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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.232 by root, Wed Apr 4 02:07:19 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 51our %EXT_MAP = (); # pluggable maps
43 52
53our $RELOAD; # number of reloads so far
44our @EVENT; 54our @EVENT;
45our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
46 56
47our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 61our $NEXT_TICK;
50our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
51 67
52our %CFG; 68our %CFG;
53 69
54our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 71our $RUNTIME;
56 72
57our %PLAYER; # all users 73our %PLAYER; # all users
58our %MAP; # all maps 74our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
61 78
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 84
65binmode STDOUT; 85binmode STDOUT;
66binmode STDERR; 86binmode STDERR;
67 87
68# read virtual server time, if available 88# read virtual server time, if available
75mkdir cf::localdir; 95mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
80 101
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
84 105
85############################################################################# 106#############################################################################
86 107
87=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
88 109
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 209 $d
189 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
190} 211}
191 212
192use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 214
194=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
195 216
196Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
197 218
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
206 220
207Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 222
216=item cf::lock_wait $string 223=item cf::lock_wait $string
217 224
218Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
219 226
256} 263}
257 264
258sub freeze_mainloop { 265sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
260 267
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
262 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
263 $guard 272 $guard
264} 273}
265 274
266=item cf::async { BLOCK } 275=item cf::async { BLOCK }
337 346
338 $coro 347 $coro
339} 348}
340 349
341sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
342 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
343 354
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 356 or return;
346 357
358 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 363 and return;
350 364
365 # always fsync - this file is important
351 aio_fsync $fh 366 aio_fsync $fh
352 and return; 367 and return;
353 368
354 close $fh 369 close $fh
355 or return; 370 or return;
358 and return; 373 and return;
359 374
360 1 375 1
361} 376}
362 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
363=back 389=back
364 390
365=cut 391=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 392
522############################################################################# 393#############################################################################
523 394
524=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
525 396
651our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 523our @CB_MAP = ();
653 524
654my %attachment; 525my %attachment;
655 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
656sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
658 535
659 use sort 'stable'; 536 use sort 'stable';
660 537
831# object support 708# object support
832 709
833sub reattach { 710sub reattach {
834 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 715
837 my $registry = $obj->registry; 716 my $registry = $obj->registry;
838 717
839 @$registry = (); 718 @$registry = ();
840 719
887 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
888 767
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 772 close $fh;
894 773
895 if (@$objs) { 774 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 780 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
903 } 782 }
904 } else { 783 } else {
905 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 909 . "\n};\n1";
1031 910
1032 eval $source 911 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1035 921
1036 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1037} 923}
1038 924
1039sub load_extensions { 925sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1046 } 932 }
1047} 933}
1048 934
1049############################################################################# 935#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 936
1065=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1066 938
1067Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1068 940
1104 976
1105sub exists($) { 977sub exists($) {
1106 my ($login) = @_; 978 my ($login) = @_;
1107 979
1108 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1110} 982}
1111 983
1112sub find($) { 984sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 986 my $login = $_[0];
1160 1032
1161=cut 1033=cut
1162 1034
1163sub quit_character { 1035sub quit_character {
1164 my ($pl) = @_; 1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1165 1039
1166 $pl->{deny_save} = 1; 1040 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1042
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1048 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1050 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1051 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1179 IO::AIO::aio_rmtree $temp; 1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1180} 1074}
1181 1075
1182=item cf::player::list_logins 1076=item cf::player::list_logins
1183 1077
1184Returns am arrayref of all valid playernames in the system, can take a 1078Returns am arrayref of all valid playernames in the system, can take a
1204 \@logins 1098 \@logins
1205} 1099}
1206 1100
1207=item $player->maps 1101=item $player->maps
1208 1102
1209Returns an arrayref of cf::path's of all maps that are private for this 1103Returns an arrayref of map paths that are private for this
1210player. May block. 1104player. May block.
1211 1105
1212=cut 1106=cut
1213 1107
1214sub maps($) { 1108sub maps($) {
1215 my ($pl) = @_; 1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1112
1217 my $files = aio_readdir playerdir $pl 1113 my $files = aio_readdir playerdir $pl
1218 or return; 1114 or return;
1219 1115
1220 my @paths; 1116 my @paths;
1222 for (@$files) { 1118 for (@$files) {
1223 utf8::decode $_; 1119 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1120 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1121 next unless /^$PATH_SEP/o;
1226 1122
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1123 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1124 }
1229 1125
1230 \@paths 1126 \@paths
1231} 1127}
1232 1128
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1129=item $player->ext_reply ($msgid, %msg)
1234 1130
1235Sends an ext reply to the player. 1131Sends an ext reply to the player.
