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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.157 by root, Wed Jan 10 01:16:54 2007 UTC vs.
Revision 1.574 by root, Sun May 8 21:51:27 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
46our $NOW; 138our $NOW;
47 139
48our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
49 143
50our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
51our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
52 146
53our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
54our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
55our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
56our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
57our %EXT_CORO; # coroutines bound to extensions
58 151
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 152our @POST_INIT;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
61 159
62binmode STDOUT; 160binmode STDOUT;
63binmode STDERR; 161binmode STDERR;
64 162
65# read virtual server time, if available 163# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
70} 168}
71 169
72mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 171
78# a special map that is always available 172mkdir $_
79our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
80our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
81 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
82############################################################################# 183#############################################################################
83 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
84=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
85 197
86=over 4 198=over 4
87 199
88=item $cf::UPTIME 200=item $cf::UPTIME
89 201
90The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
91 218
92=item $cf::RUNTIME 219=item $cf::RUNTIME
93 220
94The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 222every server tick.
96 223
97=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 227
99The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
101 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
102=item $cf::NOW 239=item $cf::LOAD
103 240
104The time of the last (current) server tick. 241The raw value load value from the last tick.
105
106=item $cf::TICK
107
108The interval between server ticks, in seconds.
109 242
110=item %cf::CFG 243=item %cf::CFG
111 244
112Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 246from wherever your confdir points to.
114 247
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 248=item cf::wait_for_tick, cf::wait_for_tick_begin
116 249
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 251returns directly I<after> the tick processing (and consequently, can only wake one thread
119processing has been done. Call C<< ->wait >> on them to maximise the 252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
121 282
122=back 283=back
123 284
124=cut 285=cut
125 286
126BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
127 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
128 my $msg = join "", @_; 294 my $msg = join "", @_;
129 utf8::encode $msg;
130 295
131 $msg .= "\n" 296 $msg .= "\n"
132 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
133 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
134 LOG llevError, $msg; 301 LOG llevWarn, $msg;
135 }; 302};
136} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
137 317
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 325
145# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 327# within the Safe compartment.
147for my $pkg (qw( 328for my $pkg (qw(
148 cf::global cf::attachable 329 cf::global cf::attachable
149 cf::object cf::object::player 330 cf::object cf::object::player
150 cf::client cf::player 331 cf::client cf::player
151 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
152 cf::map cf::party cf::region 334 cf::party cf::region
153)) { 335)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 337}
157 338
158$Event::DIED = sub { 339$EV::DIED = sub {
159 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
160}; 341};
161 342
162my %ext_pkg; 343#############################################################################
163my @exts; 344
164my @hook; 345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
165 349
166=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
167 351
168=over 4 352=over 4
169 353
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 373 $d
190 } || "[unable to dump $_[0]: '$@']"; 374 } || "[unable to dump $_[0]: '$@']";
191} 375}
192 376
193use JSON::Syck (); # TODO# replace by JSON::PC once working 377=item $scalar = load_file $path
194 378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
195=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
196 392
197Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
198 394
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
207 396
208Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
209 398
210=cut 399=cut
211 400
212sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
214 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
215} 466}
216 467
217=item cf::lock_wait $string 468=item cf::lock_wait $string
218 469
219Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
220 471
221=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
222 473
223Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
226returned. 477returned.
227 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
228Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
230 484
231=cut 485=item $locked = cf::lock_active $string
232 486
233our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
234 492
235sub lock_wait($) { 493sub lock_wait($) {
236 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 495}
244 496
245sub lock_acquire($) { 497sub lock_acquire($) {
246 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
247 500
248 # wait, to be sure we are not locked 501sub lock_active($) {
249 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 503}
258 504
259sub freeze_mainloop { 505sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
261 507
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 509}
264 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
265} 594}
266 595
267=item cf::async { BLOCK } 596=item cf::async { BLOCK }
268 597
269Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
274 603
275BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
276 605
277=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
278 607
279The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
282 612
283If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
286fast or be very important. 616fast or be very important.
288=cut 618=cut
289 619
290sub sync_job(&) { 620sub sync_job(&) {
291 my ($job) = @_; 621 my ($job) = @_;
292 622
293 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
294 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
296 628
297 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 630
299 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
300 632
301 my $busy = 1; 633 my $busy = 1;
302 my @res; 634 my @res;
303 635
304 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 638 @res = eval { $job->() };
306 warn $@ if $@; 639 error $@ if $@;
307 undef $busy; 640 undef $busy;
308 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
309 642
310 while ($busy) { 643 while ($busy) {
311 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
312 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
313 654
314 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
315 } else { 656 } else {
316 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
317 658
319 } 660 }
320} 661}
321 662
322=item $coro = cf::async_ext { BLOCK } 663=item $coro = cf::async_ext { BLOCK }
323 664
324Like async, but this coro is automcatially being canceled when the 665Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 666extension calling this is being unloaded.
326 667
327=cut 668=cut
328 669
329sub async_ext(&) { 670sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
338 679
339 $coro 680 $coro
340} 681}
341 682
342sub write_runtime { 683=item fork_call { }, @args
343 my $runtime = cf::localdir . "/runtime";
344 684
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
346 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
347 689
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 691
352 aio_fsync $fh 692sub post_fork {
353 and return; 693 reset_signals;
694}
354 695
355 close $fh 696sub fork_call(&@) {
356 or return; 697 my ($cb, @args) = @_;
357 698
358 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
359 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
360 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
361 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 886}
363 887
364=back 888=back
365 889
366=cut 890=cut
367 891
368############################################################################# 892#############################################################################
369 893
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489
490#############################################################################
491
492=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
493 895
494Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
495attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
497 899
498In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 902Deliantra).
501 903
502=over 4 904=over 4
503 905
504=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
505 907
549=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
550 952
551Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
552given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
553 955
554Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
555that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
556 958
557These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
558 960
559=over 4 961=over 4
619our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 1022our @CB_MAP = ();
621 1023
622my %attachment; 1024my %attachment;
623 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
624sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
626 1034
627 use sort 'stable'; 1035 use sort 'stable';
628 1036
662 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
663 1071
664 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 1076
669 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
671 1079
672 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
677 1085
678 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
679 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
680 1088
681 } elsif (ref $type) { 1089 } elsif (ref $type) {
682 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
683 1091
684 } else { 1092 } else {
685 shift @arg; 1093 shift @arg;
686 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
687 } 1095 }
688 } 1096 }
689} 1097}
690 1098
691sub _object_attach { 1099sub _object_attach {
701 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
702 } 1110 }
703 1111
704 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
705 } else { 1113 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
707 } 1115 }
708 1116
709 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
710} 1118}
711 1119
713 if (ref $_[0]) { 1121 if (ref $_[0]) {
714 _object_attach @_; 1122 _object_attach @_;
715 } else { 1123 } else {
716 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
717 } 1125 }
1126 _recalc_want;
718}; 1127};
719 1128
720# all those should be optimised 1129# all those should be optimised
721sub cf::attachable::detach { 1130sub cf::attachable::detach {
722 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
726 reattach ($obj); 1135 reattach ($obj);
727 } else { 1136 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
729 } 1138 }
1139 _recalc_want;
730}; 1140};
731 1141
732sub cf::attachable::attached { 1142sub cf::attachable::attached {
733 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
734 1144
749 "; 1159 ";
750 die if $@; 1160 die if $@;
751} 1161}
752 1162
753our $override; 1163our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 1165
756sub override { 1166sub override {
757 $override = 1; 1167 $override = 1;
758 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
759} 1169}
760 1170
761sub do_invoke { 1171sub do_invoke {
762 my $event = shift; 1172 my $event = shift;
763 my $callbacks = shift; 1173 my $callbacks = shift;
764 1174
765 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
766 1176
767 local $override; 1177 local $override;
768 1178
769 for (@$callbacks) { 1179 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
771 1181
772 if ($@) { 1182 if ($@) {
773 warn "$@";
774 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
775 override; 1184 override;
776 } 1185 }
777 1186
778 return 1 if $override; 1187 return 1 if $override;
779 } 1188 }
780 1189
781 0 1190 0
782} 1191}
783 1192
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1194
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1196
788Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
789 1198
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1202
794=back 1203=back
795 1204
796=cut 1205=cut
797 1206
798############################################################################# 1207#############################################################################
799# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
800 1251
801sub reattach { 1252sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1258
805 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
806 1260
807 @$registry = (); 1261 @$registry = ();
808 1262
813 for (@$attach) { 1267 for (@$attach) {
814 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
815 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
816 } 1270 }
817 } else { 1271 } else {
818 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
819 } 1273 }
820 } 1274 }
821} 1275}
822 1276
823cf::attachable->attach ( 1277cf::attachable->attach (
824 prio => -1000000, 1278 prio => -1000000,
825 on_instantiate => sub { 1279 on_instantiate => sub {
826 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
827 1281
828 $data = from_json $data; 1282 $data = decode_json $data;
829 1283
830 for (@$data) { 1284 for (@$data) {
831 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
832 1286
833 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1303sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
851 1305
852 sync_job { 1306 sync_job {
853 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
856 1312
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
860 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
861 close $fh; 1320 aio_close $fh;
862 1321
863 if (@$objs) { 1322 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
868 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
869 close $fh; 1331 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
871 } 1333 }
872 } else { 1334 } else {
873 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
874 } 1336 }
875 1337
876 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
877 } else { 1342 } else {
878 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
879 } 1344 }
880 } else { 1345 } else {
881 aio_unlink $filename; 1346 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
883 } 1348 }
884 } 1349 };
885} 1350}
886 1351
887sub object_freezer_as_string { 1352sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
889 1354
901 or return; 1366 or return;
902 1367
903 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
905 or return; 1370 or return;
1371
906 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
907 } 1374 }
908 1375
1376 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
911 return ($data, $av); 1381 ($data, $av)
912} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
913 1389
914############################################################################# 1390#############################################################################
915# command handling &c 1391# command handling &c
916 1392
917=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1407}
932 1408
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1410
935Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
936 1416
937If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
938called. 1418called.
939 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
940=cut 1431=cut
941 1432
942sub register_extcmd { 1433sub register_extcmd {
943 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
944 1435
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1436 $EXTCMD{$name} = $cb;
949} 1437}
1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
950 1446
951cf::player->attach ( 1447cf::player->attach (
952 on_command => sub { 1448 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
954 1450
955 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
956 or return; 1452 or return;
957 1453
962 cf::override; 1458 cf::override;
963 }, 1459 },
964 on_extcmd => sub { 1460 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
966 1462
967 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1464
969 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
975 } else { 1480 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1482 }
978 1483
979 cf::override; 1484 cf::override;
980 }, 1485 },
981); 1486);
982 1487
983sub register { 1488# "readahead" all extensions
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension { 1489sub cache_extensions {
990 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
991 1491
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
993 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
994 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 } 1495 }
1042 } 1496 };
1043 1497
1044 # remove extcmds 1498 $grp
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057} 1499}
1058 1500
1059sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1060 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1508 next unless -r $path;
1062 eval { 1509
1063 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1064 1 1573 }
1065 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1066 } 1586 };
1067} 1587}
1068 1588
1069############################################################################# 1589#############################################################################
1070# load/save/clean perl data associated with a map
1071 1590
1072*cf::mapsupport::on_clean = sub { 1591=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1592
1085=head2 CORE EXTENSIONS 1593=head2 CORE EXTENSIONS
1086 1594
1087Functions and methods that extend core crossfire objects. 1595Functions and methods that extend core deliantra objects.
