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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
71mkdir cf::localdir . "/" . cf::uniquedir; 78mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 79mkdir $RANDOM_MAPS;
73 80
74# a special map that is always available 81# a special map that is always available
75our $LINK_MAP; 82our $LINK_MAP;
76 83our $EMERGENCY_POSITION;
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 84
79############################################################################# 85#############################################################################
80 86
81=head2 GLOBAL VARIABLES 87=head2 GLOBAL VARIABLES
82 88
106 112
107=item %cf::CFG 113=item %cf::CFG
108 114
109Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 116from wherever your confdir points to.
117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
111 124
112=back 125=back
113 126
114=cut 127=cut
115 128
119 utf8::encode $msg; 132 utf8::encode $msg;
120 133
121 $msg .= "\n" 134 $msg .= "\n"
122 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
123 136
124 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
125 }; 138 };
126} 139}
127 140
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 160
148$Event::DIED = sub { 161$Event::DIED = sub {
149 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
150}; 163};
151 164
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
157 166
158=over 4 167=over 4
159 168
169=item dumpval $ref
170
160=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
161 191
162use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
163 193
164=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
165 195
180 210
181sub to_json($) { 211sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 213 JSON::Syck::Dump $_[0]
184} 214}
215
216=item cf::lock_wait $string
217
218Wait until the given lock is available. See cf::lock_acquire.
219
220=item my $lock = cf::lock_acquire $string
221
222Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically
225returned.
226
227Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load).
229
230=cut
231
232our %LOCK;
233
234sub lock_wait($) {
235 my ($key) = @_;
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242}
243
244sub lock_acquire($) {
245 my ($key) = @_;
246
247 # wait, to be sure we are not locked
248 lock_wait $key;
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256}
257
258sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active;
260
261 my $guard = Coro::guard { $TICK_WATCHER->start };
262 $TICK_WATCHER->stop;
263 $guard
264}
265
266=item cf::async { BLOCK }
267
268Currently the same as Coro::async_pool, meaning you cannot use
269C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
270thing you are allowed to do is call C<prio> on it.
271
272=cut
273
274BEGIN { *async = \&Coro::async_pool }
185 275
186=item cf::sync_job { BLOCK } 276=item cf::sync_job { BLOCK }
187 277
188The design of crossfire+ requires that the main coro ($Coro::main) is 278The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 279always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 293 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 294 # till the operation succeeds, freezing the server :/
205 295
206 # TODO: use suspend/resume instead 296 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 297 # (but this is cancel-safe)
208 local $FREEZE = 1; 298 my $freeze_guard = freeze_mainloop;
209 299
210 my $busy = 1; 300 my $busy = 1;
211 my @res; 301 my @res;
212 302
213 (Coro::async { 303 (async {
214 @res = eval { $job->() }; 304 @res = eval { $job->() };
215 warn $@ if $@; 305 warn $@ if $@;
216 undef $busy; 306 undef $busy;
217 })->prio (Coro::PRIO_MAX); 307 })->prio (Coro::PRIO_MAX);
218 308
219 while ($busy) { 309 while ($busy) {
220 Coro::cede_notself; 310 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 311 }
223 312
224 wantarray ? @res : $res[0] 313 wantarray ? @res : $res[0]
225 } else { 314 } else {
226 # we are in another coroutine, how wonderful, everything just works 315 # we are in another coroutine, how wonderful, everything just works
227 316
228 $job->() 317 $job->()
229 } 318 }
230} 319}
231 320
232=item $coro = cf::coro { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
233 322
234Creates and returns a new coro. This coro is automcatially being canceled 323Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 324extension calling this is being unloaded.
