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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.435 by root, Thu May 29 03:33:20 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
39 80
81our $RELOAD; # number of reloads so far
40our @EVENT; 82our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 83
43our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
44our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 99our $NEXT_TICK;
46our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
47 106
48our %CFG; 107our %CFG;
49 108
50our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 110our $RUNTIME;
111our $NOW;
52 112
53our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 116
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 117# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
61 124
62binmode STDOUT; 125binmode STDOUT;
63binmode STDERR; 126binmode STDERR;
64 127
65# read virtual server time, if available 128# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
70} 133}
71 134
72mkdir cf::localdir; 135mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 137
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
81 141
82############################################################################# 142#############################################################################
83 143
84=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
85 145
92=item $cf::RUNTIME 152=item $cf::RUNTIME
93 153
94The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 155every server tick.
96 156
97=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 160
99The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
101 165
102=item $cf::NOW 166=item $cf::NOW
103 167
104The time of the last (current) server tick. 168The time of the last (current) server tick.
105 169
106=item $cf::TICK 170=item $cf::TICK
107 171
108The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
109 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
110=item %cf::CFG 184=item %cf::CFG
111 185
112Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 187from wherever your confdir points to.
114 188
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
116 190
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
121 200
122=back 201=back
123 202
124=cut 203=cut
125 204
126BEGIN { 205BEGIN {
127 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 207 my $msg = join "", @_;
129 utf8::encode $msg;
130 208
131 $msg .= "\n" 209 $msg .= "\n"
132 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
133 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
134 LOG llevError, $msg; 214 LOG llevError, $msg;
135 }; 215 };
136} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
137 232
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 240
145# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 242# within the Safe compartment.
147for my $pkg (qw( 243for my $pkg (qw(
148 cf::global cf::attachable 244 cf::global cf::attachable
153)) { 249)) {
154 no strict 'refs'; 250 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 252}
157 253
158$Event::DIED = sub { 254$EV::DIED = sub {
159 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
160}; 256};
161 257
162my %ext_pkg; 258#############################################################################
163my @exts;
164my @hook;
165 259
166=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
167 261
168=over 4 262=over 4
169 263
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 283 $d
190 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
191} 285}
192 286
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
196 288
197Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
198 290
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
207 292
208Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
209 294
210=cut 295=cut
211 296
212sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
214 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
215} 300sub decode_json($) { $json_coder->decode ($_[0]) }
216 301
217=item cf::lock_wait $string 302=item cf::lock_wait $string
218 303
219Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
220 305
223Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
226returned. 311returned.
227 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
228Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
230 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
231=cut 323=cut
232 324
233our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
234 327
235sub lock_wait($) { 328sub lock_wait($) {
236 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
237 335
238 # wait for lock, if any 336 # wait for lock, if any
239 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 339 Coro::schedule;
247 345
248 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
249 lock_wait $key; 347 lock_wait $key;
250 348
251 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
252 351
253 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
256 } 356 }
257} 357}
258 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
259sub freeze_mainloop { 365sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
261 367
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 368 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 369}
264 $guard 370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
265} 444}
266 445
267=item cf::async { BLOCK } 446=item cf::async { BLOCK }
268 447
269Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
274 453
275BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
276 455
277=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
278 457
279The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
282 462
283If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
286fast or be very important. 466fast or be very important.
289 469
290sub sync_job(&) { 470sub sync_job(&) {
291 my ($job) = @_; 471 my ($job) = @_;
292 472
293 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
294 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
296 478
297 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 480
299 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
300 482
301 my $busy = 1; 483 my $busy = 1;
302 my @res; 484 my @res;
303 485
304 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 488 @res = eval { $job->() };
306 warn $@ if $@; 489 warn $@ if $@;
307 undef $busy; 490 undef $busy;
308 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
309 492
310 while ($busy) { 493 while ($busy) {
311 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
312 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
313 504
314 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
315 } else { 506 } else {
316 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
317 508
319 } 510 }
320} 511}
321 512
322=item $coro = cf::async_ext { BLOCK } 513=item $coro = cf::async_ext { BLOCK }
323 514
324Like async, but this coro is automcatially being canceled when the 515Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 516extension calling this is being unloaded.
326 517
327=cut 518=cut
328 519
329sub async_ext(&) { 520sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
338 529
339 $coro 530 $coro
340} 531}
341 532
342sub write_runtime { 533=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 534
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
346 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
347 539
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 541
352 aio_fsync $fh 542sub fork_call(&@) {
353 and return; 543 my ($cb, @args) = @_;
354 544
355 close $fh 545 # we seemingly have to make a local copy of the whole thing,
356 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
357 548
358 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
359 and return; 550 reset_signals;
551 &$cb
552 }, @args;
360 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
361 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 720}
363 721
364=back 722=back
365 723
366=cut 724=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 725
495############################################################################# 726#############################################################################
496 727
497=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
498 729
500attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
502 733
503In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 736Deliantra).