1088 1596
1089=cut 1597=cut
1090 1598
1091package cf::player; 1599package cf::player;
1092 1600
1094 1602
1095=head3 cf::player 1603=head3 cf::player
1096 1604
1097=over 4 1605=over 4
1098 1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1099=item cf::player::find $login 1621=item cf::player::find $login
1100 1622
1101Returns the given player object, loading it if necessary (might block). 1623Returns the given player object, loading it if necessary (might block).
1102 1624
1103=cut 1625=cut
1104 1626
1105sub playerdir($) { 1627sub playerdir($) {
1106 cf::localdir 1628 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1630}
1112 1631
1113sub path($) { 1632sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1634
1116 (playerdir $login) . "/$login.pl" 1635 (playerdir $login) . "/playerdata"
1117} 1636}
1118 1637
1119sub find_active($) { 1638sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1639 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1640 and $cf::PLAYER{$_[0]}->active
1124 1643
1125sub exists($) { 1644sub exists($) {
1126 my ($login) = @_; 1645 my ($login) = @_;
1127 1646
1128 $cf::PLAYER{$login} 1647 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1648 or !aio_stat path $login
1130} 1649}
1131 1650
1132sub find($) { 1651sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1652 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1653 my $login = $_[0];
1135 1654
1136 my $guard = cf::lock_acquire "user_find:$login"; 1655 my $guard = cf::lock_acquire "user_find:$login";
1137 1656
1138 $cf::PLAYER{$_[0]} || do { 1657 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1673 $cf::PLAYER{$login} = $pl
1142 } 1674 }
1143 } 1675 }
1144} 1676}
1677
1678cf::player->attach (
1679 on_load => sub {
1680 my ($pl, $path) = @_;
1681
1682 # restore slots saved in save, below
1683 my $slots = delete $pl->{_slots};
1684
1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1145 1690
1146sub save($) { 1691sub save($) {
1147 my ($pl) = @_; 1692 my ($pl) = @_;
1148 1693
1149 return if $pl->{deny_save}; 1694 return if $pl->{deny_save};
1154 return if $pl->{deny_save}; 1699 return if $pl->{deny_save};
1155 1700
1156 aio_mkdir playerdir $pl, 0770; 1701 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1702 $pl->{last_save} = $cf::RUNTIME;
1158 1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1159 $pl->save_pl ($path); 1709 $pl->save_pl ($path);
1160 Coro::cede; 1710 cf::cede_to_tick;
1161} 1711}
1162 1712
1163sub new($) { 1713sub new($) {
1164 my ($login) = @_; 1714 my ($login) = @_;
1165 1715
1171 $cf::PLAYER{$login} = $self; 1721 $cf::PLAYER{$login} = $self;
1172 1722
1173 $self 1723 $self
1174} 1724}
1175 1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1176=item $pl->quit_character 1736=item $pl->quit_character
1177 1737
1178Nukes the player without looking back. If logged in, the connection will 1738Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1739be destroyed. May block for a long time.
1180 1740
1181=cut 1741=cut
1182 1742
1183sub quit_character { 1743sub quit_character {
1184 my ($pl) = @_; 1744 my ($pl) = @_;
1185 1745
1746 my $name = $pl->ob->name;
1747
1186 $pl->{deny_save} = 1; 1748 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1188 1750
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1190 $pl->deactivate; 1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1191 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1192 $pl->ns->destroy if $pl->ns; 1758 $pl->ns->destroy if $pl->ns;
1193 1759
1194 my $path = playerdir $pl; 1760 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1762 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1763 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1199 IO::AIO::aio_rmtree $temp; 1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1200} 1786}
1201 1787
1202=item cf::player::list_logins 1788=item cf::player::list_logins
1203 1789
1204Returns am arrayref of all valid playernames in the system, can take a 1790Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1791while and may block, so not sync_job-capable, ever.
1206 1792
1207=cut 1793=cut
1208 1794
1209sub list_logins { 1795sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1796 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1797 or return [];
1212 1798
1213 my @logins; 1799 my @logins;
1214 1800
1215 for my $login (@$dirs) { 1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1219 1811
1220 utf8::decode $login; 1812 utf8::decode $login;
1221 push @logins, $login; 1813 push @logins, $login;
1222 } 1814 }
1223 1815
1224 \@logins 1816 \@logins
1225} 1817}
1226 1818
1227=item $player->maps 1819=item $player->maps
1228 1820
1821=item cf::player::maps $login
1822
1229Returns an arrayref of cf::path's of all maps that are private for this 1823Returns an arrayref of map paths that are private for this
1230player. May block. 1824player. May block.
1231 1825
1232=cut 1826=cut
1233 1827
1234sub maps($) { 1828sub maps($) {
1235 my ($pl) = @_; 1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1832
1237 my $files = aio_readdir playerdir $pl 1833 my $files = aio_readdir playerdir $pl
1238 or return; 1834 or return;
1239 1835
1240 my @paths; 1836 my @paths;
1241 1837
1242 for (@$files) { 1838 for (@$files) {
1243 utf8::decode $_; 1839 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1840 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1841 next unless /^$PATH_SEP/o;
1246 1842
1247 s/$PATH_SEP/\//g; 1843 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1844 }
1250 1845
1251 \@paths 1846 \@paths
1252} 1847}
1253 1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1853=item $player->ext_reply ($msgid, @msg)
1255 1854
1256Sends an ext reply to the player. 1855Sends an ext reply to the player.
1257 1856
1258=cut 1857=cut
1259 1858
1260sub ext_reply($$$%) { 1859sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1860 my ($self, $id, @msg) = @_;
1262 1861
1263 $msg{msgid} = $id; 1862 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1863}
1267 1864
1268package cf; 1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1269 1907
1270=back 1908=back
1271
1272 1909
1273=head3 cf::map 1910=head3 cf::map
1274 1911
1275=over 4 1912=over 4
1276 1913
1279package cf::map; 1916package cf::map;
1280 1917
1281use Fcntl; 1918use Fcntl;
1282use Coro::AIO; 1919use Coro::AIO;
1283 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1284our $MAX_RESET = 3600; 1925our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1926our $DEFAULT_RESET = 3000;
1286 1927
1287sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1288 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1289 1968
1290 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1291 cf::map::_create_random_map 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1292 $path, 1998 $path
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region})
1304} 1999}
1305 2000
1306# and all this just because we cannot iterate over 2001sub new_from_path {
1307# all maps in C++... 2002 my (undef, $path, $base) = @_;
1308sub change_all_map_light { 2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
1309 my ($change) = @_; 2023 my ($self) = @_;
1310 2024
1311 $_->change_map_light ($change) 2025 $self
1312 for grep $_->outdoor, values %cf::MAP;
1313} 2026}
1314 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1315sub try_load_header($) { 2078sub load_header_from($) {
1316 my ($path) = @_; 2079 my ($self, $path) = @_;
1317 2080
1318 utf8::encode $path; 2081 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1320 or return; 2083 or return;
1321 2084
1322 my $map = cf::map::new 2085 $self->_load_header ($f)
1323 or return; 2086 or return;
1324 2087
1325 # for better error messages only, will be overwritten 2088 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 2089 $f->resolve_delayed_derefs;
1327 2090
1328 $map->load_header ($path) 2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1329 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1330 2141
1331 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1332 2144
1333 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
1334} 2149}
1335 2150
1336sub find; 2151sub find;
1337sub find { 2152sub find {
1338 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1339 2154
1340 #warn "find<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1341 2156
1342 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1343 my $key = $path->as_string;
1344 2158
1345 cf::lock_wait "map_find:$key"; 2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1346
1347 $cf::MAP{$key} || do {
1348 my $guard = cf::lock_acquire "map_find:$key"; 2160 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2161
1350 # do it the slow way 2162 $cf::MAP{$path} || do {
1351 my $map = try_load_header $path->save_path; 2163 my $map = new_from_path cf::map $path
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2164 or return;
1369 2165
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1382 2167
1383 Coro::cede; 2168 $map->load_header
2169 or return;
1384 2170
1385 if ($map->should_reset) { 2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1386 $map->reset; 2176 $map->reset;
1387 undef $guard;
1388 $map = find $path 2177 return find $path;
1389 or return;
1390 } 2178 }
1391 2179
1392 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1393 } 2181 }
1394} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1395 2186
1396sub load { 2187sub load {
1397 my ($self) = @_; 2188 my ($self) = @_;
1398 2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
1399 my $path = $self->{path}; 2192 my $path = $self->{path};
2193
2194 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2195 my $guard = cf::lock_acquire "map_data:$path";
1401 2196
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
1403 2199
1404 $self->in_memory (cf::MAP_LOADING);
1405
1406 $self->alloc; 2200 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1408 or return; 2209 or return;
1409 2210
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1411 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1412 2213
1413 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2215 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2218 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1418 } 2223 }
1419 }
1420 2224
1421 Coro::cede; 2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
1422 2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1423 # now do the right thing for maps 2234 # now do the right thing for maps
1424 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2237 unless $self->difficulty;
1436 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
2250 }
2251
2252 $self->post_load;
2253
1437 } 2254 1
1438
1439 Coro::cede;
1440
1441 $self->in_memory (cf::MAP_IN_MEMORY);
1442} 2255}
1443 2256
1444# find and load all maps in the 3x3 area around a map 2257# customize the map for a given player, i.e.
