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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 76our $NEXT_TICK;
49our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
50 82
51our %CFG; 83our %CFG;
52 84
53our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 86our $RUNTIME;
55 87
56our %PLAYER; # all users 88our %PLAYER; # all users
57our %MAP; # all maps 89our %MAP; # all maps
58our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 91
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
63 98
64binmode STDOUT; 99binmode STDOUT;
65binmode STDERR; 100binmode STDERR;
66 101
67# read virtual server time, if available 102# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
72} 107}
73 108
74mkdir cf::localdir; 109mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 111
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
83 115
84############################################################################# 116#############################################################################
85 117
86=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
87 119
94=item $cf::RUNTIME 126=item $cf::RUNTIME
95 127
96The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 129every server tick.
98 130
99=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 134
101The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
103 139
104=item $cf::NOW 140=item $cf::NOW
105 141
106The time of the last (current) server tick. 142The time of the last (current) server tick.
107 143
108=item $cf::TICK 144=item $cf::TICK
109 145
110The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
111 157
112=item %cf::CFG 158=item %cf::CFG
113 159
114Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
115from wherever your confdir points to. 161from wherever your confdir points to.
116 162
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
118 164
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick.
123 168
124=back 169=back
125 170
126=cut 171=cut
127 172
128BEGIN { 173BEGIN {
129 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 175 my $msg = join "", @_;
131 utf8::encode $msg;
132 176
133 $msg .= "\n" 177 $msg .= "\n"
134 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
135 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
136 LOG llevError, $msg; 183 LOG llevError, $msg;
137 }; 184 };
138} 185}
139 186
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 194
147# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 196# within the Safe compartment.
149for my $pkg (qw( 197for my $pkg (qw(
150 cf::global cf::attachable 198 cf::global cf::attachable
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 235 $d
188 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
189} 237}
190 238
191use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
192 240
193=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
194 242
195Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
196 244
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
205 246
206Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
207
208=cut
209
210sub to_json($) {
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
212 JSON::Syck::Dump $_[0]
213}
214 248
215=item cf::lock_wait $string 249=item cf::lock_wait $string
216 250
217Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
218 252
224returned. 258returned.
225 259
226Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
228 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
229=cut 267=cut
230 268
231our %LOCK; 269our %LOCK;
232 270
233sub lock_wait($) { 271sub lock_wait($) {
252 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
254 } 292 }
255} 293}
256 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
257sub freeze_mainloop { 301sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
259 303
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
261 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
262 $guard 308 $guard
263} 309}
264 310
265=item cf::async { BLOCK } 311=item cf::async { BLOCK }
287 333
288sub sync_job(&) { 334sub sync_job(&) {
289 my ($job) = @_; 335 my ($job) = @_;
290 336
291 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
292 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
294 342
295 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 344 # (but this is cancel-safe)
307 355
308 while ($busy) { 356 while ($busy) {
309 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
310 } 358 }
311 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
312 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
313 } else { 368 } else {
314 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
315 370
316 $job->() 371 $job->()
336 391
337 $coro 392 $coro
338} 393}
339 394
340sub write_runtime { 395sub write_runtime {
341 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
342 404
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
344 or return; 406 or return;
345 407
408 my $value = $cf::RUNTIME + 90 + 10;
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return; 413 and return;
349 414
415 # always fsync - this file is important
350 aio_fsync $fh 416 aio_fsync $fh
351 and return; 417 and return;
352 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
353 close $fh 422 close $fh
354 or return; 423 or return;
355 424
356 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
357 and return; 426 and return;
358 427
428 warn "runtime file written.\n";
429
359 1 430 1
360} 431}
361 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
362=back 444=back
363 445
364=cut 446=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 447
493############################################################################# 448#############################################################################
494 449
495=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
496 451
622our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 578our @CB_MAP = ();
624 579
625my %attachment; 580my %attachment;
626 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
627sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
629 590
630 use sort 'stable'; 591 use sort 'stable';
631 592
665 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
666 627
667 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 632
672 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 634 my $pkg = shift @arg;
674 635
675 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
716 if (ref $_[0]) { 677 if (ref $_[0]) {
717 _object_attach @_; 678 _object_attach @_;
718 } else { 679 } else {
719 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
720 } 681 }
682 _recalc_want;
721}; 683};
722 684
723# all those should be optimised 685# all those should be optimised
724sub cf::attachable::detach { 686sub cf::attachable::detach {
