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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.506 by root, Wed Feb 3 20:48:22 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
85
86our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
39 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
40our @EVENT; 93our @EVENT;
41our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
42 96
43our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
44our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 115our $NEXT_TICK;
46our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
47 124
48our %CFG; 125our %CFG;
49 126
50our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 128our $RUNTIME;
129our $NOW;
52 130
53our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 133our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 134
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 135# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
61 147
62binmode STDOUT; 148binmode STDOUT;
63binmode STDERR; 149binmode STDERR;
64 150
65# read virtual server time, if available 151# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
67 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
68 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
69 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
70} 156}
71 157
72mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
73mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 159
78# a special map that is always available 160mkdir $_
79our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
80our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
81 177
82############################################################################# 178#############################################################################
83 179
84=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
85 181
92=item $cf::RUNTIME 188=item $cf::RUNTIME
93 189
94The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 191every server tick.
96 192
97=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 196
99The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
101 201
102=item $cf::NOW 202=item $cf::NOW
103 203
104The time of the last (current) server tick. 204The time of the last (current) server tick.
105 205
106=item $cf::TICK 206=item $cf::TICK
107 207
108The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
109 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
110=item %cf::CFG 220=item %cf::CFG
111 221
112Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 223from wherever your confdir points to.
114 224
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 225=item cf::wait_for_tick, cf::wait_for_tick_begin
116 226
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 228returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
121 242
122=back 243=back
123 244
124=cut 245=cut
125 246
126BEGIN { 247$Coro::State::WARNHOOK = sub {
127 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 248 my $msg = join "", @_;
129 utf8::encode $msg;
130 249
131 $msg .= "\n" 250 $msg .= "\n"
132 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
133 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
134 LOG llevError, $msg; 255 LOG llevError, $msg;
135 }; 256};
136} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
137 271
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 279
145# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 281# within the Safe compartment.
147for my $pkg (qw( 282for my $pkg (qw(
148 cf::global cf::attachable 283 cf::global cf::attachable
149 cf::object cf::object::player 284 cf::object cf::object::player
150 cf::client cf::player 285 cf::client cf::player
151 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
152 cf::map cf::party cf::region 288 cf::party cf::region
153)) { 289)) {
154 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 291}
157 292
158$Event::DIED = sub { 293$EV::DIED = sub {
159 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
160}; 295};
161 296
162my %ext_pkg; 297#############################################################################
163my @exts;
164my @hook;
165 298
166=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
167 300
168=over 4 301=over 4
169 302
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 322 $d
190 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
191} 324}
192 325
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
196 327
197Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
198 329
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
207 331
208Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
209 333
210=cut 334=cut
211 335
212sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
214 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
215} 353}
216 354
217=item cf::lock_wait $string 355=item cf::lock_wait $string
218 356
219Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
220 358
221=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
222 360
223Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
226returned. 364returned.
227 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
228Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
230 371
231=cut 372=item $locked = cf::lock_active $string
232 373
233our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
234 379
235sub lock_wait($) { 380sub lock_wait($) {
236 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243} 382}
244 383
245sub lock_acquire($) { 384sub lock_acquire($) {
246 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
247 387
248 # wait, to be sure we are not locked 388sub lock_active($) {
249 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257} 390}
258 391
259sub freeze_mainloop { 392sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
261 394
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
263 $TICK_WATCHER->stop; 396}
264 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
265} 478}
266 479
267=item cf::async { BLOCK } 480=item cf::async { BLOCK }
268 481
269Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
274 487
275BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
276 489
277=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
278 491
279The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
282 496
283If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
286fast or be very important. 500fast or be very important.
289 503
290sub sync_job(&) { 504sub sync_job(&) {
291 my ($job) = @_; 505 my ($job) = @_;
292 506
293 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
294 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
296 512
297 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 514
299 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
300 516
301 my $busy = 1; 517 my $busy = 1;
302 my @res; 518 my @res;
303 519
304 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 522 @res = eval { $job->() };
306 warn $@ if $@; 523 warn $@ if $@;
307 undef $busy; 524 undef $busy;
308 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
309 526
310 while ($busy) { 527 while ($busy) {
311 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
312 } 532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
313 538
314 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
315 } else { 540 } else {
316 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
317 542
319 } 544 }
320} 545}
321 546
322=item $coro = cf::async_ext { BLOCK } 547=item $coro = cf::async_ext { BLOCK }
323 548
324Like async, but this coro is automcatially being canceled when the 549Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 550extension calling this is being unloaded.
326 551
327=cut 552=cut
328 553
329sub async_ext(&) { 554sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
338 563
339 $coro 564 $coro
340} 565}
341 566
342sub write_runtime { 567=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 568
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
346 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
347 573
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 575
352 aio_fsync $fh 576sub fork_call(&@) {
353 and return; 577 my ($cb, @args) = @_;
354 578
355 close $fh 579 # we seemingly have to make a local copy of the whole thing,
356 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
357 582
358 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
359 and return; 584 reset_signals;
585 &$cb
586 }, @args;
360 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
361 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 754}
363 755
364=back 756=back
365 757
366=cut 758=cut
367 759
368############################################################################# 760#############################################################################
369 761
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494
495#############################################################################
496
497=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
498 763
499Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
500attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
502 767
503In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 770Deliantra).
506 771
507=over 4 772=over 4
508 773
509=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
510 775
554=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
555 820
556Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
557given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
558 823
559Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
560that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
561 826
562These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
563 828
564=over 4 829=over 4
624our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 890our @CB_MAP = ();
626 891
627my %attachment; 892my %attachment;
628 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
629sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
631 902
632 use sort 'stable'; 903 use sort 'stable';
633 904
667 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
668 939
669 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 944
674 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 946 my $pkg = shift @arg;
676 947
677 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
707 } 978 }
708 979
709 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
710 } else { 981 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 983 }
713 984
714 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
715} 986}
716 987
718 if (ref $_[0]) { 989 if (ref $_[0]) {
719 _object_attach @_; 990 _object_attach @_;
720 } else { 991 } else {
721 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
722 } 993 }
994 _recalc_want;
723}; 995};
724 996
725# all those should be optimised 997# all those should be optimised
726sub cf::attachable::detach { 998sub cf::attachable::detach {
727 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
731 reattach ($obj); 1003 reattach ($obj);
732 } else { 1004 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
734 } 1006 }
1007 _recalc_want;
735}; 1008};
736 1009
737sub cf::attachable::attached { 1010sub cf::attachable::attached {
738 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
739 1012
754 "; 1027 ";
755 die if $@; 1028 die if $@;
756} 1029}
757 1030
758our $override; 1031our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 1033
761sub override { 1034sub override {
762 $override = 1; 1035 $override = 1;
763 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
764} 1037}
765 1038
766sub do_invoke { 1039sub do_invoke {
767 my $event = shift; 1040 my $event = shift;
768 my $callbacks = shift; 1041 my $callbacks = shift;
769 1042
770 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
771 1044
772 local $override; 1045 local $override;
773 1046
774 for (@$callbacks) { 1047 for (@$callbacks) {
775 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
784 } 1057 }
785 1058
786 0 1059 0
787} 1060}
788 1061
789=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
790 1063
791=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
792 1065
793Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
794 1067
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 1071
799=back 1072=back
800 1073
801=cut 1074=cut
802 1075
803############################################################################# 1076#############################################################################
804# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
805 1120
806sub reattach { 1121sub reattach {
807 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 1127
810 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
811 1129
812 @$registry = (); 1130 @$registry = ();
813 1131
828cf::attachable->attach ( 1146cf::attachable->attach (
829 prio => -1000000, 1147 prio => -1000000,
830 on_instantiate => sub { 1148 on_instantiate => sub {
831 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
832 1150
833 $data = from_json $data; 1151 $data = decode_json $data;
834 1152
835 for (@$data) { 1153 for (@$data) {
836 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
837 1155
838 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
854sub object_freezer_save { 1172sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
856 1174
857 sync_job { 1175 sync_job {
858 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
861 1180
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
865 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
866 close $fh; 1188 aio_close $fh;
867 1189
868 if (@$objs) { 1190 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
873 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
874 close $fh; 1199 aio_close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
876 } 1201 }
877 } else { 1202 } else {
878 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
879 } 1204 }
880 1205
881 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
882 } else { 1210 } else {
883 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
884 } 1212 }
885 } else { 1213 } else {
886 aio_unlink $filename; 1214 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
888 } 1216 }
889 } 1217 };
890} 1218}
891 1219
892sub object_freezer_as_string { 1220sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
894 1222
906 or return; 1234 or return;
907 1235
908 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
910 or return; 1238 or return;
1239
911 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
912 } 1242 }
913 1243
1244 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
916 return ($data, $av); 1248 ($data, $av)
917} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
918 1256
919############################################################################# 1257#############################################################################
920# command handling &c 1258# command handling &c
921 1259
922=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1274}
937 1275
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1277
940Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
941 1283
942If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
943called. 1285called.
