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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.159 by root, Wed Jan 10 22:50:12 2007 UTC vs.
Revision 1.574 by root, Sun May 8 21:51:27 2011 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
3use utf8; 25use common::sense;
4use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
35use Carp ();
12 36
37use Guard ();
13use Coro 3.3 (); 38use Coro ();
39use Coro::State;
40use Coro::Handle;
41use Coro::EV;
14use Coro::Event; 42use Coro::AnyEvent;
15use Coro::Timer; 43use Coro::Timer;
16use Coro::Signal; 44use Coro::Signal;
17use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
18use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
50use Coro::Storable;
51use Coro::Util ();
19 52
53use JSON::XS 2.01 ();
54use BDB ();
20use Data::Dumper; 55use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 56use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 57use YAML::XS ();
58use IO::AIO ();
25use Time::HiRes; 59use Time::HiRes;
60use Compress::LZF;
61use Digest::MD5 ();
26 62
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 63AnyEvent::detect;
64
65# configure various modules to our taste
66#
67$Storable::canonical = 1; # reduce rsync transfers
68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76# strictly for debugging
77$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 78
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 79sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 80
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 81our @ORIG_INC;
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
90our %EXT_MAP = (); # pluggable maps
42 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
43our @EVENT; 93our @EVENT;
44our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
45 96
46our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
47our $TICK_WATCHER; 98
99our $DATADIR = datadir;
100our $LIBDIR = "$DATADIR/ext";
101our $PODDIR = "$DATADIR/pod";
102our $MAPDIR = "$DATADIR/" . mapdir;
103
104our $LOCALDIR = localdir;
105our $TMPDIR = "$LOCALDIR/" . tmpdir;
106our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108our $RANDOMDIR = "$LOCALDIR/random";
109our $BDBDIR = "$LOCALDIR/db";
110our $PIDFILE = "$LOCALDIR/pid";
111our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113our %RESOURCE; # unused
114
115our $OUTPUT_RATE_MIN = 3000;
116our $OUTPUT_RATE_MAX = 1000000;
117
118our $MAX_LINKS = 32; # how many chained exits to follow
119our $VERBOSE_IO = 1;
120
121our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
48our $NEXT_TICK; 123our $NEXT_TICK;
124our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126our $BDB_DEADLOCK_WATCHER;
127our $BDB_CHECKPOINT_WATCHER;
128our $BDB_TRICKLE_WATCHER;
129our $DB_ENV;
130
131our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133our %CFG;
134
135our $UPTIME; $UPTIME ||= time;
136our $RUNTIME = 0;
137our $SERVER_TICK = 0;
49our $NOW; 138our $NOW;
50 139
51our %CFG; 140our (%PLAYER, %PLAYER_LOADING); # all users
141our (%MAP, %MAP_LOADING ); # all maps
142our $LINK_MAP; # the special {link} map, which is always available
52 143
53our $UPTIME; $UPTIME ||= time; 144# used to convert map paths into valid unix filenames by replacing / by ∕
54our $RUNTIME; 145our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
55 146
56our %PLAYER; # all users 147our $LOAD; # a number between 0 (idle) and 1 (too many objects)
57our %MAP; # all maps 148our $LOADAVG; # same thing, but with alpha-smoothing
58our $LINK_MAP; # the special {link} map 149our $JITTER; # average jitter
59our $RANDOM_MAPS = cf::localdir . "/random"; 150our $TICK_START; # for load detecting purposes
60 151
61our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 152our @POST_INIT;
62our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 153
154our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155our $REALLY_UNLOOP; # never set to true, please :)
156
157our $WAIT_FOR_TICK = new Coro::Signal;
158our @WAIT_FOR_TICK_BEGIN;
63 159
64binmode STDOUT; 160binmode STDOUT;
65binmode STDERR; 161binmode STDERR;
66 162
67# read virtual server time, if available 163# read virtual server time, if available
68unless ($RUNTIME || !-e cf::localdir . "/runtime") { 164unless ($RUNTIME || !-e $RUNTIMEFILE) {
69 open my $fh, "<", cf::localdir . "/runtime" 165 open my $fh, "<", $RUNTIMEFILE
70 or die "unable to read runtime file: $!"; 166 or die "unable to read $RUNTIMEFILE file: $!";
71 $RUNTIME = <$fh> + 0.; 167 $RUNTIME = <$fh> + 0.;
72} 168}
73 169
74mkdir cf::localdir; 170eval "sub TICK() { $TICK } 1" or die;
75mkdir cf::localdir . "/" . cf::playerdir;
76mkdir cf::localdir . "/" . cf::tmpdir;
77mkdir cf::localdir . "/" . cf::uniquedir;
78mkdir $RANDOM_MAPS;
79 171
80# a special map that is always available 172mkdir $_
81our $LINK_MAP; 173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
82our $EMERGENCY_POSITION; 175our $EMERGENCY_POSITION;
83 176
177sub cf::map::normalise;
178
179sub in_main() {
180 $Coro::current == $Coro::main
181}
182
84############################################################################# 183#############################################################################
85 184
185%REFLECT = ();
186for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189}
190
191# this is decidedly evil
192$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194#############################################################################
195
86=head2 GLOBAL VARIABLES 196=head2 GLOBAL VARIABLES
87 197
88=over 4 198=over 4
89 199
90=item $cf::UPTIME 200=item $cf::UPTIME
91 201
92The timestamp of the server start (so not actually an uptime). 202The timestamp of the server start (so not actually an "uptime").
203
204=item $cf::SERVER_TICK
205
206An unsigned integer that starts at zero when the server is started and is
207incremented on every tick.
208
209=item $cf::NOW
210
211The (real) time of the last (current) server tick - updated before and
212after tick processing, so this is useful only as a rough "what time is it
213now" estimate.
214
215=item $cf::TICK
216
217The interval between each server tick, in seconds.
93 218
94=item $cf::RUNTIME 219=item $cf::RUNTIME
95 220
96The time this server has run, starts at 0 and is increased by $cf::TICK on 221The time this server has run, starts at 0 and is increased by $cf::TICK on
97every server tick. 222every server tick.
98 223
99=item $cf::LIBDIR 224=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
100 227
101The perl library directory, where extensions and cf-specific modules can 228Various directories - "/etc", read-only install directory, perl-library
102be found. It will be added to C<@INC> automatically. 229directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230unique-items directory, player file directory, random maps directory and
231database environment.
103 232
233=item $cf::LOADAVG
234
235The current CPU load on the server (alpha-smoothed), as a value between 0
236(none) and 1 (overloaded), indicating how much time is spent on processing
237objects per tick. Healthy values are < 0.5.
238
104=item $cf::NOW 239=item $cf::LOAD
105 240
106The time of the last (current) server tick. 241The raw value load value from the last tick.
107
108=item $cf::TICK
109
110The interval between server ticks, in seconds.
111 242
112=item %cf::CFG 243=item %cf::CFG
113 244
114Configuration for the server, loaded from C</etc/crossfire/config>, or 245Configuration for the server, loaded from C</etc/deliantra-server/config>, or
115from wherever your confdir points to. 246from wherever your confdir points to.
116 247
117=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 248=item cf::wait_for_tick, cf::wait_for_tick_begin
118 249
119These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 250These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
120or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 251returns directly I<after> the tick processing (and consequently, can only wake one thread
121processing has been done. Call C<< ->wait >> on them to maximise the 252per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
122window of cpu time available, or simply to synchronise to the server tick. 253
254Note that cf::Wait_for_tick will immediately return when the server is not
255ticking, making it suitable for small pauses in threads that need to run
256when the server is paused. If that is not applicable (i.e. you I<really>
257want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259=item $cf::WAIT_FOR_TICK
260
261Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262variable contains a L<Coro::Signal> that is broadcats after every server
263tick. Calling C<< ->wait >> on it will suspend the caller until after the
264next server tick.
265
266=cut
267
268sub wait_for_tick();
269sub wait_for_tick_begin();
270
271=item @cf::INVOKE_RESULTS
272
273This array contains the results of the last C<invoke ()> call. When
274C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275that call.
276
277=item %cf::REFLECT
278
279Contains, for each (C++) class name, a hash reference with information
280about object members (methods, scalars, arrays and flags) and other
281metadata, which is useful for introspection.
123 282
124=back 283=back
125 284
126=cut 285=cut
127 286
128BEGIN { 287sub error(@) { LOG llevError, join "", @_ }
129 *CORE::GLOBAL::warn = sub { 288sub warn (@) { LOG llevWarn , join "", @_ }
289sub info (@) { LOG llevInfo , join "", @_ }
290sub debug(@) { LOG llevDebug, join "", @_ }
291sub trace(@) { LOG llevTrace, join "", @_ }
292
293$Coro::State::WARNHOOK = sub {
130 my $msg = join "", @_; 294 my $msg = join "", @_;
131 utf8::encode $msg;
132 295
133 $msg .= "\n" 296 $msg .= "\n"
134 unless $msg =~ /\n$/; 297 unless $msg =~ /\n$/;
135 298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
136 LOG llevError, $msg; 301 LOG llevWarn, $msg;
137 }; 302};
138} 303
304$Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316};
139 317
140@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 318@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
141@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 319@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
142@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 320@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
143@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 321@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
144@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 322@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
145@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 324@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
146 325
147# we bless all objects into (empty) derived classes to force a method lookup 326# we bless all objects into (empty) derived classes to force a method lookup
148# within the Safe compartment. 327# within the Safe compartment.
149for my $pkg (qw( 328for my $pkg (qw(
150 cf::global cf::attachable 329 cf::global cf::attachable
151 cf::object cf::object::player 330 cf::object cf::object::player
152 cf::client cf::player 331 cf::client cf::player
153 cf::arch cf::living 332 cf::arch cf::living
333 cf::map cf::mapspace
154 cf::map cf::party cf::region 334 cf::party cf::region
155)) { 335)) {
156 no strict 'refs';
157 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
158} 337}
159 338
160$Event::DIED = sub { 339$EV::DIED = sub {
161 warn "error in event callback: @_"; 340 Carp::cluck "error in event callback: @_";
162}; 341};
342
343#############################################################################
344
345sub fork_call(&@);
346sub get_slot($;$$);
347
348#############################################################################
163 349
164=head2 UTILITY FUNCTIONS 350=head2 UTILITY FUNCTIONS
165 351
166=over 4 352=over 4
167 353
186 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
187 $d 373 $d
188 } || "[unable to dump $_[0]: '$@']"; 374 } || "[unable to dump $_[0]: '$@']";
189} 375}
190 376
191use JSON::Syck (); # TODO# replace by JSON::PC once working 377=item $scalar = load_file $path
192 378
379Loads the given file from path and returns its contents. Croaks on error
380and can block.
381
382=cut
383
384sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389}
390
193=item $ref = cf::from_json $json 391=item $ref = cf::decode_json $json
194 392
195Converts a JSON string into the corresponding perl data structure. 393Converts a JSON string into the corresponding perl data structure.
196 394
197=cut
198
199sub from_json($) {
200 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
201 JSON::Syck::Load $_[0]
202}
203
204=item $json = cf::to_json $ref 395=item $json = cf::encode_json $ref
205 396
206Converts a perl data structure into its JSON representation. 397Converts a perl data structure into its JSON representation.
207 398
208=cut 399=cut
209 400
210sub to_json($) { 401our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
211 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402
212 JSON::Syck::Dump $_[0] 403sub encode_json($) { $json_coder->encode ($_[0]) }
404sub decode_json($) { $json_coder->decode ($_[0]) }
405
406=item $ref = cf::decode_storable $scalar
407
408Same as Coro::Storable::thaw, so blocks.
409
410=cut
411
412BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414=item $ref = cf::decode_yaml $scalar
415
416Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418=cut
419
420sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422}
423
424=item $scalar = cf::unlzf $scalar
425
426Same as Compress::LZF::compress, but takes server ticks into account, so
427blocks.
428
429=cut
430
431sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435}
436
437=item cf::post_init { BLOCK }
438
439Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440but I<before> the server starts ticking again.
441
442The codeblock will have a single boolean argument to indicate whether this
443is a reload or not.
444
445=cut
446
447sub post_init(&) {
448 push @POST_INIT, shift;
449}
450
451sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
213} 466}
214 467
215=item cf::lock_wait $string 468=item cf::lock_wait $string
216 469
217Wait until the given lock is available. See cf::lock_acquire. 470Wait until the given lock is available. See cf::lock_acquire.
218 471
219=item my $lock = cf::lock_acquire $string 472=item my $lock = cf::lock_acquire $string
220 473
221Wait until the given lock is available and then acquires it and returns 474Wait until the given lock is available and then acquires it and returns
222a Coro::guard object. If the guard object gets destroyed (goes out of scope, 475a L<Guard> object. If the guard object gets destroyed (goes out of scope,
223for example when the coroutine gets canceled), the lock is automatically 476for example when the coroutine gets canceled), the lock is automatically
224returned. 477returned.
225 478
479Locks are *not* recursive, locking from the same coro twice results in a
480deadlocked coro.
481
226Lock names should begin with a unique identifier (for example, cf::map::find 482Lock names should begin with a unique identifier (for example, cf::map::find
227uses map_find and cf::map::load uses map_load). 483uses map_find and cf::map::load uses map_load).
228 484
229=cut 485=item $locked = cf::lock_active $string
230 486
231our %LOCK; 487Return true if the lock is currently active, i.e. somebody has locked it.
488
489=cut
490
491our $LOCKS = new Coro::SemaphoreSet;
232 492
233sub lock_wait($) { 493sub lock_wait($) {
234 my ($key) = @_; 494 $LOCKS->wait ($_[0]);
235
236 # wait for lock, if any
237 while ($LOCK{$key}) {
238 push @{ $LOCK{$key} }, $Coro::current;
239 Coro::schedule;
240 }
241} 495}
242 496
243sub lock_acquire($) { 497sub lock_acquire($) {
244 my ($key) = @_; 498 $LOCKS->guard ($_[0])
499}
245 500
246 # wait, to be sure we are not locked 501sub lock_active($) {
247 lock_wait $key; 502 $LOCKS->count ($_[0]) < 1
248
249 $LOCK{$key} = [];
250
251 Coro::guard {
252 # wake up all waiters, to be on the safe side
253 $_->ready for @{ delete $LOCK{$key} };
254 }
255} 503}
256 504
257sub freeze_mainloop { 505sub freeze_mainloop {
258 return unless $TICK_WATCHER->is_active; 506 tick_inhibit_inc;
259 507
260 my $guard = Coro::guard { $TICK_WATCHER->start }; 508 &Guard::guard (\&tick_inhibit_dec);
261 $TICK_WATCHER->stop; 509}
262 $guard 510
511=item cf::periodic $interval, $cb
512
513Like EV::periodic, but randomly selects a starting point so that the actions
514get spread over time.
515
516=cut
517
518sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524}
525
526=item cf::get_slot $time[, $priority[, $name]]
527
528Allocate $time seconds of blocking CPU time at priority C<$priority>
529(default: 0): This call blocks and returns only when you have at least
530C<$time> seconds of cpu time till the next tick. The slot is only valid
531till the next cede.
532
533Background jobs should use a priority les than zero, interactive jobs
534should use 100 or more.
535
536The optional C<$name> can be used to identify the job to run. It might be
537used for statistical purposes and should identify the same time-class.
538
539Useful for short background jobs.
540
541=cut
542
543our @SLOT_QUEUE;
544our $SLOT_QUEUE;
545our $SLOT_DECAY = 0.9;
546
547$SLOT_QUEUE->cancel if $SLOT_QUEUE;
548$SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579};
580
581sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
263} 594}
264 595
265=item cf::async { BLOCK } 596=item cf::async { BLOCK }
266 597
267Currently the same as Coro::async_pool, meaning you cannot use 598Currently the same as Coro::async_pool, meaning you cannot use
272 603
273BEGIN { *async = \&Coro::async_pool } 604BEGIN { *async = \&Coro::async_pool }
274 605
275=item cf::sync_job { BLOCK } 606=item cf::sync_job { BLOCK }
276 607
277The design of crossfire+ requires that the main coro ($Coro::main) is 608The design of Deliantra requires that the main coroutine ($Coro::main)
278always able to handle events or runnable, as crossfire+ is only partly 609is always able to handle events or runnable, as Deliantra is only
279reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 610partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611acceptable.
