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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.266 by root, Fri May 18 01:01:02 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 233 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 234 $d
189 } || "[unable to dump $_[0]: '$@']"; 235 } || "[unable to dump $_[0]: '$@']";
190} 236}
191 237
192use JSON::Syck (); # TODO# replace by JSON::PC once working 238use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 239
194=item $ref = cf::from_json $json 240=item $ref = cf::from_json $json
195 241
196Converts a JSON string into the corresponding perl data structure. 242Converts a JSON string into the corresponding perl data structure.
197 243
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 244=item $json = cf::to_json $ref
206 245
207Converts a perl data structure into its JSON representation. 246Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 247
216=item cf::lock_wait $string 248=item cf::lock_wait $string
217 249
218Wait until the given lock is available. See cf::lock_acquire. 250Wait until the given lock is available. See cf::lock_acquire.
219 251
225returned. 257returned.
226 258
227Lock names should begin with a unique identifier (for example, cf::map::find 259Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 260uses map_find and cf::map::load uses map_load).
229 261
262=item $locked = cf::lock_active $string
263
264Return true if the lock is currently active, i.e. somebody has locked it.
265
230=cut 266=cut
231 267
232our %LOCK; 268our %LOCK;
233 269
234sub lock_wait($) { 270sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 289 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 290 $_->ready for @{ delete $LOCK{$key} };
255 } 291 }
256} 292}
257 293
294sub lock_active($) {
295 my ($key) = @_;
296
297 ! ! $LOCK{$key}
298}
299
258sub freeze_mainloop { 300sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 301 return unless $TICK_WATCHER->is_active;
260 302
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 303 my $guard = Coro::guard {
304 $TICK_WATCHER->start;
305 };
262 $TICK_WATCHER->stop; 306 $TICK_WATCHER->stop;
263 $guard 307 $guard
264} 308}
265 309
266=item cf::async { BLOCK } 310=item cf::async { BLOCK }
288 332
289sub sync_job(&) { 333sub sync_job(&) {
290 my ($job) = @_; 334 my ($job) = @_;
291 335
292 if ($Coro::current == $Coro::main) { 336 if ($Coro::current == $Coro::main) {
337 my $time = Event::time;
338
293 # this is the main coro, too bad, we have to block 339 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 340 # till the operation succeeds, freezing the server :/
295 341
296 # TODO: use suspend/resume instead 342 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 343 # (but this is cancel-safe)
308 354
309 while ($busy) { 355 while ($busy) {
310 Coro::cede or Event::one_event; 356 Coro::cede or Event::one_event;
311 } 357 }
312 358
359 $time = Event::time - $time;
360
361 LOG llevError | logBacktrace, Carp::longmess "long sync job"
362 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
363
364 $tick_start += $time; # do not account sync jobs to server load
365
313 wantarray ? @res : $res[0] 366 wantarray ? @res : $res[0]
314 } else { 367 } else {
315 # we are in another coroutine, how wonderful, everything just works 368 # we are in another coroutine, how wonderful, everything just works
316 369
317 $job->() 370 $job->()
337 390
338 $coro 391 $coro
339} 392}
340 393
341sub write_runtime { 394sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 395 my $runtime = "$LOCALDIR/runtime";
396
397 # first touch the runtime file to show we are still running:
398 # the fsync below can take a very very long time.
399
400 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
401 utime undef, undef, $fh;
402 }
403
404 my $guard = cf::lock_acquire "write_runtime";
343 405
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 406 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 407 or return;
346 408
409 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 410 # 10 is the runtime save interval, for a monotonic clock
411 # 60 allows for the watchdog to kill the server.
412
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 413 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 414 and return;
350 415
416 # always fsync - this file is important
351 aio_fsync $fh 417 aio_fsync $fh
352 and return; 418 and return;
353 419
420 # touch it again to show we are up-to-date
421 utime undef, undef, $fh;
422
354 close $fh 423 close $fh
355 or return; 424 or return;
356 425
357 aio_rename "$runtime~", $runtime 426 aio_rename "$runtime~", $runtime
358 and return; 427 and return;
359 428
429 warn "runtime file written.\n";#d#
430
360 1 431 1
361} 432}
362 433
434=item cf::datalog type => key => value, ...
435
436Log a datalog packet of the given type with the given key-value pairs.
437
438=cut
439
440sub datalog($@) {
441 my ($type, %kv) = @_;
442 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
443}
444
363=back 445=back
364 446
365=cut 447=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 448
522############################################################################# 449#############################################################################
523 450
524=head2 ATTACHABLE OBJECTS 451=head2 ATTACHABLE OBJECTS
525 452
651our @CB_TYPE = (); # registry for type (cf-object class) based events 578our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 579our @CB_MAP = ();
653 580
654my %attachment; 581my %attachment;
655 582
583sub cf::attachable::thawer_merge {
584 # simply override everything except _meta
585 local $_[0]{_meta};
586 %{$_[0]} = %{$_[1]};
587}
588
656sub _attach_cb($$$$) { 589sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 590 my ($registry, $event, $prio, $cb) = @_;
658 591
659 use sort 'stable'; 592 use sort 'stable';
660 593
831# object support 764# object support
832 765
833sub reattach { 766sub reattach {
834 # basically do the same as instantiate, without calling instantiate 767 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 768 my ($obj) = @_;
769
770 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 771
837 my $registry = $obj->registry; 772 my $registry = $obj->registry;
838 773
839 @$registry = (); 774 @$registry = ();
840 775
887 $filename, length $$rdata, scalar @$objs; 822 $filename, length $$rdata, scalar @$objs;
888 823
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 824 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 825 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 826 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 827 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 828 close $fh;
894 829
895 if (@$objs) { 830 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 831 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 832 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 833 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 834 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 835 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 836 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 837 aio_rename "$filename.pst~", "$filename.pst";
903 } 838 }
904 } else { 839 } else {
905 aio_unlink "$filename.pst"; 840 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 962 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 963 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 964 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 965 . "\n};\n1";
1031 966
1032 eval $source 967 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 968 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 969 : "extension disabled.\n";
970 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 warn $@;
972 warn "mandatory extension failed to load, exiting.\n";
973 exit 1;
974 }
975 die $@;
976 }
1035 977
1036 push @EXTS, $pkg; 978 push @EXTS, $pkg;
1037} 979}
1038 980
1039sub load_extensions { 981sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 987 } or warn "$ext not loaded: $@";
1046 } 988 }
1047} 989}
1048 990
1049############################################################################# 991#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 992
1065=head2 CORE EXTENSIONS 993=head2 CORE EXTENSIONS
1066 994
1067Functions and methods that extend core crossfire objects. 995Functions and methods that extend core crossfire objects.
1068 996
1081Returns the given player object, loading it if necessary (might block). 1009Returns the given player object, loading it if necessary (might block).
