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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.408 by root, Mon Jan 14 10:12:12 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
32use YAML ();
23use IO::AIO 2.32 (); 33use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 45
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
36our %COMMAND = (); 48our %COMMAND = ();
37our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
38 50
39our @EXTS = (); # list of extension package names 51our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 77our $NEXT_TICK;
49our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
50 85
51our %CFG; 86our %CFG;
52 87
53our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 89our $RUNTIME;
90our $NOW;
55 91
56our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 95
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
63 102
64binmode STDOUT; 103binmode STDOUT;
65binmode STDERR; 104binmode STDERR;
66 105
67# read virtual server time, if available 106# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
72} 111}
73 112
74mkdir cf::localdir; 113mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 115
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
83 119
84############################################################################# 120#############################################################################
85 121
86=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
87 123
94=item $cf::RUNTIME 130=item $cf::RUNTIME
95 131
96The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 133every server tick.
98 134
99=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 138
101The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
103 143
104=item $cf::NOW 144=item $cf::NOW
105 145
106The time of the last (current) server tick. 146The time of the last (current) server tick.
107 147
108=item $cf::TICK 148=item $cf::TICK
109 149
110The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
111 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
112=item %cf::CFG 162=item %cf::CFG
113 163
114Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 165from wherever your confdir points to.
116 166
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
118 168
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
123 178
124=back 179=back
125 180
126=cut 181=cut
127 182
128BEGIN { 183BEGIN {
129 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 185 my $msg = join "", @_;
131 utf8::encode $msg;
132 186
133 $msg .= "\n" 187 $msg .= "\n"
134 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
135 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
136 LOG llevError, $msg; 192 LOG llevError, $msg;
137 }; 193 };
138} 194}
195
196$Coro::State::DIEHOOK = sub {
197 warn Carp::longmess $_[0];
198 Coro::terminate;
199};
139 200
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 201@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 202@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 203@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 204@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 205@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
206@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 207@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 208
147# we bless all objects into (empty) derived classes to force a method lookup 209# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 210# within the Safe compartment.
149for my $pkg (qw( 211for my $pkg (qw(
150 cf::global cf::attachable 212 cf::global cf::attachable
155)) { 217)) {
156 no strict 'refs'; 218 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 219 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 220}
159 221
160$Event::DIED = sub { 222$EV::DIED = sub {
161 warn "error in event callback: @_"; 223 warn "error in event callback: @_";
162}; 224};
225
226#############################################################################
163 227
164=head2 UTILITY FUNCTIONS 228=head2 UTILITY FUNCTIONS
165 229
166=over 4 230=over 4
167 231
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 250 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 251 $d
188 } || "[unable to dump $_[0]: '$@']"; 252 } || "[unable to dump $_[0]: '$@']";
189} 253}
190 254
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 255=item $ref = cf::decode_json $json
194 256
195Converts a JSON string into the corresponding perl data structure. 257Converts a JSON string into the corresponding perl data structure.
196 258
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 259=item $json = cf::encode_json $ref
205 260
206Converts a perl data structure into its JSON representation. 261Converts a perl data structure into its JSON representation.
207 262
208=cut 263=cut
209 264
210sub to_json($) { 265our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 266
212 JSON::Syck::Dump $_[0] 267sub encode_json($) { $json_coder->encode ($_[0]) }
213} 268sub decode_json($) { $json_coder->decode ($_[0]) }
214 269
215=item cf::lock_wait $string 270=item cf::lock_wait $string
216 271
217Wait until the given lock is available. See cf::lock_acquire. 272Wait until the given lock is available. See cf::lock_acquire.
218 273
221Wait until the given lock is available and then acquires it and returns 276Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 277a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 278for example when the coroutine gets canceled), the lock is automatically
224returned. 279returned.
225 280
281Locks are *not* recursive, locking from the same coro twice results in a
282deadlocked coro.
283
226Lock names should begin with a unique identifier (for example, cf::map::find 284Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 285uses map_find and cf::map::load uses map_load).
228 286
287=item $locked = cf::lock_active $string
288
289Return true if the lock is currently active, i.e. somebody has locked it.
290
229=cut 291=cut
230 292
231our %LOCK; 293our %LOCK;
294our %LOCKER;#d#
232 295
233sub lock_wait($) { 296sub lock_wait($) {
234 my ($key) = @_; 297 my ($key) = @_;
298
299 if ($LOCKER{$key} == $Coro::current) {#d#
300 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
301 return;#d#
302 }#d#
235 303
236 # wait for lock, if any 304 # wait for lock, if any
237 while ($LOCK{$key}) { 305 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 306 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 307 Coro::schedule;
245 313
246 # wait, to be sure we are not locked 314 # wait, to be sure we are not locked
247 lock_wait $key; 315 lock_wait $key;
248 316
249 $LOCK{$key} = []; 317 $LOCK{$key} = [];
318 $LOCKER{$key} = $Coro::current;#d#
250 319
251 Coro::guard { 320 Coro::guard {
321 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 322 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 323 $_->ready for @{ delete $LOCK{$key} };
254 } 324 }
255} 325}
256 326
327sub lock_active($) {
328 my ($key) = @_;
329
330 ! ! $LOCK{$key}
331}
332
257sub freeze_mainloop { 333sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 334 return unless $TICK_WATCHER->is_active;
259 335
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 336 my $guard = Coro::guard {
337 $TICK_WATCHER->start;
338 };
261 $TICK_WATCHER->stop; 339 $TICK_WATCHER->stop;
262 $guard 340 $guard
341}
342
343=item cf::periodic $interval, $cb
344
345Like EV::periodic, but randomly selects a starting point so that the actions
346get spread over timer.
347
348=cut
349
350sub periodic($$) {
351 my ($interval, $cb) = @_;
352
353 my $start = rand List::Util::min 180, $interval;
354
355 EV::periodic $start, $interval, 0, $cb
356}
357
358=item cf::get_slot $time[, $priority[, $name]]
359
360Allocate $time seconds of blocking CPU time at priority C<$priority>:
361This call blocks and returns only when you have at least C<$time> seconds
362of cpu time till the next tick. The slot is only valid till the next cede.
363
364The optional C<$name> can be used to identify the job to run. It might be
365used for statistical purposes and should identify the same time-class.
366
367Useful for short background jobs.
368
369=cut
370
371our @SLOT_QUEUE;
372our $SLOT_QUEUE;
373
374$SLOT_QUEUE->cancel if $SLOT_QUEUE;
375$SLOT_QUEUE = Coro::async {
376 $Coro::current->desc ("timeslot manager");
377
378 my $signal = new Coro::Signal;
379
380 while () {
381 next_job:
382 my $avail = cf::till_tick;
383 if ($avail > 0.01) {
384 for (0 .. $#SLOT_QUEUE) {
385 if ($SLOT_QUEUE[$_][0] < $avail) {
386 my $job = splice @SLOT_QUEUE, $_, 1, ();
387 $job->[2]->send;
388 Coro::cede;
389 goto next_job;
390 }
391 }
392 }
393
394 if (@SLOT_QUEUE) {
395 # we do not use wait_for_tick() as it returns immediately when tick is inactive
396 push @cf::WAIT_FOR_TICK, $signal;
397 $signal->wait;
398 } else {
399 Coro::schedule;
400 }
401 }
402};
403
404sub get_slot($;$$) {
405 my ($time, $pri, $name) = @_;
406
407 $time = $TICK * .6 if $time > $TICK * .6;
408 my $sig = new Coro::Signal;
409
410 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
411 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
412 $SLOT_QUEUE->ready;
413 $sig->wait;
263} 414}
264 415
265=item cf::async { BLOCK } 416=item cf::async { BLOCK }
266 417
267Currently the same as Coro::async_pool, meaning you cannot use 418Currently the same as Coro::async_pool, meaning you cannot use
272 423
273BEGIN { *async = \&Coro::async_pool } 424BEGIN { *async = \&Coro::async_pool }
274 425
275=item cf::sync_job { BLOCK } 426=item cf::sync_job { BLOCK }
276 427
277The design of crossfire+ requires that the main coro ($Coro::main) is 428The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 429is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 430partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
431acceptable.
280 432
281If it must be done, put the blocking parts into C<sync_job>. This will run 433If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 434the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 435server will be frozen during this time, so the block should either finish
284fast or be very important. 436fast or be very important.
287 439
288sub sync_job(&) { 440sub sync_job(&) {
289 my ($job) = @_; 441 my ($job) = @_;
290 442
291 if ($Coro::current == $Coro::main) { 443 if ($Coro::current == $Coro::main) {
444 my $time = EV::time;
445
292 # this is the main coro, too bad, we have to block 446 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 447 # till the operation succeeds, freezing the server :/
294 448
449 LOG llevError, Carp::longmess "sync job";#d#
450
295 # TODO: use suspend/resume instead 451 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 452 # (but this is cancel-safe)
297 my $freeze_guard = freeze_mainloop; 453 my $freeze_guard = freeze_mainloop;
298 454
299 my $busy = 1; 455 my $busy = 1;
300 my @res; 456 my @res;
301 457
302 (async { 458 (async {
459 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 460 @res = eval { $job->() };
304 warn $@ if $@; 461 warn $@ if $@;
305 undef $busy; 462 undef $busy;
306 })->prio (Coro::PRIO_MAX); 463 })->prio (Coro::PRIO_MAX);
307 464
308 while ($busy) { 465 while ($busy) {
309 Coro::cede or Event::one_event; 466 if (Coro::nready) {
467 Coro::cede_notself;
468 } else {
469 EV::loop EV::LOOP_ONESHOT;
310 } 470 }
471 }
472
473 $time = EV::time - $time;
474
475 LOG llevError | logBacktrace, Carp::longmess "long sync job"
476 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
477
478 $tick_start += $time; # do not account sync jobs to server load
311 479
312 wantarray ? @res : $res[0] 480 wantarray ? @res : $res[0]
313 } else { 481 } else {
314 # we are in another coroutine, how wonderful, everything just works 482 # we are in another coroutine, how wonderful, everything just works
315 483
335 $EXT_CORO{$coro+0} = $coro; 503 $EXT_CORO{$coro+0} = $coro;
336 504
337 $coro 505 $coro
338} 506}
339 507
340sub write_runtime { 508=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 509
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 510Executes the given code block with the given arguments in a seperate
344 or return; 511process, returning the results. Everything must be serialisable with
512Coro::Storable. May, of course, block. Note that the executed sub may
513never block itself or use any form of event handling.
345 514
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 515=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 516
350 aio_fsync $fh 517sub fork_call(&@) {
351 and return; 518 my ($cb, @args) = @_;
352 519
353 close $fh 520 # we seemingly have to make a local copy of the whole thing,
354 or return; 521 # otherwise perl prematurely frees the stuff :/
522 # TODO: investigate and fix (likely this will be rather laborious)
355 523
356 aio_rename "$runtime~", $runtime 524 my @res = Coro::Util::fork_eval {
357 and return; 525 reset_signals;
526 &$cb
527 }, @args;
358 528
529 wantarray ? @res : $res[-1]
530}
531
532=item $value = cf::db_get $family => $key
533
534Returns a single value from the environment database.
