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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.570 by root, Wed May 4 07:41:14 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
42 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 93our @EVENT;
44our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
45 96
46our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
47our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 123our $NEXT_TICK;
49our $NOW; 124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
50 132
51our %CFG; 133our %CFG;
52 134
53our $UPTIME; $UPTIME ||= time; 135our $UPTIME; $UPTIME ||= time;
54our $RUNTIME; 136our $RUNTIME;
137our $NOW;
55 138
56our %PLAYER; # all users 139our (%PLAYER, %PLAYER_LOADING); # all users
57our %MAP; # all maps 140our (%MAP, %MAP_LOADING ); # all maps
58our $LINK_MAP; # the special {link} map 141our $LINK_MAP; # the special {link} map, which is always available
59our $RANDOM_MAPS = cf::localdir . "/random";
60 142
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 143# used to convert map paths into valid unix filenames by replacing / by ∕
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 144our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147our $LOADAVG; # same thing, but with alpha-smoothing
148our $JITTER; # average jitter
149our $TICK_START; # for load detecting purposes
150
151our @POST_INIT;
152
153our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154our $REALLY_UNLOOP; # never set to true, please :)
63 155
64binmode STDOUT; 156binmode STDOUT;
65binmode STDERR; 157binmode STDERR;
66 158
67# read virtual server time, if available 159# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 160unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 161 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 162 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 163 $RUNTIME = <$fh> + 0.;
72} 164}
73 165
74mkdir cf::localdir; 166eval "sub TICK() { $TICK } 1" or die;
75mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 167
80# a special map that is always available 168mkdir $_
81our $LINK_MAP; 169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
82our $EMERGENCY_POSITION; 171our $EMERGENCY_POSITION;
172
173sub cf::map::normalise;
174
175sub in_main() {
176 $Coro::current == $Coro::main
177}
178
179#############################################################################
180
181%REFLECT = ();
182for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185}
186
187# this is decidedly evil
188$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
83 189
84############################################################################# 190#############################################################################
85 191
86=head2 GLOBAL VARIABLES 192=head2 GLOBAL VARIABLES
87 193
94=item $cf::RUNTIME 200=item $cf::RUNTIME
95 201
96The time this server has run, starts at 0 and is increased by $cf::TICK on 202The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 203every server tick.
98 204
99=item $cf::LIBDIR 205=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 208
101The perl library directory, where extensions and cf-specific modules can 209Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 210directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211unique-items directory, player file directory, random maps directory and
212database environment.
103 213
104=item $cf::NOW 214=item $cf::NOW
105 215
106The time of the last (current) server tick. 216The time of the last (current) server tick.
107 217
108=item $cf::TICK 218=item $cf::TICK
109 219
110The interval between server ticks, in seconds. 220The interval between server ticks, in seconds.
111 221
222=item $cf::LOADAVG
223
224The current CPU load on the server (alpha-smoothed), as a value between 0
225(none) and 1 (overloaded), indicating how much time is spent on processing
226objects per tick. Healthy values are < 0.5.
227
228=item $cf::LOAD
229
230The raw value load value from the last tick.
231
112=item %cf::CFG 232=item %cf::CFG
113 233
114Configuration for the server, loaded from C</etc/crossfire/config>, or 234Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 235from wherever your confdir points to.
116 236
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 237=item cf::wait_for_tick, cf::wait_for_tick_begin
118 238
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 239These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 240returns directly I<after> the tick processing (and consequently, can only wake one thread
121processing has been done. Call C<< ->wait >> on them to maximise the 241per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 242
243=cut
244
245sub wait_for_tick();
246sub wait_for_tick_begin();
247
248=item @cf::INVOKE_RESULTS
249
250This array contains the results of the last C<invoke ()> call. When
251C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252that call.
253
254=item %cf::REFLECT
255
256Contains, for each (C++) class name, a hash reference with information
257about object members (methods, scalars, arrays and flags) and other
258metadata, which is useful for introspection.
123 259
124=back 260=back
125 261
126=cut 262=cut
127 263
128BEGIN { 264sub error(@) { LOG llevError, join "", @_ }
129 *CORE::GLOBAL::warn = sub { 265sub warn (@) { LOG llevWarn , join "", @_ }
266sub info (@) { LOG llevInfo , join "", @_ }
267sub debug(@) { LOG llevDebug, join "", @_ }
268sub trace(@) { LOG llevTrace, join "", @_ }
269
270$Coro::State::WARNHOOK = sub {
130 my $msg = join "", @_; 271 my $msg = join "", @_;
131 utf8::encode $msg;
132 272
133 $msg .= "\n" 273 $msg .= "\n"
134 unless $msg =~ /\n$/; 274 unless $msg =~ /\n$/;
135 275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
136 LOG llevError, $msg; 278 LOG llevWarn, $msg;
137 }; 279};
138} 280
281$Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293};
139 294
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 295@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 296@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 297@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 298@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 299@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 301@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 302
147# we bless all objects into (empty) derived classes to force a method lookup 303# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 304# within the Safe compartment.
149for my $pkg (qw( 305for my $pkg (qw(
150 cf::global cf::attachable 306 cf::global cf::attachable
151 cf::object cf::object::player 307 cf::object cf::object::player
152 cf::client cf::player 308 cf::client cf::player
153 cf::arch cf::living 309 cf::arch cf::living
310 cf::map cf::mapspace
154 cf::map cf::party cf::region 311 cf::party cf::region
155)) { 312)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 314}
159 315
160$Event::DIED = sub { 316$EV::DIED = sub {
161 warn "error in event callback: @_"; 317 Carp::cluck "error in event callback: @_";
162}; 318};
319
320#############################################################################
321
322sub fork_call(&@);
323sub get_slot($;$$);
324
325#############################################################################
163 326
164=head2 UTILITY FUNCTIONS 327=head2 UTILITY FUNCTIONS
165 328
166=over 4 329=over 4
167 330
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 350 $d
188 } || "[unable to dump $_[0]: '$@']"; 351 } || "[unable to dump $_[0]: '$@']";
189} 352}
190 353
191use JSON::Syck (); # TODO# replace by JSON::PC once working 354=item $scalar = load_file $path
192 355
356Loads the given file from path and returns its contents. Croaks on error
357and can block.
358
359=cut
360
361sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366}
367
193=item $ref = cf::from_json $json 368=item $ref = cf::decode_json $json
194 369
195Converts a JSON string into the corresponding perl data structure. 370Converts a JSON string into the corresponding perl data structure.
196 371
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 372=item $json = cf::encode_json $ref
205 373
206Converts a perl data structure into its JSON representation. 374Converts a perl data structure into its JSON representation.
207 375
208=cut 376=cut
209 377
210sub to_json($) { 378our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 379
212 JSON::Syck::Dump $_[0] 380sub encode_json($) { $json_coder->encode ($_[0]) }
381sub decode_json($) { $json_coder->decode ($_[0]) }
382
383=item $ref = cf::decode_storable $scalar
384
385Same as Coro::Storable::thaw, so blocks.
386
387=cut
388
389BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391=item $ref = cf::decode_yaml $scalar
392
393Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395=cut
396
397sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399}
400
401=item $scalar = cf::unlzf $scalar
402
403Same as Compress::LZF::compress, but takes server ticks into account, so
404blocks.
405
406=cut
407
408sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412}
413
414=item cf::post_init { BLOCK }
415
416Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417but I<before> the server starts ticking again.
418
419The codeblock will have a single boolean argument to indicate whether this
420is a reload or not.
421
422=cut
423
424sub post_init(&) {
425 push @POST_INIT, shift;
426}
427
428sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
213} 443}
214 444
215=item cf::lock_wait $string 445=item cf::lock_wait $string
216 446
217Wait until the given lock is available. See cf::lock_acquire. 447Wait until the given lock is available. See cf::lock_acquire.
218 448
219=item my $lock = cf::lock_acquire $string 449=item my $lock = cf::lock_acquire $string
220 450
221Wait until the given lock is available and then acquires it and returns 451Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 452a L<Guard> object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 453for example when the coroutine gets canceled), the lock is automatically
224returned. 454returned.
225 455
456Locks are *not* recursive, locking from the same coro twice results in a
457deadlocked coro.
458
226Lock names should begin with a unique identifier (for example, cf::map::find 459Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 460uses map_find and cf::map::load uses map_load).
228 461
229=cut 462=item $locked = cf::lock_active $string
230 463
231our %LOCK; 464Return true if the lock is currently active, i.e. somebody has locked it.
465
466=cut
467
468our $LOCKS = new Coro::SemaphoreSet;
232 469
233sub lock_wait($) { 470sub lock_wait($) {
234 my ($key) = @_; 471 $LOCKS->wait ($_[0]);
235
236 # wait for lock, if any
237 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule;
240 }
241} 472}
242 473
243sub lock_acquire($) { 474sub lock_acquire($) {
244 my ($key) = @_; 475 $LOCKS->guard ($_[0])
476}
245 477
246 # wait, to be sure we are not locked 478sub lock_active($) {
247 lock_wait $key; 479 $LOCKS->count ($_[0]) < 1
248
249 $LOCK{$key} = [];
250
251 Coro::guard {
252 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} };
254 }
255} 480}
256 481
257sub freeze_mainloop { 482sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 483 tick_inhibit_inc;
259 484
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 485 &Guard::guard (\&tick_inhibit_dec);
261 $TICK_WATCHER->stop; 486}
262 $guard 487
488=item cf::periodic $interval, $cb
489
490Like EV::periodic, but randomly selects a starting point so that the actions
491get spread over time.
492
493=cut
494
495sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501}
502
503=item cf::get_slot $time[, $priority[, $name]]
504
505Allocate $time seconds of blocking CPU time at priority C<$priority>
506(default: 0): This call blocks and returns only when you have at least
507C<$time> seconds of cpu time till the next tick. The slot is only valid
508till the next cede.
509
510Background jobs should use a priority les than zero, interactive jobs
511should use 100 or more.
512
513The optional C<$name> can be used to identify the job to run. It might be
514used for statistical purposes and should identify the same time-class.
515
516Useful for short background jobs.
517
518=cut
519
520our @SLOT_QUEUE;
521our $SLOT_QUEUE;
522our $SLOT_DECAY = 0.9;
523
524$SLOT_QUEUE->cancel if $SLOT_QUEUE;
525$SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557};
558
559sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
263} 572}
264 573
265=item cf::async { BLOCK } 574=item cf::async { BLOCK }
266 575
267Currently the same as Coro::async_pool, meaning you cannot use 576Currently the same as Coro::async_pool, meaning you cannot use
272 581
273BEGIN { *async = \&Coro::async_pool } 582BEGIN { *async = \&Coro::async_pool }
274 583
275=item cf::sync_job { BLOCK } 584=item cf::sync_job { BLOCK }
276 585
277The design of crossfire+ requires that the main coro ($Coro::main) is 586The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 587is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 588partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589acceptable.
280 590
281If it must be done, put the blocking parts into C<sync_job>. This will run 591If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 592the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 593server will be frozen during this time, so the block should either finish
284fast or be very important. 594fast or be very important.
286=cut 596=cut
287 597
288sub sync_job(&) { 598sub sync_job(&) {
289 my ($job) = @_; 599 my ($job) = @_;
290 600
291 if ($Coro::current == $Coro::main) { 601 if (in_main) {
602 my $time = AE::time;
603
292 # this is the main coro, too bad, we have to block 604 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 605 # till the operation succeeds, freezing the server :/
294 606
295 # TODO: use suspend/resume instead 607 #LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 608
297 my $freeze_guard = freeze_mainloop; 609 my $freeze_guard = freeze_mainloop;
298 610
299 my $busy = 1; 611 my $busy = 1;
300 my @res; 612 my @res;
301 613
302 (async { 614 (async {
615 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 616 @res = eval { $job->() };
304 warn $@ if $@; 617 error $@ if $@;
305 undef $busy; 618 undef $busy;
306 })->prio (Coro::PRIO_MAX); 619 })->prio (Coro::PRIO_MAX);
307 620
308 while ($busy) { 621 while ($busy) {
309 Coro::cede or Event::one_event; 622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
310 } 626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
311 632
312 wantarray ? @res : $res[0] 633 wantarray ? @res : $res[0]
313 } else { 634 } else {
314 # we are in another coroutine, how wonderful, everything just works 635 # we are in another coroutine, how wonderful, everything just works
315 636
335 $EXT_CORO{$coro+0} = $coro; 656 $EXT_CORO{$coro+0} = $coro;
336 657
337 $coro 658 $coro
338} 659}
339 660
340sub write_runtime { 661=item fork_call { }, @args
341 my $runtime = cf::localdir . "/runtime";
342 662
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 663Executes the given code block with the given arguments in a seperate
344 or return; 664process, returning the results. Everything must be serialisable with
665Coro::Storable. May, of course, block. Note that the executed sub may
666never block itself or use any form of event handling.