1082 1010
1083=cut 1011=cut
1084 1012
1085sub playerdir($) { 1013sub playerdir($) {
1086 cf::localdir 1014 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1015 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1016}
1092 1017
1093sub path($) { 1018sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1019 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1020
1096 (playerdir $login) . "/$login.pl" 1021 (playerdir $login) . "/playerdata"
1097} 1022}
1098 1023
1099sub find_active($) { 1024sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1025 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1026 and $cf::PLAYER{$_[0]}->active
1104 1029
1105sub exists($) { 1030sub exists($) {
1106 my ($login) = @_; 1031 my ($login) = @_;
1107 1032
1108 $cf::PLAYER{$login} 1033 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1034 or cf::sync_job { !aio_stat path $login }
1110} 1035}
1111 1036
1112sub find($) { 1037sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1038 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1039 my $login = $_[0];
1115 1040
1116 my $guard = cf::lock_acquire "user_find:$login"; 1041 my $guard = cf::lock_acquire "user_find:$login";
1117 1042
1118 $cf::PLAYER{$_[0]} || do { 1043 $cf::PLAYER{$_[0]} || do {
1044 # rename old playerfiles to new ones
1045 #TODO: remove when no longer required
1046 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1047 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1048 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1049 aio_unlink +(playerdir $login) . "/$login.pl";
1050
1119 my $pl = load_pl path $login 1051 my $pl = load_pl path $login
1120 or return; 1052 or return;
1121 $cf::PLAYER{$login} = $pl 1053 $cf::PLAYER{$login} = $pl
1122 } 1054 }
1123 } 1055 }
1160 1092
1161=cut 1093=cut
1162 1094
1163sub quit_character { 1095sub quit_character {
1164 my ($pl) = @_; 1096 my ($pl) = @_;
1097
1098 my $name = $pl->ob->name;
1165 1099
1166 $pl->{deny_save} = 1; 1100 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1101 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1102
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1103 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1108 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1109 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1110 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1111 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1112 $pl->destroy;
1113
1114 my $prefix = qr<^~\Q$name\E/>;
1115
1116 # nuke player maps
1117 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1118
1179 IO::AIO::aio_rmtree $temp; 1119 IO::AIO::aio_rmtree $temp;
1120}
1121
1122=item $pl->kick
1123
1124Kicks a player out of the game. This destroys the connection.
1125
1126=cut
1127
1128sub kick {
1129 my ($pl, $kicker) = @_;
1130
1131 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1132 $pl->killer ("kicked");
1133 $pl->ns->destroy;
1180} 1134}
1181 1135
1182=item cf::player::list_logins 1136=item cf::player::list_logins
1183 1137
1184Returns am arrayref of all valid playernames in the system, can take a 1138Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1139while and may block, so not sync_job-capable, ever.
1186 1140
1187=cut 1141=cut
1188 1142
1189sub list_logins { 1143sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1144 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1145 or return [];
1192 1146
1193 my @logins; 1147 my @logins;
1194 1148
1195 for my $login (@$dirs) { 1149 for my $login (@$dirs) {
1204 \@logins 1158 \@logins
1205} 1159}
1206 1160
1207=item $player->maps 1161=item $player->maps
1208 1162
1209Returns an arrayref of cf::path's of all maps that are private for this 1163Returns an arrayref of map paths that are private for this
1210player. May block. 1164player. May block.
1211 1165
1212=cut 1166=cut
1213 1167
1214sub maps($) { 1168sub maps($) {
1215 my ($pl) = @_; 1169 my ($pl) = @_;
1170
1171 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1172
1217 my $files = aio_readdir playerdir $pl 1173 my $files = aio_readdir playerdir $pl
1218 or return; 1174 or return;
1219 1175
1220 my @paths; 1176 my @paths;
1222 for (@$files) { 1178 for (@$files) {
1223 utf8::decode $_; 1179 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1180 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1181 next unless /^$PATH_SEP/o;
1226 1182
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1183 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1184 }
1229 1185
1230 \@paths 1186 \@paths
1231} 1187}
1232 1188
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1189=item $player->ext_reply ($msgid, %msg)
1234 1190
1235Sends an ext reply to the player. 1191Sends an ext reply to the player.
1236 1192
1237=cut 1193=cut
1238 1194
1239sub ext_reply($$$%) { 1195sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1196 my ($self, $id, %msg) = @_;
1241 1197
1242 $msg{msgid} = $id; 1198 $msg{msgid} = $id;
1243 1199
1244 $self->send ("ext " . cf::to_json \%msg); 1200 $self->send ("ext " . cf::to_json \%msg);
1245} 1201}
1246 1202
1247package cf; 1203=item $player->ext_event ($type, %msg)
1204
1205Sends an ext event to the client.
1206
1207=cut
1208
1209sub ext_event($$%) {
1210 my ($self, $type, %msg) = @_;
1211
1212 $self->ns->ext_event ($type, %msg);
1213}
1214
1215=head3 cf::region
1216
1217=over 4
1218
1219=cut
1220
1221package cf::region;
1222
1223=item cf::region::find_by_path $path
1224
1225Tries to decuce the probable region for a map knowing only its path.
1226
1227=cut
1228
1229sub find_by_path($) {
1230 my ($path) = @_;
1231
1232 my ($match, $specificity);
1233
1234 for my $region (list) {
1235 if ($region->match && $path =~ $region->match) {
1236 ($match, $specificity) = ($region, $region->specificity)
1237 if $region->specificity > $specificity;
1238 }
1239 }
1240
1241 $match
1242}
1248 1243
1249=back 1244=back
1250
1251 1245
1252=head3 cf::map 1246=head3 cf::map
1253 1247
1254=over 4 1248=over 4
1255 1249
1258package cf::map; 1252package cf::map;
1259 1253
1260use Fcntl; 1254use Fcntl;
1261use Coro::AIO; 1255use Coro::AIO;
1262 1256
1257use overload
1258 '""' => \&as_string,
1259 fallback => 1;
1260
1263our $MAX_RESET = 3600; 1261our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1262our $DEFAULT_RESET = 3000;
1265 1263
1266sub generate_random_map { 1264sub generate_random_map {
1267 my ($path, $rmp) = @_; 1265 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1266 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1267 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1268 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1269 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1270 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1271 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1272 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1273 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1274 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1275 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1276 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1277 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1278 (cf::region::find $rmp->{region}), $rmp->{custom}
1279 )
1280}
1281
1282=item cf::map->register ($regex, $prio)
1283
1284Register a handler for the map path matching the given regex at the
1285givne priority (higher is better, built-in handlers have priority 0, the
1286default).
1287
1288=cut
1289
1290sub register {
1291 my (undef, $regex, $prio) = @_;
1292 my $pkg = caller;
1293
1294 no strict;
1295 push @{"$pkg\::ISA"}, __PACKAGE__;
1296
1297 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1298}
1299
1300# also paths starting with '/'
1301$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1302
1303sub thawer_merge {
1304 my ($self, $merge) = @_;
1305
1306 # we have to keep some variables in memory intact
1307 local $self->{path};
1308 local $self->{load_path};
1309 local $self->{deny_save};
1310 local $self->{deny_reset};
1311
1312 $self->SUPER::thawer_merge ($merge);
1313}
1314
1315sub normalise {
1316 my ($path, $base) = @_;
1317
1318 $path = "$path"; # make sure its a string
1319
1320 $path =~ s/\.map$//;
1321
1322 # map plan:
1323 #
1324 # /! non-realised random map exit (special hack!)