280 612
281If it must be done, put the blocking parts into C<sync_job>. This will run 613If it must be done, put the blocking parts into C<sync_job>. This will run
282the given BLOCK in another coroutine while waiting for the result. The 614the given BLOCK in another coroutine while waiting for the result. The
283server will be frozen during this time, so the block should either finish 615server will be frozen during this time, so the block should either finish
284fast or be very important. 616fast or be very important.
286=cut 618=cut
287 619
288sub sync_job(&) { 620sub sync_job(&) {
289 my ($job) = @_; 621 my ($job) = @_;
290 622
291 if ($Coro::current == $Coro::main) { 623 if (in_main) {
624 my $time = AE::time;
625
292 # this is the main coro, too bad, we have to block 626 # this is the main coro, too bad, we have to block
293 # till the operation succeeds, freezing the server :/ 627 # till the operation succeeds, freezing the server :/
294 628
295 # TODO: use suspend/resume instead 629 #LOG llevError, Carp::longmess "sync job";#d#
296 # (but this is cancel-safe) 630
297 my $freeze_guard = freeze_mainloop; 631 my $freeze_guard = freeze_mainloop;
298 632
299 my $busy = 1; 633 my $busy = 1;
300 my @res; 634 my @res;
301 635
302 (async { 636 (async {
637 $Coro::current->desc ("sync job coro");
303 @res = eval { $job->() }; 638 @res = eval { $job->() };
304 warn $@ if $@; 639 error $@ if $@;
305 undef $busy; 640 undef $busy;
306 })->prio (Coro::PRIO_MAX); 641 })->prio (Coro::PRIO_MAX);
307 642
308 while ($busy) { 643 while ($busy) {
309 Coro::cede or Event::one_event; 644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
310 } 648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
311 654
312 wantarray ? @res : $res[0] 655 wantarray ? @res : $res[0]
313 } else { 656 } else {
314 # we are in another coroutine, how wonderful, everything just works 657 # we are in another coroutine, how wonderful, everything just works
315 658
335 $EXT_CORO{$coro+0} = $coro; 678 $EXT_CORO{$coro+0} = $coro;
336 679
337 $coro 680 $coro
338} 681}
339 682
340sub write_runtime { 683=item fork_call { }, @args
341 my $runtime = cf::localdir . "/runtime";
342 684
343 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 685Executes the given code block with the given arguments in a seperate
344 or return; 686process, returning the results. Everything must be serialisable with
687Coro::Storable. May, of course, block. Note that the executed sub may
688never block itself or use any form of event handling.
345 689
346 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 690=cut
347 (aio_write $fh, 0, (length $value), $value, 0) <= 0
348 and return;
349 691
350 aio_fsync $fh 692sub post_fork {
351 and return; 693 reset_signals;
694}
352 695
353 close $fh 696sub fork_call(&@) {
354 or return; 697 my ($cb, @args) = @_;
355 698
356 aio_rename "$runtime~", $runtime 699 # we seemingly have to make a local copy of the whole thing,
357 and return; 700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
358 702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709}
710
711sub objinfo {
359 1 712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720}
721
722=item $coin = coin_from_name $name
723
724=cut
725
726our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741);
742
743sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747}
748
749=item $value = cf::db_get $family => $key
750
751Returns a single value from the environment database.
752
753=item cf::db_put $family => $key => $value
754
755Stores the given C<$value> in the family. It can currently store binary
756data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758=item $db = cf::db_table "name"
759
760Create and/or open a new database table. The string must not be "db" and must be unique
761within each server.
762
763=cut
764
765sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783}
784
785our $DB;
786
787sub db_init {
788 $DB ||= db_table "db";
789}
790
791sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801}
802
803sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806}
807
808=item cf::cache $id => [$paths...], $processversion => $process
809
810Generic caching function that returns the value of the resource $id,
811caching and regenerating as required.
812
813This function can block.
814
815=cut
816
817sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875}
876
877=item cf::datalog type => key => value, ...
878
879Log a datalog packet of the given type with the given key-value pairs.
880
881=cut
882
883sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
360} 886}
361 887
362=back 888=back
363 889
364=cut 890=cut
365 891
366############################################################################# 892#############################################################################
367 893
368package cf::path;
369
370use overload
371 '""' => \&as_string;
372
373# used to convert map paths into valid unix filenames by repalcing / by ∕
374our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
375
376sub new {
377 my ($class, $path, $base) = @_;
378
379 $path = $path->as_string if ref $path;
380
381 my $self = bless { }, $class;
382
383 # {... are special paths that are not touched
384 # ?xxx/... are special absolute paths
385 # ?random/... random maps
386 # /! non-realised random map exit
387 # /... normal maps
388 # ~/... per-player maps without a specific player (DO NOT USE)
389 # ~user/... per-player map of a specific user
390
391 $path =~ s/$PATH_SEP/\//go;
392
393 if ($path =~ /^{/) {
394 # fine as it is
395 } elsif ($path =~ s{^\?random/}{}) {
396 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
397 $self->{random} = cf::from_json $data;
398 } else {
399 if ($path =~ s{^~([^/]+)?}{}) {
400 $self->{user_rel} = 1;
401
402 if (defined $1) {
403 $self->{user} = $1;
404 } elsif ($base =~ m{^~([^/]+)/}) {
405 $self->{user} = $1;
406 } else {
407 warn "cannot resolve user-relative path without user <$path,$base>\n";
408 }
409 } elsif ($path =~ /^\//) {
410 # already absolute
411 } else {
412 $base =~ s{[^/]+/?$}{};
413 return $class->new ("$base/$path");
414 }
415
416 for ($path) {
417 redo if s{/\.?/}{/};
418 redo if s{/[^/]+/\.\./}{/};
419 }
420 }
421
422 $self->{path} = $path;
423
424 $self
425}
426
427# the name / primary key / in-game path
428sub as_string {
429 my ($self) = @_;
430
431 $self->{user_rel} ? "~$self->{user}$self->{path}"
432 : $self->{random} ? "?random/$self->{path}"
433 : $self->{path}
434}
435
436# the displayed name, this is a one way mapping
437sub visible_name {
438 my ($self) = @_;
439
440# if (my $rmp = $self->{random}) {
441# # todo: be more intelligent about this
442# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
443# } else {
444 $self->as_string
445# }
446}
447
448# escape the /'s in the path
449sub _escaped_path {
450 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
451 $path
452}
453
454# the original (read-only) location
455sub load_path {
456 my ($self) = @_;
457
458 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
459}
460
461# the temporary/swap location
462sub save_path {
463 my ($self) = @_;
464
465 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
466 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
467 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
468}
469
470# the unique path, might be eq to save_path
471sub uniq_path {
472 my ($self) = @_;
473
474 $self->{user_rel} || $self->{random}
475 ? undef
476 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
477}
478
479# return random map parameters, or undef
480sub random_map_params {
481 my ($self) = @_;
482
483 $self->{random}
484}
485
486# this is somewhat ugly, but style maps do need special treatment
487sub is_style_map {
488 $_[0]{path} =~ m{^/styles/}
489}
490
491package cf;
492
493#############################################################################
494
495=head2 ATTACHABLE OBJECTS 894=head2 ATTACHABLE OBJECTS
496 895
497Many objects in crossfire are so-called attachable objects. That means you can 896Many objects in deliantra are so-called attachable objects. That means you can
498attach callbacks/event handlers (a collection of which is called an "attachment") 897attach callbacks/event handlers (a collection of which is called an "attachment")
499to it. All such attachable objects support the following methods. 898to it. All such attachable objects support the following methods.
500 899
501In the following description, CLASS can be any of C<global>, C<object> 900In the following description, CLASS can be any of C<global>, C<object>
502C<player>, C<client> or C<map> (i.e. the attachable objects in 901C<player>, C<client> or C<map> (i.e. the attachable objects in
503crossfire+). 902Deliantra).
504 903
505=over 4 904=over 4
506 905
507=item $attachable->attach ($attachment, key => $value...) 906=item $attachable->attach ($attachment, key => $value...)
508 907
552=item cf::CLASS::attachment $name, ... 951=item cf::CLASS::attachment $name, ...
553 952
554Register an attachment by C<$name> through which attachable objects of the 953Register an attachment by C<$name> through which attachable objects of the
555given CLASS can refer to this attachment. 954given CLASS can refer to this attachment.
556 955
557Some classes such as crossfire maps and objects can specify attachments 956Some classes such as deliantra maps and objects can specify attachments
558that are attached at load/instantiate time, thus the need for a name. 957that are attached at load/instantiate time, thus the need for a name.
559 958
560These calls expect any number of the following handler/hook descriptions: 959These calls expect any number of the following handler/hook descriptions:
561 960
562=over 4 961=over 4
622our @CB_TYPE = (); # registry for type (cf-object class) based events 1021our @CB_TYPE = (); # registry for type (cf-object class) based events
623our @CB_MAP = (); 1022our @CB_MAP = ();
624 1023
625my %attachment; 1024my %attachment;
626 1025
1026sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030}
1031
627sub _attach_cb($$$$) { 1032sub _attach_cb($$$$) {
628 my ($registry, $event, $prio, $cb) = @_; 1033 my ($registry, $event, $prio, $cb) = @_;
629 1034
630 use sort 'stable'; 1035 use sort 'stable';
631 1036
665 $registry = $CB_TYPE[$object_type] ||= []; 1070 $registry = $CB_TYPE[$object_type] ||= [];
666 1071
667 } elsif ($type eq "subtype") { 1072 } elsif ($type eq "subtype") {
668 defined $object_type or Carp::croak "subtype specified without type"; 1073 defined $object_type or Carp::croak "subtype specified without type";
669 my $object_subtype = shift @arg; 1074 my $object_subtype = shift @arg;
670 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
671 1076
672 } elsif ($type eq "package") { 1077 } elsif ($type eq "package") {
673 my $pkg = shift @arg; 1078 my $pkg = shift @arg;
674 1079
675 while (my ($name, $id) = each %cb_id) { 1080 while (my ($name, $id) = each %cb_id) {
680 1085
681 } elsif (exists $cb_id{$type}) { 1086 } elsif (exists $cb_id{$type}) {
682 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
683 1088
684 } elsif (ref $type) { 1089 } elsif (ref $type) {
685 warn "attaching objects not supported, ignoring.\n"; 1090 error "attaching objects not supported, ignoring.\n";
686 1091
687 } else { 1092 } else {
688 shift @arg; 1093 shift @arg;
689 warn "attach argument '$type' not supported, ignoring.\n"; 1094 error "attach argument '$type' not supported, ignoring.\n";
690 } 1095 }
691 } 1096 }
692} 1097}
693 1098
694sub _object_attach { 1099sub _object_attach {
704 _attach $registry, $klass, @attach; 1109 _attach $registry, $klass, @attach;
705 } 1110 }
706 1111
707 $obj->{$name} = \%arg; 1112 $obj->{$name} = \%arg;
708 } else { 1113 } else {
709 warn "object uses attachment '$name' that is not available, postponing.\n"; 1114 info "object uses attachment '$name' which is not available, postponing.\n";
710 } 1115 }
711 1116
712 $obj->{_attachment}{$name} = undef; 1117 $obj->{_attachment}{$name} = undef;
713} 1118}
714 1119
716 if (ref $_[0]) { 1121 if (ref $_[0]) {
717 _object_attach @_; 1122 _object_attach @_;
718 } else { 1123 } else {
719 _attach shift->_attach_registry, @_; 1124 _attach shift->_attach_registry, @_;
720 } 1125 }
1126 _recalc_want;
721}; 1127};
722 1128
723# all those should be optimised 1129# all those should be optimised
724sub cf::attachable::detach { 1130sub cf::attachable::detach {
725 my ($obj, $name) = @_; 1131 my ($obj, $name) = @_;
728 delete $obj->{_attachment}{$name}; 1134 delete $obj->{_attachment}{$name};
729 reattach ($obj); 1135 reattach ($obj);
730 } else { 1136 } else {
731 Carp::croak "cannot, currently, detach class attachments"; 1137 Carp::croak "cannot, currently, detach class attachments";
732 } 1138 }
1139 _recalc_want;
733}; 1140};
734 1141
735sub cf::attachable::attached { 1142sub cf::attachable::attached {
736 my ($obj, $name) = @_; 1143 my ($obj, $name) = @_;
737 1144
752 "; 1159 ";
753 die if $@; 1160 die if $@;
754} 1161}
755 1162
756our $override; 1163our $override;
757our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1164our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
758 1165
759sub override { 1166sub override {
760 $override = 1; 1167 $override = 1;
761 @invoke_results = (); 1168 @INVOKE_RESULTS = (@_);
762} 1169}
763 1170
764sub do_invoke { 1171sub do_invoke {
765 my $event = shift; 1172 my $event = shift;
766 my $callbacks = shift; 1173 my $callbacks = shift;
767 1174
768 @invoke_results = (); 1175 @INVOKE_RESULTS = ();
769 1176
770 local $override; 1177 local $override;
771 1178
772 for (@$callbacks) { 1179 for (@$callbacks) {
773 eval { &{$_->[1]} }; 1180 eval { &{$_->[1]} };
774 1181
775 if ($@) { 1182 if ($@) {
776 warn "$@";
777 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
778 override; 1184 override;
779 } 1185 }
780 1186
781 return 1 if $override; 1187 return 1 if $override;
782 } 1188 }
783 1189
784 0 1190 0
785} 1191}
786 1192
787=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1193=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
788 1194
789=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1195=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
790 1196
791Generate an object-specific event with the given arguments. 1197Generate an object-specific event with the given arguments.
792 1198
793This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1199This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
794removed in future versions), and there is no public API to access override 1200removed in future versions), and there is no public API to access override
795results (if you must, access C<@cf::invoke_results> directly). 1201results (if you must, access C<@cf::INVOKE_RESULTS> directly).