944 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
945=cut 1298=cut
946 1299
947sub register_extcmd { 1300sub register_extcmd {
948 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
949 1302
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1303 $EXTCMD{$name} = $cb;
954} 1304}
1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
955 1313
956cf::player->attach ( 1314cf::player->attach (
957 on_command => sub { 1315 on_command => sub {
958 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
959 1317
967 cf::override; 1325 cf::override;
968 }, 1326 },
969 on_extcmd => sub { 1327 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
971 1329
972 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1331
974 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
980 } else { 1347 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1349 }
983 1350
984 cf::override; 1351 cf::override;
985 }, 1352 },
986); 1353);
987 1354
988sub register { 1355# "readahead" all extensions
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 1356sub cache_extensions {
995 my ($path) = @_; 1357 my $grp = IO::AIO::aio_group;
996 1358
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
998 my $base = $1; 1360 for (grep /\.ext$/, @{$_[0]}) {
999 my $pkg = $1; 1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 } 1362 }
1047 } 1363 };
1048 1364
1049 # remove extcmds 1365 $grp
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 1366}
1063 1367
1064sub load_extensions { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1065 for my $ext (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1373 next unless -r $path;
1067 eval { 1374
1068 load_extension $ext; 1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1069 1 1435 }
1070 } or warn "$ext not loaded: $@"; 1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1071 } 1446 };
1072} 1447}
1073 1448
1074############################################################################# 1449#############################################################################
1075# load/save/clean perl data associated with a map
1076 1450
1077*cf::mapsupport::on_clean = sub { 1451=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1452
1090=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1091 1454
1092Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1093 1456
1094=cut 1457=cut
1095 1458
1096package cf::player; 1459package cf::player;
1097 1460
1099 1462
1100=head3 cf::player 1463=head3 cf::player
1101 1464
1102=over 4 1465=over 4
1103 1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1104=item cf::player::find $login 1481=item cf::player::find $login
1105 1482
1106Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
1107 1484
1108=cut 1485=cut
1109 1486
1110sub playerdir($) { 1487sub playerdir($) {
1111 cf::localdir 1488 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1490}
1117 1491
1118sub path($) { 1492sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1494
1121 (playerdir $login) . "/$login.pl" 1495 (playerdir $login) . "/playerdata"
1122} 1496}
1123 1497
1124sub find_active($) { 1498sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1499 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1500 and $cf::PLAYER{$_[0]}->active
1129 1503
1130sub exists($) { 1504sub exists($) {
1131 my ($login) = @_; 1505 my ($login) = @_;
1132 1506
1133 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1508 or !aio_stat path $login
1135} 1509}
1136 1510
1137sub find($) { 1511sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1513 my $login = $_[0];
1140 1514
1141 my $guard = cf::lock_acquire "user_find:$login"; 1515 my $guard = cf::lock_acquire "user_find:$login";
1142 1516
1143 $cf::PLAYER{$_[0]} || do { 1517 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1147 } 1534 }
1148 } 1535 }
1149} 1536}
1150 1537
1159 return if $pl->{deny_save}; 1546 return if $pl->{deny_save};
1160 1547
1161 aio_mkdir playerdir $pl, 0770; 1548 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1549 $pl->{last_save} = $cf::RUNTIME;
1163 1550
1551 cf::get_slot 0.01;
1552
1164 $pl->save_pl ($path); 1553 $pl->save_pl ($path);
1165 Coro::cede; 1554 cf::cede_to_tick;
1166} 1555}
1167 1556
1168sub new($) { 1557sub new($) {
1169 my ($login) = @_; 1558 my ($login) = @_;
1170 1559
1176 $cf::PLAYER{$login} = $self; 1565 $cf::PLAYER{$login} = $self;
1177 1566
1178 $self 1567 $self
1179} 1568}
1180 1569
1570=item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572=cut
1573
1574sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578}
1579
1181=item $pl->quit_character 1580=item $pl->quit_character
1182 1581
1183Nukes the player without looking back. If logged in, the connection will 1582Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1583be destroyed. May block for a long time.
1185 1584
1186=cut 1585=cut
1187 1586
1188sub quit_character { 1587sub quit_character {
1189 my ($pl) = @_; 1588 my ($pl) = @_;
1190 1589
1590 my $name = $pl->ob->name;
1591
1191 $pl->{deny_save} = 1; 1592 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1193 1594
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 $pl->deactivate; 1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1197 $pl->ns->destroy if $pl->ns; 1600 $pl->ns->destroy if $pl->ns;
1198 1601
1199 my $path = playerdir $pl; 1602 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1604 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1605 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1204 IO::AIO::aio_rmtree $temp; 1613 IO::AIO::aio_rmtree $temp;
1614}
1615
1616=item $pl->kick
1617
1618Kicks a player out of the game. This destroys the connection.
1619
1620=cut
1621
1622sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1205} 1628}
1206 1629
1207=item cf::player::list_logins 1630=item cf::player::list_logins
1208 1631
1209Returns am arrayref of all valid playernames in the system, can take a 1632Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1633while and may block, so not sync_job-capable, ever.
1211 1634
1212=cut 1635=cut
1213 1636
1214sub list_logins { 1637sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1638 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1639 or return [];
1217 1640
1218 my @logins; 1641 my @logins;
1219 1642
1220 for my $login (@$dirs) { 1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1224 1653
1225 utf8::decode $login; 1654 utf8::decode $login;
1226 push @logins, $login; 1655 push @logins, $login;
1227 } 1656 }
1228 1657
1229 \@logins 1658 \@logins
1230} 1659}
1231 1660
1232=item $player->maps 1661=item $player->maps
1233 1662
1234Returns an arrayref of cf::path's of all maps that are private for this 1663Returns an arrayref of map paths that are private for this
1235player. May block. 1664player. May block.
1236 1665
1237=cut 1666=cut
1238 1667
1239sub maps($) { 1668sub maps($) {
1240 my ($pl) = @_; 1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1672
1242 my $files = aio_readdir playerdir $pl 1673 my $files = aio_readdir playerdir $pl
1243 or return; 1674 or return;
1244 1675
1245 my @paths; 1676 my @paths;
1247 for (@$files) { 1678 for (@$files) {
1248 utf8::decode $_; 1679 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1680 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1681 next unless /^$PATH_SEP/o;
1251 1682
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1683 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1684 }
1254 1685
1255 \@paths 1686 \@paths
1256} 1687}
1257 1688
1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691Expand deliantra pod fragments into protocol xml.
1692
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1693=item $player->ext_reply ($msgid, @msg)
1259 1694
1260Sends an ext reply to the player. 1695Sends an ext reply to the player.
1261 1696
1262=cut 1697=cut
1263 1698
1264sub ext_reply($$$%) { 1699sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1700 my ($self, $id, @msg) = @_;
1266 1701
1267 $msg{msgid} = $id; 1702 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1703}
1271 1704
1272package cf; 1705=item $player->ext_msg ($type, @msg)
1706
1707Sends an ext event to the client.
1708
1709=cut
1710
1711sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715}
1716
1717=head3 cf::region
1718
1719=over 4
1720
1721=cut
1722
1723package cf::region;
1724
1725=item cf::region::find_by_path $path
1726
1727Tries to decuce the likely region for a map knowing only its path.
1728
1729=cut
1730
1731sub find_by_path($) {
1732 my ($path) = @_;
1733
1734 my ($match, $specificity);
1735
1736 for my $region (list) {
1737 if ($region->{match} && $path =~ $region->{match}) {
1738 ($match, $specificity) = ($region, $region->specificity)
1739 if $region->specificity > $specificity;
1740 }
1741 }
1742
1743 $match
1744}
1273 1745
1274=back 1746=back
1275
1276 1747
1277=head3 cf::map 1748=head3 cf::map
1278 1749
1279=over 4 1750=over 4
1280 1751
1283package cf::map; 1754package cf::map;
1284 1755
1285use Fcntl; 1756use Fcntl;
1286use Coro::AIO; 1757use Coro::AIO;
1287 1758
1759use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1288our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1290 1765
1291sub generate_random_map { 1766sub generate_random_map {
1292 my ($path, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1293 1770
1294 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1772 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1308} 1785}
1309 1786
1310# and all this just because we cannot iterate over 1787=item cf::map->register ($regex, $prio)
1311# all maps in C++...
1312sub change_all_map_light {
1313 my ($change) = @_;
1314 1788
1315 $_->change_map_light ($change) 1789Register a handler for the map path matching the given regex at the
1316 for grep $_->outdoor, values %cf::MAP; 1790givne priority (higher is better, built-in handlers have priority 0, the
1317} 1791default).
