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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.550 by root, Fri May 14 22:56:47 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 121our $NEXT_TICK;
46our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript incloader);
47 130
48our %CFG; 131our %CFG;
49 132
50our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 134our $RUNTIME;
135our $NOW;
52 136
53our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 140
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
61 153
62binmode STDOUT; 154binmode STDOUT;
63binmode STDERR; 155binmode STDERR;
64 156
65# read virtual server time, if available 157# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
70} 162}
71 163
72mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 165
78# a special map that is always available 166mkdir $_
79our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
80our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 187
82############################################################################# 188#############################################################################
83 189
84=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
85 191
92=item $cf::RUNTIME 198=item $cf::RUNTIME
93 199
94The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 201every server tick.
96 202
97=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 206
99The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
101 211
102=item $cf::NOW 212=item $cf::NOW
103 213
104The time of the last (current) server tick. 214The time of the last (current) server tick.
105 215
106=item $cf::TICK 216=item $cf::TICK
107 217
108The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
109 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
110=item %cf::CFG 230=item %cf::CFG
111 231
112Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 233from wherever your confdir points to.
114 234
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
116 236
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one thread
119processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 240
241=cut
242
243sub wait_for_tick();
244sub wait_for_tick_begin();
245
246=item @cf::INVOKE_RESULTS
247
248This array contains the results of the last C<invoke ()> call. When
249C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250that call.
251
252=item %cf::REFLECT
253
254Contains, for each (C++) class name, a hash reference with information
255about object members (methods, scalars, arrays and flags) and other
256metadata, which is useful for introspection.
121 257
122=back 258=back
123 259
124=cut 260=cut
125 261
126BEGIN { 262sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 263sub warn (@) { LOG llevWarn , join "", @_ }
264sub info (@) { LOG llevInfo , join "", @_ }
265sub debug(@) { LOG llevDebug, join "", @_ }
266sub trace(@) { LOG llevTrace, join "", @_ }
267
268$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 269 my $msg = join "", @_;
129 utf8::encode $msg;
130 270
131 $msg .= "\n" 271 $msg .= "\n"
132 unless $msg =~ /\n$/; 272 unless $msg =~ /\n$/;
133 273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
134 LOG llevError, $msg; 276 LOG llevWarn, $msg;
135 }; 277};
136} 278
279$Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291};
137 292
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 293@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 294@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 295@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 296@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 297@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 299@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 300
145# we bless all objects into (empty) derived classes to force a method lookup 301# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 302# within the Safe compartment.
147for my $pkg (qw( 303for my $pkg (qw(
148 cf::global cf::attachable 304 cf::global cf::attachable
149 cf::object cf::object::player 305 cf::object cf::object::player
150 cf::client cf::player 306 cf::client cf::player
151 cf::arch cf::living 307 cf::arch cf::living
308 cf::map cf::mapspace
152 cf::map cf::party cf::region 309 cf::party cf::region
153)) { 310)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 312}
157 313
158$Event::DIED = sub { 314$EV::DIED = sub {
159 warn "error in event callback: @_"; 315 Carp::cluck "error in event callback: @_";
160}; 316};
161 317
162my %ext_pkg; 318#############################################################################
163my @exts;
164my @hook;
165 319
166=head2 UTILITY FUNCTIONS 320=head2 UTILITY FUNCTIONS
167 321
168=over 4 322=over 4
169 323
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 343 $d
190 } || "[unable to dump $_[0]: '$@']"; 344 } || "[unable to dump $_[0]: '$@']";
191} 345}
192 346
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 347=item $ref = cf::decode_json $json
196 348
197Converts a JSON string into the corresponding perl data structure. 349Converts a JSON string into the corresponding perl data structure.
198 350
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 351=item $json = cf::encode_json $ref
207 352
208Converts a perl data structure into its JSON representation. 353Converts a perl data structure into its JSON representation.
209 354
210=cut 355=cut
211 356
212sub to_json($) { 357our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 358
214 JSON::Syck::Dump $_[0] 359sub encode_json($) { $json_coder->encode ($_[0]) }
360sub decode_json($) { $json_coder->decode ($_[0]) }
361
362=item $ref = cf::yaml_load $scalar
363
364Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366=cut
367
368sub fork_call(&@);
369
370sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372}
373
374=item cf::post_init { BLOCK }
375
376Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377but I<before> the server starts ticking again.
378
379The codeblock will have a single boolean argument to indicate whether this
380is a reload or not.
381
382=cut
383
384sub post_init(&) {
385 push @POST_INIT, shift;
386}
387
388sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
215} 403}
216 404
217=item cf::lock_wait $string 405=item cf::lock_wait $string
218 406
219Wait until the given lock is available. See cf::lock_acquire. 407Wait until the given lock is available. See cf::lock_acquire.
220 408
221=item my $lock = cf::lock_acquire $string 409=item my $lock = cf::lock_acquire $string
222 410
223Wait until the given lock is available and then acquires it and returns 411Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 412a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 413for example when the coroutine gets canceled), the lock is automatically
226returned. 414returned.
227 415
416Locks are *not* recursive, locking from the same coro twice results in a
417deadlocked coro.
418
228Lock names should begin with a unique identifier (for example, cf::map::find 419Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 420uses map_find and cf::map::load uses map_load).
230 421
231=cut 422=item $locked = cf::lock_active $string
232 423
233our %LOCK; 424Return true if the lock is currently active, i.e. somebody has locked it.
425
426=cut
427
428our $LOCKS = new Coro::SemaphoreSet;
234 429
235sub lock_wait($) { 430sub lock_wait($) {
236 my ($key) = @_; 431 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 432}
244 433
245sub lock_acquire($) { 434sub lock_acquire($) {
246 my ($key) = @_; 435 $LOCKS->guard ($_[0])
436}
247 437
248 # wait, to be sure we are not locked 438sub lock_active($) {
249 lock_wait $key; 439 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 440}
258 441
259sub freeze_mainloop { 442sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 443 tick_inhibit_inc;
261 444
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 445 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 446}
264 $guard 447
448=item cf::periodic $interval, $cb
449
450Like EV::periodic, but randomly selects a starting point so that the actions
451get spread over time.
452
453=cut
454
455sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461}
462
463=item cf::get_slot $time[, $priority[, $name]]
464
465Allocate $time seconds of blocking CPU time at priority C<$priority>:
466This call blocks and returns only when you have at least C<$time> seconds
467of cpu time till the next tick. The slot is only valid till the next cede.
468
469The optional C<$name> can be used to identify the job to run. It might be
470used for statistical purposes and should identify the same time-class.
471
472Useful for short background jobs.
473
474=cut
475
476our @SLOT_QUEUE;
477our $SLOT_QUEUE;
478our $SLOT_DECAY = 0.9;
479
480$SLOT_QUEUE->cancel if $SLOT_QUEUE;
481$SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513};
514
515sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
265} 528}
266 529
267=item cf::async { BLOCK } 530=item cf::async { BLOCK }
268 531
269Currently the same as Coro::async_pool, meaning you cannot use 532Currently the same as Coro::async_pool, meaning you cannot use
274 537
275BEGIN { *async = \&Coro::async_pool } 538BEGIN { *async = \&Coro::async_pool }
276 539
277=item cf::sync_job { BLOCK } 540=item cf::sync_job { BLOCK }
278 541
279The design of crossfire+ requires that the main coro ($Coro::main) is 542The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 543is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 544partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545acceptable.
282 546
283If it must be done, put the blocking parts into C<sync_job>. This will run 547If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 548the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 549server will be frozen during this time, so the block should either finish
286fast or be very important. 550fast or be very important.
288=cut 552=cut
289 553
290sub sync_job(&) { 554sub sync_job(&) {
291 my ($job) = @_; 555 my ($job) = @_;
292 556
293 if ($Coro::current == $Coro::main) { 557 if (in_main) {
558 my $time = AE::time;
559
294 # this is the main coro, too bad, we have to block 560 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 561 # till the operation succeeds, freezing the server :/
296 562
297 # TODO: use suspend/resume instead 563 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 564
299 my $freeze_guard = freeze_mainloop; 565 my $freeze_guard = freeze_mainloop;
300 566
301 my $busy = 1; 567 my $busy = 1;
302 my @res; 568 my @res;
303 569
304 (async { 570 (async {
571 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 572 @res = eval { $job->() };
306 warn $@ if $@; 573 error $@ if $@;
307 undef $busy; 574 undef $busy;
308 })->prio (Coro::PRIO_MAX); 575 })->prio (Coro::PRIO_MAX);
309 576
310 while ($busy) { 577 while ($busy) {
311 Coro::cede or Event::one_event; 578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
312 } 582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
313 588
314 wantarray ? @res : $res[0] 589 wantarray ? @res : $res[0]
315 } else { 590 } else {
316 # we are in another coroutine, how wonderful, everything just works 591 # we are in another coroutine, how wonderful, everything just works
317 592
319 } 594 }
320} 595}
321 596
322=item $coro = cf::async_ext { BLOCK } 597=item $coro = cf::async_ext { BLOCK }
323 598
324Like async, but this coro is automcatially being canceled when the 599Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 600extension calling this is being unloaded.
326 601
327=cut 602=cut
328 603
329sub async_ext(&) { 604sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 612 $EXT_CORO{$coro+0} = $coro;
338 613
339 $coro 614 $coro
340} 615}
341 616
342sub write_runtime { 617=item fork_call { }, @args
343 my $runtime = cf::localdir . "/runtime";
344 618
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 619Executes the given code block with the given arguments in a seperate
346 or return; 620process, returning the results. Everything must be serialisable with
621Coro::Storable. May, of course, block. Note that the executed sub may
622never block itself or use any form of event handling.
347 623
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 624=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 625
352 aio_fsync $fh 626sub post_fork {
353 and return; 627 reset_signals;
628}
354 629
355 close $fh 630sub fork_call(&@) {
356 or return; 631 my ($cb, @args) = @_;
357 632
358 aio_rename "$runtime~", $runtime 633 # we seemingly have to make a local copy of the whole thing,
359 and return; 634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
360 636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643}
644
645sub objinfo {
361 1 646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654}
655
656=item $coin = coin_from_name $name
657
658=cut
659
660our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675);
676
677sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681}
682
683=item $value = cf::db_get $family => $key
684
685Returns a single value from the environment database.
686
687=item cf::db_put $family => $key => $value
688
689Stores the given C<$value> in the family. It can currently store binary
690data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692=item $db = cf::db_table "name"
693
694Create and/or open a new database table. The string must not be "db" and must be unique
695within each server.
696
697=cut
698
699sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717}
718
719our $DB;
720
721sub db_init {
722 $DB ||= db_table "db";
723}
724
725sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735}
736
737sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740}
741
742=item cf::cache $id => [$paths...], $processversion => $process
743
744Generic caching function that returns the value of the resource $id,
745caching and regenerating as required.
746
747This function can block.
748
749=cut
750
751sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810}
811
812=item cf::datalog type => key => value, ...
813
814Log a datalog packet of the given type with the given key-value pairs.
815
816=cut
817
818sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 821}
363 822
364=back 823=back
365 824
366=cut 825=cut
367 826
368############################################################################# 827#############################################################################
369 828
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 829=head2 ATTACHABLE OBJECTS
493 830
494Many objects in crossfire are so-called attachable objects. That means you can 831Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 832attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 833to it. All such attachable objects support the following methods.
497 834
498In the following description, CLASS can be any of C<global>, C<object> 835In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 836C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 837Deliantra).
501 838
502=over 4 839=over 4
503 840
504=item $attachable->attach ($attachment, key => $value...) 841=item $attachable->attach ($attachment, key => $value...)
505 842
549=item cf::CLASS::attachment $name, ... 886=item cf::CLASS::attachment $name, ...
550 887
551Register an attachment by C<$name> through which attachable objects of the 888Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 889given CLASS can refer to this attachment.
553 890
554Some classes such as crossfire maps and objects can specify attachments 891Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 892that are attached at load/instantiate time, thus the need for a name.