725 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
729 reattach ($obj); 691 reattach ($obj);
730 } else { 692 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
732 } 694 }
695 _recalc_want;
733}; 696};
734 697
735sub cf::attachable::attached { 698sub cf::attachable::attached {
736 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
737 700
802# object support 765# object support
803 766
804sub reattach { 767sub reattach {
805 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 772
808 my $registry = $obj->registry; 773 my $registry = $obj->registry;
809 774
810 @$registry = (); 775 @$registry = ();
811 776
858 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
859 824
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 829 close $fh;
865 830
866 if (@$objs) { 831 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 837 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
874 } 839 }
875 } else { 840 } else {
876 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
908 or return; 873 or return;
909 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
910 } 875 }
911 876
912 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
914 return ($data, $av); 879 return ($data, $av);
915} 880}
916 881
917############################################################################# 882#############################################################################
918# command handling &c 883# command handling &c
987 my $base = $1; 952 my $base = $1;
988 my $pkg = $1; 953 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g; 954 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg"; 955 $pkg = "ext::$pkg";
991 956
992 warn "loading '$path' into '$pkg'\n"; 957 warn "... loading '$path' into '$pkg'\n";
993 958
994 open my $fh, "<:utf8", $path 959 open my $fh, "<:utf8", $path
995 or die "$path: $!"; 960 or die "$path: $!";
996 961
997 my $source = 962 my $source =
998 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1001 . "\n};\n1"; 966 . "\n};\n1";
1002 967
1003 eval $source 968 unless (eval $source) {
1004 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1005 : "extension disabled.\n"; 970 : "extension disabled.\n";
971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
972 warn $@;
973 warn "mandatory extension failed to load, exiting.\n";
974 exit 1;
975 }
976 die $@;
977 }
1006 978
1007 push @EXTS, $pkg; 979 push @EXTS, $pkg;
1008} 980}
1009 981
1010sub load_extensions { 982sub load_extensions {
1016 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1017 } 989 }
1018} 990}
1019 991
1020############################################################################# 992#############################################################################
1021# load/save/clean perl data associated with a map
1022
1023*cf::mapsupport::on_clean = sub {
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 993
1036=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1037 995
1038Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1039 997
1052Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1053 1011
1054=cut 1012=cut
1055 1013
1056sub playerdir($) { 1014sub playerdir($) {
1057 cf::localdir 1015 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1017}
1063 1018
1064sub path($) { 1019sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1021
1067 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1068} 1023}
1069 1024
1070sub find_active($) { 1025sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1075 1030
1076sub exists($) { 1031sub exists($) {
1077 my ($login) = @_; 1032 my ($login) = @_;
1078 1033
1079 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1081} 1036}
1082 1037
1083sub find($) { 1038sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1040 my $login = $_[0];
1086 1041
1087 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1088 1043
1089 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1090 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1091 or return; 1053 or return;
1092 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1093 } 1055 }
1094 } 1056 }
1131 1093
1132=cut 1094=cut
1133 1095
1134sub quit_character { 1096sub quit_character {
1135 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1136 1100
1137 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1103
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1150 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1151} 1135}
1152 1136
1153=item cf::player::list_logins 1137=item cf::player::list_logins
1154 1138
1155Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1157 1141
1158=cut 1142=cut
1159 1143
1160sub list_logins { 1144sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1146 or return [];
1163 1147
1164 my @logins; 1148 my @logins;
1165 1149
1166 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1175 \@logins 1159 \@logins
1176} 1160}
1177 1161
1178=item $player->maps 1162=item $player->maps
1179 1163
1180Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1181player. May block. 1165player. May block.
1182 1166
1183=cut 1167=cut
1184 1168
1185sub maps($) { 1169sub maps($) {
1186 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1173
1188 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1189 or return; 1175 or return;
1190 1176
1191 my @paths; 1177 my @paths;
1193 for (@$files) { 1179 for (@$files) {
1194 utf8::decode $_; 1180 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1182 next unless /^$PATH_SEP/o;
1197 1183
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1184 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1185 }
1200 1186
1201 \@paths 1187 \@paths
1202} 1188}
1203 1189
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1205 1191
1206Sends an ext reply to the player. 1192Sends an ext reply to the player.
1207 1193
1208=cut 1194=cut
1209 1195
1210sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1211 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1212 1198
1213 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1214 1200
1215 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1216} 1202}
1217 1203
1218package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1219 1244
1220=back 1245=back
1221
1222 1246
1223=head3 cf::map 1247=head3 cf::map
1224 1248
1225=over 4 1249=over 4
1226 1250
1229package cf::map; 1253package cf::map;
1230 1254
1231use Fcntl; 1255use Fcntl;
1232use Coro::AIO; 1256use Coro::AIO;
1233 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1234our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1236 1264
1237sub generate_random_map { 1265sub generate_random_map {
1238 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1268 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1254} 1408}
1255 1409
1256# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1257# all maps in C++... 1411# all maps in C++...