236 325
237=cut 326=cut
238 327
239sub coro(&) { 328sub async_ext(&) {
240 my $cb = shift; 329 my $cb = shift;
241 330
242 my $coro; $coro = async { 331 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 332
249 $coro->on_destroy (sub { 333 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 334 delete $EXT_CORO{$coro+0};
251 }); 335 });
252 $EXT_CORO{$coro+0} = $coro; 336 $EXT_CORO{$coro+0} = $coro;
282 366
283############################################################################# 367#############################################################################
284 368
285package cf::path; 369package cf::path;
286 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
287sub new { 383sub new {
288 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
289 385
290 $path = $path->as_string if ref $path; 386 return $path if ref $path;
291 387
292 my $self = bless { }, $class; 388 my $self = {};
293 389
294 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
295 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
296 # ?random/... random maps 392 # ?random/... random maps
297 # /! non-realised random map exit 393 # /! non-realised random map exit
298 # /... normal maps 394 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
301 397
398 $path =~ s/$PATH_SEP/\//go;
399
302 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
303 # fine as it is 401 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else { 402 } else {
308 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
309 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
310 406
311 if (defined $1) { 407 if (defined $1) {
312 $self->{user} = $1; 408 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1; 410 $self->{user} = $1;
315 } else { 411 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
318 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
319 # already absolute 422 # already absolute
320 } else { 423 } else {
424 # relative
321 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
323 } 427 }
324 428
325 for ($path) { 429 for ($path) {
328 } 432 }
329 } 433 }
330 434
331 $self->{path} = $path; 435 $self->{path} = $path;
332 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
333 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
334} 458}
335 459
336# the name / primary key / in-game path 460# the name / primary key / in-game path
337sub as_string { 461sub as_string {
338 my ($self) = @_; 462 my ($self) = @_;
339 463
340 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
342 : $self->{path} 466 : $self->{path}
343} 467}
344 468
345# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
346sub visible_name { 470sub visible_name {
347 my ($self) = @_; 471 &as_string
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355} 472}
356 473
357# escape the /'s in the path 474# escape the /'s in the path
358sub _escaped_path { 475sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
361 $path 477 $path
362} 478}
363 479
364# the original (read-only) location 480# the original (read-only) location
365sub load_path { 481sub load_path {
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path} 492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378} 494}
379 495
380# the unique path, might be eq to save_path 496# the unique path, undef == no special unique path
381sub uniq_path { 497sub uniq_path {
382 my ($self) = @_; 498 my ($self) = @_;
383 499
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394} 501}
395 502
396# this is somewhat ugly, but style maps do need special treatment 503# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map { 504sub is_style_map {
398 $_[0]{path} =~ m{^/styles/} 505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
399} 518}
400 519
401package cf; 520package cf;
402 521
403############################################################################# 522#############################################################################
853=cut 972=cut
854 973
855sub register_extcmd { 974sub register_extcmd {
856 my ($name, $cb) = @_; 975 my ($name, $cb) = @_;
857 976
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 977 $EXTCMD{$name} = $cb;
862} 978}
863 979
864cf::player->attach ( 980cf::player->attach (
865 on_command => sub { 981 on_command => sub {
866 my ($pl, $name, $params) = @_; 982 my ($pl, $name, $params) = @_;
879 995
880 my $msg = eval { from_json $buf }; 996 my $msg = eval { from_json $buf };
881 997
882 if (ref $msg) { 998 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 999 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 1000 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 1001 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 1002 }
887 } 1003 }
888 } else { 1004 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 1007
892 cf::override; 1008 cf::override;
893 }, 1009 },
894); 1010);
895 1011
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 1012sub load_extension {
903 my ($path) = @_; 1013 my ($path) = @_;
904 1014
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 1016 my $base = $1;
907 my $pkg = $1; 1017 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 1018 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 1019 $pkg = "ext::$pkg";
910 1020
911 warn "loading '$path' into '$pkg'\n"; 1021 warn "... loading '$path' into '$pkg'\n";
912 1022
913 open my $fh, "<:utf8", $path 1023 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 1024 or die "$path: $!";
915 1025
916 my $source = 1026 my $source =
921 1031
922 eval $source 1032 eval $source
923 or die $@ ? "$path: $@\n" 1033 or die $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 1034 : "extension disabled.\n";
925 1035
926 push @exts, $pkg; 1036 push @EXTS, $pkg;
927 $ext_pkg{$base} = $pkg;
928
929# no strict 'refs';
930# @{"$pkg\::ISA"} = ext::;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# }
945
946 # remove commands
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 1037}
971 1038
972sub load_extensions { 1039sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 1040 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 1041 next unless -r $ext;
992}; 1059};
993 1060
994cf::map->attach (prio => -10000, package => cf::mapsupport::); 1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
995 1062
996############################################################################# 1063#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 1064
1020=head2 CORE EXTENSIONS 1065=head2 CORE EXTENSIONS
1021 1066
1022Functions and methods that extend core crossfire objects. 1067Functions and methods that extend core crossfire objects.