1445sub load_diag { 2258# return the _real_ map. used by e.g. per-player
1446 my ($map) = @_; 2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
1447 2262
1448 my @diag; # diagonal neighbours 2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
1449 2265
1450 for (0 .. 3) { 2266# return find "?party/" . $ob->name . "/" . $self->{path}
1451 my $neigh = $map->tile_path ($_) 2267# if $self->per_party;
1452 or next;
1453 $neigh = find $neigh, $map
1454 or next;
1455 $neigh->load;
1456 2268
1457 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2269 $self
1458 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1459 }
1460
1461 for (@diag) {
1462 my $neigh = find @$_
1463 or next;
1464 $neigh->load;
1465 }
1466} 2270}
1467 2271
1468sub find_sync { 2272sub find_sync {
1469 my ($path, $origin) = @_; 2273 my ($path, $origin) = @_;
1470 2274
1471 cf::sync_job { find $path, $origin } 2275 # it's a bug to call this from the main context
2276 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2277 if $Coro::current == $Coro::main;
2278
2279 find $path, $origin
1472} 2280}
1473 2281
1474sub do_load_sync { 2282sub do_load_sync {
1475 my ($map) = @_; 2283 my ($map) = @_;
1476 2284
1477 cf::sync_job { $map->load }; 2285 # it's a bug to call this from the main context
2286 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2287 if $Coro::current == $Coro::main;
2288
2289 $map->load;
1478} 2290}
1479 2291
1480our %MAP_PREFETCH; 2292our %MAP_PREFETCH;
2293our $MAP_PREFETCHER = undef;
2294
2295sub find_async {
2296 my ($path, $origin, $load) = @_;
2297
2298 $path = normalise $path, $origin;
2299
2300 if (my $map = $cf::MAP{$path}) {
2301 return $map if !$load || $map->linkable;
2302 }
2303
2304 $MAP_PREFETCH{$path} |= $load;
2305
1481our $MAP_PREFETCHER = Coro::async { 2306 $MAP_PREFETCHER ||= cf::async {
1482 while () { 2307 $Coro::current->{desc} = "map prefetcher";
2308
1483 while (%MAP_PREFETCH) { 2309 while (%MAP_PREFETCH) {
1484 my $key = each %MAP_PREFETCH 2310 while (my ($k, $v) = each %MAP_PREFETCH) {
1485 or next; 2311 if (my $map = find $k) {
2312 $map->load if $v;
2313 }
2314
1486 my $path = delete $MAP_PREFETCH{$key}; 2315 delete $MAP_PREFETCH{$k};
1487
1488 my $map = find $path
1489 or next;
1490 $map->load;
1491 } 2316 }
1492 Coro::schedule; 2317 }
2318 undef $MAP_PREFETCHER;
1493 } 2319 };
1494};
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = new cf::path $path, $origin && $origin->path;
1500 my $key = $path->as_string;
1501
1502 if (my $map = $cf::MAP{$key}) {
1503 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1504 }
1505
1506 $MAP_PREFETCH{$key} = $path;
1507 $MAP_PREFETCHER->ready; 2320 $MAP_PREFETCHER->prio (6);
1508 2321
1509 () 2322 ()
2323}
2324
2325# common code, used by both ->save and ->swapout
2326sub _save {
2327 my ($self) = @_;
2328
2329 $self->{last_save} = $cf::RUNTIME;
2330
2331 return unless $self->dirty;
2332
2333 my $save = $self->save_path; utf8::encode $save;
2334 my $uniq = $self->uniq_path; utf8::encode $uniq;
2335
2336 $self->{load_path} = $save;
2337
2338 return if $self->{deny_save};
2339
2340 local $self->{last_access} = $self->last_access;#d#
2341
2342 cf::async {
2343 $Coro::current->{desc} = "map player save";
2344 $_->contr->save for $self->players;
2345 };
2346
2347 cf::get_slot 0.02;
2348
2349 if ($uniq) {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2351 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2352 } else {
2353 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2354 }
1510} 2355}
1511 2356
1512sub save { 2357sub save {
1513 my ($self) = @_; 2358 my ($self) = @_;
1514 2359
1515 my $lock = cf::lock_acquire "map_data:" . $self->path; 2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
1516 2361
1517 $self->{last_save} = $cf::RUNTIME; 2362 $self->_save;
1518
1519 return unless $self->dirty;
1520
1521 my $save = $self->{path}->save_path; utf8::encode $save;
1522 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1523
1524 $self->{load_path} = $save;
1525
1526 return if $self->{deny_save};
1527
1528 local $self->{last_access} = $self->last_access;#d#
1529
1530 cf::async {
1531 $_->contr->save for $self->players;
1532 };
1533
1534 if ($uniq) {
1535 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1536 $self->save_objects ($uniq, cf::IO_UNIQUES);
1537 } else {
1538 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1539 }
1540} 2363}
1541 2364
1542sub swap_out { 2365sub swap_out {
1543 my ($self) = @_; 2366 my ($self) = @_;
1544 2367
1545 # save first because save cedes
1546 $self->save;
1547
1548 my $lock = cf::lock_acquire "map_data:" . $self->path; 2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
1549 2369
2370 return if !$self->linkable;
2371 return if $self->{deny_save};
1550 return if $self->players; 2372 return if $self->players;
1551 return if $self->in_memory != cf::MAP_IN_MEMORY;
1552 return if $self->{deny_save};
1553 2373
2374 # first deactivate the map and "unlink" it from the core
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->state (cf::MAP_SWAPPED);
2378
2379 # then atomically save
2380 $self->_save;
2381
2382 # then free the map
1554 $self->clear; 2383 $self->clear;
1555 $self->in_memory (cf::MAP_SWAPPED);
1556} 2384}
1557 2385
1558sub reset_at { 2386sub reset_at {
1559 my ($self) = @_; 2387 my ($self) = @_;
1560 2388
1561 # TODO: safety, remove and allow resettable per-player maps 2389 # TODO: safety, remove and allow resettable per-player maps
1562 return 1e99 if $self->{path}{user_rel};
1563 return 1e99 if $self->{deny_reset}; 2390 return 1e99 if $self->{deny_reset};
1564 2391
1565 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2392 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1566 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2393 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1567 2394
1572 my ($self) = @_; 2399 my ($self) = @_;
1573 2400
1574 $self->reset_at <= $cf::RUNTIME 2401 $self->reset_at <= $cf::RUNTIME
1575} 2402}
1576 2403
1577sub unlink_save {
1578 my ($self) = @_;
1579
1580 utf8::encode (my $save = $self->{path}->save_path);
1581 aioreq_pri 3; IO::AIO::aio_unlink $save;
1582 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1583}
1584
1585sub rename {
1586 my ($self, $new_path) = @_;
1587
1588 $self->unlink_save;
1589
1590 delete $cf::MAP{$self->path};
1591 $self->{path} = new cf::path $new_path;
1592 $self->path ($self->{path}->as_string);
1593 $cf::MAP{$self->path} = $self;
1594
1595 $self->save;
1596}
1597
1598sub reset { 2404sub reset {
1599 my ($self) = @_; 2405 my ($self) = @_;
1600 2406
1601 my $lock = cf::lock_acquire "map_data:" . $self->path; 2407 my $lock = cf::lock_acquire "map_data:$self->{path}";
1602 2408
1603 return if $self->players; 2409 return if $self->players;
1604 return if $self->{path}{user_rel};#d#
1605 2410
1606 warn "resetting map ", $self->path;#d# 2411 cf::trace "resetting map ", $self->path, "\n";
2412
2413 $self->state (cf::MAP_SWAPPED);
2414
2415 # need to save uniques path
2416 unless ($self->{deny_save}) {
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2420 if $uniq;
2421 }
1607 2422
1608 delete $cf::MAP{$self->path}; 2423 delete $cf::MAP{$self->path};
1609 2424
2425 $self->deactivate;
1610 $_->clear_links_to ($self) for values %cf::MAP; 2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->clear;
1611 2428
1612 $self->unlink_save; 2429 $self->unlink_save;
1613 $self->destroy; 2430 $self->destroy;
1614} 2431}
1615 2432
1616my $nuke_counter = "aaaa"; 2433my $nuke_counter = "aaaa";
1617 2434
1618sub nuke { 2435sub nuke {
1619 my ($self) = @_; 2436 my ($self) = @_;
1620 2437
2438 {
2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
2440
2441 delete $cf::MAP{$self->path};
2442
2443 $self->unlink_save;
2444
2445 bless $self, "cf::map::wrap";
2446 delete $self->{deny_reset};
1621 $self->{deny_save} = 1; 2447 $self->{deny_save} = 1;
1622 $self->reset_timeout (1); 2448 $self->reset_timeout (1);
1623 $self->rename ("{nuke}/" . ($nuke_counter++)); 2449 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2450
2451 $cf::MAP{$self->path} = $self;
2452 }
2453
1624 $self->reset; # polite request, might not happen 2454 $self->reset; # polite request, might not happen
1625} 2455}
1626 2456
1627sub customise_for { 2457=item $maps = cf::map::tmp_maps
1628 my ($map, $ob) = @_;
1629 2458
1630 if ($map->per_player) { 2459Returns an arrayref with all map paths of currently instantiated and saved
1631 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2460maps. May block.
2461
2462=cut
2463
2464sub tmp_maps() {
1632 } 2465 [
2466 map {
2467 utf8::decode $_;
2468 /\.map$/
2469 ? normalise $_
2470 : ()
2471 } @{ aio_readdir $TMPDIR or [] }
2472 ]
2473}
1633 2474
2475=item $maps = cf::map::random_maps
2476
2477Returns an arrayref with all map paths of currently instantiated and saved
2478random maps. May block.
2479
2480=cut
2481
2482sub random_maps() {
2483 [
2484 map {
2485 utf8::decode $_;
2486 /\.map$/
2487 ? normalise "?random/$_"
2488 : ()
2489 } @{ aio_readdir $RANDOMDIR or [] }
2490 ]
2491}
2492
2493=item cf::map::unique_maps
2494
2495Returns an arrayref of paths of all shared maps that have
2496instantiated unique items. May block.
2497
2498=cut
2499
2500sub unique_maps() {
2501 [
2502 map {
2503 utf8::decode $_;
2504 s/\.map$//; # TODO future compatibility hack
2505 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2506 ? ()
2507 : normalise $_
2508 } @{ aio_readdir $UNIQUEDIR or [] }
2509 ]
2510}
2511
2512=item cf::map::static_maps
2513
2514Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2515file in the shared directory excluding F</styles> and F</editor>). May
2516block.
2517
2518=cut
2519
2520sub static_maps() {
2521 my @dirs = "";
2522 my @maps;
2523
2524 while (@dirs) {
2525 my $dir = shift @dirs;
2526
2527 next if $dir eq "/styles" || $dir eq "/editor";
2528
2529 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2530 or return;
2531
2532 for (@$files) {
2533 s/\.map$// or next;
2534 utf8::decode $_;
2535 push @maps, "$dir/$_";
2536 }
2537
2538 push @dirs, map "$dir/$_", @$dirs;
2539 }
2540
1634 $map 2541 \@maps
1635} 2542}
1636
1637package cf;
1638 2543
1639=back 2544=back
1640 2545
1641=head3 cf::object 2546=head3 cf::object
1642 2547
1646 2551
1647=over 4 2552=over 4
1648 2553
1649=item $ob->inv_recursive 2554=item $ob->inv_recursive
1650 2555
1651Returns the inventory of the object _and_ their inventories, recursively. 2556Returns the inventory of the object I<and> their inventories, recursively,
2557but I<not> the object itself.
1652 2558
1653=cut 2559=cut
1654 2560
1655sub inv_recursive_; 2561sub inv_recursive_;
1656sub inv_recursive_ { 2562sub inv_recursive_ {
1659 2565
1660sub inv_recursive { 2566sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2567 inv_recursive_ inv $_[0]
1662} 2568}
1663 2569
2570=item $ref = $ob->ref
2571
2572Creates and returns a persistent reference to an object that can be stored as a string.
2573
2574=item $ob = cf::object::deref ($refstring)
2575
2576returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2577even if the object actually exists. May block.
2578
2579=cut
2580
2581sub deref {
2582 my ($ref) = @_;
2583
2584 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2585 my ($uuid, $name) = ($1, $2);
2586 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2587 or return;
2588 $pl->ob->uuid eq $uuid
2589 or return;
2590
2591 $pl->ob
2592 } else {
2593 warn "$ref: cannot resolve object reference\n";
2594 undef
2595 }
2596}
2597
1664package cf; 2598package cf;
1665 2599
1666=back 2600=back
1667 2601
1668=head3 cf::object::player 2602=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2608Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2609can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2610dialogue with the given NPC character.
1677 2611
1678=cut 2612=cut
2613
2614our $SAY_CHANNEL = {
2615 id => "say",
2616 title => "Map",
2617 reply => "say ",
2618 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2619};
2620
2621our $CHAT_CHANNEL = {
2622 id => "chat",
2623 title => "Chat",
2624 reply => "chat ",
2625 tooltip => "Player chat and shouts, global to the server.",
2626};
1679 2627
1680# rough implementation of a future "reply" method that works 2628# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2629# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2630#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2631sub cf::object::player::reply($$$;$) {
1685 2633
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2635
1688 if ($self->{record_replies}) { 2636 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2637 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2638
1690 } else { 2639 } else {
2640 my $pl = $self->contr;
2641
2642 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2643 my $dialog = $pl->{npc_dialog};
2644 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2645
2646 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2647 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2648 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2649 }
1693 } 2650 }
2651}
2652
2653=item $object->send_msg ($channel, $msg, $color, [extra...])