1258sub change_all_map_light { 1412sub change_all_map_light {
1260 1414
1261 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1263} 1417}
1264 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1265sub try_load_header($) { 1435sub load_header_from($) {
1266 my ($path) = @_; 1436 my ($self, $path) = @_;
1267 1437
1268 utf8::encode $path; 1438 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1270 or return; 1443 or return;
1271 1444
1272 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1273 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1274 1491
1275 # for better error messages only, will be overwritten 1492 $self->{deny_reset} = 1
1276 $map->path ($path); 1493 if $self->no_reset;
1277 1494
1278 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1279 or return; 1496 unless $self->default_region;
1280 1497
1281 $map->{load_path} = $path; 1498 1
1282
1283 $map
1284} 1499}
1285 1500
1286sub find; 1501sub find;
1287sub find { 1502sub find {
1288 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1289 1504
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1506
1295 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1296 1508
1297 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1299 1511 my $map = new_from_path cf::map $path
1300 # do it the slow way
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1512 or return;
1319 1513
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1332 1515
1333 Coro::cede; 1516 $map->load_header
1517 or return;
1334 1518
1335 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1336 $map->reset; 1522 $map->reset;
1337 undef $guard; 1523 undef $guard;
1338 $map = find $path 1524 return find $path;
1339 or return;
1340 } 1525 }
1341 1526
1342 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1343 } 1528 }
1344} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1345 1533
1346sub load { 1534sub load {
1347 my ($self) = @_; 1535 my ($self) = @_;
1348 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1349 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1351 1543
1352 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1353 1545
1354 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1355 1547
1356 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1357 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1358 or return; 1554 or return;
1359 1555
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1362 1558
1363 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 1560 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1366 $self->clear_unique_items; 1562 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1368 } 1564 }
1369 } 1565 }
1370 1566
1371 Coro::cede; 1567 Coro::cede;
1372
1373 # now do the right thing for maps 1568 # now do the right thing for maps
1374 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1386 $self->activate; 1581 $self->activate;
1387 } 1582 }
1388 1583
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1392} 1600}
1393 1601
1394# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1395sub load_diag { 1603sub load_diag {
1396 my ($map) = @_; 1604 my ($map) = @_;
1426 1634
1427 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1428} 1636}
1429 1637
1430our %MAP_PREFETCH; 1638our %MAP_PREFETCH;
1431our $MAP_PREFETCHER = Coro::async { 1639our $MAP_PREFETCHER = undef;
1432 while () {
1433 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH
1435 or next;
1436 my $path = delete $MAP_PREFETCH{$key};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 }
1442 Coro::schedule;
1443 }
1444};
1445 1640
1446sub find_async { 1641sub find_async {
1447 my ($path, $origin) = @_; 1642 my ($path, $origin) = @_;
1448 1643
1449 $path = new cf::path $path, $origin && $origin->path; 1644 $path = normalise $path, $origin && $origin->{path};
1450 my $key = $path->as_string;
1451 1645
1452 if (my $map = $cf::MAP{$key}) { 1646 if (my $map = $cf::MAP{$path}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 } 1648 }
1455 1649
1456 $MAP_PREFETCH{$key} = $path; 1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1457 $MAP_PREFETCHER->ready; 1663 $MAP_PREFETCHER->prio (6);
1458 1664
1459 () 1665 ()
1460} 1666}
1461 1667
1462sub save { 1668sub save {
1466 1672
1467 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1468 1674
1469 return unless $self->dirty; 1675 return unless $self->dirty;
1470 1676
1471 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 1679
1474 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1475 1681
1476 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1477 1683
1480 cf::async { 1686 cf::async {
1481 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1482 }; 1688 };
1483 1689
1484 if ($uniq) { 1690 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 1693 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 1695 }
1490} 1696}
1491 1697
1492sub swap_out { 1698sub swap_out {
1493 my ($self) = @_; 1699 my ($self) = @_;
1507 1713
1508sub reset_at { 1714sub reset_at {
1509 my ($self) = @_; 1715 my ($self) = @_;
1510 1716
1511 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1514 1719
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 1722
1522 my ($self) = @_; 1727 my ($self) = @_;
1523 1728
1524 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1525} 1730}
1526 1731
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 1732sub reset {
1549 my ($self) = @_; 1733 my ($self) = @_;
1550 1734
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 1736
1553 return if $self->players; 1737 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 1738
1556 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1557 1750
1558 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1559 1754
1560 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1561 1756
1562 $self->unlink_save; 1757 $self->unlink_save;
1563 $self->destroy; 1758 $self->destroy;
1566my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1567 1762
1568sub nuke { 1763sub nuke {
1569 my ($self) = @_; 1764 my ($self) = @_;
1570 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1574 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1575} 1779}
1576 1780
1577sub customise_for {
1578 my ($map, $ob) = @_;
1579
1580 if ($map->per_player) {
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1582 }
1583
1584 $map
1585}
1586
1587=item cf::map::unique_maps 1781=item cf::map::unique_maps
1588 1782
1589Returns an arrayref of cf::path's of all shared maps that have 1783Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 1784instantiated unique items. May block.
