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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.547 by root, Sun May 9 22:51:13 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
121 257
122=back 258=back
123 259
124=cut 260=cut
125 261
126BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 269 my $msg = join "", @_;
129 utf8::encode $msg;
130 270
131 $msg .= "\n" 271 $msg .= "\n"
132 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
133 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
134 LOG llevError, $msg; 276 LOG llevWarn, $msg;
135 }; 277};
136} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
137 292
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 300
145# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 302# within the Safe compartment.
147for my $pkg (qw( 303for my $pkg (qw(
148 cf::global cf::attachable 304 cf::global cf::attachable
149 cf::object cf::object::player 305 cf::object cf::object::player
150 cf::client cf::player 306 cf::client cf::player
151 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
152 cf::map cf::party cf::region 309 cf::party cf::region
153)) { 310)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 312}
157 313
158$Event::DIED = sub { 314$EV::DIED = sub {
159 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
160}; 316};
161 317
162my %ext_pkg; 318#############################################################################
163my @exts;
164my @hook;
165 319
166=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
167 321
168=over 4 322=over 4
169 323
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 343 $d
190 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
191} 345}
192 346
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
196 348
197Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
198 350
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
207 352
208Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
209 354
210=cut 355=cut
211 356
212sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
214 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item cf::post_init { BLOCK }
363
364Execute the given codeblock, I<after> all extensions have been (re-)loaded,
365but I<before> the server starts ticking again.
366
367The cdoeblock will have a single boolean argument to indicate whether this
368is a reload or not.
369
370=cut
371
372sub post_init(&) {
373 push @POST_INIT, shift;
215} 374}
216 375
217=item cf::lock_wait $string 376=item cf::lock_wait $string
218 377
219Wait until the given lock is available. See cf::lock_acquire. 378Wait until the given lock is available. See cf::lock_acquire.
220 379
221=item my $lock = cf::lock_acquire $string 380=item my $lock = cf::lock_acquire $string
222 381
223Wait until the given lock is available and then acquires it and returns 382Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 383a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 384for example when the coroutine gets canceled), the lock is automatically
226returned. 385returned.
227 386
387Locks are *not* recursive, locking from the same coro twice results in a
388deadlocked coro.
389
228Lock names should begin with a unique identifier (for example, cf::map::find 390Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 391uses map_find and cf::map::load uses map_load).
230 392
231=cut 393=item $locked = cf::lock_active $string
232 394
233our %LOCK; 395Return true if the lock is currently active, i.e. somebody has locked it.
396
397=cut
398
399our $LOCKS = new Coro::SemaphoreSet;
234 400
235sub lock_wait($) { 401sub lock_wait($) {
236 my ($key) = @_; 402 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 403}
244 404
245sub lock_acquire($) { 405sub lock_acquire($) {
246 my ($key) = @_; 406 $LOCKS->guard ($_[0])
407}
247 408
248 # wait, to be sure we are not locked 409sub lock_active($) {
249 lock_wait $key; 410 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 411}
258 412
259sub freeze_mainloop { 413sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 414 tick_inhibit_inc;
261 415
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 416 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 417}
264 $guard 418
419=item cf::periodic $interval, $cb
420
421Like EV::periodic, but randomly selects a starting point so that the actions
422get spread over time.
423
424=cut
425
426sub periodic($$) {
427 my ($interval, $cb) = @_;
428
429 my $start = rand List::Util::min 180, $interval;
430
431 EV::periodic $start, $interval, 0, $cb
432}
433
434=item cf::get_slot $time[, $priority[, $name]]
435
436Allocate $time seconds of blocking CPU time at priority C<$priority>:
437This call blocks and returns only when you have at least C<$time> seconds
438of cpu time till the next tick. The slot is only valid till the next cede.
439
440The optional C<$name> can be used to identify the job to run. It might be
441used for statistical purposes and should identify the same time-class.
442
443Useful for short background jobs.
444
445=cut
446
447our @SLOT_QUEUE;
448our $SLOT_QUEUE;
449our $SLOT_DECAY = 0.9;
450
451$SLOT_QUEUE->cancel if $SLOT_QUEUE;
452$SLOT_QUEUE = Coro::async {
453 $Coro::current->desc ("timeslot manager");
454
455 my $signal = new Coro::Signal;
456 my $busy;
457
458 while () {
459 next_job:
460
461 my $avail = cf::till_tick;
462
463 for (0 .. $#SLOT_QUEUE) {
464 if ($SLOT_QUEUE[$_][0] <= $avail) {
465 $busy = 0;
466 my $job = splice @SLOT_QUEUE, $_, 1, ();
467 $job->[2]->send;
468 Coro::cede;
469 goto next_job;
470 } else {
471 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
472 }
473 }
474
475 if (@SLOT_QUEUE) {
476 # we do not use wait_for_tick() as it returns immediately when tick is inactive
477 push @cf::WAIT_FOR_TICK, $signal;
478 $signal->wait;
479 } else {
480 $busy = 0;
481 Coro::schedule;
482 }
483 }
484};
485
486sub get_slot($;$$) {
487 return if tick_inhibit || $Coro::current == $Coro::main;
488
489 my ($time, $pri, $name) = @_;
490
491 $time = clamp $time, 0.01, $TICK * .6;
492
493 my $sig = new Coro::Signal;
494
495 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
496 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
497 $SLOT_QUEUE->ready;
498 $sig->wait;
265} 499}
266 500
267=item cf::async { BLOCK } 501=item cf::async { BLOCK }
268 502
269Currently the same as Coro::async_pool, meaning you cannot use 503Currently the same as Coro::async_pool, meaning you cannot use
274 508
275BEGIN { *async = \&Coro::async_pool } 509BEGIN { *async = \&Coro::async_pool }
276 510
277=item cf::sync_job { BLOCK } 511=item cf::sync_job { BLOCK }
278 512
279The design of crossfire+ requires that the main coro ($Coro::main) is 513The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 514is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 515partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
516acceptable.
282 517
283If it must be done, put the blocking parts into C<sync_job>. This will run 518If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 519the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 520server will be frozen during this time, so the block should either finish
286fast or be very important. 521fast or be very important.
288=cut 523=cut
289 524
290sub sync_job(&) { 525sub sync_job(&) {
291 my ($job) = @_; 526 my ($job) = @_;
292 527
293 if ($Coro::current == $Coro::main) { 528 if (in_main) {
529 my $time = AE::time;
530
294 # this is the main coro, too bad, we have to block 531 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 532 # till the operation succeeds, freezing the server :/
296 533
297 # TODO: use suspend/resume instead 534 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 535
299 my $freeze_guard = freeze_mainloop; 536 my $freeze_guard = freeze_mainloop;
300 537
301 my $busy = 1; 538 my $busy = 1;
302 my @res; 539 my @res;
303 540
304 (async { 541 (async {
542 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 543 @res = eval { $job->() };
306 warn $@ if $@; 544 error $@ if $@;
307 undef $busy; 545 undef $busy;
308 })->prio (Coro::PRIO_MAX); 546 })->prio (Coro::PRIO_MAX);
309 547
310 while ($busy) { 548 while ($busy) {
311 Coro::cede or Event::one_event; 549 if (Coro::nready) {
550 Coro::cede_notself;
551 } else {
552 EV::loop EV::LOOP_ONESHOT;
312 } 553 }
554 }
555
556 my $time = AE::time - $time;
557
558 $TICK_START += $time; # do not account sync jobs to server load
313 559
314 wantarray ? @res : $res[0] 560 wantarray ? @res : $res[0]
315 } else { 561 } else {
316 # we are in another coroutine, how wonderful, everything just works 562 # we are in another coroutine, how wonderful, everything just works
317 563
319 } 565 }
320} 566}
321 567
322=item $coro = cf::async_ext { BLOCK } 568=item $coro = cf::async_ext { BLOCK }
323 569
324Like async, but this coro is automcatially being canceled when the 570Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 571extension calling this is being unloaded.
326 572
327=cut 573=cut
328 574
329sub async_ext(&) { 575sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 583 $EXT_CORO{$coro+0} = $coro;
338 584
339 $coro 585 $coro
340} 586}
341 587
342sub write_runtime { 588=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 589
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 590Executes the given code block with the given arguments in a seperate
346 or return; 591process, returning the results. Everything must be serialisable with
592Coro::Storable. May, of course, block. Note that the executed sub may
593never block itself or use any form of event handling.
347 594
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 595=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 596
352 aio_fsync $fh 597sub post_fork {
353 and return; 598 reset_signals;
599}
354 600
355 close $fh 601sub fork_call(&@) {
356 or return; 602 my ($cb, @args) = @_;
357 603
358 aio_rename "$runtime~", $runtime 604 # we seemingly have to make a local copy of the whole thing,
359 and return; 605 # otherwise perl prematurely frees the stuff :/
606 # TODO: investigate and fix (likely this will be rather laborious)
360 607
608 my @res = Coro::Util::fork_eval {
609 cf::post_fork;
610 &$cb
611 }, @args;
612
613 wantarray ? @res : $res[-1]
614}
615
616sub objinfo {
361 1 617 (
618 "counter value" => cf::object::object_count,
619 "objects created" => cf::object::create_count,
620 "objects destroyed" => cf::object::destroy_count,
621 "freelist size" => cf::object::free_count,
622 "allocated objects" => cf::object::objects_size,
623 "active objects" => cf::object::actives_size,
624 )
625}
626
627=item $coin = coin_from_name $name
628
629=cut
630
631our %coin_alias = (
632 "silver" => "silvercoin",
633 "silvercoin" => "silvercoin",
634 "silvercoins" => "silvercoin",
635 "gold" => "goldcoin",
636 "goldcoin" => "goldcoin",
637 "goldcoins" => "goldcoin",
638 "platinum" => "platinacoin",
639 "platinumcoin" => "platinacoin",
640 "platinumcoins" => "platinacoin",
641 "platina" => "platinacoin",
642 "platinacoin" => "platinacoin",
643 "platinacoins" => "platinacoin",
644 "royalty" => "royalty",
645 "royalties" => "royalty",
646);
647
648sub coin_from_name($) {
649 $coin_alias{$_[0]}
650 ? cf::arch::find $coin_alias{$_[0]}
651 : undef
652}
653
654=item $value = cf::db_get $family => $key
655
656Returns a single value from the environment database.
657
658=item cf::db_put $family => $key => $value
659
660Stores the given C<$value> in the family. It can currently store binary
661data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
662
663=item $db = cf::db_table "name"
664
665Create and/or open a new database table. The string must not be "db" and must be unique
666within each server.
667
668=cut
669
670sub db_table($) {
671 cf::error "db_get called from main context"
672 if $Coro::current == $Coro::main;
673
674 my ($name) = @_;
675 my $db = BDB::db_create $DB_ENV;
676
677 eval {
678 $db->set_flags (BDB::CHKSUM);
679
680 utf8::encode $name;
681 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
682 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
683 cf::cleanup "db_open(db): $!" if $!;
684 };
685 cf::cleanup "db_open(db): $@" if $@;
686
687 $db
688}
689
690our $DB;
691
692sub db_init {
693 $DB ||= db_table "db";
694}
695
696sub db_get($$) {
697 my $key = "$_[0]/$_[1]";
698
699 cf::error "db_get called from main context"
700 if $Coro::current == $Coro::main;
701
702 BDB::db_get $DB, undef, $key, my $data;
703
704 $! ? ()
705 : $data
706}
707
708sub db_put($$$) {
709 BDB::dbreq_pri 4;
710 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
711}
712
713=item cf::cache $id => [$paths...], $processversion => $process
714
715Generic caching function that returns the value of the resource $id,
716caching and regenerating as required.
717
718This function can block.
719
720=cut
721
722sub cache {
723 my ($id, $src, $processversion, $process) = @_;
724
725 my $meta =
726 join "\x00",
727 $processversion,
728 map {
729 aio_stat $_
730 and Carp::croak "$_: $!";
731
732 ($_, (stat _)[7,9])
733 } @$src;
734
735 my $dbmeta = db_get cache => "$id/meta";
736 if ($dbmeta ne $meta) {
737 # changed, we may need to process
738
739 my @data;
740 my $md5;
741
742 for (0 .. $#$src) {
743 0 <= aio_load $src->[$_], $data[$_]
744 or Carp::croak "$src->[$_]: $!";
745 }
746
747 # if processing is expensive, check
748 # checksum first
749 if (1) {
750 $md5 =
751 join "\x00",
752 $processversion,
753 map {
754 cf::cede_to_tick;
755 ($src->[$_], Digest::MD5::md5_hex $data[$_])
756 } 0.. $#$src;
757
758
759 my $dbmd5 = db_get cache => "$id/md5";
760 if ($dbmd5 eq $md5) {
761 db_put cache => "$id/meta", $meta;
762
763 return db_get cache => "$id/data";
764 }
765 }
766
767 my $t1 = Time::HiRes::time;
768 my $data = $process->(\@data);
769 my $t2 = Time::HiRes::time;
770
771 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
772
773 db_put cache => "$id/data", $data;
774 db_put cache => "$id/md5" , $md5;
775 db_put cache => "$id/meta", $meta;
776
777 return $data;
778 }
779
780 db_get cache => "$id/data"
781}
782
783=item cf::datalog type => key => value, ...
