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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.240 by root, Mon Apr 16 10:14:25 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
21use Coro::Storable;
19 22
23use BDB ();
20use Data::Dumper; 24use Data::Dumper;
21use Digest::MD5; 25use Digest::MD5;
22use Fcntl; 26use Fcntl;
27use YAML::Syck ();
23use IO::AIO 2.32 (); 28use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 29use Time::HiRes;
30use Compress::LZF;
26 31
32# configure various modules to our taste
33#
34$Storable::canonical = 1; # reduce rsync transfers
35Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
36Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 39
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 40# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 41$YAML::Syck::ImplicitUnicode = 1;
33 42
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 43$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 44
45sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
46
36our %COMMAND = (); 47our %COMMAND = ();
37our %COMMAND_TIME = (); 48our %COMMAND_TIME = ();
49
50our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 51our %EXTCMD = ();
52our %EXT_CORO = (); # coroutines bound to extensions
53our %EXT_MAP = (); # pluggable maps
39 54
55our $RELOAD; # number of reloads so far
40our @EVENT; 56our @EVENT;
41our $LIBDIR = datadir . "/ext"; 57our $LIBDIR = datadir . "/ext";
42 58
43our $TICK = MAX_TIME * 1e-6; 59our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 60our $TICK_WATCHER;
61our $AIO_POLL_WATCHER;
62our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 63our $NEXT_TICK;
46our $NOW; 64our $NOW;
65our $USE_FSYNC = 1; # use fsync to write maps - default off
66
67our $BDB_POLL_WATCHER;
68our $DB_ENV;
47 69
48our %CFG; 70our %CFG;
49 71
50our $UPTIME; $UPTIME ||= time; 72our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 73our $RUNTIME;
52 74
53our %PLAYER; # all users 75our %PLAYER; # all users
54our %MAP; # all maps 76our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 77our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 78our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 79our $BDB_ENV_DIR = cf::localdir . "/db";
58 80
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 81# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 82our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 83
62binmode STDOUT; 84binmode STDOUT;
63binmode STDERR; 85binmode STDERR;
64 86
65# read virtual server time, if available 87# read virtual server time, if available
72mkdir cf::localdir; 94mkdir cf::localdir;
73mkdir cf::localdir . "/" . cf::playerdir; 95mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 96mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 97mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 98mkdir $RANDOM_MAPS;
99mkdir $BDB_ENV_DIR;
77 100
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 101our $EMERGENCY_POSITION;
102
103sub cf::map::normalise;
81 104
82############################################################################# 105#############################################################################
83 106
84=head2 GLOBAL VARIABLES 107=head2 GLOBAL VARIABLES
85 108
110=item %cf::CFG 133=item %cf::CFG
111 134
112Configuration for the server, loaded from C</etc/crossfire/config>, or 135Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 136from wherever your confdir points to.
114 137
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 138=item cf::wait_for_tick, cf::wait_for_tick_begin
116 139
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 140These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 141returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 142per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 143
122=back 144=back
123 145
124=cut 146=cut
125 147
156} 178}
157 179
158$Event::DIED = sub { 180$Event::DIED = sub {
159 warn "error in event callback: @_"; 181 warn "error in event callback: @_";
160}; 182};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 183
166=head2 UTILITY FUNCTIONS 184=head2 UTILITY FUNCTIONS
167 185
168=over 4 186=over 4
169 187
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 206 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 207 $d
190 } || "[unable to dump $_[0]: '$@']"; 208 } || "[unable to dump $_[0]: '$@']";
191} 209}
192 210
193use JSON::Syck (); # TODO# replace by JSON::PC once working 211use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 212
195=item $ref = cf::from_json $json 213=item $ref = cf::from_json $json
196 214
197Converts a JSON string into the corresponding perl data structure. 215Converts a JSON string into the corresponding perl data structure.
198 216
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 217=item $json = cf::to_json $ref
207 218
208Converts a perl data structure into its JSON representation. 219Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 220
217=item cf::lock_wait $string 221=item cf::lock_wait $string
218 222
219Wait until the given lock is available. See cf::lock_acquire. 223Wait until the given lock is available. See cf::lock_acquire.
220 224
257} 261}
258 262
259sub freeze_mainloop { 263sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 264 return unless $TICK_WATCHER->is_active;
261 265
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 266 my $guard = Coro::guard {
267 $TICK_WATCHER->start;
268 };
263 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
264 $guard 270 $guard
265} 271}
266 272
267=item cf::async { BLOCK } 273=item cf::async { BLOCK }
319 } 325 }
320} 326}
321 327
322=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
323 329
324Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 331extension calling this is being unloaded.
326 332
327=cut 333=cut
328 334
329sub async_ext(&) { 335sub async_ext(&) {
338 344
339 $coro 345 $coro
340} 346}
341 347
342sub write_runtime { 348sub write_runtime {
349 my $guard = cf::lock_acquire "write_runtime";
350
343 my $runtime = cf::localdir . "/runtime"; 351 my $runtime = cf::localdir . "/runtime";
344 352
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 353 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 354 or return;
347 355
356 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 357 # 10 is the runtime save interval, for a monotonic clock
358 # 60 allows for the watchdog to kill the server.
359
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 360 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 361 and return;
351 362
363 # always fsync - this file is important
352 aio_fsync $fh 364 aio_fsync $fh
353 and return; 365 and return;
354 366
355 close $fh 367 close $fh
356 or return; 368 or return;
359 and return; 371 and return;
360 372
361 1 373 1
362} 374}
363 375
376=item cf::datalog type => key => value, ...
377
378Log a datalog packet of the given type with the given key-value pairs.
