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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.411 by root, Fri Feb 1 15:54:07 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
32use YAML ();
23use IO::AIO 2.32 (); 33use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 45
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 47
36our %COMMAND = (); 48our %COMMAND = ();
37our %COMMAND_TIME = (); 49our %COMMAND_TIME = ();
38 50
39our @EXTS = (); # list of extension package names 51our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 52our %EXTCMD = ();
53our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
42 56
57our $RELOAD; # number of reloads so far
43our @EVENT; 58our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 59
46our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71our %RESOURCE;
72
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 77our $NEXT_TICK;
49our $NOW; 78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER;
84our $DB_ENV;
50 85
51our %CFG; 86our %CFG;
52 87
53our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 89our $RUNTIME;
90our $NOW;
55 91
56our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 95
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
63 102
64binmode STDOUT; 103binmode STDOUT;
65binmode STDERR; 104binmode STDERR;
66 105
67# read virtual server time, if available 106# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
72} 111}
73 112
74mkdir cf::localdir; 113mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 115
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
83 119
84############################################################################# 120#############################################################################
85 121
86=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
87 123
94=item $cf::RUNTIME 130=item $cf::RUNTIME
95 131
96The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 133every server tick.
98 134
99=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 138
101The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
103 143
104=item $cf::NOW 144=item $cf::NOW
105 145
106The time of the last (current) server tick. 146The time of the last (current) server tick.
107 147
108=item $cf::TICK 148=item $cf::TICK
109 149
110The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
111 151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
161
112=item %cf::CFG 162=item %cf::CFG
113 163
114Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 165from wherever your confdir points to.
116 166
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
118 168
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
123 178
124=back 179=back
125 180
126=cut 181=cut
127 182
128BEGIN { 183BEGIN {
129 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 185 my $msg = join "", @_;
131 utf8::encode $msg;
132 186
133 $msg .= "\n" 187 $msg .= "\n"
134 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
135 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
136 LOG llevError, $msg; 192 LOG llevError, $msg;
137 }; 193 };
138} 194}
195
196$Coro::State::DIEHOOK = sub {
197 return unless $^S eq 0; # "eq", not "=="
198
199 if ($Coro::current == $Coro::main) {#d#
200 warn "DIEHOOK called in main context, Coro bug?\n";#d#
201 return;#d#
202 }#d#
203
204 # kill coroutine otherwise
205 warn Carp::longmess $_[0];
206 Coro::terminate
207};
208
209$SIG{__DIE__} = sub { }; #d#?
139 210
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 211@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 212@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 213@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 214@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 215@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
216@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 217@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 218
147# we bless all objects into (empty) derived classes to force a method lookup 219# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 220# within the Safe compartment.
149for my $pkg (qw( 221for my $pkg (qw(
150 cf::global cf::attachable 222 cf::global cf::attachable
155)) { 227)) {
156 no strict 'refs'; 228 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 230}
159 231
160$Event::DIED = sub { 232$EV::DIED = sub {
161 warn "error in event callback: @_"; 233 warn "error in event callback: @_";
162}; 234};
235
236#############################################################################
163 237
164=head2 UTILITY FUNCTIONS 238=head2 UTILITY FUNCTIONS
165 239
166=over 4 240=over 4
167 241
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 260 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 261 $d
188 } || "[unable to dump $_[0]: '$@']"; 262 } || "[unable to dump $_[0]: '$@']";
189} 263}
190 264
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 265=item $ref = cf::decode_json $json
194 266
195Converts a JSON string into the corresponding perl data structure. 267Converts a JSON string into the corresponding perl data structure.
196 268
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 269=item $json = cf::encode_json $ref
205 270
206Converts a perl data structure into its JSON representation. 271Converts a perl data structure into its JSON representation.
207 272
208=cut 273=cut
209 274
210sub to_json($) { 275our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 276
212 JSON::Syck::Dump $_[0] 277sub encode_json($) { $json_coder->encode ($_[0]) }
213} 278sub decode_json($) { $json_coder->decode ($_[0]) }
214 279
215=item cf::lock_wait $string 280=item cf::lock_wait $string
216 281
217Wait until the given lock is available. See cf::lock_acquire. 282Wait until the given lock is available. See cf::lock_acquire.
218 283
221Wait until the given lock is available and then acquires it and returns 286Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 287a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 288for example when the coroutine gets canceled), the lock is automatically
224returned. 289returned.
225 290
291Locks are *not* recursive, locking from the same coro twice results in a
292deadlocked coro.
293
226Lock names should begin with a unique identifier (for example, cf::map::find 294Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 295uses map_find and cf::map::load uses map_load).
228 296
297=item $locked = cf::lock_active $string
298
299Return true if the lock is currently active, i.e. somebody has locked it.
300
229=cut 301=cut
230 302
231our %LOCK; 303our %LOCK;
304our %LOCKER;#d#
232 305
233sub lock_wait($) { 306sub lock_wait($) {
234 my ($key) = @_; 307 my ($key) = @_;
308
309 if ($LOCKER{$key} == $Coro::current) {#d#
310 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
311 return;#d#
312 }#d#
235 313
236 # wait for lock, if any 314 # wait for lock, if any
237 while ($LOCK{$key}) { 315 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 316 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 317 Coro::schedule;
245 323
246 # wait, to be sure we are not locked 324 # wait, to be sure we are not locked
247 lock_wait $key; 325 lock_wait $key;
248 326
249 $LOCK{$key} = []; 327 $LOCK{$key} = [];
328 $LOCKER{$key} = $Coro::current;#d#
250 329
251 Coro::guard { 330 Coro::guard {
331 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 332 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 333 $_->ready for @{ delete $LOCK{$key} };
254 } 334 }
255} 335}
256 336
337sub lock_active($) {
338 my ($key) = @_;
339
340 ! ! $LOCK{$key}
341}
342
257sub freeze_mainloop { 343sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 344 return unless $TICK_WATCHER->is_active;
259 345
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 346 my $guard = Coro::guard {
347 $TICK_WATCHER->start;
348 };
261 $TICK_WATCHER->stop; 349 $TICK_WATCHER->stop;
262 $guard 350 $guard
351}
352
353=item cf::periodic $interval, $cb
354
355Like EV::periodic, but randomly selects a starting point so that the actions
356get spread over timer.
357
358=cut
359
360sub periodic($$) {
361 my ($interval, $cb) = @_;
362
363 my $start = rand List::Util::min 180, $interval;
364
365 EV::periodic $start, $interval, 0, $cb
366}
367
368=item cf::get_slot $time[, $priority[, $name]]
369
370Allocate $time seconds of blocking CPU time at priority C<$priority>:
371This call blocks and returns only when you have at least C<$time> seconds
372of cpu time till the next tick. The slot is only valid till the next cede.
373
374The optional C<$name> can be used to identify the job to run. It might be
375used for statistical purposes and should identify the same time-class.
376
377Useful for short background jobs.
378
379=cut
380
381our @SLOT_QUEUE;
382our $SLOT_QUEUE;
383
384$SLOT_QUEUE->cancel if $SLOT_QUEUE;
385$SLOT_QUEUE = Coro::async {
386 $Coro::current->desc ("timeslot manager");
387
388 my $signal = new Coro::Signal;
389
390 while () {
391 next_job:
392 my $avail = cf::till_tick;
393 if ($avail > 0.01) {
394 for (0 .. $#SLOT_QUEUE) {
395 if ($SLOT_QUEUE[$_][0] < $avail) {
396 my $job = splice @SLOT_QUEUE, $_, 1, ();
397 $job->[2]->send;
398 Coro::cede;
399 goto next_job;
400 }
401 }
402 }
403
404 if (@SLOT_QUEUE) {
405 # we do not use wait_for_tick() as it returns immediately when tick is inactive
406 push @cf::WAIT_FOR_TICK, $signal;
407 $signal->wait;
408 } else {
409 Coro::schedule;
410 }
411 }
412};
413
414sub get_slot($;$$) {
415 my ($time, $pri, $name) = @_;
416
417 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal;
419
420 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
421 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
422 $SLOT_QUEUE->ready;
423 $sig->wait;
263} 424}
264 425
265=item cf::async { BLOCK } 426=item cf::async { BLOCK }
266 427
267Currently the same as Coro::async_pool, meaning you cannot use 428Currently the same as Coro::async_pool, meaning you cannot use
272 433
273BEGIN { *async = \&Coro::async_pool } 434BEGIN { *async = \&Coro::async_pool }
274 435
275=item cf::sync_job { BLOCK } 436=item cf::sync_job { BLOCK }
276 437
277The design of crossfire+ requires that the main coro ($Coro::main) is 438The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 439is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 440partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
441acceptable.
280 442
281If it must be done, put the blocking parts into C<sync_job>. This will run 443If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 444the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 445server will be frozen during this time, so the block should either finish
284fast or be very important. 446fast or be very important.
287 449
288sub sync_job(&) { 450sub sync_job(&) {
289 my ($job) = @_; 451 my ($job) = @_;
290 452
291 if ($Coro::current == $Coro::main) { 453 if ($Coro::current == $Coro::main) {
454 my $time = EV::time;
455
292 # this is the main coro, too bad, we have to block 456 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 457 # till the operation succeeds, freezing the server :/
294 458
459 LOG llevError, Carp::longmess "sync job";#d#
460
295 # TODO: use suspend/resume instead 461 # TODO: use suspend/resume instead
296 # (but this is cancel-safe) 462 # (but this is cancel-safe)
297 my $freeze_guard = freeze_mainloop; 463 my $freeze_guard = freeze_mainloop;
298 464
299 my $busy = 1; 465 my $busy = 1;
300 my @res; 466 my @res;
301 467
302 (async { 468 (async {
469 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 470 @res = eval { $job->() };
304 warn $@ if $@; 471 warn $@ if $@;
305 undef $busy; 472 undef $busy;
306 })->prio (Coro::PRIO_MAX); 473 })->prio (Coro::PRIO_MAX);
307 474
308 while ($busy) { 475 while ($busy) {
309 Coro::cede or Event::one_event; 476 if (Coro::nready) {
477 Coro::cede_notself;
478 } else {
479 EV::loop EV::LOOP_ONESHOT;
310 } 480 }
481 }
482
483 $time = EV::time - $time;
484
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load
311 489
312 wantarray ? @res : $res[0] 490 wantarray ? @res : $res[0]
313 } else { 491 } else {
314 # we are in another coroutine, how wonderful, everything just works 492 # we are in another coroutine, how wonderful, everything just works
315 493
335 $EXT_CORO{$coro+0} = $coro; 513 $EXT_CORO{$coro+0} = $coro;
336 514
337 $coro 515 $coro
338} 516}
339 517
340sub write_runtime { 518=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 519
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 520Executes the given code block with the given arguments in a seperate
344 or return; 521process, returning the results. Everything must be serialisable with
522Coro::Storable. May, of course, block. Note that the executed sub may
523never block itself or use any form of event handling.