535
536=item cf::db_put $family => $key => $value
537
538Stores the given C<$value> in the family. It can currently store binary
539data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
540
541=item $db = cf::db_table "name"
542
543Create and/or open a new database table. The string must not be "db" and must be unique
544within each server.
545
546=cut
547
548sub db_table($) {
549 my ($name) = @_;
550 my $db = BDB::db_create $DB_ENV;
551
552 eval {
553 $db->set_flags (BDB::CHKSUM);
554
555 utf8::encode $name;
556 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
557 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
558 cf::cleanup "db_open(db): $!" if $!;
559 };
560 cf::cleanup "db_open(db): $@" if $@;
561
562 $db
563}
564
565our $DB;
566
567sub db_init {
568 cf::sync_job {
569 $DB ||= db_table "db";
570 };
571}
572
573sub db_get($$) {
574 my $key = "$_[0]/$_[1]";
575
576 cf::sync_job {
577 BDB::db_get $DB, undef, $key, my $data;
578
579 $! ? ()
580 : $data
359 1 581 }
582}
583
584sub db_put($$$) {
585 BDB::dbreq_pri 4;
586 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
587}
588
589=item cf::cache $id => [$paths...], $processversion => $process
590
591Generic caching function that returns the value of the resource $id,
592caching and regenerating as required.
593
594This function can block.
595
596=cut
597
598sub cache {
599 my ($id, $src, $processversion, $process) = @_;
600
601 my $meta =
602 join "\x00",
603 $processversion,
604 map {
605 aio_stat $_
606 and Carp::croak "$_: $!";
607
608 ($_, (stat _)[7,9])
609 } @$src;
610
611 my $dbmeta = db_get cache => "$id/meta";
612 if ($dbmeta ne $meta) {
613 # changed, we may need to process
614
615 my @data;
616 my $md5;
617
618 for (0 .. $#$src) {
619 0 <= aio_load $src->[$_], $data[$_]
620 or Carp::croak "$src->[$_]: $!";
621 }
622
623 # if processing is expensive, check
624 # checksum first
625 if (1) {
626 $md5 =
627 join "\x00",
628 $processversion,
629 map {
630 cf::cede_to_tick;
631 ($src->[$_], Digest::MD5::md5_hex $data[$_])
632 } 0.. $#$src;
633
634
635 my $dbmd5 = db_get cache => "$id/md5";
636 if ($dbmd5 eq $md5) {
637 db_put cache => "$id/meta", $meta;
638
639 return db_get cache => "$id/data";
640 }
641 }
642
643 my $t1 = Time::HiRes::time;
644 my $data = $process->(\@data);
645 my $t2 = Time::HiRes::time;
646
647 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
648
649 db_put cache => "$id/data", $data;
650 db_put cache => "$id/md5" , $md5;
651 db_put cache => "$id/meta", $meta;
652
653 return $data;
654 }
655
656 db_get cache => "$id/data"
657}
658
659=item cf::datalog type => key => value, ...
660
661Log a datalog packet of the given type with the given key-value pairs.
662
663=cut
664
665sub datalog($@) {
666 my ($type, %kv) = @_;
667 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 668}
361 669
362=back 670=back
363 671
364=cut 672=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 673
493############################################################################# 674#############################################################################
494 675
495=head2 ATTACHABLE OBJECTS 676=head2 ATTACHABLE OBJECTS
496 677
498attach callbacks/event handlers (a collection of which is called an "attachment") 679attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 680to it. All such attachable objects support the following methods.
500 681
501In the following description, CLASS can be any of C<global>, C<object> 682In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 683C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 684Deliantra).
504 685
505=over 4 686=over 4
506 687
507=item $attachable->attach ($attachment, key => $value...) 688=item $attachable->attach ($attachment, key => $value...)
508 689
622our @CB_TYPE = (); # registry for type (cf-object class) based events 803our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 804our @CB_MAP = ();
624 805
625my %attachment; 806my %attachment;
626 807
808sub cf::attachable::thawer_merge {
809 # simply override everything except _meta
810 local $_[0]{_meta};
811 %{$_[0]} = %{$_[1]};
812}
813
627sub _attach_cb($$$$) { 814sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 815 my ($registry, $event, $prio, $cb) = @_;
629 816
630 use sort 'stable'; 817 use sort 'stable';
631 818
665 $registry = $CB_TYPE[$object_type] ||= []; 852 $registry = $CB_TYPE[$object_type] ||= [];
666 853
667 } elsif ($type eq "subtype") { 854 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 855 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 856 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 857 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 858
672 } elsif ($type eq "package") { 859 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 860 my $pkg = shift @arg;
674 861
675 while (my ($name, $id) = each %cb_id) { 862 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 891 _attach $registry, $klass, @attach;
705 } 892 }
706 893
707 $obj->{$name} = \%arg; 894 $obj->{$name} = \%arg;
708 } else { 895 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 896 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 897 }
711 898
712 $obj->{_attachment}{$name} = undef; 899 $obj->{_attachment}{$name} = undef;
713} 900}
714 901
716 if (ref $_[0]) { 903 if (ref $_[0]) {
717 _object_attach @_; 904 _object_attach @_;
718 } else { 905 } else {
719 _attach shift->_attach_registry, @_; 906 _attach shift->_attach_registry, @_;
720 } 907 }
908 _recalc_want;
721}; 909};
722 910
723# all those should be optimised 911# all those should be optimised
724sub cf::attachable::detach { 912sub cf::attachable::detach {
725 my ($obj, $name) = @_; 913 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 916 delete $obj->{_attachment}{$name};
729 reattach ($obj); 917 reattach ($obj);
730 } else { 918 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 919 Carp::croak "cannot, currently, detach class attachments";
732 } 920 }
921 _recalc_want;
733}; 922};
734 923
735sub cf::attachable::attached { 924sub cf::attachable::attached {
736 my ($obj, $name) = @_; 925 my ($obj, $name) = @_;
737 926
752 "; 941 ";
753 die if $@; 942 die if $@;
754} 943}
755 944
756our $override; 945our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 946our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 947
759sub override { 948sub override {
760 $override = 1; 949 $override = 1;
761 @invoke_results = (); 950 @INVOKE_RESULTS = (@_);
762} 951}
763 952
764sub do_invoke { 953sub do_invoke {
765 my $event = shift; 954 my $event = shift;
766 my $callbacks = shift; 955 my $callbacks = shift;
767 956
768 @invoke_results = (); 957 @INVOKE_RESULTS = ();
769 958
770 local $override; 959 local $override;
771 960
772 for (@$callbacks) { 961 for (@$callbacks) {
773 eval { &{$_->[1]} }; 962 eval { &{$_->[1]} };
782 } 971 }
783 972
784 0 973 0
785} 974}
786 975
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 976=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 977
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 978=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 979
791Generate an object-specific event with the given arguments. 980Generate an object-specific event with the given arguments.
792 981
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 982This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 983removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 984results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 985
797=back 986=back
798 987
799=cut 988=cut
800 989
801############################################################################# 990#############################################################################
802# object support 991# object support
992
993sub _object_equal($$);
994sub _object_equal($$) {
995 my ($a, $b) = @_;
996
997 return 0 unless (ref $a) eq (ref $b);
998
999 if ("HASH" eq ref $a) {
1000 my @ka = keys %$a;
1001 my @kb = keys %$b;
1002
1003 return 0 if @ka != @kb;
1004
1005 for (0 .. $#ka) {
1006 return 0 unless $ka[$_] eq $kb[$_];
1007 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1008 }
1009
1010 } elsif ("ARRAY" eq ref $a) {
1011
1012 return 0 if @$a != @$b;
1013
1014 for (0 .. $#$a) {
1015 return 0 unless _object_equal $a->[$_], $b->[$_];
1016 }
1017
1018 } elsif ($a ne $b) {
1019 return 0;
1020 }
1021
1022 1
1023}
1024
1025our $SLOW_MERGES;#d#
1026sub _can_merge {
1027 my ($ob1, $ob2) = @_;
1028
1029 ++$SLOW_MERGES;#d#
1030
1031 # we do the slow way here
1032 return _object_equal $ob1, $ob2
1033}
803 1034
804sub reattach { 1035sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1036 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1037 my ($obj) = @_;
1038
1039 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1040
808 my $registry = $obj->registry; 1041 my $registry = $obj->registry;
809 1042
810 @$registry = (); 1043 @$registry = ();
811 1044
826cf::attachable->attach ( 1059cf::attachable->attach (
827 prio => -1000000, 1060 prio => -1000000,
828 on_instantiate => sub { 1061 on_instantiate => sub {
829 my ($obj, $data) = @_; 1062 my ($obj, $data) = @_;
830 1063
831 $data = from_json $data; 1064 $data = decode_json $data;
832 1065
833 for (@$data) { 1066 for (@$data) {
834 my ($name, $args) = @$_; 1067 my ($name, $args) = @$_;
835 1068
836 $obj->attach ($name, %{$args || {} }); 1069 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1085sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1086 my ($filename, $rdata, $objs) = @_;
854 1087
855 sync_job { 1088 sync_job {
856 if (length $$rdata) { 1089 if (length $$rdata) {
1090 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1091 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1092 $decname, length $$rdata, scalar @$objs;
859 1093
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1094 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1095 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1096 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1097 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1098 close $fh;
865 1099
866 if (@$objs) { 1100 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1101 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1102 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1103 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1104 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1105 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1106 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1107 aio_rename "$filename.pst~", "$filename.pst";
874 } 1108 }
875 } else { 1109 } else {
876 aio_unlink "$filename.pst"; 1110 aio_unlink "$filename.pst";
882 } 1116 }
883 } else { 1117 } else {
884 aio_unlink $filename; 1118 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1119 aio_unlink "$filename.pst";
886 } 1120 }
887 } 1121 };
888} 1122}
889 1123
890sub object_freezer_as_string { 1124sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1125 my ($rdata, $objs) = @_;
892 1126
904 or return; 1138 or return;
905 1139
906 unless (aio_stat "$filename.pst") { 1140 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1141 (aio_load "$filename.pst", $av) >= 0
908 or return; 1142 or return;
1143
909 $av = eval { (Storable::thaw $av)->{objs} }; 1144 my $st = eval { Coro::Storable::thaw $av };
1145 $av = $st->{objs};
910 } 1146 }
911 1147
1148 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1149 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1150 $decname, length $data, scalar @{$av || []};
1151
914 return ($data, $av); 1152 ($data, $av)
915} 1153}
1154
1155=head2 COMMAND CALLBACKS
1156
1157=over 4
1158
1159=cut
916 1160
917############################################################################# 1161#############################################################################
918# command handling &c 1162# command handling &c
919 1163
920=item cf::register_command $name => \&callback($ob,$args); 1164=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1177 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1178}
935 1179
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1180=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1181
938Register a callbackf ro execution when the client sends an extcmd packet. 1182Register a callback for execution when the client sends an (synchronous)
1183extcmd packet. Ext commands will be processed in the order they are
1184received by the server, like other user commands. The first argument is
1185the logged-in player. Ext commands can only be processed after a player
1186has logged in successfully.