1591 1785
1592=cut 1786=cut
1593 1787
1594sub unique_maps() { 1788sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1789 my $files = aio_readdir $UNIQUEDIR
1596 or return; 1790 or return;
1597 1791
1598 my @paths; 1792 my @paths;
1599 1793
1600 for (@$files) { 1794 for (@$files) {
1601 utf8::decode $_; 1795 utf8::decode $_;
1602 next if /\.pst$/; 1796 next if /\.pst$/;
1603 next unless /^$PATH_SEP/o; 1797 next unless /^$PATH_SEP/o;
1604 1798
1605 push @paths, new cf::path $_; 1799 push @paths, cf::map::normalise $_;
1606 } 1800 }
1607 1801
1608 \@paths 1802 \@paths
1609} 1803}
1610 1804
1685 1879
1686=item $player_object->enter_link 1880=item $player_object->enter_link
1687 1881
1688Freezes the player and moves him/her to a special map (C<{link}>). 1882Freezes the player and moves him/her to a special map (C<{link}>).
1689 1883
1690The player should be reaosnably safe there for short amounts of time. You 1884The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 1885I<MUST> call C<leave_link> as soon as possible, though.
1692 1886
1887Will never block.
1888
1693=item $player_object->leave_link ($map, $x, $y) 1889=item $player_object->leave_link ($map, $x, $y)
1694 1890
1695Moves the player out of the specila link map onto the given map. If the 1891Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 1892map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 1893to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 1894fails, to the emergency map position.
1699 1895
1700Might block. 1896Might block.
1701 1897
1702=cut 1898=cut
1899
1900sub link_map {
1901 unless ($LINK_MAP) {
1902 $LINK_MAP = cf::map::find "{link}"
1903 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1904 $LINK_MAP->load;
1905 }
1906
1907 $LINK_MAP
1908}
1703 1909
1704sub cf::object::player::enter_link { 1910sub cf::object::player::enter_link {
1705 my ($self) = @_; 1911 my ($self) = @_;
1706 1912
1707 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1708 1914
1709 return if $self->map == $LINK_MAP; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 1916
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1713 1919
1714 $self->enter_map ($LINK_MAP, 20, 20); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 1921}
1716 1922
1717sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1719 1927
1720 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1721 1929
1722 unless ($map) { 1930 unless ($map) {
1723 # restore original map position 1931 # restore original map position
1741 $map->load; 1949 $map->load;
1742 $map->load_diag; 1950 $map->load_diag;
1743 1951
1744 return unless $self->contr->active; 1952 return unless $self->contr->active;
1745 $self->activate_recursive; 1953 $self->activate_recursive;
1954
1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1747} 1957}
1748 1958
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1782 1960
1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1965
1783=cut 1966=cut
1967
1968our $GOTOGEN;
1784 1969
1785sub cf::object::player::goto { 1970sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1787 1972
1788 $path = new cf::path $path; 1973 # do generation counting so two concurrent goto's will be executed in-order
1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 1975
1790 $self->enter_link; 1976 $self->enter_link;
1791 1977
1792 (async { 1978 (async {
1979 my $map = eval {
1793 my $map = cf::map::find $path->as_string; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1795 1984 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 1985 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1800 1988
1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1995 }
1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1802 })->prio (1); 2001 })->prio (1);
1803} 2002}
1804 2003
1805=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1806 2005
1808 2007
1809sub parse_random_map_params { 2008sub parse_random_map_params {
1810 my ($spec) = @_; 2009 my ($spec) = @_;
1811 2010
1812 my $rmp = { # defaults 2011 my $rmp = { # defaults
1813 xsize => 10, 2012 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2013 ysize => (cf::rndm 15, 40),
2014 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2015 #layout => string,
1815 }; 2016 };
1816 2017
1817 for (split /\n/, $spec) { 2018 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2019 my ($k, $v) = split /\s+/, $_, 2;
1819 2020
1823 $rmp 2024 $rmp
1824} 2025}
1825 2026
1826sub prepare_random_map { 2027sub prepare_random_map {
1827 my ($exit) = @_; 2028 my ($exit) = @_;
2029
2030 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2031
1829 # all this does is basically replace the /! path by 2032 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2033 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2034 # that depends on the exit object
1832 2035
