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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.428 by root, Thu May 1 06:33:19 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
42 77
78our $RELOAD; # number of reloads so far
43our @EVENT; 79our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 80
46our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
47our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 97our $NEXT_TICK;
49our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
50 105
51our %CFG; 106our %CFG;
52 107
53our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 109our $RUNTIME;
110our $NOW;
55 111
56our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 115
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
63 123
64binmode STDOUT; 124binmode STDOUT;
65binmode STDERR; 125binmode STDERR;
66 126
67# read virtual server time, if available 127# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
72} 132}
73 133
74mkdir cf::localdir; 134mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 136
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
83 140
84############################################################################# 141#############################################################################
85 142
86=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
87 144
94=item $cf::RUNTIME 151=item $cf::RUNTIME
95 152
96The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 154every server tick.
98 155
99=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 159
101The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
103 164
104=item $cf::NOW 165=item $cf::NOW
105 166
106The time of the last (current) server tick. 167The time of the last (current) server tick.
107 168
108=item $cf::TICK 169=item $cf::TICK
109 170
110The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
111 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
112=item %cf::CFG 183=item %cf::CFG
113 184
114Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 186from wherever your confdir points to.
116 187
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
118 189
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
123 199
124=back 200=back
125 201
126=cut 202=cut
127 203
128BEGIN { 204BEGIN {
129 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 206 my $msg = join "", @_;
131 utf8::encode $msg;
132 207
133 $msg .= "\n" 208 $msg .= "\n"
134 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
135 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
136 LOG llevError, $msg; 213 LOG llevError, $msg;
137 }; 214 };
138} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
139 231
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 239
147# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 241# within the Safe compartment.
149for my $pkg (qw( 242for my $pkg (qw(
150 cf::global cf::attachable 243 cf::global cf::attachable
155)) { 248)) {
156 no strict 'refs'; 249 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 251}
159 252
160$Event::DIED = sub { 253$EV::DIED = sub {
161 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
162}; 255};
256
257#############################################################################
163 258
164=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
165 260
166=over 4 261=over 4
167 262
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 282 $d
188 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
189} 284}
190 285
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
194 287
195Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
196 289
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
205 291
206Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
207 293
208=cut 294=cut
209 295
210sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
212 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
213} 299sub decode_json($) { $json_coder->decode ($_[0]) }
214 300
215=item cf::lock_wait $string 301=item cf::lock_wait $string
216 302
217Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
218 304
221Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
224returned. 310returned.
225 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
226Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
228 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
229=cut 322=cut
230 323
231our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
232 326
233sub lock_wait($) { 327sub lock_wait($) {
234 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
235 334
236 # wait for lock, if any 335 # wait for lock, if any
237 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 338 Coro::schedule;
245 344
246 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
247 lock_wait $key; 346 lock_wait $key;
248 347
249 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
250 350
251 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
254 } 355 }
255} 356}
256 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
257sub freeze_mainloop { 364sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
259 366
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 368}
262 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
263} 443}
264 444
265=item cf::async { BLOCK } 445=item cf::async { BLOCK }
266 446
267Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
272 452
273BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
274 454
275=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
276 456
277The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
280 461
281If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
284fast or be very important. 465fast or be very important.
287 468
288sub sync_job(&) { 469sub sync_job(&) {
289 my ($job) = @_; 470 my ($job) = @_;
290 471
291 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
292 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
294 477
295 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 479
297 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
298 481
299 my $busy = 1; 482 my $busy = 1;
300 my @res; 483 my @res;
301 484
302 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 487 @res = eval { $job->() };
304 warn $@ if $@; 488 warn $@ if $@;
305 undef $busy; 489 undef $busy;
306 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
307 491
308 while ($busy) { 492 while ($busy) {
309 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
310 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
311 503
312 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
313 } else { 505 } else {
314 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
315 507
335 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
336 528
337 $coro 529 $coro
338} 530}
339 531
340sub write_runtime { 532=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 533
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
344 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
345 538
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 540
350 aio_fsync $fh 541sub fork_call(&@) {
351 and return; 542 my ($cb, @args) = @_;
352 543
353 close $fh 544 # we seemingly have to make a local copy of the whole thing,
354 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
355 547
356 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
357 and return; 549 reset_signals;
550 &$cb
551 }, @args;
358 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
359 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 719}
361 720
362=back 721=back
363 722
364=cut 723=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 724
493############################################################################# 725#############################################################################
494 726
495=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
496 728
498attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
500 732
501In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 735Deliantra).
504 736
505=over 4 737=over 4
506 738
507=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
508 740
622our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 855our @CB_MAP = ();
624 856
625my %attachment; 857my %attachment;
626 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
627sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
629 867
630 use sort 'stable'; 868 use sort 'stable';
631 869
665 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
666 904
667 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 909
672 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 911 my $pkg = shift @arg;
674 912
675 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
705 } 943 }
706 944
707 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
708 } else { 946 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 948 }
711 949
712 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
713} 951}
714 952
716 if (ref $_[0]) { 954 if (ref $_[0]) {
717 _object_attach @_; 955 _object_attach @_;
718 } else { 956 } else {
719 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
720 } 958 }
959 _recalc_want;
721}; 960};
722 961
723# all those should be optimised 962# all those should be optimised
724sub cf::attachable::detach { 963sub cf::attachable::detach {
725 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
729 reattach ($obj); 968 reattach ($obj);
730 } else { 969 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
732 } 971 }
972 _recalc_want;
733}; 973};
734 974
735sub cf::attachable::attached { 975sub cf::attachable::attached {
736 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
737 977
752 "; 992 ";
753 die if $@; 993 die if $@;
754} 994}
755 995
756our $override; 996our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 998
759sub override { 999sub override {
760 $override = 1; 1000 $override = 1;
761 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
762} 1002}
763 1003
764sub do_invoke { 1004sub do_invoke {
765 my $event = shift; 1005 my $event = shift;
766 my $callbacks = shift; 1006 my $callbacks = shift;
767 1007
768 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
769 1009
770 local $override; 1010 local $override;
771 1011
772 for (@$callbacks) { 1012 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
782 } 1022 }
783 1023
784 0 1024 0
785} 1025}
786 1026
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1028
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1030
791Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
792 1032
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1036
797=back 1037=back
798 1038
799=cut 1039=cut
800 1040
801############################################################################# 1041#############################################################################
802# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
803 1085
804sub reattach { 1086sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1091
808 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
809 1093
810 @$registry = (); 1094 @$registry = ();
811 1095
826cf::attachable->attach ( 1110cf::attachable->attach (
827 prio => -1000000, 1111 prio => -1000000,
828 on_instantiate => sub { 1112 on_instantiate => sub {
829 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
830 1114
831 $data = from_json $data; 1115 $data = decode_json $data;
832 1116
833 for (@$data) { 1117 for (@$data) {
834 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
835 1119
836 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1136sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
854 1138
855 sync_job { 1139 sync_job {
856 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
859 1144
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1149 aio_close $fh;
865 1150
866 if (@$objs) { 1151 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1157 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
874 } 1159 }
875 } else { 1160 } else {
876 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
877 } 1162 }
882 } 1167 }
883 } else { 1168 } else {
884 aio_unlink $filename; 1169 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
886 } 1171 }
887 } 1172 };
888} 1173}
889 1174
890sub object_freezer_as_string { 1175sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
892 1177
904 or return; 1189 or return;
905 1190
906 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
908 or return; 1193 or return;
1194
909 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
910 } 1197 }
911 1198
1199 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
914 return ($data, $av); 1203 ($data, $av)
915} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
916 1211
917############################################################################# 1212#############################################################################
918# command handling &c 1213# command handling &c
919 1214
920=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1229}
935 1230
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1232
938Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
939 1238
940If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
941called. 1240called.
