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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.262 by root, Sat Apr 28 05:55:55 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
39 56
57our $RELOAD; # number of reloads so far
40our @EVENT; 58our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 59
43our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 76our $NEXT_TICK;
46our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
47 82
48our %CFG; 83our %CFG;
49 84
50our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 86our $RUNTIME;
52 87
53our %PLAYER; # all users 88our %PLAYER; # all users
54our %MAP; # all maps 89our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 91
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 94
62binmode STDOUT; 95binmode STDOUT;
63binmode STDERR; 96binmode STDERR;
64 97
65# read virtual server time, if available 98# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
70} 103}
71 104
72mkdir cf::localdir; 105mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 107
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
81 111
82############################################################################# 112#############################################################################
83 113
84=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
85 115
92=item $cf::RUNTIME 122=item $cf::RUNTIME
93 123
94The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 125every server tick.
96 126
97=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 130
99The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
101 135
102=item $cf::NOW 136=item $cf::NOW
103 137
104The time of the last (current) server tick. 138The time of the last (current) server tick.
105 139
110=item %cf::CFG 144=item %cf::CFG
111 145
112Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 147from wherever your confdir points to.
114 148
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
116 150
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick.
121 154
122=back 155=back
123 156
124=cut 157=cut
125 158
126BEGIN { 159BEGIN {
127 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 161 my $msg = join "", @_;
129 utf8::encode $msg;
130 162
131 $msg .= "\n" 163 $msg .= "\n"
132 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
133 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
134 LOG llevError, $msg; 169 LOG llevError, $msg;
135 }; 170 };
136} 171}
137 172
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
156} 191}
157 192
158$Event::DIED = sub { 193$Event::DIED = sub {
159 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
160}; 195};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 196
166=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
167 198
168=over 4 199=over 4
169 200
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 220 $d
190 } || "[unable to dump $_[0]: '$@']"; 221 } || "[unable to dump $_[0]: '$@']";
191} 222}
192 223
193use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
194 225
195=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
196 227
197Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
198 229
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
207 231
208Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
209
210=cut
211
212sub to_json($) {
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
214 JSON::Syck::Dump $_[0]
215}
216 233
217=item cf::lock_wait $string 234=item cf::lock_wait $string
218 235
219Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
220 237
226returned. 243returned.
227 244
228Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
230 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
231=cut 252=cut
232 253
233our %LOCK; 254our %LOCK;
234 255
235sub lock_wait($) { 256sub lock_wait($) {
254 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
256 } 277 }
257} 278}
258 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
259sub freeze_mainloop { 286sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
261 288
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
263 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
264 $guard 293 $guard
265} 294}
266 295
267=item cf::async { BLOCK } 296=item cf::async { BLOCK }
319 } 348 }
320} 349}
321 350
322=item $coro = cf::async_ext { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
323 352
324Like async, but this coro is automcatially being canceled when the 353Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 354extension calling this is being unloaded.
326 355
327=cut 356=cut
328 357
329sub async_ext(&) { 358sub async_ext(&) {
338 367
339 $coro 368 $coro
340} 369}
341 370
342sub write_runtime { 371sub write_runtime {
343 my $runtime = cf::localdir . "/runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
373
374 my $runtime = "$LOCALDIR/runtime";
344 375
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
346 or return; 377 or return;
347 378
379 my $value = $cf::RUNTIME + 90 + 10;
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 380 # 10 is the runtime save interval, for a monotonic clock
381 # 60 allows for the watchdog to kill the server.
382
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0 383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return; 384 and return;
351 385
386 # always fsync - this file is important
352 aio_fsync $fh 387 aio_fsync $fh
353 and return; 388 and return;
354 389
355 close $fh 390 close $fh
356 or return; 391 or return;
359 and return; 394 and return;
360 395
361 1 396 1
362} 397}
363 398
399=item cf::datalog type => key => value, ...
400
401Log a datalog packet of the given type with the given key-value pairs.
402
403=cut
404
405sub datalog($@) {
406 my ($type, %kv) = @_;
407 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
408}
409
364=back 410=back
365 411
366=cut 412=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 413
495############################################################################# 414#############################################################################
496 415
497=head2 ATTACHABLE OBJECTS 416=head2 ATTACHABLE OBJECTS
498 417
624our @CB_TYPE = (); # registry for type (cf-object class) based events 543our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 544our @CB_MAP = ();
626 545
627my %attachment; 546my %attachment;
628 547
548sub cf::attachable::thawer_merge {
549 # simply override everything except _meta
550 local $_[0]{_meta};
551 %{$_[0]} = %{$_[1]};
552}
553
629sub _attach_cb($$$$) { 554sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 555 my ($registry, $event, $prio, $cb) = @_;
631 556
632 use sort 'stable'; 557 use sort 'stable';
633 558
804# object support 729# object support
805 730
806sub reattach { 731sub reattach {
807 # basically do the same as instantiate, without calling instantiate 732 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 733 my ($obj) = @_;
734
735 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 736
810 my $registry = $obj->registry; 737 my $registry = $obj->registry;
811 738
812 @$registry = (); 739 @$registry = ();
813 740
860 $filename, length $$rdata, scalar @$objs; 787 $filename, length $$rdata, scalar @$objs;
861 788
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 789 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 790 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 791 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 792 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 793 close $fh;
867 794
868 if (@$objs) { 795 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 796 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 797 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 798 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 799 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 800 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 801 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 802 aio_rename "$filename.pst~", "$filename.pst";
876 } 803 }
877 } else { 804 } else {
878 aio_unlink "$filename.pst"; 805 aio_unlink "$filename.pst";
945=cut 872=cut
946 873
947sub register_extcmd { 874sub register_extcmd {
948 my ($name, $cb) = @_; 875 my ($name, $cb) = @_;
949 876
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 877 $EXTCMD{$name} = $cb;
954} 878}
955 879
956cf::player->attach ( 880cf::player->attach (
957 on_command => sub { 881 on_command => sub {
958 my ($pl, $name, $params) = @_; 882 my ($pl, $name, $params) = @_;
971 895
972 my $msg = eval { from_json $buf }; 896 my $msg = eval { from_json $buf };
973 897
974 if (ref $msg) { 898 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 899 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 900 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 901 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 902 }
979 } 903 }
980 } else { 904 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 905 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 907
984 cf::override; 908 cf::override;
985 }, 909 },
986); 910);
987 911
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 912sub load_extension {
995 my ($path) = @_; 913 my ($path) = @_;
996 914
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 915 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 916 my $base = $1;
999 my $pkg = $1; 917 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 918 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 919 $pkg = "ext::$pkg";
1002 920
1003 warn "loading '$path' into '$pkg'\n"; 921 warn "... loading '$path' into '$pkg'\n";
1004 922
1005 open my $fh, "<:utf8", $path 923 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 924 or die "$path: $!";
1007 925
1008 my $source = 926 my $source =
1009 "package $pkg; use strict; use utf8;\n" 927 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 928 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 929 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 930 . "\n};\n1";
1013 931
1014 eval $source 932 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 933 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 934 : "extension disabled.\n";
1017 935 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 936 warn $@;
1019 $ext_pkg{$base} = $pkg; 937 warn "mandatory extension failed to load, exiting.\n";
1020 938 exit 1;
1021# no strict 'refs'; 939 }
1022# @{"$pkg\::ISA"} = ext::; 940 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 941 }
1037 942
1038 # remove commands 943 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 944}
1063 945
1064sub load_extensions { 946sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 947 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 948 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 952 } or warn "$ext not loaded: $@";
1071 } 953 }
1072} 954}
1073 955
1074############################################################################# 956#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 957
1090=head2 CORE EXTENSIONS 958=head2 CORE EXTENSIONS
1091 959
1092Functions and methods that extend core crossfire objects. 960Functions and methods that extend core crossfire objects.