345 667
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 668=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 669
350 aio_fsync $fh 670sub post_fork {
351 and return; 671 reset_signals;
672}
352 673
353 close $fh 674sub fork_call(&@) {
354 or return; 675 my ($cb, @args) = @_;
355 676
356 aio_rename "$runtime~", $runtime 677 # we seemingly have to make a local copy of the whole thing,
357 and return; 678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
358 680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687}
688
689sub objinfo {
359 1 690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698}
699
700=item $coin = coin_from_name $name
701
702=cut
703
704our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719);
720
721sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725}
726
727=item $value = cf::db_get $family => $key
728
729Returns a single value from the environment database.
730
731=item cf::db_put $family => $key => $value
732
733Stores the given C<$value> in the family. It can currently store binary
734data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736=item $db = cf::db_table "name"
737
738Create and/or open a new database table. The string must not be "db" and must be unique
739within each server.
740
741=cut
742
743sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761}
762
763our $DB;
764
765sub db_init {
766 $DB ||= db_table "db";
767}
768
769sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779}
780
781sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784}
785
786=item cf::cache $id => [$paths...], $processversion => $process
787
788Generic caching function that returns the value of the resource $id,
789caching and regenerating as required.
790
791This function can block.
792
793=cut
794
795sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853}
854
855=item cf::datalog type => key => value, ...
856
857Log a datalog packet of the given type with the given key-value pairs.
858
859=cut
860
861sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 864}
361 865
362=back 866=back
363 867
364=cut 868=cut
365 869
366############################################################################# 870#############################################################################
367 871
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 872=head2 ATTACHABLE OBJECTS
496 873
497Many objects in crossfire are so-called attachable objects. That means you can 874Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 875attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 876to it. All such attachable objects support the following methods.
500 877
501In the following description, CLASS can be any of C<global>, C<object> 878In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 879C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 880Deliantra).
504 881
505=over 4 882=over 4
506 883
507=item $attachable->attach ($attachment, key => $value...) 884=item $attachable->attach ($attachment, key => $value...)
508 885
552=item cf::CLASS::attachment $name, ... 929=item cf::CLASS::attachment $name, ...
553 930
554Register an attachment by C<$name> through which attachable objects of the 931Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 932given CLASS can refer to this attachment.
556 933
557Some classes such as crossfire maps and objects can specify attachments 934Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 935that are attached at load/instantiate time, thus the need for a name.
559 936
560These calls expect any number of the following handler/hook descriptions: 937These calls expect any number of the following handler/hook descriptions:
561 938
562=over 4 939=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 999our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 1000our @CB_MAP = ();
624 1001
625my %attachment; 1002my %attachment;
626 1003
1004sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008}
1009
627sub _attach_cb($$$$) { 1010sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 1011 my ($registry, $event, $prio, $cb) = @_;
629 1012
630 use sort 'stable'; 1013 use sort 'stable';
631 1014
665 $registry = $CB_TYPE[$object_type] ||= []; 1048 $registry = $CB_TYPE[$object_type] ||= [];
666 1049
667 } elsif ($type eq "subtype") { 1050 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 1051 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 1052 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 1054
672 } elsif ($type eq "package") { 1055 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 1056 my $pkg = shift @arg;
674 1057
675 while (my ($name, $id) = each %cb_id) { 1058 while (my ($name, $id) = each %cb_id) {
680 1063
681 } elsif (exists $cb_id{$type}) { 1064 } elsif (exists $cb_id{$type}) {
682 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
683 1066
684 } elsif (ref $type) { 1067 } elsif (ref $type) {
685 warn "attaching objects not supported, ignoring.\n"; 1068 error "attaching objects not supported, ignoring.\n";
686 1069
687 } else { 1070 } else {
688 shift @arg; 1071 shift @arg;
689 warn "attach argument '$type' not supported, ignoring.\n"; 1072 error "attach argument '$type' not supported, ignoring.\n";
690 } 1073 }
691 } 1074 }
692} 1075}
693 1076
694sub _object_attach { 1077sub _object_attach {
704 _attach $registry, $klass, @attach; 1087 _attach $registry, $klass, @attach;
705 } 1088 }
706 1089
707 $obj->{$name} = \%arg; 1090 $obj->{$name} = \%arg;
708 } else { 1091 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 1092 info "object uses attachment '$name' which is not available, postponing.\n";
710 } 1093 }
711 1094
712 $obj->{_attachment}{$name} = undef; 1095 $obj->{_attachment}{$name} = undef;
713} 1096}
714 1097
716 if (ref $_[0]) { 1099 if (ref $_[0]) {
717 _object_attach @_; 1100 _object_attach @_;
718 } else { 1101 } else {
719 _attach shift->_attach_registry, @_; 1102 _attach shift->_attach_registry, @_;
720 } 1103 }
1104 _recalc_want;
721}; 1105};
722 1106
723# all those should be optimised 1107# all those should be optimised
724sub cf::attachable::detach { 1108sub cf::attachable::detach {
725 my ($obj, $name) = @_; 1109 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 1112 delete $obj->{_attachment}{$name};
729 reattach ($obj); 1113 reattach ($obj);
730 } else { 1114 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 1115 Carp::croak "cannot, currently, detach class attachments";
732 } 1116 }
1117 _recalc_want;
733}; 1118};
734 1119
735sub cf::attachable::attached { 1120sub cf::attachable::attached {
736 my ($obj, $name) = @_; 1121 my ($obj, $name) = @_;
737 1122
752 "; 1137 ";
753 die if $@; 1138 die if $@;
754} 1139}
755 1140
756our $override; 1141our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1142our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1143
759sub override { 1144sub override {
760 $override = 1; 1145 $override = 1;
761 @invoke_results = (); 1146 @INVOKE_RESULTS = (@_);
762} 1147}
763 1148
764sub do_invoke { 1149sub do_invoke {
765 my $event = shift; 1150 my $event = shift;
766 my $callbacks = shift; 1151 my $callbacks = shift;
767 1152
768 @invoke_results = (); 1153 @INVOKE_RESULTS = ();
769 1154
770 local $override; 1155 local $override;
771 1156
772 for (@$callbacks) { 1157 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1158 eval { &{$_->[1]} };
774 1159
775 if ($@) { 1160 if ($@) {
776 warn "$@";
777 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
778 override; 1162 override;
779 } 1163 }
780 1164
781 return 1 if $override; 1165 return 1 if $override;
782 } 1166 }
783 1167
784 0 1168 0
785} 1169}
786 1170
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1171=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1172
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1173=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1174
791Generate an object-specific event with the given arguments. 1175Generate an object-specific event with the given arguments.
792 1176
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1177This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1178removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1179results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1180
797=back 1181=back
798 1182
799=cut 1183=cut
800 1184
801############################################################################# 1185#############################################################################
802# object support 1186# object support
1187
1188sub _object_equal($$);
1189sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218}
1219
1220our $SLOW_MERGES;#d#
1221sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228}
803 1229
804sub reattach { 1230sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1231 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1236
808 my $registry = $obj->registry; 1237 my $registry = $obj->registry;
809 1238
810 @$registry = (); 1239 @$registry = ();
811 1240
816 for (@$attach) { 1245 for (@$attach) {
817 my ($klass, @attach) = @$_; 1246 my ($klass, @attach) = @$_;
818 _attach $registry, $klass, @attach; 1247 _attach $registry, $klass, @attach;
819 } 1248 }
820 } else { 1249 } else {
821 warn "object uses attachment '$name' that is not available, postponing.\n"; 1250 info "object uses attachment '$name' that is not available, postponing.\n";
822 } 1251 }
823 } 1252 }
824} 1253}
825 1254
826cf::attachable->attach ( 1255cf::attachable->attach (
827 prio => -1000000, 1256 prio => -1000000,
828 on_instantiate => sub { 1257 on_instantiate => sub {
829 my ($obj, $data) = @_; 1258 my ($obj, $data) = @_;
830 1259
831 $data = from_json $data; 1260 $data = decode_json $data;
832 1261
833 for (@$data) { 1262 for (@$data) {
834 my ($name, $args) = @$_; 1263 my ($name, $args) = @$_;
835 1264
836 $obj->attach ($name, %{$args || {} }); 1265 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1281sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1282 my ($filename, $rdata, $objs) = @_;
854 1283
855 sync_job { 1284 sync_job {
856 if (length $$rdata) { 1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1287 trace sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
859 1290
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1292 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
863 aio_fsync $fh; 1296 aio_fsync $fh;
1297 }
864 close $fh; 1298 aio_close $fh;
865 1299
866 if (@$objs) { 1300 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1302 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
871 aio_fsync $fh; 1307 aio_fsync $fh;
1308 }
872 close $fh; 1309 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1310 aio_rename "$filename.pst~", "$filename.pst";
874 } 1311 }
875 } else { 1312 } else {
876 aio_unlink "$filename.pst"; 1313 aio_unlink "$filename.pst";
877 } 1314 }
878 1315
879 aio_rename "$filename~", $filename; 1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
880 } else { 1320 } else {
881 warn "FATAL: $filename~: $!\n"; 1321 error "unable to save objects: $filename~: $!\n";
882 } 1322 }
883 } else { 1323 } else {
884 aio_unlink $filename; 1324 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1325 aio_unlink "$filename.pst";
886 } 1326 }
887 } 1327 };
888} 1328}
889 1329
890sub object_freezer_as_string { 1330sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1331 my ($rdata, $objs) = @_;
892 1332
904 or return; 1344 or return;
905 1345
906 unless (aio_stat "$filename.pst") { 1346 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1347 (aio_load "$filename.pst", $av) >= 0
908 or return; 1348 or return;
1349
909 $av = eval { (Storable::thaw $av)->{objs} }; 1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
910 } 1352 }
911 1353
1354 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1355 trace sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
914 return ($data, $av); 1359 ($data, $av)
915} 1360}
1361
1362=head2 COMMAND CALLBACKS
1363
1364=over 4
1365
1366=cut
916 1367
917############################################################################# 1368#############################################################################
918# command handling &c 1369# command handling &c
919 1370
920=item cf::register_command $name => \&callback($ob,$args); 1371=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1384 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1385}
935 1386
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1387=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1388
938Register a callbackf ro execution when the client sends an extcmd packet. 1389Register a callback for execution when the client sends an (synchronous)
1390extcmd packet. Ext commands will be processed in the order they are
1391received by the server, like other user commands. The first argument is
1392the logged-in player. Ext commands can only be processed after a player
1393has logged in successfully.
939 1394
940If the callback returns something, it is sent back as if reply was being 1395If the callback returns something, it is sent back as if reply was being
941called. 1396called.
942 1397
1398=item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400Register a callback for execution when the client sends an (asynchronous)
1401exticmd packet. Exti commands are processed by the server as soon as they
1402are received, i.e. out of order w.r.t. other commands. The first argument
1403is a client socket. Exti commands can be received anytime, even before
1404log-in.
1405
1406If the callback returns something, it is sent back as if reply was being
1407called.
1408
943=cut 1409=cut
944 1410
945sub register_extcmd { 1411sub register_extcmd {
946 my ($name, $cb) = @_; 1412 my ($name, $cb) = @_;
947 1413
948 $EXTCMD{$name} = $cb; 1414 $EXTCMD{$name} = $cb;
949} 1415}
950 1416
1417sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421}
1422
1423use File::Glob ();
1424
951cf::player->attach ( 1425cf::player->attach (
952 on_command => sub { 1426 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1427 my ($pl, $name, $params) = @_;
954 1428
955 my $cb = $COMMAND{$name} 1429 my $cb = $COMMAND{$name}
956 or return; 1430 or return;
957 1431
962 cf::override; 1436 cf::override;
963 }, 1437 },
964 on_extcmd => sub { 1438 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1439 my ($pl, $buf) = @_;
966 1440
967 my $msg = eval { from_json $buf }; 1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1442
969 if (ref $msg) { 1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1451 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1452 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
975 } else { 1458 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1460 }
978 1461
979 cf::override; 1462 cf::override;
980 }, 1463 },
981); 1464);
982 1465
1466# "readahead" all extensions
983sub load_extension { 1467sub cache_extensions {
984 my ($path) = @_; 1468 my $grp = IO::AIO::aio_group;
985 1469
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
987 my $base = $1; 1471 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g; 1473 }
990 $pkg = "ext::$pkg"; 1474 };
991 1475
992 warn "loading '$path' into '$pkg'\n"; 1476 $grp
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008} 1477}
1009 1478
1010sub load_extensions { 1479sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1011 for my $ext (<$LIBDIR/*.ext>) { 1485 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1486 next unless -r $path;
1013 eval { 1487
1014 load_extension $ext; 1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1015 1 1551 }
1016 } or warn "$ext not loaded: $@"; 1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1017 } 1564 };
1018} 1565}
1019 1566
1020############################################################################# 1567#############################################################################
1021# load/save/clean perl data associated with a map
1022 1568
1023*cf::mapsupport::on_clean = sub { 1569=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1570
1036=head2 CORE EXTENSIONS 1571=head2 CORE EXTENSIONS
1037 1572
1038Functions and methods that extend core crossfire objects. 1573Functions and methods that extend core deliantra objects.
