ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.441 by root, Sat Aug 30 05:19:03 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 71
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
38 76
39our @EXTS = (); # list of extension package names 77our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
42 82
83our $RELOAD; # number of reloads so far
43our @EVENT; 84our @EVENT;
44our $LIBDIR = datadir . "/ext";
45 85
46our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
47our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 101our $NEXT_TICK;
49our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
50 108
51our %CFG; 109our %CFG;
52 110
53our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 112our $RUNTIME;
113our $NOW;
55 114
56our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 118
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 119# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
63 126
64binmode STDOUT; 127binmode STDOUT;
65binmode STDERR; 128binmode STDERR;
66 129
67# read virtual server time, if available 130# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
69 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
70 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
71 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
72} 135}
73 136
74mkdir cf::localdir; 137mkdir $_
75mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 139
80# a special map that is always available
81our $LINK_MAP;
82our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
83 143
84############################################################################# 144#############################################################################
85 145
86=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
87 147
94=item $cf::RUNTIME 154=item $cf::RUNTIME
95 155
96The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 157every server tick.
98 158
99=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 162
101The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
103 167
104=item $cf::NOW 168=item $cf::NOW
105 169
106The time of the last (current) server tick. 170The time of the last (current) server tick.
107 171
108=item $cf::TICK 172=item $cf::TICK
109 173
110The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
111 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
112=item %cf::CFG 186=item %cf::CFG
113 187
114Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 189from wherever your confdir points to.
116 190
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 191=item cf::wait_for_tick, cf::wait_for_tick_begin
118 192
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 194returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
123 202
124=back 203=back
125 204
126=cut 205=cut
127 206
128BEGIN { 207BEGIN {
129 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 209 my $msg = join "", @_;
131 utf8::encode $msg;
132 210
133 $msg .= "\n" 211 $msg .= "\n"
134 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
135 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
136 LOG llevError, $msg; 216 LOG llevError, $msg;
137 }; 217 };
138} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
139 234
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 242
147# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 244# within the Safe compartment.
149for my $pkg (qw( 245for my $pkg (qw(
150 cf::global cf::attachable 246 cf::global cf::attachable
151 cf::object cf::object::player 247 cf::object cf::object::player
152 cf::client cf::player 248 cf::client cf::player
153 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
154 cf::map cf::party cf::region 251 cf::party cf::region
155)) { 252)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 254}
159 255
160$Event::DIED = sub { 256$EV::DIED = sub {
161 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
162}; 258};
259
260#############################################################################
163 261
164=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
165 263
166=over 4 264=over 4
167 265
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 285 $d
188 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
189} 287}
190 288
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
194 290
195Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
196 292
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
205 294
206Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
207 296
208=cut 297=cut
209 298
210sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
212 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
213} 302sub decode_json($) { $json_coder->decode ($_[0]) }
214 303
215=item cf::lock_wait $string 304=item cf::lock_wait $string
216 305
217Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
218 307
221Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
224returned. 313returned.
225 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
226Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
228 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
229=cut 325=cut
230 326
231our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
232 329
233sub lock_wait($) { 330sub lock_wait($) {
234 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
235 337
236 # wait for lock, if any 338 # wait for lock, if any
237 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule; 341 Coro::schedule;
245 347
246 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
247 lock_wait $key; 349 lock_wait $key;
248 350
249 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
250 353
251 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
252 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
254 } 358 }
255} 359}
256 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
257sub freeze_mainloop { 367sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
259 369
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
261 $TICK_WATCHER->stop; 371}
262 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
263} 446}
264 447
265=item cf::async { BLOCK } 448=item cf::async { BLOCK }
266 449
267Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
272 455
273BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
274 457
275=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
276 459
277The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
280 464
281If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
284fast or be very important. 468fast or be very important.
287 471
288sub sync_job(&) { 472sub sync_job(&) {
289 my ($job) = @_; 473 my ($job) = @_;
290 474
291 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
292 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
294 480
295 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 482
297 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
298 484
299 my $busy = 1; 485 my $busy = 1;
300 my @res; 486 my @res;
301 487
302 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 490 @res = eval { $job->() };
304 warn $@ if $@; 491 warn $@ if $@;
305 undef $busy; 492 undef $busy;
306 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
307 494
308 while ($busy) { 495 while ($busy) {
309 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
310 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
311 506
312 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
313 } else { 508 } else {
314 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
315 510
335 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
336 531
337 $coro 532 $coro
338} 533}
339 534
340sub write_runtime { 535=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 536
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
344 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
345 541
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 543
350 aio_fsync $fh 544sub fork_call(&@) {
351 and return; 545 my ($cb, @args) = @_;
352 546
353 close $fh 547 # we seemingly have to make a local copy of the whole thing,
354 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
355 550
356 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
357 and return; 552 reset_signals;
553 &$cb
554 }, @args;
358 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
359 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 722}
361 723
362=back 724=back
363 725
364=cut 726=cut
365
366#############################################################################
367
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492 727
493############################################################################# 728#############################################################################
494 729
495=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
496 731
498attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
500 735
501In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 738Deliantra).
504 739
505=over 4 740=over 4
506 741
507=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
508 743
622our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 858our @CB_MAP = ();
624 859
625my %attachment; 860my %attachment;
626 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
627sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
629 870
630 use sort 'stable'; 871 use sort 'stable';
631 872
665 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
666 907
667 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 912
672 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 914 my $pkg = shift @arg;
674 915
675 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
705 } 946 }
706 947
707 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
708 } else { 949 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 951 }
711 952
712 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
713} 954}
714 955
716 if (ref $_[0]) { 957 if (ref $_[0]) {
717 _object_attach @_; 958 _object_attach @_;
718 } else { 959 } else {
719 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
720 } 961 }
962 _recalc_want;
721}; 963};
722 964
723# all those should be optimised 965# all those should be optimised
724sub cf::attachable::detach { 966sub cf::attachable::detach {
725 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
729 reattach ($obj); 971 reattach ($obj);
730 } else { 972 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
732 } 974 }
975 _recalc_want;
733}; 976};
734 977
735sub cf::attachable::attached { 978sub cf::attachable::attached {
736 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
737 980
752 "; 995 ";
753 die if $@; 996 die if $@;
754} 997}
755 998
756our $override; 999our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1001
759sub override { 1002sub override {
760 $override = 1; 1003 $override = 1;
761 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
762} 1005}
763 1006
764sub do_invoke { 1007sub do_invoke {
765 my $event = shift; 1008 my $event = shift;
766 my $callbacks = shift; 1009 my $callbacks = shift;
767 1010
768 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
769 1012
770 local $override; 1013 local $override;
771 1014
772 for (@$callbacks) { 1015 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
782 } 1025 }
783 1026
784 0 1027 0
785} 1028}
786 1029
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1031
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1033
791Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
792 1035
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1039
797=back 1040=back
798 1041
799=cut 1042=cut
800 1043
801############################################################################# 1044#############################################################################
802# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
803 1088
804sub reattach { 1089sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1095
808 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
809 1097
810 @$registry = (); 1098 @$registry = ();
811 1099
826cf::attachable->attach ( 1114cf::attachable->attach (
827 prio => -1000000, 1115 prio => -1000000,
828 on_instantiate => sub { 1116 on_instantiate => sub {
829 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
830 1118
831 $data = from_json $data; 1119 $data = decode_json $data;
832 1120
833 for (@$data) { 1121 for (@$data) {
834 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
835 1123
836 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1140sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
854 1142
855 sync_job { 1143 sync_job {
856 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
859 1148
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
863 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
864 close $fh; 1153 aio_close $fh;
865 1154
866 if (@$objs) { 1155 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
871 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
872 close $fh; 1161 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
874 } 1163 }
875 } else { 1164 } else {
876 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
877 } 1166 }
882 } 1171 }
883 } else { 1172 } else {
884 aio_unlink $filename; 1173 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
886 } 1175 }
887 } 1176 };
888} 1177}
889 1178
890sub object_freezer_as_string { 1179sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
892 1181
904 or return; 1193 or return;
905 1194
906 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
908 or return; 1197 or return;
1198
909 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
910 } 1201 }
911 1202
1203 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
914 return ($data, $av); 1207 ($data, $av)
915} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
916 1215
917############################################################################# 1216#############################################################################
918# command handling &c 1217# command handling &c
919 1218
920=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1233}
935 1234
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1236
938Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
939 1242
940If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
941called. 1244called.
942 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
943=cut 1257=cut
944 1258
945sub register_extcmd { 1259sub register_extcmd {
946 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
947 1261
948 $EXTCMD{$name} = $cb; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
949} 1269}
950 1270
951cf::player->attach ( 1271cf::player->attach (
952 on_command => sub { 1272 on_command => sub {
953 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
962 cf::override; 1282 cf::override;
963 }, 1283 },
964 on_extcmd => sub { 1284 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
966 1286
967 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1288
969 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
975 } else { 1304 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1306 }
978 1307
979 cf::override; 1308 cf::override;
980 }, 1309 },
981); 1310);
982 1311
983sub load_extension {
984 my ($path) = @_;
985
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
987 my $base = $1;
988 my $pkg = $1;
989 $pkg =~ s/[^[:word:]]/_/g;
990 $pkg = "ext::$pkg";
991
992 warn "loading '$path' into '$pkg'\n";
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008}
1009
1010sub load_extensions { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1011 for my $ext (<$LIBDIR/*.ext>) { 1316 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1317 next unless -r $path;
1013 eval { 1318
1014 load_extension $ext; 1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1015 1 1375 }
1016 } or warn "$ext not loaded: $@"; 1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1017 } 1381 };
1018} 1382}
1019 1383
1020############################################################################# 1384#############################################################################
1021# load/save/clean perl data associated with a map
1022 1385
1023*cf::mapsupport::on_clean = sub { 1386=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1387
1036=head2 CORE EXTENSIONS 1388=head2 CORE EXTENSIONS
1037 1389
1038Functions and methods that extend core crossfire objects. 1390Functions and methods that extend core crossfire objects.