1093 961
1106Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
1107 975
1108=cut 976=cut
1109 977
1110sub playerdir($) { 978sub playerdir($) {
1111 cf::localdir 979 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 981}
1117 982
1118sub path($) { 983sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 985
1121 (playerdir $login) . "/$login.pl" 986 (playerdir $login) . "/playerdata"
1122} 987}
1123 988
1124sub find_active($) { 989sub find_active($) {
1125 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
1129 994
1130sub exists($) { 995sub exists($) {
1131 my ($login) = @_; 996 my ($login) = @_;
1132 997
1133 $cf::PLAYER{$login} 998 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 999 or cf::sync_job { !aio_stat path $login }
1135} 1000}
1136 1001
1137sub find($) { 1002sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1003 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1004 my $login = $_[0];
1140 1005
1141 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
1142 1007
1143 $cf::PLAYER{$_[0]} || do { 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
1144 my $pl = load_pl path $login 1016 my $pl = load_pl path $login
1145 or return; 1017 or return;
1146 $cf::PLAYER{$login} = $pl 1018 $cf::PLAYER{$login} = $pl
1147 } 1019 }
1148 } 1020 }
1185 1057
1186=cut 1058=cut
1187 1059
1188sub quit_character { 1060sub quit_character {
1189 my ($pl) = @_; 1061 my ($pl) = @_;
1062
1063 my $name = $pl->ob->name;
1190 1064
1191 $pl->{deny_save} = 1; 1065 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1066 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1067
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1068 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1073 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1074 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1075 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1076 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1077 $pl->destroy;
1078
1079 my $prefix = qr<^~\Q$name\E/>;
1080
1081 # nuke player maps
1082 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1083
1204 IO::AIO::aio_rmtree $temp; 1084 IO::AIO::aio_rmtree $temp;
1085}
1086
1087=item $pl->kick
1088
1089Kicks a player out of the game. This destroys the connection.
1090
1091=cut
1092
1093sub kick {
1094 my ($pl, $kicker) = @_;
1095
1096 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1097 $pl->killer ("kicked");
1098 $pl->ns->destroy;
1205} 1099}
1206 1100
1207=item cf::player::list_logins 1101=item cf::player::list_logins
1208 1102
1209Returns am arrayref of all valid playernames in the system, can take a 1103Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1104while and may block, so not sync_job-capable, ever.
1211 1105
1212=cut 1106=cut
1213 1107
1214sub list_logins { 1108sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1109 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1110 or return [];
1217 1111
1218 my @logins; 1112 my @logins;
1219 1113
1220 for my $login (@$dirs) { 1114 for my $login (@$dirs) {
1229 \@logins 1123 \@logins
1230} 1124}
1231 1125
1232=item $player->maps 1126=item $player->maps
1233 1127
1234Returns an arrayref of cf::path's of all maps that are private for this 1128Returns an arrayref of map paths that are private for this
1235player. May block. 1129player. May block.
1236 1130
1237=cut 1131=cut
1238 1132
1239sub maps($) { 1133sub maps($) {
1240 my ($pl) = @_; 1134 my ($pl) = @_;
1135
1136 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1137
1242 my $files = aio_readdir playerdir $pl 1138 my $files = aio_readdir playerdir $pl
1243 or return; 1139 or return;
1244 1140
1245 my @paths; 1141 my @paths;
1247 for (@$files) { 1143 for (@$files) {
1248 utf8::decode $_; 1144 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1145 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1146 next unless /^$PATH_SEP/o;
1251 1147
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1148 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1149 }
1254 1150
1255 \@paths 1151 \@paths
1256} 1152}
1257 1153
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1154=item $player->ext_reply ($msgid, %msg)
1259 1155
1260Sends an ext reply to the player. 1156Sends an ext reply to the player.
1261 1157
1262=cut 1158=cut
1263 1159
1264sub ext_reply($$$%) { 1160sub ext_reply($$%) {
1265 my ($self, $id, %msg) = @_; 1161 my ($self, $id, %msg) = @_;
1266 1162
1267 $msg{msgid} = $id; 1163 $msg{msgid} = $id;
1268 1164
1269 $self->send ("ext " . cf::to_json \%msg); 1165 $self->send ("ext " . cf::to_json \%msg);
1270} 1166}
1271 1167
1272package cf; 1168=item $player->ext_event ($type, %msg)
1169
1170Sends an ext event to the client.
1171
1172=cut
1173
1174sub ext_event($$%) {
1175 my ($self, $type, %msg) = @_;
1176
1177 $self->ns->ext_event ($type, %msg);
1178}
1179
1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1273 1208
1274=back 1209=back
1275
1276 1210
1277=head3 cf::map 1211=head3 cf::map
1278 1212
1279=over 4 1213=over 4
1280 1214
1283package cf::map; 1217package cf::map;
1284 1218
1285use Fcntl; 1219use Fcntl;
1286use Coro::AIO; 1220use Coro::AIO;
1287 1221
1222use overload
1223 '""' => \&as_string,
1224 fallback => 1;
1225
1288our $MAX_RESET = 3600; 1226our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1227our $DEFAULT_RESET = 3000;
1290 1228
1291sub generate_random_map { 1229sub generate_random_map {
1292 my ($path, $rmp) = @_; 1230 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1231 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1232 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1233 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1234 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1235 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1236 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1237 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1238 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1239 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1240 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1241 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1242 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1243 (cf::region::find $rmp->{region}), $rmp->{custom}
1244 )
1245}
1246
1247=item cf::map->register ($regex, $prio)
1248
1249Register a handler for the map path matching the given regex at the
1250givne priority (higher is better, built-in handlers have priority 0, the
1251default).