506 737
507=over 4 738=over 4
508 739
509=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
510 741
624our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 856our @CB_MAP = ();
626 857
627my %attachment; 858my %attachment;
628 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
629sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
631 868
632 use sort 'stable'; 869 use sort 'stable';
633 870
667 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
668 905
669 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 910
674 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 912 my $pkg = shift @arg;
676 913
677 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
707 } 944 }
708 945
709 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
710 } else { 947 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 949 }
713 950
714 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
715} 952}
716 953
718 if (ref $_[0]) { 955 if (ref $_[0]) {
719 _object_attach @_; 956 _object_attach @_;
720 } else { 957 } else {
721 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
722 } 959 }
960 _recalc_want;
723}; 961};
724 962
725# all those should be optimised 963# all those should be optimised
726sub cf::attachable::detach { 964sub cf::attachable::detach {
727 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
731 reattach ($obj); 969 reattach ($obj);
732 } else { 970 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
734 } 972 }
973 _recalc_want;
735}; 974};
736 975
737sub cf::attachable::attached { 976sub cf::attachable::attached {
738 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
739 978
754 "; 993 ";
755 die if $@; 994 die if $@;
756} 995}
757 996
758our $override; 997our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 999
761sub override { 1000sub override {
762 $override = 1; 1001 $override = 1;
763 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
764} 1003}
765 1004
766sub do_invoke { 1005sub do_invoke {
767 my $event = shift; 1006 my $event = shift;
768 my $callbacks = shift; 1007 my $callbacks = shift;
769 1008
770 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
771 1010
772 local $override; 1011 local $override;
773 1012
774 for (@$callbacks) { 1013 for (@$callbacks) {
775 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
784 } 1023 }
785 1024
786 0 1025 0
787} 1026}
788 1027
789=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
790 1029
791=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
792 1031
793Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
794 1033
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 1037
799=back 1038=back
800 1039
801=cut 1040=cut
802 1041
803############################################################################# 1042#############################################################################
804# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
805 1086
806sub reattach { 1087sub reattach {
807 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 1092
810 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
811 1094
812 @$registry = (); 1095 @$registry = ();
813 1096
828cf::attachable->attach ( 1111cf::attachable->attach (
829 prio => -1000000, 1112 prio => -1000000,
830 on_instantiate => sub { 1113 on_instantiate => sub {
831 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
832 1115
833 $data = from_json $data; 1116 $data = decode_json $data;
834 1117
835 for (@$data) { 1118 for (@$data) {
836 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
837 1120
838 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
854sub object_freezer_save { 1137sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
856 1139
857 sync_job { 1140 sync_job {
858 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
861 1145
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 1150 aio_close $fh;
867 1151
868 if (@$objs) { 1152 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 1158 aio_close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
876 } 1160 }
877 } else { 1161 } else {
878 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
879 } 1163 }
884 } 1168 }
885 } else { 1169 } else {
886 aio_unlink $filename; 1170 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
888 } 1172 }
889 } 1173 };
890} 1174}
891 1175
892sub object_freezer_as_string { 1176sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
894 1178
906 or return; 1190 or return;
907 1191
908 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
910 or return; 1194 or return;
1195
911 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
912 } 1198 }
913 1199
1200 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
916 return ($data, $av); 1204 ($data, $av)
917} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
918 1212
919############################################################################# 1213#############################################################################
920# command handling &c 1214# command handling &c
921 1215
922=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1230}
937 1231
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1233
940Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
941 1239
942If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
943called. 1241called.
944 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
945=cut 1254=cut
946 1255
947sub register_extcmd { 1256sub register_extcmd {
948 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
949 1258
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
954} 1266}
955 1267
956cf::player->attach ( 1268cf::player->attach (
957 on_command => sub { 1269 on_command => sub {
958 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
967 cf::override; 1279 cf::override;
968 }, 1280 },
969 on_extcmd => sub { 1281 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
971 1283
972 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1285
974 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
980 } else { 1301 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1303 }
983 1304
984 cf::override; 1305 cf::override;
985 }, 1306 },
986); 1307);
987 1308
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1065 for my $ext (<$LIBDIR/*.ext>) { 1313 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1314 next unless -r $path;
1067 eval { 1315
1068 load_extension $ext; 1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1069 1 1372 }
1070 } or warn "$ext not loaded: $@"; 1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1071 } 1378 };
1072} 1379}
1073 1380
1074############################################################################# 1381#############################################################################
1075# load/save/clean perl data associated with a map
1076 1382
1077*cf::mapsupport::on_clean = sub { 1383=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1384
1090=head2 CORE EXTENSIONS 1385=head2 CORE EXTENSIONS
1091 1386
1092Functions and methods that extend core crossfire objects. 1387Functions and methods that extend core crossfire objects.
1093 1388
1099 1394
1100=head3 cf::player 1395=head3 cf::player
1101 1396
1102=over 4 1397=over 4
1103 1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1104=item cf::player::find $login 1413=item cf::player::find $login
1105 1414
1106Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1107 1416
1108=cut 1417=cut
1109 1418
1110sub playerdir($) { 1419sub playerdir($) {
1111 cf::localdir 1420 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1422}
1117 1423
1118sub path($) { 1424sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1426
1121 (playerdir $login) . "/$login.pl" 1427 (playerdir $login) . "/playerdata"
1122} 1428}
1123 1429
1124sub find_active($) { 1430sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1431 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1432 and $cf::PLAYER{$_[0]}->active
1129 1435
1130sub exists($) { 1436sub exists($) {
1131 my ($login) = @_; 1437 my ($login) = @_;
1132 1438
1133 $cf::PLAYER{$login} 1439 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1440 or cf::sync_job { !aio_stat path $login }
1135} 1441}
1136 1442
1137sub find($) { 1443sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1444 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1445 my $login = $_[0];
1140 1446
1141 my $guard = cf::lock_acquire "user_find:$login"; 1447 my $guard = cf::lock_acquire "user_find:$login";
1142 1448
1143 $cf::PLAYER{$_[0]} || do { 1449 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1147 } 1466 }
1148 } 1467 }
1149} 1468}
1150 1469
1159 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1160 1479
1161 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1163 1482
1483 cf::get_slot 0.01;
1484
1164 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1165 Coro::cede; 1486 cf::cede_to_tick;
1166} 1487}
1167 1488
1168sub new($) { 1489sub new($) {
1169 my ($login) = @_; 1490 my ($login) = @_;
1170 1491
1176 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1177 1498
1178 $self 1499 $self
1179} 1500}
1180 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1181=item $pl->quit_character 1512=item $pl->quit_character
1182 1513
1183Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1185 1516
1186=cut 1517=cut
1187 1518
1188sub quit_character { 1519sub quit_character {
1189 my ($pl) = @_; 1520 my ($pl) = @_;
1190 1521
1522 my $name = $pl->ob->name;
1523
1191 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1526
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1197 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1198 1533
1199 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1536 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1537 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1204 IO::AIO::aio_rmtree $temp; 1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1205} 1560}
1206 1561
1207=item cf::player::list_logins 1562=item cf::player::list_logins
1208 1563
1209Returns am arrayref of all valid playernames in the system, can take a 1564Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1565while and may block, so not sync_job-capable, ever.