1039 1391
1045 1397
1046=head3 cf::player 1398=head3 cf::player
1047 1399
1048=over 4 1400=over 4
1049 1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1050=item cf::player::find $login 1416=item cf::player::find $login
1051 1417
1052Returns the given player object, loading it if necessary (might block). 1418Returns the given player object, loading it if necessary (might block).
1053 1419
1054=cut 1420=cut
1055 1421
1056sub playerdir($) { 1422sub playerdir($) {
1057 cf::localdir 1423 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1425}
1063 1426
1064sub path($) { 1427sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1429
1067 (playerdir $login) . "/$login.pl" 1430 (playerdir $login) . "/playerdata"
1068} 1431}
1069 1432
1070sub find_active($) { 1433sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1434 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1435 and $cf::PLAYER{$_[0]}->active
1075 1438
1076sub exists($) { 1439sub exists($) {
1077 my ($login) = @_; 1440 my ($login) = @_;
1078 1441
1079 $cf::PLAYER{$login} 1442 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1443 or cf::sync_job { !aio_stat path $login }
1081} 1444}
1082 1445
1083sub find($) { 1446sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1447 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1448 my $login = $_[0];
1086 1449
1087 my $guard = cf::lock_acquire "user_find:$login"; 1450 my $guard = cf::lock_acquire "user_find:$login";
1088 1451
1089 $cf::PLAYER{$_[0]} || do { 1452 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1468 $cf::PLAYER{$login} = $pl
1093 } 1469 }
1094 } 1470 }
1095} 1471}
1096 1472
1105 return if $pl->{deny_save}; 1481 return if $pl->{deny_save};
1106 1482
1107 aio_mkdir playerdir $pl, 0770; 1483 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1484 $pl->{last_save} = $cf::RUNTIME;
1109 1485
1486 cf::get_slot 0.01;
1487
1110 $pl->save_pl ($path); 1488 $pl->save_pl ($path);
1111 Coro::cede; 1489 cf::cede_to_tick;
1112} 1490}
1113 1491
1114sub new($) { 1492sub new($) {
1115 my ($login) = @_; 1493 my ($login) = @_;
1116 1494
1122 $cf::PLAYER{$login} = $self; 1500 $cf::PLAYER{$login} = $self;
1123 1501
1124 $self 1502 $self
1125} 1503}
1126 1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1127=item $pl->quit_character 1515=item $pl->quit_character
1128 1516
1129Nukes the player without looking back. If logged in, the connection will 1517Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1518be destroyed. May block for a long time.
1131 1519
1132=cut 1520=cut
1133 1521
1134sub quit_character { 1522sub quit_character {
1135 my ($pl) = @_; 1523 my ($pl) = @_;
1136 1524
1525 my $name = $pl->ob->name;
1526
1137 $pl->{deny_save} = 1; 1527 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1528 $pl->password ("*"); # this should lock out the player until we nuked the dir
1139 1529
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1535 $pl->ns->destroy if $pl->ns;
1144 1536
1145 my $path = playerdir $pl; 1537 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1539 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1540 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1150 IO::AIO::aio_rmtree $temp; 1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1151} 1563}
1152 1564
1153=item cf::player::list_logins 1565=item cf::player::list_logins
1154 1566
1155Returns am arrayref of all valid playernames in the system, can take a 1567Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1568while and may block, so not sync_job-capable, ever.
1157 1569
1158=cut 1570=cut
1159 1571
1160sub list_logins { 1572sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1573 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1574 or return [];
1163 1575
1164 my @logins; 1576 my @logins;
1165 1577
1166 for my $login (@$dirs) { 1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1170 1588
1171 utf8::decode $login; 1589 utf8::decode $login;
1172 push @logins, $login; 1590 push @logins, $login;
1173 } 1591 }
1174 1592
1175 \@logins 1593 \@logins
1176} 1594}
1177 1595
1178=item $player->maps 1596=item $player->maps
1179 1597
1180Returns an arrayref of cf::path's of all maps that are private for this 1598Returns an arrayref of map paths that are private for this
1181player. May block. 1599player. May block.
1182 1600
1183=cut 1601=cut
1184 1602
1185sub maps($) { 1603sub maps($) {
1186 my ($pl) = @_; 1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1607
1188 my $files = aio_readdir playerdir $pl 1608 my $files = aio_readdir playerdir $pl
1189 or return; 1609 or return;
1190 1610
1191 my @paths; 1611 my @paths;
1193 for (@$files) { 1613 for (@$files) {
1194 utf8::decode $_; 1614 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1615 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1616 next unless /^$PATH_SEP/o;
1197 1617
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1618 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1619 }
1200 1620
1201 \@paths 1621 \@paths
1202} 1622}
1203 1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=cut
1629
1630use re 'eval';
1631
1632my $group;
1633my $interior; $interior = qr{
1634 # match a pod interior sequence sans C<< >>
1635 (?:
1636 \ (.*?)\ (?{ $group = $^N })
1637 | < (??{$interior}) >
1638 )
1639}x;
1640
1641sub expand_cfpod {
1642 my ($self, $pod) = @_;
1643
1644 my $xml;
1645
1646 while () {
1647 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1648 $group = $1;
1649
1650 $group =~ s/&/&amp;/g;
1651 $group =~ s/</&lt;/g;
1652
1653 $xml .= $group;
1654 } elsif ($pod =~ m%\G
1655 ([BCGHITU])
1656 <
1657 (?:
1658 ([^<>]*) (?{ $group = $^N })
1659 | < $interior >
1660 )
1661 >
1662 %gcsx
1663 ) {
1664 my ($code, $data) = ($1, $group);
1665
1666 if ($code eq "B") {
1667 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1668 } elsif ($code eq "I") {
1669 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1670 } elsif ($code eq "U") {
1671 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1672 } elsif ($code eq "C") {
1673 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1674 } elsif ($code eq "T") {
1675 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1676 } elsif ($code eq "G") {
1677 my ($male, $female) = split /\|/, $data;
1678 $data = $self->gender ? $female : $male;
1679 $xml .= expand_cfpod ($self, $data);
1680 } elsif ($code eq "H") {
1681 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1682 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1683 "")
1684 [$self->{hintmode}];
1685 } else {
1686 $xml .= "error processing '$code($data)' directive";
1687 }
1688 } else {
1689 if ($pod =~ /\G(.+)/) {
1690 warn "parse error while expanding $pod (at $1)";
1691 }
1692 last;
1693 }
1694 }
1695
1696 for ($xml) {
1697 # create single paragraphs (very hackish)
1698 s/(?<=\S)\n(?=\w)/ /g;
1699
1700 # compress some whitespace
1701 s/\s+\n/\n/g; # ws line-ends
1702 s/\n\n+/\n/g; # double lines
1703 s/^\n+//; # beginning lines
1704 s/\n+$//; # ending lines
1705 }
1706
1707 $xml
1708}
1709
1710no re 'eval';
1711
1712sub hintmode {
1713 $_[0]{hintmode} = $_[1] if @_ > 1;
1714 $_[0]{hintmode}
1715}
1716
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1717=item $player->ext_reply ($msgid, @msg)
1205 1718
1206Sends an ext reply to the player. 1719Sends an ext reply to the player.
1207 1720
1208=cut 1721=cut
1209 1722
1210sub ext_reply($$$%) { 1723sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1724 my ($self, $id, @msg) = @_;
1212 1725
1213 $msg{msgid} = $id; 1726 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1727}
1217 1728
1218package cf; 1729=item $player->ext_msg ($type, @msg)
1730
1731Sends an ext event to the client.
1732
1733=cut
1734
1735sub ext_msg($$@) {
1736 my ($self, $type, @msg) = @_;
1737
1738 $self->ns->ext_msg ($type, @msg);
1739}
1740
1741=head3 cf::region
1742
1743=over 4
1744
1745=cut
1746
1747package cf::region;
1748
1749=item cf::region::find_by_path $path
1750
1751Tries to decuce the likely region for a map knowing only its path.
1752
1753=cut
1754
1755sub find_by_path($) {
1756 my ($path) = @_;
1757
1758 my ($match, $specificity);
1759
1760 for my $region (list) {
1761 if ($region->{match} && $path =~ $region->{match}) {
1762 ($match, $specificity) = ($region, $region->specificity)
1763 if $region->specificity > $specificity;
1764 }
1765 }
1766
1767 $match
1768}
1219 1769
1220=back 1770=back
1221
1222 1771
1223=head3 cf::map 1772=head3 cf::map
1224 1773
1225=over 4 1774=over 4
1226 1775
1229package cf::map; 1778package cf::map;
1230 1779
1231use Fcntl; 1780use Fcntl;
1232use Coro::AIO; 1781use Coro::AIO;
1233 1782
1783use overload
1784 '""' => \&as_string,
1785 fallback => 1;
1786
1234our $MAX_RESET = 3600; 1787our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1788our $DEFAULT_RESET = 3000;
1236 1789
1237sub generate_random_map { 1790sub generate_random_map {
1238 my ($path, $rmp) = @_; 1791 my ($self, $rmp) = @_;
1792
1793 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1794
1240 # mit "rum" bekleckern, nicht 1795 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1796 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1797 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1798 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1799 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1800 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1801 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1802 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1803 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1804 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1805 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1806 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1807 (cf::region::find $rmp->{region}), $rmp->{custom}
1808 )
1809}
1810
1811=item cf::map->register ($regex, $prio)
1812
1813Register a handler for the map path matching the given regex at the
1814givne priority (higher is better, built-in handlers have priority 0, the
1815default).