796 1202
797=back 1203=back
798 1204
799=cut 1205=cut
800 1206
801############################################################################# 1207#############################################################################
802# object support 1208# object support
1209
1210sub _object_equal($$);
1211sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240}
1241
1242our $SLOW_MERGES;#d#
1243sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250}
803 1251
804sub reattach { 1252sub reattach {
805 # basically do the same as instantiate, without calling instantiate 1253 # basically do the same as instantiate, without calling instantiate
806 my ($obj) = @_; 1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
807 1258
808 my $registry = $obj->registry; 1259 my $registry = $obj->registry;
809 1260
810 @$registry = (); 1261 @$registry = ();
811 1262
816 for (@$attach) { 1267 for (@$attach) {
817 my ($klass, @attach) = @$_; 1268 my ($klass, @attach) = @$_;
818 _attach $registry, $klass, @attach; 1269 _attach $registry, $klass, @attach;
819 } 1270 }
820 } else { 1271 } else {
821 warn "object uses attachment '$name' that is not available, postponing.\n"; 1272 info "object uses attachment '$name' that is not available, postponing.\n";
822 } 1273 }
823 } 1274 }
824} 1275}
825 1276
826cf::attachable->attach ( 1277cf::attachable->attach (
827 prio => -1000000, 1278 prio => -1000000,
828 on_instantiate => sub { 1279 on_instantiate => sub {
829 my ($obj, $data) = @_; 1280 my ($obj, $data) = @_;
830 1281
831 $data = from_json $data; 1282 $data = decode_json $data;
832 1283
833 for (@$data) { 1284 for (@$data) {
834 my ($name, $args) = @$_; 1285 my ($name, $args) = @$_;
835 1286
836 $obj->attach ($name, %{$args || {} }); 1287 $obj->attach ($name, %{$args || {} });
852sub object_freezer_save { 1303sub object_freezer_save {
853 my ($filename, $rdata, $objs) = @_; 1304 my ($filename, $rdata, $objs) = @_;
854 1305
855 sync_job { 1306 sync_job {
856 if (length $$rdata) { 1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
857 warn sprintf "saving %s (%d,%d)\n", 1309 trace sprintf "saving %s (%d,%d)\n",
858 $filename, length $$rdata, scalar @$objs; 1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
859 1312
860 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
861 chmod SAVE_MODE, $fh; 1314 aio_chmod $fh, SAVE_MODE;
862 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
863 aio_fsync $fh; 1318 aio_fsync $fh;
1319 }
864 close $fh; 1320 aio_close $fh;
865 1321
866 if (@$objs) { 1322 if (@$objs) {
867 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
868 chmod SAVE_MODE, $fh; 1324 aio_chmod $fh, SAVE_MODE;
869 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
870 aio_write $fh, 0, (length $data), $data, 0; 1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
871 aio_fsync $fh; 1329 aio_fsync $fh;
1330 }
872 close $fh; 1331 aio_close $fh;
873 aio_rename "$filename.pst~", "$filename.pst"; 1332 aio_rename "$filename.pst~", "$filename.pst";
874 } 1333 }
875 } else { 1334 } else {
876 aio_unlink "$filename.pst"; 1335 aio_unlink "$filename.pst";
877 } 1336 }
878 1337
879 aio_rename "$filename~", $filename; 1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
880 } else { 1342 } else {
881 warn "FATAL: $filename~: $!\n"; 1343 error "unable to save objects: $filename~: $!\n";
882 } 1344 }
883 } else { 1345 } else {
884 aio_unlink $filename; 1346 aio_unlink $filename;
885 aio_unlink "$filename.pst"; 1347 aio_unlink "$filename.pst";
886 } 1348 }
887 } 1349 };
888} 1350}
889 1351
890sub object_freezer_as_string { 1352sub object_freezer_as_string {
891 my ($rdata, $objs) = @_; 1353 my ($rdata, $objs) = @_;
892 1354
904 or return; 1366 or return;
905 1367
906 unless (aio_stat "$filename.pst") { 1368 unless (aio_stat "$filename.pst") {
907 (aio_load "$filename.pst", $av) >= 0 1369 (aio_load "$filename.pst", $av) >= 0
908 or return; 1370 or return;
1371
909 $av = eval { (Storable::thaw $av)->{objs} }; 1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
910 } 1374 }
911 1375
1376 utf8::decode (my $decname = $filename);
912 warn sprintf "loading %s (%d)\n", 1377 trace sprintf "loading %s (%d,%d)\n",
913 $filename, length $data, scalar @{$av || []};#d# 1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
914 return ($data, $av); 1381 ($data, $av)
915} 1382}
1383
1384=head2 COMMAND CALLBACKS
1385
1386=over 4
1387
1388=cut
916 1389
917############################################################################# 1390#############################################################################
918# command handling &c 1391# command handling &c
919 1392
920=item cf::register_command $name => \&callback($ob,$args); 1393=item cf::register_command $name => \&callback($ob,$args);
933 push @{ $COMMAND{$name} }, [$caller, $cb]; 1406 push @{ $COMMAND{$name} }, [$caller, $cb];
934} 1407}
935 1408
936=item cf::register_extcmd $name => \&callback($pl,$packet); 1409=item cf::register_extcmd $name => \&callback($pl,$packet);
937 1410
938Register a callbackf ro execution when the client sends an extcmd packet. 1411Register a callback for execution when the client sends an (synchronous)
1412extcmd packet. Ext commands will be processed in the order they are
1413received by the server, like other user commands. The first argument is
1414the logged-in player. Ext commands can only be processed after a player
1415has logged in successfully.
939 1416
940If the callback returns something, it is sent back as if reply was being 1417If the callback returns something, it is sent back as if reply was being
941called. 1418called.
942 1419
1420=item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422Register a callback for execution when the client sends an (asynchronous)
1423exticmd packet. Exti commands are processed by the server as soon as they
1424are received, i.e. out of order w.r.t. other commands. The first argument
1425is a client socket. Exti commands can be received anytime, even before
1426log-in.
1427
1428If the callback returns something, it is sent back as if reply was being
1429called.
1430
943=cut 1431=cut
944 1432
945sub register_extcmd { 1433sub register_extcmd {
946 my ($name, $cb) = @_; 1434 my ($name, $cb) = @_;
947 1435
948 $EXTCMD{$name} = $cb; 1436 $EXTCMD{$name} = $cb;
949} 1437}
950 1438
1439sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443}
1444
1445use File::Glob ();
1446
951cf::player->attach ( 1447cf::player->attach (
952 on_command => sub { 1448 on_unknown_command => sub {
953 my ($pl, $name, $params) = @_; 1449 my ($pl, $name, $params) = @_;
954 1450
955 my $cb = $COMMAND{$name} 1451 my $cb = $COMMAND{$name}
956 or return; 1452 or return;
957 1453
962 cf::override; 1458 cf::override;
963 }, 1459 },
964 on_extcmd => sub { 1460 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1461 my ($pl, $buf) = @_;
966 1462
967 my $msg = eval { from_json $buf }; 1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1464
969 if (ref $msg) { 1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1473 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->($pl, $msg)) { 1474 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
975 } else { 1480 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1482 }
978 1483
979 cf::override; 1484 cf::override;
980 }, 1485 },
981); 1486);
982 1487
1488# "readahead" all extensions
983sub load_extension { 1489sub cache_extensions {
984 my ($path) = @_; 1490 my $grp = IO::AIO::aio_group;
985 1491
986 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
987 my $base = $1; 1493 for (grep /\.ext$/, @{$_[0]}) {
988 my $pkg = $1; 1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
989 $pkg =~ s/[^[:word:]]/_/g; 1495 }
990 $pkg = "ext::$pkg"; 1496 };
991 1497
992 warn "loading '$path' into '$pkg'\n"; 1498 $grp
993
994 open my $fh, "<:utf8", $path
995 or die "$path: $!";
996
997 my $source =
998 "package $pkg; use strict; use utf8;\n"
999 . "#line 1 \"$path\"\n{\n"
1000 . (do { local $/; <$fh> })
1001 . "\n};\n1";
1002
1003 eval $source
1004 or die $@ ? "$path: $@\n"
1005 : "extension disabled.\n";
1006
1007 push @EXTS, $pkg;
1008} 1499}
1009 1500
1010sub load_extensions { 1501sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1011 for my $ext (<$LIBDIR/*.ext>) { 1507 for my $path (<$LIBDIR/*.ext>) {
1012 next unless -r $ext; 1508 next unless -r $path;
1013 eval { 1509
1014 load_extension $ext; 1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1015 1 1573 }
1016 } or warn "$ext not loaded: $@"; 1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1017 } 1586 };
1018} 1587}
1019 1588
1020############################################################################# 1589#############################################################################
1021# load/save/clean perl data associated with a map
1022 1590
1023*cf::mapsupport::on_clean = sub { 1591=back
1024 my ($map) = @_;
1025
1026 my $path = $map->tmpname;
1027 defined $path or return;
1028
1029 unlink "$path.pst";
1030};
1031
1032cf::map->attach (prio => -10000, package => cf::mapsupport::);
1033
1034#############################################################################
1035 1592
1036=head2 CORE EXTENSIONS 1593=head2 CORE EXTENSIONS
1037 1594
1038Functions and methods that extend core crossfire objects. 1595Functions and methods that extend core deliantra objects.
1039 1596
1040=cut 1597=cut
1041 1598
1042package cf::player; 1599package cf::player;
1043 1600
1045 1602
1046=head3 cf::player 1603=head3 cf::player
1047 1604
1048=over 4 1605=over 4
1049 1606
1607=item cf::player::num_playing
1608
1609Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611=cut
1612
1613sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619}
1620
1050=item cf::player::find $login 1621=item cf::player::find $login
1051 1622
1052Returns the given player object, loading it if necessary (might block). 1623Returns the given player object, loading it if necessary (might block).
1053 1624
1054=cut 1625=cut
1055 1626
1056sub playerdir($) { 1627sub playerdir($) {
1057 cf::localdir 1628 "$PLAYERDIR/"
1058 . "/"
1059 . cf::playerdir
1060 . "/"
1061 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1062} 1630}
1063 1631
1064sub path($) { 1632sub path($) {
1065 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1066 1634
1067 (playerdir $login) . "/$login.pl" 1635 (playerdir $login) . "/playerdata"
1068} 1636}
1069 1637
1070sub find_active($) { 1638sub find_active($) {
1071 $cf::PLAYER{$_[0]} 1639 $cf::PLAYER{$_[0]}
1072 and $cf::PLAYER{$_[0]}->active 1640 and $cf::PLAYER{$_[0]}->active
1075 1643
1076sub exists($) { 1644sub exists($) {
1077 my ($login) = @_; 1645 my ($login) = @_;
1078 1646
1079 $cf::PLAYER{$login} 1647 $cf::PLAYER{$login}
1080 or cf::sync_job { !aio_stat $login } 1648 or !aio_stat path $login
1081} 1649}
1082 1650
1083sub find($) { 1651sub find($) {
1084 return $cf::PLAYER{$_[0]} || do { 1652 return $cf::PLAYER{$_[0]} || do {
1085 my $login = $_[0]; 1653 my $login = $_[0];
1086 1654
1087 my $guard = cf::lock_acquire "user_find:$login"; 1655 my $guard = cf::lock_acquire "user_find:$login";
1088 1656
1089 $cf::PLAYER{$_[0]} || do { 1657 $cf::PLAYER{$_[0]} || do {
1090 my $pl = load_pl path $login 1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1091 or return; 1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1092 $cf::PLAYER{$login} = $pl 1673 $cf::PLAYER{$login} = $pl
1093 } 1674 }
1094 } 1675 }
1095} 1676}
1677
1678cf::player->attach (
1679 on_load => sub {
1680 my ($pl, $path) = @_;
1681
1682 # restore slots saved in save, below
1683 my $slots = delete $pl->{_slots};
1684
1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689);
1096 1690
1097sub save($) { 1691sub save($) {
1098 my ($pl) = @_; 1692 my ($pl) = @_;
1099 1693
1100 return if $pl->{deny_save}; 1694 return if $pl->{deny_save};
1105 return if $pl->{deny_save}; 1699 return if $pl->{deny_save};
1106 1700
1107 aio_mkdir playerdir $pl, 0770; 1701 aio_mkdir playerdir $pl, 0770;
1108 $pl->{last_save} = $cf::RUNTIME; 1702 $pl->{last_save} = $cf::RUNTIME;
1109 1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1110 $pl->save_pl ($path); 1709 $pl->save_pl ($path);
1111 Coro::cede; 1710 cf::cede_to_tick;
1112} 1711}
1113 1712
1114sub new($) { 1713sub new($) {
1115 my ($login) = @_; 1714 my ($login) = @_;
1116 1715
1122 $cf::PLAYER{$login} = $self; 1721 $cf::PLAYER{$login} = $self;
1123 1722
1124 $self 1723 $self
1125} 1724}
1126 1725
1726=item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728=cut
1729
1730sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734}
1735
1127=item $pl->quit_character 1736=item $pl->quit_character
1128 1737
1129Nukes the player without looking back. If logged in, the connection will 1738Nukes the player without looking back. If logged in, the connection will
1130be destroyed. May block for a long time. 1739be destroyed. May block for a long time.
1131 1740
1132=cut 1741=cut
1133 1742
1134sub quit_character { 1743sub quit_character {
1135 my ($pl) = @_; 1744 my ($pl) = @_;
1136 1745
1746 my $name = $pl->ob->name;
1747
1137 $pl->{deny_save} = 1; 1748 $pl->{deny_save} = 1;
1138 $pl->password ("*"); # this should lock out the player until we nuked the dir 1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1139 1750
1140 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1141 $pl->deactivate; 1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1142 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1143 $pl->ns->destroy if $pl->ns; 1758 $pl->ns->destroy if $pl->ns;
1144 1759
1145 my $path = playerdir $pl; 1760 my $path = playerdir $pl;
1146 my $temp = "$path~$cf::RUNTIME~deleting~"; 1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1147 aio_rename $path, $temp; 1762 aio_rename $path, $temp;
1148 delete $cf::PLAYER{$pl->ob->name}; 1763 delete $cf::PLAYER{$pl->ob->name};
1149 $pl->destroy; 1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1150 IO::AIO::aio_rmtree $temp; 1771 IO::AIO::aio_rmtree $temp;
1772}
1773
1774=item $pl->kick
1775
1776Kicks a player out of the game. This destroys the connection.
1777
1778=cut
1779
1780sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1151} 1786}
1152 1787
1153=item cf::player::list_logins 1788=item cf::player::list_logins
1154 1789
1155Returns am arrayref of all valid playernames in the system, can take a 1790Returns am arrayref of all valid playernames in the system, can take a
1156while and may block, so not sync_job-capable, ever. 1791while and may block, so not sync_job-capable, ever.
1157 1792
1158=cut 1793=cut
1159 1794
1160sub list_logins { 1795sub list_logins {
1161 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1796 my $dirs = aio_readdir $PLAYERDIR
1162 or return []; 1797 or return [];
1163 1798
1164 my @logins; 1799 my @logins;
1165 1800
1166 for my $login (@$dirs) { 1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1167 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1168 aio_read $fh, 0, 512, my $buf, 0 or next; 1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1169 $buf !~ /^password -------------$/m or next; # official not-valid tag 1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1170 1811
1171 utf8::decode $login; 1812 utf8::decode $login;
1172 push @logins, $login; 1813 push @logins, $login;
1173 } 1814 }
1174 1815
1175 \@logins 1816 \@logins
1176} 1817}
1177 1818
1178=item $player->maps 1819=item $player->maps
1179 1820
1821=item cf::player::maps $login
1822
1180Returns an arrayref of cf::path's of all maps that are private for this 1823Returns an arrayref of map paths that are private for this
1181player. May block. 1824player. May block.
1182 1825
1183=cut 1826=cut
1184 1827
1185sub maps($) { 1828sub maps($) {
1186 my ($pl) = @_; 1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1187 1832
1188 my $files = aio_readdir playerdir $pl 1833 my $files = aio_readdir playerdir $pl
1189 or return; 1834 or return;
1190 1835
1191 my @paths; 1836 my @paths;
1193 for (@$files) { 1838 for (@$files) {
1194 utf8::decode $_; 1839 utf8::decode $_;
1195 next if /\.(?:pl|pst)$/; 1840 next if /\.(?:pl|pst)$/;
1196 next unless /^$PATH_SEP/o; 1841 next unless /^$PATH_SEP/o;
1197 1842
1198 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1843 push @paths, cf::map::normalise "~$pl/$_";
1199 } 1844 }
1200 1845
1201 \@paths 1846 \@paths
1202} 1847}
1203 1848
1849=item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851Expand deliantra pod fragments into protocol xml.
1852
1204=item $player->ext_reply ($msgid, $msgtype, %msg) 1853=item $player->ext_reply ($msgid, @msg)
1205 1854
1206Sends an ext reply to the player. 1855Sends an ext reply to the player.
1207 1856
1208=cut 1857=cut
1209 1858
1210sub ext_reply($$$%) { 1859sub ext_reply($$@) {
1211 my ($self, $id, %msg) = @_; 1860 my ($self, $id, @msg) = @_;
1212 1861
1213 $msg{msgid} = $id; 1862 $self->ns->ext_reply ($id, @msg)
1214
1215 $self->send ("ext " . cf::to_json \%msg);
1216} 1863}
1217 1864
1218package cf; 1865=item $player->ext_msg ($type, @msg)
1866
1867Sends an ext event to the client.
1868
1869=cut
1870
1871sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875}
1876
1877=head3 cf::region
1878
1879=over 4
1880
1881=cut
1882
1883package cf::region;
1884
1885=item cf::region::find_by_path $path
1886
1887Tries to decuce the likely region for a map knowing only its path.
1888
1889=cut
1890
1891sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906}
1219 1907
1220=back 1908=back
1221
1222 1909
1223=head3 cf::map 1910=head3 cf::map
1224 1911
1225=over 4 1912=over 4
1226 1913
1229package cf::map; 1916package cf::map;
1230 1917
1231use Fcntl; 1918use Fcntl;
1232use Coro::AIO; 1919use Coro::AIO;
1233 1920
1921use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1234our $MAX_RESET = 3600; 1925our $MAX_RESET = 3600;
1235our $DEFAULT_RESET = 3000; 1926our $DEFAULT_RESET = 3000;
1236 1927
1237sub generate_random_map { 1928sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934}
1935
1936=item cf::map->register ($regex, $prio)
1937
1938Register a handler for the map path matching the given regex at the
1939givne priority (higher is better, built-in handlers have priority 0, the
1940default).