1039 1574
1040=cut 1575=cut
1041 1576
1042package cf::player; 1577package cf::player;
1043 1578
1045 1580
1046=head3 cf::player 1581=head3 cf::player
1047 1582
1048=over 4 1583=over 4
1049 1584
1585=item cf::player::num_playing
1586
1587Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589=cut
1590
1591sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597}
1598
1050=item cf::player::find $login 1599=item cf::player::find $login
1051 1600
1052Returns the given player object, loading it if necessary (might block). 1601Returns the given player object, loading it if necessary (might block).
1053 1602
1054=cut 1603=cut
1055 1604
1056sub playerdir($) { 1605sub playerdir($) {
1057 cf::localdir 1606 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1608}
1063 1609
1064sub path($) { 1610sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1612
1067 (playerdir $login) . "/$login.pl" 1613 (playerdir $login) . "/playerdata"
1068} 1614}
1069 1615
1070sub find_active($) { 1616sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1617 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1618 and $cf::PLAYER{$_[0]}->active
1075 1621
1076sub exists($) { 1622sub exists($) {
1077 my ($login) = @_; 1623 my ($login) = @_;
1078 1624
1079 $cf::PLAYER{$login} 1625 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1626 or !aio_stat path $login
1081} 1627}
1082 1628
1083sub find($) { 1629sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1630 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1631 my $login = $_[0];
1086 1632
1087 my $guard = cf::lock_acquire "user_find:$login"; 1633 my $guard = cf::lock_acquire "user_find:$login";
1088 1634
1089 $cf::PLAYER{$_[0]} || do { 1635 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1651 $cf::PLAYER{$login} = $pl
1093 } 1652 }
1094 } 1653 }
1095} 1654}
1655
1656cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667);
1096 1668
1097sub save($) { 1669sub save($) {
1098 my ($pl) = @_; 1670 my ($pl) = @_;
1099 1671
1100 return if $pl->{deny_save}; 1672 return if $pl->{deny_save};
1105 return if $pl->{deny_save}; 1677 return if $pl->{deny_save};
1106 1678
1107 aio_mkdir playerdir $pl, 0770; 1679 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1680 $pl->{last_save} = $cf::RUNTIME;
1109 1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1110 $pl->save_pl ($path); 1687 $pl->save_pl ($path);
1111 Coro::cede; 1688 cf::cede_to_tick;
1112} 1689}
1113 1690
1114sub new($) { 1691sub new($) {
1115 my ($login) = @_; 1692 my ($login) = @_;
1116 1693
1122 $cf::PLAYER{$login} = $self; 1699 $cf::PLAYER{$login} = $self;
1123 1700
1124 $self 1701 $self
1125} 1702}
1126 1703
1704=item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706=cut
1707
1708sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712}
1713
1127=item $pl->quit_character 1714=item $pl->quit_character
1128 1715
1129Nukes the player without looking back. If logged in, the connection will 1716Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1717be destroyed. May block for a long time.
1131 1718
1132=cut 1719=cut
1133 1720
1134sub quit_character { 1721sub quit_character {
1135 my ($pl) = @_; 1722 my ($pl) = @_;
1136 1723
1724 my $name = $pl->ob->name;
1725
1137 $pl->{deny_save} = 1; 1726 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1728
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1141 $pl->deactivate; 1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1143 $pl->ns->destroy if $pl->ns; 1736 $pl->ns->destroy if $pl->ns;
1144 1737
1145 my $path = playerdir $pl; 1738 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1740 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1741 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1150 IO::AIO::aio_rmtree $temp; 1749 IO::AIO::aio_rmtree $temp;
1750}
1751
1752=item $pl->kick
1753
1754Kicks a player out of the game. This destroys the connection.
1755
1756=cut
1757
1758sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1151} 1764}
1152 1765
1153=item cf::player::list_logins 1766=item cf::player::list_logins
1154 1767
1155Returns am arrayref of all valid playernames in the system, can take a 1768Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1769while and may block, so not sync_job-capable, ever.
1157 1770
1158=cut 1771=cut
1159 1772
1160sub list_logins { 1773sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1774 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1775 or return [];
1163 1776
1164 my @logins; 1777 my @logins;
1165 1778
1166 for my $login (@$dirs) { 1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1170 1789
1171 utf8::decode $login; 1790 utf8::decode $login;
1172 push @logins, $login; 1791 push @logins, $login;
1173 } 1792 }
1174 1793
1175 \@logins 1794 \@logins
1176} 1795}
1177 1796
1178=item $player->maps 1797=item $player->maps
1179 1798
1799=item cf::player::maps $login
1800
1180Returns an arrayref of cf::path's of all maps that are private for this 1801Returns an arrayref of map paths that are private for this
1181player. May block. 1802player. May block.
1182 1803
1183=cut 1804=cut
1184 1805
1185sub maps($) { 1806sub maps($) {
1186 my ($pl) = @_; 1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1810
1188 my $files = aio_readdir playerdir $pl 1811 my $files = aio_readdir playerdir $pl
1189 or return; 1812 or return;
1190 1813
1191 my @paths; 1814 my @paths;
1193 for (@$files) { 1816 for (@$files) {
1194 utf8::decode $_; 1817 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1818 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1819 next unless /^$PATH_SEP/o;
1197 1820
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1821 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1822 }
1200 1823
1201 \@paths 1824 \@paths
1202} 1825}
1203 1826
1827=item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829Expand deliantra pod fragments into protocol xml.
1830
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1831=item $player->ext_reply ($msgid, @msg)
1205 1832
1206Sends an ext reply to the player. 1833Sends an ext reply to the player.
1207 1834
1208=cut 1835=cut
1209 1836
1210sub ext_reply($$$%) { 1837sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1838 my ($self, $id, @msg) = @_;
1212 1839
1213 $msg{msgid} = $id; 1840 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1841}
1217 1842
1218package cf; 1843=item $player->ext_msg ($type, @msg)
1844
1845Sends an ext event to the client.
1846
1847=cut
1848
1849sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853}
1854
1855=head3 cf::region
1856
1857=over 4
1858
1859=cut
1860
1861package cf::region;
1862
1863=item cf::region::find_by_path $path
1864
1865Tries to decuce the likely region for a map knowing only its path.
1866
1867=cut
1868
1869sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884}
1219 1885
1220=back 1886=back
1221
1222 1887
1223=head3 cf::map 1888=head3 cf::map
1224 1889
1225=over 4 1890=over 4
1226 1891
1229package cf::map; 1894package cf::map;
1230 1895
1231use Fcntl; 1896use Fcntl;
1232use Coro::AIO; 1897use Coro::AIO;
1233 1898
1899use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1234our $MAX_RESET = 3600; 1903our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1904our $DEFAULT_RESET = 3000;
1236 1905
1237sub generate_random_map { 1906sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912}
1913
1914=item cf::map->register ($regex, $prio)
1915
1916Register a handler for the map path matching the given regex at the
1917givne priority (higher is better, built-in handlers have priority 0, the
1918default).
1919
1920=cut
1921
1922sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929}
1930
1931# also paths starting with '/'
1932$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942}
1943
1944sub normalise {
1238 my ($path, $rmp) = @_; 1945 my ($path, $base) = @_;
1239 1946
1240 # mit "rum" bekleckern, nicht 1947 $path = "$path"; # make sure it's a string
1241 cf::map::_create_random_map 1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1242 $path, 1976 $path
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region})
1254} 1977}
1255 1978
1256# and all this just because we cannot iterate over 1979sub new_from_path {
1257# all maps in C++... 1980 my (undef, $path, $base) = @_;
1258sub change_all_map_light { 1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997}
1998
1999# may re-bless or do other evil things
2000sub init {
1259 my ($change) = @_; 2001 my ($self) = @_;
1260 2002
1261 $_->change_map_light ($change) 2003 $self
1262 for grep $_->outdoor, values %cf::MAP;
1263} 2004}
1264 2005
2006sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010}
2011
2012# the displayed name, this is a one way mapping
2013sub visible_name {
2014 &as_string
2015}
2016
2017# the original (read-only) location
2018sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022}
2023
2024# the temporary/swap location
2025sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030}
2031
2032# the unique path, undef == no special unique path
2033sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038}
2039
2040sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046}
2047
2048sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054}
2055
1265sub try_load_header($) { 2056sub load_header_from($) {
1266 my ($path) = @_; 2057 my ($self, $path) = @_;
1267 2058
1268 utf8::encode $path; 2059 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 2060 my $f = new_from_file cf::object::thawer $path
1270 or return; 2061 or return;
1271 2062
1272 my $map = cf::map::new 2063 $self->_load_header ($f)
1273 or return; 2064 or return;
1274 2065
1275 # for better error messages only, will be overwritten 2066 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 2067 $f->resolve_delayed_derefs;
1277 2068
1278 $map->load_header ($path) 2069 $self->{load_path} = $path;
2070
2071 1
2072}
2073
2074# used to laod the header of an original map
2075sub load_header_orig {
2076 my ($self) = @_;
2077
2078 $self->load_header_from ($self->load_path)
2079}
2080
2081# used to laod the header of an instantiated map
2082sub load_header_temp {
2083 my ($self) = @_;
2084
2085 $self->load_header_from ($self->save_path)
2086}
2087
2088# called after loading the header from an instantiated map
2089sub prepare_temp {
2090 my ($self) = @_;
2091
2092 $self->last_access ((delete $self->{last_access})
2093 || $cf::RUNTIME); #d#
2094 # safety
2095 $self->{instantiate_time} = $cf::RUNTIME
2096 if $self->{instantiate_time} > $cf::RUNTIME;
2097}
2098
2099# called after loading the header from an original map
2100sub prepare_orig {
2101 my ($self) = @_;
2102
2103 $self->{load_original} = 1;
2104 $self->{instantiate_time} = $cf::RUNTIME;
2105 $self->last_access ($cf::RUNTIME);
2106 $self->instantiate;
2107}
2108
2109sub load_header {
2110 my ($self) = @_;
2111
2112 if ($self->load_header_temp) {
2113 $self->prepare_temp;
2114 } else {
2115 $self->load_header_orig
1279 or return; 2116 or return;
2117 $self->prepare_orig;
2118 }
1280 2119
1281 $map->{load_path} = $path; 2120 $self->{deny_reset} = 1
2121 if $self->no_reset;
1282 2122
1283 $map 2123 $self->default_region (cf::region::find_by_path $self->{path})
2124 unless $self->default_region;
2125
2126 1
1284} 2127}
1285 2128
1286sub find; 2129sub find;
1287sub find { 2130sub find {
1288 my ($path, $origin) = @_; 2131 my ($path, $origin) = @_;
1289 2132
1290 #warn "find<$path,$origin>\n";#d# 2133 cf::cede_to_tick;
1291 2134
1292 $path = new cf::path $path, $origin && $origin->path; 2135 $path = normalise $path, $origin;
1293 my $key = $path->as_string;
1294 2136
1295 cf::lock_wait "map_find:$key"; 2137 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1296
1297 $cf::MAP{$key} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 2138 my $guard2 = cf::lock_acquire "map_find:$path";
1299 2139
1300 # do it the slow way 2140 $cf::MAP{$path} || do {
1301 my $map = try_load_header $path->save_path; 2141 my $map = new_from_path cf::map $path
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2142 or return;
1319 2143
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2144 $map->{last_save} = $cf::RUNTIME;
1332 2145
1333 Coro::cede; 2146 $map->load_header
2147 or return;
1334 2148
1335 if ($map->should_reset) { 2149 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2150 # doing this can freeze the server in a sync job, obviously
2151 #$cf::WAIT_FOR_TICK->wait;
2152 undef $guard2;
2153 undef $guard1;
1336 $map->reset; 2154 $map->reset;
1337 undef $guard;
1338 $map = find $path 2155 return find $path;
1339 or return;
1340 } 2156 }
1341 2157
1342 $cf::MAP{$key} = $map 2158 $cf::MAP{$path} = $map
1343 } 2159 }
1344} 2160}
2161
2162sub pre_load { }
2163#sub post_load { } # XS
1345 2164
1346sub load { 2165sub load {
1347 my ($self) = @_; 2166 my ($self) = @_;
1348 2167
2168 local $self->{deny_reset} = 1; # loading can take a long time
2169
1349 my $path = $self->{path}; 2170 my $path = $self->{path};
2171
2172 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2173 my $guard = cf::lock_acquire "map_data:$path";
1351 2174
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2175 return unless $self->valid;
2176 return unless $self->state == cf::MAP_SWAPPED;
1353 2177
1354 $self->in_memory (cf::MAP_LOADING);
1355
1356 $self->alloc; 2178 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2179
2180 $self->pre_load;
2181 cf::cede_to_tick;
2182
2183 if (exists $self->{load_path}) {
2184 my $f = new_from_file cf::object::thawer $self->{load_path};
2185 $f->skip_block;
2186 $self->_load_objects ($f)
1358 or return; 2187 or return;
1359 2188
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2189 $self->post_load_original
1361 if delete $self->{load_original}; 2190 if delete $self->{load_original};
1362 2191
1363 if (my $uniq = $path->uniq_path) { 2192 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2193 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2194 unless (aio_stat $uniq) {
2195 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2196 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2197 $self->_load_objects ($f);
2198 $f->resolve_delayed_derefs;
2199 }
2200 }
1368 } 2201 }
1369 }
1370 2202
1371 Coro::cede; 2203 $f->resolve_delayed_derefs;
2204 } else {
2205 $self->post_load_original
2206 if delete $self->{load_original};
2207 }
1372 2208
2209 $self->state (cf::MAP_INACTIVE);
2210
2211 cf::cede_to_tick;
1373 # now do the right thing for maps 2212 # now do the right thing for maps
1374 $self->link_multipart_objects; 2213 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2214 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2215 unless $self->difficulty;
1386 $self->activate; 2216 cf::cede_to_tick;
2217
2218 unless ($self->{deny_activate}) {
2219 $self->decay_objects;
2220 $self->fix_auto_apply;
2221 $self->update_buttons;
2222 cf::cede_to_tick;
2223 #$self->activate; # no longer activate maps automatically
2224 }
2225
2226 $self->{last_save} = $cf::RUNTIME;
2227 $self->last_access ($cf::RUNTIME);
2228 }
2229
2230 $self->post_load;