1833 my $rmp = parse_random_map_params $exit->msg; 2036 my $rmp = parse_random_map_params $exit->msg;
1834 2037
1835 if ($exit->map) { 2038 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2039 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2040 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2041 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2042 $rmp->{origin_y} = $exit->y;
1840 } 2043 }
1841 2044
1842 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1843 2046
1844 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
2049 my $meta = "$RANDOMDIR/$md5.meta";
1846 2050
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
2053 undef $fh;
2054 aio_rename "$meta~", $meta;
1849 2055
1850 $exit->slaying ("?random/$md5"); 2056 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2057 $exit->msg (undef);
1852 } 2058 }
1853} 2059}
1854 2060
1855sub cf::object::player::enter_exit { 2061sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2062 my ($self, $exit) = @_;
1857 2063
1858 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
2065
2066 if ($exit->slaying eq "/!") {
2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
2070 cf::sync_job { prepare_random_map $exit };
2071 }
2072
2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2074 my $hp = $exit->stats->hp;
2075 my $sp = $exit->stats->sp;
1859 2076
1860 $self->enter_link; 2077 $self->enter_link;
1861 2078
1862 (async { 2079 (async {
1863 $self->deactivate_recursive; # just to be sure 2080 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2081 unless (eval {
1865 prepare_random_map $exit 2082 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2083
1871 1; 2084 1;
1872 }) { 2085 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2088 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2090
1878 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2092 $self->leave_link;
1880 } 2093 }
1881 })->prio (1); 2094 })->prio (1);
1894 2107
1895sub cf::client::send_drawinfo { 2108sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2109 my ($self, $text, $flags) = @_;
1897 2110
1898 utf8::encode $text; 2111 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2113}
1901 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1902 2127
1903=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1904 2129
1905Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1935 # get handled first 2160 # get handled first
1936 my $queue = delete $ns->{query_queue} 2161 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2162 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2163
1939 (shift @$queue)->[1]->($msg); 2164 (shift @$queue)->[1]->($msg);
2165 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2166
1941 push @{ $ns->{query_queue} }, @$queue; 2167 push @{ $ns->{query_queue} }, @$queue;
1942 2168
1943 if (@{ $ns->{query_queue} } == @$queue) { 2169 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2170 if (@$queue) {
2002 2228
2003# here we export the classes and methods available to script code 2229# here we export the classes and methods available to script code
2004 2230
2005=pod 2231=pod
2006 2232
2007The following fucntions and emthods are available within a safe environment: 2233The following functions and methods are available within a safe environment:
2008 2234
2009 cf::object contr pay_amount pay_player map 2235 cf::object contr pay_amount pay_player map
2010 cf::object::player player 2236 cf::object::player player
2011 cf::player peaceful 2237 cf::player peaceful
2012 cf::map trigger 2238 cf::map trigger
2097############################################################################# 2323#############################################################################
2098 2324
2099=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
2100 2326
2101Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
2102currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2103excludes objects. 2329convert to/from binary).
2104 2330
2105The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
2106using it, it should be unique. 2332using it, it should be unique.
2107 2333
2108=over 4 2334=over 4
2109 2335
2110=item $hashref = cf::db_get $family
2111
2112Return a hashref for use by the extension C<$family>, which can be
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115
2116=item $value = cf::db_get $family => $key 2336=item $value = cf::db_get $family => $key
2117 2337
2118Returns a single value from the database 2338Returns a single value from the database.
2119
2120=item cf::db_put $family => $hashref
2121
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124 2339
2125=item cf::db_put $family => $key => $value 2340=item cf::db_put $family => $key => $value
2126 2341
2127Stores the given C<$value> in the family hash. Updates are delayed, if you 2342Stores the given C<$value> in the family.