784
785Log a datalog packet of the given type with the given key-value pairs.
786
787=cut
788
789sub datalog($@) {
790 my ($type, %kv) = @_;
791 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 792}
363 793
364=back 794=back
365 795
366=cut 796=cut
367 797
368############################################################################# 798#############################################################################
369 799
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 800=head2 ATTACHABLE OBJECTS
493 801
494Many objects in crossfire are so-called attachable objects. That means you can 802Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 803attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 804to it. All such attachable objects support the following methods.
497 805
498In the following description, CLASS can be any of C<global>, C<object> 806In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 807C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 808Deliantra).
501 809
502=over 4 810=over 4
503 811
504=item $attachable->attach ($attachment, key => $value...) 812=item $attachable->attach ($attachment, key => $value...)
505 813
549=item cf::CLASS::attachment $name, ... 857=item cf::CLASS::attachment $name, ...
550 858
551Register an attachment by C<$name> through which attachable objects of the 859Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 860given CLASS can refer to this attachment.
553 861
554Some classes such as crossfire maps and objects can specify attachments 862Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 863that are attached at load/instantiate time, thus the need for a name.
556 864
557These calls expect any number of the following handler/hook descriptions: 865These calls expect any number of the following handler/hook descriptions:
558 866
559=over 4 867=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 927our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 928our @CB_MAP = ();
621 929
622my %attachment; 930my %attachment;
623 931
932sub cf::attachable::thawer_merge {
933 # simply override everything except _meta
934 local $_[0]{_meta};
935 %{$_[0]} = %{$_[1]};
936}
937
624sub _attach_cb($$$$) { 938sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 939 my ($registry, $event, $prio, $cb) = @_;
626 940
627 use sort 'stable'; 941 use sort 'stable';
628 942
662 $registry = $CB_TYPE[$object_type] ||= []; 976 $registry = $CB_TYPE[$object_type] ||= [];
663 977
664 } elsif ($type eq "subtype") { 978 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 979 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 980 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 981 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 982
669 } elsif ($type eq "package") { 983 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 984 my $pkg = shift @arg;
671 985
672 while (my ($name, $id) = each %cb_id) { 986 while (my ($name, $id) = each %cb_id) {
677 991
678 } elsif (exists $cb_id{$type}) { 992 } elsif (exists $cb_id{$type}) {
679 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 993 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
680 994
681 } elsif (ref $type) { 995 } elsif (ref $type) {
682 warn "attaching objects not supported, ignoring.\n"; 996 error "attaching objects not supported, ignoring.\n";
683 997
684 } else { 998 } else {
685 shift @arg; 999 shift @arg;
686 warn "attach argument '$type' not supported, ignoring.\n"; 1000 error "attach argument '$type' not supported, ignoring.\n";
687 } 1001 }
688 } 1002 }
689} 1003}
690 1004
691sub _object_attach { 1005sub _object_attach {
701 _attach $registry, $klass, @attach; 1015 _attach $registry, $klass, @attach;
702 } 1016 }
703 1017
704 $obj->{$name} = \%arg; 1018 $obj->{$name} = \%arg;
705 } else { 1019 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1020 info "object uses attachment '$name' which is not available, postponing.\n";
707 } 1021 }
708 1022
709 $obj->{_attachment}{$name} = undef; 1023 $obj->{_attachment}{$name} = undef;
710} 1024}
711 1025
713 if (ref $_[0]) { 1027 if (ref $_[0]) {
714 _object_attach @_; 1028 _object_attach @_;
715 } else { 1029 } else {
716 _attach shift->_attach_registry, @_; 1030 _attach shift->_attach_registry, @_;
717 } 1031 }
1032 _recalc_want;
718}; 1033};
719 1034
720# all those should be optimised 1035# all those should be optimised
721sub cf::attachable::detach { 1036sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1037 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1040 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1041 reattach ($obj);
727 } else { 1042 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1043 Carp::croak "cannot, currently, detach class attachments";
729 } 1044 }
1045 _recalc_want;
730}; 1046};
731 1047
732sub cf::attachable::attached { 1048sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1049 my ($obj, $name) = @_;
734 1050
749 "; 1065 ";
750 die if $@; 1066 die if $@;
751} 1067}
752 1068
753our $override; 1069our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1070our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1071
756sub override { 1072sub override {
757 $override = 1; 1073 $override = 1;
758 @invoke_results = (); 1074 @INVOKE_RESULTS = (@_);
759} 1075}
760 1076
761sub do_invoke { 1077sub do_invoke {
762 my $event = shift; 1078 my $event = shift;
763 my $callbacks = shift; 1079 my $callbacks = shift;
764 1080
765 @invoke_results = (); 1081 @INVOKE_RESULTS = ();
766 1082
767 local $override; 1083 local $override;
768 1084
769 for (@$callbacks) { 1085 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1086 eval { &{$_->[1]} };
771 1087
772 if ($@) { 1088 if ($@) {
773 warn "$@";
774 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1089 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
775 override; 1090 override;
776 } 1091 }
777 1092
778 return 1 if $override; 1093 return 1 if $override;
779 } 1094 }
780 1095
781 0 1096 0
782} 1097}
783 1098
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1099=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1100
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1101=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1102
788Generate an object-specific event with the given arguments. 1103Generate an object-specific event with the given arguments.
789 1104
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1105This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1106removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1107results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1108
794=back 1109=back
795 1110
796=cut 1111=cut
797 1112
798############################################################################# 1113#############################################################################
799# object support 1114# object support
1115
1116sub _object_equal($$);
1117sub _object_equal($$) {
1118 my ($a, $b) = @_;
1119
1120 return 0 unless (ref $a) eq (ref $b);
1121
1122 if ("HASH" eq ref $a) {
1123 my @ka = keys %$a;
1124 my @kb = keys %$b;
1125
1126 return 0 if @ka != @kb;
1127
1128 for (0 .. $#ka) {
1129 return 0 unless $ka[$_] eq $kb[$_];
1130 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1131 }
1132
1133 } elsif ("ARRAY" eq ref $a) {
1134
1135 return 0 if @$a != @$b;
1136
1137 for (0 .. $#$a) {
1138 return 0 unless _object_equal $a->[$_], $b->[$_];
1139 }
1140
1141 } elsif ($a ne $b) {
1142 return 0;
1143 }
1144
1145 1
1146}
1147
1148our $SLOW_MERGES;#d#
1149sub _can_merge {
1150 my ($ob1, $ob2) = @_;
1151
1152 ++$SLOW_MERGES;#d#
1153
1154 # we do the slow way here
1155 return _object_equal $ob1, $ob2
1156}
800 1157
801sub reattach { 1158sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1159 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1160 my ($obj) = @_;
1161
1162 # no longer needed after getting rid of delete_package?
1163 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1164
805 my $registry = $obj->registry; 1165 my $registry = $obj->registry;
806 1166
807 @$registry = (); 1167 @$registry = ();
808 1168
813 for (@$attach) { 1173 for (@$attach) {
814 my ($klass, @attach) = @$_; 1174 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach; 1175 _attach $registry, $klass, @attach;
816 } 1176 }
817 } else { 1177 } else {
818 warn "object uses attachment '$name' that is not available, postponing.\n"; 1178 info "object uses attachment '$name' that is not available, postponing.\n";
819 } 1179 }
820 } 1180 }
821} 1181}
822 1182
823cf::attachable->attach ( 1183cf::attachable->attach (
824 prio => -1000000, 1184 prio => -1000000,
825 on_instantiate => sub { 1185 on_instantiate => sub {
826 my ($obj, $data) = @_; 1186 my ($obj, $data) = @_;
827 1187
828 $data = from_json $data; 1188 $data = decode_json $data;
829 1189
830 for (@$data) { 1190 for (@$data) {
831 my ($name, $args) = @$_; 1191 my ($name, $args) = @$_;
832 1192
833 $obj->attach ($name, %{$args || {} }); 1193 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1209sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1210 my ($filename, $rdata, $objs) = @_;
851 1211
852 sync_job { 1212 sync_job {
853 if (length $$rdata) { 1213 if (length $$rdata) {
1214 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1215 trace sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1216 $decname, length $$rdata, scalar @$objs
1217 if $VERBOSE_IO;
856 1218
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1219 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1220 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1221 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1224 aio_fsync $fh;
1225 }
861 close $fh; 1226 aio_close $fh;
862 1227
863 if (@$objs) { 1228 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1229 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1230 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1231 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1232 aio_write $fh, 0, (length $data), $data, 0;
1233 if ($cf::USE_FSYNC) {
1234 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1235 aio_fsync $fh;
1236 }
869 close $fh; 1237 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1238 aio_rename "$filename.pst~", "$filename.pst";
871 } 1239 }
872 } else { 1240 } else {
873 aio_unlink "$filename.pst"; 1241 aio_unlink "$filename.pst";
874 } 1242 }
875 1243
876 aio_rename "$filename~", $filename; 1244 aio_rename "$filename~", $filename;
1245
1246 $filename =~ s%/[^/]+$%%;
1247 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1248 } else {
878 warn "FATAL: $filename~: $!\n"; 1249 error "unable to save objects: $filename~: $!\n";
879 } 1250 }
880 } else { 1251 } else {
881 aio_unlink $filename; 1252 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1253 aio_unlink "$filename.pst";
883 } 1254 }
884 } 1255 };
885} 1256}
886 1257
887sub object_freezer_as_string { 1258sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1259 my ($rdata, $objs) = @_;
889 1260
901 or return; 1272 or return;
902 1273
903 unless (aio_stat "$filename.pst") { 1274 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1275 (aio_load "$filename.pst", $av) >= 0
905 or return; 1276 or return;
1277
906 $av = eval { (Storable::thaw $av)->{objs} }; 1278 my $st = eval { Coro::Storable::thaw $av };
1279 $av = $st->{objs};
907 } 1280 }
908 1281
1282 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1283 trace sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1284 $decname, length $data, scalar @{$av || []}
1285 if $VERBOSE_IO;
1286
911 return ($data, $av); 1287 ($data, $av)
912} 1288}
1289
1290=head2 COMMAND CALLBACKS
1291
1292=over 4
1293
1294=cut
913 1295
914############################################################################# 1296#############################################################################
915# command handling &c 1297# command handling &c
916 1298
917=item cf::register_command $name => \&callback($ob,$args); 1299=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1312 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1313}
932 1314
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1315=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1316
935Register a callbackf ro execution when the client sends an extcmd packet. 1317Register a callback for execution when the client sends an (synchronous)
1318extcmd packet. Ext commands will be processed in the order they are
1319received by the server, like other user commands. The first argument is
1320the logged-in player. Ext commands can only be processed after a player
1321has logged in successfully.
936 1322
937If the callback returns something, it is sent back as if reply was being 1323If the callback returns something, it is sent back as if reply was being
938called. 1324called.
939 1325
1326=item cf::register_exticmd $name => \&callback($ns,$packet);
1327
1328Register a callback for execution when the client sends an (asynchronous)
1329exticmd packet. Exti commands are processed by the server as soon as they
1330are received, i.e. out of order w.r.t. other commands. The first argument
1331is a client socket. Exti commands can be received anytime, even before
1332log-in.
1333
1334If the callback returns something, it is sent back as if reply was being
1335called.