1023 1068
1069=cut
1070
1071package cf::player;
1072
1073use Coro::AIO;
1074
1024=head3 cf::player 1075=head3 cf::player
1025 1076
1026=over 4 1077=over 4
1027 1078
1028=item cf::player::exists $login 1079=item cf::player::find $login
1029 1080
1030Returns true when the given account exists. 1081Returns the given player object, loading it if necessary (might block).
1031 1082
1032=cut 1083=cut
1033 1084
1034sub cf::player::exists($) { 1085sub playerdir($) {
1035 cf::player::find $_[0] 1086 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091}
1092
1093sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095
1096 (playerdir $login) . "/$login.pl"
1097}
1098
1099sub find_active($) {
1100 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active
1102 and $cf::PLAYER{$_[0]}
1103}
1104
1105sub exists($) {
1106 my ($login) = @_;
1107
1108 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login }
1110}
1111
1112sub find($) {
1113 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0];
1115
1116 my $guard = cf::lock_acquire "user_find:$login";
1117
1118 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login
1120 or return;
1121 $cf::PLAYER{$login} = $pl
1122 }
1123 }
1124}
1125
1126sub save($) {
1127 my ($pl) = @_;
1128
1129 return if $pl->{deny_save};
1130
1131 my $path = path $pl;
1132 my $guard = cf::lock_acquire "user_save:$path";
1133
1134 return if $pl->{deny_save};
1135
1136 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME;
1138
1139 $pl->save_pl ($path);
1140 Coro::cede;
1141}
1142
1143sub new($) {
1144 my ($login) = @_;
1145
1146 my $self = create;
1147
1148 $self->ob->name ($login);
1149 $self->{deny_save} = 1;
1150
1151 $cf::PLAYER{$login} = $self;
1152
1153 $self
1154}
1155
1156=item $pl->quit_character
1157
1158Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time.
1160
1161=cut
1162
1163sub quit_character {
1164 my ($pl) = @_;
1165
1166 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns;
1173
1174 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy;
1179 IO::AIO::aio_rmtree $temp;
1180}
1181
1182=item cf::player::list_logins
1183
1184Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever.
1186
1187=cut
1188
1189sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1191 or return [];
1192
1193 my @logins;
1194
1195 for my $login (@$dirs) {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag
1199
1200 utf8::decode $login;
1201 push @logins, $login;
1202 }
1203
1204 \@logins
1205}
1206
1207=item $player->maps
1208
1209Returns an arrayref of cf::path's of all maps that are private for this
1210player. May block.
1211
1212=cut
1213
1214sub maps($) {
1215 my ($pl) = @_;
1216
1217 my $files = aio_readdir playerdir $pl
1218 or return;
1219
1220 my @paths;
1221
1222 for (@$files) {
1223 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o;
1226
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1228 }
1229
1230 \@paths
1037} 1231}
1038 1232
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1233=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1234
1041Sends an ext reply to the player. 1235Sends an ext reply to the player.
1042 1236
1043=cut 1237=cut
1044 1238
1045sub cf::player::ext_reply($$$%) { 1239sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1240 my ($self, $id, %msg) = @_;
1047 1241
1048 $msg{msgid} = $id; 1242 $msg{msgid} = $id;
1049 1243
1050 $self->send ("ext " . to_json \%msg); 1244 $self->send ("ext " . cf::to_json \%msg);
1051} 1245}
1246
1247package cf;
1052 1248
1053=back 1249=back
1054 1250
1055 1251
1056=head3 cf::map 1252=head3 cf::map
1062package cf::map; 1258package cf::map;
1063 1259
1064use Fcntl; 1260use Fcntl;
1065use Coro::AIO; 1261use Coro::AIO;
1066 1262
1067our $MAX_RESET = 7200; 1263our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1264our $DEFAULT_RESET = 3000;
1069 1265
1070sub generate_random_map { 1266sub generate_random_map {
1071 my ($path, $rmp) = @_; 1267 my ($path, $rmp) = @_;
1072 1268
1073 # mit "rum" bekleckern, nicht 1269 # mit "rum" bekleckern, nicht
1089# and all this just because we cannot iterate over 1285# and all this just because we cannot iterate over
1090# all maps in C++... 1286# all maps in C++...