1941
1942=cut
1943
1944sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951}
1952
1953# also paths starting with '/'
1954$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964}
1965
1966sub normalise {
1238 my ($path, $rmp) = @_; 1967 my ($path, $base) = @_;
1239 1968
1240 # mit "rum" bekleckern, nicht 1969 $path = "$path"; # make sure it's a string
1241 cf::map::_create_random_map 1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1242 $path, 1998 $path
1243 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1244 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1245 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1246 $rmp->{exit_on_final_map},
1247 $rmp->{xsize}, $rmp->{ysize},
1248 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1249 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1250 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1251 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1252 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1253 (cf::region::find $rmp->{region})
1254} 1999}
1255 2000
1256# and all this just because we cannot iterate over 2001sub new_from_path {
1257# all maps in C++... 2002 my (undef, $path, $base) = @_;
1258sub change_all_map_light { 2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019}
2020
2021# may re-bless or do other evil things
2022sub init {
1259 my ($change) = @_; 2023 my ($self) = @_;
1260 2024
1261 $_->change_map_light ($change) 2025 $self
1262 for grep $_->outdoor, values %cf::MAP;
1263} 2026}
1264 2027
2028sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032}
2033
2034# the displayed name, this is a one way mapping
2035sub visible_name {
2036 &as_string
2037}
2038
2039# the original (read-only) location
2040sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044}
2045
2046# the temporary/swap location
2047sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052}
2053
2054# the unique path, undef == no special unique path
2055sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060}
2061
2062sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068}
2069
2070sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076}
2077
1265sub try_load_header($) { 2078sub load_header_from($) {
1266 my ($path) = @_; 2079 my ($self, $path) = @_;
1267 2080
1268 utf8::encode $path; 2081 utf8::encode $path;
1269 aio_open $path, O_RDONLY, 0 2082 my $f = new_from_file cf::object::thawer $path
1270 or return; 2083 or return;
1271 2084
1272 my $map = cf::map::new 2085 $self->_load_header ($f)
1273 or return; 2086 or return;
1274 2087
1275 # for better error messages only, will be overwritten 2088 local $MAP_LOADING{$self->{path}} = $self;
1276 $map->path ($path); 2089 $f->resolve_delayed_derefs;
1277 2090
1278 $map->load_header ($path) 2091 $self->{load_path} = $path;
2092
2093 1
2094}
2095
2096# used to laod the header of an original map
2097sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101}
2102
2103# used to laod the header of an instantiated map
2104sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108}
2109
2110# called after loading the header from an instantiated map
2111sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119}
2120
2121# called after loading the header from an original map
2122sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129}
2130
2131sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
1279 or return; 2138 or return;
2139 $self->prepare_orig;
2140 }
1280 2141
1281 $map->{load_path} = $path; 2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
1282 2144
1283 $map 2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
1284} 2149}
1285 2150
1286sub find; 2151sub find;
1287sub find { 2152sub find {
1288 my ($path, $origin) = @_; 2153 my ($path, $origin) = @_;
1289 2154
1290 #warn "find<$path,$origin>\n";#d# 2155 cf::cede_to_tick;
1291 2156
1292 $path = new cf::path $path, $origin && $origin->path; 2157 $path = normalise $path, $origin;
1293 my $key = $path->as_string;
1294 2158
1295 cf::lock_wait "map_find:$key"; 2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1296
1297 $cf::MAP{$key} || do {
1298 my $guard = cf::lock_acquire "map_find:$key"; 2160 my $guard2 = cf::lock_acquire "map_find:$path";
1299 2161
1300 # do it the slow way 2162 $cf::MAP{$path} || do {
1301 my $map = try_load_header $path->save_path; 2163 my $map = new_from_path cf::map $path
1302
1303 Coro::cede;
1304
1305 if ($map) {
1306 $map->last_access ((delete $map->{last_access})
1307 || $cf::RUNTIME); #d#
1308 # safety
1309 $map->{instantiate_time} = $cf::RUNTIME
1310 if $map->{instantiate_time} > $cf::RUNTIME;
1311 } else {
1312 if (my $rmp = $path->random_map_params) {
1313 $map = generate_random_map $key, $rmp;
1314 } else {
1315 $map = try_load_header $path->load_path;
1316 }
1317
1318 $map or return; 2164 or return;
1319 2165
1320 $map->{load_original} = 1;
1321 $map->{instantiate_time} = $cf::RUNTIME;
1322 $map->last_access ($cf::RUNTIME);
1323 $map->instantiate;
1324
1325 # per-player maps become, after loading, normal maps
1326 $map->per_player (0) if $path->{user_rel};
1327 }
1328
1329 $map->path ($key);
1330 $map->{path} = $path;
1331 $map->{last_save} = $cf::RUNTIME; 2166 $map->{last_save} = $cf::RUNTIME;
1332 2167
1333 Coro::cede; 2168 $map->load_header
2169 or return;
1334 2170
1335 if ($map->should_reset) { 2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
1336 $map->reset; 2176 $map->reset;
1337 undef $guard;
1338 $map = find $path 2177 return find $path;
1339 or return;
1340 } 2178 }
1341 2179
1342 $cf::MAP{$key} = $map 2180 $cf::MAP{$path} = $map
1343 } 2181 }
1344} 2182}
2183
2184sub pre_load { }
2185#sub post_load { } # XS
1345 2186
1346sub load { 2187sub load {
1347 my ($self) = @_; 2188 my ($self) = @_;
1348 2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
1349 my $path = $self->{path}; 2192 my $path = $self->{path};
2193
2194 {
1350 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2195 my $guard = cf::lock_acquire "map_data:$path";
1351 2196
1352 return if $self->in_memory != cf::MAP_SWAPPED; 2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
1353 2199
1354 $self->in_memory (cf::MAP_LOADING);
1355
1356 $self->alloc; 2200 $self->alloc;
1357 $self->load_objects ($self->{load_path}, 1) 2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
1358 or return; 2209 or return;
1359 2210
1360 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2211 $self->post_load_original
1361 if delete $self->{load_original}; 2212 if delete $self->{load_original};
1362 2213
1363 if (my $uniq = $path->uniq_path) { 2214 if (my $uniq = $self->uniq_path) {
1364 utf8::encode $uniq; 2215 utf8::encode $uniq;
1365 if (aio_open $uniq, O_RDONLY, 0) { 2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
1366 $self->clear_unique_items; 2218 $self->clear_unique_items;
1367 $self->load_objects ($uniq, 0); 2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
1368 } 2223 }
1369 }
1370 2224
1371 Coro::cede; 2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
1372 2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
1373 # now do the right thing for maps 2234 # now do the right thing for maps
1374 $self->link_multipart_objects; 2235 $self->link_multipart_objects;
1375
1376 if ($self->{path}->is_style_map) {
1377 $self->{deny_save} = 1;
1378 $self->{deny_reset} = 1;
1379 } else {
1380 $self->fix_auto_apply;
1381 $self->decay_objects;
1382 $self->update_buttons;
1383 $self->set_darkness_map;
1384 $self->difficulty ($self->estimate_difficulty) 2236 $self->difficulty ($self->estimate_difficulty)
1385 unless $self->difficulty; 2237 unless $self->difficulty;
1386 $self->activate; 2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
2250 }
2251
2252 $self->post_load;
2253
1387 } 2254 1
1388
1389 Coro::cede;
1390
1391 $self->in_memory (cf::MAP_IN_MEMORY);
1392} 2255}
1393 2256
1394# find and load all maps in the 3x3 area around a map 2257# customize the map for a given player, i.e.
1395sub load_diag { 2258# return the _real_ map. used by e.g. per-player
1396 my ($map) = @_; 2259# maps to change the path to ~playername/mappath
2260sub customise_for {
2261 my ($self, $ob) = @_;
1397 2262
1398 my @diag; # diagonal neighbours 2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
1399 2265
1400 for (0 .. 3) { 2266# return find "?party/" . $ob->name . "/" . $self->{path}
1401 my $neigh = $map->tile_path ($_) 2267# if $self->per_party;
1402 or next;
1403 $neigh = find $neigh, $map
1404 or next;
1405 $neigh->load;
1406 2268
1407 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2269 $self
1408 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1409 }
1410
1411 for (@diag) {
1412 my $neigh = find @$_
1413 or next;
1414 $neigh->load;
1415 }
1416} 2270}
1417 2271
1418sub find_sync { 2272sub find_sync {
1419 my ($path, $origin) = @_; 2273 my ($path, $origin) = @_;
1420 2274
1421 cf::sync_job { find $path, $origin } 2275 # it's a bug to call this from the main context
2276 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2277 if $Coro::current == $Coro::main;
2278
2279 find $path, $origin
1422} 2280}
1423 2281
1424sub do_load_sync { 2282sub do_load_sync {
1425 my ($map) = @_; 2283 my ($map) = @_;
1426 2284
1427 cf::sync_job { $map->load }; 2285 # it's a bug to call this from the main context
2286 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2287 if $Coro::current == $Coro::main;
2288
2289 $map->load;
1428} 2290}
1429 2291
1430our %MAP_PREFETCH; 2292our %MAP_PREFETCH;
2293our $MAP_PREFETCHER = undef;
2294
2295sub find_async {
2296 my ($path, $origin, $load) = @_;
2297
2298 $path = normalise $path, $origin;
2299
2300 if (my $map = $cf::MAP{$path}) {
2301 return $map if !$load || $map->linkable;
2302 }
2303
2304 $MAP_PREFETCH{$path} |= $load;
2305
1431our $MAP_PREFETCHER = Coro::async { 2306 $MAP_PREFETCHER ||= cf::async {
1432 while () { 2307 $Coro::current->{desc} = "map prefetcher";
2308
1433 while (%MAP_PREFETCH) { 2309 while (%MAP_PREFETCH) {
1434 my $key = each %MAP_PREFETCH 2310 while (my ($k, $v) = each %MAP_PREFETCH) {
1435 or next; 2311 if (my $map = find $k) {
2312 $map->load if $v;
2313 }
2314
1436 my $path = delete $MAP_PREFETCH{$key}; 2315 delete $MAP_PREFETCH{$k};
1437
1438 my $map = find $path
1439 or next;
1440 $map->load;
1441 } 2316 }
1442 Coro::schedule; 2317 }
2318 undef $MAP_PREFETCHER;
1443 } 2319 };
1444};
1445
1446sub find_async {
1447 my ($path, $origin) = @_;
1448
1449 $path = new cf::path $path, $origin && $origin->path;
1450 my $key = $path->as_string;
1451
1452 if (my $map = $cf::MAP{$key}) {
1453 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1454 }
1455
1456 $MAP_PREFETCH{$key} = $path;
1457 $MAP_PREFETCHER->ready; 2320 $MAP_PREFETCHER->prio (6);
1458 2321
1459 () 2322 ()
2323}
2324
2325# common code, used by both ->save and ->swapout
2326sub _save {
2327 my ($self) = @_;
2328
2329 $self->{last_save} = $cf::RUNTIME;
2330
2331 return unless $self->dirty;
2332
2333 my $save = $self->save_path; utf8::encode $save;
2334 my $uniq = $self->uniq_path; utf8::encode $uniq;
2335
2336 $self->{load_path} = $save;
2337
2338 return if $self->{deny_save};
2339
2340 local $self->{last_access} = $self->last_access;#d#
2341
2342 cf::async {
2343 $Coro::current->{desc} = "map player save";
2344 $_->contr->save for $self->players;
2345 };
2346
2347 cf::get_slot 0.02;
2348
2349 if ($uniq) {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2351 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2352 } else {
2353 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2354 }
1460} 2355}
1461 2356
1462sub save { 2357sub save {
1463 my ($self) = @_; 2358 my ($self) = @_;
1464 2359
1465 my $lock = cf::lock_acquire "map_data:" . $self->path; 2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
1466 2361
1467 $self->{last_save} = $cf::RUNTIME; 2362 $self->_save;
1468
1469 return unless $self->dirty;
1470
1471 my $save = $self->{path}->save_path; utf8::encode $save;
1472 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1473
1474 $self->{load_path} = $save;
1475
1476 return if $self->{deny_save};
1477
1478 local $self->{last_access} = $self->last_access;#d#
1479
1480 cf::async {
1481 $_->contr->save for $self->players;
1482 };
1483
1484 if ($uniq) {
1485 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1486 $self->save_objects ($uniq, cf::IO_UNIQUES);
1487 } else {
1488 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1489 }
1490} 2363}
1491 2364
1492sub swap_out { 2365sub swap_out {
1493 my ($self) = @_; 2366 my ($self) = @_;
1494 2367
1495 # save first because save cedes
1496 $self->save;
1497
1498 my $lock = cf::lock_acquire "map_data:" . $self->path; 2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
1499 2369
2370 return if !$self->linkable;
2371 return if $self->{deny_save};
1500 return if $self->players; 2372 return if $self->players;
1501 return if $self->in_memory != cf::MAP_IN_MEMORY;
1502 return if $self->{deny_save};
1503 2373
2374 # first deactivate the map and "unlink" it from the core
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->state (cf::MAP_SWAPPED);
2378
2379 # then atomically save
2380 $self->_save;
2381
2382 # then free the map
1504 $self->clear; 2383 $self->clear;
1505 $self->in_memory (cf::MAP_SWAPPED);
1506} 2384}
1507 2385
1508sub reset_at { 2386sub reset_at {
1509 my ($self) = @_; 2387 my ($self) = @_;
1510 2388
1511 # TODO: safety, remove and allow resettable per-player maps 2389 # TODO: safety, remove and allow resettable per-player maps
1512 return 1e99 if $self->{path}{user_rel};
1513 return 1e99 if $self->{deny_reset}; 2390 return 1e99 if $self->{deny_reset};
1514 2391
1515 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2392 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1516 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2393 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1517 2394
1522 my ($self) = @_; 2399 my ($self) = @_;
1523 2400
1524 $self->reset_at <= $cf::RUNTIME 2401 $self->reset_at <= $cf::RUNTIME
1525} 2402}
1526 2403
1527sub unlink_save {
1528 my ($self) = @_;
1529
1530 utf8::encode (my $save = $self->{path}->save_path);
1531 aioreq_pri 3; IO::AIO::aio_unlink $save;
1532 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1533}
1534
1535sub rename {
1536 my ($self, $new_path) = @_;
1537
1538 $self->unlink_save;
1539
1540 delete $cf::MAP{$self->path};
1541 $self->{path} = new cf::path $new_path;
1542 $self->path ($self->{path}->as_string);
1543 $cf::MAP{$self->path} = $self;
1544
1545 $self->save;
1546}
1547
1548sub reset { 2404sub reset {
1549 my ($self) = @_; 2405 my ($self) = @_;
1550 2406
1551 my $lock = cf::lock_acquire "map_data:" . $self->path; 2407 my $lock = cf::lock_acquire "map_data:$self->{path}";
1552 2408
1553 return if $self->players; 2409 return if $self->players;
1554 return if $self->{path}{user_rel};#d#
1555 2410
1556 warn "resetting map ", $self->path;#d# 2411 cf::trace "resetting map ", $self->path, "\n";
2412
2413 $self->state (cf::MAP_SWAPPED);
2414
2415 # need to save uniques path
2416 unless ($self->{deny_save}) {
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2420 if $uniq;
2421 }
1557 2422
1558 delete $cf::MAP{$self->path}; 2423 delete $cf::MAP{$self->path};
1559 2424
2425 $self->deactivate;
1560 $_->clear_links_to ($self) for values %cf::MAP; 2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->clear;
1561 2428
1562 $self->unlink_save; 2429 $self->unlink_save;
1563 $self->destroy; 2430 $self->destroy;
1564} 2431}
1565 2432
1566my $nuke_counter = "aaaa"; 2433my $nuke_counter = "aaaa";
1567 2434
1568sub nuke { 2435sub nuke {
1569 my ($self) = @_; 2436 my ($self) = @_;
1570 2437
2438 {
2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
2440
2441 delete $cf::MAP{$self->path};
2442
2443 $self->unlink_save;
2444
2445 bless $self, "cf::map::wrap";
2446 delete $self->{deny_reset};
1571 $self->{deny_save} = 1; 2447 $self->{deny_save} = 1;
1572 $self->reset_timeout (1); 2448 $self->reset_timeout (1);
1573 $self->rename ("{nuke}/" . ($nuke_counter++)); 2449 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2450
2451 $cf::MAP{$self->path} = $self;
2452 }
2453
1574 $self->reset; # polite request, might not happen 2454 $self->reset; # polite request, might not happen
1575} 2455}
1576 2456
1577sub customise_for { 2457=item $maps = cf::map::tmp_maps
1578 my ($map, $ob) = @_;
1579 2458
1580 if ($map->per_player) { 2459Returns an arrayref with all map paths of currently instantiated and saved
1581 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2460maps. May block.