942 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
943=cut 1253=cut
944 1254
945sub register_extcmd { 1255sub register_extcmd {
946 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
947 1257
948 $EXTCMD{$name} = $cb; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
949} 1265}
950 1266
951cf::player->attach ( 1267cf::player->attach (
952 on_command => sub { 1268 on_command => sub {
953 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
962 cf::override; 1278 cf::override;
963 }, 1279 },
964 on_extcmd => sub { 1280 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
966 1282
967 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1284
969 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
975 } else { 1300 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1302 }
978 1303
979 cf::override; 1304 cf::override;
980 }, 1305 },
981); 1306);
982 1307
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1011 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1313 next unless -r $path;
1013 eval { 1314
1014 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1015 1 1371 }
1016 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1017 } 1377 };
1018} 1378}
1019 1379
1020############################################################################# 1380#############################################################################
1021# load/save/clean perl data associated with a map
1022 1381
1023*cf::mapsupport::on_clean = sub { 1382=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1383
1036=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1037 1385
1038Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1039 1387
1045 1393
1046=head3 cf::player 1394=head3 cf::player
1047 1395
1048=over 4 1396=over 4
1049 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1050=item cf::player::find $login 1412=item cf::player::find $login
1051 1413
1052Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1053 1415
1054=cut 1416=cut
1055 1417
1056sub playerdir($) { 1418sub playerdir($) {
1057 cf::localdir 1419 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1421}
1063 1422
1064sub path($) { 1423sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1425
1067 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1068} 1427}
1069 1428
1070sub find_active($) { 1429sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1075 1434
1076sub exists($) { 1435sub exists($) {
1077 my ($login) = @_; 1436 my ($login) = @_;
1078 1437
1079 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1081} 1440}
1082 1441
1083sub find($) { 1442sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1444 my $login = $_[0];
1086 1445
1087 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1088 1447
1089 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1093 } 1465 }
1094 } 1466 }
1095} 1467}
1096 1468
1105 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1106 1478
1107 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1109 1481
1482 cf::get_slot 0.01;
1483
1110 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1111 Coro::cede; 1485 cf::cede_to_tick;
1112} 1486}
1113 1487
1114sub new($) { 1488sub new($) {
1115 my ($login) = @_; 1489 my ($login) = @_;
1116 1490
1122 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1123 1497
1124 $self 1498 $self
1125} 1499}
1126 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1127=item $pl->quit_character 1511=item $pl->quit_character
1128 1512
1129Nukes the player without looking back. If logged in, the connection will 1513Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1514be destroyed. May block for a long time.
1131 1515
1132=cut 1516=cut
1133 1517
1134sub quit_character { 1518sub quit_character {
1135 my ($pl) = @_; 1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1136 1522
1137 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1525
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1145 my $path = playerdir $pl; 1531 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1533 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1534 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1150 IO::AIO::aio_rmtree $temp; 1542 IO::AIO::aio_rmtree $temp;
1543}
1544
1545=item $pl->kick
1546
1547Kicks a player out of the game. This destroys the connection.
1548
1549=cut
1550
1551sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1151} 1557}
1152 1558
1153=item cf::player::list_logins 1559=item cf::player::list_logins
1154 1560
1155Returns am arrayref of all valid playernames in the system, can take a 1561Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1562while and may block, so not sync_job-capable, ever.
1157 1563
1158=cut 1564=cut
1159 1565
1160sub list_logins { 1566sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1567 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1568 or return [];
1163 1569
1164 my @logins; 1570 my @logins;
1165 1571
1166 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1170 1582
1171 utf8::decode $login; 1583 utf8::decode $login;
1172 push @logins, $login; 1584 push @logins, $login;
1173 } 1585 }
1174 1586
1175 \@logins 1587 \@logins
1176} 1588}
1177 1589
1178=item $player->maps 1590=item $player->maps
1179 1591
1180Returns an arrayref of cf::path's of all maps that are private for this 1592Returns an arrayref of map paths that are private for this
1181player. May block. 1593player. May block.
1182 1594
1183=cut 1595=cut
1184 1596
1185sub maps($) { 1597sub maps($) {
1186 my ($pl) = @_; 1598 my ($pl) = @_;
1599
1600 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1601
1188 my $files = aio_readdir playerdir $pl 1602 my $files = aio_readdir playerdir $pl
1189 or return; 1603 or return;
1190 1604
1191 my @paths; 1605 my @paths;
1193 for (@$files) { 1607 for (@$files) {
1194 utf8::decode $_; 1608 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1609 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1610 next unless /^$PATH_SEP/o;
1197 1611
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1612 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1613 }
1200 1614
1201 \@paths 1615 \@paths
1202} 1616}
1203 1617
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620Expand crossfire pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1711=item $player->ext_reply ($msgid, @msg)
1205 1712
1206Sends an ext reply to the player. 1713Sends an ext reply to the player.
1207 1714
1208=cut 1715=cut
1209 1716
1210sub ext_reply($$$%) { 1717sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1718 my ($self, $id, @msg) = @_;
1212 1719
1213 $msg{msgid} = $id; 1720 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1721}
1217 1722
1218package cf; 1723=item $player->ext_msg ($type, @msg)
1724
1725Sends an ext event to the client.
1726
1727=cut
1728
1729sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733}
1734
1735=head3 cf::region
1736
1737=over 4
1738
1739=cut
1740
1741package cf::region;
1742
1743=item cf::region::find_by_path $path
1744
1745Tries to decuce the likely region for a map knowing only its path.
1746
1747=cut
1748
1749sub find_by_path($) {
1750 my ($path) = @_;
1751
1752 my ($match, $specificity);
1753
1754 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) {
1756 ($match, $specificity) = ($region, $region->specificity)
1757 if $region->specificity > $specificity;
1758 }
1759 }
1760
1761 $match
1762}
1219 1763
1220=back 1764=back
1221
1222 1765
1223=head3 cf::map 1766=head3 cf::map
1224 1767
1225=over 4 1768=over 4
1226 1769
1229package cf::map; 1772package cf::map;
1230 1773
1231use Fcntl; 1774use Fcntl;
1232use Coro::AIO; 1775use Coro::AIO;
1233 1776
1777use overload
1778 '""' => \&as_string,
1779 fallback => 1;
1780
1234our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1236 1783
1237sub generate_random_map { 1784sub generate_random_map {
1238 my ($path, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1788
1240 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1790 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1794 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1795 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1798 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1799 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1800 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1801 (cf::region::find $rmp->{region}), $rmp->{custom}
1802 )
1803}
1804
1805=item cf::map->register ($regex, $prio)
1806
1807Register a handler for the map path matching the given regex at the
1808givne priority (higher is better, built-in handlers have priority 0, the
1809default).
1810
1811=cut
1812
1813sub register {
1814 my (undef, $regex, $prio) = @_;
1815 my $pkg = caller;
1816
1817 no strict;
1818 push @{"$pkg\::ISA"}, __PACKAGE__;
1819
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821}
1822
1823# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1825
1826sub thawer_merge {
1827 my ($self, $merge) = @_;
1828
1829 # we have to keep some variables in memory intact
1830 local $self->{path};
1831 local $self->{load_path};
1832
1833 $self->SUPER::thawer_merge ($merge);
1834}
1835
1836sub normalise {
1837 my ($path, $base) = @_;
1838
1839 $path = "$path"; # make sure its a string
1840
1841 $path =~ s/\.map$//;
1842
1843 # map plan:
1844 #
1845 # /! non-realised random map exit (special hack!)