1211 1566
1212=cut 1567=cut
1213 1568
1214sub list_logins { 1569sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1570 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1571 or return [];
1217 1572
1218 my @logins; 1573 my @logins;
1219 1574
1220 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1224 1585
1225 utf8::decode $login; 1586 utf8::decode $login;
1226 push @logins, $login; 1587 push @logins, $login;
1227 } 1588 }
1228 1589
1229 \@logins 1590 \@logins
1230} 1591}
1231 1592
1232=item $player->maps 1593=item $player->maps
1233 1594
1234Returns an arrayref of cf::path's of all maps that are private for this 1595Returns an arrayref of map paths that are private for this
1235player. May block. 1596player. May block.
1236 1597
1237=cut 1598=cut
1238 1599
1239sub maps($) { 1600sub maps($) {
1240 my ($pl) = @_; 1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1604
1242 my $files = aio_readdir playerdir $pl 1605 my $files = aio_readdir playerdir $pl
1243 or return; 1606 or return;
1244 1607
1245 my @paths; 1608 my @paths;
1247 for (@$files) { 1610 for (@$files) {
1248 utf8::decode $_; 1611 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1612 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1613 next unless /^$PATH_SEP/o;
1251 1614
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1615 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1616 }
1254 1617
1255 \@paths 1618 \@paths
1256} 1619}
1257 1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1259 1715
1260Sends an ext reply to the player. 1716Sends an ext reply to the player.
1261 1717
1262=cut 1718=cut
1263 1719
1264sub ext_reply($$$%) { 1720sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1266 1722
1267 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1724}
1271 1725
1272package cf; 1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
1753 my ($path) = @_;
1754
1755 my ($match, $specificity);
1756
1757 for my $region (list) {
1758 if ($region->{match} && $path =~ $region->{match}) {
1759 ($match, $specificity) = ($region, $region->specificity)
1760 if $region->specificity > $specificity;
1761 }
1762 }
1763
1764 $match
1765}
1273 1766
1274=back 1767=back
1275
1276 1768
1277=head3 cf::map 1769=head3 cf::map
1278 1770
1279=over 4 1771=over 4
1280 1772
1283package cf::map; 1775package cf::map;
1284 1776
1285use Fcntl; 1777use Fcntl;
1286use Coro::AIO; 1778use Coro::AIO;
1287 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1288our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1290 1786
1291sub generate_random_map { 1787sub generate_random_map {
1292 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1293 1791
1294 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1793 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1799 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1800 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1801 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1802 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1805 )
1806}
1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1308} 1933}
1309 1934
1310# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1311# all maps in C++... 1936# all maps in C++...
1312sub change_all_map_light { 1937sub change_all_map_light {
1314 1939
1315 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1317} 1942}
1318 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1319sub try_load_header($) { 1960sub load_header_from($) {
1320 my ($path) = @_; 1961 my ($self, $path) = @_;
1321 1962
1322 utf8::encode $path; 1963 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1324 or return; 1965 or return;
1325 1966
1326 my $map = cf::map::new 1967 $self->_load_header ($f)
1327 or return; 1968 or return;
1328 1969
1329 # for better error messages only, will be overwritten 1970 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1331 1972
1332 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1333 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1334 2019
1335 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1336 2022
1337 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1338} 2027}
1339 2028
1340sub find; 2029sub find;
1341sub find { 2030sub find {
1342 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1343 2032
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1349 cf::lock_wait "map_find:$key"; 2036 cf::lock_wait "map_find:$path";
1350 2037
1351 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1352 my $guard = cf::lock_acquire "map_find:$key"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1353 2041
1354 # do it the slow way 2042 my $map = new_from_path cf::map $path
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 2043 or return;
1373 2044
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1386 2046
1387 Coro::cede; 2047 $map->load_header
2048 or return;
1388 2049
1389 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1390 $map->reset; 2055 $map->reset;
1391 undef $guard;
1392 $map = find $path 2056 return find $path;
1393 or return;
1394 } 2057 }
1395 2058
1396 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1397 } 2060 }
1398} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1399 2065
1400sub load { 2066sub load {
1401 my ($self) = @_; 2067 my ($self) = @_;
1402 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1403 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1405 2075
2076 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2078
1408 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1409 2080
1410 $self->alloc; 2081 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1412 or return; 2089 or return;
1413 2090
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1416 2093
1417 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 2095 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 2098 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1422 } 2102 }
1423 } 2103 }
1424 2104
1425 Coro::cede; 2105 $f->resolve_delayed_derefs;
1426 2106
2107 cf::cede_to_tick;
1427 # now do the right thing for maps 2108 # now do the right thing for maps
1428 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1440 $self->activate; 2121 $self->activate;
1441 } 2122 }
1442 2123
1443 Coro::cede; 2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
1444 2126
1445 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2128 }
2129
2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
1446} 2143}
1447 2144
1448# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1449sub load_diag { 2146sub load_neighbours {
1450 my ($map) = @_; 2147 my ($map) = @_;
1451 2148
1452 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1453 2150
1454 for (0 .. 3) { 2151 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1456 or next; 2153 or next;
1457 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1458 or next; 2155 or next;
1459 $neigh->load; 2156 $neigh->load;
1460 2157
2158 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2161 }
1464 2162
1465 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1467 or next; 2166 or next;
1468 $neigh->load; 2167 $neigh->load;
1469 } 2168 }
1470} 2169}
1471 2170
1476} 2175}
1477 2176
1478sub do_load_sync { 2177sub do_load_sync {
1479 my ($map) = @_; 2178 my ($map) = @_;
1480 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1481 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1482} 2184}
1483 2185
1484our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
1485our $MAP_PREFETCHER = Coro::async { 2200 $MAP_PREFETCHER ||= cf::async {
1486 while () { 2201 $Coro::current->{desc} = "map prefetcher";
2202
1487 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
1490 my $path = delete $MAP_PREFETCH{$key}; 2209 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2210 }