2461
2462=cut
2463
2464sub tmp_maps() {
1582 } 2465 [
2466 map {
2467 utf8::decode $_;
2468 /\.map$/
2469 ? normalise $_
2470 : ()
2471 } @{ aio_readdir $TMPDIR or [] }
2472 ]
2473}
1583 2474
1584 $map 2475=item $maps = cf::map::random_maps
2476
2477Returns an arrayref with all map paths of currently instantiated and saved
2478random maps. May block.
2479
2480=cut
2481
2482sub random_maps() {
2483 [
2484 map {
2485 utf8::decode $_;
2486 /\.map$/
2487 ? normalise "?random/$_"
2488 : ()
2489 } @{ aio_readdir $RANDOMDIR or [] }
2490 ]
1585} 2491}
1586 2492
1587=item cf::map::unique_maps 2493=item cf::map::unique_maps
1588 2494
1589Returns an arrayref of cf::path's of all shared maps that have 2495Returns an arrayref of paths of all shared maps that have
1590instantiated unique items. May block. 2496instantiated unique items. May block.
1591 2497
1592=cut 2498=cut
1593 2499
1594sub unique_maps() { 2500sub unique_maps() {
1595 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2501 [
1596 or return; 2502 map {
1597
1598 my @paths;
1599
1600 for (@$files) {
1601 utf8::decode $_; 2503 utf8::decode $_;
1602 next if /\.pst$/; 2504 s/\.map$//; # TODO future compatibility hack
1603 next unless /^$PATH_SEP/o; 2505 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1604 2506 ? ()
1605 push @paths, new cf::path $_; 2507 : normalise $_
2508 } @{ aio_readdir $UNIQUEDIR or [] }
1606 } 2509 ]
1607
1608 \@paths
1609} 2510}
1610 2511
1611package cf; 2512=item cf::map::static_maps
2513
2514Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2515file in the shared directory excluding F</styles> and F</editor>). May
2516block.
2517
2518=cut
2519
2520sub static_maps() {
2521 my @dirs = "";
2522 my @maps;
2523
2524 while (@dirs) {
2525 my $dir = shift @dirs;
2526
2527 next if $dir eq "/styles" || $dir eq "/editor";
2528
2529 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2530 or return;
2531
2532 for (@$files) {
2533 s/\.map$// or next;
2534 utf8::decode $_;
2535 push @maps, "$dir/$_";
2536 }
2537
2538 push @dirs, map "$dir/$_", @$dirs;
2539 }
2540
2541 \@maps
2542}
1612 2543
1613=back 2544=back
1614 2545
1615=head3 cf::object 2546=head3 cf::object
1616 2547
1620 2551
1621=over 4 2552=over 4
1622 2553
1623=item $ob->inv_recursive 2554=item $ob->inv_recursive
1624 2555
1625Returns the inventory of the object _and_ their inventories, recursively. 2556Returns the inventory of the object I<and> their inventories, recursively,
2557but I<not> the object itself.
1626 2558
1627=cut 2559=cut
1628 2560
1629sub inv_recursive_; 2561sub inv_recursive_;
1630sub inv_recursive_ { 2562sub inv_recursive_ {
1633 2565
1634sub inv_recursive { 2566sub inv_recursive {
1635 inv_recursive_ inv $_[0] 2567 inv_recursive_ inv $_[0]
1636} 2568}
1637 2569
2570=item $ref = $ob->ref
2571
2572Creates and returns a persistent reference to an object that can be stored as a string.
2573
2574=item $ob = cf::object::deref ($refstring)
2575
2576returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2577even if the object actually exists. May block.
2578
2579=cut
2580
2581sub deref {
2582 my ($ref) = @_;
2583
2584 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2585 my ($uuid, $name) = ($1, $2);
2586 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2587 or return;
2588 $pl->ob->uuid eq $uuid
2589 or return;
2590
2591 $pl->ob
2592 } else {
2593 warn "$ref: cannot resolve object reference\n";
2594 undef
2595 }
2596}
2597
1638package cf; 2598package cf;
1639 2599
1640=back 2600=back
1641 2601
1642=head3 cf::object::player 2602=head3 cf::object::player
1648Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2608Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1649can be C<undef>. Does the right thing when the player is currently in a 2609can be C<undef>. Does the right thing when the player is currently in a
1650dialogue with the given NPC character. 2610dialogue with the given NPC character.
1651 2611
1652=cut 2612=cut
2613
2614our $SAY_CHANNEL = {
2615 id => "say",
2616 title => "Map",
2617 reply => "say ",
2618 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2619};
2620
2621our $CHAT_CHANNEL = {
2622 id => "chat",
2623 title => "Chat",
2624 reply => "chat ",
2625 tooltip => "Player chat and shouts, global to the server.",
2626};
1653 2627
1654# rough implementation of a future "reply" method that works 2628# rough implementation of a future "reply" method that works
1655# with dialog boxes. 2629# with dialog boxes.
1656#TODO: the first argument must go, split into a $npc->reply_to ( method 2630#TODO: the first argument must go, split into a $npc->reply_to ( method
1657sub cf::object::player::reply($$$;$) { 2631sub cf::object::player::reply($$$;$) {
1659 2633
1660 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1661 2635
1662 if ($self->{record_replies}) { 2636 if ($self->{record_replies}) {
1663 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2637 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2638
1664 } else { 2639 } else {
2640 my $pl = $self->contr;
2641
2642 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2643 my $dialog = $pl->{npc_dialog};
2644 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2645
2646 } else {
1665 $msg = $npc->name . " says: $msg" if $npc; 2647 $msg = $npc->name . " says: $msg" if $npc;
1666 $self->message ($msg, $flags); 2648 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2649 }
1667 } 2650 }
2651}
2652
2653=item $object->send_msg ($channel, $msg, $color, [extra...])
2654
2655=cut
2656
2657sub cf::object::send_msg {
2658 my $pl = shift->contr
2659 or return;
2660 $pl->send_msg (@_);
1668} 2661}
1669 2662
1670=item $player_object->may ("access") 2663=item $player_object->may ("access")
1671 2664
1672Returns wether the given player is authorized to access resource "access" 2665Returns wether the given player is authorized to access resource "access"
1685 2678
1686=item $player_object->enter_link 2679=item $player_object->enter_link
1687 2680
1688Freezes the player and moves him/her to a special map (C<{link}>). 2681Freezes the player and moves him/her to a special map (C<{link}>).
1689 2682
1690The player should be reaosnably safe there for short amounts of time. You 2683The player should be reasonably safe there for short amounts of time (e.g.
1691I<MUST> call C<leave_link> as soon as possible, though. 2684for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2685though, as the player cannot control the character while it is on the link
2686map.
2687
2688Will never block.
1692 2689
1693=item $player_object->leave_link ($map, $x, $y) 2690=item $player_object->leave_link ($map, $x, $y)
1694 2691
1695Moves the player out of the specila link map onto the given map. If the 2692Moves the player out of the special C<{link}> map onto the specified
1696map is not valid (or omitted), the player will be moved back to the 2693map. If the map is not valid (or omitted), the player will be moved back
1697location he/she was before the call to C<enter_link>, or, if that fails, 2694to the location he/she was before the call to C<enter_link>, or, if that
1698to the emergency map position. 2695fails, to the emergency map position.
1699 2696
1700Might block. 2697Might block.
1701 2698
1702=cut 2699=cut
2700
2701sub link_map {
2702 unless ($LINK_MAP) {
2703 $LINK_MAP = cf::map::find "{link}"
2704 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2705 $LINK_MAP->load;
2706 }
2707
2708 $LINK_MAP
2709}
1703 2710
1704sub cf::object::player::enter_link { 2711sub cf::object::player::enter_link {
1705 my ($self) = @_; 2712 my ($self) = @_;
1706 2713
1707 $self->deactivate_recursive; 2714 $self->deactivate_recursive;
1708 2715
1709 return if $self->map == $LINK_MAP; 2716 ++$self->{_link_recursion};
2717
2718 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710 2719
1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2720 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1712 if $self->map; 2721 if $self->map && $self->map->{path} ne "{link}";
1713 2722
1714 $self->enter_map ($LINK_MAP, 20, 20); 2723 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1715} 2724}
1716 2725
1717sub cf::object::player::leave_link { 2726sub cf::object::player::leave_link {
1718 my ($self, $map, $x, $y) = @_; 2727 my ($self, $map, $x, $y) = @_;
2728
2729 return unless $self->contr->active;
1719 2730
1720 my $link_pos = delete $self->{_link_pos}; 2731 my $link_pos = delete $self->{_link_pos};
1721 2732
1722 unless ($map) { 2733 unless ($map) {
1723 # restore original map position 2734 # restore original map position
1734 ($x, $y) = (-1, -1) 2745 ($x, $y) = (-1, -1)
1735 unless (defined $x) && (defined $y); 2746 unless (defined $x) && (defined $y);
1736 2747
1737 # use -1 or undef as default coordinates, not 0, 0 2748 # use -1 or undef as default coordinates, not 0, 0
1738 ($x, $y) = ($map->enter_x, $map->enter_y) 2749 ($x, $y) = ($map->enter_x, $map->enter_y)
1739 if $x <=0 && $y <= 0; 2750 if $x <= 0 && $y <= 0;
1740 2751
1741 $map->load; 2752 $map->load;
1742 $map->load_diag;
1743 2753
1744 return unless $self->contr->active; 2754 return unless $self->contr->active;
2755
2756 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2757 if ($self->enter_map ($map, $x, $y)) {
2758 # entering was successful
2759 delete $self->{_link_recursion};
2760 # only activate afterwards, to support waiting in hooks
1745 $self->activate_recursive; 2761 $self->activate_recursive;
1746 $self->enter_map ($map, $x, $y);
1747}
1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 }, 2762 }
1760 on_login => sub {
1761 my ($pl) = @_;
1762 2763
1763 # try to abort aborted map switching on player login :) 2764}
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780 2765
1781=item $player_object->goto ($path, $x, $y) 2766=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1782 2767
2768Moves the player to the given map-path and coordinates by first freezing
2769her, loading and preparing them map, calling the provided $check callback
2770that has to return the map if sucecssful, and then unfreezes the player on
2771the new (success) or old (failed) map position. In either case, $done will
2772be called at the end of this process.
2773
2774Note that $check will be called with a potentially non-loaded map, so if
2775it needs a loaded map it has to call C<< ->load >>.
2776
1783=cut 2777=cut
2778
2779our $GOTOGEN;
1784 2780
1785sub cf::object::player::goto { 2781sub cf::object::player::goto {
1786 my ($self, $path, $x, $y) = @_; 2782 my ($self, $path, $x, $y, $check, $done) = @_;
1787 2783
1788 $path = new cf::path $path; 2784 if ($self->{_link_recursion} >= $MAX_LINKS) {
2785 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2786 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2787 ($path, $x, $y) = @$EMERGENCY_POSITION;
2788 }
2789
2790 # do generation counting so two concurrent goto's will be executed in-order
2791 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1789 2792
1790 $self->enter_link; 2793 $self->enter_link;
1791 2794
1792 (async { 2795 (async {
1793 my $map = cf::map::find $path->as_string; 2796 $Coro::current->{desc} = "player::goto $path $x $y";
2797
2798 # *tag paths override both path and x|y
2799 if ($path =~ /^\*(.*)$/) {
2800 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2801 my $ob = $obs[rand @obs];
2802
2803 # see if we actually can go there
2804 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2805 $ob = $obs[rand @obs];
2806 } else {
2807 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2808 }
2809 # else put us there anyways for now #d#
2810
2811 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2812 } else {
2813 ($path, $x, $y) = (undef, undef, undef);
2814 }
2815 }
2816
2817 my $map = eval {
2818 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2819
2820 if ($map) {
1794 $map = $map->customise_for ($self) if $map; 2821 $map = $map->customise_for ($self);
1795 2822 $map = $check->($map, $x, $y, $self) if $check && $map;
1796# warn "entering ", $map->path, " at ($x, $y)\n" 2823 } else {
1797# if $map;
1798
1799 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2824 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2825 }
1800 2826
2827 $map
2828 };
2829
2830 if ($@) {
2831 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2832 LOG llevError | logBacktrace, Carp::longmess $@;
2833 }
2834
2835 if ($gen == $self->{_goto_generation}) {
2836 delete $self->{_goto_generation};
1801 $self->leave_link ($map, $x, $y); 2837 $self->leave_link ($map, $x, $y);
2838 }
2839
2840 $done->($self) if $done;
1802 })->prio (1); 2841 })->prio (1);
1803} 2842}
1804 2843
1805=item $player_object->enter_exit ($exit_object) 2844=item $player_object->enter_exit ($exit_object)
1806 2845
1808 2847
1809sub parse_random_map_params { 2848sub parse_random_map_params {
1810 my ($spec) = @_; 2849 my ($spec) = @_;
1811 2850
1812 my $rmp = { # defaults 2851 my $rmp = { # defaults
1813 xsize => 10, 2852 xsize => (cf::rndm 15, 40),
1814 ysize => 10, 2853 ysize => (cf::rndm 15, 40),
2854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2855 #layout => string,
1815 }; 2856 };
1816 2857
1817 for (split /\n/, $spec) { 2858 for (split /\n/, $spec) {
1818 my ($k, $v) = split /\s+/, $_, 2; 2859 my ($k, $v) = split /\s+/, $_, 2;
1819 2860
1831 # that depends on the exit object 2872 # that depends on the exit object
1832 2873
1833 my $rmp = parse_random_map_params $exit->msg; 2874 my $rmp = parse_random_map_params $exit->msg;
1834 2875
1835 if ($exit->map) { 2876 if ($exit->map) {
1836 $rmp->{region} = $exit->map->region_name; 2877 $rmp->{region} = $exit->region->name;
1837 $rmp->{origin_map} = $exit->map->path; 2878 $rmp->{origin_map} = $exit->map->path;
1838 $rmp->{origin_x} = $exit->x; 2879 $rmp->{origin_x} = $exit->x;
1839 $rmp->{origin_y} = $exit->y; 2880 $rmp->{origin_y} = $exit->y;
2881
2882 $exit->map->touch;
1840 } 2883 }
1841 2884
1842 $rmp->{random_seed} ||= $exit->random_seed; 2885 $rmp->{random_seed} ||= $exit->random_seed;
1843 2886
1844 my $data = cf::to_json $rmp; 2887 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1845 my $md5 = Digest::MD5::md5_hex $data; 2888 my $md5 = Digest::MD5::md5_hex $data;
2889 my $meta = "$RANDOMDIR/$md5.meta";
1846 2890
1847 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1848 aio_write $fh, 0, (length $data), $data, 0; 2892 aio_write $fh, 0, (length $data), $data, 0;
2893 undef $fh;
2894 aio_rename "$meta~", $meta;
1849 2895
2896 my $slaying = "?random/$md5";
2897
2898 if ($exit->valid) {
1850 $exit->slaying ("?random/$md5"); 2899 $exit->slaying ("?random/$md5");
1851 $exit->msg (undef); 2900 $exit->msg (undef);
2901 }
1852 } 2902 }
1853} 2903}
1854 2904
1855sub cf::object::player::enter_exit { 2905sub cf::object::player::enter_exit {
1856 my ($self, $exit) = @_; 2906 my ($self, $exit) = @_;
1858 return unless $self->type == cf::PLAYER; 2908 return unless $self->type == cf::PLAYER;
1859 2909
1860 $self->enter_link; 2910 $self->enter_link;
1861 2911
1862 (async { 2912 (async {
1863 $self->deactivate_recursive; # just to be sure 2913 $Coro::current->{desc} = "enter_exit";
2914
1864 unless (eval { 2915 unless (eval {
2916 $self->deactivate_recursive; # just to be sure
2917
2918 my $map = cf::map::normalise $exit->slaying, $exit->map;
2919 my $x = $exit->stats->hp;
2920 my $y = $exit->stats->sp;
2921
2922 # special map handling
2923 my $slaying = $exit->slaying;
2924
2925 # special map handling
2926 if ($slaying eq "/!") {
2927 my $guard = cf::lock_acquire "exit_prepare:$exit";
2928
1865 prepare_random_map $exit 2929 prepare_random_map $exit
2930 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2931
1866 if $exit->slaying eq "/!"; 2932 $map = $exit->slaying;
1867 2933
1868 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2934 } elsif ($slaying eq '!up') {
1869 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2935 $map = $exit->map->tile_path (cf::TILE_UP);
2936 $x = $exit->x;
2937 $y = $exit->y;
1870 2938
2939 } elsif ($slaying eq '!down') {
2940 $map = $exit->map->tile_path (cf::TILE_DOWN);
2941 $x = $exit->x;
2942 $y = $exit->y;
2943 }
2944
2945 $self->goto ($map, $x, $y);
2946
2947 # if exit is damned, update players death & WoR home-position
2948 $self->contr->savebed ($map, $x, $y)
2949 if $exit->flag (cf::FLAG_DAMNED);
2950
1871 1; 2951 1
1872 }) { 2952 }) {
1873 $self->message ("Something went wrong deep within the crossfire server. " 2953 $self->message ("Something went wrong deep within the deliantra server. "
1874 . "I'll try to bring you back to the map you were before. " 2954 . "I'll try to bring you back to the map you were before. "
1875 . "Please report this to the dungeon master!", 2955 . "Please report this to the dungeon master!",
1876 cf::NDI_UNIQUE | cf::NDI_RED); 2956 cf::NDI_UNIQUE | cf::NDI_RED);
1877 2957
1878 warn "ERROR in enter_exit: $@"; 2958 error "ERROR in enter_exit: $@";
1879 $self->leave_link; 2959 $self->leave_link;
1880 } 2960 }
1881 })->prio (1); 2961 })->prio (1);
1882} 2962}
1883 2963
1894 2974
1895sub cf::client::send_drawinfo { 2975sub cf::client::send_drawinfo {
1896 my ($self, $text, $flags) = @_; 2976 my ($self, $text, $flags) = @_;
1897 2977
1898 utf8::encode $text; 2978 utf8::encode $text;
1899 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2979 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1900} 2980}
1901 2981
2982=item $client->send_big_packet ($pkt)
2983
2984Like C<send_packet>, but tries to compress large packets, and fragments
2985them as required.