2231
1387 } 2232 1
2233}
1388 2234
1389 Coro::cede; 2235# customize the map for a given player, i.e.
2236# return the _real_ map. used by e.g. per-player
2237# maps to change the path to ~playername/mappath
2238sub customise_for {
2239 my ($self, $ob) = @_;
1390 2240
1391 $self->in_memory (cf::MAP_IN_MEMORY); 2241 return find "~" . $ob->name . "/" . $self->{path}
2242 if $self->per_player;
2243
2244# return find "?party/" . $ob->name . "/" . $self->{path}
2245# if $self->per_party;
2246
2247 $self
1392} 2248}
1393 2249
1394# find and load all maps in the 3x3 area around a map 2250# find and load all maps in the 3x3 area around a map
1395sub load_diag { 2251sub load_neighbours {
1396 my ($map) = @_; 2252 my ($map) = @_;
1397 2253
1398 my @diag; # diagonal neighbours 2254 my @neigh; # diagonal neighbours
1399 2255
1400 for (0 .. 3) { 2256 for (0 .. 3) {
1401 my $neigh = $map->tile_path ($_) 2257 my $neigh = $map->tile_path ($_)
1402 or next; 2258 or next;
1403 $neigh = find $neigh, $map 2259 $neigh = find $neigh, $map
1404 or next; 2260 or next;
1405 $neigh->load; 2261 $neigh->load;
1406 2262
2263 # now find the diagonal neighbours
2264 push @neigh,
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2265 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2266 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 } 2267 }
1410 2268
1411 for (@diag) { 2269 for (grep defined $_->[0], @neigh) {
2270 my ($path, $origin) = @$_;
1412 my $neigh = find @$_ 2271 my $neigh = find $path, $origin
1413 or next; 2272 or next;
1414 $neigh->load; 2273 $neigh->load;
1415 } 2274 }
1416} 2275}
1417 2276
1418sub find_sync { 2277sub find_sync {
1419 my ($path, $origin) = @_; 2278 my ($path, $origin) = @_;
1420 2279
1421 cf::sync_job { find $path, $origin } 2280 # it's a bug to call this from the main context
2281 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2282 if $Coro::current == $Coro::main;
2283
2284 find $path, $origin
1422} 2285}
1423 2286
1424sub do_load_sync { 2287sub do_load_sync {
1425 my ($map) = @_; 2288 my ($map) = @_;
1426 2289
1427 cf::sync_job { $map->load }; 2290 # it's a bug to call this from the main context
2291 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2292 if $Coro::current == $Coro::main;
2293
2294 $map->load;
1428} 2295}
1429 2296
1430our %MAP_PREFETCH; 2297our %MAP_PREFETCH;
2298our $MAP_PREFETCHER = undef;
2299
2300sub find_async {
2301 my ($path, $origin, $load) = @_;
2302
2303 $path = normalise $path, $origin;
2304
2305 if (my $map = $cf::MAP{$path}) {
2306 return $map if !$load || $map->linkable;
2307 }
2308
2309 $MAP_PREFETCH{$path} |= $load;
2310
1431our $MAP_PREFETCHER = Coro::async { 2311 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2312 $Coro::current->{desc} = "map prefetcher";
2313
1433 while (%MAP_PREFETCH) { 2314 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2315 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2316 if (my $map = find $k) {
2317 $map->load if $v;
2318 }
2319
1436 my $path = delete $MAP_PREFETCH{$key}; 2320 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2321 }
1442 Coro::schedule; 2322 }
2323 undef $MAP_PREFETCHER;
1443 } 2324 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2325 $MAP_PREFETCHER->prio (6);
1458 2326
1459 () 2327 ()
2328}
2329
2330# common code, used by both ->save and ->swapout
2331sub _save {
2332 my ($self) = @_;
2333
2334 $self->{last_save} = $cf::RUNTIME;
2335
2336 return unless $self->dirty;
2337
2338 my $save = $self->save_path; utf8::encode $save;
2339 my $uniq = $self->uniq_path; utf8::encode $uniq;
2340
2341 $self->{load_path} = $save;
2342
2343 return if $self->{deny_save};
2344
2345 local $self->{last_access} = $self->last_access;#d#
2346
2347 cf::async {
2348 $Coro::current->{desc} = "map player save";
2349 $_->contr->save for $self->players;
2350 };
2351
2352 cf::get_slot 0.02;
2353
2354 if ($uniq) {
2355 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2356 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2357 } else {
2358 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2359 }
1460} 2360}
1461 2361
1462sub save { 2362sub save {
1463 my ($self) = @_; 2363 my ($self) = @_;
1464 2364
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2366
1467 $self->{last_save} = $cf::RUNTIME; 2367 $self->_save;
1468
1469 return unless $self->dirty;
1470
1471 my $save = $self->{path}->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1473
1474 $self->{load_path} = $save;
1475
1476 return if $self->{deny_save};
1477
1478 local $self->{last_access} = $self->last_access;#d#
1479
1480 cf::async {
1481 $_->contr->save for $self->players;
1482 };
1483
1484 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES);
1487 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 }
1490} 2368}
1491 2369
1492sub swap_out { 2370sub swap_out {
1493 my ($self) = @_; 2371 my ($self) = @_;
1494 2372
1495 # save first because save cedes
1496 $self->save;
1497
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2374
2375 return if !$self->linkable;
2376 return if $self->{deny_save};
1500 return if $self->players; 2377 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save};
1503 2378
2379 # first deactivate the map and "unlink" it from the core
2380 $self->deactivate;
2381 $_->clear_links_to ($self) for values %cf::MAP;
2382 $self->state (cf::MAP_SWAPPED);
2383
2384 # then atomically save
2385 $self->_save;
2386
2387 # then free the map
1504 $self->clear; 2388 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2389}
1507 2390
1508sub reset_at { 2391sub reset_at {
1509 my ($self) = @_; 2392 my ($self) = @_;
1510 2393
1511 # TODO: safety, remove and allow resettable per-player maps 2394 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2395 return 1e99 if $self->{deny_reset};
1514 2396
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2397 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2398 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2399
1522 my ($self) = @_; 2404 my ($self) = @_;
1523 2405
1524 $self->reset_at <= $cf::RUNTIME 2406 $self->reset_at <= $cf::RUNTIME
1525} 2407}
1526 2408
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2409sub reset {
1549 my ($self) = @_; 2410 my ($self) = @_;
1550 2411
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2412 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2413
1553 return if $self->players; 2414 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2415
1556 warn "resetting map ", $self->path;#d# 2416 cf::trace "resetting map ", $self->path, "\n";
2417
2418 $self->state (cf::MAP_SWAPPED);
2419
2420 # need to save uniques path
2421 unless ($self->{deny_save}) {
2422 my $uniq = $self->uniq_path; utf8::encode $uniq;
2423
2424 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2425 if $uniq;
2426 }
1557 2427
1558 delete $cf::MAP{$self->path}; 2428 delete $cf::MAP{$self->path};
1559 2429
2430 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2431 $_->clear_links_to ($self) for values %cf::MAP;
2432 $self->clear;
1561 2433
1562 $self->unlink_save; 2434 $self->unlink_save;
1563 $self->destroy; 2435 $self->destroy;
1564} 2436}
1565 2437
1566my $nuke_counter = "aaaa"; 2438my $nuke_counter = "aaaa";
1567 2439
1568sub nuke { 2440sub nuke {
1569 my ($self) = @_; 2441 my ($self) = @_;
1570 2442
2443 {
2444 my $lock = cf::lock_acquire "map_data:$self->{path}";
2445
2446 delete $cf::MAP{$self->path};
2447
2448 $self->unlink_save;
2449
2450 bless $self, "cf::map::wrap";
2451 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2452 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2453 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2454 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2455
2456 $cf::MAP{$self->path} = $self;
2457 }
2458
1574 $self->reset; # polite request, might not happen 2459 $self->reset; # polite request, might not happen
1575} 2460}
1576 2461
1577sub customise_for { 2462=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2463
1580 if ($map->per_player) { 2464Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2465maps. May block.
2466
2467=cut
2468
2469sub tmp_maps() {
1582 } 2470 [
2471 map {
2472 utf8::decode $_;
2473 /\.map$/
2474 ? normalise $_
2475 : ()
2476 } @{ aio_readdir $TMPDIR or [] }
2477 ]
2478}
1583 2479
1584 $map 2480=item $maps = cf::map::random_maps
2481
2482Returns an arrayref with all map paths of currently instantiated and saved
2483random maps. May block.
2484
2485=cut
2486
2487sub random_maps() {
2488 [
2489 map {
2490 utf8::decode $_;
2491 /\.map$/
2492 ? normalise "?random/$_"
2493 : ()
2494 } @{ aio_readdir $RANDOMDIR or [] }
2495 ]
1585} 2496}
1586 2497
1587=item cf::map::unique_maps 2498=item cf::map::unique_maps
1588 2499
1589Returns an arrayref of cf::path's of all shared maps that have 2500Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2501instantiated unique items. May block.
1591 2502
1592=cut 2503=cut
1593 2504
1594sub unique_maps() { 2505sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2506 [
1596 or return; 2507 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2508 utf8::decode $_;
1602 next if /\.pst$/; 2509 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2510 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2511 ? ()
1605 push @paths, new cf::path $_; 2512 : normalise $_
2513 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2514 ]
1607
1608 \@paths
1609} 2515}
1610 2516
1611package cf; 2517=item cf::map::static_maps
2518
2519Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2520file in the shared directory excluding F</styles> and F</editor>). May
2521block.
2522
2523=cut
2524
2525sub static_maps() {
2526 my @dirs = "";
2527 my @maps;
2528
2529 while (@dirs) {
2530 my $dir = shift @dirs;
2531
2532 next if $dir eq "/styles" || $dir eq "/editor";
2533
2534 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2535 or return;
2536
2537 for (@$files) {
2538 s/\.map$// or next;
2539 utf8::decode $_;
2540 push @maps, "$dir/$_";
2541 }
2542
2543 push @dirs, map "$dir/$_", @$dirs;
2544 }
2545
2546 \@maps
2547}
1612 2548
1613=back 2549=back
1614 2550
1615=head3 cf::object 2551=head3 cf::object
1616 2552
1620 2556
1621=over 4 2557=over 4
1622 2558
1623=item $ob->inv_recursive 2559=item $ob->inv_recursive
1624 2560
1625Returns the inventory of the object _and_ their inventories, recursively. 2561Returns the inventory of the object I<and> their inventories, recursively,
2562but I<not> the object itself.