1816
1817=cut
1818
1819sub register {
1820 my (undef, $regex, $prio) = @_;
1821 my $pkg = caller;
1822
1823 no strict;
1824 push @{"$pkg\::ISA"}, __PACKAGE__;
1825
1826 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1827}
1828
1829# also paths starting with '/'
1830$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1831
1832sub thawer_merge {
1833 my ($self, $merge) = @_;
1834
1835 # we have to keep some variables in memory intact
1836 local $self->{path};
1837 local $self->{load_path};
1838
1839 $self->SUPER::thawer_merge ($merge);
1840}
1841
1842sub normalise {
1843 my ($path, $base) = @_;
1844
1845 $path = "$path"; # make sure its a string
1846
1847 $path =~ s/\.map$//;
1848
1849 # map plan:
1850 #
1851 # /! non-realised random map exit (special hack!)
1852 # {... are special paths that are not being touched
1853 # ?xxx/... are special absolute paths
1854 # ?random/... random maps
1855 # /... normal maps
1856 # ~user/... per-player map of a specific user
1857
1858 $path =~ s/$PATH_SEP/\//go;
1859
1860 # treat it as relative path if it starts with
1861 # something that looks reasonable
1862 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1863 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1864
1865 $base =~ s{[^/]+/?$}{};
1866 $path = "$base/$path";
1867 }
1868
1869 for ($path) {
1870 redo if s{//}{/};
1871 redo if s{/\.?/}{/};
1872 redo if s{/[^/]+/\.\./}{/};
1873 }
1874
1875 $path
1876}
1877
1878sub new_from_path {
1879 my (undef, $path, $base) = @_;
1880
1881 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1882
1883 $path = normalise $path, $base;
1884
1885 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1886 if ($path =~ $EXT_MAP{$pkg}[1]) {
1887 my $self = bless cf::map::new, $pkg;
1888 $self->{path} = $path; $self->path ($path);
1889 $self->init; # pass $1 etc.
1890 return $self;
1891 }
1892 }
1893
1894 Carp::cluck "unable to resolve path '$path' (base '$base').";
1895 ()
1896}
1897
1898sub init {
1899 my ($self) = @_;
1900
1901 $self
1902}
1903
1904sub as_string {
1905 my ($self) = @_;
1906
1907 "$self->{path}"
1908}
1909
1910# the displayed name, this is a one way mapping
1911sub visible_name {
1912 &as_string
1913}
1914
1915# the original (read-only) location
1916sub load_path {
1917 my ($self) = @_;
1918
1919 "$MAPDIR/$self->{path}.map"
1920}
1921
1922# the temporary/swap location
1923sub save_path {
1924 my ($self) = @_;
1925
1926 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1927 "$TMPDIR/$path.map"
1928}
1929
1930# the unique path, undef == no special unique path
1931sub uniq_path {
1932 my ($self) = @_;
1933
1934 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1935 "$UNIQUEDIR/$path"
1254} 1936}
1255 1937
1256# and all this just because we cannot iterate over 1938# and all this just because we cannot iterate over
1257# all maps in C++... 1939# all maps in C++...
1258sub change_all_map_light { 1940sub change_all_map_light {
1260 1942
1261 $_->change_map_light ($change) 1943 $_->change_map_light ($change)
1262 for grep $_->outdoor, values %cf::MAP; 1944 for grep $_->outdoor, values %cf::MAP;
1263} 1945}
1264 1946
1947sub decay_objects {
1948 my ($self) = @_;
1949
1950 return if $self->{deny_reset};
1951
1952 $self->do_decay_objects;
1953}
1954
1955sub unlink_save {
1956 my ($self) = @_;
1957
1958 utf8::encode (my $save = $self->save_path);
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1960 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1961}
1962
1265sub try_load_header($) { 1963sub load_header_from($) {
1266 my ($path) = @_; 1964 my ($self, $path) = @_;
1267 1965
1268 utf8::encode $path; 1966 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1967 my $f = new_from_file cf::object::thawer $path
1270 or return; 1968 or return;
1271 1969
1272 my $map = cf::map::new 1970 $self->_load_header ($f)
1273 or return; 1971 or return;
1274 1972
1275 # for better error messages only, will be overwritten 1973 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1974 $f->resolve_delayed_derefs;
1277 1975
1278 $map->load_header ($path) 1976 $self->{load_path} = $path;
1977
1978 1
1979}
1980
1981sub load_header_orig {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->load_path)
1985}
1986
1987sub load_header_temp {
1988 my ($self) = @_;
1989
1990 $self->load_header_from ($self->save_path)
1991}
1992
1993sub prepare_temp {
1994 my ($self) = @_;
1995
1996 $self->last_access ((delete $self->{last_access})
1997 || $cf::RUNTIME); #d#
1998 # safety
1999 $self->{instantiate_time} = $cf::RUNTIME
2000 if $self->{instantiate_time} > $cf::RUNTIME;
2001}
2002
2003sub prepare_orig {
2004 my ($self) = @_;
2005
2006 $self->{load_original} = 1;
2007 $self->{instantiate_time} = $cf::RUNTIME;
2008 $self->last_access ($cf::RUNTIME);
2009 $self->instantiate;
2010}
2011
2012sub load_header {
2013 my ($self) = @_;
2014
2015 if ($self->load_header_temp) {
2016 $self->prepare_temp;
2017 } else {
2018 $self->load_header_orig
1279 or return; 2019 or return;
2020 $self->prepare_orig;
2021 }
1280 2022
1281 $map->{load_path} = $path; 2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
1282 2025
1283 $map 2026 $self->default_region (cf::region::find_by_path $self->{path})
2027 unless $self->default_region;
2028
2029 1
1284} 2030}
1285 2031
1286sub find; 2032sub find;
1287sub find { 2033sub find {
1288 my ($path, $origin) = @_; 2034 my ($path, $origin) = @_;
1289 2035
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 2036 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 2037
2038 cf::lock_wait "map_data:$path";#d#remove
1295 cf::lock_wait "map_find:$key"; 2039 cf::lock_wait "map_find:$path";
1296 2040
1297 $cf::MAP{$key} || do { 2041 $cf::MAP{$path} || do {
2042 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1298 my $guard = cf::lock_acquire "map_find:$key"; 2043 my $guard2 = cf::lock_acquire "map_find:$path";
1299 2044
1300 # do it the slow way 2045 my $map = new_from_path cf::map $path
1301 my $map = try_load_header $path->save_path;
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2046 or return;
1319 2047
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2048 $map->{last_save} = $cf::RUNTIME;
1332 2049
1333 Coro::cede; 2050 $map->load_header
2051 or return;
1334 2052
1335 if ($map->should_reset) { 2053 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2054 # doing this can freeze the server in a sync job, obviously
2055 #$cf::WAIT_FOR_TICK->wait;
2056 undef $guard2;
2057 undef $guard1;
1336 $map->reset; 2058 $map->reset;
1337 undef $guard;
1338 $map = find $path 2059 return find $path;
1339 or return;
1340 } 2060 }
1341 2061
1342 $cf::MAP{$key} = $map 2062 $cf::MAP{$path} = $map
1343 } 2063 }
1344} 2064}
2065
2066sub pre_load { }
2067sub post_load { }
1345 2068
1346sub load { 2069sub load {
1347 my ($self) = @_; 2070 my ($self) = @_;
1348 2071
2072 local $self->{deny_reset} = 1; # loading can take a long time
2073
1349 my $path = $self->{path}; 2074 my $path = $self->{path};
2075
2076 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2077 my $guard = cf::lock_acquire "map_data:$path";
1351 2078
2079 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2080 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2081
1354 $self->in_memory (cf::MAP_LOADING); 2082 $self->in_memory (cf::MAP_LOADING);
1355 2083
1356 $self->alloc; 2084 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2085
2086 $self->pre_load;
2087 cf::cede_to_tick;
2088
2089 my $f = new_from_file cf::object::thawer $self->{load_path};
2090 $f->skip_block;
2091 $self->_load_objects ($f)
1358 or return; 2092 or return;
1359 2093
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2094 $self->post_load_original
1361 if delete $self->{load_original}; 2095 if delete $self->{load_original};
1362 2096
1363 if (my $uniq = $path->uniq_path) { 2097 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2098 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2099 unless (aio_stat $uniq) {
2100 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2101 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2102 $self->_load_objects ($f);
2103 $f->resolve_delayed_derefs;
2104 }
1368 } 2105 }
1369 } 2106 }
1370 2107
1371 Coro::cede; 2108 $f->resolve_delayed_derefs;
1372 2109
2110 cf::cede_to_tick;
1373 # now do the right thing for maps 2111 # now do the right thing for maps
1374 $self->link_multipart_objects; 2112 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2113 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2114 unless $self->difficulty;
2115 cf::cede_to_tick;
2116
2117 unless ($self->{deny_activate}) {
2118 $self->decay_objects;
2119 $self->fix_auto_apply;
2120 $self->update_buttons;
2121 cf::cede_to_tick;
2122 $self->set_darkness_map;
2123 cf::cede_to_tick;
1386 $self->activate; 2124 $self->activate;
1387 } 2125 }
1388 2126
1389 Coro::cede; 2127 $self->{last_save} = $cf::RUNTIME;
2128 $self->last_access ($cf::RUNTIME);
1390 2129
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2130 $self->in_memory (cf::MAP_ACTIVE);
2131 }
2132
2133 $self->post_load;
2134}
2135
2136sub customise_for {
2137 my ($self, $ob) = @_;
2138
2139 return find "~" . $ob->name . "/" . $self->{path}
2140 if $self->per_player;
2141
2142# return find "?party/" . $ob->name . "/" . $self->{path}
2143# if $self->per_party;
2144
2145 $self
1392} 2146}
1393 2147
1394# find and load all maps in the 3x3 area around a map 2148# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2149sub load_neighbours {
1396 my ($map) = @_; 2150 my ($map) = @_;
1397 2151
1398 my @diag; # diagonal neighbours 2152 my @neigh; # diagonal neighbours