556 893
557These calls expect any number of the following handler/hook descriptions: 894These calls expect any number of the following handler/hook descriptions:
558 895
559=over 4 896=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 956our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 957our @CB_MAP = ();
621 958
622my %attachment; 959my %attachment;
623 960
961sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965}
966
624sub _attach_cb($$$$) { 967sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 968 my ($registry, $event, $prio, $cb) = @_;
626 969
627 use sort 'stable'; 970 use sort 'stable';
628 971
662 $registry = $CB_TYPE[$object_type] ||= []; 1005 $registry = $CB_TYPE[$object_type] ||= [];
663 1006
664 } elsif ($type eq "subtype") { 1007 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 1008 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 1009 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 1011
669 } elsif ($type eq "package") { 1012 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 1013 my $pkg = shift @arg;
671 1014
672 while (my ($name, $id) = each %cb_id) { 1015 while (my ($name, $id) = each %cb_id) {
677 1020
678 } elsif (exists $cb_id{$type}) { 1021 } elsif (exists $cb_id{$type}) {
679 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
680 1023
681 } elsif (ref $type) { 1024 } elsif (ref $type) {
682 warn "attaching objects not supported, ignoring.\n"; 1025 error "attaching objects not supported, ignoring.\n";
683 1026
684 } else { 1027 } else {
685 shift @arg; 1028 shift @arg;
686 warn "attach argument '$type' not supported, ignoring.\n"; 1029 error "attach argument '$type' not supported, ignoring.\n";
687 } 1030 }
688 } 1031 }
689} 1032}
690 1033
691sub _object_attach { 1034sub _object_attach {
701 _attach $registry, $klass, @attach; 1044 _attach $registry, $klass, @attach;
702 } 1045 }
703 1046
704 $obj->{$name} = \%arg; 1047 $obj->{$name} = \%arg;
705 } else { 1048 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1049 info "object uses attachment '$name' which is not available, postponing.\n";
707 } 1050 }
708 1051
709 $obj->{_attachment}{$name} = undef; 1052 $obj->{_attachment}{$name} = undef;
710} 1053}
711 1054
713 if (ref $_[0]) { 1056 if (ref $_[0]) {
714 _object_attach @_; 1057 _object_attach @_;
715 } else { 1058 } else {
716 _attach shift->_attach_registry, @_; 1059 _attach shift->_attach_registry, @_;
717 } 1060 }
1061 _recalc_want;
718}; 1062};
719 1063
720# all those should be optimised 1064# all those should be optimised
721sub cf::attachable::detach { 1065sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1066 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1069 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1070 reattach ($obj);
727 } else { 1071 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1072 Carp::croak "cannot, currently, detach class attachments";
729 } 1073 }
1074 _recalc_want;
730}; 1075};
731 1076
732sub cf::attachable::attached { 1077sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1078 my ($obj, $name) = @_;
734 1079
749 "; 1094 ";
750 die if $@; 1095 die if $@;
751} 1096}
752 1097
753our $override; 1098our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1099our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1100
756sub override { 1101sub override {
757 $override = 1; 1102 $override = 1;
758 @invoke_results = (); 1103 @INVOKE_RESULTS = (@_);
759} 1104}
760 1105
761sub do_invoke { 1106sub do_invoke {
762 my $event = shift; 1107 my $event = shift;
763 my $callbacks = shift; 1108 my $callbacks = shift;
764 1109
765 @invoke_results = (); 1110 @INVOKE_RESULTS = ();
766 1111
767 local $override; 1112 local $override;
768 1113
769 for (@$callbacks) { 1114 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1115 eval { &{$_->[1]} };
771 1116
772 if ($@) { 1117 if ($@) {
773 warn "$@";
774 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
775 override; 1119 override;
776 } 1120 }
777 1121
778 return 1 if $override; 1122 return 1 if $override;
779 } 1123 }
780 1124
781 0 1125 0
782} 1126}
783 1127
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1128=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1129
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1130=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1131
788Generate an object-specific event with the given arguments. 1132Generate an object-specific event with the given arguments.
789 1133
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1134This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1135removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1136results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1137
794=back 1138=back
795 1139
796=cut 1140=cut
797 1141
798############################################################################# 1142#############################################################################
799# object support 1143# object support
1144
1145sub _object_equal($$);
1146sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175}
1176
1177our $SLOW_MERGES;#d#
1178sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185}
800 1186
801sub reattach { 1187sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1188 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1193
805 my $registry = $obj->registry; 1194 my $registry = $obj->registry;
806 1195
807 @$registry = (); 1196 @$registry = ();
808 1197
813 for (@$attach) { 1202 for (@$attach) {
814 my ($klass, @attach) = @$_; 1203 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach; 1204 _attach $registry, $klass, @attach;
816 } 1205 }
817 } else { 1206 } else {
818 warn "object uses attachment '$name' that is not available, postponing.\n"; 1207 info "object uses attachment '$name' that is not available, postponing.\n";
819 } 1208 }
820 } 1209 }
821} 1210}
822 1211
823cf::attachable->attach ( 1212cf::attachable->attach (
824 prio => -1000000, 1213 prio => -1000000,
825 on_instantiate => sub { 1214 on_instantiate => sub {
826 my ($obj, $data) = @_; 1215 my ($obj, $data) = @_;
827 1216
828 $data = from_json $data; 1217 $data = decode_json $data;
829 1218
830 for (@$data) { 1219 for (@$data) {
831 my ($name, $args) = @$_; 1220 my ($name, $args) = @$_;
832 1221
833 $obj->attach ($name, %{$args || {} }); 1222 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1238sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1239 my ($filename, $rdata, $objs) = @_;
851 1240
852 sync_job { 1241 sync_job {
853 if (length $$rdata) { 1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1244 trace sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
856 1247
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1249 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1253 aio_fsync $fh;
1254 }
861 close $fh; 1255 aio_close $fh;
862 1256
863 if (@$objs) { 1257 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1259 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1264 aio_fsync $fh;
1265 }
869 close $fh; 1266 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1267 aio_rename "$filename.pst~", "$filename.pst";
871 } 1268 }
872 } else { 1269 } else {
873 aio_unlink "$filename.pst"; 1270 aio_unlink "$filename.pst";
874 } 1271 }
875 1272
876 aio_rename "$filename~", $filename; 1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1277 } else {
878 warn "FATAL: $filename~: $!\n"; 1278 error "unable to save objects: $filename~: $!\n";
879 } 1279 }
880 } else { 1280 } else {
881 aio_unlink $filename; 1281 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1282 aio_unlink "$filename.pst";
883 } 1283 }
884 } 1284 };
885} 1285}
886 1286
887sub object_freezer_as_string { 1287sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1288 my ($rdata, $objs) = @_;
889 1289
901 or return; 1301 or return;
902 1302
903 unless (aio_stat "$filename.pst") { 1303 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1304 (aio_load "$filename.pst", $av) >= 0
905 or return; 1305 or return;
1306
906 $av = eval { (Storable::thaw $av)->{objs} }; 1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
907 } 1309 }
908 1310
1311 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1312 trace sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
911 return ($data, $av); 1316 ($data, $av)
912} 1317}
1318
1319=head2 COMMAND CALLBACKS
1320
1321=over 4
1322
1323=cut
913 1324
914############################################################################# 1325#############################################################################
915# command handling &c 1326# command handling &c
916 1327
917=item cf::register_command $name => \&callback($ob,$args); 1328=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1341 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1342}
932 1343
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1344=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1345
935Register a callbackf ro execution when the client sends an extcmd packet. 1346Register a callback for execution when the client sends an (synchronous)
1347extcmd packet. Ext commands will be processed in the order they are
1348received by the server, like other user commands. The first argument is
1349the logged-in player. Ext commands can only be processed after a player
1350has logged in successfully.
936 1351
937If the callback returns something, it is sent back as if reply was being 1352If the callback returns something, it is sent back as if reply was being
938called. 1353called.
939 1354
1355=item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357Register a callback for execution when the client sends an (asynchronous)
1358exticmd packet. Exti commands are processed by the server as soon as they
1359are received, i.e. out of order w.r.t. other commands. The first argument
1360is a client socket. Exti commands can be received anytime, even before
1361log-in.
1362
1363If the callback returns something, it is sent back as if reply was being
1364called.
1365
940=cut 1366=cut
941 1367
942sub register_extcmd { 1368sub register_extcmd {
943 my ($name, $cb) = @_; 1369 my ($name, $cb) = @_;
944 1370
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1371 $EXTCMD{$name} = $cb;
949} 1372}
1373
1374sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378}
1379
1380use File::Glob ();
950 1381
951cf::player->attach ( 1382cf::player->attach (
952 on_command => sub { 1383 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1384 my ($pl, $name, $params) = @_;
954 1385
955 my $cb = $COMMAND{$name} 1386 my $cb = $COMMAND{$name}
956 or return; 1387 or return;
957 1388
962 cf::override; 1393 cf::override;
963 }, 1394 },
964 on_extcmd => sub { 1395 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1396 my ($pl, $buf) = @_;
966 1397
967 my $msg = eval { from_json $buf }; 1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1399
969 if (ref $msg) { 1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1408 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1409 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
975 } else { 1415 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1417 }
978 1418
979 cf::override; 1419 cf::override;
980 }, 1420 },
981); 1421);
982 1422
983sub register { 1423# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1424sub cache_extensions {
990 my ($path) = @_; 1425 my $grp = IO::AIO::aio_group;
991 1426
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1428 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1430 }
1042 } 1431 };
1043 1432
1044 # remove extcmds 1433 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1434}
1058 1435
1059sub load_extensions { 1436sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1060 for my $ext (<$LIBDIR/*.ext>) { 1442 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1443 next unless -r $path;
1062 eval { 1444
1063 load_extension $ext; 1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1064 1 1508 }
1065 } or warn "$ext not loaded: $@"; 1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1066 } 1519 };
1067} 1520}
1068 1521
1069############################################################################# 1522#############################################################################
1070# load/save/clean perl data associated with a map
1071 1523
1072*cf::mapsupport::on_clean = sub { 1524=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1525
1085=head2 CORE EXTENSIONS 1526=head2 CORE EXTENSIONS
1086 1527
1087Functions and methods that extend core crossfire objects. 1528Functions and methods that extend core deliantra objects.
1088 1529
1089=cut 1530=cut
1090 1531
1091package cf::player; 1532package cf::player;
1092 1533
1094 1535
1095=head3 cf::player 1536=head3 cf::player
1096 1537
1097=over 4 1538=over 4
1098 1539
1540=item cf::player::num_playing
1541
1542Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544=cut
1545
1546sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552}
1553
1099=item cf::player::find $login 1554=item cf::player::find $login
1100 1555
1101Returns the given player object, loading it if necessary (might block). 1556Returns the given player object, loading it if necessary (might block).
1102 1557
1103=cut 1558=cut
1104 1559
1105sub playerdir($) { 1560sub playerdir($) {
1106 cf::localdir 1561 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1563}
1112 1564
1113sub path($) { 1565sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1567
1116 (playerdir $login) . "/$login.pl" 1568 (playerdir $login) . "/playerdata"
1117} 1569}
1118 1570
1119sub find_active($) { 1571sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1572 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1573 and $cf::PLAYER{$_[0]}->active
1124 1576
1125sub exists($) { 1577sub exists($) {
1126 my ($login) = @_; 1578 my ($login) = @_;
1127 1579
1128 $cf::PLAYER{$login} 1580 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1581 or !aio_stat path $login
1130} 1582}
1131 1583
1132sub find($) { 1584sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1585 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1586 my $login = $_[0];
1135 1587
1136 my $guard = cf::lock_acquire "user_find:$login"; 1588 my $guard = cf::lock_acquire "user_find:$login";
1137 1589
1138 $cf::PLAYER{$_[0]} || do { 1590 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1606 $cf::PLAYER{$login} = $pl
1142 } 1607 }
1143 } 1608 }
1144} 1609}
1610
1611cf::player->attach (
1612 on_load => sub {
1613 my ($pl, $path) = @_;
1614
1615 # restore slots saved in save, below
1616 my $slots = delete $pl->{_slots};
1617
1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622);
1145 1623
1146sub save($) { 1624sub save($) {
1147 my ($pl) = @_; 1625 my ($pl) = @_;
1148 1626
1149 return if $pl->{deny_save}; 1627 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1632 return if $pl->{deny_save};
1155 1633
1156 aio_mkdir playerdir $pl, 0770; 1634 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1635 $pl->{last_save} = $cf::RUNTIME;
1158 1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1159 $pl->save_pl ($path); 1642 $pl->save_pl ($path);
1160 Coro::cede; 1643 cf::cede_to_tick;
1161} 1644}
1162 1645
1163sub new($) { 1646sub new($) {
1164 my ($login) = @_; 1647 my ($login) = @_;
1165 1648
1171 $cf::PLAYER{$login} = $self; 1654 $cf::PLAYER{$login} = $self;
1172 1655
1173 $self 1656 $self
1174} 1657}
1175 1658
1659=item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661=cut
1662
1663sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667}
1668
1176=item $pl->quit_character 1669=item $pl->quit_character
1177 1670
1178Nukes the player without looking back. If logged in, the connection will 1671Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1672be destroyed. May block for a long time.