1626 2563
1627=cut 2564=cut
1628 2565
1629sub inv_recursive_; 2566sub inv_recursive_;
1630sub inv_recursive_ { 2567sub inv_recursive_ {
1633 2570
1634sub inv_recursive { 2571sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2572 inv_recursive_ inv $_[0]
1636} 2573}
1637 2574
2575=item $ref = $ob->ref
2576
2577Creates and returns a persistent reference to an object that can be stored as a string.
2578
2579=item $ob = cf::object::deref ($refstring)
2580
2581returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2582even if the object actually exists. May block.
2583
2584=cut
2585
2586sub deref {
2587 my ($ref) = @_;
2588
2589 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2590 my ($uuid, $name) = ($1, $2);
2591 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2592 or return;
2593 $pl->ob->uuid eq $uuid
2594 or return;
2595
2596 $pl->ob
2597 } else {
2598 warn "$ref: cannot resolve object reference\n";
2599 undef
2600 }
2601}
2602
1638package cf; 2603package cf;
1639 2604
1640=back 2605=back
1641 2606
1642=head3 cf::object::player 2607=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2613Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2614can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2615dialogue with the given NPC character.
1651 2616
1652=cut 2617=cut
2618
2619our $SAY_CHANNEL = {
2620 id => "say",
2621 title => "Map",
2622 reply => "say ",
2623 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2624};
2625
2626our $CHAT_CHANNEL = {
2627 id => "chat",
2628 title => "Chat",
2629 reply => "chat ",
2630 tooltip => "Player chat and shouts, global to the server.",
2631};
1653 2632
1654# rough implementation of a future "reply" method that works 2633# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2634# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2635#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2636sub cf::object::player::reply($$$;$) {
1659 2638
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2639 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2640
1662 if ($self->{record_replies}) { 2641 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2642 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2643
1664 } else { 2644 } else {
2645 my $pl = $self->contr;
2646
2647 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2648 my $dialog = $pl->{npc_dialog};
2649 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2650
2651 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2652 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2653 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2654 }
1667 } 2655 }
2656}
2657
2658=item $object->send_msg ($channel, $msg, $color, [extra...])
2659
2660=cut
2661
2662sub cf::object::send_msg {
2663 my $pl = shift->contr
2664 or return;
2665 $pl->send_msg (@_);
1668} 2666}
1669 2667
1670=item $player_object->may ("access") 2668=item $player_object->may ("access")
1671 2669
1672Returns wether the given player is authorized to access resource "access" 2670Returns wether the given player is authorized to access resource "access"
1685 2683
1686=item $player_object->enter_link 2684=item $player_object->enter_link
1687 2685
1688Freezes the player and moves him/her to a special map (C<{link}>). 2686Freezes the player and moves him/her to a special map (C<{link}>).
1689 2687
1690The player should be reaosnably safe there for short amounts of time. You 2688The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2689for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2690though, as the player cannot control the character while it is on the link
2691map.
2692
2693Will never block.
1692 2694
1693=item $player_object->leave_link ($map, $x, $y) 2695=item $player_object->leave_link ($map, $x, $y)
1694 2696
1695Moves the player out of the specila link map onto the given map. If the 2697Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2698map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2699to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2700fails, to the emergency map position.
1699 2701
1700Might block. 2702Might block.
1701 2703
1702=cut 2704=cut
2705
2706sub link_map {
2707 unless ($LINK_MAP) {
2708 $LINK_MAP = cf::map::find "{link}"
2709 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2710 $LINK_MAP->load;
2711 }
2712
2713 $LINK_MAP
2714}
1703 2715
1704sub cf::object::player::enter_link { 2716sub cf::object::player::enter_link {
1705 my ($self) = @_; 2717 my ($self) = @_;
1706 2718
1707 $self->deactivate_recursive; 2719 $self->deactivate_recursive;
1708 2720
1709 return if $self->map == $LINK_MAP; 2721 ++$self->{_link_recursion};
2722
2723 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2724
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2725 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2726 if $self->map && $self->map->{path} ne "{link}";
1713 2727
1714 $self->enter_map ($LINK_MAP, 20, 20); 2728 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1715} 2729}
1716 2730
1717sub cf::object::player::leave_link { 2731sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2732 my ($self, $map, $x, $y) = @_;
2733
2734 return unless $self->contr->active;
1719 2735
1720 my $link_pos = delete $self->{_link_pos}; 2736 my $link_pos = delete $self->{_link_pos};
1721 2737
1722 unless ($map) { 2738 unless ($map) {
1723 # restore original map position 2739 # restore original map position
1734 ($x, $y) = (-1, -1) 2750 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y); 2751 unless (defined $x) && (defined $y);
1736 2752
1737 # use -1 or undef as default coordinates, not 0, 0 2753 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2754 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2755 if $x <= 0 && $y <= 0;
1740 2756
1741 $map->load; 2757 $map->load;
1742 $map->load_diag; 2758 $map->load_neighbours;
1743 2759
1744 return unless $self->contr->active; 2760 return unless $self->contr->active;
2761
2762 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2763 if ($self->enter_map ($map, $x, $y)) {
2764 # entering was successful
2765 delete $self->{_link_recursion};
2766 # only activate afterwards, to support waiting in hooks
1745 $self->activate_recursive; 2767 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747}
1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 }, 2768 }
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2769
1763 # try to abort aborted map switching on player login :) 2770}
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2771
1781=item $player_object->goto ($path, $x, $y) 2772=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1782 2773
2774Moves the player to the given map-path and coordinates by first freezing
2775her, loading and preparing them map, calling the provided $check callback
2776that has to return the map if sucecssful, and then unfreezes the player on
2777the new (success) or old (failed) map position. In either case, $done will
2778be called at the end of this process.
2779
2780Note that $check will be called with a potentially non-loaded map, so if
2781it needs a loaded map it has to call C<< ->load >>.
2782
1783=cut 2783=cut
2784
2785our $GOTOGEN;
1784 2786
1785sub cf::object::player::goto { 2787sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2788 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2789
1788 $path = new cf::path $path; 2790 if ($self->{_link_recursion} >= $MAX_LINKS) {
2791 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2792 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2793 ($path, $x, $y) = @$EMERGENCY_POSITION;
2794 }
2795
2796 # do generation counting so two concurrent goto's will be executed in-order
2797 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2798
1790 $self->enter_link; 2799 $self->enter_link;
1791 2800
1792 (async { 2801 (async {
1793 my $map = cf::map::find $path->as_string; 2802 $Coro::current->{desc} = "player::goto $path $x $y";
2803
2804 # *tag paths override both path and x|y
2805 if ($path =~ /^\*(.*)$/) {
2806 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2807 my $ob = $obs[rand @obs];
2808
2809 # see if we actually can go there
2810 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2811 $ob = $obs[rand @obs];
2812 } else {
2813 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2814 }
2815 # else put us there anyways for now #d#
2816
2817 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2818 } else {
2819 ($path, $x, $y) = (undef, undef, undef);
2820 }
2821 }
2822
2823 my $map = eval {
2824 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2825
2826 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2827 $map = $map->customise_for ($self);
1795 2828 $map = $check->($map, $x, $y, $self) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2829 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2830 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2831 }
1800 2832
2833 $map
2834 };
2835
2836 if ($@) {
2837 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2838 LOG llevError | logBacktrace, Carp::longmess $@;
2839 }
2840
2841 if ($gen == $self->{_goto_generation}) {
2842 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2843 $self->leave_link ($map, $x, $y);
2844 }
2845
2846 $done->($self) if $done;
1802 })->prio (1); 2847 })->prio (1);
1803} 2848}
1804 2849
1805=item $player_object->enter_exit ($exit_object) 2850=item $player_object->enter_exit ($exit_object)
1806 2851
1808 2853
1809sub parse_random_map_params { 2854sub parse_random_map_params {
1810 my ($spec) = @_; 2855 my ($spec) = @_;
1811 2856
1812 my $rmp = { # defaults 2857 my $rmp = { # defaults
1813 xsize => 10, 2858 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2859 ysize => (cf::rndm 15, 40),
2860 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2861 #layout => string,
1815 }; 2862 };
1816 2863
1817 for (split /\n/, $spec) { 2864 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2865 my ($k, $v) = split /\s+/, $_, 2;
1819 2866
1831 # that depends on the exit object 2878 # that depends on the exit object
1832 2879
1833 my $rmp = parse_random_map_params $exit->msg; 2880 my $rmp = parse_random_map_params $exit->msg;
1834 2881
1835 if ($exit->map) { 2882 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2883 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2884 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2885 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2886 $rmp->{origin_y} = $exit->y;
2887
2888 $exit->map->touch;
1840 } 2889 }
1841 2890
1842 $rmp->{random_seed} ||= $exit->random_seed; 2891 $rmp->{random_seed} ||= $exit->random_seed;
1843 2892
1844 my $data = cf::to_json $rmp; 2893 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2894 my $md5 = Digest::MD5::md5_hex $data;
2895 my $meta = "$RANDOMDIR/$md5.meta";
1846 2896
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2897 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2898 aio_write $fh, 0, (length $data), $data, 0;
2899 undef $fh;
2900 aio_rename "$meta~", $meta;
1849 2901
2902 my $slaying = "?random/$md5";
2903
2904 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2905 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2906 $exit->msg (undef);
2907 }
1852 } 2908 }
1853} 2909}
1854 2910
1855sub cf::object::player::enter_exit { 2911sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2912 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2914 return unless $self->type == cf::PLAYER;
1859 2915
1860 $self->enter_link; 2916 $self->enter_link;
1861 2917
1862 (async { 2918 (async {
1863 $self->deactivate_recursive; # just to be sure 2919 $Coro::current->{desc} = "enter_exit";
2920
1864 unless (eval { 2921 unless (eval {
2922 $self->deactivate_recursive; # just to be sure
2923
2924 my $map = cf::map::normalise $exit->slaying, $exit->map;
2925 my $x = $exit->stats->hp;
2926 my $y = $exit->stats->sp;
2927
2928 # special map handling
2929 my $slaying = $exit->slaying;
2930
2931 # special map handling
2932 if ($slaying eq "/!") {
2933 my $guard = cf::lock_acquire "exit_prepare:$exit";
2934
1865 prepare_random_map $exit 2935 prepare_random_map $exit
2936 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2937
1866 if $exit->slaying eq "/!"; 2938 $map = $exit->slaying;
1867 2939
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2940 } elsif ($slaying eq '!up') {
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2941 $map = $exit->map->tile_path (cf::TILE_UP);
2942 $x = $exit->x;
2943 $y = $exit->y;
1870 2944
2945 } elsif ($slaying eq '!down') {
2946 $map = $exit->map->tile_path (cf::TILE_DOWN);
2947 $x = $exit->x;
2948 $y = $exit->y;
2949 }
2950
2951 $self->goto ($map, $x, $y);
2952
2953 # if exit is damned, update players death & WoR home-position
2954 $self->contr->savebed ($map, $x, $y)
2955 if $exit->flag (cf::FLAG_DAMNED);
2956
1871 1; 2957 1
1872 }) { 2958 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2959 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2960 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2961 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2962 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2963
1878 warn "ERROR in enter_exit: $@"; 2964 error "ERROR in enter_exit: $@";
1879 $self->leave_link; 2965 $self->leave_link;
1880 } 2966 }
1881 })->prio (1); 2967 })->prio (1);
1882} 2968}
1883 2969
1894 2980
1895sub cf::client::send_drawinfo { 2981sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2982 my ($self, $text, $flags) = @_;
1897 2983
1898 utf8::encode $text; 2984 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2985 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2986}
1901 2987
2988=item $client->send_big_packet ($pkt)
2989
2990Like C<send_packet>, but tries to compress large packets, and fragments
2991them as required.
2992
2993=cut
2994
2995our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2996
2997sub cf::client::send_big_packet {
2998 my ($self, $pkt) = @_;
2999
3000 # try lzf for large packets
3001 $pkt = "lzf " . Compress::LZF::compress $pkt
3002 if 1024 <= length $pkt and $self->{can_lzf};
3003
3004 # split very large packets
3005 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3006 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3007 $pkt = "frag";
3008 }
3009
3010 $self->send_packet ($pkt);
3011}
3012
3013=item $client->send_msg ($channel, $msg, $color, [extra...])