939 1187
940If the callback returns something, it is sent back as if reply was being 1188If the callback returns something, it is sent back as if reply was being
941called. 1189called.
942 1190
1191=item cf::register_exticmd $name => \&callback($ns,$packet);
1192
1193Register a callback for execution when the client sends an (asynchronous)
1194exticmd packet. Exti commands are processed by the server as soon as they
1195are received, i.e. out of order w.r.t. other commands. The first argument
1196is a client socket. Exti commands can be received anytime, even before
1197log-in.
1198
1199If the callback returns something, it is sent back as if reply was being
1200called.
1201
943=cut 1202=cut
944 1203
945sub register_extcmd { 1204sub register_extcmd {
946 my ($name, $cb) = @_; 1205 my ($name, $cb) = @_;
947 1206
948 $EXTCMD{$name} = $cb; 1207 $EXTCMD{$name} = $cb;
1208}
1209
1210sub register_exticmd {
1211 my ($name, $cb) = @_;
1212
1213 $EXTICMD{$name} = $cb;
949} 1214}
950 1215
951cf::player->attach ( 1216cf::player->attach (
952 on_command => sub { 1217 on_command => sub {
953 my ($pl, $name, $params) = @_; 1218 my ($pl, $name, $params) = @_;
962 cf::override; 1227 cf::override;
963 }, 1228 },
964 on_extcmd => sub { 1229 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1230 my ($pl, $buf) = @_;
966 1231
967 my $msg = eval { from_json $buf }; 1232 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1233
969 if (ref $msg) { 1234 if (ref $msg) {
1235 my ($type, $reply, @payload) =
1236 "ARRAY" eq ref $msg
1237 ? @$msg
1238 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1239
1240 my @reply;
1241
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1242 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1243 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1244 }
1245
1246 $pl->ext_reply ($reply, @reply)
1247 if $reply;
1248
975 } else { 1249 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1250 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1251 }
978 1252
979 cf::override; 1253 cf::override;
980 }, 1254 },
981); 1255);
982 1256
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1257sub load_extensions {
1258 cf::sync_job {
1259 my %todo;
1260
1011 for my $ext (<$LIBDIR/*.ext>) { 1261 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1262 next unless -r $path;
1013 eval { 1263
1014 load_extension $ext; 1264 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1265 my $base = $1;
1266 my $pkg = $1;
1267 $pkg =~ s/[^[:word:]]/_/g;
1268 $pkg = "ext::$pkg";
1269
1270 open my $fh, "<:utf8", $path
1271 or die "$path: $!";
1272
1273 my $source = do { local $/; <$fh> };
1274
1275 my %ext = (
1276 path => $path,
1277 base => $base,
1278 pkg => $pkg,
1279 );
1280
1281 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1282 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1283
1284 $ext{source} =
1285 "package $pkg; use strict; use utf8;\n"
1286 . "#line 1 \"$path\"\n{\n"
1287 . $source
1288 . "\n};\n1";
1289
1290 $todo{$base} = \%ext;
1291 }
1292
1293 my %done;
1294 while (%todo) {
1295 my $progress;
1296
1297 while (my ($k, $v) = each %todo) {
1298 for (split /,\s*/, $v->{meta}{depends}) {
1299 goto skip
1300 unless exists $done{$_};
1301 }
1302
1303 warn "... loading '$k' into '$v->{pkg}'\n";
1304
1305 unless (eval $v->{source}) {
1306 my $msg = $@ ? "$v->{path}: $@\n"
1307 : "$v->{base}: extension inactive.\n";
1308
1309 if (exists $v->{meta}{mandatory}) {
1310 warn $msg;
1311 warn "mandatory extension failed to load, exiting.\n";
1312 exit 1;
1313 }
1314
1315 warn $msg;
1316 }
1317
1318 $done{$k} = delete $todo{$k};
1319 push @EXTS, $v->{pkg};
1320 $progress = 1;
1015 1 1321 }
1016 } or warn "$ext not loaded: $@"; 1322
1323 skip:
1324 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1325 unless $progress;
1326 }
1017 } 1327 };
1018} 1328}
1019 1329
1020############################################################################# 1330#############################################################################
1021# load/save/clean perl data associated with a map
1022 1331
1023*cf::mapsupport::on_clean = sub { 1332=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1333
1036=head2 CORE EXTENSIONS 1334=head2 CORE EXTENSIONS
1037 1335
1038Functions and methods that extend core crossfire objects. 1336Functions and methods that extend core crossfire objects.
1039 1337
1045 1343
1046=head3 cf::player 1344=head3 cf::player
1047 1345
1048=over 4 1346=over 4
1049 1347
1348=item cf::player::num_playing
1349
1350Returns the official number of playing players, as per the Crossfire metaserver rules.
1351
1352=cut
1353
1354sub num_playing {
1355 scalar grep
1356 $_->ob->map
1357 && !$_->hidden
1358 && !$_->ob->flag (cf::FLAG_WIZ),
1359 cf::player::list
1360}
1361
1050=item cf::player::find $login 1362=item cf::player::find $login
1051 1363
1052Returns the given player object, loading it if necessary (might block). 1364Returns the given player object, loading it if necessary (might block).
1053 1365
1054=cut 1366=cut
1055 1367
1056sub playerdir($) { 1368sub playerdir($) {
1057 cf::localdir 1369 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1370 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1371}
1063 1372
1064sub path($) { 1373sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1374 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1375
1067 (playerdir $login) . "/$login.pl" 1376 (playerdir $login) . "/playerdata"
1068} 1377}
1069 1378
1070sub find_active($) { 1379sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1380 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1381 and $cf::PLAYER{$_[0]}->active
1075 1384
1076sub exists($) { 1385sub exists($) {
1077 my ($login) = @_; 1386 my ($login) = @_;
1078 1387
1079 $cf::PLAYER{$login} 1388 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1389 or cf::sync_job { !aio_stat path $login }
1081} 1390}
1082 1391
1083sub find($) { 1392sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1393 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1394 my $login = $_[0];
1086 1395
1087 my $guard = cf::lock_acquire "user_find:$login"; 1396 my $guard = cf::lock_acquire "user_find:$login";
1088 1397
1089 $cf::PLAYER{$_[0]} || do { 1398 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1399 # rename old playerfiles to new ones
1400 #TODO: remove when no longer required
1401 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1402 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1403 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1404 aio_unlink +(playerdir $login) . "/$login.pl";
1405
1406 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1407 or return;
1408
1409 my $pl = cf::player::load_pl $f
1410 or return;
1411 local $cf::PLAYER_LOADING{$login} = $pl;
1412 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1413 $cf::PLAYER{$login} = $pl
1093 } 1414 }
1094 } 1415 }
1095} 1416}
1096 1417
1106 1427
1107 aio_mkdir playerdir $pl, 0770; 1428 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1429 $pl->{last_save} = $cf::RUNTIME;
1109 1430
1110 $pl->save_pl ($path); 1431 $pl->save_pl ($path);
1111 Coro::cede; 1432 cf::cede_to_tick;
1112} 1433}
1113 1434
1114sub new($) { 1435sub new($) {
1115 my ($login) = @_; 1436 my ($login) = @_;
1116 1437
1122 $cf::PLAYER{$login} = $self; 1443 $cf::PLAYER{$login} = $self;
1123 1444
1124 $self 1445 $self
1125} 1446}
1126 1447
1448=item $player->send_msg ($channel, $msg, $color, [extra...])
1449
1450=cut
1451
1452sub send_msg {
1453 my $ns = shift->ns
1454 or return;
1455 $ns->send_msg (@_);
1456}
1457
1127=item $pl->quit_character 1458=item $pl->quit_character
1128 1459
1129Nukes the player without looking back. If logged in, the connection will 1460Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1461be destroyed. May block for a long time.
1131 1462
1132=cut 1463=cut
1133 1464
1134sub quit_character { 1465sub quit_character {
1135 my ($pl) = @_; 1466 my ($pl) = @_;
1467
1468 my $name = $pl->ob->name;
1136 1469
1137 $pl->{deny_save} = 1; 1470 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1471 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1472
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1473 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1478 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1479 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1480 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1481 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1482 $pl->destroy;
1483
1484 my $prefix = qr<^~\Q$name\E/>;
1485
1486 # nuke player maps
1487 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1488
1150 IO::AIO::aio_rmtree $temp; 1489 IO::AIO::aio_rmtree $temp;
1490}
1491
1492=item $pl->kick
1493
1494Kicks a player out of the game. This destroys the connection.
1495
1496=cut
1497
1498sub kick {
1499 my ($pl, $kicker) = @_;
1500
1501 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1502 $pl->killer ("kicked");
1503 $pl->ns->destroy;
1151} 1504}
1152 1505
1153=item cf::player::list_logins 1506=item cf::player::list_logins
1154 1507
1155Returns am arrayref of all valid playernames in the system, can take a 1508Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1509while and may block, so not sync_job-capable, ever.
1157 1510
1158=cut 1511=cut
1159 1512
1160sub list_logins { 1513sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1514 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1515 or return [];
1163 1516
1164 my @logins; 1517 my @logins;
1165 1518
1166 for my $login (@$dirs) { 1519 for my $login (@$dirs) {
1520 my $path = path $login;
1521
1522 # a .pst is a dead give-away for a valid player
1523 unless (-e "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1524 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1525 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1526 $buf !~ /^password -------------$/m or next; # official not-valid tag
1527 }
1170 1528
1171 utf8::decode $login; 1529 utf8::decode $login;
1172 push @logins, $login; 1530 push @logins, $login;
1173 } 1531 }
1174 1532
1175 \@logins 1533 \@logins
1176} 1534}
1177 1535
1178=item $player->maps 1536=item $player->maps
1179 1537
1180Returns an arrayref of cf::path's of all maps that are private for this 1538Returns an arrayref of map paths that are private for this
1181player. May block. 1539player. May block.
1182 1540
1183=cut 1541=cut
1184 1542
1185sub maps($) { 1543sub maps($) {
1186 my ($pl) = @_; 1544 my ($pl) = @_;
1545
1546 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1547
1188 my $files = aio_readdir playerdir $pl 1548 my $files = aio_readdir playerdir $pl
1189 or return; 1549 or return;
1190 1550
1191 my @paths; 1551 my @paths;
1193 for (@$files) { 1553 for (@$files) {
1194 utf8::decode $_; 1554 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1555 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1556 next unless /^$PATH_SEP/o;
1197 1557
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1558 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1559 }
1200 1560
1201 \@paths 1561 \@paths
1202} 1562}
1203 1563
1564=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1565
1566Expand crossfire pod fragments into protocol xml.