1180 1673
1181=cut 1674=cut
1182 1675
1183sub quit_character { 1676sub quit_character {
1184 my ($pl) = @_; 1677 my ($pl) = @_;
1185 1678
1679 my $name = $pl->ob->name;
1680
1186 $pl->{deny_save} = 1; 1681 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1683
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1190 $pl->deactivate; 1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1192 $pl->ns->destroy if $pl->ns; 1691 $pl->ns->destroy if $pl->ns;
1193 1692
1194 my $path = playerdir $pl; 1693 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1695 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1696 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1199 IO::AIO::aio_rmtree $temp; 1704 IO::AIO::aio_rmtree $temp;
1705}
1706
1707=item $pl->kick
1708
1709Kicks a player out of the game. This destroys the connection.
1710
1711=cut
1712
1713sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1200} 1719}
1201 1720
1202=item cf::player::list_logins 1721=item cf::player::list_logins
1203 1722
1204Returns am arrayref of all valid playernames in the system, can take a 1723Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1724while and may block, so not sync_job-capable, ever.
1206 1725
1207=cut 1726=cut
1208 1727
1209sub list_logins { 1728sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1729 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1730 or return [];
1212 1731
1213 my @logins; 1732 my @logins;
1214 1733
1215 for my $login (@$dirs) { 1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1219 1744
1220 utf8::decode $login; 1745 utf8::decode $login;
1221 push @logins, $login; 1746 push @logins, $login;
1222 } 1747 }
1223 1748
1224 \@logins 1749 \@logins
1225} 1750}
1226 1751
1227=item $player->maps 1752=item $player->maps
1228 1753
1754=item cf::player::maps $login
1755
1229Returns an arrayref of cf::path's of all maps that are private for this 1756Returns an arrayref of map paths that are private for this
1230player. May block. 1757player. May block.
1231 1758
1232=cut 1759=cut
1233 1760
1234sub maps($) { 1761sub maps($) {
1235 my ($pl) = @_; 1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1765
1237 my $files = aio_readdir playerdir $pl 1766 my $files = aio_readdir playerdir $pl
1238 or return; 1767 or return;
1239 1768
1240 my @paths; 1769 my @paths;
1241 1770
1242 for (@$files) { 1771 for (@$files) {
1243 utf8::decode $_; 1772 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1773 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1774 next unless /^$PATH_SEP/o;
1246 1775
1247 s/$PATH_SEP/\//g; 1776 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1777 }
1250 1778
1251 \@paths 1779 \@paths
1252} 1780}
1253 1781
1782=item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784Expand deliantra pod fragments into protocol xml.
1785
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1786=item $player->ext_reply ($msgid, @msg)
1255 1787
1256Sends an ext reply to the player. 1788Sends an ext reply to the player.
1257 1789
1258=cut 1790=cut
1259 1791
1260sub ext_reply($$$%) { 1792sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1793 my ($self, $id, @msg) = @_;
1262 1794
1263 $msg{msgid} = $id; 1795 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1796}
1267 1797
1268package cf; 1798=item $player->ext_msg ($type, @msg)
1799
1800Sends an ext event to the client.
1801
1802=cut
1803
1804sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808}
1809
1810=head3 cf::region
1811
1812=over 4
1813
1814=cut
1815
1816package cf::region;
1817
1818=item cf::region::find_by_path $path
1819
1820Tries to decuce the likely region for a map knowing only its path.
1821
1822=cut
1823
1824sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839}
1269 1840
1270=back 1841=back
1271
1272 1842
1273=head3 cf::map 1843=head3 cf::map
1274 1844
1275=over 4 1845=over 4
1276 1846
1279package cf::map; 1849package cf::map;
1280 1850
1281use Fcntl; 1851use Fcntl;
1282use Coro::AIO; 1852use Coro::AIO;
1283 1853
1854use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1284our $MAX_RESET = 3600; 1858our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1859our $DEFAULT_RESET = 3000;
1286 1860
1287sub generate_random_map { 1861sub generate_random_map {
1288 my ($path, $rmp) = @_; 1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1865
1290 # mit "rum" bekleckern, nicht 1866 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1867 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1868 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1869 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1870 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1871 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1872 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1873 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1874 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1875 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1876 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1877 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1878 (cf::region::find $rmp->{region}), $rmp->{custom}
1879 )
1304} 1880}
1305 1881
1306# and all this just because we cannot iterate over 1882=item cf::map->register ($regex, $prio)
1307# all maps in C++...
1308sub change_all_map_light {
1309 my ($change) = @_;
1310 1883
1311 $_->change_map_light ($change) 1884Register a handler for the map path matching the given regex at the
1312 for grep $_->outdoor, values %cf::MAP; 1885givne priority (higher is better, built-in handlers have priority 0, the
1313} 1886default).
1314 1887
1315sub try_load_header($) { 1888=cut
1889
1890sub register {
1891 my (undef, $regex, $prio) = @_;
1892 my $pkg = caller;
1893
1894 push @{"$pkg\::ISA"}, __PACKAGE__;
1895
1896 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1897}
1898
1899# also paths starting with '/'
1900$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1901
1902sub thawer_merge {
1903 my ($self, $merge) = @_;
1904
1905 # we have to keep some variables in memory intact
1906 local $self->{path};
1907 local $self->{load_path};
1908
1909 $self->SUPER::thawer_merge ($merge);
1910}
1911
1912sub normalise {
1316 my ($path) = @_; 1913 my ($path, $base) = @_;
1914
1915 $path = "$path"; # make sure it's a string
1916
1917 $path =~ s/\.map$//;
1918
1919 # map plan:
1920 #
1921 # /! non-realised random map exit (special hack!)
1922 # {... are special paths that are not being touched
1923 # ?xxx/... are special absolute paths
1924 # ?random/... random maps
1925 # /... normal maps
1926 # ~user/... per-player map of a specific user
1927
1928 $path =~ s/$PATH_SEP/\//go;
1929
1930 # treat it as relative path if it starts with
1931 # something that looks reasonable
1932 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1933 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1934
1935 $base =~ s{[^/]+/?$}{};
1936 $path = "$base/$path";
1937 }
1938
1939 for ($path) {
1940 redo if s{//}{/};
1941 redo if s{/\.?/}{/};
1942 redo if s{/[^/]+/\.\./}{/};
1943 }
1944
1945 $path
1946}
1947
1948sub new_from_path {
1949 my (undef, $path, $base) = @_;
1950
1951 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1952
1953 $path = normalise $path, $base;
1954
1955 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1956 if ($path =~ $EXT_MAP{$pkg}[1]) {
1957 my $self = bless cf::map::new, $pkg;
1958 $self->{path} = $path; $self->path ($path);
1959 $self->init; # pass $1 etc.
1960 return $self;
1961 }
1962 }
1963
1964 Carp::cluck "unable to resolve path '$path' (base '$base')";
1965 ()
1966}
1967
1968sub init {
1969 my ($self) = @_;
1970
1971 $self
1972}
1973
1974sub as_string {
1975 my ($self) = @_;
1976
1977 "$self->{path}"
1978}
1979
1980# the displayed name, this is a one way mapping
1981sub visible_name {
1982 &as_string
1983}
1984
1985# the original (read-only) location
1986sub load_path {
1987 my ($self) = @_;
1988
1989 "$MAPDIR/$self->{path}.map"
1990}
1991
1992# the temporary/swap location
1993sub save_path {
1994 my ($self) = @_;
1995
1996 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1997 "$TMPDIR/$path.map"
1998}
1999
2000# the unique path, undef == no special unique path
2001sub uniq_path {
2002 my ($self) = @_;
2003
2004 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2005 "$UNIQUEDIR/$path"
2006}
2007
2008sub decay_objects {
2009 my ($self) = @_;
2010
2011 return if $self->{deny_reset};
2012
2013 $self->do_decay_objects;
2014}
2015
2016sub unlink_save {
2017 my ($self) = @_;
2018
2019 utf8::encode (my $save = $self->save_path);
2020 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2021 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2022}
2023
2024sub load_header_from($) {
2025 my ($self, $path) = @_;
1317 2026
1318 utf8::encode $path; 2027 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 2028 my $f = new_from_file cf::object::thawer $path
1320 or return; 2029 or return;
1321 2030
1322 my $map = cf::map::new 2031 $self->_load_header ($f)
1323 or return; 2032 or return;
1324 2033
1325 # for better error messages only, will be overwritten 2034 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 2035 $f->resolve_delayed_derefs;
1327 2036
1328 $map->load_header ($path) 2037 $self->{load_path} = $path;
2038
2039 1
2040}
2041
2042sub load_header_orig {
2043 my ($self) = @_;
2044
2045 $self->load_header_from ($self->load_path)
2046}
2047
2048sub load_header_temp {
2049 my ($self) = @_;
2050
2051 $self->load_header_from ($self->save_path)
2052}
2053
2054sub prepare_temp {
2055 my ($self) = @_;
2056
2057 $self->last_access ((delete $self->{last_access})
2058 || $cf::RUNTIME); #d#
2059 # safety
2060 $self->{instantiate_time} = $cf::RUNTIME
2061 if $self->{instantiate_time} > $cf::RUNTIME;
2062}
2063
2064sub prepare_orig {
2065 my ($self) = @_;
2066
2067 $self->{load_original} = 1;
2068 $self->{instantiate_time} = $cf::RUNTIME;
2069 $self->last_access ($cf::RUNTIME);
2070 $self->instantiate;
2071}
2072
2073sub load_header {
2074 my ($self) = @_;
2075
2076 if ($self->load_header_temp) {
2077 $self->prepare_temp;
2078 } else {
2079 $self->load_header_orig
1329 or return; 2080 or return;
2081 $self->prepare_orig;
2082 }
1330 2083
1331 $map->{load_path} = $path; 2084 $self->{deny_reset} = 1
2085 if $self->no_reset;
1332 2086
1333 $map 2087 $self->default_region (cf::region::find_by_path $self->{path})
2088 unless $self->default_region;
2089
2090 1
1334} 2091}
1335 2092
1336sub find; 2093sub find;
1337sub find { 2094sub find {
1338 my ($path, $origin) = @_; 2095 my ($path, $origin) = @_;
1339 2096
1340 #warn "find<$path,$origin>\n";#d# 2097 cf::cede_to_tick;
1341 2098
1342 $path = new cf::path $path, $origin && $origin->path; 2099 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2100
1345 cf::lock_wait "map_find:$key"; 2101 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2102 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2103
1350 # do it the slow way 2104 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2105 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2106 or return;
1369 2107
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2108 $map->{last_save} = $cf::RUNTIME;
1382 2109
1383 Coro::cede; 2110 $map->load_header
2111 or return;
1384 2112
1385 if ($map->should_reset) { 2113 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2114 # doing this can freeze the server in a sync job, obviously
2115 #$cf::WAIT_FOR_TICK->wait;
2116 undef $guard2;
2117 undef $guard1;
1386 $map->reset; 2118 $map->reset;
1387 undef $guard;
1388 $map = find $path 2119 return find $path;
1389 or return;
1390 } 2120 }
1391 2121
1392 $cf::MAP{$key} = $map 2122 $cf::MAP{$path} = $map
1393 } 2123 }
1394} 2124}
2125
2126sub pre_load { }
2127#sub post_load { } # XS
1395 2128
1396sub load { 2129sub load {
1397 my ($self) = @_; 2130 my ($self) = @_;
1398 2131
2132 local $self->{deny_reset} = 1; # loading can take a long time
2133
1399 my $path = $self->{path}; 2134 my $path = $self->{path};
2135
2136 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2137 my $guard = cf::lock_acquire "map_data:$path";
1401 2138
2139 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2140 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2141
1404 $self->in_memory (cf::MAP_LOADING); 2142 $self->in_memory (cf::MAP_LOADING);
1405 2143
1406 $self->alloc; 2144 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2145
2146 $self->pre_load;
2147 cf::cede_to_tick;
2148
2149 my $f = new_from_file cf::object::thawer $self->{load_path};
2150 $f->skip_block;
2151 $self->_load_objects ($f)
1408 or return; 2152 or return;
1409 2153
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2154 $self->post_load_original
1411 if delete $self->{load_original}; 2155 if delete $self->{load_original};
1412 2156
1413 if (my $uniq = $path->uniq_path) { 2157 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2158 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2159 unless (aio_stat $uniq) {
2160 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2161 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2162 $self->_load_objects ($f);
2163 $f->resolve_delayed_derefs;
2164 }
1418 } 2165 }
1419 } 2166 }
1420 2167
1421 Coro::cede; 2168 $f->resolve_delayed_derefs;
1422 2169
2170 cf::cede_to_tick;
1423 # now do the right thing for maps 2171 # now do the right thing for maps
1424 $self->link_multipart_objects; 2172 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2173 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2174 unless $self->difficulty;
2175 cf::cede_to_tick;
2176
2177 unless ($self->{deny_activate}) {
2178 $self->decay_objects;
2179 $self->fix_auto_apply;
2180 $self->update_buttons;
2181 cf::cede_to_tick;
1436 $self->activate; 2182 $self->activate;
1437 } 2183 }
1438 2184
1439 Coro::cede; 2185 $self->{last_save} = $cf::RUNTIME;
2186 $self->last_access ($cf::RUNTIME);
1440 2187
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2188 $self->in_memory (cf::MAP_ACTIVE);
2189 }
2190
2191 $self->post_load;
2192}
2193
2194# customize the map for a given player, i.e.