379
380=cut
381
382sub datalog($@) {
383 my ($type, %kv) = @_;
384 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
385}
386
364=back 387=back
365 388
366=cut 389=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 390
495############################################################################# 391#############################################################################
496 392
497=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
498 394
624our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 521our @CB_MAP = ();
626 522
627my %attachment; 523my %attachment;
628 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
629sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
631 533
632 use sort 'stable'; 534 use sort 'stable';
633 535
804# object support 706# object support
805 707
806sub reattach { 708sub reattach {
807 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 713
810 my $registry = $obj->registry; 714 my $registry = $obj->registry;
811 715
812 @$registry = (); 716 @$registry = ();
813 717
860 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
861 765
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 770 close $fh;
867 771
868 if (@$objs) { 772 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 778 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
876 } 780 }
877 } else { 781 } else {
878 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
945=cut 849=cut
946 850
947sub register_extcmd { 851sub register_extcmd {
948 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
949 853
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
954} 855}
955 856
956cf::player->attach ( 857cf::player->attach (
957 on_command => sub { 858 on_command => sub {
958 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
971 872
972 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
973 874
974 if (ref $msg) { 875 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 879 }
979 } 880 }
980 } else { 881 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 884
984 cf::override; 885 cf::override;
985 }, 886 },
986); 887);
987 888
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 889sub load_extension {
995 my ($path) = @_; 890 my ($path) = @_;
996 891
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 893 my $base = $1;
999 my $pkg = $1; 894 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
1002 897
1003 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
1004 899
1005 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 901 or die "$path: $!";
1007 902
1008 my $source = 903 my $source =
1009 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 907 . "\n};\n1";
1013 908
1014 eval $source 909 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 911 : "extension disabled.\n";
1017 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 913 warn $@;
1019 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
1020 915 exit 1;
1021# no strict 'refs'; 916 }
1022# @{"$pkg\::ISA"} = ext::; 917 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 918 }
1037 919
1038 # remove commands 920 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 921}
1063 922
1064sub load_extensions { 923sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 925 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
1071 } 930 }
1072} 931}
1073 932
1074############################################################################# 933#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 934
1090=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1091 936
1092Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1093 938
1116} 961}
1117 962
1118sub path($) { 963sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 965
1121 (playerdir $login) . "/$login.pl" 966 (playerdir $login) . "/playerdata"
1122} 967}
1123 968
1124sub find_active($) { 969sub find_active($) {
1125 $cf::PLAYER{$_[0]} 970 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 971 and $cf::PLAYER{$_[0]}->active
1129 974
1130sub exists($) { 975sub exists($) {
1131 my ($login) = @_; 976 my ($login) = @_;
1132 977
1133 $cf::PLAYER{$login} 978 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 979 or cf::sync_job { !aio_stat path $login }
1135} 980}
1136 981
1137sub find($) { 982sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 983 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 984 my $login = $_[0];
1140 985
1141 my $guard = cf::lock_acquire "user_find:$login"; 986 my $guard = cf::lock_acquire "user_find:$login";
1142 987
1143 $cf::PLAYER{$_[0]} || do { 988 $cf::PLAYER{$_[0]} || do {
989 # rename old playerfiles to new ones
990 #TODO: remove when no longer required
991 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
992 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
993 aio_unlink +(playerdir $login) . "/$login.pl.pst";
994 aio_unlink +(playerdir $login) . "/$login.pl";
995
1144 my $pl = load_pl path $login 996 my $pl = load_pl path $login
1145 or return; 997 or return;
1146 $cf::PLAYER{$login} = $pl 998 $cf::PLAYER{$login} = $pl
1147 } 999 }
1148 } 1000 }
1185 1037
1186=cut 1038=cut
1187 1039
1188sub quit_character { 1040sub quit_character {
1189 my ($pl) = @_; 1041 my ($pl) = @_;
1042
1043 my $name = $pl->ob->name;
1190 1044
1191 $pl->{deny_save} = 1; 1045 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1046 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1047
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1048 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1053 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1054 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1055 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1056 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1057 $pl->destroy;
1058
1059 my $prefix = qr<^~\Q$name\E/>;
1060
1061 # nuke player maps
1062 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1063
1204 IO::AIO::aio_rmtree $temp; 1064 IO::AIO::aio_rmtree $temp;
1065}
1066
1067=item $pl->kick
1068
1069Kicks a player out of the game. This destroys the connection.
1070
1071=cut
1072
1073sub kick {
1074 my ($pl, $kicker) = @_;
1075
1076 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1077 $pl->killer ("kicked");
1078 $pl->ns->destroy;
1205} 1079}
1206 1080
1207=item cf::player::list_logins 1081=item cf::player::list_logins
1208 1082
1209Returns am arrayref of all valid playernames in the system, can take a 1083Returns am arrayref of all valid playernames in the system, can take a
1229 \@logins 1103 \@logins
1230} 1104}
1231 1105
1232=item $player->maps 1106=item $player->maps
1233 1107
1234Returns an arrayref of cf::path's of all maps that are private for this 1108Returns an arrayref of map paths that are private for this
1235player. May block. 1109player. May block.
1236 1110
1237=cut 1111=cut
1238 1112
1239sub maps($) { 1113sub maps($) {
1240 my ($pl) = @_; 1114 my ($pl) = @_;
1115
1116 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1117
1242 my $files = aio_readdir playerdir $pl 1118 my $files = aio_readdir playerdir $pl
1243 or return; 1119 or return;
1244 1120
1245 my @paths; 1121 my @paths;
1247 for (@$files) { 1123 for (@$files) {
1248 utf8::decode $_; 1124 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1125 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1126 next unless /^$PATH_SEP/o;
1251 1127
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1128 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1129 }
1254 1130
1255 \@paths 1131 \@paths
1256} 1132}
1257 1133
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1134=item $player->ext_reply ($msgid, %msg)
1259 1135
1260Sends an ext reply to the player. 1136Sends an ext reply to the player.
1261 1137
1262=cut 1138=cut
1263 1139
1264sub ext_reply($$$%) { 1140sub ext_reply($$%) {
1265 my ($self, $id, %msg) = @_; 1141 my ($self, $id, %msg) = @_;
1266 1142
1267 $msg{msgid} = $id; 1143 $msg{msgid} = $id;
1268 1144
1269 $self->send ("ext " . cf::to_json \%msg); 1145 $self->send ("ext " . cf::to_json \%msg);
1270} 1146}
1271 1147
1272package cf; 1148=item $player->ext_event ($type, %msg)
1149
1150Sends an ext event to the client.
1151
1152=cut
1153
1154sub ext_event($$%) {
1155 my ($self, $type, %msg) = @_;
1156
1157 $self->ns->ext_event ($type, %msg);
1158}
1159
1160=head3 cf::region
1161
1162=over 4
1163
1164=cut
1165
1166package cf::region;
1167
1168=item cf::region::find_by_path $path
1169
1170Tries to decuce the probable region for a map knowing only its path.