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137 2343
2138=cut 2344=cut
2139 2345
2140our $DB; 2346our $DB;
2141 2347
2142{ 2348sub db_init {
2143 my $path = cf::localdir . "/database.pst"; 2349 unless ($DB) {
2350 $DB = BDB::db_create $DB_ENV;
2144 2351
2145 sub db_load() { 2352 cf::sync_job {
2146 $DB = stat $path ? Storable::retrieve $path : { }; 2353 eval {
2147 } 2354 $DB->set_flags (BDB::CHKSUM);
2148 2355
2149 my $pid; 2356 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2150 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2151 sub db_save() { 2358 cf::cleanup "db_open(db): $!" if $!;
2152 waitpid $pid, 0 if $pid; 2359 };
2153 if (0 == ($pid = fork)) { 2360 cf::cleanup "db_open(db): $@" if $@;
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 } 2361 };
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 2362 }
2363}
2171 2364
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 }
2176
2177 sub db_get($;$) { 2365sub db_get($$) {
2178 @_ >= 2 2366 my $key = "$_[0]/$_[1]";
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 2367
2368 cf::sync_job {
2369 BDB::db_get $DB, undef, $key, my $data;
2370
2371 $! ? ()
2372 : $data
2373 }
2374}
2375
2183 sub db_put($$;$) { 2376sub db_put($$$) {
2184 if (@_ >= 3) { 2377 BDB::dbreq_pri 4;
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2186 } else { 2379}
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 2380
2192 cf::global->attach ( 2381=item cf::cache $id => [$paths...], $processversion => $process
2193 prio => 10000, 2382
2194 on_cleanup => sub { 2383Generic caching function that returns the value of the resource $id,
2195 db_sync; 2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
2196 }, 2413 }
2197 ); 2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
2198} 2493}
2199 2494
2200############################################################################# 2495#############################################################################
2201# the server's main() 2496# the server's init and main functions
2497
2498sub load_facedata($) {
2499 my ($path) = @_;
2500
2501 warn "loading facedata from $path\n";
2502
2503 my $facedata;
2504 0 < aio_load $path, $facedata
2505 or die "$path: $!";
2506
2507 $facedata = Coro::Storable::thaw $facedata;
2508
2509 $facedata->{version} == 2
2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2515 while (my ($face, $info) = each %$faces) {
2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2520 Coro::cede;
2521 }
2522
2523 while (my ($face, $info) = each %$faces) {
2524 next unless $info->{smooth};
2525 my $idx = cf::face::find $face
2526 or next;
2527 if (my $smooth = cf::face::find $info->{smooth}) {
2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2529 } else {
2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2531 }
2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2545 }
2546
2547 1
2548}
2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2570sub reload_resources {
2571 warn "reloading resource files...\n";
2572
2573 reload_regions;
2574 reload_facedata;
2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2580}
2581
2582sub init {
2583 reload_resources;
2584}
2202 2585
2203sub cfg_load { 2586sub cfg_load {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 2588 or return;
2206 2589
2207 local $/; 2590 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2209 2592
2223 2606
2224sub main { 2607sub main {
2225 # we must not ever block the main coroutine 2608 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 2609 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2611 (async {
2228 async { Event::one_event }; 2612 Event::one_event;
2613 })->prio (Coro::PRIO_MAX);
2229 }; 2614 };
2230 2615
2231 cfg_load; 2616 cfg_load;
2232 db_load; 2617 db_init;
2233 load_extensions; 2618 load_extensions;
2619
2620 $TICK_WATCHER->start;
2234 Event::loop; 2621 Event::loop;
2235} 2622}
2236 2623
2237############################################################################# 2624#############################################################################
2238# initialisation and cleanup 2625# initialisation and cleanup
2239 2626
2240# install some emergency cleanup handlers 2627# install some emergency cleanup handlers
2241BEGIN { 2628BEGIN {
2242 for my $signal (qw(INT HUP TERM)) { 2629 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 2630 Event->signal (
2631 reentrant => 0,
2244 data => WF_AUTOCANCEL, 2632 data => WF_AUTOCANCEL,
2245 signal => $signal, 2633 signal => $signal,
2634 prio => 0,
2246 cb => sub { 2635 cb => sub {
2247 cf::cleanup "SIG$signal"; 2636 cf::cleanup "SIG$signal";
2248 }, 2637 },
2249 ); 2638 );
2250 } 2639 }
2251} 2640}
2256 warn "enter emergency perl save\n"; 2645 warn "enter emergency perl save\n";
2257 2646