1318 1792
1319sub try_load_header($) { 1793=cut
1794
1795sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803}
1804
1805# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816}
1817
1818sub normalise {
1320 my ($path) = @_; 1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852}
1853
1854sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872}
1873
1874sub init {
1875 my ($self) = @_;
1876
1877 $self
1878}
1879
1880sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884}
1885
1886# the displayed name, this is a one way mapping
1887sub visible_name {
1888 &as_string
1889}
1890
1891# the original (read-only) location
1892sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896}
1897
1898# the temporary/swap location
1899sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904}
1905
1906# the unique path, undef == no special unique path
1907sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912}
1913
1914sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920}
1921
1922sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928}
1929
1930sub load_header_from($) {
1931 my ($self, $path) = @_;
1321 1932
1322 utf8::encode $path; 1933 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1934 my $f = new_from_file cf::object::thawer $path
1324 or return; 1935 or return;
1325 1936
1326 my $map = cf::map::new 1937 $self->_load_header ($f)
1327 or return; 1938 or return;
1328 1939
1329 # for better error messages only, will be overwritten 1940 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1941 $f->resolve_delayed_derefs;
1331 1942
1332 $map->load_header ($path) 1943 $self->{load_path} = $path;
1944
1945 1
1946}
1947
1948sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952}
1953
1954sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958}
1959
1960sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968}
1969
1970sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977}
1978
1979sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1333 or return; 1986 or return;
1987 $self->prepare_orig;
1988 }
1334 1989
1335 $map->{load_path} = $path; 1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1336 1992
1337 $map 1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1338} 1997}
1339 1998
1340sub find; 1999sub find;
1341sub find { 2000sub find {
1342 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1343 2002
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 2004
1349 cf::lock_wait "map_find:$key"; 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1350
1351 $cf::MAP{$key} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1353 2007
1354 # do it the slow way 2008 $cf::MAP{$path} || do {
1355 my $map = try_load_header $path->save_path; 2009 my $map = new_from_path cf::map $path
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 2010 or return;
1373 2011
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1386 2013
1387 Coro::cede; 2014 $map->load_header
2015 or return;
1388 2016
1389 if ($map->should_reset) { 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
1390 $map->reset; 2022 $map->reset;
1391 undef $guard;
1392 $map = find $path 2023 return find $path;
1393 or return;
1394 } 2024 }
1395 2025
1396 $cf::MAP{$key} = $map 2026 $cf::MAP{$path} = $map
1397 } 2027 }
1398} 2028}
2029
2030sub pre_load { }
2031#sub post_load { } # XS
1399 2032
1400sub load { 2033sub load {
1401 my ($self) = @_; 2034 my ($self) = @_;
1402 2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
1403 my $path = $self->{path}; 2038 my $path = $self->{path};
2039
2040 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2041 my $guard = cf::lock_acquire "map_data:$path";
1405 2042
2043 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2044 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2045
1408 $self->in_memory (cf::MAP_LOADING); 2046 $self->in_memory (cf::MAP_LOADING);
1409 2047
1410 $self->alloc; 2048 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
1412 or return; 2056 or return;
1413 2057
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
1415 if delete $self->{load_original}; 2059 if delete $self->{load_original};
1416 2060
1417 if (my $uniq = $path->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 2062 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 2065 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
1422 } 2069 }
1423 } 2070 }
1424 2071
1425 Coro::cede; 2072 $f->resolve_delayed_derefs;
1426 2073
2074 cf::cede_to_tick;
1427 # now do the right thing for maps 2075 # now do the right thing for maps
1428 $self->link_multipart_objects; 2076 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 2077 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
1440 $self->activate; 2086 $self->activate;
1441 } 2087 }
1442 2088
1443 Coro::cede; 2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
1444 2091
1445 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096}
2097
2098sub customise_for {
2099 my ($self, $ob) = @_;
2100
2101 return find "~" . $ob->name . "/" . $self->{path}
2102 if $self->per_player;
2103
2104# return find "?party/" . $ob->name . "/" . $self->{path}
2105# if $self->per_party;
2106
2107 $self
1446} 2108}
1447 2109
1448# find and load all maps in the 3x3 area around a map 2110# find and load all maps in the 3x3 area around a map
1449sub load_diag { 2111sub load_neighbours {
1450 my ($map) = @_; 2112 my ($map) = @_;
1451 2113
1452 my @diag; # diagonal neighbours 2114 my @neigh; # diagonal neighbours
1453 2115
1454 for (0 .. 3) { 2116 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 2117 my $neigh = $map->tile_path ($_)
1456 or next; 2118 or next;
1457 $neigh = find $neigh, $map 2119 $neigh = find $neigh, $map
1458 or next; 2120 or next;
1459 $neigh->load; 2121 $neigh->load;
1460 2122
2123 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2124 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2125 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2126 }
1464 2127
1465 for (@diag) { 2128 for (grep defined $_->[0], @neigh) {
2129 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2130 my $neigh = find $path, $origin
1467 or next; 2131 or next;
1468 $neigh->load; 2132 $neigh->load;
1469 } 2133 }
1470} 2134}
1471 2135
1476} 2140}
1477 2141
1478sub do_load_sync { 2142sub do_load_sync {
1479 my ($map) = @_; 2143 my ($map) = @_;
1480 2144
2145 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2146 if $Coro::current == $Coro::main;
2147
1481 cf::sync_job { $map->load }; 2148 cf::sync_job { $map->load };
1482} 2149}
1483 2150
1484our %MAP_PREFETCH; 2151our %MAP_PREFETCH;
2152our $MAP_PREFETCHER = undef;
2153
2154sub find_async {
2155 my ($path, $origin, $load) = @_;
2156
2157 $path = normalise $path, $origin && $origin->{path};
2158
2159 if (my $map = $cf::MAP{$path}) {
2160 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2161 }
2162
2163 $MAP_PREFETCH{$path} |= $load;
2164
1485our $MAP_PREFETCHER = Coro::async { 2165 $MAP_PREFETCHER ||= cf::async {
1486 while () { 2166 $Coro::current->{desc} = "map prefetcher";
2167
1487 while (%MAP_PREFETCH) { 2168 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2169 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2170 if (my $map = find $k) {
2171 $map->load if $v;
2172 }
2173
1490 my $path = delete $MAP_PREFETCH{$key}; 2174 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2175 }
1496 Coro::schedule; 2176 }
2177 undef $MAP_PREFETCHER;
1497 } 2178 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2179 $MAP_PREFETCHER->prio (6);
1512 2180
1513 () 2181 ()
1514} 2182}
1515 2183
1516sub save { 2184sub save {
1517 my ($self) = @_; 2185 my ($self) = @_;
1518 2186
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2188
1521 $self->{last_save} = $cf::RUNTIME; 2189 $self->{last_save} = $cf::RUNTIME;
1522 2190
1523 return unless $self->dirty; 2191 return unless $self->dirty;
1524 2192
1525 my $save = $self->{path}->save_path; utf8::encode $save; 2193 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2194 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 2195
1528 $self->{load_path} = $save; 2196 $self->{load_path} = $save;
1529 2197
1530 return if $self->{deny_save}; 2198 return if $self->{deny_save};
1531 2199
1532 local $self->{last_access} = $self->last_access;#d# 2200 local $self->{last_access} = $self->last_access;#d#
1533 2201
1534 cf::async { 2202 cf::async {
2203 $Coro::current->{desc} = "map player save";
1535 $_->contr->save for $self->players; 2204 $_->contr->save for $self->players;
1536 }; 2205 };
1537 2206
2207 cf::get_slot 0.02;
2208
1538 if ($uniq) { 2209 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2210 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 2211 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 2212 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 2214 }
1544} 2215}
1545 2216
1546sub swap_out { 2217sub swap_out {
1547 my ($self) = @_; 2218 my ($self) = @_;
1548 2219
1549 # save first because save cedes 2220 # save first because save cedes
1550 $self->save; 2221 $self->save;
1551 2222
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2224
1554 return if $self->players; 2225 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY; 2226 return if $self->in_memory != cf::MAP_ACTIVE;
1556 return if $self->{deny_save}; 2227 return if $self->{deny_save};
1557 2228
2229 $self->in_memory (cf::MAP_SWAPPED);
2230
2231 $self->deactivate;
2232 $_->clear_links_to ($self) for values %cf::MAP;
1558 $self->clear; 2233 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2234}
1561 2235
1562sub reset_at { 2236sub reset_at {
1563 my ($self) = @_; 2237 my ($self) = @_;
1564 2238
1565 # TODO: safety, remove and allow resettable per-player maps 2239 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2240 return 1e99 if $self->{deny_reset};
1568 2241
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2242 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2243 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2244
1576 my ($self) = @_; 2249 my ($self) = @_;
1577 2250
1578 $self->reset_at <= $cf::RUNTIME 2251 $self->reset_at <= $cf::RUNTIME
1579} 2252}
1580 2253
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2254sub reset {
1603 my ($self) = @_; 2255 my ($self) = @_;
1604 2256
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2258
1607 return if $self->players; 2259 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2260
1610 warn "resetting map ", $self->path;#d# 2261 warn "resetting map ", $self->path, "\n";
2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 # need to save uniques path
2266 unless ($self->{deny_save}) {
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2270 if $uniq;
2271 }
1611 2272
1612 delete $cf::MAP{$self->path}; 2273 delete $cf::MAP{$self->path};
1613 2274
2275 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2276 $_->clear_links_to ($self) for values %cf::MAP;
2277 $self->clear;
1615 2278
1616 $self->unlink_save; 2279 $self->unlink_save;
1617 $self->destroy; 2280 $self->destroy;
1618} 2281}
1619 2282
1620my $nuke_counter = "aaaa"; 2283my $nuke_counter = "aaaa";
1621 2284
1622sub nuke { 2285sub nuke {
1623 my ($self) = @_; 2286 my ($self) = @_;
1624 2287
2288 {
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 delete $cf::MAP{$self->path};
2292
2293 $self->unlink_save;
2294
2295 bless $self, "cf::map";
2296 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2297 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2298 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2299 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2300
2301 $cf::MAP{$self->path} = $self;
2302 }
2303
1628 $self->reset; # polite request, might not happen 2304 $self->reset; # polite request, might not happen
1629} 2305}
1630 2306
1631sub customise_for { 2307=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2308
1634 if ($map->per_player) { 2309Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2310maps. May block.
2311
2312=cut
2313
2314sub tmp_maps() {
1636 } 2315 [
2316 map {
2317 utf8::decode $_;
2318 /\.map$/
2319 ? normalise $_
2320 : ()
2321 } @{ aio_readdir $TMPDIR or [] }
2322 ]
2323}
1637 2324
1638 $map 2325=item $maps = cf::map::random_maps
2326
2327Returns an arrayref with all map paths of currently instantiated and saved
2328random maps. May block.