2986
2987=cut
2988
2989our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2990
2991sub cf::client::send_big_packet {
2992 my ($self, $pkt) = @_;
2993
2994 # try lzf for large packets
2995 $pkt = "lzf " . Compress::LZF::compress $pkt
2996 if 1024 <= length $pkt and $self->{can_lzf};
2997
2998 # split very large packets
2999 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3000 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3001 $pkt = "frag";
3002 }
3003
3004 $self->send_packet ($pkt);
3005}
3006
3007=item $client->send_msg ($channel, $msg, $color, [extra...])
3008
3009Send a drawinfo or msg packet to the client, formatting the msg for the
3010client if neccessary. C<$type> should be a string identifying the type of
3011the message, with C<log> being the default. If C<$color> is negative, suppress
3012the message unless the client supports the msg packet.
3013
3014=cut
3015
3016# non-persistent channels (usually the info channel)
3017our %CHANNEL = (
3018 "c/motd" => {
3019 id => "infobox",
3020 title => "MOTD",
3021 reply => undef,
3022 tooltip => "The message of the day",
3023 },
3024 "c/identify" => {
3025 id => "infobox",
3026 title => "Identify",
3027 reply => undef,
3028 tooltip => "Items recently identified",
3029 },
3030 "c/examine" => {
3031 id => "infobox",
3032 title => "Examine",
3033 reply => undef,
3034 tooltip => "Signs and other items you examined",
3035 },
3036 "c/shopinfo" => {
3037 id => "infobox",
3038 title => "Shop Info",
3039 reply => undef,
3040 tooltip => "What your bargaining skill tells you about the shop",
3041 },
3042 "c/book" => {
3043 id => "infobox",
3044 title => "Book",
3045 reply => undef,
3046 tooltip => "The contents of a note or book",
3047 },
3048 "c/lookat" => {
3049 id => "infobox",
3050 title => "Look",
3051 reply => undef,
3052 tooltip => "What you saw there",
3053 },
3054 "c/who" => {
3055 id => "infobox",
3056 title => "Players",
3057 reply => undef,
3058 tooltip => "Shows players who are currently online",
3059 },
3060 "c/body" => {
3061 id => "infobox",
3062 title => "Body Parts",
3063 reply => undef,
3064 tooltip => "Shows which body parts you posess and are available",
3065 },
3066 "c/statistics" => {
3067 id => "infobox",
3068 title => "Statistics",
3069 reply => undef,
3070 tooltip => "Shows your primary statistics",
3071 },
3072 "c/skills" => {
3073 id => "infobox",
3074 title => "Skills",
3075 reply => undef,
3076 tooltip => "Shows your experience per skill and item power",
3077 },
3078 "c/shopitems" => {
3079 id => "infobox",
3080 title => "Shop Items",
3081 reply => undef,
3082 tooltip => "Shows the items currently for sale in this shop",
3083 },
3084 "c/resistances" => {
3085 id => "infobox",
3086 title => "Resistances",
3087 reply => undef,
3088 tooltip => "Shows your resistances",
3089 },
3090 "c/pets" => {
3091 id => "infobox",
3092 title => "Pets",
3093 reply => undef,
3094 tooltip => "Shows information abotu your pets/a specific pet",
3095 },
3096 "c/perceiveself" => {
3097 id => "infobox",
3098 title => "Perceive Self",
3099 reply => undef,
3100 tooltip => "You gained detailed knowledge about yourself",
3101 },
3102 "c/uptime" => {
3103 id => "infobox",
3104 title => "Uptime",
3105 reply => undef,
3106 tooltip => "How long the server has been running since last restart",
3107 },
3108 "c/mapinfo" => {
3109 id => "infobox",
3110 title => "Map Info",
3111 reply => undef,
3112 tooltip => "Information related to the maps",
3113 },
3114 "c/party" => {
3115 id => "party",
3116 title => "Party",
3117 reply => "gsay ",
3118 tooltip => "Messages and chat related to your party",
3119 },
3120 "c/death" => {
3121 id => "death",
3122 title => "Death",
3123 reply => undef,
3124 tooltip => "Reason for and more info about your most recent death",
3125 },
3126 "c/say" => $SAY_CHANNEL,
3127 "c/chat" => $CHAT_CHANNEL,
3128);
3129
3130sub cf::client::send_msg {
3131 my ($self, $channel, $msg, $color, @extra) = @_;
3132
3133 $msg = $self->pl->expand_cfpod ($msg)
3134 unless $color & cf::NDI_VERBATIM;
3135
3136 $color &= cf::NDI_CLIENT_MASK; # just in case...
3137
3138 # check predefined channels, for the benefit of C
3139 if ($CHANNEL{$channel}) {
3140 $channel = $CHANNEL{$channel};
3141
3142 $self->ext_msg (channel_info => $channel);
3143 $channel = $channel->{id};
3144
3145 } elsif (ref $channel) {
3146 # send meta info to client, if not yet sent
3147 unless (exists $self->{channel}{$channel->{id}}) {
3148 $self->{channel}{$channel->{id}} = $channel;
3149 $self->ext_msg (channel_info => $channel);
3150 }
3151
3152 $channel = $channel->{id};
3153 }
3154
3155 return unless @extra || length $msg;
3156
3157 # default colour, mask it out
3158 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3159 if $color & cf::NDI_DEF;
3160
3161 my $pkt = "msg "
3162 . $self->{json_coder}->encode (
3163 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3164 );
3165
3166 $self->send_big_packet ($pkt);
3167}
3168
3169=item $client->ext_msg ($type, @msg)
3170
3171Sends an ext event to the client.
3172
3173=cut
3174
3175sub cf::client::ext_msg($$@) {
3176 my ($self, $type, @msg) = @_;
3177
3178 if ($self->extcmd == 2) {
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3180 } elsif ($self->extcmd == 1) { # TODO: remove
3181 push @msg, msgtype => "event_$type";
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184}
3185
3186=item $client->ext_reply ($msgid, @msg)
3187
3188Sends an ext reply to the client.
3189
3190=cut
3191
3192sub cf::client::ext_reply($$@) {
3193 my ($self, $id, @msg) = @_;
3194
3195 if ($self->extcmd == 2) {
3196 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3197 } elsif ($self->extcmd == 1) {
3198 #TODO: version 1, remove
3199 unshift @msg, msgtype => "reply", msgid => $id;
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3201 }
3202}
1902 3203
1903=item $success = $client->query ($flags, "text", \&cb) 3204=item $success = $client->query ($flags, "text", \&cb)
1904 3205
1905Queues a query to the client, calling the given callback with 3206Queues a query to the client, calling the given callback with
1906the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3207the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1907C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3208C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1908 3209
1909Queries can fail, so check the return code. Or don't, as queries will become 3210Queries can fail, so check the return code. Or don't, as queries will
1910reliable at some point in the future. 3211become reliable at some point in the future.
1911 3212
1912=cut 3213=cut
1913 3214
1914sub cf::client::query { 3215sub cf::client::query {
1915 my ($self, $flags, $text, $cb) = @_; 3216 my ($self, $flags, $text, $cb) = @_;
1923 utf8::encode $text; 3224 utf8::encode $text;
1924 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3225 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1925 3226
1926 $self->send_packet ($self->{query_queue}[0][0]) 3227 $self->send_packet ($self->{query_queue}[0][0])
1927 if @{ $self->{query_queue} } == 1; 3228 if @{ $self->{query_queue} } == 1;
3229
3230 1
1928} 3231}
1929 3232
1930cf::client->attach ( 3233cf::client->attach (
3234 on_connect => sub {
3235 my ($ns) = @_;
3236
3237 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3238 },
1931 on_reply => sub { 3239 on_reply => sub {
1932 my ($ns, $msg) = @_; 3240 my ($ns, $msg) = @_;
1933 3241
1934 # this weird shuffling is so that direct followup queries 3242 # this weird shuffling is so that direct followup queries
1935 # get handled first 3243 # get handled first
1936 my $queue = delete $ns->{query_queue} 3244 my $queue = delete $ns->{query_queue}
1937 or return; # be conservative, not sure how that can happen, but we saw a crash here 3245 or return; # be conservative, not sure how that can happen, but we saw a crash here
1938 3246
1939 (shift @$queue)->[1]->($msg); 3247 (shift @$queue)->[1]->($msg);
3248 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1940 3249
1941 push @{ $ns->{query_queue} }, @$queue; 3250 push @{ $ns->{query_queue} }, @$queue;
1942 3251
1943 if (@{ $ns->{query_queue} } == @$queue) { 3252 if (@{ $ns->{query_queue} } == @$queue) {
1944 if (@$queue) { 3253 if (@$queue) {
1946 } else { 3255 } else {
1947 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3256 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1948 } 3257 }
1949 } 3258 }
1950 }, 3259 },
3260 on_exticmd => sub {
3261 my ($ns, $buf) = @_;
3262
3263 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3264
3265 if (ref $msg) {
3266 my ($type, $reply, @payload) =
3267 "ARRAY" eq ref $msg
3268 ? @$msg
3269 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3270
3271 my @reply;
3272
3273 if (my $cb = $EXTICMD{$type}) {
3274 @reply = $cb->($ns, @payload);
3275 }
3276
3277 $ns->ext_reply ($reply, @reply)
3278 if $reply;
3279
3280 } else {
3281 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3282 }
3283
3284 cf::override;
3285 },
1951); 3286);
1952 3287
1953=item $client->async (\&cb) 3288=item $client->async (\&cb)
1954 3289
1955Create a new coroutine, running the specified callback. The coroutine will 3290Create a new coroutine, running the specified callback. The coroutine will
1971 3306
1972 $coro 3307 $coro
1973} 3308}
1974 3309
1975cf::client->attach ( 3310cf::client->attach (
1976 on_destroy => sub { 3311 on_client_destroy => sub {
1977 my ($ns) = @_; 3312 my ($ns) = @_;
1978 3313
1979 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3314 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1980 }, 3315 },
1981); 3316);
1996our $safe = new Safe "safe"; 3331our $safe = new Safe "safe";
1997our $safe_hole = new Safe::Hole; 3332our $safe_hole = new Safe::Hole;
1998 3333
1999$SIG{FPE} = 'IGNORE'; 3334$SIG{FPE} = 'IGNORE';
2000 3335
2001$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3336$safe->permit_only (Opcode::opset qw(
3337 :base_core :base_mem :base_orig :base_math :base_loop
3338 grepstart grepwhile mapstart mapwhile
3339 sort time
3340));
2002 3341
2003# here we export the classes and methods available to script code 3342# here we export the classes and methods available to script code
2004 3343
2005=pod 3344=pod
2006 3345
2007The following fucntions and emthods are available within a safe environment: 3346The following functions and methods are available within a safe environment:
2008 3347
2009 cf::object contr pay_amount pay_player map 3348 cf::object
3349 contr pay_amount pay_player map x y force_find force_add destroy
3350 insert remove name archname title slaying race decrease split
3351 value
3352
2010 cf::object::player player 3353 cf::object::player
2011 cf::player peaceful 3354 player
2012 cf::map trigger 3355
3356 cf::player
3357 peaceful
3358
3359 cf::map
3360 trigger
2013 3361
2014=cut 3362=cut
2015 3363
2016for ( 3364for (
2017 ["cf::object" => qw(contr pay_amount pay_player map)], 3365 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3366 insert remove inv nrof name archname title slaying race
3367 decrease split destroy change_exp value msg lore send_msg)],
2018 ["cf::object::player" => qw(player)], 3368 ["cf::object::player" => qw(player)],
2019 ["cf::player" => qw(peaceful)], 3369 ["cf::player" => qw(peaceful send_msg)],
2020 ["cf::map" => qw(trigger)], 3370 ["cf::map" => qw(trigger)],
2021) { 3371) {
2022 no strict 'refs';
2023 my ($pkg, @funs) = @$_; 3372 my ($pkg, @funs) = @$_;
2024 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3373 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2025 for @funs; 3374 for @funs;
2026} 3375}
2027 3376
2042 3391
2043 my $qcode = $code; 3392 my $qcode = $code;
2044 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3393 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2045 $qcode =~ s/\n/\\n/g; 3394 $qcode =~ s/\n/\\n/g;
2046 3395
3396 %vars = (_dummy => 0) unless %vars;
3397
3398 my @res;
2047 local $_; 3399 local $_;
2048 local @safe::cf::_safe_eval_args = values %vars;
2049 3400
2050 my $eval = 3401 my $eval =
2051 "do {\n" 3402 "do {\n"
2052 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3403 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2053 . "#line 0 \"{$qcode}\"\n" 3404 . "#line 0 \"{$qcode}\"\n"
2054 . $code 3405 . $code
2055 . "\n}" 3406 . "\n}"
2056 ; 3407 ;
2057 3408
3409 if ($CFG{safe_eval}) {
2058 sub_generation_inc; 3410 sub_generation_inc;
3411 local @safe::cf::_safe_eval_args = values %vars;
2059 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3412 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2060 sub_generation_inc; 3413 sub_generation_inc;
3414 } else {
3415 local @cf::_safe_eval_args = values %vars;
3416 @res = wantarray ? eval eval : scalar eval $eval;
3417 }
2061 3418
2062 if ($@) { 3419 if ($@) {
2063 warn "$@"; 3420 warn "$@",
2064 warn "while executing safe code '$code'\n"; 3421 "while executing safe code '$code'\n",
2065 warn "with arguments " . (join " ", %vars) . "\n"; 3422 "with arguments " . (join " ", %vars) . "\n";
2066 } 3423 }
2067 3424
2068 wantarray ? @res : $res[0] 3425 wantarray ? @res : $res[0]
2069} 3426}
2070 3427
2084=cut 3441=cut
2085 3442
2086sub register_script_function { 3443sub register_script_function {
2087 my ($fun, $cb) = @_; 3444 my ($fun, $cb) = @_;
2088 3445
2089 no strict 'refs'; 3446 $fun = "safe::$fun" if $CFG{safe_eval};
2090 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3447 *$fun = $safe_hole->wrap ($cb);
2091} 3448}
2092 3449
2093=back 3450=back
2094 3451
2095=cut 3452=cut
2096 3453
2097############################################################################# 3454#############################################################################
3455# the server's init and main functions
2098 3456
2099=head2 EXTENSION DATABASE SUPPORT 3457sub load_facedata($) {
3458 my ($path) = @_;
2100 3459
2101Crossfire maintains a very simple database for extension use. It can 3460 # HACK to clear player env face cache, we need some signal framework
2102currently store anything that can be serialised using Storable, which 3461 # for this (global event?)
