933 %EXTICMD = ();
2342 3934
2343 warn "removing <$k>"; 3935 trace "unloading/nuking all extensions";
2344 delete $INC{$k}; 3936 for my $pkg (@EXTS) {
3937 trace "... unloading $pkg";
2345 3938
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) { 3939 if (my $cb = $pkg->can ("unload")) {
3940 eval {
2350 $cb->(); 3941 $cb->($pkg);
3942 1
3943 } or error "$pkg unloaded, but with errors: $@";
3944 }
3945
3946 trace "... clearing $pkg";
3947 clear_package $pkg;
2351 } 3948 }
2352 3949
2353 Symbol::delete_package $k; 3950 trace "unloading all perl modules loaded from $LIBDIR";
3951 while (my ($k, $v) = each %INC) {
3952 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3953
3954 trace "... unloading $k";
3955 delete $INC{$k};
3956
3957 $k =~ s/\.pm$//;
3958 $k =~ s/\//::/g;
3959
3960 if (my $cb = $k->can ("unload_module")) {
3961 $cb->();
3962 }
3963
3964 clear_package $k;
2354 } 3965 }
2355 3966
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3967 trace "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3968 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3969 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3970
2364 # remove register_script_function callbacks 3971 trace "unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3972 delete $INC{"cf.pm"};
3973 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 3974
2370 # don't, removes xs symbols, too, 3975 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3976 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3977 #clear_package __PACKAGE__;
2373 3978
2374 # reload cf.pm 3979 info "unload completed, starting to reload now";
3980
2375 warn "reloading cf.pm"; 3981 trace "reloading cf.pm";
2376 require cf; 3982 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3983 cf::_connect_to_perl_1;
2378 3984
2379 # load config and database again 3985 trace "loading config and database again";
2380 cf::cfg_load; 3986 cf::reload_config;
2381 cf::db_load;
2382 3987
2383 # load extensions
2384 warn "load extensions"; 3988 trace "loading extensions";
2385 cf::load_extensions; 3989 cf::load_extensions;
2386 3990
2387 # reattach attachments to objects 3991 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 3992 trace "reattaching attachments to objects/players";
2389 _global_reattach; 3993 _global_reattach; # objects, sockets
3994 trace "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3995 reattach $_ for values %MAP;
3996 trace "reattaching attachments to players";
3997 reattach $_ for values %PLAYER;
3998 }
3999
4000 trace "running post_init jobs";
4001 (pop @POST_INIT)->(1) while @POST_INIT;
4002
4003 trace "leaving sync_job";
4004
4005 1
4006 } or do {
4007 error $@;
4008 cf::cleanup "error while reloading, exiting.";
4009 };
4010
4011 info "reloaded";
4012 --$RELOAD;
4013 }
4014
4015 $t1 = AE::time - $t1;
4016 info "reload completed in ${t1}s\n";
4017};
4018
4019our $RELOAD_WATCHER; # used only during reload
4020
4021sub reload_perl() {
4022 # doing reload synchronously and two reloads happen back-to-back,
4023 # coro crashes during coro_state_free->destroy here.