1496 Coro::schedule; 2211 }
2212 undef $MAP_PREFETCHER;
1497 } 2213 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2214 $MAP_PREFETCHER->prio (6);
1512 2215
1513 () 2216 ()
1514} 2217}
1515 2218
1516sub save { 2219sub save {
1517 my ($self) = @_; 2220 my ($self) = @_;
1518 2221
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2223
1521 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1522 2225
1523 return unless $self->dirty; 2226 return unless $self->dirty;
1524 2227
1525 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 2230
1528 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1529 2232
1530 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1531 2234
1532 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1533 2236
1534 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1535 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1536 }; 2240 };
1537 2241
2242 cf::get_slot 0.02;
2243
1538 if ($uniq) { 2244 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 2247 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 2249 }
1544} 2250}
1545 2251
1546sub swap_out { 2252sub swap_out {
1547 my ($self) = @_; 2253 my ($self) = @_;
1548 2254
1549 # save first because save cedes 2255 # save first because save cedes
1550 $self->save; 2256 $self->save;
1551 2257
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2259
1554 return if $self->players; 2260 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1556 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1557 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1558 $self->clear; 2268 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2269}
1561 2270
1562sub reset_at { 2271sub reset_at {
1563 my ($self) = @_; 2272 my ($self) = @_;
1564 2273
1565 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1568 2276
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2279
1576 my ($self) = @_; 2284 my ($self) = @_;
1577 2285
1578 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1579} 2287}
1580 2288
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2289sub reset {
1603 my ($self) = @_; 2290 my ($self) = @_;
1604 2291
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2293
1607 return if $self->players; 2294 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2295
1610 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1611 2307
1612 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1613 2309
2310 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1615 2313
1616 $self->unlink_save; 2314 $self->unlink_save;
1617 $self->destroy; 2315 $self->destroy;
1618} 2316}
1619 2317
1620my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1621 2319
1622sub nuke { 2320sub nuke {
1623 my ($self) = @_; 2321 my ($self) = @_;
1624 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1628 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1629} 2340}
1630 2341
1631sub customise_for { 2342=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2343
1634 if ($map->per_player) { 2344Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
1636 } 2350 [
2351 map {
2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
2358}
1637 2359
1638 $map 2360=item $maps = cf::map::random_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
2364
2365=cut
2366
2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
1639} 2376}
1640 2377
1641=item cf::map::unique_maps 2378=item cf::map::unique_maps
1642 2379
1643Returns an arrayref of cf::path's of all shared maps that have 2380Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2381instantiated unique items. May block.
1645 2382
1646=cut 2383=cut
1647 2384
1648sub unique_maps() { 2385sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2386 [
1650 or return; 2387 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2388 utf8::decode $_;
1656 next if /\.pst$/; 2389 s/\.map$//; # TODO future compatibility hack
1657 next unless /^$PATH_SEP/o; 2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1658 2391 ? ()
1659 push @paths, new cf::path $_; 2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2394 ]
1661
1662 \@paths
1663} 2395}
1664
1665package cf;
1666 2396
1667=back 2397=back
1668 2398
1669=head3 cf::object 2399=head3 cf::object
1670 2400
1674 2404
1675=over 4 2405=over 4
1676 2406
1677=item $ob->inv_recursive 2407=item $ob->inv_recursive
1678 2408
1679Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1680 2411
1681=cut 2412=cut
1682 2413
1683sub inv_recursive_; 2414sub inv_recursive_;
1684sub inv_recursive_ { 2415sub inv_recursive_ {
1687 2418
1688sub inv_recursive { 2419sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1690} 2421}
1691 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1692package cf; 2451package cf;
1693 2452
1694=back 2453=back
1695 2454
1696=head3 cf::object::player 2455=head3 cf::object::player
1702Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1703can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1704dialogue with the given NPC character. 2463dialogue with the given NPC character.
1705 2464
1706=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1707 2480
1708# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1709# with dialog boxes. 2482# with dialog boxes.
1710#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1711sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1713 2486
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2488
1716 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1718 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1721 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1722} 2514}
1723 2515
1724=item $player_object->may ("access") 2516=item $player_object->may ("access")
1725 2517
1726Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1739 2531
1740=item $player_object->enter_link 2532=item $player_object->enter_link
1741 2533
1742Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1743 2535
1744The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1746 2538
2539Will never block.
2540
1747=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1748 2542
1749Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2546fails, to the emergency map position.
1753 2547
1754Might block. 2548Might block.
1755 2549
1756=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1757 2561
1758sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1759 my ($self) = @_; 2563 my ($self) = @_;
1760 2564
1761 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1762 2566
1763 return if $self->map == $LINK_MAP; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2568
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1767 2571
1768 $self->enter_map ($LINK_MAP, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2573}
1770 2574
1771sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1773 2579
1774 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1775 2581
1776 unless ($map) { 2582 unless ($map) {
1777 # restore original map position 2583 # restore original map position
1791 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1794 2600
1795 $map->load; 2601 $map->load;
1796 $map->load_diag; 2602 $map->load_neighbours;
1797 2603
1798 return unless $self->contr->active; 2604 return unless $self->contr->active;
1799 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1801} 2609}
1802 2610
1803cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1804 on_logout => sub {
1805 my ($pl) = @_;
1806 2612
1807 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1808 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1809 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1810 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1811 }; 2617be called at the end of this process.