1236 1132
1237=cut 1133=cut
1238 1134
1239sub ext_reply($$$%) { 1135sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1136 my ($self, $id, %msg) = @_;
1241 1137
1242 $msg{msgid} = $id; 1138 $msg{msgid} = $id;
1243 1139
1244 $self->send ("ext " . cf::to_json \%msg); 1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 $self->ns->ext_event ($type, %msg);
1245} 1153}
1246 1154
1247package cf; 1155package cf;
1248 1156
1249=back 1157=back
1258package cf::map; 1166package cf::map;
1259 1167
1260use Fcntl; 1168use Fcntl;
1261use Coro::AIO; 1169use Coro::AIO;
1262 1170
1171use overload
1172 '""' => \&as_string,
1173 fallback => 1;
1174
1263our $MAX_RESET = 3600; 1175our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1176our $DEFAULT_RESET = 3000;
1265 1177
1266sub generate_random_map { 1178sub generate_random_map {
1267 my ($path, $rmp) = @_; 1179 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1180 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1181 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1185 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1186 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1189 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1190 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1191 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1192 (cf::region::find $rmp->{region}), $rmp->{custom}
1193 )
1194}
1195
1196=item cf::map->register ($regex, $prio)
1197
1198Register a handler for the map path matching the given regex at the
1199givne priority (higher is better, built-in handlers have priority 0, the
1200default).
1201
1202=cut
1203
1204sub register {
1205 my (undef, $regex, $prio) = @_;
1206 my $pkg = caller;
1207
1208 no strict;
1209 push @{"$pkg\::ISA"}, __PACKAGE__;
1210
1211 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1212}
1213
1214# also paths starting with '/'
1215$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1216
1217sub thawer_merge {
1218 my ($self, $merge) = @_;
1219
1220 # we have to keep some variables in memory intact
1221 local $self->{path};
1222 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225
1226 $self->SUPER::thawer_merge ($merge);
1227}
1228
1229sub normalise {
1230 my ($path, $base) = @_;
1231
1232 $path = "$path"; # make sure its a string
1233
1234 $path =~ s/\.map$//;
1235
1236 # map plan:
1237 #
1238 # /! non-realised random map exit (special hack!)
1239 # {... are special paths that are not being touched
1240 # ?xxx/... are special absolute paths
1241 # ?random/... random maps
1242 # /... normal maps
1243 # ~user/... per-player map of a specific user
1244
1245 $path =~ s/$PATH_SEP/\//go;
1246
1247 # treat it as relative path if it starts with
1248 # something that looks reasonable
1249 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1250 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1251
1252 $base =~ s{[^/]+/?$}{};
1253 $path = "$base/$path";
1254 }
1255
1256 for ($path) {
1257 redo if s{//}{/};
1258 redo if s{/\.?/}{/};
1259 redo if s{/[^/]+/\.\./}{/};
1260 }
1261
1262 $path
1263}
1264
1265sub new_from_path {
1266 my (undef, $path, $base) = @_;
1267
1268 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1269
1270 $path = normalise $path, $base;
1271
1272 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1273 if ($path =~ $EXT_MAP{$pkg}[1]) {
1274 my $self = bless cf::map::new, $pkg;
1275 $self->{path} = $path; $self->path ($path);
1276 $self->init; # pass $1 etc.
1277 return $self;
1278 }
1279 }
1280
1281 Carp::carp "unable to resolve path '$path' (base '$base').";
1282 ()
1283}
1284
1285sub init {
1286 my ($self) = @_;
1287
1288 $self
1289}
1290
1291sub as_string {
1292 my ($self) = @_;
1293
1294 "$self->{path}"
1295}
1296
1297# the displayed name, this is a one way mapping
1298sub visible_name {
1299 &as_string
1300}
1301
1302# the original (read-only) location
1303sub load_path {
1304 my ($self) = @_;
1305
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1307}
1308
1309# the temporary/swap location
1310sub save_path {
1311 my ($self) = @_;
1312
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1315}
1316
1317# the unique path, undef == no special unique path
1318sub uniq_path {
1319 my ($self) = @_;
1320
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1283} 1323}
1284 1324
1285# and all this just because we cannot iterate over 1325# and all this just because we cannot iterate over
1286# all maps in C++... 1326# all maps in C++...