1567
1568=cut
1569
1570use re 'eval';
1571
1572my $group;
1573my $interior; $interior = qr{
1574 # match a pod interior sequence sans C<< >>
1575 (?:
1576 \ (.*?)\ (?{ $group = $^N })
1577 | < (??{$interior}) >
1578 )
1579}x;
1580
1581sub expand_cfpod {
1582 my ($self, $pod) = @_;
1583
1584 my $xml;
1585
1586 while () {
1587 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1588 $group = $1;
1589
1590 $group =~ s/&/&amp;/g;
1591 $group =~ s/</&lt;/g;
1592
1593 $xml .= $group;
1594 } elsif ($pod =~ m%\G
1595 ([BCGHITU])
1596 <
1597 (?:
1598 ([^<>]*) (?{ $group = $^N })
1599 | < $interior >
1600 )
1601 >
1602 %gcsx
1603 ) {
1604 my ($code, $data) = ($1, $group);
1605
1606 if ($code eq "B") {
1607 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1608 } elsif ($code eq "I") {
1609 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1610 } elsif ($code eq "U") {
1611 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1612 } elsif ($code eq "C") {
1613 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1614 } elsif ($code eq "T") {
1615 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1616 } elsif ($code eq "G") {
1617 my ($male, $female) = split /\|/, $data;
1618 $data = $self->gender ? $female : $male;
1619 $xml .= expand_cfpod ($self, $data);
1620 } elsif ($code eq "H") {
1621 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1622 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1623 "")
1624 [$self->{hintmode}];
1625 } else {
1626 $xml .= "error processing '$code($data)' directive";
1627 }
1628 } else {
1629 if ($pod =~ /\G(.+)/) {
1630 warn "parse error while expanding $pod (at $1)";
1631 }
1632 last;
1633 }
1634 }
1635
1636 for ($xml) {
1637 # create single paragraphs (very hackish)
1638 s/(?<=\S)\n(?=\w)/ /g;
1639
1640 # compress some whitespace
1641 s/\s+\n/\n/g; # ws line-ends
1642 s/\n\n+/\n/g; # double lines
1643 s/^\n+//; # beginning lines
1644 s/\n+$//; # ending lines
1645 }
1646
1647 $xml
1648}
1649
1650no re 'eval';
1651
1652sub hintmode {
1653 $_[0]{hintmode} = $_[1] if @_ > 1;
1654 $_[0]{hintmode}
1655}
1656
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1657=item $player->ext_reply ($msgid, @msg)
1205 1658
1206Sends an ext reply to the player. 1659Sends an ext reply to the player.
1207 1660
1208=cut 1661=cut
1209 1662
1210sub ext_reply($$$%) { 1663sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1664 my ($self, $id, @msg) = @_;
1212 1665
1213 $msg{msgid} = $id; 1666 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1667}
1217 1668
1218package cf; 1669=item $player->ext_msg ($type, @msg)
1670
1671Sends an ext event to the client.
1672
1673=cut
1674
1675sub ext_msg($$@) {
1676 my ($self, $type, @msg) = @_;
1677
1678 $self->ns->ext_msg ($type, @msg);
1679}
1680
1681=head3 cf::region
1682
1683=over 4
1684
1685=cut
1686
1687package cf::region;
1688
1689=item cf::region::find_by_path $path
1690
1691Tries to decuce the likely region for a map knowing only its path.
1692
1693=cut
1694
1695sub find_by_path($) {
1696 my ($path) = @_;
1697
1698 my ($match, $specificity);
1699
1700 for my $region (list) {
1701 if ($region->{match} && $path =~ $region->{match}) {
1702 ($match, $specificity) = ($region, $region->specificity)
1703 if $region->specificity > $specificity;
1704 }
1705 }
1706
1707 $match
1708}
1219 1709
1220=back 1710=back
1221
1222 1711
1223=head3 cf::map 1712=head3 cf::map
1224 1713
1225=over 4 1714=over 4
1226 1715
1229package cf::map; 1718package cf::map;
1230 1719
1231use Fcntl; 1720use Fcntl;
1232use Coro::AIO; 1721use Coro::AIO;
1233 1722
1723use overload
1724 '""' => \&as_string,
1725 fallback => 1;
1726
1234our $MAX_RESET = 3600; 1727our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1728our $DEFAULT_RESET = 3000;
1236 1729
1237sub generate_random_map { 1730sub generate_random_map {
1238 my ($path, $rmp) = @_; 1731 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1733 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1737 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1738 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1739 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1740 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1741 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1742 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1743 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1744 (cf::region::find $rmp->{region}), $rmp->{custom}
1745 )
1746}
1747
1748=item cf::map->register ($regex, $prio)
1749
1750Register a handler for the map path matching the given regex at the
1751givne priority (higher is better, built-in handlers have priority 0, the
1752default).
1753
1754=cut
1755
1756sub register {
1757 my (undef, $regex, $prio) = @_;
1758 my $pkg = caller;
1759
1760 no strict;
1761 push @{"$pkg\::ISA"}, __PACKAGE__;
1762
1763 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1764}
1765
1766# also paths starting with '/'
1767$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1768
1769sub thawer_merge {
1770 my ($self, $merge) = @_;
1771
1772 # we have to keep some variables in memory intact
1773 local $self->{path};
1774 local $self->{load_path};
1775
1776 $self->SUPER::thawer_merge ($merge);
1777}
1778
1779sub normalise {
1780 my ($path, $base) = @_;
1781
1782 $path = "$path"; # make sure its a string
1783
1784 $path =~ s/\.map$//;
1785
1786 # map plan:
1787 #
1788 # /! non-realised random map exit (special hack!)
1789 # {... are special paths that are not being touched
1790 # ?xxx/... are special absolute paths
1791 # ?random/... random maps
1792 # /... normal maps
1793 # ~user/... per-player map of a specific user
1794
1795 $path =~ s/$PATH_SEP/\//go;
1796
1797 # treat it as relative path if it starts with
1798 # something that looks reasonable
1799 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1800 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1801
1802 $base =~ s{[^/]+/?$}{};
1803 $path = "$base/$path";
1804 }
1805
1806 for ($path) {
1807 redo if s{//}{/};
1808 redo if s{/\.?/}{/};
1809 redo if s{/[^/]+/\.\./}{/};
1810 }
1811
1812 $path
1813}
1814
1815sub new_from_path {
1816 my (undef, $path, $base) = @_;
1817
1818 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1819
1820 $path = normalise $path, $base;
1821
1822 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1823 if ($path =~ $EXT_MAP{$pkg}[1]) {
1824 my $self = bless cf::map::new, $pkg;
1825 $self->{path} = $path; $self->path ($path);
1826 $self->init; # pass $1 etc.
1827 return $self;
1828 }
1829 }
1830
1831 Carp::cluck "unable to resolve path '$path' (base '$base').";
1832 ()
1833}
1834
1835sub init {
1836 my ($self) = @_;
1837
1838 $self
1839}
1840
1841sub as_string {
1842 my ($self) = @_;
1843
1844 "$self->{path}"
1845}
1846
1847# the displayed name, this is a one way mapping
1848sub visible_name {
1849 &as_string
1850}
1851
1852# the original (read-only) location
1853sub load_path {
1854 my ($self) = @_;
1855
1856 "$MAPDIR/$self->{path}.map"
1857}
1858
1859# the temporary/swap location
1860sub save_path {
1861 my ($self) = @_;
1862
1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1864 "$TMPDIR/$path.map"
1865}
1866
1867# the unique path, undef == no special unique path
1868sub uniq_path {
1869 my ($self) = @_;
1870
1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1872 "$UNIQUEDIR/$path"
1254} 1873}
1255 1874
1256# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1257# all maps in C++... 1876# all maps in C++...
1258sub change_all_map_light { 1877sub change_all_map_light {
1260 1879
1261 $_->change_map_light ($change) 1880 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1881 for grep $_->outdoor, values %cf::MAP;
1263} 1882}
1264 1883
1884sub decay_objects {
1885 my ($self) = @_;
1886
1887 return if $self->{deny_reset};
1888
1889 $self->do_decay_objects;
1890}
1891
1892sub unlink_save {
1893 my ($self) = @_;
1894
1895 utf8::encode (my $save = $self->save_path);
1896 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1897 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1898}
1899
1265sub try_load_header($) { 1900sub load_header_from($) {
1266 my ($path) = @_; 1901 my ($self, $path) = @_;
1267 1902
1268 utf8::encode $path; 1903 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1904 my $f = new_from_file cf::object::thawer $path
1270 or return; 1905 or return;
1271 1906
1272 my $map = cf::map::new 1907 $self->_load_header ($f)
1273 or return; 1908 or return;
1274 1909
1275 # for better error messages only, will be overwritten 1910 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1911 $f->resolve_delayed_derefs;
1277 1912
1278 $map->load_header ($path) 1913 $self->{load_path} = $path;
1914
1915 1
1916}
1917
1918sub load_header_orig {
1919 my ($self) = @_;
1920
1921 $self->load_header_from ($self->load_path)
1922}
1923
1924sub load_header_temp {
1925 my ($self) = @_;
1926
1927 $self->load_header_from ($self->save_path)
1928}
1929
1930sub prepare_temp {
1931 my ($self) = @_;
1932
1933 $self->last_access ((delete $self->{last_access})
1934 || $cf::RUNTIME); #d#
1935 # safety
1936 $self->{instantiate_time} = $cf::RUNTIME
1937 if $self->{instantiate_time} > $cf::RUNTIME;
1938}
1939
1940sub prepare_orig {
1941 my ($self) = @_;
1942
1943 $self->{load_original} = 1;
1944 $self->{instantiate_time} = $cf::RUNTIME;
1945 $self->last_access ($cf::RUNTIME);
1946 $self->instantiate;
1947}
1948
1949sub load_header {
1950 my ($self) = @_;
1951
1952 if ($self->load_header_temp) {
1953 $self->prepare_temp;
1954 } else {
1955 $self->load_header_orig
1279 or return; 1956 or return;
1957 $self->prepare_orig;
1958 }
1280 1959
1281 $map->{load_path} = $path; 1960 $self->{deny_reset} = 1
1961 if $self->no_reset;
1282 1962
1283 $map 1963 $self->default_region (cf::region::find_by_path $self->{path})
1964 unless $self->default_region;
1965
1966 1
1284} 1967}
1285 1968
1286sub find; 1969sub find;
1287sub find { 1970sub find {
1288 my ($path, $origin) = @_; 1971 my ($path, $origin) = @_;
1289 1972
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1973 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1974
1975 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 1976 cf::lock_wait "map_find:$path";
1296 1977
1297 $cf::MAP{$key} || do { 1978 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1979 my $guard1 = cf::lock_acquire "map_find:$path";
1980 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 1981
1300 # do it the slow way 1982 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1983 or return;
1319 1984
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1332 1986
1333 Coro::cede; 1987 $map->load_header
1988 or return;
1334 1989
1335 if ($map->should_reset) { 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1991 # doing this can freeze the server in a sync job, obviously
1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard1;
1994 undef $guard2;
1336 $map->reset; 1995 $map->reset;
1337 undef $guard;
1338 $map = find $path 1996 return find $path;
1339 or return;
1340 } 1997 }
1341 1998
1342 $cf::MAP{$key} = $map 1999 $cf::MAP{$path} = $map
1343 } 2000 }
1344} 2001}
2002
2003sub pre_load { }
2004sub post_load { }
1345 2005
1346sub load { 2006sub load {
1347 my ($self) = @_; 2007 my ($self) = @_;
1348 2008
2009 local $self->{deny_reset} = 1; # loading can take a long time
2010
1349 my $path = $self->{path}; 2011 my $path = $self->{path};
2012
2013 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2014 my $guard = cf::lock_acquire "map_data:$path";
1351 2015
2016 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2017 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2018
1354 $self->in_memory (cf::MAP_LOADING); 2019 $self->in_memory (cf::MAP_LOADING);
1355 2020
1356 $self->alloc; 2021 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2022
2023 $self->pre_load;
2024 cf::cede_to_tick;
2025
2026 my $f = new_from_file cf::object::thawer $self->{load_path};
2027 $f->skip_block;
2028 $self->_load_objects ($f)
1358 or return; 2029 or return;