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2618
1817 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut 2619=cut
2620
2621our $GOTOGEN;
1838 2622
1839sub cf::object::player::goto { 2623sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2624 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2625
1842 $path = new cf::path $path; 2626 # do generation counting so two concurrent goto's will be executed in-order
2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2628
1844 $self->enter_link; 2629 $self->enter_link;
1845 2630
1846 (async { 2631 (async {
1847 my $map = cf::map::find $path->as_string; 2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2653 my $map = eval {
2654 my $map = defined $path ? cf::map::find $path : undef;
2655
2656 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2657 $map = $map->customise_for ($self);
1849 2658 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2659 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2661 }
1854 2662
2663 $map
2664 };
2665
2666 if ($@) {
2667 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2668 LOG llevError | logBacktrace, Carp::longmess $@;
2669 }
2670
2671 if ($gen == $self->{_goto_generation}) {
2672 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2673 $self->leave_link ($map, $x, $y);
2674 }
2675
2676 $done->() if $done;
1856 })->prio (1); 2677 })->prio (1);
1857} 2678}
1858 2679
1859=item $player_object->enter_exit ($exit_object) 2680=item $player_object->enter_exit ($exit_object)
1860 2681
1862 2683
1863sub parse_random_map_params { 2684sub parse_random_map_params {
1864 my ($spec) = @_; 2685 my ($spec) = @_;
1865 2686
1866 my $rmp = { # defaults 2687 my $rmp = { # defaults
1867 xsize => 10, 2688 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2689 ysize => (cf::rndm 15, 40),
2690 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2691 #layout => string,
1869 }; 2692 };
1870 2693
1871 for (split /\n/, $spec) { 2694 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2695 my ($k, $v) = split /\s+/, $_, 2;
1873 2696
1885 # that depends on the exit object 2708 # that depends on the exit object
1886 2709
1887 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
1888 2711
1889 if ($exit->map) { 2712 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2713 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
1894 } 2719 }
1895 2720
1896 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
1897 2722
1898 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1899 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2725 my $meta = "$RANDOMDIR/$md5.meta";
1900 2726
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2729 undef $fh;
2730 aio_rename "$meta~", $meta;
1903 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
1904 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
1906 } 2738 }
1907} 2739}
1908 2740
1909sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
1912 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
1913 2745
1914 $self->enter_link; 2746 $self->enter_link;
1915 2747
1916 (async { 2748 (async {
1917 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
1918 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
1919 prepare_random_map $exit 2758 prepare_random_map $exit
1920 if $exit->slaying eq "/!"; 2759 if $exit->slaying eq "/!";
2760 }
1921 2761
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
1924 2765
2766 $self->goto ($map, $x, $y);
2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
1925 1; 2772 1
1926 }) { 2773 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2778
1932 warn "ERROR in enter_exit: $@"; 2779 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2780 $self->leave_link;
1934 } 2781 }
1935 })->prio (1); 2782 })->prio (1);
1948 2795
1949sub cf::client::send_drawinfo { 2796sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2797 my ($self, $text, $flags) = @_;
1951 2798
1952 utf8::encode $text; 2799 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2800 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2801}
1955 2802
2803=item $client->send_msg ($channel, $msg, $color, [extra...])
2804
2805Send a drawinfo or msg packet to the client, formatting the msg for the
2806client if neccessary. C<$type> should be a string identifying the type of
2807the message, with C<log> being the default. If C<$color> is negative, suppress
2808the message unless the client supports the msg packet.
2809
2810=cut
2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2870sub cf::client::send_msg {
2871 my ($self, $channel, $msg, $color, @extra) = @_;
2872
2873 $msg = $self->pl->expand_cfpod ($msg);
2874
2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2886 } elsif (ref $channel) {
2887 # send meta info to client, if not yet sent
2888 unless (exists $self->{channel}{$channel->{id}}) {
2889 $self->{channel}{$channel->{id}} = $channel;
2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2892 }
2893
2894 $channel = $channel->{id};
2895 }
2896
2897 return unless @extra || length $msg;
2898
2899 if ($self->can_msg) {
2900 # default colour, mask it out
2901 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2902 if $color & cf::NDI_DEF;
2903
2904 $self->send_packet ("msg " . $self->{json_coder}->encode (
2905 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2906 } else {
2907 if ($color >= 0) {
2908 # replace some tags by gcfclient-compatible ones
2909 for ($msg) {
2910 1 while
2911 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2912 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2913 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2914 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2915 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2916 }
2917
2918 $color &= cf::NDI_COLOR_MASK;
2919
2920 utf8::encode $msg;
2921
2922 if (0 && $msg =~ /\[/) {
2923 # COMMAND/INFO
2924 $self->send_packet ("drawextinfo $color 10 8 $msg")
2925 } else {
2926 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2927 $self->send_packet ("drawinfo $color $msg")
2928 }
2929 }
2930 }
2931}
2932
2933=item $client->ext_msg ($type, @msg)
2934
2935Sends an ext event to the client.
2936
2937=cut
2938
2939sub cf::client::ext_msg($$@) {
2940 my ($self, $type, @msg) = @_;
2941
2942 if ($self->extcmd == 2) {
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2944 } elsif ($self->extcmd == 1) { # TODO: remove
2945 push @msg, msgtype => "event_$type";
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2947 }
2948}
2949
2950=item $client->ext_reply ($msgid, @msg)
2951
2952Sends an ext reply to the client.
2953
2954=cut
2955
2956sub cf::client::ext_reply($$@) {
2957 my ($self, $id, @msg) = @_;
2958
2959 if ($self->extcmd == 2) {
2960 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2961 } elsif ($self->extcmd == 1) {
2962 #TODO: version 1, remove
2963 unshift @msg, msgtype => "reply", msgid => $id;
2964 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2965 }
2966}
1956 2967
1957=item $success = $client->query ($flags, "text", \&cb) 2968=item $success = $client->query ($flags, "text", \&cb)
1958 2969
1959Queues a query to the client, calling the given callback with 2970Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2971the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2972C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 2973
1963Queries can fail, so check the return code. Or don't, as queries will become 2974Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 2975become reliable at some point in the future.