1287sub change_all_map_light { 1327sub change_all_map_light {
1289 1329
1290 $_->change_map_light ($change) 1330 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1331 for grep $_->outdoor, values %cf::MAP;
1292} 1332}
1293 1333
1334sub unlink_save {
1335 my ($self) = @_;
1336
1337 utf8::encode (my $save = $self->save_path);
1338 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1339 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1340}
1341
1294sub load_map_header($) { 1342sub load_header_from($) {
1295 my ($path) = @_; 1343 my ($self, $path) = @_;
1296 1344
1297 utf8::encode $path; 1345 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1346 #aio_open $path, O_RDONLY, 0
1347 # or return;
1348
1349 $self->_load_header ($path)
1299 or return; 1350 or return;
1300 1351
1301 my $map = cf::map::new 1352 $self->{load_path} = $path;
1353
1354 1
1355}
1356
1357sub load_header_orig {
1358 my ($self) = @_;
1359
1360 $self->load_header_from ($self->load_path)
1361}
1362
1363sub load_header_temp {
1364 my ($self) = @_;
1365
1366 $self->load_header_from ($self->save_path)
1367}
1368
1369sub prepare_temp {
1370 my ($self) = @_;
1371
1372 $self->last_access ((delete $self->{last_access})
1373 || $cf::RUNTIME); #d#
1374 # safety
1375 $self->{instantiate_time} = $cf::RUNTIME
1376 if $self->{instantiate_time} > $cf::RUNTIME;
1377}
1378
1379sub prepare_orig {
1380 my ($self) = @_;
1381
1382 $self->{load_original} = 1;
1383 $self->{instantiate_time} = $cf::RUNTIME;
1384 $self->last_access ($cf::RUNTIME);
1385 $self->instantiate;
1386}
1387
1388sub load_header {
1389 my ($self) = @_;
1390
1391 if ($self->load_header_temp) {
1392 $self->prepare_temp;
1393 } else {
1394 $self->load_header_orig
1302 or return; 1395 or return;
1396 $self->prepare_orig;
1397 }
1303 1398
1304 # for better error messages only, will be overwritten later 1399 1
1305 $map->path ($path);
1306
1307 $map->load_header ($path)
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1400}
1314 1401
1315sub find; 1402sub find;
1316sub find { 1403sub find {
1317 my ($path, $origin) = @_; 1404 my ($path, $origin) = @_;
1318 1405
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1406 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1407
1324 cf::lock_wait "map_find:$key"; 1408 cf::lock_wait "map_find:$path";
1325 1409
1326 $cf::MAP{$key} || do { 1410 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1411 my $guard = cf::lock_acquire "map_find:$path";
1328 1412 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1413 or return;
1343 1414
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1415 $map->{last_save} = $cf::RUNTIME;
1356 1416
1357 Coro::cede; 1417 $map->load_header
1418 or return;
1358 1419
1359 if ($map->should_reset) { 1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1423 $map->reset;
1361 undef $guard; 1424 undef $guard;
1362 $map = find $path 1425 return find $path;
1363 or return;
1364 } 1426 }
1365 1427
1366 $cf::MAP{$key} = $map 1428 $cf::MAP{$path} = $map
1367 } 1429 }
1368} 1430}
1431
1432sub pre_load { }
1433sub post_load { }
1369 1434
1370sub load { 1435sub load {
1371 my ($self) = @_; 1436 my ($self) = @_;
1372 1437
1438 local $self->{deny_reset} = 1; # loading can take a long time
1439
1373 my $path = $self->{path}; 1440 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1441 my $guard = cf::lock_acquire "map_load:$path";
1375 1442
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1443 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1444
1378 $self->in_memory (cf::MAP_LOADING); 1445 $self->in_memory (cf::MAP_LOADING);
1379 1446
1380 $self->alloc; 1447 $self->alloc;
1448
1449 $self->pre_load;
1450
1381 $self->load_objects ($self->{load_path}, 1) 1451 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1452 or return;
1383 1453
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1455 if delete $self->{load_original};
1386 1456
1387 if (my $uniq = $path->uniq_path) { 1457 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1458 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1459 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1460 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1461 $self->_load_objects ($uniq, 0);
1392 } 1462 }
1393 } 1463 }
1394 1464
1395 Coro::cede; 1465 Coro::cede;
1396 1466
1397 # now do the right thing for maps 1467 # now do the right thing for maps
1398 $self->link_multipart_objects; 1468 $self->link_multipart_objects;
1399 1469
1400 if ($self->{path}->is_style_map) { 1470 unless ($self->{deny_activate}) {
1401 $self->{deny_save} = 1; 1471 $self->decay_objects;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply; 1472 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons; 1473 $self->update_buttons;
1474 Coro::cede;
1407 $self->set_darkness_map; 1475 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1476 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1477 unless $self->difficulty;
1478 Coro::cede;
1410 $self->activate; 1479 $self->activate;
1411 } 1480 }
1412 1481
1413 Coro::cede; 1482 $self->post_load;
1414 1483
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485}
1486
1487sub customise_for {
1488 my ($self, $ob) = @_;
1489
1490 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player;
1492
1493 $self
1416} 1494}
1417 1495
1418# find and load all maps in the 3x3 area around a map 1496# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1497sub load_diag {
1420 my ($map) = @_; 1498 my ($map) = @_;
1450 1528
1451 cf::sync_job { $map->load }; 1529 cf::sync_job { $map->load };
1452} 1530}
1453 1531