1846 # {... are special paths that are not being touched
1847 # ?xxx/... are special absolute paths
1848 # ?random/... random maps
1849 # /... normal maps
1850 # ~user/... per-player map of a specific user
1851
1852 $path =~ s/$PATH_SEP/\//go;
1853
1854 # treat it as relative path if it starts with
1855 # something that looks reasonable
1856 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1857 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1858
1859 $base =~ s{[^/]+/?$}{};
1860 $path = "$base/$path";
1861 }
1862
1863 for ($path) {
1864 redo if s{//}{/};
1865 redo if s{/\.?/}{/};
1866 redo if s{/[^/]+/\.\./}{/};
1867 }
1868
1869 $path
1870}
1871
1872sub new_from_path {
1873 my (undef, $path, $base) = @_;
1874
1875 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1876
1877 $path = normalise $path, $base;
1878
1879 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1880 if ($path =~ $EXT_MAP{$pkg}[1]) {
1881 my $self = bless cf::map::new, $pkg;
1882 $self->{path} = $path; $self->path ($path);
1883 $self->init; # pass $1 etc.
1884 return $self;
1885 }
1886 }
1887
1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1889 ()
1890}
1891
1892sub init {
1893 my ($self) = @_;
1894
1895 $self
1896}
1897
1898sub as_string {
1899 my ($self) = @_;
1900
1901 "$self->{path}"
1902}
1903
1904# the displayed name, this is a one way mapping
1905sub visible_name {
1906 &as_string
1907}
1908
1909# the original (read-only) location
1910sub load_path {
1911 my ($self) = @_;
1912
1913 "$MAPDIR/$self->{path}.map"
1914}
1915
1916# the temporary/swap location
1917sub save_path {
1918 my ($self) = @_;
1919
1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1921 "$TMPDIR/$path.map"
1922}
1923
1924# the unique path, undef == no special unique path
1925sub uniq_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path"
1254} 1930}
1255 1931
1256# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1257# all maps in C++... 1933# all maps in C++...
1258sub change_all_map_light { 1934sub change_all_map_light {
1260 1936
1261 $_->change_map_light ($change) 1937 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1938 for grep $_->outdoor, values %cf::MAP;
1263} 1939}
1264 1940
1941sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947}
1948
1949sub unlink_save {
1950 my ($self) = @_;
1951
1952 utf8::encode (my $save = $self->save_path);
1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1955}
1956
1265sub try_load_header($) { 1957sub load_header_from($) {
1266 my ($path) = @_; 1958 my ($self, $path) = @_;
1267 1959
1268 utf8::encode $path; 1960 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1270 or return; 1962 or return;
1271 1963
1272 my $map = cf::map::new 1964 $self->_load_header ($f)
1273 or return; 1965 or return;
1274 1966
1275 # for better error messages only, will be overwritten 1967 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1968 $f->resolve_delayed_derefs;
1277 1969
1278 $map->load_header ($path) 1970 $self->{load_path} = $path;
1971
1972 1
1973}
1974
1975sub load_header_orig {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->load_path)
1979}
1980
1981sub load_header_temp {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->save_path)
1985}
1986
1987sub prepare_temp {
1988 my ($self) = @_;
1989
1990 $self->last_access ((delete $self->{last_access})
1991 || $cf::RUNTIME); #d#
1992 # safety
1993 $self->{instantiate_time} = $cf::RUNTIME
1994 if $self->{instantiate_time} > $cf::RUNTIME;
1995}
1996
1997sub prepare_orig {
1998 my ($self) = @_;
1999
2000 $self->{load_original} = 1;
2001 $self->{instantiate_time} = $cf::RUNTIME;
2002 $self->last_access ($cf::RUNTIME);
2003 $self->instantiate;
2004}
2005
2006sub load_header {
2007 my ($self) = @_;
2008
2009 if ($self->load_header_temp) {
2010 $self->prepare_temp;
2011 } else {
2012 $self->load_header_orig
1279 or return; 2013 or return;
2014 $self->prepare_orig;
2015 }
1280 2016
1281 $map->{load_path} = $path; 2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
1282 2019
1283 $map 2020 $self->default_region (cf::region::find_by_path $self->{path})
2021 unless $self->default_region;
2022
2023 1
1284} 2024}
1285 2025
1286sub find; 2026sub find;
1287sub find { 2027sub find {
1288 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1289 2029
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 2033 cf::lock_wait "map_find:$path";
1296 2034
1297 $cf::MAP{$key} || do { 2035 $cf::MAP{$path} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1299 2038
1300 # do it the slow way 2039 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2040 or return;
1319 2041
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1332 2043
1333 Coro::cede; 2044 $map->load_header
2045 or return;
1334 2046
1335 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard1;
2051 undef $guard2;
1336 $map->reset; 2052 $map->reset;
1337 undef $guard;
1338 $map = find $path 2053 return find $path;
1339 or return;
1340 } 2054 }
1341 2055
1342 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1343 } 2057 }
1344} 2058}
2059
2060sub pre_load { }
2061sub post_load { }
1345 2062
1346sub load { 2063sub load {
1347 my ($self) = @_; 2064 my ($self) = @_;
1348 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1349 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1351 2072
2073 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2075
1354 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1355 2077
1356 $self->alloc; 2078 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1358 or return; 2086 or return;
1359 2087
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1361 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1362 2090
1363 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2092 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2095 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1368 } 2099 }
1369 } 2100 }
1370 2101
1371 Coro::cede; 2102 $f->resolve_delayed_derefs;
1372 2103
2104 cf::cede_to_tick;
1373 # now do the right thing for maps 2105 # now do the right thing for maps
1374 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
1386 $self->activate; 2118 $self->activate;
1387 } 2119 }
1388 2120
1389 Coro::cede; 2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
1390 2123
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
2125 }
2126
2127 $self->post_load;
2128}
2129
2130sub customise_for {
2131 my ($self, $ob) = @_;
2132
2133 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player;
2135
2136# return find "?party/" . $ob->name . "/" . $self->{path}
2137# if $self->per_party;
2138
2139 $self
1392} 2140}
1393 2141
1394# find and load all maps in the 3x3 area around a map 2142# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2143sub load_neighbours {
1396 my ($map) = @_; 2144 my ($map) = @_;
1397 2145
1398 my @diag; # diagonal neighbours 2146 my @neigh; # diagonal neighbours
1399 2147
1400 for (0 .. 3) { 2148 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2149 my $neigh = $map->tile_path ($_)
1402 or next; 2150 or next;
1403 $neigh = find $neigh, $map 2151 $neigh = find $neigh, $map
1404 or next; 2152 or next;
1405 $neigh->load; 2153 $neigh->load;
1406 2154
2155 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2158 }
1410 2159
1411 for (@diag) { 2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2162 my $neigh = find $path, $origin
1413 or next; 2163 or next;
1414 $neigh->load; 2164 $neigh->load;
1415 } 2165 }
1416} 2166}
1417 2167
1422} 2172}
1423 2173
1424sub do_load_sync { 2174sub do_load_sync {
1425 my ($map) = @_; 2175 my ($map) = @_;
1426 2176
2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2178 if $Coro::current == $Coro::main;
2179
1427 cf::sync_job { $map->load }; 2180 cf::sync_job { $map->load };