345 524
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 525=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 526
350 aio_fsync $fh 527sub fork_call(&@) {
351 and return; 528 my ($cb, @args) = @_;
352 529
353 close $fh 530 # we seemingly have to make a local copy of the whole thing,
354 or return; 531 # otherwise perl prematurely frees the stuff :/
532 # TODO: investigate and fix (likely this will be rather laborious)
355 533
356 aio_rename "$runtime~", $runtime 534 my @res = Coro::Util::fork_eval {
357 and return; 535 reset_signals;
536 &$cb
537 }, @args;
358 538
539 wantarray ? @res : $res[-1]
540}
541
542=item $value = cf::db_get $family => $key
543
544Returns a single value from the environment database.
545
546=item cf::db_put $family => $key => $value
547
548Stores the given C<$value> in the family. It can currently store binary
549data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
550
551=item $db = cf::db_table "name"
552
553Create and/or open a new database table. The string must not be "db" and must be unique
554within each server.
555
556=cut
557
558sub db_table($) {
559 my ($name) = @_;
560 my $db = BDB::db_create $DB_ENV;
561
562 eval {
563 $db->set_flags (BDB::CHKSUM);
564
565 utf8::encode $name;
566 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
567 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
568 cf::cleanup "db_open(db): $!" if $!;
569 };
570 cf::cleanup "db_open(db): $@" if $@;
571
572 $db
573}
574
575our $DB;
576
577sub db_init {
578 cf::sync_job {
579 $DB ||= db_table "db";
580 };
581}
582
583sub db_get($$) {
584 my $key = "$_[0]/$_[1]";
585
586 cf::sync_job {
587 BDB::db_get $DB, undef, $key, my $data;
588
589 $! ? ()
590 : $data
359 1 591 }
592}
593
594sub db_put($$$) {
595 BDB::dbreq_pri 4;
596 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
597}
598
599=item cf::cache $id => [$paths...], $processversion => $process
600
601Generic caching function that returns the value of the resource $id,
602caching and regenerating as required.
603
604This function can block.
605
606=cut
607
608sub cache {
609 my ($id, $src, $processversion, $process) = @_;
610
611 my $meta =
612 join "\x00",
613 $processversion,
614 map {
615 aio_stat $_
616 and Carp::croak "$_: $!";
617
618 ($_, (stat _)[7,9])
619 } @$src;
620
621 my $dbmeta = db_get cache => "$id/meta";
622 if ($dbmeta ne $meta) {
623 # changed, we may need to process
624
625 my @data;
626 my $md5;
627
628 for (0 .. $#$src) {
629 0 <= aio_load $src->[$_], $data[$_]
630 or Carp::croak "$src->[$_]: $!";
631 }
632
633 # if processing is expensive, check
634 # checksum first
635 if (1) {
636 $md5 =
637 join "\x00",
638 $processversion,
639 map {
640 cf::cede_to_tick;
641 ($src->[$_], Digest::MD5::md5_hex $data[$_])
642 } 0.. $#$src;
643
644
645 my $dbmd5 = db_get cache => "$id/md5";
646 if ($dbmd5 eq $md5) {
647 db_put cache => "$id/meta", $meta;
648
649 return db_get cache => "$id/data";
650 }
651 }
652
653 my $t1 = Time::HiRes::time;
654 my $data = $process->(\@data);
655 my $t2 = Time::HiRes::time;
656
657 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
658
659 db_put cache => "$id/data", $data;
660 db_put cache => "$id/md5" , $md5;
661 db_put cache => "$id/meta", $meta;
662
663 return $data;
664 }
665
666 db_get cache => "$id/data"
667}
668
669=item cf::datalog type => key => value, ...
670
671Log a datalog packet of the given type with the given key-value pairs.
672
673=cut
674
675sub datalog($@) {
676 my ($type, %kv) = @_;
677 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 678}
361 679
362=back 680=back
363 681
364=cut 682=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 683
493############################################################################# 684#############################################################################
494 685
495=head2 ATTACHABLE OBJECTS 686=head2 ATTACHABLE OBJECTS
496 687
498attach callbacks/event handlers (a collection of which is called an "attachment") 689attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 690to it. All such attachable objects support the following methods.
500 691
501In the following description, CLASS can be any of C<global>, C<object> 692In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 693C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 694Deliantra).
504 695
505=over 4 696=over 4
506 697
507=item $attachable->attach ($attachment, key => $value...) 698=item $attachable->attach ($attachment, key => $value...)
508 699
622our @CB_TYPE = (); # registry for type (cf-object class) based events 813our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 814our @CB_MAP = ();
624 815
625my %attachment; 816my %attachment;
626 817
818sub cf::attachable::thawer_merge {
819 # simply override everything except _meta
820 local $_[0]{_meta};
821 %{$_[0]} = %{$_[1]};
822}
823
627sub _attach_cb($$$$) { 824sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 825 my ($registry, $event, $prio, $cb) = @_;
629 826
630 use sort 'stable'; 827 use sort 'stable';
631 828
665 $registry = $CB_TYPE[$object_type] ||= []; 862 $registry = $CB_TYPE[$object_type] ||= [];
666 863
667 } elsif ($type eq "subtype") { 864 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 865 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 866 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 867 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 868
672 } elsif ($type eq "package") { 869 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 870 my $pkg = shift @arg;
674 871
675 while (my ($name, $id) = each %cb_id) { 872 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 901 _attach $registry, $klass, @attach;
705 } 902 }
706 903
707 $obj->{$name} = \%arg; 904 $obj->{$name} = \%arg;
708 } else { 905 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 906 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 907 }
711 908
712 $obj->{_attachment}{$name} = undef; 909 $obj->{_attachment}{$name} = undef;
713} 910}
714 911
716 if (ref $_[0]) { 913 if (ref $_[0]) {
717 _object_attach @_; 914 _object_attach @_;
718 } else { 915 } else {
719 _attach shift->_attach_registry, @_; 916 _attach shift->_attach_registry, @_;
720 } 917 }
918 _recalc_want;
721}; 919};
722 920
723# all those should be optimised 921# all those should be optimised
724sub cf::attachable::detach { 922sub cf::attachable::detach {
725 my ($obj, $name) = @_; 923 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 926 delete $obj->{_attachment}{$name};
729 reattach ($obj); 927 reattach ($obj);
730 } else { 928 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 929 Carp::croak "cannot, currently, detach class attachments";
732 } 930 }
931 _recalc_want;
733}; 932};
734 933
735sub cf::attachable::attached { 934sub cf::attachable::attached {
736 my ($obj, $name) = @_; 935 my ($obj, $name) = @_;
737 936
752 "; 951 ";
753 die if $@; 952 die if $@;
754} 953}
755 954
756our $override; 955our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 956our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 957
759sub override { 958sub override {
760 $override = 1; 959 $override = 1;
761 @invoke_results = (); 960 @INVOKE_RESULTS = (@_);
762} 961}
763 962
764sub do_invoke { 963sub do_invoke {
765 my $event = shift; 964 my $event = shift;
766 my $callbacks = shift; 965 my $callbacks = shift;
767 966
768 @invoke_results = (); 967 @INVOKE_RESULTS = ();
769 968
770 local $override; 969 local $override;
771 970
772 for (@$callbacks) { 971 for (@$callbacks) {
773 eval { &{$_->[1]} }; 972 eval { &{$_->[1]} };
782 } 981 }
783 982
784 0 983 0
785} 984}
786 985
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 986=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 987
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 988=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 989
791Generate an object-specific event with the given arguments. 990Generate an object-specific event with the given arguments.
792 991
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 992This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 993removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 994results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 995
797=back 996=back
798 997
799=cut 998=cut
800 999
801############################################################################# 1000#############################################################################
802# object support 1001# object support
1002
1003sub _object_equal($$);
1004sub _object_equal($$) {
1005 my ($a, $b) = @_;
1006
1007 return 0 unless (ref $a) eq (ref $b);
1008
1009 if ("HASH" eq ref $a) {
1010 my @ka = keys %$a;
1011 my @kb = keys %$b;
1012
1013 return 0 if @ka != @kb;
1014
1015 for (0 .. $#ka) {
1016 return 0 unless $ka[$_] eq $kb[$_];
1017 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1018 }
1019
1020 } elsif ("ARRAY" eq ref $a) {
1021
1022 return 0 if @$a != @$b;
1023
1024 for (0 .. $#$a) {
1025 return 0 unless _object_equal $a->[$_], $b->[$_];
1026 }
1027
1028 } elsif ($a ne $b) {
1029 return 0;
1030 }
1031
1032 1
1033}
1034
1035our $SLOW_MERGES;#d#
1036sub _can_merge {
1037 my ($ob1, $ob2) = @_;
1038
1039 ++$SLOW_MERGES;#d#
1040
1041 # we do the slow way here
1042 return _object_equal $ob1, $ob2
1043}
803 1044
804sub reattach { 1045sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1046 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1047 my ($obj) = @_;
1048
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1050
808 my $registry = $obj->registry; 1051 my $registry = $obj->registry;
809 1052
810 @$registry = (); 1053 @$registry = ();
811 1054
826cf::attachable->attach ( 1069cf::attachable->attach (
827 prio => -1000000, 1070 prio => -1000000,
828 on_instantiate => sub { 1071 on_instantiate => sub {
829 my ($obj, $data) = @_; 1072 my ($obj, $data) = @_;
830 1073
831 $data = from_json $data; 1074 $data = decode_json $data;
832 1075
833 for (@$data) { 1076 for (@$data) {
834 my ($name, $args) = @$_; 1077 my ($name, $args) = @$_;
835 1078
836 $obj->attach ($name, %{$args || {} }); 1079 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1095sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1096 my ($filename, $rdata, $objs) = @_;
854 1097
855 sync_job { 1098 sync_job {
856 if (length $$rdata) { 1099 if (length $$rdata) {
1100 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1101 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1102 $decname, length $$rdata, scalar @$objs;
859 1103
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1105 chmod SAVE_MODE, $fh;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1107 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1108 close $fh;
865 1109
866 if (@$objs) { 1110 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1112 chmod SAVE_MODE, $fh;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1114 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1115 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1116 close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1117 aio_rename "$filename.pst~", "$filename.pst";
874 } 1118 }
875 } else { 1119 } else {
876 aio_unlink "$filename.pst"; 1120 aio_unlink "$filename.pst";
882 } 1126 }
883 } else { 1127 } else {
884 aio_unlink $filename; 1128 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1129 aio_unlink "$filename.pst";
886 } 1130 }
887 } 1131 };
888} 1132}
889 1133
890sub object_freezer_as_string { 1134sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1135 my ($rdata, $objs) = @_;
892 1136
904 or return; 1148 or return;
905 1149
906 unless (aio_stat "$filename.pst") { 1150 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1151 (aio_load "$filename.pst", $av) >= 0
908 or return; 1152 or return;
1153
909 $av = eval { (Storable::thaw $av)->{objs} }; 1154 my $st = eval { Coro::Storable::thaw $av };
1155 $av = $st->{objs};
910 } 1156 }
911 1157
1158 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1159 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1160 $decname, length $data, scalar @{$av || []};
1161
914 return ($data, $av); 1162 ($data, $av)
915} 1163}
1164
1165=head2 COMMAND CALLBACKS
1166
1167=over 4
1168
1169=cut
916 1170
917############################################################################# 1171#############################################################################
918# command handling &c 1172# command handling &c
919 1173
920=item cf::register_command $name => \&callback($ob,$args); 1174=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1187 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1188}
935 1189
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1190=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1191
938Register a callbackf ro execution when the client sends an extcmd packet. 1192Register a callback for execution when the client sends an (synchronous)
1193extcmd packet. Ext commands will be processed in the order they are
1194received by the server, like other user commands. The first argument is
1195the logged-in player. Ext commands can only be processed after a player
1196has logged in successfully.