1359 2030
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1362 2033
1363 if (my $uniq = $path->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2035 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2036 unless (aio_stat $uniq) {
2037 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2038 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2039 $self->_load_objects ($f);
2040 $f->resolve_delayed_derefs;
2041 }
1368 } 2042 }
1369 } 2043 }
1370 2044
1371 Coro::cede; 2045 $f->resolve_delayed_derefs;
1372 2046
2047 cf::cede_to_tick;
1373 # now do the right thing for maps 2048 # now do the right thing for maps
1374 $self->link_multipart_objects; 2049 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2050 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2051 unless $self->difficulty;
2052 cf::cede_to_tick;
2053
2054 unless ($self->{deny_activate}) {
2055 $self->decay_objects;
2056 $self->fix_auto_apply;
2057 $self->update_buttons;
2058 cf::cede_to_tick;
2059 $self->set_darkness_map;
2060 cf::cede_to_tick;
1386 $self->activate; 2061 $self->activate;
1387 } 2062 }
1388 2063
1389 Coro::cede; 2064 $self->{last_save} = $cf::RUNTIME;
2065 $self->last_access ($cf::RUNTIME);
1390 2066
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_IN_MEMORY);
2068 }
2069
2070 $self->post_load;
2071}
2072
2073sub customise_for {
2074 my ($self, $ob) = @_;
2075
2076 return find "~" . $ob->name . "/" . $self->{path}
2077 if $self->per_player;
2078
2079# return find "?party/" . $ob->name . "/" . $self->{path}
2080# if $self->per_party;
2081
2082 $self
1392} 2083}
1393 2084
1394# find and load all maps in the 3x3 area around a map 2085# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2086sub load_neighbours {
1396 my ($map) = @_; 2087 my ($map) = @_;
1397 2088
1398 my @diag; # diagonal neighbours 2089 my @neigh; # diagonal neighbours
1399 2090
1400 for (0 .. 3) { 2091 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2092 my $neigh = $map->tile_path ($_)
1402 or next; 2093 or next;
1403 $neigh = find $neigh, $map 2094 $neigh = find $neigh, $map
1404 or next; 2095 or next;
1405 $neigh->load; 2096 $neigh->load;
1406 2097
2098 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2099 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2100 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2101 }
1410 2102
1411 for (@diag) { 2103 for (grep defined $_->[0], @neigh) {
2104 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2105 my $neigh = find $path, $origin
1413 or next; 2106 or next;
1414 $neigh->load; 2107 $neigh->load;
1415 } 2108 }
1416} 2109}
1417 2110
1422} 2115}
1423 2116
1424sub do_load_sync { 2117sub do_load_sync {
1425 my ($map) = @_; 2118 my ($map) = @_;
1426 2119
2120 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2121 if $Coro::current == $Coro::main;
2122
1427 cf::sync_job { $map->load }; 2123 cf::sync_job { $map->load };
1428} 2124}
1429 2125
1430our %MAP_PREFETCH; 2126our %MAP_PREFETCH;
2127our $MAP_PREFETCHER = undef;
2128
2129sub find_async {
2130 my ($path, $origin, $load) = @_;
2131
2132 $path = normalise $path, $origin && $origin->{path};
2133
2134 if (my $map = $cf::MAP{$path}) {
2135 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2136 }
2137
2138 $MAP_PREFETCH{$path} |= $load;
2139
1431our $MAP_PREFETCHER = Coro::async { 2140 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2141 $Coro::current->{desc} = "map prefetcher";
2142
1433 while (%MAP_PREFETCH) { 2143 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2144 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2145 if (my $map = find $k) {
2146 $map->load if $v;
2147 }
2148
1436 my $path = delete $MAP_PREFETCH{$key}; 2149 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2150 }
1442 Coro::schedule; 2151 }
2152 undef $MAP_PREFETCHER;
1443 } 2153 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2154 $MAP_PREFETCHER->prio (6);
1458 2155
1459 () 2156 ()
1460} 2157}
1461 2158
1462sub save { 2159sub save {
1463 my ($self) = @_; 2160 my ($self) = @_;
1464 2161
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2162 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2163
1467 $self->{last_save} = $cf::RUNTIME; 2164 $self->{last_save} = $cf::RUNTIME;
1468 2165
1469 return unless $self->dirty; 2166 return unless $self->dirty;
1470 2167
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2168 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2169 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2170
1474 $self->{load_path} = $save; 2171 $self->{load_path} = $save;
1475 2172
1476 return if $self->{deny_save}; 2173 return if $self->{deny_save};
1477 2174
1478 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
1479 2176
1480 cf::async { 2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
1482 }; 2180 };
1483 2181
1484 if ($uniq) { 2182 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2184 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2185 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2187 }
1490} 2188}
1491 2189
1492sub swap_out { 2190sub swap_out {
1493 my ($self) = @_; 2191 my ($self) = @_;
1494 2192
1495 # save first because save cedes 2193 # save first because save cedes
1496 $self->save; 2194 $self->save;
1497 2195
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2196 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2197
1500 return if $self->players; 2198 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2199 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save}; 2200 return if $self->{deny_save};
1503 2201
2202 $self->in_memory (cf::MAP_SWAPPED);
2203
2204 $self->deactivate;
2205 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2206 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2207}
1507 2208
1508sub reset_at { 2209sub reset_at {
1509 my ($self) = @_; 2210 my ($self) = @_;
1510 2211
1511 # TODO: safety, remove and allow resettable per-player maps 2212 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2213 return 1e99 if $self->{deny_reset};
1514 2214
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2215 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2216 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2217
1522 my ($self) = @_; 2222 my ($self) = @_;
1523 2223
1524 $self->reset_at <= $cf::RUNTIME 2224 $self->reset_at <= $cf::RUNTIME
1525} 2225}
1526 2226
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2227sub reset {
1549 my ($self) = @_; 2228 my ($self) = @_;
1550 2229
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2230 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2231
1553 return if $self->players; 2232 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2233
1556 warn "resetting map ", $self->path;#d# 2234 warn "resetting map ", $self->path;
2235
2236 $self->in_memory (cf::MAP_SWAPPED);
2237
2238 # need to save uniques path
2239 unless ($self->{deny_save}) {
2240 my $uniq = $self->uniq_path; utf8::encode $uniq;
2241
2242 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2243 if $uniq;
2244 }
1557 2245
1558 delete $cf::MAP{$self->path}; 2246 delete $cf::MAP{$self->path};
1559 2247
2248 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2249 $_->clear_links_to ($self) for values %cf::MAP;
2250 $self->clear;
1561 2251
1562 $self->unlink_save; 2252 $self->unlink_save;
1563 $self->destroy; 2253 $self->destroy;
1564} 2254}
1565 2255
1566my $nuke_counter = "aaaa"; 2256my $nuke_counter = "aaaa";
1567 2257
1568sub nuke { 2258sub nuke {
1569 my ($self) = @_; 2259 my ($self) = @_;
1570 2260
2261 {
2262 my $lock = cf::lock_acquire "map_data:$self->{path}";
2263
2264 delete $cf::MAP{$self->path};
2265
2266 $self->unlink_save;
2267
2268 bless $self, "cf::map";
2269 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2270 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2271 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2272 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2273
2274 $cf::MAP{$self->path} = $self;
2275 }
2276
1574 $self->reset; # polite request, might not happen 2277 $self->reset; # polite request, might not happen
1575} 2278}
1576 2279
1577sub customise_for { 2280=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2281
1580 if ($map->per_player) { 2282Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2283maps. May block.
2284
2285=cut
2286
2287sub tmp_maps() {
1582 } 2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise $_
2293 : ()
2294 } @{ aio_readdir $TMPDIR or [] }
2295 ]
2296}
1583 2297
1584 $map 2298=item $maps = cf::map::random_maps
2299
2300Returns an arrayref with all map paths of currently instantiated and saved
2301random maps. May block.
2302
2303=cut
2304
2305sub random_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 /\.map$/
2310 ? normalise "?random/$_"
2311 : ()
2312 } @{ aio_readdir $RANDOMDIR or [] }
2313 ]
1585} 2314}
1586 2315
1587=item cf::map::unique_maps 2316=item cf::map::unique_maps
1588 2317
1589Returns an arrayref of cf::path's of all shared maps that have 2318Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2319instantiated unique items. May block.
1591 2320
1592=cut 2321=cut
1593 2322
1594sub unique_maps() { 2323sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2324 [
1596 or return; 2325 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2326 utf8::decode $_;
1602 next if /\.pst$/; 2327 /\.map$/
1603 next unless /^$PATH_SEP/o; 2328 ? normalise $_
1604 2329 : ()
1605 push @paths, new cf::path $_; 2330 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2331 ]
1607
1608 \@paths
1609} 2332}
1610 2333
1611package cf; 2334package cf;
1612 2335
1613=back 2336=back
1631 map { $_, inv_recursive_ $_->inv } @_ 2354 map { $_, inv_recursive_ $_->inv } @_
1632} 2355}
1633 2356
1634sub inv_recursive { 2357sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2358 inv_recursive_ inv $_[0]
2359}
2360
2361=item $ref = $ob->ref
2362
2363creates and returns a persistent reference to an objetc that can be stored as a string.
2364
2365=item $ob = cf::object::deref ($refstring)
2366
2367returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2368even if the object actually exists. May block.
2369
2370=cut
2371
2372sub deref {
2373 my ($ref) = @_;
2374
2375 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2376 my ($uuid, $name) = ($1, $2);
2377 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2378 or return;
2379 $pl->ob->uuid eq $uuid
2380 or return;
2381
2382 $pl->ob
2383 } else {
2384 warn "$ref: cannot resolve object reference\n";
2385 undef
2386 }
1636} 2387}
1637 2388
1638package cf; 2389package cf;
1639 2390
1640=back 2391=back
1659 2410
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2411 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2412
1662 if ($self->{record_replies}) { 2413 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2414 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2415
1664 } else { 2416 } else {
2417 my $pl = $self->contr;
2418
2419 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2420 my $dialog = $pl->{npc_dialog};
2421 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2422
2423 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2424 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2425 $self->message ($msg, $flags);
2426 }
1667 } 2427 }
2428}
2429
2430=item $object->send_msg ($channel, $msg, $color, [extra...])
2431
2432=cut
2433
2434sub cf::object::send_msg {
2435 my $pl = shift->contr
2436 or return;
2437 $pl->send_msg (@_);
1668} 2438}
1669 2439
1670=item $player_object->may ("access") 2440=item $player_object->may ("access")
1671 2441
1672Returns wether the given player is authorized to access resource "access" 2442Returns wether the given player is authorized to access resource "access"
1685 2455
1686=item $player_object->enter_link 2456=item $player_object->enter_link
1687 2457
1688Freezes the player and moves him/her to a special map (C<{link}>). 2458Freezes the player and moves him/her to a special map (C<{link}>).
1689 2459
1690The player should be reaosnably safe there for short amounts of time. You 2460The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2461I<MUST> call C<leave_link> as soon as possible, though.
1692 2462
2463Will never block.
2464
1693=item $player_object->leave_link ($map, $x, $y) 2465=item $player_object->leave_link ($map, $x, $y)
1694 2466
1695Moves the player out of the specila link map onto the given map. If the 2467Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2468map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2469to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2470fails, to the emergency map position.
1699 2471
1700Might block. 2472Might block.
1701 2473
1702=cut 2474=cut
2475
2476sub link_map {
2477 unless ($LINK_MAP) {
2478 $LINK_MAP = cf::map::find "{link}"
2479 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2480 $LINK_MAP->load;
2481 }
2482
2483 $LINK_MAP
2484}
1703 2485
1704sub cf::object::player::enter_link { 2486sub cf::object::player::enter_link {
1705 my ($self) = @_; 2487 my ($self) = @_;
1706 2488
1707 $self->deactivate_recursive; 2489 $self->deactivate_recursive;
1708 2490
1709 return if $self->map == $LINK_MAP; 2491 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2492
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2493 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2494 if $self->map && $self->map->{path} ne "{link}";
1713 2495
1714 $self->enter_map ($LINK_MAP, 20, 20); 2496 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2497}
1716 2498
1717sub cf::object::player::leave_link { 2499sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2500 my ($self, $map, $x, $y) = @_;
2501
2502 return unless $self->contr->active;
1719 2503
1720 my $link_pos = delete $self->{_link_pos}; 2504 my $link_pos = delete $self->{_link_pos};
1721 2505
1722 unless ($map) { 2506 unless ($map) {
1723 # restore original map position 2507 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2521 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2522 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2523 if $x <=0 && $y <= 0;
1740 2524
1741 $map->load; 2525 $map->load;
1742 $map->load_diag; 2526 $map->load_neighbours;
1743 2527
1744 return unless $self->contr->active; 2528 return unless $self->contr->active;
1745 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1747} 2533}
1748 2534
1749cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2536
1753 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1757 }; 2541be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2542
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2543=cut
2544
2545our $GOTOGEN;
1784 2546
1785sub cf::object::player::goto { 2547sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2548 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2549
1788 $path = new cf::path $path; 2550 # do generation counting so two concurrent goto's will be executed in-order
2551 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2552
1790 $self->enter_link; 2553 $self->enter_link;
1791 2554
1792 (async { 2555 (async {
1793 my $map = cf::map::find $path->as_string; 2556 $Coro::current->{desc} = "player::goto $path $x $y";
2557
2558 # *tag paths override both path and x|y
2559 if ($path =~ /^\*(.*)$/) {
2560 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2561 my $ob = $obs[rand @obs];
2562
2563 # see if we actually can go there
2564 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2565 $ob = $obs[rand @obs];
2566 } else {
2567 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2568 }
2569 # else put us there anyways for now #d#
2570
2571 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2572 } else {
2573 ($path, $x, $y) = (undef, undef, undef);
2574 }
2575 }
2576
2577 my $map = eval {
2578 my $map = defined $path ? cf::map::find $path : undef;
2579
2580 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2581 $map = $map->customise_for ($self);
1795 2582 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2583 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2584 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2585 }
1800 2586
2587 $map
2588 };
2589
2590 if ($@) {
2591 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2592 LOG llevError | logBacktrace, Carp::longmess $@;
2593 }
2594
2595 if ($gen == $self->{_goto_generation}) {
2596 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2597 $self->leave_link ($map, $x, $y);
2598 }
2599
2600 $done->() if $done;
1802 })->prio (1); 2601 })->prio (1);
1803} 2602}
1804 2603
1805=item $player_object->enter_exit ($exit_object) 2604=item $player_object->enter_exit ($exit_object)
1806 2605
1808 2607
1809sub parse_random_map_params { 2608sub parse_random_map_params {
1810 my ($spec) = @_; 2609 my ($spec) = @_;
1811 2610
1812 my $rmp = { # defaults 2611 my $rmp = { # defaults
1813 xsize => 10, 2612 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2613 ysize => (cf::rndm 15, 40),
2614 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2615 #layout => string,
1815 }; 2616 };
1816 2617
1817 for (split /\n/, $spec) { 2618 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2619 my ($k, $v) = split /\s+/, $_, 2;
1819 2620
1823 $rmp 2624 $rmp
1824} 2625}
1825 2626
1826sub prepare_random_map { 2627sub prepare_random_map {
1827 my ($exit) = @_; 2628 my ($exit) = @_;
2629
2630 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2631
1829 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2634 # that depends on the exit object
1832 2635
1833 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1834 2637
1835 if ($exit->map) { 2638 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
1840 } 2643 }
1841 2644
1842 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
1843 2646
1844 my $data = cf::to_json $rmp; 2647 my $data = cf::encode_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2649 my $meta = "$RANDOMDIR/$md5.meta";
1846 2650
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2653 undef $fh;
2654 aio_rename "$meta~", $meta;
1849 2655
1850 $exit->slaying ("?random/$md5"); 2656 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2657 $exit->msg (undef);
1852 } 2658 }
1853} 2659}
1855sub cf::object::player::enter_exit { 2661sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2662 my ($self, $exit) = @_;
1857 2663
1858 return unless $self->type == cf::PLAYER; 2664 return unless $self->type == cf::PLAYER;
1859 2665
2666 if ($exit->slaying eq "/!") {
2667 #TODO: this should de-fi-ni-te-ly not be a sync-job
2668 # the problem is that $exit might not survive long enough
2669 # so it needs to be done right now, right here
2670 cf::sync_job { prepare_random_map $exit };
2671 }
2672
2673 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2674 my $hp = $exit->stats->hp;
2675 my $sp = $exit->stats->sp;
2676
1860 $self->enter_link; 2677 $self->enter_link;
1861 2678
2679 # if exit is damned, update players death & WoR home-position
2680 $self->contr->savebed ($slaying, $hp, $sp)
2681 if $exit->flag (FLAG_DAMNED);
2682
1862 (async { 2683 (async {
2684 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2685
1863 $self->deactivate_recursive; # just to be sure 2686 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2687 unless (eval {
1865 prepare_random_map $exit 2688 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2689
1871 1; 2690 1;
1872 }) { 2691 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2692 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2693 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2694 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2695 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2696
1878 warn "ERROR in enter_exit: $@"; 2697 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2698 $self->leave_link;
1880 } 2699 }
1881 })->prio (1); 2700 })->prio (1);
1894 2713
1895sub cf::client::send_drawinfo { 2714sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2715 my ($self, $text, $flags) = @_;
1897 2716
1898 utf8::encode $text; 2717 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2718 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2719}
1901 2720
2721=item $client->send_msg ($channel, $msg, $color, [extra...])
2722
2723Send a drawinfo or msg packet to the client, formatting the msg for the
2724client if neccessary. C<$type> should be a string identifying the type of
2725the message, with C<log> being the default. If C<$color> is negative, suppress
2726the message unless the client supports the msg packet.
2727
2728=cut
2729
2730# non-persistent channels (usually the info channel)
2731our %CHANNEL = (
2732 "c/identify" => {
2733 id => "infobox",
2734 title => "Identify",
2735 reply => undef,
2736 tooltip => "Items recently identified",
2737 },
2738 "c/examine" => {
2739 id => "infobox",
2740 title => "Examine",
2741 reply => undef,
2742 tooltip => "Signs and other items you examined",
2743 },
2744 "c/book" => {
2745 id => "infobox",
2746 title => "Book",
2747 reply => undef,
2748 tooltip => "The contents of a note or book",
2749 },
2750 "c/lookat" => {
2751 id => "infobox",
2752 title => "Look",
2753 reply => undef,
2754 tooltip => "What you saw there",
2755 },
2756 "c/who" => {
2757 id => "infobox",
2758 title => "Players",
2759 reply => undef,
2760 tooltip => "Shows players who are currently online",
2761 },
2762 "c/body" => {
2763 id => "infobox",
2764 title => "Body Parts",
2765 reply => undef,
2766 tooltip => "Shows which body parts you posess and are available",
2767 },
2768 "c/uptime" => {
2769 id => "infobox",
2770 title => "Uptime",
2771 reply => undef,
2772 tooltip => "How long the server has been running since last restart",
2773 },
2774 "c/mapinfo" => {
2775 id => "infobox",
2776 title => "Map Info",
2777 reply => undef,
2778 tooltip => "Information related to the maps",
2779 },
2780);
2781
2782sub cf::client::send_msg {
2783 my ($self, $channel, $msg, $color, @extra) = @_;
2784
2785 $msg = $self->pl->expand_cfpod ($msg);
2786
2787 $color &= cf::NDI_CLIENT_MASK; # just in case...
2788
2789 # check predefined channels, for the benefit of C
2790 if ($CHANNEL{$channel}) {
2791 $channel = $CHANNEL{$channel};
2792
2793 $self->ext_msg (channel_info => $channel)
2794 if $self->can_msg;
2795
2796 $channel = $channel->{id};
2797
2798 } elsif (ref $channel) {
2799 # send meta info to client, if not yet sent
2800 unless (exists $self->{channel}{$channel->{id}}) {
2801 $self->{channel}{$channel->{id}} = $channel;
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804 }
2805
2806 $channel = $channel->{id};
2807 }
2808
2809 return unless @extra || length $msg;
2810
2811 if ($self->can_msg) {
2812 # default colour, mask it out
2813 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2814 if $color & cf::NDI_DEF;
2815
2816 $self->send_packet ("msg " . $self->{json_coder}->encode (
2817 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2818 } else {
2819 if ($color >= 0) {
2820 # replace some tags by gcfclient-compatible ones
2821 for ($msg) {
2822 1 while
2823 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2824 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2825 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2826 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2827 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2828 }
2829
2830 $color &= cf::NDI_COLOR_MASK;
2831
2832 utf8::encode $msg;
2833
2834 if (0 && $msg =~ /\[/) {
2835 # COMMAND/INFO
2836 $self->send_packet ("drawextinfo $color 10 8 $msg")
2837 } else {
2838 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2839 $self->send_packet ("drawinfo $color $msg")
2840 }
2841 }
2842 }
2843}
2844
2845=item $client->ext_msg ($type, @msg)
2846
2847Sends an ext event to the client.
2848
2849=cut
2850
2851sub cf::client::ext_msg($$@) {
2852 my ($self, $type, @msg) = @_;
2853
2854 if ($self->extcmd == 2) {
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2856 } elsif ($self->extcmd == 1) { # TODO: remove
2857 push @msg, msgtype => "event_$type";
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2859 }
2860}
2861
2862=item $client->ext_reply ($msgid, @msg)
2863
2864Sends an ext reply to the client.
2865
2866=cut
2867
2868sub cf::client::ext_reply($$@) {
2869 my ($self, $id, @msg) = @_;
2870
2871 if ($self->extcmd == 2) {
2872 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2873 } elsif ($self->extcmd == 1) {
2874 #TODO: version 1, remove
2875 unshift @msg, msgtype => "reply", msgid => $id;
2876 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2877 }
2878}
1902 2879
1903=item $success = $client->query ($flags, "text", \&cb) 2880=item $success = $client->query ($flags, "text", \&cb)
1904 2881
1905Queues a query to the client, calling the given callback with 2882Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2883the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2884C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2885
1909Queries can fail, so check the return code. Or don't, as queries will become 2886Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2887become reliable at some point in the future.
1911 2888
1912=cut 2889=cut
1913 2890
1914sub cf::client::query { 2891sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2892 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2900 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2901 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2902
1926 $self->send_packet ($self->{query_queue}[0][0]) 2903 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2904 if @{ $self->{query_queue} } == 1;
2905
2906 1
1928} 2907}
1929 2908
1930cf::client->attach ( 2909cf::client->attach (
2910 on_connect => sub {
2911 my ($ns) = @_;
2912
2913 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2914 },
1931 on_reply => sub { 2915 on_reply => sub {
1932 my ($ns, $msg) = @_; 2916 my ($ns, $msg) = @_;
1933 2917
1934 # this weird shuffling is so that direct followup queries 2918 # this weird shuffling is so that direct followup queries
1935 # get handled first 2919 # get handled first
1936 my $queue = delete $ns->{query_queue} 2920 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2921 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2922
1939 (shift @$queue)->[1]->($msg); 2923 (shift @$queue)->[1]->($msg);
2924 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2925
1941 push @{ $ns->{query_queue} }, @$queue; 2926 push @{ $ns->{query_queue} }, @$queue;
1942 2927
1943 if (@{ $ns->{query_queue} } == @$queue) { 2928 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2929 if (@$queue) {
1946 } else { 2931 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2932 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2933 }
1949 } 2934 }
1950 }, 2935 },
2936 on_exticmd => sub {
2937 my ($ns, $buf) = @_;
2938
2939 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2940
2941 if (ref $msg) {
2942 my ($type, $reply, @payload) =
2943 "ARRAY" eq ref $msg
2944 ? @$msg
2945 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2946
2947 my @reply;
2948
2949 if (my $cb = $EXTICMD{$type}) {
2950 @reply = $cb->($ns, @payload);
2951 }
2952
2953 $ns->ext_reply ($reply, @reply)
2954 if $reply;
2955
2956 } else {
2957 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2958 }
2959
2960 cf::override;
2961 },
1951); 2962);
1952 2963
1953=item $client->async (\&cb) 2964=item $client->async (\&cb)
1954 2965
1955Create a new coroutine, running the specified callback. The coroutine will 2966Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3007our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3008our $safe_hole = new Safe::Hole;
1998 3009
1999$SIG{FPE} = 'IGNORE'; 3010$SIG{FPE} = 'IGNORE';
2000 3011
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3012$safe->permit_only (Opcode::opset qw(
3013 :base_core :base_mem :base_orig :base_math
3014 grepstart grepwhile mapstart mapwhile
3015 sort time
3016));
2002 3017
2003# here we export the classes and methods available to script code 3018# here we export the classes and methods available to script code
2004 3019
2005=pod 3020=pod
2006 3021
2007The following fucntions and emthods are available within a safe environment: 3022The following functions and methods are available within a safe environment:
2008 3023
2009 cf::object contr pay_amount pay_player map 3024 cf::object
3025 contr pay_amount pay_player map x y force_find force_add destroy
3026 insert remove name archname title slaying race decrease_ob_nr
3027
2010 cf::object::player player 3028 cf::object::player
2011 cf::player peaceful 3029 player
2012 cf::map trigger 3030
3031 cf::player
3032 peaceful
3033
3034 cf::map
3035 trigger
2013 3036
2014=cut 3037=cut
2015 3038
2016for ( 3039for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3040 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3041 insert remove inv name archname title slaying race
3042 decrease_ob_nr destroy)],
2018 ["cf::object::player" => qw(player)], 3043 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3044 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3045 ["cf::map" => qw(trigger)],
2021) { 3046) {
2022 no strict 'refs'; 3047 no strict 'refs';
2093=back 3118=back
2094 3119
2095=cut 3120=cut
2096 3121
2097############################################################################# 3122#############################################################################
3123# the server's init and main functions
2098 3124
2099=head2 EXTENSION DATABASE SUPPORT 3125sub load_facedata($) {
3126 my ($path) = @_;
2100 3127
2101Crossfire maintains a very simple database for extension use. It can 3128 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3129 # for this (global event?)
2103excludes objects. 3130 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3131
2105The parameter C<$family> should best start with the name of the extension 3132 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3133
2108=over 4 3134 warn "loading facedata from $path\n";
2109 3135
2110=item $hashref = cf::db_get $family 3136 my $facedata;
3137 0 < aio_load $path, $facedata
3138 or die "$path: $!";
2111 3139
2112Return a hashref for use by the extension C<$family>, which can be 3140 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3141
2116=item $value = cf::db_get $family => $key 3142 $facedata->{version} == 2
3143 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3144
2118Returns a single value from the database 3145 # patch in the exptable
2119 3146 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3147 type => FT_RSRC,
2121 3148 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3149 };
3150 cf::cede_to_tick;
2171 3151
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3152 {
3153 my $faces = $facedata->{faceinfo};
2176 3154
2177 sub db_get($;$) { 3155 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3156 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3157
2183 sub db_put($$;$) { 3158 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3159 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3160 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3161 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3162
2192 cf::global->attach ( 3163 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3164 }
2197 );
2198}
2199 3165
2200############################################################################# 3166 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3167 next unless $info->{smooth};
2202 3168
2203sub cfg_load { 3169 my $idx = cf::face::find $face
3170 or next;
3171
3172 if (my $smooth = cf::face::find $info->{smooth}) {
3173 cf::face::set_smooth $idx, $smooth;
3174 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3175 } else {
3176 warn "smooth face '$info->{smooth}' not found for face '$face'";
3177 }
3178
3179 cf::cede_to_tick;
3180 }
3181 }
3182
3183 {
3184 my $anims = $facedata->{animinfo};
3185
3186 while (my ($anim, $info) = each %$anims) {
3187 cf::anim::set $anim, $info->{frames}, $info->{facings};
3188 cf::cede_to_tick;
3189 }
3190
3191 cf::anim::invalidate_all; # d'oh
3192 }
3193
3194 {
3195 # TODO: for gcfclient pleasure, we should give resources
3196 # that gcfclient doesn't grok a >10000 face index.
3197 my $res = $facedata->{resource};
3198
3199 while (my ($name, $info) = each %$res) {
3200 if (defined $info->{type}) {
3201 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3202 my $data;
3203
3204 if ($info->{type} & 1) {
3205 # prepend meta info
3206
3207 my $meta = $enc->encode ({
3208 name => $name,
3209 %{ $info->{meta} || {} },
3210 });
3211
3212 $data = pack "(w/a*)*", $meta, $info->{data};
3213 } else {
3214 $data = $info->{data};
3215 }
3216
3217 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3218 cf::face::set_type $idx, $info->{type};
3219 } else {
3220 $RESOURCE{$name} = $info;
3221 }
3222
3223 cf::cede_to_tick;
3224 }
3225 }
3226
3227 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3228
3229 1
3230}
3231
3232cf::global->attach (on_resource_update => sub {
3233 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3234 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3235
3236 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3237 my $sound = $soundconf->{compat}[$_]
3238 or next;
3239
3240 my $face = cf::face::find "sound/$sound->[1]";
3241 cf::sound::set $sound->[0] => $face;
3242 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3243 }
3244
3245 while (my ($k, $v) = each %{$soundconf->{event}}) {
3246 my $face = cf::face::find "sound/$v";
3247 cf::sound::set $k => $face;
3248 }
3249 }
3250});
3251
3252register_exticmd fx_want => sub {
3253 my ($ns, $want) = @_;
3254
3255 while (my ($k, $v) = each %$want) {
3256 $ns->fx_want ($k, $v);
3257 }
3258};
3259
3260sub reload_regions {
3261 # HACK to clear player env face cache, we need some signal framework
3262 # for this (global event?)
3263 %ext::player_env::MUSIC_FACE_CACHE = ();
3264
3265 load_resource_file "$MAPDIR/regions"
3266 or die "unable to load regions file\n";
3267
3268 for (cf::region::list) {
3269 $_->{match} = qr/$_->{match}/
3270 if exists $_->{match};
3271 }
3272}
3273
3274sub reload_facedata {
3275 load_facedata "$DATADIR/facedata"
3276 or die "unable to load facedata\n";
3277}
3278
3279sub reload_archetypes {
3280 load_resource_file "$DATADIR/archetypes"
3281 or die "unable to load archetypes\n";
3282 #d# NEED to laod twice to resolve forward references
3283 # this really needs to be done in an extra post-pass
3284 # (which needs to be synchronous, so solve it differently)
3285 load_resource_file "$DATADIR/archetypes"
3286 or die "unable to load archetypes\n";
3287}
3288
3289sub reload_treasures {
3290 load_resource_file "$DATADIR/treasures"
3291 or die "unable to load treasurelists\n";
3292}
3293
3294sub reload_resources {
3295 warn "reloading resource files...\n";
3296
3297 reload_regions;
3298 reload_facedata;
3299 #reload_archetypes;#d#
3300 reload_archetypes;
3301 reload_treasures;
3302
3303 warn "finished reloading resource files\n";
3304}
3305
3306sub init {
3307 reload_resources;
3308}
3309
3310sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3311 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3312 or return;
2206 3313
2207 local $/; 3314 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3315 *CFG = YAML::Load <$fh>;
2209 3316
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3317 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3318
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3319 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3320 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3330
2224sub main { 3331sub main {
2225 # we must not ever block the main coroutine 3332 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3333 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3334 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3335 (async {
3336 $Coro::current->{desc} = "IDLE BUG HANDLER";
3337 EV::loop EV::LOOP_ONESHOT;
3338 })->prio (Coro::PRIO_MAX);
2229 }; 3339 };
2230 3340
2231 cfg_load; 3341 reload_config;
2232 db_load; 3342 db_init;
2233 load_extensions; 3343 load_extensions;
3344
3345 $TICK_WATCHER->start;
3346 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2234 Event::loop; 3347 EV::loop;
2235} 3348}
2236 3349
2237############################################################################# 3350#############################################################################
2238# initialisation and cleanup 3351# initialisation and cleanup
2239 3352
2240# install some emergency cleanup handlers 3353# install some emergency cleanup handlers
2241BEGIN { 3354BEGIN {
3355 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3356 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3357 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3358 cf::cleanup "SIG$signal";
2248 },
2249 ); 3359 };
3360 }
3361}
3362
3363sub write_runtime {
3364 my $runtime = "$LOCALDIR/runtime";
3365
3366 # first touch the runtime file to show we are still running:
3367 # the fsync below can take a very very long time.
3368
3369 IO::AIO::aio_utime $runtime, undef, undef;
3370
3371 my $guard = cf::lock_acquire "write_runtime";
3372
3373 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3374 or return;
3375
3376 my $value = $cf::RUNTIME + 90 + 10;
3377 # 10 is the runtime save interval, for a monotonic clock
3378 # 60 allows for the watchdog to kill the server.