1252
1253=cut
1254
1255sub register {
1256 my (undef, $regex, $prio) = @_;
1257 my $pkg = caller;
1258
1259 no strict;
1260 push @{"$pkg\::ISA"}, __PACKAGE__;
1261
1262 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1263}
1264
1265# also paths starting with '/'
1266$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1267
1268sub thawer_merge {
1269 my ($self, $merge) = @_;
1270
1271 # we have to keep some variables in memory intact
1272 local $self->{path};
1273 local $self->{load_path};
1274 local $self->{deny_save};
1275 local $self->{deny_reset};
1276
1277 $self->SUPER::thawer_merge ($merge);
1278}
1279
1280sub normalise {
1281 my ($path, $base) = @_;
1282
1283 $path = "$path"; # make sure its a string
1284
1285 $path =~ s/\.map$//;
1286
1287 # map plan:
1288 #
1289 # /! non-realised random map exit (special hack!)
1290 # {... are special paths that are not being touched
1291 # ?xxx/... are special absolute paths
1292 # ?random/... random maps
1293 # /... normal maps
1294 # ~user/... per-player map of a specific user
1295
1296 $path =~ s/$PATH_SEP/\//go;
1297
1298 # treat it as relative path if it starts with
1299 # something that looks reasonable
1300 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1301 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1302
1303 $base =~ s{[^/]+/?$}{};
1304 $path = "$base/$path";
1305 }
1306
1307 for ($path) {
1308 redo if s{//}{/};
1309 redo if s{/\.?/}{/};
1310 redo if s{/[^/]+/\.\./}{/};
1311 }
1312
1313 $path
1314}
1315
1316sub new_from_path {
1317 my (undef, $path, $base) = @_;
1318
1319 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1320
1321 $path = normalise $path, $base;
1322
1323 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1324 if ($path =~ $EXT_MAP{$pkg}[1]) {
1325 my $self = bless cf::map::new, $pkg;
1326 $self->{path} = $path; $self->path ($path);
1327 $self->init; # pass $1 etc.
1328 return $self;
1329 }
1330 }
1331
1332 Carp::carp "unable to resolve path '$path' (base '$base').";
1333 ()
1334}
1335
1336sub init {
1337 my ($self) = @_;
1338
1339 $self
1340}
1341
1342sub as_string {
1343 my ($self) = @_;
1344
1345 "$self->{path}"
1346}
1347
1348# the displayed name, this is a one way mapping
1349sub visible_name {
1350 &as_string
1351}
1352
1353# the original (read-only) location
1354sub load_path {
1355 my ($self) = @_;
1356
1357 "$MAPDIR/$self->{path}.map"
1358}
1359
1360# the temporary/swap location
1361sub save_path {
1362 my ($self) = @_;
1363
1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1365 "$TMPDIR/$path.map"
1366}
1367
1368# the unique path, undef == no special unique path
1369sub uniq_path {
1370 my ($self) = @_;
1371
1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1373 "$UNIQUEDIR/$path"
1308} 1374}
1309 1375
1310# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1311# all maps in C++... 1377# all maps in C++...
1312sub change_all_map_light { 1378sub change_all_map_light {
1314 1380
1315 $_->change_map_light ($change) 1381 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1382 for grep $_->outdoor, values %cf::MAP;
1317} 1383}
1318 1384
1385sub unlink_save {
1386 my ($self) = @_;
1387
1388 utf8::encode (my $save = $self->save_path);
1389 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1390 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1391}
1392
1319sub try_load_header($) { 1393sub load_header_from($) {
1320 my ($path) = @_; 1394 my ($self, $path) = @_;
1321 1395
1322 utf8::encode $path; 1396 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1397 #aio_open $path, O_RDONLY, 0
1398 # or return;
1399
1400 $self->_load_header ($path)
1324 or return; 1401 or return;
1325 1402
1326 my $map = cf::map::new 1403 $self->{load_path} = $path;
1404
1405 1
1406}
1407
1408sub load_header_orig {
1409 my ($self) = @_;
1410
1411 $self->load_header_from ($self->load_path)
1412}
1413
1414sub load_header_temp {
1415 my ($self) = @_;
1416
1417 $self->load_header_from ($self->save_path)
1418}
1419
1420sub prepare_temp {
1421 my ($self) = @_;
1422
1423 $self->last_access ((delete $self->{last_access})
1424 || $cf::RUNTIME); #d#
1425 # safety
1426 $self->{instantiate_time} = $cf::RUNTIME
1427 if $self->{instantiate_time} > $cf::RUNTIME;
1428}
1429
1430sub prepare_orig {
1431 my ($self) = @_;
1432
1433 $self->{load_original} = 1;
1434 $self->{instantiate_time} = $cf::RUNTIME;
1435 $self->last_access ($cf::RUNTIME);
1436 $self->instantiate;
1437}
1438
1439sub load_header {
1440 my ($self) = @_;
1441
1442 if ($self->load_header_temp) {
1443 $self->prepare_temp;
1444 } else {
1445 $self->load_header_orig
1327 or return; 1446 or return;
1447 $self->prepare_orig;
1448 }
1328 1449
1329 # for better error messages only, will be overwritten 1450 $self->default_region (cf::region::find_by_path $self->{path})
1330 $map->path ($path); 1451 unless $self->default_region;
1331 1452
1332 $map->load_header ($path) 1453 1
1333 or return;
1334
1335 $map->{load_path} = $path;
1336
1337 $map
1338} 1454}
1339 1455
1340sub find; 1456sub find;
1341sub find { 1457sub find {
1342 my ($path, $origin) = @_; 1458 my ($path, $origin) = @_;
1343 1459
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1460 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1461
1349 cf::lock_wait "map_find:$key"; 1462 cf::lock_wait "map_find:$path";
1350 1463
1351 $cf::MAP{$key} || do { 1464 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1465 my $guard = cf::lock_acquire "map_find:$path";
1353 1466 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1467 or return;
1373 1468
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1469 $map->{last_save} = $cf::RUNTIME;
1386 1470
1387 Coro::cede; 1471 $map->load_header
1472 or return;
1388 1473
1389 if ($map->should_reset) { 1474 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1475 # doing this can freeze the server in a sync job, obviously
1476 #$cf::WAIT_FOR_TICK->wait;
1390 $map->reset; 1477 $map->reset;
1391 undef $guard; 1478 undef $guard;
1392 $map = find $path 1479 return find $path;
1393 or return;
1394 } 1480 }
1395 1481
1396 $cf::MAP{$key} = $map 1482 $cf::MAP{$path} = $map
1397 } 1483 }
1398} 1484}
1485
1486sub pre_load { }
1487sub post_load { }
1399 1488
1400sub load { 1489sub load {
1401 my ($self) = @_; 1490 my ($self) = @_;
1402 1491
1492 local $self->{deny_reset} = 1; # loading can take a long time
1493
1403 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1497 my $guard = cf::lock_acquire "map_load:$path";
1405 1498
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1500