1325 # {... are special paths that are not being touched
1326 # ?xxx/... are special absolute paths
1327 # ?random/... random maps
1328 # /... normal maps
1329 # ~user/... per-player map of a specific user
1330
1331 $path =~ s/$PATH_SEP/\//go;
1332
1333 # treat it as relative path if it starts with
1334 # something that looks reasonable
1335 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1336 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1337
1338 $base =~ s{[^/]+/?$}{};
1339 $path = "$base/$path";
1340 }
1341
1342 for ($path) {
1343 redo if s{//}{/};
1344 redo if s{/\.?/}{/};
1345 redo if s{/[^/]+/\.\./}{/};
1346 }
1347
1348 $path
1349}
1350
1351sub new_from_path {
1352 my (undef, $path, $base) = @_;
1353
1354 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1355
1356 $path = normalise $path, $base;
1357
1358 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1359 if ($path =~ $EXT_MAP{$pkg}[1]) {
1360 my $self = bless cf::map::new, $pkg;
1361 $self->{path} = $path; $self->path ($path);
1362 $self->init; # pass $1 etc.
1363 return $self;
1364 }
1365 }
1366
1367 Carp::carp "unable to resolve path '$path' (base '$base').";
1368 ()
1369}
1370
1371sub init {
1372 my ($self) = @_;
1373
1374 $self
1375}
1376
1377sub as_string {
1378 my ($self) = @_;
1379
1380 "$self->{path}"
1381}
1382
1383# the displayed name, this is a one way mapping
1384sub visible_name {
1385 &as_string
1386}
1387
1388# the original (read-only) location
1389sub load_path {
1390 my ($self) = @_;
1391
1392 "$MAPDIR/$self->{path}.map"
1393}
1394
1395# the temporary/swap location
1396sub save_path {
1397 my ($self) = @_;
1398
1399 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1400 "$TMPDIR/$path.map"
1401}
1402
1403# the unique path, undef == no special unique path
1404sub uniq_path {
1405 my ($self) = @_;
1406
1407 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1408 "$UNIQUEDIR/$path"
1283} 1409}
1284 1410
1285# and all this just because we cannot iterate over 1411# and all this just because we cannot iterate over
1286# all maps in C++... 1412# all maps in C++...
1287sub change_all_map_light { 1413sub change_all_map_light {
1289 1415
1290 $_->change_map_light ($change) 1416 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1417 for grep $_->outdoor, values %cf::MAP;
1292} 1418}
1293 1419
1420sub unlink_save {
1421 my ($self) = @_;
1422
1423 utf8::encode (my $save = $self->save_path);
1424 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1425 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1426}
1427
1294sub load_map_header($) { 1428sub load_header_from($) {
1295 my ($path) = @_; 1429 my ($self, $path) = @_;
1296 1430
1297 utf8::encode $path; 1431 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1432 #aio_open $path, O_RDONLY, 0
1433 # or return;
1434
1435 $self->_load_header ($path)
1299 or return; 1436 or return;
1300 1437
1301 my $map = cf::map::new 1438 $self->{load_path} = $path;
1439
1440 1
1441}
1442
1443sub load_header_orig {
1444 my ($self) = @_;
1445
1446 $self->load_header_from ($self->load_path)
1447}
1448
1449sub load_header_temp {
1450 my ($self) = @_;
1451
1452 $self->load_header_from ($self->save_path)
1453}
1454
1455sub prepare_temp {
1456 my ($self) = @_;
1457
1458 $self->last_access ((delete $self->{last_access})
1459 || $cf::RUNTIME); #d#
1460 # safety
1461 $self->{instantiate_time} = $cf::RUNTIME
1462 if $self->{instantiate_time} > $cf::RUNTIME;
1463}
1464
1465sub prepare_orig {
1466 my ($self) = @_;
1467
1468 $self->{load_original} = 1;
1469 $self->{instantiate_time} = $cf::RUNTIME;
1470 $self->last_access ($cf::RUNTIME);
1471 $self->instantiate;
1472}
1473
1474sub load_header {
1475 my ($self) = @_;
1476
1477 if ($self->load_header_temp) {
1478 $self->prepare_temp;
1479 } else {
1480 $self->load_header_orig
1302 or return; 1481 or return;
1482 $self->prepare_orig;
1483 }
1303 1484
1304 # for better error messages only, will be overwritten later 1485 $self->default_region (cf::region::find_by_path $self->{path})
1305 $map->path ($path); 1486 unless $self->default_region;
1306 1487
1307 $map->load_header ($path) 1488 1
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1489}
1314 1490
1315sub find; 1491sub find;
1316sub find { 1492sub find {
1317 my ($path, $origin) = @_; 1493 my ($path, $origin) = @_;
1318 1494
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1495 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1496
1324 cf::lock_wait "map_find:$key"; 1497 cf::lock_wait "map_find:$path";
1325 1498
1326 $cf::MAP{$key} || do { 1499 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1500 my $guard = cf::lock_acquire "map_find:$path";
1328 1501 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1502 or return;
1343 1503
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1504 $map->{last_save} = $cf::RUNTIME;
1356 1505
1357 Coro::cede; 1506 $map->load_header
1507 or return;
1358 1508
1359 if ($map->should_reset) { 1509 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1510 # doing this can freeze the server in a sync job, obviously
1511 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1512 $map->reset;
1361 undef $guard; 1513 undef $guard;
1362 $map = find $path 1514 return find $path;
1363 or return;
1364 } 1515 }
1365 1516
1366 $cf::MAP{$key} = $map 1517 $cf::MAP{$path} = $map
1367 } 1518 }
1368} 1519}
1520
1521sub pre_load { }
1522sub post_load { }
1369 1523
1370sub load { 1524sub load {
1371 my ($self) = @_; 1525 my ($self) = @_;
1372 1526
1527 local $self->{deny_reset} = 1; # loading can take a long time
1528
1373 my $path = $self->{path}; 1529 my $path = $self->{path};
1530
1531 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1532 my $guard = cf::lock_acquire "map_load:$path";
1375 1533
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1534 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1535
1378 $self->in_memory (cf::MAP_LOADING); 1536 $self->in_memory (cf::MAP_LOADING);
1379 1537
1380 $self->alloc; 1538 $self->alloc;
1539
1540 $self->pre_load;
1541 Coro::cede;
1542
1381 $self->load_objects ($self->{load_path}, 1) 1543 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1544 or return;
1383 1545
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1546 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1547 if delete $self->{load_original};
1386 1548
1387 if (my $uniq = $path->uniq_path) { 1549 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1550 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1551 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1552 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1553 $self->_load_objects ($uniq, 0);
1392 } 1554 }
1393 } 1555 }
1394 1556
1395 Coro::cede; 1557 Coro::cede;
1396
1397 # now do the right thing for maps 1558 # now do the right thing for maps