1336
940=cut 1337=cut
941 1338
942sub register_extcmd { 1339sub register_extcmd {
943 my ($name, $cb) = @_; 1340 my ($name, $cb) = @_;
944 1341
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1342 $EXTCMD{$name} = $cb;
949} 1343}
1344
1345sub register_exticmd {
1346 my ($name, $cb) = @_;
1347
1348 $EXTICMD{$name} = $cb;
1349}
1350
1351use File::Glob ();
950 1352
951cf::player->attach ( 1353cf::player->attach (
952 on_command => sub { 1354 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1355 my ($pl, $name, $params) = @_;
954 1356
955 my $cb = $COMMAND{$name} 1357 my $cb = $COMMAND{$name}
956 or return; 1358 or return;
957 1359
962 cf::override; 1364 cf::override;
963 }, 1365 },
964 on_extcmd => sub { 1366 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1367 my ($pl, $buf) = @_;
966 1368
967 my $msg = eval { from_json $buf }; 1369 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1370
969 if (ref $msg) { 1371 if (ref $msg) {
1372 my ($type, $reply, @payload) =
1373 "ARRAY" eq ref $msg
1374 ? @$msg
1375 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1376
1377 my @reply;
1378
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1379 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1380 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1381 }
1382
1383 $pl->ext_reply ($reply, @reply)
1384 if $reply;
1385
975 } else { 1386 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1387 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1388 }
978 1389
979 cf::override; 1390 cf::override;
980 }, 1391 },
981); 1392);
982 1393
983sub register { 1394# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1395sub cache_extensions {
990 my ($path) = @_; 1396 my $grp = IO::AIO::aio_group;
991 1397
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1398 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1399 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1400 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1401 }
1042 } 1402 };
1043 1403
1044 # remove extcmds 1404 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1405}
1058 1406
1059sub load_extensions { 1407sub load_extensions {
1408 info "loading extensions...";
1409
1410 cf::sync_job {
1411 my %todo;
1412
1060 for my $ext (<$LIBDIR/*.ext>) { 1413 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1414 next unless -r $path;
1062 eval { 1415
1063 load_extension $ext; 1416 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1417 my $base = $1;
1418 my $pkg = $1;
1419 $pkg =~ s/[^[:word:]]/_/g;
1420 $pkg = "ext::$pkg";
1421
1422 open my $fh, "<:utf8", $path
1423 or die "$path: $!";
1424
1425 my $source = do { local $/; <$fh> };
1426
1427 my %ext = (
1428 path => $path,
1429 base => $base,
1430 pkg => $pkg,
1431 );
1432
1433 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1434 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1435
1436 $ext{source} =
1437 "package $pkg; use common::sense;\n"
1438 . "#line 1 \"$path\"\n{\n"
1439 . $source
1440 . "\n};\n1";
1441
1442 $todo{$base} = \%ext;
1443 }
1444
1445 my $pass = 0;
1446 my %done;
1447 while (%todo) {
1448 my $progress;
1449
1450 ++$pass;
1451
1452 ext:
1453 while (my ($k, $v) = each %todo) {
1454 for (split /,\s*/, $v->{meta}{depends}) {
1455 next ext
1456 unless exists $done{$_};
1457 }
1458
1459 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1460
1461 my $active = eval $v->{source};
1462
1463 if (length $@) {
1464 error "$v->{path}: $@\n";
1465
1466 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1467 if exists $v->{meta}{mandatory};
1468
1469 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1470 delete $todo{$k};
1471 } else {
1472 $done{$k} = delete $todo{$k};
1473 push @EXTS, $v->{pkg};
1474 $progress = 1;
1475
1476 info "$v->{base}: extension inactive.\n"
1477 unless $active;
1478 }
1064 1 1479 }
1065 } or warn "$ext not loaded: $@"; 1480
1481 unless ($progress) {
1482 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1483
1484 while (my ($k, $v) = each %todo) {
1485 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1486 if exists $v->{meta}{mandatory};
1487 }
1488 }
1489 }
1066 } 1490 };
1067} 1491}
1068 1492
1069############################################################################# 1493#############################################################################
1070# load/save/clean perl data associated with a map
1071 1494
1072*cf::mapsupport::on_clean = sub { 1495=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1496
1085=head2 CORE EXTENSIONS 1497=head2 CORE EXTENSIONS
1086 1498
1087Functions and methods that extend core crossfire objects. 1499Functions and methods that extend core deliantra objects.
1088 1500
1089=cut 1501=cut
1090 1502
1091package cf::player; 1503package cf::player;
1092 1504
1094 1506
1095=head3 cf::player 1507=head3 cf::player
1096 1508
1097=over 4 1509=over 4
1098 1510
1511=item cf::player::num_playing
1512
1513Returns the official number of playing players, as per the Crossfire metaserver rules.
1514
1515=cut
1516
1517sub num_playing {
1518 scalar grep
1519 $_->ob->map
1520 && !$_->hidden
1521 && !$_->ob->flag (cf::FLAG_WIZ),
1522 cf::player::list
1523}
1524
1099=item cf::player::find $login 1525=item cf::player::find $login
1100 1526
1101Returns the given player object, loading it if necessary (might block). 1527Returns the given player object, loading it if necessary (might block).
1102 1528
1103=cut 1529=cut
1104 1530
1105sub playerdir($) { 1531sub playerdir($) {
1106 cf::localdir 1532 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1533 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1534}
1112 1535
1113sub path($) { 1536sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1537 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1538
1116 (playerdir $login) . "/$login.pl" 1539 (playerdir $login) . "/playerdata"
1117} 1540}
1118 1541
1119sub find_active($) { 1542sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1543 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1544 and $cf::PLAYER{$_[0]}->active
1124 1547
1125sub exists($) { 1548sub exists($) {
1126 my ($login) = @_; 1549 my ($login) = @_;
1127 1550
1128 $cf::PLAYER{$login} 1551 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1552 or !aio_stat path $login
1130} 1553}
1131 1554
1132sub find($) { 1555sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1556 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1557 my $login = $_[0];
1135 1558
1136 my $guard = cf::lock_acquire "user_find:$login"; 1559 my $guard = cf::lock_acquire "user_find:$login";
1137 1560
1138 $cf::PLAYER{$_[0]} || do { 1561 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1562 # rename old playerfiles to new ones
1563 #TODO: remove when no longer required
1564 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1565 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1566 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1567 aio_unlink +(playerdir $login) . "/$login.pl";
1568
1569 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1570 or return;
1571
1572 my $pl = cf::player::load_pl $f
1573 or return;
1574
1575 local $cf::PLAYER_LOADING{$login} = $pl;
1576 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1577 $cf::PLAYER{$login} = $pl
1142 } 1578 }
1143 } 1579 }
1144} 1580}
1581
1582cf::player->attach (
1583 on_load => sub {
1584 my ($pl, $path) = @_;
1585
1586 # restore slots saved in save, below
1587 my $slots = delete $pl->{_slots};
1588
1589 $pl->ob->current_weapon ($slots->[0]);
1590 $pl->combat_ob ($slots->[1]);
1591 $pl->ranged_ob ($slots->[2]);
1592 },
1593);
1145 1594
1146sub save($) { 1595sub save($) {
1147 my ($pl) = @_; 1596 my ($pl) = @_;
1148 1597
1149 return if $pl->{deny_save}; 1598 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1603 return if $pl->{deny_save};
1155 1604
1156 aio_mkdir playerdir $pl, 0770; 1605 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1606 $pl->{last_save} = $cf::RUNTIME;
1158 1607
1608 cf::get_slot 0.01;
1609
1610 # save slots, to be restored later
1611 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1612
1159 $pl->save_pl ($path); 1613 $pl->save_pl ($path);
1160 Coro::cede; 1614 cf::cede_to_tick;
1161} 1615}
1162 1616
1163sub new($) { 1617sub new($) {
1164 my ($login) = @_; 1618 my ($login) = @_;
1165 1619
1171 $cf::PLAYER{$login} = $self; 1625 $cf::PLAYER{$login} = $self;
1172 1626
1173 $self 1627 $self
1174} 1628}
1175 1629
1630=item $player->send_msg ($channel, $msg, $color, [extra...])
1631
1632=cut
1633
1634sub send_msg {
1635 my $ns = shift->ns
1636 or return;
1637 $ns->send_msg (@_);
1638}
1639
1176=item $pl->quit_character 1640=item $pl->quit_character
1177 1641
1178Nukes the player without looking back. If logged in, the connection will 1642Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1643be destroyed. May block for a long time.
1180 1644
1181=cut 1645=cut
1182 1646
1183sub quit_character { 1647sub quit_character {
1184 my ($pl) = @_; 1648 my ($pl) = @_;
1185 1649
1650 my $name = $pl->ob->name;
1651
1186 $pl->{deny_save} = 1; 1652 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1653 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1654
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1655 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1190 $pl->deactivate; 1656 $pl->deactivate;
1657
1658 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1659 ext::highscore::check ($pl->ob);
1660
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1661 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1192 $pl->ns->destroy if $pl->ns; 1662 $pl->ns->destroy if $pl->ns;
1193 1663
1194 my $path = playerdir $pl; 1664 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1665 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1666 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1667 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1668 $pl->destroy;
1669
1670 my $prefix = qr<^~\Q$name\E/>;
1671
1672 # nuke player maps
1673 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1674
1199 IO::AIO::aio_rmtree $temp; 1675 IO::AIO::aio_rmtree $temp;
1676}
1677
1678=item $pl->kick
1679
1680Kicks a player out of the game. This destroys the connection.
1681
1682=cut
1683
1684sub kick {
1685 my ($pl, $kicker) = @_;
1686
1687 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1688 $pl->killer ("kicked");
1689 $pl->ns->destroy;
1200} 1690}
1201 1691
1202=item cf::player::list_logins 1692=item cf::player::list_logins
1203 1693
1204Returns am arrayref of all valid playernames in the system, can take a 1694Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1695while and may block, so not sync_job-capable, ever.
1206 1696
1207=cut 1697=cut
1208 1698
1209sub list_logins { 1699sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1700 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1701 or return [];
1212 1702
1213 my @logins; 1703 my @logins;
1214 1704
1215 for my $login (@$dirs) { 1705 for my $login (@$dirs) {
1706 my $path = path $login;
1707
1708 # a .pst is a dead give-away for a valid player
1709 # if no pst file found, open and chekc for blocked users
1710 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1711 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1712 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1713 $buf !~ /^password -------------$/m or next; # official not-valid tag
1714 }
1219 1715
1220 utf8::decode $login; 1716 utf8::decode $login;
1221 push @logins, $login; 1717 push @logins, $login;
1222 } 1718 }
1223 1719
1224 \@logins 1720 \@logins
1225} 1721}
1226 1722
1227=item $player->maps 1723=item $player->maps
1228 1724
1725=item cf::player::maps $login
1726
1229Returns an arrayref of cf::path's of all maps that are private for this 1727Returns an arrayref of map paths that are private for this
1230player. May block. 1728player. May block.
1231 1729
1232=cut 1730=cut
1233 1731
1234sub maps($) { 1732sub maps($) {
1235 my ($pl) = @_; 1733 my ($pl) = @_;
1734
1735 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1736
1237 my $files = aio_readdir playerdir $pl 1737 my $files = aio_readdir playerdir $pl
1238 or return; 1738 or return;
1239 1739
1240 my @paths; 1740 my @paths;
1241 1741
1242 for (@$files) { 1742 for (@$files) {
1243 utf8::decode $_; 1743 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1744 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1745 next unless /^$PATH_SEP/o;
1246 1746
1247 s/$PATH_SEP/\//g; 1747 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1748 }
1250 1749
1251 \@paths 1750 \@paths
1252} 1751}
1253 1752
1753=item $protocol_xml = $player->expand_cfpod ($cfpod)
1754
1755Expand deliantra pod fragments into protocol xml.
1756
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1757=item $player->ext_reply ($msgid, @msg)
1255 1758
1256Sends an ext reply to the player. 1759Sends an ext reply to the player.
1257 1760
1258=cut 1761=cut
1259 1762
1260sub ext_reply($$$%) { 1763sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1764 my ($self, $id, @msg) = @_;
1262 1765
1263 $msg{msgid} = $id; 1766 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1767}
1267 1768
1268package cf; 1769=item $player->ext_msg ($type, @msg)
1770
1771Sends an ext event to the client.
1772
1773=cut
1774
1775sub ext_msg($$@) {
1776 my ($self, $type, @msg) = @_;
1777
1778 $self->ns->ext_msg ($type, @msg);
1779}
1780
1781=head3 cf::region
1782
1783=over 4
1784
1785=cut
1786
1787package cf::region;
1788
1789=item cf::region::find_by_path $path
1790
1791Tries to decuce the likely region for a map knowing only its path.
1792
1793=cut
1794
1795sub find_by_path($) {
1796 my ($path) = @_;
1797
1798 $path =~ s/^~[^\/]*//; # skip ~login
1799
1800 my ($match, $specificity);
1801
1802 for my $region (list) {
1803 if ($region->{match} && $path =~ $region->{match}) {
1804 ($match, $specificity) = ($region, $region->specificity)
1805 if $region->specificity > $specificity;
1806 }
1807 }
1808
1809 $match
1810}
1269 1811
1270=back 1812=back
1271
1272 1813
1273=head3 cf::map 1814=head3 cf::map
1274 1815
1275=over 4 1816=over 4
1276 1817
1279package cf::map; 1820package cf::map;
1280 1821
1281use Fcntl; 1822use Fcntl;
1282use Coro::AIO; 1823use Coro::AIO;
1283 1824
1825use overload
1826 '""' => \&as_string,
1827 fallback => 1;
1828
1284our $MAX_RESET = 3600; 1829our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1830our $DEFAULT_RESET = 3000;
1286 1831
1287sub generate_random_map { 1832sub generate_random_map {
1288 my ($path, $rmp) = @_; 1833 my ($self, $rmp) = @_;
1834
1835 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1836
1290 # mit "rum" bekleckern, nicht 1837 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1838 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1839 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1840 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1841 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1842 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1843 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1844 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1845 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1846 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1847 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1848 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1849 (cf::region::find $rmp->{region}), $rmp->{custom}
1850 )
1304} 1851}
1305 1852
1306# and all this just because we cannot iterate over 1853=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1854
1311 $_->change_map_light ($change) 1855Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1856givne priority (higher is better, built-in handlers have priority 0, the
1313} 1857default).