1454our %MAP_PREFETCH; 1532our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1533our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1534
1470sub find_async { 1535sub find_async {
1471 my ($path, $origin) = @_; 1536 my ($path, $origin) = @_;
1472 1537
1473 $path = new cf::path $path, $origin && $origin->path; 1538 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1539
1476 if (my $map = $cf::MAP{$key}) { 1540 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1542 }
1479 1543
1480 $MAP_PREFETCH{$key} = $path; 1544 undef $MAP_PREFETCH{$path};
1545 $MAP_PREFETCHER ||= cf::async {
1546 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) {
1548 my $map = find $path
1549 or next;
1550 $map->load;
1551
1552 delete $MAP_PREFETCH{$path};
1553 }
1554 }
1555 undef $MAP_PREFETCHER;
1556 };
1481 $MAP_PREFETCHER->ready; 1557 $MAP_PREFETCHER->prio (6);
1482 1558
1483 () 1559 ()
1484} 1560}
1485 1561
1486sub save { 1562sub save {
1490 1566
1491 $self->{last_save} = $cf::RUNTIME; 1567 $self->{last_save} = $cf::RUNTIME;
1492 1568
1493 return unless $self->dirty; 1569 return unless $self->dirty;
1494 1570
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1571 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1572 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1573
1498 $self->{load_path} = $save; 1574 $self->{load_path} = $save;
1499 1575
1500 return if $self->{deny_save}; 1576 return if $self->{deny_save};
1501 1577
1504 cf::async { 1580 cf::async {
1505 $_->contr->save for $self->players; 1581 $_->contr->save for $self->players;
1506 }; 1582 };
1507 1583
1508 if ($uniq) { 1584 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1586 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1587 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1589 }
1514} 1590}
1515 1591
1516sub swap_out { 1592sub swap_out {
1517 my ($self) = @_; 1593 my ($self) = @_;
1531 1607
1532sub reset_at { 1608sub reset_at {
1533 my ($self) = @_; 1609 my ($self) = @_;
1534 1610
1535 # TODO: safety, remove and allow resettable per-player maps 1611 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1613 return 1e99 if $self->{deny_reset};
1538 1614
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1617
1546 my ($self) = @_; 1622 my ($self) = @_;
1547 1623
1548 $self->reset_at <= $cf::RUNTIME 1624 $self->reset_at <= $cf::RUNTIME
1549} 1625}
1550 1626
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1627sub reset {
1573 my ($self) = @_; 1628 my ($self) = @_;
1574 1629
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1630 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1631
1577 return if $self->players; 1632 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1633 return if $self->isa ("ext::map_per_player");#d#
1579 1634
1580 warn "resetting map ", $self->path;#d# 1635 warn "resetting map ", $self->path;#d#
1581 1636
1637 $self->in_memory (cf::MAP_SWAPPED);
1638
1639 # need to save uniques path
1640 unless ($self->{deny_save}) {
1641 my $uniq = $self->uniq_path; utf8::encode $uniq;
1642
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1644 if $uniq;
1645 }
1646
1582 delete $cf::MAP{$self->path}; 1647 delete $cf::MAP{$self->path};
1648
1649 $self->clear;
1583 1650
1584 $_->clear_links_to ($self) for values %cf::MAP; 1651 $_->clear_links_to ($self) for values %cf::MAP;
1585 1652
1586 $self->unlink_save; 1653 $self->unlink_save;
1587 $self->destroy; 1654 $self->destroy;
1590my $nuke_counter = "aaaa"; 1657my $nuke_counter = "aaaa";
1591 1658
1592sub nuke { 1659sub nuke {
1593 my ($self) = @_; 1660 my ($self) = @_;
1594 1661
1662 delete $cf::MAP{$self->path};
1663
1664 $self->unlink_save;
1665
1666 bless $self, "cf::map";
1667 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1668 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1669 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1671
1672 $cf::MAP{$self->path} = $self;
1673
1598 $self->reset; # polite request, might not happen 1674 $self->reset; # polite request, might not happen
1599} 1675}
1600 1676
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1677=item cf::map::unique_maps
1612 1678
1613Returns an arrayref of cf::path's of all shared maps that have 1679Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1680instantiated unique items. May block.
1615 1681
1616=cut 1682=cut
1617 1683
1618sub unique_maps() { 1684sub unique_maps() {
1624 for (@$files) { 1690 for (@$files) {
1625 utf8::decode $_; 1691 utf8::decode $_;
1626 next if /\.pst$/; 1692 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1693 next unless /^$PATH_SEP/o;
1628 1694
1629 push @paths, new cf::path $_; 1695 push @paths, cf::map::normalise $_;
1630 } 1696 }
1631 1697
1632 \@paths 1698 \@paths
1633} 1699}
1634 1700
1709 1775
1710=item $player_object->enter_link 1776=item $player_object->enter_link
1711 1777
1712Freezes the player and moves him/her to a special map (C<{link}>). 1778Freezes the player and moves him/her to a special map (C<{link}>).
1713 1779
1714The player should be reaosnably safe there for short amounts of time. You 1780The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1781I<MUST> call C<leave_link> as soon as possible, though.
1716 1782
1783Will never block.
1784
1717=item $player_object->leave_link ($map, $x, $y) 1785=item $player_object->leave_link ($map, $x, $y)
1718 1786
1719Moves the player out of the specila link map onto the given map. If the 1787Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1788map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1789to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1790fails, to the emergency map position.
1723 1791
1724Might block. 1792Might block.