1171
1172=cut
1173
1174sub find_by_path($) {
1175 my ($path) = @_;
1176
1177 my ($match, $specificity);
1178
1179 for my $region (list) {
1180 if ($region->match && $path =~ $region->match) {
1181 ($match, $specificity) = ($region, $region->specificity)
1182 if $region->specificity > $specificity;
1183 }
1184 }
1185
1186 $match
1187}
1273 1188
1274=back 1189=back
1275
1276 1190
1277=head3 cf::map 1191=head3 cf::map
1278 1192
1279=over 4 1193=over 4
1280 1194
1283package cf::map; 1197package cf::map;
1284 1198
1285use Fcntl; 1199use Fcntl;
1286use Coro::AIO; 1200use Coro::AIO;
1287 1201
1202use overload
1203 '""' => \&as_string,
1204 fallback => 1;
1205
1288our $MAX_RESET = 3600; 1206our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1207our $DEFAULT_RESET = 3000;
1290 1208
1291sub generate_random_map { 1209sub generate_random_map {
1292 my ($path, $rmp) = @_; 1210 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1211 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1212 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1213 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1214 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1215 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1216 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1217 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1218 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1219 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1220 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1221 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1222 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1223 (cf::region::find $rmp->{region}), $rmp->{custom}
1224 )
1225}
1226
1227=item cf::map->register ($regex, $prio)
1228
1229Register a handler for the map path matching the given regex at the
1230givne priority (higher is better, built-in handlers have priority 0, the
1231default).
1232
1233=cut
1234
1235sub register {
1236 my (undef, $regex, $prio) = @_;
1237 my $pkg = caller;
1238
1239 no strict;
1240 push @{"$pkg\::ISA"}, __PACKAGE__;
1241
1242 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1243}
1244
1245# also paths starting with '/'
1246$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1247
1248sub thawer_merge {
1249 my ($self, $merge) = @_;
1250
1251 # we have to keep some variables in memory intact
1252 local $self->{path};
1253 local $self->{load_path};
1254 local $self->{deny_save};
1255 local $self->{deny_reset};
1256
1257 $self->SUPER::thawer_merge ($merge);
1258}
1259
1260sub normalise {
1261 my ($path, $base) = @_;
1262
1263 $path = "$path"; # make sure its a string
1264
1265 $path =~ s/\.map$//;
1266
1267 # map plan:
1268 #
1269 # /! non-realised random map exit (special hack!)
1270 # {... are special paths that are not being touched
1271 # ?xxx/... are special absolute paths
1272 # ?random/... random maps
1273 # /... normal maps
1274 # ~user/... per-player map of a specific user
1275
1276 $path =~ s/$PATH_SEP/\//go;
1277
1278 # treat it as relative path if it starts with
1279 # something that looks reasonable
1280 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1281 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1282
1283 $base =~ s{[^/]+/?$}{};
1284 $path = "$base/$path";
1285 }
1286
1287 for ($path) {
1288 redo if s{//}{/};
1289 redo if s{/\.?/}{/};
1290 redo if s{/[^/]+/\.\./}{/};
1291 }
1292
1293 $path
1294}
1295
1296sub new_from_path {
1297 my (undef, $path, $base) = @_;
1298
1299 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1300
1301 $path = normalise $path, $base;
1302
1303 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1304 if ($path =~ $EXT_MAP{$pkg}[1]) {
1305 my $self = bless cf::map::new, $pkg;
1306 $self->{path} = $path; $self->path ($path);
1307 $self->init; # pass $1 etc.
1308 return $self;
1309 }
1310 }
1311
1312 Carp::carp "unable to resolve path '$path' (base '$base').";
1313 ()
1314}
1315
1316sub init {
1317 my ($self) = @_;
1318
1319 $self
1320}
1321
1322sub as_string {
1323 my ($self) = @_;
1324
1325 "$self->{path}"
1326}
1327
1328# the displayed name, this is a one way mapping
1329sub visible_name {
1330 &as_string
1331}
1332
1333# the original (read-only) location
1334sub load_path {
1335 my ($self) = @_;
1336
1337 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1338}
1339
1340# the temporary/swap location
1341sub save_path {
1342 my ($self) = @_;
1343
1344 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1345 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1346}
1347
1348# the unique path, undef == no special unique path
1349sub uniq_path {
1350 my ($self) = @_;
1351
1352 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1353 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1308} 1354}
1309 1355
1310# and all this just because we cannot iterate over 1356# and all this just because we cannot iterate over
1311# all maps in C++... 1357# all maps in C++...
1312sub change_all_map_light { 1358sub change_all_map_light {
1314 1360
1315 $_->change_map_light ($change) 1361 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1362 for grep $_->outdoor, values %cf::MAP;
1317} 1363}
1318 1364
1365sub unlink_save {
1366 my ($self) = @_;
1367
1368 utf8::encode (my $save = $self->save_path);
1369 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1370 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1371}
1372
1319sub try_load_header($) { 1373sub load_header_from($) {
1320 my ($path) = @_; 1374 my ($self, $path) = @_;
1321 1375
1322 utf8::encode $path; 1376 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1377 #aio_open $path, O_RDONLY, 0
1378 # or return;
1379
1380 $self->_load_header ($path)
1324 or return; 1381 or return;
1325 1382
1326 my $map = cf::map::new 1383 $self->{load_path} = $path;
1384
1385 1
1386}
1387
1388sub load_header_orig {
1389 my ($self) = @_;
1390
1391 $self->load_header_from ($self->load_path)
1392}
1393
1394sub load_header_temp {
1395 my ($self) = @_;
1396
1397 $self->load_header_from ($self->save_path)
1398}
1399
1400sub prepare_temp {
1401 my ($self) = @_;
1402
1403 $self->last_access ((delete $self->{last_access})
1404 || $cf::RUNTIME); #d#
1405 # safety
1406 $self->{instantiate_time} = $cf::RUNTIME
1407 if $self->{instantiate_time} > $cf::RUNTIME;
1408}
1409
1410sub prepare_orig {
1411 my ($self) = @_;
1412
1413 $self->{load_original} = 1;
1414 $self->{instantiate_time} = $cf::RUNTIME;
1415 $self->last_access ($cf::RUNTIME);
1416 $self->instantiate;
1417}
1418
1419sub load_header {
1420 my ($self) = @_;
1421
1422 if ($self->load_header_temp) {
1423 $self->prepare_temp;
1424 } else {
1425 $self->load_header_orig
1327 or return; 1426 or return;
1427 $self->prepare_orig;
1428 }
1328 1429
1329 # for better error messages only, will be overwritten 1430 $self->default_region (cf::region::find_by_path $self->{path})
1330 $map->path ($path); 1431 unless $self->default_region;
1331 1432
1332 $map->load_header ($path) 1433 1
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1434}
1339 1435
1340sub find; 1436sub find;
1341sub find { 1437sub find {
1342 my ($path, $origin) = @_; 1438 my ($path, $origin) = @_;
1343 1439
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1440 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1441
1349 cf::lock_wait "map_find:$key"; 1442 cf::lock_wait "map_find:$path";
1350 1443
1351 $cf::MAP{$key} || do { 1444 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1445 my $guard = cf::lock_acquire "map_find:$path";
1353 1446 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1447 or return;
1373 1448
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1449 $map->{last_save} = $cf::RUNTIME;
1386 1450
1387 Coro::cede; 1451 $map->load_header
1452 or return;
1388 1453