1314 1858
1315sub try_load_header($) { 1859=cut
1860
1861sub register {
1862 my (undef, $regex, $prio) = @_;
1863 my $pkg = caller;
1864
1865 push @{"$pkg\::ISA"}, __PACKAGE__;
1866
1867 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1868}
1869
1870# also paths starting with '/'
1871$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1872
1873sub thawer_merge {
1874 my ($self, $merge) = @_;
1875
1876 # we have to keep some variables in memory intact
1877 local $self->{path};
1878 local $self->{load_path};
1879
1880 $self->SUPER::thawer_merge ($merge);
1881}
1882
1883sub normalise {
1316 my ($path) = @_; 1884 my ($path, $base) = @_;
1885
1886 $path = "$path"; # make sure it's a string
1887
1888 $path =~ s/\.map$//;
1889
1890 # map plan:
1891 #
1892 # /! non-realised random map exit (special hack!)
1893 # {... are special paths that are not being touched
1894 # ?xxx/... are special absolute paths
1895 # ?random/... random maps
1896 # /... normal maps
1897 # ~user/... per-player map of a specific user
1898
1899 $path =~ s/$PATH_SEP/\//go;
1900
1901 # treat it as relative path if it starts with
1902 # something that looks reasonable
1903 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1904 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1905
1906 $base =~ s{[^/]+/?$}{};
1907 $path = "$base/$path";
1908 }
1909
1910 for ($path) {
1911 redo if s{//}{/};
1912 redo if s{/\.?/}{/};
1913 redo if s{/[^/]+/\.\./}{/};
1914 }
1915
1916 $path
1917}
1918
1919sub new_from_path {
1920 my (undef, $path, $base) = @_;
1921
1922 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1923
1924 $path = normalise $path, $base;
1925
1926 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1927 if ($path =~ $EXT_MAP{$pkg}[1]) {
1928 my $self = bless cf::map::new, $pkg;
1929 $self->{path} = $path; $self->path ($path);
1930 $self->init; # pass $1 etc.
1931 return $self;
1932 }
1933 }
1934
1935 Carp::cluck "unable to resolve path '$path' (base '$base')";
1936 ()
1937}
1938
1939sub init {
1940 my ($self) = @_;
1941
1942 $self
1943}
1944
1945sub as_string {
1946 my ($self) = @_;
1947
1948 "$self->{path}"
1949}
1950
1951# the displayed name, this is a one way mapping
1952sub visible_name {
1953 &as_string
1954}
1955
1956# the original (read-only) location
1957sub load_path {
1958 my ($self) = @_;
1959
1960 "$MAPDIR/$self->{path}.map"
1961}
1962
1963# the temporary/swap location
1964sub save_path {
1965 my ($self) = @_;
1966
1967 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1968 "$TMPDIR/$path.map"
1969}
1970
1971# the unique path, undef == no special unique path
1972sub uniq_path {
1973 my ($self) = @_;
1974
1975 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1976 "$UNIQUEDIR/$path"
1977}
1978
1979sub decay_objects {
1980 my ($self) = @_;
1981
1982 return if $self->{deny_reset};
1983
1984 $self->do_decay_objects;
1985}
1986
1987sub unlink_save {
1988 my ($self) = @_;
1989
1990 utf8::encode (my $save = $self->save_path);
1991 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1992 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1993}
1994
1995sub load_header_from($) {
1996 my ($self, $path) = @_;
1317 1997
1318 utf8::encode $path; 1998 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1999 my $f = new_from_file cf::object::thawer $path
1320 or return; 2000 or return;
1321 2001
1322 my $map = cf::map::new 2002 $self->_load_header ($f)
1323 or return; 2003 or return;
1324 2004
1325 # for better error messages only, will be overwritten 2005 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 2006 $f->resolve_delayed_derefs;
1327 2007
1328 $map->load_header ($path) 2008 $self->{load_path} = $path;
2009
2010 1
2011}
2012
2013sub load_header_orig {
2014 my ($self) = @_;
2015
2016 $self->load_header_from ($self->load_path)
2017}
2018
2019sub load_header_temp {
2020 my ($self) = @_;
2021
2022 $self->load_header_from ($self->save_path)
2023}
2024
2025sub prepare_temp {
2026 my ($self) = @_;
2027
2028 $self->last_access ((delete $self->{last_access})
2029 || $cf::RUNTIME); #d#
2030 # safety
2031 $self->{instantiate_time} = $cf::RUNTIME
2032 if $self->{instantiate_time} > $cf::RUNTIME;
2033}
2034
2035sub prepare_orig {
2036 my ($self) = @_;
2037
2038 $self->{load_original} = 1;
2039 $self->{instantiate_time} = $cf::RUNTIME;
2040 $self->last_access ($cf::RUNTIME);
2041 $self->instantiate;
2042}
2043
2044sub load_header {
2045 my ($self) = @_;
2046
2047 if ($self->load_header_temp) {
2048 $self->prepare_temp;
2049 } else {
2050 $self->load_header_orig
1329 or return; 2051 or return;
2052 $self->prepare_orig;
2053 }
1330 2054
1331 $map->{load_path} = $path; 2055 $self->{deny_reset} = 1
2056 if $self->no_reset;
1332 2057
1333 $map 2058 $self->default_region (cf::region::find_by_path $self->{path})
2059 unless $self->default_region;
2060
2061 1
1334} 2062}
1335 2063
1336sub find; 2064sub find;
1337sub find { 2065sub find {
1338 my ($path, $origin) = @_; 2066 my ($path, $origin) = @_;
1339 2067
1340 #warn "find<$path,$origin>\n";#d# 2068 cf::cede_to_tick;
1341 2069
1342 $path = new cf::path $path, $origin && $origin->path; 2070 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2071
1345 cf::lock_wait "map_find:$key"; 2072 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2073 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2074
1350 # do it the slow way 2075 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2076 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2077 or return;
1369 2078
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2079 $map->{last_save} = $cf::RUNTIME;
1382 2080
1383 Coro::cede; 2081 $map->load_header
2082 or return;
1384 2083
1385 if ($map->should_reset) { 2084 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2085 # doing this can freeze the server in a sync job, obviously
2086 #$cf::WAIT_FOR_TICK->wait;
2087 undef $guard2;
2088 undef $guard1;
1386 $map->reset; 2089 $map->reset;
1387 undef $guard;
1388 $map = find $path 2090 return find $path;
1389 or return;
1390 } 2091 }
1391 2092
1392 $cf::MAP{$key} = $map 2093 $cf::MAP{$path} = $map
1393 } 2094 }
1394} 2095}
2096
2097sub pre_load { }
2098#sub post_load { } # XS
1395 2099
1396sub load { 2100sub load {
1397 my ($self) = @_; 2101 my ($self) = @_;
1398 2102
2103 local $self->{deny_reset} = 1; # loading can take a long time
2104
1399 my $path = $self->{path}; 2105 my $path = $self->{path};
2106
2107 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2108 my $guard = cf::lock_acquire "map_data:$path";
1401 2109
2110 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2111 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2112
1404 $self->in_memory (cf::MAP_LOADING); 2113 $self->in_memory (cf::MAP_LOADING);
1405 2114
1406 $self->alloc; 2115 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2116
2117 $self->pre_load;
2118 cf::cede_to_tick;
2119
2120 my $f = new_from_file cf::object::thawer $self->{load_path};
2121 $f->skip_block;
2122 $self->_load_objects ($f)
1408 or return; 2123 or return;
1409 2124
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2125 $self->post_load_original
1411 if delete $self->{load_original}; 2126 if delete $self->{load_original};
1412 2127
1413 if (my $uniq = $path->uniq_path) { 2128 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2129 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2130 unless (aio_stat $uniq) {
2131 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2132 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2133 $self->_load_objects ($f);
2134 $f->resolve_delayed_derefs;
2135 }
1418 } 2136 }
1419 } 2137 }
1420 2138
1421 Coro::cede; 2139 $f->resolve_delayed_derefs;
1422 2140
2141 cf::cede_to_tick;
1423 # now do the right thing for maps 2142 # now do the right thing for maps
1424 $self->link_multipart_objects; 2143 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2144 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2145 unless $self->difficulty;
2146 cf::cede_to_tick;
2147
2148 unless ($self->{deny_activate}) {
2149 $self->decay_objects;
2150 $self->fix_auto_apply;
2151 $self->update_buttons;
2152 cf::cede_to_tick;
1436 $self->activate; 2153 $self->activate;
1437 } 2154 }
1438 2155
1439 Coro::cede; 2156 $self->{last_save} = $cf::RUNTIME;
2157 $self->last_access ($cf::RUNTIME);
1440 2158
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2159 $self->in_memory (cf::MAP_ACTIVE);
2160 }
2161
2162 $self->post_load;
2163}
2164
2165# customize the map for a given player, i.e.
2166# return the _real_ map. used by e.g. per-player
2167# maps to change the path to ~playername/mappath
2168sub customise_for {
2169 my ($self, $ob) = @_;
2170
2171 return find "~" . $ob->name . "/" . $self->{path}
2172 if $self->per_player;
2173
2174# return find "?party/" . $ob->name . "/" . $self->{path}
2175# if $self->per_party;
2176
2177 $self
1442} 2178}
1443 2179
1444# find and load all maps in the 3x3 area around a map 2180# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2181sub load_neighbours {
1446 my ($map) = @_; 2182 my ($map) = @_;
1447 2183
1448 my @diag; # diagonal neighbours 2184 my @neigh; # diagonal neighbours
1449 2185
1450 for (0 .. 3) { 2186 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2187 my $neigh = $map->tile_path ($_)
1452 or next; 2188 or next;
1453 $neigh = find $neigh, $map 2189 $neigh = find $neigh, $map
1454 or next; 2190 or next;
1455 $neigh->load; 2191 $neigh->load;
1456 2192
2193 # now find the diagonal neighbours
2194 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2195 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2196 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2197 }
1460 2198
1461 for (@diag) { 2199 for (grep defined $_->[0], @neigh) {
2200 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2201 my $neigh = find $path, $origin
1463 or next; 2202 or next;
1464 $neigh->load; 2203 $neigh->load;
1465 } 2204 }
1466} 2205}
1467 2206
1468sub find_sync { 2207sub find_sync {
1469 my ($path, $origin) = @_; 2208 my ($path, $origin) = @_;
1470 2209
1471 cf::sync_job { find $path, $origin } 2210 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2211 if $Coro::current == $Coro::main;
2212
2213 find $path, $origin
1472} 2214}
1473 2215
1474sub do_load_sync { 2216sub do_load_sync {
1475 my ($map) = @_; 2217 my ($map) = @_;
1476 2218
1477 cf::sync_job { $map->load }; 2219 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2220 if $Coro::current == $Coro::main;
2221
2222 $map->load;
1478} 2223}
1479 2224
1480our %MAP_PREFETCH; 2225our %MAP_PREFETCH;
2226our $MAP_PREFETCHER = undef;
2227
2228sub find_async {
2229 my ($path, $origin, $load) = @_;
2230
2231 $path = normalise $path, $origin && $origin->{path};
2232
2233 if (my $map = $cf::MAP{$path}) {
2234 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2235 }
2236
2237 $MAP_PREFETCH{$path} |= $load;
2238
1481our $MAP_PREFETCHER = Coro::async { 2239 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2240 $Coro::current->{desc} = "map prefetcher";
2241
1483 while (%MAP_PREFETCH) { 2242 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2243 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2244 if (my $map = find $k) {
2245 $map->load if $v;
2246 }
2247
1486 my $path = delete $MAP_PREFETCH{$key}; 2248 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2249 }
1492 Coro::schedule; 2250 }
2251 undef $MAP_PREFETCHER;
1493 } 2252 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2253 $MAP_PREFETCHER->prio (6);
1508 2254
1509 () 2255 ()
2256}
2257
2258# common code, used by both ->save and ->swapout
2259sub _save {
2260 my ($self) = @_;
2261
2262 $self->{last_save} = $cf::RUNTIME;
2263
2264 return unless $self->dirty;
2265
2266 my $save = $self->save_path; utf8::encode $save;
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->{load_path} = $save;
2270
2271 return if $self->{deny_save};
2272
2273 local $self->{last_access} = $self->last_access;#d#
2274
2275 cf::async {
2276 $Coro::current->{desc} = "map player save";
2277 $_->contr->save for $self->players;
2278 };
2279
2280 cf::get_slot 0.02;
2281
2282 if ($uniq) {
2283 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2284 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2285 } else {
2286 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2287 }
1510} 2288}
1511 2289
1512sub save { 2290sub save {
1513 my ($self) = @_; 2291 my ($self) = @_;
1514 2292
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2294
1517 $self->{last_save} = $cf::RUNTIME; 2295 $self->_save;
1518
1519 return unless $self->dirty;
1520
1521 my $save = $self->{path}->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1523
1524 $self->{load_path} = $save;
1525
1526 return if $self->{deny_save};
1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1534 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES);
1537 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 }
1540} 2296}
1541 2297
1542sub swap_out { 2298sub swap_out {
1543 my ($self) = @_; 2299 my ($self) = @_;
1544 2300
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2301 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2302
2303 return if $self->in_memory != cf::MAP_ACTIVE;
2304 return if $self->{deny_save};
1550 return if $self->players; 2305 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save};
1553 2306
2307 # first deactivate the map and "unlink" it from the core
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2310 $self->in_memory (cf::MAP_SWAPPED);
2311
2312 # then atomically save
2313 $self->_save;
2314
2315 # then free the map
1554 $self->clear; 2316 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2317}
1557 2318
1558sub reset_at { 2319sub reset_at {
1559 my ($self) = @_; 2320 my ($self) = @_;
1560 2321
1561 # TODO: safety, remove and allow resettable per-player maps 2322 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2323 return 1e99 if $self->{deny_reset};
1564 2324
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2325 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2326 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2327
1572 my ($self) = @_; 2332 my ($self) = @_;
1573 2333
1574 $self->reset_at <= $cf::RUNTIME 2334 $self->reset_at <= $cf::RUNTIME
1575} 2335}
1576 2336
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2337sub reset {
1599 my ($self) = @_; 2338 my ($self) = @_;
1600 2339
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2340 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2341
1603 return if $self->players; 2342 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2343
1606 warn "resetting map ", $self->path;#d# 2344 cf::trace "resetting map ", $self->path, "\n";
2345
2346 $self->in_memory (cf::MAP_SWAPPED);
2347
2348 # need to save uniques path
2349 unless ($self->{deny_save}) {
2350 my $uniq = $self->uniq_path; utf8::encode $uniq;
2351
2352 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2353 if $uniq;
2354 }
1607 2355
1608 delete $cf::MAP{$self->path}; 2356 delete $cf::MAP{$self->path};
1609 2357
2358 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2359 $_->clear_links_to ($self) for values %cf::MAP;
2360 $self->clear;
1611 2361
1612 $self->unlink_save; 2362 $self->unlink_save;
1613 $self->destroy; 2363 $self->destroy;
1614} 2364}
1615 2365
1616my $nuke_counter = "aaaa"; 2366my $nuke_counter = "aaaa";
1617 2367
1618sub nuke { 2368sub nuke {
1619 my ($self) = @_; 2369 my ($self) = @_;
1620 2370
2371 {
2372 my $lock = cf::lock_acquire "map_data:$self->{path}";
2373
2374 delete $cf::MAP{$self->path};
2375
2376 $self->unlink_save;
2377
2378 bless $self, "cf::map::wrap";
2379 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2380 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2381 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2382 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2383
2384 $cf::MAP{$self->path} = $self;
2385 }
2386
1624 $self->reset; # polite request, might not happen 2387 $self->reset; # polite request, might not happen
1625} 2388}
1626 2389
1627sub customise_for { 2390=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2391
1630 if ($map->per_player) { 2392Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2393maps. May block.