2258 cf::sync_job { 2647 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 2648 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 2649 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 2650 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 2651 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 2652 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 2653 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 2654 $pl->valid or next;
2266 $pl->save; 2655 $pl->save;
2272 my $map = $cf::MAP{$path} or next; 2661 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 2662 $map->valid or next;
2274 $map->save; 2663 $map->save;
2275 } 2664 }
2276 warn "end emergency map save\n"; 2665 warn "end emergency map save\n";
2666
2667 warn "begin emergency database checkpoint\n";
2668 BDB::db_env_txn_checkpoint $DB_ENV;
2669 warn "end emergency database checkpoint\n";
2277 }; 2670 };
2278 2671
2279 warn "leave emergency perl save\n"; 2672 warn "leave emergency perl save\n";
2280} 2673}
2281 2674
2675sub post_cleanup {
2676 my ($make_core) = @_;
2677
2678 warn Carp::longmess "post_cleanup backtrace"
2679 if $make_core;
2680}
2681
2282sub reload() { 2682sub do_reload_perl() {
2283 # can/must only be called in main 2683 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 2685 warn "can only reload from main coroutine";
2286 return; 2686 return;
2287 } 2687 }
2288 2688
2289 warn "reloading..."; 2689 warn "reloading...";
2290 2690
2291 warn "freezing server"; 2691 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 2692
2693 cf::sync_job {
2694 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 2695 cf::emergency_save;
2696 cf::write_runtime; # external watchdog should not bark
2294 2697
2295 warn "sync database to disk"; 2698 warn "syncing database to disk";
2296 cf::db_sync; 2699 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 2700
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 2701 # if anything goes wrong in here, we should simply crash as we already saved
2301 2702
2302 warn "cancel all watchers"; 2703 warn "cancelling all WF_AUTOCANCEL watchers";
2303 for (Event::all_watchers) { 2704 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 2705 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 } 2706 }
2306 2707
2708 warn "flushing outstanding aio requests";
2709 for (;;) {
2710 BDB::flush;
2711 IO::AIO::flush;
2712 Coro::cede;
2713 last unless IO::AIO::nreqs || BDB::nreqs;
2714 warn "iterate...";
2715 }
2716
2717 ++$RELOAD;
2718
2307 warn "cancel all extension coros"; 2719 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 2720 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 2721 %EXT_CORO = ();
2310 2722
2311 warn "remove commands"; 2723 warn "removing commands";
2312 %COMMAND = (); 2724 %COMMAND = ();
2313 2725
2314 warn "remove ext commands"; 2726 warn "removing ext commands";
2315 %EXTCMD = (); 2727 %EXTCMD = ();
2316 2728
2317 warn "unload/nuke all extensions"; 2729 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 2730 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 2731 warn "... unloading $pkg";
2320 2732
2321 if (my $cb = $pkg->can ("unload")) { 2733 if (my $cb = $pkg->can ("unload")) {
2322 eval { 2734 eval {
2323 $cb->($pkg); 2735 $cb->($pkg);
2324 1 2736 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 2737 } or warn "$pkg unloaded, but with errors: $@";
2326 } 2738 }
2327 2739
2740 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 2741 Symbol::delete_package $pkg;
2329 } 2742 }
2330 2743
2331 warn "unload all perl modules loaded from $LIBDIR"; 2744 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 2745 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2746 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 2747
2335 warn "removing <$k>"; 2748 warn "... unloading $k";
2336 delete $INC{$k}; 2749 delete $INC{$k};
2337 2750
2338 $k =~ s/\.pm$//; 2751 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 2752 $k =~ s/\//::/g;
2340 2753
2343 } 2756 }
2344 2757
2345 Symbol::delete_package $k; 2758 Symbol::delete_package $k;
2346 } 2759 }
2347 2760
2348 warn "get rid of safe::, as good as possible"; 2761 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 2764
2352 warn "unload cf.pm \"a bit\""; 2765 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2354 2768
2355 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2356 # and global variables created in xs 2770 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2358 2772
2773 warn "unload completed, starting to reload now";
2774
2359 warn "reloading cf.pm"; 2775 warn "reloading cf.pm";
2360 require cf; 2776 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2777 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 2778
2363 warn "load config and database again"; 2779 warn "loading config and database again";
2364 cf::cfg_load; 2780 cf::cfg_load;
2365 cf::db_load;
2366 2781
2367 warn "load extensions"; 2782 warn "loading extensions";
2368 cf::load_extensions; 2783 cf::load_extensions;