1389 if ($map->should_reset) { 1454 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1455 # doing this can freeze the server in a sync job, obviously
1456 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1457 $map->reset;
1391 undef $guard; 1458 undef $guard;
1392 $map = find $path 1459 return find $path;
1393 or return;
1394 } 1460 }
1395 1461
1396 $cf::MAP{$key} = $map 1462 $cf::MAP{$path} = $map
1397 } 1463 }
1398} 1464}
1465
1466sub pre_load { }
1467sub post_load { }
1399 1468
1400sub load { 1469sub load {
1401 my ($self) = @_; 1470 my ($self) = @_;
1402 1471
1472 local $self->{deny_reset} = 1; # loading can take a long time
1473
1403 my $path = $self->{path}; 1474 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1475 my $guard = cf::lock_acquire "map_load:$path";
1405 1476
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1477 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1478
1408 $self->in_memory (cf::MAP_LOADING); 1479 $self->in_memory (cf::MAP_LOADING);
1409 1480
1410 $self->alloc; 1481 $self->alloc;
1482
1483 $self->pre_load;
1484 Coro::cede;
1485
1411 $self->load_objects ($self->{load_path}, 1) 1486 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1487 or return;
1413 1488
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1489 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1490 if delete $self->{load_original};
1416 1491
1417 if (my $uniq = $path->uniq_path) { 1492 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1493 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1494 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1495 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1496 $self->_load_objects ($uniq, 0);
1422 } 1497 }
1423 } 1498 }
1424 1499
1425 Coro::cede; 1500 Coro::cede;
1426
1427 # now do the right thing for maps 1501 # now do the right thing for maps
1428 $self->link_multipart_objects; 1502 $self->link_multipart_objects;
1503 Coro::cede;
1429 1504
1430 if ($self->{path}->is_style_map) { 1505 unless ($self->{deny_activate}) {
1431 $self->{deny_save} = 1; 1506 $self->decay_objects;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply; 1507 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons; 1508 $self->update_buttons;
1509 Coro::cede;
1437 $self->set_darkness_map; 1510 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1511 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1512 unless $self->difficulty;
1513 Coro::cede;
1440 $self->activate; 1514 $self->activate;
1515 Coro::cede;
1441 } 1516 }
1442 1517
1518 $self->post_load;
1443 Coro::cede; 1519 Coro::cede;
1444 1520
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1521 $self->in_memory (cf::MAP_IN_MEMORY);
1522}
1523
1524sub customise_for {
1525 my ($self, $ob) = @_;
1526
1527 return find "~" . $ob->name . "/" . $self->{path}
1528 if $self->per_player;
1529
1530 $self
1446} 1531}
1447 1532
1448# find and load all maps in the 3x3 area around a map 1533# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1534sub load_diag {
1450 my ($map) = @_; 1535 my ($map) = @_;
1480 1565
1481 cf::sync_job { $map->load }; 1566 cf::sync_job { $map->load };
1482} 1567}
1483 1568
1484our %MAP_PREFETCH; 1569our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1570our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1571
1500sub find_async { 1572sub find_async {
1501 my ($path, $origin) = @_; 1573 my ($path, $origin) = @_;
1502 1574
1503 $path = new cf::path $path, $origin && $origin->path; 1575 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1576
1506 if (my $map = $cf::MAP{$key}) { 1577 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1578 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1579 }
1509 1580
1510 $MAP_PREFETCH{$key} = $path; 1581 undef $MAP_PREFETCH{$path};
1582 $MAP_PREFETCHER ||= cf::async {
1583 while (%MAP_PREFETCH) {
1584 for my $path (keys %MAP_PREFETCH) {
1585 my $map = find $path
1586 or next;
1587 $map->load;
1588
1589 delete $MAP_PREFETCH{$path};
1590 }
1591 }
1592 undef $MAP_PREFETCHER;
1593 };
1511 $MAP_PREFETCHER->ready; 1594 $MAP_PREFETCHER->prio (6);
1512 1595
1513 () 1596 ()
1514} 1597}
1515 1598
1516sub save { 1599sub save {
1520 1603
1521 $self->{last_save} = $cf::RUNTIME; 1604 $self->{last_save} = $cf::RUNTIME;
1522 1605
1523 return unless $self->dirty; 1606 return unless $self->dirty;
1524 1607
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1608 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1609 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1610
1528 $self->{load_path} = $save; 1611 $self->{load_path} = $save;
1529 1612
1530 return if $self->{deny_save}; 1613 return if $self->{deny_save};
1531 1614
1534 cf::async { 1617 cf::async {
1535 $_->contr->save for $self->players; 1618 $_->contr->save for $self->players;
1536 }; 1619 };
1537 1620
1538 if ($uniq) { 1621 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1622 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1623 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1624 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1625 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1626 }
1544} 1627}
1545 1628
1546sub swap_out { 1629sub swap_out {
1547 my ($self) = @_; 1630 my ($self) = @_;
1561 1644
1562sub reset_at { 1645sub reset_at {
1563 my ($self) = @_; 1646 my ($self) = @_;
1564 1647
1565 # TODO: safety, remove and allow resettable per-player maps 1648 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1649 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1650 return 1e99 if $self->{deny_reset};
1568 1651
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1652 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1653 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1654
1576 my ($self) = @_; 1659 my ($self) = @_;
1577 1660
1578 $self->reset_at <= $cf::RUNTIME 1661 $self->reset_at <= $cf::RUNTIME
1579} 1662}
1580 1663
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1664sub reset {
1603 my ($self) = @_; 1665 my ($self) = @_;
1604 1666
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1667 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1668
1607 return if $self->players; 1669 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1670 return if $self->isa ("ext::map_per_player");#d#
1609 1671
1610 warn "resetting map ", $self->path;#d# 1672 warn "resetting map ", $self->path;#d#
1611 1673
1674 $self->in_memory (cf::MAP_SWAPPED);
1675
1676 # need to save uniques path
1677 unless ($self->{deny_save}) {
1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1679
1680 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1681 if $uniq;
1682 }
1683
1612 delete $cf::MAP{$self->path}; 1684 delete $cf::MAP{$self->path};
1685
1686 $self->clear;
1613 1687
1614 $_->clear_links_to ($self) for values %cf::MAP; 1688 $_->clear_links_to ($self) for values %cf::MAP;
1615 1689
1616 $self->unlink_save; 1690 $self->unlink_save;
1617 $self->destroy; 1691 $self->destroy;
1620my $nuke_counter = "aaaa"; 1694my $nuke_counter = "aaaa";
1621 1695
1622sub nuke { 1696sub nuke {
1623 my ($self) = @_; 1697 my ($self) = @_;
1624 1698
1699 delete $cf::MAP{$self->path};
1700
1701 $self->unlink_save;
1702
1703 bless $self, "cf::map";
1704 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1705 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1706 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1707 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1708
1709 $cf::MAP{$self->path} = $self;
1710
1628 $self->reset; # polite request, might not happen 1711 $self->reset; # polite request, might not happen
1629} 1712}
1630 1713
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1714=item cf::map::unique_maps
1642 1715
1643Returns an arrayref of cf::path's of all shared maps that have 1716Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1717instantiated unique items. May block.