2654
2655=cut
2656
2657sub cf::object::send_msg {
2658 my $pl = shift->contr
2659 or return;
2660 $pl->send_msg (@_);
1694} 2661}
1695 2662
1696=item $player_object->may ("access") 2663=item $player_object->may ("access")
1697 2664
1698Returns wether the given player is authorized to access resource "access" 2665Returns wether the given player is authorized to access resource "access"
1711 2678
1712=item $player_object->enter_link 2679=item $player_object->enter_link
1713 2680
1714Freezes the player and moves him/her to a special map (C<{link}>). 2681Freezes the player and moves him/her to a special map (C<{link}>).
1715 2682
1716The player should be reaosnably safe there for short amounts of time. You 2683The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2684for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2685though, as the player cannot control the character while it is on the link
2686map.
2687
2688Will never block.
1718 2689
1719=item $player_object->leave_link ($map, $x, $y) 2690=item $player_object->leave_link ($map, $x, $y)
1720 2691
1721Moves the player out of the specila link map onto the given map. If the 2692Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2693map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2694to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2695fails, to the emergency map position.
1725 2696
1726Might block. 2697Might block.
1727 2698
1728=cut 2699=cut
2700
2701sub link_map {
2702 unless ($LINK_MAP) {
2703 $LINK_MAP = cf::map::find "{link}"
2704 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2705 $LINK_MAP->load;
2706 }
2707
2708 $LINK_MAP
2709}
1729 2710
1730sub cf::object::player::enter_link { 2711sub cf::object::player::enter_link {
1731 my ($self) = @_; 2712 my ($self) = @_;
1732 2713
1733 $self->deactivate_recursive; 2714 $self->deactivate_recursive;
1734 2715
1735 return if $self->map == $LINK_MAP; 2716 ++$self->{_link_recursion};
2717
2718 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2719
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2720 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2721 if $self->map && $self->map->{path} ne "{link}";
1739 2722
1740 $self->enter_map ($LINK_MAP, 20, 20); 2723 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2724}
1742 2725
1743sub cf::object::player::leave_link { 2726sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2727 my ($self, $map, $x, $y) = @_;
2728
2729 return unless $self->contr->active;
1745 2730
1746 my $link_pos = delete $self->{_link_pos}; 2731 my $link_pos = delete $self->{_link_pos};
1747 2732
1748 unless ($map) { 2733 unless ($map) {
1749 # restore original map position 2734 # restore original map position
1760 ($x, $y) = (-1, -1) 2745 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2746 unless (defined $x) && (defined $y);
1762 2747
1763 # use -1 or undef as default coordinates, not 0, 0 2748 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2749 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2750 if $x <= 0 && $y <= 0;
1766 2751
1767 $map->load; 2752 $map->load;
1768 $map->load_diag;
1769 2753
1770 return unless $self->contr->active; 2754 return unless $self->contr->active;
2755
2756 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2757 if ($self->enter_map ($map, $x, $y)) {
2758 # entering was successful
2759 delete $self->{_link_recursion};
2760 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2761 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2762 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2763
1789 # try to abort aborted map switching on player login :) 2764}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2765
1807=item $player_object->goto ($path, $x, $y) 2766=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2767
2768Moves the player to the given map-path and coordinates by first freezing
2769her, loading and preparing them map, calling the provided $check callback
2770that has to return the map if sucecssful, and then unfreezes the player on
2771the new (success) or old (failed) map position. In either case, $done will
2772be called at the end of this process.
2773
2774Note that $check will be called with a potentially non-loaded map, so if
2775it needs a loaded map it has to call C<< ->load >>.
2776
1809=cut 2777=cut
2778
2779our $GOTOGEN;
1810 2780
1811sub cf::object::player::goto { 2781sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2782 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2783
1814 $path = new cf::path $path; 2784 if ($self->{_link_recursion} >= $MAX_LINKS) {
1815 $path ne "/" or Carp::cluck ("oy");#d# 2785 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2786 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2787 ($path, $x, $y) = @$EMERGENCY_POSITION;
2788 }
2789
2790 # do generation counting so two concurrent goto's will be executed in-order
2791 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1816 2792
1817 $self->enter_link; 2793 $self->enter_link;
1818 2794
1819 (async { 2795 (async {
1820 my $map = cf::map::find $path->as_string; 2796 $Coro::current->{desc} = "player::goto $path $x $y";
2797
2798 # *tag paths override both path and x|y
2799 if ($path =~ /^\*(.*)$/) {
2800 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2801 my $ob = $obs[rand @obs];
2802
2803 # see if we actually can go there
2804 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2805 $ob = $obs[rand @obs];
2806 } else {
2807 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2808 }
2809 # else put us there anyways for now #d#
2810
2811 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2812 } else {
2813 ($path, $x, $y) = (undef, undef, undef);
2814 }
2815 }
2816
2817 my $map = eval {
2818 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2819
2820 if ($map) {
1821 $map = $map->customise_for ($self) if $map; 2821 $map = $map->customise_for ($self);
1822 2822 $map = $check->($map, $x, $y, $self) if $check && $map;
1823# warn "entering ", $map->path, " at ($x, $y)\n" 2823 } else {
1824# if $map;
1825
1826 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2824 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2825 }
1827 2826
2827 $map
2828 };
2829
2830 if ($@) {
2831 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2832 LOG llevError | logBacktrace, Carp::longmess $@;
2833 }
2834
2835 if ($gen == $self->{_goto_generation}) {
2836 delete $self->{_goto_generation};
1828 $self->leave_link ($map, $x, $y); 2837 $self->leave_link ($map, $x, $y);
2838 }
2839
2840 $done->($self) if $done;
1829 })->prio (1); 2841 })->prio (1);
1830} 2842}
1831 2843
1832=item $player_object->enter_exit ($exit_object) 2844=item $player_object->enter_exit ($exit_object)
1833 2845
1835 2847
1836sub parse_random_map_params { 2848sub parse_random_map_params {
1837 my ($spec) = @_; 2849 my ($spec) = @_;
1838 2850
1839 my $rmp = { # defaults 2851 my $rmp = { # defaults
1840 xsize => 10, 2852 xsize => (cf::rndm 15, 40),
1841 ysize => 10, 2853 ysize => (cf::rndm 15, 40),
2854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2855 #layout => string,
1842 }; 2856 };
1843 2857
1844 for (split /\n/, $spec) { 2858 for (split /\n/, $spec) {
1845 my ($k, $v) = split /\s+/, $_, 2; 2859 my ($k, $v) = split /\s+/, $_, 2;
1846 2860
1858 # that depends on the exit object 2872 # that depends on the exit object
1859 2873
1860 my $rmp = parse_random_map_params $exit->msg; 2874 my $rmp = parse_random_map_params $exit->msg;
1861 2875
1862 if ($exit->map) { 2876 if ($exit->map) {
1863 $rmp->{region} = $exit->map->region_name; 2877 $rmp->{region} = $exit->region->name;
1864 $rmp->{origin_map} = $exit->map->path; 2878 $rmp->{origin_map} = $exit->map->path;
1865 $rmp->{origin_x} = $exit->x; 2879 $rmp->{origin_x} = $exit->x;
1866 $rmp->{origin_y} = $exit->y; 2880 $rmp->{origin_y} = $exit->y;
2881
2882 $exit->map->touch;
1867 } 2883 }
1868 2884
1869 $rmp->{random_seed} ||= $exit->random_seed; 2885 $rmp->{random_seed} ||= $exit->random_seed;
1870 2886
1871 my $data = cf::to_json $rmp; 2887 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1872 my $md5 = Digest::MD5::md5_hex $data; 2888 my $md5 = Digest::MD5::md5_hex $data;
2889 my $meta = "$RANDOMDIR/$md5.meta";
1873 2890
1874 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1875 aio_write $fh, 0, (length $data), $data, 0; 2892 aio_write $fh, 0, (length $data), $data, 0;
2893 undef $fh;
2894 aio_rename "$meta~", $meta;
1876 2895
2896 my $slaying = "?random/$md5";
2897
2898 if ($exit->valid) {
1877 $exit->slaying ("?random/$md5"); 2899 $exit->slaying ("?random/$md5");
1878 $exit->msg (undef); 2900 $exit->msg (undef);
2901 }
1879 } 2902 }
1880} 2903}
1881 2904
1882sub cf::object::player::enter_exit { 2905sub cf::object::player::enter_exit {
1883 my ($self, $exit) = @_; 2906 my ($self, $exit) = @_;
1885 return unless $self->type == cf::PLAYER; 2908 return unless $self->type == cf::PLAYER;
1886 2909
1887 $self->enter_link; 2910 $self->enter_link;
1888 2911
1889 (async { 2912 (async {
1890 $self->deactivate_recursive; # just to be sure 2913 $Coro::current->{desc} = "enter_exit";
2914
1891 unless (eval { 2915 unless (eval {
2916 $self->deactivate_recursive; # just to be sure
2917
2918 my $map = cf::map::normalise $exit->slaying, $exit->map;
2919 my $x = $exit->stats->hp;
2920 my $y = $exit->stats->sp;
2921
2922 # special map handling
2923 my $slaying = $exit->slaying;
2924
2925 # special map handling
2926 if ($slaying eq "/!") {
2927 my $guard = cf::lock_acquire "exit_prepare:$exit";
2928
1892 prepare_random_map $exit 2929 prepare_random_map $exit
2930 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2931
1893 if $exit->slaying eq "/!"; 2932 $map = $exit->slaying;
1894 2933
1895 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2934 } elsif ($slaying eq '!up') {
1896 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2935 $map = $exit->map->tile_path (cf::TILE_UP);
2936 $x = $exit->x;
2937 $y = $exit->y;
1897 2938
2939 } elsif ($slaying eq '!down') {
2940 $map = $exit->map->tile_path (cf::TILE_DOWN);
2941 $x = $exit->x;
2942 $y = $exit->y;
2943 }
2944
2945 $self->goto ($map, $x, $y);
2946
2947 # if exit is damned, update players death & WoR home-position
2948 $self->contr->savebed ($map, $x, $y)
2949 if $exit->flag (cf::FLAG_DAMNED);
2950
1898 1; 2951 1
1899 }) { 2952 }) {
1900 $self->message ("Something went wrong deep within the crossfire server. " 2953 $self->message ("Something went wrong deep within the deliantra server. "
1901 . "I'll try to bring you back to the map you were before. " 2954 . "I'll try to bring you back to the map you were before. "
1902 . "Please report this to the dungeon master", 2955 . "Please report this to the dungeon master!",
1903 cf::NDI_UNIQUE | cf::NDI_RED); 2956 cf::NDI_UNIQUE | cf::NDI_RED);
1904 2957
1905 warn "ERROR in enter_exit: $@"; 2958 error "ERROR in enter_exit: $@";
1906 $self->leave_link; 2959 $self->leave_link;
1907 } 2960 }
1908 })->prio (1); 2961 })->prio (1);
1909} 2962}
1910 2963
1921 2974
1922sub cf::client::send_drawinfo { 2975sub cf::client::send_drawinfo {
1923 my ($self, $text, $flags) = @_; 2976 my ($self, $text, $flags) = @_;
1924 2977
1925 utf8::encode $text; 2978 utf8::encode $text;
1926 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2979 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1927} 2980}
1928 2981
2982=item $client->send_big_packet ($pkt)
2983
2984Like C<send_packet>, but tries to compress large packets, and fragments
2985them as required.