1398 $self->link_multipart_objects; 1559 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1560 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1561 unless $self->difficulty;
1562 Coro::cede;
1563
1564 unless ($self->{deny_activate}) {
1565 $self->decay_objects;
1566 $self->fix_auto_apply;
1567 $self->update_buttons;
1568 Coro::cede;
1569 $self->set_darkness_map;
1570 Coro::cede;
1410 $self->activate; 1571 $self->activate;
1411 } 1572 }
1412 1573
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1574 $self->in_memory (cf::MAP_IN_MEMORY);
1575 }
1576
1577 $self->post_load;
1578}
1579
1580sub customise_for {
1581 my ($self, $ob) = @_;
1582
1583 return find "~" . $ob->name . "/" . $self->{path}
1584 if $self->per_player;
1585
1586 $self
1416} 1587}
1417 1588
1418# find and load all maps in the 3x3 area around a map 1589# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1590sub load_diag {
1420 my ($map) = @_; 1591 my ($map) = @_;
1450 1621
1451 cf::sync_job { $map->load }; 1622 cf::sync_job { $map->load };
1452} 1623}
1453 1624
1454our %MAP_PREFETCH; 1625our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1626our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1627
1470sub find_async { 1628sub find_async {
1471 my ($path, $origin) = @_; 1629 my ($path, $origin) = @_;
1472 1630
1473 $path = new cf::path $path, $origin && $origin->path; 1631 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1632
1476 if (my $map = $cf::MAP{$key}) { 1633 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1634 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1635 }
1479 1636
1480 $MAP_PREFETCH{$key} = $path; 1637 undef $MAP_PREFETCH{$path};
1638 $MAP_PREFETCHER ||= cf::async {
1639 while (%MAP_PREFETCH) {
1640 for my $path (keys %MAP_PREFETCH) {
1641 my $map = find $path
1642 or next;
1643 $map->load;
1644
1645 delete $MAP_PREFETCH{$path};
1646 }
1647 }
1648 undef $MAP_PREFETCHER;
1649 };
1481 $MAP_PREFETCHER->ready; 1650 $MAP_PREFETCHER->prio (6);
1482 1651
1483 () 1652 ()
1484} 1653}
1485 1654
1486sub save { 1655sub save {
1490 1659
1491 $self->{last_save} = $cf::RUNTIME; 1660 $self->{last_save} = $cf::RUNTIME;
1492 1661
1493 return unless $self->dirty; 1662 return unless $self->dirty;
1494 1663
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1664 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1665 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1666
1498 $self->{load_path} = $save; 1667 $self->{load_path} = $save;
1499 1668
1500 return if $self->{deny_save}; 1669 return if $self->{deny_save};
1501 1670
1504 cf::async { 1673 cf::async {
1505 $_->contr->save for $self->players; 1674 $_->contr->save for $self->players;
1506 }; 1675 };
1507 1676
1508 if ($uniq) { 1677 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1678 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1679 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1680 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1681 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1682 }
1514} 1683}
1515 1684
1516sub swap_out { 1685sub swap_out {
1517 my ($self) = @_; 1686 my ($self) = @_;
1531 1700
1532sub reset_at { 1701sub reset_at {
1533 my ($self) = @_; 1702 my ($self) = @_;
1534 1703
1535 # TODO: safety, remove and allow resettable per-player maps 1704 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1705 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1706 return 1e99 if $self->{deny_reset};
1538 1707
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1708 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1709 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1710
1546 my ($self) = @_; 1715 my ($self) = @_;
1547 1716
1548 $self->reset_at <= $cf::RUNTIME 1717 $self->reset_at <= $cf::RUNTIME
1549} 1718}
1550 1719
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1720sub reset {
1573 my ($self) = @_; 1721 my ($self) = @_;
1574 1722
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1723 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1724
1577 return if $self->players; 1725 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1726 return if $self->isa ("ext::map_per_player");#d#
1579 1727
1580 warn "resetting map ", $self->path;#d# 1728 warn "resetting map ", $self->path;#d#
1581 1729
1730 $self->in_memory (cf::MAP_SWAPPED);
1731
1732 # need to save uniques path
1733 unless ($self->{deny_save}) {
1734 my $uniq = $self->uniq_path; utf8::encode $uniq;
1735
1736 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1737 if $uniq;
1738 }
1739
1582 delete $cf::MAP{$self->path}; 1740 delete $cf::MAP{$self->path};
1741
1742 $self->clear;
1583 1743
1584 $_->clear_links_to ($self) for values %cf::MAP; 1744 $_->clear_links_to ($self) for values %cf::MAP;
1585 1745
1586 $self->unlink_save; 1746 $self->unlink_save;
1587 $self->destroy; 1747 $self->destroy;
1590my $nuke_counter = "aaaa"; 1750my $nuke_counter = "aaaa";
1591 1751
1592sub nuke { 1752sub nuke {
1593 my ($self) = @_; 1753 my ($self) = @_;
1594 1754
1755 delete $cf::MAP{$self->path};
1756
1757 $self->unlink_save;
1758
1759 bless $self, "cf::map";
1760 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1761 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1762 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1763 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1764
1765 $cf::MAP{$self->path} = $self;
1766
1598 $self->reset; # polite request, might not happen 1767 $self->reset; # polite request, might not happen
1599} 1768}
1600 1769
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1770=item cf::map::unique_maps
1612 1771
1613Returns an arrayref of cf::path's of all shared maps that have 1772Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1773instantiated unique items. May block.
1615 1774
1616=cut 1775=cut
1617 1776
1618sub unique_maps() { 1777sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1778 my $files = aio_readdir $UNIQUEDIR
1620 or return; 1779 or return;
1621 1780
1622 my @paths; 1781 my @paths;
1623 1782
1624 for (@$files) { 1783 for (@$files) {
1625 utf8::decode $_; 1784 utf8::decode $_;
1626 next if /\.pst$/; 1785 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1786 next unless /^$PATH_SEP/o;
1628 1787
1629 push @paths, new cf::path $_; 1788 push @paths, cf::map::normalise $_;
1630 } 1789 }
1631 1790
1632 \@paths 1791 \@paths
1633} 1792}
1634 1793
1709 1868
1710=item $player_object->enter_link 1869=item $player_object->enter_link
1711 1870
1712Freezes the player and moves him/her to a special map (C<{link}>). 1871Freezes the player and moves him/her to a special map (C<{link}>).
1713 1872
1714The player should be reaosnably safe there for short amounts of time. You 1873The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1874I<MUST> call C<leave_link> as soon as possible, though.
1716 1875
1876Will never block.
