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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.496 by root, Sun Nov 15 18:03:59 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
42 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 93our @EVENT;
44our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
45 96
46our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
47our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 115our $NEXT_TICK;
49our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
50 124
51our %CFG; 125our %CFG;
52 126
53our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 128our $RUNTIME;
129our $NOW;
55 130
56our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 133our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 134
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 135# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
63 147
64binmode STDOUT; 148binmode STDOUT;
65binmode STDERR; 149binmode STDERR;
66 150
67# read virtual server time, if available 151# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
72} 156}
73 157
74mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
75mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 159
80# a special map that is always available 160mkdir $_
81our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
82our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
83 177
84############################################################################# 178#############################################################################
85 179
86=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
87 181
94=item $cf::RUNTIME 188=item $cf::RUNTIME
95 189
96The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 191every server tick.
98 192
99=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 196
101The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
103 201
104=item $cf::NOW 202=item $cf::NOW
105 203
106The time of the last (current) server tick. 204The time of the last (current) server tick.
107 205
108=item $cf::TICK 206=item $cf::TICK
109 207
110The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
111 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
112=item %cf::CFG 220=item %cf::CFG
113 221
114Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 223from wherever your confdir points to.
116 224
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 225=item cf::wait_for_tick, cf::wait_for_tick_begin
118 226
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 228returns directly I<after> the tick processing (and consequently, can only wake one process
121processing has been done. Call C<< ->wait >> on them to maximise the 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
123 242
124=back 243=back
125 244
126=cut 245=cut
127 246
128BEGIN { 247$Coro::State::WARNHOOK = sub {
129 *CORE::GLOBAL::warn = sub {
130 my $msg = join "", @_; 248 my $msg = join "", @_;
131 utf8::encode $msg;
132 249
133 $msg .= "\n" 250 $msg .= "\n"
134 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
135 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
136 LOG llevError, $msg; 255 LOG llevError, $msg;
137 }; 256};
138} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
139 271
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 279
147# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 281# within the Safe compartment.
149for my $pkg (qw( 282for my $pkg (qw(
150 cf::global cf::attachable 283 cf::global cf::attachable
151 cf::object cf::object::player 284 cf::object cf::object::player
152 cf::client cf::player 285 cf::client cf::player
153 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
154 cf::map cf::party cf::region 288 cf::party cf::region
155)) { 289)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 291}
159 292
160$Event::DIED = sub { 293$EV::DIED = sub {
161 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
162}; 295};
296
297#############################################################################
163 298
164=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
165 300
166=over 4 301=over 4
167 302
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 322 $d
188 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
189} 324}
190 325
191use JSON::Syck (); # TODO# replace by JSON::PC once working
192
193=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
194 327
195Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
196 329
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
205 331
206Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
207 333
208=cut 334=cut
209 335
210sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
212 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
213} 353}
214 354
215=item cf::lock_wait $string 355=item cf::lock_wait $string
216 356
217Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
218 358
219=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
220 360
221Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
224returned. 364returned.
225 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
226Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
228 371
229=cut 372=item $locked = cf::lock_active $string
230 373
231our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
232 379
233sub lock_wait($) { 380sub lock_wait($) {
234 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
235
236 # wait for lock, if any
237 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule;
240 }
241} 382}
242 383
243sub lock_acquire($) { 384sub lock_acquire($) {
244 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
245 387
246 # wait, to be sure we are not locked 388sub lock_active($) {
247 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
248
249 $LOCK{$key} = [];
250
251 Coro::guard {
252 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} };
254 }
255} 390}
256 391
257sub freeze_mainloop { 392sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
259 394
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
261 $TICK_WATCHER->stop; 396}
262 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428
429$SLOT_QUEUE->cancel if $SLOT_QUEUE;
430$SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457};
458
459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
263} 471}
264 472
265=item cf::async { BLOCK } 473=item cf::async { BLOCK }
266 474
267Currently the same as Coro::async_pool, meaning you cannot use 475Currently the same as Coro::async_pool, meaning you cannot use
272 480
273BEGIN { *async = \&Coro::async_pool } 481BEGIN { *async = \&Coro::async_pool }
274 482
275=item cf::sync_job { BLOCK } 483=item cf::sync_job { BLOCK }
276 484
277The design of crossfire+ requires that the main coro ($Coro::main) is 485The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 486is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 487partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488acceptable.
280 489
281If it must be done, put the blocking parts into C<sync_job>. This will run 490If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 491the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 492server will be frozen during this time, so the block should either finish
284fast or be very important. 493fast or be very important.
287 496
288sub sync_job(&) { 497sub sync_job(&) {
289 my ($job) = @_; 498 my ($job) = @_;
290 499
291 if ($Coro::current == $Coro::main) { 500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
292 # this is the main coro, too bad, we have to block 503 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 504 # till the operation succeeds, freezing the server :/
294 505
295 # TODO: use suspend/resume instead 506 LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 507
297 my $freeze_guard = freeze_mainloop; 508 my $freeze_guard = freeze_mainloop;
298 509
299 my $busy = 1; 510 my $busy = 1;
300 my @res; 511 my @res;
301 512
302 (async { 513 (async {
514 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 515 @res = eval { $job->() };
304 warn $@ if $@; 516 warn $@ if $@;
305 undef $busy; 517 undef $busy;
306 })->prio (Coro::PRIO_MAX); 518 })->prio (Coro::PRIO_MAX);
307 519
308 while ($busy) { 520 while ($busy) {
309 Coro::cede or Event::one_event; 521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
310 } 525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
311 531
312 wantarray ? @res : $res[0] 532 wantarray ? @res : $res[0]
313 } else { 533 } else {
314 # we are in another coroutine, how wonderful, everything just works 534 # we are in another coroutine, how wonderful, everything just works
315 535
335 $EXT_CORO{$coro+0} = $coro; 555 $EXT_CORO{$coro+0} = $coro;
336 556
337 $coro 557 $coro
338} 558}
339 559
340sub write_runtime { 560=item fork_call { }, $args
341 my $runtime = cf::localdir . "/runtime";
342 561
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 562Executes the given code block with the given arguments in a seperate
344 or return; 563process, returning the results. Everything must be serialisable with
564Coro::Storable. May, of course, block. Note that the executed sub may
565never block itself or use any form of event handling.
345 566
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 567=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 568
350 aio_fsync $fh 569sub fork_call(&@) {
351 and return; 570 my ($cb, @args) = @_;
352 571
353 close $fh 572 # we seemingly have to make a local copy of the whole thing,
354 or return; 573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
355 575
356 aio_rename "$runtime~", $runtime 576 my @res = Coro::Util::fork_eval {
357 and return; 577 reset_signals;
578 &$cb
579 }, @args;
358 580
581 wantarray ? @res : $res[-1]
582}
583
584=item $coin = coin_from_name $name
585
586=cut
587
588our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603);
604
605sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609}
610
611=item $value = cf::db_get $family => $key
612
613Returns a single value from the environment database.
614
615=item cf::db_put $family => $key => $value
616
617Stores the given C<$value> in the family. It can currently store binary
618data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620=item $db = cf::db_table "name"
621
622Create and/or open a new database table. The string must not be "db" and must be unique
623within each server.
624
625=cut
626
627sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642}
643
644our $DB;
645
646sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650}
651
652sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
359 1 660 }
661}
662
663sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666}
667
668=item cf::cache $id => [$paths...], $processversion => $process
669
670Generic caching function that returns the value of the resource $id,
671caching and regenerating as required.
672
673This function can block.
674
675=cut
676
677sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736}
737
738=item cf::datalog type => key => value, ...
739
740Log a datalog packet of the given type with the given key-value pairs.
741
742=cut
743
744sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 747}
361 748
362=back 749=back
363 750
364=cut 751=cut
365 752
366############################################################################# 753#############################################################################
367 754
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
496 756
497Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
500 760
501In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 763Deliantra).
504 764
505=over 4 765=over 4
506 766
507=item $attachable->attach ($attachment, key => $value...) 767=item $attachable->attach ($attachment, key => $value...)
508 768
552=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
553 813
554Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
556 816
557Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
559 819
560These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
561 821
562=over 4 822=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 882our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 883our @CB_MAP = ();
624 884
625my %attachment; 885my %attachment;
626 886
887sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891}
892
627sub _attach_cb($$$$) { 893sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 894 my ($registry, $event, $prio, $cb) = @_;
629 895
630 use sort 'stable'; 896 use sort 'stable';
631 897
665 $registry = $CB_TYPE[$object_type] ||= []; 931 $registry = $CB_TYPE[$object_type] ||= [];
666 932
667 } elsif ($type eq "subtype") { 933 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 934 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 935 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 937
672 } elsif ($type eq "package") { 938 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 939 my $pkg = shift @arg;
674 940
675 while (my ($name, $id) = each %cb_id) { 941 while (my ($name, $id) = each %cb_id) {
704 _attach $registry, $klass, @attach; 970 _attach $registry, $klass, @attach;
705 } 971 }
706 972
707 $obj->{$name} = \%arg; 973 $obj->{$name} = \%arg;
708 } else { 974 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 975 warn "object uses attachment '$name' which is not available, postponing.\n";
710 } 976 }
711 977
712 $obj->{_attachment}{$name} = undef; 978 $obj->{_attachment}{$name} = undef;
713} 979}
714 980
716 if (ref $_[0]) { 982 if (ref $_[0]) {
717 _object_attach @_; 983 _object_attach @_;
718 } else { 984 } else {
719 _attach shift->_attach_registry, @_; 985 _attach shift->_attach_registry, @_;
720 } 986 }
987 _recalc_want;
721}; 988};
722 989
723# all those should be optimised 990# all those should be optimised
724sub cf::attachable::detach { 991sub cf::attachable::detach {
725 my ($obj, $name) = @_; 992 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 995 delete $obj->{_attachment}{$name};
729 reattach ($obj); 996 reattach ($obj);
730 } else { 997 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 998 Carp::croak "cannot, currently, detach class attachments";
732 } 999 }
1000 _recalc_want;
733}; 1001};
734 1002
735sub cf::attachable::attached { 1003sub cf::attachable::attached {
736 my ($obj, $name) = @_; 1004 my ($obj, $name) = @_;
737 1005
752 "; 1020 ";
753 die if $@; 1021 die if $@;
754} 1022}
755 1023
756our $override; 1024our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1025our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1026
759sub override { 1027sub override {
760 $override = 1; 1028 $override = 1;
761 @invoke_results = (); 1029 @INVOKE_RESULTS = (@_);
762} 1030}
763 1031
764sub do_invoke { 1032sub do_invoke {
765 my $event = shift; 1033 my $event = shift;
766 my $callbacks = shift; 1034 my $callbacks = shift;
767 1035
768 @invoke_results = (); 1036 @INVOKE_RESULTS = ();
769 1037
770 local $override; 1038 local $override;
771 1039
772 for (@$callbacks) { 1040 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1041 eval { &{$_->[1]} };
782 } 1050 }
783 1051
784 0 1052 0
785} 1053}
786 1054
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1056
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1057=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1058
791Generate an object-specific event with the given arguments. 1059Generate an object-specific event with the given arguments.