1399 2153
1400 for (0 .. 3) { 2154 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2155 my $neigh = $map->tile_path ($_)
1402 or next; 2156 or next;
1403 $neigh = find $neigh, $map 2157 $neigh = find $neigh, $map
1404 or next; 2158 or next;
1405 $neigh->load; 2159 $neigh->load;
1406 2160
2161 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2162 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2163 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2164 }
1410 2165
1411 for (@diag) { 2166 for (grep defined $_->[0], @neigh) {
2167 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2168 my $neigh = find $path, $origin
1413 or next; 2169 or next;
1414 $neigh->load; 2170 $neigh->load;
1415 } 2171 }
1416} 2172}
1417 2173
1422} 2178}
1423 2179
1424sub do_load_sync { 2180sub do_load_sync {
1425 my ($map) = @_; 2181 my ($map) = @_;
1426 2182
2183 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2184 if $Coro::current == $Coro::main;
2185
1427 cf::sync_job { $map->load }; 2186 cf::sync_job { $map->load };
1428} 2187}
1429 2188
1430our %MAP_PREFETCH; 2189our %MAP_PREFETCH;
2190our $MAP_PREFETCHER = undef;
2191
2192sub find_async {
2193 my ($path, $origin, $load) = @_;
2194
2195 $path = normalise $path, $origin && $origin->{path};
2196
2197 if (my $map = $cf::MAP{$path}) {
2198 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2199 }
2200
2201 $MAP_PREFETCH{$path} |= $load;
2202
1431our $MAP_PREFETCHER = Coro::async { 2203 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2204 $Coro::current->{desc} = "map prefetcher";
2205
1433 while (%MAP_PREFETCH) { 2206 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2207 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2208 if (my $map = find $k) {
2209 $map->load if $v;
2210 }
2211
1436 my $path = delete $MAP_PREFETCH{$key}; 2212 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2213 }
1442 Coro::schedule; 2214 }
2215 undef $MAP_PREFETCHER;
1443 } 2216 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2217 $MAP_PREFETCHER->prio (6);
1458 2218
1459 () 2219 ()
1460} 2220}
1461 2221
1462sub save { 2222sub save {
1463 my ($self) = @_; 2223 my ($self) = @_;
1464 2224
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2225 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2226
1467 $self->{last_save} = $cf::RUNTIME; 2227 $self->{last_save} = $cf::RUNTIME;
1468 2228
1469 return unless $self->dirty; 2229 return unless $self->dirty;
1470 2230
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2231 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2232 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2233
1474 $self->{load_path} = $save; 2234 $self->{load_path} = $save;
1475 2235
1476 return if $self->{deny_save}; 2236 return if $self->{deny_save};
1477 2237
1478 local $self->{last_access} = $self->last_access;#d# 2238 local $self->{last_access} = $self->last_access;#d#
1479 2239
1480 cf::async { 2240 cf::async {
2241 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2242 $_->contr->save for $self->players;
1482 }; 2243 };
1483 2244
2245 cf::get_slot 0.02;
2246
1484 if ($uniq) { 2247 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2249 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2250 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2251 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2252 }
1490} 2253}
1491 2254
1492sub swap_out { 2255sub swap_out {
1493 my ($self) = @_; 2256 my ($self) = @_;
1494 2257
1495 # save first because save cedes 2258 # save first because save cedes
1496 $self->save; 2259 $self->save;
1497 2260
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2262
1500 return if $self->players; 2263 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2264 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2265 return if $self->{deny_save};
1503 2266
2267 $self->in_memory (cf::MAP_SWAPPED);
2268
2269 $self->deactivate;
2270 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2271 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2272}
1507 2273
1508sub reset_at { 2274sub reset_at {
1509 my ($self) = @_; 2275 my ($self) = @_;
1510 2276
1511 # TODO: safety, remove and allow resettable per-player maps 2277 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2278 return 1e99 if $self->{deny_reset};
1514 2279
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2280 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2281 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2282
1522 my ($self) = @_; 2287 my ($self) = @_;
1523 2288
1524 $self->reset_at <= $cf::RUNTIME 2289 $self->reset_at <= $cf::RUNTIME
1525} 2290}
1526 2291
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2292sub reset {
1549 my ($self) = @_; 2293 my ($self) = @_;
1550 2294
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2295 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2296
1553 return if $self->players; 2297 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2298
1556 warn "resetting map ", $self->path;#d# 2299 warn "resetting map ", $self->path;
2300
2301 $self->in_memory (cf::MAP_SWAPPED);
2302
2303 # need to save uniques path
2304 unless ($self->{deny_save}) {
2305 my $uniq = $self->uniq_path; utf8::encode $uniq;
2306
2307 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2308 if $uniq;
2309 }
1557 2310
1558 delete $cf::MAP{$self->path}; 2311 delete $cf::MAP{$self->path};
1559 2312
2313 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2314 $_->clear_links_to ($self) for values %cf::MAP;
2315 $self->clear;
1561 2316
1562 $self->unlink_save; 2317 $self->unlink_save;
1563 $self->destroy; 2318 $self->destroy;
1564} 2319}
1565 2320
1566my $nuke_counter = "aaaa"; 2321my $nuke_counter = "aaaa";
1567 2322
1568sub nuke { 2323sub nuke {
1569 my ($self) = @_; 2324 my ($self) = @_;
1570 2325
2326 {
2327 my $lock = cf::lock_acquire "map_data:$self->{path}";
2328
2329 delete $cf::MAP{$self->path};
2330
2331 $self->unlink_save;
2332
2333 bless $self, "cf::map";
2334 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2335 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2336 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2337 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2338
2339 $cf::MAP{$self->path} = $self;
2340 }
2341
1574 $self->reset; # polite request, might not happen 2342 $self->reset; # polite request, might not happen
1575} 2343}
1576 2344
1577sub customise_for { 2345=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2346
1580 if ($map->per_player) { 2347Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2348maps. May block.
2349
2350=cut
2351
2352sub tmp_maps() {
1582 } 2353 [
2354 map {
2355 utf8::decode $_;
2356 /\.map$/
2357 ? normalise $_
2358 : ()
2359 } @{ aio_readdir $TMPDIR or [] }
2360 ]
2361}
1583 2362
1584 $map 2363=item $maps = cf::map::random_maps
2364
2365Returns an arrayref with all map paths of currently instantiated and saved
2366random maps. May block.
2367
2368=cut
2369
2370sub random_maps() {
2371 [
2372 map {
2373 utf8::decode $_;
2374 /\.map$/
2375 ? normalise "?random/$_"
2376 : ()
2377 } @{ aio_readdir $RANDOMDIR or [] }
2378 ]
1585} 2379}
1586 2380
1587=item cf::map::unique_maps 2381=item cf::map::unique_maps
1588 2382
1589Returns an arrayref of cf::path's of all shared maps that have 2383Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2384instantiated unique items. May block.
1591 2385
1592=cut 2386=cut
1593 2387
1594sub unique_maps() { 2388sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2389 [
1596 or return; 2390 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2391 utf8::decode $_;
1602 next if /\.pst$/; 2392 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2393 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2394 ? ()
1605 push @paths, new cf::path $_; 2395 : normalise $_
2396 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2397 ]
1607
1608 \@paths
1609} 2398}
1610
1611package cf;
1612 2399
1613=back 2400=back
1614 2401
1615=head3 cf::object 2402=head3 cf::object
1616 2403
1620 2407
1621=over 4 2408=over 4
1622 2409
1623=item $ob->inv_recursive 2410=item $ob->inv_recursive
1624 2411
1625Returns the inventory of the object _and_ their inventories, recursively. 2412Returns the inventory of the object I<and> their inventories, recursively,
2413but I<not> the object itself.
1626 2414
1627=cut 2415=cut
1628 2416
1629sub inv_recursive_; 2417sub inv_recursive_;
1630sub inv_recursive_ { 2418sub inv_recursive_ {
1633 2421
1634sub inv_recursive { 2422sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2423 inv_recursive_ inv $_[0]
1636} 2424}
1637 2425
2426=item $ref = $ob->ref
2427
2428Creates and returns a persistent reference to an object that can be stored as a string.
2429
2430=item $ob = cf::object::deref ($refstring)
2431
2432returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2433even if the object actually exists. May block.
2434
2435=cut
2436
2437sub deref {
2438 my ($ref) = @_;
2439
2440 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2441 my ($uuid, $name) = ($1, $2);
2442 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2443 or return;
2444 $pl->ob->uuid eq $uuid
2445 or return;
2446
2447 $pl->ob
2448 } else {
2449 warn "$ref: cannot resolve object reference\n";
2450 undef
2451 }
2452}
2453
1638package cf; 2454package cf;
1639 2455
1640=back 2456=back
1641 2457
1642=head3 cf::object::player 2458=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2464Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2465can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2466dialogue with the given NPC character.