1877
1717=item $player_object->leave_link ($map, $x, $y) 1878=item $player_object->leave_link ($map, $x, $y)
1718 1879
1719Moves the player out of the specila link map onto the given map. If the 1880Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1881map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1882to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1883fails, to the emergency map position.
1723 1884
1724Might block. 1885Might block.
1725 1886
1726=cut 1887=cut
1888
1889sub link_map {
1890 unless ($LINK_MAP) {
1891 $LINK_MAP = cf::map::find "{link}"
1892 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1893 $LINK_MAP->load;
1894 }
1895
1896 $LINK_MAP
1897}
1727 1898
1728sub cf::object::player::enter_link { 1899sub cf::object::player::enter_link {
1729 my ($self) = @_; 1900 my ($self) = @_;
1730 1901
1731 $self->deactivate_recursive; 1902 $self->deactivate_recursive;
1732 1903
1733 return if $self->map == $LINK_MAP; 1904 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1905
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1906 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1907 if $self->map;
1737 1908
1738 $self->enter_map ($LINK_MAP, 20, 20); 1909 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1910}
1740 1911
1741sub cf::object::player::leave_link { 1912sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1913 my ($self, $map, $x, $y) = @_;
1743 1914
1765 $map->load; 1936 $map->load;
1766 $map->load_diag; 1937 $map->load_diag;
1767 1938
1768 return unless $self->contr->active; 1939 return unless $self->contr->active;
1769 $self->activate_recursive; 1940 $self->activate_recursive;
1941
1942 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1943 $self->enter_map ($map, $x, $y);
1771} 1944}
1772 1945
1773cf::player->attach ( 1946cf::player->attach (
1774 on_logout => sub { 1947 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1960 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1961 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1962 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1963 $pl->ob->enter_link;
1791 (async { 1964 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1965 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1966 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1967 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1968 cf::NDI_RED);
1969 # we need this sleep as the login has a concurrent enter_exit running
1970 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1971 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1972 $pl->ob->leave_link;
1800 })->prio (2); 1973 })->prio (2);
1801 } 1974 }
1802 }, 1975 },
1807=cut 1980=cut
1808 1981
1809sub cf::object::player::goto { 1982sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1983 my ($self, $path, $x, $y) = @_;
1811 1984
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1985 $self->enter_link;
1815 1986
1816 (async { 1987 (async {
1988 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1989 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1990 $map = $map->customise_for ($self) if $map;
1819 1991 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1992 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1993 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1994
1825 $self->leave_link ($map, $x, $y); 1995 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1996 })->prio (1);
1827} 1997}
1828 1998
1832 2002
1833sub parse_random_map_params { 2003sub parse_random_map_params {
1834 my ($spec) = @_; 2004 my ($spec) = @_;
1835 2005
1836 my $rmp = { # defaults 2006 my $rmp = { # defaults
1837 xsize => 10, 2007 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2008 ysize => (cf::rndm 15, 40),
2009 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2010 #layout => string,
1839 }; 2011 };
1840 2012
1841 for (split /\n/, $spec) { 2013 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2014 my ($k, $v) = split /\s+/, $_, 2;
1843 2015
1847 $rmp 2019 $rmp
1848} 2020}
1849 2021
1850sub prepare_random_map { 2022sub prepare_random_map {
1851 my ($exit) = @_; 2023 my ($exit) = @_;
2024
2025 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2026
1853 # all this does is basically replace the /! path by 2027 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2028 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2029 # that depends on the exit object
1856 2030
1857 my $rmp = parse_random_map_params $exit->msg; 2031 my $rmp = parse_random_map_params $exit->msg;
1858 2032
1859 if ($exit->map) { 2033 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2034 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2035 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2036 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2037 $rmp->{origin_y} = $exit->y;
1864 } 2038 }
1865 2039
1866 $rmp->{random_seed} ||= $exit->random_seed; 2040 $rmp->{random_seed} ||= $exit->random_seed;
1867 2041
1868 my $data = cf::to_json $rmp; 2042 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2043 my $md5 = Digest::MD5::md5_hex $data;
2044 my $meta = "$RANDOMDIR/$md5.meta";
1870 2045
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2046 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2047 aio_write $fh, 0, (length $data), $data, 0;
2048 undef $fh;
2049 aio_rename "$meta~", $meta;
1873 2050
1874 $exit->slaying ("?random/$md5"); 2051 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2052 $exit->msg (undef);
1876 } 2053 }
1877} 2054}
1878 2055
1879sub cf::object::player::enter_exit { 2056sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2057 my ($self, $exit) = @_;
1881 2058
1882 return unless $self->type == cf::PLAYER; 2059 return unless $self->type == cf::PLAYER;
2060
2061 if ($exit->slaying eq "/!") {
2062 #TODO: this should de-fi-ni-te-ly not be a sync-job
2063 # the problem is that $exit might not survive long enough
2064 # so it needs to be done right now, right here
2065 cf::sync_job { prepare_random_map $exit };
2066 }
2067
2068 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2069 my $hp = $exit->stats->hp;
2070 my $sp = $exit->stats->sp;
1883 2071
1884 $self->enter_link; 2072 $self->enter_link;
1885 2073
1886 (async { 2074 (async {
1887 $self->deactivate_recursive; # just to be sure 2075 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2076 unless (eval {
1889 prepare_random_map $exit 2077 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2078
1895 1; 2079 1;
1896 }) { 2080 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2081 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2082 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2083 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2084 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2085
1902 warn "ERROR in enter_exit: $@"; 2086 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2087 $self->leave_link;
1904 } 2088 }
1905 })->prio (1); 2089 })->prio (1);
1918 2102
1919sub cf::client::send_drawinfo { 2103sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2104 my ($self, $text, $flags) = @_;
1921 2105
1922 utf8::encode $text; 2106 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2107 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2108}
1925 2109
2110=item $client->ext_event ($type, %msg)
2111
2112Sends an exti event to the client.
2113
2114=cut
2115
2116sub cf::client::ext_event($$%) {
2117 my ($self, $type, %msg) = @_;
2118
2119 $msg{msgtype} = "event_$type";
2120 $self->send_packet ("ext " . cf::to_json \%msg);
2121}
1926 2122
1927=item $success = $client->query ($flags, "text", \&cb) 2123=item $success = $client->query ($flags, "text", \&cb)
1928 2124
1929Queues a query to the client, calling the given callback with 2125Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2126the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2155 # get handled first
1960 my $queue = delete $ns->{query_queue} 2156 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2157 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2158
1963 (shift @$queue)->[1]->($msg); 2159 (shift @$queue)->[1]->($msg);
2160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2161
1965 push @{ $ns->{query_queue} }, @$queue; 2162 push @{ $ns->{query_queue} }, @$queue;
1966 2163
1967 if (@{ $ns->{query_queue} } == @$queue) { 2164 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2165 if (@$queue) {
2026 2223
2027# here we export the classes and methods available to script code 2224# here we export the classes and methods available to script code
2028 2225
2029=pod 2226=pod
2030 2227
2031The following fucntions and emthods are available within a safe environment: 2228The following functions and methods are available within a safe environment:
2032 2229
2033 cf::object contr pay_amount pay_player map 2230 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2231 cf::object::player player
2035 cf::player peaceful 2232 cf::player peaceful
2036 cf::map trigger 2233 cf::map trigger
2121############################################################################# 2318#############################################################################
2122 2319
2123=head2 EXTENSION DATABASE SUPPORT 2320=head2 EXTENSION DATABASE SUPPORT
2124 2321
2125Crossfire maintains a very simple database for extension use. It can 2322Crossfire maintains a very simple database for extension use. It can
2126currently store anything that can be serialised using Storable, which 2323currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2127excludes objects. 2324convert to/from binary).