792 1060
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1061This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1062removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1063results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1064
797=back 1065=back
798 1066
799=cut 1067=cut
800 1068
801############################################################################# 1069#############################################################################
802# object support 1070# object support
1071
1072sub _object_equal($$);
1073sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102}
1103
1104our $SLOW_MERGES;#d#
1105sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112}
803 1113
804sub reattach { 1114sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1120
808 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
809 1122
810 @$registry = (); 1123 @$registry = ();
811 1124
826cf::attachable->attach ( 1139cf::attachable->attach (
827 prio => -1000000, 1140 prio => -1000000,
828 on_instantiate => sub { 1141 on_instantiate => sub {
829 my ($obj, $data) = @_; 1142 my ($obj, $data) = @_;
830 1143
831 $data = from_json $data; 1144 $data = decode_json $data;
832 1145
833 for (@$data) { 1146 for (@$data) {
834 my ($name, $args) = @$_; 1147 my ($name, $args) = @$_;
835 1148
836 $obj->attach ($name, %{$args || {} }); 1149 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1165sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1166 my ($filename, $rdata, $objs) = @_;
854 1167
855 sync_job { 1168 sync_job {
856 if (length $$rdata) { 1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
859 1173
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
863 aio_fsync $fh; 1179 aio_fsync $fh;
1180 }
864 close $fh; 1181 aio_close $fh;
865 1182
866 if (@$objs) { 1183 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1185 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
871 aio_fsync $fh; 1190 aio_fsync $fh;
1191 }
872 close $fh; 1192 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1193 aio_rename "$filename.pst~", "$filename.pst";
874 } 1194 }
875 } else { 1195 } else {
876 aio_unlink "$filename.pst"; 1196 aio_unlink "$filename.pst";
877 } 1197 }
878 1198
879 aio_rename "$filename~", $filename; 1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
880 } else { 1203 } else {
881 warn "FATAL: $filename~: $!\n"; 1204 warn "unable to save objects: $filename~: $!\n";
882 } 1205 }
883 } else { 1206 } else {
884 aio_unlink $filename; 1207 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1208 aio_unlink "$filename.pst";
886 } 1209 }
887 } 1210 };
888} 1211}
889 1212
890sub object_freezer_as_string { 1213sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1214 my ($rdata, $objs) = @_;
892 1215
904 or return; 1227 or return;
905 1228
906 unless (aio_stat "$filename.pst") { 1229 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1230 (aio_load "$filename.pst", $av) >= 0
908 or return; 1231 or return;
1232
909 $av = eval { (Storable::thaw $av)->{objs} }; 1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
910 } 1235 }
911 1236
1237 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1238 warn sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1239 $decname, length $data, scalar @{$av || []};
1240
914 return ($data, $av); 1241 ($data, $av)
915} 1242}
1243
1244=head2 COMMAND CALLBACKS
1245
1246=over 4
1247
1248=cut
916 1249
917############################################################################# 1250#############################################################################
918# command handling &c 1251# command handling &c
919 1252
920=item cf::register_command $name => \&callback($ob,$args); 1253=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1266 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1267}
935 1268
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1269=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1270
938Register a callbackf ro execution when the client sends an extcmd packet. 1271Register a callback for execution when the client sends an (synchronous)
1272extcmd packet. Ext commands will be processed in the order they are
1273received by the server, like other user commands. The first argument is
1274the logged-in player. Ext commands can only be processed after a player
1275has logged in successfully.
939 1276
940If the callback returns something, it is sent back as if reply was being 1277If the callback returns something, it is sent back as if reply was being
941called. 1278called.
942 1279
1280=item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282Register a callback for execution when the client sends an (asynchronous)
1283exticmd packet. Exti commands are processed by the server as soon as they
1284are received, i.e. out of order w.r.t. other commands. The first argument
1285is a client socket. Exti commands can be received anytime, even before
1286log-in.
1287
1288If the callback returns something, it is sent back as if reply was being
1289called.
1290
943=cut 1291=cut
944 1292
945sub register_extcmd { 1293sub register_extcmd {
946 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
947 1295
948 $EXTCMD{$name} = $cb; 1296 $EXTCMD{$name} = $cb;
949} 1297}
1298
1299sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303}
1304
1305use File::Glob ();
950 1306
951cf::player->attach ( 1307cf::player->attach (
952 on_command => sub { 1308 on_command => sub {
953 my ($pl, $name, $params) = @_; 1309 my ($pl, $name, $params) = @_;
954 1310
962 cf::override; 1318 cf::override;
963 }, 1319 },
964 on_extcmd => sub { 1320 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1321 my ($pl, $buf) = @_;
966 1322
967 my $msg = eval { from_json $buf }; 1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1324
969 if (ref $msg) { 1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1333 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1334 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
975 } else { 1340 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1342 }
978 1343
979 cf::override; 1344 cf::override;
980 }, 1345 },
981); 1346);
982 1347
1348# "readahead" all extensions
983sub load_extension { 1349sub cache_extensions {
984 my ($path) = @_; 1350 my $grp = IO::AIO::aio_group;
985 1351
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
987 my $base = $1; 1353 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g; 1355 }
990 $pkg = "ext::$pkg"; 1356 };
991 1357
992 warn "loading '$path' into '$pkg'\n"; 1358 $grp
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008} 1359}
1009 1360
1010sub load_extensions { 1361sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1011 for my $ext (<$LIBDIR/*.ext>) { 1365 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1366 next unless -r $path;
1013 eval { 1367
1014 load_extension $ext; 1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1015 1 1424 }
1016 } or warn "$ext not loaded: $@"; 1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1017 } 1430 };
1018} 1431}
1019 1432
1020############################################################################# 1433#############################################################################
1021# load/save/clean perl data associated with a map
1022 1434
1023*cf::mapsupport::on_clean = sub { 1435=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1436
1036=head2 CORE EXTENSIONS 1437=head2 CORE EXTENSIONS
1037 1438
1038Functions and methods that extend core crossfire objects. 1439Functions and methods that extend core deliantra objects.
1039 1440
1040=cut 1441=cut
1041 1442
1042package cf::player; 1443package cf::player;
1043 1444
1045 1446
1046=head3 cf::player 1447=head3 cf::player
1047 1448
1048=over 4 1449=over 4
1049 1450
1451=item cf::player::num_playing
1452
1453Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455=cut
1456
1457sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463}
1464
1050=item cf::player::find $login 1465=item cf::player::find $login
1051 1466
1052Returns the given player object, loading it if necessary (might block). 1467Returns the given player object, loading it if necessary (might block).
1053 1468
1054=cut 1469=cut
1055 1470
1056sub playerdir($) { 1471sub playerdir($) {
1057 cf::localdir 1472 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1474}
1063 1475
1064sub path($) { 1476sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1478
1067 (playerdir $login) . "/$login.pl" 1479 (playerdir $login) . "/playerdata"
1068} 1480}
1069 1481
1070sub find_active($) { 1482sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1483 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1484 and $cf::PLAYER{$_[0]}->active
1075 1487
1076sub exists($) { 1488sub exists($) {
1077 my ($login) = @_; 1489 my ($login) = @_;
1078 1490
1079 $cf::PLAYER{$login} 1491 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1492 or !aio_stat path $login
1081} 1493}
1082 1494
1083sub find($) { 1495sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1496 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1497 my $login = $_[0];
1086 1498
1087 my $guard = cf::lock_acquire "user_find:$login"; 1499 my $guard = cf::lock_acquire "user_find:$login";
1088 1500
1089 $cf::PLAYER{$_[0]} || do { 1501 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1517 $cf::PLAYER{$login} = $pl
1093 } 1518 }
1094 } 1519 }
1095} 1520}
1096 1521
1105 return if $pl->{deny_save}; 1530 return if $pl->{deny_save};
1106 1531
1107 aio_mkdir playerdir $pl, 0770; 1532 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1533 $pl->{last_save} = $cf::RUNTIME;
1109 1534
1535 cf::get_slot 0.01;
1536
1110 $pl->save_pl ($path); 1537 $pl->save_pl ($path);
1111 Coro::cede; 1538 cf::cede_to_tick;
1112} 1539}
1113 1540
1114sub new($) { 1541sub new($) {
1115 my ($login) = @_; 1542 my ($login) = @_;
1116 1543
1122 $cf::PLAYER{$login} = $self; 1549 $cf::PLAYER{$login} = $self;
1123 1550
1124 $self 1551 $self
1125} 1552}
1126 1553
1554=item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556=cut
1557
1558sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562}
1563
1127=item $pl->quit_character 1564=item $pl->quit_character
1128 1565
1129Nukes the player without looking back. If logged in, the connection will 1566Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1567be destroyed. May block for a long time.
1131 1568
1132=cut 1569=cut
1133 1570
1134sub quit_character { 1571sub quit_character {
1135 my ($pl) = @_; 1572 my ($pl) = @_;
1136 1573
1574 my $name = $pl->ob->name;
1575
1137 $pl->{deny_save} = 1; 1576 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1578
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1141 $pl->deactivate; 1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1143 $pl->ns->destroy if $pl->ns; 1584 $pl->ns->destroy if $pl->ns;
1144 1585
1145 my $path = playerdir $pl; 1586 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1588 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1589 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1150 IO::AIO::aio_rmtree $temp; 1597 IO::AIO::aio_rmtree $temp;
1598}
1599
1600=item $pl->kick
1601
1602Kicks a player out of the game. This destroys the connection.
1603
1604=cut
1605
1606sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1151} 1612}
1152 1613
1153=item cf::player::list_logins 1614=item cf::player::list_logins
1154 1615
1155Returns am arrayref of all valid playernames in the system, can take a 1616Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1617while and may block, so not sync_job-capable, ever.