1645 1718
1646=cut 1719=cut
1647 1720
1648sub unique_maps() { 1721sub unique_maps() {
1654 for (@$files) { 1727 for (@$files) {
1655 utf8::decode $_; 1728 utf8::decode $_;
1656 next if /\.pst$/; 1729 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1730 next unless /^$PATH_SEP/o;
1658 1731
1659 push @paths, new cf::path $_; 1732 push @paths, cf::map::normalise $_;
1660 } 1733 }
1661 1734
1662 \@paths 1735 \@paths
1663} 1736}
1664 1737
1739 1812
1740=item $player_object->enter_link 1813=item $player_object->enter_link
1741 1814
1742Freezes the player and moves him/her to a special map (C<{link}>). 1815Freezes the player and moves him/her to a special map (C<{link}>).
1743 1816
1744The player should be reaosnably safe there for short amounts of time. You 1817The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1818I<MUST> call C<leave_link> as soon as possible, though.
1746 1819
1820Will never block.
1821
1747=item $player_object->leave_link ($map, $x, $y) 1822=item $player_object->leave_link ($map, $x, $y)
1748 1823
1749Moves the player out of the specila link map onto the given map. If the 1824Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1825map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1826to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1827fails, to the emergency map position.
1753 1828
1754Might block. 1829Might block.
1755 1830
1756=cut 1831=cut
1832
1833sub link_map {
1834 unless ($LINK_MAP) {
1835 $LINK_MAP = cf::map::find "{link}"
1836 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1837 $LINK_MAP->load;
1838 }
1839
1840 $LINK_MAP
1841}
1757 1842
1758sub cf::object::player::enter_link { 1843sub cf::object::player::enter_link {
1759 my ($self) = @_; 1844 my ($self) = @_;
1760 1845
1761 $self->deactivate_recursive; 1846 $self->deactivate_recursive;
1762 1847
1763 return if $self->map == $LINK_MAP; 1848 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1849
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1850 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1851 if $self->map;
1767 1852
1768 $self->enter_map ($LINK_MAP, 20, 20); 1853 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1854}
1770 1855
1771sub cf::object::player::leave_link { 1856sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1857 my ($self, $map, $x, $y) = @_;
1773 1858
1795 $map->load; 1880 $map->load;
1796 $map->load_diag; 1881 $map->load_diag;
1797 1882
1798 return unless $self->contr->active; 1883 return unless $self->contr->active;
1799 $self->activate_recursive; 1884 $self->activate_recursive;
1885
1886 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 1887 $self->enter_map ($map, $x, $y);
1801} 1888}
1802 1889
1803cf::player->attach ( 1890cf::player->attach (
1804 on_logout => sub { 1891 on_logout => sub {
1817 # try to abort aborted map switching on player login :) 1904 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes 1905 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) { 1906 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link; 1907 $pl->ob->enter_link;
1821 (async { 1908 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef, 1909 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, " 1910 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.", 1911 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED); 1912 cf::NDI_RED);
1913 # we need this sleep as the login has a concurrent enter_exit running
1914 # and this sleep increases chances of the player not ending up in scorn
1828 Coro::Timer::sleep 1; 1915 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link; 1916 $pl->ob->leave_link;
1830 })->prio (2); 1917 })->prio (2);
1831 } 1918 }
1832 }, 1919 },
1837=cut 1924=cut
1838 1925
1839sub cf::object::player::goto { 1926sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1927 my ($self, $path, $x, $y) = @_;
1841 1928
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1929 $self->enter_link;
1845 1930
1846 (async { 1931 (async {
1932 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1933 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1934 $map = $map->customise_for ($self) if $map;
1849 1935 $map
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1936 } or
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1937 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 1938
1855 $self->leave_link ($map, $x, $y); 1939 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 1940 })->prio (1);
1857} 1941}
1858 1942
1862 1946
1863sub parse_random_map_params { 1947sub parse_random_map_params {
1864 my ($spec) = @_; 1948 my ($spec) = @_;
1865 1949
1866 my $rmp = { # defaults 1950 my $rmp = { # defaults
1867 xsize => 10, 1951 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 1952 ysize => (cf::rndm 15, 40),
1953 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1954 #layout => string,
1869 }; 1955 };
1870 1956
1871 for (split /\n/, $spec) { 1957 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 1958 my ($k, $v) = split /\s+/, $_, 2;
1873 1959
1877 $rmp 1963 $rmp
1878} 1964}
1879 1965
1880sub prepare_random_map { 1966sub prepare_random_map {
1881 my ($exit) = @_; 1967 my ($exit) = @_;
1968
1969 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 1970
1883 # all this does is basically replace the /! path by 1971 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 1972 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 1973 # that depends on the exit object
1886 1974
1887 my $rmp = parse_random_map_params $exit->msg; 1975 my $rmp = parse_random_map_params $exit->msg;
1888 1976
1889 if ($exit->map) { 1977 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 1978 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 1979 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 1980 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 1981 $rmp->{origin_y} = $exit->y;
1894 } 1982 }
1895 1983
1896 $rmp->{random_seed} ||= $exit->random_seed; 1984 $rmp->{random_seed} ||= $exit->random_seed;
1897 1985
1898 my $data = cf::to_json $rmp; 1986 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 1987 my $md5 = Digest::MD5::md5_hex $data;
1988 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1900 1989
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1990 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 1991 aio_write $fh, 0, (length $data), $data, 0;
1992 undef $fh;
1993 aio_rename "$meta~", $meta;
1903 1994
1904 $exit->slaying ("?random/$md5"); 1995 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 1996 $exit->msg (undef);
1906 } 1997 }
1907} 1998}
1908 1999
1909sub cf::object::player::enter_exit { 2000sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2001 my ($self, $exit) = @_;
1911 2002
1912 return unless $self->type == cf::PLAYER; 2003 return unless $self->type == cf::PLAYER;
2004
2005 if ($exit->slaying eq "/!") {
2006 #TODO: this should de-fi-ni-te-ly not be a sync-job
2007 # the problem is that $exit might not survive long enough
2008 # so it needs to be done right now, right here
2009 cf::sync_job { prepare_random_map $exit };
2010 }
2011
2012 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2013 my $hp = $exit->stats->hp;
2014 my $sp = $exit->stats->sp;
1913 2015
1914 $self->enter_link; 2016 $self->enter_link;
1915 2017
1916 (async { 2018 (async {
1917 $self->deactivate_recursive; # just to be sure 2019 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2020 unless (eval {