2394
2395=cut
2396
2397sub tmp_maps() {
1632 } 2398 [
2399 map {
2400 utf8::decode $_;
2401 /\.map$/
2402 ? normalise $_
2403 : ()
2404 } @{ aio_readdir $TMPDIR or [] }
2405 ]
2406}
1633 2407
2408=item $maps = cf::map::random_maps
2409
2410Returns an arrayref with all map paths of currently instantiated and saved
2411random maps. May block.
2412
2413=cut
2414
2415sub random_maps() {
2416 [
2417 map {
2418 utf8::decode $_;
2419 /\.map$/
2420 ? normalise "?random/$_"
2421 : ()
2422 } @{ aio_readdir $RANDOMDIR or [] }
2423 ]
2424}
2425
2426=item cf::map::unique_maps
2427
2428Returns an arrayref of paths of all shared maps that have
2429instantiated unique items. May block.
2430
2431=cut
2432
2433sub unique_maps() {
2434 [
2435 map {
2436 utf8::decode $_;
2437 s/\.map$//; # TODO future compatibility hack
2438 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2439 ? ()
2440 : normalise $_
2441 } @{ aio_readdir $UNIQUEDIR or [] }
2442 ]
2443}
2444
2445=item cf::map::static_maps
2446
2447Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2448file in the shared directory excluding F</styles> and F</editor>). May
2449block.
2450
2451=cut
2452
2453sub static_maps() {
2454 my @dirs = "";
2455 my @maps;
2456
2457 while (@dirs) {
2458 my $dir = shift @dirs;
2459
2460 next if $dir eq "/styles" || $dir eq "/editor";
2461
2462 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2463 or return;
2464
2465 for (@$files) {
2466 s/\.map$// or next;
2467 utf8::decode $_;
2468 push @maps, "$dir/$_";
2469 }
2470
2471 push @dirs, map "$dir/$_", @$dirs;
2472 }
2473
1634 $map 2474 \@maps
1635} 2475}
1636
1637package cf;
1638 2476
1639=back 2477=back
1640 2478
1641=head3 cf::object 2479=head3 cf::object
1642 2480
1646 2484
1647=over 4 2485=over 4
1648 2486
1649=item $ob->inv_recursive 2487=item $ob->inv_recursive
1650 2488
1651Returns the inventory of the object _and_ their inventories, recursively. 2489Returns the inventory of the object I<and> their inventories, recursively,
2490but I<not> the object itself.
1652 2491
1653=cut 2492=cut
1654 2493
1655sub inv_recursive_; 2494sub inv_recursive_;
1656sub inv_recursive_ { 2495sub inv_recursive_ {
1659 2498
1660sub inv_recursive { 2499sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2500 inv_recursive_ inv $_[0]
1662} 2501}
1663 2502
2503=item $ref = $ob->ref
2504
2505Creates and returns a persistent reference to an object that can be stored as a string.
2506
2507=item $ob = cf::object::deref ($refstring)
2508
2509returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2510even if the object actually exists. May block.
2511
2512=cut
2513
2514sub deref {
2515 my ($ref) = @_;
2516
2517 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2518 my ($uuid, $name) = ($1, $2);
2519 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2520 or return;
2521 $pl->ob->uuid eq $uuid
2522 or return;
2523
2524 $pl->ob
2525 } else {
2526 warn "$ref: cannot resolve object reference\n";
2527 undef
2528 }
2529}
2530
1664package cf; 2531package cf;
1665 2532
1666=back 2533=back
1667 2534
1668=head3 cf::object::player 2535=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2541Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2542can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2543dialogue with the given NPC character.
1677 2544
1678=cut 2545=cut
2546
2547our $SAY_CHANNEL = {
2548 id => "say",
2549 title => "Map",
2550 reply => "say ",
2551 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2552};
2553
2554our $CHAT_CHANNEL = {
2555 id => "chat",
2556 title => "Chat",
2557 reply => "chat ",
2558 tooltip => "Player chat and shouts, global to the server.",
2559};
1679 2560
1680# rough implementation of a future "reply" method that works 2561# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2562# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2563#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2564sub cf::object::player::reply($$$;$) {
1685 2566
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2567 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2568
1688 if ($self->{record_replies}) { 2569 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2570 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2571
1690 } else { 2572 } else {
2573 my $pl = $self->contr;
2574
2575 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2576 my $dialog = $pl->{npc_dialog};
2577 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2578
2579 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2580 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2581 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2582 }
1693 } 2583 }
2584}
2585
2586=item $object->send_msg ($channel, $msg, $color, [extra...])
2587
2588=cut
2589
2590sub cf::object::send_msg {
2591 my $pl = shift->contr
2592 or return;
2593 $pl->send_msg (@_);
1694} 2594}
1695 2595
1696=item $player_object->may ("access") 2596=item $player_object->may ("access")
1697 2597
1698Returns wether the given player is authorized to access resource "access" 2598Returns wether the given player is authorized to access resource "access"
1711 2611
1712=item $player_object->enter_link 2612=item $player_object->enter_link
1713 2613
1714Freezes the player and moves him/her to a special map (C<{link}>). 2614Freezes the player and moves him/her to a special map (C<{link}>).
1715 2615
1716The player should be reaosnably safe there for short amounts of time. You 2616The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2617for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2618though, as the player cannot control the character while it is on the link
2619map.
2620
2621Will never block.
1718 2622
1719=item $player_object->leave_link ($map, $x, $y) 2623=item $player_object->leave_link ($map, $x, $y)
1720 2624
1721Moves the player out of the specila link map onto the given map. If the 2625Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2626map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2627to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2628fails, to the emergency map position.
1725 2629
1726Might block. 2630Might block.
1727 2631
1728=cut 2632=cut
2633
2634sub link_map {
2635 unless ($LINK_MAP) {
2636 $LINK_MAP = cf::map::find "{link}"
2637 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2638 $LINK_MAP->load;
2639 }
2640
2641 $LINK_MAP
2642}
1729 2643
1730sub cf::object::player::enter_link { 2644sub cf::object::player::enter_link {
1731 my ($self) = @_; 2645 my ($self) = @_;
1732 2646
1733 $self->deactivate_recursive; 2647 $self->deactivate_recursive;
1734 2648
1735 return if $self->map == $LINK_MAP; 2649 ++$self->{_link_recursion};
2650
2651 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2652
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2653 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2654 if $self->map && $self->map->{path} ne "{link}";
1739 2655
1740 $self->enter_map ($LINK_MAP, 20, 20); 2656 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2657}
1742 2658
1743sub cf::object::player::leave_link { 2659sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2660 my ($self, $map, $x, $y) = @_;
2661
2662 return unless $self->contr->active;
1745 2663
1746 my $link_pos = delete $self->{_link_pos}; 2664 my $link_pos = delete $self->{_link_pos};
1747 2665
1748 unless ($map) { 2666 unless ($map) {
1749 # restore original map position 2667 # restore original map position
1760 ($x, $y) = (-1, -1) 2678 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2679 unless (defined $x) && (defined $y);
1762 2680
1763 # use -1 or undef as default coordinates, not 0, 0 2681 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2682 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2683 if $x <= 0 && $y <= 0;
1766 2684
1767 $map->load; 2685 $map->load;
1768 $map->load_diag; 2686 $map->load_neighbours;
1769 2687
1770 return unless $self->contr->active; 2688 return unless $self->contr->active;
2689
2690 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2691 if ($self->enter_map ($map, $x, $y)) {
2692 # entering was successful
2693 delete $self->{_link_recursion};
2694 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2695 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2696 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2697
1789 # try to abort aborted map switching on player login :) 2698}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2699
1807=item $player_object->goto ($path, $x, $y) 2700=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2701
2702Moves the player to the given map-path and coordinates by first freezing
2703her, loading and preparing them map, calling the provided $check callback
2704that has to return the map if sucecssful, and then unfreezes the player on
2705the new (success) or old (failed) map position. In either case, $done will
2706be called at the end of this process.
2707
2708Note that $check will be called with a potentially non-loaded map, so if
2709it needs a loaded map it has to call C<< ->load >>.
2710
1809=cut 2711=cut
2712
2713our $GOTOGEN;
1810 2714
1811sub cf::object::player::goto { 2715sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2716 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2717
1814 $path = new cf::path $path; 2718 if ($self->{_link_recursion} >= $MAX_LINKS) {
1815 $path ne "/" or Carp::cluck ("oy");#d# 2719 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2720 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2721 ($path, $x, $y) = @$EMERGENCY_POSITION;
2722 }
2723
2724 # do generation counting so two concurrent goto's will be executed in-order
2725 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2726
1817 $self->enter_link; 2727 $self->enter_link;
1818 2728
1819 (async { 2729 (async {
1820 my $map = cf::map::find $path->as_string; 2730 $Coro::current->{desc} = "player::goto $path $x $y";
2731
2732 # *tag paths override both path and x|y
2733 if ($path =~ /^\*(.*)$/) {
2734 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2735 my $ob = $obs[rand @obs];
2736
2737 # see if we actually can go there
2738 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2739 $ob = $obs[rand @obs];
2740 } else {
2741 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2742 }
2743 # else put us there anyways for now #d#
2744
2745 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2746 } else {
2747 ($path, $x, $y) = (undef, undef, undef);
2748 }
2749 }
2750
2751 my $map = eval {
2752 my $map = defined $path ? cf::map::find $path : undef;
2753
2754 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2755 $map = $map->customise_for ($self);
1822 2756 $map = $check->($map, $x, $y, $self) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2757 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2758 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
1827 2760
2761 $map
2762 };
2763
2764 if ($@) {
2765 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2766 LOG llevError | logBacktrace, Carp::longmess $@;
2767 }
2768
2769 if ($gen == $self->{_goto_generation}) {
2770 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2771 $self->leave_link ($map, $x, $y);
2772 }
2773
2774 $done->($self) if $done;
1829 })->prio (1); 2775 })->prio (1);
1830} 2776}
1831 2777
1832=item $player_object->enter_exit ($exit_object) 2778=item $player_object->enter_exit ($exit_object)
1833 2779
1835 2781
1836sub parse_random_map_params { 2782sub parse_random_map_params {
1837 my ($spec) = @_; 2783 my ($spec) = @_;
1838 2784
1839 my $rmp = { # defaults 2785 my $rmp = { # defaults
1840 xsize => 10, 2786 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2787 ysize => (cf::rndm 15, 40),
2788 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2789 #layout => string,
1842 }; 2790 };
1843 2791
1844 for (split /\n/, $spec) { 2792 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2793 my ($k, $v) = split /\s+/, $_, 2;
1846 2794
1858 # that depends on the exit object 2806 # that depends on the exit object
1859 2807
1860 my $rmp = parse_random_map_params $exit->msg; 2808 my $rmp = parse_random_map_params $exit->msg;
1861 2809
1862 if ($exit->map) { 2810 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2811 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2812 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2813 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2814 $rmp->{origin_y} = $exit->y;
2815
2816 $exit->map->touch;
1867 } 2817 }
1868 2818
1869 $rmp->{random_seed} ||= $exit->random_seed; 2819 $rmp->{random_seed} ||= $exit->random_seed;
1870 2820
1871 my $data = cf::to_json $rmp; 2821 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2822 my $md5 = Digest::MD5::md5_hex $data;
2823 my $meta = "$RANDOMDIR/$md5.meta";
1873 2824
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2825 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2826 aio_write $fh, 0, (length $data), $data, 0;
2827 undef $fh;
2828 aio_rename "$meta~", $meta;
1876 2829
2830 my $slaying = "?random/$md5";
2831
2832 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2833 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2834 $exit->msg (undef);
2835 }
1879 } 2836 }
1880} 2837}
1881 2838
1882sub cf::object::player::enter_exit { 2839sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2840 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2842 return unless $self->type == cf::PLAYER;
1886 2843
1887 $self->enter_link; 2844 $self->enter_link;
1888 2845
1889 (async { 2846 (async {
1890 $self->deactivate_recursive; # just to be sure 2847 $Coro::current->{desc} = "enter_exit";
2848
1891 unless (eval { 2849 unless (eval {
2850 $self->deactivate_recursive; # just to be sure
2851
2852 # random map handling
2853 {
2854 my $guard = cf::lock_acquire "exit_prepare:$exit";
2855
1892 prepare_random_map $exit 2856 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2857 if $exit->slaying eq "/!";
2858 }
1894 2859
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2860 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2861 my $x = $exit->stats->hp;
2862 my $y = $exit->stats->sp;
1897 2863
2864 $self->goto ($map, $x, $y);
2865
2866 # if exit is damned, update players death & WoR home-position
2867 $self->contr->savebed ($map, $x, $y)
2868 if $exit->flag (cf::FLAG_DAMNED);
2869
1898 1; 2870 1
1899 }) { 2871 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2872 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2873 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2874 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2875 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2876
1905 warn "ERROR in enter_exit: $@"; 2877 error "ERROR in enter_exit: $@";
1906 $self->leave_link; 2878 $self->leave_link;
1907 } 2879 }
1908 })->prio (1); 2880 })->prio (1);
1909} 2881}
1910 2882
1921 2893
1922sub cf::client::send_drawinfo { 2894sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2895 my ($self, $text, $flags) = @_;
1924 2896
1925 utf8::encode $text; 2897 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2898 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2899}
1928 2900
2901=item $client->send_big_packet ($pkt)
2902
2903Like C<send_packet>, but tries to compress large packets, and fragments
2904them as required.