1408 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1409 1502
1410 $self->alloc; 1503 $self->alloc;
1504
1505 $self->pre_load;
1506 Coro::cede;
1507
1411 $self->load_objects ($self->{load_path}, 1) 1508 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1509 or return;
1413 1510
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1512 if delete $self->{load_original};
1416 1513
1417 if (my $uniq = $path->uniq_path) { 1514 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1515 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1516 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1517 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1518 $self->_load_objects ($uniq, 0);
1422 } 1519 }
1423 } 1520 }
1424 1521
1425 Coro::cede; 1522 Coro::cede;
1426
1427 # now do the right thing for maps 1523 # now do the right thing for maps
1428 $self->link_multipart_objects; 1524 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1526 unless $self->difficulty;
1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1440 $self->activate; 1536 $self->activate;
1441 } 1537 }
1442 1538
1443 Coro::cede;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1539 $self->in_memory (cf::MAP_IN_MEMORY);
1540 }
1541
1542 $self->post_load;
1543}
1544
1545sub customise_for {
1546 my ($self, $ob) = @_;
1547
1548 return find "~" . $ob->name . "/" . $self->{path}
1549 if $self->per_player;
1550
1551 $self
1446} 1552}
1447 1553
1448# find and load all maps in the 3x3 area around a map 1554# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1555sub load_diag {
1450 my ($map) = @_; 1556 my ($map) = @_;
1480 1586
1481 cf::sync_job { $map->load }; 1587 cf::sync_job { $map->load };
1482} 1588}
1483 1589
1484our %MAP_PREFETCH; 1590our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1591our $MAP_PREFETCHER = undef;
1486 while () {
1487 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 }
1496 Coro::schedule;
1497 }
1498};
1499 1592
1500sub find_async { 1593sub find_async {
1501 my ($path, $origin) = @_; 1594 my ($path, $origin) = @_;
1502 1595
1503 $path = new cf::path $path, $origin && $origin->path; 1596 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1597
1506 if (my $map = $cf::MAP{$key}) { 1598 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1599 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1600 }
1509 1601
1510 $MAP_PREFETCH{$key} = $path; 1602 undef $MAP_PREFETCH{$path};
1603 $MAP_PREFETCHER ||= cf::async {
1604 while (%MAP_PREFETCH) {
1605 for my $path (keys %MAP_PREFETCH) {
1606 my $map = find $path
1607 or next;
1608 $map->load;
1609
1610 delete $MAP_PREFETCH{$path};
1611 }
1612 }
1613 undef $MAP_PREFETCHER;
1614 };
1511 $MAP_PREFETCHER->ready; 1615 $MAP_PREFETCHER->prio (6);
1512 1616
1513 () 1617 ()
1514} 1618}
1515 1619
1516sub save { 1620sub save {
1520 1624
1521 $self->{last_save} = $cf::RUNTIME; 1625 $self->{last_save} = $cf::RUNTIME;
1522 1626
1523 return unless $self->dirty; 1627 return unless $self->dirty;
1524 1628
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1629 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1630 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1631
1528 $self->{load_path} = $save; 1632 $self->{load_path} = $save;
1529 1633
1530 return if $self->{deny_save}; 1634 return if $self->{deny_save};
1531 1635
1534 cf::async { 1638 cf::async {
1535 $_->contr->save for $self->players; 1639 $_->contr->save for $self->players;
1536 }; 1640 };
1537 1641
1538 if ($uniq) { 1642 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1643 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1644 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1645 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1646 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1647 }
1544} 1648}
1545 1649
1546sub swap_out { 1650sub swap_out {
1547 my ($self) = @_; 1651 my ($self) = @_;
1561 1665
1562sub reset_at { 1666sub reset_at {
1563 my ($self) = @_; 1667 my ($self) = @_;
1564 1668
1565 # TODO: safety, remove and allow resettable per-player maps 1669 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1670 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1671 return 1e99 if $self->{deny_reset};
1568 1672
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1673 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1674 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1675
1576 my ($self) = @_; 1680 my ($self) = @_;
1577 1681
1578 $self->reset_at <= $cf::RUNTIME 1682 $self->reset_at <= $cf::RUNTIME
1579} 1683}
1580 1684
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 1685sub reset {
1603 my ($self) = @_; 1686 my ($self) = @_;
1604 1687
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1688 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1689
1607 return if $self->players; 1690 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1691 return if $self->isa ("ext::map_per_player");#d#
1609 1692
1610 warn "resetting map ", $self->path;#d# 1693 warn "resetting map ", $self->path;#d#
1611 1694
1695 $self->in_memory (cf::MAP_SWAPPED);
1696
1697 # need to save uniques path
1698 unless ($self->{deny_save}) {
1699 my $uniq = $self->uniq_path; utf8::encode $uniq;
1700
1701 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1702 if $uniq;
1703 }
1704
1612 delete $cf::MAP{$self->path}; 1705 delete $cf::MAP{$self->path};
1706
1707 $self->clear;
1613 1708
1614 $_->clear_links_to ($self) for values %cf::MAP; 1709 $_->clear_links_to ($self) for values %cf::MAP;
1615 1710
1616 $self->unlink_save; 1711 $self->unlink_save;
1617 $self->destroy; 1712 $self->destroy;
1620my $nuke_counter = "aaaa"; 1715my $nuke_counter = "aaaa";
1621 1716
1622sub nuke { 1717sub nuke {
1623 my ($self) = @_; 1718 my ($self) = @_;
1624 1719
1720 delete $cf::MAP{$self->path};
1721
1722 $self->unlink_save;
1723
1724 bless $self, "cf::map";
1725 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 1726 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 1727 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1728 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1729
1730 $cf::MAP{$self->path} = $self;
1731
1628 $self->reset; # polite request, might not happen 1732 $self->reset; # polite request, might not happen
1629} 1733}
1630 1734
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1735=item cf::map::unique_maps
1642 1736
1643Returns an arrayref of cf::path's of all shared maps that have 1737Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1738instantiated unique items. May block.