1919 prepare_random_map $exit 2021 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2022
1925 1; 2023 1;
1926 }) { 2024 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2025 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2026 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2027 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2028 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2029
1932 warn "ERROR in enter_exit: $@"; 2030 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2031 $self->leave_link;
1934 } 2032 }
1935 })->prio (1); 2033 })->prio (1);
1948 2046
1949sub cf::client::send_drawinfo { 2047sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2048 my ($self, $text, $flags) = @_;
1951 2049
1952 utf8::encode $text; 2050 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2051 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2052}
1955 2053
2054=item $client->ext_event ($type, %msg)
2055
2056Sends an exti event to the client.
2057
2058=cut
2059
2060sub cf::client::ext_event($$%) {
2061 my ($self, $type, %msg) = @_;
2062
2063 $msg{msgtype} = "event_$type";
2064 $self->send_packet ("ext " . cf::to_json \%msg);
2065}
1956 2066
1957=item $success = $client->query ($flags, "text", \&cb) 2067=item $success = $client->query ($flags, "text", \&cb)
1958 2068
1959Queues a query to the client, calling the given callback with 2069Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2070the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1989 # get handled first 2099 # get handled first
1990 my $queue = delete $ns->{query_queue} 2100 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2101 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2102
1993 (shift @$queue)->[1]->($msg); 2103 (shift @$queue)->[1]->($msg);
2104 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2105
1995 push @{ $ns->{query_queue} }, @$queue; 2106 push @{ $ns->{query_queue} }, @$queue;
1996 2107
1997 if (@{ $ns->{query_queue} } == @$queue) { 2108 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2109 if (@$queue) {
2056 2167
2057# here we export the classes and methods available to script code 2168# here we export the classes and methods available to script code
2058 2169
2059=pod 2170=pod
2060 2171
2061The following fucntions and emthods are available within a safe environment: 2172The following functions and methods are available within a safe environment:
2062 2173
2063 cf::object contr pay_amount pay_player map 2174 cf::object contr pay_amount pay_player map
2064 cf::object::player player 2175 cf::object::player player
2065 cf::player peaceful 2176 cf::player peaceful
2066 cf::map trigger 2177 cf::map trigger
2159The parameter C<$family> should best start with the name of the extension 2270The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2271using it, it should be unique.
2161 2272
2162=over 4 2273=over 4
2163 2274
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2275=item $value = cf::db_get $family => $key
2171 2276
2172Returns a single value from the database 2277Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2278
2179=item cf::db_put $family => $key => $value 2279=item cf::db_put $family => $key => $value
2180 2280
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2281Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2282
2192=cut 2283=cut
2193 2284
2194our $DB; 2285our $DB;
2195 2286
2196{ 2287sub db_init {
2288 unless ($DB) {
2289 $DB = BDB::db_create $DB_ENV;
2290
2291 cf::sync_job {
2292 eval {
2293 $DB->set_flags (BDB::CHKSUM);
2294
2295 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2296 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2297 cf::cleanup "db_open(db): $!" if $!;
2298 };
2299 cf::cleanup "db_open(db): $@" if $@;
2300 };
2301
2197 my $path = cf::localdir . "/database.pst"; 2302 my $path = cf::localdir . "/database.pst";
2303 if (stat $path) {
2304 cf::sync_job {
2305 my $pst = Storable::retrieve $path;
2198 2306
2199 sub db_load() { 2307 cf::db_put (board => data => $pst->{board});
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2308 cf::db_put (guildrules => data => $pst->{guildrules});
2201 } 2309 cf::db_put (rent => balance => $pst->{rent}{balance});
2310 BDB::db_env_txn_checkpoint $DB_ENV;
2202 2311
2203 my $pid; 2312 unlink $path;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2313 };
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 });
2225
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) {
2232 @_ >= 2
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236
2237 sub db_put($$;$) {
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 2314 }
2251 ); 2315 }
2316}
2317
2318sub db_get($$) {
2319 my $key = "$_[0]/$_[1]";
2320
2321 cf::sync_job {
2322 BDB::db_get $DB, undef, $key, my $data;
2323
2324 $! ? ()
2325 : Compress::LZF::sthaw $data
2326 }
2327}
2328
2329sub db_put($$$) {
2330 BDB::dbreq_pri 4;
2331 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2252} 2332}
2253 2333
2254############################################################################# 2334#############################################################################
2255# the server's main() 2335# the server's init and main functions
2336
2337sub load_facedata {
2338 my $path = sprintf "%s/facedata", cf::datadir;
2339
2340 warn "loading facedata from $path\n";
2341
2342 my $facedata;
2343 0 < aio_load $path, $facedata
2344 or die "$path: $!";
2345
2346 $facedata = Coro::Storable::thaw $facedata;
2347
2348 $facedata->{version} == 2
2349 or cf::cleanup "$path: version mismatch, cannot proceed.";
2350
2351 {
2352 my $faces = $facedata->{faceinfo};
2353
2354 while (my ($face, $info) = each %$faces) {
2355 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2356 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2357 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2358 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2359 Coro::cede;
2360 }
2361
2362 while (my ($face, $info) = each %$faces) {
2363 next unless $info->{smooth};
2364 my $idx = cf::face::find $face
2365 or next;
2366 if (my $smooth = cf::face::find $info->{smooth}) {
2367 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2368 } else {
2369 warn "smooth face '$info->{smooth}' not found for face '$face'";
2370 }
2371 Coro::cede;
2372 }
2373 }
2374
2375 {
2376 my $anims = $facedata->{animinfo};
2377
2378 while (my ($anim, $info) = each %$anims) {
2379 cf::anim::set $anim, $info->{frames}, $info->{facings};
2380 Coro::cede;
2381 }
2382
2383 cf::anim::invalidate_all; # d'oh
2384 }
2385
2386 1
2387}
2388
2389sub reload_resources {
2390 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2391 or die "unable to load regions file\n";#d#
2392 load_facedata
2393 or die "unable to load facedata\n";#d#
2394}
2395
2396sub init {
2397 reload_resources;
2398}
2256 2399
2257sub cfg_load { 2400sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2401 open my $fh, "<:utf8", cf::confdir . "/config"
2259 or return; 2402 or return;
2260 2403
2277 2420
2278sub main { 2421sub main {
2279 # we must not ever block the main coroutine 2422 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2423 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2424 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2425 (async {
2282 async { Event::one_event }; 2426 Event::one_event;
2427 })->prio (Coro::PRIO_MAX);
2283 }; 2428 };