3379
3380 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3381 and return;
3382
3383 # always fsync - this file is important
3384 aio_fsync $fh
3385 and return;
3386
3387 # touch it again to show we are up-to-date
3388 aio_utime $fh, undef, undef;
3389
3390 close $fh
3391 or return;
3392
3393 aio_rename "$runtime~", $runtime
3394 and return;
3395
3396 warn "runtime file written.\n";
3397
2250 } 3398 1
2251} 3399}
2252 3400
2253sub emergency_save() { 3401sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3402 my $freeze_guard = cf::freeze_mainloop;
2255 3403
2256 warn "enter emergency perl save\n"; 3404 warn "enter emergency perl save\n";
2257 3405
2258 cf::sync_job { 3406 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3407 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3408 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3409 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3410 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3411 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3412 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3413 $pl->valid or next;
3414 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3415 $pl->save;
2267 } 3416 }
2268 warn "end emergency player save\n"; 3417 warn "end emergency player save\n";
2269 3418
2270 warn "begin emergency map save\n"; 3419 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3421 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3422 $map->valid or next;
2274 $map->save; 3423 $map->save;
2275 } 3424 }
2276 warn "end emergency map save\n"; 3425 warn "end emergency map save\n";
3426
3427 warn "begin emergency database checkpoint\n";
3428 BDB::db_env_txn_checkpoint $DB_ENV;
3429 warn "end emergency database checkpoint\n";
2277 }; 3430 };
2278 3431
2279 warn "leave emergency perl save\n"; 3432 warn "leave emergency perl save\n";
2280} 3433}
2281 3434
3435sub post_cleanup {
3436 my ($make_core) = @_;
3437
3438 warn Carp::longmess "post_cleanup backtrace"
3439 if $make_core;
3440}
3441
2282sub reload() { 3442sub do_reload_perl() {
2283 # can/must only be called in main 3443 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3444 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3445 warn "can only reload from main coroutine";
2286 return; 3446 return;
2287 } 3447 }
2288 3448
2289 warn "reloading..."; 3449 warn "reloading...";
2290 3450
2291 warn "freezing server"; 3451 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3452
3453 cf::sync_job {
3454 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 3455 cf::emergency_save;
3456 cf::write_runtime; # external watchdog should not bark
2294 3457
2295 warn "sync database to disk"; 3458 warn "syncing database to disk";
2296 cf::db_sync; 3459 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3460
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3461 # if anything goes wrong in here, we should simply crash as we already saved
2301 3462
2302 warn "cancel all watchers"; 3463 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3464 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3465 BDB::flush;
3466 IO::AIO::flush;
3467 Coro::cede_notself;
3468 last unless IO::AIO::nreqs || BDB::nreqs;
3469 warn "iterate...";
2305 } 3470 }
2306 3471
3472 ++$RELOAD;
3473
2307 warn "cancel all extension coros"; 3474 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3475 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3476 %EXT_CORO = ();
2310 3477
2311 warn "remove commands"; 3478 warn "removing commands";
2312 %COMMAND = (); 3479 %COMMAND = ();
2313 3480
2314 warn "remove ext commands"; 3481 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3482 %EXTCMD = ();
3483 %EXTICMD = ();
2316 3484
2317 warn "unload/nuke all extensions"; 3485 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3486 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3487 warn "... unloading $pkg";
2320 3488
2321 if (my $cb = $pkg->can ("unload")) { 3489 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3490 eval {
2323 $cb->($pkg); 3491 $cb->($pkg);
2324 1 3492 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3493 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3494 }
2327 3495
3496 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3497 Symbol::delete_package $pkg;
2329 } 3498 }
2330 3499
2331 warn "unload all perl modules loaded from $LIBDIR"; 3500 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3501 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3502 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3503
2335 warn "removing <$k>"; 3504 warn "... unloading $k";
2336 delete $INC{$k}; 3505 delete $INC{$k};
2337 3506
2338 $k =~ s/\.pm$//; 3507 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3508 $k =~ s/\//::/g;
2340 3509
2343 } 3512 }
2344 3513
2345 Symbol::delete_package $k; 3514 Symbol::delete_package $k;
2346 } 3515 }
2347 3516
2348 warn "get rid of safe::, as good as possible"; 3517 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3518 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3519 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3520
2352 warn "unload cf.pm \"a bit\""; 3521 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3522 delete $INC{"cf.pm"};
3523 delete $INC{"cf/pod.pm"};
2354 3524
2355 # don't, removes xs symbols, too, 3525 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3526 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3527 #Symbol::delete_package __PACKAGE__;
2358 3528
3529 warn "unload completed, starting to reload now";
3530
2359 warn "reloading cf.pm"; 3531 warn "reloading cf.pm";
2360 require cf; 3532 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3533 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3534
2363 warn "load config and database again"; 3535 warn "loading config and database again";
2364 cf::cfg_load; 3536 cf::reload_config;
2365 cf::db_load;
2366 3537
2367 warn "load extensions"; 3538 warn "loading extensions";
2368 cf::load_extensions; 3539 cf::load_extensions;
2369 3540
2370 warn "reattach attachments to objects/players"; 3541 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3542 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3543 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3544 reattach $_ for values %MAP;
2374 }; 3545 warn "reattaching attachments to players";
3546 reattach $_ for values %PLAYER;
2375 3547
2376 if ($@) { 3548 warn "leaving sync_job";
3549
3550 1
3551 } or do {
2377 warn $@; 3552 warn $@;
2378 warn "error while reloading, exiting."; 3553 warn "error while reloading, exiting.";
2379 exit 1; 3554 exit 1;
2380 } 3555 };
2381 3556
2382 warn "reloaded"; 3557 warn "reloaded";
2383}; 3558};
2384 3559
2385############################################################################# 3560our $RELOAD_WATCHER; # used only during reload
2386 3561
2387unless ($LINK_MAP) { 3562sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3563 # doing reload synchronously and two reloads happen back-to-back,
3564 # coro crashes during coro_state_free->destroy here.
2389 3565
2390 $LINK_MAP->width (41); 3566 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2391 $LINK_MAP->height (41); 3567 undef $RELOAD_WATCHER;
2392 $LINK_MAP->alloc; 3568 do_reload_perl;
2393 $LINK_MAP->path ("{link}"); 3569 };
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3570}
2427 3571
2428register_command "reload" => sub { 3572register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3573 my ($who, $arg) = @_;
2430 3574
2431 if ($who->flag (FLAG_WIZ)) { 3575 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3576 $who->message ("reloading server.");
3577 async {
3578 $Coro::current->{desc} = "perl_reload";
3579 reload_perl;
3580 };
2435 } 3581 }
2436}; 3582};
2437 3583
2438unshift @INC, $LIBDIR; 3584unshift @INC, $LIBDIR;
2439 3585
2440$TICK_WATCHER = Event->timer ( 3586my $bug_warning = 0;
2441 reentrant => 0, 3587
2442 prio => 0, 3588our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3589our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3590
2445 cb => sub { 3591sub wait_for_tick {
3592 return unless $TICK_WATCHER->is_active;
3593 return if $Coro::current == $Coro::main;
3594
3595 my $signal = new Coro::Signal;
3596 push @WAIT_FOR_TICK, $signal;
3597 $signal->wait;
3598}
3599
3600sub wait_for_tick_begin {
3601 return unless $TICK_WATCHER->is_active;
3602 return if $Coro::current == $Coro::main;
3603
3604 my $signal = new Coro::Signal;
3605 push @WAIT_FOR_TICK_BEGIN, $signal;
3606 $signal->wait;
3607}
3608
3609$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3610 if ($Coro::current != $Coro::main) {
3611 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3612 unless ++$bug_warning > 10;
3613 return;
3614 }
3615
3616 $NOW = $tick_start = EV::now;
3617
2446 cf::server_tick; # one server iteration 3618 cf::server_tick; # one server iteration
3619
2447 $RUNTIME += $TICK; 3620 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 3621 $NEXT_TICK = $_[0]->at;
2449 3622
2450 $WAIT_FOR_TICK->broadcast; 3623 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3624 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3625 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3626 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3627 write_runtime
2478 or warn "ERROR: unable to write runtime file: $!"; 3628 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3629 };
2480 }, 3630 }
2481); 3631
3632 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3633 $sig->send;
3634 }
3635 while (my $sig = shift @WAIT_FOR_TICK) {
3636 $sig->send;
3637 }
3638
3639 $LOAD = ($NOW - $tick_start) / $TICK;
3640 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3641
3642 _post_tick;
3643};
3644$TICK_WATCHER->priority (EV::MAXPRI);
3645
3646{
3647 # configure BDB
3648
3649 BDB::min_parallel 8;
3650 BDB::max_poll_reqs $TICK * 0.1;
3651 $Coro::BDB::WATCHER->priority (1);
3652
3653 unless ($DB_ENV) {
3654 $DB_ENV = BDB::db_env_create;
3655 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3656 | BDB::LOG_AUTOREMOVE, 1);
3657 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3658 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3659
3660 cf::sync_job {
3661 eval {
3662 BDB::db_env_open
3663 $DB_ENV,
3664 $BDBDIR,
3665 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3666 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3667 0666;
3668
3669 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3670 };
3671
3672 cf::cleanup "db_env_open(db): $@" if $@;
3673 };
3674 }
3675
3676 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3677 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3678 };
3679 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3680 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3681 };
3682 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3683 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3684 };
3685}
3686
3687{
3688 # configure IO::AIO
3689
3690 IO::AIO::min_parallel 8;
3691 IO::AIO::max_poll_time $TICK * 0.1;
3692 $Coro::AIO::WATCHER->priority (1);
3693}
3694
3695my $_log_backtrace;
3696
3697sub _log_backtrace {
3698 my ($msg, @addr) = @_;
3699
3700 $msg =~ s/\n//;
3701
3702 # limit the # of concurrent backtraces
3703 if ($_log_backtrace < 2) {
3704 ++$_log_backtrace;
3705 async {
3706 $Coro::current->{desc} = "abt $msg";
3707
3708 my @bt = fork_call {
3709 @addr = map { sprintf "%x", $_ } @addr;
3710 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3711 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3712 or die "addr2line: $!";
3713
3714 my @funcs;
3715 my @res = <$fh>;
3716 chomp for @res;
3717 while (@res) {
3718 my ($func, $line) = splice @res, 0, 2, ();
3719 push @funcs, "[$func] $line";
3720 }
3721
3722 @funcs
3723 };
3724
3725 LOG llevInfo, "[ABT] $msg\n";
3726 LOG llevInfo, "[ABT] $_\n" for @bt;
3727 --$_log_backtrace;
3728 };
3729 } else {
3730 LOG llevInfo, "[ABT] $msg\n";
3731 LOG llevInfo, "[ABT] [suppressed]\n";
3732 }
3733}
3734
3735# load additional modules
3736use cf::pod;
2482 3737
2483END { cf::emergency_save } 3738END { cf::emergency_save }
2484 3739
24851 37401
2486 3741

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