1725 1793
1726=cut 1794=cut
1795
1796sub link_map {
1797 unless ($LINK_MAP) {
1798 $LINK_MAP = cf::map::find "{link}"
1799 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1800 $LINK_MAP->load;
1801 }
1802
1803 $LINK_MAP
1804}
1727 1805
1728sub cf::object::player::enter_link { 1806sub cf::object::player::enter_link {
1729 my ($self) = @_; 1807 my ($self) = @_;
1730 1808
1731 $self->deactivate_recursive; 1809 $self->deactivate_recursive;
1732 1810
1733 return if $self->map == $LINK_MAP; 1811 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1812
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1814 if $self->map;
1737 1815
1738 $self->enter_map ($LINK_MAP, 20, 20); 1816 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1817}
1740 1818
1741sub cf::object::player::leave_link { 1819sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1820 my ($self, $map, $x, $y) = @_;
1743 1821
1765 $map->load; 1843 $map->load;
1766 $map->load_diag; 1844 $map->load_diag;
1767 1845
1768 return unless $self->contr->active; 1846 return unless $self->contr->active;
1769 $self->activate_recursive; 1847 $self->activate_recursive;
1848
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1850 $self->enter_map ($map, $x, $y);
1771} 1851}
1772 1852
1773cf::player->attach ( 1853cf::player->attach (
1774 on_logout => sub { 1854 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1867 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1868 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1869 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1870 $pl->ob->enter_link;
1791 (async { 1871 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1872 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1873 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1874 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1878 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1879 $pl->ob->leave_link;
1800 })->prio (2); 1880 })->prio (2);
1801 } 1881 }
1802 }, 1882 },
1807=cut 1887=cut
1808 1888
1809sub cf::object::player::goto { 1889sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1890 my ($self, $path, $x, $y) = @_;
1811 1891
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1892 $self->enter_link;
1815 1893
1816 (async { 1894 (async {
1895 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1896 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1897 $map = $map->customise_for ($self) if $map;
1819 1898 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1899 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1901
1825 $self->leave_link ($map, $x, $y); 1902 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1903 })->prio (1);
1827} 1904}
1828 1905
1832 1909
1833sub parse_random_map_params { 1910sub parse_random_map_params {
1834 my ($spec) = @_; 1911 my ($spec) = @_;
1835 1912
1836 my $rmp = { # defaults 1913 my $rmp = { # defaults
1837 xsize => 10, 1914 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 1915 ysize => (cf::rndm 15, 40),
1916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1917 #layout => string,
1839 }; 1918 };
1840 1919
1841 for (split /\n/, $spec) { 1920 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 1921 my ($k, $v) = split /\s+/, $_, 2;
1843 1922
1847 $rmp 1926 $rmp
1848} 1927}
1849 1928
1850sub prepare_random_map { 1929sub prepare_random_map {
1851 my ($exit) = @_; 1930 my ($exit) = @_;
1931
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 1933
1853 # all this does is basically replace the /! path by 1934 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 1935 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 1936 # that depends on the exit object
1856 1937
1857 my $rmp = parse_random_map_params $exit->msg; 1938 my $rmp = parse_random_map_params $exit->msg;
1858 1939
1859 if ($exit->map) { 1940 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 1941 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 1942 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 1943 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 1944 $rmp->{origin_y} = $exit->y;
1864 } 1945 }
1865 1946
1866 $rmp->{random_seed} ||= $exit->random_seed; 1947 $rmp->{random_seed} ||= $exit->random_seed;
1867 1948
1868 my $data = cf::to_json $rmp; 1949 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 1950 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1870 1952
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 1954 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh;
1956 aio_rename "$meta~", $meta;
1873 1957
1874 $exit->slaying ("?random/$md5"); 1958 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 1959 $exit->msg (undef);
1876 } 1960 }
1877} 1961}
1878 1962
1879sub cf::object::player::enter_exit { 1963sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 1964 my ($self, $exit) = @_;
1881 1965
1882 return unless $self->type == cf::PLAYER; 1966 return unless $self->type == cf::PLAYER;
1967
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 cf::sync_job { prepare_random_map $exit };
1971 }
1972
1973 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1974 my $hp = $exit->stats->hp;
1975 my $sp = $exit->stats->sp;
1883 1976
1884 $self->enter_link; 1977 $self->enter_link;
1885 1978
1886 (async { 1979 (async {
1887 $self->deactivate_recursive; # just to be sure 1980 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 1981 unless (eval {
1889 prepare_random_map $exit 1982 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 1983
1895 1; 1984 1;
1896 }) { 1985 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 1986 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 1987 . "I'll try to bring you back to the map you were before. "
1918 2007
1919sub cf::client::send_drawinfo { 2008sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2009 my ($self, $text, $flags) = @_;
1921 2010
1922 utf8::encode $text; 2011 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2012 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2013}
1925 2014
2015=item $client->ext_event ($type, %msg)
2016
2017Sends an exti event to the client.