1157 1618
1158=cut 1619=cut
1159 1620
1160sub list_logins { 1621sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1622 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1623 or return [];
1163 1624
1164 my @logins; 1625 my @logins;
1165 1626
1166 for my $login (@$dirs) { 1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1170 1637
1171 utf8::decode $login; 1638 utf8::decode $login;
1172 push @logins, $login; 1639 push @logins, $login;
1173 } 1640 }
1174 1641
1175 \@logins 1642 \@logins
1176} 1643}
1177 1644
1178=item $player->maps 1645=item $player->maps
1179 1646
1180Returns an arrayref of cf::path's of all maps that are private for this 1647Returns an arrayref of map paths that are private for this
1181player. May block. 1648player. May block.
1182 1649
1183=cut 1650=cut
1184 1651
1185sub maps($) { 1652sub maps($) {
1186 my ($pl) = @_; 1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1656
1188 my $files = aio_readdir playerdir $pl 1657 my $files = aio_readdir playerdir $pl
1189 or return; 1658 or return;
1190 1659
1191 my @paths; 1660 my @paths;
1193 for (@$files) { 1662 for (@$files) {
1194 utf8::decode $_; 1663 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1664 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1665 next unless /^$PATH_SEP/o;
1197 1666
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1667 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1668 }
1200 1669
1201 \@paths 1670 \@paths
1202} 1671}
1203 1672
1673=item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675Expand deliantra pod fragments into protocol xml.
1676
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1677=item $player->ext_reply ($msgid, @msg)
1205 1678
1206Sends an ext reply to the player. 1679Sends an ext reply to the player.
1207 1680
1208=cut 1681=cut
1209 1682
1210sub ext_reply($$$%) { 1683sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1684 my ($self, $id, @msg) = @_;
1212 1685
1213 $msg{msgid} = $id; 1686 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1687}
1217 1688
1218package cf; 1689=item $player->ext_msg ($type, @msg)
1690
1691Sends an ext event to the client.
1692
1693=cut
1694
1695sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699}
1700
1701=head3 cf::region
1702
1703=over 4
1704
1705=cut
1706
1707package cf::region;
1708
1709=item cf::region::find_by_path $path
1710
1711Tries to decuce the likely region for a map knowing only its path.
1712
1713=cut
1714
1715sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728}
1219 1729
1220=back 1730=back
1221
1222 1731
1223=head3 cf::map 1732=head3 cf::map
1224 1733
1225=over 4 1734=over 4
1226 1735
1229package cf::map; 1738package cf::map;
1230 1739
1231use Fcntl; 1740use Fcntl;
1232use Coro::AIO; 1741use Coro::AIO;
1233 1742
1743use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1234our $MAX_RESET = 3600; 1747our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1748our $DEFAULT_RESET = 3000;
1236 1749
1237sub generate_random_map { 1750sub generate_random_map {
1238 my ($path, $rmp) = @_; 1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1239 1754
1240 # mit "rum" bekleckern, nicht 1755 # mit "rum" bekleckern, nicht
1241 cf::map::_create_random_map 1756 $self->_create_random_map (
1242 $path,
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map}, 1760 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize}, 1761 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region}) 1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1254} 1769}
1255 1770
1256# and all this just because we cannot iterate over 1771=item cf::map->register ($regex, $prio)
1257# all maps in C++...
1258sub change_all_map_light {
1259 my ($change) = @_;
1260 1772
1261 $_->change_map_light ($change) 1773Register a handler for the map path matching the given regex at the
1262 for grep $_->outdoor, values %cf::MAP; 1774givne priority (higher is better, built-in handlers have priority 0, the
1263} 1775default).
1264 1776
1265sub try_load_header($) { 1777=cut
1778
1779sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787}
1788
1789# also paths starting with '/'
1790$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800}
1801
1802sub normalise {
1266 my ($path) = @_; 1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836}
1837
1838sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856}
1857
1858sub init {
1859 my ($self) = @_;
1860
1861 $self
1862}
1863
1864sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868}
1869
1870# the displayed name, this is a one way mapping
1871sub visible_name {
1872 &as_string
1873}
1874
1875# the original (read-only) location
1876sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880}
1881
1882# the temporary/swap location
1883sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888}
1889
1890# the unique path, undef == no special unique path
1891sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896}
1897
1898sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904}
1905
1906sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912}
1913
1914sub load_header_from($) {
1915 my ($self, $path) = @_;
1267 1916
1268 utf8::encode $path; 1917 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 1918 my $f = new_from_file cf::object::thawer $path
1270 or return; 1919 or return;
1271 1920
1272 my $map = cf::map::new 1921 $self->_load_header ($f)
1273 or return; 1922 or return;
1274 1923
1275 # for better error messages only, will be overwritten 1924 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 1925 $f->resolve_delayed_derefs;
1277 1926
1278 $map->load_header ($path) 1927 $self->{load_path} = $path;
1928
1929 1
1930}
1931
1932sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936}
1937
1938sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942}
1943
1944sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952}
1953
1954sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961}
1962
1963sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1279 or return; 1970 or return;
1971 $self->prepare_orig;
1972 }
1280 1973
1281 $map->{load_path} = $path; 1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1282 1976
1283 $map 1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1284} 1981}
1285 1982
1286sub find; 1983sub find;
1287sub find { 1984sub find {
1288 my ($path, $origin) = @_; 1985 my ($path, $origin) = @_;
1289 1986
1290 #warn "find<$path,$origin>\n";#d#
1291
1292 $path = new cf::path $path, $origin && $origin->path; 1987 $path = normalise $path, $origin && $origin->path;
1293 my $key = $path->as_string;
1294 1988
1295 cf::lock_wait "map_find:$key"; 1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1296
1297 $cf::MAP{$key} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 1990 my $guard2 = cf::lock_acquire "map_find:$path";
1299 1991
1300 # do it the slow way 1992 $cf::MAP{$path} || do {
1301 my $map = try_load_header $path->save_path; 1993 my $map = new_from_path cf::map $path
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 1994 or return;
1319 1995
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 1996 $map->{last_save} = $cf::RUNTIME;
1332 1997
1333 Coro::cede; 1998 $map->load_header
1999 or return;
1334 2000
1335 if ($map->should_reset) { 2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
1336 $map->reset; 2006 $map->reset;
1337 undef $guard;
1338 $map = find $path 2007 return find $path;
1339 or return;
1340 } 2008 }
1341 2009
1342 $cf::MAP{$key} = $map 2010 $cf::MAP{$path} = $map
1343 } 2011 }
1344} 2012}
2013
2014sub pre_load { }
2015sub post_load { }
1345 2016
1346sub load { 2017sub load {
1347 my ($self) = @_; 2018 my ($self) = @_;
1348 2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
1349 my $path = $self->{path}; 2022 my $path = $self->{path};
2023
2024 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2025 my $guard = cf::lock_acquire "map_data:$path";
1351 2026
2027 return unless $self->valid;
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2028 return unless $self->in_memory == cf::MAP_SWAPPED;
1353 2029
1354 $self->in_memory (cf::MAP_LOADING); 2030 $self->in_memory (cf::MAP_LOADING);
1355 2031
1356 $self->alloc; 2032 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
1358 or return; 2040 or return;
1359 2041
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2042 $self->post_load_original
1361 if delete $self->{load_original}; 2043 if delete $self->{load_original};
1362 2044
1363 if (my $uniq = $path->uniq_path) { 2045 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2046 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2049 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
1368 } 2053 }
1369 } 2054 }
1370 2055
1371 Coro::cede; 2056 $f->resolve_delayed_derefs;
1372 2057
2058 cf::cede_to_tick;
1373 # now do the right thing for maps 2059 # now do the right thing for maps
1374 $self->link_multipart_objects; 2060 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2061 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
1386 $self->activate; 2070 $self->activate;
1387 } 2071 }
1388 2072
1389 Coro::cede; 2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
1390 2075
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2076 $self->in_memory (cf::MAP_ACTIVE);
2077 }
2078
2079 $self->post_load;
2080}
2081
2082sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088# return find "?party/" . $ob->name . "/" . $self->{path}
2089# if $self->per_party;
2090
2091 $self
1392} 2092}
1393 2093
1394# find and load all maps in the 3x3 area around a map 2094# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2095sub load_neighbours {
1396 my ($map) = @_; 2096 my ($map) = @_;
1397 2097
1398 my @diag; # diagonal neighbours 2098 my @neigh; # diagonal neighbours
1399 2099
1400 for (0 .. 3) { 2100 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2101 my $neigh = $map->tile_path ($_)
1402 or next; 2102 or next;
1403 $neigh = find $neigh, $map 2103 $neigh = find $neigh, $map
1404 or next; 2104 or next;
1405 $neigh->load; 2105 $neigh->load;
1406 2106
2107 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2110 }
1410 2111
1411 for (@diag) { 2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2114 my $neigh = find $path, $origin
1413 or next; 2115 or next;
1414 $neigh->load; 2116 $neigh->load;
1415 } 2117 }
1416} 2118}
1417 2119
1422} 2124}
1423 2125
1424sub do_load_sync { 2126sub do_load_sync {
1425 my ($map) = @_; 2127 my ($map) = @_;
1426 2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
1427 cf::sync_job { $map->load }; 2132 cf::sync_job { $map->load };
1428} 2133}
1429 2134
1430our %MAP_PREFETCH; 2135our %MAP_PREFETCH;
2136our $MAP_PREFETCHER = undef;
2137
2138sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
1431our $MAP_PREFETCHER = Coro::async { 2149 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2150 $Coro::current->{desc} = "map prefetcher";
2151
1433 while (%MAP_PREFETCH) { 2152 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2153 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
1436 my $path = delete $MAP_PREFETCH{$key}; 2158 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2159 }
1442 Coro::schedule; 2160 }
2161 undef $MAP_PREFETCHER;
1443 } 2162 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2163 $MAP_PREFETCHER->prio (6);
1458 2164
1459 () 2165 ()
1460} 2166}
1461 2167
1462sub save { 2168sub save {
1463 my ($self) = @_; 2169 my ($self) = @_;
1464 2170
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2172
1467 $self->{last_save} = $cf::RUNTIME; 2173 $self->{last_save} = $cf::RUNTIME;
1468 2174
1469 return unless $self->dirty; 2175 return unless $self->dirty;
1470 2176
1471 my $save = $self->{path}->save_path; utf8::encode $save; 2177 my $save = $self->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
1473 2179
1474 $self->{load_path} = $save; 2180 $self->{load_path} = $save;
1475 2181
1476 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1477 2183
1478 local $self->{last_access} = $self->last_access;#d# 2184 local $self->{last_access} = $self->last_access;#d#
1479 2185
1480 cf::async { 2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
1481 $_->contr->save for $self->players; 2188 $_->contr->save for $self->players;
1482 }; 2189 };
1483 2190
2191 cf::get_slot 0.02;
2192
1484 if ($uniq) { 2193 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES); 2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1487 } else { 2196 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 } 2198 }
1490} 2199}
1491 2200
1492sub swap_out { 2201sub swap_out {
1493 my ($self) = @_; 2202 my ($self) = @_;
1494 2203
1495 # save first because save cedes 2204 # save first because save cedes
1496 $self->save; 2205 $self->save;
1497 2206
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2208
1500 return if $self->players; 2209 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY; 2210 return if $self->in_memory != cf::MAP_ACTIVE;
1502 return if $self->{deny_save}; 2211 return if $self->{deny_save};
1503 2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
1504 $self->clear; 2217 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2218}
1507 2219
1508sub reset_at { 2220sub reset_at {
1509 my ($self) = @_; 2221 my ($self) = @_;
1510 2222
1511 # TODO: safety, remove and allow resettable per-player maps 2223 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2224 return 1e99 if $self->{deny_reset};
1514 2225
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2228
1522 my ($self) = @_; 2233 my ($self) = @_;
1523 2234
1524 $self->reset_at <= $cf::RUNTIME 2235 $self->reset_at <= $cf::RUNTIME
1525} 2236}
1526 2237
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2238sub reset {
1549 my ($self) = @_; 2239 my ($self) = @_;
1550 2240
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2242
1553 return if $self->players; 2243 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2244
1556 warn "resetting map ", $self->path;#d# 2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
1557 2256
1558 delete $cf::MAP{$self->path}; 2257 delete $cf::MAP{$self->path};
1559 2258
2259 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
1561 2262
1562 $self->unlink_save; 2263 $self->unlink_save;
1563 $self->destroy; 2264 $self->destroy;
1564} 2265}
1565 2266
1566my $nuke_counter = "aaaa"; 2267my $nuke_counter = "aaaa";
1567 2268
1568sub nuke { 2269sub nuke {
1569 my ($self) = @_; 2270 my ($self) = @_;
1570 2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2281 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2282 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
1574 $self->reset; # polite request, might not happen 2288 $self->reset; # polite request, might not happen
1575} 2289}
1576 2290
1577sub customise_for { 2291=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2292
1580 if ($map->per_player) { 2293Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2294maps. May block.