2128 2325
2129The parameter C<$family> should best start with the name of the extension 2326The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2327using it, it should be unique.
2131 2328
2132=over 4 2329=over 4
2133 2330
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2331=item $value = cf::db_get $family => $key
2141 2332
2142Returns a single value from the database 2333Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2334
2149=item cf::db_put $family => $key => $value 2335=item cf::db_put $family => $key => $value
2150 2336
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2337Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2338
2162=cut 2339=cut
2163 2340
2164our $DB; 2341our $DB;
2165 2342
2166{ 2343sub db_init {
2167 my $path = cf::localdir . "/database.pst"; 2344 unless ($DB) {
2345 $DB = BDB::db_create $DB_ENV;
2168 2346
2169 sub db_load() { 2347 cf::sync_job {
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2348 eval {
2171 } 2349 $DB->set_flags (BDB::CHKSUM);
2172 2350
2173 my $pid; 2351 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2174 2352 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2175 sub db_save() { 2353 cf::cleanup "db_open(db): $!" if $!;
2176 waitpid $pid, 0 if $pid; 2354 };
2177 if (0 == ($pid = fork)) { 2355 cf::cleanup "db_open(db): $@" if $@;
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2356 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2357 }
2358}
2195 2359
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2360sub db_get($$) {
2202 @_ >= 2 2361 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2362
2363 cf::sync_job {
2364 BDB::db_get $DB, undef, $key, my $data;
2365
2366 $! ? ()
2367 : $data
2368 }
2369}
2370
2207 sub db_put($$;$) { 2371sub db_put($$$) {
2208 if (@_ >= 3) { 2372 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2373 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2210 } else { 2374}
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 2375
2216 cf::global->attach ( 2376=item cf::cache $id => [$paths...], $processversion => $process
2217 prio => 10000, 2377
2218 on_cleanup => sub { 2378Generic caching function that returns the value of the resource $id,
2219 db_sync; 2379caching and regenerating as required.
2380
2381This function can block.
2382
2383=cut
2384
2385sub cache {
2386 my ($id, $src, $processversion, $process) = @_;
2387
2388 my $meta =
2389 join "\x00",
2390 $processversion,
2391 map {
2392 aio_stat $_
2393 and Carp::croak "$_: $!";
2394
2395 ($_, (stat _)[7,9])
2396 } @$src;
2397
2398 my $dbmeta = db_get cache => "$id/meta";
2399 if ($dbmeta ne $meta) {
2400 # changed, we may need to process
2401
2402 my @data;
2403 my $md5;
2404
2405 for (0 .. $#$src) {
2406 0 <= aio_load $src->[$_], $data[$_]
2407 or Carp::croak "$src->[$_]: $!";
2220 }, 2408 }
2221 ); 2409
2410 # if processing is expensive, check
2411 # checksum first
2412 if (1) {
2413 $md5 =
2414 join "\x00",
2415 $processversion,
2416 map {
2417 Coro::cede;
2418 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2419 } 0.. $#$src;
2420
2421
2422 my $dbmd5 = db_get cache => "$id/md5";
2423 if ($dbmd5 eq $md5) {
2424 db_put cache => "$id/meta", $meta;
2425
2426 return db_get cache => "$id/data";
2427 }
2428 }
2429
2430 my $t1 = Time::HiRes::time;
2431 my $data = $process->(\@data);
2432 my $t2 = Time::HiRes::time;
2433
2434 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2435
2436 db_put cache => "$id/data", $data;
2437 db_put cache => "$id/md5" , $md5;
2438 db_put cache => "$id/meta", $meta;
2439
2440 return $data;
2441 }
2442
2443 db_get cache => "$id/data"
2222} 2444}
2445
2446=item fork_call { }, $args
2447
2448Executes the given code block with the given arguments in a seperate
2449process, returning the results. Everything must be serialisable with
2450Coro::Storable. May, of course, block. Note that the executed sub may
2451never block itself or use any form of Event handling.
2452
2453=cut
2454
2455sub fork_call(&@) {
2456 my ($cb, @args) = @_;
2457
2458# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2459# or die "socketpair: $!";
2460 pipe my $fh1, my $fh2
2461 or die "pipe: $!";
2462
2463 if (my $pid = fork) {
2464 close $fh2;
2465
2466 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2467 $res = Coro::Storable::thaw $res;
2468
2469 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2470
2471 die $$res unless "ARRAY" eq ref $res;
2472
2473 return wantarray ? @$res : $res->[-1];
2474 } else {
2475 reset_signals;
2476 local $SIG{__WARN__};
2477 local $SIG{__DIE__};
2478 eval {
2479 close $fh1;
2480
2481 my @res = eval { $cb->(@args) };
2482 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2483 };
2484
2485 warn $@ if $@;
2486 _exit 0;
2487 }
2488}
2489
2490
2223 2491
2224############################################################################# 2492#############################################################################
2225# the server's main() 2493# the server's init and main functions
2494
2495sub load_facedata($) {
2496 my ($path) = @_;
2497
2498 warn "loading facedata from $path\n";
2499
2500 my $facedata;
2501 0 < aio_load $path, $facedata
2502 or die "$path: $!";
2503
2504 $facedata = Coro::Storable::thaw $facedata;
2505
2506 $facedata->{version} == 2
2507 or cf::cleanup "$path: version mismatch, cannot proceed.";
2508
2509 {
2510 my $faces = $facedata->{faceinfo};
2511
2512 while (my ($face, $info) = each %$faces) {
2513 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2514 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2515 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2516 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2517 Coro::cede;
2518 }
2519
2520 while (my ($face, $info) = each %$faces) {
2521 next unless $info->{smooth};
2522 my $idx = cf::face::find $face
2523 or next;
2524 if (my $smooth = cf::face::find $info->{smooth}) {
2525 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2526 } else {
2527 warn "smooth face '$info->{smooth}' not found for face '$face'";
2528 }
2529 Coro::cede;
2530 }
2531 }
2532
2533 {
2534 my $anims = $facedata->{animinfo};
2535
2536 while (my ($anim, $info) = each %$anims) {
2537 cf::anim::set $anim, $info->{frames}, $info->{facings};
2538 Coro::cede;
2539 }
2540
2541 cf::anim::invalidate_all; # d'oh
2542 }
2543
2544 1
2545}
2546
2547sub reload_regions {
2548 load_resource_file "$MAPDIR/regions"
2549 or die "unable to load regions file\n";
2550}
2551
2552sub reload_facedata {
2553 load_facedata "$DATADIR/facedata"
2554 or die "unable to load facedata\n";
2555}
2556
2557sub reload_archetypes {
2558 load_resource_file "$DATADIR/archetypes"
2559 or die "unable to load archetypes\n";
2560}
2561
2562sub reload_treasures {
2563 load_resource_file "$DATADIR/treasures"
2564 or die "unable to load treasurelists\n";
2565}
2566
2567sub reload_resources {
2568 warn "reloading resource files...\n";
2569
2570 reload_regions;
2571 reload_facedata;
2572 reload_archetypes;
2573 reload_treasures;
2574
2575 warn "finished reloading resource files\n";
2576}
2577
2578sub init {
2579 reload_resources;
2580}
2226 2581
2227sub cfg_load { 2582sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2583 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 2584 or return;
2230 2585
2231 local $/; 2586 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 2587 *CFG = YAML::Syck::Load <$fh>;
2233 2588
2247 2602
2248sub main { 2603sub main {
2249 # we must not ever block the main coroutine 2604 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2605 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2607 (async {
2252 async { Event::one_event }; 2608 Event::one_event;
2609 })->prio (Coro::PRIO_MAX);
2253 }; 2610 };
2254 2611
2255 cfg_load; 2612 cfg_load;
2256 db_load; 2613 db_init;
2257 load_extensions; 2614 load_extensions;
2615
2616 $TICK_WATCHER->start;
2258 Event::loop; 2617 Event::loop;
2259} 2618}
2260 2619
2261############################################################################# 2620#############################################################################
2262# initialisation and cleanup 2621# initialisation and cleanup
2263 2622
2264# install some emergency cleanup handlers 2623# install some emergency cleanup handlers
2265BEGIN { 2624BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2625 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2626 Event->signal (
2627 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2628 data => WF_AUTOCANCEL,
2269 signal => $signal, 2629 signal => $signal,
2630 prio => 0,
2270 cb => sub { 2631 cb => sub {
2271 cf::cleanup "SIG$signal"; 2632 cf::cleanup "SIG$signal";
2272 }, 2633 },
2273 ); 2634 );
2274 } 2635 }
2275} 2636}
2280 warn "enter emergency perl save\n"; 2641 warn "enter emergency perl save\n";
2281 2642
2282 cf::sync_job { 2643 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2644 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2645 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2646 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2647 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2648 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2649 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2650 $pl->valid or next;
2290 $pl->save; 2651 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2657 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2658 $map->valid or next;
2298 $map->save; 2659 $map->save;
2299 } 2660 }
2300 warn "end emergency map save\n"; 2661 warn "end emergency map save\n";
2662
2663 warn "begin emergency database checkpoint\n";
2664 BDB::db_env_txn_checkpoint $DB_ENV;
2665 warn "end emergency database checkpoint\n";
2301 }; 2666 };
2302 2667
2303 warn "leave emergency perl save\n"; 2668 warn "leave emergency perl save\n";
2304} 2669}
2305 2670
2671sub post_cleanup {
2672 my ($make_core) = @_;
2673
2674 warn Carp::longmess "post_cleanup backtrace"
2675 if $make_core;
2676}
2677
2306sub reload() { 2678sub do_reload_perl() {
2307 # can/must only be called in main 2679 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2680 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2681 warn "can only reload from main coroutine";
2310 return; 2682 return;
2311 } 2683 }
2312 2684
2313 warn "reloading..."; 2685 warn "reloading...";
2314 2686
2315 warn "freezing server"; 2687 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2688
2689 cf::sync_job {
2690 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2691 cf::emergency_save;
2692 cf::write_runtime; # external watchdog should not bark
2318 2693
2319 warn "sync database to disk"; 2694 warn "syncing database to disk";
2320 cf::db_sync; 2695 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2696
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2697 # if anything goes wrong in here, we should simply crash as we already saved
2325 2698
2326 warn "cancel all watchers"; 2699 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2700 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2701 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2702 }
2330 2703
2704 warn "flushing outstanding aio requests";
2705 for (;;) {
2706 BDB::flush;
2707 IO::AIO::flush;
2708 Coro::cede;
2709 last unless IO::AIO::nreqs || BDB::nreqs;
2710 warn "iterate...";
2711 }
2712
2713 ++$RELOAD;
2714
2331 warn "cancel all extension coros"; 2715 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2716 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2717 %EXT_CORO = ();
2334 2718
2335 warn "remove commands"; 2719 warn "removing commands";
2336 %COMMAND = (); 2720 %COMMAND = ();
2337 2721
2338 warn "remove ext commands"; 2722 warn "removing ext commands";
2339 %EXTCMD = (); 2723 %EXTCMD = ();
2340 2724
2341 warn "unload/nuke all extensions"; 2725 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2726 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2727 warn "... unloading $pkg";
2344 2728
2345 if (my $cb = $pkg->can ("unload")) { 2729 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2730 eval {
2351 2735
2352 warn "... nuking $pkg"; 2736 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2737 Symbol::delete_package $pkg;
2354 } 2738 }
2355 2739
2356 warn "unload all perl modules loaded from $LIBDIR"; 2740 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2741 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2742 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2743
2360 warn "removing <$k>"; 2744 warn "... unloading $k";
2361 delete $INC{$k}; 2745 delete $INC{$k};
2362 2746
2363 $k =~ s/\.pm$//; 2747 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2748 $k =~ s/\//::/g;
2365 2749
2368 } 2752 }
2369 2753
2370 Symbol::delete_package $k; 2754 Symbol::delete_package $k;
2371 } 2755 }
2372 2756
2373 warn "get rid of safe::, as good as possible"; 2757 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2758 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2759 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2760
2377 warn "unload cf.pm \"a bit\""; 2761 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2762 delete $INC{"cf.pm"};
2763 delete $INC{"cf/pod.pm"};
2379 2764
2380 # don't, removes xs symbols, too, 2765 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2766 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2767 #Symbol::delete_package __PACKAGE__;
2383 2768
2769 warn "unload completed, starting to reload now";
2770
2384 warn "reloading cf.pm"; 2771 warn "reloading cf.pm";
2385 require cf; 2772 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2773 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2774
2388 warn "load config and database again"; 2775 warn "loading config and database again";
2389 cf::cfg_load; 2776 cf::cfg_load;
2390 cf::db_load;
2391 2777
2392 warn "load extensions"; 2778 warn "loading extensions";
2393 cf::load_extensions; 2779 cf::load_extensions;
2394 2780
2395 warn "reattach attachments to objects/players"; 2781 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2782 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2783 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2784 reattach $_ for values %MAP;
2399 }; 2785 warn "reattaching attachments to players";
2786 reattach $_ for values %PLAYER;
2400 2787
2401 if ($@) { 2788 warn "leaving sync_job";
2789
2790 1
2791 } or do {
2402 warn $@; 2792 warn $@;
2403 warn "error while reloading, exiting."; 2793 warn "error while reloading, exiting.";
2404 exit 1; 2794 exit 1;
2405 } 2795 };
2406 2796
2407 warn "reloaded"; 2797 warn "reloaded";
2408}; 2798};
2409 2799
2410############################################################################# 2800our $RELOAD_WATCHER; # used only during reload
2411 2801
2412unless ($LINK_MAP) { 2802sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 2803 # doing reload synchronously and two reloads happen back-to-back,
2804 # coro crashes during coro_state_free->destroy here.
2414 2805
2415 $LINK_MAP->width (41); 2806 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 2807 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 2808 after => 0,
2809 data => WF_AUTOCANCEL,
2425 cb => sub { 2810 cb => sub {
2426 $_[0]->w->cancel; 2811 do_reload_perl;
2427 2812 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 2813 },
2446 2814 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 2815}
2452 2816
2453register_command "reload" => sub { 2817register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2818 my ($who, $arg) = @_;
2455 2819
2456 if ($who->flag (FLAG_WIZ)) { 2820 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 2821 $who->message ("reloading server.");
2822 async { reload_perl };
2460 } 2823 }
2461}; 2824};
2462 2825
2463unshift @INC, $LIBDIR; 2826unshift @INC, $LIBDIR;
2827
2828my $bug_warning = 0;
2829
2830our @WAIT_FOR_TICK;
2831our @WAIT_FOR_TICK_BEGIN;
2832
2833sub wait_for_tick {
2834 return unless $TICK_WATCHER->is_active;
2835 return if $Coro::current == $Coro::main;
2836
2837 my $signal = new Coro::Signal;
2838 push @WAIT_FOR_TICK, $signal;
2839 $signal->wait;
2840}
2841
2842sub wait_for_tick_begin {
2843 return unless $TICK_WATCHER->is_active;
2844 return if $Coro::current == $Coro::main;
2845
2846 my $signal = new Coro::Signal;
2847 push @WAIT_FOR_TICK_BEGIN, $signal;
2848 $signal->wait;
2849}
2464 2850
2465$TICK_WATCHER = Event->timer ( 2851$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2852 reentrant => 0,
2853 parked => 1,
2467 prio => 0, 2854 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2855 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2856 data => WF_AUTOCANCEL,
2470 cb => sub { 2857 cb => sub {
2858 if ($Coro::current != $Coro::main) {
2859 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2860 unless ++$bug_warning > 10;
2861 return;
2862 }
2863
2864 $NOW = $tick_start = Event::time;
2865
2471 cf::server_tick; # one server iteration 2866 cf::server_tick; # one server iteration
2867
2472 $RUNTIME += $TICK; 2868 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2869 $NEXT_TICK += $TICK;
2474 2870
2475 $WAIT_FOR_TICK->broadcast; 2871 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2872 $NEXT_RUNTIME_WRITE = $NOW + 10;
2873 Coro::async_pool {
2874 write_runtime
2875 or warn "ERROR: unable to write runtime file: $!";
2876 };
2877 }
2878
2879# my $AFTER = Event::time;
2880# warn $AFTER - $NOW;#d#
2881
2882 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2883 $sig->send;
2884 }
2885 while (my $sig = shift @WAIT_FOR_TICK) {
2886 $sig->send;
2887 }
2888
2889 $NOW = Event::time;
2477 2890
2478 # if we are delayed by four ticks or more, skip them all 2891 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2892 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 2893
2481 $TICK_WATCHER->at ($NEXT_TICK); 2894 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2895 $TICK_WATCHER->start;
2896
2897 $LOAD = ($NOW - $tick_start) / $TICK;
2898 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2899
2900 _post_tick;
2901
2902
2483 }, 2903 },
2484); 2904);
2485 2905
2906{
2486IO::AIO::max_poll_time $TICK * 0.2; 2907 BDB::max_poll_time $TICK * 0.1;
2487 2908 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2909 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2910 fd => BDB::poll_fileno,
2490 poll => 'r', 2911 poll => 'r',
2491 prio => 5, 2912 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2913 data => WF_AUTOCANCEL,
2498 after => 0, 2914 cb => \&BDB::poll_cb,
2499 interval => 10, 2915 );
2500 cb => sub { 2916 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2917
2502 write_runtime 2918 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2919 my $status;
2920 my $current = $Coro::current;
2921 (
2922 sub {
2923 $status = $!;
2924 $current->ready; undef $current;
2925 },
2926 sub {
2927 Coro::schedule while defined $current;
2928 $! = $status;
2929 },
2930 )
2931 };
2932
2933 unless ($DB_ENV) {
2934 $DB_ENV = BDB::db_env_create;
2935
2936 cf::sync_job {
2937 eval {
2938 BDB::db_env_open
2939 $DB_ENV,
2940 $BDBDIR,
2941 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2942 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2943 0666;
2944
2945 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2946
2947 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2948 $DB_ENV->set_lk_detect;
2949 };
2950
2951 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2952 };
2505 }, 2953 }
2506); 2954}
2955
2956{
2957 IO::AIO::min_parallel 8;
2958
2959 undef $Coro::AIO::WATCHER;
2960 IO::AIO::max_poll_time $TICK * 0.1;
2961 $AIO_POLL_WATCHER = Event->io (
2962 reentrant => 0,
2963 data => WF_AUTOCANCEL,
2964 fd => IO::AIO::poll_fileno,
2965 poll => 'r',
2966 prio => 6,
2967 cb => \&IO::AIO::poll_cb,
2968 );
2969}
2970
2971my $_log_backtrace;
2972
2973sub _log_backtrace {
2974 my ($msg, @addr) = @_;
2975
2976 $msg =~ s/\n//;
2977
2978 # limit the # of concurrent backtraces
2979 if ($_log_backtrace < 2) {
2980 ++$_log_backtrace;
2981 async {
2982 my @bt = fork_call {
2983 @addr = map { sprintf "%x", $_ } @addr;
2984 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2985 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2986 or die "addr2line: $!";
2987
2988 my @funcs;
2989 my @res = <$fh>;
2990 chomp for @res;
2991 while (@res) {
2992 my ($func, $line) = splice @res, 0, 2, ();
2993 push @funcs, "[$func] $line";
2994 }
2995
2996 @funcs
2997 };
2998
2999 LOG llevInfo, "[ABT] $msg\n";
3000 LOG llevInfo, "[ABT] $_\n" for @bt;
3001 --$_log_backtrace;
3002 };
3003 } else {
3004 LOG llevInfo, "[ABT] $msg\n";
3005 LOG llevInfo, "[ABT] [suppressed]\n";
3006 }
3007}
3008
3009# load additional modules
3010use cf::pod;
2507 3011
2508END { cf::emergency_save } 3012END { cf::emergency_save }
2509 3013
25101 30141
2511 3015

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