1091sub change_all_map_light { 1287sub change_all_map_light {
1092 my ($change) = @_; 1288 my ($change) = @_;
1093 1289
1094 $_->change_map_light ($change) for values %cf::MAP; 1290 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP;
1095} 1292}
1096 1293
1097sub try_load_header($) { 1294sub load_map_header($) {
1098 my ($path) = @_; 1295 my ($path) = @_;
1099 1296
1100 utf8::encode $path; 1297 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1298 aio_open $path, O_RDONLY, 0
1102 or return; 1299 or return;
1103 1300
1104 my $map = cf::map::new 1301 my $map = cf::map::new
1105 or return; 1302 or return;
1106 1303
1304 # for better error messages only, will be overwritten later
1305 $map->path ($path);
1306
1107 $map->load_header ($path) 1307 $map->load_header ($path)
1108 or return; 1308 or return;
1109 1309
1110 $map->{load_path} = $path; 1310 $map->{load_path} = $path;
1111 1311
1112 $map 1312 $map
1113} 1313}
1114 1314
1315sub find;
1115sub find_map { 1316sub find {
1116 my ($path, $origin) = @_; 1317 my ($path, $origin) = @_;
1117 1318
1118 #warn "find_map<$path,$origin>\n";#d# 1319 #warn "find<$path,$origin>\n";#d#
1119 1320
1120 $path = new cf::path $path, $origin && $origin->path; 1321 $path = new cf::path $path, $origin && $origin->path;
1121 my $key = $path->as_string; 1322 my $key = $path->as_string;
1122 1323
1324 cf::lock_wait "map_find:$key";
1325
1123 $cf::MAP{$key} || do { 1326 $cf::MAP{$key} || do {
1327 my $guard = cf::lock_acquire "map_find:$key";
1328
1124 # do it the slow way 1329 # do it the slow way
1125 my $map = try_load_header $path->save_path; 1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1126 1333
1127 if ($map) { 1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1128 # safety 1337 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME 1338 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME; 1339 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else { 1340 } else {
1132 if (my $rmp = $path->random_map_params) { 1341 $map = $path->load_orig
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1342 or return;
1139 1343
1140 $map->{load_original} = 1; 1344 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME; 1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1142 $map->instantiate; 1347 $map->instantiate;
1143 1348
1144 # per-player maps become, after loading, normal maps 1349 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel}; 1350 $map->per_player (0) if $path->{user_rel};
1146 } 1351 }
1147 #Coro::Timer::sleep 1;#d#
1148 1352
1149 $map->path ($key); 1353 $map->path ($key);
1150 $map->{path} = $path; 1354 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1355 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME); 1356
1357 Coro::cede;
1153 1358
1154 if ($map->should_reset) { 1359 if ($map->should_reset) {
1155 $map->reset; 1360 $map->reset;
1361 undef $guard;
1156 $map = find_map $path; 1362 $map = find $path
1363 or return;
1157 } 1364 }
1158 1365
1159 $cf::MAP{$key} = $map 1366 $cf::MAP{$key} = $map
1160 } 1367 }
1161} 1368}
1162 1369
1163sub load { 1370sub load {
1164 my ($self) = @_; 1371 my ($self) = @_;
1165 1372
1373 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1375
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1376 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1377
1168 $self->in_memory (cf::MAP_LOADING); 1378 $self->in_memory (cf::MAP_LOADING);
1169
1170 my $path = $self->{path};
1171 1379
1172 $self->alloc; 1380 $self->alloc;
1173 $self->load_objects ($self->{load_path}, 1) 1381 $self->load_objects ($self->{load_path}, 1)
1174 or return; 1382 or return;
1175 1383
1181 if (aio_open $uniq, O_RDONLY, 0) { 1389 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1390 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1391 $self->load_objects ($uniq, 0);
1184 } 1392 }
1185 } 1393 }
1394
1395 Coro::cede;
1186 1396
1187 # now do the right thing for maps 1397 # now do the right thing for maps
1188 $self->link_multipart_objects; 1398 $self->link_multipart_objects;
1189 1399
1190 if ($self->{path}->is_style_map) { 1400 if ($self->{path}->is_style_map) {
1198 $self->difficulty ($self->estimate_difficulty) 1408 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1409 unless $self->difficulty;
1200 $self->activate; 1410 $self->activate;
1201 } 1411 }
1202 1412
1413 Coro::cede;
1414
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1415 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1416}