1645 1739
1646=cut 1740=cut
1647 1741
1648sub unique_maps() { 1742sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1743 my $files = aio_readdir $UNIQUEDIR
1650 or return; 1744 or return;
1651 1745
1652 my @paths; 1746 my @paths;
1653 1747
1654 for (@$files) { 1748 for (@$files) {
1655 utf8::decode $_; 1749 utf8::decode $_;
1656 next if /\.pst$/; 1750 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1751 next unless /^$PATH_SEP/o;
1658 1752
1659 push @paths, new cf::path $_; 1753 push @paths, cf::map::normalise $_;
1660 } 1754 }
1661 1755
1662 \@paths 1756 \@paths
1663} 1757}
1664 1758
1739 1833
1740=item $player_object->enter_link 1834=item $player_object->enter_link
1741 1835
1742Freezes the player and moves him/her to a special map (C<{link}>). 1836Freezes the player and moves him/her to a special map (C<{link}>).
1743 1837
1744The player should be reaosnably safe there for short amounts of time. You 1838The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1839I<MUST> call C<leave_link> as soon as possible, though.
1746 1840
1841Will never block.
1842
1747=item $player_object->leave_link ($map, $x, $y) 1843=item $player_object->leave_link ($map, $x, $y)
1748 1844
1749Moves the player out of the specila link map onto the given map. If the 1845Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1846map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1847to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1848fails, to the emergency map position.
1753 1849
1754Might block. 1850Might block.
1755 1851
1756=cut 1852=cut
1853
1854sub link_map {
1855 unless ($LINK_MAP) {
1856 $LINK_MAP = cf::map::find "{link}"
1857 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1858 $LINK_MAP->load;
1859 }
1860
1861 $LINK_MAP
1862}
1757 1863
1758sub cf::object::player::enter_link { 1864sub cf::object::player::enter_link {
1759 my ($self) = @_; 1865 my ($self) = @_;
1760 1866
1761 $self->deactivate_recursive; 1867 $self->deactivate_recursive;
1762 1868
1763 return if $self->map == $LINK_MAP; 1869 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1870
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1871 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1872 if $self->map;
1767 1873
1768 $self->enter_map ($LINK_MAP, 20, 20); 1874 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 1875}
1770 1876
1771sub cf::object::player::leave_link { 1877sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1878 my ($self, $map, $x, $y) = @_;
1773 1879
1795 $map->load; 1901 $map->load;
1796 $map->load_diag; 1902 $map->load_diag;
1797 1903
1798 return unless $self->contr->active; 1904 return unless $self->contr->active;
1799 $self->activate_recursive; 1905 $self->activate_recursive;
1906
1907 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 1908 $self->enter_map ($map, $x, $y);
1801} 1909}
1802 1910
1803cf::player->attach ( 1911cf::player->attach (
1804 on_logout => sub { 1912 on_logout => sub {
1817 # try to abort aborted map switching on player login :) 1925 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes 1926 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) { 1927 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link; 1928 $pl->ob->enter_link;
1821 (async { 1929 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef, 1930 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, " 1931 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.", 1932 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED); 1933 cf::NDI_RED);
1934 # we need this sleep as the login has a concurrent enter_exit running
1935 # and this sleep increases chances of the player not ending up in scorn
1828 Coro::Timer::sleep 1; 1936 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link; 1937 $pl->ob->leave_link;
1830 })->prio (2); 1938 })->prio (2);
1831 } 1939 }
1832 }, 1940 },
1837=cut 1945=cut
1838 1946
1839sub cf::object::player::goto { 1947sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1948 my ($self, $path, $x, $y) = @_;
1841 1949
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1950 $self->enter_link;
1845 1951
1846 (async { 1952 (async {
1953 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 1954 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1955 $map = $map->customise_for ($self) if $map;
1849 1956 $map
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1957 } or
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1958 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1854 1959
1855 $self->leave_link ($map, $x, $y); 1960 $self->leave_link ($map, $x, $y);
1856 })->prio (1); 1961 })->prio (1);
1857} 1962}
1858 1963
1862 1967
1863sub parse_random_map_params { 1968sub parse_random_map_params {
1864 my ($spec) = @_; 1969 my ($spec) = @_;
1865 1970
1866 my $rmp = { # defaults 1971 my $rmp = { # defaults
1867 xsize => 10, 1972 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 1973 ysize => (cf::rndm 15, 40),
1974 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1975 #layout => string,
1869 }; 1976 };
1870 1977
1871 for (split /\n/, $spec) { 1978 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 1979 my ($k, $v) = split /\s+/, $_, 2;
1873 1980
1877 $rmp 1984 $rmp
1878} 1985}
1879 1986
1880sub prepare_random_map { 1987sub prepare_random_map {
1881 my ($exit) = @_; 1988 my ($exit) = @_;
1989
1990 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 1991
1883 # all this does is basically replace the /! path by 1992 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 1993 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 1994 # that depends on the exit object
1886 1995
1887 my $rmp = parse_random_map_params $exit->msg; 1996 my $rmp = parse_random_map_params $exit->msg;
1888 1997
1889 if ($exit->map) { 1998 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 1999 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2000 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2001 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2002 $rmp->{origin_y} = $exit->y;
1894 } 2003 }
1895 2004
1896 $rmp->{random_seed} ||= $exit->random_seed; 2005 $rmp->{random_seed} ||= $exit->random_seed;
1897 2006
1898 my $data = cf::to_json $rmp; 2007 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2008 my $md5 = Digest::MD5::md5_hex $data;
2009 my $meta = "$RANDOMDIR/$md5.meta";
1900 2010
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2012 aio_write $fh, 0, (length $data), $data, 0;
2013 undef $fh;
2014 aio_rename "$meta~", $meta;
1903 2015
1904 $exit->slaying ("?random/$md5"); 2016 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2017 $exit->msg (undef);
1906 } 2018 }
1907} 2019}
1908 2020
1909sub cf::object::player::enter_exit { 2021sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2022 my ($self, $exit) = @_;
1911 2023
1912 return unless $self->type == cf::PLAYER; 2024 return unless $self->type == cf::PLAYER;
2025
2026 if ($exit->slaying eq "/!") {
2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
2030 cf::sync_job { prepare_random_map $exit };
2031 }
2032
2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2034 my $hp = $exit->stats->hp;
2035 my $sp = $exit->stats->sp;
1913 2036
1914 $self->enter_link; 2037 $self->enter_link;
1915 2038
1916 (async { 2039 (async {
1917 $self->deactivate_recursive; # just to be sure 2040 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2041 unless (eval {
1919 prepare_random_map $exit 2042 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2043
1925 1; 2044 1;
1926 }) { 2045 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2046 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2047 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2048 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2049 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2050
1932 warn "ERROR in enter_exit: $@"; 2051 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2052 $self->leave_link;
1934 } 2053 }
1935 })->prio (1); 2054 })->prio (1);
1948 2067
1949sub cf::client::send_drawinfo { 2068sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2069 my ($self, $text, $flags) = @_;
1951 2070
1952 utf8::encode $text; 2071 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2072 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2073}
1955 2074
2075=item $client->ext_event ($type, %msg)
2076
2077Sends an exti event to the client.