1651 2467
1652=cut 2468=cut
2469
2470our $SAY_CHANNEL = {
2471 id => "say",
2472 title => "Map",
2473 reply => "say ",
2474 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2475};
2476
2477our $CHAT_CHANNEL = {
2478 id => "chat",
2479 title => "Chat",
2480 reply => "chat ",
2481 tooltip => "Player chat and shouts, global to the server.",
2482};
1653 2483
1654# rough implementation of a future "reply" method that works 2484# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2485# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2486#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2487sub cf::object::player::reply($$$;$) {
1659 2489
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2490 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2491
1662 if ($self->{record_replies}) { 2492 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2493 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2494
1664 } else { 2495 } else {
2496 my $pl = $self->contr;
2497
2498 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2499 my $dialog = $pl->{npc_dialog};
2500 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2501
2502 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2503 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2504 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2505 }
1667 } 2506 }
2507}
2508
2509=item $object->send_msg ($channel, $msg, $color, [extra...])
2510
2511=cut
2512
2513sub cf::object::send_msg {
2514 my $pl = shift->contr
2515 or return;
2516 $pl->send_msg (@_);
1668} 2517}
1669 2518
1670=item $player_object->may ("access") 2519=item $player_object->may ("access")
1671 2520
1672Returns wether the given player is authorized to access resource "access" 2521Returns wether the given player is authorized to access resource "access"
1685 2534
1686=item $player_object->enter_link 2535=item $player_object->enter_link
1687 2536
1688Freezes the player and moves him/her to a special map (C<{link}>). 2537Freezes the player and moves him/her to a special map (C<{link}>).
1689 2538
1690The player should be reaosnably safe there for short amounts of time. You 2539The player should be reasonably safe there for short amounts of time. You
1691I<MUST> call C<leave_link> as soon as possible, though. 2540I<MUST> call C<leave_link> as soon as possible, though.
1692 2541
2542Will never block.
2543
1693=item $player_object->leave_link ($map, $x, $y) 2544=item $player_object->leave_link ($map, $x, $y)
1694 2545
1695Moves the player out of the specila link map onto the given map. If the 2546Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2547map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2548to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2549fails, to the emergency map position.
1699 2550
1700Might block. 2551Might block.
1701 2552
1702=cut 2553=cut
2554
2555sub link_map {
2556 unless ($LINK_MAP) {
2557 $LINK_MAP = cf::map::find "{link}"
2558 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2559 $LINK_MAP->load;
2560 }
2561
2562 $LINK_MAP
2563}
1703 2564
1704sub cf::object::player::enter_link { 2565sub cf::object::player::enter_link {
1705 my ($self) = @_; 2566 my ($self) = @_;
1706 2567
1707 $self->deactivate_recursive; 2568 $self->deactivate_recursive;
1708 2569
1709 return if $self->map == $LINK_MAP; 2570 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2571
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2572 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2573 if $self->map && $self->map->{path} ne "{link}";
1713 2574
1714 $self->enter_map ($LINK_MAP, 20, 20); 2575 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2576}
1716 2577
1717sub cf::object::player::leave_link { 2578sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2579 my ($self, $map, $x, $y) = @_;
2580
2581 return unless $self->contr->active;
1719 2582
1720 my $link_pos = delete $self->{_link_pos}; 2583 my $link_pos = delete $self->{_link_pos};
1721 2584
1722 unless ($map) { 2585 unless ($map) {
1723 # restore original map position 2586 # restore original map position
1737 # use -1 or undef as default coordinates, not 0, 0 2600 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2601 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2602 if $x <=0 && $y <= 0;
1740 2603
1741 $map->load; 2604 $map->load;
1742 $map->load_diag; 2605 $map->load_neighbours;
1743 2606
1744 return unless $self->contr->active; 2607 return unless $self->contr->active;
1745 $self->activate_recursive; 2608 $self->activate_recursive;
2609
2610 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1746 $self->enter_map ($map, $x, $y); 2611 $self->enter_map ($map, $x, $y);
1747} 2612}
1748 2613
1749cf::player->attach ( 2614=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2615
1753 # abort map switching before logout 2616Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2617her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2618that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2619the new (success) or old (failed) map position. In either case, $done will
1757 }; 2620be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2621
1763 # try to abort aborted map switching on player login :) 2622Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2623it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2624
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2625=cut
2626
2627our $GOTOGEN;
1784 2628
1785sub cf::object::player::goto { 2629sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2630 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2631
1788 $path = new cf::path $path; 2632 # do generation counting so two concurrent goto's will be executed in-order
2633 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2634
1790 $self->enter_link; 2635 $self->enter_link;
1791 2636
1792 (async { 2637 (async {
1793 my $map = cf::map::find $path->as_string; 2638 $Coro::current->{desc} = "player::goto $path $x $y";
2639
2640 # *tag paths override both path and x|y
2641 if ($path =~ /^\*(.*)$/) {
2642 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2643 my $ob = $obs[rand @obs];
2644
2645 # see if we actually can go there
2646 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2647 $ob = $obs[rand @obs];
2648 } else {
2649 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
2651 # else put us there anyways for now #d#
2652
2653 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2654 } else {
2655 ($path, $x, $y) = (undef, undef, undef);
2656 }
2657 }
2658
2659 my $map = eval {
2660 my $map = defined $path ? cf::map::find $path : undef;
2661
2662 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2663 $map = $map->customise_for ($self);
1795 2664 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2665 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2666 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2667 }
1800 2668
2669 $map
2670 };
2671
2672 if ($@) {
2673 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2674 LOG llevError | logBacktrace, Carp::longmess $@;
2675 }
2676
2677 if ($gen == $self->{_goto_generation}) {
2678 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2679 $self->leave_link ($map, $x, $y);
2680 }
2681
2682 $done->() if $done;
1802 })->prio (1); 2683 })->prio (1);
1803} 2684}
1804 2685
1805=item $player_object->enter_exit ($exit_object) 2686=item $player_object->enter_exit ($exit_object)
1806 2687
1808 2689
1809sub parse_random_map_params { 2690sub parse_random_map_params {
1810 my ($spec) = @_; 2691 my ($spec) = @_;
1811 2692
1812 my $rmp = { # defaults 2693 my $rmp = { # defaults
1813 xsize => 10, 2694 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2695 ysize => (cf::rndm 15, 40),
2696 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2697 #layout => string,
1815 }; 2698 };
1816 2699
1817 for (split /\n/, $spec) { 2700 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2701 my ($k, $v) = split /\s+/, $_, 2;
1819 2702
1831 # that depends on the exit object 2714 # that depends on the exit object
1832 2715
1833 my $rmp = parse_random_map_params $exit->msg; 2716 my $rmp = parse_random_map_params $exit->msg;
1834 2717
1835 if ($exit->map) { 2718 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2719 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2720 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2721 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2722 $rmp->{origin_y} = $exit->y;
2723
2724 $exit->map->touch;
1840 } 2725 }
1841 2726
1842 $rmp->{random_seed} ||= $exit->random_seed; 2727 $rmp->{random_seed} ||= $exit->random_seed;
1843 2728
1844 my $data = cf::to_json $rmp; 2729 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2730 my $md5 = Digest::MD5::md5_hex $data;
2731 my $meta = "$RANDOMDIR/$md5.meta";
1846 2732
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2733 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2734 aio_write $fh, 0, (length $data), $data, 0;
2735 undef $fh;
2736 aio_rename "$meta~", $meta;
1849 2737
2738 my $slaying = "?random/$md5";
2739
2740 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2741 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2742 $exit->msg (undef);
2743 }
1852 } 2744 }
1853} 2745}
1854 2746
1855sub cf::object::player::enter_exit { 2747sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2748 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2750 return unless $self->type == cf::PLAYER;
1859 2751
1860 $self->enter_link; 2752 $self->enter_link;
1861 2753
1862 (async { 2754 (async {
1863 $self->deactivate_recursive; # just to be sure 2755 $Coro::current->{desc} = "enter_exit";
2756
1864 unless (eval { 2757 unless (eval {
2758 $self->deactivate_recursive; # just to be sure
2759
2760 # random map handling
2761 {
2762 my $guard = cf::lock_acquire "exit_prepare:$exit";
2763
1865 prepare_random_map $exit 2764 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2765 if $exit->slaying eq "/!";
2766 }
1867 2767
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2768 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2769 my $x = $exit->stats->hp;
2770 my $y = $exit->stats->sp;
1870 2771
2772 $self->goto ($map, $x, $y);
2773
2774 # if exit is damned, update players death & WoR home-position
2775 $self->contr->savebed ($map, $x, $y)
2776 if $exit->flag (cf::FLAG_DAMNED);
2777
1871 1; 2778 1
1872 }) { 2779 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2780 $self->message ("Something went wrong deep within the crossfire server. "
1874 . "I'll try to bring you back to the map you were before. " 2781 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2782 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2783 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2784
1878 warn "ERROR in enter_exit: $@"; 2785 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2786 $self->leave_link;
1880 } 2787 }
1881 })->prio (1); 2788 })->prio (1);
1894 2801
1895sub cf::client::send_drawinfo { 2802sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2803 my ($self, $text, $flags) = @_;
1897 2804
1898 utf8::encode $text; 2805 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2806 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2807}
1901 2808
2809=item $client->send_msg ($channel, $msg, $color, [extra...])