1428} 2181}
1429 2182
1430our %MAP_PREFETCH; 2183our %MAP_PREFETCH;
2184our $MAP_PREFETCHER = undef;
2185
2186sub find_async {
2187 my ($path, $origin, $load) = @_;
2188
2189 $path = normalise $path, $origin && $origin->{path};
2190
2191 if (my $map = $cf::MAP{$path}) {
2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2193 }
2194
2195 $MAP_PREFETCH{$path} |= $load;
2196
1431our $MAP_PREFETCHER = Coro::async { 2197 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2198 $Coro::current->{desc} = "map prefetcher";
2199
1433 while (%MAP_PREFETCH) { 2200 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2201 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2202 if (my $map = find $k) {
2203 $map->load if $v;
2204 }
2205
1436 my $path = delete $MAP_PREFETCH{$key}; 2206 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2207 }
1442 Coro::schedule; 2208 }
2209 undef $MAP_PREFETCHER;
1443 } 2210 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2211 $MAP_PREFETCHER->prio (6);
1458 2212
1459 () 2213 ()
1460} 2214}
1461 2215
1462sub save { 2216sub save {
1463 my ($self) = @_; 2217 my ($self) = @_;
1464 2218
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2220
1467 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1468 2222
1469 return unless $self->dirty; 2223 return unless $self->dirty;
1470 2224
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2225 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2227
1474 $self->{load_path} = $save; 2228 $self->{load_path} = $save;
1475 2229
1476 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1477 2231
1478 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1479 2233
1480 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1482 }; 2237 };
1483 2238
2239 cf::get_slot 0.02;
2240
1484 if ($uniq) { 2241 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2244 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2246 }
1490} 2247}
1491 2248
1492sub swap_out { 2249sub swap_out {
1493 my ($self) = @_; 2250 my ($self) = @_;
1494 2251
1495 # save first because save cedes 2252 # save first because save cedes
1496 $self->save; 2253 $self->save;
1497 2254
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2256
1500 return if $self->players; 2257 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2259 return if $self->{deny_save};
1503 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2265 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2266}
1507 2267
1508sub reset_at { 2268sub reset_at {
1509 my ($self) = @_; 2269 my ($self) = @_;
1510 2270
1511 # TODO: safety, remove and allow resettable per-player maps 2271 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2272 return 1e99 if $self->{deny_reset};
1514 2273
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2276
1522 my ($self) = @_; 2281 my ($self) = @_;
1523 2282
1524 $self->reset_at <= $cf::RUNTIME 2283 $self->reset_at <= $cf::RUNTIME
1525} 2284}
1526 2285
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2286sub reset {
1549 my ($self) = @_; 2287 my ($self) = @_;
1550 2288
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2290
1553 return if $self->players; 2291 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2292
1556 warn "resetting map ", $self->path;#d# 2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
1557 2304
1558 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
1559 2306
2307 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
1561 2310
1562 $self->unlink_save; 2311 $self->unlink_save;
1563 $self->destroy; 2312 $self->destroy;
1564} 2313}
1565 2314
1566my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
1567 2316
1568sub nuke { 2317sub nuke {
1569 my ($self) = @_; 2318 my ($self) = @_;
1570 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2323 delete $cf::MAP{$self->path};
2324
2325 $self->unlink_save;
2326
2327 bless $self, "cf::map";
2328 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332
2333 $cf::MAP{$self->path} = $self;
2334 }
2335
1574 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
1575} 2337}
1576 2338
1577sub customise_for { 2339=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2340
1580 if ($map->per_player) { 2341Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2342maps. May block.
2343
2344=cut
2345
2346sub tmp_maps() {
1582 } 2347 [
2348 map {
2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
2355}
1583 2356
1584 $map 2357=item $maps = cf::map::random_maps
2358
2359Returns an arrayref with all map paths of currently instantiated and saved
2360random maps. May block.
2361
2362=cut
2363
2364sub random_maps() {
2365 [
2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
1585} 2373}
1586 2374
1587=item cf::map::unique_maps 2375=item cf::map::unique_maps
1588 2376
1589Returns an arrayref of cf::path's of all shared maps that have 2377Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2378instantiated unique items. May block.
1591 2379
1592=cut 2380=cut
1593 2381
1594sub unique_maps() { 2382sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2383 [
1596 or return; 2384 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2385 utf8::decode $_;
1602 next if /\.pst$/; 2386 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2388 ? ()
1605 push @paths, new cf::path $_; 2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2391 ]
1607
1608 \@paths
1609} 2392}
1610
1611package cf;
1612 2393
1613=back 2394=back
1614 2395
1615=head3 cf::object 2396=head3 cf::object
1616 2397
1620 2401
1621=over 4 2402=over 4
1622 2403
1623=item $ob->inv_recursive 2404=item $ob->inv_recursive
1624 2405
1625Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
1626 2408
1627=cut 2409=cut
1628 2410
1629sub inv_recursive_; 2411sub inv_recursive_;
1630sub inv_recursive_ { 2412sub inv_recursive_ {
1633 2415
1634sub inv_recursive { 2416sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
1636} 2418}
1637 2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446}
2447
1638package cf; 2448package cf;
1639 2449
1640=back 2450=back
1641 2451
1642=head3 cf::object::player 2452=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2460dialogue with the given NPC character.
1651 2461
1652=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1653 2477
1654# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2479# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1659 2483
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2485
1662 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1664 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1667 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1668} 2511}
1669 2512
1670=item $player_object->may ("access") 2513=item $player_object->may ("access")
1671 2514
1672Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1685 2528
1686=item $player_object->enter_link 2529=item $player_object->enter_link
1687 2530
1688Freezes the player and moves him/her to a special map (C<{link}>). 2531Freezes the player and moves him/her to a special map (C<{link}>).
1689 2532
1690The player should be reaosnably safe there for short amounts of time. You 2533The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2534I<MUST> call C<leave_link> as soon as possible, though.
1692 2535
2536Will never block.
2537
1693=item $player_object->leave_link ($map, $x, $y) 2538=item $player_object->leave_link ($map, $x, $y)
1694 2539
1695Moves the player out of the specila link map onto the given map. If the 2540Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2541map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2542to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2543fails, to the emergency map position.
1699 2544
1700Might block. 2545Might block.