1205 1417
1206sub load_map_sync { 1418# find and load all maps in the 3x3 area around a map
1419sub load_diag {
1420 my ($map) = @_;
1421
1422 my @diag; # diagonal neighbours
1423
1424 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_)
1426 or next;
1427 $neigh = find $neigh, $map
1428 or next;
1429 $neigh->load;
1430
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 }
1434
1435 for (@diag) {
1436 my $neigh = find @$_
1437 or next;
1438 $neigh->load;
1439 }
1440}
1441
1442sub find_sync {
1207 my ($path, $origin) = @_; 1443 my ($path, $origin) = @_;
1208 1444
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1445 cf::sync_job { find $path, $origin }
1446}
1210 1447
1211 cf::sync_job { 1448sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1449 my ($map) = @_;
1450
1451 cf::sync_job { $map->load };
1452}
1453
1454our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async {
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1213 or return; 1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1214 $map->load; 1464 $map->load;
1215 $map 1465 }
1466 Coro::schedule;
1216 } 1467 }
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready;
1482
1483 ()
1217} 1484}
1218 1485
1219sub save { 1486sub save {
1220 my ($self) = @_; 1487 my ($self) = @_;
1221 1488
1489 my $lock = cf::lock_acquire "map_data:" . $self->path;
1490
1222 $self->{last_save} = $cf::RUNTIME; 1491 $self->{last_save} = $cf::RUNTIME;
1223 1492
1224 return unless $self->dirty; 1493 return unless $self->dirty;
1225 1494
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1495 my $save = $self->{path}->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1228 1497
1229 $self->{load_path} = $save; 1498 $self->{load_path} = $save;
1230 1499
1231 return if $self->{deny_save}; 1500 return if $self->{deny_save};
1501
1502 local $self->{last_access} = $self->last_access;#d#
1503
1504 cf::async {
1505 $_->contr->save for $self->players;
1506 };
1232 1507
1233 if ($uniq) { 1508 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1510 $self->save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1511 } else {
1239} 1514}
1240 1515
1241sub swap_out { 1516sub swap_out {
1242 my ($self) = @_; 1517 my ($self) = @_;
1243 1518
1519 # save first because save cedes
1520 $self->save;
1521
1522 my $lock = cf::lock_acquire "map_data:" . $self->path;
1523
1244 return if $self->players; 1524 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1525 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1526 return if $self->{deny_save};
1247 1527
1248 $self->save;
1249 $self->clear; 1528 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1529 $self->in_memory (cf::MAP_SWAPPED);
1251} 1530}
1252 1531
1253sub reset_at { 1532sub reset_at {
1291} 1570}
1292 1571
1293sub reset { 1572sub reset {
1294 my ($self) = @_; 1573 my ($self) = @_;
1295 1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1576
1296 return if $self->players; 1577 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1578 return if $self->{path}{user_rel};#d#
1298 1579
1299 warn "resetting map ", $self->path;#d# 1580 warn "resetting map ", $self->path;#d#
1300 1581
1319 1600
1320sub customise_for { 1601sub customise_for {
1321 my ($map, $ob) = @_; 1602 my ($map, $ob) = @_;
1322 1603
1323 if ($map->per_player) { 1604 if ($map->per_player) {
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1325 } 1606 }
1326 1607
1327 $map 1608 $map
1328} 1609}
1329 1610
1330sub emergency_save { 1611=item cf::map::unique_maps
1331 local $cf::FREEZE = 1;
1332 1612
1333 warn "enter emergency map save\n"; 1613Returns an arrayref of cf::path's of all shared maps that have
1614instantiated unique items. May block.
1334 1615
1335 cf::sync_job { 1616=cut
1336 warn "begin emergency map save\n"; 1617
1337 $_->save for values %cf::MAP; 1618sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1620 or return;
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_;
1626 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o;
1628
1629 push @paths, new cf::path $_;
1338 }; 1630 }
1339 1631
1340 warn "end emergency map save\n"; 1632 \@paths
1341} 1633}
1342 1634
1343package cf; 1635package cf;
1344 1636
1345=back 1637=back
1346 1638
1639=head3 cf::object
1640
1641=cut
1642
1643package cf::object;
1644
1645=over 4
1646
1647=item $ob->inv_recursive
1648
1649Returns the inventory of the object _and_ their inventories, recursively.