2018
2019=cut
2020
2021sub cf::client::ext_event($$%) {
2022 my ($self, $type, %msg) = @_;
2023
2024 $msg{msgtype} = "event_$type";
2025 $self->send_packet ("ext " . cf::to_json \%msg);
2026}
1926 2027
1927=item $success = $client->query ($flags, "text", \&cb) 2028=item $success = $client->query ($flags, "text", \&cb)
1928 2029
1929Queues a query to the client, calling the given callback with 2030Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2031the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2060 # get handled first
1960 my $queue = delete $ns->{query_queue} 2061 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2062 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2063
1963 (shift @$queue)->[1]->($msg); 2064 (shift @$queue)->[1]->($msg);
2065 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2066
1965 push @{ $ns->{query_queue} }, @$queue; 2067 push @{ $ns->{query_queue} }, @$queue;
1966 2068
1967 if (@{ $ns->{query_queue} } == @$queue) { 2069 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2070 if (@$queue) {
2026 2128
2027# here we export the classes and methods available to script code 2129# here we export the classes and methods available to script code
2028 2130
2029=pod 2131=pod
2030 2132
2031The following fucntions and emthods are available within a safe environment: 2133The following functions and methods are available within a safe environment:
2032 2134
2033 cf::object contr pay_amount pay_player map 2135 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2136 cf::object::player player
2035 cf::player peaceful 2137 cf::player peaceful
2036 cf::map trigger 2138 cf::map trigger
2129The parameter C<$family> should best start with the name of the extension 2231The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2232using it, it should be unique.
2131 2233
2132=over 4 2234=over 4
2133 2235
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2236=item $value = cf::db_get $family => $key
2141 2237
2142Returns a single value from the database 2238Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2239
2149=item cf::db_put $family => $key => $value 2240=item cf::db_put $family => $key => $value
2150 2241
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2242Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2243
2162=cut 2244=cut
2163 2245
2164our $DB; 2246our $DB;
2165 2247
2166{ 2248sub db_init {
2249 unless ($DB) {
2250 $DB = BDB::db_create $DB_ENV;
2251
2252 cf::sync_job {
2253 eval {
2254 $DB->set_flags (BDB::CHKSUM);
2255
2256 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2257 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2258 cf::cleanup "db_open(db): $!" if $!;
2259 };
2260 cf::cleanup "db_open(db): $@" if $@;
2261 };
2262
2167 my $path = cf::localdir . "/database.pst"; 2263 my $path = cf::localdir . "/database.pst";
2264 if (stat $path) {
2265 cf::sync_job {
2266 my $pst = Storable::retrieve $path;
2168 2267
2169 sub db_load() { 2268 cf::db_put (board => data => $pst->{board});
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2269 cf::db_put (guildrules => data => $pst->{guildrules});
2171 } 2270 cf::db_put (rent => balance => $pst->{rent}{balance});
2271 BDB::db_env_txn_checkpoint $DB_ENV;
2172 2272
2173 my $pid; 2273 unlink $path;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2274 };
2183 } 2275 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2276 }
2277}
2195 2278
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2279sub db_get($$) {
2202 @_ >= 2 2280 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2281
2282 cf::sync_job {
2283 BDB::db_get $DB, undef, $key, my $data;
2284
2285 $! ? ()
2286 : Compress::LZF::sthaw $data
2287 }
2288}
2289
2207 sub db_put($$;$) { 2290sub db_put($$$) {
2208 if (@_ >= 3) { 2291 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2292 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2293}
2294
2295#############################################################################
2296# the server's init and main functions
2297
2298sub load_facedata {
2299 my $path = sprintf "%s/facedata", cf::datadir;
2300
2301 warn "loading facedata from $path\n";
2302
2303 my $faces;
2304 0 < aio_load $path, $faces
2305 or die "$path: $!";
2306
2307 Coro::cede;
2308 $faces = Storable::thaw $faces;
2309 Coro::cede;
2310
2311 my $meta = delete $faces->{""};
2312 $meta->{version} == 1
2313 or cf::cleanup "$path: version mismatch, cannot proceed.";
2314
2315 while (my ($face, $info) = each %$faces) {
2316 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2317 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2318 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2319 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2320 Coro::cede;
2321 }
2322
2323 while (my ($face, $info) = each %$faces) {
2324 next unless $info->{smooth};
2325 my $idx = cf::face::find $face
2326 or next;
2327 if (my $smooth = cf::face::find $info->{smooth}) {
2328 cf::face::set_smooth $idx, $smooth;
2210 } else { 2329 } else {
2211 $DB->{$_[0]} = $_[1]; 2330 warn "smooth face '$info->{smooth}' not found for face '$face'";
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 2331 }
2221 ); 2332 Coro::cede;
2222} 2333 }
2223 2334
2224############################################################################# 2335 1
2225# the server's main() 2336}
2337
2338sub reload_resources {
2339 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2340 or die "unable to load regions file\n";#d#
2341 load_facedata
2342 or die "unable to load facedata\n";#d#
2343}
2344
2345sub init {
2346 reload_resources;
2347}
2226 2348
2227sub cfg_load { 2349sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2350 open my $fh, "<:utf8", cf::confdir . "/config"
2229 or return; 2351 or return;
2230 2352
2247 2369
2248sub main { 2370sub main {
2249 # we must not ever block the main coroutine 2371 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2372 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2374 (async {
2252 async { Event::one_event }; 2375 Event::one_event;
2376 })->prio (Coro::PRIO_MAX);
2253 }; 2377 };
2254 2378
2255 cfg_load; 2379 cfg_load;
2256 db_load; 2380 db_init;
2257 load_extensions; 2381 load_extensions;
2382
2383 $TICK_WATCHER->start;
2258 Event::loop; 2384 Event::loop;
2259} 2385}
2260 2386
2261############################################################################# 2387#############################################################################
2262# initialisation and cleanup 2388# initialisation and cleanup
2263 2389
2264# install some emergency cleanup handlers 2390# install some emergency cleanup handlers
2265BEGIN { 2391BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2392 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2393 Event->signal (