3014
3015Send a drawinfo or msg packet to the client, formatting the msg for the
3016client if neccessary. C<$type> should be a string identifying the type of
3017the message, with C<log> being the default. If C<$color> is negative, suppress
3018the message unless the client supports the msg packet.
3019
3020=cut
3021
3022# non-persistent channels (usually the info channel)
3023our %CHANNEL = (
3024 "c/motd" => {
3025 id => "infobox",
3026 title => "MOTD",
3027 reply => undef,
3028 tooltip => "The message of the day",
3029 },
3030 "c/identify" => {
3031 id => "infobox",
3032 title => "Identify",
3033 reply => undef,
3034 tooltip => "Items recently identified",
3035 },
3036 "c/examine" => {
3037 id => "infobox",
3038 title => "Examine",
3039 reply => undef,
3040 tooltip => "Signs and other items you examined",
3041 },
3042 "c/shopinfo" => {
3043 id => "infobox",
3044 title => "Shop Info",
3045 reply => undef,
3046 tooltip => "What your bargaining skill tells you about the shop",
3047 },
3048 "c/book" => {
3049 id => "infobox",
3050 title => "Book",
3051 reply => undef,
3052 tooltip => "The contents of a note or book",
3053 },
3054 "c/lookat" => {
3055 id => "infobox",
3056 title => "Look",
3057 reply => undef,
3058 tooltip => "What you saw there",
3059 },
3060 "c/who" => {
3061 id => "infobox",
3062 title => "Players",
3063 reply => undef,
3064 tooltip => "Shows players who are currently online",
3065 },
3066 "c/body" => {
3067 id => "infobox",
3068 title => "Body Parts",
3069 reply => undef,
3070 tooltip => "Shows which body parts you posess and are available",
3071 },
3072 "c/statistics" => {
3073 id => "infobox",
3074 title => "Statistics",
3075 reply => undef,
3076 tooltip => "Shows your primary statistics",
3077 },
3078 "c/skills" => {
3079 id => "infobox",
3080 title => "Skills",
3081 reply => undef,
3082 tooltip => "Shows your experience per skill and item power",
3083 },
3084 "c/shopitems" => {
3085 id => "infobox",
3086 title => "Shop Items",
3087 reply => undef,
3088 tooltip => "Shows the items currently for sale in this shop",
3089 },
3090 "c/resistances" => {
3091 id => "infobox",
3092 title => "Resistances",
3093 reply => undef,
3094 tooltip => "Shows your resistances",
3095 },
3096 "c/pets" => {
3097 id => "infobox",
3098 title => "Pets",
3099 reply => undef,
3100 tooltip => "Shows information abotu your pets/a specific pet",
3101 },
3102 "c/perceiveself" => {
3103 id => "infobox",
3104 title => "Perceive Self",
3105 reply => undef,
3106 tooltip => "You gained detailed knowledge about yourself",
3107 },
3108 "c/uptime" => {
3109 id => "infobox",
3110 title => "Uptime",
3111 reply => undef,
3112 tooltip => "How long the server has been running since last restart",
3113 },
3114 "c/mapinfo" => {
3115 id => "infobox",
3116 title => "Map Info",
3117 reply => undef,
3118 tooltip => "Information related to the maps",
3119 },
3120 "c/party" => {
3121 id => "party",
3122 title => "Party",
3123 reply => "gsay ",
3124 tooltip => "Messages and chat related to your party",
3125 },
3126 "c/death" => {
3127 id => "death",
3128 title => "Death",
3129 reply => undef,
3130 tooltip => "Reason for and more info about your most recent death",
3131 },
3132 "c/say" => $SAY_CHANNEL,
3133 "c/chat" => $CHAT_CHANNEL,
3134);
3135
3136sub cf::client::send_msg {
3137 my ($self, $channel, $msg, $color, @extra) = @_;
3138
3139 $msg = $self->pl->expand_cfpod ($msg)
3140 unless $color & cf::NDI_VERBATIM;
3141
3142 $color &= cf::NDI_CLIENT_MASK; # just in case...
3143
3144 # check predefined channels, for the benefit of C
3145 if ($CHANNEL{$channel}) {
3146 $channel = $CHANNEL{$channel};
3147
3148 $self->ext_msg (channel_info => $channel);
3149 $channel = $channel->{id};
3150
3151 } elsif (ref $channel) {
3152 # send meta info to client, if not yet sent
3153 unless (exists $self->{channel}{$channel->{id}}) {
3154 $self->{channel}{$channel->{id}} = $channel;
3155 $self->ext_msg (channel_info => $channel);
3156 }
3157
3158 $channel = $channel->{id};
3159 }
3160
3161 return unless @extra || length $msg;
3162
3163 # default colour, mask it out
3164 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3165 if $color & cf::NDI_DEF;
3166
3167 my $pkt = "msg "
3168 . $self->{json_coder}->encode (
3169 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3170 );
3171
3172 $self->send_big_packet ($pkt);
3173}
3174
3175=item $client->ext_msg ($type, @msg)
3176
3177Sends an ext event to the client.
3178
3179=cut
3180
3181sub cf::client::ext_msg($$@) {
3182 my ($self, $type, @msg) = @_;
3183
3184 if ($self->extcmd == 2) {
3185 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3186 } elsif ($self->extcmd == 1) { # TODO: remove
3187 push @msg, msgtype => "event_$type";
3188 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3189 }
3190}
3191
3192=item $client->ext_reply ($msgid, @msg)
3193
3194Sends an ext reply to the client.
3195
3196=cut
3197
3198sub cf::client::ext_reply($$@) {
3199 my ($self, $id, @msg) = @_;
3200
3201 if ($self->extcmd == 2) {
3202 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3203 } elsif ($self->extcmd == 1) {
3204 #TODO: version 1, remove
3205 unshift @msg, msgtype => "reply", msgid => $id;
3206 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3207 }
3208}
1902 3209
1903=item $success = $client->query ($flags, "text", \&cb) 3210=item $success = $client->query ($flags, "text", \&cb)
1904 3211
1905Queues a query to the client, calling the given callback with 3212Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3213the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3214C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 3215
1909Queries can fail, so check the return code. Or don't, as queries will become 3216Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 3217become reliable at some point in the future.
1911 3218
1912=cut 3219=cut
1913 3220
1914sub cf::client::query { 3221sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 3222 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 3230 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3231 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 3232
1926 $self->send_packet ($self->{query_queue}[0][0]) 3233 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 3234 if @{ $self->{query_queue} } == 1;
3235
3236 1
1928} 3237}
1929 3238
1930cf::client->attach ( 3239cf::client->attach (
3240 on_connect => sub {
3241 my ($ns) = @_;
3242
3243 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3244 },
1931 on_reply => sub { 3245 on_reply => sub {
1932 my ($ns, $msg) = @_; 3246 my ($ns, $msg) = @_;
1933 3247
1934 # this weird shuffling is so that direct followup queries 3248 # this weird shuffling is so that direct followup queries
1935 # get handled first 3249 # get handled first
1936 my $queue = delete $ns->{query_queue} 3250 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3251 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3252
1939 (shift @$queue)->[1]->($msg); 3253 (shift @$queue)->[1]->($msg);
3254 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3255
1941 push @{ $ns->{query_queue} }, @$queue; 3256 push @{ $ns->{query_queue} }, @$queue;
1942 3257
1943 if (@{ $ns->{query_queue} } == @$queue) { 3258 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3259 if (@$queue) {
1946 } else { 3261 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3262 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3263 }
1949 } 3264 }
1950 }, 3265 },
3266 on_exticmd => sub {
3267 my ($ns, $buf) = @_;
3268
3269 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3270
3271 if (ref $msg) {
3272 my ($type, $reply, @payload) =
3273 "ARRAY" eq ref $msg
3274 ? @$msg
3275 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3276
3277 my @reply;
3278
3279 if (my $cb = $EXTICMD{$type}) {
3280 @reply = $cb->($ns, @payload);
3281 }
3282
3283 $ns->ext_reply ($reply, @reply)
3284 if $reply;
3285
3286 } else {
3287 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3288 }
3289
3290 cf::override;
3291 },
1951); 3292);
1952 3293
1953=item $client->async (\&cb) 3294=item $client->async (\&cb)
1954 3295
1955Create a new coroutine, running the specified callback. The coroutine will 3296Create a new coroutine, running the specified callback. The coroutine will
1971 3312
1972 $coro 3313 $coro
1973} 3314}
1974 3315
1975cf::client->attach ( 3316cf::client->attach (
1976 on_destroy => sub { 3317 on_client_destroy => sub {
1977 my ($ns) = @_; 3318 my ($ns) = @_;
1978 3319
1979 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3320 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1980 }, 3321 },
1981); 3322);
1996our $safe = new Safe "safe"; 3337our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3338our $safe_hole = new Safe::Hole;
1998 3339
1999$SIG{FPE} = 'IGNORE'; 3340$SIG{FPE} = 'IGNORE';
2000 3341
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3342$safe->permit_only (Opcode::opset qw(
3343 :base_core :base_mem :base_orig :base_math :base_loop
3344 grepstart grepwhile mapstart mapwhile
3345 sort time
3346));
2002 3347
2003# here we export the classes and methods available to script code 3348# here we export the classes and methods available to script code
2004 3349
2005=pod 3350=pod
2006 3351
2007The following fucntions and emthods are available within a safe environment: 3352The following functions and methods are available within a safe environment:
2008 3353
2009 cf::object contr pay_amount pay_player map 3354 cf::object
3355 contr pay_amount pay_player map x y force_find force_add destroy
3356 insert remove name archname title slaying race decrease split
3357 value
3358
2010 cf::object::player player 3359 cf::object::player
2011 cf::player peaceful 3360 player
2012 cf::map trigger 3361
3362 cf::player
3363 peaceful
3364
3365 cf::map
3366 trigger
2013 3367
2014=cut 3368=cut
2015 3369
2016for ( 3370for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3371 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3372 insert remove inv nrof name archname title slaying race
3373 decrease split destroy change_exp value msg lore send_msg)],
2018 ["cf::object::player" => qw(player)], 3374 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3375 ["cf::player" => qw(peaceful send_msg)],
2020 ["cf::map" => qw(trigger)], 3376 ["cf::map" => qw(trigger)],
2021) { 3377) {
2022 no strict 'refs';
2023 my ($pkg, @funs) = @$_; 3378 my ($pkg, @funs) = @$_;
2024 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3379 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2025 for @funs; 3380 for @funs;
2026} 3381}
2027 3382
2042 3397
2043 my $qcode = $code; 3398 my $qcode = $code;
2044 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3399 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2045 $qcode =~ s/\n/\\n/g; 3400 $qcode =~ s/\n/\\n/g;
2046 3401
3402 %vars = (_dummy => 0) unless %vars;
3403
3404 my @res;
2047 local $_; 3405 local $_;
2048 local @safe::cf::_safe_eval_args = values %vars;
2049 3406
2050 my $eval = 3407 my $eval =
2051 "do {\n" 3408 "do {\n"
2052 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3409 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2053 . "#line 0 \"{$qcode}\"\n" 3410 . "#line 0 \"{$qcode}\"\n"
2054 . $code 3411 . $code
2055 . "\n}" 3412 . "\n}"
2056 ; 3413 ;
2057 3414
3415 if ($CFG{safe_eval}) {
2058 sub_generation_inc; 3416 sub_generation_inc;
3417 local @safe::cf::_safe_eval_args = values %vars;
2059 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3418 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2060 sub_generation_inc; 3419 sub_generation_inc;
3420 } else {
3421 local @cf::_safe_eval_args = values %vars;
3422 @res = wantarray ? eval eval : scalar eval $eval;
3423 }
2061 3424
2062 if ($@) { 3425 if ($@) {
2063 warn "$@"; 3426 warn "$@",
2064 warn "while executing safe code '$code'\n"; 3427 "while executing safe code '$code'\n",
2065 warn "with arguments " . (join " ", %vars) . "\n"; 3428 "with arguments " . (join " ", %vars) . "\n";
2066 } 3429 }
2067 3430
2068 wantarray ? @res : $res[0] 3431 wantarray ? @res : $res[0]
2069} 3432}
2070 3433
2084=cut 3447=cut
2085 3448
2086sub register_script_function { 3449sub register_script_function {
2087 my ($fun, $cb) = @_; 3450 my ($fun, $cb) = @_;
2088 3451
2089 no strict 'refs'; 3452 $fun = "safe::$fun" if $CFG{safe_eval};
2090 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3453 *$fun = $safe_hole->wrap ($cb);
2091} 3454}
2092 3455
2093=back 3456=back
2094 3457
2095=cut 3458=cut
2096 3459
2097############################################################################# 3460#############################################################################
3461# the server's init and main functions
2098 3462
2099=head2 EXTENSION DATABASE SUPPORT 3463sub load_facedata($) {
3464 my ($path) = @_;
2100 3465
2101Crossfire maintains a very simple database for extension use. It can 3466 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3467 # for this (global event?)