2329
2330=cut
2331
2332sub random_maps() {
2333 [
2334 map {
2335 utf8::decode $_;
2336 /\.map$/
2337 ? normalise "?random/$_"
2338 : ()
2339 } @{ aio_readdir $RANDOMDIR or [] }
2340 ]
1639} 2341}
1640 2342
1641=item cf::map::unique_maps 2343=item cf::map::unique_maps
1642 2344
1643Returns an arrayref of cf::path's of all shared maps that have 2345Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2346instantiated unique items. May block.
1645 2347
1646=cut 2348=cut
1647 2349
1648sub unique_maps() { 2350sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2351 [
1650 or return; 2352 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2353 utf8::decode $_;
1656 next if /\.pst$/; 2354 s/\.map$//; # TODO future compatibility hack
1657 next unless /^$PATH_SEP/o; 2355 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1658 2356 ? ()
1659 push @paths, new cf::path $_; 2357 : normalise $_
2358 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2359 ]
1661
1662 \@paths
1663} 2360}
1664 2361
1665package cf; 2362=item cf::map::static_maps
2363
2364Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2365file in the shared directory excluding F</styles> and F</editor>). May
2366block.
2367
2368=cut
2369
2370sub static_maps() {
2371 my @dirs = "";
2372 my @maps;
2373
2374 while (@dirs) {
2375 my $dir = shift @dirs;
2376
2377 next if $dir eq "/styles" || $dir eq "/editor";
2378
2379 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2380 or return;
2381
2382 for (@$files) {
2383 s/\.map$// or next;
2384 utf8::decode $_;
2385 push @maps, "$dir/$_";
2386 }
2387
2388 push @dirs, map "$dir/$_", @$dirs;
2389 }
2390
2391 \@maps
2392}
1666 2393
1667=back 2394=back
1668 2395
1669=head3 cf::object 2396=head3 cf::object
1670 2397
1674 2401
1675=over 4 2402=over 4
1676 2403
1677=item $ob->inv_recursive 2404=item $ob->inv_recursive
1678 2405
1679Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
1680 2408
1681=cut 2409=cut
1682 2410
1683sub inv_recursive_; 2411sub inv_recursive_;
1684sub inv_recursive_ { 2412sub inv_recursive_ {
1687 2415
1688sub inv_recursive { 2416sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
1690} 2418}
1691 2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446}
2447
1692package cf; 2448package cf;
1693 2449
1694=back 2450=back
1695 2451
1696=head3 cf::object::player 2452=head3 cf::object::player
1702Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1703can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1704dialogue with the given NPC character. 2460dialogue with the given NPC character.
1705 2461
1706=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1707 2477
1708# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1709# with dialog boxes. 2479# with dialog boxes.
1710#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1711sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1713 2483
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2485
1716 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1718 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1721 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1722} 2511}
1723 2512
1724=item $player_object->may ("access") 2513=item $player_object->may ("access")
1725 2514
1726Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1739 2528
1740=item $player_object->enter_link 2529=item $player_object->enter_link
1741 2530
1742Freezes the player and moves him/her to a special map (C<{link}>). 2531Freezes the player and moves him/her to a special map (C<{link}>).
1743 2532
1744The player should be reaosnably safe there for short amounts of time. You 2533The player should be reasonably safe there for short amounts of time (e.g.
1745I<MUST> call C<leave_link> as soon as possible, though. 2534for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2535though, as the palyer cannot control the character while it is on the link
2536map.
2537
2538Will never block.
1746 2539
1747=item $player_object->leave_link ($map, $x, $y) 2540=item $player_object->leave_link ($map, $x, $y)
1748 2541
1749Moves the player out of the specila link map onto the given map. If the 2542Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2543map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2544to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2545fails, to the emergency map position.
1753 2546
1754Might block. 2547Might block.
1755 2548
1756=cut 2549=cut
2550
2551sub link_map {
2552 unless ($LINK_MAP) {
2553 $LINK_MAP = cf::map::find "{link}"
2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2555 $LINK_MAP->load;
2556 }
2557
2558 $LINK_MAP
2559}
1757 2560
1758sub cf::object::player::enter_link { 2561sub cf::object::player::enter_link {
1759 my ($self) = @_; 2562 my ($self) = @_;
1760 2563
1761 $self->deactivate_recursive; 2564 $self->deactivate_recursive;
1762 2565
1763 return if $self->map == $LINK_MAP; 2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2567
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2569 if $self->map && $self->map->{path} ne "{link}";
1767 2570
1768 $self->enter_map ($LINK_MAP, 20, 20); 2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2572}
1770 2573
1771sub cf::object::player::leave_link { 2574sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
1773 2578
1774 my $link_pos = delete $self->{_link_pos}; 2579 my $link_pos = delete $self->{_link_pos};
1775 2580
1776 unless ($map) { 2581 unless ($map) {
1777 # restore original map position 2582 # restore original map position
1788 ($x, $y) = (-1, -1) 2593 ($x, $y) = (-1, -1)
1789 unless (defined $x) && (defined $y); 2594 unless (defined $x) && (defined $y);
1790 2595
1791 # use -1 or undef as default coordinates, not 0, 0 2596 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2597 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2598 if $x <= 0 && $y <= 0;
1794 2599
1795 $map->load; 2600 $map->load;
1796 $map->load_diag; 2601 $map->load_neighbours;
1797 2602
1798 return unless $self->contr->active; 2603 return unless $self->contr->active;
2604
2605 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2606 $self->enter_map ($map, $x, $y);
2607
2608 # only activate afterwards, to support waiting in hooks
1799 $self->activate_recursive; 2609 $self->activate_recursive;
1800 $self->enter_map ($map, $x, $y);
1801} 2610}
1802 2611
1803cf::player->attach ( 2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1804 on_logout => sub {
1805 my ($pl) = @_;
1806 2613
1807 # abort map switching before logout 2614Moves the player to the given map-path and coordinates by first freezing
1808 if ($pl->ob->{_link_pos}) { 2615her, loading and preparing them map, calling the provided $check callback
1809 cf::sync_job { 2616that has to return the map if sucecssful, and then unfreezes the player on
1810 $pl->ob->leave_link 2617the new (success) or old (failed) map position. In either case, $done will
1811 }; 2618be called at the end of this process.
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2619
1817 # try to abort aborted map switching on player login :) 2620Note that $check will be called with a potentially non-loaded map, so if
1818 # should happen only on crashes 2621it needs a loaded map it has to call C<< ->load >>.
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834 2622
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut 2623=cut
2624
2625our $GOTOGEN;
1838 2626
1839sub cf::object::player::goto { 2627sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2628 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2629
1842 $path = new cf::path $path; 2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2632
1844 $self->enter_link; 2633 $self->enter_link;
1845 2634
1846 (async { 2635 (async {
1847 my $map = cf::map::find $path->as_string; 2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2661 $map = $map->customise_for ($self);
1849 2662 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2663 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
1854 2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
1856 })->prio (1); 2681 })->prio (1);
1857} 2682}
1858 2683
1859=item $player_object->enter_exit ($exit_object) 2684=item $player_object->enter_exit ($exit_object)
1860 2685
1862 2687
1863sub parse_random_map_params { 2688sub parse_random_map_params {
1864 my ($spec) = @_; 2689 my ($spec) = @_;
1865 2690
1866 my $rmp = { # defaults 2691 my $rmp = { # defaults
1867 xsize => 10, 2692 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
1869 }; 2696 };
1870 2697
1871 for (split /\n/, $spec) { 2698 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2699 my ($k, $v) = split /\s+/, $_, 2;
1873 2700
1885 # that depends on the exit object 2712 # that depends on the exit object
1886 2713
1887 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
1888 2715
1889 if ($exit->map) { 2716 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2717 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
1894 } 2723 }
1895 2724
1896 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
1897 2726
1898 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1899 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
1900 2730
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
1903 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
1904 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
1906 } 2742 }
1907} 2743}
1908 2744
1909sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
1912 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
1913 2749
1914 $self->enter_link; 2750 $self->enter_link;
1915 2751
1916 (async { 2752 (async {
1917 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
1918 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
1919 prepare_random_map $exit 2762 prepare_random_map $exit
1920 if $exit->slaying eq "/!"; 2763 if $exit->slaying eq "/!";
2764 }
1921 2765
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
1924 2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
1925 1; 2776 1
1926 }) { 2777 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the deliantra server. "
1928 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2782
1932 warn "ERROR in enter_exit: $@"; 2783 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2784 $self->leave_link;
1934 } 2785 }
1935 })->prio (1); 2786 })->prio (1);
1948 2799
1949sub cf::client::send_drawinfo { 2800sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2801 my ($self, $text, $flags) = @_;
1951 2802
1952 utf8::encode $text; 2803 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2805}
1955 2806
2807=item $client->send_big_packet ($pkt)
2808
2809Like C<send_packet>, but tries to compress large packets, and fragments
2810them as required.
2811
2812=cut
2813
2814our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2815
2816sub cf::client::send_big_packet {
2817 my ($self, $pkt) = @_;
2818
2819 # try lzf for large packets
2820 $pkt = "lzf " . Compress::LZF::compress $pkt
2821 if 1024 <= length $pkt and $self->{can_lzf};
2822
2823 # split very large packets
2824 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2825 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2826 $pkt = "frag";
2827 }
2828
2829 $self->send_packet ($pkt);
2830}
2831
2832=item $client->send_msg ($channel, $msg, $color, [extra...])
2833
2834Send a drawinfo or msg packet to the client, formatting the msg for the
2835client if neccessary. C<$type> should be a string identifying the type of
2836the message, with C<log> being the default. If C<$color> is negative, suppress
2837the message unless the client supports the msg packet.
2838
2839=cut
2840
2841# non-persistent channels (usually the info channel)
2842our %CHANNEL = (
2843 "c/motd" => {
2844 id => "infobox",
2845 title => "MOTD",
2846 reply => undef,
2847 tooltip => "The message of the day",
2848 },
2849 "c/identify" => {
2850 id => "infobox",
2851 title => "Identify",
2852 reply => undef,
2853 tooltip => "Items recently identified",
2854 },
2855 "c/examine" => {
2856 id => "infobox",
2857 title => "Examine",
2858 reply => undef,
2859 tooltip => "Signs and other items you examined",
2860 },
2861 "c/shopinfo" => {
2862 id => "infobox",
2863 title => "Shop Info",
2864 reply => undef,
2865 tooltip => "What your bargaining skill tells you about the shop",
2866 },
2867 "c/book" => {
2868 id => "infobox",
2869 title => "Book",
2870 reply => undef,
2871 tooltip => "The contents of a note or book",
2872 },
2873 "c/lookat" => {
2874 id => "infobox",
2875 title => "Look",
2876 reply => undef,
2877 tooltip => "What you saw there",
2878 },
2879 "c/who" => {
2880 id => "infobox",
2881 title => "Players",
2882 reply => undef,
2883 tooltip => "Shows players who are currently online",
2884 },
2885 "c/body" => {
2886 id => "infobox",
2887 title => "Body Parts",
2888 reply => undef,
2889 tooltip => "Shows which body parts you posess and are available",
2890 },
2891 "c/statistics" => {
2892 id => "infobox",
2893 title => "Statistics",
2894 reply => undef,
2895 tooltip => "Shows your primary statistics",
2896 },
2897 "c/skills" => {
2898 id => "infobox",
2899 title => "Skills",
2900 reply => undef,
2901 tooltip => "Shows your experience per skill and item power",
2902 },
2903 "c/shopitems" => {
2904 id => "infobox",
2905 title => "Shop Items",
2906 reply => undef,
2907 tooltip => "Shows the items currently for sale in this shop",
2908 },
2909 "c/resistances" => {
2910 id => "infobox",
2911 title => "Resistances",
2912 reply => undef,
2913 tooltip => "Shows your resistances",
2914 },
2915 "c/pets" => {
2916 id => "infobox",
2917 title => "Pets",
2918 reply => undef,
2919 tooltip => "Shows information abotu your pets/a specific pet",
2920 },
2921 "c/perceiveself" => {
2922 id => "infobox",
2923 title => "Perceive Self",
2924 reply => undef,
2925 tooltip => "You gained detailed knowledge about yourself",
2926 },
2927 "c/uptime" => {
2928 id => "infobox",
2929 title => "Uptime",
2930 reply => undef,
2931 tooltip => "How long the server has been running since last restart",
2932 },
2933 "c/mapinfo" => {
2934 id => "infobox",
2935 title => "Map Info",
2936 reply => undef,
2937 tooltip => "Information related to the maps",
2938 },
2939 "c/party" => {
2940 id => "party",
2941 title => "Party",
2942 reply => "gsay ",
2943 tooltip => "Messages and chat related to your party",
2944 },
2945 "c/death" => {
2946 id => "death",
2947 title => "Death",
2948 reply => undef,
2949 tooltip => "Reason for and more info about your most recent death",
2950 },
2951 "c/say" => $SAY_CHANNEL,
2952 "c/chat" => $CHAT_CHANNEL,
2953);
2954
2955sub cf::client::send_msg {
2956 my ($self, $channel, $msg, $color, @extra) = @_;
2957
2958 $msg = $self->pl->expand_cfpod ($msg)
2959 unless $color & cf::NDI_VERBATIM;
2960
2961 $color &= cf::NDI_CLIENT_MASK; # just in case...
2962
2963 # check predefined channels, for the benefit of C
2964 if ($CHANNEL{$channel}) {
2965 $channel = $CHANNEL{$channel};
2966
2967 $self->ext_msg (channel_info => $channel);
2968 $channel = $channel->{id};
2969
2970 } elsif (ref $channel) {
2971 # send meta info to client, if not yet sent
2972 unless (exists $self->{channel}{$channel->{id}}) {
2973 $self->{channel}{$channel->{id}} = $channel;
2974 $self->ext_msg (channel_info => $channel);
2975 }
2976
2977 $channel = $channel->{id};
2978 }
2979
2980 return unless @extra || length $msg;
2981
2982 # default colour, mask it out
2983 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2984 if $color & cf::NDI_DEF;
2985
2986 my $pkt = "msg "
2987 . $self->{json_coder}->encode (
2988 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2989 );
2990
2991 $self->send_big_packet ($pkt);
2992}
2993
2994=item $client->ext_msg ($type, @msg)
2995
2996Sends an ext event to the client.
2997
2998=cut
2999
3000sub cf::client::ext_msg($$@) {
3001 my ($self, $type, @msg) = @_;
3002
3003 if ($self->extcmd == 2) {
3004 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3005 } elsif ($self->extcmd == 1) { # TODO: remove
3006 push @msg, msgtype => "event_$type";
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3008 }
3009}
3010
3011=item $client->ext_reply ($msgid, @msg)
3012
3013Sends an ext reply to the client.
3014
3015=cut
3016
3017sub cf::client::ext_reply($$@) {
3018 my ($self, $id, @msg) = @_;
3019
3020 if ($self->extcmd == 2) {
3021 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3022 } elsif ($self->extcmd == 1) {
3023 #TODO: version 1, remove
3024 unshift @msg, msgtype => "reply", msgid => $id;
3025 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3026 }
3027}
1956 3028
1957=item $success = $client->query ($flags, "text", \&cb) 3029=item $success = $client->query ($flags, "text", \&cb)
1958 3030
1959Queues a query to the client, calling the given callback with 3031Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3032the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3033C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 3034
1963Queries can fail, so check the return code. Or don't, as queries will become 3035Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 3036become reliable at some point in the future.
1965 3037
1966=cut 3038=cut
1967 3039
1968sub cf::client::query { 3040sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 3041 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 3049 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3050 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 3051
1980 $self->send_packet ($self->{query_queue}[0][0]) 3052 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 3053 if @{ $self->{query_queue} } == 1;
3054
3055 1
1982} 3056}
1983 3057
1984cf::client->attach ( 3058cf::client->attach (
3059 on_connect => sub {
3060 my ($ns) = @_;
3061
3062 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3063 },
1985 on_reply => sub { 3064 on_reply => sub {
1986 my ($ns, $msg) = @_; 3065 my ($ns, $msg) = @_;
1987 3066
1988 # this weird shuffling is so that direct followup queries 3067 # this weird shuffling is so that direct followup queries
1989 # get handled first 3068 # get handled first
1990 my $queue = delete $ns->{query_queue} 3069 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 3070 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 3071
1993 (shift @$queue)->[1]->($msg); 3072 (shift @$queue)->[1]->($msg);
3073 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 3074
1995 push @{ $ns->{query_queue} }, @$queue; 3075 push @{ $ns->{query_queue} }, @$queue;
1996 3076
1997 if (@{ $ns->{query_queue} } == @$queue) { 3077 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 3078 if (@$queue) {
2000 } else { 3080 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3081 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 3082 }
2003 } 3083 }
2004 }, 3084 },
3085 on_exticmd => sub {
3086 my ($ns, $buf) = @_;
3087
3088 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3089
3090 if (ref $msg) {
3091 my ($type, $reply, @payload) =
3092 "ARRAY" eq ref $msg
3093 ? @$msg
3094 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3095
3096 my @reply;
3097
3098 if (my $cb = $EXTICMD{$type}) {
3099 @reply = $cb->($ns, @payload);
3100 }
3101
3102 $ns->ext_reply ($reply, @reply)
3103 if $reply;
3104
3105 } else {
3106 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3107 }
3108
3109 cf::override;
3110 },
2005); 3111);
2006 3112
2007=item $client->async (\&cb) 3113=item $client->async (\&cb)
2008 3114
2009Create a new coroutine, running the specified callback. The coroutine will 3115Create a new coroutine, running the specified callback. The coroutine will
2050our $safe = new Safe "safe"; 3156our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 3157our $safe_hole = new Safe::Hole;
2052 3158
2053$SIG{FPE} = 'IGNORE'; 3159$SIG{FPE} = 'IGNORE';
2054 3160
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3161$safe->permit_only (Opcode::opset qw(
3162 :base_core :base_mem :base_orig :base_math :base_loop
3163 grepstart grepwhile mapstart mapwhile
3164 sort time
3165));
2056 3166
2057# here we export the classes and methods available to script code 3167# here we export the classes and methods available to script code
2058 3168
2059=pod 3169=pod
2060 3170
2061The following fucntions and emthods are available within a safe environment: 3171The following functions and methods are available within a safe environment:
2062 3172
2063 cf::object contr pay_amount pay_player map 3173 cf::object
3174 contr pay_amount pay_player map x y force_find force_add destroy
3175 insert remove name archname title slaying race decrease split
3176 value
3177
2064 cf::object::player player 3178 cf::object::player
2065 cf::player peaceful 3179 player
2066 cf::map trigger 3180
3181 cf::player
3182 peaceful
3183
3184 cf::map
3185 trigger
2067 3186
2068=cut 3187=cut
2069 3188
2070for ( 3189for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 3190 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3191 insert remove inv nrof name archname title slaying race
3192 decrease split destroy change_exp value msg lore send_msg)],
2072 ["cf::object::player" => qw(player)], 3193 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 3194 ["cf::player" => qw(peaceful send_msg)],
2074 ["cf::map" => qw(trigger)], 3195 ["cf::map" => qw(trigger)],
2075) { 3196) {
2076 no strict 'refs'; 3197 no strict 'refs';
2077 my ($pkg, @funs) = @$_; 3198 my ($pkg, @funs) = @$_;
2078 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3199 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2096 3217
2097 my $qcode = $code; 3218 my $qcode = $code;
2098 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3219 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2099 $qcode =~ s/\n/\\n/g; 3220 $qcode =~ s/\n/\\n/g;
2100 3221
3222 %vars = (_dummy => 0) unless %vars;
3223
3224 my @res;
2101 local $_; 3225 local $_;
2102 local @safe::cf::_safe_eval_args = values %vars;
2103 3226
2104 my $eval = 3227 my $eval =
2105 "do {\n" 3228 "do {\n"
2106 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3229 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2107 . "#line 0 \"{$qcode}\"\n" 3230 . "#line 0 \"{$qcode}\"\n"
2108 . $code 3231 . $code
2109 . "\n}" 3232 . "\n}"
2110 ; 3233 ;
2111 3234
3235 if ($CFG{safe_eval}) {
2112 sub_generation_inc; 3236 sub_generation_inc;
3237 local @safe::cf::_safe_eval_args = values %vars;
2113 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3238 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2114 sub_generation_inc; 3239 sub_generation_inc;
3240 } else {
3241 local @cf::_safe_eval_args = values %vars;
3242 @res = wantarray ? eval eval : scalar eval $eval;
3243 }
2115 3244
2116 if ($@) { 3245 if ($@) {
2117 warn "$@"; 3246 warn "$@";
2118 warn "while executing safe code '$code'\n"; 3247 warn "while executing safe code '$code'\n";
2119 warn "with arguments " . (join " ", %vars) . "\n"; 3248 warn "with arguments " . (join " ", %vars) . "\n";
2138=cut 3267=cut
2139 3268
2140sub register_script_function { 3269sub register_script_function {
2141 my ($fun, $cb) = @_; 3270 my ($fun, $cb) = @_;
2142 3271
2143 no strict 'refs'; 3272 $fun = "safe::$fun" if $CFG{safe_eval};
2144 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3273 *$fun = $safe_hole->wrap ($cb);
2145} 3274}
2146 3275
2147=back 3276=back
2148 3277
2149=cut 3278=cut
2150 3279
2151############################################################################# 3280#############################################################################
3281# the server's init and main functions
2152 3282
2153=head2 EXTENSION DATABASE SUPPORT 3283sub load_facedata($) {
3284 my ($path) = @_;
2154 3285
2155Crossfire maintains a very simple database for extension use. It can 3286 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 3287 # for this (global event?)
2157excludes objects. 3288 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 3289
2159The parameter C<$family> should best start with the name of the extension 3290 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 3291
2162=over 4 3292 warn "loading facedata from $path\n";
2163 3293
2164=item $hashref = cf::db_get $family 3294 my $facedata;
3295 0 < aio_load $path, $facedata
3296 or die "$path: $!";
2165 3297
2166Return a hashref for use by the extension C<$family>, which can be 3298 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 3299
2170=item $value = cf::db_get $family => $key 3300 $facedata->{version} == 2
3301 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 3302
2172Returns a single value from the database 3303 # patch in the exptable
2173 3304 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2174=item cf::db_put $family => $hashref 3305 $facedata->{resource}{"res/exp_table"} = {
2175 3306 type => FT_RSRC,
2176Stores the given family hashref into the database. Updates are delayed, if 3307 data => $exp_table,
2177you want the data to be synced to disk immediately, use C<cf::db_sync>. 3308 hash => (Digest::MD5::md5 $exp_table),
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3309 };
3310 cf::cede_to_tick;
2225 3311
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3312 {
3313 my $faces = $facedata->{faceinfo};
2230 3314
2231 sub db_get($;$) { 3315 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3316 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 3317
2237 sub db_put($$;$) { 3318 cf::face::set_visibility $idx, $info->{visibility};
2238 if (@_ >= 3) { 3319 cf::face::set_magicmap $idx, $info->{magicmap};
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 3320 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2240 } else { 3321 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 3322
2246 cf::global->attach ( 3323 cf::cede_to_tick;
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3324 }
2251 );
2252}
2253 3325
2254############################################################################# 3326 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3327 next unless $info->{smooth};
2256 3328
2257sub cfg_load { 3329 my $idx = cf::face::find $face
3330 or next;
3331
3332 if (my $smooth = cf::face::find $info->{smooth}) {
3333 cf::face::set_smooth $idx, $smooth;
3334 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3335 } else {
3336 warn "smooth face '$info->{smooth}' not found for face '$face'";
3337 }
3338
3339 cf::cede_to_tick;
3340 }
3341 }
3342
3343 {
3344 my $anims = $facedata->{animinfo};
3345
3346 while (my ($anim, $info) = each %$anims) {
3347 cf::anim::set $anim, $info->{frames}, $info->{facings};
3348 cf::cede_to_tick;
3349 }
3350
3351 cf::anim::invalidate_all; # d'oh
3352 }
3353
3354 {
3355 my $res = $facedata->{resource};
3356
3357 while (my ($name, $info) = each %$res) {
3358 if (defined $info->{type}) {
3359 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3360
3361 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3362 cf::face::set_type $idx, $info->{type};
3363 } else {
3364 $RESOURCE{$name} = $info;
3365 }
3366
3367 cf::cede_to_tick;
3368 }
3369 }
3370
3371 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3372
3373 1
3374}
3375
3376cf::global->attach (on_resource_update => sub {
3377 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3378 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3379
3380 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3381 my $sound = $soundconf->{compat}[$_]
3382 or next;
3383
3384 my $face = cf::face::find "sound/$sound->[1]";
3385 cf::sound::set $sound->[0] => $face;
3386 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3387 }
3388
3389 while (my ($k, $v) = each %{$soundconf->{event}}) {
3390 my $face = cf::face::find "sound/$v";
3391 cf::sound::set $k => $face;
3392 }
3393 }
3394});
3395
3396register_exticmd fx_want => sub {
3397 my ($ns, $want) = @_;
3398
3399 while (my ($k, $v) = each %$want) {
3400 $ns->fx_want ($k, $v);
3401 }
3402};
3403
3404sub load_resource_file($) {
3405 my $guard = lock_acquire "load_resource_file";
3406
3407 my $status = load_resource_file_ $_[0];
3408 get_slot 0.1, 100;
3409 cf::arch::commit_load;
3410
3411 $status
3412}
3413
3414sub reload_regions {
3415 # HACK to clear player env face cache, we need some signal framework
3416 # for this (global event?)
3417 %ext::player_env::MUSIC_FACE_CACHE = ();
3418
3419 load_resource_file "$MAPDIR/regions"
3420 or die "unable to load regions file\n";
3421
3422 for (cf::region::list) {
3423 $_->{match} = qr/$_->{match}/
3424 if exists $_->{match};
3425 }
3426}
3427
3428sub reload_facedata {
3429 load_facedata "$DATADIR/facedata"
3430 or die "unable to load facedata\n";
3431}
3432
3433sub reload_archetypes {
3434 load_resource_file "$DATADIR/archetypes"
3435 or die "unable to load archetypes\n";
3436}
3437
3438sub reload_treasures {
3439 load_resource_file "$DATADIR/treasures"
3440 or die "unable to load treasurelists\n";
3441}
3442
3443sub reload_resources {
3444 warn "reloading resource files...\n";
3445
3446 reload_facedata;
3447 reload_archetypes;
3448 reload_regions;
3449 reload_treasures;
3450
3451 warn "finished reloading resource files\n";
3452}
3453
3454sub reload_config {
3455 warn "reloading config file...\n";
3456
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3457 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3458 or return;
2260 3459
2261 local $/; 3460 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3461 *CFG = YAML::XS::Load scalar <$fh>;
2263 3462
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3463 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265 3464
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3465 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3466 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2271 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3470 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2272 and die "WARNING: m(un)lockall failed: $!\n"; 3471 and die "WARNING: m(un)lockall failed: $!\n";
2273 }; 3472 };
2274 warn $@ if $@; 3473 warn $@ if $@;
2275 } 3474 }
3475
3476 warn "finished reloading resource files\n";
3477}
3478
3479sub pidfile() {
3480 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3481 or die "$PIDFILE: $!";
3482 flock $fh, &Fcntl::LOCK_EX
3483 or die "$PIDFILE: flock: $!";
3484 $fh
3485}
3486
3487# make sure only one server instance is running at any one time
3488sub atomic {
3489 my $fh = pidfile;
3490
3491 my $pid = <$fh>;
3492 kill 9, $pid if $pid > 0;
3493
3494 seek $fh, 0, 0;
3495 print $fh $$;
3496}
3497
3498sub main_loop {
3499 warn "EV::loop starting\n";
3500 if (1) {
3501 EV::loop;
3502 }
3503 warn "EV::loop returned\n";
3504 goto &main_loop unless $REALLY_UNLOOP;
2276} 3505}
2277 3506
2278sub main { 3507sub main {
3508 cf::init_globals; # initialise logging
3509
3510 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3511 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3512 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3513 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3514
3515 cf::init_experience;
3516 cf::init_anim;
3517 cf::init_attackmess;
3518 cf::init_dynamic;
3519
3520 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3521
2279 # we must not ever block the main coroutine 3522 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3523 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3524 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 async { Event::one_event }; 3525 (async {
3526 $Coro::current->{desc} = "IDLE BUG HANDLER";
3527 EV::loop EV::LOOP_ONESHOT;
3528 })->prio (Coro::PRIO_MAX);
2283 }; 3529 };
2284 3530
2285 cfg_load; 3531 evthread_start IO::AIO::poll_fileno;
2286 db_load; 3532
3533 cf::sync_job {
3534 cf::load_settings;
3535 cf::load_materials;
3536
3537 reload_resources;
3538 reload_config;
3539 db_init;
3540
3541 cf::init_uuid;
3542 cf::init_signals;
3543 cf::init_commands;
3544 cf::init_skills;
3545
3546 cf::init_beforeplay;
3547
3548 atomic;
3549
2287 load_extensions; 3550 load_extensions;
2288 Event::loop; 3551
3552 utime time, time, $RUNTIMEFILE;
3553
3554 # no (long-running) fork's whatsoever before this point(!)