2295
2296=cut
2297
2298sub tmp_maps() {
1582 } 2299 [
2300 map {
2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
2307}
1583 2308
1584 $map 2309=item $maps = cf::map::random_maps
2310
2311Returns an arrayref with all map paths of currently instantiated and saved
2312random maps. May block.
2313
2314=cut
2315
2316sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
1585} 2325}
1586 2326
1587=item cf::map::unique_maps 2327=item cf::map::unique_maps
1588 2328
1589Returns an arrayref of cf::path's of all shared maps that have 2329Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2330instantiated unique items. May block.
1591 2331
1592=cut 2332=cut
1593 2333
1594sub unique_maps() { 2334sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2335 [
1596 or return; 2336 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2337 utf8::decode $_;
1602 next if /\.pst$/; 2338 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2340 ? ()
1605 push @paths, new cf::path $_; 2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2343 ]
1607
1608 \@paths
1609} 2344}
1610 2345
1611package cf; 2346=item cf::map::static_maps
2347
2348Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349file in the shared directory excluding F</styles> and F</editor>). May
2350block.
2351
2352=cut
2353
2354sub static_maps() {
2355 my @dirs = "";
2356 my @maps;
2357
2358 while (@dirs) {
2359 my $dir = shift @dirs;
2360
2361 next if $dir eq "/styles" || $dir eq "/editor";
2362
2363 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2364 or return;
2365
2366 for (@$files) {
2367 s/\.map$// or next;
2368 utf8::decode $_;
2369 push @maps, "$dir/$_";
2370 }
2371
2372 push @dirs, map "$dir/$_", @$dirs;
2373 }
2374
2375 \@maps
2376}
1612 2377
1613=back 2378=back
1614 2379
1615=head3 cf::object 2380=head3 cf::object
1616 2381
1620 2385
1621=over 4 2386=over 4
1622 2387
1623=item $ob->inv_recursive 2388=item $ob->inv_recursive
1624 2389
1625Returns the inventory of the object _and_ their inventories, recursively. 2390Returns the inventory of the object I<and> their inventories, recursively,
2391but I<not> the object itself.
1626 2392
1627=cut 2393=cut
1628 2394
1629sub inv_recursive_; 2395sub inv_recursive_;
1630sub inv_recursive_ { 2396sub inv_recursive_ {
1633 2399
1634sub inv_recursive { 2400sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2401 inv_recursive_ inv $_[0]
1636} 2402}
1637 2403
2404=item $ref = $ob->ref
2405
2406Creates and returns a persistent reference to an object that can be stored as a string.
2407
2408=item $ob = cf::object::deref ($refstring)
2409
2410returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2411even if the object actually exists. May block.
2412
2413=cut
2414
2415sub deref {
2416 my ($ref) = @_;
2417
2418 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2419 my ($uuid, $name) = ($1, $2);
2420 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2421 or return;
2422 $pl->ob->uuid eq $uuid
2423 or return;
2424
2425 $pl->ob
2426 } else {
2427 warn "$ref: cannot resolve object reference\n";
2428 undef
2429 }
2430}
2431
1638package cf; 2432package cf;
1639 2433
1640=back 2434=back
1641 2435
1642=head3 cf::object::player 2436=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2442Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2443can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2444dialogue with the given NPC character.
1651 2445
1652=cut 2446=cut
2447
2448our $SAY_CHANNEL = {
2449 id => "say",
2450 title => "Map",
2451 reply => "say ",
2452 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2453};
2454
2455our $CHAT_CHANNEL = {
2456 id => "chat",
2457 title => "Chat",
2458 reply => "chat ",
2459 tooltip => "Player chat and shouts, global to the server.",
2460};
1653 2461
1654# rough implementation of a future "reply" method that works 2462# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2463# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2464#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2465sub cf::object::player::reply($$$;$) {
1659 2467
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2468 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2469
1662 if ($self->{record_replies}) { 2470 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2471 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2472
1664 } else { 2473 } else {
2474 my $pl = $self->contr;
2475
2476 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2477 my $dialog = $pl->{npc_dialog};
2478 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2479
2480 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2481 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2482 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2483 }
1667 } 2484 }
2485}
2486
2487=item $object->send_msg ($channel, $msg, $color, [extra...])
2488
2489=cut
2490
2491sub cf::object::send_msg {
2492 my $pl = shift->contr
2493 or return;
2494 $pl->send_msg (@_);
1668} 2495}
1669 2496
1670=item $player_object->may ("access") 2497=item $player_object->may ("access")
1671 2498
1672Returns wether the given player is authorized to access resource "access" 2499Returns wether the given player is authorized to access resource "access"
1685 2512
1686=item $player_object->enter_link 2513=item $player_object->enter_link
1687 2514
1688Freezes the player and moves him/her to a special map (C<{link}>). 2515Freezes the player and moves him/her to a special map (C<{link}>).
1689 2516
1690The player should be reaosnably safe there for short amounts of time. You 2517The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2518for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2519though, as the palyer cannot control the character while it is on the link
2520map.
2521
2522Will never block.
1692 2523
1693=item $player_object->leave_link ($map, $x, $y) 2524=item $player_object->leave_link ($map, $x, $y)
1694 2525
1695Moves the player out of the specila link map onto the given map. If the 2526Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2527map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2528to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2529fails, to the emergency map position.
1699 2530
1700Might block. 2531Might block.
1701 2532
1702=cut 2533=cut
2534
2535sub link_map {
2536 unless ($LINK_MAP) {
2537 $LINK_MAP = cf::map::find "{link}"
2538 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2539 $LINK_MAP->load;
2540 }
2541
2542 $LINK_MAP
2543}
1703 2544
1704sub cf::object::player::enter_link { 2545sub cf::object::player::enter_link {
1705 my ($self) = @_; 2546 my ($self) = @_;
1706 2547
1707 $self->deactivate_recursive; 2548 $self->deactivate_recursive;
1708 2549
1709 return if $self->map == $LINK_MAP; 2550 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2551
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2552 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2553 if $self->map && $self->map->{path} ne "{link}";
1713 2554
1714 $self->enter_map ($LINK_MAP, 20, 20); 2555 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1715} 2556}
1716 2557
1717sub cf::object::player::leave_link { 2558sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2559 my ($self, $map, $x, $y) = @_;
2560
2561 return unless $self->contr->active;
1719 2562
1720 my $link_pos = delete $self->{_link_pos}; 2563 my $link_pos = delete $self->{_link_pos};
1721 2564
1722 unless ($map) { 2565 unless ($map) {
1723 # restore original map position 2566 # restore original map position
1734 ($x, $y) = (-1, -1) 2577 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y); 2578 unless (defined $x) && (defined $y);
1736 2579
1737 # use -1 or undef as default coordinates, not 0, 0 2580 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2581 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2582 if $x <= 0 && $y <= 0;
1740 2583
1741 $map->load; 2584 $map->load;
1742 $map->load_diag; 2585 $map->load_neighbours;
1743 2586
1744 return unless $self->contr->active; 2587 return unless $self->contr->active;
2588
2589 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2590 $self->enter_map ($map, $x, $y);
2591
2592 # only activate afterwards, to support waiting in hooks
1745 $self->activate_recursive; 2593 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747} 2594}
1748 2595
1749cf::player->attach ( 2596=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1750 on_logout => sub {
1751 my ($pl) = @_;
1752 2597
1753 # abort map switching before logout 2598Moves the player to the given map-path and coordinates by first freezing
1754 if ($pl->ob->{_link_pos}) { 2599her, loading and preparing them map, calling the provided $check callback
1755 cf::sync_job { 2600that has to return the map if sucecssful, and then unfreezes the player on
1756 $pl->ob->leave_link 2601the new (success) or old (failed) map position. In either case, $done will
1757 }; 2602be called at the end of this process.