2284 2429
2285 cfg_load; 2430 cfg_load;
2286 db_load; 2431 db_init;
2287 load_extensions; 2432 load_extensions;
2433
2434 $TICK_WATCHER->start;
2288 Event::loop; 2435 Event::loop;
2289} 2436}
2290 2437
2291############################################################################# 2438#############################################################################
2292# initialisation and cleanup 2439# initialisation and cleanup
2293 2440
2294# install some emergency cleanup handlers 2441# install some emergency cleanup handlers
2295BEGIN { 2442BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2443 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2444 Event->signal (
2445 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2446 data => WF_AUTOCANCEL,
2299 signal => $signal, 2447 signal => $signal,
2448 prio => 0,
2300 cb => sub { 2449 cb => sub {
2301 cf::cleanup "SIG$signal"; 2450 cf::cleanup "SIG$signal";
2302 }, 2451 },
2303 ); 2452 );
2304 } 2453 }
2305} 2454}
2310 warn "enter emergency perl save\n"; 2459 warn "enter emergency perl save\n";
2311 2460
2312 cf::sync_job { 2461 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2462 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2463 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2464 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2465 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2466 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2467 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2468 $pl->valid or next;
2320 $pl->save; 2469 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2475 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2476 $map->valid or next;
2328 $map->save; 2477 $map->save;
2329 } 2478 }
2330 warn "end emergency map save\n"; 2479 warn "end emergency map save\n";
2480
2481 warn "begin emergency database checkpoint\n";
2482 BDB::db_env_txn_checkpoint $DB_ENV;
2483 warn "end emergency database checkpoint\n";
2331 }; 2484 };
2332 2485
2333 warn "leave emergency perl save\n"; 2486 warn "leave emergency perl save\n";
2487}
2488
2489sub post_cleanup {
2490 my ($make_core) = @_;
2491
2492 warn Carp::longmess "post_cleanup backtrace"
2493 if $make_core;
2334} 2494}
2335 2495
2336sub reload() { 2496sub reload() {
2337 # can/must only be called in main 2497 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2498 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2499 warn "can only reload from main coroutine";
2340 return; 2500 return;
2341 } 2501 }
2342 2502
2343 warn "reloading..."; 2503 warn "reloading...";
2344 2504
2345 my $guard = freeze_mainloop; 2505 warn "entering sync_job";
2506
2507 cf::sync_job {
2508 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2509 cf::emergency_save;
2510 cf::write_runtime; # external watchdog should not bark
2347 2511
2348 eval { 2512 warn "syncing database to disk";
2513 BDB::db_env_txn_checkpoint $DB_ENV;
2514
2349 # if anything goes wrong in here, we should simply crash as we already saved 2515 # if anything goes wrong in here, we should simply crash as we already saved
2350 2516
2351 # cancel all watchers 2517 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2518 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2519 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2520 }
2355 2521
2522 warn "flushing outstanding aio requests";
2523 for (;;) {
2524 BDB::flush;
2525 IO::AIO::flush;
2526 Coro::cede;
2527 last unless IO::AIO::nreqs || BDB::nreqs;
2528 warn "iterate...";
2529 }
2530
2531 ++$RELOAD;
2532
2356 # cancel all extension coros 2533 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2534 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2535 %EXT_CORO = ();
2359 2536
2360 # unload all extensions 2537 warn "removing commands";
2361 for (@exts) { 2538 %COMMAND = ();
2539
2540 warn "removing ext commands";
2541 %EXTCMD = ();
2542
2543 warn "unloading/nuking all extensions";
2544 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2545 warn "... unloading $pkg";
2363 unload_extension $_; 2546
2547 if (my $cb = $pkg->can ("unload")) {
2548 eval {
2549 $cb->($pkg);
2550 1
2551 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2552 }
2365 2553
2554 warn "... nuking $pkg";
2555 Symbol::delete_package $pkg;
2556 }
2557
2366 # unload all modules loaded from $LIBDIR 2558 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2559 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2560 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2561
2370 warn "removing <$k>"; 2562 warn "... unloading $k";
2371 delete $INC{$k}; 2563 delete $INC{$k};
2372 2564
2373 $k =~ s/\.pm$//; 2565 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2566 $k =~ s/\//::/g;
2375 2567
2378 } 2570 }
2379 2571
2380 Symbol::delete_package $k; 2572 Symbol::delete_package $k;
2381 } 2573 }
2382 2574
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2575 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2576 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2577 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2578
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2579 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2580 delete $INC{"cf.pm"};
2396 2581
2397 # don't, removes xs symbols, too, 2582 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2583 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2584 #Symbol::delete_package __PACKAGE__;
2400 2585
2401 # reload cf.pm 2586 warn "unload completed, starting to reload now";
2587
2402 warn "reloading cf.pm"; 2588 warn "reloading cf.pm";
2403 require cf; 2589 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2590 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2591
2406 # load config and database again 2592 warn "loading config and database again";
2407 cf::cfg_load; 2593 cf::cfg_load;
2408 cf::db_load;
2409 2594
2410 # load extensions
2411 warn "load extensions"; 2595 warn "loading extensions";
2412 cf::load_extensions; 2596 cf::load_extensions;
2413 2597
2414 # reattach attachments to objects 2598 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2599 _global_reattach; # objects, sockets
2416 _global_reattach; 2600 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2601 reattach $_ for values %MAP;
2418 }; 2602 warn "reattaching attachments to players";
2603 reattach $_ for values %PLAYER;
2419 2604
2420 if ($@) { 2605 warn "loading reloadable resources";
2606 reload_resources;
2607
2608 warn "leaving sync_job";
2609
2610 1
2611 } or do {
2421 warn $@; 2612 warn $@;
2422 warn "error while reloading, exiting."; 2613 warn "error while reloading, exiting.";
2423 exit 1; 2614 exit 1;
2424 } 2615 };
2425 2616
2426 warn "reloaded successfully"; 2617 warn "reloaded";
2427}; 2618};
2428 2619
2429############################################################################# 2620our $RELOAD_WATCHER; # used only during reload
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470}
2471
2472register "<global>", __PACKAGE__;
2473 2621
2474register_command "reload" => sub { 2622register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2623 my ($who, $arg) = @_;
2476 2624
2477 if ($who->flag (FLAG_WIZ)) { 2625 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload."); 2626 $who->message ("reloading server.");
2627
2628 # doing reload synchronously and two reloads happen back-to-back,
2629 # coro crashes during coro_state_free->destroy here.