1650
1651=cut
1652
1653sub inv_recursive_;
1654sub inv_recursive_ {
1655 map { $_, inv_recursive_ $_->inv } @_
1656}
1657
1658sub inv_recursive {
1659 inv_recursive_ inv $_[0]
1660}
1661
1662package cf;
1663
1664=back
1347 1665
1348=head3 cf::object::player 1666=head3 cf::object::player
1349 1667
1350=over 4 1668=over 4
1351 1669
1408=cut 1726=cut
1409 1727
1410sub cf::object::player::enter_link { 1728sub cf::object::player::enter_link {
1411 my ($self) = @_; 1729 my ($self) = @_;
1412 1730
1731 $self->deactivate_recursive;
1732
1413 return if $self->map == $LINK_MAP; 1733 return if $self->map == $LINK_MAP;
1414 1734
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1736 if $self->map;
1417 1737
1418 $self->enter_map ($LINK_MAP, 20, 20); 1738 $self->enter_map ($LINK_MAP, 20, 20);
1419 $self->deactivate_recursive;
1420} 1739}
1421 1740
1422sub cf::object::player::leave_link { 1741sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1742 my ($self, $map, $x, $y) = @_;
1424 1743
1425 my $link_pos = delete $self->{_link_pos}; 1744 my $link_pos = delete $self->{_link_pos};
1426 1745
1427 unless ($map) { 1746 unless ($map) {
1428 # restore original map position 1747 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1748 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1749 $map = cf::map::find $map;
1431 1750
1432 unless ($map) { 1751 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1752 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1753 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1754 or die "FATAL: cannot load emergency map\n";
1436 } 1755 }
1437 } 1756 }
1438 1757
1439 ($x, $y) = (-1, -1) 1758 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1761 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1762 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1763 if $x <=0 && $y <= 0;
1445 1764
1446 $map->load; 1765 $map->load;
1766 $map->load_diag;
1447 1767
1768 return unless $self->contr->active;
1448 $self->activate_recursive; 1769 $self->activate_recursive;
1449 $self->enter_map ($map, $x, $y); 1770 $self->enter_map ($map, $x, $y);
1450} 1771}
1451 1772
1773cf::player->attach (
1774 on_logout => sub {
1775 my ($pl) = @_;
1776
1777 # abort map switching before logout
1778 if ($pl->ob->{_link_pos}) {
1779 cf::sync_job {
1780 $pl->ob->leave_link
1781 };
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1452=item $player_object->goto_map ($path, $x, $y) 1805=item $player_object->goto ($path, $x, $y)
1453 1806
1454=cut 1807=cut
1455 1808
1456sub cf::object::player::goto_map { 1809sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1810 my ($self, $path, $x, $y) = @_;
1458 1811
1812 $path = new cf::path $path;
1813
1459 $self->enter_link; 1814 $self->enter_link;
1460 1815
1461 (Coro::async { 1816 (async {
1462 $path = new cf::path $path;
1463
1464 my $map = cf::map::find_map $path->as_string; 1817 my $map = cf::map::find $path->as_string;
1465 $map = $map->customise_for ($self) if $map; 1818 $map = $map->customise_for ($self) if $map;
1466 1819
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1820# warn "entering ", $map->path, " at ($x, $y)\n"
1468# if $map; 1821# if $map;
1469 1822
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1824
1472 $self->leave_link ($map, $x, $y); 1825 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1826 })->prio (1);
1474} 1827}
1475 1828
1528 1881
1529 return unless $self->type == cf::PLAYER; 1882 return unless $self->type == cf::PLAYER;
1530 1883
1531 $self->enter_link; 1884 $self->enter_link;
1532 1885
1533 (Coro::async { 1886 (async {
1887 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1888 unless (eval {
1535
1536 prepare_random_map $exit 1889 prepare_random_map $exit
1537 if $exit->slaying eq "/!"; 1890 if $exit->slaying eq "/!";
1538 1891
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1541 1894
1542 1; 1895 1;
1543 }) { 1896 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1897 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1898 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1899 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1900 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1901
1549 warn "ERROR in enter_exit: $@"; 1902 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1903 $self->leave_link;
1551 } 1904 }
1602 on_reply => sub { 1955 on_reply => sub {
1603 my ($ns, $msg) = @_; 1956 my ($ns, $msg) = @_;
1604 1957
1605 # this weird shuffling is so that direct followup queries 1958 # this weird shuffling is so that direct followup queries
1606 # get handled first 1959 # get handled first
1607 my $queue = delete $ns->{query_queue}; 1960 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 1962
1609 (shift @$queue)->[1]->($msg); 1963 (shift @$queue)->[1]->($msg);
1610 1964
1611 push @{ $ns->{query_queue} }, @$queue; 1965 push @{ $ns->{query_queue} }, @$queue;
1612 1966
1618 } 1972 }
1619 } 1973 }
1620 }, 1974 },
1621); 1975);
1622 1976
1623=item $client->coro (\&cb) 1977=item $client->async (\&cb)
1624 1978
1625Create a new coroutine, running the specified callback. The coroutine will 1979Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 1980be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 1981or loss of connection).