2103excludes objects. 3468 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3469
2105The parameter C<$family> should best start with the name of the extension 3470 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3471
2108=over 4 3472 trace "loading facedata from $path\n";
2109 3473
2110=item $hashref = cf::db_get $family 3474 my $facedata = decode_storable load_file $path;
2111 3475
2112Return a hashref for use by the extension C<$family>, which can be 3476 $facedata->{version} == 2
2113modified. After modifications, you have to call C<cf::db_dirty> or 3477 or cf::cleanup "$path: version mismatch, cannot proceed.";
2114C<cf::db_sync>.
2115 3478
2116=item $value = cf::db_get $family => $key 3479 # patch in the exptable
2117 3480 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2118Returns a single value from the database 3481 $facedata->{resource}{"res/exp_table"} = {
2119 3482 type => FT_RSRC,
2120=item cf::db_put $family => $hashref 3483 data => $exp_table,
2121 3484 hash => (Digest::MD5::md5 $exp_table),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3485 };
3486 cf::cede_to_tick;
2171 3487
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3488 {
3489 my $faces = $facedata->{faceinfo};
2176 3490
2177 sub db_get($;$) { 3491 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3493
2183 sub db_put($$;$) { 3494 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3495 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3496 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2186 } else { 3497 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2187 $DB->{$_[0]} = $_[1]; 3498 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2188 }
2189 db_dirty;
2190 }
2191 3499
2192 cf::global->attach ( 3500 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3501 }
2197 );
2198}
2199 3502
2200############################################################################# 3503 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3504 next unless $info->{smooth};
2202 3505
2203sub cfg_load { 3506 my $idx = cf::face::find $face
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3507 or next;
2205 or return;
2206 3508
2207 local $/; 3509 if (my $smooth = cf::face::find $info->{smooth}) {
2208 *CFG = YAML::Syck::Load <$fh>; 3510 cf::face::set_smooth $idx, $smooth;
3511 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3512 } else {
3513 error "smooth face '$info->{smooth}' not found for face '$face'";
3514 }
2209 3515
3516 cf::cede_to_tick;
3517 }
3518 }
3519
3520 {
3521 my $anims = $facedata->{animinfo};
3522
3523 while (my ($anim, $info) = each %$anims) {
3524 cf::anim::set $anim, $info->{frames}, $info->{facings};
3525 cf::cede_to_tick;
3526 }
3527
3528 cf::anim::invalidate_all; # d'oh
3529 }
3530
3531 {
3532 my $res = $facedata->{resource};
3533
3534 while (my ($name, $info) = each %$res) {
3535 if (defined $info->{type}) {
3536 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3537
3538 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3539 cf::face::set_type $idx, $info->{type};
3540 } else {
3541 $RESOURCE{$name} = $info; # unused
3542 }
3543
3544 cf::cede_to_tick;
3545 }
3546 }
3547
3548 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3549
3550 1
3551}
3552
3553register_exticmd fx_want => sub {
3554 my ($ns, $want) = @_;
3555
3556 while (my ($k, $v) = each %$want) {
3557 $ns->fx_want ($k, $v);
3558 }
3559};
3560
3561sub load_resource_file($) {
3562 my $guard = lock_acquire "load_resource_file";
3563
3564 my $status = load_resource_file_ $_[0];
3565 get_slot 0.1, 100;
3566 cf::arch::commit_load;
3567
3568 $status
3569}
3570
3571sub reload_regions {
3572 # HACK to clear player env face cache, we need some signal framework
3573 # for this (global event?)
3574 %ext::player_env::MUSIC_FACE_CACHE = ();
3575
3576 load_resource_file "$MAPDIR/regions"
3577 or die "unable to load regions file\n";
3578
3579 for (cf::region::list) {
3580 $_->{match} = qr/$_->{match}/
3581 if exists $_->{match};
3582 }
3583}
3584
3585sub reload_facedata {
3586 load_facedata "$DATADIR/facedata"
3587 or die "unable to load facedata\n";
3588}
3589
3590sub reload_archetypes {
3591 load_resource_file "$DATADIR/archetypes"
3592 or die "unable to load archetypes\n";
3593}
3594
3595sub reload_treasures {
3596 load_resource_file "$DATADIR/treasures"
3597 or die "unable to load treasurelists\n";
3598}
3599
3600sub reload_sound {
3601 trace "loading sound config from $DATADIR/sound\n";
3602
3603 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3604
3605 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3606 my $sound = $soundconf->{compat}[$_]
3607 or next;
3608
3609 my $face = cf::face::find "sound/$sound->[1]";
3610 cf::sound::set $sound->[0] => $face;
3611 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3612 }
3613
3614 while (my ($k, $v) = each %{$soundconf->{event}}) {
3615 my $face = cf::face::find "sound/$v";
3616 cf::sound::set $k => $face;
3617 }
3618}
3619
3620sub reload_resources {
3621 trace "reloading resource files...\n";
3622
3623 reload_exp_table;
3624 reload_materials;
3625 reload_facedata;
3626 reload_sound;
3627 reload_archetypes;
3628 reload_regions;
3629 reload_treasures;
3630
3631 trace "finished reloading resource files\n";
3632}
3633
3634sub reload_config {
3635 trace "reloading config file...\n";
3636
3637 my $config = load_file "$CONFDIR/config";
3638 utf8::decode $config;
3639 *CFG = decode_yaml $config;
3640
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3641 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2211 3642
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3643 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3644 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2214 3645
2215 if (exists $CFG{mlockall}) { 3646 if (exists $CFG{mlockall}) {
2219 }; 3650 };
2220 warn $@ if $@; 3651 warn $@ if $@;
2221 } 3652 }
2222} 3653}
2223 3654
3655sub pidfile() {
3656 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3657 or die "$PIDFILE: $!";
3658 flock $fh, &Fcntl::LOCK_EX
3659 or die "$PIDFILE: flock: $!";
3660 $fh
3661}
3662
3663# make sure only one server instance is running at any one time
3664sub atomic {
3665 my $fh = pidfile;
3666
3667 my $pid = <$fh>;
3668 kill 9, $pid if $pid > 0;
3669
3670 seek $fh, 0, 0;
3671 print $fh $$;
3672}
3673
3674sub main_loop {
3675 trace "EV::loop starting\n";
3676 if (1) {
3677 EV::loop;
3678 }
3679 trace "EV::loop returned\n";
3680 goto &main_loop unless $REALLY_UNLOOP;
3681}
3682
2224sub main { 3683sub main {
3684 cf::init_globals; # initialise logging
3685
3686 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3687 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3688 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3689 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3690
3691 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3692
2225 # we must not ever block the main coroutine 3693 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3694 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3695 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3696 (async {
3697 $Coro::current->{desc} = "IDLE BUG HANDLER";
3698 EV::loop EV::LOOP_ONESHOT;
3699 })->prio (Coro::PRIO_MAX);
2229 }; 3700 };
2230 3701
2231 cfg_load; 3702 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3703
3704 cf::sync_job {
3705 cf::incloader::init ();
3706
3707 cf::init_anim;
3708 cf::init_attackmess;
3709 cf::init_dynamic;
3710
3711 cf::load_settings;
3712
3713 reload_resources;
3714 reload_config;
3715 db_init;
3716
3717 cf::init_uuid;
3718 cf::init_signals;
3719 cf::init_skills;
3720
3721 cf::init_beforeplay;
3722
3723 atomic;
3724
2233 load_extensions; 3725 load_extensions;
2234 Event::loop; 3726
3727 utime time, time, $RUNTIMEFILE;
3728
3729 # no (long-running) fork's whatsoever before this point(!)
3730 use POSIX ();
3731 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3732
3733 cf::_post_init 0;
3734 };
3735
3736 cf::object::thawer::errors_are_fatal 0;
3737 info "parse errors in files are no longer fatal from this point on.\n";
3738
3739 my $free_main; $free_main = EV::idle sub {
3740 undef $free_main;
3741 undef &main; # free gobs of memory :)
3742 };
3743
3744 goto &main_loop;
2235} 3745}
2236 3746
2237############################################################################# 3747#############################################################################
2238# initialisation and cleanup 3748# initialisation and cleanup
2239 3749
2240# install some emergency cleanup handlers 3750# install some emergency cleanup handlers
2241BEGIN { 3751BEGIN {
3752 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3753 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3754 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3755 cf::cleanup "SIG$signal";
2248 },
2249 ); 3756 };
3757 }
3758}
3759
3760sub write_runtime_sync {
3761 my $t0 = AE::time;
3762
3763 # first touch the runtime file to show we are still running:
3764 # the fsync below can take a very very long time.
3765
3766 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3767
3768 my $guard = cf::lock_acquire "write_runtime";
3769
3770 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3771 or return;
3772
3773 my $value = $cf::RUNTIME + 90 + 10;
3774 # 10 is the runtime save interval, for a monotonic clock
3775 # 60 allows for the watchdog to kill the server.