2394 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2395 data => WF_AUTOCANCEL,
2269 signal => $signal, 2396 signal => $signal,
2397 prio => 0,
2270 cb => sub { 2398 cb => sub {
2271 cf::cleanup "SIG$signal"; 2399 cf::cleanup "SIG$signal";
2272 }, 2400 },
2273 ); 2401 );
2274 } 2402 }
2275} 2403}
2280 warn "enter emergency perl save\n"; 2408 warn "enter emergency perl save\n";
2281 2409
2282 cf::sync_job { 2410 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2411 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2412 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2413 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2414 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2415 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2416 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2417 $pl->valid or next;
2290 $pl->save; 2418 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2424 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2425 $map->valid or next;
2298 $map->save; 2426 $map->save;
2299 } 2427 }
2300 warn "end emergency map save\n"; 2428 warn "end emergency map save\n";
2429
2430 warn "begin emergency database checkpoint\n";
2431 BDB::db_env_txn_checkpoint $DB_ENV;
2432 warn "end emergency database checkpoint\n";
2301 }; 2433 };
2302 2434
2303 warn "leave emergency perl save\n"; 2435 warn "leave emergency perl save\n";
2436}
2437
2438sub post_cleanup {
2439 my ($make_core) = @_;
2440
2441 warn Carp::longmess "post_cleanup backtrace"
2442 if $make_core;
2304} 2443}
2305 2444
2306sub reload() { 2445sub reload() {
2307 # can/must only be called in main 2446 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2447 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2448 warn "can only reload from main coroutine";
2310 return; 2449 return;
2311 } 2450 }
2312 2451
2313 warn "reloading..."; 2452 warn "reloading...";
2314 2453
2315 warn "freezing server"; 2454 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2455
2456 cf::sync_job {
2457 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2458 cf::emergency_save;
2459 cf::write_runtime; # external watchdog should not bark
2318 2460
2319 warn "sync database to disk"; 2461 warn "syncing database to disk";
2320 cf::db_sync; 2462 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2463
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2464 # if anything goes wrong in here, we should simply crash as we already saved
2325 2465
2326 warn "cancel all watchers"; 2466 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2467 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2468 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2469 }
2330 2470
2471 warn "flushing outstanding aio requests";
2472 for (;;) {
2473 BDB::flush;
2474 IO::AIO::flush;
2475 Coro::cede;
2476 last unless IO::AIO::nreqs || BDB::nreqs;
2477 warn "iterate...";
2478 }
2479
2480 ++$RELOAD;
2481
2331 warn "cancel all extension coros"; 2482 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2483 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2484 %EXT_CORO = ();
2334 2485
2335 warn "remove commands"; 2486 warn "removing commands";
2336 %COMMAND = (); 2487 %COMMAND = ();
2337 2488
2338 warn "remove ext commands"; 2489 warn "removing ext commands";
2339 %EXTCMD = (); 2490 %EXTCMD = ();
2340 2491
2341 warn "unload/nuke all extensions"; 2492 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2493 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2494 warn "... unloading $pkg";
2344 2495
2345 if (my $cb = $pkg->can ("unload")) { 2496 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2497 eval {
2351 2502
2352 warn "... nuking $pkg"; 2503 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2504 Symbol::delete_package $pkg;
2354 } 2505 }
2355 2506
2356 warn "unload all perl modules loaded from $LIBDIR"; 2507 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2508 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2509 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2510
2360 warn "removing <$k>"; 2511 warn "... unloading $k";
2361 delete $INC{$k}; 2512 delete $INC{$k};
2362 2513
2363 $k =~ s/\.pm$//; 2514 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2515 $k =~ s/\//::/g;
2365 2516
2368 } 2519 }
2369 2520
2370 Symbol::delete_package $k; 2521 Symbol::delete_package $k;
2371 } 2522 }
2372 2523
2373 warn "get rid of safe::, as good as possible"; 2524 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2525 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2526 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2527
2377 warn "unload cf.pm \"a bit\""; 2528 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2529 delete $INC{"cf.pm"};
2379 2530
2380 # don't, removes xs symbols, too, 2531 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2532 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2533 #Symbol::delete_package __PACKAGE__;
2383 2534
2535 warn "unload completed, starting to reload now";
2536
2384 warn "reloading cf.pm"; 2537 warn "reloading cf.pm";
2385 require cf; 2538 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2539 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2540
2388 warn "load config and database again"; 2541 warn "loading config and database again";
2389 cf::cfg_load; 2542 cf::cfg_load;
2390 cf::db_load;
2391 2543
2392 warn "load extensions"; 2544 warn "loading extensions";
2393 cf::load_extensions; 2545 cf::load_extensions;
2394 2546
2395 warn "reattach attachments to objects/players"; 2547 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2548 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2549 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2550 reattach $_ for values %MAP;
2399 }; 2551 warn "reattaching attachments to players";
2552 reattach $_ for values %PLAYER;
2400 2553
2401 if ($@) { 2554 warn "loading reloadable resources";
2555 reload_resources;
2556
2557 warn "leaving sync_job";
2558
2559 1
2560 } or do {
2402 warn $@; 2561 warn $@;
2403 warn "error while reloading, exiting."; 2562 warn "error while reloading, exiting.";
2404 exit 1; 2563 exit 1;
2405 } 2564 };
2406 2565
2407 warn "reloaded"; 2566 warn "reloaded";
2408}; 2567};
2409 2568
2410############################################################################# 2569our $RELOAD_WATCHER; # used only during reload
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451}
2452 2570
2453register_command "reload" => sub { 2571register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2572 my ($who, $arg) = @_;
2455 2573
2456 if ($who->flag (FLAG_WIZ)) { 2574 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload."); 2575 $who->message ("reloading server.");
2576
2577 # doing reload synchronously and two reloads happen back-to-back,
2578 # coro crashes during coro_state_free->destroy here.