1628 1982
1629=cut 1983=cut
1630 1984
1631sub cf::client::coro { 1985sub cf::client::async {
1632 my ($self, $cb) = @_; 1986 my ($self, $cb) = @_;
1633 1987
1634 my $coro; $coro = async { 1988 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 1989
1641 $coro->on_destroy (sub { 1990 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 1991 delete $self->{_coro}{$coro+0};
1643 }); 1992 });
1644 1993
1816 2165
1817{ 2166{
1818 my $path = cf::localdir . "/database.pst"; 2167 my $path = cf::localdir . "/database.pst";
1819 2168
1820 sub db_load() { 2169 sub db_load() {
1821 warn "loading database $path\n";#d# remove later
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2170 $DB = stat $path ? Storable::retrieve $path : { };
1823 } 2171 }
1824 2172
1825 my $pid; 2173 my $pid;
1826 2174
1827 sub db_save() { 2175 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid; 2176 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) { 2177 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1; 2178 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~"; 2179 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path; 2180 rename "$path~", $path;
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2228 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2229 or return;
1883 2230
1884 local $/; 2231 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2232 *CFG = YAML::Syck::Load <$fh>;
2233
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2238
2239 if (exists $CFG{mlockall}) {
2240 eval {
2241 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2242 and die "WARNING: m(un)lockall failed: $!\n";
2243 };
2244 warn $@ if $@;
2245 }
1886} 2246}
1887 2247
1888sub main { 2248sub main {
1889 # we must not ever block the main coroutine 2249 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2250 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub {
1893 Event::one_event; 2252 async { Event::one_event };
1894 })->();
1895 }; 2253 };
1896 2254
1897 cfg_load; 2255 cfg_load;
1898 db_load; 2256 db_load;
1899 load_extensions; 2257 load_extensions;
1900 Event::loop; 2258 Event::loop;
1901} 2259}
1902 2260
1903############################################################################# 2261#############################################################################
1904# initialisation 2262# initialisation and cleanup
2263
2264# install some emergency cleanup handlers
2265BEGIN {
2266 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal (
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal";
2272 },
2273 );
2274 }
2275}
2276
2277sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop;
2279
2280 warn "enter emergency perl save\n";
2281
2282 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously.
2286 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next;
2290 $pl->save;
2291 }
2292 warn "end emergency player save\n";
2293
2294 warn "begin emergency map save\n";
2295 for my $path (keys %cf::MAP) {
2296 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next;
2298 $map->save;
2299 }
2300 warn "end emergency map save\n";
2301 };
2302
2303 warn "leave emergency perl save\n";
2304}
1905 2305
1906sub reload() { 2306sub reload() {
1907 # can/must only be called in main 2307 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2308 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2309 warn "can only reload from main coroutine\n";
1910 return; 2310 return;
1911 } 2311 }
1912 2312
1913 warn "reloading..."; 2313 warn "reloading...";
1914 2314
1915 local $FREEZE = 1; 2315 warn "freezing server";
2316 my $guard = freeze_mainloop;
1916 cf::emergency_save; 2317 cf::emergency_save;
2318
2319 warn "sync database to disk";
2320 cf::db_sync;
2321 IO::AIO::flush;
1917 2322
1918 eval { 2323 eval {
1919 # if anything goes wrong in here, we should simply crash as we already saved 2324 # if anything goes wrong in here, we should simply crash as we already saved
1920 2325
1921 # cancel all watchers 2326 warn "cancel all watchers";
1922 for (Event::all_watchers) { 2327 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2328 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2329 }
1925 2330
1926 # cancel all extension coros 2331 warn "cancel all extension coros";
1927 $_->cancel for values %EXT_CORO; 2332 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2333 %EXT_CORO = ();
1929 2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
1930 # unload all extensions 2341 warn "unload/nuke all extensions";