2905
2906=cut
2907
2908our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2909
2910sub cf::client::send_big_packet {
2911 my ($self, $pkt) = @_;
2912
2913 # try lzf for large packets
2914 $pkt = "lzf " . Compress::LZF::compress $pkt
2915 if 1024 <= length $pkt and $self->{can_lzf};
2916
2917 # split very large packets
2918 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2919 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2920 $pkt = "frag";
2921 }
2922
2923 $self->send_packet ($pkt);
2924}
2925
2926=item $client->send_msg ($channel, $msg, $color, [extra...])
2927
2928Send a drawinfo or msg packet to the client, formatting the msg for the
2929client if neccessary. C<$type> should be a string identifying the type of
2930the message, with C<log> being the default. If C<$color> is negative, suppress
2931the message unless the client supports the msg packet.
2932
2933=cut
2934
2935# non-persistent channels (usually the info channel)
2936our %CHANNEL = (
2937 "c/motd" => {
2938 id => "infobox",
2939 title => "MOTD",
2940 reply => undef,
2941 tooltip => "The message of the day",
2942 },
2943 "c/identify" => {
2944 id => "infobox",
2945 title => "Identify",
2946 reply => undef,
2947 tooltip => "Items recently identified",
2948 },
2949 "c/examine" => {
2950 id => "infobox",
2951 title => "Examine",
2952 reply => undef,
2953 tooltip => "Signs and other items you examined",
2954 },
2955 "c/shopinfo" => {
2956 id => "infobox",
2957 title => "Shop Info",
2958 reply => undef,
2959 tooltip => "What your bargaining skill tells you about the shop",
2960 },
2961 "c/book" => {
2962 id => "infobox",
2963 title => "Book",
2964 reply => undef,
2965 tooltip => "The contents of a note or book",
2966 },
2967 "c/lookat" => {
2968 id => "infobox",
2969 title => "Look",
2970 reply => undef,
2971 tooltip => "What you saw there",
2972 },
2973 "c/who" => {
2974 id => "infobox",
2975 title => "Players",
2976 reply => undef,
2977 tooltip => "Shows players who are currently online",
2978 },
2979 "c/body" => {
2980 id => "infobox",
2981 title => "Body Parts",
2982 reply => undef,
2983 tooltip => "Shows which body parts you posess and are available",
2984 },
2985 "c/statistics" => {
2986 id => "infobox",
2987 title => "Statistics",
2988 reply => undef,
2989 tooltip => "Shows your primary statistics",
2990 },
2991 "c/skills" => {
2992 id => "infobox",
2993 title => "Skills",
2994 reply => undef,
2995 tooltip => "Shows your experience per skill and item power",
2996 },
2997 "c/shopitems" => {
2998 id => "infobox",
2999 title => "Shop Items",
3000 reply => undef,
3001 tooltip => "Shows the items currently for sale in this shop",
3002 },
3003 "c/resistances" => {
3004 id => "infobox",
3005 title => "Resistances",
3006 reply => undef,
3007 tooltip => "Shows your resistances",
3008 },
3009 "c/pets" => {
3010 id => "infobox",
3011 title => "Pets",
3012 reply => undef,
3013 tooltip => "Shows information abotu your pets/a specific pet",
3014 },
3015 "c/perceiveself" => {
3016 id => "infobox",
3017 title => "Perceive Self",
3018 reply => undef,
3019 tooltip => "You gained detailed knowledge about yourself",
3020 },
3021 "c/uptime" => {
3022 id => "infobox",
3023 title => "Uptime",
3024 reply => undef,
3025 tooltip => "How long the server has been running since last restart",
3026 },
3027 "c/mapinfo" => {
3028 id => "infobox",
3029 title => "Map Info",
3030 reply => undef,
3031 tooltip => "Information related to the maps",
3032 },
3033 "c/party" => {
3034 id => "party",
3035 title => "Party",
3036 reply => "gsay ",
3037 tooltip => "Messages and chat related to your party",
3038 },
3039 "c/death" => {
3040 id => "death",
3041 title => "Death",
3042 reply => undef,
3043 tooltip => "Reason for and more info about your most recent death",
3044 },
3045 "c/say" => $SAY_CHANNEL,
3046 "c/chat" => $CHAT_CHANNEL,
3047);
3048
3049sub cf::client::send_msg {
3050 my ($self, $channel, $msg, $color, @extra) = @_;
3051
3052 $msg = $self->pl->expand_cfpod ($msg)
3053 unless $color & cf::NDI_VERBATIM;
3054
3055 $color &= cf::NDI_CLIENT_MASK; # just in case...
3056
3057 # check predefined channels, for the benefit of C
3058 if ($CHANNEL{$channel}) {
3059 $channel = $CHANNEL{$channel};
3060
3061 $self->ext_msg (channel_info => $channel);
3062 $channel = $channel->{id};
3063
3064 } elsif (ref $channel) {
3065 # send meta info to client, if not yet sent
3066 unless (exists $self->{channel}{$channel->{id}}) {
3067 $self->{channel}{$channel->{id}} = $channel;
3068 $self->ext_msg (channel_info => $channel);
3069 }
3070
3071 $channel = $channel->{id};
3072 }
3073
3074 return unless @extra || length $msg;
3075
3076 # default colour, mask it out
3077 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3078 if $color & cf::NDI_DEF;
3079
3080 my $pkt = "msg "
3081 . $self->{json_coder}->encode (
3082 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3083 );
3084
3085 $self->send_big_packet ($pkt);
3086}
3087
3088=item $client->ext_msg ($type, @msg)
3089
3090Sends an ext event to the client.
3091
3092=cut
3093
3094sub cf::client::ext_msg($$@) {
3095 my ($self, $type, @msg) = @_;
3096
3097 if ($self->extcmd == 2) {
3098 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3099 } elsif ($self->extcmd == 1) { # TODO: remove
3100 push @msg, msgtype => "event_$type";
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3102 }
3103}
3104
3105=item $client->ext_reply ($msgid, @msg)
3106
3107Sends an ext reply to the client.
3108
3109=cut
3110
3111sub cf::client::ext_reply($$@) {
3112 my ($self, $id, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3116 } elsif ($self->extcmd == 1) {
3117 #TODO: version 1, remove
3118 unshift @msg, msgtype => "reply", msgid => $id;
3119 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3120 }
3121}
1929 3122
1930=item $success = $client->query ($flags, "text", \&cb) 3123=item $success = $client->query ($flags, "text", \&cb)
1931 3124
1932Queues a query to the client, calling the given callback with 3125Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3127C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 3128
1936Queries can fail, so check the return code. Or don't, as queries will become 3129Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 3130become reliable at some point in the future.
1938 3131
1939=cut 3132=cut
1940 3133
1941sub cf::client::query { 3134sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 3135 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 3143 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3144 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 3145
1953 $self->send_packet ($self->{query_queue}[0][0]) 3146 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 3147 if @{ $self->{query_queue} } == 1;
3148
3149 1
1955} 3150}
1956 3151
1957cf::client->attach ( 3152cf::client->attach (
3153 on_connect => sub {
3154 my ($ns) = @_;
3155
3156 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3157 },
1958 on_reply => sub { 3158 on_reply => sub {
1959 my ($ns, $msg) = @_; 3159 my ($ns, $msg) = @_;
1960 3160
1961 # this weird shuffling is so that direct followup queries 3161 # this weird shuffling is so that direct followup queries
1962 # get handled first 3162 # get handled first
1963 my $queue = delete $ns->{query_queue} 3163 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3164 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3165
1966 (shift @$queue)->[1]->($msg); 3166 (shift @$queue)->[1]->($msg);
3167 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3168
1968 push @{ $ns->{query_queue} }, @$queue; 3169 push @{ $ns->{query_queue} }, @$queue;
1969 3170
1970 if (@{ $ns->{query_queue} } == @$queue) { 3171 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3172 if (@$queue) {
1973 } else { 3174 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3175 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3176 }
1976 } 3177 }
1977 }, 3178 },
3179 on_exticmd => sub {
3180 my ($ns, $buf) = @_;
3181
3182 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3183
3184 if (ref $msg) {
3185 my ($type, $reply, @payload) =
3186 "ARRAY" eq ref $msg
3187 ? @$msg
3188 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3189
3190 my @reply;
3191
3192 if (my $cb = $EXTICMD{$type}) {
3193 @reply = $cb->($ns, @payload);
3194 }
3195
3196 $ns->ext_reply ($reply, @reply)
3197 if $reply;
3198
3199 } else {
3200 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3201 }
3202
3203 cf::override;
3204 },
1978); 3205);
1979 3206
1980=item $client->async (\&cb) 3207=item $client->async (\&cb)
1981 3208
1982Create a new coroutine, running the specified callback. The coroutine will 3209Create a new coroutine, running the specified callback. The coroutine will
1998 3225
1999 $coro 3226 $coro
2000} 3227}
2001 3228
2002cf::client->attach ( 3229cf::client->attach (
2003 on_destroy => sub { 3230 on_client_destroy => sub {
2004 my ($ns) = @_; 3231 my ($ns) = @_;
2005 3232
2006 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3233 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2007 }, 3234 },
2008); 3235);
2023our $safe = new Safe "safe"; 3250our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3251our $safe_hole = new Safe::Hole;
2025 3252
2026$SIG{FPE} = 'IGNORE'; 3253$SIG{FPE} = 'IGNORE';
2027 3254
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3255$safe->permit_only (Opcode::opset qw(
3256 :base_core :base_mem :base_orig :base_math :base_loop
3257 grepstart grepwhile mapstart mapwhile
3258 sort time
3259));
2029 3260
2030# here we export the classes and methods available to script code 3261# here we export the classes and methods available to script code
2031 3262
2032=pod 3263=pod
2033 3264
2034The following fucntions and emthods are available within a safe environment: 3265The following functions and methods are available within a safe environment:
2035 3266
2036 cf::object contr pay_amount pay_player map 3267 cf::object
3268 contr pay_amount pay_player map x y force_find force_add destroy
3269 insert remove name archname title slaying race decrease split
3270 value
3271
2037 cf::object::player player 3272 cf::object::player
2038 cf::player peaceful 3273 player
2039 cf::map trigger 3274
3275 cf::player
3276 peaceful
3277
3278 cf::map
3279 trigger
2040 3280
2041=cut 3281=cut
2042 3282
2043for ( 3283for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3284 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3285 insert remove inv nrof name archname title slaying race
3286 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3287 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3288 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3289 ["cf::map" => qw(trigger)],
2048) { 3290) {
2049 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3291 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3292 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2052 for @funs; 3293 for @funs;
2053} 3294}
2054 3295
2069 3310
2070 my $qcode = $code; 3311 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3312 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3313 $qcode =~ s/\n/\\n/g;
2073 3314
3315 %vars = (_dummy => 0) unless %vars;
3316
3317 my @res;
2074 local $_; 3318 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars;
2076 3319
2077 my $eval = 3320 my $eval =
2078 "do {\n" 3321 "do {\n"
2079 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3322 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2080 . "#line 0 \"{$qcode}\"\n" 3323 . "#line 0 \"{$qcode}\"\n"
2081 . $code 3324 . $code
2082 . "\n}" 3325 . "\n}"
2083 ; 3326 ;
2084 3327
3328 if ($CFG{safe_eval}) {
2085 sub_generation_inc; 3329 sub_generation_inc;
3330 local @safe::cf::_safe_eval_args = values %vars;
2086 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3331 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2087 sub_generation_inc; 3332 sub_generation_inc;
3333 } else {
3334 local @cf::_safe_eval_args = values %vars;
3335 @res = wantarray ? eval eval : scalar eval $eval;
3336 }
2088 3337
2089 if ($@) { 3338 if ($@) {
2090 warn "$@"; 3339 warn "$@",
2091 warn "while executing safe code '$code'\n"; 3340 "while executing safe code '$code'\n",
2092 warn "with arguments " . (join " ", %vars) . "\n"; 3341 "with arguments " . (join " ", %vars) . "\n";
2093 } 3342 }
2094 3343
2095 wantarray ? @res : $res[0] 3344 wantarray ? @res : $res[0]
2096} 3345}
2097 3346
2111=cut 3360=cut
2112 3361
2113sub register_script_function { 3362sub register_script_function {
2114 my ($fun, $cb) = @_; 3363 my ($fun, $cb) = @_;
2115 3364
2116 no strict 'refs'; 3365 $fun = "safe::$fun" if $CFG{safe_eval};
2117 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3366 *$fun = $safe_hole->wrap ($cb);
2118} 3367}
2119 3368
2120=back 3369=back
2121 3370
2122=cut 3371=cut
2123 3372
2124############################################################################# 3373#############################################################################
3374# the server's init and main functions
2125 3375
2126=head2 EXTENSION DATABASE SUPPORT 3376sub load_facedata($) {
3377 my ($path) = @_;
2127 3378
2128Crossfire maintains a very simple database for extension use. It can 3379 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3380 # for this (global event?)