939 1197
940If the callback returns something, it is sent back as if reply was being 1198If the callback returns something, it is sent back as if reply was being
941called. 1199called.
942 1200
1201=item cf::register_exticmd $name => \&callback($ns,$packet);
1202
1203Register a callback for execution when the client sends an (asynchronous)
1204exticmd packet. Exti commands are processed by the server as soon as they
1205are received, i.e. out of order w.r.t. other commands. The first argument
1206is a client socket. Exti commands can be received anytime, even before
1207log-in.
1208
1209If the callback returns something, it is sent back as if reply was being
1210called.
1211
943=cut 1212=cut
944 1213
945sub register_extcmd { 1214sub register_extcmd {
946 my ($name, $cb) = @_; 1215 my ($name, $cb) = @_;
947 1216
948 $EXTCMD{$name} = $cb; 1217 $EXTCMD{$name} = $cb;
1218}
1219
1220sub register_exticmd {
1221 my ($name, $cb) = @_;
1222
1223 $EXTICMD{$name} = $cb;
949} 1224}
950 1225
951cf::player->attach ( 1226cf::player->attach (
952 on_command => sub { 1227 on_command => sub {
953 my ($pl, $name, $params) = @_; 1228 my ($pl, $name, $params) = @_;
962 cf::override; 1237 cf::override;
963 }, 1238 },
964 on_extcmd => sub { 1239 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1240 my ($pl, $buf) = @_;
966 1241
967 my $msg = eval { from_json $buf }; 1242 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1243
969 if (ref $msg) { 1244 if (ref $msg) {
1245 my ($type, $reply, @payload) =
1246 "ARRAY" eq ref $msg
1247 ? @$msg
1248 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1249
1250 my @reply;
1251
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1252 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1253 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1254 }
1255
1256 $pl->ext_reply ($reply, @reply)
1257 if $reply;
1258
975 } else { 1259 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1260 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1261 }
978 1262
979 cf::override; 1263 cf::override;
980 }, 1264 },
981); 1265);
982 1266
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1267sub load_extensions {
1268 cf::sync_job {
1269 my %todo;
1270
1011 for my $ext (<$LIBDIR/*.ext>) { 1271 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1272 next unless -r $path;
1013 eval { 1273
1014 load_extension $ext; 1274 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1275 my $base = $1;
1276 my $pkg = $1;
1277 $pkg =~ s/[^[:word:]]/_/g;
1278 $pkg = "ext::$pkg";
1279
1280 open my $fh, "<:utf8", $path
1281 or die "$path: $!";
1282
1283 my $source = do { local $/; <$fh> };
1284
1285 my %ext = (
1286 path => $path,
1287 base => $base,
1288 pkg => $pkg,
1289 );
1290
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293
1294 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n"
1297 . $source
1298 . "\n};\n1";
1299
1300 $todo{$base} = \%ext;
1301 }
1302
1303 my %done;
1304 while (%todo) {
1305 my $progress;
1306
1307 while (my ($k, $v) = each %todo) {
1308 for (split /,\s*/, $v->{meta}{depends}) {
1309 goto skip
1310 unless exists $done{$_};
1311 }
1312
1313 warn "... loading '$k' into '$v->{pkg}'\n";
1314
1315 unless (eval $v->{source}) {
1316 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n";
1318
1319 if (exists $v->{meta}{mandatory}) {
1320 warn $msg;
1321 cf::cleanup "mandatory extension failed to load, exiting.";
1322 }
1323
1324 warn $msg;
1325 }
1326
1327 $done{$k} = delete $todo{$k};
1328 push @EXTS, $v->{pkg};
1329 $progress = 1;
1015 1 1330 }
1016 } or warn "$ext not loaded: $@"; 1331
1332 skip:
1333 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1334 unless $progress;
1335 }
1017 } 1336 };
1018} 1337}
1019 1338
1020############################################################################# 1339#############################################################################
1021# load/save/clean perl data associated with a map
1022 1340
1023*cf::mapsupport::on_clean = sub { 1341=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1342
1036=head2 CORE EXTENSIONS 1343=head2 CORE EXTENSIONS
1037 1344
1038Functions and methods that extend core crossfire objects. 1345Functions and methods that extend core crossfire objects.
1039 1346
1045 1352
1046=head3 cf::player 1353=head3 cf::player
1047 1354
1048=over 4 1355=over 4
1049 1356
1357=item cf::player::num_playing
1358
1359Returns the official number of playing players, as per the Crossfire metaserver rules.
1360
1361=cut
1362
1363sub num_playing {
1364 scalar grep
1365 $_->ob->map
1366 && !$_->hidden
1367 && !$_->ob->flag (cf::FLAG_WIZ),
1368 cf::player::list
1369}
1370
1050=item cf::player::find $login 1371=item cf::player::find $login
1051 1372
1052Returns the given player object, loading it if necessary (might block). 1373Returns the given player object, loading it if necessary (might block).
1053 1374
1054=cut 1375=cut
1055 1376
1056sub playerdir($) { 1377sub playerdir($) {
1057 cf::localdir 1378 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1379 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1380}
1063 1381
1064sub path($) { 1382sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1383 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1384
1067 (playerdir $login) . "/$login.pl" 1385 (playerdir $login) . "/playerdata"
1068} 1386}
1069 1387
1070sub find_active($) { 1388sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1389 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1390 and $cf::PLAYER{$_[0]}->active
1075 1393
1076sub exists($) { 1394sub exists($) {
1077 my ($login) = @_; 1395 my ($login) = @_;
1078 1396
1079 $cf::PLAYER{$login} 1397 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1398 or cf::sync_job { !aio_stat path $login }
1081} 1399}
1082 1400
1083sub find($) { 1401sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1402 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1403 my $login = $_[0];
1086 1404
1087 my $guard = cf::lock_acquire "user_find:$login"; 1405 my $guard = cf::lock_acquire "user_find:$login";
1088 1406
1089 $cf::PLAYER{$_[0]} || do { 1407 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1408 # rename old playerfiles to new ones
1409 #TODO: remove when no longer required
1410 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1411 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1412 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1413 aio_unlink +(playerdir $login) . "/$login.pl";
1414
1415 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1416 or return;
1417
1418 my $pl = cf::player::load_pl $f
1419 or return;
1420 local $cf::PLAYER_LOADING{$login} = $pl;
1421 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1422 $cf::PLAYER{$login} = $pl
1093 } 1423 }
1094 } 1424 }
1095} 1425}
1096 1426
1106 1436
1107 aio_mkdir playerdir $pl, 0770; 1437 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1438 $pl->{last_save} = $cf::RUNTIME;
1109 1439
1110 $pl->save_pl ($path); 1440 $pl->save_pl ($path);
1111 Coro::cede; 1441 cf::cede_to_tick;
1112} 1442}
1113 1443
1114sub new($) { 1444sub new($) {
1115 my ($login) = @_; 1445 my ($login) = @_;
1116 1446
1122 $cf::PLAYER{$login} = $self; 1452 $cf::PLAYER{$login} = $self;
1123 1453
1124 $self 1454 $self
1125} 1455}
1126 1456
1457=item $player->send_msg ($channel, $msg, $color, [extra...])
1458
1459=cut
1460
1461sub send_msg {
1462 my $ns = shift->ns
1463 or return;
1464 $ns->send_msg (@_);
1465}
1466
1127=item $pl->quit_character 1467=item $pl->quit_character
1128 1468
1129Nukes the player without looking back. If logged in, the connection will 1469Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1470be destroyed. May block for a long time.
1131 1471
1132=cut 1472=cut
1133 1473
1134sub quit_character { 1474sub quit_character {
1135 my ($pl) = @_; 1475 my ($pl) = @_;
1476
1477 my $name = $pl->ob->name;
1136 1478
1137 $pl->{deny_save} = 1; 1479 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1480 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1481
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1482 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1487 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1488 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1489 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1490 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1491 $pl->destroy;
1492
1493 my $prefix = qr<^~\Q$name\E/>;
1494
1495 # nuke player maps
1496 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1497
1150 IO::AIO::aio_rmtree $temp; 1498 IO::AIO::aio_rmtree $temp;
1499}
1500
1501=item $pl->kick
1502
1503Kicks a player out of the game. This destroys the connection.
1504
1505=cut
1506
1507sub kick {
1508 my ($pl, $kicker) = @_;
1509
1510 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1511 $pl->killer ("kicked");
1512 $pl->ns->destroy;
1151} 1513}
1152 1514
1153=item cf::player::list_logins 1515=item cf::player::list_logins
1154 1516
1155Returns am arrayref of all valid playernames in the system, can take a 1517Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1518while and may block, so not sync_job-capable, ever.
1157 1519
1158=cut 1520=cut
1159 1521
1160sub list_logins { 1522sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1523 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1524 or return [];
1163 1525
1164 my @logins; 1526 my @logins;
1165 1527
1166 for my $login (@$dirs) { 1528 for my $login (@$dirs) {
1529 my $path = path $login;
1530
1531 # a .pst is a dead give-away for a valid player
1532 unless (-e "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1533 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1534 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1535 $buf !~ /^password -------------$/m or next; # official not-valid tag
1536 }
1170 1537
1171 utf8::decode $login; 1538 utf8::decode $login;
1172 push @logins, $login; 1539 push @logins, $login;
1173 } 1540 }
1174 1541
1175 \@logins 1542 \@logins
1176} 1543}
1177 1544
1178=item $player->maps 1545=item $player->maps
1179 1546
1180Returns an arrayref of cf::path's of all maps that are private for this 1547Returns an arrayref of map paths that are private for this
1181player. May block. 1548player. May block.
1182 1549
1183=cut 1550=cut
1184 1551
1185sub maps($) { 1552sub maps($) {
1186 my ($pl) = @_; 1553 my ($pl) = @_;
1554
1555 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1556
1188 my $files = aio_readdir playerdir $pl 1557 my $files = aio_readdir playerdir $pl
1189 or return; 1558 or return;
1190 1559
1191 my @paths; 1560 my @paths;
1193 for (@$files) { 1562 for (@$files) {
1194 utf8::decode $_; 1563 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1564 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1565 next unless /^$PATH_SEP/o;
1197 1566
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1567 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1568 }
1200 1569
1201 \@paths 1570 \@paths
1202} 1571}
1203 1572
1573=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1574
1575Expand crossfire pod fragments into protocol xml.