1965 2976
1966=cut 2977=cut
1967 2978
1968sub cf::client::query { 2979sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 2980 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 2988 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2989 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 2990
1980 $self->send_packet ($self->{query_queue}[0][0]) 2991 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 2992 if @{ $self->{query_queue} } == 1;
2993
2994 1
1982} 2995}
1983 2996
1984cf::client->attach ( 2997cf::client->attach (
2998 on_connect => sub {
2999 my ($ns) = @_;
3000
3001 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3002 },
1985 on_reply => sub { 3003 on_reply => sub {
1986 my ($ns, $msg) = @_; 3004 my ($ns, $msg) = @_;
1987 3005
1988 # this weird shuffling is so that direct followup queries 3006 # this weird shuffling is so that direct followup queries
1989 # get handled first 3007 # get handled first
1990 my $queue = delete $ns->{query_queue} 3008 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 3009 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 3010
1993 (shift @$queue)->[1]->($msg); 3011 (shift @$queue)->[1]->($msg);
3012 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 3013
1995 push @{ $ns->{query_queue} }, @$queue; 3014 push @{ $ns->{query_queue} }, @$queue;
1996 3015
1997 if (@{ $ns->{query_queue} } == @$queue) { 3016 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 3017 if (@$queue) {
2000 } else { 3019 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3020 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 3021 }
2003 } 3022 }
2004 }, 3023 },
3024 on_exticmd => sub {
3025 my ($ns, $buf) = @_;
3026
3027 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3028
3029 if (ref $msg) {
3030 my ($type, $reply, @payload) =
3031 "ARRAY" eq ref $msg
3032 ? @$msg
3033 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3034
3035 my @reply;
3036
3037 if (my $cb = $EXTICMD{$type}) {
3038 @reply = $cb->($ns, @payload);
3039 }
3040
3041 $ns->ext_reply ($reply, @reply)
3042 if $reply;
3043
3044 } else {
3045 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3046 }
3047
3048 cf::override;
3049 },
2005); 3050);
2006 3051
2007=item $client->async (\&cb) 3052=item $client->async (\&cb)
2008 3053
2009Create a new coroutine, running the specified callback. The coroutine will 3054Create a new coroutine, running the specified callback. The coroutine will
2050our $safe = new Safe "safe"; 3095our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 3096our $safe_hole = new Safe::Hole;
2052 3097
2053$SIG{FPE} = 'IGNORE'; 3098$SIG{FPE} = 'IGNORE';
2054 3099
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3100$safe->permit_only (Opcode::opset qw(
3101 :base_core :base_mem :base_orig :base_math
3102 grepstart grepwhile mapstart mapwhile
3103 sort time
3104));
2056 3105
2057# here we export the classes and methods available to script code 3106# here we export the classes and methods available to script code
2058 3107
2059=pod 3108=pod
2060 3109
2061The following fucntions and emthods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2062 3111
2063 cf::object contr pay_amount pay_player map 3112 cf::object
3113 contr pay_amount pay_player map x y force_find force_add destroy
3114 insert remove name archname title slaying race decrease split
3115
2064 cf::object::player player 3116 cf::object::player
2065 cf::player peaceful 3117 player
2066 cf::map trigger 3118
3119 cf::player
3120 peaceful
3121
3122 cf::map
3123 trigger
2067 3124
2068=cut 3125=cut
2069 3126
2070for ( 3127for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3129 insert remove inv nrof name archname title slaying race
3130 decrease split destroy)],
2072 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2074 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2075) { 3134) {
2076 no strict 'refs'; 3135 no strict 'refs';
2147=back 3206=back
2148 3207
2149=cut 3208=cut
2150 3209
2151############################################################################# 3210#############################################################################
3211# the server's init and main functions
2152 3212
2153=head2 EXTENSION DATABASE SUPPORT 3213sub load_facedata($) {
3214 my ($path) = @_;
2154 3215
2155Crossfire maintains a very simple database for extension use. It can 3216 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 3217 # for this (global event?)
2157excludes objects. 3218 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 3219
2159The parameter C<$family> should best start with the name of the extension 3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 3221
2162=over 4 3222 warn "loading facedata from $path\n";
2163 3223
2164=item $hashref = cf::db_get $family 3224 my $facedata;
3225 0 < aio_load $path, $facedata
3226 or die "$path: $!";
2165 3227
2166Return a hashref for use by the extension C<$family>, which can be 3228 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 3229
2170=item $value = cf::db_get $family => $key 3230 $facedata->{version} == 2
3231 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 3232
2172Returns a single value from the database 3233 # patch in the exptable
2173 3234 $facedata->{resource}{"res/exp_table"} = {
2174=item cf::db_put $family => $hashref 3235 type => FT_RSRC,
2175 3236 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3237 };
3238 cf::cede_to_tick;
2225 3239
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3240 {
3241 my $faces = $facedata->{faceinfo};
2230 3242
2231 sub db_get($;$) { 3243 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 3245
2237 sub db_put($$;$) { 3246 cf::face::set_visibility $idx, $info->{visibility};
2238 if (@_ >= 3) { 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2240 } else { 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 3250
2246 cf::global->attach ( 3251 cf::cede_to_tick;
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3252 }
2251 );
2252}
2253 3253
2254############################################################################# 3254 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3255 next unless $info->{smooth};
2256 3256
2257sub cfg_load { 3257 my $idx = cf::face::find $face
3258 or next;
3259
3260 if (my $smooth = cf::face::find $info->{smooth}) {
3261 cf::face::set_smooth $idx, $smooth;
3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3263 } else {
3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 {
3272 my $anims = $facedata->{animinfo};
3273
3274 while (my ($anim, $info) = each %$anims) {
3275 cf::anim::set $anim, $info->{frames}, $info->{facings};
3276 cf::cede_to_tick;
3277 }
3278
3279 cf::anim::invalidate_all; # d'oh
3280 }
3281
3282 {
3283 # TODO: for gcfclient pleasure, we should give resources
3284 # that gcfclient doesn't grok a >10000 face index.
3285 my $res = $facedata->{resource};
3286
3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3290 my $data;
3291
3292 if ($info->{type} & 1) {
3293 # prepend meta info
3294
3295 my $meta = $enc->encode ({
3296 name => $name,
3297 %{ $info->{meta} || {} },
3298 });
3299
3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
3307 } else {
3308 $RESOURCE{$name} = $info;
3309 }
3310
3311 cf::cede_to_tick;
3312 }
3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3316
3317 1
3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3339
3340register_exticmd fx_want => sub {
3341 my ($ns, $want) = @_;
3342
3343 while (my ($k, $v) = each %$want) {
3344 $ns->fx_want ($k, $v);
3345 }
3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
3363 load_resource_file "$MAPDIR/regions"
3364 or die "unable to load regions file\n";
3365
3366 for (cf::region::list) {
3367 $_->{match} = qr/$_->{match}/
3368 if exists $_->{match};
3369 }
3370}
3371
3372sub reload_facedata {
3373 load_facedata "$DATADIR/facedata"
3374 or die "unable to load facedata\n";
3375}
3376
3377sub reload_archetypes {
3378 load_resource_file "$DATADIR/archetypes"
3379 or die "unable to load archetypes\n";
3380}
3381
3382sub reload_treasures {
3383 load_resource_file "$DATADIR/treasures"
3384 or die "unable to load treasurelists\n";
3385}
3386
3387sub reload_resources {
3388 warn "reloading resource files...\n";
3389
3390 reload_facedata;
3391 reload_archetypes;
3392 reload_regions;
3393 reload_treasures;
3394
3395 warn "finished reloading resource files\n";
3396}
3397
3398sub init {
3399 my $guard = freeze_mainloop;
3400
3401 evthread_start IO::AIO::poll_fileno;
3402
3403 reload_resources;
3404}
3405
3406sub reload_config {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3408 or return;
2260 3409
2261 local $/; 3410 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
2263 3412
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265 3414
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277 3426
2278sub main { 3427sub main {
2279 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 async { Event::one_event }; 3431 (async {
3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3434 })->prio (Coro::PRIO_MAX);
2283 }; 3435 };
2284 3436
2285 cfg_load; 3437 {
2286 db_load; 3438 my $guard = freeze_mainloop;
3439 reload_config;
3440 db_init;
2287 load_extensions; 3441 load_extensions;
3442
3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
2288 Event::loop; 3446 EV::loop;
2289} 3447}
2290 3448
2291############################################################################# 3449#############################################################################
2292# initialisation and cleanup 3450# initialisation and cleanup
2293 3451
2294# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
2295BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
2296 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
2302 },
2303 ); 3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 my $runtime = "$LOCALDIR/runtime";
3464
3465 # first touch the runtime file to show we are still running:
3466 # the fsync below can take a very very long time.
3467
3468 IO::AIO::aio_utime $runtime, undef, undef;
3469
3470 my $guard = cf::lock_acquire "write_runtime";
3471
3472 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = $cf::RUNTIME + 90 + 10;
3476 # 10 is the runtime save interval, for a monotonic clock
3477 # 60 allows for the watchdog to kill the server.
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 # touch it again to show we are up-to-date
3487 aio_utime $fh, undef, undef;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$runtime~", $runtime
3493 and return;
3494
3495 warn "runtime file written.\n";
3496
2304 } 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
2305} 3541}
2306 3542
2307sub emergency_save() { 3543sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
2309 3545
2310 warn "enter emergency perl save\n"; 3546 warn "enter emergency perl save\n";
2311 3547
2312 cf::sync_job { 3548 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 3549 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3550 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2320 $pl->save; 3557 $pl->save;
2321 } 3558 }
2322 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
2323 3560
2324 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
2326 my $map = $cf::MAP{$path} or next; 3563 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3564 $map->valid or next;
2328 $map->save; 3565 $map->save;
2329 } 3566 }
2330 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3568
3569 warn "begin emergency database checkpoint\n";
3570 BDB::db_env_txn_checkpoint $DB_ENV;
3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
2331 }; 3576 };
2332 3577
2333 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
2334} 3579}
2335 3580
3581sub post_cleanup {
3582 my ($make_core) = @_;
3583
3584 warn Carp::longmess "post_cleanup backtrace"
3585 if $make_core;
3586}
3587
2336sub reload() { 3588sub do_reload_perl() {
2337 # can/must only be called in main 3589 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3590 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 3591 warn "can only reload from main coroutine";
2340 return; 3592 return;
2341 } 3593 }
2342 3594
2343 warn "reloading..."; 3595 warn "reloading...";
2344 3596
2345 my $guard = freeze_mainloop; 3597 warn "entering sync_job";
3598
3599 cf::sync_job {
3600 cf::write_runtime_sync; # external watchdog should not bark
2346 cf::emergency_save; 3601 cf::emergency_save;
3602 cf::write_runtime_sync; # external watchdog should not bark
2347 3603
2348 eval { 3604 warn "syncing database to disk";
3605 BDB::db_env_txn_checkpoint $DB_ENV;
3606
2349 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2350 3608
2351 # cancel all watchers 3609 warn "flushing outstanding aio requests";
2352 for (Event::all_watchers) { 3610 for (;;) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3611 BDB::flush;
3612 IO::AIO::flush;
3613 Coro::cede_notself;
3614 last unless IO::AIO::nreqs || BDB::nreqs;
3615 warn "iterate...";
2354 } 3616 }
2355 3617
3618 ++$RELOAD;
3619
2356 # cancel all extension coros 3620 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 3621 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 3622 %EXT_CORO = ();
2359 3623
2360 # unload all extensions 3624 warn "removing commands";