2078
2079=cut
2080
2081sub cf::client::ext_event($$%) {
2082 my ($self, $type, %msg) = @_;
2083
2084 $msg{msgtype} = "event_$type";
2085 $self->send_packet ("ext " . cf::to_json \%msg);
2086}
1956 2087
1957=item $success = $client->query ($flags, "text", \&cb) 2088=item $success = $client->query ($flags, "text", \&cb)
1958 2089
1959Queues a query to the client, calling the given callback with 2090Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2091the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1989 # get handled first 2120 # get handled first
1990 my $queue = delete $ns->{query_queue} 2121 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2122 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2123
1993 (shift @$queue)->[1]->($msg); 2124 (shift @$queue)->[1]->($msg);
2125 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2126
1995 push @{ $ns->{query_queue} }, @$queue; 2127 push @{ $ns->{query_queue} }, @$queue;
1996 2128
1997 if (@{ $ns->{query_queue} } == @$queue) { 2129 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2130 if (@$queue) {
2056 2188
2057# here we export the classes and methods available to script code 2189# here we export the classes and methods available to script code
2058 2190
2059=pod 2191=pod
2060 2192
2061The following fucntions and emthods are available within a safe environment: 2193The following functions and methods are available within a safe environment:
2062 2194
2063 cf::object contr pay_amount pay_player map 2195 cf::object contr pay_amount pay_player map
2064 cf::object::player player 2196 cf::object::player player
2065 cf::player peaceful 2197 cf::player peaceful
2066 cf::map trigger 2198 cf::map trigger
2151############################################################################# 2283#############################################################################
2152 2284
2153=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
2154 2286
2155Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
2156currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2157excludes objects. 2289convert to/from binary).
2158 2290
2159The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
2160using it, it should be unique. 2292using it, it should be unique.
2161 2293
2162=over 4 2294=over 4
2163 2295
2164=item $hashref = cf::db_get $family
2165
2166Return a hashref for use by the extension C<$family>, which can be
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169
2170=item $value = cf::db_get $family => $key 2296=item $value = cf::db_get $family => $key
2171 2297
2172Returns a single value from the database 2298Returns a single value from the database.
2173
2174=item cf::db_put $family => $hashref
2175
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178 2299
2179=item cf::db_put $family => $key => $value 2300=item cf::db_put $family => $key => $value
2180 2301
2181Stores the given C<$value> in the family hash. Updates are delayed, if you 2302Stores the given C<$value> in the family.
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191 2303
2192=cut 2304=cut
2193 2305
2194our $DB; 2306our $DB;
2195 2307
2196{ 2308sub db_init {
2197 my $path = cf::localdir . "/database.pst"; 2309 unless ($DB) {
2310 $DB = BDB::db_create $DB_ENV;
2198 2311
2199 sub db_load() { 2312 cf::sync_job {
2200 $DB = stat $path ? Storable::retrieve $path : { }; 2313 eval {
2201 } 2314 $DB->set_flags (BDB::CHKSUM);
2202 2315
2203 my $pid; 2316 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2204 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2205 sub db_save() { 2318 cf::cleanup "db_open(db): $!" if $!;
2206 waitpid $pid, 0 if $pid; 2319 };
2207 if (0 == ($pid = fork)) { 2320 cf::cleanup "db_open(db): $@" if $@;
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 } 2321 };
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2322 }
2323}
2225 2324
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 }
2230
2231 sub db_get($;$) { 2325sub db_get($$) {
2232 @_ >= 2 2326 my $key = "$_[0]/$_[1]";
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 2327
2328 cf::sync_job {
2329 BDB::db_get $DB, undef, $key, my $data;
2330
2331 $! ? ()
2332 : $data
2333 }
2334}
2335
2237 sub db_put($$;$) { 2336sub db_put($$$) {
2238 if (@_ >= 3) { 2337 BDB::dbreq_pri 4;
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2240 } else { 2339}
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 2340
2246 cf::global->attach ( 2341=item cf::cache $id => [$paths...], $processversion => $process
2247 prio => 10000, 2342
2248 on_cleanup => sub { 2343Generic caching function that returns the value of the resource $id,
2249 db_sync; 2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
2250 }, 2373 }
2251 ); 2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
2252} 2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 reset_signals;
2441 local $SIG{__WARN__};
2442 local $SIG{__DIE__};
2443 eval {
2444 close $fh1;
2445
2446 my @res = eval { $cb->(@args) };
2447 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2448 };
2449
2450 warn $@ if $@;
2451 _exit 0;
2452 }
2453}
2454
2455
2253 2456
2254############################################################################# 2457#############################################################################
2255# the server's main() 2458# the server's init and main functions
2459
2460sub load_facedata($) {
2461 my ($path) = @_;
2462
2463 warn "loading facedata from $path\n";
2464
2465 my $facedata;
2466 0 < aio_load $path, $facedata
2467 or die "$path: $!";
2468
2469 $facedata = Coro::Storable::thaw $facedata;
2470
2471 $facedata->{version} == 2
2472 or cf::cleanup "$path: version mismatch, cannot proceed.";
2473
2474 {
2475 my $faces = $facedata->{faceinfo};
2476
2477 while (my ($face, $info) = each %$faces) {
2478 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2479 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2480 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2481 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2482 Coro::cede;
2483 }
2484
2485 while (my ($face, $info) = each %$faces) {
2486 next unless $info->{smooth};
2487 my $idx = cf::face::find $face
2488 or next;
2489 if (my $smooth = cf::face::find $info->{smooth}) {
2490 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2491 } else {
2492 warn "smooth face '$info->{smooth}' not found for face '$face'";
2493 }
2494 Coro::cede;
2495 }
2496 }
2497
2498 {
2499 my $anims = $facedata->{animinfo};
2500
2501 while (my ($anim, $info) = each %$anims) {
2502 cf::anim::set $anim, $info->{frames}, $info->{facings};
2503 Coro::cede;
2504 }
2505
2506 cf::anim::invalidate_all; # d'oh
2507 }
2508
2509 1
2510}
2511
2512sub reload_regions {
2513 load_resource_file "$MAPDIR/regions"
2514 or die "unable to load regions file\n";
2515}
2516
2517sub reload_facedata {
2518 load_facedata "$DATADIR/facedata"
2519 or die "unable to load facedata\n";
2520}
2521
2522sub reload_archetypes {
2523 load_resource_file "$DATADIR/archetypes"
2524 or die "unable to load archetypes\n";
2525}
2526
2527sub reload_treasures {
2528 load_resource_file "$DATADIR/treasures"
2529 or die "unable to load treasurelists\n";
2530}
2531
2532sub reload_resources {
2533 warn "reloading resource files...\n";
2534
2535 reload_regions;
2536 reload_facedata;
2537 reload_archetypes;
2538 reload_treasures;
2539
2540 warn "finished reloading resource files\n";
2541}
2542
2543sub init {
2544 reload_resources;
2545}
2256 2546
2257sub cfg_load { 2547sub cfg_load {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 2548 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 2549 or return;
2260 2550
2261 local $/; 2551 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 2552 *CFG = YAML::Syck::Load <$fh>;
2263 2553
2277 2567
2278sub main { 2568sub main {
2279 # we must not ever block the main coroutine 2569 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 2570 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2571 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2572 (async {
2282 async { Event::one_event }; 2573 Event::one_event;
2574 })->prio (Coro::PRIO_MAX);
2283 }; 2575 };
2284 2576
2285 cfg_load; 2577 cfg_load;
2286 db_load; 2578 db_init;
2287 load_extensions; 2579 load_extensions;
2580
2581 $TICK_WATCHER->start;
2288 Event::loop; 2582 Event::loop;
2289} 2583}
2290 2584
2291############################################################################# 2585#############################################################################
2292# initialisation and cleanup 2586# initialisation and cleanup
2293 2587
2294# install some emergency cleanup handlers 2588# install some emergency cleanup handlers
2295BEGIN { 2589BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 2590 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 2591 Event->signal (
2592 reentrant => 0,
2298 data => WF_AUTOCANCEL, 2593 data => WF_AUTOCANCEL,
2299 signal => $signal, 2594 signal => $signal,
2595 prio => 0,
2300 cb => sub { 2596 cb => sub {
2301 cf::cleanup "SIG$signal"; 2597 cf::cleanup "SIG$signal";
2302 }, 2598 },
2303 ); 2599 );
2304 } 2600 }
2305} 2601}
2310 warn "enter emergency perl save\n"; 2606 warn "enter emergency perl save\n";
2311 2607
2312 cf::sync_job { 2608 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2609 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2610 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2611 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2612 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2613 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2614 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2615 $pl->valid or next;
2320 $pl->save; 2616 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 2622 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 2623 $map->valid or next;
2328 $map->save; 2624 $map->save;
2329 } 2625 }
2330 warn "end emergency map save\n"; 2626 warn "end emergency map save\n";
2627
2628 warn "begin emergency database checkpoint\n";
2629 BDB::db_env_txn_checkpoint $DB_ENV;
2630 warn "end emergency database checkpoint\n";
2331 }; 2631 };
2332 2632
2333 warn "leave emergency perl save\n"; 2633 warn "leave emergency perl save\n";
2334} 2634}
2335 2635
2636sub post_cleanup {
2637 my ($make_core) = @_;
2638
2639 warn Carp::longmess "post_cleanup backtrace"
2640 if $make_core;
2641}
2642
2336sub reload() { 2643sub do_reload_perl() {
2337 # can/must only be called in main 2644 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 2645 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 2646 warn "can only reload from main coroutine";
2340 return; 2647 return;
2341 } 2648 }
2342 2649
2343 warn "reloading..."; 2650 warn "reloading...";
2344 2651
2345 my $guard = freeze_mainloop; 2652 warn "entering sync_job";
2653
2654 cf::sync_job {
2655 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 2656 cf::emergency_save;
2657 cf::write_runtime; # external watchdog should not bark
2347 2658
2348 eval { 2659 warn "syncing database to disk";
2660 BDB::db_env_txn_checkpoint $DB_ENV;
2661
2349 # if anything goes wrong in here, we should simply crash as we already saved 2662 # if anything goes wrong in here, we should simply crash as we already saved
2350 2663
2351 # cancel all watchers 2664 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 2665 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2666 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2667 }
2355 2668
2669 warn "flushing outstanding aio requests";
2670 for (;;) {
2671 BDB::flush;
2672 IO::AIO::flush;
2673 Coro::cede;
2674 last unless IO::AIO::nreqs || BDB::nreqs;
2675 warn "iterate...";
2676 }
2677
2678 ++$RELOAD;
2679
2356 # cancel all extension coros 2680 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 2681 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2682 %EXT_CORO = ();
2359 2683
2360 # unload all extensions 2684 warn "removing commands";
2361 for (@exts) { 2685 %COMMAND = ();
2686
2687 warn "removing ext commands";
2688 %EXTCMD = ();
2689
2690 warn "unloading/nuking all extensions";
2691 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2692 warn "... unloading $pkg";
2363 unload_extension $_; 2693
2694 if (my $cb = $pkg->can ("unload")) {
2695 eval {
2696 $cb->($pkg);
2697 1
2698 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2699 }
2365 2700
2701 warn "... nuking $pkg";
2702 Symbol::delete_package $pkg;
2703 }
2704
2366 # unload all modules loaded from $LIBDIR 2705 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2706 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2707 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2708
2370 warn "removing <$k>"; 2709 warn "... unloading $k";
2371 delete $INC{$k}; 2710 delete $INC{$k};
2372 2711
2373 $k =~ s/\.pm$//; 2712 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 2713 $k =~ s/\//::/g;
2375 2714
2378 } 2717 }
2379 2718
2380 Symbol::delete_package $k; 2719 Symbol::delete_package $k;
2381 } 2720 }
2382 2721
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2722 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2723 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2724 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2725
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2726 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2727 delete $INC{"cf.pm"};
2728 delete $INC{"cf/pod.pm"};
2396 2729
2397 # don't, removes xs symbols, too, 2730 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2731 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2732 #Symbol::delete_package __PACKAGE__;
2400 2733
2401 # reload cf.pm 2734 warn "unload completed, starting to reload now";
2735
2402 warn "reloading cf.pm"; 2736 warn "reloading cf.pm";
2403 require cf; 2737 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2738 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2739
2406 # load config and database again 2740 warn "loading config and database again";
2407 cf::cfg_load; 2741 cf::cfg_load;
2408 cf::db_load;
2409 2742
2410 # load extensions
2411 warn "load extensions"; 2743 warn "loading extensions";
2412 cf::load_extensions; 2744 cf::load_extensions;
2413 2745
2414 # reattach attachments to objects 2746 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 2747 _global_reattach; # objects, sockets
2416 _global_reattach; 2748 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 2749 reattach $_ for values %MAP;
2418 }; 2750 warn "reattaching attachments to players";
2751 reattach $_ for values %PLAYER;
2419 2752
2420 if ($@) { 2753 warn "leaving sync_job";
2754
2755 1
2756 } or do {
2421 warn $@; 2757 warn $@;
2422 warn "error while reloading, exiting."; 2758 warn "error while reloading, exiting.";
2423 exit 1; 2759 exit 1;
2424 } 2760 };
2425 2761
2426 warn "reloaded successfully"; 2762 warn "reloaded";
2427}; 2763};
2428 2764
2429############################################################################# 2765our $RELOAD_WATCHER; # used only during reload
2430 2766
2431unless ($LINK_MAP) { 2767sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 2768 # doing reload synchronously and two reloads happen back-to-back,
2769 # coro crashes during coro_state_free->destroy here.