3776
3777 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3778 and return;
3779
3780 # always fsync - this file is important
3781 aio_fsync $fh
3782 and return;
3783
3784 # touch it again to show we are up-to-date
3785 aio_utime $fh, undef, undef;
3786
3787 close $fh
3788 or return;
3789
3790 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3791 and return;
3792
3793 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3794
2250 } 3795 1
3796}
3797
3798our $uuid_lock;
3799our $uuid_skip;
3800
3801sub write_uuid_sync($) {
3802 $uuid_skip ||= $_[0];
3803
3804 return if $uuid_lock;
3805 local $uuid_lock = 1;
3806
3807 my $uuid = "$LOCALDIR/uuid";
3808
3809 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3810 or return;
3811
3812 my $value = uuid_seq uuid_cur;
3813
3814 unless ($value) {
3815 info "cowardly refusing to write zero uuid value!\n";
3816 return;
3817 }
3818
3819 my $value = uuid_str $value + $uuid_skip;
3820 $uuid_skip = 0;
3821
3822 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3823 and return;
3824
3825 # always fsync - this file is important
3826 aio_fsync $fh
3827 and return;
3828
3829 close $fh
3830 or return;
3831
3832 aio_rename "$uuid~", $uuid
3833 and return;
3834
3835 trace "uuid file written ($value).\n";
3836
3837 1
3838
3839}
3840
3841sub write_uuid($$) {
3842 my ($skip, $sync) = @_;
3843
3844 $sync ? write_uuid_sync $skip
3845 : async { write_uuid_sync $skip };
2251} 3846}
2252 3847
2253sub emergency_save() { 3848sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3849 my $freeze_guard = cf::freeze_mainloop;
2255 3850
2256 warn "enter emergency perl save\n"; 3851 info "emergency_perl_save: enter\n";
3852
3853 # this is a trade-off: we want to be very quick here, so
3854 # save all maps without fsync, and later call a global sync
3855 # (which in turn might be very very slow)
3856 local $USE_FSYNC = 0;
2257 3857
2258 cf::sync_job { 3858 cf::sync_job {
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
2259 # use a peculiar iteration method to avoid tripping on perl 3861 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3862 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3863 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3864 info "emergency_perl_save: begin player save\n";
2263 for my $login (keys %cf::PLAYER) { 3865 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3866 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3867 $pl->valid or next;
3868 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3869 $pl->save;
2267 } 3870 }
2268 warn "end emergency player save\n"; 3871 info "emergency_perl_save: end player save\n";
2269 3872
2270 warn "begin emergency map save\n"; 3873 cf::write_runtime_sync; # external watchdog should not bark
3874
3875 info "emergency_perl_save: begin map save\n";
2271 for my $path (keys %cf::MAP) { 3876 for my $path (keys %cf::MAP) {
2272 my $map = $cf::MAP{$path} or next; 3877 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3878 $map->valid or next;
2274 $map->save; 3879 $map->save;
2275 } 3880 }
2276 warn "end emergency map save\n"; 3881 info "emergency_perl_save: end map save\n";
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884
3885 info "emergency_perl_save: begin database checkpoint\n";
3886 BDB::db_env_txn_checkpoint $DB_ENV;
3887 info "emergency_perl_save: end database checkpoint\n";
3888
3889 info "emergency_perl_save: begin write uuid\n";
3890 write_uuid_sync 1;
3891 info "emergency_perl_save: end write uuid\n";
3892
3893 cf::write_runtime_sync; # external watchdog should not bark
3894
3895 trace "emergency_perl_save: syncing database to disk";
3896 BDB::db_env_txn_checkpoint $DB_ENV;
3897
3898 info "emergency_perl_save: starting sync\n";
3899 IO::AIO::aio_sync sub {
3900 info "emergency_perl_save: finished sync\n";
3901 };
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904
3905 trace "emergency_perl_save: flushing outstanding aio requests";
3906 while (IO::AIO::nreqs || BDB::nreqs) {
3907 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3908 }
3909
3910 cf::write_runtime_sync; # external watchdog should not bark
2277 }; 3911 };
2278 3912
2279 warn "leave emergency perl save\n"; 3913 info "emergency_perl_save: leave\n";
2280} 3914}
2281 3915
3916sub post_cleanup {
3917 my ($make_core) = @_;
3918
3919 IO::AIO::flush;
3920
3921 error Carp::longmess "post_cleanup backtrace"
3922 if $make_core;
3923
3924 my $fh = pidfile;
3925 unlink $PIDFILE if <$fh> == $$;
3926}
3927
3928# a safer delete_package, copied from Symbol
3929sub clear_package($) {
3930 my $pkg = shift;
3931
3932 # expand to full symbol table name if needed
3933 unless ($pkg =~ /^main::.*::$/) {
3934 $pkg = "main$pkg" if $pkg =~ /^::/;
3935 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3936 $pkg .= '::' unless $pkg =~ /::$/;
3937 }
3938
3939 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3940 my $stem_symtab = *{$stem}{HASH};
3941
3942 defined $stem_symtab and exists $stem_symtab->{$leaf}
3943 or return;
3944
3945 # clear all symbols
3946 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3947 for my $name (keys %$leaf_symtab) {
3948 _gv_clear *{"$pkg$name"};
3949# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3950 }
3951}
3952
2282sub reload() { 3953sub do_reload_perl() {
2283 # can/must only be called in main 3954 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3955 unless (in_main) {
2285 warn "can only reload from main coroutine\n"; 3956 error "can only reload from main coroutine";
2286 return; 3957 return;
2287 } 3958 }
2288 3959
2289 warn "reloading..."; 3960 return if $RELOAD++;
2290 3961
2291 warn "freezing server"; 3962 my $t1 = AE::time;
2292 my $guard = freeze_mainloop; 3963
3964 while ($RELOAD) {
3965 cf::get_slot 0.1, -1, "reload_perl";
3966 info "perl_reload: reloading...";
3967
3968 trace "perl_reload: entering sync_job";
3969
3970 cf::sync_job {
2293 cf::emergency_save; 3971 #cf::emergency_save;
2294 3972
2295 warn "sync database to disk"; 3973 trace "perl_reload: cancelling all extension coros";
2296 cf::db_sync;
2297 IO::AIO::flush;
2298
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved
2301
2302 warn "cancel all watchers";
2303 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO; 3974 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3975 %EXT_CORO = ();
2310 3976
2311 warn "remove commands"; 3977 trace "perl_reload: removing commands";
2312 %COMMAND = (); 3978 %COMMAND = ();
2313 3979
2314 warn "remove ext commands"; 3980 trace "perl_reload: removing ext/exti commands";
2315 %EXTCMD = (); 3981 %EXTCMD = ();
3982 %EXTICMD = ();
2316 3983
2317 warn "unload/nuke all extensions"; 3984 trace "perl_reload: unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3985 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3986 trace "... unloading $pkg";
2320 3987
2321 if (my $cb = $pkg->can ("unload")) { 3988 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3989 eval {
2323 $cb->($pkg); 3990 $cb->($pkg);
2324 1 3991 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3992 } or error "$pkg unloaded, but with errors: $@";
3993 }
3994
3995 trace "... clearing $pkg";
3996 clear_package $pkg;
2326 } 3997 }
2327 3998
2328 Symbol::delete_package $pkg;
2329 }
2330
2331 warn "unload all perl modules loaded from $LIBDIR"; 3999 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 4000 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 4001 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 4002
2335 warn "removing <$k>"; 4003 trace "... unloading $k";
2336 delete $INC{$k}; 4004 delete $INC{$k};
2337 4005
2338 $k =~ s/\.pm$//; 4006 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 4007 $k =~ s/\//::/g;
2340 4008
2341 if (my $cb = $k->can ("unload_module")) { 4009 if (my $cb = $k->can ("unload_module")) {
2342 $cb->(); 4010 $cb->();
4011 }
4012
4013 clear_package $k;
2343 } 4014 }
2344 4015
2345 Symbol::delete_package $k;
2346 }
2347
2348 warn "get rid of safe::, as good as possible"; 4016 trace "perl_reload: getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 4017 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4018 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 4019
2352 warn "unload cf.pm \"a bit\""; 4020 trace "perl_reload: unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 4021 delete $INC{"cf.pm"};
4022 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2354 4023
2355 # don't, removes xs symbols, too, 4024 # don't, removes xs symbols, too,
2356 # and global variables created in xs 4025 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 4026 #clear_package __PACKAGE__;
2358 4027
2359 warn "reloading cf.pm"; 4028 info "perl_reload: unload completed, starting to reload now";
4029
4030 trace "perl_reload: reloading cf.pm";
2360 require cf; 4031 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4032 cf::_connect_to_perl_1;
2362 4033
2363 warn "load config and database again"; 4034 trace "perl_reload: loading config and database again";
2364 cf::cfg_load; 4035 cf::reload_config;
2365 cf::db_load;
2366 4036
2367 warn "load extensions"; 4037 trace "perl_reload: loading extensions";
2368 cf::load_extensions; 4038 cf::load_extensions;
2369 4039
4040 if ($REATTACH_ON_RELOAD) {
2370 warn "reattach attachments to objects/players"; 4041 trace "perl_reload: reattaching attachments to objects/players";
2371 _global_reattach; 4042 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 4043 trace "perl_reload: reattaching attachments to maps";
2373 reattach $_ for values %MAP; 4044 reattach $_ for values %MAP;
4045 trace "perl_reload: reattaching attachments to players";
4046 reattach $_ for values %PLAYER;
4047 }
4048
4049 cf::_post_init 1;
4050
4051 trace "perl_reload: leaving sync_job";
4052
4053 1
4054 } or do {
4055 error $@;
4056 cf::cleanup "perl_reload: error, exiting.";
4057 };
4058
4059 --$RELOAD;
4060 }
4061
4062 $t1 = AE::time - $t1;
4063 info "perl_reload: completed in ${t1}s\n";
4064};
4065
4066our $RELOAD_WATCHER; # used only during reload
4067
4068sub reload_perl() {
4069 # doing reload synchronously and two reloads happen back-to-back,
4070 # coro crashes during coro_state_free->destroy here.
4071
4072 $RELOAD_WATCHER ||= cf::async {
4073 Coro::AIO::aio_wait cache_extensions;
4074
4075 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4076 do_reload_perl;
4077 undef $RELOAD_WATCHER;
4078 };
2374 }; 4079 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 4080}
2427 4081
2428register_command "reload" => sub { 4082register_command "reload" => sub {
2429 my ($who, $arg) = @_; 4083 my ($who, $arg) = @_;
2430 4084
2431 if ($who->flag (FLAG_WIZ)) { 4085 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 4086 $who->message ("reloading server.");
4087 async {
4088 $Coro::current->{desc} = "perl_reload";
4089 reload_perl;
4090 };
2435 } 4091 }
2436}; 4092};
2437 4093
2438unshift @INC, $LIBDIR; 4094#############################################################################
2439 4095
2440$TICK_WATCHER = Event->timer ( 4096my $bug_warning = 0;
2441 reentrant => 0, 4097
2442 prio => 0, 4098our @WAIT_FOR_TICK;
2443 at => $NEXT_TICK || $TICK, 4099our @WAIT_FOR_TICK_BEGIN;
2444 data => WF_AUTOCANCEL, 4100
2445 cb => sub { 4101sub wait_for_tick() {
4102 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4103
4104 my $signal = new Coro::Signal;
4105 push @WAIT_FOR_TICK, $signal;
4106 $signal->wait;
4107}
4108
4109sub wait_for_tick_begin() {
4110 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4111
4112 my $signal = new Coro::Signal;
4113 push @WAIT_FOR_TICK_BEGIN, $signal;
4114 $signal->wait;
4115}
4116
4117sub tick {
4118 if ($Coro::current != $Coro::main) {
4119 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4120 unless ++$bug_warning > 10;
4121 return;
4122 }
4123
2446 cf::server_tick; # one server iteration 4124 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 4125
2450 $WAIT_FOR_TICK->broadcast; 4126 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2452 4127
2453 # if we are delayed by four ticks or more, skip them all 4128 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4129 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2455 4130 Coro::async_pool {
2456 $TICK_WATCHER->at ($NEXT_TICK); 4131 $Coro::current->{desc} = "runtime saver";
2457 $TICK_WATCHER->start;
2458 },
2459);
2460
2461IO::AIO::max_poll_time $TICK * 0.2;
2462
2463Event->io (
2464 fd => IO::AIO::poll_fileno,
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470
2471Event->timer (
2472 data => WF_AUTOCANCEL,
2473 after => 0,
2474 interval => 10,
2475 cb => sub {
2476 (Coro::unblock_sub {
2477 write_runtime 4132 write_runtime_sync
2478 or warn "ERROR: unable to write runtime file: $!"; 4133 or error "ERROR: unable to write runtime file: $!";
2479 })->(); 4134 };
2480 }, 4135 }
2481); 4136
4137 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4138 $sig->send;
4139 }
4140 while (my $sig = shift @WAIT_FOR_TICK) {
4141 $sig->send;
4142 }
4143
4144 $LOAD = ($NOW - $TICK_START) / $TICK;
4145 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4146
4147 if (0) {
4148 if ($NEXT_TICK) {
4149 my $jitter = $TICK_START - $NEXT_TICK;
4150 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4151 debug "jitter $JITTER\n";#d#
4152 }
4153 }
4154}
4155
4156{
4157 # configure BDB
4158
4159 BDB::min_parallel 16;
4160 BDB::max_poll_reqs $TICK * 0.1;
4161 $AnyEvent::BDB::WATCHER->priority (1);
4162
4163 unless ($DB_ENV) {
4164 $DB_ENV = BDB::db_env_create;
4165 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4166 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4167 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4168 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4169 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4170
4171 cf::sync_job {
4172 eval {
4173 BDB::db_env_open
4174 $DB_ENV,
4175 $BDBDIR,
4176 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4177 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4178 0666;
4179
4180 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4181 };
4182
4183 cf::cleanup "db_env_open(db): $@" if $@;
4184 };
4185 }
4186
4187 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4188 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4189 };
4190 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4191 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4192 };
4193 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4194 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4195 };
4196}
4197
4198{
4199 # configure IO::AIO
4200
4201 IO::AIO::min_parallel 8;
4202 IO::AIO::max_poll_time $TICK * 0.1;
4203 undef $AnyEvent::AIO::WATCHER;
4204}
4205
4206our $_log_backtrace;
4207our $_log_backtrace_last;
4208
4209sub _log_backtrace {
4210 my ($msg, @addr) = @_;
4211
4212 $msg =~ s/\n$//;
4213
4214 if ($_log_backtrace_last eq $msg) {
4215 LOG llevInfo, "[ABT] $msg\n";
4216 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4217 # limit the # of concurrent backtraces
4218 } elsif ($_log_backtrace < 2) {
4219 $_log_backtrace_last = $msg;
4220 ++$_log_backtrace;
4221 my $perl_bt = Carp::longmess $msg;
4222 async {
4223 $Coro::current->{desc} = "abt $msg";
4224
4225 my @bt = fork_call {
4226 @addr = map { sprintf "%x", $_ } @addr;
4227 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4228 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4229 or die "addr2line: $!";
4230
4231 my @funcs;
4232 my @res = <$fh>;
4233 chomp for @res;
4234 while (@res) {
4235 my ($func, $line) = splice @res, 0, 2, ();
4236 push @funcs, "[$func] $line";
4237 }
4238
4239 @funcs
4240 };
4241
4242 LOG llevInfo, "[ABT] $perl_bt\n";
4243 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4244 LOG llevInfo, "[ABT] $_\n" for @bt;
4245 --$_log_backtrace;
4246 };
4247 } else {
4248 LOG llevInfo, "[ABT] $msg\n";
4249 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4250 }
4251}
4252
4253# load additional modules
4254require "cf/$_.pm" for @EXTRA_MODULES;
4255cf::_connect_to_perl_2;
2482 4256
2483END { cf::emergency_save } 4257END { cf::emergency_save }
2484 4258
24851 42591
2486 4260

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