2103excludes objects. 3462 %ext::player_env::MUSIC_FACE_CACHE = ();
2104 3463
2105The parameter C<$family> should best start with the name of the extension 3464 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2106using it, it should be unique.
2107 3465
2108=over 4 3466 trace "loading facedata from $path\n";
2109 3467
2110=item $hashref = cf::db_get $family 3468 my $facedata = decode_storable load_file $path;
2111 3469
2112Return a hashref for use by the extension C<$family>, which can be 3470 $facedata->{version} == 2
2113modified. After modifications, you have to call C<cf::db_dirty> or 3471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2114C<cf::db_sync>.
2115 3472
2116=item $value = cf::db_get $family => $key 3473 # patch in the exptable
2117 3474 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2118Returns a single value from the database 3475 $facedata->{resource}{"res/exp_table"} = {
2119 3476 type => FT_RSRC,
2120=item cf::db_put $family => $hashref 3477 data => $exp_table,
2121 3478 hash => (Digest::MD5::md5 $exp_table),
2122Stores the given family hashref into the database. Updates are delayed, if
2123you want the data to be synced to disk immediately, use C<cf::db_sync>.
2124
2125=item cf::db_put $family => $key => $value
2126
2127Stores the given C<$value> in the family hash. Updates are delayed, if you
2128want the data to be synced to disk immediately, use C<cf::db_sync>.
2129
2130=item cf::db_dirty
2131
2132Marks the database as dirty, to be updated at a later time.
2133
2134=item cf::db_sync
2135
2136Immediately write the database to disk I<if it is dirty>.
2137
2138=cut
2139
2140our $DB;
2141
2142{
2143 my $path = cf::localdir . "/database.pst";
2144
2145 sub db_load() {
2146 $DB = stat $path ? Storable::retrieve $path : { };
2147 }
2148
2149 my $pid;
2150
2151 sub db_save() {
2152 waitpid $pid, 0 if $pid;
2153 if (0 == ($pid = fork)) {
2154 $DB->{_meta}{version} = 1;
2155 Storable::nstore $DB, "$path~";
2156 rename "$path~", $path;
2157 cf::_exit 0 if defined $pid;
2158 }
2159 }
2160
2161 my $dirty;
2162
2163 sub db_sync() {
2164 db_save if $dirty;
2165 undef $dirty;
2166 }
2167
2168 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2169 db_sync;
2170 }); 3479 };
3480 cf::cede_to_tick;
2171 3481
2172 sub db_dirty() {
2173 $dirty = 1;
2174 $idle->start;
2175 } 3482 {
3483 my $faces = $facedata->{faceinfo};
2176 3484
2177 sub db_get($;$) { 3485 while (my ($face, $info) = each %$faces) {
2178 @_ >= 2 3486 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2179 ? $DB->{$_[0]}{$_[1]}
2180 : ($DB->{$_[0]} ||= { })
2181 }
2182 3487
2183 sub db_put($$;$) { 3488 cf::face::set_visibility $idx, $info->{visibility};
2184 if (@_ >= 3) { 3489 cf::face::set_magicmap $idx, $info->{magicmap};
2185 $DB->{$_[0]}{$_[1]} = $_[2]; 3490 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2186 } else { 3491 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2187 $DB->{$_[0]} = $_[1]; 3492 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
2188 }
2189 db_dirty;
2190 }
2191 3493
2192 cf::global->attach ( 3494 cf::cede_to_tick;
2193 prio => 10000,
2194 on_cleanup => sub {
2195 db_sync;
2196 }, 3495 }
2197 );
2198}
2199 3496
2200############################################################################# 3497 while (my ($face, $info) = each %$faces) {
2201# the server's main() 3498 next unless $info->{smooth};
2202 3499
2203sub cfg_load { 3500 my $idx = cf::face::find $face
2204 open my $fh, "<:utf8", cf::confdir . "/config" 3501 or next;
2205 or return;
2206 3502
2207 local $/; 3503 if (my $smooth = cf::face::find $info->{smooth}) {
2208 *CFG = YAML::Syck::Load <$fh>; 3504 cf::face::set_smooth $idx, $smooth;
3505 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3506 } else {
3507 error "smooth face '$info->{smooth}' not found for face '$face'";
3508 }
2209 3509
3510 cf::cede_to_tick;
3511 }
3512 }
3513
3514 {
3515 my $anims = $facedata->{animinfo};
3516
3517 while (my ($anim, $info) = each %$anims) {
3518 cf::anim::set $anim, $info->{frames}, $info->{facings};
3519 cf::cede_to_tick;
3520 }
3521
3522 cf::anim::invalidate_all; # d'oh
3523 }
3524
3525 {
3526 my $res = $facedata->{resource};
3527
3528 while (my ($name, $info) = each %$res) {
3529 if (defined $info->{type}) {
3530 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3531
3532 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3533 cf::face::set_type $idx, $info->{type};
3534 } else {
3535 $RESOURCE{$name} = $info; # unused
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3543
3544 1
3545}
3546
3547register_exticmd fx_want => sub {
3548 my ($ns, $want) = @_;
3549
3550 while (my ($k, $v) = each %$want) {
3551 $ns->fx_want ($k, $v);
3552 }
3553};
3554
3555sub load_resource_file($) {
3556 my $guard = lock_acquire "load_resource_file";
3557
3558 my $status = load_resource_file_ $_[0];
3559 get_slot 0.1, 100;
3560 cf::arch::commit_load;
3561
3562 $status
3563}
3564
3565sub reload_regions {
3566 # HACK to clear player env face cache, we need some signal framework
3567 # for this (global event?)
3568 %ext::player_env::MUSIC_FACE_CACHE = ();
3569
3570 load_resource_file "$MAPDIR/regions"
3571 or die "unable to load regions file\n";
3572
3573 for (cf::region::list) {
3574 $_->{match} = qr/$_->{match}/
3575 if exists $_->{match};
3576 }
3577}
3578
3579sub reload_facedata {
3580 load_facedata "$DATADIR/facedata"
3581 or die "unable to load facedata\n";
3582}
3583
3584sub reload_archetypes {
3585 load_resource_file "$DATADIR/archetypes"
3586 or die "unable to load archetypes\n";
3587}
3588
3589sub reload_treasures {
3590 load_resource_file "$DATADIR/treasures"
3591 or die "unable to load treasurelists\n";
3592}
3593
3594sub reload_sound {
3595 trace "loading sound config from $DATADIR/sound\n";
3596
3597 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3598
3599 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3600 my $sound = $soundconf->{compat}[$_]
3601 or next;
3602
3603 my $face = cf::face::find "sound/$sound->[1]";
3604 cf::sound::set $sound->[0] => $face;
3605 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3606 }
3607
3608 while (my ($k, $v) = each %{$soundconf->{event}}) {
3609 my $face = cf::face::find "sound/$v";
3610 cf::sound::set $k => $face;
3611 }
3612}
3613
3614sub reload_resources {
3615 trace "reloading resource files...\n";
3616
3617 reload_exp_table;
3618 reload_materials;
3619 reload_facedata;
3620 reload_sound;
3621 reload_archetypes;
3622 reload_regions;
3623 reload_treasures;
3624
3625 trace "finished reloading resource files\n";
3626}
3627
3628sub reload_config {
3629 trace "reloading config file...\n";
3630
3631 my $config = load_file "$CONFDIR/config";
3632 utf8::decode $config;
3633 *CFG = decode_yaml $config;
3634
2210 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3635 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2211 3636
2212 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3637 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2213 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3638 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2214 3639
2215 if (exists $CFG{mlockall}) { 3640 if (exists $CFG{mlockall}) {
2219 }; 3644 };
2220 warn $@ if $@; 3645 warn $@ if $@;
2221 } 3646 }
2222} 3647}
2223 3648
3649sub pidfile() {
3650 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3651 or die "$PIDFILE: $!";
3652 flock $fh, &Fcntl::LOCK_EX
3653 or die "$PIDFILE: flock: $!";
3654 $fh
3655}
3656
3657# make sure only one server instance is running at any one time
3658sub atomic {
3659 my $fh = pidfile;
3660
3661 my $pid = <$fh>;
3662 kill 9, $pid if $pid > 0;
3663
3664 seek $fh, 0, 0;
3665 print $fh $$;
3666}
3667
3668sub main_loop {
3669 trace "EV::loop starting\n";
3670 if (1) {
3671 EV::loop;
3672 }
3673 trace "EV::loop returned\n";
3674 goto &main_loop unless $REALLY_UNLOOP;
3675}
3676
2224sub main { 3677sub main {
3678 cf::init_globals; # initialise logging
3679
3680 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3681 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3682 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3683 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3684
3685 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3686
2225 # we must not ever block the main coroutine 3687 # we must not ever block the main coroutine
2226 local $Coro::idle = sub { 3688 local $Coro::idle = sub {
2227 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3689 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2228 async { Event::one_event }; 3690 (async {
3691 $Coro::current->{desc} = "IDLE BUG HANDLER";
3692 EV::loop EV::LOOP_ONESHOT;
3693 })->prio (Coro::PRIO_MAX);
2229 }; 3694 };
2230 3695
2231 cfg_load; 3696 evthread_start IO::AIO::poll_fileno;
2232 db_load; 3697
3698 cf::sync_job {
3699 cf::incloader::init ();
3700
3701 cf::init_anim;
3702 cf::init_attackmess;
3703 cf::init_dynamic;
3704
3705 cf::load_settings;
3706
3707 reload_resources;
3708 reload_config;
3709 db_init;
3710
3711 cf::init_uuid;
3712 cf::init_signals;
3713 cf::init_skills;
3714
3715 cf::init_beforeplay;
3716
3717 atomic;
3718
2233 load_extensions; 3719 load_extensions;
2234 Event::loop; 3720
3721 utime time, time, $RUNTIMEFILE;
3722
3723 # no (long-running) fork's whatsoever before this point(!)
3724 use POSIX ();
3725 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3726
3727 cf::_post_init 0;
3728 };
3729
3730 cf::object::thawer::errors_are_fatal 0;
3731 info "parse errors in files are no longer fatal from this point on.\n";
3732
3733 my $free_main; $free_main = EV::idle sub {
3734 undef $free_main;
3735 undef &main; # free gobs of memory :)
3736 };
3737
3738 goto &main_loop;
2235} 3739}
2236 3740
2237############################################################################# 3741#############################################################################
2238# initialisation and cleanup 3742# initialisation and cleanup
2239 3743
2240# install some emergency cleanup handlers 3744# install some emergency cleanup handlers
2241BEGIN { 3745BEGIN {
3746 our %SIGWATCHER = ();
2242 for my $signal (qw(INT HUP TERM)) { 3747 for my $signal (qw(INT HUP TERM)) {
2243 Event->signal ( 3748 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2244 data => WF_AUTOCANCEL,
2245 signal => $signal,
2246 cb => sub {
2247 cf::cleanup "SIG$signal"; 3749 cf::cleanup "SIG$signal";
2248 },
2249 ); 3750 };
3751 }
3752}
3753
3754sub write_runtime_sync {
3755 my $t0 = AE::time;
3756
3757 # first touch the runtime file to show we are still running:
3758 # the fsync below can take a very very long time.
3759
3760 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3761
3762 my $guard = cf::lock_acquire "write_runtime";
3763
3764 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3765 or return;
3766
3767 my $value = $cf::RUNTIME + 90 + 10;
3768 # 10 is the runtime save interval, for a monotonic clock
3769 # 60 allows for the watchdog to kill the server.
3770
3771 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3772 and return;
3773
3774 # always fsync - this file is important
3775 aio_fsync $fh
3776 and return;
3777
3778 # touch it again to show we are up-to-date
3779 aio_utime $fh, undef, undef;
3780
3781 close $fh
3782 or return;
3783
3784 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3785 and return;
3786
3787 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3788
2250 } 3789 1
3790}
3791
3792our $uuid_lock;
3793our $uuid_skip;
3794
3795sub write_uuid_sync($) {
3796 $uuid_skip ||= $_[0];
3797
3798 return if $uuid_lock;
3799 local $uuid_lock = 1;
3800
3801 my $uuid = "$LOCALDIR/uuid";
3802
3803 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3804 or return;
3805
3806 my $value = uuid_seq uuid_cur;
3807
3808 unless ($value) {
3809 info "cowardly refusing to write zero uuid value!\n";
3810 return;
3811 }
3812
3813 my $value = uuid_str $value + $uuid_skip;
3814 $uuid_skip = 0;
3815
3816 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3817 and return;
3818
3819 # always fsync - this file is important
3820 aio_fsync $fh
3821 and return;
3822
3823 close $fh
3824 or return;
3825
3826 aio_rename "$uuid~", $uuid
3827 and return;
3828
3829 trace "uuid file written ($value).\n";
3830
3831 1
3832
3833}
3834
3835sub write_uuid($$) {
3836 my ($skip, $sync) = @_;
3837
3838 $sync ? write_uuid_sync $skip
3839 : async { write_uuid_sync $skip };
2251} 3840}
2252 3841
2253sub emergency_save() { 3842sub emergency_save() {
2254 my $freeze_guard = cf::freeze_mainloop; 3843 my $freeze_guard = cf::freeze_mainloop;
2255 3844
2256 warn "enter emergency perl save\n"; 3845 info "emergency_perl_save: enter\n";
3846
3847 # this is a trade-off: we want to be very quick here, so
3848 # save all maps without fsync, and later call a global sync
3849 # (which in turn might be very very slow)
3850 local $USE_FSYNC = 0;
2257 3851
2258 cf::sync_job { 3852 cf::sync_job {
3853 cf::write_runtime_sync; # external watchdog should not bark
3854
2259 # use a peculiar iteration method to avoid tripping on perl 3855 # use a peculiar iteration method to avoid tripping on perl
2260 # refcount bugs in for. also avoids problems with players 3856 # refcount bugs in for. also avoids problems with players
2261 # and maps saved/Destroyed asynchronously. 3857 # and maps saved/destroyed asynchronously.