1576
1577=cut
1578
1579use re 'eval';
1580
1581my $group;
1582my $interior; $interior = qr{
1583 # match a pod interior sequence sans C<< >>
1584 (?:
1585 \ (.*?)\ (?{ $group = $^N })
1586 | < (??{$interior}) >
1587 )
1588}x;
1589
1590sub expand_cfpod {
1591 my ($self, $pod) = @_;
1592
1593 my $xml;
1594
1595 while () {
1596 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1597 $group = $1;
1598
1599 $group =~ s/&/&amp;/g;
1600 $group =~ s/</&lt;/g;
1601
1602 $xml .= $group;
1603 } elsif ($pod =~ m%\G
1604 ([BCGHITU])
1605 <
1606 (?:
1607 ([^<>]*) (?{ $group = $^N })
1608 | < $interior >
1609 )
1610 >
1611 %gcsx
1612 ) {
1613 my ($code, $data) = ($1, $group);
1614
1615 if ($code eq "B") {
1616 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1617 } elsif ($code eq "I") {
1618 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1619 } elsif ($code eq "U") {
1620 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1621 } elsif ($code eq "C") {
1622 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1623 } elsif ($code eq "T") {
1624 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1625 } elsif ($code eq "G") {
1626 my ($male, $female) = split /\|/, $data;
1627 $data = $self->gender ? $female : $male;
1628 $xml .= expand_cfpod ($self, $data);
1629 } elsif ($code eq "H") {
1630 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1631 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1632 "")
1633 [$self->{hintmode}];
1634 } else {
1635 $xml .= "error processing '$code($data)' directive";
1636 }
1637 } else {
1638 if ($pod =~ /\G(.+)/) {
1639 warn "parse error while expanding $pod (at $1)";
1640 }
1641 last;
1642 }
1643 }
1644
1645 for ($xml) {
1646 # create single paragraphs (very hackish)
1647 s/(?<=\S)\n(?=\w)/ /g;
1648
1649 # compress some whitespace
1650 s/\s+\n/\n/g; # ws line-ends
1651 s/\n\n+/\n/g; # double lines
1652 s/^\n+//; # beginning lines
1653 s/\n+$//; # ending lines
1654 }
1655
1656 $xml
1657}
1658
1659no re 'eval';
1660
1661sub hintmode {
1662 $_[0]{hintmode} = $_[1] if @_ > 1;
1663 $_[0]{hintmode}
1664}
1665
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1666=item $player->ext_reply ($msgid, @msg)
1205 1667
1206Sends an ext reply to the player. 1668Sends an ext reply to the player.
1207 1669
1208=cut 1670=cut
1209 1671
1210sub ext_reply($$$%) { 1672sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1673 my ($self, $id, @msg) = @_;
1212 1674
1213 $msg{msgid} = $id; 1675 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1676}
1217 1677
1218package cf; 1678=item $player->ext_msg ($type, @msg)
1679
1680Sends an ext event to the client.
1681
1682=cut
1683
1684sub ext_msg($$@) {
1685 my ($self, $type, @msg) = @_;
1686
1687 $self->ns->ext_msg ($type, @msg);
1688}
1689
1690=head3 cf::region
1691
1692=over 4
1693
1694=cut
1695
1696package cf::region;
1697
1698=item cf::region::find_by_path $path
1699
1700Tries to decuce the likely region for a map knowing only its path.
1701
1702=cut
1703
1704sub find_by_path($) {
1705 my ($path) = @_;
1706
1707 my ($match, $specificity);
1708
1709 for my $region (list) {
1710 if ($region->{match} && $path =~ $region->{match}) {
1711 ($match, $specificity) = ($region, $region->specificity)
1712 if $region->specificity > $specificity;
1713 }
1714 }
1715
1716 $match
1717}
1219 1718
1220=back 1719=back
1221
1222 1720
1223=head3 cf::map 1721=head3 cf::map
1224 1722
1225=over 4 1723=over 4
1226 1724
1229package cf::map; 1727package cf::map;
1230 1728
1231use Fcntl; 1729use Fcntl;
1232use Coro::AIO; 1730use Coro::AIO;
1233 1731
1732use overload
1733 '""' => \&as_string,
1734 fallback => 1;
1735
1234our $MAX_RESET = 3600; 1736our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1737our $DEFAULT_RESET = 3000;
1236 1738
1237sub generate_random_map { 1739sub generate_random_map {
1238 my ($path, $rmp) = @_; 1740 my ($self, $rmp) = @_;
1239
1240 # mit "rum" bekleckern, nicht 1741 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1742 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1743 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1744 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1745 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1746 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1747 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1748 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1749 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1750 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1751 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1752 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1753 (cf::region::find $rmp->{region}), $rmp->{custom}
1754 )
1755}
1756
1757=item cf::map->register ($regex, $prio)
1758
1759Register a handler for the map path matching the given regex at the
1760givne priority (higher is better, built-in handlers have priority 0, the
1761default).
1762
1763=cut
1764
1765sub register {
1766 my (undef, $regex, $prio) = @_;
1767 my $pkg = caller;
1768
1769 no strict;
1770 push @{"$pkg\::ISA"}, __PACKAGE__;
1771
1772 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1773}
1774
1775# also paths starting with '/'
1776$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1777
1778sub thawer_merge {
1779 my ($self, $merge) = @_;
1780
1781 # we have to keep some variables in memory intact
1782 local $self->{path};
1783 local $self->{load_path};
1784
1785 $self->SUPER::thawer_merge ($merge);
1786}
1787
1788sub normalise {
1789 my ($path, $base) = @_;
1790
1791 $path = "$path"; # make sure its a string
1792
1793 $path =~ s/\.map$//;
1794
1795 # map plan:
1796 #
1797 # /! non-realised random map exit (special hack!)
1798 # {... are special paths that are not being touched
1799 # ?xxx/... are special absolute paths
1800 # ?random/... random maps
1801 # /... normal maps
1802 # ~user/... per-player map of a specific user
1803
1804 $path =~ s/$PATH_SEP/\//go;
1805
1806 # treat it as relative path if it starts with
1807 # something that looks reasonable
1808 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1809 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1810
1811 $base =~ s{[^/]+/?$}{};
1812 $path = "$base/$path";
1813 }
1814
1815 for ($path) {
1816 redo if s{//}{/};
1817 redo if s{/\.?/}{/};
1818 redo if s{/[^/]+/\.\./}{/};
1819 }
1820
1821 $path
1822}
1823
1824sub new_from_path {
1825 my (undef, $path, $base) = @_;
1826
1827 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1828
1829 $path = normalise $path, $base;
1830
1831 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1832 if ($path =~ $EXT_MAP{$pkg}[1]) {
1833 my $self = bless cf::map::new, $pkg;
1834 $self->{path} = $path; $self->path ($path);
1835 $self->init; # pass $1 etc.
1836 return $self;
1837 }
1838 }
1839
1840 Carp::cluck "unable to resolve path '$path' (base '$base').";
1841 ()
1842}
1843
1844sub init {
1845 my ($self) = @_;
1846
1847 $self
1848}
1849
1850sub as_string {
1851 my ($self) = @_;
1852
1853 "$self->{path}"
1854}
1855
1856# the displayed name, this is a one way mapping
1857sub visible_name {
1858 &as_string
1859}
1860
1861# the original (read-only) location
1862sub load_path {
1863 my ($self) = @_;
1864
1865 "$MAPDIR/$self->{path}.map"
1866}
1867
1868# the temporary/swap location
1869sub save_path {
1870 my ($self) = @_;
1871
1872 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1873 "$TMPDIR/$path.map"
1874}
1875
1876# the unique path, undef == no special unique path
1877sub uniq_path {
1878 my ($self) = @_;
1879
1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1881 "$UNIQUEDIR/$path"
1254} 1882}
1255 1883
1256# and all this just because we cannot iterate over 1884# and all this just because we cannot iterate over
1257# all maps in C++... 1885# all maps in C++...
1258sub change_all_map_light { 1886sub change_all_map_light {
1260 1888
1261 $_->change_map_light ($change) 1889 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1890 for grep $_->outdoor, values %cf::MAP;
1263} 1891}
1264 1892
1893sub decay_objects {
1894 my ($self) = @_;
1895
1896 return if $self->{deny_reset};
1897
1898 $self->do_decay_objects;
1899}
1900
1901sub unlink_save {
1902 my ($self) = @_;
1903
1904 utf8::encode (my $save = $self->save_path);
1905 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1906 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1907}
1908
1265sub try_load_header($) { 1909sub load_header_from($) {
1266 my ($path) = @_; 1910 my ($self, $path) = @_;
1267 1911
1268 utf8::encode $path; 1912 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1913 my $f = new_from_file cf::object::thawer $path
1270 or return; 1914 or return;
1271 1915
1272 my $map = cf::map::new 1916 $self->_load_header ($f)
1273 or return; 1917 or return;
1274 1918
1275 # for better error messages only, will be overwritten 1919 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1920 $f->resolve_delayed_derefs;
1277 1921
1278 $map->load_header ($path) 1922 $self->{load_path} = $path;
1923
1924 1
1925}
1926
1927sub load_header_orig {
1928 my ($self) = @_;
1929
1930 $self->load_header_from ($self->load_path)
1931}
1932
1933sub load_header_temp {
1934 my ($self) = @_;
1935
1936 $self->load_header_from ($self->save_path)
1937}
1938
1939sub prepare_temp {
1940 my ($self) = @_;
1941
1942 $self->last_access ((delete $self->{last_access})
1943 || $cf::RUNTIME); #d#
1944 # safety
1945 $self->{instantiate_time} = $cf::RUNTIME
1946 if $self->{instantiate_time} > $cf::RUNTIME;
1947}
1948
1949sub prepare_orig {
1950 my ($self) = @_;
1951
1952 $self->{load_original} = 1;
1953 $self->{instantiate_time} = $cf::RUNTIME;
1954 $self->last_access ($cf::RUNTIME);
1955 $self->instantiate;
1956}
1957
1958sub load_header {
1959 my ($self) = @_;
1960
1961 if ($self->load_header_temp) {
1962 $self->prepare_temp;
1963 } else {
1964 $self->load_header_orig
1279 or return; 1965 or return;
1966 $self->prepare_orig;
1967 }
1280 1968
1281 $map->{load_path} = $path; 1969 $self->{deny_reset} = 1
1970 if $self->no_reset;
1282 1971
1283 $map 1972 $self->default_region (cf::region::find_by_path $self->{path})
1973 unless $self->default_region;
1974
1975 1
1284} 1976}
1285 1977
1286sub find; 1978sub find;
1287sub find { 1979sub find {
1288 my ($path, $origin) = @_; 1980 my ($path, $origin) = @_;
1289 1981
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1982 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1983
1984 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 1985 cf::lock_wait "map_find:$path";
1296 1986
1297 $cf::MAP{$key} || do { 1987 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1988 my $guard1 = cf::lock_acquire "map_find:$path";
1989 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 1990
1300 # do it the slow way 1991 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1992 or return;
1319 1993
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1994 $map->{last_save} = $cf::RUNTIME;
1332 1995
1333 Coro::cede; 1996 $map->load_header
1997 or return;
1334 1998
1335 if ($map->should_reset) { 1999 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2000 # doing this can freeze the server in a sync job, obviously
2001 #$cf::WAIT_FOR_TICK->wait;
2002 undef $guard1;
2003 undef $guard2;
1336 $map->reset; 2004 $map->reset;
1337 undef $guard;
1338 $map = find $path 2005 return find $path;
1339 or return;
1340 } 2006 }
1341 2007
1342 $cf::MAP{$key} = $map 2008 $cf::MAP{$path} = $map
1343 } 2009 }
1344} 2010}
2011
2012sub pre_load { }
2013sub post_load { }
1345 2014
1346sub load { 2015sub load {
1347 my ($self) = @_; 2016 my ($self) = @_;
1348 2017
2018 local $self->{deny_reset} = 1; # loading can take a long time
2019
1349 my $path = $self->{path}; 2020 my $path = $self->{path};
2021
2022 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2023 my $guard = cf::lock_acquire "map_data:$path";
1351 2024
2025 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2026 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2027
1354 $self->in_memory (cf::MAP_LOADING); 2028 $self->in_memory (cf::MAP_LOADING);
1355 2029
1356 $self->alloc; 2030 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2031
2032 $self->pre_load;
2033 cf::cede_to_tick;
2034
2035 my $f = new_from_file cf::object::thawer $self->{load_path};
2036 $f->skip_block;
2037 $self->_load_objects ($f)
1358 or return; 2038 or return;
1359 2039
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2040 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 2041 if delete $self->{load_original};
1362 2042
1363 if (my $uniq = $path->uniq_path) { 2043 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2044 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2045 unless (aio_stat $uniq) {
2046 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2047 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2048 $self->_load_objects ($f);
2049 $f->resolve_delayed_derefs;
2050 }
1368 } 2051 }
1369 } 2052 }
1370 2053
1371 Coro::cede; 2054 $f->resolve_delayed_derefs;
1372 2055
2056 cf::cede_to_tick;
1373 # now do the right thing for maps 2057 # now do the right thing for maps
1374 $self->link_multipart_objects; 2058 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2059 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2060 unless $self->difficulty;
2061 cf::cede_to_tick;
2062
2063 unless ($self->{deny_activate}) {
2064 $self->decay_objects;
2065 $self->fix_auto_apply;
2066 $self->update_buttons;
2067 cf::cede_to_tick;
2068 $self->set_darkness_map;
2069 cf::cede_to_tick;
1386 $self->activate; 2070 $self->activate;
1387 } 2071 }
1388 2072
1389 Coro::cede; 2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
1390 2075
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_IN_MEMORY);
2077 }
2078
2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
1392} 2092}
1393 2093
1394# find and load all maps in the 3x3 area around a map 2094# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2095sub load_neighbours {
1396 my ($map) = @_; 2096 my ($map) = @_;
1397 2097
1398 my @diag; # diagonal neighbours 2098 my @neigh; # diagonal neighbours
1399 2099
1400 for (0 .. 3) { 2100 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2101 my $neigh = $map->tile_path ($_)
1402 or next; 2102 or next;
1403 $neigh = find $neigh, $map 2103 $neigh = find $neigh, $map
1404 or next; 2104 or next;
1405 $neigh->load; 2105 $neigh->load;
1406 2106
2107 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2110 }
1410 2111
1411 for (@diag) { 2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2114 my $neigh = find $path, $origin
1413 or next; 2115 or next;
1414 $neigh->load; 2116 $neigh->load;
1415 } 2117 }
1416} 2118}
1417 2119
1422} 2124}
1423 2125
1424sub do_load_sync { 2126sub do_load_sync {
1425 my ($map) = @_; 2127 my ($map) = @_;
1426 2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
1427 cf::sync_job { $map->load }; 2132 cf::sync_job { $map->load };
1428} 2133}
1429 2134
1430our %MAP_PREFETCH; 2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
1431our $MAP_PREFETCHER = Coro::async { 2149 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2150 $Coro::current->{desc} = "map prefetcher";
2151
1433 while (%MAP_PREFETCH) { 2152 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2153 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
1436 my $path = delete $MAP_PREFETCH{$key}; 2158 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2159 }
1442 Coro::schedule; 2160 }
2161 undef $MAP_PREFETCHER;
1443 } 2162 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2163 $MAP_PREFETCHER->prio (6);
1458 2164
1459 () 2165 ()
1460} 2166}
1461 2167
1462sub save { 2168sub save {
1463 my ($self) = @_; 2169 my ($self) = @_;
1464 2170
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2172
1467 $self->{last_save} = $cf::RUNTIME; 2173 $self->{last_save} = $cf::RUNTIME;
1468 2174
1469 return unless $self->dirty; 2175 return unless $self->dirty;
1470 2176
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2177 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2179
1474 $self->{load_path} = $save; 2180 $self->{load_path} = $save;
1475 2181
1476 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1477 2183
1478 local $self->{last_access} = $self->last_access;#d# 2184 local $self->{last_access} = $self->last_access;#d#
1479 2185
1480 cf::async { 2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
1482 }; 2189 };
1483 2190
1484 if ($uniq) { 2191 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2192 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2193 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2194 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2196 }
1490} 2197}
1491 2198
1492sub swap_out { 2199sub swap_out {
1493 my ($self) = @_; 2200 my ($self) = @_;
1494 2201
1495 # save first because save cedes 2202 # save first because save cedes
1496 $self->save; 2203 $self->save;
1497 2204
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2205 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2206
1500 return if $self->players; 2207 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2208 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save}; 2209 return if $self->{deny_save};
1503 2210
2211 $self->in_memory (cf::MAP_SWAPPED);
2212
2213 $self->deactivate;
2214 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2215 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2216}
1507 2217
1508sub reset_at { 2218sub reset_at {
1509 my ($self) = @_; 2219 my ($self) = @_;
1510 2220
1511 # TODO: safety, remove and allow resettable per-player maps 2221 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2222 return 1e99 if $self->{deny_reset};
1514 2223
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2224 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2225 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2226
1522 my ($self) = @_; 2231 my ($self) = @_;
1523 2232
1524 $self->reset_at <= $cf::RUNTIME 2233 $self->reset_at <= $cf::RUNTIME
1525} 2234}
1526 2235
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2236sub reset {
1549 my ($self) = @_; 2237 my ($self) = @_;
1550 2238
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2239 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2240
1553 return if $self->players; 2241 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2242
1556 warn "resetting map ", $self->path;#d# 2243 warn "resetting map ", $self->path;
2244
2245 $self->in_memory (cf::MAP_SWAPPED);
2246
2247 # need to save uniques path
2248 unless ($self->{deny_save}) {
2249 my $uniq = $self->uniq_path; utf8::encode $uniq;
2250
2251 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2252 if $uniq;
2253 }
1557 2254
1558 delete $cf::MAP{$self->path}; 2255 delete $cf::MAP{$self->path};
1559 2256
2257 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2258 $_->clear_links_to ($self) for values %cf::MAP;
2259 $self->clear;
1561 2260
1562 $self->unlink_save; 2261 $self->unlink_save;
1563 $self->destroy; 2262 $self->destroy;
1564} 2263}
1565 2264
1566my $nuke_counter = "aaaa"; 2265my $nuke_counter = "aaaa";
1567 2266
1568sub nuke { 2267sub nuke {
1569 my ($self) = @_; 2268 my ($self) = @_;
1570 2269
2270 {
2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2272
2273 delete $cf::MAP{$self->path};
2274
2275 $self->unlink_save;
2276
2277 bless $self, "cf::map";
2278 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2279 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2280 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2281 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2282
2283 $cf::MAP{$self->path} = $self;
2284 }
2285
1574 $self->reset; # polite request, might not happen 2286 $self->reset; # polite request, might not happen
1575} 2287}
1576 2288
1577sub customise_for { 2289=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2290
1580 if ($map->per_player) { 2291Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2292maps. May block.
2293
2294=cut
2295
2296sub tmp_maps() {
1582 } 2297 [
2298 map {
2299 utf8::decode $_;
2300 /\.map$/
2301 ? normalise $_
2302 : ()
2303 } @{ aio_readdir $TMPDIR or [] }
2304 ]
2305}
1583 2306
1584 $map 2307=item $maps = cf::map::random_maps
2308
2309Returns an arrayref with all map paths of currently instantiated and saved
2310random maps. May block.
2311
2312=cut
2313
2314sub random_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 /\.map$/
2319 ? normalise "?random/$_"
2320 : ()
2321 } @{ aio_readdir $RANDOMDIR or [] }
2322 ]
1585} 2323}
1586 2324
1587=item cf::map::unique_maps 2325=item cf::map::unique_maps
1588 2326
1589Returns an arrayref of cf::path's of all shared maps that have 2327Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2328instantiated unique items. May block.
1591 2329
1592=cut 2330=cut
1593 2331
1594sub unique_maps() { 2332sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2333 [
1596 or return; 2334 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2335 utf8::decode $_;
1602 next if /\.pst$/; 2336 /\.map$/
1603 next unless /^$PATH_SEP/o; 2337 ? normalise $_
1604 2338 : ()
1605 push @paths, new cf::path $_; 2339 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2340 ]
1607
1608 \@paths
1609} 2341}
1610 2342
1611package cf; 2343package cf;
1612 2344
1613=back 2345=back
1631 map { $_, inv_recursive_ $_->inv } @_ 2363 map { $_, inv_recursive_ $_->inv } @_
1632} 2364}
1633 2365
1634sub inv_recursive { 2366sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2367 inv_recursive_ inv $_[0]
2368}
2369
2370=item $ref = $ob->ref
2371
2372creates and returns a persistent reference to an objetc that can be stored as a string.
2373
2374=item $ob = cf::object::deref ($refstring)
2375
2376returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2377even if the object actually exists. May block.
2378
2379=cut
2380
2381sub deref {
2382 my ($ref) = @_;
2383
2384 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2385 my ($uuid, $name) = ($1, $2);
2386 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2387 or return;
2388 $pl->ob->uuid eq $uuid
2389 or return;
2390
2391 $pl->ob
2392 } else {
2393 warn "$ref: cannot resolve object reference\n";
2394 undef
2395 }
1636} 2396}
1637 2397
1638package cf; 2398package cf;
1639 2399
1640=back 2400=back
1659 2419
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2420 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2421
1662 if ($self->{record_replies}) { 2422 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2423 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2424
1664 } else { 2425 } else {
2426 my $pl = $self->contr;
2427
2428 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2429 my $dialog = $pl->{npc_dialog};
2430 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2431
2432 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2433 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2434 $self->message ($msg, $flags);
2435 }
1667 } 2436 }
2437}
2438
2439=item $object->send_msg ($channel, $msg, $color, [extra...])
2440
2441=cut
2442
2443sub cf::object::send_msg {
2444 my $pl = shift->contr
2445 or return;
2446 $pl->send_msg (@_);
1668} 2447}
1669 2448
1670=item $player_object->may ("access") 2449=item $player_object->may ("access")
1671 2450
1672Returns wether the given player is authorized to access resource "access" 2451Returns wether the given player is authorized to access resource "access"
1685 2464
1686=item $player_object->enter_link 2465=item $player_object->enter_link
1687 2466
1688Freezes the player and moves him/her to a special map (C<{link}>). 2467Freezes the player and moves him/her to a special map (C<{link}>).
1689 2468
1690The player should be reaosnably safe there for short amounts of time. You 2469The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2470I<MUST> call C<leave_link> as soon as possible, though.
1692 2471
2472Will never block.
2473
1693=item $player_object->leave_link ($map, $x, $y) 2474=item $player_object->leave_link ($map, $x, $y)
1694 2475
1695Moves the player out of the specila link map onto the given map. If the 2476Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2477map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2478to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2479fails, to the emergency map position.
1699 2480
1700Might block. 2481Might block.
1701 2482
1702=cut 2483=cut
2484
2485sub link_map {
2486 unless ($LINK_MAP) {
2487 $LINK_MAP = cf::map::find "{link}"
2488 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2489 $LINK_MAP->load;
2490 }
2491
2492 $LINK_MAP
2493}
1703 2494
1704sub cf::object::player::enter_link { 2495sub cf::object::player::enter_link {
1705 my ($self) = @_; 2496 my ($self) = @_;
1706 2497
1707 $self->deactivate_recursive; 2498 $self->deactivate_recursive;
1708 2499
1709 return if $self->map == $LINK_MAP; 2500 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2501
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2502 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2503 if $self->map && $self->map->{path} ne "{link}";
1713 2504
1714 $self->enter_map ($LINK_MAP, 20, 20); 2505 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2506}
1716 2507
1717sub cf::object::player::leave_link { 2508sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2509 my ($self, $map, $x, $y) = @_;
2510
2511 return unless $self->contr->active;
1719 2512
1720 my $link_pos = delete $self->{_link_pos}; 2513 my $link_pos = delete $self->{_link_pos};
1721 2514
1722 unless ($map) { 2515 unless ($map) {
1723 # restore original map position 2516 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2530 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2531 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2532 if $x <=0 && $y <= 0;
1740 2533
1741 $map->load; 2534 $map->load;
1742 $map->load_diag; 2535 $map->load_neighbours;
1743 2536
1744 return unless $self->contr->active; 2537 return unless $self->contr->active;
1745 $self->activate_recursive; 2538 $self->activate_recursive;
2539
2540 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2541 $self->enter_map ($map, $x, $y);
1747} 2542}
1748 2543
1749cf::player->attach ( 2544=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2545
1753 # abort map switching before logout 2546Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2547her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2548that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2549the new (success) or old (failed) map position. In either case, $done will
1757 }; 2550be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2551
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2552=cut
2553
2554our $GOTOGEN;
1784 2555
1785sub cf::object::player::goto { 2556sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2557 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2558
1788 $path = new cf::path $path; 2559 # do generation counting so two concurrent goto's will be executed in-order
2560 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2561
1790 $self->enter_link; 2562 $self->enter_link;
1791 2563
1792 (async { 2564 (async {
1793 my $map = cf::map::find $path->as_string; 2565 $Coro::current->{desc} = "player::goto $path $x $y";
2566
2567 # *tag paths override both path and x|y
2568 if ($path =~ /^\*(.*)$/) {
2569 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2570 my $ob = $obs[rand @obs];
2571
2572 # see if we actually can go there
2573 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2574 $ob = $obs[rand @obs];
2575 } else {
2576 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2577 }
2578 # else put us there anyways for now #d#
2579
2580 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2581 } else {
2582 ($path, $x, $y) = (undef, undef, undef);
2583 }
2584 }
2585
2586 my $map = eval {
2587 my $map = defined $path ? cf::map::find $path : undef;
2588
2589 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2590 $map = $map->customise_for ($self);
1795 2591 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2592 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2593 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2594 }
1800 2595
2596 $map
2597 };
2598
2599 if ($@) {
2600 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2601 LOG llevError | logBacktrace, Carp::longmess $@;
2602 }
2603
2604 if ($gen == $self->{_goto_generation}) {
2605 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2606 $self->leave_link ($map, $x, $y);
2607 }
2608
2609 $done->() if $done;
1802 })->prio (1); 2610 })->prio (1);
1803} 2611}
1804 2612
1805=item $player_object->enter_exit ($exit_object) 2613=item $player_object->enter_exit ($exit_object)
1806 2614
1808 2616
1809sub parse_random_map_params { 2617sub parse_random_map_params {
1810 my ($spec) = @_; 2618 my ($spec) = @_;
1811 2619
1812 my $rmp = { # defaults 2620 my $rmp = { # defaults
1813 xsize => 10, 2621 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2622 ysize => (cf::rndm 15, 40),
2623 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2624 #layout => string,
1815 }; 2625 };
1816 2626
1817 for (split /\n/, $spec) { 2627 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2628 my ($k, $v) = split /\s+/, $_, 2;
1819 2629
1823 $rmp 2633 $rmp
1824} 2634}
1825 2635
1826sub prepare_random_map { 2636sub prepare_random_map {
1827 my ($exit) = @_; 2637 my ($exit) = @_;
2638
2639 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2640
1829 # all this does is basically replace the /! path by 2641 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2642 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2643 # that depends on the exit object
1832 2644
1833 my $rmp = parse_random_map_params $exit->msg; 2645 my $rmp = parse_random_map_params $exit->msg;
1834 2646
1835 if ($exit->map) { 2647 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2648 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2649 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2650 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2651 $rmp->{origin_y} = $exit->y;
1840 } 2652 }
1841 2653
1842 $rmp->{random_seed} ||= $exit->random_seed; 2654 $rmp->{random_seed} ||= $exit->random_seed;
1843 2655
1844 my $data = cf::to_json $rmp; 2656 my $data = cf::encode_json $rmp;
1845 my $md5 = Digest::MD5::md5_hex $data; 2657 my $md5 = Digest::MD5::md5_hex $data;
2658 my $meta = "$RANDOMDIR/$md5.meta";
1846 2659
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2660 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2661 aio_write $fh, 0, (length $data), $data, 0;
2662 undef $fh;
2663 aio_rename "$meta~", $meta;
1849 2664
1850 $exit->slaying ("?random/$md5"); 2665 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2666 $exit->msg (undef);
1852 } 2667 }
1853} 2668}
1855sub cf::object::player::enter_exit { 2670sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2671 my ($self, $exit) = @_;
1857 2672
1858 return unless $self->type == cf::PLAYER; 2673 return unless $self->type == cf::PLAYER;
1859 2674
2675 if ($exit->slaying eq "/!") {
2676 #TODO: this should de-fi-ni-te-ly not be a sync-job
2677 # the problem is that $exit might not survive long enough
2678 # so it needs to be done right now, right here
2679 cf::sync_job { prepare_random_map $exit };
2680 }
2681
2682 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2683 my $hp = $exit->stats->hp;
2684 my $sp = $exit->stats->sp;
2685
1860 $self->enter_link; 2686 $self->enter_link;
1861 2687
2688 # if exit is damned, update players death & WoR home-position
2689 $self->contr->savebed ($slaying, $hp, $sp)
2690 if $exit->flag (FLAG_DAMNED);
2691
1862 (async { 2692 (async {
2693 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2694
1863 $self->deactivate_recursive; # just to be sure 2695 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2696 unless (eval {
1865 prepare_random_map $exit 2697 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2698
1871 1; 2699 1;
1872 }) { 2700 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2703 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2705
1878 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2707 $self->leave_link;
1880 } 2708 }
1881 })->prio (1); 2709 })->prio (1);
1894 2722
1895sub cf::client::send_drawinfo { 2723sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2724 my ($self, $text, $flags) = @_;
1897 2725
1898 utf8::encode $text; 2726 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2728}
1901 2729
2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2731
2732Send a drawinfo or msg packet to the client, formatting the msg for the
2733client if neccessary. C<$type> should be a string identifying the type of
2734the message, with C<log> being the default. If C<$color> is negative, suppress
2735the message unless the client supports the msg packet.
2736
2737=cut
2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/uptime" => {
2778 id => "infobox",
2779 title => "Uptime",
2780 reply => undef,
2781 tooltip => "How long the server has been running since last restart",
2782 },
2783 "c/mapinfo" => {
2784 id => "infobox",
2785 title => "Map Info",
2786 reply => undef,
2787 tooltip => "Information related to the maps",
2788 },
2789);
2790
2791sub cf::client::send_msg {
2792 my ($self, $channel, $msg, $color, @extra) = @_;
2793
2794 $msg = $self->pl->expand_cfpod ($msg);
2795
2796 $color &= cf::NDI_CLIENT_MASK; # just in case...
2797
2798 # check predefined channels, for the benefit of C
2799 if ($CHANNEL{$channel}) {
2800 $channel = $CHANNEL{$channel};
2801
2802 $self->ext_msg (channel_info => $channel)
2803 if $self->can_msg;
2804
2805 $channel = $channel->{id};
2806
2807 } elsif (ref $channel) {
2808 # send meta info to client, if not yet sent
2809 unless (exists $self->{channel}{$channel->{id}}) {
2810 $self->{channel}{$channel->{id}} = $channel;
2811 $self->ext_msg (channel_info => $channel)
2812 if $self->can_msg;
2813 }
2814
2815 $channel = $channel->{id};
2816 }
2817
2818 return unless @extra || length $msg;
2819
2820 if ($self->can_msg) {
2821 # default colour, mask it out
2822 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2823 if $color & cf::NDI_DEF;
2824
2825 $self->send_packet ("msg " . $self->{json_coder}->encode (
2826 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2827 } else {
2828 if ($color >= 0) {
2829 # replace some tags by gcfclient-compatible ones
2830 for ($msg) {
2831 1 while
2832 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2833 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2834 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2835 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2836 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2837 }
2838
2839 $color &= cf::NDI_COLOR_MASK;
2840
2841 utf8::encode $msg;
2842
2843 if (0 && $msg =~ /\[/) {
2844 # COMMAND/INFO
2845 $self->send_packet ("drawextinfo $color 10 8 $msg")
2846 } else {
2847 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2848 $self->send_packet ("drawinfo $color $msg")
2849 }
2850 }
2851 }
2852}
2853
2854=item $client->ext_msg ($type, @msg)
2855
2856Sends an ext event to the client.
2857
2858=cut
2859
2860sub cf::client::ext_msg($$@) {
2861 my ($self, $type, @msg) = @_;
2862
2863 if ($self->extcmd == 2) {
2864 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2865 } elsif ($self->extcmd == 1) { # TODO: remove
2866 push @msg, msgtype => "event_$type";
2867 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2868 }
2869}
2870
2871=item $client->ext_reply ($msgid, @msg)
2872
2873Sends an ext reply to the client.