1701 2546
1702=cut 2547=cut
2548
2549sub link_map {
2550 unless ($LINK_MAP) {
2551 $LINK_MAP = cf::map::find "{link}"
2552 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2553 $LINK_MAP->load;
2554 }
2555
2556 $LINK_MAP
2557}
1703 2558
1704sub cf::object::player::enter_link { 2559sub cf::object::player::enter_link {
1705 my ($self) = @_; 2560 my ($self) = @_;
1706 2561
1707 $self->deactivate_recursive; 2562 $self->deactivate_recursive;
1708 2563
1709 return if $self->map == $LINK_MAP; 2564 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2565
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2567 if $self->map && $self->map->{path} ne "{link}";
1713 2568
1714 $self->enter_map ($LINK_MAP, 20, 20); 2569 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2570}
1716 2571
1717sub cf::object::player::leave_link { 2572sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2573 my ($self, $map, $x, $y) = @_;
2574
2575 return unless $self->contr->active;
1719 2576
1720 my $link_pos = delete $self->{_link_pos}; 2577 my $link_pos = delete $self->{_link_pos};
1721 2578
1722 unless ($map) { 2579 unless ($map) {
1723 # restore original map position 2580 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2594 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2595 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2596 if $x <=0 && $y <= 0;
1740 2597
1741 $map->load; 2598 $map->load;
1742 $map->load_diag; 2599 $map->load_neighbours;
1743 2600
1744 return unless $self->contr->active; 2601 return unless $self->contr->active;
1745 $self->activate_recursive; 2602 $self->activate_recursive;
2603
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2605 $self->enter_map ($map, $x, $y);
1747} 2606}
1748 2607
1749cf::player->attach ( 2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2609
1753 # abort map switching before logout 2610Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2611her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2612that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2613the new (success) or old (failed) map position. In either case, $done will
1757 }; 2614be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2615
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2616=cut
2617
2618our $GOTOGEN;
1784 2619
1785sub cf::object::player::goto { 2620sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2621 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2622
1788 $path = new cf::path $path; 2623 # do generation counting so two concurrent goto's will be executed in-order
2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2625
1790 $self->enter_link; 2626 $self->enter_link;
1791 2627
1792 (async { 2628 (async {
1793 my $map = cf::map::find $path->as_string; 2629 $Coro::current->{desc} = "player::goto $path $x $y";
2630
2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2650 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef;
2652
2653 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2654 $map = $map->customise_for ($self);
1795 2655 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2656 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 }
1800 2659
2660 $map
2661 };
2662
2663 if ($@) {
2664 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2665 LOG llevError | logBacktrace, Carp::longmess $@;
2666 }
2667
2668 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2670 $self->leave_link ($map, $x, $y);
2671 }
2672
2673 $done->() if $done;
1802 })->prio (1); 2674 })->prio (1);
1803} 2675}
1804 2676
1805=item $player_object->enter_exit ($exit_object) 2677=item $player_object->enter_exit ($exit_object)
1806 2678
1808 2680
1809sub parse_random_map_params { 2681sub parse_random_map_params {
1810 my ($spec) = @_; 2682 my ($spec) = @_;
1811 2683
1812 my $rmp = { # defaults 2684 my $rmp = { # defaults
1813 xsize => 10, 2685 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2686 ysize => (cf::rndm 15, 40),
2687 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2688 #layout => string,
1815 }; 2689 };
1816 2690
1817 for (split /\n/, $spec) { 2691 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2692 my ($k, $v) = split /\s+/, $_, 2;
1819 2693
1823 $rmp 2697 $rmp
1824} 2698}
1825 2699
1826sub prepare_random_map { 2700sub prepare_random_map {
1827 my ($exit) = @_; 2701 my ($exit) = @_;
2702
2703 my $guard = cf::lock_acquire "exit_prepare:$exit";
1828 2704
1829 # all this does is basically replace the /! path by 2705 # all this does is basically replace the /! path by
1830 # a new random map path (?random/...) with a seed 2706 # a new random map path (?random/...) with a seed
1831 # that depends on the exit object 2707 # that depends on the exit object
1832 2708
1833 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1834 2710
1835 if ($exit->map) { 2711 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
1840 } 2716 }
1841 2717
1842 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
1843 2719
1844 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2722 my $meta = "$RANDOMDIR/$md5.meta";
1846 2723
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh;
2727 aio_rename "$meta~", $meta;
1849 2728
1850 $exit->slaying ("?random/$md5"); 2729 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2730 $exit->msg (undef);
1852 } 2731 }
1853} 2732}
1855sub cf::object::player::enter_exit { 2734sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2735 my ($self, $exit) = @_;
1857 2736
1858 return unless $self->type == cf::PLAYER; 2737 return unless $self->type == cf::PLAYER;
1859 2738
2739 if ($exit->slaying eq "/!") {
2740 #TODO: this should de-fi-ni-te-ly not be a sync-job
2741 # the problem is that $exit might not survive long enough
2742 # so it needs to be done right now, right here
2743 cf::sync_job { prepare_random_map $exit };
2744 }
2745
2746 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2747 my $hp = $exit->stats->hp;
2748 my $sp = $exit->stats->sp;
2749
1860 $self->enter_link; 2750 $self->enter_link;
1861 2751
2752 # if exit is damned, update players death & WoR home-position
2753 $self->contr->savebed ($slaying, $hp, $sp)
2754 if $exit->flag (FLAG_DAMNED);
2755
1862 (async { 2756 (async {
2757 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2758
1863 $self->deactivate_recursive; # just to be sure 2759 $self->deactivate_recursive; # just to be sure
1864 unless (eval { 2760 unless (eval {
1865 prepare_random_map $exit 2761 $self->goto ($slaying, $hp, $sp);
1866 if $exit->slaying eq "/!";
1867
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1870 2762
1871 1; 2763 1;
1872 }) { 2764 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2765 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2766 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2767 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2768 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2769
1878 warn "ERROR in enter_exit: $@"; 2770 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2771 $self->leave_link;
1880 } 2772 }
1881 })->prio (1); 2773 })->prio (1);
1894 2786
1895sub cf::client::send_drawinfo { 2787sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2788 my ($self, $text, $flags) = @_;
1897 2789
1898 utf8::encode $text; 2790 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2791 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2792}
1901 2793
2794=item $client->send_msg ($channel, $msg, $color, [extra...])
2795
2796Send a drawinfo or msg packet to the client, formatting the msg for the
2797client if neccessary. C<$type> should be a string identifying the type of
2798the message, with C<log> being the default. If C<$color> is negative, suppress
2799the message unless the client supports the msg packet.
2800
2801=cut
2802
2803# non-persistent channels (usually the info channel)
2804our %CHANNEL = (
2805 "c/identify" => {
2806 id => "infobox",
2807 title => "Identify",
2808 reply => undef,
2809 tooltip => "Items recently identified",
2810 },
2811 "c/examine" => {
2812 id => "infobox",
2813 title => "Examine",
2814 reply => undef,
2815 tooltip => "Signs and other items you examined",
2816 },
2817 "c/book" => {
2818 id => "infobox",
2819 title => "Book",
2820 reply => undef,
2821 tooltip => "The contents of a note or book",
2822 },
2823 "c/lookat" => {
2824 id => "infobox",
2825 title => "Look",
2826 reply => undef,
2827 tooltip => "What you saw there",
2828 },
2829 "c/who" => {
2830 id => "infobox",
2831 title => "Players",
2832 reply => undef,
2833 tooltip => "Shows players who are currently online",
2834 },
2835 "c/body" => {
2836 id => "infobox",
2837 title => "Body Parts",
2838 reply => undef,
2839 tooltip => "Shows which body parts you posess and are available",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859);
2860
2861sub cf::client::send_msg {
2862 my ($self, $channel, $msg, $color, @extra) = @_;
2863
2864 $msg = $self->pl->expand_cfpod ($msg);
2865
2866 $color &= cf::NDI_CLIENT_MASK; # just in case...
2867
2868 # check predefined channels, for the benefit of C
2869 if ($CHANNEL{$channel}) {
2870 $channel = $CHANNEL{$channel};
2871
2872 $self->ext_msg (channel_info => $channel)
2873 if $self->can_msg;
2874
2875 $channel = $channel->{id};
2876
2877 } elsif (ref $channel) {
2878 # send meta info to client, if not yet sent
2879 unless (exists $self->{channel}{$channel->{id}}) {
2880 $self->{channel}{$channel->{id}} = $channel;
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883 }
2884
2885 $channel = $channel->{id};
2886 }
2887
2888 return unless @extra || length $msg;
2889
2890 if ($self->can_msg) {
2891 # default colour, mask it out
2892 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2893 if $color & cf::NDI_DEF;
2894
2895 $self->send_packet ("msg " . $self->{json_coder}->encode (
2896 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2897 } else {
2898 if ($color >= 0) {
2899 # replace some tags by gcfclient-compatible ones
2900 for ($msg) {
2901 1 while
2902 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2903 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2904 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2905 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2906 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2907 }
2908
2909 $color &= cf::NDI_COLOR_MASK;
2910
2911 utf8::encode $msg;
2912
2913 if (0 && $msg =~ /\[/) {
2914 # COMMAND/INFO
2915 $self->send_packet ("drawextinfo $color 10 8 $msg")
2916 } else {
2917 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2918 $self->send_packet ("drawinfo $color $msg")
2919 }
2920 }
2921 }
2922}
2923
2924=item $client->ext_msg ($type, @msg)
2925
2926Sends an ext event to the client.