2361 for (@exts) { 3625 %COMMAND = ();
3626
3627 warn "removing ext/exti commands";
3628 %EXTCMD = ();
3629 %EXTICMD = ();
3630
3631 warn "unloading/nuking all extensions";
3632 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 3633 warn "... unloading $pkg";
2363 unload_extension $_; 3634
3635 if (my $cb = $pkg->can ("unload")) {
3636 eval {
3637 $cb->($pkg);
3638 1
3639 } or warn "$pkg unloaded, but with errors: $@";
2364 } 3640 }
2365 3641
3642 warn "... nuking $pkg";
3643 Symbol::delete_package $pkg;
3644 }
3645
2366 # unload all modules loaded from $LIBDIR 3646 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 3647 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3648 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 3649
2370 warn "removing <$k>"; 3650 warn "... unloading $k";
2371 delete $INC{$k}; 3651 delete $INC{$k};
2372 3652
2373 $k =~ s/\.pm$//; 3653 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 3654 $k =~ s/\//::/g;
2375 3655
2378 } 3658 }
2379 3659
2380 Symbol::delete_package $k; 3660 Symbol::delete_package $k;
2381 } 3661 }
2382 3662
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 3663 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3664 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3665 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3666
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 3667 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 3668 delete $INC{"cf.pm"};
3669 delete $INC{"cf/pod.pm"};
2396 3670
2397 # don't, removes xs symbols, too, 3671 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3672 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3673 #Symbol::delete_package __PACKAGE__;
2400 3674
2401 # reload cf.pm 3675 warn "unload completed, starting to reload now";
3676
2402 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2403 require cf; 3678 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 3680
2406 # load config and database again 3681 warn "loading config and database again";
2407 cf::cfg_load; 3682 cf::reload_config;
2408 cf::db_load;
2409 3683
2410 # load extensions
2411 warn "load extensions"; 3684 warn "loading extensions";
2412 cf::load_extensions; 3685 cf::load_extensions;
2413 3686
2414 # reattach attachments to objects 3687 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 3688 _global_reattach; # objects, sockets
2416 _global_reattach; 3689 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3690 reattach $_ for values %MAP;
3691 warn "reattaching attachments to players";
3692 reattach $_ for values %PLAYER;
3693
3694 warn "leaving sync_job";
3695
3696 1
3697 } or do {
3698 warn $@;
3699 cf::cleanup "error while reloading, exiting.";
2418 }; 3700 };
2419 3701
2420 if ($@) { 3702 warn "reloaded";
2421 warn $@;
2422 warn "error while reloading, exiting.";
2423 exit 1;
2424 }
2425
2426 warn "reloaded successfully";
2427}; 3703};
2428 3704
2429############################################################################# 3705our $RELOAD_WATCHER; # used only during reload
2430 3706
2431unless ($LINK_MAP) { 3707sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
2433 3710
2434 $LINK_MAP->width (41); 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2435 $LINK_MAP->height (41); 3712 do_reload_perl;
2436 $LINK_MAP->alloc; 3713 undef $RELOAD_WATCHER;
2437 $LINK_MAP->path ("{link}"); 3714 };
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3715}
2471
2472register "<global>", __PACKAGE__;
2473 3716
2474register_command "reload" => sub { 3717register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2476 3719
2477 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2481 } 3726 }
2482}; 3727};
2483 3728
2484unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2485 3730
2486$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2487 reentrant => 0, 3732
2488 prio => 0, 3733our @WAIT_FOR_TICK;
2489 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2490 data => WF_AUTOCANCEL, 3735
2491 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2492 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK;
2495 3760
2496 $WAIT_FOR_TICK->broadcast; 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2498 3763 Coro::async_pool {
2499 # if we are delayed by four ticks or more, skip them all 3764 $Coro::current->{desc} = "runtime saver";
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501
2502 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start;
2504 },
2505);
2506
2507IO::AIO::max_poll_time $TICK * 0.2;
2508
2509Event->io (
2510 fd => IO::AIO::poll_fileno,
2511 poll => 'r',
2512 prio => 5,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL,
2519 after => 0,
2520 interval => 10,
2521 cb => sub {
2522 (Coro::unblock_sub {
2523 write_runtime 3765 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2525 })->(); 3767 };
2526 }, 3768 }
2527); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3802
3803 cf::sync_job {
3804 eval {
3805 BDB::db_env_open
3806 $DB_ENV,
3807 $BDBDIR,
3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3810 0666;
3811
3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3813 };
3814
3815 cf::cleanup "db_env_open(db): $@" if $@;
3816 };
3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3828}
3829
3830{
3831 # configure IO::AIO
3832
3833 IO::AIO::min_parallel 8;
3834 IO::AIO::max_poll_time $TICK * 0.1;
3835 undef $AnyEvent::AIO::WATCHER;
3836}
3837
3838my $_log_backtrace;
3839
3840sub _log_backtrace {
3841 my ($msg, @addr) = @_;
3842
3843 $msg =~ s/\n//;
3844
3845 # limit the # of concurrent backtraces
3846 if ($_log_backtrace < 2) {
3847 ++$_log_backtrace;
3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3851 my @bt = fork_call {
3852 @addr = map { sprintf "%x", $_ } @addr;
3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3855 or die "addr2line: $!";
3856
3857 my @funcs;
3858 my @res = <$fh>;
3859 chomp for @res;
3860 while (@res) {
3861 my ($func, $line) = splice @res, 0, 2, ();
3862 push @funcs, "[$func] $line";
3863 }
3864
3865 @funcs
3866 };
3867
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] $_\n" for @bt;
3870 --$_log_backtrace;
3871 };
3872 } else {
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] [suppressed]\n";
3875 }
3876}
3877
3878# load additional modules
3879use cf::pod;
2528 3880
2529END { cf::emergency_save } 3881END { cf::emergency_save }
2530 3882
25311 38831
2532 3884

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