2195# return the _real_ map. used by e.g. per-player
2196# maps to change the path to ~playername/mappath
2197sub customise_for {
2198 my ($self, $ob) = @_;
2199
2200 return find "~" . $ob->name . "/" . $self->{path}
2201 if $self->per_player;
2202
2203# return find "?party/" . $ob->name . "/" . $self->{path}
2204# if $self->per_party;
2205
2206 $self
1442} 2207}
1443 2208
1444# find and load all maps in the 3x3 area around a map 2209# find and load all maps in the 3x3 area around a map
1445sub load_diag { 2210sub load_neighbours {
1446 my ($map) = @_; 2211 my ($map) = @_;
1447 2212
1448 my @diag; # diagonal neighbours 2213 my @neigh; # diagonal neighbours
1449 2214
1450 for (0 .. 3) { 2215 for (0 .. 3) {
1451 my $neigh = $map->tile_path ($_) 2216 my $neigh = $map->tile_path ($_)
1452 or next; 2217 or next;
1453 $neigh = find $neigh, $map 2218 $neigh = find $neigh, $map
1454 or next; 2219 or next;
1455 $neigh->load; 2220 $neigh->load;
1456 2221
2222 # now find the diagonal neighbours
2223 push @neigh,
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2224 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2225 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 } 2226 }
1460 2227
1461 for (@diag) { 2228 for (grep defined $_->[0], @neigh) {
2229 my ($path, $origin) = @$_;
1462 my $neigh = find @$_ 2230 my $neigh = find $path, $origin
1463 or next; 2231 or next;
1464 $neigh->load; 2232 $neigh->load;
1465 } 2233 }
1466} 2234}
1467 2235
1468sub find_sync { 2236sub find_sync {
1469 my ($path, $origin) = @_; 2237 my ($path, $origin) = @_;
1470 2238
1471 cf::sync_job { find $path, $origin } 2239 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2240 if $Coro::current == $Coro::main;
2241
2242 find $path, $origin
1472} 2243}
1473 2244
1474sub do_load_sync { 2245sub do_load_sync {
1475 my ($map) = @_; 2246 my ($map) = @_;
1476 2247
1477 cf::sync_job { $map->load }; 2248 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2249 if $Coro::current == $Coro::main;
2250
2251 $map->load;
1478} 2252}
1479 2253
1480our %MAP_PREFETCH; 2254our %MAP_PREFETCH;
2255our $MAP_PREFETCHER = undef;
2256
2257sub find_async {
2258 my ($path, $origin, $load) = @_;
2259
2260 $path = normalise $path, $origin && $origin->{path};
2261
2262 if (my $map = $cf::MAP{$path}) {
2263 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2264 }
2265
2266 $MAP_PREFETCH{$path} |= $load;
2267
1481our $MAP_PREFETCHER = Coro::async { 2268 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2269 $Coro::current->{desc} = "map prefetcher";
2270
1483 while (%MAP_PREFETCH) { 2271 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2272 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2273 if (my $map = find $k) {
2274 $map->load if $v;
2275 }
2276
1486 my $path = delete $MAP_PREFETCH{$key}; 2277 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2278 }
1492 Coro::schedule; 2279 }
2280 undef $MAP_PREFETCHER;
1493 } 2281 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2282 $MAP_PREFETCHER->prio (6);
1508 2283
1509 () 2284 ()
2285}
2286
2287# common code, used by both ->save and ->swapout
2288sub _save {
2289 my ($self) = @_;
2290
2291 $self->{last_save} = $cf::RUNTIME;
2292
2293 return unless $self->dirty;
2294
2295 my $save = $self->save_path; utf8::encode $save;
2296 my $uniq = $self->uniq_path; utf8::encode $uniq;
2297
2298 $self->{load_path} = $save;
2299
2300 return if $self->{deny_save};
2301
2302 local $self->{last_access} = $self->last_access;#d#
2303
2304 cf::async {
2305 $Coro::current->{desc} = "map player save";
2306 $_->contr->save for $self->players;
2307 };
2308
2309 cf::get_slot 0.02;
2310
2311 if ($uniq) {
2312 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2313 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2314 } else {
2315 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2316 }
1510} 2317}
1511 2318
1512sub save { 2319sub save {
1513 my ($self) = @_; 2320 my ($self) = @_;
1514 2321
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2323
1517 $self->{last_save} = $cf::RUNTIME; 2324 $self->_save;
1518
1519 return unless $self->dirty;
1520
1521 my $save = $self->{path}->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1523
1524 $self->{load_path} = $save;
1525
1526 return if $self->{deny_save};
1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1534 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES);
1537 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 }
1540} 2325}
1541 2326
1542sub swap_out { 2327sub swap_out {
1543 my ($self) = @_; 2328 my ($self) = @_;
1544 2329
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2330 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2331
2332 return if $self->in_memory != cf::MAP_ACTIVE;
2333 return if $self->{deny_save};
1550 return if $self->players; 2334 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save};
1553 2335
2336 # first deactivate the map and "unlink" it from the core
2337 $self->deactivate;
2338 $_->clear_links_to ($self) for values %cf::MAP;
2339 $self->in_memory (cf::MAP_SWAPPED);
2340
2341 # then atomically save
2342 $self->_save;
2343
2344 # then free the map
1554 $self->clear; 2345 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2346}
1557 2347
1558sub reset_at { 2348sub reset_at {
1559 my ($self) = @_; 2349 my ($self) = @_;
1560 2350
1561 # TODO: safety, remove and allow resettable per-player maps 2351 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2352 return 1e99 if $self->{deny_reset};
1564 2353
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2356
1572 my ($self) = @_; 2361 my ($self) = @_;
1573 2362
1574 $self->reset_at <= $cf::RUNTIME 2363 $self->reset_at <= $cf::RUNTIME
1575} 2364}
1576 2365
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2366sub reset {
1599 my ($self) = @_; 2367 my ($self) = @_;
1600 2368
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2369 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2370
1603 return if $self->players; 2371 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2372
1606 warn "resetting map ", $self->path;#d# 2373 cf::trace "resetting map ", $self->path, "\n";
2374
2375 $self->in_memory (cf::MAP_SWAPPED);
2376
2377 # need to save uniques path
2378 unless ($self->{deny_save}) {
2379 my $uniq = $self->uniq_path; utf8::encode $uniq;
2380
2381 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2382 if $uniq;
2383 }
1607 2384
1608 delete $cf::MAP{$self->path}; 2385 delete $cf::MAP{$self->path};
1609 2386
2387 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2388 $_->clear_links_to ($self) for values %cf::MAP;
2389 $self->clear;
1611 2390
1612 $self->unlink_save; 2391 $self->unlink_save;
1613 $self->destroy; 2392 $self->destroy;
1614} 2393}
1615 2394
1616my $nuke_counter = "aaaa"; 2395my $nuke_counter = "aaaa";
1617 2396
1618sub nuke { 2397sub nuke {
1619 my ($self) = @_; 2398 my ($self) = @_;
1620 2399
2400 {
2401 my $lock = cf::lock_acquire "map_data:$self->{path}";
2402
2403 delete $cf::MAP{$self->path};
2404
2405 $self->unlink_save;
2406
2407 bless $self, "cf::map::wrap";
2408 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2409 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2410 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2411 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2412
2413 $cf::MAP{$self->path} = $self;
2414 }
2415
1624 $self->reset; # polite request, might not happen 2416 $self->reset; # polite request, might not happen
1625} 2417}
1626 2418
1627sub customise_for { 2419=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2420
1630 if ($map->per_player) { 2421Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2422maps. May block.
2423
2424=cut
2425
2426sub tmp_maps() {
1632 } 2427 [
2428 map {
2429 utf8::decode $_;
2430 /\.map$/
2431 ? normalise $_
2432 : ()
2433 } @{ aio_readdir $TMPDIR or [] }
2434 ]
2435}
1633 2436
2437=item $maps = cf::map::random_maps
2438
2439Returns an arrayref with all map paths of currently instantiated and saved
2440random maps. May block.
2441
2442=cut
2443
2444sub random_maps() {
2445 [
2446 map {
2447 utf8::decode $_;
2448 /\.map$/
2449 ? normalise "?random/$_"
2450 : ()
2451 } @{ aio_readdir $RANDOMDIR or [] }
2452 ]
2453}
2454
2455=item cf::map::unique_maps
2456
2457Returns an arrayref of paths of all shared maps that have
2458instantiated unique items. May block.
2459
2460=cut
2461
2462sub unique_maps() {
2463 [
2464 map {
2465 utf8::decode $_;
2466 s/\.map$//; # TODO future compatibility hack
2467 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2468 ? ()
2469 : normalise $_
2470 } @{ aio_readdir $UNIQUEDIR or [] }
2471 ]
2472}
2473
2474=item cf::map::static_maps
2475
2476Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2477file in the shared directory excluding F</styles> and F</editor>). May
2478block.
2479
2480=cut
2481
2482sub static_maps() {
2483 my @dirs = "";
2484 my @maps;
2485
2486 while (@dirs) {
2487 my $dir = shift @dirs;
2488
2489 next if $dir eq "/styles" || $dir eq "/editor";
2490
2491 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2492 or return;
2493
2494 for (@$files) {
2495 s/\.map$// or next;
2496 utf8::decode $_;
2497 push @maps, "$dir/$_";
2498 }
2499
2500 push @dirs, map "$dir/$_", @$dirs;
2501 }
2502
1634 $map 2503 \@maps
1635} 2504}
1636
1637package cf;
1638 2505
1639=back 2506=back
1640 2507
1641=head3 cf::object 2508=head3 cf::object
1642 2509
1646 2513
1647=over 4 2514=over 4
1648 2515
1649=item $ob->inv_recursive 2516=item $ob->inv_recursive
1650 2517
1651Returns the inventory of the object _and_ their inventories, recursively. 2518Returns the inventory of the object I<and> their inventories, recursively,
2519but I<not> the object itself.
1652 2520
1653=cut 2521=cut
1654 2522
1655sub inv_recursive_; 2523sub inv_recursive_;
1656sub inv_recursive_ { 2524sub inv_recursive_ {
1659 2527
1660sub inv_recursive { 2528sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2529 inv_recursive_ inv $_[0]
1662} 2530}
1663 2531
2532=item $ref = $ob->ref
2533
2534Creates and returns a persistent reference to an object that can be stored as a string.