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2603
1763 # try to abort aborted map switching on player login :) 2604Note that $check will be called with a potentially non-loaded map, so if
1764 # should happen only on crashes 2605it needs a loaded map it has to call C<< ->load >>.
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2606
1781=item $player_object->goto ($path, $x, $y)
1782
1783=cut 2607=cut
2608
2609our $GOTOGEN;
1784 2610
1785sub cf::object::player::goto { 2611sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2612 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2613
1788 $path = new cf::path $path; 2614 # do generation counting so two concurrent goto's will be executed in-order
2615 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2616
1790 $self->enter_link; 2617 $self->enter_link;
1791 2618
1792 (async { 2619 (async {
1793 my $map = cf::map::find $path->as_string; 2620 $Coro::current->{desc} = "player::goto $path $x $y";
2621
2622 # *tag paths override both path and x|y
2623 if ($path =~ /^\*(.*)$/) {
2624 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2625 my $ob = $obs[rand @obs];
2626
2627 # see if we actually can go there
2628 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2629 $ob = $obs[rand @obs];
2630 } else {
2631 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2632 }
2633 # else put us there anyways for now #d#
2634
2635 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2636 } else {
2637 ($path, $x, $y) = (undef, undef, undef);
2638 }
2639 }
2640
2641 my $map = eval {
2642 my $map = defined $path ? cf::map::find $path : undef;
2643
2644 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2645 $map = $map->customise_for ($self);
1795 2646 $map = $check->($map) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2647 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2648 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2649 }
1800 2650
2651 $map
2652 };
2653
2654 if ($@) {
2655 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2656 LOG llevError | logBacktrace, Carp::longmess $@;
2657 }
2658
2659 if ($gen == $self->{_goto_generation}) {
2660 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2661 $self->leave_link ($map, $x, $y);
2662 }
2663
2664 $done->() if $done;
1802 })->prio (1); 2665 })->prio (1);
1803} 2666}
1804 2667
1805=item $player_object->enter_exit ($exit_object) 2668=item $player_object->enter_exit ($exit_object)
1806 2669
1808 2671
1809sub parse_random_map_params { 2672sub parse_random_map_params {
1810 my ($spec) = @_; 2673 my ($spec) = @_;
1811 2674
1812 my $rmp = { # defaults 2675 my $rmp = { # defaults
1813 xsize => 10, 2676 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2677 ysize => (cf::rndm 15, 40),
2678 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2679 #layout => string,
1815 }; 2680 };
1816 2681
1817 for (split /\n/, $spec) { 2682 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2683 my ($k, $v) = split /\s+/, $_, 2;
1819 2684
1831 # that depends on the exit object 2696 # that depends on the exit object
1832 2697
1833 my $rmp = parse_random_map_params $exit->msg; 2698 my $rmp = parse_random_map_params $exit->msg;
1834 2699
1835 if ($exit->map) { 2700 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2701 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2702 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2703 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2704 $rmp->{origin_y} = $exit->y;
2705
2706 $exit->map->touch;
1840 } 2707 }
1841 2708
1842 $rmp->{random_seed} ||= $exit->random_seed; 2709 $rmp->{random_seed} ||= $exit->random_seed;
1843 2710
1844 my $data = cf::to_json $rmp; 2711 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2712 my $md5 = Digest::MD5::md5_hex $data;
2713 my $meta = "$RANDOMDIR/$md5.meta";
1846 2714
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2715 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2716 aio_write $fh, 0, (length $data), $data, 0;
2717 undef $fh;
2718 aio_rename "$meta~", $meta;
1849 2719
2720 my $slaying = "?random/$md5";
2721
2722 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2723 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2724 $exit->msg (undef);
2725 }
1852 } 2726 }
1853} 2727}
1854 2728
1855sub cf::object::player::enter_exit { 2729sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2730 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2732 return unless $self->type == cf::PLAYER;
1859 2733
1860 $self->enter_link; 2734 $self->enter_link;
1861 2735
1862 (async { 2736 (async {
1863 $self->deactivate_recursive; # just to be sure 2737 $Coro::current->{desc} = "enter_exit";
2738
1864 unless (eval { 2739 unless (eval {
2740 $self->deactivate_recursive; # just to be sure
2741
2742 # random map handling
2743 {
2744 my $guard = cf::lock_acquire "exit_prepare:$exit";
2745
1865 prepare_random_map $exit 2746 prepare_random_map $exit
1866 if $exit->slaying eq "/!"; 2747 if $exit->slaying eq "/!";
2748 }
1867 2749
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2750 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2751 my $x = $exit->stats->hp;
2752 my $y = $exit->stats->sp;
1870 2753
2754 $self->goto ($map, $x, $y);
2755
2756 # if exit is damned, update players death & WoR home-position
2757 $self->contr->savebed ($map, $x, $y)
2758 if $exit->flag (cf::FLAG_DAMNED);
2759
1871 1; 2760 1
1872 }) { 2761 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2762 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2763 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2764 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2765 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2766
1878 warn "ERROR in enter_exit: $@"; 2767 warn "ERROR in enter_exit: $@";
1879 $self->leave_link; 2768 $self->leave_link;
1880 } 2769 }
1881 })->prio (1); 2770 })->prio (1);
1894 2783
1895sub cf::client::send_drawinfo { 2784sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2785 my ($self, $text, $flags) = @_;
1897 2786
1898 utf8::encode $text; 2787 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2788 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2789}
1901 2790
2791=item $client->send_big_packet ($pkt)
2792
2793Like C<send_packet>, but tries to compress large packets, and fragments
2794them as required.
2795
2796=cut
2797
2798our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2799
2800sub cf::client::send_big_packet {
2801 my ($self, $pkt) = @_;
2802
2803 # try lzf for large packets
2804 $pkt = "lzf " . Compress::LZF::compress $pkt
2805 if 1024 <= length $pkt and $self->{can_lzf};
2806
2807 # split very large packets
2808 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2809 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2810 $pkt = "frag";
2811 }
2812
2813 $self->send_packet ($pkt);
2814}
2815
2816=item $client->send_msg ($channel, $msg, $color, [extra...])
2817
2818Send a drawinfo or msg packet to the client, formatting the msg for the
2819client if neccessary. C<$type> should be a string identifying the type of
2820the message, with C<log> being the default. If C<$color> is negative, suppress
2821the message unless the client supports the msg packet.
2822
2823=cut
2824
2825# non-persistent channels (usually the info channel)
2826our %CHANNEL = (
2827 "c/motd" => {
2828 id => "infobox",
2829 title => "MOTD",
2830 reply => undef,
2831 tooltip => "The message of the day",
2832 },
2833 "c/identify" => {
2834 id => "infobox",
2835 title => "Identify",
2836 reply => undef,
2837 tooltip => "Items recently identified",
2838 },
2839 "c/examine" => {
2840 id => "infobox",
2841 title => "Examine",
2842 reply => undef,
2843 tooltip => "Signs and other items you examined",
2844 },
2845 "c/shopinfo" => {
2846 id => "infobox",
2847 title => "Shop Info",
2848 reply => undef,
2849 tooltip => "What your bargaining skill tells you about the shop",
2850 },
2851 "c/book" => {
2852 id => "infobox",
2853 title => "Book",
2854 reply => undef,
2855 tooltip => "The contents of a note or book",
2856 },
2857 "c/lookat" => {
2858 id => "infobox",
2859 title => "Look",
2860 reply => undef,
2861 tooltip => "What you saw there",
2862 },
2863 "c/who" => {
2864 id => "infobox",
2865 title => "Players",
2866 reply => undef,
2867 tooltip => "Shows players who are currently online",
2868 },
2869 "c/body" => {
2870 id => "infobox",
2871 title => "Body Parts",
2872 reply => undef,
2873 tooltip => "Shows which body parts you posess and are available",
2874 },
2875 "c/statistics" => {
2876 id => "infobox",
2877 title => "Statistics",
2878 reply => undef,
2879 tooltip => "Shows your primary statistics",
2880 },
2881 "c/skills" => {
2882 id => "infobox",
2883 title => "Skills",
2884 reply => undef,
2885 tooltip => "Shows your experience per skill and item power",
2886 },
2887 "c/shopitems" => {
2888 id => "infobox",
2889 title => "Shop Items",
2890 reply => undef,
2891 tooltip => "Shows the items currently for sale in this shop",
2892 },
2893 "c/resistances" => {
2894 id => "infobox",
2895 title => "Resistances",
2896 reply => undef,
2897 tooltip => "Shows your resistances",
2898 },
2899 "c/pets" => {
2900 id => "infobox",
2901 title => "Pets",
2902 reply => undef,
2903 tooltip => "Shows information abotu your pets/a specific pet",
2904 },
2905 "c/perceiveself" => {
2906 id => "infobox",
2907 title => "Perceive Self",
2908 reply => undef,
2909 tooltip => "You gained detailed knowledge about yourself",
2910 },
2911 "c/uptime" => {
2912 id => "infobox",
2913 title => "Uptime",
2914 reply => undef,
2915 tooltip => "How long the server has been running since last restart",
2916 },
2917 "c/mapinfo" => {
2918 id => "infobox",
2919 title => "Map Info",
2920 reply => undef,
2921 tooltip => "Information related to the maps",
2922 },
2923 "c/party" => {
2924 id => "party",
2925 title => "Party",
2926 reply => "gsay ",
2927 tooltip => "Messages and chat related to your party",
2928 },
2929 "c/death" => {
2930 id => "death",
2931 title => "Death",
2932 reply => undef,
2933 tooltip => "Reason for and more info about your most recent death",
2934 },
2935 "c/say" => $SAY_CHANNEL,
2936 "c/chat" => $CHAT_CHANNEL,
2937);
2938
2939sub cf::client::send_msg {
2940 my ($self, $channel, $msg, $color, @extra) = @_;
2941
2942 $msg = $self->pl->expand_cfpod ($msg)
2943 unless $color & cf::NDI_VERBATIM;
2944
2945 $color &= cf::NDI_CLIENT_MASK; # just in case...