4024
4025 $RELOAD_WATCHER ||= cf::async {
4026 Coro::AIO::aio_wait cache_extensions;
4027
4028 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4029 do_reload_perl;
4030 undef $RELOAD_WATCHER;
4031 };
2391 }; 4032 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 4033}
2444
2445register "<global>", __PACKAGE__;
2446 4034
2447register_command "reload" => sub { 4035register_command "reload" => sub {
2448 my ($who, $arg) = @_; 4036 my ($who, $arg) = @_;
2449 4037
2450 if ($who->flag (FLAG_WIZ)) { 4038 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 4039 $who->message ("reloading server.");
4040 async {
4041 $Coro::current->{desc} = "perl_reload";
4042 reload_perl;
4043 };
2454 } 4044 }
2455}; 4045};
2456 4046
2457unshift @INC, $LIBDIR; 4047#############################################################################
2458 4048
2459$TICK_WATCHER = Event->timer ( 4049my $bug_warning = 0;
2460 reentrant => 0, 4050
2461 prio => 0, 4051our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 4052our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 4053
2464 cb => sub { 4054sub wait_for_tick {
4055 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4056
4057 my $signal = new Coro::Signal;
4058 push @WAIT_FOR_TICK, $signal;
4059 $signal->wait;
4060}
4061
4062sub wait_for_tick_begin {
4063 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4064
4065 my $signal = new Coro::Signal;
4066 push @WAIT_FOR_TICK_BEGIN, $signal;
4067 $signal->wait;
4068}
4069
4070sub tick {
4071 if ($Coro::current != $Coro::main) {
4072 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4073 unless ++$bug_warning > 10;
4074 return;
4075 }
4076
2465 cf::server_tick; # one server iteration 4077 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 4078
2469 $WAIT_FOR_TICK->broadcast; 4079 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2471 4080
2472 # if we are delayed by four ticks or more, skip them all 4081 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4082 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2474 4083 Coro::async_pool {
2475 $TICK_WATCHER->at ($NEXT_TICK); 4084 $Coro::current->{desc} = "runtime saver";
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 4085 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 4086 or error "ERROR: unable to write runtime file: $!";
2498 })->(); 4087 };
2499 }, 4088 }
2500); 4089
4090 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4091 $sig->send;
4092 }
4093 while (my $sig = shift @WAIT_FOR_TICK) {
4094 $sig->send;
4095 }
4096
4097 $LOAD = ($NOW - $TICK_START) / $TICK;
4098 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4099
4100 if (0) {
4101 if ($NEXT_TICK) {
4102 my $jitter = $TICK_START - $NEXT_TICK;
4103 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4104 debug "jitter $JITTER\n";#d#
4105 }
4106 }
4107}
4108
4109{
4110 # configure BDB
4111
4112 BDB::min_parallel 16;
4113 BDB::max_poll_reqs $TICK * 0.1;
4114 $AnyEvent::BDB::WATCHER->priority (1);
4115
4116 unless ($DB_ENV) {
4117 $DB_ENV = BDB::db_env_create;
4118 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4119 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4120 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4121 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4122 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4123
4124 cf::sync_job {
4125 eval {
4126 BDB::db_env_open
4127 $DB_ENV,
4128 $BDBDIR,
4129 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4130 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4131 0666;
4132
4133 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4134 };
4135
4136 cf::cleanup "db_env_open(db): $@" if $@;
4137 };
4138 }
4139
4140 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4141 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4142 };
4143 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4144 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4145 };
4146 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4147 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4148 };
4149}
4150
4151{
4152 # configure IO::AIO
4153
4154 IO::AIO::min_parallel 8;
4155 IO::AIO::max_poll_time $TICK * 0.1;
4156 undef $AnyEvent::AIO::WATCHER;
4157}
4158
4159my $_log_backtrace;
4160
4161sub _log_backtrace {
4162 my ($msg, @addr) = @_;
4163
4164 $msg =~ s/\n//;
4165
4166 # limit the # of concurrent backtraces
4167 if ($_log_backtrace < 2) {
4168 ++$_log_backtrace;
4169 my $perl_bt = Carp::longmess $msg;
4170 async {
4171 $Coro::current->{desc} = "abt $msg";
4172
4173 my @bt = fork_call {
4174 @addr = map { sprintf "%x", $_ } @addr;
4175 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4176 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4177 or die "addr2line: $!";
4178
4179 my @funcs;
4180 my @res = <$fh>;
4181 chomp for @res;
4182 while (@res) {
4183 my ($func, $line) = splice @res, 0, 2, ();
4184 push @funcs, "[$func] $line";
4185 }
4186
4187 @funcs
4188 };
4189
4190 LOG llevInfo, "[ABT] $perl_bt\n";
4191 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4192 LOG llevInfo, "[ABT] $_\n" for @bt;
4193 --$_log_backtrace;
4194 };
4195 } else {
4196 LOG llevInfo, "[ABT] $msg\n";
4197 LOG llevInfo, "[ABT] [suppressed]\n";
4198 }
4199}
4200
4201# load additional modules
4202require "cf/$_.pm" for @EXTRA_MODULES;
4203cf::_connect_to_perl_2;
2501 4204
2502END { cf::emergency_save } 4205END { cf::emergency_save }
2503 4206
25041 42071
2505 4208

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