2810
2811Send a drawinfo or msg packet to the client, formatting the msg for the
2812client if neccessary. C<$type> should be a string identifying the type of
2813the message, with C<log> being the default. If C<$color> is negative, suppress
2814the message unless the client supports the msg packet.
2815
2816=cut
2817
2818# non-persistent channels (usually the info channel)
2819our %CHANNEL = (
2820 "c/identify" => {
2821 id => "infobox",
2822 title => "Identify",
2823 reply => undef,
2824 tooltip => "Items recently identified",
2825 },
2826 "c/examine" => {
2827 id => "infobox",
2828 title => "Examine",
2829 reply => undef,
2830 tooltip => "Signs and other items you examined",
2831 },
2832 "c/book" => {
2833 id => "infobox",
2834 title => "Book",
2835 reply => undef,
2836 tooltip => "The contents of a note or book",
2837 },
2838 "c/lookat" => {
2839 id => "infobox",
2840 title => "Look",
2841 reply => undef,
2842 tooltip => "What you saw there",
2843 },
2844 "c/who" => {
2845 id => "infobox",
2846 title => "Players",
2847 reply => undef,
2848 tooltip => "Shows players who are currently online",
2849 },
2850 "c/body" => {
2851 id => "infobox",
2852 title => "Body Parts",
2853 reply => undef,
2854 tooltip => "Shows which body parts you posess and are available",
2855 },
2856 "c/uptime" => {
2857 id => "infobox",
2858 title => "Uptime",
2859 reply => undef,
2860 tooltip => "How long the server has been running since last restart",
2861 },
2862 "c/mapinfo" => {
2863 id => "infobox",
2864 title => "Map Info",
2865 reply => undef,
2866 tooltip => "Information related to the maps",
2867 },
2868 "c/party" => {
2869 id => "party",
2870 title => "Party",
2871 reply => "gsay ",
2872 tooltip => "Messages and chat related to your party",
2873 },
2874);
2875
2876sub cf::client::send_msg {
2877 my ($self, $channel, $msg, $color, @extra) = @_;
2878
2879 $msg = $self->pl->expand_cfpod ($msg);
2880
2881 $color &= cf::NDI_CLIENT_MASK; # just in case...
2882
2883 # check predefined channels, for the benefit of C
2884 if ($CHANNEL{$channel}) {
2885 $channel = $CHANNEL{$channel};
2886
2887 $self->ext_msg (channel_info => $channel)
2888 if $self->can_msg;
2889
2890 $channel = $channel->{id};
2891
2892 } elsif (ref $channel) {
2893 # send meta info to client, if not yet sent
2894 unless (exists $self->{channel}{$channel->{id}}) {
2895 $self->{channel}{$channel->{id}} = $channel;
2896 $self->ext_msg (channel_info => $channel)
2897 if $self->can_msg;
2898 }
2899
2900 $channel = $channel->{id};
2901 }
2902
2903 return unless @extra || length $msg;
2904
2905 if ($self->can_msg) {
2906 # default colour, mask it out
2907 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2908 if $color & cf::NDI_DEF;
2909
2910 $self->send_packet ("msg " . $self->{json_coder}->encode (
2911 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2912 } else {
2913 if ($color >= 0) {
2914 # replace some tags by gcfclient-compatible ones
2915 for ($msg) {
2916 1 while
2917 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2918 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2919 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2920 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2921 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2922 }
2923
2924 $color &= cf::NDI_COLOR_MASK;
2925
2926 utf8::encode $msg;
2927
2928 if (0 && $msg =~ /\[/) {
2929 # COMMAND/INFO
2930 $self->send_packet ("drawextinfo $color 10 8 $msg")
2931 } else {
2932 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2933 $self->send_packet ("drawinfo $color $msg")
2934 }
2935 }
2936 }
2937}
2938
2939=item $client->ext_msg ($type, @msg)
2940
2941Sends an ext event to the client.
2942
2943=cut
2944
2945sub cf::client::ext_msg($$@) {
2946 my ($self, $type, @msg) = @_;
2947
2948 if ($self->extcmd == 2) {
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2950 } elsif ($self->extcmd == 1) { # TODO: remove
2951 push @msg, msgtype => "event_$type";
2952 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2953 }
2954}
2955
2956=item $client->ext_reply ($msgid, @msg)
2957
2958Sends an ext reply to the client.
2959
2960=cut
2961
2962sub cf::client::ext_reply($$@) {
2963 my ($self, $id, @msg) = @_;
2964
2965 if ($self->extcmd == 2) {
2966 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2967 } elsif ($self->extcmd == 1) {
2968 #TODO: version 1, remove
2969 unshift @msg, msgtype => "reply", msgid => $id;
2970 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2971 }
2972}
1902 2973
1903=item $success = $client->query ($flags, "text", \&cb) 2974=item $success = $client->query ($flags, "text", \&cb)
1904 2975
1905Queues a query to the client, calling the given callback with 2976Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2977the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2978C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 2979
1909Queries can fail, so check the return code. Or don't, as queries will become 2980Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 2981become reliable at some point in the future.
1911 2982
1912=cut 2983=cut
1913 2984
1914sub cf::client::query { 2985sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 2986 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 2994 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2995 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 2996
1926 $self->send_packet ($self->{query_queue}[0][0]) 2997 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 2998 if @{ $self->{query_queue} } == 1;
2999
3000 1
1928} 3001}
1929 3002
1930cf::client->attach ( 3003cf::client->attach (
3004 on_connect => sub {
3005 my ($ns) = @_;
3006
3007 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3008 },
1931 on_reply => sub { 3009 on_reply => sub {
1932 my ($ns, $msg) = @_; 3010 my ($ns, $msg) = @_;
1933 3011
1934 # this weird shuffling is so that direct followup queries 3012 # this weird shuffling is so that direct followup queries
1935 # get handled first 3013 # get handled first
1936 my $queue = delete $ns->{query_queue} 3014 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3015 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3016
1939 (shift @$queue)->[1]->($msg); 3017 (shift @$queue)->[1]->($msg);
3018 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3019
1941 push @{ $ns->{query_queue} }, @$queue; 3020 push @{ $ns->{query_queue} }, @$queue;
1942 3021
1943 if (@{ $ns->{query_queue} } == @$queue) { 3022 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3023 if (@$queue) {
1946 } else { 3025 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3026 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3027 }
1949 } 3028 }
1950 }, 3029 },
3030 on_exticmd => sub {
3031 my ($ns, $buf) = @_;
3032
3033 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3034
3035 if (ref $msg) {
3036 my ($type, $reply, @payload) =
3037 "ARRAY" eq ref $msg
3038 ? @$msg
3039 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3040
3041 my @reply;
3042
3043 if (my $cb = $EXTICMD{$type}) {
3044 @reply = $cb->($ns, @payload);
3045 }
3046
3047 $ns->ext_reply ($reply, @reply)
3048 if $reply;
3049
3050 } else {
3051 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3052 }
3053
3054 cf::override;
3055 },
1951); 3056);
1952 3057
1953=item $client->async (\&cb) 3058=item $client->async (\&cb)
1954 3059
1955Create a new coroutine, running the specified callback. The coroutine will 3060Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3101our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3102our $safe_hole = new Safe::Hole;
1998 3103
1999$SIG{FPE} = 'IGNORE'; 3104$SIG{FPE} = 'IGNORE';
2000 3105
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3106$safe->permit_only (Opcode::opset qw(
3107 :base_core :base_mem :base_orig :base_math
3108 grepstart grepwhile mapstart mapwhile
3109 sort time
3110));
2002 3111
2003# here we export the classes and methods available to script code 3112# here we export the classes and methods available to script code
2004 3113
2005=pod 3114=pod
2006 3115
2007The following fucntions and emthods are available within a safe environment: 3116The following functions and methods are available within a safe environment:
2008 3117
2009 cf::object contr pay_amount pay_player map 3118 cf::object
3119 contr pay_amount pay_player map x y force_find force_add destroy
3120 insert remove name archname title slaying race decrease split
3121
2010 cf::object::player player 3122 cf::object::player
2011 cf::player peaceful 3123 player
2012 cf::map trigger 3124
3125 cf::player
3126 peaceful
3127
3128 cf::map
3129 trigger
2013 3130
2014=cut 3131=cut
2015 3132
2016for ( 3133for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3134 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3135 insert remove inv nrof name archname title slaying race
3136 decrease split destroy change_exp)],
2018 ["cf::object::player" => qw(player)], 3137 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3138 ["cf::player" => qw(peaceful)],
2020 ["cf::map" => qw(trigger)], 3139 ["cf::map" => qw(trigger)],
2021) { 3140) {
2022 no strict 'refs'; 3141 no strict 'refs';
2093=back 3212=back
2094 3213
2095=cut 3214=cut
2096 3215
2097############################################################################# 3216#############################################################################
3217# the server's init and main functions
2098 3218
2099=head2 EXTENSION DATABASE SUPPORT 3219sub load_facedata($) {
3220 my ($path) = @_;
2100 3221
2101Crossfire maintains a very simple database for extension use. It can 3222 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3223 # for this (global event?)