2946
2947 # check predefined channels, for the benefit of C
2948 if ($CHANNEL{$channel}) {
2949 $channel = $CHANNEL{$channel};
2950
2951 $self->ext_msg (channel_info => $channel);
2952 $channel = $channel->{id};
2953
2954 } elsif (ref $channel) {
2955 # send meta info to client, if not yet sent
2956 unless (exists $self->{channel}{$channel->{id}}) {
2957 $self->{channel}{$channel->{id}} = $channel;
2958 $self->ext_msg (channel_info => $channel);
2959 }
2960
2961 $channel = $channel->{id};
2962 }
2963
2964 return unless @extra || length $msg;
2965
2966 # default colour, mask it out
2967 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2968 if $color & cf::NDI_DEF;
2969
2970 my $pkt = "msg "
2971 . $self->{json_coder}->encode (
2972 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2973 );
2974
2975 $self->send_big_packet ($pkt);
2976}
2977
2978=item $client->ext_msg ($type, @msg)
2979
2980Sends an ext event to the client.
2981
2982=cut
2983
2984sub cf::client::ext_msg($$@) {
2985 my ($self, $type, @msg) = @_;
2986
2987 if ($self->extcmd == 2) {
2988 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2989 } elsif ($self->extcmd == 1) { # TODO: remove
2990 push @msg, msgtype => "event_$type";
2991 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2992 }
2993}
2994
2995=item $client->ext_reply ($msgid, @msg)
2996
2997Sends an ext reply to the client.
2998
2999=cut
3000
3001sub cf::client::ext_reply($$@) {
3002 my ($self, $id, @msg) = @_;
3003
3004 if ($self->extcmd == 2) {
3005 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3006 } elsif ($self->extcmd == 1) {
3007 #TODO: version 1, remove
3008 unshift @msg, msgtype => "reply", msgid => $id;
3009 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3010 }
3011}
1902 3012
1903=item $success = $client->query ($flags, "text", \&cb) 3013=item $success = $client->query ($flags, "text", \&cb)
1904 3014
1905Queues a query to the client, calling the given callback with 3015Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3016the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3017C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 3018
1909Queries can fail, so check the return code. Or don't, as queries will become 3019Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 3020become reliable at some point in the future.
1911 3021
1912=cut 3022=cut
1913 3023
1914sub cf::client::query { 3024sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 3025 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 3033 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3034 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 3035
1926 $self->send_packet ($self->{query_queue}[0][0]) 3036 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 3037 if @{ $self->{query_queue} } == 1;
3038
3039 1
1928} 3040}
1929 3041
1930cf::client->attach ( 3042cf::client->attach (
3043 on_connect => sub {
3044 my ($ns) = @_;
3045
3046 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3047 },
1931 on_reply => sub { 3048 on_reply => sub {
1932 my ($ns, $msg) = @_; 3049 my ($ns, $msg) = @_;
1933 3050
1934 # this weird shuffling is so that direct followup queries 3051 # this weird shuffling is so that direct followup queries
1935 # get handled first 3052 # get handled first
1936 my $queue = delete $ns->{query_queue} 3053 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3054 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3055
1939 (shift @$queue)->[1]->($msg); 3056 (shift @$queue)->[1]->($msg);
3057 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3058
1941 push @{ $ns->{query_queue} }, @$queue; 3059 push @{ $ns->{query_queue} }, @$queue;
1942 3060
1943 if (@{ $ns->{query_queue} } == @$queue) { 3061 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3062 if (@$queue) {
1946 } else { 3064 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3065 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3066 }
1949 } 3067 }
1950 }, 3068 },
3069 on_exticmd => sub {
3070 my ($ns, $buf) = @_;
3071
3072 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3073
3074 if (ref $msg) {
3075 my ($type, $reply, @payload) =
3076 "ARRAY" eq ref $msg
3077 ? @$msg
3078 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3079
3080 my @reply;
3081
3082 if (my $cb = $EXTICMD{$type}) {
3083 @reply = $cb->($ns, @payload);
3084 }
3085
3086 $ns->ext_reply ($reply, @reply)
3087 if $reply;
3088
3089 } else {
3090 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3091 }
3092
3093 cf::override;
3094 },
1951); 3095);
1952 3096
1953=item $client->async (\&cb) 3097=item $client->async (\&cb)
1954 3098
1955Create a new coroutine, running the specified callback. The coroutine will 3099Create a new coroutine, running the specified callback. The coroutine will
1996our $safe = new Safe "safe"; 3140our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3141our $safe_hole = new Safe::Hole;
1998 3142
1999$SIG{FPE} = 'IGNORE'; 3143$SIG{FPE} = 'IGNORE';
2000 3144
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3145$safe->permit_only (Opcode::opset qw(
3146 :base_core :base_mem :base_orig :base_math
3147 grepstart grepwhile mapstart mapwhile
3148 sort time
3149));
2002 3150
2003# here we export the classes and methods available to script code 3151# here we export the classes and methods available to script code
2004 3152
2005=pod 3153=pod
2006 3154
2007The following fucntions and emthods are available within a safe environment: 3155The following functions and methods are available within a safe environment:
2008 3156
2009 cf::object contr pay_amount pay_player map 3157 cf::object
3158 contr pay_amount pay_player map x y force_find force_add destroy
3159 insert remove name archname title slaying race decrease split
3160 value
3161
2010 cf::object::player player 3162 cf::object::player
2011 cf::player peaceful 3163 player
2012 cf::map trigger 3164
3165 cf::player
3166 peaceful
3167
3168 cf::map
3169 trigger
2013 3170
2014=cut 3171=cut
2015 3172
2016for ( 3173for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3174 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3175 insert remove inv nrof name archname title slaying race
3176 decrease split destroy change_exp value msg lore send_msg)],
2018 ["cf::object::player" => qw(player)], 3177 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3178 ["cf::player" => qw(peaceful send_msg)],
2020 ["cf::map" => qw(trigger)], 3179 ["cf::map" => qw(trigger)],
2021) { 3180) {
2022 no strict 'refs'; 3181 no strict 'refs';
2023 my ($pkg, @funs) = @$_; 3182 my ($pkg, @funs) = @$_;
2024 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3183 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2041 my ($code, %vars) = @_; 3200 my ($code, %vars) = @_;
2042 3201
2043 my $qcode = $code; 3202 my $qcode = $code;
2044 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3203 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2045 $qcode =~ s/\n/\\n/g; 3204 $qcode =~ s/\n/\\n/g;
3205
3206 %vars = (_dummy => 0) unless %vars;
2046 3207
2047 local $_; 3208 local $_;
2048 local @safe::cf::_safe_eval_args = values %vars; 3209 local @safe::cf::_safe_eval_args = values %vars;
2049 3210
2050 my $eval = 3211 my $eval =
2093=back 3254=back
2094 3255
2095=cut 3256=cut
2096 3257
2097############################################################################# 3258#############################################################################
3259# the server's init and main functions
2098 3260
2099=head2 EXTENSION DATABASE SUPPORT 3261sub load_facedata($) {
3262 my ($path) = @_;
2100 3263
2101Crossfire maintains a very simple database for extension use. It can 3264 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3265 # for this (global event?)
2103excludes objects. 3266 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3267
2105The parameter C<$family> should best start with the name of the extension 3268 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3269
2108=over 4 3270 warn "loading facedata from $path\n";
2109 3271
2110=item $hashref = cf::db_get $family 3272 my $facedata;
3273 0 < aio_load $path, $facedata
3274 or die "$path: $!";
2111 3275
2112Return a hashref for use by the extension C<$family>, which can be 3276 $facedata = Coro::Storable::thaw $facedata;
2113modified. After modifications, you have to call C<cf::db_dirty> or
2114C<cf::db_sync>.
2115 3277
2116=item $value = cf::db_get $family => $key 3278 $facedata->{version} == 2
3279 or cf::cleanup "$path: version mismatch, cannot proceed.";
2117 3280
2118Returns a single value from the database 3281 # patch in the exptable
2119 3282 $facedata->{resource}{"res/exp_table"} = {
2120=item cf::db_put $family => $hashref 3283 type => FT_RSRC,
2121 3284 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3285 };
3286 cf::cede_to_tick;
2171 3287
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3288 {
3289 my $faces = $facedata->{faceinfo};
2176 3290
2177 sub db_get($;$) { 3291 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3292 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3293
2183 sub db_put($$;$) { 3294 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3295 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3296 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2186 } else { 3297 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2187 $DB->{$_[0]} = $_[1];
2188 }
2189 db_dirty;
2190 }
2191 3298
2192 cf::global->attach ( 3299 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3300 }
2197 );
2198}
2199 3301
2200############################################################################# 3302 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3303 next unless $info->{smooth};
2202 3304
2203sub cfg_load { 3305 my $idx = cf::face::find $face
3306 or next;
3307
3308 if (my $smooth = cf::face::find $info->{smooth}) {
3309 cf::face::set_smooth $idx, $smooth;
3310 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3311 } else {
3312 warn "smooth face '$info->{smooth}' not found for face '$face'";
3313 }
3314
3315 cf::cede_to_tick;
3316 }
3317 }
3318
3319 {
3320 my $anims = $facedata->{animinfo};
3321
3322 while (my ($anim, $info) = each %$anims) {
3323 cf::anim::set $anim, $info->{frames}, $info->{facings};
3324 cf::cede_to_tick;
3325 }
3326
3327 cf::anim::invalidate_all; # d'oh
3328 }
3329
3330 {
3331 my $res = $facedata->{resource};
3332
3333 while (my ($name, $info) = each %$res) {
3334 if (defined $info->{type}) {
3335 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3336
3337 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3338 cf::face::set_type $idx, $info->{type};
3339 } else {
3340 $RESOURCE{$name} = $info;
3341 }
3342
3343 cf::cede_to_tick;
3344 }
3345 }
3346
3347 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3348
3349 1
3350}
3351
3352cf::global->attach (on_resource_update => sub {
3353 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3354 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3355
3356 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3357 my $sound = $soundconf->{compat}[$_]
3358 or next;
3359
3360 my $face = cf::face::find "sound/$sound->[1]";
3361 cf::sound::set $sound->[0] => $face;
3362 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3363 }
3364
3365 while (my ($k, $v) = each %{$soundconf->{event}}) {
3366 my $face = cf::face::find "sound/$v";
3367 cf::sound::set $k => $face;
3368 }
3369 }
3370});
3371
3372register_exticmd fx_want => sub {
3373 my ($ns, $want) = @_;
3374
3375 while (my ($k, $v) = each %$want) {
3376 $ns->fx_want ($k, $v);
3377 }
3378};
3379
3380sub load_resource_file($) {
3381 my $guard = lock_acquire "load_resource_file";
3382
3383 my $status = load_resource_file_ $_[0];
3384 get_slot 0.1, 100;
3385 cf::arch::commit_load;
3386
3387 $status
3388}
3389
3390sub reload_regions {
3391 # HACK to clear player env face cache, we need some signal framework
3392 # for this (global event?)