2874
2875=cut
2876
2877sub cf::client::ext_reply($$@) {
2878 my ($self, $id, @msg) = @_;
2879
2880 if ($self->extcmd == 2) {
2881 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2882 } elsif ($self->extcmd == 1) {
2883 #TODO: version 1, remove
2884 unshift @msg, msgtype => "reply", msgid => $id;
2885 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2886 }
2887}
1902 2888
1903=item $success = $client->query ($flags, "text", \&cb) 2889=item $success = $client->query ($flags, "text", \&cb)
1904 2890
1905Queues a query to the client, calling the given callback with 2891Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2892the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2893C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2894
1909Queries can fail, so check the return code. Or don't, as queries will become 2895Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2896become reliable at some point in the future.
1911 2897
1912=cut 2898=cut
1913 2899
1914sub cf::client::query { 2900sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2901 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2909 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2910 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2911
1926 $self->send_packet ($self->{query_queue}[0][0]) 2912 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2913 if @{ $self->{query_queue} } == 1;
2914
2915 1
1928} 2916}
1929 2917
1930cf::client->attach ( 2918cf::client->attach (
2919 on_connect => sub {
2920 my ($ns) = @_;
2921
2922 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2923 },
1931 on_reply => sub { 2924 on_reply => sub {
1932 my ($ns, $msg) = @_; 2925 my ($ns, $msg) = @_;
1933 2926
1934 # this weird shuffling is so that direct followup queries 2927 # this weird shuffling is so that direct followup queries
1935 # get handled first 2928 # get handled first
1936 my $queue = delete $ns->{query_queue} 2929 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 2930 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 2931
1939 (shift @$queue)->[1]->($msg); 2932 (shift @$queue)->[1]->($msg);
2933 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 2934
1941 push @{ $ns->{query_queue} }, @$queue; 2935 push @{ $ns->{query_queue} }, @$queue;
1942 2936
1943 if (@{ $ns->{query_queue} } == @$queue) { 2937 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 2938 if (@$queue) {
1946 } else { 2940 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2941 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 2942 }
1949 } 2943 }
1950 }, 2944 },
2945 on_exticmd => sub {
2946 my ($ns, $buf) = @_;
2947
2948 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2949
2950 if (ref $msg) {
2951 my ($type, $reply, @payload) =
2952 "ARRAY" eq ref $msg
2953 ? @$msg
2954 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2955
2956 my @reply;
2957
2958 if (my $cb = $EXTICMD{$type}) {
2959 @reply = $cb->($ns, @payload);
2960 }
2961
2962 $ns->ext_reply ($reply, @reply)
2963 if $reply;
2964
2965 } else {
2966 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2967 }
2968
2969 cf::override;
2970 },
1951); 2971);
1952 2972
1953=item $client->async (\&cb) 2973=item $client->async (\&cb)
1954 2974
1955Create a new coroutine, running the specified callback. The coroutine will 2975Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3016our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3017our $safe_hole = new Safe::Hole;
1998 3018
1999$SIG{FPE} = 'IGNORE'; 3019$SIG{FPE} = 'IGNORE';
2000 3020
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3021$safe->permit_only (Opcode::opset qw(
3022 :base_core :base_mem :base_orig :base_math
3023 grepstart grepwhile mapstart mapwhile
3024 sort time
3025));
2002 3026
2003# here we export the classes and methods available to script code 3027# here we export the classes and methods available to script code
2004 3028
2005=pod 3029=pod
2006 3030
2007The following fucntions and emthods are available within a safe environment: 3031The following functions and methods are available within a safe environment:
2008 3032
2009 cf::object contr pay_amount pay_player map 3033 cf::object
3034 contr pay_amount pay_player map x y force_find force_add destroy
3035 insert remove name archname title slaying race decrease_ob_nr
3036
2010 cf::object::player player 3037 cf::object::player
2011 cf::player peaceful 3038 player
2012 cf::map trigger 3039
3040 cf::player
3041 peaceful
3042
3043 cf::map
3044 trigger
2013 3045
2014=cut 3046=cut
2015 3047
2016for ( 3048for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3049 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3050 insert remove inv name archname title slaying race
3051 decrease_ob_nr destroy)],
2018 ["cf::object::player" => qw(player)], 3052 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3053 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3054 ["cf::map" => qw(trigger)],
2021) { 3055) {
2022 no strict 'refs'; 3056 no strict 'refs';
2093=back 3127=back
2094 3128
2095=cut 3129=cut
2096 3130
2097############################################################################# 3131#############################################################################
3132# the server's init and main functions
2098 3133
2099=head2 EXTENSION DATABASE SUPPORT 3134sub load_facedata($) {
3135 my ($path) = @_;
2100 3136
2101Crossfire maintains a very simple database for extension use. It can 3137 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3138 # for this (global event?)
2103excludes objects. 3139 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3140
2105The parameter C<$family> should best start with the name of the extension 3141 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3142
2108=over 4 3143 warn "loading facedata from $path\n";
2109 3144
2110=item $hashref = cf::db_get $family 3145 my $facedata;
3146 0 < aio_load $path, $facedata
3147 or die "$path: $!";
2111 3148
2112Return a hashref for use by the extension C<$family>, which can be 3149 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3150
2116=item $value = cf::db_get $family => $key 3151 $facedata->{version} == 2
3152 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3153
2118Returns a single value from the database 3154 # patch in the exptable
2119 3155 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3156 type => FT_RSRC,
2121 3157 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3158 };
3159 cf::cede_to_tick;
2171 3160
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3161 {
3162 my $faces = $facedata->{faceinfo};
2176 3163
2177 sub db_get($;$) { 3164 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3165 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3166
2183 sub db_put($$;$) { 3167 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3168 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3169 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3170 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3171
2192 cf::global->attach ( 3172 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3173 }
2197 );
2198}
2199 3174
2200############################################################################# 3175 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3176 next unless $info->{smooth};
2202 3177
2203sub cfg_load { 3178 my $idx = cf::face::find $face
3179 or next;
3180
3181 if (my $smooth = cf::face::find $info->{smooth}) {
3182 cf::face::set_smooth $idx, $smooth;
3183 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3184 } else {
3185 warn "smooth face '$info->{smooth}' not found for face '$face'";
3186 }
3187
3188 cf::cede_to_tick;
3189 }
3190 }
3191
3192 {
3193 my $anims = $facedata->{animinfo};
3194
3195 while (my ($anim, $info) = each %$anims) {
3196 cf::anim::set $anim, $info->{frames}, $info->{facings};
3197 cf::cede_to_tick;
3198 }
3199
3200 cf::anim::invalidate_all; # d'oh
3201 }
3202
3203 {
3204 # TODO: for gcfclient pleasure, we should give resources
3205 # that gcfclient doesn't grok a >10000 face index.
3206 my $res = $facedata->{resource};
3207
3208 while (my ($name, $info) = each %$res) {
3209 if (defined $info->{type}) {
3210 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3211 my $data;
3212
3213 if ($info->{type} & 1) {
3214 # prepend meta info
3215
3216 my $meta = $enc->encode ({
3217 name => $name,
3218 %{ $info->{meta} || {} },
3219 });
3220
3221 $data = pack "(w/a*)*", $meta, $info->{data};
3222 } else {
3223 $data = $info->{data};
3224 }
3225
3226 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3227 cf::face::set_type $idx, $info->{type};
3228 } else {
3229 $RESOURCE{$name} = $info;
3230 }
3231
3232 cf::cede_to_tick;
3233 }
3234 }
3235
3236 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3237
3238 1
3239}
3240
3241cf::global->attach (on_resource_update => sub {
3242 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3243 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3244
3245 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3246 my $sound = $soundconf->{compat}[$_]
3247 or next;
3248
3249 my $face = cf::face::find "sound/$sound->[1]";
3250 cf::sound::set $sound->[0] => $face;
3251 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3252 }
3253
3254 while (my ($k, $v) = each %{$soundconf->{event}}) {
3255 my $face = cf::face::find "sound/$v";
3256 cf::sound::set $k => $face;
3257 }
3258 }
3259});
3260
3261register_exticmd fx_want => sub {
3262 my ($ns, $want) = @_;
3263
3264 while (my ($k, $v) = each %$want) {
3265 $ns->fx_want ($k, $v);
3266 }
3267};
3268
3269sub reload_regions {
3270 # HACK to clear player env face cache, we need some signal framework
3271 # for this (global event?)
3272 %ext::player_env::MUSIC_FACE_CACHE = ();
3273
3274 load_resource_file "$MAPDIR/regions"
3275 or die "unable to load regions file\n";
3276
3277 for (cf::region::list) {
3278 $_->{match} = qr/$_->{match}/
3279 if exists $_->{match};
3280 }
3281}
3282
3283sub reload_facedata {
3284 load_facedata "$DATADIR/facedata"
3285 or die "unable to load facedata\n";
3286}
3287
3288sub reload_archetypes {
3289 load_resource_file "$DATADIR/archetypes"
3290 or die "unable to load archetypes\n";
3291 #d# NEED to laod twice to resolve forward references
3292 # this really needs to be done in an extra post-pass
3293 # (which needs to be synchronous, so solve it differently)
3294 load_resource_file "$DATADIR/archetypes"
3295 or die "unable to load archetypes\n";
3296}
3297
3298sub reload_treasures {
3299 load_resource_file "$DATADIR/treasures"
3300 or die "unable to load treasurelists\n";
3301}
3302
3303sub reload_resources {
3304 warn "reloading resource files...\n";
3305
3306 reload_regions;
3307 reload_facedata;
3308 #reload_archetypes;#d#
3309 reload_archetypes;
3310 reload_treasures;
3311
3312 warn "finished reloading resource files\n";
3313}
3314
3315sub init {
3316 reload_resources;
3317}
3318
3319sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3320 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3321 or return;
2206 3322
2207 local $/; 3323 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3324 *CFG = YAML::Load <$fh>;
2209 3325
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3326 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3327
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3328 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3329 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3339
2224sub main { 3340sub main {
2225 # we must not ever block the main coroutine 3341 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3342 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3343 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3344 (async {
3345 $Coro::current->{desc} = "IDLE BUG HANDLER";
3346 EV::loop EV::LOOP_ONESHOT;
3347 })->prio (Coro::PRIO_MAX);
2229 }; 3348 };
2230 3349
2231 cfg_load; 3350 reload_config;
2232 db_load; 3351 db_init;
2233 load_extensions; 3352 load_extensions;
3353
3354 $TICK_WATCHER->start;
3355 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2234 Event::loop; 3356 EV::loop;
2235} 3357}
2236 3358
2237############################################################################# 3359#############################################################################
2238# initialisation and cleanup 3360# initialisation and cleanup
2239 3361
2240# install some emergency cleanup handlers 3362# install some emergency cleanup handlers
2241BEGIN { 3363BEGIN {
3364 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3365 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3366 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3367 cf::cleanup "SIG$signal";
2248 },
2249 ); 3368 };
3369 }
3370}
3371
3372sub write_runtime {
3373 my $runtime = "$LOCALDIR/runtime";
3374
3375 # first touch the runtime file to show we are still running:
3376 # the fsync below can take a very very long time.
3377
3378 IO::AIO::aio_utime $runtime, undef, undef;
3379
3380 my $guard = cf::lock_acquire "write_runtime";
3381
3382 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3383 or return;
3384
3385 my $value = $cf::RUNTIME + 90 + 10;
3386 # 10 is the runtime save interval, for a monotonic clock
3387 # 60 allows for the watchdog to kill the server.
3388
3389 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3390 and return;
3391
3392 # always fsync - this file is important
3393 aio_fsync $fh
3394 and return;
3395
3396 # touch it again to show we are up-to-date
3397 aio_utime $fh, undef, undef;
3398
3399 close $fh
3400 or return;
3401
3402 aio_rename "$runtime~", $runtime
3403 and return;
3404
3405 warn "runtime file written.\n";
3406
2250 } 3407 1
2251} 3408}
2252 3409
2253sub emergency_save() { 3410sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3411 my $freeze_guard = cf::freeze_mainloop;
2255 3412
2256 warn "enter emergency perl save\n"; 3413 warn "enter emergency perl save\n";
2257 3414
2258 cf::sync_job { 3415 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3416 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3417 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3418 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3419 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3420 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3421 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3422 $pl->valid or next;
3423 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3424 $pl->save;
2267 } 3425 }
2268 warn "end emergency player save\n"; 3426 warn "end emergency player save\n";
2269 3427
2270 warn "begin emergency map save\n"; 3428 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3430 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3431 $map->valid or next;
2274 $map->save; 3432 $map->save;
2275 } 3433 }
2276 warn "end emergency map save\n"; 3434 warn "end emergency map save\n";
3435
3436 warn "begin emergency database checkpoint\n";
3437 BDB::db_env_txn_checkpoint $DB_ENV;
3438 warn "end emergency database checkpoint\n";
2277 }; 3439 };
2278 3440
2279 warn "leave emergency perl save\n"; 3441 warn "leave emergency perl save\n";
2280} 3442}
2281 3443
3444sub post_cleanup {
3445 my ($make_core) = @_;
3446
3447 warn Carp::longmess "post_cleanup backtrace"
3448 if $make_core;
3449}
3450
2282sub reload() { 3451sub do_reload_perl() {
2283 # can/must only be called in main 3452 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3453 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3454 warn "can only reload from main coroutine";
2286 return; 3455 return;
2287 } 3456 }
2288 3457
2289 warn "reloading..."; 3458 warn "reloading...";
2290 3459
2291 warn "freezing server"; 3460 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3461
3462 cf::sync_job {
3463 cf::write_runtime; # external watchdog should not bark
2293 cf::emergency_save; 3464 cf::emergency_save;
3465 cf::write_runtime; # external watchdog should not bark
2294 3466
2295 warn "sync database to disk"; 3467 warn "syncing database to disk";
2296 cf::db_sync; 3468 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3469
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3470 # if anything goes wrong in here, we should simply crash as we already saved
2301 3471
2302 warn "cancel all watchers"; 3472 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3473 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3474 BDB::flush;
3475 IO::AIO::flush;
3476 Coro::cede_notself;
3477 last unless IO::AIO::nreqs || BDB::nreqs;
3478 warn "iterate...";
2305 } 3479 }
2306 3480
3481 ++$RELOAD;
3482
2307 warn "cancel all extension coros"; 3483 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3484 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3485 %EXT_CORO = ();
2310 3486
2311 warn "remove commands"; 3487 warn "removing commands";
2312 %COMMAND = (); 3488 %COMMAND = ();
2313 3489
2314 warn "remove ext commands"; 3490 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3491 %EXTCMD = ();
3492 %EXTICMD = ();
2316 3493
2317 warn "unload/nuke all extensions"; 3494 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3495 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3496 warn "... unloading $pkg";
2320 3497
2321 if (my $cb = $pkg->can ("unload")) { 3498 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3499 eval {
2323 $cb->($pkg); 3500 $cb->($pkg);
2324 1 3501 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3502 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3503 }
2327 3504
3505 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3506 Symbol::delete_package $pkg;
2329 } 3507 }
2330 3508
2331 warn "unload all perl modules loaded from $LIBDIR"; 3509 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3510 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3511 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3512
2335 warn "removing <$k>"; 3513 warn "... unloading $k";
2336 delete $INC{$k}; 3514 delete $INC{$k};
2337 3515
2338 $k =~ s/\.pm$//; 3516 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3517 $k =~ s/\//::/g;
2340 3518
2343 } 3521 }
2344 3522
2345 Symbol::delete_package $k; 3523 Symbol::delete_package $k;
2346 } 3524 }
2347 3525
2348 warn "get rid of safe::, as good as possible"; 3526 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3527 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3528 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3529
2352 warn "unload cf.pm \"a bit\""; 3530 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3531 delete $INC{"cf.pm"};
3532 delete $INC{"cf/pod.pm"};
2354 3533
2355 # don't, removes xs symbols, too, 3534 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3535 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3536 #Symbol::delete_package __PACKAGE__;
2358 3537
3538 warn "unload completed, starting to reload now";
3539
2359 warn "reloading cf.pm"; 3540 warn "reloading cf.pm";
2360 require cf; 3541 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3542 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3543
2363 warn "load config and database again"; 3544 warn "loading config and database again";
2364 cf::cfg_load; 3545 cf::reload_config;
2365 cf::db_load;
2366 3546
2367 warn "load extensions"; 3547 warn "loading extensions";
2368 cf::load_extensions; 3548 cf::load_extensions;
2369 3549
2370 warn "reattach attachments to objects/players"; 3550 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3551 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3552 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3553 reattach $_ for values %MAP;
3554 warn "reattaching attachments to players";
3555 reattach $_ for values %PLAYER;
3556
3557 warn "leaving sync_job";
3558
3559 1
3560 } or do {
3561 warn $@;
3562 cf::cleanup "error while reloading, exiting.";
2374 }; 3563 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381 3564
2382 warn "reloaded"; 3565 warn "reloaded";
2383}; 3566};
2384 3567
2385############################################################################# 3568our $RELOAD_WATCHER; # used only during reload
2386 3569
2387unless ($LINK_MAP) { 3570sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3571 # doing reload synchronously and two reloads happen back-to-back,
3572 # coro crashes during coro_state_free->destroy here.
2389 3573
2390 $LINK_MAP->width (41); 3574 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2391 $LINK_MAP->height (41); 3575 do_reload_perl;
2392 $LINK_MAP->alloc; 3576 undef $RELOAD_WATCHER;
2393 $LINK_MAP->path ("{link}"); 3577 };
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3578}
2427 3579
2428register_command "reload" => sub { 3580register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3581 my ($who, $arg) = @_;
2430 3582
2431 if ($who->flag (FLAG_WIZ)) { 3583 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3584 $who->message ("reloading server.");
3585 async {
3586 $Coro::current->{desc} = "perl_reload";
3587 reload_perl;
3588 };
2435 } 3589 }
2436}; 3590};
2437 3591
2438unshift @INC, $LIBDIR; 3592unshift @INC, $LIBDIR;
2439 3593
2440$TICK_WATCHER = Event->timer ( 3594my $bug_warning = 0;
2441 reentrant => 0, 3595
2442 prio => 0, 3596our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3597our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3598
2445 cb => sub { 3599sub wait_for_tick {
3600 return unless $TICK_WATCHER->is_active;
3601 return if $Coro::current == $Coro::main;
3602
3603 my $signal = new Coro::Signal;
3604 push @WAIT_FOR_TICK, $signal;
3605 $signal->wait;
3606}
3607
3608sub wait_for_tick_begin {
3609 return unless $TICK_WATCHER->is_active;
3610 return if $Coro::current == $Coro::main;
3611
3612 my $signal = new Coro::Signal;
3613 push @WAIT_FOR_TICK_BEGIN, $signal;
3614 $signal->wait;
3615}
3616
3617$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3618 if ($Coro::current != $Coro::main) {
3619 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3620 unless ++$bug_warning > 10;
3621 return;
3622 }
3623
3624 $NOW = $tick_start = EV::now;
3625
2446 cf::server_tick; # one server iteration 3626 cf::server_tick; # one server iteration
3627
2447 $RUNTIME += $TICK; 3628 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK; 3629 $NEXT_TICK = $_[0]->at;
2449 3630
2450 $WAIT_FOR_TICK->broadcast; 3631 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3632 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3633 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3634 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3635 write_runtime
2478 or warn "ERROR: unable to write runtime file: $!"; 3636 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3637 };
2480 }, 3638 }
2481); 3639
3640 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3641 $sig->send;
3642 }
3643 while (my $sig = shift @WAIT_FOR_TICK) {
3644 $sig->send;
3645 }
3646
3647 $LOAD = ($NOW - $tick_start) / $TICK;
3648 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3649
3650 _post_tick;
3651};
3652$TICK_WATCHER->priority (EV::MAXPRI);
3653
3654{
3655 # configure BDB
3656
3657 BDB::min_parallel 8;
3658 BDB::max_poll_reqs $TICK * 0.1;
3659 $Coro::BDB::WATCHER->priority (1);
3660
3661 unless ($DB_ENV) {
3662 $DB_ENV = BDB::db_env_create;
3663 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3664 | BDB::LOG_AUTOREMOVE, 1);
3665 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3666 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3667
3668 cf::sync_job {
3669 eval {
3670 BDB::db_env_open
3671 $DB_ENV,
3672 $BDBDIR,
3673 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3674 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3675 0666;
3676
3677 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3678 };
3679
3680 cf::cleanup "db_env_open(db): $@" if $@;
3681 };
3682 }
3683
3684 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3685 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3686 };
3687 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3688 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3689 };
3690 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3691 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3692 };
3693}
3694
3695{
3696 # configure IO::AIO
3697
3698 IO::AIO::min_parallel 8;
3699 IO::AIO::max_poll_time $TICK * 0.1;
3700 $Coro::AIO::WATCHER->priority (1);
3701}
3702
3703my $_log_backtrace;
3704
3705sub _log_backtrace {
3706 my ($msg, @addr) = @_;
3707
3708 $msg =~ s/\n//;
3709
3710 # limit the # of concurrent backtraces
3711 if ($_log_backtrace < 2) {
3712 ++$_log_backtrace;
3713 async {
3714 $Coro::current->{desc} = "abt $msg";
3715
3716 my @bt = fork_call {
3717 @addr = map { sprintf "%x", $_ } @addr;
3718 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3719 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3720 or die "addr2line: $!";
3721
3722 my @funcs;
3723 my @res = <$fh>;
3724 chomp for @res;
3725 while (@res) {
3726 my ($func, $line) = splice @res, 0, 2, ();
3727 push @funcs, "[$func] $line";
3728 }
3729
3730 @funcs
3731 };
3732
3733 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] $_\n" for @bt;
3735 --$_log_backtrace;
3736 };
3737 } else {
3738 LOG llevInfo, "[ABT] $msg\n";
3739 LOG llevInfo, "[ABT] [suppressed]\n";
3740 }
3741}
3742
3743# load additional modules
3744use cf::pod;
2482 3745
2483END { cf::emergency_save } 3746END { cf::emergency_save }
2484 3747
24851 37481
2486 3749

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