3555 use POSIX ();
3556 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3557
3558 (pop @POST_INIT)->(0) while @POST_INIT;
3559 };
3560
3561 main_loop;
2289} 3562}
2290 3563
2291############################################################################# 3564#############################################################################
2292# initialisation and cleanup 3565# initialisation and cleanup
2293 3566
2294# install some emergency cleanup handlers 3567# install some emergency cleanup handlers
2295BEGIN { 3568BEGIN {
3569 our %SIGWATCHER = ();
2296 for my $signal (qw(INT HUP TERM)) { 3570 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3571 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal"; 3572 cf::cleanup "SIG$signal";
2302 },
2303 ); 3573 };
3574 }
3575}
3576
3577sub write_runtime_sync {
3578 my $t0 = EV::time;
3579
3580 # first touch the runtime file to show we are still running:
3581 # the fsync below can take a very very long time.
3582
3583 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3584
3585 my $guard = cf::lock_acquire "write_runtime";
3586
3587 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3588 or return;
3589
3590 my $value = $cf::RUNTIME + 90 + 10;
3591 # 10 is the runtime save interval, for a monotonic clock
3592 # 60 allows for the watchdog to kill the server.
3593
3594 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3595 and return;
3596
3597 # always fsync - this file is important
3598 aio_fsync $fh
3599 and return;
3600
3601 # touch it again to show we are up-to-date
3602 aio_utime $fh, undef, undef;
3603
3604 close $fh
3605 or return;
3606
3607 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3608 and return;
3609
3610 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3611
2304 } 3612 1
3613}
3614
3615our $uuid_lock;
3616our $uuid_skip;
3617
3618sub write_uuid_sync($) {
3619 $uuid_skip ||= $_[0];
3620
3621 return if $uuid_lock;
3622 local $uuid_lock = 1;
3623
3624 my $uuid = "$LOCALDIR/uuid";
3625
3626 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3627 or return;
3628
3629 my $value = uuid_seq uuid_cur;
3630
3631 unless ($value) {
3632 warn "cowardly refusing to write zero uuid value!\n";
3633 return;
3634 }
3635
3636 my $value = uuid_str $value + $uuid_skip;
3637 $uuid_skip = 0;
3638
3639 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3640 and return;
3641
3642 # always fsync - this file is important
3643 aio_fsync $fh
3644 and return;
3645
3646 close $fh
3647 or return;
3648
3649 aio_rename "$uuid~", $uuid
3650 and return;
3651
3652 warn "uuid file written ($value).\n";
3653
3654 1
3655
3656}
3657
3658sub write_uuid($$) {
3659 my ($skip, $sync) = @_;
3660
3661 $sync ? write_uuid_sync $skip
3662 : async { write_uuid_sync $skip };
2305} 3663}
2306 3664
2307sub emergency_save() { 3665sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3666 my $freeze_guard = cf::freeze_mainloop;
2309 3667
2310 warn "enter emergency perl save\n"; 3668 warn "emergency_perl_save: enter\n";
2311 3669
2312 cf::sync_job { 3670 cf::sync_job {
3671 # this is a trade-off: we want to be very quick here, so
3672 # save all maps without fsync, and later call a global sync
3673 # (which in turn might be very very slow)
3674 local $USE_FSYNC = 0;
3675
2313 # use a peculiar iteration method to avoid tripping on perl 3676 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3677 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3678 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3679 warn "emergency_perl_save: begin player save\n";
2317 for my $login (keys %cf::PLAYER) { 3680 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3681 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3682 $pl->valid or next;
3683 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2320 $pl->save; 3684 $pl->save;
2321 } 3685 }
2322 warn "end emergency player save\n"; 3686 warn "emergency_perl_save: end player save\n";
2323 3687
2324 warn "begin emergency map save\n"; 3688 warn "emergency_perl_save: begin map save\n";
2325 for my $path (keys %cf::MAP) { 3689 for my $path (keys %cf::MAP) {
2326 my $map = $cf::MAP{$path} or next; 3690 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3691 $map->valid or next;
2328 $map->save; 3692 $map->save;
2329 } 3693 }
2330 warn "end emergency map save\n"; 3694 warn "emergency_perl_save: end map save\n";
3695
3696 warn "emergency_perl_save: begin database checkpoint\n";
3697 BDB::db_env_txn_checkpoint $DB_ENV;
3698 warn "emergency_perl_save: end database checkpoint\n";
3699
3700 warn "emergency_perl_save: begin write uuid\n";
3701 write_uuid_sync 1;
3702 warn "emergency_perl_save: end write uuid\n";
2331 }; 3703 };
2332 3704
3705 warn "emergency_perl_save: starting sync()\n";
3706 IO::AIO::aio_sync sub {
3707 warn "emergency_perl_save: finished sync()\n";
3708 };
3709
2333 warn "leave emergency perl save\n"; 3710 warn "emergency_perl_save: leave\n";
2334} 3711}
2335 3712
3713sub post_cleanup {
3714 my ($make_core) = @_;
3715
3716 warn Carp::longmess "post_cleanup backtrace"
3717 if $make_core;
3718
3719 my $fh = pidfile;
3720 unlink $PIDFILE if <$fh> == $$;
3721}
3722
3723# a safer delete_package, copied from Symbol
3724sub clear_package($) {
3725 my $pkg = shift;
3726
3727 # expand to full symbol table name if needed
3728 unless ($pkg =~ /^main::.*::$/) {
3729 $pkg = "main$pkg" if $pkg =~ /^::/;
3730 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3731 $pkg .= '::' unless $pkg =~ /::$/;
3732 }
3733
3734 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3735 my $stem_symtab = *{$stem}{HASH};
3736
3737 defined $stem_symtab and exists $stem_symtab->{$leaf}
3738 or return;
3739
3740 # clear all symbols
3741 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3742 for my $name (keys %$leaf_symtab) {
3743 _gv_clear *{"$pkg$name"};
3744# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3745 }
3746 warn "cleared package $pkg\n";#d#
3747}
3748
2336sub reload() { 3749sub do_reload_perl() {
2337 # can/must only be called in main 3750 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3751 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 3752 warn "can only reload from main coroutine";
2340 return; 3753 return;
2341 } 3754 }
2342 3755
3756 return if $RELOAD++;
3757
3758 my $t1 = EV::time;
3759
3760 while ($RELOAD) {
2343 warn "reloading..."; 3761 warn "reloading...";
2344 3762
2345 my $guard = freeze_mainloop; 3763 warn "entering sync_job";
3764
3765 cf::sync_job {
3766 cf::write_runtime_sync; # external watchdog should not bark
2346 cf::emergency_save; 3767 cf::emergency_save;
3768 cf::write_runtime_sync; # external watchdog should not bark
2347 3769
2348 eval { 3770 warn "syncing database to disk";
3771 BDB::db_env_txn_checkpoint $DB_ENV;
3772
2349 # if anything goes wrong in here, we should simply crash as we already saved 3773 # if anything goes wrong in here, we should simply crash as we already saved
2350 3774
2351 # cancel all watchers 3775 warn "flushing outstanding aio requests";
2352 for (Event::all_watchers) { 3776 while (IO::AIO::nreqs || BDB::nreqs) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3777 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2354 }
2355
2356 # cancel all extension coros
2357 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = ();
2359
2360 # unload all extensions
2361 for (@exts) {
2362 warn "unloading <$_>";
2363 unload_extension $_;
2364 }
2365
2366 # unload all modules loaded from $LIBDIR
2367 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369
2370 warn "removing <$k>";
2371 delete $INC{$k};
2372
2373 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g;
2375
2376 if (my $cb = $k->can ("unload_module")) {
2377 $cb->();
2378 } 3778 }
2379 3779
2380 Symbol::delete_package $k; 3780 warn "cancelling all extension coros";
3781 $_->cancel for values %EXT_CORO;
3782 %EXT_CORO = ();
3783
3784 warn "removing commands";
3785 %COMMAND = ();
3786
3787 warn "removing ext/exti commands";
3788 %EXTCMD = ();
3789 %EXTICMD = ();
3790
3791 warn "unloading/nuking all extensions";
3792 for my $pkg (@EXTS) {
3793 warn "... unloading $pkg";
3794
3795 if (my $cb = $pkg->can ("unload")) {
3796 eval {
3797 $cb->($pkg);
3798 1
3799 } or warn "$pkg unloaded, but with errors: $@";
3800 }
3801
3802 warn "... clearing $pkg";
3803 clear_package $pkg;
2381 } 3804 }
2382 3805
2383 # sync database to disk 3806 warn "unloading all perl modules loaded from $LIBDIR";
2384 cf::db_sync; 3807 while (my ($k, $v) = each %INC) {
2385 IO::AIO::flush; 3808 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2386 3809
3810 warn "... unloading $k";
3811 delete $INC{$k};
3812
3813 $k =~ s/\.pm$//;
3814 $k =~ s/\//::/g;
3815
3816 if (my $cb = $k->can ("unload_module")) {
3817 $cb->();
3818 }
3819
3820 clear_package $k;
3821 }
3822
2387 # get rid of safe::, as good as possible 3823 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3824 clear_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3825 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3826
2391 # remove register_script_function callbacks 3827 warn "unloading cf.pm \"a bit\"";
2392 # TODO
2393
2394 # unload cf.pm "a bit"
2395 delete $INC{"cf.pm"}; 3828 delete $INC{"cf.pm"};
3829 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2396 3830
2397 # don't, removes xs symbols, too, 3831 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3832 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3833 #clear_package __PACKAGE__;
2400 3834
2401 # reload cf.pm 3835 warn "unload completed, starting to reload now";
3836
2402 warn "reloading cf.pm"; 3837 warn "reloading cf.pm";
2403 require cf; 3838 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3839 cf::_connect_to_perl_1;
2405 3840
2406 # load config and database again 3841 warn "loading config and database again";
2407 cf::cfg_load; 3842 cf::reload_config;
2408 cf::db_load;
2409 3843
2410 # load extensions
2411 warn "load extensions"; 3844 warn "loading extensions";
2412 cf::load_extensions; 3845 cf::load_extensions;
2413 3846
2414 # reattach attachments to objects 3847 if ($REATTACH_ON_RELOAD) {
2415 warn "reattach"; 3848 warn "reattaching attachments to objects/players";
2416 _global_reattach; 3849 _global_reattach; # objects, sockets
3850 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3851 reattach $_ for values %MAP;
3852 warn "reattaching attachments to players";
3853 reattach $_ for values %PLAYER;
3854 }
3855
3856 warn "running post_init jobs";
3857 (pop @POST_INIT)->(1) while @POST_INIT;
3858
3859 warn "leaving sync_job";
3860
3861 1
3862 } or do {
3863 warn $@;
3864 cf::cleanup "error while reloading, exiting.";
3865 };
3866
3867 warn "reloaded";
3868 --$RELOAD;
3869 }
3870
3871 $t1 = EV::time - $t1;
3872 warn "reload completed in ${t1}s\n";
3873};
3874
3875our $RELOAD_WATCHER; # used only during reload
3876
3877sub reload_perl() {
3878 # doing reload synchronously and two reloads happen back-to-back,
3879 # coro crashes during coro_state_free->destroy here.
3880
3881 $RELOAD_WATCHER ||= cf::async {
3882 Coro::AIO::aio_wait cache_extensions;
3883
3884 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3885 do_reload_perl;
3886 undef $RELOAD_WATCHER;
3887 };
2418 }; 3888 };
2419
2420 if ($@) {
2421 warn $@;
2422 warn "error while reloading, exiting.";
2423 exit 1;
2424 }
2425
2426 warn "reloaded successfully";
2427};
2428
2429#############################################################################
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3889}
2471
2472register "<global>", __PACKAGE__;
2473 3890
2474register_command "reload" => sub { 3891register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3892 my ($who, $arg) = @_;
2476 3893
2477 if ($who->flag (FLAG_WIZ)) { 3894 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3895 $who->message ("reloading server.");
3896 async {
3897 $Coro::current->{desc} = "perl_reload";
3898 reload_perl;
3899 };
2481 } 3900 }
2482}; 3901};
2483 3902
2484unshift @INC, $LIBDIR; 3903unshift @INC, $LIBDIR;
2485 3904
2486$TICK_WATCHER = Event->timer ( 3905my $bug_warning = 0;
2487 reentrant => 0, 3906
2488 prio => 0, 3907our @WAIT_FOR_TICK;
2489 at => $NEXT_TICK || $TICK, 3908our @WAIT_FOR_TICK_BEGIN;
2490 data => WF_AUTOCANCEL, 3909
2491 cb => sub { 3910sub wait_for_tick {
3911 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3912
3913 my $signal = new Coro::Signal;
3914 push @WAIT_FOR_TICK, $signal;
3915 $signal->wait;
3916}
3917
3918sub wait_for_tick_begin {
3919 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3920
3921 my $signal = new Coro::Signal;
3922 push @WAIT_FOR_TICK_BEGIN, $signal;
3923 $signal->wait;
3924}
3925
3926sub tick {
3927 if ($Coro::current != $Coro::main) {
3928 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3929 unless ++$bug_warning > 10;
3930 return;
3931 }
3932
2492 cf::server_tick; # one server iteration 3933 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK;
2495 3934
2496 $WAIT_FOR_TICK->broadcast; 3935 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2498 3936
2499 # if we are delayed by four ticks or more, skip them all 3937 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3938 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2501 3939 Coro::async_pool {
2502 $TICK_WATCHER->at ($NEXT_TICK); 3940 $Coro::current->{desc} = "runtime saver";
2503 $TICK_WATCHER->start;
2504 },
2505);
2506
2507IO::AIO::max_poll_time $TICK * 0.2;
2508
2509Event->io (
2510 fd => IO::AIO::poll_fileno,
2511 poll => 'r',
2512 prio => 5,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL,
2519 after => 0,
2520 interval => 10,
2521 cb => sub {
2522 (Coro::unblock_sub {
2523 write_runtime 3941 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 3942 or warn "ERROR: unable to write runtime file: $!";
2525 })->(); 3943 };
2526 }, 3944 }
2527); 3945
3946 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3947 $sig->send;
3948 }
3949 while (my $sig = shift @WAIT_FOR_TICK) {
3950 $sig->send;
3951 }
3952
3953 $LOAD = ($NOW - $TICK_START) / $TICK;
3954 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3955
3956 if (0) {
3957 if ($NEXT_TICK) {
3958 my $jitter = $TICK_START - $NEXT_TICK;
3959 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3960 warn "jitter $JITTER\n";#d#
3961 }
3962 }
3963}
3964
3965{
3966 # configure BDB
3967
3968 BDB::min_parallel 16;
3969 BDB::max_poll_reqs $TICK * 0.1;
3970 $AnyEvent::BDB::WATCHER->priority (1);
3971
3972 unless ($DB_ENV) {
3973 $DB_ENV = BDB::db_env_create;
3974 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3975 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3976 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3977 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3978 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3979
3980 cf::sync_job {
3981 eval {
3982 BDB::db_env_open
3983 $DB_ENV,
3984 $BDBDIR,
3985 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3986 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3987 0666;
3988
3989 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3990 };
3991
3992 cf::cleanup "db_env_open(db): $@" if $@;
3993 };
3994 }
3995
3996 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3997 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3998 };
3999 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4000 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4001 };
4002 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4003 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4004 };
4005}
4006
4007{
4008 # configure IO::AIO
4009
4010 IO::AIO::min_parallel 8;
4011 IO::AIO::max_poll_time $TICK * 0.1;
4012 undef $AnyEvent::AIO::WATCHER;
4013}
4014
4015my $_log_backtrace;
4016
4017sub _log_backtrace {
4018 my ($msg, @addr) = @_;
4019
4020 $msg =~ s/\n//;
4021
4022 # limit the # of concurrent backtraces
4023 if ($_log_backtrace < 2) {
4024 ++$_log_backtrace;
4025 my $perl_bt = Carp::longmess $msg;
4026 async {
4027 $Coro::current->{desc} = "abt $msg";
4028
4029 my @bt = fork_call {
4030 @addr = map { sprintf "%x", $_ } @addr;
4031 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4032 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4033 or die "addr2line: $!";
4034
4035 my @funcs;
4036 my @res = <$fh>;
4037 chomp for @res;
4038 while (@res) {
4039 my ($func, $line) = splice @res, 0, 2, ();
4040 push @funcs, "[$func] $line";
4041 }
4042
4043 @funcs
4044 };
4045
4046 LOG llevInfo, "[ABT] $perl_bt\n";
4047 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4048 LOG llevInfo, "[ABT] $_\n" for @bt;
4049 --$_log_backtrace;
4050 };
4051 } else {
4052 LOG llevInfo, "[ABT] $msg\n";
4053 LOG llevInfo, "[ABT] [suppressed]\n";
4054 }
4055}
4056
4057# load additional modules
4058require "cf/$_.pm" for @EXTRA_MODULES;
4059cf::_connect_to_perl_2;
2528 4060
2529END { cf::emergency_save } 4061END { cf::emergency_save }
2530 4062
25311 40631
2532 4064

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