3393 %ext::player_env::MUSIC_FACE_CACHE = ();
3394
3395 load_resource_file "$MAPDIR/regions"
3396 or die "unable to load regions file\n";
3397
3398 for (cf::region::list) {
3399 $_->{match} = qr/$_->{match}/
3400 if exists $_->{match};
3401 }
3402}
3403
3404sub reload_facedata {
3405 load_facedata "$DATADIR/facedata"
3406 or die "unable to load facedata\n";
3407}
3408
3409sub reload_archetypes {
3410 load_resource_file "$DATADIR/archetypes"
3411 or die "unable to load archetypes\n";
3412}
3413
3414sub reload_treasures {
3415 load_resource_file "$DATADIR/treasures"
3416 or die "unable to load treasurelists\n";
3417}
3418
3419sub reload_resources {
3420 warn "reloading resource files...\n";
3421
3422 reload_facedata;
3423 reload_archetypes;
3424 reload_regions;
3425 reload_treasures;
3426
3427 warn "finished reloading resource files\n";
3428}
3429
3430sub reload_config {
3431 warn "reloading config file...\n";
3432
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3433 open my $fh, "<:utf8", "$CONFDIR/config"
2205 or return; 3434 or return;
2206 3435
2207 local $/; 3436 local $/;
2208 *CFG = YAML::Syck::Load <$fh>; 3437 *CFG = YAML::XS::Load scalar <$fh>;
2209 3438
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3439 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2211 3440
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3441 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3442 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2217 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3446 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2218 and die "WARNING: m(un)lockall failed: $!\n"; 3447 and die "WARNING: m(un)lockall failed: $!\n";
2219 }; 3448 };
2220 warn $@ if $@; 3449 warn $@ if $@;
2221 } 3450 }
3451
3452 warn "finished reloading resource files\n";
3453}
3454
3455sub pidfile() {
3456 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3457 or die "$PIDFILE: $!";
3458 flock $fh, &Fcntl::LOCK_EX
3459 or die "$PIDFILE: flock: $!";
3460 $fh
3461}
3462
3463# make sure only one server instance is running at any one time
3464sub atomic {
3465 my $fh = pidfile;
3466
3467 my $pid = <$fh>;
3468 kill 9, $pid if $pid > 0;
3469
3470 seek $fh, 0, 0;
3471 print $fh $$;
3472}
3473
3474sub main_loop {
3475 warn "EV::loop starting\n";
3476 if (1) {
3477 EV::loop;
3478 }
3479 warn "EV::loop returned\n";
3480 goto &main_loop unless $REALLY_UNLOOP;
2222} 3481}
2223 3482
2224sub main { 3483sub main {
3484 cf::init_globals; # initialise logging
3485
3486 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3487 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3488 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3489 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3490
3491 cf::init_experience;
3492 cf::init_anim;
3493 cf::init_attackmess;
3494 cf::init_dynamic;
3495
3496 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3497
2225 # we must not ever block the main coroutine 3498 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3499 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3500 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3501 (async {
3502 $Coro::current->{desc} = "IDLE BUG HANDLER";
3503 EV::loop EV::LOOP_ONESHOT;
3504 })->prio (Coro::PRIO_MAX);
2229 }; 3505 };
2230 3506
2231 cfg_load; 3507 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3508
3509 cf::sync_job {
3510 cf::load_settings;
3511 cf::load_materials;
3512
3513 reload_resources;
3514 reload_config;
3515 db_init;
3516
3517 cf::init_uuid;
3518 cf::init_signals;
3519 cf::init_commands;
3520 cf::init_skills;
3521
3522 cf::init_beforeplay;
3523
3524 atomic;
3525
2233 load_extensions; 3526 load_extensions;
2234 Event::loop; 3527
3528 utime time, time, $RUNTIMEFILE;
3529
3530 # no (long-running) fork's whatsoever before this point(!)
3531 use POSIX ();
3532 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3533
3534 (pop @POST_INIT)->(0) while @POST_INIT;
3535 };
3536
3537 main_loop;
2235} 3538}
2236 3539
2237############################################################################# 3540#############################################################################
2238# initialisation and cleanup 3541# initialisation and cleanup
2239 3542
2240# install some emergency cleanup handlers 3543# install some emergency cleanup handlers
2241BEGIN { 3544BEGIN {
3545 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3546 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3547 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3548 cf::cleanup "SIG$signal";
2248 },
2249 ); 3549 };
3550 }
3551}
3552
3553sub write_runtime_sync {
3554 # first touch the runtime file to show we are still running:
3555 # the fsync below can take a very very long time.
3556
3557 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3558
3559 my $guard = cf::lock_acquire "write_runtime";
3560
3561 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3562 or return;
3563
3564 my $value = $cf::RUNTIME + 90 + 10;
3565 # 10 is the runtime save interval, for a monotonic clock
3566 # 60 allows for the watchdog to kill the server.
3567
3568 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3569 and return;
3570
3571 # always fsync - this file is important
3572 aio_fsync $fh
3573 and return;
3574
3575 # touch it again to show we are up-to-date
3576 aio_utime $fh, undef, undef;
3577
3578 close $fh
3579 or return;
3580
3581 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3582 and return;
3583
3584 warn "runtime file written.\n";
3585
2250 } 3586 1
3587}
3588
3589our $uuid_lock;
3590our $uuid_skip;
3591
3592sub write_uuid_sync($) {
3593 $uuid_skip ||= $_[0];
3594
3595 return if $uuid_lock;
3596 local $uuid_lock = 1;
3597
3598 my $uuid = "$LOCALDIR/uuid";
3599
3600 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3601 or return;
3602
3603 my $value = uuid_seq uuid_cur;
3604
3605 unless ($value) {
3606 warn "cowardly refusing to write zero uuid value!\n";
3607 return;
3608 }
3609
3610 my $value = uuid_str $value + $uuid_skip;
3611 $uuid_skip = 0;
3612
3613 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3614 and return;
3615
3616 # always fsync - this file is important
3617 aio_fsync $fh
3618 and return;
3619
3620 close $fh
3621 or return;
3622
3623 aio_rename "$uuid~", $uuid
3624 and return;
3625
3626 warn "uuid file written ($value).\n";
3627
3628 1
3629
3630}
3631
3632sub write_uuid($$) {
3633 my ($skip, $sync) = @_;
3634
3635 $sync ? write_uuid_sync $skip
3636 : async { write_uuid_sync $skip };
2251} 3637}
2252 3638
2253sub emergency_save() { 3639sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3640 my $freeze_guard = cf::freeze_mainloop;
2255 3641
2256 warn "enter emergency perl save\n"; 3642 warn "emergency_perl_save: enter\n";
2257 3643
2258 cf::sync_job { 3644 cf::sync_job {
3645 # this is a trade-off: we want to be very quick here, so
3646 # save all maps without fsync, and later call a global sync
3647 # (which in turn might be very very slow)
3648 local $USE_FSYNC = 0;
3649
2259 # use a peculiar iteration method to avoid tripping on perl 3650 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3651 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3652 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3653 warn "emergency_perl_save: begin player save\n";
2263 for my $login (keys %cf::PLAYER) { 3654 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3655 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3656 $pl->valid or next;
3657 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3658 $pl->save;
2267 } 3659 }
2268 warn "end emergency player save\n"; 3660 warn "emergency_perl_save: end player save\n";
2269 3661
2270 warn "begin emergency map save\n"; 3662 warn "emergency_perl_save: begin map save\n";
2271 for my $path (keys %cf::MAP) { 3663 for my $path (keys %cf::MAP) {
2272 my $map = $cf::MAP{$path} or next; 3664 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3665 $map->valid or next;
2274 $map->save; 3666 $map->save;
2275 } 3667 }
2276 warn "end emergency map save\n"; 3668 warn "emergency_perl_save: end map save\n";
3669
3670 warn "emergency_perl_save: begin database checkpoint\n";
3671 BDB::db_env_txn_checkpoint $DB_ENV;
3672 warn "emergency_perl_save: end database checkpoint\n";
3673
3674 warn "emergency_perl_save: begin write uuid\n";
3675 write_uuid_sync 1;
3676 warn "emergency_perl_save: end write uuid\n";
2277 }; 3677 };
2278 3678
3679 warn "emergency_perl_save: starting sync()\n";
3680 IO::AIO::aio_sync sub {
3681 warn "emergency_perl_save: finished sync()\n";
3682 };
3683
2279 warn "leave emergency perl save\n"; 3684 warn "emergency_perl_save: leave\n";
2280} 3685}
2281 3686
3687sub post_cleanup {
3688 my ($make_core) = @_;
3689
3690 warn Carp::longmess "post_cleanup backtrace"
3691 if $make_core;
3692
3693 my $fh = pidfile;
3694 unlink $PIDFILE if <$fh> == $$;
3695}
3696
3697# a safer delete_package, copied from Symbol
3698sub clear_package($) {
3699 my $pkg = shift;
3700
3701 # expand to full symbol table name if needed
3702 unless ($pkg =~ /^main::.*::$/) {
3703 $pkg = "main$pkg" if $pkg =~ /^::/;
3704 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3705 $pkg .= '::' unless $pkg =~ /::$/;
3706 }
3707
3708 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3709 my $stem_symtab = *{$stem}{HASH};
3710
3711 defined $stem_symtab and exists $stem_symtab->{$leaf}
3712 or return;
3713
3714 # clear all symbols
3715 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3716 for my $name (keys %$leaf_symtab) {
3717 _gv_clear *{"$pkg$name"};
3718# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3719 }
3720 warn "cleared package $pkg\n";#d#
3721}
3722
2282sub reload() { 3723sub do_reload_perl() {
2283 # can/must only be called in main 3724 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3725 if ($Coro::current != $Coro::main) {
2285 warn "can only reload from main coroutine\n"; 3726 warn "can only reload from main coroutine";
2286 return; 3727 return;
2287 } 3728 }
2288 3729
3730 return if $RELOAD++;
3731
3732 my $t1 = EV::time;
3733
3734 while ($RELOAD) {
2289 warn "reloading..."; 3735 warn "reloading...";
