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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.546 by root, Thu May 6 22:57:49 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
121 257
122=back 258=back
123 259
124=cut 260=cut
125 261
126BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 269 my $msg = join "", @_;
129 utf8::encode $msg;
130 270
131 $msg .= "\n" 271 $msg .= "\n"
132 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
133 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
134 LOG llevError, $msg; 276 LOG llevWarn, $msg;
135 }; 277};
136} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
137 292
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 300
145# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 302# within the Safe compartment.
147for my $pkg (qw( 303for my $pkg (qw(
148 cf::global cf::attachable 304 cf::global cf::attachable
149 cf::object cf::object::player 305 cf::object cf::object::player
150 cf::client cf::player 306 cf::client cf::player
151 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
152 cf::map cf::party cf::region 309 cf::party cf::region
153)) { 310)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 312}
157 313
158$Event::DIED = sub { 314$EV::DIED = sub {
159 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
160}; 316};
161 317
162my %ext_pkg; 318#############################################################################
163my @exts;
164my @hook;
165 319
166=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
167 321
168=over 4 322=over 4
169 323
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 343 $d
190 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
191} 345}
192 346
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
196 348
197Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
198 350
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
207 352
208Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
209 354
210=cut 355=cut
211 356
212sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
214 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item cf::post_init { BLOCK }
363
364Execute the given codeblock, I<after> all extensions have been (re-)loaded,
365but I<before> the server starts ticking again.
366
367The cdoeblock will have a single boolean argument to indicate whether this
368is a reload or not.
369
370=cut
371
372sub post_init(&) {
373 push @POST_INIT, shift;
215} 374}
216 375
217=item cf::lock_wait $string 376=item cf::lock_wait $string
218 377
219Wait until the given lock is available. See cf::lock_acquire. 378Wait until the given lock is available. See cf::lock_acquire.
220 379
221=item my $lock = cf::lock_acquire $string 380=item my $lock = cf::lock_acquire $string
222 381
223Wait until the given lock is available and then acquires it and returns 382Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 383a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 384for example when the coroutine gets canceled), the lock is automatically
226returned. 385returned.
227 386
387Locks are *not* recursive, locking from the same coro twice results in a
388deadlocked coro.
389
228Lock names should begin with a unique identifier (for example, cf::map::find 390Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 391uses map_find and cf::map::load uses map_load).
230 392
231=cut 393=item $locked = cf::lock_active $string
232 394
233our %LOCK; 395Return true if the lock is currently active, i.e. somebody has locked it.
396
397=cut
398
399our $LOCKS = new Coro::SemaphoreSet;
234 400
235sub lock_wait($) { 401sub lock_wait($) {
236 my ($key) = @_; 402 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 403}
244 404
245sub lock_acquire($) { 405sub lock_acquire($) {
246 my ($key) = @_; 406 $LOCKS->guard ($_[0])
407}
247 408
248 # wait, to be sure we are not locked 409sub lock_active($) {
249 lock_wait $key; 410 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 411}
258 412
259sub freeze_mainloop { 413sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 414 tick_inhibit_inc;
261 415
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 416 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 417}
264 $guard 418
419=item cf::periodic $interval, $cb
420
421Like EV::periodic, but randomly selects a starting point so that the actions
422get spread over time.
423
424=cut
425
426sub periodic($$) {
427 my ($interval, $cb) = @_;
428
429 my $start = rand List::Util::min 180, $interval;
430
431 EV::periodic $start, $interval, 0, $cb
432}
433
434=item cf::get_slot $time[, $priority[, $name]]
435
436Allocate $time seconds of blocking CPU time at priority C<$priority>:
437This call blocks and returns only when you have at least C<$time> seconds
438of cpu time till the next tick. The slot is only valid till the next cede.
439
440The optional C<$name> can be used to identify the job to run. It might be
441used for statistical purposes and should identify the same time-class.
442
443Useful for short background jobs.
444
445=cut
446
447our @SLOT_QUEUE;
448our $SLOT_QUEUE;
449our $SLOT_DECAY = 0.9;
450
451$SLOT_QUEUE->cancel if $SLOT_QUEUE;
452$SLOT_QUEUE = Coro::async {
453 $Coro::current->desc ("timeslot manager");
454
455 my $signal = new Coro::Signal;
456 my $busy;
457
458 while () {
459 next_job:
460
461 my $avail = cf::till_tick;
462
463 for (0 .. $#SLOT_QUEUE) {
464 if ($SLOT_QUEUE[$_][0] <= $avail) {
465 $busy = 0;
466 my $job = splice @SLOT_QUEUE, $_, 1, ();
467 $job->[2]->send;
468 Coro::cede;
469 goto next_job;
470 } else {
471 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
472 }
473 }
474
475 if (@SLOT_QUEUE) {
476 # we do not use wait_for_tick() as it returns immediately when tick is inactive
477 push @cf::WAIT_FOR_TICK, $signal;
478 $signal->wait;
479 } else {
480 $busy = 0;
481 Coro::schedule;
482 }
483 }
484};
485
486sub get_slot($;$$) {
487 return if tick_inhibit || $Coro::current == $Coro::main;
488
489 my ($time, $pri, $name) = @_;
490
491 $time = clamp $time, 0.01, $TICK * .6;
492
493 my $sig = new Coro::Signal;
494
495 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
496 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
497 $SLOT_QUEUE->ready;
498 $sig->wait;
265} 499}
266 500
267=item cf::async { BLOCK } 501=item cf::async { BLOCK }
268 502
269Currently the same as Coro::async_pool, meaning you cannot use 503Currently the same as Coro::async_pool, meaning you cannot use
274 508
275BEGIN { *async = \&Coro::async_pool } 509BEGIN { *async = \&Coro::async_pool }
276 510
277=item cf::sync_job { BLOCK } 511=item cf::sync_job { BLOCK }
278 512
279The design of crossfire+ requires that the main coro ($Coro::main) is 513The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 514is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 515partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
516acceptable.
282 517
283If it must be done, put the blocking parts into C<sync_job>. This will run 518If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 519the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 520server will be frozen during this time, so the block should either finish
286fast or be very important. 521fast or be very important.
288=cut 523=cut
289 524
290sub sync_job(&) { 525sub sync_job(&) {
291 my ($job) = @_; 526 my ($job) = @_;
292 527
293 if ($Coro::current == $Coro::main) { 528 if (in_main) {
529 my $time = AE::time;
530
294 # this is the main coro, too bad, we have to block 531 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 532 # till the operation succeeds, freezing the server :/
296 533
297 # TODO: use suspend/resume instead 534 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 535
299 my $freeze_guard = freeze_mainloop; 536 my $freeze_guard = freeze_mainloop;
300 537
301 my $busy = 1; 538 my $busy = 1;
302 my @res; 539 my @res;
303 540
304 (async { 541 (async {
542 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 543 @res = eval { $job->() };
306 warn $@ if $@; 544 error $@ if $@;
307 undef $busy; 545 undef $busy;
308 })->prio (Coro::PRIO_MAX); 546 })->prio (Coro::PRIO_MAX);
309 547
310 while ($busy) { 548 while ($busy) {
311 Coro::cede or Event::one_event; 549 if (Coro::nready) {
550 Coro::cede_notself;
551 } else {
552 EV::loop EV::LOOP_ONESHOT;
312 } 553 }
554 }
555
556 my $time = AE::time - $time;
557
558 $TICK_START += $time; # do not account sync jobs to server load
313 559
314 wantarray ? @res : $res[0] 560 wantarray ? @res : $res[0]
315 } else { 561 } else {
316 # we are in another coroutine, how wonderful, everything just works 562 # we are in another coroutine, how wonderful, everything just works
317 563
319 } 565 }
320} 566}
321 567
322=item $coro = cf::async_ext { BLOCK } 568=item $coro = cf::async_ext { BLOCK }
323 569
324Like async, but this coro is automcatially being canceled when the 570Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 571extension calling this is being unloaded.
326 572
327=cut 573=cut
328 574
329sub async_ext(&) { 575sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 583 $EXT_CORO{$coro+0} = $coro;
338 584
339 $coro 585 $coro
340} 586}
341 587
342sub write_runtime { 588=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 589
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 590Executes the given code block with the given arguments in a seperate
346 or return; 591process, returning the results. Everything must be serialisable with
592Coro::Storable. May, of course, block. Note that the executed sub may
593never block itself or use any form of event handling.
347 594
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 595=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 596
352 aio_fsync $fh 597sub fork_call(&@) {
353 and return; 598 my ($cb, @args) = @_;
354 599
355 close $fh 600 # we seemingly have to make a local copy of the whole thing,
356 or return; 601 # otherwise perl prematurely frees the stuff :/
602 # TODO: investigate and fix (likely this will be rather laborious)
357 603
358 aio_rename "$runtime~", $runtime 604 my @res = Coro::Util::fork_eval {
359 and return; 605 reset_signals;
606 &$cb
607 }, @args;
360 608
609 wantarray ? @res : $res[-1]
610}
611
612sub objinfo {
361 1 613 (
614 "counter value" => cf::object::object_count,
615 "objects created" => cf::object::create_count,
616 "objects destroyed" => cf::object::destroy_count,
617 "freelist size" => cf::object::free_count,
618 "allocated objects" => cf::object::objects_size,
619 "active objects" => cf::object::actives_size,
620 )
621}
622
623=item $coin = coin_from_name $name
624
625=cut
626
627our %coin_alias = (
628 "silver" => "silvercoin",
629 "silvercoin" => "silvercoin",
630 "silvercoins" => "silvercoin",
631 "gold" => "goldcoin",
632 "goldcoin" => "goldcoin",
633 "goldcoins" => "goldcoin",
634 "platinum" => "platinacoin",
635 "platinumcoin" => "platinacoin",
636 "platinumcoins" => "platinacoin",
637 "platina" => "platinacoin",
638 "platinacoin" => "platinacoin",
639 "platinacoins" => "platinacoin",
640 "royalty" => "royalty",
641 "royalties" => "royalty",
642);
643
644sub coin_from_name($) {
645 $coin_alias{$_[0]}
646 ? cf::arch::find $coin_alias{$_[0]}
647 : undef
648}
649
650=item $value = cf::db_get $family => $key
651
652Returns a single value from the environment database.
653
654=item cf::db_put $family => $key => $value
655
656Stores the given C<$value> in the family. It can currently store binary
657data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
658
659=item $db = cf::db_table "name"
660
661Create and/or open a new database table. The string must not be "db" and must be unique
662within each server.
663
664=cut
665
666sub db_table($) {
667 cf::error "db_get called from main context"
668 if $Coro::current == $Coro::main;
669
670 my ($name) = @_;
671 my $db = BDB::db_create $DB_ENV;
672
673 eval {
674 $db->set_flags (BDB::CHKSUM);
675
676 utf8::encode $name;
677 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
678 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
679 cf::cleanup "db_open(db): $!" if $!;
680 };
681 cf::cleanup "db_open(db): $@" if $@;
682
683 $db
684}
685
686our $DB;
687
688sub db_init {
689 $DB ||= db_table "db";
690}
691
692sub db_get($$) {
693 my $key = "$_[0]/$_[1]";
694
695 cf::error "db_get called from main context"
696 if $Coro::current == $Coro::main;
697
698 BDB::db_get $DB, undef, $key, my $data;
699
700 $! ? ()
701 : $data
702}
703
704sub db_put($$$) {
705 BDB::dbreq_pri 4;
706 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
707}
708
709=item cf::cache $id => [$paths...], $processversion => $process
710
711Generic caching function that returns the value of the resource $id,
712caching and regenerating as required.
713
714This function can block.
715
716=cut
717
718sub cache {
719 my ($id, $src, $processversion, $process) = @_;
720
721 my $meta =
722 join "\x00",
723 $processversion,
724 map {
725 aio_stat $_
726 and Carp::croak "$_: $!";
727
728 ($_, (stat _)[7,9])
729 } @$src;
730
731 my $dbmeta = db_get cache => "$id/meta";
732 if ($dbmeta ne $meta) {
733 # changed, we may need to process
734
735 my @data;
736 my $md5;
737
738 for (0 .. $#$src) {
739 0 <= aio_load $src->[$_], $data[$_]
740 or Carp::croak "$src->[$_]: $!";
741 }
742
743 # if processing is expensive, check
744 # checksum first
745 if (1) {
746 $md5 =
747 join "\x00",
748 $processversion,
749 map {
750 cf::cede_to_tick;
751 ($src->[$_], Digest::MD5::md5_hex $data[$_])
752 } 0.. $#$src;
753
754
755 my $dbmd5 = db_get cache => "$id/md5";
756 if ($dbmd5 eq $md5) {
757 db_put cache => "$id/meta", $meta;
758
759 return db_get cache => "$id/data";
760 }
761 }
762
763 my $t1 = Time::HiRes::time;
764 my $data = $process->(\@data);
765 my $t2 = Time::HiRes::time;
766
767 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
768
769 db_put cache => "$id/data", $data;
770 db_put cache => "$id/md5" , $md5;
771 db_put cache => "$id/meta", $meta;
772
773 return $data;
774 }
775
776 db_get cache => "$id/data"
777}
778
779=item cf::datalog type => key => value, ...
780
781Log a datalog packet of the given type with the given key-value pairs.
782
783=cut
784
785sub datalog($@) {
786 my ($type, %kv) = @_;
787 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 788}
363 789
364=back 790=back
365 791
366=cut 792=cut
367 793
368############################################################################# 794#############################################################################
369 795
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 796=head2 ATTACHABLE OBJECTS
493 797
494Many objects in crossfire are so-called attachable objects. That means you can 798Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 799attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 800to it. All such attachable objects support the following methods.
497 801
498In the following description, CLASS can be any of C<global>, C<object> 802In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 803C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 804Deliantra).
501 805
502=over 4 806=over 4
503 807
504=item $attachable->attach ($attachment, key => $value...) 808=item $attachable->attach ($attachment, key => $value...)
505 809
549=item cf::CLASS::attachment $name, ... 853=item cf::CLASS::attachment $name, ...
550 854
551Register an attachment by C<$name> through which attachable objects of the 855Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 856given CLASS can refer to this attachment.
553 857
554Some classes such as crossfire maps and objects can specify attachments 858Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 859that are attached at load/instantiate time, thus the need for a name.
556 860
557These calls expect any number of the following handler/hook descriptions: 861These calls expect any number of the following handler/hook descriptions:
558 862
559=over 4 863=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 923our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 924our @CB_MAP = ();
621 925
622my %attachment; 926my %attachment;
623 927
928sub cf::attachable::thawer_merge {
929 # simply override everything except _meta
930 local $_[0]{_meta};
931 %{$_[0]} = %{$_[1]};
932}
933
624sub _attach_cb($$$$) { 934sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 935 my ($registry, $event, $prio, $cb) = @_;
626 936
627 use sort 'stable'; 937 use sort 'stable';
628 938
662 $registry = $CB_TYPE[$object_type] ||= []; 972 $registry = $CB_TYPE[$object_type] ||= [];
663 973
664 } elsif ($type eq "subtype") { 974 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 975 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 976 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 977 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 978
669 } elsif ($type eq "package") { 979 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 980 my $pkg = shift @arg;
671 981
672 while (my ($name, $id) = each %cb_id) { 982 while (my ($name, $id) = each %cb_id) {
677 987
678 } elsif (exists $cb_id{$type}) { 988 } elsif (exists $cb_id{$type}) {
679 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 989 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
680 990
681 } elsif (ref $type) { 991 } elsif (ref $type) {
682 warn "attaching objects not supported, ignoring.\n"; 992 error "attaching objects not supported, ignoring.\n";
683 993
684 } else { 994 } else {
685 shift @arg; 995 shift @arg;
686 warn "attach argument '$type' not supported, ignoring.\n"; 996 error "attach argument '$type' not supported, ignoring.\n";
687 } 997 }
688 } 998 }
689} 999}
690 1000
691sub _object_attach { 1001sub _object_attach {
701 _attach $registry, $klass, @attach; 1011 _attach $registry, $klass, @attach;
702 } 1012 }
703 1013
704 $obj->{$name} = \%arg; 1014 $obj->{$name} = \%arg;
705 } else { 1015 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1016 info "object uses attachment '$name' which is not available, postponing.\n";
707 } 1017 }
708 1018
709 $obj->{_attachment}{$name} = undef; 1019 $obj->{_attachment}{$name} = undef;
710} 1020}
711 1021
713 if (ref $_[0]) { 1023 if (ref $_[0]) {
714 _object_attach @_; 1024 _object_attach @_;
715 } else { 1025 } else {
716 _attach shift->_attach_registry, @_; 1026 _attach shift->_attach_registry, @_;
717 } 1027 }
1028 _recalc_want;
718}; 1029};
719 1030
720# all those should be optimised 1031# all those should be optimised
721sub cf::attachable::detach { 1032sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1033 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1036 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1037 reattach ($obj);
727 } else { 1038 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1039 Carp::croak "cannot, currently, detach class attachments";
729 } 1040 }
1041 _recalc_want;
730}; 1042};
731 1043
732sub cf::attachable::attached { 1044sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1045 my ($obj, $name) = @_;
734 1046
749 "; 1061 ";
750 die if $@; 1062 die if $@;
751} 1063}
752 1064
753our $override; 1065our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1066our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1067
756sub override { 1068sub override {
757 $override = 1; 1069 $override = 1;
758 @invoke_results = (); 1070 @INVOKE_RESULTS = (@_);
759} 1071}
760 1072
761sub do_invoke { 1073sub do_invoke {
762 my $event = shift; 1074 my $event = shift;
763 my $callbacks = shift; 1075 my $callbacks = shift;
764 1076
765 @invoke_results = (); 1077 @INVOKE_RESULTS = ();
766 1078
767 local $override; 1079 local $override;
768 1080
769 for (@$callbacks) { 1081 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1082 eval { &{$_->[1]} };
771 1083
772 if ($@) { 1084 if ($@) {
773 warn "$@";
774 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1085 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
775 override; 1086 override;
776 } 1087 }
777 1088
778 return 1 if $override; 1089 return 1 if $override;
779 } 1090 }
780 1091
781 0 1092 0
782} 1093}
783 1094
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1095=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1096
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1097=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1098
788Generate an object-specific event with the given arguments. 1099Generate an object-specific event with the given arguments.
789 1100
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1101This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1102removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1103results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1104
794=back 1105=back
795 1106
796=cut 1107=cut
797 1108
798############################################################################# 1109#############################################################################
799# object support 1110# object support
1111
1112sub _object_equal($$);
1113sub _object_equal($$) {
1114 my ($a, $b) = @_;
1115
1116 return 0 unless (ref $a) eq (ref $b);
1117
1118 if ("HASH" eq ref $a) {
1119 my @ka = keys %$a;
1120 my @kb = keys %$b;
1121
1122 return 0 if @ka != @kb;
1123
1124 for (0 .. $#ka) {
1125 return 0 unless $ka[$_] eq $kb[$_];
1126 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1127 }
1128
1129 } elsif ("ARRAY" eq ref $a) {
1130
1131 return 0 if @$a != @$b;
1132
1133 for (0 .. $#$a) {
1134 return 0 unless _object_equal $a->[$_], $b->[$_];
1135 }
1136
1137 } elsif ($a ne $b) {
1138 return 0;
1139 }
1140
1141 1
1142}
1143
1144our $SLOW_MERGES;#d#
1145sub _can_merge {
1146 my ($ob1, $ob2) = @_;
1147
1148 ++$SLOW_MERGES;#d#
1149
1150 # we do the slow way here
1151 return _object_equal $ob1, $ob2
1152}
800 1153
801sub reattach { 1154sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1155 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1156 my ($obj) = @_;
1157
1158 # no longer needed after getting rid of delete_package?
1159 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1160
805 my $registry = $obj->registry; 1161 my $registry = $obj->registry;
806 1162
807 @$registry = (); 1163 @$registry = ();
808 1164
813 for (@$attach) { 1169 for (@$attach) {
814 my ($klass, @attach) = @$_; 1170 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach; 1171 _attach $registry, $klass, @attach;
816 } 1172 }
817 } else { 1173 } else {
818 warn "object uses attachment '$name' that is not available, postponing.\n"; 1174 info "object uses attachment '$name' that is not available, postponing.\n";
819 } 1175 }
820 } 1176 }
821} 1177}
822 1178
823cf::attachable->attach ( 1179cf::attachable->attach (
824 prio => -1000000, 1180 prio => -1000000,
825 on_instantiate => sub { 1181 on_instantiate => sub {
826 my ($obj, $data) = @_; 1182 my ($obj, $data) = @_;
827 1183
828 $data = from_json $data; 1184 $data = decode_json $data;
829 1185
830 for (@$data) { 1186 for (@$data) {
831 my ($name, $args) = @$_; 1187 my ($name, $args) = @$_;
832 1188
833 $obj->attach ($name, %{$args || {} }); 1189 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1205sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1206 my ($filename, $rdata, $objs) = @_;
851 1207
852 sync_job { 1208 sync_job {
853 if (length $$rdata) { 1209 if (length $$rdata) {
1210 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1211 trace sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1212 $decname, length $$rdata, scalar @$objs
1213 if $VERBOSE_IO;
856 1214
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1215 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1216 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1217 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1218 if ($cf::USE_FSYNC) {
1219 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1220 aio_fsync $fh;
1221 }
861 close $fh; 1222 aio_close $fh;
862 1223
863 if (@$objs) { 1224 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1225 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1226 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1227 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1228 aio_write $fh, 0, (length $data), $data, 0;
1229 if ($cf::USE_FSYNC) {
1230 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1231 aio_fsync $fh;
1232 }
869 close $fh; 1233 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1234 aio_rename "$filename.pst~", "$filename.pst";
871 } 1235 }
872 } else { 1236 } else {
873 aio_unlink "$filename.pst"; 1237 aio_unlink "$filename.pst";
874 } 1238 }
875 1239
876 aio_rename "$filename~", $filename; 1240 aio_rename "$filename~", $filename;
1241
1242 $filename =~ s%/[^/]+$%%;
1243 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1244 } else {
878 warn "FATAL: $filename~: $!\n"; 1245 error "unable to save objects: $filename~: $!\n";
879 } 1246 }
880 } else { 1247 } else {
881 aio_unlink $filename; 1248 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1249 aio_unlink "$filename.pst";
883 } 1250 }
884 } 1251 };
885} 1252}
886 1253
887sub object_freezer_as_string { 1254sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1255 my ($rdata, $objs) = @_;
889 1256
901 or return; 1268 or return;
902 1269
903 unless (aio_stat "$filename.pst") { 1270 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1271 (aio_load "$filename.pst", $av) >= 0
905 or return; 1272 or return;
1273
906 $av = eval { (Storable::thaw $av)->{objs} }; 1274 my $st = eval { Coro::Storable::thaw $av };
1275 $av = $st->{objs};
907 } 1276 }
908 1277
1278 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1279 trace sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1280 $decname, length $data, scalar @{$av || []}
1281 if $VERBOSE_IO;
1282
911 return ($data, $av); 1283 ($data, $av)
912} 1284}
1285
1286=head2 COMMAND CALLBACKS
1287
1288=over 4
1289
1290=cut
913 1291
914############################################################################# 1292#############################################################################
915# command handling &c 1293# command handling &c
916 1294
917=item cf::register_command $name => \&callback($ob,$args); 1295=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1308 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1309}
932 1310
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1311=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1312
935Register a callbackf ro execution when the client sends an extcmd packet. 1313Register a callback for execution when the client sends an (synchronous)
1314extcmd packet. Ext commands will be processed in the order they are
1315received by the server, like other user commands. The first argument is
1316the logged-in player. Ext commands can only be processed after a player
1317has logged in successfully.
936 1318
937If the callback returns something, it is sent back as if reply was being 1319If the callback returns something, it is sent back as if reply was being
938called. 1320called.
939 1321
1322=item cf::register_exticmd $name => \&callback($ns,$packet);
1323
1324Register a callback for execution when the client sends an (asynchronous)
1325exticmd packet. Exti commands are processed by the server as soon as they
1326are received, i.e. out of order w.r.t. other commands. The first argument
1327is a client socket. Exti commands can be received anytime, even before
1328log-in.
1329
1330If the callback returns something, it is sent back as if reply was being
1331called.
1332
940=cut 1333=cut
941 1334
942sub register_extcmd { 1335sub register_extcmd {
943 my ($name, $cb) = @_; 1336 my ($name, $cb) = @_;
944 1337
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1338 $EXTCMD{$name} = $cb;
949} 1339}
1340
1341sub register_exticmd {
1342 my ($name, $cb) = @_;
1343
1344 $EXTICMD{$name} = $cb;
1345}
1346
1347use File::Glob ();
950 1348
951cf::player->attach ( 1349cf::player->attach (
952 on_command => sub { 1350 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1351 my ($pl, $name, $params) = @_;
954 1352
955 my $cb = $COMMAND{$name} 1353 my $cb = $COMMAND{$name}
956 or return; 1354 or return;
957 1355
962 cf::override; 1360 cf::override;
963 }, 1361 },
964 on_extcmd => sub { 1362 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1363 my ($pl, $buf) = @_;
966 1364
967 my $msg = eval { from_json $buf }; 1365 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1366
969 if (ref $msg) { 1367 if (ref $msg) {
1368 my ($type, $reply, @payload) =
1369 "ARRAY" eq ref $msg
1370 ? @$msg
1371 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1372
1373 my @reply;
1374
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1375 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1376 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1377 }
1378
1379 $pl->ext_reply ($reply, @reply)
1380 if $reply;
1381
975 } else { 1382 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1383 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1384 }
978 1385
979 cf::override; 1386 cf::override;
980 }, 1387 },
981); 1388);
982 1389
983sub register { 1390# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1391sub cache_extensions {
990 my ($path) = @_; 1392 my $grp = IO::AIO::aio_group;
991 1393
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1394 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1395 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1396 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1397 }
1042 } 1398 };
1043 1399
1044 # remove extcmds 1400 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1401}
1058 1402
1059sub load_extensions { 1403sub load_extensions {
1404 info "loading extensions...";
1405
1406 cf::sync_job {
1407 my %todo;
1408
1060 for my $ext (<$LIBDIR/*.ext>) { 1409 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1410 next unless -r $path;
1062 eval { 1411
1063 load_extension $ext; 1412 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1413 my $base = $1;
1414 my $pkg = $1;
1415 $pkg =~ s/[^[:word:]]/_/g;
1416 $pkg = "ext::$pkg";
1417
1418 open my $fh, "<:utf8", $path
1419 or die "$path: $!";
1420
1421 my $source = do { local $/; <$fh> };
1422
1423 my %ext = (
1424 path => $path,
1425 base => $base,
1426 pkg => $pkg,
1427 );
1428
1429 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1430 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1431
1432 $ext{source} =
1433 "package $pkg; use common::sense;\n"
1434 . "#line 1 \"$path\"\n{\n"
1435 . $source
1436 . "\n};\n1";
1437
1438 $todo{$base} = \%ext;
1439 }
1440
1441 my $pass = 0;
1442 my %done;
1443 while (%todo) {
1444 my $progress;
1445
1446 ++$pass;
1447
1448 ext:
1449 while (my ($k, $v) = each %todo) {
1450 for (split /,\s*/, $v->{meta}{depends}) {
1451 next ext
1452 unless exists $done{$_};
1453 }
1454
1455 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1456
1457 my $active = eval $v->{source};
1458
1459 if (length $@) {
1460 error "$v->{path}: $@\n";
1461
1462 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1463 if exists $v->{meta}{mandatory};
1464
1465 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1466 delete $todo{$k};
1467 } else {
1468 $done{$k} = delete $todo{$k};
1469 push @EXTS, $v->{pkg};
1470 $progress = 1;
1471
1472 info "$v->{base}: extension inactive.\n"
1473 unless $active;
1474 }
1064 1 1475 }
1065 } or warn "$ext not loaded: $@"; 1476
1477 unless ($progress) {
1478 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1479
1480 while (my ($k, $v) = each %todo) {
1481 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1482 if exists $v->{meta}{mandatory};
1483 }
1484 }
1485 }
1066 } 1486 };
1067} 1487}
1068 1488
1069############################################################################# 1489#############################################################################
1070# load/save/clean perl data associated with a map
1071 1490
1072*cf::mapsupport::on_clean = sub { 1491=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1492
1085=head2 CORE EXTENSIONS 1493=head2 CORE EXTENSIONS
1086 1494
1087Functions and methods that extend core crossfire objects. 1495Functions and methods that extend core deliantra objects.
1088 1496
1089=cut 1497=cut
1090 1498
1091package cf::player; 1499package cf::player;
1092 1500
1094 1502
1095=head3 cf::player 1503=head3 cf::player
1096 1504
1097=over 4 1505=over 4
1098 1506
1507=item cf::player::num_playing
1508
1509Returns the official number of playing players, as per the Crossfire metaserver rules.
1510
1511=cut
1512
1513sub num_playing {
1514 scalar grep
1515 $_->ob->map
1516 && !$_->hidden
1517 && !$_->ob->flag (cf::FLAG_WIZ),
1518 cf::player::list
1519}
1520
1099=item cf::player::find $login 1521=item cf::player::find $login
1100 1522
1101Returns the given player object, loading it if necessary (might block). 1523Returns the given player object, loading it if necessary (might block).
1102 1524
1103=cut 1525=cut
1104 1526
1105sub playerdir($) { 1527sub playerdir($) {
1106 cf::localdir 1528 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1529 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1530}
1112 1531
1113sub path($) { 1532sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1533 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1534
1116 (playerdir $login) . "/$login.pl" 1535 (playerdir $login) . "/playerdata"
1117} 1536}
1118 1537
1119sub find_active($) { 1538sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1539 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1540 and $cf::PLAYER{$_[0]}->active
1124 1543
1125sub exists($) { 1544sub exists($) {
1126 my ($login) = @_; 1545 my ($login) = @_;
1127 1546
1128 $cf::PLAYER{$login} 1547 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1548 or !aio_stat path $login
1130} 1549}
1131 1550
1132sub find($) { 1551sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1552 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1553 my $login = $_[0];
1135 1554
1136 my $guard = cf::lock_acquire "user_find:$login"; 1555 my $guard = cf::lock_acquire "user_find:$login";
1137 1556
1138 $cf::PLAYER{$_[0]} || do { 1557 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1558 # rename old playerfiles to new ones
1559 #TODO: remove when no longer required
1560 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1561 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1562 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1563 aio_unlink +(playerdir $login) . "/$login.pl";
1564
1565 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1566 or return;
1567
1568 my $pl = cf::player::load_pl $f
1569 or return;
1570
1571 local $cf::PLAYER_LOADING{$login} = $pl;
1572 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1573 $cf::PLAYER{$login} = $pl
1142 } 1574 }
1143 } 1575 }
1144} 1576}
1577
1578cf::player->attach (
1579 on_load => sub {
1580 my ($pl, $path) = @_;
1581
1582 # restore slots saved in save, below
1583 my $slots = delete $pl->{_slots};
1584
1585 $pl->ob->current_weapon ($slots->[0]);
1586 $pl->combat_ob ($slots->[1]);
1587 $pl->ranged_ob ($slots->[2]);
1588 },
1589);
1145 1590
1146sub save($) { 1591sub save($) {
1147 my ($pl) = @_; 1592 my ($pl) = @_;
1148 1593
1149 return if $pl->{deny_save}; 1594 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1599 return if $pl->{deny_save};
1155 1600
1156 aio_mkdir playerdir $pl, 0770; 1601 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1602 $pl->{last_save} = $cf::RUNTIME;
1158 1603
1604 cf::get_slot 0.01;
1605
1606 # save slots, to be restored later
1607 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1608
1159 $pl->save_pl ($path); 1609 $pl->save_pl ($path);
1160 Coro::cede; 1610 cf::cede_to_tick;
1161} 1611}
1162 1612
1163sub new($) { 1613sub new($) {
1164 my ($login) = @_; 1614 my ($login) = @_;
1165 1615
1171 $cf::PLAYER{$login} = $self; 1621 $cf::PLAYER{$login} = $self;
1172 1622
1173 $self 1623 $self
1174} 1624}
1175 1625
1626=item $player->send_msg ($channel, $msg, $color, [extra...])
1627
1628=cut
1629
1630sub send_msg {
1631 my $ns = shift->ns
1632 or return;
1633 $ns->send_msg (@_);
1634}
1635
1176=item $pl->quit_character 1636=item $pl->quit_character
1177 1637
1178Nukes the player without looking back. If logged in, the connection will 1638Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1639be destroyed. May block for a long time.
1180 1640
1181=cut 1641=cut
1182 1642
1183sub quit_character { 1643sub quit_character {
1184 my ($pl) = @_; 1644 my ($pl) = @_;
1185 1645
1646 my $name = $pl->ob->name;
1647
1186 $pl->{deny_save} = 1; 1648 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1649 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1650
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1651 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1652 $pl->deactivate;
1653 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1654 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1655 $pl->ns->destroy if $pl->ns;
1193 1656
1194 my $path = playerdir $pl; 1657 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1658 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1659 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1660 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1661 $pl->destroy;
1662
1663 my $prefix = qr<^~\Q$name\E/>;
1664
1665 # nuke player maps
1666 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1667
1199 IO::AIO::aio_rmtree $temp; 1668 IO::AIO::aio_rmtree $temp;
1669}
1670
1671=item $pl->kick
1672
1673Kicks a player out of the game. This destroys the connection.
1674
1675=cut
1676
1677sub kick {
1678 my ($pl, $kicker) = @_;
1679
1680 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1681 $pl->killer ("kicked");
1682 $pl->ns->destroy;
1200} 1683}
1201 1684
1202=item cf::player::list_logins 1685=item cf::player::list_logins
1203 1686
1204Returns am arrayref of all valid playernames in the system, can take a 1687Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1688while and may block, so not sync_job-capable, ever.
1206 1689
1207=cut 1690=cut
1208 1691
1209sub list_logins { 1692sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1693 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1694 or return [];
1212 1695
1213 my @logins; 1696 my @logins;
1214 1697
1215 for my $login (@$dirs) { 1698 for my $login (@$dirs) {
1699 my $path = path $login;
1700
1701 # a .pst is a dead give-away for a valid player
1702 # if no pst file found, open and chekc for blocked users
1703 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1704 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1705 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1706 $buf !~ /^password -------------$/m or next; # official not-valid tag
1707 }
1219 1708
1220 utf8::decode $login; 1709 utf8::decode $login;
1221 push @logins, $login; 1710 push @logins, $login;
1222 } 1711 }
1223 1712
1224 \@logins 1713 \@logins
1225} 1714}
1226 1715
1227=item $player->maps 1716=item $player->maps
1228 1717
1718=item cf::player::maps $login
1719
1229Returns an arrayref of cf::path's of all maps that are private for this 1720Returns an arrayref of map paths that are private for this
1230player. May block. 1721player. May block.
1231 1722
1232=cut 1723=cut
1233 1724
1234sub maps($) { 1725sub maps($) {
1235 my ($pl) = @_; 1726 my ($pl) = @_;
1727
1728 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1729
1237 my $files = aio_readdir playerdir $pl 1730 my $files = aio_readdir playerdir $pl
1238 or return; 1731 or return;
1239 1732
1240 my @paths; 1733 my @paths;
1241 1734
1242 for (@$files) { 1735 for (@$files) {
1243 utf8::decode $_; 1736 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1737 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1738 next unless /^$PATH_SEP/o;
1246 1739
1247 s/$PATH_SEP/\//g; 1740 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1741 }
1250 1742
1251 \@paths 1743 \@paths
1252} 1744}
1253 1745
1746=item $protocol_xml = $player->expand_cfpod ($cfpod)
1747
1748Expand deliantra pod fragments into protocol xml.
1749
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1750=item $player->ext_reply ($msgid, @msg)
1255 1751
1256Sends an ext reply to the player. 1752Sends an ext reply to the player.
1257 1753
1258=cut 1754=cut
1259 1755
1260sub ext_reply($$$%) { 1756sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1757 my ($self, $id, @msg) = @_;
1262 1758
1263 $msg{msgid} = $id; 1759 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1760}
1267 1761
1268package cf; 1762=item $player->ext_msg ($type, @msg)
1763
1764Sends an ext event to the client.
1765
1766=cut
1767
1768sub ext_msg($$@) {
1769 my ($self, $type, @msg) = @_;
1770
1771 $self->ns->ext_msg ($type, @msg);
1772}
1773
1774=head3 cf::region
1775
1776=over 4
1777
1778=cut
1779
1780package cf::region;
1781
1782=item cf::region::find_by_path $path
1783
1784Tries to decuce the likely region for a map knowing only its path.
1785
1786=cut
1787
1788sub find_by_path($) {
1789 my ($path) = @_;
1790
1791 $path =~ s/^~[^\/]*//; # skip ~login
1792
1793 my ($match, $specificity);
1794
1795 for my $region (list) {
1796 if ($region->{match} && $path =~ $region->{match}) {
1797 ($match, $specificity) = ($region, $region->specificity)
1798 if $region->specificity > $specificity;
1799 }
1800 }
1801
1802 $match
1803}
1269 1804
1270=back 1805=back
1271
1272 1806
1273=head3 cf::map 1807=head3 cf::map
1274 1808
1275=over 4 1809=over 4
1276 1810
1279package cf::map; 1813package cf::map;
1280 1814
1281use Fcntl; 1815use Fcntl;
1282use Coro::AIO; 1816use Coro::AIO;
1283 1817
1818use overload
1819 '""' => \&as_string,
1820 fallback => 1;
1821
1284our $MAX_RESET = 3600; 1822our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1823our $DEFAULT_RESET = 3000;
1286 1824
1287sub generate_random_map { 1825sub generate_random_map {
1288 my ($path, $rmp) = @_; 1826 my ($self, $rmp) = @_;
1827
1828 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1829
1290 # mit "rum" bekleckern, nicht 1830 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1831 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1832 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1833 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1834 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1835 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1836 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1837 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1838 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1839 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1840 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1841 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1842 (cf::region::find $rmp->{region}), $rmp->{custom}
1843 )
1304} 1844}
1305 1845
1306# and all this just because we cannot iterate over 1846=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1847
1311 $_->change_map_light ($change) 1848Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1849givne priority (higher is better, built-in handlers have priority 0, the
1313} 1850default).
1314 1851
1315sub try_load_header($) { 1852=cut
1853
1854sub register {
1855 my (undef, $regex, $prio) = @_;
1856 my $pkg = caller;
1857
1858 push @{"$pkg\::ISA"}, __PACKAGE__;
1859
1860 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1861}
1862
1863# also paths starting with '/'
1864$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1865
1866sub thawer_merge {
1867 my ($self, $merge) = @_;
1868
1869 # we have to keep some variables in memory intact
1870 local $self->{path};
1871 local $self->{load_path};
1872
1873 $self->SUPER::thawer_merge ($merge);
1874}
1875
1876sub normalise {
1316 my ($path) = @_; 1877 my ($path, $base) = @_;
1878
1879 $path = "$path"; # make sure it's a string
1880
1881 $path =~ s/\.map$//;
1882
1883 # map plan:
1884 #
1885 # /! non-realised random map exit (special hack!)
1886 # {... are special paths that are not being touched
1887 # ?xxx/... are special absolute paths
1888 # ?random/... random maps
1889 # /... normal maps
1890 # ~user/... per-player map of a specific user
1891
1892 $path =~ s/$PATH_SEP/\//go;
1893
1894 # treat it as relative path if it starts with
1895 # something that looks reasonable
1896 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1897 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1898
1899 $base =~ s{[^/]+/?$}{};
1900 $path = "$base/$path";
1901 }
1902
1903 for ($path) {
1904 redo if s{//}{/};
1905 redo if s{/\.?/}{/};
1906 redo if s{/[^/]+/\.\./}{/};
1907 }
1908
1909 $path
1910}
1911
1912sub new_from_path {
1913 my (undef, $path, $base) = @_;
1914
1915 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1916
1917 $path = normalise $path, $base;
1918
1919 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1920 if ($path =~ $EXT_MAP{$pkg}[1]) {
1921 my $self = bless cf::map::new, $pkg;
1922 $self->{path} = $path; $self->path ($path);
1923 $self->init; # pass $1 etc.
1924 return $self;
1925 }
1926 }
1927
1928 Carp::cluck "unable to resolve path '$path' (base '$base')";
1929 ()
1930}
1931
1932sub init {
1933 my ($self) = @_;
1934
1935 $self
1936}
1937
1938sub as_string {
1939 my ($self) = @_;
1940
1941 "$self->{path}"
1942}
1943
1944# the displayed name, this is a one way mapping
1945sub visible_name {
1946 &as_string
1947}
1948
1949# the original (read-only) location
1950sub load_path {
1951 my ($self) = @_;
1952
1953 "$MAPDIR/$self->{path}.map"
1954}
1955
1956# the temporary/swap location
1957sub save_path {
1958 my ($self) = @_;
1959
1960 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1961 "$TMPDIR/$path.map"
1962}
1963
1964# the unique path, undef == no special unique path
1965sub uniq_path {
1966 my ($self) = @_;
1967
1968 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1969 "$UNIQUEDIR/$path"
1970}
1971
1972sub decay_objects {
1973 my ($self) = @_;
1974
1975 return if $self->{deny_reset};
1976
1977 $self->do_decay_objects;
1978}
1979
1980sub unlink_save {
1981 my ($self) = @_;
1982
1983 utf8::encode (my $save = $self->save_path);
1984 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1985 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1986}
1987
1988sub load_header_from($) {
1989 my ($self, $path) = @_;
1317 1990
1318 utf8::encode $path; 1991 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1992 my $f = new_from_file cf::object::thawer $path
1320 or return; 1993 or return;
1321 1994
1322 my $map = cf::map::new 1995 $self->_load_header ($f)
1323 or return; 1996 or return;
1324 1997
1325 # for better error messages only, will be overwritten 1998 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1999 $f->resolve_delayed_derefs;
1327 2000
1328 $map->load_header ($path) 2001 $self->{load_path} = $path;
2002
2003 1
2004}
2005
2006sub load_header_orig {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->load_path)
2010}
2011
2012sub load_header_temp {
2013 my ($self) = @_;
2014
2015 $self->load_header_from ($self->save_path)
2016}
2017
2018sub prepare_temp {
2019 my ($self) = @_;
2020
2021 $self->last_access ((delete $self->{last_access})
2022 || $cf::RUNTIME); #d#
2023 # safety
2024 $self->{instantiate_time} = $cf::RUNTIME
2025 if $self->{instantiate_time} > $cf::RUNTIME;
2026}
2027
2028sub prepare_orig {
2029 my ($self) = @_;
2030
2031 $self->{load_original} = 1;
2032 $self->{instantiate_time} = $cf::RUNTIME;
2033 $self->last_access ($cf::RUNTIME);
2034 $self->instantiate;
2035}
2036
2037sub load_header {
2038 my ($self) = @_;
2039
2040 if ($self->load_header_temp) {
2041 $self->prepare_temp;
2042 } else {
2043 $self->load_header_orig
1329 or return; 2044 or return;
2045 $self->prepare_orig;
2046 }
1330 2047
1331 $map->{load_path} = $path; 2048 $self->{deny_reset} = 1
2049 if $self->no_reset;
1332 2050
1333 $map 2051 $self->default_region (cf::region::find_by_path $self->{path})
2052 unless $self->default_region;
2053
2054 1
1334} 2055}
1335 2056
1336sub find; 2057sub find;
1337sub find { 2058sub find {
1338 my ($path, $origin) = @_; 2059 my ($path, $origin) = @_;
1339 2060
1340 #warn "find<$path,$origin>\n";#d# 2061 cf::cede_to_tick;
1341 2062
1342 $path = new cf::path $path, $origin && $origin->path; 2063 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2064
1345 cf::lock_wait "map_find:$key"; 2065 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2066 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2067
1350 # do it the slow way 2068 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2069 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2070 or return;
1369 2071
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2072 $map->{last_save} = $cf::RUNTIME;
1382 2073
1383 Coro::cede; 2074 $map->load_header
2075 or return;
1384 2076
1385 if ($map->should_reset) { 2077 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2078 # doing this can freeze the server in a sync job, obviously
2079 #$cf::WAIT_FOR_TICK->wait;
2080 undef $guard2;
2081 undef $guard1;
1386 $map->reset; 2082 $map->reset;
1387 undef $guard;
1388 $map = find $path 2083 return find $path;
1389 or return;
1390 } 2084 }
1391 2085
1392 $cf::MAP{$key} = $map 2086 $cf::MAP{$path} = $map
1393 } 2087 }
1394} 2088}
2089
2090sub pre_load { }
2091#sub post_load { } # XS
1395 2092
1396sub load { 2093sub load {
1397 my ($self) = @_; 2094 my ($self) = @_;
1398 2095
2096 local $self->{deny_reset} = 1; # loading can take a long time
2097
1399 my $path = $self->{path}; 2098 my $path = $self->{path};
2099
2100 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2101 my $guard = cf::lock_acquire "map_data:$path";
1401 2102
2103 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2104 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2105
1404 $self->in_memory (cf::MAP_LOADING); 2106 $self->in_memory (cf::MAP_LOADING);
1405 2107
1406 $self->alloc; 2108 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2109
2110 $self->pre_load;
2111 cf::cede_to_tick;
2112
2113 my $f = new_from_file cf::object::thawer $self->{load_path};
2114 $f->skip_block;
2115 $self->_load_objects ($f)
1408 or return; 2116 or return;
1409 2117
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2118 $self->post_load_original
1411 if delete $self->{load_original}; 2119 if delete $self->{load_original};
1412 2120
1413 if (my $uniq = $path->uniq_path) { 2121 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2122 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2123 unless (aio_stat $uniq) {
2124 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2125 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2126 $self->_load_objects ($f);
2127 $f->resolve_delayed_derefs;
2128 }
1418 } 2129 }
1419 } 2130 }
1420 2131
1421 Coro::cede; 2132 $f->resolve_delayed_derefs;
1422 2133
2134 cf::cede_to_tick;
1423 # now do the right thing for maps 2135 # now do the right thing for maps
1424 $self->link_multipart_objects; 2136 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2137 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2138 unless $self->difficulty;
2139 cf::cede_to_tick;
2140
2141 unless ($self->{deny_activate}) {
2142 $self->decay_objects;
2143 $self->fix_auto_apply;
2144 $self->update_buttons;
2145 cf::cede_to_tick;
1436 $self->activate; 2146 $self->activate;
1437 } 2147 }
1438 2148
1439 Coro::cede; 2149 $self->{last_save} = $cf::RUNTIME;
2150 $self->last_access ($cf::RUNTIME);
1440 2151
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2152 $self->in_memory (cf::MAP_ACTIVE);
2153 }
2154
2155 $self->post_load;
2156}
2157
2158# customize the map for a given player, i.e.
2159# return the _real_ map. used by e.g. per-player
2160# maps to change the path to ~playername/mappath
2161sub customise_for {
2162 my ($self, $ob) = @_;
2163
2164 return find "~" . $ob->name . "/" . $self->{path}
2165 if $self->per_player;
2166
2167# return find "?party/" . $ob->name . "/" . $self->{path}
2168# if $self->per_party;
2169
2170 $self
1442} 2171}
1443 2172
1444# find and load all maps in the 3x3 area around a map 2173# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2174sub load_neighbours {
1446 my ($map) = @_; 2175 my ($map) = @_;
1447 2176
1448 my @diag; # diagonal neighbours 2177 my @neigh; # diagonal neighbours
1449 2178
1450 for (0 .. 3) { 2179 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2180 my $neigh = $map->tile_path ($_)
1452 or next; 2181 or next;
1453 $neigh = find $neigh, $map 2182 $neigh = find $neigh, $map
1454 or next; 2183 or next;
1455 $neigh->load; 2184 $neigh->load;
1456 2185
2186 # now find the diagonal neighbours
2187 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2188 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2189 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2190 }
1460 2191
1461 for (@diag) { 2192 for (grep defined $_->[0], @neigh) {
2193 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2194 my $neigh = find $path, $origin
1463 or next; 2195 or next;
1464 $neigh->load; 2196 $neigh->load;
1465 } 2197 }
1466} 2198}
1467 2199
1468sub find_sync { 2200sub find_sync {
1469 my ($path, $origin) = @_; 2201 my ($path, $origin) = @_;
1470 2202
1471 cf::sync_job { find $path, $origin } 2203 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2204 if $Coro::current == $Coro::main;
2205
2206 find $path, $origin
1472} 2207}
1473 2208
1474sub do_load_sync { 2209sub do_load_sync {
1475 my ($map) = @_; 2210 my ($map) = @_;
1476 2211
1477 cf::sync_job { $map->load }; 2212 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2213 if $Coro::current == $Coro::main;
2214
2215 $map->load;
1478} 2216}
1479 2217
1480our %MAP_PREFETCH; 2218our %MAP_PREFETCH;
2219our $MAP_PREFETCHER = undef;
2220
2221sub find_async {
2222 my ($path, $origin, $load) = @_;
2223
2224 $path = normalise $path, $origin && $origin->{path};
2225
2226 if (my $map = $cf::MAP{$path}) {
2227 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2228 }
2229
2230 $MAP_PREFETCH{$path} |= $load;
2231
1481our $MAP_PREFETCHER = Coro::async { 2232 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2233 $Coro::current->{desc} = "map prefetcher";
2234
1483 while (%MAP_PREFETCH) { 2235 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2236 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2237 if (my $map = find $k) {
2238 $map->load if $v;
2239 }
2240
1486 my $path = delete $MAP_PREFETCH{$key}; 2241 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2242 }
1492 Coro::schedule; 2243 }
2244 undef $MAP_PREFETCHER;
1493 } 2245 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2246 $MAP_PREFETCHER->prio (6);
1508 2247
1509 () 2248 ()
2249}
2250
2251# common code, used by both ->save and ->swapout
2252sub _save {
2253 my ($self) = @_;
2254
2255 $self->{last_save} = $cf::RUNTIME;
2256
2257 return unless $self->dirty;
2258
2259 my $save = $self->save_path; utf8::encode $save;
2260 my $uniq = $self->uniq_path; utf8::encode $uniq;
2261
2262 $self->{load_path} = $save;
2263
2264 return if $self->{deny_save};
2265
2266 local $self->{last_access} = $self->last_access;#d#
2267
2268 cf::async {
2269 $Coro::current->{desc} = "map player save";
2270 $_->contr->save for $self->players;
2271 };
2272
2273 cf::get_slot 0.02;
2274
2275 if ($uniq) {
2276 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2277 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2278 } else {
2279 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2280 }
1510} 2281}
1511 2282
1512sub save { 2283sub save {
1513 my ($self) = @_; 2284 my ($self) = @_;
1514 2285
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2286 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2287
1517 $self->{last_save} = $cf::RUNTIME; 2288 $self->_save;
1518
1519 return unless $self->dirty;
1520
1521 my $save = $self->{path}->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1523
1524 $self->{load_path} = $save;
1525
1526 return if $self->{deny_save};
1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1534 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES);
1537 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 }
1540} 2289}
1541 2290
1542sub swap_out { 2291sub swap_out {
1543 my ($self) = @_; 2292 my ($self) = @_;
1544 2293
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2295
2296 return if $self->in_memory != cf::MAP_ACTIVE;
2297 return if $self->{deny_save};
1550 return if $self->players; 2298 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save};
1553 2299
2300 # first deactivate the map and "unlink" it from the core
2301 $self->deactivate;
2302 $_->clear_links_to ($self) for values %cf::MAP;
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # then atomically save
2306 $self->_save;
2307
2308 # then free the map
1554 $self->clear; 2309 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2310}
1557 2311
1558sub reset_at { 2312sub reset_at {
1559 my ($self) = @_; 2313 my ($self) = @_;
1560 2314
1561 # TODO: safety, remove and allow resettable per-player maps 2315 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2316 return 1e99 if $self->{deny_reset};
1564 2317
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2318 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2319 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2320
1572 my ($self) = @_; 2325 my ($self) = @_;
1573 2326
1574 $self->reset_at <= $cf::RUNTIME 2327 $self->reset_at <= $cf::RUNTIME
1575} 2328}
1576 2329
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2330sub reset {
1599 my ($self) = @_; 2331 my ($self) = @_;
1600 2332
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2333 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2334
1603 return if $self->players; 2335 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2336
1606 warn "resetting map ", $self->path;#d# 2337 cf::trace "resetting map ", $self->path, "\n";
2338
2339 $self->in_memory (cf::MAP_SWAPPED);
2340
2341 # need to save uniques path
2342 unless ($self->{deny_save}) {
2343 my $uniq = $self->uniq_path; utf8::encode $uniq;
2344
2345 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2346 if $uniq;
2347 }
1607 2348
1608 delete $cf::MAP{$self->path}; 2349 delete $cf::MAP{$self->path};
1609 2350
2351 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2352 $_->clear_links_to ($self) for values %cf::MAP;
2353 $self->clear;
1611 2354
1612 $self->unlink_save; 2355 $self->unlink_save;
1613 $self->destroy; 2356 $self->destroy;
1614} 2357}
1615 2358
1616my $nuke_counter = "aaaa"; 2359my $nuke_counter = "aaaa";
1617 2360
1618sub nuke { 2361sub nuke {
1619 my ($self) = @_; 2362 my ($self) = @_;
1620 2363
2364 {
2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
2366
2367 delete $cf::MAP{$self->path};
2368
2369 $self->unlink_save;
2370
2371 bless $self, "cf::map::wrap";
2372 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2373 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2374 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2375 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2376
2377 $cf::MAP{$self->path} = $self;
2378 }
2379
1624 $self->reset; # polite request, might not happen 2380 $self->reset; # polite request, might not happen
1625} 2381}
1626 2382
1627sub customise_for { 2383=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2384
1630 if ($map->per_player) { 2385Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2386maps. May block.
2387
2388=cut
2389
2390sub tmp_maps() {
1632 } 2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise $_
2396 : ()
2397 } @{ aio_readdir $TMPDIR or [] }
2398 ]
2399}
1633 2400
2401=item $maps = cf::map::random_maps
2402
2403Returns an arrayref with all map paths of currently instantiated and saved
2404random maps. May block.
2405
2406=cut
2407
2408sub random_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 /\.map$/
2413 ? normalise "?random/$_"
2414 : ()
2415 } @{ aio_readdir $RANDOMDIR or [] }
2416 ]
2417}
2418
2419=item cf::map::unique_maps
2420
2421Returns an arrayref of paths of all shared maps that have
2422instantiated unique items. May block.
2423
2424=cut
2425
2426sub unique_maps() {
2427 [
2428 map {
2429 utf8::decode $_;
2430 s/\.map$//; # TODO future compatibility hack
2431 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2432 ? ()
2433 : normalise $_
2434 } @{ aio_readdir $UNIQUEDIR or [] }
2435 ]
2436}
2437
2438=item cf::map::static_maps
2439
2440Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2441file in the shared directory excluding F</styles> and F</editor>). May
2442block.
2443
2444=cut
2445
2446sub static_maps() {
2447 my @dirs = "";
2448 my @maps;
2449
2450 while (@dirs) {
2451 my $dir = shift @dirs;
2452
2453 next if $dir eq "/styles" || $dir eq "/editor";
2454
2455 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2456 or return;
2457
2458 for (@$files) {
2459 s/\.map$// or next;
2460 utf8::decode $_;
2461 push @maps, "$dir/$_";
2462 }
2463
2464 push @dirs, map "$dir/$_", @$dirs;
2465 }
2466
1634 $map 2467 \@maps
1635} 2468}
1636
1637package cf;
1638 2469
1639=back 2470=back
1640 2471
1641=head3 cf::object 2472=head3 cf::object
1642 2473
1646 2477
1647=over 4 2478=over 4
1648 2479
1649=item $ob->inv_recursive 2480=item $ob->inv_recursive
1650 2481
1651Returns the inventory of the object _and_ their inventories, recursively. 2482Returns the inventory of the object I<and> their inventories, recursively,
2483but I<not> the object itself.
1652 2484
1653=cut 2485=cut
1654 2486
1655sub inv_recursive_; 2487sub inv_recursive_;
1656sub inv_recursive_ { 2488sub inv_recursive_ {
1659 2491
1660sub inv_recursive { 2492sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2493 inv_recursive_ inv $_[0]
1662} 2494}
1663 2495
2496=item $ref = $ob->ref
2497
2498Creates and returns a persistent reference to an object that can be stored as a string.
2499
2500=item $ob = cf::object::deref ($refstring)
2501
2502returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2503even if the object actually exists. May block.
2504
2505=cut
2506
2507sub deref {
2508 my ($ref) = @_;
2509
2510 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2511 my ($uuid, $name) = ($1, $2);
2512 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2513 or return;
2514 $pl->ob->uuid eq $uuid
2515 or return;
2516
2517 $pl->ob
2518 } else {
2519 warn "$ref: cannot resolve object reference\n";
2520 undef
2521 }
2522}
2523
1664package cf; 2524package cf;
1665 2525
1666=back 2526=back
1667 2527
1668=head3 cf::object::player 2528=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2534Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2535can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2536dialogue with the given NPC character.
1677 2537
1678=cut 2538=cut
2539
2540our $SAY_CHANNEL = {
2541 id => "say",
2542 title => "Map",
2543 reply => "say ",
2544 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2545};
2546
2547our $CHAT_CHANNEL = {
2548 id => "chat",
2549 title => "Chat",
2550 reply => "chat ",
2551 tooltip => "Player chat and shouts, global to the server.",
2552};
1679 2553
1680# rough implementation of a future "reply" method that works 2554# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2555# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2556#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2557sub cf::object::player::reply($$$;$) {
1685 2559
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2560 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2561
1688 if ($self->{record_replies}) { 2562 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2563 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2564
1690 } else { 2565 } else {
2566 my $pl = $self->contr;
2567
2568 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2569 my $dialog = $pl->{npc_dialog};
2570 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2571
2572 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2573 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2574 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2575 }
1693 } 2576 }
2577}
2578
2579=item $object->send_msg ($channel, $msg, $color, [extra...])
2580
2581=cut
2582
2583sub cf::object::send_msg {
2584 my $pl = shift->contr
2585 or return;
2586 $pl->send_msg (@_);
1694} 2587}
1695 2588
1696=item $player_object->may ("access") 2589=item $player_object->may ("access")
1697 2590
1698Returns wether the given player is authorized to access resource "access" 2591Returns wether the given player is authorized to access resource "access"
1711 2604
1712=item $player_object->enter_link 2605=item $player_object->enter_link
1713 2606
1714Freezes the player and moves him/her to a special map (C<{link}>). 2607Freezes the player and moves him/her to a special map (C<{link}>).
1715 2608
1716The player should be reaosnably safe there for short amounts of time. You 2609The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2610for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2611though, as the player cannot control the character while it is on the link
2612map.
2613
2614Will never block.
1718 2615
1719=item $player_object->leave_link ($map, $x, $y) 2616=item $player_object->leave_link ($map, $x, $y)
1720 2617
1721Moves the player out of the specila link map onto the given map. If the 2618Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2619map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2620to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2621fails, to the emergency map position.
1725 2622
1726Might block. 2623Might block.
1727 2624
1728=cut 2625=cut
2626
2627sub link_map {
2628 unless ($LINK_MAP) {
2629 $LINK_MAP = cf::map::find "{link}"
2630 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2631 $LINK_MAP->load;
2632 }
2633
2634 $LINK_MAP
2635}
1729 2636
1730sub cf::object::player::enter_link { 2637sub cf::object::player::enter_link {
1731 my ($self) = @_; 2638 my ($self) = @_;
1732 2639
1733 $self->deactivate_recursive; 2640 $self->deactivate_recursive;
1734 2641
1735 return if $self->map == $LINK_MAP; 2642 ++$self->{_link_recursion};
2643
2644 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2645
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2646 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2647 if $self->map && $self->map->{path} ne "{link}";
1739 2648
1740 $self->enter_map ($LINK_MAP, 20, 20); 2649 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2650}
1742 2651
1743sub cf::object::player::leave_link { 2652sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2653 my ($self, $map, $x, $y) = @_;
2654
2655 return unless $self->contr->active;
1745 2656
1746 my $link_pos = delete $self->{_link_pos}; 2657 my $link_pos = delete $self->{_link_pos};
1747 2658
1748 unless ($map) { 2659 unless ($map) {
1749 # restore original map position 2660 # restore original map position
1760 ($x, $y) = (-1, -1) 2671 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2672 unless (defined $x) && (defined $y);
1762 2673
1763 # use -1 or undef as default coordinates, not 0, 0 2674 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2675 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2676 if $x <= 0 && $y <= 0;
1766 2677
1767 $map->load; 2678 $map->load;
1768 $map->load_diag; 2679 $map->load_neighbours;
1769 2680
1770 return unless $self->contr->active; 2681 return unless $self->contr->active;
2682
2683 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2684 if ($self->enter_map ($map, $x, $y)) {
2685 # entering was successful
2686 delete $self->{_link_recursion};
2687 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2688 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2689 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2690
1789 # try to abort aborted map switching on player login :) 2691}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2692
1807=item $player_object->goto ($path, $x, $y) 2693=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2694
2695Moves the player to the given map-path and coordinates by first freezing
2696her, loading and preparing them map, calling the provided $check callback
2697that has to return the map if sucecssful, and then unfreezes the player on
2698the new (success) or old (failed) map position. In either case, $done will
2699be called at the end of this process.
2700
2701Note that $check will be called with a potentially non-loaded map, so if
2702it needs a loaded map it has to call C<< ->load >>.
2703
1809=cut 2704=cut
2705
2706our $GOTOGEN;
1810 2707
1811sub cf::object::player::goto { 2708sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2709 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2710
1814 $path = new cf::path $path; 2711 if ($self->{_link_recursion} >= $MAX_LINKS) {
1815 $path ne "/" or Carp::cluck ("oy");#d# 2712 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2713 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2714 ($path, $x, $y) = @$EMERGENCY_POSITION;
2715 }
2716
2717 # do generation counting so two concurrent goto's will be executed in-order
2718 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2719
1817 $self->enter_link; 2720 $self->enter_link;
1818 2721
1819 (async { 2722 (async {
1820 my $map = cf::map::find $path->as_string; 2723 $Coro::current->{desc} = "player::goto $path $x $y";
2724
2725 # *tag paths override both path and x|y
2726 if ($path =~ /^\*(.*)$/) {
2727 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2728 my $ob = $obs[rand @obs];
2729
2730 # see if we actually can go there
2731 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2732 $ob = $obs[rand @obs];
2733 } else {
2734 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2735 }
2736 # else put us there anyways for now #d#
2737
2738 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2739 } else {
2740 ($path, $x, $y) = (undef, undef, undef);
2741 }
2742 }
2743
2744 my $map = eval {
2745 my $map = defined $path ? cf::map::find $path : undef;
2746
2747 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2748 $map = $map->customise_for ($self);
1822 2749 $map = $check->($map, $x, $y, $self) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2750 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2751 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2752 }
1827 2753
2754 $map
2755 };
2756
2757 if ($@) {
2758 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2759 LOG llevError | logBacktrace, Carp::longmess $@;
2760 }
2761
2762 if ($gen == $self->{_goto_generation}) {
2763 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2764 $self->leave_link ($map, $x, $y);
2765 }
2766
2767 $done->($self) if $done;
1829 })->prio (1); 2768 })->prio (1);
1830} 2769}
1831 2770
1832=item $player_object->enter_exit ($exit_object) 2771=item $player_object->enter_exit ($exit_object)
1833 2772
1835 2774
1836sub parse_random_map_params { 2775sub parse_random_map_params {
1837 my ($spec) = @_; 2776 my ($spec) = @_;
1838 2777
1839 my $rmp = { # defaults 2778 my $rmp = { # defaults
1840 xsize => 10, 2779 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2780 ysize => (cf::rndm 15, 40),
2781 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2782 #layout => string,
1842 }; 2783 };
1843 2784
1844 for (split /\n/, $spec) { 2785 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2786 my ($k, $v) = split /\s+/, $_, 2;
1846 2787
1858 # that depends on the exit object 2799 # that depends on the exit object
1859 2800
1860 my $rmp = parse_random_map_params $exit->msg; 2801 my $rmp = parse_random_map_params $exit->msg;
1861 2802
1862 if ($exit->map) { 2803 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2804 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2805 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2806 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2807 $rmp->{origin_y} = $exit->y;
2808
2809 $exit->map->touch;
1867 } 2810 }
1868 2811
1869 $rmp->{random_seed} ||= $exit->random_seed; 2812 $rmp->{random_seed} ||= $exit->random_seed;
1870 2813
1871 my $data = cf::to_json $rmp; 2814 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2815 my $md5 = Digest::MD5::md5_hex $data;
2816 my $meta = "$RANDOMDIR/$md5.meta";
1873 2817
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2818 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2819 aio_write $fh, 0, (length $data), $data, 0;
2820 undef $fh;
2821 aio_rename "$meta~", $meta;
1876 2822
2823 my $slaying = "?random/$md5";
2824
2825 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2826 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2827 $exit->msg (undef);
2828 }
1879 } 2829 }
1880} 2830}
1881 2831
1882sub cf::object::player::enter_exit { 2832sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2833 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2835 return unless $self->type == cf::PLAYER;
1886 2836
1887 $self->enter_link; 2837 $self->enter_link;
1888 2838
1889 (async { 2839 (async {
1890 $self->deactivate_recursive; # just to be sure 2840 $Coro::current->{desc} = "enter_exit";
2841
1891 unless (eval { 2842 unless (eval {
2843 $self->deactivate_recursive; # just to be sure
2844
2845 # random map handling
2846 {
2847 my $guard = cf::lock_acquire "exit_prepare:$exit";
2848
1892 prepare_random_map $exit 2849 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2850 if $exit->slaying eq "/!";
2851 }
1894 2852
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2853 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2854 my $x = $exit->stats->hp;
2855 my $y = $exit->stats->sp;
1897 2856
2857 $self->goto ($map, $x, $y);
2858
2859 # if exit is damned, update players death & WoR home-position
2860 $self->contr->savebed ($map, $x, $y)
2861 if $exit->flag (cf::FLAG_DAMNED);
2862
1898 1; 2863 1
1899 }) { 2864 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2865 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2866 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2867 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2868 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2869
1905 warn "ERROR in enter_exit: $@"; 2870 error "ERROR in enter_exit: $@";
1906 $self->leave_link; 2871 $self->leave_link;
1907 } 2872 }
1908 })->prio (1); 2873 })->prio (1);
1909} 2874}
1910 2875
1921 2886
1922sub cf::client::send_drawinfo { 2887sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2888 my ($self, $text, $flags) = @_;
1924 2889
1925 utf8::encode $text; 2890 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2891 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2892}
1928 2893
2894=item $client->send_big_packet ($pkt)
2895
2896Like C<send_packet>, but tries to compress large packets, and fragments
2897them as required.
2898
2899=cut
2900
2901our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2902
2903sub cf::client::send_big_packet {
2904 my ($self, $pkt) = @_;
2905
2906 # try lzf for large packets
2907 $pkt = "lzf " . Compress::LZF::compress $pkt
2908 if 1024 <= length $pkt and $self->{can_lzf};
2909
2910 # split very large packets
2911 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2912 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2913 $pkt = "frag";
2914 }
2915
2916 $self->send_packet ($pkt);
2917}
2918
2919=item $client->send_msg ($channel, $msg, $color, [extra...])
2920
2921Send a drawinfo or msg packet to the client, formatting the msg for the
2922client if neccessary. C<$type> should be a string identifying the type of
2923the message, with C<log> being the default. If C<$color> is negative, suppress
2924the message unless the client supports the msg packet.
2925
2926=cut
2927
2928# non-persistent channels (usually the info channel)
2929our %CHANNEL = (
2930 "c/motd" => {
2931 id => "infobox",
2932 title => "MOTD",
2933 reply => undef,
2934 tooltip => "The message of the day",
2935 },
2936 "c/identify" => {
2937 id => "infobox",
2938 title => "Identify",
2939 reply => undef,
2940 tooltip => "Items recently identified",
2941 },
2942 "c/examine" => {
2943 id => "infobox",
2944 title => "Examine",
2945 reply => undef,
2946 tooltip => "Signs and other items you examined",
2947 },
2948 "c/shopinfo" => {
2949 id => "infobox",
2950 title => "Shop Info",
2951 reply => undef,
2952 tooltip => "What your bargaining skill tells you about the shop",
2953 },
2954 "c/book" => {
2955 id => "infobox",
2956 title => "Book",
2957 reply => undef,
2958 tooltip => "The contents of a note or book",
2959 },
2960 "c/lookat" => {
2961 id => "infobox",
2962 title => "Look",
2963 reply => undef,
2964 tooltip => "What you saw there",
2965 },
2966 "c/who" => {
2967 id => "infobox",
2968 title => "Players",
2969 reply => undef,
2970 tooltip => "Shows players who are currently online",
2971 },
2972 "c/body" => {
2973 id => "infobox",
2974 title => "Body Parts",
2975 reply => undef,
2976 tooltip => "Shows which body parts you posess and are available",
2977 },
2978 "c/statistics" => {
2979 id => "infobox",
2980 title => "Statistics",
2981 reply => undef,
2982 tooltip => "Shows your primary statistics",
2983 },
2984 "c/skills" => {
2985 id => "infobox",
2986 title => "Skills",
2987 reply => undef,
2988 tooltip => "Shows your experience per skill and item power",
2989 },
2990 "c/shopitems" => {
2991 id => "infobox",
2992 title => "Shop Items",
2993 reply => undef,
2994 tooltip => "Shows the items currently for sale in this shop",
2995 },
2996 "c/resistances" => {
2997 id => "infobox",
2998 title => "Resistances",
2999 reply => undef,
3000 tooltip => "Shows your resistances",
3001 },
3002 "c/pets" => {
3003 id => "infobox",
3004 title => "Pets",
3005 reply => undef,
3006 tooltip => "Shows information abotu your pets/a specific pet",
3007 },
3008 "c/perceiveself" => {
3009 id => "infobox",
3010 title => "Perceive Self",
3011 reply => undef,
3012 tooltip => "You gained detailed knowledge about yourself",
3013 },
3014 "c/uptime" => {
3015 id => "infobox",
3016 title => "Uptime",
3017 reply => undef,
3018 tooltip => "How long the server has been running since last restart",
3019 },
3020 "c/mapinfo" => {
3021 id => "infobox",
3022 title => "Map Info",
3023 reply => undef,
3024 tooltip => "Information related to the maps",
3025 },
3026 "c/party" => {
3027 id => "party",
3028 title => "Party",
3029 reply => "gsay ",
3030 tooltip => "Messages and chat related to your party",
3031 },
3032 "c/death" => {
3033 id => "death",
3034 title => "Death",
3035 reply => undef,
3036 tooltip => "Reason for and more info about your most recent death",
3037 },
3038 "c/say" => $SAY_CHANNEL,
3039 "c/chat" => $CHAT_CHANNEL,
3040);
3041
3042sub cf::client::send_msg {
3043 my ($self, $channel, $msg, $color, @extra) = @_;
3044
3045 $msg = $self->pl->expand_cfpod ($msg)
3046 unless $color & cf::NDI_VERBATIM;
3047
3048 $color &= cf::NDI_CLIENT_MASK; # just in case...
3049
3050 # check predefined channels, for the benefit of C
3051 if ($CHANNEL{$channel}) {
3052 $channel = $CHANNEL{$channel};
3053
3054 $self->ext_msg (channel_info => $channel);
3055 $channel = $channel->{id};
3056
3057 } elsif (ref $channel) {
3058 # send meta info to client, if not yet sent
3059 unless (exists $self->{channel}{$channel->{id}}) {
3060 $self->{channel}{$channel->{id}} = $channel;
3061 $self->ext_msg (channel_info => $channel);
3062 }
3063
3064 $channel = $channel->{id};
3065 }
3066
3067 return unless @extra || length $msg;
3068
3069 # default colour, mask it out
3070 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3071 if $color & cf::NDI_DEF;
3072
3073 my $pkt = "msg "
3074 . $self->{json_coder}->encode (
3075 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3076 );
3077
3078 $self->send_big_packet ($pkt);
3079}
3080
3081=item $client->ext_msg ($type, @msg)
3082
3083Sends an ext event to the client.
3084
3085=cut
3086
3087sub cf::client::ext_msg($$@) {
3088 my ($self, $type, @msg) = @_;
3089
3090 if ($self->extcmd == 2) {
3091 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3092 } elsif ($self->extcmd == 1) { # TODO: remove
3093 push @msg, msgtype => "event_$type";
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096}
3097
3098=item $client->ext_reply ($msgid, @msg)
3099
3100Sends an ext reply to the client.
3101
3102=cut
3103
3104sub cf::client::ext_reply($$@) {
3105 my ($self, $id, @msg) = @_;
3106
3107 if ($self->extcmd == 2) {
3108 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3109 } elsif ($self->extcmd == 1) {
3110 #TODO: version 1, remove
3111 unshift @msg, msgtype => "reply", msgid => $id;
3112 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3113 }
3114}
1929 3115
1930=item $success = $client->query ($flags, "text", \&cb) 3116=item $success = $client->query ($flags, "text", \&cb)
1931 3117
1932Queues a query to the client, calling the given callback with 3118Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3119the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3120C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 3121
1936Queries can fail, so check the return code. Or don't, as queries will become 3122Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 3123become reliable at some point in the future.
1938 3124
1939=cut 3125=cut
1940 3126
1941sub cf::client::query { 3127sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 3128 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 3136 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3137 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 3138
1953 $self->send_packet ($self->{query_queue}[0][0]) 3139 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 3140 if @{ $self->{query_queue} } == 1;
3141
3142 1
1955} 3143}
1956 3144
1957cf::client->attach ( 3145cf::client->attach (
3146 on_connect => sub {
3147 my ($ns) = @_;
3148
3149 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3150 },
1958 on_reply => sub { 3151 on_reply => sub {
1959 my ($ns, $msg) = @_; 3152 my ($ns, $msg) = @_;
1960 3153
1961 # this weird shuffling is so that direct followup queries 3154 # this weird shuffling is so that direct followup queries
1962 # get handled first 3155 # get handled first
1963 my $queue = delete $ns->{query_queue} 3156 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3158
1966 (shift @$queue)->[1]->($msg); 3159 (shift @$queue)->[1]->($msg);
3160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3161
1968 push @{ $ns->{query_queue} }, @$queue; 3162 push @{ $ns->{query_queue} }, @$queue;
1969 3163
1970 if (@{ $ns->{query_queue} } == @$queue) { 3164 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3165 if (@$queue) {
1973 } else { 3167 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3168 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3169 }
1976 } 3170 }
1977 }, 3171 },
3172 on_exticmd => sub {
3173 my ($ns, $buf) = @_;
3174
3175 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3176
3177 if (ref $msg) {
3178 my ($type, $reply, @payload) =
3179 "ARRAY" eq ref $msg
3180 ? @$msg
3181 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3182
3183 my @reply;
3184
3185 if (my $cb = $EXTICMD{$type}) {
3186 @reply = $cb->($ns, @payload);
3187 }
3188
3189 $ns->ext_reply ($reply, @reply)
3190 if $reply;
3191
3192 } else {
3193 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3194 }
3195
3196 cf::override;
3197 },
1978); 3198);
1979 3199
1980=item $client->async (\&cb) 3200=item $client->async (\&cb)
1981 3201
1982Create a new coroutine, running the specified callback. The coroutine will 3202Create a new coroutine, running the specified callback. The coroutine will
1998 3218
1999 $coro 3219 $coro
2000} 3220}
2001 3221
2002cf::client->attach ( 3222cf::client->attach (
2003 on_destroy => sub { 3223 on_client_destroy => sub {
2004 my ($ns) = @_; 3224 my ($ns) = @_;
2005 3225
2006 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3226 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2007 }, 3227 },
2008); 3228);
2023our $safe = new Safe "safe"; 3243our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3244our $safe_hole = new Safe::Hole;
2025 3245
2026$SIG{FPE} = 'IGNORE'; 3246$SIG{FPE} = 'IGNORE';
2027 3247
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3248$safe->permit_only (Opcode::opset qw(
3249 :base_core :base_mem :base_orig :base_math :base_loop
3250 grepstart grepwhile mapstart mapwhile
3251 sort time
3252));
2029 3253
2030# here we export the classes and methods available to script code 3254# here we export the classes and methods available to script code
2031 3255
2032=pod 3256=pod
2033 3257
2034The following fucntions and emthods are available within a safe environment: 3258The following functions and methods are available within a safe environment:
2035 3259
2036 cf::object contr pay_amount pay_player map 3260 cf::object
3261 contr pay_amount pay_player map x y force_find force_add destroy
3262 insert remove name archname title slaying race decrease split
3263 value
3264
2037 cf::object::player player 3265 cf::object::player
2038 cf::player peaceful 3266 player
2039 cf::map trigger 3267
3268 cf::player
3269 peaceful
3270
3271 cf::map
3272 trigger
2040 3273
2041=cut 3274=cut
2042 3275
2043for ( 3276for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3277 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3278 insert remove inv nrof name archname title slaying race
3279 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3280 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3281 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3282 ["cf::map" => qw(trigger)],
2048) { 3283) {
2049 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3284 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3285 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2052 for @funs; 3286 for @funs;
2053} 3287}
2054 3288
2069 3303
2070 my $qcode = $code; 3304 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3305 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3306 $qcode =~ s/\n/\\n/g;
2073 3307
3308 %vars = (_dummy => 0) unless %vars;
3309
3310 my @res;
2074 local $_; 3311 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars;
2076 3312
2077 my $eval = 3313 my $eval =
2078 "do {\n" 3314 "do {\n"
2079 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3315 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2080 . "#line 0 \"{$qcode}\"\n" 3316 . "#line 0 \"{$qcode}\"\n"
2081 . $code 3317 . $code
2082 . "\n}" 3318 . "\n}"
2083 ; 3319 ;
2084 3320
3321 if ($CFG{safe_eval}) {
2085 sub_generation_inc; 3322 sub_generation_inc;
3323 local @safe::cf::_safe_eval_args = values %vars;
2086 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3324 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2087 sub_generation_inc; 3325 sub_generation_inc;
3326 } else {
3327 local @cf::_safe_eval_args = values %vars;
3328 @res = wantarray ? eval eval : scalar eval $eval;
3329 }
2088 3330
2089 if ($@) { 3331 if ($@) {
2090 warn "$@"; 3332 warn "$@",
2091 warn "while executing safe code '$code'\n"; 3333 "while executing safe code '$code'\n",
2092 warn "with arguments " . (join " ", %vars) . "\n"; 3334 "with arguments " . (join " ", %vars) . "\n";
2093 } 3335 }
2094 3336
2095 wantarray ? @res : $res[0] 3337 wantarray ? @res : $res[0]
2096} 3338}
2097 3339
2111=cut 3353=cut
2112 3354
2113sub register_script_function { 3355sub register_script_function {
2114 my ($fun, $cb) = @_; 3356 my ($fun, $cb) = @_;
2115 3357
2116 no strict 'refs'; 3358 $fun = "safe::$fun" if $CFG{safe_eval};
2117 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3359 *$fun = $safe_hole->wrap ($cb);
2118} 3360}
2119 3361
2120=back 3362=back
2121 3363
2122=cut 3364=cut
2123 3365
2124############################################################################# 3366#############################################################################
3367# the server's init and main functions
2125 3368
2126=head2 EXTENSION DATABASE SUPPORT 3369sub load_facedata($) {
3370 my ($path) = @_;
2127 3371
2128Crossfire maintains a very simple database for extension use. It can 3372 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3373 # for this (global event?)