2986
2987=cut
2988
2989our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2990
2991sub cf::client::send_big_packet {
2992 my ($self, $pkt) = @_;
2993
2994 # try lzf for large packets
2995 $pkt = "lzf " . Compress::LZF::compress $pkt
2996 if 1024 <= length $pkt and $self->{can_lzf};
2997
2998 # split very large packets
2999 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3000 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3001 $pkt = "frag";
3002 }
3003
3004 $self->send_packet ($pkt);
3005}
3006
3007=item $client->send_msg ($channel, $msg, $color, [extra...])
3008
3009Send a drawinfo or msg packet to the client, formatting the msg for the
3010client if neccessary. C<$type> should be a string identifying the type of
3011the message, with C<log> being the default. If C<$color> is negative, suppress
3012the message unless the client supports the msg packet.
3013
3014=cut
3015
3016# non-persistent channels (usually the info channel)
3017our %CHANNEL = (
3018 "c/motd" => {
3019 id => "infobox",
3020 title => "MOTD",
3021 reply => undef,
3022 tooltip => "The message of the day",
3023 },
3024 "c/identify" => {
3025 id => "infobox",
3026 title => "Identify",
3027 reply => undef,
3028 tooltip => "Items recently identified",
3029 },
3030 "c/examine" => {
3031 id => "infobox",
3032 title => "Examine",
3033 reply => undef,
3034 tooltip => "Signs and other items you examined",
3035 },
3036 "c/shopinfo" => {
3037 id => "infobox",
3038 title => "Shop Info",
3039 reply => undef,
3040 tooltip => "What your bargaining skill tells you about the shop",
3041 },
3042 "c/book" => {
3043 id => "infobox",
3044 title => "Book",
3045 reply => undef,
3046 tooltip => "The contents of a note or book",
3047 },
3048 "c/lookat" => {
3049 id => "infobox",
3050 title => "Look",
3051 reply => undef,
3052 tooltip => "What you saw there",
3053 },
3054 "c/who" => {
3055 id => "infobox",
3056 title => "Players",
3057 reply => undef,
3058 tooltip => "Shows players who are currently online",
3059 },
3060 "c/body" => {
3061 id => "infobox",
3062 title => "Body Parts",
3063 reply => undef,
3064 tooltip => "Shows which body parts you posess and are available",
3065 },
3066 "c/statistics" => {
3067 id => "infobox",
3068 title => "Statistics",
3069 reply => undef,
3070 tooltip => "Shows your primary statistics",
3071 },
3072 "c/skills" => {
3073 id => "infobox",
3074 title => "Skills",
3075 reply => undef,
3076 tooltip => "Shows your experience per skill and item power",
3077 },
3078 "c/shopitems" => {
3079 id => "infobox",
3080 title => "Shop Items",
3081 reply => undef,
3082 tooltip => "Shows the items currently for sale in this shop",
3083 },
3084 "c/resistances" => {
3085 id => "infobox",
3086 title => "Resistances",
3087 reply => undef,
3088 tooltip => "Shows your resistances",
3089 },
3090 "c/pets" => {
3091 id => "infobox",
3092 title => "Pets",
3093 reply => undef,
3094 tooltip => "Shows information abotu your pets/a specific pet",
3095 },
3096 "c/perceiveself" => {
3097 id => "infobox",
3098 title => "Perceive Self",
3099 reply => undef,
3100 tooltip => "You gained detailed knowledge about yourself",
3101 },
3102 "c/uptime" => {
3103 id => "infobox",
3104 title => "Uptime",
3105 reply => undef,
3106 tooltip => "How long the server has been running since last restart",
3107 },
3108 "c/mapinfo" => {
3109 id => "infobox",
3110 title => "Map Info",
3111 reply => undef,
3112 tooltip => "Information related to the maps",
3113 },
3114 "c/party" => {
3115 id => "party",
3116 title => "Party",
3117 reply => "gsay ",
3118 tooltip => "Messages and chat related to your party",
3119 },
3120 "c/death" => {
3121 id => "death",
3122 title => "Death",
3123 reply => undef,
3124 tooltip => "Reason for and more info about your most recent death",
3125 },
3126 "c/say" => $SAY_CHANNEL,
3127 "c/chat" => $CHAT_CHANNEL,
3128);
3129
3130sub cf::client::send_msg {
3131 my ($self, $channel, $msg, $color, @extra) = @_;
3132
3133 $msg = $self->pl->expand_cfpod ($msg)
3134 unless $color & cf::NDI_VERBATIM;
3135
3136 $color &= cf::NDI_CLIENT_MASK; # just in case...
3137
3138 # check predefined channels, for the benefit of C
3139 if ($CHANNEL{$channel}) {
3140 $channel = $CHANNEL{$channel};
3141
3142 $self->ext_msg (channel_info => $channel);
3143 $channel = $channel->{id};
3144
3145 } elsif (ref $channel) {
3146 # send meta info to client, if not yet sent
3147 unless (exists $self->{channel}{$channel->{id}}) {
3148 $self->{channel}{$channel->{id}} = $channel;
3149 $self->ext_msg (channel_info => $channel);
3150 }
3151
3152 $channel = $channel->{id};
3153 }
3154
3155 return unless @extra || length $msg;
3156
3157 # default colour, mask it out
3158 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3159 if $color & cf::NDI_DEF;
3160
3161 my $pkt = "msg "
3162 . $self->{json_coder}->encode (
3163 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3164 );
3165
3166 $self->send_big_packet ($pkt);
3167}
3168
3169=item $client->ext_msg ($type, @msg)
3170
3171Sends an ext event to the client.
3172
3173=cut
3174
3175sub cf::client::ext_msg($$@) {
3176 my ($self, $type, @msg) = @_;
3177
3178 if ($self->extcmd == 2) {
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3180 } elsif ($self->extcmd == 1) { # TODO: remove
3181 push @msg, msgtype => "event_$type";
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
3185
3186=item $client->ext_reply ($msgid, @msg)
3187
3188Sends an ext reply to the client.
3189
3190=cut
3191
3192sub cf::client::ext_reply($$@) {
3193 my ($self, $id, @msg) = @_;
3194
3195 if ($self->extcmd == 2) {
3196 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3197 } elsif ($self->extcmd == 1) {
3198 #TODO: version 1, remove
3199 unshift @msg, msgtype => "reply", msgid => $id;
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3201 }
3202}
1929 3203
1930=item $success = $client->query ($flags, "text", \&cb) 3204=item $success = $client->query ($flags, "text", \&cb)
1931 3205
1932Queues a query to the client, calling the given callback with 3206Queues a query to the client, calling the given callback with
1933the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3207the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1934C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3208C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1935 3209
1936Queries can fail, so check the return code. Or don't, as queries will become 3210Queries can fail, so check the return code. Or don't, as queries will
1937reliable at some point in the future. 3211become reliable at some point in the future.
1938 3212
1939=cut 3213=cut
1940 3214
1941sub cf::client::query { 3215sub cf::client::query {
1942 my ($self, $flags, $text, $cb) = @_; 3216 my ($self, $flags, $text, $cb) = @_;
1950 utf8::encode $text; 3224 utf8::encode $text;
1951 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3225 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1952 3226
1953 $self->send_packet ($self->{query_queue}[0][0]) 3227 $self->send_packet ($self->{query_queue}[0][0])
1954 if @{ $self->{query_queue} } == 1; 3228 if @{ $self->{query_queue} } == 1;
3229
3230 1
1955} 3231}
1956 3232
1957cf::client->attach ( 3233cf::client->attach (
3234 on_connect => sub {
3235 my ($ns) = @_;
3236
3237 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3238 },
1958 on_reply => sub { 3239 on_reply => sub {
1959 my ($ns, $msg) = @_; 3240 my ($ns, $msg) = @_;
1960 3241
1961 # this weird shuffling is so that direct followup queries 3242 # this weird shuffling is so that direct followup queries
1962 # get handled first 3243 # get handled first
1963 my $queue = delete $ns->{query_queue} 3244 my $queue = delete $ns->{query_queue}
1964 or return; # be conservative, not sure how that can happen, but we saw a crash here 3245 or return; # be conservative, not sure how that can happen, but we saw a crash here
1965 3246
1966 (shift @$queue)->[1]->($msg); 3247 (shift @$queue)->[1]->($msg);
3248 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1967 3249
1968 push @{ $ns->{query_queue} }, @$queue; 3250 push @{ $ns->{query_queue} }, @$queue;
1969 3251
1970 if (@{ $ns->{query_queue} } == @$queue) { 3252 if (@{ $ns->{query_queue} } == @$queue) {
1971 if (@$queue) { 3253 if (@$queue) {
1973 } else { 3255 } else {
1974 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3256 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1975 } 3257 }
1976 } 3258 }
1977 }, 3259 },
3260 on_exticmd => sub {
3261 my ($ns, $buf) = @_;
3262
3263 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3264
3265 if (ref $msg) {
3266 my ($type, $reply, @payload) =
3267 "ARRAY" eq ref $msg
3268 ? @$msg
3269 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3270
3271 my @reply;
3272
3273 if (my $cb = $EXTICMD{$type}) {
3274 @reply = $cb->($ns, @payload);
3275 }
3276
3277 $ns->ext_reply ($reply, @reply)
3278 if $reply;
3279
3280 } else {
3281 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3282 }
3283
3284 cf::override;
3285 },
1978); 3286);
1979 3287
1980=item $client->async (\&cb) 3288=item $client->async (\&cb)
1981 3289
1982Create a new coroutine, running the specified callback. The coroutine will 3290Create a new coroutine, running the specified callback. The coroutine will
1998 3306
1999 $coro 3307 $coro
2000} 3308}
2001 3309
2002cf::client->attach ( 3310cf::client->attach (
2003 on_destroy => sub { 3311 on_client_destroy => sub {
2004 my ($ns) = @_; 3312 my ($ns) = @_;
2005 3313
2006 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3314 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2007 }, 3315 },
2008); 3316);
2023our $safe = new Safe "safe"; 3331our $safe = new Safe "safe";
2024our $safe_hole = new Safe::Hole; 3332our $safe_hole = new Safe::Hole;
2025 3333
2026$SIG{FPE} = 'IGNORE'; 3334$SIG{FPE} = 'IGNORE';
2027 3335
2028$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3336$safe->permit_only (Opcode::opset qw(
3337 :base_core :base_mem :base_orig :base_math :base_loop
3338 grepstart grepwhile mapstart mapwhile
3339 sort time
3340));
2029 3341
2030# here we export the classes and methods available to script code 3342# here we export the classes and methods available to script code
2031 3343
2032=pod 3344=pod
2033 3345
2034The following fucntions and emthods are available within a safe environment: 3346The following functions and methods are available within a safe environment:
2035 3347
2036 cf::object contr pay_amount pay_player map 3348 cf::object
3349 contr pay_amount pay_player map x y force_find force_add destroy
3350 insert remove name archname title slaying race decrease split
3351 value
3352
2037 cf::object::player player 3353 cf::object::player
2038 cf::player peaceful 3354 player
2039 cf::map trigger 3355
3356 cf::player
3357 peaceful
3358
3359 cf::map
3360 trigger
2040 3361
2041=cut 3362=cut
2042 3363
2043for ( 3364for (
2044 ["cf::object" => qw(contr pay_amount pay_player map)], 3365 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3366 insert remove inv nrof name archname title slaying race
3367 decrease split destroy change_exp value msg lore send_msg)],
2045 ["cf::object::player" => qw(player)], 3368 ["cf::object::player" => qw(player)],
2046 ["cf::player" => qw(peaceful)], 3369 ["cf::player" => qw(peaceful send_msg)],
2047 ["cf::map" => qw(trigger)], 3370 ["cf::map" => qw(trigger)],
2048) { 3371) {
2049 no strict 'refs';
2050 my ($pkg, @funs) = @$_; 3372 my ($pkg, @funs) = @$_;
2051 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3373 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2052 for @funs; 3374 for @funs;
2053} 3375}
2054 3376
2069 3391
2070 my $qcode = $code; 3392 my $qcode = $code;
2071 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3393 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2072 $qcode =~ s/\n/\\n/g; 3394 $qcode =~ s/\n/\\n/g;
2073 3395
3396 %vars = (_dummy => 0) unless %vars;
3397
3398 my @res;
2074 local $_; 3399 local $_;
2075 local @safe::cf::_safe_eval_args = values %vars;
2076 3400
2077 my $eval = 3401 my $eval =
2078 "do {\n" 3402 "do {\n"
2079 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3403 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2080 . "#line 0 \"{$qcode}\"\n" 3404 . "#line 0 \"{$qcode}\"\n"
2081 . $code 3405 . $code
2082 . "\n}" 3406 . "\n}"
2083 ; 3407 ;
2084 3408
3409 if ($CFG{safe_eval}) {
2085 sub_generation_inc; 3410 sub_generation_inc;
3411 local @safe::cf::_safe_eval_args = values %vars;
2086 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3412 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2087 sub_generation_inc; 3413 sub_generation_inc;
3414 } else {
3415 local @cf::_safe_eval_args = values %vars;
3416 @res = wantarray ? eval eval : scalar eval $eval;
3417 }
2088 3418
2089 if ($@) { 3419 if ($@) {
2090 warn "$@"; 3420 warn "$@",
2091 warn "while executing safe code '$code'\n"; 3421 "while executing safe code '$code'\n",
2092 warn "with arguments " . (join " ", %vars) . "\n"; 3422 "with arguments " . (join " ", %vars) . "\n";
2093 } 3423 }
2094 3424
2095 wantarray ? @res : $res[0] 3425 wantarray ? @res : $res[0]
2096} 3426}
2097 3427
2111=cut 3441=cut
2112 3442
2113sub register_script_function { 3443sub register_script_function {
2114 my ($fun, $cb) = @_; 3444 my ($fun, $cb) = @_;
2115 3445
2116 no strict 'refs'; 3446 $fun = "safe::$fun" if $CFG{safe_eval};
2117 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3447 *$fun = $safe_hole->wrap ($cb);
2118} 3448}
2119 3449
2120=back 3450=back
2121 3451
2122=cut 3452=cut
2123 3453
2124############################################################################# 3454#############################################################################
3455# the server's init and main functions
2125 3456
2126=head2 EXTENSION DATABASE SUPPORT 3457sub load_facedata($) {
3458 my ($path) = @_;
2127 3459
2128Crossfire maintains a very simple database for extension use. It can 3460 # HACK to clear player env face cache, we need some signal framework
2129currently store anything that can be serialised using Storable, which 3461 # for this (global event?)