2290 3736
2291 warn "freezing server"; 3737 warn "entering sync_job";
2292 my $guard = freeze_mainloop; 3738
3739 cf::sync_job {
3740 cf::write_runtime_sync; # external watchdog should not bark
2293 cf::emergency_save; 3741 cf::emergency_save;
3742 cf::write_runtime_sync; # external watchdog should not bark
2294 3743
2295 warn "sync database to disk"; 3744 warn "syncing database to disk";
2296 cf::db_sync; 3745 BDB::db_env_txn_checkpoint $DB_ENV;
2297 IO::AIO::flush;
2298 3746
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved 3747 # if anything goes wrong in here, we should simply crash as we already saved
2301 3748
2302 warn "cancel all watchers"; 3749 warn "flushing outstanding aio requests";
2303 for (Event::all_watchers) { 3750 while (IO::AIO::nreqs || BDB::nreqs) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL; 3751 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = ();
2310
2311 warn "remove commands";
2312 %COMMAND = ();
2313
2314 warn "remove ext commands";
2315 %EXTCMD = ();
2316
2317 warn "unload/nuke all extensions";
2318 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>";
2320
2321 if (my $cb = $pkg->can ("unload")) {
2322 eval {
2323 $cb->($pkg);
2324 1
2325 } or warn "$pkg unloaded, but with errors: $@";
2326 } 3752 }
2327 3753
2328 Symbol::delete_package $pkg; 3754 warn "cancelling all extension coros";
2329 } 3755 $_->cancel for values %EXT_CORO;
3756 %EXT_CORO = ();
2330 3757
2331 warn "unload all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334
2335 warn "removing <$k>"; 3758 warn "removing commands";
2336 delete $INC{$k}; 3759 %COMMAND = ();
2337 3760
2338 $k =~ s/\.pm$//; 3761 warn "removing ext/exti commands";
2339 $k =~ s/\//::/g; 3762 %EXTCMD = ();
3763 %EXTICMD = ();
2340 3764
3765 warn "unloading/nuking all extensions";
3766 for my $pkg (@EXTS) {
3767 warn "... unloading $pkg";
3768
2341 if (my $cb = $k->can ("unload_module")) { 3769 if (my $cb = $pkg->can ("unload")) {
3770 eval {
2342 $cb->(); 3771 $cb->($pkg);
3772 1
3773 } or warn "$pkg unloaded, but with errors: $@";
3774 }
3775
3776 warn "... clearing $pkg";
3777 clear_package $pkg;
2343 } 3778 }
2344 3779
2345 Symbol::delete_package $k; 3780 warn "unloading all perl modules loaded from $LIBDIR";
3781 while (my ($k, $v) = each %INC) {
3782 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3783
3784 warn "... unloading $k";
3785 delete $INC{$k};
3786
3787 $k =~ s/\.pm$//;
3788 $k =~ s/\//::/g;
3789
3790 if (my $cb = $k->can ("unload_module")) {
3791 $cb->();
3792 }
3793
3794 clear_package $k;
2346 } 3795 }
2347 3796
2348 warn "get rid of safe::, as good as possible"; 3797 warn "getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 3798 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3799 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 3800
2352 warn "unload cf.pm \"a bit\""; 3801 warn "unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 3802 delete $INC{"cf.pm"};
3803 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2354 3804
2355 # don't, removes xs symbols, too, 3805 # don't, removes xs symbols, too,
2356 # and global variables created in xs 3806 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 3807 #clear_package __PACKAGE__;
2358 3808
3809 warn "unload completed, starting to reload now";
3810
2359 warn "reloading cf.pm"; 3811 warn "reloading cf.pm";
2360 require cf; 3812 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3813 cf::_connect_to_perl_1;
2362 3814
2363 warn "load config and database again"; 3815 warn "loading config and database again";
2364 cf::cfg_load; 3816 cf::reload_config;
2365 cf::db_load;
2366 3817
2367 warn "load extensions"; 3818 warn "loading extensions";
2368 cf::load_extensions; 3819 cf::load_extensions;
2369 3820
3821 if ($REATTACH_ON_RELOAD) {
2370 warn "reattach attachments to objects/players"; 3822 warn "reattaching attachments to objects/players";
2371 _global_reattach; 3823 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 3824 warn "reattaching attachments to maps";
2373 reattach $_ for values %MAP; 3825 reattach $_ for values %MAP;
3826 warn "reattaching attachments to players";
3827 reattach $_ for values %PLAYER;
3828 }
3829
3830 warn "running post_init jobs";
3831 (pop @POST_INIT)->(1) while @POST_INIT;
3832
3833 warn "leaving sync_job";
3834
3835 1
3836 } or do {
3837 warn $@;
3838 cf::cleanup "error while reloading, exiting.";
3839 };
3840
3841 warn "reloaded";
3842 --$RELOAD;
3843 }
3844
3845 $t1 = EV::time - $t1;
3846 warn "reload completed in ${t1}s\n";
3847};
3848
3849our $RELOAD_WATCHER; # used only during reload
3850
3851sub reload_perl() {
3852 # doing reload synchronously and two reloads happen back-to-back,
3853 # coro crashes during coro_state_free->destroy here.
3854
3855 $RELOAD_WATCHER ||= cf::async {
3856 Coro::AIO::aio_wait cache_extensions;
3857
3858 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3859 do_reload_perl;
3860 undef $RELOAD_WATCHER;
3861 };
2374 }; 3862 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 3863}
2427 3864
2428register_command "reload" => sub { 3865register_command "reload" => sub {
2429 my ($who, $arg) = @_; 3866 my ($who, $arg) = @_;
2430 3867
2431 if ($who->flag (FLAG_WIZ)) { 3868 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 3869 $who->message ("reloading server.");
3870 async {
3871 $Coro::current->{desc} = "perl_reload";
3872 reload_perl;
3873 };
2435 } 3874 }
2436}; 3875};
2437 3876
2438unshift @INC, $LIBDIR; 3877unshift @INC, $LIBDIR;
2439 3878
2440$TICK_WATCHER = Event->timer ( 3879my $bug_warning = 0;
2441 reentrant => 0, 3880
2442 prio => 0, 3881our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 3882our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 3883
2445 cb => sub { 3884sub wait_for_tick {
3885 return if tick_inhibit || $Coro::current == $Coro::main;
3886
3887 my $signal = new Coro::Signal;
3888 push @WAIT_FOR_TICK, $signal;
3889 $signal->wait;
3890}
3891
3892sub wait_for_tick_begin {
3893 return if tick_inhibit || $Coro::current == $Coro::main;
3894
3895 my $signal = new Coro::Signal;
3896 push @WAIT_FOR_TICK_BEGIN, $signal;
3897 $signal->wait;
3898}
3899
3900sub tick {
3901 if ($Coro::current != $Coro::main) {
3902 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3903 unless ++$bug_warning > 10;
3904 return;
3905 }
3906
2446 cf::server_tick; # one server iteration 3907 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 3908
2450 $WAIT_FOR_TICK->broadcast; 3909 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3910 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2452 3911 Coro::async_pool {
2453 # if we are delayed by four ticks or more, skip them all 3912 $Coro::current->{desc} = "runtime saver";
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2455
2456 $TICK_WATCHER->at ($NEXT_TICK);
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 3913 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 3914 or warn "ERROR: unable to write runtime file: $!";
2479 })->(); 3915 };
2480 }, 3916 }
2481); 3917
3918 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3919 $sig->send;
3920 }
3921 while (my $sig = shift @WAIT_FOR_TICK) {
3922 $sig->send;
3923 }
3924
3925 $LOAD = ($NOW - $TICK_START) / $TICK;
3926 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3927
3928 if (0) {
3929 if ($NEXT_TICK) {
3930 my $jitter = $TICK_START - $NEXT_TICK;
3931 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3932 warn "jitter $JITTER\n";#d#
3933 }
3934 }
3935}
3936
3937{
3938 # configure BDB
3939
3940 BDB::min_parallel 8;
3941 BDB::max_poll_reqs $TICK * 0.1;
3942 $AnyEvent::BDB::WATCHER->priority (1);
3943
3944 unless ($DB_ENV) {
3945 $DB_ENV = BDB::db_env_create;
3946 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3947 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3948 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3949 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3950 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3951
3952 cf::sync_job {
3953 eval {
3954 BDB::db_env_open
3955 $DB_ENV,
3956 $BDBDIR,
3957 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3958 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3959 0666;
3960
3961 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3962 };
3963
3964 cf::cleanup "db_env_open(db): $@" if $@;
3965 };
3966 }
3967
3968 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3969 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3970 };
3971 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3972 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3973 };
3974 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3975 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3976 };
3977}
3978
3979{
3980 # configure IO::AIO
3981
3982 IO::AIO::min_parallel 8;
3983 IO::AIO::max_poll_time $TICK * 0.1;
3984 undef $AnyEvent::AIO::WATCHER;
3985}
3986
3987my $_log_backtrace;
3988
3989sub _log_backtrace {
3990 my ($msg, @addr) = @_;
3991
3992 $msg =~ s/\n//;
3993
3994 # limit the # of concurrent backtraces
3995 if ($_log_backtrace < 2) {
3996 ++$_log_backtrace;
3997 my $perl_bt = Carp::longmess $msg;
3998 async {
3999 $Coro::current->{desc} = "abt $msg";
4000
4001 my @bt = fork_call {
4002 @addr = map { sprintf "%x", $_ } @addr;
4003 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4004 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4005 or die "addr2line: $!";
4006
4007 my @funcs;
4008 my @res = <$fh>;
4009 chomp for @res;
4010 while (@res) {
4011 my ($func, $line) = splice @res, 0, 2, ();
4012 push @funcs, "[$func] $line";
4013 }
4014
4015 @funcs
4016 };
4017
4018 LOG llevInfo, "[ABT] $perl_bt\n";
4019 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4020 LOG llevInfo, "[ABT] $_\n" for @bt;
4021 --$_log_backtrace;
4022 };
4023 } else {
4024 LOG llevInfo, "[ABT] $msg\n";
4025 LOG llevInfo, "[ABT] [suppressed]\n";
4026 }
4027}
4028
4029# load additional modules
4030require "cf/$_.pm" for @EXTRA_MODULES;
4031cf::_connect_to_perl_2;
2482 4032
2483END { cf::emergency_save } 4033END { cf::emergency_save }
2484 4034
24851 40351
2486 4036

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