2927
2928=cut
2929
2930sub cf::client::ext_msg($$@) {
2931 my ($self, $type, @msg) = @_;
2932
2933 if ($self->extcmd == 2) {
2934 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2935 } elsif ($self->extcmd == 1) { # TODO: remove
2936 push @msg, msgtype => "event_$type";
2937 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2938 }
2939}
2940
2941=item $client->ext_reply ($msgid, @msg)
2942
2943Sends an ext reply to the client.
2944
2945=cut
2946
2947sub cf::client::ext_reply($$@) {
2948 my ($self, $id, @msg) = @_;
2949
2950 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2952 } elsif ($self->extcmd == 1) {
2953 #TODO: version 1, remove
2954 unshift @msg, msgtype => "reply", msgid => $id;
2955 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2956 }
2957}
1902 2958
1903=item $success = $client->query ($flags, "text", \&cb) 2959=item $success = $client->query ($flags, "text", \&cb)
1904 2960
1905Queues a query to the client, calling the given callback with 2961Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2962the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2963C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2964
1909Queries can fail, so check the return code. Or don't, as queries will become 2965Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2966become reliable at some point in the future.
1911 2967
1912=cut 2968=cut
1913 2969
1914sub cf::client::query { 2970sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2971 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2979 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2980 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2981
1926 $self->send_packet ($self->{query_queue}[0][0]) 2982 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2983 if @{ $self->{query_queue} } == 1;
2984
2985 1
1928} 2986}
1929 2987
1930cf::client->attach ( 2988cf::client->attach (
2989 on_connect => sub {
2990 my ($ns) = @_;
2991
2992 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2993 },
1931 on_reply => sub { 2994 on_reply => sub {
1932 my ($ns, $msg) = @_; 2995 my ($ns, $msg) = @_;
1933 2996
1934 # this weird shuffling is so that direct followup queries 2997 # this weird shuffling is so that direct followup queries
1935 # get handled first 2998 # get handled first
1936 my $queue = delete $ns->{query_queue} 2999 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3000 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3001
1939 (shift @$queue)->[1]->($msg); 3002 (shift @$queue)->[1]->($msg);
3003 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3004
1941 push @{ $ns->{query_queue} }, @$queue; 3005 push @{ $ns->{query_queue} }, @$queue;
1942 3006
1943 if (@{ $ns->{query_queue} } == @$queue) { 3007 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3008 if (@$queue) {
1946 } else { 3010 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3011 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3012 }
1949 } 3013 }
1950 }, 3014 },
3015 on_exticmd => sub {
3016 my ($ns, $buf) = @_;
3017
3018 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3019
3020 if (ref $msg) {
3021 my ($type, $reply, @payload) =
3022 "ARRAY" eq ref $msg
3023 ? @$msg
3024 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3025
3026 my @reply;
3027
3028 if (my $cb = $EXTICMD{$type}) {
3029 @reply = $cb->($ns, @payload);
3030 }
3031
3032 $ns->ext_reply ($reply, @reply)
3033 if $reply;
3034
3035 } else {
3036 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3037 }
3038
3039 cf::override;
3040 },
1951); 3041);
1952 3042
1953=item $client->async (\&cb) 3043=item $client->async (\&cb)
1954 3044
1955Create a new coroutine, running the specified callback. The coroutine will 3045Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3086our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3087our $safe_hole = new Safe::Hole;
1998 3088
1999$SIG{FPE} = 'IGNORE'; 3089$SIG{FPE} = 'IGNORE';
2000 3090
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3091$safe->permit_only (Opcode::opset qw(
3092 :base_core :base_mem :base_orig :base_math
3093 grepstart grepwhile mapstart mapwhile
3094 sort time
3095));
2002 3096
2003# here we export the classes and methods available to script code 3097# here we export the classes and methods available to script code
2004 3098
2005=pod 3099=pod
2006 3100
2007The following fucntions and emthods are available within a safe environment: 3101The following functions and methods are available within a safe environment:
2008 3102
2009 cf::object contr pay_amount pay_player map 3103 cf::object
3104 contr pay_amount pay_player map x y force_find force_add destroy
3105 insert remove name archname title slaying race decrease split
3106
2010 cf::object::player player 3107 cf::object::player
2011 cf::player peaceful 3108 player
2012 cf::map trigger 3109
3110 cf::player
3111 peaceful
3112
3113 cf::map
3114 trigger
2013 3115
2014=cut 3116=cut
2015 3117
2016for ( 3118for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3120 insert remove inv name archname title slaying race
3121 decrease split destroy)],
2018 ["cf::object::player" => qw(player)], 3122 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3123 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3124 ["cf::map" => qw(trigger)],
2021) { 3125) {
2022 no strict 'refs'; 3126 no strict 'refs';
2093=back 3197=back
2094 3198
2095=cut 3199=cut
2096 3200
2097############################################################################# 3201#############################################################################
3202# the server's init and main functions
2098 3203
2099=head2 EXTENSION DATABASE SUPPORT 3204sub load_facedata($) {
3205 my ($path) = @_;
2100 3206
2101Crossfire maintains a very simple database for extension use. It can 3207 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3208 # for this (global event?)
2103excludes objects. 3209 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3210
2105The parameter C<$family> should best start with the name of the extension 3211 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3212
2108=over 4 3213 warn "loading facedata from $path\n";
2109 3214
2110=item $hashref = cf::db_get $family 3215 my $facedata;
3216 0 < aio_load $path, $facedata
3217 or die "$path: $!";
2111 3218
2112Return a hashref for use by the extension C<$family>, which can be 3219 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3220
2116=item $value = cf::db_get $family => $key 3221 $facedata->{version} == 2
3222 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3223
2118Returns a single value from the database 3224 # patch in the exptable
2119 3225 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3226 type => FT_RSRC,
2121 3227 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3228 };
3229 cf::cede_to_tick;
2171 3230
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3231 {
3232 my $faces = $facedata->{faceinfo};
2176 3233
2177 sub db_get($;$) { 3234 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3235 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3236
2183 sub db_put($$;$) { 3237 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3238 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3239 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3240 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3241
2192 cf::global->attach ( 3242 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3243 }
2197 );
2198}
2199 3244
2200############################################################################# 3245 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3246 next unless $info->{smooth};
2202 3247
2203sub cfg_load { 3248 my $idx = cf::face::find $face
3249 or next;
3250
3251 if (my $smooth = cf::face::find $info->{smooth}) {
3252 cf::face::set_smooth $idx, $smooth;
3253 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3254 } else {
3255 warn "smooth face '$info->{smooth}' not found for face '$face'";
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 {
3263 my $anims = $facedata->{animinfo};
3264
3265 while (my ($anim, $info) = each %$anims) {
3266 cf::anim::set $anim, $info->{frames}, $info->{facings};
3267 cf::cede_to_tick;
3268 }
3269
3270 cf::anim::invalidate_all; # d'oh
3271 }
3272
3273 {
3274 # TODO: for gcfclient pleasure, we should give resources
3275 # that gcfclient doesn't grok a >10000 face index.
3276 my $res = $facedata->{resource};
3277
3278 while (my ($name, $info) = each %$res) {
3279 if (defined $info->{type}) {
3280 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3281 my $data;
3282
3283 if ($info->{type} & 1) {
3284 # prepend meta info
3285
3286 my $meta = $enc->encode ({
3287 name => $name,
3288 %{ $info->{meta} || {} },
3289 });
3290
3291 $data = pack "(w/a*)*", $meta, $info->{data};
3292 } else {
3293 $data = $info->{data};
3294 }
3295
3296 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3297 cf::face::set_type $idx, $info->{type};
3298 } else {
3299 $RESOURCE{$name} = $info;
3300 }
3301
3302 cf::cede_to_tick;
3303 }
3304 }
3305
3306 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3307
3308 1
3309}
3310
3311cf::global->attach (on_resource_update => sub {
3312 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3313 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3314
3315 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3316 my $sound = $soundconf->{compat}[$_]
3317 or next;
3318
3319 my $face = cf::face::find "sound/$sound->[1]";
3320 cf::sound::set $sound->[0] => $face;
3321 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3322 }
3323
3324 while (my ($k, $v) = each %{$soundconf->{event}}) {
3325 my $face = cf::face::find "sound/$v";
3326 cf::sound::set $k => $face;
3327 }
3328 }
3329});
3330
3331register_exticmd fx_want => sub {
3332 my ($ns, $want) = @_;
3333
3334 while (my ($k, $v) = each %$want) {
3335 $ns->fx_want ($k, $v);
3336 }
3337};
3338
3339sub load_resource_file($) {
3340 my $guard = lock_acquire "load_resource_file";
3341
3342 my $status = load_resource_file_ $_[0];
3343 get_slot 0.1, 100;
3344 cf::arch::commit_load;
3345
3346 $status
3347}
3348
3349sub reload_regions {
3350 # HACK to clear player env face cache, we need some signal framework
3351 # for this (global event?)
3352 %ext::player_env::MUSIC_FACE_CACHE = ();
3353
3354 load_resource_file "$MAPDIR/regions"
3355 or die "unable to load regions file\n";
3356
3357 for (cf::region::list) {
3358 $_->{match} = qr/$_->{match}/
3359 if exists $_->{match};
3360 }
3361}
3362
3363sub reload_facedata {
3364 load_facedata "$DATADIR/facedata"
3365 or die "unable to load facedata\n";
3366}
3367
3368sub reload_archetypes {
3369 load_resource_file "$DATADIR/archetypes"
3370 or die "unable to load archetypes\n";
3371}
3372
3373sub reload_treasures {
3374 load_resource_file "$DATADIR/treasures"
3375 or die "unable to load treasurelists\n";
3376}
3377
3378sub reload_resources {
3379 warn "reloading resource files...\n";
3380
3381 reload_facedata;
3382 reload_archetypes;
3383 reload_regions;
3384 reload_treasures;
3385
3386 warn "finished reloading resource files\n";
3387}
3388
3389sub init {
3390 my $guard = freeze_mainloop;
3391
3392 reload_resources;
3393}
3394
3395sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3397 or return;
2206 3398
2207 local $/; 3399 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3400 *CFG = YAML::Load <$fh>;
2209 3401
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3403
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3415
2224sub main { 3416sub main {
2225 # we must not ever block the main coroutine 3417 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3418 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3419 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3420 (async {
3421 $Coro::current->{desc} = "IDLE BUG HANDLER";
3422 EV::loop EV::LOOP_ONESHOT;
3423 })->prio (Coro::PRIO_MAX);
2229 }; 3424 };
2230 3425
2231 cfg_load; 3426 {
2232 db_load; 3427 my $guard = freeze_mainloop;
3428 reload_config;
3429 db_init;
2233 load_extensions; 3430 load_extensions;
3431
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433 evthread_start IO::AIO::poll_fileno;
3434 }
3435
2234 Event::loop; 3436 EV::loop;
2235} 3437}
2236 3438
2237############################################################################# 3439#############################################################################
2238# initialisation and cleanup 3440# initialisation and cleanup
2239 3441
2240# install some emergency cleanup handlers 3442# install some emergency cleanup handlers
2241BEGIN { 3443BEGIN {
3444 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3445 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3446 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3447 cf::cleanup "SIG$signal";
2248 },
2249 ); 3448 };
3449 }
3450}
3451
3452sub write_runtime_sync {
3453 my $runtime = "$LOCALDIR/runtime";
3454
3455 # first touch the runtime file to show we are still running:
3456 # the fsync below can take a very very long time.
3457
3458 IO::AIO::aio_utime $runtime, undef, undef;
3459
3460 my $guard = cf::lock_acquire "write_runtime";
3461
3462 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3463 or return;
3464
3465 my $value = $cf::RUNTIME + 90 + 10;
3466 # 10 is the runtime save interval, for a monotonic clock
3467 # 60 allows for the watchdog to kill the server.
3468
3469 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3470 and return;
3471
3472 # always fsync - this file is important
3473 aio_fsync $fh
3474 and return;
3475
3476 # touch it again to show we are up-to-date
3477 aio_utime $fh, undef, undef;
3478
3479 close $fh
3480 or return;
3481
3482 aio_rename "$runtime~", $runtime
3483 and return;
3484
3485 warn "runtime file written.\n";
3486
2250 } 3487 1
3488}
3489
3490our $uuid_lock;
3491our $uuid_skip;
3492
3493sub write_uuid_sync($) {
3494 $uuid_skip ||= $_[0];
3495
3496 return if $uuid_lock;
3497 local $uuid_lock = 1;
3498
3499 my $uuid = "$LOCALDIR/uuid";
3500
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return;
3503
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3505 $uuid_skip = 0;
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 close $fh
3515 or return;
3516
3517 aio_rename "$uuid~", $uuid
3518 and return;
3519
3520 warn "uuid file written ($value).\n";
3521
3522 1
3523
3524}
3525
3526sub write_uuid($$) {
3527 my ($skip, $sync) = @_;
3528
3529 $sync ? write_uuid_sync $skip
3530 : async { write_uuid_sync $skip };
2251} 3531}
2252 3532
2253sub emergency_save() { 3533sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3534 my $freeze_guard = cf::freeze_mainloop;
2255 3535
2256 warn "enter emergency perl save\n"; 3536 warn "enter emergency perl save\n";
2257 3537
2258 cf::sync_job { 3538 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3539 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3540 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3541 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3542 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3543 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3544 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3545 $pl->valid or next;
3546 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3547 $pl->save;
2267 } 3548 }
2268 warn "end emergency player save\n"; 3549 warn "end emergency player save\n";
2269 3550
2270 warn "begin emergency map save\n"; 3551 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3553 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3554 $map->valid or next;
2274 $map->save; 3555 $map->save;
2275 } 3556 }
2276 warn "end emergency map save\n"; 3557 warn "end emergency map save\n";
3558
3559 warn "begin emergency database checkpoint\n";
3560 BDB::db_env_txn_checkpoint $DB_ENV;
3561 warn "end emergency database checkpoint\n";
3562
3563 warn "begin write uuid\n";
3564 write_uuid_sync 1;
3565 warn "end write uuid\n";
2277 }; 3566 };
2278 3567
2279 warn "leave emergency perl save\n"; 3568 warn "leave emergency perl save\n";
2280} 3569}
2281 3570
3571sub post_cleanup {
3572 my ($make_core) = @_;
3573
3574 warn Carp::longmess "post_cleanup backtrace"
3575 if $make_core;
3576}
3577
2282sub reload() { 3578sub do_reload_perl() {
2283 # can/must only be called in main 3579 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3580 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3581 warn "can only reload from main coroutine";
2286 return; 3582 return;
2287 } 3583 }
2288 3584
2289 warn "reloading..."; 3585 warn "reloading...";
2290 3586
2291 warn "freezing server"; 3587 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3588
3589 cf::sync_job {
3590 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3591 cf::emergency_save;
3592 cf::write_runtime_sync; # external watchdog should not bark
2294 3593
2295 warn "sync database to disk"; 3594 warn "syncing database to disk";
2296 cf::db_sync; 3595 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3596
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3597 # if anything goes wrong in here, we should simply crash as we already saved
2301 3598
2302 warn "cancel all watchers"; 3599 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3600 for (;;) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3601 BDB::flush;
3602 IO::AIO::flush;
3603 Coro::cede_notself;
3604 last unless IO::AIO::nreqs || BDB::nreqs;
3605 warn "iterate...";
2305 } 3606 }
2306 3607
3608 ++$RELOAD;
3609
2307 warn "cancel all extension coros"; 3610 warn "cancelling all extension coros";
2308 $_->cancel for values %EXT_CORO; 3611 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3612 %EXT_CORO = ();
2310 3613
2311 warn "remove commands"; 3614 warn "removing commands";
2312 %COMMAND = (); 3615 %COMMAND = ();
2313 3616
2314 warn "remove ext commands"; 3617 warn "removing ext/exti commands";
2315 %EXTCMD = (); 3618 %EXTCMD = ();
3619 %EXTICMD = ();
2316 3620
2317 warn "unload/nuke all extensions"; 3621 warn "unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3622 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3623 warn "... unloading $pkg";
2320 3624
2321 if (my $cb = $pkg->can ("unload")) { 3625 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3626 eval {
2323 $cb->($pkg); 3627 $cb->($pkg);
2324 1 3628 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3629 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3630 }
2327 3631
3632 warn "... nuking $pkg";
2328 Symbol::delete_package $pkg; 3633 Symbol::delete_package $pkg;
2329 } 3634 }
2330 3635
2331 warn "unload all perl modules loaded from $LIBDIR"; 3636 warn "unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3637 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3639
2335 warn "removing <$k>"; 3640 warn "... unloading $k";
2336 delete $INC{$k}; 3641 delete $INC{$k};
2337 3642
2338 $k =~ s/\.pm$//; 3643 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 3644 $k =~ s/\//::/g;
2340 3645
2343 } 3648 }
2344 3649
2345 Symbol::delete_package $k; 3650 Symbol::delete_package $k;
2346 } 3651 }
2347 3652
2348 warn "get rid of safe::, as good as possible"; 3653 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3654 Symbol::delete_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3656
2352 warn "unload cf.pm \"a bit\""; 3657 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2354 3660
2355 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3662 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3663 #Symbol::delete_package __PACKAGE__;
2358 3664
3665 warn "unload completed, starting to reload now";
3666
2359 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2360 require cf; 3668 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3670
2363 warn "load config and database again"; 3671 warn "loading config and database again";
2364 cf::cfg_load; 3672 cf::reload_config;
2365 cf::db_load;
2366 3673
2367 warn "load extensions"; 3674 warn "loading extensions";
2368 cf::load_extensions; 3675 cf::load_extensions;
2369 3676
2370 warn "reattach attachments to objects/players"; 3677 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3678 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3679 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
2374 }; 3690 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381 3691
2382 warn "reloaded"; 3692 warn "reloaded";
2383}; 3693};
2384 3694
2385############################################################################# 3695our $RELOAD_WATCHER; # used only during reload
2386 3696
2387unless ($LINK_MAP) { 3697sub reload_perl() {
2388 $LINK_MAP = cf::map::new; 3698 # doing reload synchronously and two reloads happen back-to-back,
3699 # coro crashes during coro_state_free->destroy here.
2389 3700
2390 $LINK_MAP->width (41); 3701 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2391 $LINK_MAP->height (41); 3702 do_reload_perl;
2392 $LINK_MAP->alloc; 3703 undef $RELOAD_WATCHER;
2393 $LINK_MAP->path ("{link}"); 3704 };
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3705}
2427 3706
2428register_command "reload" => sub { 3707register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3708 my ($who, $arg) = @_;
2430 3709
2431 if ($who->flag (FLAG_WIZ)) { 3710 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3711 $who->message ("reloading server.");
3712 async {
3713 $Coro::current->{desc} = "perl_reload";
3714 reload_perl;
3715 };
2435 } 3716 }
2436}; 3717};
2437 3718
2438unshift @INC, $LIBDIR; 3719unshift @INC, $LIBDIR;
2439 3720
2440$TICK_WATCHER = Event->timer ( 3721my $bug_warning = 0;
2441 reentrant => 0, 3722
2442 prio => 0, 3723our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3724our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3725
2445 cb => sub { 3726sub wait_for_tick {
3727 return if tick_inhibit || $Coro::current == $Coro::main;
3728
3729 my $signal = new Coro::Signal;
3730 push @WAIT_FOR_TICK, $signal;
3731 $signal->wait;
3732}
3733
3734sub wait_for_tick_begin {
3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK_BEGIN, $signal;
3739 $signal->wait;
3740}
3741
3742sub tick {
3743 if ($Coro::current != $Coro::main) {
3744 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3745 unless ++$bug_warning > 10;
3746 return;
3747 }
3748
2446 cf::server_tick; # one server iteration 3749 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3750
2450 $WAIT_FOR_TICK->broadcast; 3751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3753 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3754 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3755 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3756 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3757 };
2480 }, 3758 }
2481); 3759
3760 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3761 $sig->send;
3762 }
3763 while (my $sig = shift @WAIT_FOR_TICK) {
3764 $sig->send;
3765 }
3766
3767 $LOAD = ($NOW - $TICK_START) / $TICK;
3768 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3769
3770 if (0) {
3771 if ($NEXT_TICK) {
3772 my $jitter = $TICK_START - $NEXT_TICK;
3773 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3774 warn "jitter $JITTER\n";#d#
3775 }
3776 }
3777}
3778
3779{
3780 # configure BDB
3781
3782 BDB::min_parallel 8;
3783 BDB::max_poll_reqs $TICK * 0.1;
3784 $Coro::BDB::WATCHER->priority (1);
3785
3786 unless ($DB_ENV) {
3787 $DB_ENV = BDB::db_env_create;
3788 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3789 | BDB::LOG_AUTOREMOVE, 1);
3790 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3791 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3792
3793 cf::sync_job {
3794 eval {
3795 BDB::db_env_open
3796 $DB_ENV,
3797 $BDBDIR,
3798 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3799 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3800 0666;
3801
3802 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3803 };
3804
3805 cf::cleanup "db_env_open(db): $@" if $@;
3806 };
3807 }
3808
3809 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3810 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3811 };
3812 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3813 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3814 };
3815 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3816 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3817 };
3818}
3819
3820{
3821 # configure IO::AIO
3822
3823 IO::AIO::min_parallel 8;
3824 IO::AIO::max_poll_time $TICK * 0.1;
3825 $Coro::AIO::WATCHER->priority (1);
3826}
3827
3828my $_log_backtrace;
3829
3830sub _log_backtrace {
3831 my ($msg, @addr) = @_;
3832
3833 $msg =~ s/\n//;
3834
3835 # limit the # of concurrent backtraces
3836 if ($_log_backtrace < 2) {
3837 ++$_log_backtrace;
3838 async {
3839 $Coro::current->{desc} = "abt $msg";
3840
3841 my @bt = fork_call {
3842 @addr = map { sprintf "%x", $_ } @addr;
3843 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3844 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3845 or die "addr2line: $!";
3846
3847 my @funcs;
3848 my @res = <$fh>;
3849 chomp for @res;
3850 while (@res) {
3851 my ($func, $line) = splice @res, 0, 2, ();
3852 push @funcs, "[$func] $line";
3853 }
3854
3855 @funcs
3856 };
3857
3858 LOG llevInfo, "[ABT] $msg\n";
3859 LOG llevInfo, "[ABT] $_\n" for @bt;
3860 --$_log_backtrace;
3861 };
3862 } else {
3863 LOG llevInfo, "[ABT] $msg\n";
3864 LOG llevInfo, "[ABT] [suppressed]\n";
3865 }
3866}
3867
3868# load additional modules
3869use cf::pod;
2482 3870
2483END { cf::emergency_save } 3871END { cf::emergency_save }
2484 3872
24851 38731
2486 3874

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