2433 2770
2434 $LINK_MAP->width (41); 2771 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 2772 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 2773 after => 0,
2774 data => WF_AUTOCANCEL,
2444 cb => sub { 2775 cb => sub {
2445 $_[0]->w->cancel; 2776 do_reload_perl;
2446 2777 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 2778 },
2465 2779 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 2780}
2471
2472register "<global>", __PACKAGE__;
2473 2781
2474register_command "reload" => sub { 2782register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2783 my ($who, $arg) = @_;
2476 2784
2477 if ($who->flag (FLAG_WIZ)) { 2785 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 2786 $who->message ("reloading server.");
2787 async { reload_perl };
2481 } 2788 }
2482}; 2789};
2483 2790
2484unshift @INC, $LIBDIR; 2791unshift @INC, $LIBDIR;
2792
2793my $bug_warning = 0;
2794
2795our @WAIT_FOR_TICK;
2796our @WAIT_FOR_TICK_BEGIN;
2797
2798sub wait_for_tick {
2799 return unless $TICK_WATCHER->is_active;
2800 return if $Coro::current == $Coro::main;
2801
2802 my $signal = new Coro::Signal;
2803 push @WAIT_FOR_TICK, $signal;
2804 $signal->wait;
2805}
2806
2807sub wait_for_tick_begin {
2808 return unless $TICK_WATCHER->is_active;
2809 return if $Coro::current == $Coro::main;
2810
2811 my $signal = new Coro::Signal;
2812 push @WAIT_FOR_TICK_BEGIN, $signal;
2813 $signal->wait;
2814}
2485 2815
2486$TICK_WATCHER = Event->timer ( 2816$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 2817 reentrant => 0,
2818 parked => 1,
2488 prio => 0, 2819 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2820 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2821 data => WF_AUTOCANCEL,
2491 cb => sub { 2822 cb => sub {
2823 if ($Coro::current != $Coro::main) {
2824 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2825 unless ++$bug_warning > 10;
2826 return;
2827 }
2828
2829 $NOW = Event::time;
2830
2492 cf::server_tick; # one server iteration 2831 cf::server_tick; # one server iteration
2832
2493 $RUNTIME += $TICK; 2833 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2834 $NEXT_TICK += $TICK;
2495 2835
2496 $WAIT_FOR_TICK->broadcast; 2836 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2837 $NEXT_RUNTIME_WRITE = $NOW + 10;
2838 Coro::async_pool {
2839 write_runtime
2840 or warn "ERROR: unable to write runtime file: $!";
2841 };
2842 }
2843
2844# my $AFTER = Event::time;
2845# warn $AFTER - $NOW;#d#
2498 2846
2499 # if we are delayed by four ticks or more, skip them all 2847 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2848 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501 2849
2502 $TICK_WATCHER->at ($NEXT_TICK); 2850 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 2851 $TICK_WATCHER->start;
2852
2853 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2854 $sig->send;
2855 }
2856 while (my $sig = shift @WAIT_FOR_TICK) {
2857 $sig->send;
2858 }
2859
2860 _post_tick;
2504 }, 2861 },
2505); 2862);
2506 2863
2864{
2507IO::AIO::max_poll_time $TICK * 0.2; 2865 BDB::max_poll_time $TICK * 0.1;
2508 2866 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 2867 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 2868 fd => BDB::poll_fileno,
2511 poll => 'r', 2869 poll => 'r',
2512 prio => 5, 2870 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 2871 data => WF_AUTOCANCEL,
2519 after => 0, 2872 cb => \&BDB::poll_cb,
2520 interval => 10, 2873 );
2521 cb => sub { 2874 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 2875
2523 write_runtime 2876 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 2877 my $status;
2878 my $current = $Coro::current;
2879 (
2880 sub {
2881 $status = $!;
2882 $current->ready; undef $current;
2883 },
2884 sub {
2885 Coro::schedule while defined $current;
2886 $! = $status;
2887 },
2888 )
2889 };
2890
2891 unless ($DB_ENV) {
2892 $DB_ENV = BDB::db_env_create;
2893
2894 cf::sync_job {
2895 eval {
2896 BDB::db_env_open
2897 $DB_ENV,
2898 $BDBDIR,
2899 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2900 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2901 0666;
2902
2903 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2904
2905 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2906 $DB_ENV->set_lk_detect;
2907 };
2908
2909 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 2910 };
2526 }, 2911 }
2527); 2912}
2913
2914{
2915 IO::AIO::min_parallel 8;
2916
2917 undef $Coro::AIO::WATCHER;
2918 IO::AIO::max_poll_time $TICK * 0.1;
2919 $AIO_POLL_WATCHER = Event->io (
2920 reentrant => 0,
2921 data => WF_AUTOCANCEL,
2922 fd => IO::AIO::poll_fileno,
2923 poll => 'r',
2924 prio => 6,
2925 cb => \&IO::AIO::poll_cb,
2926 );
2927}
2928
2929my $_log_backtrace;
2930
2931sub _log_backtrace {
2932 my ($msg, @addr) = @_;
2933
2934 $msg =~ s/\n//;
2935
2936 # limit the # of concurrent backtraces
2937 if ($_log_backtrace < 2) {
2938 ++$_log_backtrace;
2939 async {
2940 my @bt = fork_call {
2941 @addr = map { sprintf "%x", $_ } @addr;
2942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2944 or die "addr2line: $!";
2945
2946 my @funcs;
2947 my @res = <$fh>;
2948 chomp for @res;
2949 while (@res) {
2950 my ($func, $line) = splice @res, 0, 2, ();
2951 push @funcs, "[$func] $line";
2952 }
2953
2954 @funcs
2955 };
2956
2957 LOG llevInfo, "[ABT] $msg\n";
2958 LOG llevInfo, "[ABT] $_\n" for @bt;
2959 --$_log_backtrace;
2960 };
2961 } else {
2962 LOG llevInfo, "[ABT] $msg\n";
2963 LOG llevInfo, "[ABT] [suppressed]\n";
2964 }
2965}
2966
2967# load additional modules
2968use cf::pod;
2528 2969
2529END { cf::emergency_save } 2970END { cf::emergency_save }
2530 2971
25311 29721
2532 2973

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