2103excludes objects. 3224 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3225
2105The parameter C<$family> should best start with the name of the extension 3226 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3227
2108=over 4 3228 warn "loading facedata from $path\n";
2109 3229
2110=item $hashref = cf::db_get $family 3230 my $facedata;
3231 0 < aio_load $path, $facedata
3232 or die "$path: $!";
2111 3233
2112Return a hashref for use by the extension C<$family>, which can be 3234 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3235
2116=item $value = cf::db_get $family => $key 3236 $facedata->{version} == 2
3237 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3238
2118Returns a single value from the database 3239 # patch in the exptable
2119 3240 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3241 type => FT_RSRC,
2121 3242 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3243 };
3244 cf::cede_to_tick;
2171 3245
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3246 {
3247 my $faces = $facedata->{faceinfo};
2176 3248
2177 sub db_get($;$) { 3249 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3250 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3251
2183 sub db_put($$;$) { 3252 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3253 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3254 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2186 } else { 3255 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3256
2192 cf::global->attach ( 3257 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3258 }
2197 );
2198}
2199 3259
2200############################################################################# 3260 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3261 next unless $info->{smooth};
2202 3262
2203sub cfg_load { 3263 my $idx = cf::face::find $face
3264 or next;
3265
3266 if (my $smooth = cf::face::find $info->{smooth}) {
3267 cf::face::set_smooth $idx, $smooth;
3268 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3269 } else {
3270 warn "smooth face '$info->{smooth}' not found for face '$face'";
3271 }
3272
3273 cf::cede_to_tick;
3274 }
3275 }
3276
3277 {
3278 my $anims = $facedata->{animinfo};
3279
3280 while (my ($anim, $info) = each %$anims) {
3281 cf::anim::set $anim, $info->{frames}, $info->{facings};
3282 cf::cede_to_tick;
3283 }
3284
3285 cf::anim::invalidate_all; # d'oh
3286 }
3287
3288 {
3289 # TODO: for gcfclient pleasure, we should give resources
3290 # that gcfclient doesn't grok a >10000 face index.
3291 my $res = $facedata->{resource};
3292
3293 while (my ($name, $info) = each %$res) {
3294 if (defined $info->{type}) {
3295 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3296 my $data;
3297
3298 if ($info->{type} & 1) {
3299 # prepend meta info
3300
3301 my $meta = $enc->encode ({
3302 name => $name,
3303 %{ $info->{meta} || {} },
3304 });
3305
3306 $data = pack "(w/a*)*", $meta, $info->{data};
3307 } else {
3308 $data = $info->{data};
3309 }
3310
3311 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3312 cf::face::set_type $idx, $info->{type};
3313 } else {
3314 $RESOURCE{$name} = $info;
3315 }
3316
3317 cf::cede_to_tick;
3318 }
3319 }
3320
3321 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3322
3323 1
3324}
3325
3326cf::global->attach (on_resource_update => sub {
3327 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3328 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3329
3330 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3331 my $sound = $soundconf->{compat}[$_]
3332 or next;
3333
3334 my $face = cf::face::find "sound/$sound->[1]";
3335 cf::sound::set $sound->[0] => $face;
3336 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3337 }
3338
3339 while (my ($k, $v) = each %{$soundconf->{event}}) {
3340 my $face = cf::face::find "sound/$v";
3341 cf::sound::set $k => $face;
3342 }
3343 }
3344});
3345
3346register_exticmd fx_want => sub {
3347 my ($ns, $want) = @_;
3348
3349 while (my ($k, $v) = each %$want) {
3350 $ns->fx_want ($k, $v);
3351 }
3352};
3353
3354sub load_resource_file($) {
3355 my $guard = lock_acquire "load_resource_file";
3356
3357 my $status = load_resource_file_ $_[0];
3358 get_slot 0.1, 100;
3359 cf::arch::commit_load;
3360
3361 $status
3362}
3363
3364sub reload_regions {
3365 # HACK to clear player env face cache, we need some signal framework
3366 # for this (global event?)
3367 %ext::player_env::MUSIC_FACE_CACHE = ();
3368
3369 load_resource_file "$MAPDIR/regions"
3370 or die "unable to load regions file\n";
3371
3372 for (cf::region::list) {
3373 $_->{match} = qr/$_->{match}/
3374 if exists $_->{match};
3375 }
3376}
3377
3378sub reload_facedata {
3379 load_facedata "$DATADIR/facedata"
3380 or die "unable to load facedata\n";
3381}
3382
3383sub reload_archetypes {
3384 load_resource_file "$DATADIR/archetypes"
3385 or die "unable to load archetypes\n";
3386}
3387
3388sub reload_treasures {
3389 load_resource_file "$DATADIR/treasures"
3390 or die "unable to load treasurelists\n";
3391}
3392
3393sub reload_resources {
3394 warn "reloading resource files...\n";
3395
3396 reload_facedata;
3397 reload_archetypes;
3398 reload_regions;
3399 reload_treasures;
3400
3401 warn "finished reloading resource files\n";
3402}
3403
3404sub init {
3405 my $guard = freeze_mainloop;
3406
3407 evthread_start IO::AIO::poll_fileno;
3408
3409 reload_resources;
3410}
3411
3412sub reload_config {
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3413 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3414 or return;
2206 3415
2207 local $/; 3416 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3417 *CFG = YAML::Load <$fh>;
2209 3418
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3419 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3420
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3421 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3422 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2223 3432
2224sub main { 3433sub main {
2225 # we must not ever block the main coroutine 3434 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3435 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3436 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3437 (async {
3438 $Coro::current->{desc} = "IDLE BUG HANDLER";
3439 EV::loop EV::LOOP_ONESHOT;
3440 })->prio (Coro::PRIO_MAX);
2229 }; 3441 };
2230 3442
2231 cfg_load; 3443 {
2232 db_load; 3444 my $guard = freeze_mainloop;
3445 reload_config;
3446 db_init;
2233 load_extensions; 3447 load_extensions;
3448
3449 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3450 }
3451
2234 Event::loop; 3452 EV::loop;
2235} 3453}
2236 3454
2237############################################################################# 3455#############################################################################
2238# initialisation and cleanup 3456# initialisation and cleanup
2239 3457
2240# install some emergency cleanup handlers 3458# install some emergency cleanup handlers
2241BEGIN { 3459BEGIN {
3460 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3461 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3462 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3463 cf::cleanup "SIG$signal";
2248 },
2249 ); 3464 };
3465 }
3466}
3467
3468sub write_runtime_sync {
3469 my $runtime = "$LOCALDIR/runtime";
3470
3471 # first touch the runtime file to show we are still running:
3472 # the fsync below can take a very very long time.
3473
3474 IO::AIO::aio_utime $runtime, undef, undef;
3475
3476 my $guard = cf::lock_acquire "write_runtime";
3477
3478 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3479 or return;
3480
3481 my $value = $cf::RUNTIME + 90 + 10;
3482 # 10 is the runtime save interval, for a monotonic clock
3483 # 60 allows for the watchdog to kill the server.
3484
3485 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3486 and return;
3487
3488 # always fsync - this file is important
3489 aio_fsync $fh
3490 and return;
3491
3492 # touch it again to show we are up-to-date
3493 aio_utime $fh, undef, undef;
3494
3495 close $fh
3496 or return;
3497
3498 aio_rename "$runtime~", $runtime
3499 and return;
3500
3501 warn "runtime file written.\n";
3502
2250 } 3503 1
3504}
3505
3506our $uuid_lock;
3507our $uuid_skip;
3508
3509sub write_uuid_sync($) {
3510 $uuid_skip ||= $_[0];
3511
3512 return if $uuid_lock;
3513 local $uuid_lock = 1;
3514
3515 my $uuid = "$LOCALDIR/uuid";
3516
3517 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3518 or return;
3519
3520 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3521 $uuid_skip = 0;
3522
3523 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3524 and return;
3525
3526 # always fsync - this file is important
3527 aio_fsync $fh
3528 and return;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$uuid~", $uuid
3534 and return;
3535
3536 warn "uuid file written ($value).\n";
3537
3538 1
3539
3540}
3541
3542sub write_uuid($$) {
3543 my ($skip, $sync) = @_;
3544
3545 $sync ? write_uuid_sync $skip
3546 : async { write_uuid_sync $skip };
2251} 3547}
2252 3548
2253sub emergency_save() { 3549sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3550 my $freeze_guard = cf::freeze_mainloop;
2255 3551
2256 warn "enter emergency perl save\n"; 3552 warn "enter emergency perl save\n";
2257 3553
2258 cf::sync_job { 3554 cf::sync_job {
2259 # use a peculiar iteration method to avoid tripping on perl 3555 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3556 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3557 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3558 warn "begin emergency player save\n";
2263 for my $login (keys %cf::PLAYER) { 3559 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3560 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3561 $pl->valid or next;
3562 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3563 $pl->save;
2267 } 3564 }
2268 warn "end emergency player save\n"; 3565 warn "end emergency player save\n";
2269 3566
2270 warn "begin emergency map save\n"; 3567 warn "begin emergency map save\n";
2272 my $map = $cf::MAP{$path} or next; 3569 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3570 $map->valid or next;
2274 $map->save; 3571 $map->save;
2275 } 3572 }
2276 warn "end emergency map save\n"; 3573 warn "end emergency map save\n";
3574
3575 warn "begin emergency database checkpoint\n";
3576 BDB::db_env_txn_checkpoint $DB_ENV;
3577 warn "end emergency database checkpoint\n";
3578
3579 warn "begin write uuid\n";