2130excludes objects. 3462 %ext::player_env::MUSIC_FACE_CACHE = ();
2131 3463
2132The parameter C<$family> should best start with the name of the extension 3464 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2133using it, it should be unique.
2134 3465
2135=over 4 3466 trace "loading facedata from $path\n";
2136 3467
2137=item $hashref = cf::db_get $family 3468 my $facedata = decode_storable load_file $path;
2138 3469
2139Return a hashref for use by the extension C<$family>, which can be 3470 $facedata->{version} == 2
2140modified. After modifications, you have to call C<cf::db_dirty> or 3471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141C<cf::db_sync>.
2142 3472
2143=item $value = cf::db_get $family => $key 3473 # patch in the exptable
2144 3474 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2145Returns a single value from the database 3475 $facedata->{resource}{"res/exp_table"} = {
2146 3476 type => FT_RSRC,
2147=item cf::db_put $family => $hashref 3477 data => $exp_table,
2148 3478 hash => (Digest::MD5::md5 $exp_table),
2149Stores the given family hashref into the database. Updates are delayed, if
2150you want the data to be synced to disk immediately, use C<cf::db_sync>.
2151
2152=item cf::db_put $family => $key => $value
2153
2154Stores the given C<$value> in the family hash. Updates are delayed, if you
2155want the data to be synced to disk immediately, use C<cf::db_sync>.
2156
2157=item cf::db_dirty
2158
2159Marks the database as dirty, to be updated at a later time.
2160
2161=item cf::db_sync
2162
2163Immediately write the database to disk I<if it is dirty>.
2164
2165=cut
2166
2167our $DB;
2168
2169{
2170 my $path = cf::localdir . "/database.pst";
2171
2172 sub db_load() {
2173 $DB = stat $path ? Storable::retrieve $path : { };
2174 }
2175
2176 my $pid;
2177
2178 sub db_save() {
2179 waitpid $pid, 0 if $pid;
2180 if (0 == ($pid = fork)) {
2181 $DB->{_meta}{version} = 1;
2182 Storable::nstore $DB, "$path~";
2183 rename "$path~", $path;
2184 cf::_exit 0 if defined $pid;
2185 }
2186 }
2187
2188 my $dirty;
2189
2190 sub db_sync() {
2191 db_save if $dirty;
2192 undef $dirty;
2193 }
2194
2195 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2196 db_sync;
2197 }); 3479 };
3480 cf::cede_to_tick;
2198 3481
2199 sub db_dirty() {
2200 $dirty = 1;
2201 $idle->start;
2202 } 3482 {
3483 my $faces = $facedata->{faceinfo};
2203 3484
2204 sub db_get($;$) { 3485 while (my ($face, $info) = each %$faces) {
2205 @_ >= 2 3486 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2206 ? $DB->{$_[0]}{$_[1]}
2207 : ($DB->{$_[0]} ||= { })
2208 }
2209 3487
2210 sub db_put($$;$) { 3488 cf::face::set_visibility $idx, $info->{visibility};
2211 if (@_ >= 3) { 3489 cf::face::set_magicmap $idx, $info->{magicmap};
2212 $DB->{$_[0]}{$_[1]} = $_[2]; 3490 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2213 } else { 3491 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2214 $DB->{$_[0]} = $_[1]; 3492 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2215 }
2216 db_dirty;
2217 }
2218 3493
2219 cf::global->attach ( 3494 cf::cede_to_tick;
2220 prio => 10000,
2221 on_cleanup => sub {
2222 db_sync;
2223 }, 3495 }
2224 );
2225}
2226 3496
2227############################################################################# 3497 while (my ($face, $info) = each %$faces) {
2228# the server's main() 3498 next unless $info->{smooth};
2229 3499
2230sub cfg_load { 3500 my $idx = cf::face::find $face
2231 open my $fh, "<:utf8", cf::confdir . "/config" 3501 or next;
2232 or return;
2233 3502
2234 local $/; 3503 if (my $smooth = cf::face::find $info->{smooth}) {
2235 *CFG = YAML::Syck::Load <$fh>; 3504 cf::face::set_smooth $idx, $smooth;
3505 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3506 } else {
3507 error "smooth face '$info->{smooth}' not found for face '$face'";
3508 }
2236 3509
3510 cf::cede_to_tick;
3511 }
3512 }
3513
3514 {
3515 my $anims = $facedata->{animinfo};
3516
3517 while (my ($anim, $info) = each %$anims) {
3518 cf::anim::set $anim, $info->{frames}, $info->{facings};
3519 cf::cede_to_tick;
3520 }
3521
3522 cf::anim::invalidate_all; # d'oh
3523 }
3524
3525 {
3526 my $res = $facedata->{resource};
3527
3528 while (my ($name, $info) = each %$res) {
3529 if (defined $info->{type}) {
3530 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3531
3532 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3533 cf::face::set_type $idx, $info->{type};
3534 } else {
3535 $RESOURCE{$name} = $info; # unused
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3543
3544 1
3545}
3546
3547register_exticmd fx_want => sub {
3548 my ($ns, $want) = @_;
3549
3550 while (my ($k, $v) = each %$want) {
3551 $ns->fx_want ($k, $v);
3552 }
3553};
3554
3555sub load_resource_file($) {
3556 my $guard = lock_acquire "load_resource_file";
3557
3558 my $status = load_resource_file_ $_[0];
3559 get_slot 0.1, 100;
3560 cf::arch::commit_load;
3561
3562 $status
3563}
3564
3565sub reload_regions {
3566 # HACK to clear player env face cache, we need some signal framework
3567 # for this (global event?)
3568 %ext::player_env::MUSIC_FACE_CACHE = ();
3569
3570 load_resource_file "$MAPDIR/regions"
3571 or die "unable to load regions file\n";
3572
3573 for (cf::region::list) {
3574 $_->{match} = qr/$_->{match}/
3575 if exists $_->{match};
3576 }
3577}
3578
3579sub reload_facedata {
3580 load_facedata "$DATADIR/facedata"
3581 or die "unable to load facedata\n";
3582}
3583
3584sub reload_archetypes {
3585 load_resource_file "$DATADIR/archetypes"
3586 or die "unable to load archetypes\n";
3587}
3588
3589sub reload_treasures {
3590 load_resource_file "$DATADIR/treasures"
3591 or die "unable to load treasurelists\n";
3592}
3593
3594sub reload_sound {
3595 trace "loading sound config from $DATADIR/sound\n";
3596
3597 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3598
3599 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3600 my $sound = $soundconf->{compat}[$_]
3601 or next;
3602
3603 my $face = cf::face::find "sound/$sound->[1]";
3604 cf::sound::set $sound->[0] => $face;
3605 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3606 }
3607
3608 while (my ($k, $v) = each %{$soundconf->{event}}) {
3609 my $face = cf::face::find "sound/$v";
3610 cf::sound::set $k => $face;
3611 }
3612}
3613
3614sub reload_resources {
3615 trace "reloading resource files...\n";
3616
3617 reload_exp_table;
3618 reload_materials;
3619 reload_facedata;
3620 reload_sound;
3621 reload_archetypes;
3622 reload_regions;
3623 reload_treasures;
3624
3625 trace "finished reloading resource files\n";
3626}
3627
3628sub reload_config {
3629 trace "reloading config file...\n";
3630
3631 my $config = load_file "$CONFDIR/config";
3632 utf8::decode $config;
3633 *CFG = decode_yaml $config;
3634
2237 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3635 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2238 3636
2239 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3637 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2240 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3638 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2241 3639
2242 if (exists $CFG{mlockall}) { 3640 if (exists $CFG{mlockall}) {
2246 }; 3644 };
2247 warn $@ if $@; 3645 warn $@ if $@;
2248 } 3646 }
2249} 3647}
2250 3648
3649sub pidfile() {
3650 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3651 or die "$PIDFILE: $!";
3652 flock $fh, &Fcntl::LOCK_EX
3653 or die "$PIDFILE: flock: $!";
3654 $fh
3655}
3656
3657# make sure only one server instance is running at any one time
3658sub atomic {
3659 my $fh = pidfile;
3660
3661 my $pid = <$fh>;
3662 kill 9, $pid if $pid > 0;
3663
3664 seek $fh, 0, 0;
3665 print $fh $$;
3666}
3667
3668sub main_loop {
3669 trace "EV::loop starting\n";
3670 if (1) {
3671 EV::loop;
3672 }
3673 trace "EV::loop returned\n";
3674 goto &main_loop unless $REALLY_UNLOOP;
3675}
3676
2251sub main { 3677sub main {
3678 cf::init_globals; # initialise logging
3679
3680 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3681 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3682 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3683 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3684
3685 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3686
2252 # we must not ever block the main coroutine 3687 # we must not ever block the main coroutine
2253 local $Coro::idle = sub { 3688 local $Coro::idle = sub {
2254 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3689 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2255 async { Event::one_event }; 3690 (async {
3691 $Coro::current->{desc} = "IDLE BUG HANDLER";
3692 EV::loop EV::LOOP_ONESHOT;
3693 })->prio (Coro::PRIO_MAX);
2256 }; 3694 };
2257 3695
2258 cfg_load; 3696 evthread_start IO::AIO::poll_fileno;
2259 db_load; 3697
3698 cf::sync_job {
3699 cf::incloader::init ();
3700
3701 cf::init_anim;
3702 cf::init_attackmess;
3703 cf::init_dynamic;
3704
3705 cf::load_settings;
3706
3707 reload_resources;
3708 reload_config;
3709 db_init;
3710
3711 cf::init_uuid;
3712 cf::init_signals;
3713 cf::init_skills;
3714
3715 cf::init_beforeplay;
3716
3717 atomic;
3718
2260 load_extensions; 3719 load_extensions;
2261 Event::loop; 3720
3721 utime time, time, $RUNTIMEFILE;
3722
3723 # no (long-running) fork's whatsoever before this point(!)