2262 warn "begin emergency player save\n"; 3858 info "emergency_perl_save: begin player save\n";
2263 for my $login (keys %cf::PLAYER) { 3859 for my $login (keys %cf::PLAYER) {
2264 my $pl = $cf::PLAYER{$login} or next; 3860 my $pl = $cf::PLAYER{$login} or next;
2265 $pl->valid or next; 3861 $pl->valid or next;
3862 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2266 $pl->save; 3863 $pl->save;
2267 } 3864 }
2268 warn "end emergency player save\n"; 3865 info "emergency_perl_save: end player save\n";
2269 3866
2270 warn "begin emergency map save\n"; 3867 cf::write_runtime_sync; # external watchdog should not bark
3868
3869 info "emergency_perl_save: begin map save\n";
2271 for my $path (keys %cf::MAP) { 3870 for my $path (keys %cf::MAP) {
2272 my $map = $cf::MAP{$path} or next; 3871 my $map = $cf::MAP{$path} or next;
2273 $map->valid or next; 3872 $map->valid or next;
2274 $map->save; 3873 $map->save;
2275 } 3874 }
2276 warn "end emergency map save\n"; 3875 info "emergency_perl_save: end map save\n";
3876
3877 cf::write_runtime_sync; # external watchdog should not bark
3878
3879 info "emergency_perl_save: begin database checkpoint\n";
3880 BDB::db_env_txn_checkpoint $DB_ENV;
3881 info "emergency_perl_save: end database checkpoint\n";
3882
3883 info "emergency_perl_save: begin write uuid\n";
3884 write_uuid_sync 1;
3885 info "emergency_perl_save: end write uuid\n";
3886
3887 cf::write_runtime_sync; # external watchdog should not bark
3888
3889 trace "emergency_perl_save: syncing database to disk";
3890 BDB::db_env_txn_checkpoint $DB_ENV;
3891
3892 info "emergency_perl_save: starting sync\n";
3893 IO::AIO::aio_sync sub {
3894 info "emergency_perl_save: finished sync\n";
3895 };
3896
3897 cf::write_runtime_sync; # external watchdog should not bark
3898
3899 trace "emergency_perl_save: flushing outstanding aio requests";
3900 while (IO::AIO::nreqs || BDB::nreqs) {
3901 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3902 }
3903
3904 cf::write_runtime_sync; # external watchdog should not bark
2277 }; 3905 };
2278 3906
2279 warn "leave emergency perl save\n"; 3907 info "emergency_perl_save: leave\n";
2280} 3908}
2281 3909
3910sub post_cleanup {
3911 my ($make_core) = @_;
3912
3913 IO::AIO::flush;
3914
3915 error Carp::longmess "post_cleanup backtrace"
3916 if $make_core;
3917
3918 my $fh = pidfile;
3919 unlink $PIDFILE if <$fh> == $$;
3920}
3921
3922# a safer delete_package, copied from Symbol
3923sub clear_package($) {
3924 my $pkg = shift;
3925
3926 # expand to full symbol table name if needed
3927 unless ($pkg =~ /^main::.*::$/) {
3928 $pkg = "main$pkg" if $pkg =~ /^::/;
3929 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3930 $pkg .= '::' unless $pkg =~ /::$/;
3931 }
3932
3933 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3934 my $stem_symtab = *{$stem}{HASH};
3935
3936 defined $stem_symtab and exists $stem_symtab->{$leaf}
3937 or return;
3938
3939 # clear all symbols
3940 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3941 for my $name (keys %$leaf_symtab) {
3942 _gv_clear *{"$pkg$name"};
3943# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3944 }
3945}
3946
2282sub reload() { 3947sub do_reload_perl() {
2283 # can/must only be called in main 3948 # can/must only be called in main
2284 if ($Coro::current != $Coro::main) { 3949 unless (in_main) {
2285 warn "can only reload from main coroutine\n"; 3950 error "can only reload from main coroutine";
2286 return; 3951 return;
2287 } 3952 }
2288 3953
2289 warn "reloading..."; 3954 return if $RELOAD++;
2290 3955
2291 warn "freezing server"; 3956 my $t1 = AE::time;
2292 my $guard = freeze_mainloop; 3957
3958 while ($RELOAD) {
3959 cf::get_slot 0.1, -1, "reload_perl";
3960 info "perl_reload: reloading...";
3961
3962 trace "perl_reload: entering sync_job";
3963
3964 cf::sync_job {
2293 cf::emergency_save; 3965 #cf::emergency_save;
2294 3966
2295 warn "sync database to disk"; 3967 trace "perl_reload: cancelling all extension coros";
2296 cf::db_sync;
2297 IO::AIO::flush;
2298
2299 eval {
2300 # if anything goes wrong in here, we should simply crash as we already saved
2301
2302 warn "cancel all watchers";
2303 for (Event::all_watchers) {
2304 $_->cancel if $_->data & WF_AUTOCANCEL;
2305 }
2306
2307 warn "cancel all extension coros";
2308 $_->cancel for values %EXT_CORO; 3968 $_->cancel for values %EXT_CORO;
2309 %EXT_CORO = (); 3969 %EXT_CORO = ();
2310 3970
2311 warn "remove commands"; 3971 trace "perl_reload: removing commands";
2312 %COMMAND = (); 3972 %COMMAND = ();
2313 3973
2314 warn "remove ext commands"; 3974 trace "perl_reload: removing ext/exti commands";
2315 %EXTCMD = (); 3975 %EXTCMD = ();
3976 %EXTICMD = ();
2316 3977
2317 warn "unload/nuke all extensions"; 3978 trace "perl_reload: unloading/nuking all extensions";
2318 for my $pkg (@EXTS) { 3979 for my $pkg (@EXTS) {
2319 warn "unloading <$pkg>"; 3980 trace "... unloading $pkg";
2320 3981
2321 if (my $cb = $pkg->can ("unload")) { 3982 if (my $cb = $pkg->can ("unload")) {
2322 eval { 3983 eval {
2323 $cb->($pkg); 3984 $cb->($pkg);
2324 1 3985 1
2325 } or warn "$pkg unloaded, but with errors: $@"; 3986 } or error "$pkg unloaded, but with errors: $@";
3987 }
3988
3989 trace "... clearing $pkg";
3990 clear_package $pkg;
2326 } 3991 }
2327 3992
2328 Symbol::delete_package $pkg;
2329 }
2330
2331 warn "unload all perl modules loaded from $LIBDIR"; 3993 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
2332 while (my ($k, $v) = each %INC) { 3994 while (my ($k, $v) = each %INC) {
2333 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3995 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2334 3996
2335 warn "removing <$k>"; 3997 trace "... unloading $k";
2336 delete $INC{$k}; 3998 delete $INC{$k};
2337 3999
2338 $k =~ s/\.pm$//; 4000 $k =~ s/\.pm$//;
2339 $k =~ s/\//::/g; 4001 $k =~ s/\//::/g;
2340 4002
2341 if (my $cb = $k->can ("unload_module")) { 4003 if (my $cb = $k->can ("unload_module")) {
2342 $cb->(); 4004 $cb->();
4005 }
4006
4007 clear_package $k;
2343 } 4008 }
2344 4009
2345 Symbol::delete_package $k;
2346 }
2347
2348 warn "get rid of safe::, as good as possible"; 4010 trace "perl_reload: getting rid of safe::, as good as possible";
2349 Symbol::delete_package "safe::$_" 4011 clear_package "safe::$_"
2350 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 4012 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2351 4013
2352 warn "unload cf.pm \"a bit\""; 4014 trace "perl_reload: unloading cf.pm \"a bit\"";
2353 delete $INC{"cf.pm"}; 4015 delete $INC{"cf.pm"};
4016 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2354 4017
2355 # don't, removes xs symbols, too, 4018 # don't, removes xs symbols, too,
2356 # and global variables created in xs 4019 # and global variables created in xs
2357 #Symbol::delete_package __PACKAGE__; 4020 #clear_package __PACKAGE__;
2358 4021
2359 warn "reloading cf.pm"; 4022 info "perl_reload: unload completed, starting to reload now";
4023
4024 trace "perl_reload: reloading cf.pm";
2360 require cf; 4025 require cf;
2361 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 4026 cf::_connect_to_perl_1;
2362 4027
2363 warn "load config and database again"; 4028 trace "perl_reload: loading config and database again";
2364 cf::cfg_load; 4029 cf::reload_config;
2365 cf::db_load;
2366 4030
2367 warn "load extensions"; 4031 trace "perl_reload: loading extensions";
2368 cf::load_extensions; 4032 cf::load_extensions;
2369 4033
4034 if ($REATTACH_ON_RELOAD) {
2370 warn "reattach attachments to objects/players"; 4035 trace "perl_reload: reattaching attachments to objects/players";
2371 _global_reattach; 4036 _global_reattach; # objects, sockets
2372 warn "reattach attachments to maps"; 4037 trace "perl_reload: reattaching attachments to maps";
2373 reattach $_ for values %MAP; 4038 reattach $_ for values %MAP;
4039 trace "perl_reload: reattaching attachments to players";
4040 reattach $_ for values %PLAYER;
4041 }
4042
4043 cf::_post_init 1;
4044
4045 trace "perl_reload: leaving sync_job";
4046
4047 1
4048 } or do {
4049 error $@;
4050 cf::cleanup "perl_reload: error, exiting.";
4051 };
4052
4053 --$RELOAD;
4054 }
4055
4056 $t1 = AE::time - $t1;
4057 info "perl_reload: completed in ${t1}s\n";
4058};
4059
4060our $RELOAD_WATCHER; # used only during reload
4061
4062sub reload_perl() {
4063 # doing reload synchronously and two reloads happen back-to-back,
4064 # coro crashes during coro_state_free->destroy here.
4065
4066 $RELOAD_WATCHER ||= cf::async {
4067 Coro::AIO::aio_wait cache_extensions;
4068
4069 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4070 do_reload_perl;
4071 undef $RELOAD_WATCHER;
4072 };
2374 }; 4073 };
2375
2376 if ($@) {
2377 warn $@;
2378 warn "error while reloading, exiting.";
2379 exit 1;
2380 }
2381
2382 warn "reloaded";
2383};
2384
2385#############################################################################
2386
2387unless ($LINK_MAP) {
2388 $LINK_MAP = cf::map::new;
2389
2390 $LINK_MAP->width (41);
2391 $LINK_MAP->height (41);
2392 $LINK_MAP->alloc;
2393 $LINK_MAP->path ("{link}");
2394 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2395 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2396
2397 # dirty hack because... archetypes are not yet loaded
2398 Event->timer (
2399 after => 10,
2400 cb => sub {
2401 $_[0]->w->cancel;
2402
2403 # provide some exits "home"
2404 my $exit = cf::object::new "exit";
2405
2406 $exit->slaying ($EMERGENCY_POSITION->[0]);
2407 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2408 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2409
2410 $LINK_MAP->insert ($exit->clone, 19, 19);
2411 $LINK_MAP->insert ($exit->clone, 19, 20);
2412 $LINK_MAP->insert ($exit->clone, 19, 21);
2413 $LINK_MAP->insert ($exit->clone, 20, 19);
2414 $LINK_MAP->insert ($exit->clone, 20, 21);
2415 $LINK_MAP->insert ($exit->clone, 21, 19);
2416 $LINK_MAP->insert ($exit->clone, 21, 20);
2417 $LINK_MAP->insert ($exit->clone, 21, 21);
2418
2419 $exit->destroy;
2420 });
2421
2422 $LINK_MAP->{deny_save} = 1;
2423 $LINK_MAP->{deny_reset} = 1;
2424
2425 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2426} 4074}
2427 4075
2428register_command "reload" => sub { 4076register_command "reload" => sub {
2429 my ($who, $arg) = @_; 4077 my ($who, $arg) = @_;
2430 4078
2431 if ($who->flag (FLAG_WIZ)) { 4079 if ($who->flag (FLAG_WIZ)) {
2432 $who->message ("start of reload.");
2433 reload;
2434 $who->message ("end of reload."); 4080 $who->message ("reloading server.");
4081 async {
4082 $Coro::current->{desc} = "perl_reload";
4083 reload_perl;
4084 };
2435 } 4085 }
2436}; 4086};
2437 4087
2438unshift @INC, $LIBDIR; 4088#############################################################################
2439 4089
2440$TICK_WATCHER = Event->timer ( 4090my $bug_warning = 0;
2441 reentrant => 0,
2442 prio => 0,
2443 at => $NEXT_TICK || $TICK,
2444 data => WF_AUTOCANCEL,
2445 cb => sub {
2446 cf::server_tick; # one server iteration
2447 $RUNTIME += $TICK;
2448 $NEXT_TICK += $TICK;
2449 4091
4092sub wait_for_tick() {
4093 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4094
4095 $WAIT_FOR_TICK->wait;
4096}
4097
4098sub wait_for_tick_begin() {
4099 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4100
4101 my $signal = new Coro::Signal;
4102 push @WAIT_FOR_TICK_BEGIN, $signal;
4103 $signal->wait;
4104}
4105
4106sub tick {
4107 if ($Coro::current != $Coro::main) {
4108 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4109 unless ++$bug_warning > 10;
4110 return;
4111 }
4112
4113 cf::one_tick; # one server iteration
4114
4115 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4116
4117 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4118 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4119 Coro::async_pool {
4120 $Coro::current->{desc} = "runtime saver";
4121 write_runtime_sync
4122 or error "ERROR: unable to write runtime file: $!";
4123 };
4124 }
4125
4126 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4127 $sig->send;
4128 }
2450 $WAIT_FOR_TICK->broadcast; 4129 $WAIT_FOR_TICK->broadcast;
2451 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2452 4130
2453 # if we are delayed by four ticks or more, skip them all 4131 $LOAD = ($NOW - $TICK_START) / $TICK;
2454 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4132 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2455 4133
2456 $TICK_WATCHER->at ($NEXT_TICK); 4134 if (0) {
2457 $TICK_WATCHER->start; 4135 if ($NEXT_TICK) {
4136 my $jitter = $TICK_START - $NEXT_TICK;
4137 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4138 debug "jitter $JITTER\n";#d#
4139 }
2458 }, 4140 }
2459); 4141}
2460 4142
4143{
4144 # configure BDB
4145
4146 BDB::min_parallel 16;
4147 BDB::max_poll_reqs $TICK * 0.1;
4148 $AnyEvent::BDB::WATCHER->priority (1);
4149
4150 unless ($DB_ENV) {
4151 $DB_ENV = BDB::db_env_create;
4152 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4153 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4154 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4155 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4156 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4157
4158 cf::sync_job {
4159 eval {
4160 BDB::db_env_open
4161 $DB_ENV,
4162 $BDBDIR,
4163 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4164 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4165 0666;
4166
4167 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4168 };
4169
4170 cf::cleanup "db_env_open(db): $@" if $@;
4171 };
4172 }
4173
4174 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4175 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4176 };
4177 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4178 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4179 };
4180 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4181 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4182 };
4183}
4184
4185{
4186 # configure IO::AIO
4187
4188 IO::AIO::min_parallel 8;
2461IO::AIO::max_poll_time $TICK * 0.2; 4189 IO::AIO::max_poll_time $TICK * 0.1;
4190 undef $AnyEvent::AIO::WATCHER;
4191}
2462 4192
2463Event->io ( 4193our $_log_backtrace;
2464 fd => IO::AIO::poll_fileno, 4194our $_log_backtrace_last;
2465 poll => 'r',
2466 prio => 5,
2467 data => WF_AUTOCANCEL,
2468 cb => \&IO::AIO::poll_cb,
2469);
2470 4195
2471Event->timer ( 4196sub _log_backtrace {
2472 data => WF_AUTOCANCEL, 4197 my ($msg, @addr) = @_;
2473 after => 0, 4198
2474 interval => 10, 4199 $msg =~ s/\n$//;
2475 cb => sub { 4200
2476 (Coro::unblock_sub { 4201 if ($_log_backtrace_last eq $msg) {
2477 write_runtime 4202 LOG llevInfo, "[ABT] $msg\n";
2478 or warn "ERROR: unable to write runtime file: $!"; 4203 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4204 # limit the # of concurrent backtraces
4205 } elsif ($_log_backtrace < 2) {
4206 $_log_backtrace_last = $msg;
4207 ++$_log_backtrace;
4208 my $perl_bt = Carp::longmess $msg;
4209 async {
4210 $Coro::current->{desc} = "abt $msg";
4211
4212 my @bt = fork_call {
4213 @addr = map { sprintf "%x", $_ } @addr;
4214 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4215 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4216 or die "addr2line: $!";
4217
4218 my @funcs;
4219 my @res = <$fh>;
4220 chomp for @res;
4221 while (@res) {
4222 my ($func, $line) = splice @res, 0, 2, ();
4223 push @funcs, "[$func] $line";
4224 }
4225
4226 @funcs
4227 };
4228
4229 LOG llevInfo, "[ABT] $perl_bt\n";
4230 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4231 LOG llevInfo, "[ABT] $_\n" for @bt;
4232 --$_log_backtrace;
2479 })->(); 4233 };
4234 } else {
4235 LOG llevInfo, "[ABT] $msg\n";
4236 LOG llevInfo, "[ABT] [overload, suppressed]\n";
2480 }, 4237 }
2481); 4238}
4239
4240# load additional modules
4241require "cf/$_.pm" for @EXTRA_MODULES;
4242cf::_connect_to_perl_2;
2482 4243
2483END { cf::emergency_save } 4244END { cf::emergency_save }
2484 4245
24851 42461
2486 4247

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