2579
2580 $RELOAD_WATCHER ||= Event->timer (
2581 reentrant => 0,
2582 after => 0,
2583 data => WF_AUTOCANCEL,
2584 cb => sub {
2458 reload; 2585 reload;
2459 $who->message ("end of reload."); 2586 undef $RELOAD_WATCHER;
2587 },
2588 );
2460 } 2589 }
2461}; 2590};
2462 2591
2463unshift @INC, $LIBDIR; 2592unshift @INC, $LIBDIR;
2593
2594my $bug_warning = 0;
2464 2595
2465$TICK_WATCHER = Event->timer ( 2596$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2597 reentrant => 0,
2598 parked => 1,
2467 prio => 0, 2599 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2600 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2470 cb => sub { 2602 cb => sub {
2603 if ($Coro::current != $Coro::main) {
2604 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2605 unless ++$bug_warning > 10;
2606 return;
2607 }
2608
2609 $NOW = Event::time;
2610
2471 cf::server_tick; # one server iteration 2611 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK; 2612 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2613 $NEXT_TICK += $TICK;
2474 2614
2615 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2616 $NEXT_RUNTIME_WRITE = $NOW + 10;
2617 Coro::async_pool {
2618 write_runtime
2619 or warn "ERROR: unable to write runtime file: $!";
2620 };
2621 }
2622
2475 $WAIT_FOR_TICK->broadcast; 2623 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2624 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2625
2626# my $AFTER = Event::time;
2627# warn $AFTER - $NOW;#d#
2477 2628
2478 # if we are delayed by four ticks or more, skip them all 2629 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2630 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480 2631
2481 $TICK_WATCHER->at ($NEXT_TICK); 2632 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2633 $TICK_WATCHER->start;
2483 }, 2634 },
2484); 2635);
2485 2636
2637{
2486IO::AIO::max_poll_time $TICK * 0.2; 2638 BDB::max_poll_time $TICK * 0.1;
2487 2639 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2640 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2641 fd => BDB::poll_fileno,
2490 poll => 'r', 2642 poll => 'r',
2491 prio => 5, 2643 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2644 data => WF_AUTOCANCEL,
2498 after => 0, 2645 cb => \&BDB::poll_cb,
2499 interval => 10, 2646 );
2500 cb => sub { 2647 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2648
2502 write_runtime 2649 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2650 my $status;
2651 my $current = $Coro::current;
2652 (
2653 sub {
2654 $status = $!;
2655 $current->ready; undef $current;
2656 },
2657 sub {
2658 Coro::schedule while defined $current;
2659 $! = $status;
2660 },
2661 )
2662 };
2663
2664 unless ($DB_ENV) {
2665 $DB_ENV = BDB::db_env_create;
2666
2667 cf::sync_job {
2668 eval {
2669 BDB::db_env_open
2670 $DB_ENV,
2671 $BDB_ENV_DIR,
2672 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2673 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2674 0666;
2675
2676 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2677
2678 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2679 $DB_ENV->set_lk_detect;
2680 };
2681
2682 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2683 };
2505 }, 2684 }
2506); 2685}
2686
2687{
2688 IO::AIO::min_parallel 8;
2689
2690 undef $Coro::AIO::WATCHER;
2691 IO::AIO::max_poll_time $TICK * 0.1;
2692 $AIO_POLL_WATCHER = Event->io (
2693 reentrant => 0,
2694 data => WF_AUTOCANCEL,
2695 fd => IO::AIO::poll_fileno,
2696 poll => 'r',
2697 prio => 6,
2698 cb => \&IO::AIO::poll_cb,
2699 );
2700}
2507 2701
2508END { cf::emergency_save } 2702END { cf::emergency_save }
2509 2703
25101 27041
2511 2705

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