2535
2536=item $ob = cf::object::deref ($refstring)
2537
2538returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2539even if the object actually exists. May block.
2540
2541=cut
2542
2543sub deref {
2544 my ($ref) = @_;
2545
2546 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2547 my ($uuid, $name) = ($1, $2);
2548 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2549 or return;
2550 $pl->ob->uuid eq $uuid
2551 or return;
2552
2553 $pl->ob
2554 } else {
2555 warn "$ref: cannot resolve object reference\n";
2556 undef
2557 }
2558}
2559
1664package cf; 2560package cf;
1665 2561
1666=back 2562=back
1667 2563
1668=head3 cf::object::player 2564=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2570Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2571can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2572dialogue with the given NPC character.
1677 2573
1678=cut 2574=cut
2575
2576our $SAY_CHANNEL = {
2577 id => "say",
2578 title => "Map",
2579 reply => "say ",
2580 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2581};
2582
2583our $CHAT_CHANNEL = {
2584 id => "chat",
2585 title => "Chat",
2586 reply => "chat ",
2587 tooltip => "Player chat and shouts, global to the server.",
2588};
1679 2589
1680# rough implementation of a future "reply" method that works 2590# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2591# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2592#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2593sub cf::object::player::reply($$$;$) {
1685 2595
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2596 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2597
1688 if ($self->{record_replies}) { 2598 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2599 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2600
1690 } else { 2601 } else {
2602 my $pl = $self->contr;
2603
2604 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2605 my $dialog = $pl->{npc_dialog};
2606 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2607
2608 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2609 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2610 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2611 }
1693 } 2612 }
2613}
2614
2615=item $object->send_msg ($channel, $msg, $color, [extra...])
2616
2617=cut
2618
2619sub cf::object::send_msg {
2620 my $pl = shift->contr
2621 or return;
2622 $pl->send_msg (@_);
1694} 2623}
1695 2624
1696=item $player_object->may ("access") 2625=item $player_object->may ("access")
1697 2626
1698Returns wether the given player is authorized to access resource "access" 2627Returns wether the given player is authorized to access resource "access"
1711 2640
1712=item $player_object->enter_link 2641=item $player_object->enter_link
1713 2642
1714Freezes the player and moves him/her to a special map (C<{link}>). 2643Freezes the player and moves him/her to a special map (C<{link}>).
1715 2644
1716The player should be reaosnably safe there for short amounts of time. You 2645The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2646for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2647though, as the player cannot control the character while it is on the link
2648map.
2649
2650Will never block.
1718 2651
1719=item $player_object->leave_link ($map, $x, $y) 2652=item $player_object->leave_link ($map, $x, $y)
1720 2653
1721Moves the player out of the specila link map onto the given map. If the 2654Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2655map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2656to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2657fails, to the emergency map position.
1725 2658
1726Might block. 2659Might block.
1727 2660
1728=cut 2661=cut
2662
2663sub link_map {
2664 unless ($LINK_MAP) {
2665 $LINK_MAP = cf::map::find "{link}"
2666 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2667 $LINK_MAP->load;
2668 }
2669
2670 $LINK_MAP
2671}
1729 2672
1730sub cf::object::player::enter_link { 2673sub cf::object::player::enter_link {
1731 my ($self) = @_; 2674 my ($self) = @_;
1732 2675
1733 $self->deactivate_recursive; 2676 $self->deactivate_recursive;
1734 2677
1735 return if $self->map == $LINK_MAP; 2678 ++$self->{_link_recursion};
2679
2680 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2681
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2682 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2683 if $self->map && $self->map->{path} ne "{link}";
1739 2684
1740 $self->enter_map ($LINK_MAP, 20, 20); 2685 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2686}
1742 2687
1743sub cf::object::player::leave_link { 2688sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2689 my ($self, $map, $x, $y) = @_;
2690
2691 return unless $self->contr->active;
1745 2692
1746 my $link_pos = delete $self->{_link_pos}; 2693 my $link_pos = delete $self->{_link_pos};
1747 2694
1748 unless ($map) { 2695 unless ($map) {
1749 # restore original map position 2696 # restore original map position
1760 ($x, $y) = (-1, -1) 2707 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2708 unless (defined $x) && (defined $y);
1762 2709
1763 # use -1 or undef as default coordinates, not 0, 0 2710 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2711 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2712 if $x <= 0 && $y <= 0;
1766 2713
1767 $map->load; 2714 $map->load;
1768 $map->load_diag; 2715 $map->load_neighbours;
1769 2716
1770 return unless $self->contr->active; 2717 return unless $self->contr->active;
2718
2719 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2720 if ($self->enter_map ($map, $x, $y)) {
2721 # entering was successful
2722 delete $self->{_link_recursion};
2723 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2724 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2725 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2726
1789 # try to abort aborted map switching on player login :) 2727}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2728
1807=item $player_object->goto ($path, $x, $y) 2729=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2730
2731Moves the player to the given map-path and coordinates by first freezing
2732her, loading and preparing them map, calling the provided $check callback
2733that has to return the map if sucecssful, and then unfreezes the player on
2734the new (success) or old (failed) map position. In either case, $done will
2735be called at the end of this process.
2736
2737Note that $check will be called with a potentially non-loaded map, so if
2738it needs a loaded map it has to call C<< ->load >>.
2739
1809=cut 2740=cut
2741
2742our $GOTOGEN;
1810 2743
1811sub cf::object::player::goto { 2744sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2745 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2746
1814 $path = new cf::path $path; 2747 if ($self->{_link_recursion} >= $MAX_LINKS) {
1815 $path ne "/" or Carp::cluck ("oy");#d# 2748 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2749 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2750 ($path, $x, $y) = @$EMERGENCY_POSITION;
2751 }
2752
2753 # do generation counting so two concurrent goto's will be executed in-order
2754 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2755
1817 $self->enter_link; 2756 $self->enter_link;
1818 2757
1819 (async { 2758 (async {
1820 my $map = cf::map::find $path->as_string; 2759 $Coro::current->{desc} = "player::goto $path $x $y";
2760
2761 # *tag paths override both path and x|y
2762 if ($path =~ /^\*(.*)$/) {
2763 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2764 my $ob = $obs[rand @obs];
2765
2766 # see if we actually can go there
2767 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2768 $ob = $obs[rand @obs];
2769 } else {
2770 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2771 }
2772 # else put us there anyways for now #d#
2773
2774 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2775 } else {
2776 ($path, $x, $y) = (undef, undef, undef);
2777 }
2778 }
2779
2780 my $map = eval {
2781 my $map = defined $path ? cf::map::find $path : undef;
2782
2783 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2784 $map = $map->customise_for ($self);
1822 2785 $map = $check->($map, $x, $y, $self) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2786 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2787 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2788 }
1827 2789
2790 $map
2791 };
2792
2793 if ($@) {
2794 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2795 LOG llevError | logBacktrace, Carp::longmess $@;
2796 }
2797
2798 if ($gen == $self->{_goto_generation}) {
2799 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2800 $self->leave_link ($map, $x, $y);
2801 }
2802
2803 $done->($self) if $done;
1829 })->prio (1); 2804 })->prio (1);
1830} 2805}
1831 2806
1832=item $player_object->enter_exit ($exit_object) 2807=item $player_object->enter_exit ($exit_object)
1833 2808
1835 2810
1836sub parse_random_map_params { 2811sub parse_random_map_params {
1837 my ($spec) = @_; 2812 my ($spec) = @_;
1838 2813
1839 my $rmp = { # defaults 2814 my $rmp = { # defaults
1840 xsize => 10, 2815 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2816 ysize => (cf::rndm 15, 40),
2817 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2818 #layout => string,
1842 }; 2819 };
1843 2820
1844 for (split /\n/, $spec) { 2821 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2822 my ($k, $v) = split /\s+/, $_, 2;
1846 2823
1858 # that depends on the exit object 2835 # that depends on the exit object
1859 2836
1860 my $rmp = parse_random_map_params $exit->msg; 2837 my $rmp = parse_random_map_params $exit->msg;
1861 2838
1862 if ($exit->map) { 2839 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2840 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2841 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2842 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2843 $rmp->{origin_y} = $exit->y;
2844
2845 $exit->map->touch;
1867 } 2846 }
1868 2847
1869 $rmp->{random_seed} ||= $exit->random_seed; 2848 $rmp->{random_seed} ||= $exit->random_seed;
1870 2849
1871 my $data = cf::to_json $rmp; 2850 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2851 my $md5 = Digest::MD5::md5_hex $data;
2852 my $meta = "$RANDOMDIR/$md5.meta";
1873 2853
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2854 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2855 aio_write $fh, 0, (length $data), $data, 0;
2856 undef $fh;
2857 aio_rename "$meta~", $meta;
1876 2858
2859 my $slaying = "?random/$md5";
2860
2861 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2862 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2863 $exit->msg (undef);
2864 }
1879 } 2865 }
1880} 2866}
1881 2867
1882sub cf::object::player::enter_exit { 2868sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2869 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2871 return unless $self->type == cf::PLAYER;
1886 2872
1887 $self->enter_link; 2873 $self->enter_link;
1888 2874
1889 (async { 2875 (async {
1890 $self->deactivate_recursive; # just to be sure 2876 $Coro::current->{desc} = "enter_exit";
2877
1891 unless (eval { 2878 unless (eval {
2879 $self->deactivate_recursive; # just to be sure
2880
2881 # random map handling
2882 {
2883 my $guard = cf::lock_acquire "exit_prepare:$exit";
2884
1892 prepare_random_map $exit 2885 prepare_random_map $exit
1893 if $exit->slaying eq "/!"; 2886 if $exit->slaying eq "/!";
2887 }
1894 2888
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2889 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2890 my $x = $exit->stats->hp;
2891 my $y = $exit->stats->sp;
1897 2892
2893 $self->goto ($map, $x, $y);
2894
2895 # if exit is damned, update players death & WoR home-position
2896 $self->contr->savebed ($map, $x, $y)
2897 if $exit->flag (cf::FLAG_DAMNED);
2898
1898 1; 2899 1
1899 }) { 2900 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2901 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2902 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2903 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2904 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2905
1905 warn "ERROR in enter_exit: $@"; 2906 error "ERROR in enter_exit: $@";
1906 $self->leave_link; 2907 $self->leave_link;
1907 } 2908 }
1908 })->prio (1); 2909 })->prio (1);
1909} 2910}
1910 2911
1921 2922
1922sub cf::client::send_drawinfo { 2923sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2924 my ($self, $text, $flags) = @_;
1924 2925
1925 utf8::encode $text; 2926 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2927 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2928}
1928 2929
2930=item $client->send_big_packet ($pkt)
2931
2932Like C<send_packet>, but tries to compress large packets, and fragments
2933them as required.
2934
2935=cut
2936
2937our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2938
2939sub cf::client::send_big_packet {
2940 my ($self, $pkt) = @_;
2941
2942 # try lzf for large packets
2943 $pkt = "lzf " . Compress::LZF::compress $pkt
2944 if 1024 <= length $pkt and $self->{can_lzf};
2945
2946 # split very large packets
2947 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2948 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2949 $pkt = "frag";
2950 }
2951
2952 $self->send_packet ($pkt);
2953}
2954
2955=item $client->send_msg ($channel, $msg, $color, [extra...])
2956
2957Send a drawinfo or msg packet to the client, formatting the msg for the
2958client if neccessary. C<$type> should be a string identifying the type of
2959the message, with C<log> being the default. If C<$color> is negative, suppress
2960the message unless the client supports the msg packet.
2961
2962=cut
2963
2964# non-persistent channels (usually the info channel)
2965our %CHANNEL = (
2966 "c/motd" => {
2967 id => "infobox",
2968 title => "MOTD",
2969 reply => undef,
2970 tooltip => "The message of the day",
2971 },
2972 "c/identify" => {
2973 id => "infobox",
2974 title => "Identify",
2975 reply => undef,
2976 tooltip => "Items recently identified",
2977 },
2978 "c/examine" => {
2979 id => "infobox",
2980 title => "Examine",
2981 reply => undef,
2982 tooltip => "Signs and other items you examined",
2983 },
2984 "c/shopinfo" => {
2985 id => "infobox",
2986 title => "Shop Info",
2987 reply => undef,
2988 tooltip => "What your bargaining skill tells you about the shop",
2989 },
2990 "c/book" => {
2991 id => "infobox",
2992 title => "Book",
2993 reply => undef,
2994 tooltip => "The contents of a note or book",
2995 },
2996 "c/lookat" => {
2997 id => "infobox",
2998 title => "Look",
2999 reply => undef,
3000 tooltip => "What you saw there",
3001 },
3002 "c/who" => {
3003 id => "infobox",
3004 title => "Players",
3005 reply => undef,
3006 tooltip => "Shows players who are currently online",
3007 },
3008 "c/body" => {
3009 id => "infobox",
3010 title => "Body Parts",
3011 reply => undef,
3012 tooltip => "Shows which body parts you posess and are available",
3013 },
3014 "c/statistics" => {
3015 id => "infobox",
3016 title => "Statistics",
3017 reply => undef,
3018 tooltip => "Shows your primary statistics",
3019 },
3020 "c/skills" => {
3021 id => "infobox",
3022 title => "Skills",
3023 reply => undef,
3024 tooltip => "Shows your experience per skill and item power",
3025 },
3026 "c/shopitems" => {
3027 id => "infobox",
3028 title => "Shop Items",
3029 reply => undef,
3030 tooltip => "Shows the items currently for sale in this shop",
3031 },
3032 "c/resistances" => {
3033 id => "infobox",
3034 title => "Resistances",
3035 reply => undef,
3036 tooltip => "Shows your resistances",
3037 },
3038 "c/pets" => {
3039 id => "infobox",
3040 title => "Pets",
3041 reply => undef,
3042 tooltip => "Shows information abotu your pets/a specific pet",
3043 },
3044 "c/perceiveself" => {
3045 id => "infobox",
3046 title => "Perceive Self",
3047 reply => undef,
3048 tooltip => "You gained detailed knowledge about yourself",
3049 },
3050 "c/uptime" => {
3051 id => "infobox",
3052 title => "Uptime",
3053 reply => undef,
3054 tooltip => "How long the server has been running since last restart",
3055 },
3056 "c/mapinfo" => {
3057 id => "infobox",
3058 title => "Map Info",
3059 reply => undef,
3060 tooltip => "Information related to the maps",
3061 },
3062 "c/party" => {
3063 id => "party",
3064 title => "Party",
3065 reply => "gsay ",
3066 tooltip => "Messages and chat related to your party",
3067 },
3068 "c/death" => {
3069 id => "death",
3070 title => "Death",
3071 reply => undef,
3072 tooltip => "Reason for and more info about your most recent death",
3073 },
3074 "c/say" => $SAY_CHANNEL,
3075 "c/chat" => $CHAT_CHANNEL,
3076);
3077
3078sub cf::client::send_msg {
3079 my ($self, $channel, $msg, $color, @extra) = @_;
3080
3081 $msg = $self->pl->expand_cfpod ($msg)
3082 unless $color & cf::NDI_VERBATIM;
3083
3084 $color &= cf::NDI_CLIENT_MASK; # just in case...
3085
3086 # check predefined channels, for the benefit of C
3087 if ($CHANNEL{$channel}) {
3088 $channel = $CHANNEL{$channel};
3089
3090 $self->ext_msg (channel_info => $channel);
3091 $channel = $channel->{id};
3092
3093 } elsif (ref $channel) {
3094 # send meta info to client, if not yet sent
3095 unless (exists $self->{channel}{$channel->{id}}) {
3096 $self->{channel}{$channel->{id}} = $channel;
3097 $self->ext_msg (channel_info => $channel);
3098 }
3099
3100 $channel = $channel->{id};
3101 }
3102
3103 return unless @extra || length $msg;
3104
3105 # default colour, mask it out
3106 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3107 if $color & cf::NDI_DEF;
3108
3109 my $pkt = "msg "
3110 . $self->{json_coder}->encode (
3111 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3112 );
3113
3114 $self->send_big_packet ($pkt);
3115}
3116
3117=item $client->ext_msg ($type, @msg)
3118
3119Sends an ext event to the client.
3120
3121=cut
3122
3123sub cf::client::ext_msg($$@) {
3124 my ($self, $type, @msg) = @_;
3125
3126 if ($self->extcmd == 2) {
3127 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3128 } elsif ($self->extcmd == 1) { # TODO: remove
3129 push @msg, msgtype => "event_$type";
3130 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3131 }
3132}
3133
3134=item $client->ext_reply ($msgid, @msg)
3135
3136Sends an ext reply to the client.
3137
3138=cut
3139
3140sub cf::client::ext_reply($$@) {
3141 my ($self, $id, @msg) = @_;
3142
3143 if ($self->extcmd == 2) {
3144 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3145 } elsif ($self->extcmd == 1) {
3146 #TODO: version 1, remove
3147 unshift @msg, msgtype => "reply", msgid => $id;
3148 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3149 }
3150}
1929 3151
1930=item $success = $client->query ($flags, "text", \&cb) 3152=item $success = $client->query ($flags, "text", \&cb)
1931 3153
1932Queues a query to the client, calling the given callback with 3154Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3155the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3156C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 3157
1936Queries can fail, so check the return code. Or don't, as queries will become 3158Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 3159become reliable at some point in the future.
1938 3160
1939=cut 3161=cut
1940 3162
1941sub cf::client::query { 3163sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 3164 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 3172 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3173 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 3174
1953 $self->send_packet ($self->{query_queue}[0][0]) 3175 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 3176 if @{ $self->{query_queue} } == 1;
3177
3178 1
1955} 3179}
1956 3180
1957cf::client->attach ( 3181cf::client->attach (
3182 on_connect => sub {
3183 my ($ns) = @_;
3184
3185 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3186 },
1958 on_reply => sub { 3187 on_reply => sub {
1959 my ($ns, $msg) = @_; 3188 my ($ns, $msg) = @_;
1960 3189
1961 # this weird shuffling is so that direct followup queries 3190 # this weird shuffling is so that direct followup queries
1962 # get handled first 3191 # get handled first
1963 my $queue = delete $ns->{query_queue} 3192 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3193 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3194
1966 (shift @$queue)->[1]->($msg); 3195 (shift @$queue)->[1]->($msg);
3196 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3197
1968 push @{ $ns->{query_queue} }, @$queue; 3198 push @{ $ns->{query_queue} }, @$queue;
1969 3199
1970 if (@{ $ns->{query_queue} } == @$queue) { 3200 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3201 if (@$queue) {
1973 } else { 3203 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3204 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3205 }
1976 } 3206 }
1977 }, 3207 },
3208 on_exticmd => sub {
3209 my ($ns, $buf) = @_;
3210
3211 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3212
3213 if (ref $msg) {
3214 my ($type, $reply, @payload) =
3215 "ARRAY" eq ref $msg
3216 ? @$msg
3217 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3218
3219 my @reply;
3220
3221 if (my $cb = $EXTICMD{$type}) {
3222 @reply = $cb->($ns, @payload);
3223 }
3224
3225 $ns->ext_reply ($reply, @reply)
3226 if $reply;
3227
3228 } else {
3229 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3230 }
3231
3232 cf::override;
3233 },
1978); 3234);
1979 3235
1980=item $client->async (\&cb) 3236=item $client->async (\&cb)
1981 3237
1982Create a new coroutine, running the specified callback. The coroutine will 3238Create a new coroutine, running the specified callback. The coroutine will
1998 3254
1999 $coro 3255 $coro
2000} 3256}
2001 3257
2002cf::client->attach ( 3258cf::client->attach (
2003 on_destroy => sub { 3259 on_client_destroy => sub {
2004 my ($ns) = @_; 3260 my ($ns) = @_;
2005 3261
2006 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3262 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2007 }, 3263 },
2008); 3264);
2023our $safe = new Safe "safe"; 3279our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3280our $safe_hole = new Safe::Hole;
2025 3281
2026$SIG{FPE} = 'IGNORE'; 3282$SIG{FPE} = 'IGNORE';
2027 3283
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3284$safe->permit_only (Opcode::opset qw(
3285 :base_core :base_mem :base_orig :base_math :base_loop
3286 grepstart grepwhile mapstart mapwhile
3287 sort time
3288));
2029 3289
2030# here we export the classes and methods available to script code 3290# here we export the classes and methods available to script code
2031 3291
2032=pod 3292=pod
2033 3293
2034The following fucntions and emthods are available within a safe environment: 3294The following functions and methods are available within a safe environment:
2035 3295
2036 cf::object contr pay_amount pay_player map 3296 cf::object
3297 contr pay_amount pay_player map x y force_find force_add destroy
3298 insert remove name archname title slaying race decrease split
3299 value
3300
2037 cf::object::player player 3301 cf::object::player
2038 cf::player peaceful 3302 player
2039 cf::map trigger 3303
3304 cf::player
3305 peaceful
3306
3307 cf::map
3308 trigger
2040 3309
2041=cut 3310=cut
2042 3311
2043for ( 3312for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3313 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3314 insert remove inv nrof name archname title slaying race
3315 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3316 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3317 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3318 ["cf::map" => qw(trigger)],
2048) { 3319) {
2049 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3320 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3321 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2052 for @funs; 3322 for @funs;
2053} 3323}
2054 3324
2069 3339
2070 my $qcode = $code; 3340 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3341 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3342 $qcode =~ s/\n/\\n/g;
2073 3343
3344 %vars = (_dummy => 0) unless %vars;
3345
3346 my @res;
2074 local $_; 3347 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars;
2076 3348
2077 my $eval = 3349 my $eval =
2078 "do {\n" 3350 "do {\n"
2079 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3351 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2080 . "#line 0 \"{$qcode}\"\n" 3352 . "#line 0 \"{$qcode}\"\n"
2081 . $code 3353 . $code
2082 . "\n}" 3354 . "\n}"
2083 ; 3355 ;
2084 3356
3357 if ($CFG{safe_eval}) {
2085 sub_generation_inc; 3358 sub_generation_inc;
3359 local @safe::cf::_safe_eval_args = values %vars;
2086 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3360 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2087 sub_generation_inc; 3361 sub_generation_inc;
3362 } else {
3363 local @cf::_safe_eval_args = values %vars;
3364 @res = wantarray ? eval eval : scalar eval $eval;
3365 }
2088 3366
2089 if ($@) { 3367 if ($@) {
2090 warn "$@"; 3368 warn "$@",
2091 warn "while executing safe code '$code'\n"; 3369 "while executing safe code '$code'\n",
2092 warn "with arguments " . (join " ", %vars) . "\n"; 3370 "with arguments " . (join " ", %vars) . "\n";
2093 } 3371 }
2094 3372
2095 wantarray ? @res : $res[0] 3373 wantarray ? @res : $res[0]
2096} 3374}
2097 3375
2111=cut 3389=cut
2112 3390
2113sub register_script_function { 3391sub register_script_function {
2114 my ($fun, $cb) = @_; 3392 my ($fun, $cb) = @_;
2115 3393
2116 no strict 'refs'; 3394 $fun = "safe::$fun" if $CFG{safe_eval};
2117 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3395 *$fun = $safe_hole->wrap ($cb);
2118} 3396}
2119 3397
2120=back 3398=back
2121 3399
2122=cut 3400=cut
2123 3401
2124############################################################################# 3402#############################################################################
3403# the server's init and main functions
2125 3404
2126=head2 EXTENSION DATABASE SUPPORT 3405sub load_facedata($) {
3406 my ($path) = @_;
2127 3407
2128Crossfire maintains a very simple database for extension use. It can 3408 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3409 # for this (global event?)
2130excludes objects. 3410 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3411
2132The parameter C<$family> should best start with the name of the extension 3412 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3413
2135=over 4 3414 trace "loading facedata from $path\n";
2136 3415
2137=item $hashref = cf::db_get $family 3416 0 < aio_load $path, my $facedata
3417 or die "$path: $!";
2138 3418
2139Return a hashref for use by the extension C<$family>, which can be 3419 $facedata = Coro::Storable::thaw $facedata;
2140modified. After modifications, you have to call C<cf::db_dirty> or
2141C<cf::db_sync>.
2142 3420
2143=item $value = cf::db_get $family => $key 3421 $facedata->{version} == 2
3422 or cf::cleanup "$path: version mismatch, cannot proceed.";
2144 3423
2145Returns a single value from the database 3424 # patch in the exptable
2146 3425 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2147=item cf::db_put $family => $hashref 3426 $facedata->{resource}{"res/exp_table"} = {
2148 3427 type => FT_RSRC,
2149Stores the given family hashref into the database. Updates are delayed, if 3428 data => $exp_table,
2150you want the data to be synced to disk immediately, use C<cf::db_sync>. 3429 hash => (Digest::MD5::md5 $exp_table),
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3430 };
3431 cf::cede_to_tick;
2198 3432
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3433 {
3434 my $faces = $facedata->{faceinfo};
2203 3435
2204 sub db_get($;$) { 3436 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3437 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3438
2210 sub db_put($$;$) { 3439 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3440 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3441 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2213 } else { 3442 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2214 $DB->{$_[0]} = $_[1];
2215 }
2216 db_dirty;
2217 }
2218 3443
2219 cf::global->attach ( 3444 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3445 }
2224 );
2225}
2226 3446
2227############################################################################# 3447 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3448 next unless $info->{smooth};
2229 3449
2230sub cfg_load { 3450 my $idx = cf::face::find $face
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3451 or next;
2232 or return;
2233 3452
2234 local $/; 3453 if (my $smooth = cf::face::find $info->{smooth}) {
2235 *CFG = YAML::Syck::Load <$fh>; 3454 cf::face::set_smooth $idx, $smooth;
3455 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3456 } else {
3457 error "smooth face '$info->{smooth}' not found for face '$face'";
3458 }
2236 3459
3460 cf::cede_to_tick;
3461 }
3462 }
3463
3464 {
3465 my $anims = $facedata->{animinfo};
3466
3467 while (my ($anim, $info) = each %$anims) {
3468 cf::anim::set $anim, $info->{frames}, $info->{facings};
3469 cf::cede_to_tick;
3470 }
3471
3472 cf::anim::invalidate_all; # d'oh
3473 }
3474
3475 {
3476 my $res = $facedata->{resource};
3477
3478 while (my ($name, $info) = each %$res) {
3479 if (defined $info->{type}) {
3480 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3481
3482 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3483 cf::face::set_type $idx, $info->{type};
3484 } else {
3485 $RESOURCE{$name} = $info; # unused
3486 }
3487
3488 cf::cede_to_tick;
3489 }
3490 }
3491
3492 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3493
3494 1
3495}
3496
3497register_exticmd fx_want => sub {
3498 my ($ns, $want) = @_;
3499
3500 while (my ($k, $v) = each %$want) {
3501 $ns->fx_want ($k, $v);
3502 }
3503};
3504
3505sub load_resource_file($) {
3506 my $guard = lock_acquire "load_resource_file";
3507
3508 my $status = load_resource_file_ $_[0];
3509 get_slot 0.1, 100;
3510 cf::arch::commit_load;
3511
3512 $status
3513}
3514
3515sub reload_regions {
3516 # HACK to clear player env face cache, we need some signal framework
3517 # for this (global event?)
3518 %ext::player_env::MUSIC_FACE_CACHE = ();
3519
3520 load_resource_file "$MAPDIR/regions"
3521 or die "unable to load regions file\n";
3522
3523 for (cf::region::list) {
3524 $_->{match} = qr/$_->{match}/
3525 if exists $_->{match};
3526 }
3527}
3528
3529sub reload_facedata {
3530 load_facedata "$DATADIR/facedata"
3531 or die "unable to load facedata\n";
3532}
3533
3534sub reload_archetypes {
3535 load_resource_file "$DATADIR/archetypes"
3536 or die "unable to load archetypes\n";
3537}
3538
3539sub reload_treasures {
3540 load_resource_file "$DATADIR/treasures"
3541 or die "unable to load treasurelists\n";
3542}
3543
3544sub reload_sound {
3545 trace "loading sound config from $DATADIR/sound\n";
3546
3547 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3548 or die "$DATADIR/sound $!";
3549
3550 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3551
3552 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3553 my $sound = $soundconf->{compat}[$_]
3554 or next;
3555
3556 my $face = cf::face::find "sound/$sound->[1]";
3557 cf::sound::set $sound->[0] => $face;
3558 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3559 }
3560
3561 while (my ($k, $v) = each %{$soundconf->{event}}) {
3562 my $face = cf::face::find "sound/$v";
3563 cf::sound::set $k => $face;
3564 }
3565}
3566
3567sub reload_resources {
3568 trace "reloading resource files...\n";
3569
3570 reload_exp_table;
3571 reload_materials;
3572 reload_facedata;
3573 reload_sound;
3574 reload_archetypes;
3575 reload_regions;
3576 reload_treasures;
3577
3578 trace "finished reloading resource files\n";
3579}
3580
3581sub reload_config {
3582 trace "reloading config file...\n";
3583
3584 0 < aio_load "$CONFDIR/config", my $config
3585 or die "$CONFDIR/config: $!";
3586
3587 utf8::decode $config;
3588 *CFG = yaml_load $config;
3589
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3590 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2238 3591
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3592 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3593 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2241 3594
2242 if (exists $CFG{mlockall}) { 3595 if (exists $CFG{mlockall}) {
2246 }; 3599 };
2247 warn $@ if $@; 3600 warn $@ if $@;
2248 } 3601 }
2249} 3602}
2250 3603
3604sub pidfile() {
3605 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3606 or die "$PIDFILE: $!";
3607 flock $fh, &Fcntl::LOCK_EX
3608 or die "$PIDFILE: flock: $!";
3609 $fh
3610}
3611
3612# make sure only one server instance is running at any one time
3613sub atomic {
3614 my $fh = pidfile;
3615
3616 my $pid = <$fh>;
3617 kill 9, $pid if $pid > 0;
3618
3619 seek $fh, 0, 0;
3620 print $fh $$;
3621}
3622
3623sub main_loop {
3624 trace "EV::loop starting\n";
3625 if (1) {
3626 EV::loop;
3627 }
3628 trace "EV::loop returned\n";
3629 goto &main_loop unless $REALLY_UNLOOP;
3630}
3631
2251sub main { 3632sub main {
3633 cf::init_globals; # initialise logging
3634
3635 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3636 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3637 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3638 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3639
3640 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3641
2252 # we must not ever block the main coroutine 3642 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3643 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3644 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3645 (async {
3646 $Coro::current->{desc} = "IDLE BUG HANDLER";
3647 EV::loop EV::LOOP_ONESHOT;
3648 })->prio (Coro::PRIO_MAX);
2256 }; 3649 };
2257 3650
2258 cfg_load; 3651 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3652
3653 cf::sync_job {
3654 cf::incloader::init ();
3655
3656 cf::init_anim;
3657 cf::init_attackmess;
3658 cf::init_dynamic;
3659
3660 cf::load_settings;
3661
3662 reload_resources;
3663 reload_config;
3664 db_init;
3665
3666 cf::init_uuid;
3667 cf::init_signals;
3668 cf::init_skills;
3669
3670 cf::init_beforeplay;
3671
3672 atomic;
3673
2260 load_extensions; 3674 load_extensions;
2261 Event::loop; 3675
3676 utime time, time, $RUNTIMEFILE;
3677
3678 # no (long-running) fork's whatsoever before this point(!)
3679 use POSIX ();
3680 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3681
3682 cf::_post_init 0;
3683 };
3684
3685 cf::object::thawer::errors_are_fatal 0;
3686 info "parse errors in files are no longer fatal from this point on.\n";
3687
3688 my $free_main; $free_main = EV::idle sub {
3689 undef $free_main;
3690 undef &main; # free gobs of memory :)
3691 };
3692
3693 goto &main_loop;
2262} 3694}
2263 3695
2264############################################################################# 3696#############################################################################
2265# initialisation and cleanup 3697# initialisation and cleanup
2266 3698
2267# install some emergency cleanup handlers 3699# install some emergency cleanup handlers
2268BEGIN { 3700BEGIN {
3701 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3702 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3703 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3704 cf::cleanup "SIG$signal";
2275 },
2276 ); 3705 };
3706 }
3707}
3708
3709sub write_runtime_sync {
3710 my $t0 = AE::time;
3711
3712 # first touch the runtime file to show we are still running:
3713 # the fsync below can take a very very long time.
3714
3715 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3716
3717 my $guard = cf::lock_acquire "write_runtime";
3718
3719 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3720 or return;
3721
3722 my $value = $cf::RUNTIME + 90 + 10;
3723 # 10 is the runtime save interval, for a monotonic clock
3724 # 60 allows for the watchdog to kill the server.
3725
3726 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3727 and return;
3728
3729 # always fsync - this file is important
3730 aio_fsync $fh
3731 and return;
3732
3733 # touch it again to show we are up-to-date
3734 aio_utime $fh, undef, undef;
3735
3736 close $fh
3737 or return;
3738
3739 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3740 and return;
3741
3742 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3743
2277 } 3744 1
3745}
3746
3747our $uuid_lock;
3748our $uuid_skip;
3749
3750sub write_uuid_sync($) {
3751 $uuid_skip ||= $_[0];
3752
3753 return if $uuid_lock;
3754 local $uuid_lock = 1;
3755
3756 my $uuid = "$LOCALDIR/uuid";
3757
3758 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3759 or return;
3760
3761 my $value = uuid_seq uuid_cur;
3762
3763 unless ($value) {
3764 info "cowardly refusing to write zero uuid value!\n";
3765 return;
3766 }
3767
3768 my $value = uuid_str $value + $uuid_skip;
3769 $uuid_skip = 0;
3770
3771 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3772 and return;
3773
3774 # always fsync - this file is important
3775 aio_fsync $fh
3776 and return;
3777
3778 close $fh
3779 or return;
3780
3781 aio_rename "$uuid~", $uuid
3782 and return;
3783
3784 trace "uuid file written ($value).\n";
3785
3786 1
3787
3788}
3789
3790sub write_uuid($$) {
3791 my ($skip, $sync) = @_;
3792
3793 $sync ? write_uuid_sync $skip
3794 : async { write_uuid_sync $skip };
2278} 3795}
2279 3796
2280sub emergency_save() { 3797sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3798 my $freeze_guard = cf::freeze_mainloop;
2282 3799
2283 warn "enter emergency perl save\n"; 3800 info "emergency_perl_save: enter\n";
3801
3802 # this is a trade-off: we want to be very quick here, so
3803 # save all maps without fsync, and later call a global sync
3804 # (which in turn might be very very slow)
3805 local $USE_FSYNC = 0;
2284 3806
2285 cf::sync_job { 3807 cf::sync_job {
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
2286 # use a peculiar iteration method to avoid tripping on perl 3810 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3811 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3812 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3813 info "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3814 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3815 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3816 $pl->valid or next;
3817 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3818 $pl->save;
2294 } 3819 }
2295 warn "end emergency player save\n"; 3820 info "emergency_perl_save: end player save\n";
2296 3821
2297 warn "begin emergency map save\n"; 3822 cf::write_runtime_sync; # external watchdog should not bark
3823
3824 info "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3825 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3826 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3827 $map->valid or next;
2301 $map->save; 3828 $map->save;
2302 } 3829 }
2303 warn "end emergency map save\n"; 3830 info "emergency_perl_save: end map save\n";
3831
3832 cf::write_runtime_sync; # external watchdog should not bark
3833
3834 info "emergency_perl_save: begin database checkpoint\n";
3835 BDB::db_env_txn_checkpoint $DB_ENV;
3836 info "emergency_perl_save: end database checkpoint\n";
3837
3838 info "emergency_perl_save: begin write uuid\n";
3839 write_uuid_sync 1;
3840 info "emergency_perl_save: end write uuid\n";
3841
3842 cf::write_runtime_sync; # external watchdog should not bark
3843
3844 trace "emergency_perl_save: syncing database to disk";
3845 BDB::db_env_txn_checkpoint $DB_ENV;
3846
3847 info "emergency_perl_save: starting sync\n";
3848 IO::AIO::aio_sync sub {
3849 info "emergency_perl_save: finished sync\n";
3850 };
3851
3852 cf::write_runtime_sync; # external watchdog should not bark
3853
3854 trace "emergency_perl_save: flushing outstanding aio requests";
3855 while (IO::AIO::nreqs || BDB::nreqs) {
3856 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3857 }
3858
3859 cf::write_runtime_sync; # external watchdog should not bark
2304 }; 3860 };
2305 3861
2306 warn "leave emergency perl save\n"; 3862 info "emergency_perl_save: leave\n";
2307} 3863}
2308 3864
3865sub post_cleanup {
3866 my ($make_core) = @_;
3867
3868 IO::AIO::flush;
3869
3870 error Carp::longmess "post_cleanup backtrace"
3871 if $make_core;
3872
3873 my $fh = pidfile;
3874 unlink $PIDFILE if <$fh> == $$;
3875}
3876
3877# a safer delete_package, copied from Symbol
3878sub clear_package($) {
3879 my $pkg = shift;
3880
3881 # expand to full symbol table name if needed
3882 unless ($pkg =~ /^main::.*::$/) {
3883 $pkg = "main$pkg" if $pkg =~ /^::/;
3884 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3885 $pkg .= '::' unless $pkg =~ /::$/;
3886 }
3887
3888 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3889 my $stem_symtab = *{$stem}{HASH};
3890
3891 defined $stem_symtab and exists $stem_symtab->{$leaf}
3892 or return;
3893
3894 # clear all symbols
3895 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3896 for my $name (keys %$leaf_symtab) {
3897 _gv_clear *{"$pkg$name"};
3898# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3899 }
3900}
3901
2309sub reload() { 3902sub do_reload_perl() {
2310 # can/must only be called in main 3903 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3904 unless (in_main) {
2312 warn "can only reload from main coroutine\n"; 3905 error "can only reload from main coroutine";
2313 return; 3906 return;
2314 } 3907 }
2315 3908
2316 warn "reloading..."; 3909 return if $RELOAD++;
2317 3910
2318 my $guard = freeze_mainloop; 3911 my $t1 = AE::time;
3912
3913 while ($RELOAD) {
3914 cf::get_slot 0.1, -1, "reload_perl";
3915 info "perl_reload: reloading...";
3916
3917 trace "perl_reload: entering sync_job";
3918
3919 cf::sync_job {
2319 cf::emergency_save; 3920 #cf::emergency_save;
2320 3921
2321 eval { 3922 trace "perl_reload: cancelling all extension coros";
2322 # if anything goes wrong in here, we should simply crash as we already saved
2323
2324 # cancel all watchers
2325 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 }
2328
2329 # cancel all extension coros
2330 $_->cancel for values %EXT_CORO; 3923 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3924 %EXT_CORO = ();
2332 3925
2333 # unload all extensions 3926 trace "perl_reload: removing commands";
2334 for (@exts) { 3927 %COMMAND = ();
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338 3928
2339 # unload all modules loaded from $LIBDIR 3929 trace "perl_reload: removing ext/exti commands";
2340 while (my ($k, $v) = each %INC) { 3930 %EXTCMD = ();
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3931 %EXTICMD = ();
2342 3932
2343 warn "removing <$k>"; 3933 trace "perl_reload: unloading/nuking all extensions";
2344 delete $INC{$k}; 3934 for my $pkg (@EXTS) {
3935 trace "... unloading $pkg";
2345 3936
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) { 3937 if (my $cb = $pkg->can ("unload")) {
3938 eval {
2350 $cb->(); 3939 $cb->($pkg);
3940 1
3941 } or error "$pkg unloaded, but with errors: $@";
3942 }
3943
3944 trace "... clearing $pkg";
3945 clear_package $pkg;
2351 } 3946 }
2352 3947
2353 Symbol::delete_package $k; 3948 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3949 while (my ($k, $v) = each %INC) {
3950 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3951
3952 trace "... unloading $k";
3953 delete $INC{$k};
3954
3955 $k =~ s/\.pm$//;
3956 $k =~ s/\//::/g;
3957
3958 if (my $cb = $k->can ("unload_module")) {
3959 $cb->();
3960 }
3961
3962 clear_package $k;
2354 } 3963 }
2355 3964
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 3965 trace "perl_reload: getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 3966 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3967 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 3968
2364 # remove register_script_function callbacks 3969 trace "perl_reload: unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 3970 delete $INC{"cf.pm"};
3971 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 3972
2370 # don't, removes xs symbols, too, 3973 # don't, removes xs symbols, too,
2371 # and global variables created in xs 3974 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 3975 #clear_package __PACKAGE__;
2373 3976
2374 # reload cf.pm 3977 info "perl_reload: unload completed, starting to reload now";
2375 warn "reloading cf.pm"; 3978
3979 trace "perl_reload: reloading cf.pm";
2376 require cf; 3980 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3981 cf::_connect_to_perl_1;
2378 3982
2379 # load config and database again 3983 trace "perl_reload: loading config and database again";
2380 cf::cfg_load; 3984 cf::reload_config;
2381 cf::db_load;
2382 3985
2383 # load extensions 3986 trace "perl_reload: loading extensions";
2384 warn "load extensions";
2385 cf::load_extensions; 3987 cf::load_extensions;
2386 3988
2387 # reattach attachments to objects 3989 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 3990 trace "perl_reload: reattaching attachments to objects/players";
2389 _global_reattach; 3991 _global_reattach; # objects, sockets
3992 trace "perl_reload: reattaching attachments to maps";
2390 reattach $_ for values %MAP; 3993 reattach $_ for values %MAP;
3994 trace "perl_reload: reattaching attachments to players";
3995 reattach $_ for values %PLAYER;
3996 }
3997
3998 cf::_post_init 1;
3999
4000 trace "perl_reload: leaving sync_job";
4001
4002 1
4003 } or do {
4004 error $@;
4005 cf::cleanup "perl_reload: error, exiting.";
4006 };
4007
4008 --$RELOAD;
4009 }
4010
4011 $t1 = AE::time - $t1;
4012 info "perl_reload: completed in ${t1}s\n";
4013};
4014
4015our $RELOAD_WATCHER; # used only during reload
4016
4017sub reload_perl() {
4018 # doing reload synchronously and two reloads happen back-to-back,
4019 # coro crashes during coro_state_free->destroy here.
4020
4021 $RELOAD_WATCHER ||= cf::async {
4022 Coro::AIO::aio_wait cache_extensions;
4023
4024 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4025 do_reload_perl;
4026 undef $RELOAD_WATCHER;
4027 };
2391 }; 4028 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 4029}
2444
2445register "<global>", __PACKAGE__;
2446 4030
2447register_command "reload" => sub { 4031register_command "reload" => sub {
2448 my ($who, $arg) = @_; 4032 my ($who, $arg) = @_;
2449 4033
2450 if ($who->flag (FLAG_WIZ)) { 4034 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 4035 $who->message ("reloading server.");
4036 async {
4037 $Coro::current->{desc} = "perl_reload";
4038 reload_perl;
4039 };
2454 } 4040 }
2455}; 4041};
2456 4042
2457unshift @INC, $LIBDIR; 4043#############################################################################
2458 4044
2459$TICK_WATCHER = Event->timer ( 4045my $bug_warning = 0;
2460 reentrant => 0, 4046
2461 prio => 0, 4047our @WAIT_FOR_TICK;
2462 at => $NEXT_TICK || $TICK, 4048our @WAIT_FOR_TICK_BEGIN;
2463 data => WF_AUTOCANCEL, 4049
2464 cb => sub { 4050sub wait_for_tick() {
4051 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4052
4053 my $signal = new Coro::Signal;
4054 push @WAIT_FOR_TICK, $signal;
4055 $signal->wait;
4056}
4057
4058sub wait_for_tick_begin() {
4059 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4060
4061 my $signal = new Coro::Signal;
4062 push @WAIT_FOR_TICK_BEGIN, $signal;
4063 $signal->wait;
4064}
4065
4066sub tick {
4067 if ($Coro::current != $Coro::main) {
4068 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4069 unless ++$bug_warning > 10;
4070 return;
4071 }
4072
2465 cf::server_tick; # one server iteration 4073 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 4074
2469 $WAIT_FOR_TICK->broadcast; 4075 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2471 4076
2472 # if we are delayed by four ticks or more, skip them all 4077 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4078 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2474 4079 Coro::async_pool {
2475 $TICK_WATCHER->at ($NEXT_TICK); 4080 $Coro::current->{desc} = "runtime saver";
2476 $TICK_WATCHER->start;
2477 },
2478);
2479
2480IO::AIO::max_poll_time $TICK * 0.2;
2481
2482Event->io (
2483 fd => IO::AIO::poll_fileno,
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489
2490Event->timer (
2491 data => WF_AUTOCANCEL,
2492 after => 0,
2493 interval => 10,
2494 cb => sub {
2495 (Coro::unblock_sub {
2496 write_runtime 4081 write_runtime_sync
2497 or warn "ERROR: unable to write runtime file: $!"; 4082 or error "ERROR: unable to write runtime file: $!";
2498 })->(); 4083 };
2499 }, 4084 }
2500); 4085
4086 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4087 $sig->send;
4088 }
4089 while (my $sig = shift @WAIT_FOR_TICK) {
4090 $sig->send;
4091 }
4092
4093 $LOAD = ($NOW - $TICK_START) / $TICK;
4094 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4095
4096 if (0) {
4097 if ($NEXT_TICK) {
4098 my $jitter = $TICK_START - $NEXT_TICK;
4099 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4100 debug "jitter $JITTER\n";#d#
4101 }
4102 }
4103}
4104
4105{
4106 # configure BDB
4107
4108 BDB::min_parallel 16;
4109 BDB::max_poll_reqs $TICK * 0.1;
4110 $AnyEvent::BDB::WATCHER->priority (1);
4111
4112 unless ($DB_ENV) {
4113 $DB_ENV = BDB::db_env_create;
4114 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4115 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4116 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4117 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4118 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4119
4120 cf::sync_job {
4121 eval {
4122 BDB::db_env_open
4123 $DB_ENV,
4124 $BDBDIR,
4125 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4126 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4127 0666;
4128
4129 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4130 };
4131
4132 cf::cleanup "db_env_open(db): $@" if $@;
4133 };
4134 }
4135
4136 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4137 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4138 };
4139 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4140 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4141 };
4142 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4143 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4144 };
4145}
4146
4147{
4148 # configure IO::AIO
4149
4150 IO::AIO::min_parallel 8;
4151 IO::AIO::max_poll_time $TICK * 0.1;
4152 undef $AnyEvent::AIO::WATCHER;
4153}
4154
4155my $_log_backtrace;
4156
4157sub _log_backtrace {
4158 my ($msg, @addr) = @_;
4159
4160 $msg =~ s/\n//;
4161
4162 # limit the # of concurrent backtraces
4163 if ($_log_backtrace < 2) {
4164 ++$_log_backtrace;
4165 my $perl_bt = Carp::longmess $msg;
4166 async {
4167 $Coro::current->{desc} = "abt $msg";
4168
4169 my @bt = fork_call {
4170 @addr = map { sprintf "%x", $_ } @addr;
4171 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4172 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4173 or die "addr2line: $!";
4174
4175 my @funcs;
4176 my @res = <$fh>;
4177 chomp for @res;
4178 while (@res) {
4179 my ($func, $line) = splice @res, 0, 2, ();
4180 push @funcs, "[$func] $line";
4181 }
4182
4183 @funcs
4184 };
4185
4186 LOG llevInfo, "[ABT] $perl_bt\n";
4187 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4188 LOG llevInfo, "[ABT] $_\n" for @bt;
4189 --$_log_backtrace;
4190 };
4191 } else {
4192 LOG llevInfo, "[ABT] $msg\n";
4193 LOG llevInfo, "[ABT] [suppressed]\n";
4194 }
4195}
4196
4197# load additional modules
4198require "cf/$_.pm" for @EXTRA_MODULES;
4199cf::_connect_to_perl_2;
2501 4200
2502END { cf::emergency_save } 4201END { cf::emergency_save }
2503 4202
25041 42031
2505 4204

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