2630
2631 $RELOAD_WATCHER ||= Event->timer (
2632 reentrant => 0,
2633 after => 0,
2634 data => WF_AUTOCANCEL,
2635 cb => sub {
2479 reload; 2636 reload;
2480 $who->message ("end of reload."); 2637 undef $RELOAD_WATCHER;
2638 },
2639 );
2481 } 2640 }
2482}; 2641};
2483 2642
2484unshift @INC, $LIBDIR; 2643unshift @INC, $LIBDIR;
2644
2645my $bug_warning = 0;
2646
2647our @WAIT_FOR_TICK;
2648our @WAIT_FOR_TICK_BEGIN;
2649
2650sub wait_for_tick {
2651 return unless $TICK_WATCHER->is_active;
2652 my $signal = new Coro::Signal;
2653 push @WAIT_FOR_TICK, $signal;
2654 $signal->wait;
2655}
2656
2657sub wait_for_tick_begin {
2658 return unless $TICK_WATCHER->is_active;
2659 my $signal = new Coro::Signal;
2660 push @WAIT_FOR_TICK_BEGIN, $signal;
2661 $signal->wait;
2662}
2485 2663
2486$TICK_WATCHER = Event->timer ( 2664$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2665 reentrant => 0,
2666 parked => 1,
2488 prio => 0, 2667 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2668 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2669 data => WF_AUTOCANCEL,
2491 cb => sub { 2670 cb => sub {
2671 if ($Coro::current != $Coro::main) {
2672 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2673 unless ++$bug_warning > 10;
2674 return;
2675 }
2676
2677 $NOW = Event::time;
2678
2492 cf::server_tick; # one server iteration 2679 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK; 2680 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2681 $NEXT_TICK += $TICK;
2495 2682
2496 $WAIT_FOR_TICK->broadcast; 2683 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2684 $NEXT_RUNTIME_WRITE = $NOW + 10;
2685 Coro::async_pool {
2686 write_runtime
2687 or warn "ERROR: unable to write runtime file: $!";
2688 };
2689 }
2690
2691 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2692 $sig->send;
2693 }
2694 while (my $sig = shift @WAIT_FOR_TICK) {
2695 $sig->send;
2696 }
2697
2698# my $AFTER = Event::time;
2699# warn $AFTER - $NOW;#d#
2498 2700
2499 # if we are delayed by four ticks or more, skip them all 2701 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2702 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501 2703
2502 $TICK_WATCHER->at ($NEXT_TICK); 2704 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2705 $TICK_WATCHER->start;
2504 }, 2706 },
2505); 2707);
2506 2708
2709{
2507IO::AIO::max_poll_time $TICK * 0.2; 2710 BDB::max_poll_time $TICK * 0.1;
2508 2711 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2712 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2713 fd => BDB::poll_fileno,
2511 poll => 'r', 2714 poll => 'r',
2512 prio => 5, 2715 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 2716 data => WF_AUTOCANCEL,
2519 after => 0, 2717 cb => \&BDB::poll_cb,
2520 interval => 10, 2718 );
2521 cb => sub { 2719 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 2720
2523 write_runtime 2721 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 2722 my $status;
2723 my $current = $Coro::current;
2724 (
2725 sub {
2726 $status = $!;
2727 $current->ready; undef $current;
2728 },
2729 sub {
2730 Coro::schedule while defined $current;
2731 $! = $status;
2732 },
2733 )
2734 };
2735
2736 unless ($DB_ENV) {
2737 $DB_ENV = BDB::db_env_create;
2738
2739 cf::sync_job {
2740 eval {
2741 BDB::db_env_open
2742 $DB_ENV,
2743 $BDB_ENV_DIR,
2744 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2745 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2746 0666;
2747
2748 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2749
2750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2751 $DB_ENV->set_lk_detect;
2752 };
2753
2754 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 2755 };
2526 }, 2756 }
2527); 2757}
2758
2759{
2760 IO::AIO::min_parallel 8;
2761
2762 undef $Coro::AIO::WATCHER;
2763 IO::AIO::max_poll_time $TICK * 0.1;
2764 $AIO_POLL_WATCHER = Event->io (
2765 reentrant => 0,
2766 data => WF_AUTOCANCEL,
2767 fd => IO::AIO::poll_fileno,
2768 poll => 'r',
2769 prio => 6,
2770 cb => \&IO::AIO::poll_cb,
2771 );
2772}
2528 2773
2529END { cf::emergency_save } 2774END { cf::emergency_save }
2530 2775
25311 27761
2532 2777

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