3724 use POSIX ();
3725 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3726
3727 cf::_post_init 0;
3728 };
3729
3730 cf::object::thawer::errors_are_fatal 0;
3731 info "parse errors in files are no longer fatal from this point on.\n";
3732
3733 my $free_main; $free_main = EV::idle sub {
3734 undef $free_main;
3735 undef &main; # free gobs of memory :)
3736 };
3737
3738 goto &main_loop;
2262} 3739}
2263 3740
2264############################################################################# 3741#############################################################################
2265# initialisation and cleanup 3742# initialisation and cleanup
2266 3743
2267# install some emergency cleanup handlers 3744# install some emergency cleanup handlers
2268BEGIN { 3745BEGIN {
3746 our %SIGWATCHER = ();
2269 for my $signal (qw(INT HUP TERM)) { 3747 for my $signal (qw(INT HUP TERM)) {
2270 Event->signal ( 3748 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2271 data => WF_AUTOCANCEL,
2272 signal => $signal,
2273 cb => sub {
2274 cf::cleanup "SIG$signal"; 3749 cf::cleanup "SIG$signal";
2275 },
2276 ); 3750 };
3751 }
3752}
3753
3754sub write_runtime_sync {
3755 my $t0 = AE::time;
3756
3757 # first touch the runtime file to show we are still running:
3758 # the fsync below can take a very very long time.
3759
3760 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3761
3762 my $guard = cf::lock_acquire "write_runtime";
3763
3764 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3765 or return;
3766
3767 my $value = $cf::RUNTIME + 90 + 10;
3768 # 10 is the runtime save interval, for a monotonic clock
3769 # 60 allows for the watchdog to kill the server.
3770
3771 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3772 and return;
3773
3774 # always fsync - this file is important
3775 aio_fsync $fh
3776 and return;
3777
3778 # touch it again to show we are up-to-date
3779 aio_utime $fh, undef, undef;
3780
3781 close $fh
3782 or return;
3783
3784 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3785 and return;
3786
3787 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3788
2277 } 3789 1
3790}
3791
3792our $uuid_lock;
3793our $uuid_skip;
3794
3795sub write_uuid_sync($) {
3796 $uuid_skip ||= $_[0];
3797
3798 return if $uuid_lock;
3799 local $uuid_lock = 1;
3800
3801 my $uuid = "$LOCALDIR/uuid";
3802
3803 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3804 or return;
3805
3806 my $value = uuid_seq uuid_cur;
3807
3808 unless ($value) {
3809 info "cowardly refusing to write zero uuid value!\n";
3810 return;
3811 }
3812
3813 my $value = uuid_str $value + $uuid_skip;
3814 $uuid_skip = 0;
3815
3816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3817 and return;
3818
3819 # always fsync - this file is important
3820 aio_fsync $fh
3821 and return;
3822
3823 close $fh
3824 or return;
3825
3826 aio_rename "$uuid~", $uuid
3827 and return;
3828
3829 trace "uuid file written ($value).\n";
3830
3831 1
3832
3833}
3834
3835sub write_uuid($$) {
3836 my ($skip, $sync) = @_;
3837
3838 $sync ? write_uuid_sync $skip
3839 : async { write_uuid_sync $skip };
2278} 3840}
2279 3841
2280sub emergency_save() { 3842sub emergency_save() {
2281 my $freeze_guard = cf::freeze_mainloop; 3843 my $freeze_guard = cf::freeze_mainloop;
2282 3844
2283 warn "enter emergency perl save\n"; 3845 info "emergency_perl_save: enter\n";
3846
3847 # this is a trade-off: we want to be very quick here, so
3848 # save all maps without fsync, and later call a global sync
3849 # (which in turn might be very very slow)
3850 local $USE_FSYNC = 0;
2284 3851
2285 cf::sync_job { 3852 cf::sync_job {
3853 cf::write_runtime_sync; # external watchdog should not bark
3854
2286 # use a peculiar iteration method to avoid tripping on perl 3855 # use a peculiar iteration method to avoid tripping on perl
2287 # refcount bugs in for. also avoids problems with players 3856 # refcount bugs in for. also avoids problems with players
2288 # and maps saved/Destroyed asynchronously. 3857 # and maps saved/destroyed asynchronously.
2289 warn "begin emergency player save\n"; 3858 info "emergency_perl_save: begin player save\n";
2290 for my $login (keys %cf::PLAYER) { 3859 for my $login (keys %cf::PLAYER) {
2291 my $pl = $cf::PLAYER{$login} or next; 3860 my $pl = $cf::PLAYER{$login} or next;
2292 $pl->valid or next; 3861 $pl->valid or next;
3862 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2293 $pl->save; 3863 $pl->save;
2294 } 3864 }
2295 warn "end emergency player save\n"; 3865 info "emergency_perl_save: end player save\n";
2296 3866
2297 warn "begin emergency map save\n"; 3867 cf::write_runtime_sync; # external watchdog should not bark
3868
3869 info "emergency_perl_save: begin map save\n";
2298 for my $path (keys %cf::MAP) { 3870 for my $path (keys %cf::MAP) {
2299 my $map = $cf::MAP{$path} or next; 3871 my $map = $cf::MAP{$path} or next;
2300 $map->valid or next; 3872 $map->valid or next;
2301 $map->save; 3873 $map->save;
2302 } 3874 }
2303 warn "end emergency map save\n"; 3875 info "emergency_perl_save: end map save\n";
3876
3877 cf::write_runtime_sync; # external watchdog should not bark
3878
3879 info "emergency_perl_save: begin database checkpoint\n";
3880 BDB::db_env_txn_checkpoint $DB_ENV;
3881 info "emergency_perl_save: end database checkpoint\n";
3882
3883 info "emergency_perl_save: begin write uuid\n";
3884 write_uuid_sync 1;
3885 info "emergency_perl_save: end write uuid\n";
3886
3887 cf::write_runtime_sync; # external watchdog should not bark
3888
3889 trace "emergency_perl_save: syncing database to disk";
3890 BDB::db_env_txn_checkpoint $DB_ENV;
3891
3892 info "emergency_perl_save: starting sync\n";
3893 IO::AIO::aio_sync sub {
3894 info "emergency_perl_save: finished sync\n";
3895 };
3896
3897 cf::write_runtime_sync; # external watchdog should not bark
3898
3899 trace "emergency_perl_save: flushing outstanding aio requests";
3900 while (IO::AIO::nreqs || BDB::nreqs) {
3901 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3902 }
3903
3904 cf::write_runtime_sync; # external watchdog should not bark
2304 }; 3905 };
2305 3906
2306 warn "leave emergency perl save\n"; 3907 info "emergency_perl_save: leave\n";
2307} 3908}
2308 3909
3910sub post_cleanup {
3911 my ($make_core) = @_;
3912
3913 IO::AIO::flush;
3914
3915 error Carp::longmess "post_cleanup backtrace"
3916 if $make_core;
3917
3918 my $fh = pidfile;
3919 unlink $PIDFILE if <$fh> == $$;
3920}
3921
3922# a safer delete_package, copied from Symbol
3923sub clear_package($) {
3924 my $pkg = shift;
3925
3926 # expand to full symbol table name if needed
3927 unless ($pkg =~ /^main::.*::$/) {
3928 $pkg = "main$pkg" if $pkg =~ /^::/;
3929 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3930 $pkg .= '::' unless $pkg =~ /::$/;
3931 }
3932
3933 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3934 my $stem_symtab = *{$stem}{HASH};
3935
3936 defined $stem_symtab and exists $stem_symtab->{$leaf}
3937 or return;
3938
3939 # clear all symbols
3940 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3941 for my $name (keys %$leaf_symtab) {
3942 _gv_clear *{"$pkg$name"};
3943# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3944 }
3945}
3946
2309sub reload() { 3947sub do_reload_perl() {
2310 # can/must only be called in main 3948 # can/must only be called in main
2311 if ($Coro::current != $Coro::main) { 3949 unless (in_main) {
2312 warn "can only reload from main coroutine\n"; 3950 error "can only reload from main coroutine";
2313 return; 3951 return;
2314 } 3952 }
2315 3953
2316 warn "reloading..."; 3954 return if $RELOAD++;
2317 3955
2318 my $guard = freeze_mainloop; 3956 my $t1 = AE::time;
3957
3958 while ($RELOAD) {
3959 cf::get_slot 0.1, -1, "reload_perl";
3960 info "perl_reload: reloading...";
3961
3962 trace "perl_reload: entering sync_job";
3963
3964 cf::sync_job {
2319 cf::emergency_save; 3965 #cf::emergency_save;
2320 3966
2321 eval { 3967 trace "perl_reload: cancelling all extension coros";
2322 # if anything goes wrong in here, we should simply crash as we already saved
2323
2324 # cancel all watchers
2325 for (Event::all_watchers) {
2326 $_->cancel if $_->data & WF_AUTOCANCEL;
2327 }
2328
2329 # cancel all extension coros
2330 $_->cancel for values %EXT_CORO; 3968 $_->cancel for values %EXT_CORO;
2331 %EXT_CORO = (); 3969 %EXT_CORO = ();
2332 3970
2333 # unload all extensions 3971 trace "perl_reload: removing commands";
2334 for (@exts) { 3972 %COMMAND = ();
2335 warn "unloading <$_>";
2336 unload_extension $_;
2337 }
2338 3973
2339 # unload all modules loaded from $LIBDIR 3974 trace "perl_reload: removing ext/exti commands";
2340 while (my ($k, $v) = each %INC) { 3975 %EXTCMD = ();
2341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3976 %EXTICMD = ();
2342 3977
2343 warn "removing <$k>"; 3978 trace "perl_reload: unloading/nuking all extensions";
2344 delete $INC{$k}; 3979 for my $pkg (@EXTS) {
3980 trace "... unloading $pkg";
2345 3981
2346 $k =~ s/\.pm$//;
2347 $k =~ s/\//::/g;
2348
2349 if (my $cb = $k->can ("unload_module")) { 3982 if (my $cb = $pkg->can ("unload")) {
3983 eval {
2350 $cb->(); 3984 $cb->($pkg);
3985 1
3986 } or error "$pkg unloaded, but with errors: $@";
3987 }
3988
3989 trace "... clearing $pkg";
3990 clear_package $pkg;
2351 } 3991 }
2352 3992
2353 Symbol::delete_package $k; 3993 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3994 while (my ($k, $v) = each %INC) {
3995 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3996
3997 trace "... unloading $k";
3998 delete $INC{$k};
3999
4000 $k =~ s/\.pm$//;
4001 $k =~ s/\//::/g;
4002
4003 if (my $cb = $k->can ("unload_module")) {
4004 $cb->();
4005 }
4006
4007 clear_package $k;
2354 } 4008 }
2355 4009
2356 # sync database to disk
2357 cf::db_sync;
2358 IO::AIO::flush;
2359
2360 # get rid of safe::, as good as possible 4010 trace "perl_reload: getting rid of safe::, as good as possible";