2369 2784
2370 warn "reattach attachments to objects/players"; 2785 warn "reattaching attachments to objects/players";
2371 _global_reattach; 2786 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 2787 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 2788 reattach $_ for values %MAP;
2374 }; 2789 warn "reattaching attachments to players";
2790 reattach $_ for values %PLAYER;
2375 2791
2376 if ($@) { 2792 warn "leaving sync_job";
2793
2794 1
2795 } or do {
2377 warn $@; 2796 warn $@;
2378 warn "error while reloading, exiting."; 2797 warn "error while reloading, exiting.";
2379 exit 1; 2798 exit 1;
2380 } 2799 };
2381 2800
2382 warn "reloaded"; 2801 warn "reloaded";
2383}; 2802};
2384 2803
2385############################################################################# 2804our $RELOAD_WATCHER; # used only during reload
2386 2805
2387unless ($LINK_MAP) { 2806sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
2389 2809
2390 $LINK_MAP->width (41); 2810 $RELOAD_WATCHER ||= Event->timer (
2391 $LINK_MAP->height (41); 2811 reentrant => 0,
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10, 2812 after => 0,
2813 data => WF_AUTOCANCEL,
2400 cb => sub { 2814 cb => sub {
2401 $_[0]->w->cancel; 2815 do_reload_perl;
2402 2816 undef $RELOAD_WATCHER;
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 }); 2817 },
2421 2818 );
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 2819}
2427 2820
2428register_command "reload" => sub { 2821register_command "reload" => sub {
2429 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2430 2823
2431 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 2825 $who->message ("reloading server.");
2826 async { reload_perl };
2435 } 2827 }
2436}; 2828};
2437 2829
2438unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2439 2831
2832my $bug_warning = 0;
2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2440$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2441 reentrant => 0, 2858 reentrant => 0,
2859 parked => 1,
2442 prio => 0, 2860 prio => 0,
2443 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL, 2862 data => WF_AUTOCANCEL,
2445 cb => sub { 2863 cb => sub {
2864 if ($Coro::current != $Coro::main) {
2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2866 unless ++$bug_warning > 10;
2867 return;
2868 }
2869
2870 $NOW = $tick_start = Event::time;
2871
2446 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2895 };
2896
2447 $RUNTIME += $TICK; 2897 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2449 2899
2450 $WAIT_FOR_TICK->broadcast; 2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2902 Coro::async_pool {
2903 write_runtime
2904 or warn "ERROR: unable to write runtime file: $!";
2905 };
2906 }
2907
2908# my $AFTER = Event::time;
2909# warn $AFTER - $NOW;#d#
2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2452 2919
2453 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2455 2922
2456 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2458 }, 2932 },
2459); 2933);
2460 2934
2935{
2461IO::AIO::max_poll_time $TICK * 0.2; 2936 BDB::max_poll_time $TICK * 0.1;
2462 2937 $BDB_POLL_WATCHER = Event->io (
2463Event->io ( 2938 reentrant => 0,
2464 fd => IO::AIO::poll_fileno, 2939 fd => BDB::poll_fileno,
2465 poll => 'r', 2940 poll => 'r',
2466 prio => 5, 2941 prio => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL, 2942 data => WF_AUTOCANCEL,
2473 after => 0, 2943 cb => \&BDB::poll_cb,
2474 interval => 10, 2944 );
2475 cb => sub { 2945 BDB::min_parallel 8;
2476 (Coro::unblock_sub { 2946
2477 write_runtime 2947 BDB::set_sync_prepare {
2478 or warn "ERROR: unable to write runtime file: $!"; 2948 my $status;
2949 my $current = $Coro::current;
2950 (
2951 sub {
2952 $status = $!;
2953 $current->ready; undef $current;
2954 },
2955 sub {
2956 Coro::schedule while defined $current;
2957 $! = $status;
2958 },
2959 )
2960 };
2961
2962 unless ($DB_ENV) {
2963 $DB_ENV = BDB::db_env_create;
2964
2965 cf::sync_job {
2966 eval {
2967 BDB::db_env_open
2968 $DB_ENV,
2969 $BDBDIR,
2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2972 0666;
2973
2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2975
2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2977 $DB_ENV->set_lk_detect;
2978 };
2979
2980 cf::cleanup "db_env_open(db): $@" if $@;
2479 })->(); 2981 };
2480 }, 2982 }
2481); 2983}
2984
2985{
2986 IO::AIO::min_parallel 8;
2987
2988 undef $Coro::AIO::WATCHER;
2989 IO::AIO::max_poll_time $TICK * 0.1;
2990 $AIO_POLL_WATCHER = Event->io (
2991 reentrant => 0,
2992 data => WF_AUTOCANCEL,
2993 fd => IO::AIO::poll_fileno,
2994 poll => 'r',
2995 prio => 6,
2996 cb => \&IO::AIO::poll_cb,
2997 );
2998}
2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
2482 3040
2483END { cf::emergency_save } 3041END { cf::emergency_save }
2484 3042
24851 30431
2486 3044

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