1931 for (@exts) { 2342 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2343 warn "... unloading $pkg";
1933 unload_extension $_; 2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2350 }
1935 2351
2352 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355
1936 # unload all modules loaded from $LIBDIR 2356 warn "unload all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2357 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2359
1940 warn "removing <$k>"; 2360 warn "removing <$k>";
1941 delete $INC{$k}; 2361 delete $INC{$k};
1948 } 2368 }
1949 2369
1950 Symbol::delete_package $k; 2370 Symbol::delete_package $k;
1951 } 2371 }
1952 2372
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2373 warn "get rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2374 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2376
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2377 warn "unload cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2378 delete $INC{"cf.pm"};
1966 2379
1967 # don't, removes xs symbols, too, 2380 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2381 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2382 #Symbol::delete_package __PACKAGE__;
1970 2383
1971 # reload cf.pm
1972 warn "reloading cf.pm"; 2384 warn "reloading cf.pm";
1973 require cf; 2385 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2387
1976 # load config and database again 2388 warn "load config and database again";
1977 cf::cfg_load; 2389 cf::cfg_load;
1978 cf::db_load; 2390 cf::db_load;
1979 2391
1980 # load extensions
1981 warn "load extensions"; 2392 warn "load extensions";
1982 cf::load_extensions; 2393 cf::load_extensions;
1983 2394
1984 # reattach attachments to objects 2395 warn "reattach attachments to objects/players";
1985 warn "reattach";
1986 _global_reattach; 2396 _global_reattach;
2397 warn "reattach attachments to maps";
2398 reattach $_ for values %MAP;
1987 }; 2399 };
1988 2400
1989 if ($@) { 2401 if ($@) {
1990 warn $@; 2402 warn $@;
1991 warn "error while reloading, exiting."; 2403 warn "error while reloading, exiting.";
1992 exit 1; 2404 exit 1;
1993 } 2405 }
1994 2406
1995 warn "reloaded successfully"; 2407 warn "reloaded";
1996}; 2408};
1997 2409
1998############################################################################# 2410#############################################################################
1999 2411
2000unless ($LINK_MAP) { 2412unless ($LINK_MAP) {
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; 2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY); 2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009 2421
2010 # dirty hack because... archetypes are not yet loaded 2422 # dirty hack because... archetypes are not yet loaded
2011 Event->timer ( 2423 Event->timer (
2012 after => 2, 2424 after => 10,
2013 cb => sub { 2425 cb => sub {
2014 $_[0]->w->cancel; 2426 $_[0]->w->cancel;
2015 2427
2016 # provide some exits "home" 2428 # provide some exits "home"
2017 my $exit = cf::object::new "exit"; 2429 my $exit = cf::object::new "exit";
2036 $LINK_MAP->{deny_reset} = 1; 2448 $LINK_MAP->{deny_reset} = 1;
2037 2449
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039} 2451}
2040 2452
2041register "<global>", __PACKAGE__;
2042
2043register_command "reload" => sub { 2453register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2454 my ($who, $arg) = @_;
2045 2455
2046 if ($who->flag (FLAG_WIZ)) { 2456 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2457 $who->message ("start of reload.");
2056 reentrant => 0, 2466 reentrant => 0,
2057 prio => 0, 2467 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2468 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2469 data => WF_AUTOCANCEL,
2060 cb => sub { 2470 cb => sub {
2061 unless ($FREEZE) {
2062 cf::server_tick; # one server iteration 2471 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2472 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2473 $NEXT_TICK += $TICK;
2474
2475 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2067 2477
2068 # if we are delayed by four ticks or more, skip them all 2478 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2480
2071 $TICK_WATCHER->at ($NEXT_TICK); 2481 $TICK_WATCHER->at ($NEXT_TICK);
2093 or warn "ERROR: unable to write runtime file: $!"; 2503 or warn "ERROR: unable to write runtime file: $!";
2094 })->(); 2504 })->();
2095 }, 2505 },
2096); 2506);
2097 2507
2508END { cf::emergency_save }
2509
20981 25101
2099 2511

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