2361 Symbol::delete_package "safe::$_" 4011 clear_package "safe::$_"
2362 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4012 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2363 4013
2364 # remove register_script_function callbacks 4014 trace "perl_reload: unloading cf.pm \"a bit\"";
2365 # TODO
2366
2367 # unload cf.pm "a bit"
2368 delete $INC{"cf.pm"}; 4015 delete $INC{"cf.pm"};
4016 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2369 4017
2370 # don't, removes xs symbols, too, 4018 # don't, removes xs symbols, too,
2371 # and global variables created in xs 4019 # and global variables created in xs
2372 #Symbol::delete_package __PACKAGE__; 4020 #clear_package __PACKAGE__;
2373 4021
2374 # reload cf.pm 4022 info "perl_reload: unload completed, starting to reload now";
2375 warn "reloading cf.pm"; 4023
4024 trace "perl_reload: reloading cf.pm";
2376 require cf; 4025 require cf;
2377 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4026 cf::_connect_to_perl_1;
2378 4027
2379 # load config and database again 4028 trace "perl_reload: loading config and database again";
2380 cf::cfg_load; 4029 cf::reload_config;
2381 cf::db_load;
2382 4030
2383 # load extensions 4031 trace "perl_reload: loading extensions";
2384 warn "load extensions";
2385 cf::load_extensions; 4032 cf::load_extensions;
2386 4033
2387 # reattach attachments to objects 4034 if ($REATTACH_ON_RELOAD) {
2388 warn "reattach"; 4035 trace "perl_reload: reattaching attachments to objects/players";
2389 _global_reattach; 4036 _global_reattach; # objects, sockets
4037 trace "perl_reload: reattaching attachments to maps";
2390 reattach $_ for values %MAP; 4038 reattach $_ for values %MAP;
4039 trace "perl_reload: reattaching attachments to players";
4040 reattach $_ for values %PLAYER;
4041 }
4042
4043 cf::_post_init 1;
4044
4045 trace "perl_reload: leaving sync_job";
4046
4047 1
4048 } or do {
4049 error $@;
4050 cf::cleanup "perl_reload: error, exiting.";
4051 };
4052
4053 --$RELOAD;
4054 }
4055
4056 $t1 = AE::time - $t1;
4057 info "perl_reload: completed in ${t1}s\n";
4058};
4059
4060our $RELOAD_WATCHER; # used only during reload
4061
4062sub reload_perl() {
4063 # doing reload synchronously and two reloads happen back-to-back,
4064 # coro crashes during coro_state_free->destroy here.
4065
4066 $RELOAD_WATCHER ||= cf::async {
4067 Coro::AIO::aio_wait cache_extensions;
4068
4069 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4070 do_reload_perl;
4071 undef $RELOAD_WATCHER;
4072 };
2391 }; 4073 };
2392
2393 if ($@) {
2394 warn $@;
2395 warn "error while reloading, exiting.";
2396 exit 1;
2397 }
2398
2399 warn "reloaded successfully";
2400};
2401
2402#############################################################################
2403
2404unless ($LINK_MAP) {
2405 $LINK_MAP = cf::map::new;
2406
2407 $LINK_MAP->width (41);
2408 $LINK_MAP->height (41);
2409 $LINK_MAP->alloc;
2410 $LINK_MAP->path ("{link}");
2411 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2412 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2413
2414 # dirty hack because... archetypes are not yet loaded
2415 Event->timer (
2416 after => 10,
2417 cb => sub {
2418 $_[0]->w->cancel;
2419
2420 # provide some exits "home"
2421 my $exit = cf::object::new "exit";
2422
2423 $exit->slaying ($EMERGENCY_POSITION->[0]);
2424 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2425 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2426
2427 $LINK_MAP->insert ($exit->clone, 19, 19);
2428 $LINK_MAP->insert ($exit->clone, 19, 20);
2429 $LINK_MAP->insert ($exit->clone, 19, 21);
2430 $LINK_MAP->insert ($exit->clone, 20, 19);
2431 $LINK_MAP->insert ($exit->clone, 20, 21);
2432 $LINK_MAP->insert ($exit->clone, 21, 19);
2433 $LINK_MAP->insert ($exit->clone, 21, 20);
2434 $LINK_MAP->insert ($exit->clone, 21, 21);
2435
2436 $exit->destroy;
2437 });
2438
2439 $LINK_MAP->{deny_save} = 1;
2440 $LINK_MAP->{deny_reset} = 1;
2441
2442 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2443} 4074}
2444
2445register "<global>", __PACKAGE__;
2446 4075
2447register_command "reload" => sub { 4076register_command "reload" => sub {
2448 my ($who, $arg) = @_; 4077 my ($who, $arg) = @_;
2449 4078
2450 if ($who->flag (FLAG_WIZ)) { 4079 if ($who->flag (FLAG_WIZ)) {
2451 $who->message ("start of reload.");
2452 reload;
2453 $who->message ("end of reload."); 4080 $who->message ("reloading server.");
4081 async {
4082 $Coro::current->{desc} = "perl_reload";
4083 reload_perl;
4084 };
2454 } 4085 }
2455}; 4086};
2456 4087
2457unshift @INC, $LIBDIR; 4088#############################################################################
2458 4089
2459$TICK_WATCHER = Event->timer ( 4090my $bug_warning = 0;
2460 reentrant => 0,
2461 prio => 0,
2462 at => $NEXT_TICK || $TICK,
2463 data => WF_AUTOCANCEL,
2464 cb => sub {
2465 cf::server_tick; # one server iteration
2466 $RUNTIME += $TICK;
2467 $NEXT_TICK += $TICK;
2468 4091
4092sub wait_for_tick() {
4093 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4094
4095 $WAIT_FOR_TICK->wait;
4096}
4097
4098sub wait_for_tick_begin() {
4099 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4100
4101 my $signal = new Coro::Signal;
4102 push @WAIT_FOR_TICK_BEGIN, $signal;
4103 $signal->wait;
4104}
4105
4106sub tick {
4107 if ($Coro::current != $Coro::main) {
4108 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4109 unless ++$bug_warning > 10;
4110 return;
4111 }
4112
4113 cf::one_tick; # one server iteration
4114
4115 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4116
4117 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4118 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4119 Coro::async_pool {
4120 $Coro::current->{desc} = "runtime saver";
4121 write_runtime_sync
4122 or error "ERROR: unable to write runtime file: $!";
4123 };
4124 }
4125
4126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4127 $sig->send;
4128 }
2469 $WAIT_FOR_TICK->broadcast; 4129 $WAIT_FOR_TICK->broadcast;
2470 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2471 4130
2472 # if we are delayed by four ticks or more, skip them all 4131 $LOAD = ($NOW - $TICK_START) / $TICK;
2473 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4132 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2474 4133
2475 $TICK_WATCHER->at ($NEXT_TICK); 4134 if (0) {
2476 $TICK_WATCHER->start; 4135 if ($NEXT_TICK) {
4136 my $jitter = $TICK_START - $NEXT_TICK;
4137 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4138 debug "jitter $JITTER\n";#d#
4139 }
2477 }, 4140 }
2478); 4141}
2479 4142
4143{
4144 # configure BDB
4145
4146 BDB::min_parallel 16;
4147 BDB::max_poll_reqs $TICK * 0.1;
4148 $AnyEvent::BDB::WATCHER->priority (1);
4149
4150 unless ($DB_ENV) {
4151 $DB_ENV = BDB::db_env_create;
4152 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4153 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4154 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4155 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4156 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4157
4158 cf::sync_job {
4159 eval {
4160 BDB::db_env_open
4161 $DB_ENV,
4162 $BDBDIR,
4163 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4164 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4165 0666;
4166
4167 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4168 };
4169
4170 cf::cleanup "db_env_open(db): $@" if $@;
4171 };
4172 }
4173
4174 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4175 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4176 };
4177 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4178 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4179 };
4180 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4181 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4182 };
4183}
4184
4185{
4186 # configure IO::AIO
4187
4188 IO::AIO::min_parallel 8;
2480IO::AIO::max_poll_time $TICK * 0.2; 4189 IO::AIO::max_poll_time $TICK * 0.1;
4190 undef $AnyEvent::AIO::WATCHER;
4191}
2481 4192
2482Event->io ( 4193our $_log_backtrace;
2483 fd => IO::AIO::poll_fileno, 4194our $_log_backtrace_last;
2484 poll => 'r',
2485 prio => 5,
2486 data => WF_AUTOCANCEL,
2487 cb => \&IO::AIO::poll_cb,
2488);
2489 4195
2490Event->timer ( 4196sub _log_backtrace {
2491 data => WF_AUTOCANCEL, 4197 my ($msg, @addr) = @_;
2492 after => 0, 4198
2493 interval => 10, 4199 $msg =~ s/\n$//;
2494 cb => sub { 4200
2495 (Coro::unblock_sub { 4201 if ($_log_backtrace_last eq $msg) {
2496 write_runtime 4202 LOG llevInfo, "[ABT] $msg\n";
2497 or warn "ERROR: unable to write runtime file: $!"; 4203 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4204 # limit the # of concurrent backtraces
4205 } elsif ($_log_backtrace < 2) {
4206 $_log_backtrace_last = $msg;
4207 ++$_log_backtrace;
4208 my $perl_bt = Carp::longmess $msg;
4209 async {
4210 $Coro::current->{desc} = "abt $msg";
4211
4212 my @bt = fork_call {
4213 @addr = map { sprintf "%x", $_ } @addr;
4214 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4215 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4216 or die "addr2line: $!";
4217
4218 my @funcs;
4219 my @res = <$fh>;
4220 chomp for @res;
4221 while (@res) {
4222 my ($func, $line) = splice @res, 0, 2, ();
4223 push @funcs, "[$func] $line";
4224 }
4225
4226 @funcs
4227 };
4228
4229 LOG llevInfo, "[ABT] $perl_bt\n";
4230 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4231 LOG llevInfo, "[ABT] $_\n" for @bt;
4232 --$_log_backtrace;
2498 })->(); 4233 };
4234 } else {
4235 LOG llevInfo, "[ABT] $msg\n";
4236 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2499 }, 4237 }
2500); 4238}
4239
4240# load additional modules
4241require "cf/$_.pm" for @EXTRA_MODULES;
4242cf::_connect_to_perl_2;
2501 4243
2502END { cf::emergency_save } 4244END { cf::emergency_save }
2503 4245
25041 42461
2505 4247

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