2130excludes objects. 3374 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3375
2132The parameter C<$family> should best start with the name of the extension 3376 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3377
2135=over 4 3378 trace "loading facedata from $path\n";
2136 3379
2137=item $hashref = cf::db_get $family 3380 0 < aio_load $path, my $facedata
3381 or die "$path: $!";
2138 3382
2139Return a hashref for use by the extension C<$family>, which can be 3383 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3384
2143=item $value = cf::db_get $family => $key 3385 $facedata->{version} == 2
3386 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3387
2145Returns a single value from the database 3388 # patch in the exptable
2146 3389 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2147=item cf::db_put $family => $hashref 3390 $facedata->{resource}{"res/exp_table"} = {
2148 3391 type => FT_RSRC,
2149Stores the given family hashref into the database. Updates are delayed, if 3392 data => $exp_table,
2150you want the data to be synced to disk immediately, use C<cf::db_sync>. 3393 hash => (Digest::MD5::md5 $exp_table),
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3394 };
3395 cf::cede_to_tick;
2198 3396
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3397 {
3398 my $faces = $facedata->{faceinfo};
2203 3399
2204 sub db_get($;$) { 3400 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3401 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3402
2210 sub db_put($$;$) { 3403 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3404 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3405 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2213 } else { 3406 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3407
2219 cf::global->attach ( 3408 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3409 }
2224 );
2225}
2226 3410
2227############################################################################# 3411 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3412 next unless $info->{smooth};
2229 3413
2230sub cfg_load { 3414 my $idx = cf::face::find $face
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3415 or next;
2232 or return;
2233 3416
2234 local $/; 3417 if (my $smooth = cf::face::find $info->{smooth}) {
3418 cf::face::set_smooth $idx, $smooth;
3419 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3420 } else {
3421 error "smooth face '$info->{smooth}' not found for face '$face'";
3422 }
3423
3424 cf::cede_to_tick;
3425 }
3426 }
3427
3428 {
3429 my $anims = $facedata->{animinfo};
3430
3431 while (my ($anim, $info) = each %$anims) {
3432 cf::anim::set $anim, $info->{frames}, $info->{facings};
3433 cf::cede_to_tick;
3434 }
3435
3436 cf::anim::invalidate_all; # d'oh
3437 }
3438
3439 {
3440 my $res = $facedata->{resource};
3441
3442 while (my ($name, $info) = each %$res) {
3443 if (defined $info->{type}) {
3444 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3445
3446 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3447 cf::face::set_type $idx, $info->{type};
3448 } else {
3449 $RESOURCE{$name} = $info; # unused
3450 }
3451
3452 cf::cede_to_tick;
3453 }
3454 }
3455
3456 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3457
3458 1
3459}
3460
3461register_exticmd fx_want => sub {
3462 my ($ns, $want) = @_;
3463
3464 while (my ($k, $v) = each %$want) {
3465 $ns->fx_want ($k, $v);
3466 }
3467};
3468
3469sub load_resource_file($) {
3470 my $guard = lock_acquire "load_resource_file";
3471
3472 my $status = load_resource_file_ $_[0];
3473 get_slot 0.1, 100;
3474 cf::arch::commit_load;
3475
3476 $status
3477}
3478
3479sub reload_regions {
3480 # HACK to clear player env face cache, we need some signal framework
3481 # for this (global event?)
3482 %ext::player_env::MUSIC_FACE_CACHE = ();
3483
3484 load_resource_file "$MAPDIR/regions"
3485 or die "unable to load regions file\n";
3486
3487 for (cf::region::list) {
3488 $_->{match} = qr/$_->{match}/
3489 if exists $_->{match};
3490 }
3491}
3492
3493sub reload_facedata {
3494 load_facedata "$DATADIR/facedata"
3495 or die "unable to load facedata\n";
3496}
3497
3498sub reload_archetypes {
3499 load_resource_file "$DATADIR/archetypes"
3500 or die "unable to load archetypes\n";
3501}
3502
3503sub reload_treasures {
3504 load_resource_file "$DATADIR/treasures"
3505 or die "unable to load treasurelists\n";
3506}
3507
3508sub reload_sound {
3509 trace "loading sound config from $DATADIR/sound\n";
3510
3511 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3512 or die "$DATADIR/sound $!";
3513
3514 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3515
3516 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3517 my $sound = $soundconf->{compat}[$_]
3518 or next;
3519
3520 my $face = cf::face::find "sound/$sound->[1]";
3521 cf::sound::set $sound->[0] => $face;
3522 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3523 }
3524
3525 while (my ($k, $v) = each %{$soundconf->{event}}) {
3526 my $face = cf::face::find "sound/$v";
3527 cf::sound::set $k => $face;
3528 }
3529}
3530
3531sub reload_resources {
3532 trace "reloading resource files...\n";
3533
3534 reload_exp_table;
3535 reload_materials;
3536 reload_facedata;
3537 reload_sound;
3538 reload_archetypes;
3539 reload_regions;
3540 reload_treasures;
3541
3542 trace "finished reloading resource files\n";
3543}
3544
3545sub reload_config {
3546 trace "reloading config file...\n";
3547
3548 0 < aio_load "$CONFDIR/config", my $config
3549 or die "$CONFDIR/config: $!";
3550
3551 utf8::decode $config;
3552
3553 cf::get_slot 0.1, 10, "reload_config"; # yaml might be slow...
2235 *CFG = YAML::Syck::Load <$fh>; 3554 *CFG = YAML::XS::Load $config;
2236 3555
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3556 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2238 3557
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3558 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3559 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2241 3560
2242 if (exists $CFG{mlockall}) { 3561 if (exists $CFG{mlockall}) {
2246 }; 3565 };
2247 warn $@ if $@; 3566 warn $@ if $@;
2248 } 3567 }
2249} 3568}
2250 3569
3570sub pidfile() {
3571 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3572 or die "$PIDFILE: $!";
3573 flock $fh, &Fcntl::LOCK_EX
3574 or die "$PIDFILE: flock: $!";
3575 $fh
3576}
3577
3578# make sure only one server instance is running at any one time
3579sub atomic {
3580 my $fh = pidfile;
3581
3582 my $pid = <$fh>;
3583 kill 9, $pid if $pid > 0;
3584
3585 seek $fh, 0, 0;
3586 print $fh $$;
3587}
3588
3589sub main_loop {
3590 trace "EV::loop starting\n";
3591 if (1) {
3592 EV::loop;
3593 }
3594 trace "EV::loop returned\n";
3595 goto &main_loop unless $REALLY_UNLOOP;
3596}
3597
2251sub main { 3598sub main {
3599 cf::init_globals; # initialise logging
3600
3601 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3602 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3603 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3604 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3605
3606 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3607
2252 # we must not ever block the main coroutine 3608 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3609 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3611 (async {
3612 $Coro::current->{desc} = "IDLE BUG HANDLER";
3613 EV::loop EV::LOOP_ONESHOT;
3614 })->prio (Coro::PRIO_MAX);
2256 }; 3615 };
2257 3616
2258 cfg_load; 3617 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3618
3619 cf::sync_job {
3620 cf::incloader::init ();
3621
3622 cf::init_anim;
3623 cf::init_attackmess;
3624 cf::init_dynamic;
3625
3626 cf::load_settings;
3627
3628 reload_resources;
3629 reload_config;
3630 db_init;
3631
3632 cf::init_uuid;
3633 cf::init_signals;
3634 cf::init_skills;
3635
3636 cf::init_beforeplay;
3637
3638 atomic;
3639
2260 load_extensions; 3640 load_extensions;
2261 Event::loop; 3641
3642 utime time, time, $RUNTIMEFILE;
3643
3644 # no (long-running) fork's whatsoever before this point(!)
3645 use POSIX ();
3646 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3647
3648 (pop @POST_INIT)->(0) while @POST_INIT;
3649 };
3650
3651 cf::object::thawer::errors_are_fatal 0;
3652 info "parse errors in files are no longer fatal from this point on.\n";
3653
3654 my $free_main; $free_main = EV::idle sub {
3655 undef $free_main;
3656 undef &main; # free gobs of memory :)
3657 };
3658
3659 goto &main_loop;
2262} 3660}
2263 3661
2264############################################################################# 3662#############################################################################
2265# initialisation and cleanup 3663# initialisation and cleanup
2266 3664
2267# install some emergency cleanup handlers 3665# install some emergency cleanup handlers
2268BEGIN { 3666BEGIN {
3667 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3668 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3669 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3670 cf::cleanup "SIG$signal";
2275 },
2276 ); 3671 };
3672 }
3673}
3674
3675sub write_runtime_sync {
3676 my $t0 = AE::time;
3677
3678 # first touch the runtime file to show we are still running:
3679 # the fsync below can take a very very long time.
3680
3681 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3682
3683 my $guard = cf::lock_acquire "write_runtime";
3684
3685 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3686 or return;
3687
3688 my $value = $cf::RUNTIME + 90 + 10;
3689 # 10 is the runtime save interval, for a monotonic clock
3690 # 60 allows for the watchdog to kill the server.
3691
3692 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3693 and return;
3694
3695 # always fsync - this file is important
3696 aio_fsync $fh
3697 and return;
3698
3699 # touch it again to show we are up-to-date
3700 aio_utime $fh, undef, undef;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3706 and return;
3707
3708 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3709
2277 } 3710 1
3711}
3712
3713our $uuid_lock;
3714our $uuid_skip;
3715
3716sub write_uuid_sync($) {
3717 $uuid_skip ||= $_[0];
3718
3719 return if $uuid_lock;
3720 local $uuid_lock = 1;
3721
3722 my $uuid = "$LOCALDIR/uuid";
3723
3724 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3725 or return;
3726
3727 my $value = uuid_seq uuid_cur;
3728
3729 unless ($value) {
3730 info "cowardly refusing to write zero uuid value!\n";
3731 return;
3732 }
3733
3734 my $value = uuid_str $value + $uuid_skip;
3735 $uuid_skip = 0;
3736
3737 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3738 and return;
3739
3740 # always fsync - this file is important
3741 aio_fsync $fh
3742 and return;
3743
3744 close $fh
3745 or return;
3746
3747 aio_rename "$uuid~", $uuid
3748 and return;
3749
3750 trace "uuid file written ($value).\n";
3751
3752 1
3753
3754}
3755
3756sub write_uuid($$) {
3757 my ($skip, $sync) = @_;
3758
3759 $sync ? write_uuid_sync $skip
3760 : async { write_uuid_sync $skip };
2278} 3761}
2279 3762
2280sub emergency_save() { 3763sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3764 my $freeze_guard = cf::freeze_mainloop;
2282 3765
2283 warn "enter emergency perl save\n"; 3766 info "emergency_perl_save: enter\n";
3767
3768 # this is a trade-off: we want to be very quick here, so
3769 # save all maps without fsync, and later call a global sync
3770 # (which in turn might be very very slow)
3771 local $USE_FSYNC = 0;
2284 3772
2285 cf::sync_job { 3773 cf::sync_job {
3774 cf::write_runtime_sync; # external watchdog should not bark
3775
2286 # use a peculiar iteration method to avoid tripping on perl 3776 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3777 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3778 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3779 info "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3780 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3781 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3782 $pl->valid or next;
3783 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3784 $pl->save;
2294 } 3785 }
2295 warn "end emergency player save\n"; 3786 info "emergency_perl_save: end player save\n";
2296 3787
2297 warn "begin emergency map save\n"; 3788 cf::write_runtime_sync; # external watchdog should not bark
3789
3790 info "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3791 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3792 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3793 $map->valid or next;
2301 $map->save; 3794 $map->save;
2302 } 3795 }
2303 warn "end emergency map save\n"; 3796 info "emergency_perl_save: end map save\n";
3797
3798 cf::write_runtime_sync; # external watchdog should not bark
3799
3800 info "emergency_perl_save: begin database checkpoint\n";
3801 BDB::db_env_txn_checkpoint $DB_ENV;
3802 info "emergency_perl_save: end database checkpoint\n";
3803
3804 info "emergency_perl_save: begin write uuid\n";
3805 write_uuid_sync 1;
3806 info "emergency_perl_save: end write uuid\n";
3807
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
3810 trace "emergency_perl_save: syncing database to disk";
3811 BDB::db_env_txn_checkpoint $DB_ENV;
3812
3813 info "emergency_perl_save: starting sync\n";
3814 IO::AIO::aio_sync sub {
3815 info "emergency_perl_save: finished sync\n";
3816 };
3817
3818 cf::write_runtime_sync; # external watchdog should not bark
3819
3820 trace "emergency_perl_save: flushing outstanding aio requests";
3821 while (IO::AIO::nreqs || BDB::nreqs) {
3822 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3823 }
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
2304 }; 3826 };
2305 3827
2306 warn "leave emergency perl save\n"; 3828 info "emergency_perl_save: leave\n";
2307} 3829}
2308 3830
3831sub post_cleanup {
3832 my ($make_core) = @_;
3833
3834 IO::AIO::flush;
3835
3836 error Carp::longmess "post_cleanup backtrace"
3837 if $make_core;
3838
3839 my $fh = pidfile;
3840 unlink $PIDFILE if <$fh> == $$;
3841}
3842
3843# a safer delete_package, copied from Symbol
3844sub clear_package($) {
3845 my $pkg = shift;
3846
3847 # expand to full symbol table name if needed
3848 unless ($pkg =~ /^main::.*::$/) {
3849 $pkg = "main$pkg" if $pkg =~ /^::/;
3850 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3851 $pkg .= '::' unless $pkg =~ /::$/;
3852 }
3853
3854 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3855 my $stem_symtab = *{$stem}{HASH};
3856
3857 defined $stem_symtab and exists $stem_symtab->{$leaf}
3858 or return;
3859
3860 # clear all symbols
3861 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3862 for my $name (keys %$leaf_symtab) {
3863 _gv_clear *{"$pkg$name"};
3864# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3865 }
3866}
3867
2309sub reload() { 3868sub do_reload_perl() {
2310 # can/must only be called in main 3869 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3870 unless (in_main) {
2312 warn "can only reload from main coroutine\n"; 3871 error "can only reload from main coroutine";
2313 return; 3872 return;
2314 } 3873 }
2315 3874
3875 return if $RELOAD++;
3876
3877 my $t1 = AE::time;
3878
3879 while ($RELOAD) {
3880 cf::get_slot 0.1, -1, "reload_perl";
2316 warn "reloading..."; 3881 info "reloading...";
2317 3882
2318 my $guard = freeze_mainloop; 3883 trace "entering sync_job";
3884
3885 cf::sync_job {
2319 cf::emergency_save; 3886 #cf::emergency_save;
2320 3887
2321 eval {
2322 # if anything goes wrong in here, we should simply crash as we already saved
2323
2324 # cancel all watchers
2325 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 }
2328
2329 # cancel all extension coros 3888 trace "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 3889 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3890 %EXT_CORO = ();
2332 3891
2333 # unload all extensions 3892 trace "removing commands";
2334 for (@exts) { 3893 %COMMAND = ();
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338 3894
2339 # unload all modules loaded from $LIBDIR 3895 trace "removing ext/exti commands";
2340 while (my ($k, $v) = each %INC) { 3896 %EXTCMD = ();
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3897 %EXTICMD = ();
2342 3898
2343 warn "removing <$k>"; 3899 trace "unloading/nuking all extensions";
2344 delete $INC{$k}; 3900 for my $pkg (@EXTS) {
3901 trace "... unloading $pkg";
2345 3902
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) { 3903 if (my $cb = $pkg->can ("unload")) {
3904 eval {
2350 $cb->(); 3905 $cb->($pkg);
3906 1
3907 } or error "$pkg unloaded, but with errors: $@";
3908 }
3909
3910 trace "... clearing $pkg";
3911 clear_package $pkg;
2351 } 3912 }
2352 3913
2353 Symbol::delete_package $k; 3914 trace "unloading all perl modules loaded from $LIBDIR";
3915 while (my ($k, $v) = each %INC) {
3916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3917
3918 trace "... unloading $k";
3919 delete $INC{$k};
3920
3921 $k =~ s/\.pm$//;
3922 $k =~ s/\//::/g;
3923
3924 if (my $cb = $k->can ("unload_module")) {
3925 $cb->();
3926 }
3927
3928 clear_package $k;
2354 } 3929 }
2355 3930
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3931 trace "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3932 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3933 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3934
2364 # remove register_script_function callbacks 3935 trace "unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3936 delete $INC{"cf.pm"};
3937 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 3938
2370 # don't, removes xs symbols, too, 3939 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3940 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3941 #clear_package __PACKAGE__;
2373 3942
2374 # reload cf.pm 3943 info "unload completed, starting to reload now";
3944
2375 warn "reloading cf.pm"; 3945 trace "reloading cf.pm";
2376 require cf; 3946 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3947 cf::_connect_to_perl_1;
2378 3948
2379 # load config and database again 3949 trace "loading config and database again";
2380 cf::cfg_load; 3950 cf::reload_config;
2381 cf::db_load;
2382 3951
2383 # load extensions
2384 warn "load extensions"; 3952 trace "loading extensions";
2385 cf::load_extensions; 3953 cf::load_extensions;
2386 3954
2387 # reattach attachments to objects 3955 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 3956 trace "reattaching attachments to objects/players";
2389 _global_reattach; 3957 _global_reattach; # objects, sockets
3958 trace "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3959 reattach $_ for values %MAP;
3960 trace "reattaching attachments to players";
3961 reattach $_ for values %PLAYER;
3962 }
3963
3964 trace "running post_init jobs";
3965 (pop @POST_INIT)->(1) while @POST_INIT;
3966
3967 trace "leaving sync_job";
3968
3969 1
3970 } or do {
3971 error $@;
3972 cf::cleanup "error while reloading, exiting.";
3973 };
3974
3975 info "reloaded";
3976 --$RELOAD;
3977 }
3978
3979 $t1 = AE::time - $t1;
3980 info "reload completed in ${t1}s\n";
3981};
3982
3983our $RELOAD_WATCHER; # used only during reload
3984
3985sub reload_perl() {
3986 # doing reload synchronously and two reloads happen back-to-back,
3987 # coro crashes during coro_state_free->destroy here.
3988
3989 $RELOAD_WATCHER ||= cf::async {
3990 Coro::AIO::aio_wait cache_extensions;
3991
3992 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3993 do_reload_perl;
3994 undef $RELOAD_WATCHER;
3995 };
2391 }; 3996 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 3997}
2444
2445register "<global>", __PACKAGE__;
2446 3998
2447register_command "reload" => sub { 3999register_command "reload" => sub {
2448 my ($who, $arg) = @_; 4000 my ($who, $arg) = @_;
2449 4001
2450 if ($who->flag (FLAG_WIZ)) { 4002 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 4003 $who->message ("reloading server.");
4004 async {
4005 $Coro::current->{desc} = "perl_reload";
4006 reload_perl;
4007 };
2454 } 4008 }
2455}; 4009};
2456 4010
2457unshift @INC, $LIBDIR; 4011#############################################################################
2458 4012
2459$TICK_WATCHER = Event->timer ( 4013my $bug_warning = 0;
2460 reentrant => 0, 4014
2461 prio => 0, 4015our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 4016our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 4017
2464 cb => sub { 4018sub wait_for_tick() {
4019 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4020
4021 my $signal = new Coro::Signal;
4022 push @WAIT_FOR_TICK, $signal;
4023 $signal->wait;
4024}
4025
4026sub wait_for_tick_begin() {
4027 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4028
4029 my $signal = new Coro::Signal;
4030 push @WAIT_FOR_TICK_BEGIN, $signal;
4031 $signal->wait;
4032}
4033
4034sub tick {
4035 if ($Coro::current != $Coro::main) {
4036 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4037 unless ++$bug_warning > 10;
4038 return;
4039 }
4040
2465 cf::server_tick; # one server iteration 4041 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 4042
2469 $WAIT_FOR_TICK->broadcast; 4043 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2471 4044
2472 # if we are delayed by four ticks or more, skip them all 4045 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4046 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2474 4047 Coro::async_pool {
2475 $TICK_WATCHER->at ($NEXT_TICK); 4048 $Coro::current->{desc} = "runtime saver";
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 4049 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 4050 or error "ERROR: unable to write runtime file: $!";
2498 })->(); 4051 };
2499 }, 4052 }
2500); 4053
4054 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4055 $sig->send;
4056 }
4057 while (my $sig = shift @WAIT_FOR_TICK) {
4058 $sig->send;
4059 }
4060
4061 $LOAD = ($NOW - $TICK_START) / $TICK;
4062 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4063
4064 if (0) {
4065 if ($NEXT_TICK) {
4066 my $jitter = $TICK_START - $NEXT_TICK;
4067 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4068 debug "jitter $JITTER\n";#d#
4069 }
4070 }
4071}
4072
4073{
4074 # configure BDB
4075
4076 BDB::min_parallel 16;
4077 BDB::max_poll_reqs $TICK * 0.1;
4078 $AnyEvent::BDB::WATCHER->priority (1);
4079
4080 unless ($DB_ENV) {
4081 $DB_ENV = BDB::db_env_create;
4082 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4083 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4084 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4085 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4086 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4087
4088 cf::sync_job {
4089 eval {
4090 BDB::db_env_open
4091 $DB_ENV,
4092 $BDBDIR,
4093 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4094 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4095 0666;
4096
4097 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4098 };
4099
4100 cf::cleanup "db_env_open(db): $@" if $@;
4101 };
4102 }
4103
4104 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4105 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4106 };
4107 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4108 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4109 };
4110 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4111 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4112 };
4113}
4114
4115{
4116 # configure IO::AIO
4117
4118 IO::AIO::min_parallel 8;
4119 IO::AIO::max_poll_time $TICK * 0.1;
4120 undef $AnyEvent::AIO::WATCHER;
4121}
4122
4123my $_log_backtrace;
4124
4125sub _log_backtrace {
4126 my ($msg, @addr) = @_;
4127
4128 $msg =~ s/\n//;
4129
4130 # limit the # of concurrent backtraces
4131 if ($_log_backtrace < 2) {
4132 ++$_log_backtrace;
4133 my $perl_bt = Carp::longmess $msg;
4134 async {
4135 $Coro::current->{desc} = "abt $msg";
4136
4137 my @bt = fork_call {
4138 @addr = map { sprintf "%x", $_ } @addr;
4139 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4140 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4141 or die "addr2line: $!";
4142
4143 my @funcs;
4144 my @res = <$fh>;
4145 chomp for @res;
4146 while (@res) {
4147 my ($func, $line) = splice @res, 0, 2, ();
4148 push @funcs, "[$func] $line";
4149 }
4150
4151 @funcs
4152 };
4153
4154 LOG llevInfo, "[ABT] $perl_bt\n";
4155 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4156 LOG llevInfo, "[ABT] $_\n" for @bt;
4157 --$_log_backtrace;
4158 };
4159 } else {
4160 LOG llevInfo, "[ABT] $msg\n";
4161 LOG llevInfo, "[ABT] [suppressed]\n";
4162 }
4163}
4164
4165# load additional modules
4166require "cf/$_.pm" for @EXTRA_MODULES;
4167cf::_connect_to_perl_2;
2501 4168
2502END { cf::emergency_save } 4169END { cf::emergency_save }
2503 4170
25041 41711
2505 4172

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