2130excludes objects. 3381 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3382
2132The parameter C<$family> should best start with the name of the extension 3383 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3384
2135=over 4 3385 trace "loading facedata from $path\n";
2136 3386
2137=item $hashref = cf::db_get $family 3387 0 < aio_load $path, my $facedata
3388 or die "$path: $!";
2138 3389
2139Return a hashref for use by the extension C<$family>, which can be 3390 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3391
2143=item $value = cf::db_get $family => $key 3392 $facedata->{version} == 2
3393 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3394
2145Returns a single value from the database 3395 # patch in the exptable
2146 3396 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2147=item cf::db_put $family => $hashref 3397 $facedata->{resource}{"res/exp_table"} = {
2148 3398 type => FT_RSRC,
2149Stores the given family hashref into the database. Updates are delayed, if 3399 data => $exp_table,
2150you want the data to be synced to disk immediately, use C<cf::db_sync>. 3400 hash => (Digest::MD5::md5 $exp_table),
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3401 };
3402 cf::cede_to_tick;
2198 3403
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3404 {
3405 my $faces = $facedata->{faceinfo};
2203 3406
2204 sub db_get($;$) { 3407 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3408 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3409
2210 sub db_put($$;$) { 3410 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3411 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3412 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2213 } else { 3413 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3414
2219 cf::global->attach ( 3415 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3416 }
2224 );
2225}
2226 3417
2227############################################################################# 3418 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3419 next unless $info->{smooth};
2229 3420
2230sub cfg_load { 3421 my $idx = cf::face::find $face
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3422 or next;
2232 or return;
2233 3423
2234 local $/; 3424 if (my $smooth = cf::face::find $info->{smooth}) {
3425 cf::face::set_smooth $idx, $smooth;
3426 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3427 } else {
3428 error "smooth face '$info->{smooth}' not found for face '$face'";
3429 }
3430
3431 cf::cede_to_tick;
3432 }
3433 }
3434
3435 {
3436 my $anims = $facedata->{animinfo};
3437
3438 while (my ($anim, $info) = each %$anims) {
3439 cf::anim::set $anim, $info->{frames}, $info->{facings};
3440 cf::cede_to_tick;
3441 }
3442
3443 cf::anim::invalidate_all; # d'oh
3444 }
3445
3446 {
3447 my $res = $facedata->{resource};
3448
3449 while (my ($name, $info) = each %$res) {
3450 if (defined $info->{type}) {
3451 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3452
3453 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3454 cf::face::set_type $idx, $info->{type};
3455 } else {
3456 $RESOURCE{$name} = $info; # unused
3457 }
3458
3459 cf::cede_to_tick;
3460 }
3461 }
3462
3463 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3464
3465 1
3466}
3467
3468register_exticmd fx_want => sub {
3469 my ($ns, $want) = @_;
3470
3471 while (my ($k, $v) = each %$want) {
3472 $ns->fx_want ($k, $v);
3473 }
3474};
3475
3476sub load_resource_file($) {
3477 my $guard = lock_acquire "load_resource_file";
3478
3479 my $status = load_resource_file_ $_[0];
3480 get_slot 0.1, 100;
3481 cf::arch::commit_load;
3482
3483 $status
3484}
3485
3486sub reload_regions {
3487 # HACK to clear player env face cache, we need some signal framework
3488 # for this (global event?)
3489 %ext::player_env::MUSIC_FACE_CACHE = ();
3490
3491 load_resource_file "$MAPDIR/regions"
3492 or die "unable to load regions file\n";
3493
3494 for (cf::region::list) {
3495 $_->{match} = qr/$_->{match}/
3496 if exists $_->{match};
3497 }
3498}
3499
3500sub reload_facedata {
3501 load_facedata "$DATADIR/facedata"
3502 or die "unable to load facedata\n";
3503}
3504
3505sub reload_archetypes {
3506 load_resource_file "$DATADIR/archetypes"
3507 or die "unable to load archetypes\n";
3508}
3509
3510sub reload_treasures {
3511 load_resource_file "$DATADIR/treasures"
3512 or die "unable to load treasurelists\n";
3513}
3514
3515sub reload_sound {
3516 trace "loading sound config from $DATADIR/sound\n";
3517
3518 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3519 or die "$DATADIR/sound $!";
3520
3521 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3522
3523 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3524 my $sound = $soundconf->{compat}[$_]
3525 or next;
3526
3527 my $face = cf::face::find "sound/$sound->[1]";
3528 cf::sound::set $sound->[0] => $face;
3529 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3530 }
3531
3532 while (my ($k, $v) = each %{$soundconf->{event}}) {
3533 my $face = cf::face::find "sound/$v";
3534 cf::sound::set $k => $face;
3535 }
3536}
3537
3538sub reload_resources {
3539 trace "reloading resource files...\n";
3540
3541 reload_exp_table;
3542 reload_materials;
3543 reload_facedata;
3544 reload_sound;
3545 reload_archetypes;
3546 reload_regions;
3547 reload_treasures;
3548
3549 trace "finished reloading resource files\n";
3550}
3551
3552sub reload_config {
3553 trace "reloading config file...\n";
3554
3555 0 < aio_load "$CONFDIR/config", my $config
3556 or die "$CONFDIR/config: $!";
3557
3558 utf8::decode $config;
3559
3560 cf::get_slot 0.1, 10, "reload_config"; # yaml might be slow...
2235 *CFG = YAML::Syck::Load <$fh>; 3561 *CFG = YAML::XS::Load $config;
2236 3562
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3563 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2238 3564
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3565 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3566 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2241 3567
2242 if (exists $CFG{mlockall}) { 3568 if (exists $CFG{mlockall}) {
2246 }; 3572 };
2247 warn $@ if $@; 3573 warn $@ if $@;
2248 } 3574 }
2249} 3575}
2250 3576
3577sub pidfile() {
3578 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3579 or die "$PIDFILE: $!";
3580 flock $fh, &Fcntl::LOCK_EX
3581 or die "$PIDFILE: flock: $!";
3582 $fh
3583}
3584
3585# make sure only one server instance is running at any one time
3586sub atomic {
3587 my $fh = pidfile;
3588
3589 my $pid = <$fh>;
3590 kill 9, $pid if $pid > 0;
3591
3592 seek $fh, 0, 0;
3593 print $fh $$;
3594}
3595
3596sub main_loop {
3597 trace "EV::loop starting\n";
3598 if (1) {
3599 EV::loop;
3600 }
3601 trace "EV::loop returned\n";
3602 goto &main_loop unless $REALLY_UNLOOP;
3603}
3604
2251sub main { 3605sub main {
3606 cf::init_globals; # initialise logging
3607
3608 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3609 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3610 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3611 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3612
3613 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3614
2252 # we must not ever block the main coroutine 3615 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3616 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3617 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3618 (async {
3619 $Coro::current->{desc} = "IDLE BUG HANDLER";
3620 EV::loop EV::LOOP_ONESHOT;
3621 })->prio (Coro::PRIO_MAX);
2256 }; 3622 };
2257 3623
2258 cfg_load; 3624 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3625
3626 cf::sync_job {
3627 cf::incloader::init ();
3628
3629 cf::init_anim;
3630 cf::init_attackmess;
3631 cf::init_dynamic;
3632
3633 cf::load_settings;
3634
3635 reload_resources;
3636 reload_config;
3637 db_init;
3638
3639 cf::init_uuid;
3640 cf::init_signals;
3641 cf::init_skills;
3642
3643 cf::init_beforeplay;
3644
3645 atomic;
3646
2260 load_extensions; 3647 load_extensions;
2261 Event::loop; 3648
3649 utime time, time, $RUNTIMEFILE;
3650
3651 # no (long-running) fork's whatsoever before this point(!)
3652 use POSIX ();
3653 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3654
3655 (pop @POST_INIT)->(0) while @POST_INIT;
3656 };
3657
3658 cf::object::thawer::errors_are_fatal 0;
3659 info "parse errors in files are no longer fatal from this point on.\n";
3660
3661 my $free_main; $free_main = EV::idle sub {
3662 undef $free_main;
3663 undef &main; # free gobs of memory :)
3664 };
3665
3666 goto &main_loop;
2262} 3667}
2263 3668
2264############################################################################# 3669#############################################################################
2265# initialisation and cleanup 3670# initialisation and cleanup
2266 3671
2267# install some emergency cleanup handlers 3672# install some emergency cleanup handlers
2268BEGIN { 3673BEGIN {
3674 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3675 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3676 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3677 cf::cleanup "SIG$signal";
2275 },
2276 ); 3678 };
3679 }
3680}
3681
3682sub write_runtime_sync {
3683 my $t0 = AE::time;
3684
3685 # first touch the runtime file to show we are still running:
3686 # the fsync below can take a very very long time.
3687
3688 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3689
3690 my $guard = cf::lock_acquire "write_runtime";
3691
3692 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3693 or return;
3694
3695 my $value = $cf::RUNTIME + 90 + 10;
3696 # 10 is the runtime save interval, for a monotonic clock
3697 # 60 allows for the watchdog to kill the server.
3698
3699 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3700 and return;
3701
3702 # always fsync - this file is important
3703 aio_fsync $fh
3704 and return;
3705
3706 # touch it again to show we are up-to-date
3707 aio_utime $fh, undef, undef;
3708
3709 close $fh
3710 or return;
3711
3712 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3713 and return;
3714
3715 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3716
2277 } 3717 1
3718}
3719
3720our $uuid_lock;
3721our $uuid_skip;
3722
3723sub write_uuid_sync($) {
3724 $uuid_skip ||= $_[0];
3725
3726 return if $uuid_lock;
3727 local $uuid_lock = 1;
3728
3729 my $uuid = "$LOCALDIR/uuid";
3730
3731 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3732 or return;
3733
3734 my $value = uuid_seq uuid_cur;
3735
3736 unless ($value) {
3737 info "cowardly refusing to write zero uuid value!\n";
3738 return;
3739 }
3740
3741 my $value = uuid_str $value + $uuid_skip;
3742 $uuid_skip = 0;
3743
3744 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3745 and return;
3746
3747 # always fsync - this file is important
3748 aio_fsync $fh
3749 and return;
3750
3751 close $fh
3752 or return;
3753
3754 aio_rename "$uuid~", $uuid
3755 and return;
3756
3757 trace "uuid file written ($value).\n";
3758
3759 1
3760
3761}
3762
3763sub write_uuid($$) {
3764 my ($skip, $sync) = @_;
3765
3766 $sync ? write_uuid_sync $skip
3767 : async { write_uuid_sync $skip };
2278} 3768}
2279 3769
2280sub emergency_save() { 3770sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3771 my $freeze_guard = cf::freeze_mainloop;
2282 3772
2283 warn "enter emergency perl save\n"; 3773 info "emergency_perl_save: enter\n";
3774
3775 # this is a trade-off: we want to be very quick here, so
3776 # save all maps without fsync, and later call a global sync
3777 # (which in turn might be very very slow)
3778 local $USE_FSYNC = 0;
2284 3779
2285 cf::sync_job { 3780 cf::sync_job {
3781 cf::write_runtime_sync; # external watchdog should not bark
3782
2286 # use a peculiar iteration method to avoid tripping on perl 3783 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3784 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3785 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3786 info "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3787 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3788 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3789 $pl->valid or next;
3790 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3791 $pl->save;
2294 } 3792 }
2295 warn "end emergency player save\n"; 3793 info "emergency_perl_save: end player save\n";
2296 3794
2297 warn "begin emergency map save\n"; 3795 cf::write_runtime_sync; # external watchdog should not bark
3796
3797 info "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3798 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3799 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3800 $map->valid or next;
2301 $map->save; 3801 $map->save;
2302 } 3802 }
2303 warn "end emergency map save\n"; 3803 info "emergency_perl_save: end map save\n";
3804
3805 cf::write_runtime_sync; # external watchdog should not bark
3806
3807 info "emergency_perl_save: begin database checkpoint\n";
3808 BDB::db_env_txn_checkpoint $DB_ENV;
3809 info "emergency_perl_save: end database checkpoint\n";
3810
3811 info "emergency_perl_save: begin write uuid\n";
3812 write_uuid_sync 1;
3813 info "emergency_perl_save: end write uuid\n";
3814
3815 cf::write_runtime_sync; # external watchdog should not bark
3816
3817 trace "emergency_perl_save: syncing database to disk";
3818 BDB::db_env_txn_checkpoint $DB_ENV;
3819
3820 info "emergency_perl_save: starting sync\n";
3821 IO::AIO::aio_sync sub {
3822 info "emergency_perl_save: finished sync\n";
3823 };
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826
3827 trace "emergency_perl_save: flushing outstanding aio requests";
3828 while (IO::AIO::nreqs || BDB::nreqs) {
3829 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3830 }
3831
3832 cf::write_runtime_sync; # external watchdog should not bark
2304 }; 3833 };
2305 3834
2306 warn "leave emergency perl save\n"; 3835 info "emergency_perl_save: leave\n";
2307} 3836}
2308 3837
3838sub post_cleanup {
3839 my ($make_core) = @_;
3840
3841 IO::AIO::flush;
3842
3843 error Carp::longmess "post_cleanup backtrace"
3844 if $make_core;
3845
3846 my $fh = pidfile;
3847 unlink $PIDFILE if <$fh> == $$;
3848}
3849
3850# a safer delete_package, copied from Symbol
3851sub clear_package($) {
3852 my $pkg = shift;
3853
3854 # expand to full symbol table name if needed
3855 unless ($pkg =~ /^main::.*::$/) {
3856 $pkg = "main$pkg" if $pkg =~ /^::/;
3857 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3858 $pkg .= '::' unless $pkg =~ /::$/;
3859 }
3860
3861 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3862 my $stem_symtab = *{$stem}{HASH};
3863
3864 defined $stem_symtab and exists $stem_symtab->{$leaf}
3865 or return;
3866
3867 # clear all symbols
3868 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3869 for my $name (keys %$leaf_symtab) {
3870 _gv_clear *{"$pkg$name"};
3871# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3872 }
3873}
3874
2309sub reload() { 3875sub do_reload_perl() {
2310 # can/must only be called in main 3876 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3877 unless (in_main) {
2312 warn "can only reload from main coroutine\n"; 3878 error "can only reload from main coroutine";
2313 return; 3879 return;
2314 } 3880 }
2315 3881
3882 return if $RELOAD++;
3883
3884 my $t1 = AE::time;
3885
3886 while ($RELOAD) {
3887 cf::get_slot 0.1, -1, "reload_perl";
2316 warn "reloading..."; 3888 info "reloading...";
2317 3889
2318 my $guard = freeze_mainloop; 3890 trace "entering sync_job";
3891
3892 cf::sync_job {
2319 cf::emergency_save; 3893 #cf::emergency_save;
2320 3894
2321 eval {
2322 # if anything goes wrong in here, we should simply crash as we already saved
2323
2324 # cancel all watchers
2325 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 }
2328
2329 # cancel all extension coros 3895 trace "cancelling all extension coros";
2330 $_->cancel for values %EXT_CORO; 3896 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3897 %EXT_CORO = ();
2332 3898
2333 # unload all extensions 3899 trace "removing commands";
2334 for (@exts) { 3900 %COMMAND = ();
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338 3901
2339 # unload all modules loaded from $LIBDIR 3902 trace "removing ext/exti commands";
2340 while (my ($k, $v) = each %INC) { 3903 %EXTCMD = ();
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3904 %EXTICMD = ();
2342 3905
2343 warn "removing <$k>"; 3906 trace "unloading/nuking all extensions";
2344 delete $INC{$k}; 3907 for my $pkg (@EXTS) {
3908 trace "... unloading $pkg";
2345 3909
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) { 3910 if (my $cb = $pkg->can ("unload")) {
3911 eval {
2350 $cb->(); 3912 $cb->($pkg);
3913 1
3914 } or error "$pkg unloaded, but with errors: $@";
3915 }
3916
3917 trace "... clearing $pkg";
3918 clear_package $pkg;
2351 } 3919 }
2352 3920
2353 Symbol::delete_package $k; 3921 trace "unloading all perl modules loaded from $LIBDIR";
3922 while (my ($k, $v) = each %INC) {
3923 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3924
3925 trace "... unloading $k";
3926 delete $INC{$k};
3927
3928 $k =~ s/\.pm$//;
3929 $k =~ s/\//::/g;
3930
3931 if (my $cb = $k->can ("unload_module")) {
3932 $cb->();
3933 }
3934
3935 clear_package $k;
2354 } 3936 }
2355 3937
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3938 trace "getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3939 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3940 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3941
2364 # remove register_script_function callbacks 3942 trace "unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3943 delete $INC{"cf.pm"};
3944 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 3945
2370 # don't, removes xs symbols, too, 3946 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3947 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3948 #clear_package __PACKAGE__;
2373 3949
2374 # reload cf.pm 3950 info "unload completed, starting to reload now";
3951
2375 warn "reloading cf.pm"; 3952 trace "reloading cf.pm";
2376 require cf; 3953 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3954 cf::_connect_to_perl_1;
2378 3955
2379 # load config and database again 3956 trace "loading config and database again";
2380 cf::cfg_load; 3957 cf::reload_config;
2381 cf::db_load;
2382 3958
2383 # load extensions
2384 warn "load extensions"; 3959 trace "loading extensions";
2385 cf::load_extensions; 3960 cf::load_extensions;
2386 3961
2387 # reattach attachments to objects 3962 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 3963 trace "reattaching attachments to objects/players";
2389 _global_reattach; 3964 _global_reattach; # objects, sockets
3965 trace "reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3966 reattach $_ for values %MAP;
3967 trace "reattaching attachments to players";
3968 reattach $_ for values %PLAYER;
3969 }
3970
3971 trace "running post_init jobs";
3972 (pop @POST_INIT)->(1) while @POST_INIT;
3973
3974 trace "leaving sync_job";
3975
3976 1
3977 } or do {
3978 error $@;
3979 cf::cleanup "error while reloading, exiting.";
3980 };
3981
3982 info "reloaded";
3983 --$RELOAD;
3984 }
3985
3986 $t1 = AE::time - $t1;
3987 info "reload completed in ${t1}s\n";
3988};
3989
3990our $RELOAD_WATCHER; # used only during reload
3991
3992sub reload_perl() {
3993 # doing reload synchronously and two reloads happen back-to-back,
3994 # coro crashes during coro_state_free->destroy here.
3995
3996 $RELOAD_WATCHER ||= cf::async {
3997 Coro::AIO::aio_wait cache_extensions;
3998
3999 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4000 do_reload_perl;
4001 undef $RELOAD_WATCHER;
4002 };
2391 }; 4003 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 4004}
2444
2445register "<global>", __PACKAGE__;
2446 4005
2447register_command "reload" => sub { 4006register_command "reload" => sub {
2448 my ($who, $arg) = @_; 4007 my ($who, $arg) = @_;
2449 4008
2450 if ($who->flag (FLAG_WIZ)) { 4009 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 4010 $who->message ("reloading server.");
4011 async {
4012 $Coro::current->{desc} = "perl_reload";
4013 reload_perl;
4014 };
2454 } 4015 }
2455}; 4016};
2456 4017
2457unshift @INC, $LIBDIR; 4018#############################################################################
2458 4019
2459$TICK_WATCHER = Event->timer ( 4020my $bug_warning = 0;
2460 reentrant => 0, 4021
2461 prio => 0, 4022our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 4023our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 4024
2464 cb => sub { 4025sub wait_for_tick() {
4026 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4027
4028 my $signal = new Coro::Signal;
4029 push @WAIT_FOR_TICK, $signal;
4030 $signal->wait;
4031}
4032
4033sub wait_for_tick_begin() {
4034 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4035
4036 my $signal = new Coro::Signal;
4037 push @WAIT_FOR_TICK_BEGIN, $signal;
4038 $signal->wait;
4039}
4040
4041sub tick {
4042 if ($Coro::current != $Coro::main) {
4043 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4044 unless ++$bug_warning > 10;
4045 return;
4046 }
4047
2465 cf::server_tick; # one server iteration 4048 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 4049
2469 $WAIT_FOR_TICK->broadcast; 4050 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2471 4051
2472 # if we are delayed by four ticks or more, skip them all 4052 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4053 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2474 4054 Coro::async_pool {
2475 $TICK_WATCHER->at ($NEXT_TICK); 4055 $Coro::current->{desc} = "runtime saver";
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 4056 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 4057 or error "ERROR: unable to write runtime file: $!";
2498 })->(); 4058 };
2499 }, 4059 }
2500); 4060
4061 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4062 $sig->send;
4063 }
4064 while (my $sig = shift @WAIT_FOR_TICK) {
4065 $sig->send;
4066 }
4067
4068 $LOAD = ($NOW - $TICK_START) / $TICK;
4069 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4070
4071 if (0) {
4072 if ($NEXT_TICK) {
4073 my $jitter = $TICK_START - $NEXT_TICK;
4074 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4075 debug "jitter $JITTER\n";#d#
4076 }
4077 }
4078}
4079
4080{
4081 # configure BDB
4082
4083 BDB::min_parallel 16;
4084 BDB::max_poll_reqs $TICK * 0.1;
4085 $AnyEvent::BDB::WATCHER->priority (1);
4086
4087 unless ($DB_ENV) {
4088 $DB_ENV = BDB::db_env_create;
4089 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4090 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4091 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4092 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4093 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4094
4095 cf::sync_job {
4096 eval {
4097 BDB::db_env_open
4098 $DB_ENV,
4099 $BDBDIR,
4100 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4101 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4102 0666;
4103
4104 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4105 };
4106
4107 cf::cleanup "db_env_open(db): $@" if $@;
4108 };
4109 }
4110
4111 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4112 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4113 };
4114 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4115 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4116 };
4117 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4118 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4119 };
4120}
4121
4122{
4123 # configure IO::AIO
4124
4125 IO::AIO::min_parallel 8;
4126 IO::AIO::max_poll_time $TICK * 0.1;
4127 undef $AnyEvent::AIO::WATCHER;
4128}
4129
4130my $_log_backtrace;
4131
4132sub _log_backtrace {
4133 my ($msg, @addr) = @_;
4134
4135 $msg =~ s/\n//;
4136
4137 # limit the # of concurrent backtraces
4138 if ($_log_backtrace < 2) {
4139 ++$_log_backtrace;
4140 my $perl_bt = Carp::longmess $msg;
4141 async {
4142 $Coro::current->{desc} = "abt $msg";
4143
4144 my @bt = fork_call {
4145 @addr = map { sprintf "%x", $_ } @addr;
4146 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4147 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4148 or die "addr2line: $!";
4149
4150 my @funcs;
4151 my @res = <$fh>;
4152 chomp for @res;
4153 while (@res) {
4154 my ($func, $line) = splice @res, 0, 2, ();
4155 push @funcs, "[$func] $line";
4156 }
4157
4158 @funcs
4159 };
4160
4161 LOG llevInfo, "[ABT] $perl_bt\n";
4162 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4163 LOG llevInfo, "[ABT] $_\n" for @bt;
4164 --$_log_backtrace;
4165 };
4166 } else {
4167 LOG llevInfo, "[ABT] $msg\n";
4168 LOG llevInfo, "[ABT] [suppressed]\n";
4169 }
4170}
4171
4172# load additional modules
4173require "cf/$_.pm" for @EXTRA_MODULES;
4174cf::_connect_to_perl_2;
2501 4175
2502END { cf::emergency_save } 4176END { cf::emergency_save }
2503 4177
25041 41781
2505 4179

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