3580 write_uuid_sync 1;
3581 warn "end write uuid\n";
2277 }; 3582 };
2278 3583
2279 warn "leave emergency perl save\n"; 3584 warn "leave emergency perl save\n";
2280} 3585}
2281 3586
3587sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592}
3593
3594# a safer delete_package, copied from Symbol
3595sub clear_package($) {
3596 my $pkg = shift;
3597
3598 # expand to full symbol table name if needed
3599 unless ($pkg =~ /^main::.*::$/) {
3600 $pkg = "main$pkg" if $pkg =~ /^::/;
3601 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3602 $pkg .= '::' unless $pkg =~ /::$/;
3603 }
3604
3605 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3606 my $stem_symtab = *{$stem}{HASH};
3607
3608 defined $stem_symtab and exists $stem_symtab->{$leaf}
3609 or return;
3610
3611 # clear all symbols
3612 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3613 for my $name (keys %$leaf_symtab) {
3614 _gv_clear *{"$pkg$name"};
3615# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3616 }
3617 warn "cleared package #$pkg\n";#d#
3618}
3619
3620our $RELOAD; # how many times to reload
3621
2282sub reload() { 3622sub do_reload_perl() {
2283 # can/must only be called in main 3623 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3624 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3625 warn "can only reload from main coroutine";
2286 return; 3626 return;
2287 } 3627 }
2288 3628
3629 return if $RELOAD++;
3630
3631 while ($RELOAD) {
2289 warn "reloading..."; 3632 warn "reloading...";
2290 3633
2291 warn "freezing server"; 3634 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3635
3636 cf::sync_job {
3637 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3638 cf::emergency_save;
3639 cf::write_runtime_sync; # external watchdog should not bark
2294 3640
2295 warn "sync database to disk"; 3641 warn "syncing database to disk";
2296 cf::db_sync; 3642 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3643
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3644 # if anything goes wrong in here, we should simply crash as we already saved
2301 3645
2302 warn "cancel all watchers"; 3646 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3647 while (IO::AIO::nreqs || BDB::nreqs) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3648 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3649 }
2327 3650
2328 Symbol::delete_package $pkg; 3651 warn "cancelling all extension coros";
2329 } 3652 $_->cancel for values %EXT_CORO;
3653 %EXT_CORO = ();
2330 3654
2331 warn "unload all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334
2335 warn "removing <$k>"; 3655 warn "removing commands";
2336 delete $INC{$k}; 3656 %COMMAND = ();
2337 3657
2338 $k =~ s/\.pm$//; 3658 warn "removing ext/exti commands";
2339 $k =~ s/\//::/g; 3659 %EXTCMD = ();
3660 %EXTICMD = ();
2340 3661
3662 warn "unloading/nuking all extensions";
3663 for my $pkg (@EXTS) {
3664 warn "... unloading $pkg";
3665
2341 if (my $cb = $k->can ("unload_module")) { 3666 if (my $cb = $pkg->can ("unload")) {
3667 eval {
2342 $cb->(); 3668 $cb->($pkg);
3669 1
3670 } or warn "$pkg unloaded, but with errors: $@";
3671 }
3672
3673 warn "... clearing $pkg";
3674 clear_package $pkg;
2343 } 3675 }
2344 3676
2345 Symbol::delete_package $k; 3677 warn "unloading all perl modules loaded from $LIBDIR";
3678 while (my ($k, $v) = each %INC) {
3679 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3680
3681 warn "... unloading $k";
3682 delete $INC{$k};
3683
3684 $k =~ s/\.pm$//;
3685 $k =~ s/\//::/g;
3686
3687 if (my $cb = $k->can ("unload_module")) {
3688 $cb->();
3689 }
3690
3691 clear_package $k;
2346 } 3692 }
2347 3693
2348 warn "get rid of safe::, as good as possible"; 3694 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3695 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3696 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3697
2352 warn "unload cf.pm \"a bit\""; 3698 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3699 delete $INC{"cf.pm"};
3700 delete $INC{"cf/pod.pm"};
2354 3701
2355 # don't, removes xs symbols, too, 3702 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3703 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3704 #clear_package __PACKAGE__;
2358 3705
3706 warn "unload completed, starting to reload now";
3707
2359 warn "reloading cf.pm"; 3708 warn "reloading cf.pm";
2360 require cf; 3709 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3710 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2362 3711
2363 warn "load config and database again"; 3712 warn "loading config and database again";
2364 cf::cfg_load; 3713 cf::reload_config;
2365 cf::db_load;
2366 3714
2367 warn "load extensions"; 3715 warn "loading extensions";
2368 cf::load_extensions; 3716 cf::load_extensions;
2369 3717
2370 warn "reattach attachments to objects/players"; 3718 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3719 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3720 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3721 reattach $_ for values %MAP;
3722 warn "reattaching attachments to players";
3723 reattach $_ for values %PLAYER;
3724
3725 warn "leaving sync_job";
3726
3727 1
3728 } or do {
3729 warn $@;
3730 cf::cleanup "error while reloading, exiting.";
3731 };
3732
3733 warn "reloaded";
3734 --$RELOAD;
3735 }
3736};
3737
3738our $RELOAD_WATCHER; # used only during reload
3739
3740sub reload_perl() {
3741 # doing reload synchronously and two reloads happen back-to-back,
3742 # coro crashes during coro_state_free->destroy here.
3743
3744 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3745 do_reload_perl;
3746 undef $RELOAD_WATCHER;
2374 }; 3747 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3748}
2427 3749
2428register_command "reload" => sub { 3750register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3751 my ($who, $arg) = @_;
2430 3752
2431 if ($who->flag (FLAG_WIZ)) { 3753 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3754 $who->message ("reloading server.");
3755 async {
3756 $Coro::current->{desc} = "perl_reload";
3757 reload_perl;
3758 };
2435 } 3759 }
2436}; 3760};
2437 3761
2438unshift @INC, $LIBDIR; 3762unshift @INC, $LIBDIR;
2439 3763
2440$TICK_WATCHER = Event->timer ( 3764my $bug_warning = 0;
2441 reentrant => 0, 3765
2442 prio => 0, 3766our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3767our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3768
2445 cb => sub { 3769sub wait_for_tick {
3770 return if tick_inhibit || $Coro::current == $Coro::main;
3771
3772 my $signal = new Coro::Signal;
3773 push @WAIT_FOR_TICK, $signal;
3774 $signal->wait;
3775}
3776
3777sub wait_for_tick_begin {
3778 return if tick_inhibit || $Coro::current == $Coro::main;
3779
3780 my $signal = new Coro::Signal;
3781 push @WAIT_FOR_TICK_BEGIN, $signal;
3782 $signal->wait;
3783}
3784
3785sub tick {
3786 if ($Coro::current != $Coro::main) {
3787 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3788 unless ++$bug_warning > 10;
3789 return;
3790 }
3791
2446 cf::server_tick; # one server iteration 3792 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3793
2450 $WAIT_FOR_TICK->broadcast; 3794 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3795 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3796 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3797 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3798 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3799 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3800 };
2480 }, 3801 }
2481); 3802
3803 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3804 $sig->send;
3805 }
3806 while (my $sig = shift @WAIT_FOR_TICK) {
3807 $sig->send;
3808 }
3809
3810 $LOAD = ($NOW - $TICK_START) / $TICK;
3811 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3812
3813 if (0) {
3814 if ($NEXT_TICK) {
3815 my $jitter = $TICK_START - $NEXT_TICK;
3816 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3817 warn "jitter $JITTER\n";#d#
3818 }
3819 }
3820}
3821
3822{
3823 # configure BDB
3824
3825 BDB::min_parallel 8;
3826 BDB::max_poll_reqs $TICK * 0.1;
3827 $AnyEvent::BDB::WATCHER->priority (1);
3828
3829 unless ($DB_ENV) {
3830 $DB_ENV = BDB::db_env_create;
3831 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3832 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3833 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3834 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3835 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3836
3837 cf::sync_job {
3838 eval {
3839 BDB::db_env_open
3840 $DB_ENV,
3841 $BDBDIR,
3842 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3843 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3844 0666;
3845
3846 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3847 };
3848
3849 cf::cleanup "db_env_open(db): $@" if $@;
3850 };
3851 }
3852
3853 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3854 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3855 };
3856 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3857 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3858 };
3859 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3860 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3861 };
3862}
3863
3864{
3865 # configure IO::AIO
3866
3867 IO::AIO::min_parallel 8;
3868 IO::AIO::max_poll_time $TICK * 0.1;
3869 undef $AnyEvent::AIO::WATCHER;
3870}
3871
3872my $_log_backtrace;
3873
3874sub _log_backtrace {
3875 my ($msg, @addr) = @_;
3876
3877 $msg =~ s/\n//;
3878
3879 # limit the # of concurrent backtraces
3880 if ($_log_backtrace < 2) {
3881 ++$_log_backtrace;
3882 async {
3883 $Coro::current->{desc} = "abt $msg";
3884
3885 my @bt = fork_call {
3886 @addr = map { sprintf "%x", $_ } @addr;
3887 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3888 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3889 or die "addr2line: $!";
3890
3891 my @funcs;
3892 my @res = <$fh>;
3893 chomp for @res;
3894 while (@res) {
3895 my ($func, $line) = splice @res, 0, 2, ();
3896 push @funcs, "[$func] $line";
3897 }
3898
3899 @funcs
3900 };
3901
3902 LOG llevInfo, "[ABT] $msg\n";
3903 LOG llevInfo, "[ABT] $_\n" for @bt;
3904 --$_log_backtrace;
3905 };
3906 } else {
3907 LOG llevInfo, "[ABT] $msg\n";
3908 LOG llevInfo, "[ABT] [suppressed]\n";
3909 }
3910}
3911
3912# load additional modules
3913use cf::pod;
2482 3914
2483END { cf::emergency_save } 3915END { cf::emergency_save }
2484 3916
24851 39171
2486 3918

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines