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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.435 by root, Thu May 29 03:33:20 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
38 74
39our @EXTS = (); # list of extension package names 75our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 78our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 79our %EXT_MAP = (); # pluggable maps
43 80
81our $RELOAD; # number of reloads so far
44our @EVENT; 82our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 83
47our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
48our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 99our $NEXT_TICK;
50our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
51 106
52our %CFG; 107our %CFG;
53 108
54our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 110our $RUNTIME;
111our $NOW;
56 112
57our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 116
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 117# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
64 124
65binmode STDOUT; 125binmode STDOUT;
66binmode STDERR; 126binmode STDERR;
67 127
68# read virtual server time, if available 128# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
73} 133}
74 134
75mkdir cf::localdir; 135mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 137
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
84 141
85############################################################################# 142#############################################################################
86 143
87=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
88 145
95=item $cf::RUNTIME 152=item $cf::RUNTIME
96 153
97The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 155every server tick.
99 156
100=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 160
102The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
104 165
105=item $cf::NOW 166=item $cf::NOW
106 167
107The time of the last (current) server tick. 168The time of the last (current) server tick.
108 169
109=item $cf::TICK 170=item $cf::TICK
110 171
111The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
112 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
113=item %cf::CFG 184=item %cf::CFG
114 185
115Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 187from wherever your confdir points to.
117 188
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
119 190
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
124 200
125=back 201=back
126 202
127=cut 203=cut
128 204
129BEGIN { 205BEGIN {
130 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 207 my $msg = join "", @_;
132 utf8::encode $msg;
133 208
134 $msg .= "\n" 209 $msg .= "\n"
135 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
136 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
137 LOG llevError, $msg; 214 LOG llevError, $msg;
138 }; 215 };
139} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
140 232
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 240
148# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 242# within the Safe compartment.
150for my $pkg (qw( 243for my $pkg (qw(
151 cf::global cf::attachable 244 cf::global cf::attachable
156)) { 249)) {
157 no strict 'refs'; 250 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 251 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 252}
160 253
161$Event::DIED = sub { 254$EV::DIED = sub {
162 warn "error in event callback: @_"; 255 warn "error in event callback: @_";
163}; 256};
257
258#############################################################################
164 259
165=head2 UTILITY FUNCTIONS 260=head2 UTILITY FUNCTIONS
166 261
167=over 4 262=over 4
168 263
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 282 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 283 $d
189 } || "[unable to dump $_[0]: '$@']"; 284 } || "[unable to dump $_[0]: '$@']";
190} 285}
191 286
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 287=item $ref = cf::decode_json $json
195 288
196Converts a JSON string into the corresponding perl data structure. 289Converts a JSON string into the corresponding perl data structure.
197 290
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 291=item $json = cf::encode_json $ref
206 292
207Converts a perl data structure into its JSON representation. 293Converts a perl data structure into its JSON representation.
208 294
209=cut 295=cut
210 296
211sub to_json($) { 297our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 298
213 JSON::Syck::Dump $_[0] 299sub encode_json($) { $json_coder->encode ($_[0]) }
214} 300sub decode_json($) { $json_coder->decode ($_[0]) }
215 301
216=item cf::lock_wait $string 302=item cf::lock_wait $string
217 303
218Wait until the given lock is available. See cf::lock_acquire. 304Wait until the given lock is available. See cf::lock_acquire.
219 305
222Wait until the given lock is available and then acquires it and returns 308Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 309a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 310for example when the coroutine gets canceled), the lock is automatically
225returned. 311returned.
226 312
313Locks are *not* recursive, locking from the same coro twice results in a
314deadlocked coro.
315
227Lock names should begin with a unique identifier (for example, cf::map::find 316Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 317uses map_find and cf::map::load uses map_load).
229 318
319=item $locked = cf::lock_active $string
320
321Return true if the lock is currently active, i.e. somebody has locked it.
322
230=cut 323=cut
231 324
232our %LOCK; 325our %LOCK;
326our %LOCKER;#d#
233 327
234sub lock_wait($) { 328sub lock_wait($) {
235 my ($key) = @_; 329 my ($key) = @_;
330
331 if ($LOCKER{$key} == $Coro::current) {#d#
332 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
333 return;#d#
334 }#d#
236 335
237 # wait for lock, if any 336 # wait for lock, if any
238 while ($LOCK{$key}) { 337 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 338 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 339 Coro::schedule;
246 345
247 # wait, to be sure we are not locked 346 # wait, to be sure we are not locked
248 lock_wait $key; 347 lock_wait $key;
249 348
250 $LOCK{$key} = []; 349 $LOCK{$key} = [];
350 $LOCKER{$key} = $Coro::current;#d#
251 351
252 Coro::guard { 352 Coro::guard {
353 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 354 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 355 $_->ready for @{ delete $LOCK{$key} };
255 } 356 }
256} 357}
257 358
359sub lock_active($) {
360 my ($key) = @_;
361
362 ! ! $LOCK{$key}
363}
364
258sub freeze_mainloop { 365sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 366 tick_inhibit_inc;
260 367
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 368 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 369}
263 $guard 370
371=item cf::periodic $interval, $cb
372
373Like EV::periodic, but randomly selects a starting point so that the actions
374get spread over timer.
375
376=cut
377
378sub periodic($$) {
379 my ($interval, $cb) = @_;
380
381 my $start = rand List::Util::min 180, $interval;
382
383 EV::periodic $start, $interval, 0, $cb
384}
385
386=item cf::get_slot $time[, $priority[, $name]]
387
388Allocate $time seconds of blocking CPU time at priority C<$priority>:
389This call blocks and returns only when you have at least C<$time> seconds
390of cpu time till the next tick. The slot is only valid till the next cede.
391
392The optional C<$name> can be used to identify the job to run. It might be
393used for statistical purposes and should identify the same time-class.
394
395Useful for short background jobs.
396
397=cut
398
399our @SLOT_QUEUE;
400our $SLOT_QUEUE;
401
402$SLOT_QUEUE->cancel if $SLOT_QUEUE;
403$SLOT_QUEUE = Coro::async {
404 $Coro::current->desc ("timeslot manager");
405
406 my $signal = new Coro::Signal;
407
408 while () {
409 next_job:
410 my $avail = cf::till_tick;
411 if ($avail > 0.01) {
412 for (0 .. $#SLOT_QUEUE) {
413 if ($SLOT_QUEUE[$_][0] < $avail) {
414 my $job = splice @SLOT_QUEUE, $_, 1, ();
415 $job->[2]->send;
416 Coro::cede;
417 goto next_job;
418 }
419 }
420 }
421
422 if (@SLOT_QUEUE) {
423 # we do not use wait_for_tick() as it returns immediately when tick is inactive
424 push @cf::WAIT_FOR_TICK, $signal;
425 $signal->wait;
426 } else {
427 Coro::schedule;
428 }
429 }
430};
431
432sub get_slot($;$$) {
433 return if tick_inhibit || $Coro::current == $Coro::main;
434
435 my ($time, $pri, $name) = @_;
436
437 $time = $TICK * .6 if $time > $TICK * .6;
438 my $sig = new Coro::Signal;
439
440 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
441 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
442 $SLOT_QUEUE->ready;
443 $sig->wait;
264} 444}
265 445
266=item cf::async { BLOCK } 446=item cf::async { BLOCK }
267 447
268Currently the same as Coro::async_pool, meaning you cannot use 448Currently the same as Coro::async_pool, meaning you cannot use
273 453
274BEGIN { *async = \&Coro::async_pool } 454BEGIN { *async = \&Coro::async_pool }
275 455
276=item cf::sync_job { BLOCK } 456=item cf::sync_job { BLOCK }
277 457
278The design of crossfire+ requires that the main coro ($Coro::main) is 458The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 459is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 460partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
461acceptable.
281 462
282If it must be done, put the blocking parts into C<sync_job>. This will run 463If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 464the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 465server will be frozen during this time, so the block should either finish
285fast or be very important. 466fast or be very important.
288 469
289sub sync_job(&) { 470sub sync_job(&) {
290 my ($job) = @_; 471 my ($job) = @_;
291 472
292 if ($Coro::current == $Coro::main) { 473 if ($Coro::current == $Coro::main) {
474 my $time = EV::time;
475
293 # this is the main coro, too bad, we have to block 476 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 477 # till the operation succeeds, freezing the server :/
295 478
296 # TODO: use suspend/resume instead 479 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 480
298 my $freeze_guard = freeze_mainloop; 481 my $freeze_guard = freeze_mainloop;
299 482
300 my $busy = 1; 483 my $busy = 1;
301 my @res; 484 my @res;
302 485
303 (async { 486 (async {
487 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 488 @res = eval { $job->() };
305 warn $@ if $@; 489 warn $@ if $@;
306 undef $busy; 490 undef $busy;
307 })->prio (Coro::PRIO_MAX); 491 })->prio (Coro::PRIO_MAX);
308 492
309 while ($busy) { 493 while ($busy) {
310 Coro::cede or Event::one_event; 494 if (Coro::nready) {
495 Coro::cede_notself;
496 } else {
497 EV::loop EV::LOOP_ONESHOT;
311 } 498 }
499 }
500
501 my $time = EV::time - $time;
502
503 $TICK_START += $time; # do not account sync jobs to server load
312 504
313 wantarray ? @res : $res[0] 505 wantarray ? @res : $res[0]
314 } else { 506 } else {
315 # we are in another coroutine, how wonderful, everything just works 507 # we are in another coroutine, how wonderful, everything just works
316 508
336 $EXT_CORO{$coro+0} = $coro; 528 $EXT_CORO{$coro+0} = $coro;
337 529
338 $coro 530 $coro
339} 531}
340 532
341sub write_runtime { 533=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 534
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 535Executes the given code block with the given arguments in a seperate
345 or return; 536process, returning the results. Everything must be serialisable with
537Coro::Storable. May, of course, block. Note that the executed sub may
538never block itself or use any form of event handling.
346 539
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 540=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 541
351 aio_fsync $fh 542sub fork_call(&@) {
352 and return; 543 my ($cb, @args) = @_;
353 544
354 close $fh 545 # we seemingly have to make a local copy of the whole thing,
355 or return; 546 # otherwise perl prematurely frees the stuff :/
547 # TODO: investigate and fix (likely this will be rather laborious)
356 548
357 aio_rename "$runtime~", $runtime 549 my @res = Coro::Util::fork_eval {
358 and return; 550 reset_signals;
551 &$cb
552 }, @args;
359 553
554 wantarray ? @res : $res[-1]
555}
556
557=item $coin = coin_from_name $name
558
559=cut
560
561our %coin_alias = (
562 "silver" => "silvercoin",
563 "silvercoin" => "silvercoin",
564 "silvercoins" => "silvercoin",
565 "gold" => "goldcoin",
566 "goldcoin" => "goldcoin",
567 "goldcoins" => "goldcoin",
568 "platinum" => "platinacoin",
569 "platinumcoin" => "platinacoin",
570 "platinumcoins" => "platinacoin",
571 "platina" => "platinacoin",
572 "platinacoin" => "platinacoin",
573 "platinacoins" => "platinacoin",
574 "royalty" => "royalty",
575 "royalties" => "royalty",
576);
577
578sub coin_from_name($) {
579 $coin_alias{$_[0]}
580 ? cf::arch::find $coin_alias{$_[0]}
581 : undef
582}
583
584=item $value = cf::db_get $family => $key
585
586Returns a single value from the environment database.
587
588=item cf::db_put $family => $key => $value
589
590Stores the given C<$value> in the family. It can currently store binary
591data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
592
593=item $db = cf::db_table "name"
594
595Create and/or open a new database table. The string must not be "db" and must be unique
596within each server.
597
598=cut
599
600sub db_table($) {
601 my ($name) = @_;
602 my $db = BDB::db_create $DB_ENV;
603
604 eval {
605 $db->set_flags (BDB::CHKSUM);
606
607 utf8::encode $name;
608 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
609 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
610 cf::cleanup "db_open(db): $!" if $!;
611 };
612 cf::cleanup "db_open(db): $@" if $@;
613
614 $db
615}
616
617our $DB;
618
619sub db_init {
620 cf::sync_job {
621 $DB ||= db_table "db";
622 };
623}
624
625sub db_get($$) {
626 my $key = "$_[0]/$_[1]";
627
628 cf::sync_job {
629 BDB::db_get $DB, undef, $key, my $data;
630
631 $! ? ()
632 : $data
360 1 633 }
634}
635
636sub db_put($$$) {
637 BDB::dbreq_pri 4;
638 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
639}
640
641=item cf::cache $id => [$paths...], $processversion => $process
642
643Generic caching function that returns the value of the resource $id,
644caching and regenerating as required.
645
646This function can block.
647
648=cut
649
650sub cache {
651 my ($id, $src, $processversion, $process) = @_;
652
653 my $meta =
654 join "\x00",
655 $processversion,
656 map {
657 aio_stat $_
658 and Carp::croak "$_: $!";
659
660 ($_, (stat _)[7,9])
661 } @$src;
662
663 my $dbmeta = db_get cache => "$id/meta";
664 if ($dbmeta ne $meta) {
665 # changed, we may need to process
666
667 my @data;
668 my $md5;
669
670 for (0 .. $#$src) {
671 0 <= aio_load $src->[$_], $data[$_]
672 or Carp::croak "$src->[$_]: $!";
673 }
674
675 # if processing is expensive, check
676 # checksum first
677 if (1) {
678 $md5 =
679 join "\x00",
680 $processversion,
681 map {
682 cf::cede_to_tick;
683 ($src->[$_], Digest::MD5::md5_hex $data[$_])
684 } 0.. $#$src;
685
686
687 my $dbmd5 = db_get cache => "$id/md5";
688 if ($dbmd5 eq $md5) {
689 db_put cache => "$id/meta", $meta;
690
691 return db_get cache => "$id/data";
692 }
693 }
694
695 my $t1 = Time::HiRes::time;
696 my $data = $process->(\@data);
697 my $t2 = Time::HiRes::time;
698
699 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
700
701 db_put cache => "$id/data", $data;
702 db_put cache => "$id/md5" , $md5;
703 db_put cache => "$id/meta", $meta;
704
705 return $data;
706 }
707
708 db_get cache => "$id/data"
709}
710
711=item cf::datalog type => key => value, ...
712
713Log a datalog packet of the given type with the given key-value pairs.
714
715=cut
716
717sub datalog($@) {
718 my ($type, %kv) = @_;
719 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 720}
362 721
363=back 722=back
364 723
365=cut 724=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 725
522############################################################################# 726#############################################################################
523 727
524=head2 ATTACHABLE OBJECTS 728=head2 ATTACHABLE OBJECTS
525 729
527attach callbacks/event handlers (a collection of which is called an "attachment") 731attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 732to it. All such attachable objects support the following methods.
529 733
530In the following description, CLASS can be any of C<global>, C<object> 734In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 735C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 736Deliantra).
533 737
534=over 4 738=over 4
535 739
536=item $attachable->attach ($attachment, key => $value...) 740=item $attachable->attach ($attachment, key => $value...)
537 741
651our @CB_TYPE = (); # registry for type (cf-object class) based events 855our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 856our @CB_MAP = ();
653 857
654my %attachment; 858my %attachment;
655 859
860sub cf::attachable::thawer_merge {
861 # simply override everything except _meta
862 local $_[0]{_meta};
863 %{$_[0]} = %{$_[1]};
864}
865
656sub _attach_cb($$$$) { 866sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 867 my ($registry, $event, $prio, $cb) = @_;
658 868
659 use sort 'stable'; 869 use sort 'stable';
660 870
694 $registry = $CB_TYPE[$object_type] ||= []; 904 $registry = $CB_TYPE[$object_type] ||= [];
695 905
696 } elsif ($type eq "subtype") { 906 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 907 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 908 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 909 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 910
701 } elsif ($type eq "package") { 911 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 912 my $pkg = shift @arg;
703 913
704 while (my ($name, $id) = each %cb_id) { 914 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 943 _attach $registry, $klass, @attach;
734 } 944 }
735 945
736 $obj->{$name} = \%arg; 946 $obj->{$name} = \%arg;
737 } else { 947 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 948 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 949 }
740 950
741 $obj->{_attachment}{$name} = undef; 951 $obj->{_attachment}{$name} = undef;
742} 952}
743 953
745 if (ref $_[0]) { 955 if (ref $_[0]) {
746 _object_attach @_; 956 _object_attach @_;
747 } else { 957 } else {
748 _attach shift->_attach_registry, @_; 958 _attach shift->_attach_registry, @_;
749 } 959 }
960 _recalc_want;
750}; 961};
751 962
752# all those should be optimised 963# all those should be optimised
753sub cf::attachable::detach { 964sub cf::attachable::detach {
754 my ($obj, $name) = @_; 965 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 968 delete $obj->{_attachment}{$name};
758 reattach ($obj); 969 reattach ($obj);
759 } else { 970 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 971 Carp::croak "cannot, currently, detach class attachments";
761 } 972 }
973 _recalc_want;
762}; 974};
763 975
764sub cf::attachable::attached { 976sub cf::attachable::attached {
765 my ($obj, $name) = @_; 977 my ($obj, $name) = @_;
766 978
781 "; 993 ";
782 die if $@; 994 die if $@;
783} 995}
784 996
785our $override; 997our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 998our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 999
788sub override { 1000sub override {
789 $override = 1; 1001 $override = 1;
790 @invoke_results = (); 1002 @INVOKE_RESULTS = (@_);
791} 1003}
792 1004
793sub do_invoke { 1005sub do_invoke {
794 my $event = shift; 1006 my $event = shift;
795 my $callbacks = shift; 1007 my $callbacks = shift;
796 1008
797 @invoke_results = (); 1009 @INVOKE_RESULTS = ();
798 1010
799 local $override; 1011 local $override;
800 1012
801 for (@$callbacks) { 1013 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1014 eval { &{$_->[1]} };
811 } 1023 }
812 1024
813 0 1025 0
814} 1026}
815 1027
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1028=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1029
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1031
820Generate an object-specific event with the given arguments. 1032Generate an object-specific event with the given arguments.
821 1033
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1034This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1035removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1036results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1037
826=back 1038=back
827 1039
828=cut 1040=cut
829 1041
830############################################################################# 1042#############################################################################
831# object support 1043# object support
1044
1045sub _object_equal($$);
1046sub _object_equal($$) {
1047 my ($a, $b) = @_;
1048
1049 return 0 unless (ref $a) eq (ref $b);
1050
1051 if ("HASH" eq ref $a) {
1052 my @ka = keys %$a;
1053 my @kb = keys %$b;
1054
1055 return 0 if @ka != @kb;
1056
1057 for (0 .. $#ka) {
1058 return 0 unless $ka[$_] eq $kb[$_];
1059 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1060 }
1061
1062 } elsif ("ARRAY" eq ref $a) {
1063
1064 return 0 if @$a != @$b;
1065
1066 for (0 .. $#$a) {
1067 return 0 unless _object_equal $a->[$_], $b->[$_];
1068 }
1069
1070 } elsif ($a ne $b) {
1071 return 0;
1072 }
1073
1074 1
1075}
1076
1077our $SLOW_MERGES;#d#
1078sub _can_merge {
1079 my ($ob1, $ob2) = @_;
1080
1081 ++$SLOW_MERGES;#d#
1082
1083 # we do the slow way here
1084 return _object_equal $ob1, $ob2
1085}
832 1086
833sub reattach { 1087sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1088 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1089 my ($obj) = @_;
1090
1091 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1092
837 my $registry = $obj->registry; 1093 my $registry = $obj->registry;
838 1094
839 @$registry = (); 1095 @$registry = ();
840 1096
855cf::attachable->attach ( 1111cf::attachable->attach (
856 prio => -1000000, 1112 prio => -1000000,
857 on_instantiate => sub { 1113 on_instantiate => sub {
858 my ($obj, $data) = @_; 1114 my ($obj, $data) = @_;
859 1115
860 $data = from_json $data; 1116 $data = decode_json $data;
861 1117
862 for (@$data) { 1118 for (@$data) {
863 my ($name, $args) = @$_; 1119 my ($name, $args) = @$_;
864 1120
865 $obj->attach ($name, %{$args || {} }); 1121 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1137sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1138 my ($filename, $rdata, $objs) = @_;
883 1139
884 sync_job { 1140 sync_job {
885 if (length $$rdata) { 1141 if (length $$rdata) {
1142 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1143 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1144 $decname, length $$rdata, scalar @$objs;
888 1145
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1146 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1147 aio_chmod $fh, SAVE_MODE;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1148 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1149 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1150 aio_close $fh;
894 1151
895 if (@$objs) { 1152 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1153 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1154 aio_chmod $fh, SAVE_MODE;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1155 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1156 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1157 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1158 aio_close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1159 aio_rename "$filename.pst~", "$filename.pst";
903 } 1160 }
904 } else { 1161 } else {
905 aio_unlink "$filename.pst"; 1162 aio_unlink "$filename.pst";
906 } 1163 }
911 } 1168 }
912 } else { 1169 } else {
913 aio_unlink $filename; 1170 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
915 } 1172 }
916 } 1173 };
917} 1174}
918 1175
919sub object_freezer_as_string { 1176sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1177 my ($rdata, $objs) = @_;
921 1178
933 or return; 1190 or return;
934 1191
935 unless (aio_stat "$filename.pst") { 1192 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1193 (aio_load "$filename.pst", $av) >= 0
937 or return; 1194 or return;
1195
938 $av = eval { (Storable::thaw $av)->{objs} }; 1196 my $st = eval { Coro::Storable::thaw $av };
1197 $av = $st->{objs};
939 } 1198 }
940 1199
1200 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1201 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1202 $decname, length $data, scalar @{$av || []};
1203
943 return ($data, $av); 1204 ($data, $av)
944} 1205}
1206
1207=head2 COMMAND CALLBACKS
1208
1209=over 4
1210
1211=cut
945 1212
946############################################################################# 1213#############################################################################
947# command handling &c 1214# command handling &c
948 1215
949=item cf::register_command $name => \&callback($ob,$args); 1216=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1229 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1230}
964 1231
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1232=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1233
967Register a callbackf ro execution when the client sends an extcmd packet. 1234Register a callback for execution when the client sends an (synchronous)
1235extcmd packet. Ext commands will be processed in the order they are
1236received by the server, like other user commands. The first argument is
1237the logged-in player. Ext commands can only be processed after a player
1238has logged in successfully.
968 1239
969If the callback returns something, it is sent back as if reply was being 1240If the callback returns something, it is sent back as if reply was being
970called. 1241called.
971 1242
1243=item cf::register_exticmd $name => \&callback($ns,$packet);
1244
1245Register a callback for execution when the client sends an (asynchronous)
1246exticmd packet. Exti commands are processed by the server as soon as they
1247are received, i.e. out of order w.r.t. other commands. The first argument
1248is a client socket. Exti commands can be received anytime, even before
1249log-in.
1250
1251If the callback returns something, it is sent back as if reply was being
1252called.
1253
972=cut 1254=cut
973 1255
974sub register_extcmd { 1256sub register_extcmd {
975 my ($name, $cb) = @_; 1257 my ($name, $cb) = @_;
976 1258
977 $EXTCMD{$name} = $cb; 1259 $EXTCMD{$name} = $cb;
1260}
1261
1262sub register_exticmd {
1263 my ($name, $cb) = @_;
1264
1265 $EXTICMD{$name} = $cb;
978} 1266}
979 1267
980cf::player->attach ( 1268cf::player->attach (
981 on_command => sub { 1269 on_command => sub {
982 my ($pl, $name, $params) = @_; 1270 my ($pl, $name, $params) = @_;
991 cf::override; 1279 cf::override;
992 }, 1280 },
993 on_extcmd => sub { 1281 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1282 my ($pl, $buf) = @_;
995 1283
996 my $msg = eval { from_json $buf }; 1284 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1285
998 if (ref $msg) { 1286 if (ref $msg) {
1287 my ($type, $reply, @payload) =
1288 "ARRAY" eq ref $msg
1289 ? @$msg
1290 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1291
1292 my @reply;
1293
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1294 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1295 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1296 }
1297
1298 $pl->ext_reply ($reply, @reply)
1299 if $reply;
1300
1004 } else { 1301 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1302 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1303 }
1007 1304
1008 cf::override; 1305 cf::override;
1009 }, 1306 },
1010); 1307);
1011 1308
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1309sub load_extensions {
1310 cf::sync_job {
1311 my %todo;
1312
1040 for my $ext (<$LIBDIR/*.ext>) { 1313 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1314 next unless -r $path;
1042 eval { 1315
1043 load_extension $ext; 1316 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1317 my $base = $1;
1318 my $pkg = $1;
1319 $pkg =~ s/[^[:word:]]/_/g;
1320 $pkg = "ext::$pkg";
1321
1322 open my $fh, "<:utf8", $path
1323 or die "$path: $!";
1324
1325 my $source = do { local $/; <$fh> };
1326
1327 my %ext = (
1328 path => $path,
1329 base => $base,
1330 pkg => $pkg,
1331 );
1332
1333 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1334 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1335
1336 $ext{source} =
1337 "package $pkg; use strict; use utf8;\n"
1338 . "#line 1 \"$path\"\n{\n"
1339 . $source
1340 . "\n};\n1";
1341
1342 $todo{$base} = \%ext;
1343 }
1344
1345 my %done;
1346 while (%todo) {
1347 my $progress;
1348
1349 while (my ($k, $v) = each %todo) {
1350 for (split /,\s*/, $v->{meta}{depends}) {
1351 goto skip
1352 unless exists $done{$_};
1353 }
1354
1355 warn "... loading '$k' into '$v->{pkg}'\n";
1356
1357 unless (eval $v->{source}) {
1358 my $msg = $@ ? "$v->{path}: $@\n"
1359 : "$v->{base}: extension inactive.\n";
1360
1361 if (exists $v->{meta}{mandatory}) {
1362 warn $msg;
1363 cf::cleanup "mandatory extension failed to load, exiting.";
1364 }
1365
1366 warn $msg;
1367 }
1368
1369 $done{$k} = delete $todo{$k};
1370 push @EXTS, $v->{pkg};
1371 $progress = 1;
1044 1 1372 }
1045 } or warn "$ext not loaded: $@"; 1373
1374 skip:
1375 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1376 unless $progress;
1377 }
1046 } 1378 };
1047} 1379}
1048 1380
1049############################################################################# 1381#############################################################################
1050# load/save/clean perl data associated with a map
1051 1382
1052*cf::mapsupport::on_clean = sub { 1383=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1384
1065=head2 CORE EXTENSIONS 1385=head2 CORE EXTENSIONS
1066 1386
1067Functions and methods that extend core crossfire objects. 1387Functions and methods that extend core crossfire objects.
1068 1388
1074 1394
1075=head3 cf::player 1395=head3 cf::player
1076 1396
1077=over 4 1397=over 4
1078 1398
1399=item cf::player::num_playing
1400
1401Returns the official number of playing players, as per the Crossfire metaserver rules.
1402
1403=cut
1404
1405sub num_playing {
1406 scalar grep
1407 $_->ob->map
1408 && !$_->hidden
1409 && !$_->ob->flag (cf::FLAG_WIZ),
1410 cf::player::list
1411}
1412
1079=item cf::player::find $login 1413=item cf::player::find $login
1080 1414
1081Returns the given player object, loading it if necessary (might block). 1415Returns the given player object, loading it if necessary (might block).
1082 1416
1083=cut 1417=cut
1084 1418
1085sub playerdir($) { 1419sub playerdir($) {
1086 cf::localdir 1420 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1421 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1422}
1092 1423
1093sub path($) { 1424sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1425 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1426
1096 (playerdir $login) . "/$login.pl" 1427 (playerdir $login) . "/playerdata"
1097} 1428}
1098 1429
1099sub find_active($) { 1430sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1431 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1432 and $cf::PLAYER{$_[0]}->active
1104 1435
1105sub exists($) { 1436sub exists($) {
1106 my ($login) = @_; 1437 my ($login) = @_;
1107 1438
1108 $cf::PLAYER{$login} 1439 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1440 or cf::sync_job { !aio_stat path $login }
1110} 1441}
1111 1442
1112sub find($) { 1443sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1444 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1445 my $login = $_[0];
1115 1446
1116 my $guard = cf::lock_acquire "user_find:$login"; 1447 my $guard = cf::lock_acquire "user_find:$login";
1117 1448
1118 $cf::PLAYER{$_[0]} || do { 1449 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1450 # rename old playerfiles to new ones
1451 #TODO: remove when no longer required
1452 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1453 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1454 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1455 aio_unlink +(playerdir $login) . "/$login.pl";
1456
1457 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1458 or return;
1459
1460 my $pl = cf::player::load_pl $f
1461 or return;
1462
1463 local $cf::PLAYER_LOADING{$login} = $pl;
1464 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1465 $cf::PLAYER{$login} = $pl
1122 } 1466 }
1123 } 1467 }
1124} 1468}
1125 1469
1134 return if $pl->{deny_save}; 1478 return if $pl->{deny_save};
1135 1479
1136 aio_mkdir playerdir $pl, 0770; 1480 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1481 $pl->{last_save} = $cf::RUNTIME;
1138 1482
1483 cf::get_slot 0.01;
1484
1139 $pl->save_pl ($path); 1485 $pl->save_pl ($path);
1140 Coro::cede; 1486 cf::cede_to_tick;
1141} 1487}
1142 1488
1143sub new($) { 1489sub new($) {
1144 my ($login) = @_; 1490 my ($login) = @_;
1145 1491
1151 $cf::PLAYER{$login} = $self; 1497 $cf::PLAYER{$login} = $self;
1152 1498
1153 $self 1499 $self
1154} 1500}
1155 1501
1502=item $player->send_msg ($channel, $msg, $color, [extra...])
1503
1504=cut
1505
1506sub send_msg {
1507 my $ns = shift->ns
1508 or return;
1509 $ns->send_msg (@_);
1510}
1511
1156=item $pl->quit_character 1512=item $pl->quit_character
1157 1513
1158Nukes the player without looking back. If logged in, the connection will 1514Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1515be destroyed. May block for a long time.
1160 1516
1161=cut 1517=cut
1162 1518
1163sub quit_character { 1519sub quit_character {
1164 my ($pl) = @_; 1520 my ($pl) = @_;
1165 1521
1522 my $name = $pl->ob->name;
1523
1166 $pl->{deny_save} = 1; 1524 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1525 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1526
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1527 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate; 1528 $pl->deactivate;
1529 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1530 $pl->ob->check_score;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1531 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns; 1532 $pl->ns->destroy if $pl->ns;
1173 1533
1174 my $path = playerdir $pl; 1534 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1535 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1536 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1537 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1538 $pl->destroy;
1539
1540 my $prefix = qr<^~\Q$name\E/>;
1541
1542 # nuke player maps
1543 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1544
1179 IO::AIO::aio_rmtree $temp; 1545 IO::AIO::aio_rmtree $temp;
1546}
1547
1548=item $pl->kick
1549
1550Kicks a player out of the game. This destroys the connection.
1551
1552=cut
1553
1554sub kick {
1555 my ($pl, $kicker) = @_;
1556
1557 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1558 $pl->killer ("kicked");
1559 $pl->ns->destroy;
1180} 1560}
1181 1561
1182=item cf::player::list_logins 1562=item cf::player::list_logins
1183 1563
1184Returns am arrayref of all valid playernames in the system, can take a 1564Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1565while and may block, so not sync_job-capable, ever.
1186 1566
1187=cut 1567=cut
1188 1568
1189sub list_logins { 1569sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1570 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1571 or return [];
1192 1572
1193 my @logins; 1573 my @logins;
1194 1574
1195 for my $login (@$dirs) { 1575 for my $login (@$dirs) {
1576 my $path = path $login;
1577
1578 # a .pst is a dead give-away for a valid player
1579 # if no pst file found, open and chekc for blocked users
1580 if (aio_stat "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1581 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1582 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1583 $buf !~ /^password -------------$/m or next; # official not-valid tag
1584 }
1199 1585
1200 utf8::decode $login; 1586 utf8::decode $login;
1201 push @logins, $login; 1587 push @logins, $login;
1202 } 1588 }
1203 1589
1204 \@logins 1590 \@logins
1205} 1591}
1206 1592
1207=item $player->maps 1593=item $player->maps
1208 1594
1209Returns an arrayref of cf::path's of all maps that are private for this 1595Returns an arrayref of map paths that are private for this
1210player. May block. 1596player. May block.
1211 1597
1212=cut 1598=cut
1213 1599
1214sub maps($) { 1600sub maps($) {
1215 my ($pl) = @_; 1601 my ($pl) = @_;
1602
1603 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1604
1217 my $files = aio_readdir playerdir $pl 1605 my $files = aio_readdir playerdir $pl
1218 or return; 1606 or return;
1219 1607
1220 my @paths; 1608 my @paths;
1222 for (@$files) { 1610 for (@$files) {
1223 utf8::decode $_; 1611 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1612 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1613 next unless /^$PATH_SEP/o;
1226 1614
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1615 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1616 }
1229 1617
1230 \@paths 1618 \@paths
1231} 1619}
1232 1620
1621=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1622
1623Expand crossfire pod fragments into protocol xml.
1624
1625=cut
1626
1627use re 'eval';
1628
1629my $group;
1630my $interior; $interior = qr{
1631 # match a pod interior sequence sans C<< >>
1632 (?:
1633 \ (.*?)\ (?{ $group = $^N })
1634 | < (??{$interior}) >
1635 )
1636}x;
1637
1638sub expand_cfpod {
1639 my ($self, $pod) = @_;
1640
1641 my $xml;
1642
1643 while () {
1644 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1645 $group = $1;
1646
1647 $group =~ s/&/&amp;/g;
1648 $group =~ s/</&lt;/g;
1649
1650 $xml .= $group;
1651 } elsif ($pod =~ m%\G
1652 ([BCGHITU])
1653 <
1654 (?:
1655 ([^<>]*) (?{ $group = $^N })
1656 | < $interior >
1657 )
1658 >
1659 %gcsx
1660 ) {
1661 my ($code, $data) = ($1, $group);
1662
1663 if ($code eq "B") {
1664 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1665 } elsif ($code eq "I") {
1666 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1667 } elsif ($code eq "U") {
1668 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1669 } elsif ($code eq "C") {
1670 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1671 } elsif ($code eq "T") {
1672 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1673 } elsif ($code eq "G") {
1674 my ($male, $female) = split /\|/, $data;
1675 $data = $self->gender ? $female : $male;
1676 $xml .= expand_cfpod ($self, $data);
1677 } elsif ($code eq "H") {
1678 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1679 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1680 "")
1681 [$self->{hintmode}];
1682 } else {
1683 $xml .= "error processing '$code($data)' directive";
1684 }
1685 } else {
1686 if ($pod =~ /\G(.+)/) {
1687 warn "parse error while expanding $pod (at $1)";
1688 }
1689 last;
1690 }
1691 }
1692
1693 for ($xml) {
1694 # create single paragraphs (very hackish)
1695 s/(?<=\S)\n(?=\w)/ /g;
1696
1697 # compress some whitespace
1698 s/\s+\n/\n/g; # ws line-ends
1699 s/\n\n+/\n/g; # double lines
1700 s/^\n+//; # beginning lines
1701 s/\n+$//; # ending lines
1702 }
1703
1704 $xml
1705}
1706
1707no re 'eval';
1708
1709sub hintmode {
1710 $_[0]{hintmode} = $_[1] if @_ > 1;
1711 $_[0]{hintmode}
1712}
1713
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1714=item $player->ext_reply ($msgid, @msg)
1234 1715
1235Sends an ext reply to the player. 1716Sends an ext reply to the player.
1236 1717
1237=cut 1718=cut
1238 1719
1239sub ext_reply($$$%) { 1720sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1721 my ($self, $id, @msg) = @_;
1241 1722
1242 $msg{msgid} = $id; 1723 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1724}
1246 1725
1247package cf; 1726=item $player->ext_msg ($type, @msg)
1727
1728Sends an ext event to the client.
1729
1730=cut
1731
1732sub ext_msg($$@) {
1733 my ($self, $type, @msg) = @_;
1734
1735 $self->ns->ext_msg ($type, @msg);
1736}
1737
1738=head3 cf::region
1739
1740=over 4
1741
1742=cut
1743
1744package cf::region;
1745
1746=item cf::region::find_by_path $path
1747
1748Tries to decuce the likely region for a map knowing only its path.
1749
1750=cut
1751
1752sub find_by_path($) {
1753 my ($path) = @_;
1754
1755 my ($match, $specificity);
1756
1757 for my $region (list) {
1758 if ($region->{match} && $path =~ $region->{match}) {
1759 ($match, $specificity) = ($region, $region->specificity)
1760 if $region->specificity > $specificity;
1761 }
1762 }
1763
1764 $match
1765}
1248 1766
1249=back 1767=back
1250
1251 1768
1252=head3 cf::map 1769=head3 cf::map
1253 1770
1254=over 4 1771=over 4
1255 1772
1258package cf::map; 1775package cf::map;
1259 1776
1260use Fcntl; 1777use Fcntl;
1261use Coro::AIO; 1778use Coro::AIO;
1262 1779
1780use overload
1781 '""' => \&as_string,
1782 fallback => 1;
1783
1263our $MAX_RESET = 3600; 1784our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1785our $DEFAULT_RESET = 3000;
1265 1786
1266sub generate_random_map { 1787sub generate_random_map {
1267 my ($path, $rmp) = @_; 1788 my ($self, $rmp) = @_;
1789
1790 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1268 1791
1269 # mit "rum" bekleckern, nicht 1792 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1793 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1794 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1795 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1796 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1797 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1798 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1799 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1800 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1801 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1802 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1803 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1804 (cf::region::find $rmp->{region}), $rmp->{custom}
1805 )
1806}
1807
1808=item cf::map->register ($regex, $prio)
1809
1810Register a handler for the map path matching the given regex at the
1811givne priority (higher is better, built-in handlers have priority 0, the
1812default).
1813
1814=cut
1815
1816sub register {
1817 my (undef, $regex, $prio) = @_;
1818 my $pkg = caller;
1819
1820 no strict;
1821 push @{"$pkg\::ISA"}, __PACKAGE__;
1822
1823 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1824}
1825
1826# also paths starting with '/'
1827$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1828
1829sub thawer_merge {
1830 my ($self, $merge) = @_;
1831
1832 # we have to keep some variables in memory intact
1833 local $self->{path};
1834 local $self->{load_path};
1835
1836 $self->SUPER::thawer_merge ($merge);
1837}
1838
1839sub normalise {
1840 my ($path, $base) = @_;
1841
1842 $path = "$path"; # make sure its a string
1843
1844 $path =~ s/\.map$//;
1845
1846 # map plan:
1847 #
1848 # /! non-realised random map exit (special hack!)
1849 # {... are special paths that are not being touched
1850 # ?xxx/... are special absolute paths
1851 # ?random/... random maps
1852 # /... normal maps
1853 # ~user/... per-player map of a specific user
1854
1855 $path =~ s/$PATH_SEP/\//go;
1856
1857 # treat it as relative path if it starts with
1858 # something that looks reasonable
1859 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1860 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1861
1862 $base =~ s{[^/]+/?$}{};
1863 $path = "$base/$path";
1864 }
1865
1866 for ($path) {
1867 redo if s{//}{/};
1868 redo if s{/\.?/}{/};
1869 redo if s{/[^/]+/\.\./}{/};
1870 }
1871
1872 $path
1873}
1874
1875sub new_from_path {
1876 my (undef, $path, $base) = @_;
1877
1878 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1879
1880 $path = normalise $path, $base;
1881
1882 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1883 if ($path =~ $EXT_MAP{$pkg}[1]) {
1884 my $self = bless cf::map::new, $pkg;
1885 $self->{path} = $path; $self->path ($path);
1886 $self->init; # pass $1 etc.
1887 return $self;
1888 }
1889 }
1890
1891 Carp::cluck "unable to resolve path '$path' (base '$base').";
1892 ()
1893}
1894
1895sub init {
1896 my ($self) = @_;
1897
1898 $self
1899}
1900
1901sub as_string {
1902 my ($self) = @_;
1903
1904 "$self->{path}"
1905}
1906
1907# the displayed name, this is a one way mapping
1908sub visible_name {
1909 &as_string
1910}
1911
1912# the original (read-only) location
1913sub load_path {
1914 my ($self) = @_;
1915
1916 "$MAPDIR/$self->{path}.map"
1917}
1918
1919# the temporary/swap location
1920sub save_path {
1921 my ($self) = @_;
1922
1923 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1924 "$TMPDIR/$path.map"
1925}
1926
1927# the unique path, undef == no special unique path
1928sub uniq_path {
1929 my ($self) = @_;
1930
1931 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1932 "$UNIQUEDIR/$path"
1283} 1933}
1284 1934
1285# and all this just because we cannot iterate over 1935# and all this just because we cannot iterate over
1286# all maps in C++... 1936# all maps in C++...
1287sub change_all_map_light { 1937sub change_all_map_light {
1289 1939
1290 $_->change_map_light ($change) 1940 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1941 for grep $_->outdoor, values %cf::MAP;
1292} 1942}
1293 1943
1944sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950}
1951
1952sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958}
1959
1294sub load_map_header($) { 1960sub load_header_from($) {
1295 my ($path) = @_; 1961 my ($self, $path) = @_;
1296 1962
1297 utf8::encode $path; 1963 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1964 my $f = new_from_file cf::object::thawer $path
1299 or return; 1965 or return;
1300 1966
1301 my $map = cf::map::new 1967 $self->_load_header ($f)
1302 or return; 1968 or return;
1303 1969
1304 # for better error messages only, will be overwritten later 1970 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1971 $f->resolve_delayed_derefs;
1306 1972
1307 $map->load_header ($path) 1973 $self->{load_path} = $path;
1974
1975 1
1976}
1977
1978sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982}
1983
1984sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988}
1989
1990sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998}
1999
2000sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007}
2008
2009sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
1308 or return; 2016 or return;
2017 $self->prepare_orig;
2018 }
1309 2019
1310 $map->{load_path} = $path; 2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
1311 2022
1312 $map 2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
1313} 2027}
1314 2028
1315sub find; 2029sub find;
1316sub find { 2030sub find {
1317 my ($path, $origin) = @_; 2031 my ($path, $origin) = @_;
1318 2032
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 2033 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 2034
2035 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 2036 cf::lock_wait "map_find:$path";
1325 2037
1326 $cf::MAP{$key} || do { 2038 $cf::MAP{$path} || do {
2039 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1327 my $guard = cf::lock_acquire "map_find:$key"; 2040 my $guard2 = cf::lock_acquire "map_find:$path";
1328 2041
1329 # do it the slow way 2042 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 2043 or return;
1343 2044
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 2045 $map->{last_save} = $cf::RUNTIME;
1356 2046
1357 Coro::cede; 2047 $map->load_header
2048 or return;
1358 2049
1359 if ($map->should_reset) { 2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
1360 $map->reset; 2055 $map->reset;
1361 undef $guard;
1362 $map = find $path 2056 return find $path;
1363 or return;
1364 } 2057 }
1365 2058
1366 $cf::MAP{$key} = $map 2059 $cf::MAP{$path} = $map
1367 } 2060 }
1368} 2061}
2062
2063sub pre_load { }
2064sub post_load { }
1369 2065
1370sub load { 2066sub load {
1371 my ($self) = @_; 2067 my ($self) = @_;
1372 2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
1373 my $path = $self->{path}; 2071 my $path = $self->{path};
2072
2073 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2074 my $guard = cf::lock_acquire "map_data:$path";
1375 2075
2076 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2077 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2078
1378 $self->in_memory (cf::MAP_LOADING); 2079 $self->in_memory (cf::MAP_LOADING);
1379 2080
1380 $self->alloc; 2081 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
1382 or return; 2089 or return;
1383 2090
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2091 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 2092 if delete $self->{load_original};
1386 2093
1387 if (my $uniq = $path->uniq_path) { 2094 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2095 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2098 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
1392 } 2102 }
1393 } 2103 }
1394 2104
1395 Coro::cede; 2105 $f->resolve_delayed_derefs;
1396 2106
2107 cf::cede_to_tick;
1397 # now do the right thing for maps 2108 # now do the right thing for maps
1398 $self->link_multipart_objects; 2109 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2110 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->set_darkness_map;
2120 cf::cede_to_tick;
1410 $self->activate; 2121 $self->activate;
1411 } 2122 }
1412 2123
1413 Coro::cede; 2124 $self->{last_save} = $cf::RUNTIME;
2125 $self->last_access ($cf::RUNTIME);
1414 2126
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2127 $self->in_memory (cf::MAP_ACTIVE);
2128 }
2129
2130 $self->post_load;
2131}
2132
2133sub customise_for {
2134 my ($self, $ob) = @_;
2135
2136 return find "~" . $ob->name . "/" . $self->{path}
2137 if $self->per_player;
2138
2139# return find "?party/" . $ob->name . "/" . $self->{path}
2140# if $self->per_party;
2141
2142 $self
1416} 2143}
1417 2144
1418# find and load all maps in the 3x3 area around a map 2145# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2146sub load_neighbours {
1420 my ($map) = @_; 2147 my ($map) = @_;
1421 2148
1422 my @diag; # diagonal neighbours 2149 my @neigh; # diagonal neighbours
1423 2150
1424 for (0 .. 3) { 2151 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2152 my $neigh = $map->tile_path ($_)
1426 or next; 2153 or next;
1427 $neigh = find $neigh, $map 2154 $neigh = find $neigh, $map
1428 or next; 2155 or next;
1429 $neigh->load; 2156 $neigh->load;
1430 2157
2158 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2159 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2160 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2161 }
1434 2162
1435 for (@diag) { 2163 for (grep defined $_->[0], @neigh) {
2164 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2165 my $neigh = find $path, $origin
1437 or next; 2166 or next;
1438 $neigh->load; 2167 $neigh->load;
1439 } 2168 }
1440} 2169}
1441 2170
1446} 2175}
1447 2176
1448sub do_load_sync { 2177sub do_load_sync {
1449 my ($map) = @_; 2178 my ($map) = @_;
1450 2179
2180 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2181 if $Coro::current == $Coro::main;
2182
1451 cf::sync_job { $map->load }; 2183 cf::sync_job { $map->load };
1452} 2184}
1453 2185
1454our %MAP_PREFETCH; 2186our %MAP_PREFETCH;
2187our $MAP_PREFETCHER = undef;
2188
2189sub find_async {
2190 my ($path, $origin, $load) = @_;
2191
2192 $path = normalise $path, $origin && $origin->{path};
2193
2194 if (my $map = $cf::MAP{$path}) {
2195 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2196 }
2197
2198 $MAP_PREFETCH{$path} |= $load;
2199
1455our $MAP_PREFETCHER = Coro::async { 2200 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2201 $Coro::current->{desc} = "map prefetcher";
2202
1457 while (%MAP_PREFETCH) { 2203 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2204 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2205 if (my $map = find $k) {
2206 $map->load if $v;
2207 }
2208
1460 my $path = delete $MAP_PREFETCH{$key}; 2209 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2210 }
1466 Coro::schedule; 2211 }
2212 undef $MAP_PREFETCHER;
1467 } 2213 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2214 $MAP_PREFETCHER->prio (6);
1482 2215
1483 () 2216 ()
1484} 2217}
1485 2218
1486sub save { 2219sub save {
1487 my ($self) = @_; 2220 my ($self) = @_;
1488 2221
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2222 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2223
1491 $self->{last_save} = $cf::RUNTIME; 2224 $self->{last_save} = $cf::RUNTIME;
1492 2225
1493 return unless $self->dirty; 2226 return unless $self->dirty;
1494 2227
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2228 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2230
1498 $self->{load_path} = $save; 2231 $self->{load_path} = $save;
1499 2232
1500 return if $self->{deny_save}; 2233 return if $self->{deny_save};
1501 2234
1502 local $self->{last_access} = $self->last_access;#d# 2235 local $self->{last_access} = $self->last_access;#d#
1503 2236
1504 cf::async { 2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2239 $_->contr->save for $self->players;
1506 }; 2240 };
1507 2241
2242 cf::get_slot 0.02;
2243
1508 if ($uniq) { 2244 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2247 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2249 }
1514} 2250}
1515 2251
1516sub swap_out { 2252sub swap_out {
1517 my ($self) = @_; 2253 my ($self) = @_;
1518 2254
1519 # save first because save cedes 2255 # save first because save cedes
1520 $self->save; 2256 $self->save;
1521 2257
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2258 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2259
1524 return if $self->players; 2260 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2261 return if $self->in_memory != cf::MAP_ACTIVE;
1526 return if $self->{deny_save}; 2262 return if $self->{deny_save};
1527 2263
2264 $self->in_memory (cf::MAP_SWAPPED);
2265
2266 $self->deactivate;
2267 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2268 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2269}
1531 2270
1532sub reset_at { 2271sub reset_at {
1533 my ($self) = @_; 2272 my ($self) = @_;
1534 2273
1535 # TODO: safety, remove and allow resettable per-player maps 2274 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2275 return 1e99 if $self->{deny_reset};
1538 2276
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2277 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2278 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2279
1546 my ($self) = @_; 2284 my ($self) = @_;
1547 2285
1548 $self->reset_at <= $cf::RUNTIME 2286 $self->reset_at <= $cf::RUNTIME
1549} 2287}
1550 2288
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2289sub reset {
1573 my ($self) = @_; 2290 my ($self) = @_;
1574 2291
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2293
1577 return if $self->players; 2294 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2295
1580 warn "resetting map ", $self->path;#d# 2296 warn "resetting map ", $self->path;
2297
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # need to save uniques path
2301 unless ($self->{deny_save}) {
2302 my $uniq = $self->uniq_path; utf8::encode $uniq;
2303
2304 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2305 if $uniq;
2306 }
1581 2307
1582 delete $cf::MAP{$self->path}; 2308 delete $cf::MAP{$self->path};
1583 2309
2310 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2311 $_->clear_links_to ($self) for values %cf::MAP;
2312 $self->clear;
1585 2313
1586 $self->unlink_save; 2314 $self->unlink_save;
1587 $self->destroy; 2315 $self->destroy;
1588} 2316}
1589 2317
1590my $nuke_counter = "aaaa"; 2318my $nuke_counter = "aaaa";
1591 2319
1592sub nuke { 2320sub nuke {
1593 my ($self) = @_; 2321 my ($self) = @_;
1594 2322
2323 {
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->unlink_save;
2329
2330 bless $self, "cf::map";
2331 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2332 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2333 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2334 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2335
2336 $cf::MAP{$self->path} = $self;
2337 }
2338
1598 $self->reset; # polite request, might not happen 2339 $self->reset; # polite request, might not happen
1599} 2340}
1600 2341
1601sub customise_for { 2342=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2343
1604 if ($map->per_player) { 2344Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2345maps. May block.
2346
2347=cut
2348
2349sub tmp_maps() {
1606 } 2350 [
2351 map {
2352 utf8::decode $_;
2353 /\.map$/
2354 ? normalise $_
2355 : ()
2356 } @{ aio_readdir $TMPDIR or [] }
2357 ]
2358}
1607 2359
1608 $map 2360=item $maps = cf::map::random_maps
2361
2362Returns an arrayref with all map paths of currently instantiated and saved
2363random maps. May block.
2364
2365=cut
2366
2367sub random_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise "?random/$_"
2373 : ()
2374 } @{ aio_readdir $RANDOMDIR or [] }
2375 ]
1609} 2376}
1610 2377
1611=item cf::map::unique_maps 2378=item cf::map::unique_maps
1612 2379
1613Returns an arrayref of cf::path's of all shared maps that have 2380Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2381instantiated unique items. May block.
1615 2382
1616=cut 2383=cut
1617 2384
1618sub unique_maps() { 2385sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2386 [
1620 or return; 2387 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2388 utf8::decode $_;
1626 next if /\.pst$/; 2389 s/\.map$//; # TODO future compatibility hack
1627 next unless /^$PATH_SEP/o; 2390 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1628 2391 ? ()
1629 push @paths, new cf::path $_; 2392 : normalise $_
2393 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2394 ]
1631
1632 \@paths
1633} 2395}
1634
1635package cf;
1636 2396
1637=back 2397=back
1638 2398
1639=head3 cf::object 2399=head3 cf::object
1640 2400
1644 2404
1645=over 4 2405=over 4
1646 2406
1647=item $ob->inv_recursive 2407=item $ob->inv_recursive
1648 2408
1649Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1650 2411
1651=cut 2412=cut
1652 2413
1653sub inv_recursive_; 2414sub inv_recursive_;
1654sub inv_recursive_ { 2415sub inv_recursive_ {
1657 2418
1658sub inv_recursive { 2419sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1660} 2421}
1661 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1662package cf; 2451package cf;
1663 2452
1664=back 2453=back
1665 2454
1666=head3 cf::object::player 2455=head3 cf::object::player
1672Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1673can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1674dialogue with the given NPC character. 2463dialogue with the given NPC character.
1675 2464
1676=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1677 2480
1678# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1679# with dialog boxes. 2482# with dialog boxes.
1680#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1681sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1683 2486
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2488
1686 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1688 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1691 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1692} 2514}
1693 2515
1694=item $player_object->may ("access") 2516=item $player_object->may ("access")
1695 2517
1696Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1709 2531
1710=item $player_object->enter_link 2532=item $player_object->enter_link
1711 2533
1712Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1713 2535
1714The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2537I<MUST> call C<leave_link> as soon as possible, though.
1716 2538
2539Will never block.
2540
1717=item $player_object->leave_link ($map, $x, $y) 2541=item $player_object->leave_link ($map, $x, $y)
1718 2542
1719Moves the player out of the specila link map onto the given map. If the 2543Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2544map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2545to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2546fails, to the emergency map position.
1723 2547
1724Might block. 2548Might block.
1725 2549
1726=cut 2550=cut
2551
2552sub link_map {
2553 unless ($LINK_MAP) {
2554 $LINK_MAP = cf::map::find "{link}"
2555 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2556 $LINK_MAP->load;
2557 }
2558
2559 $LINK_MAP
2560}
1727 2561
1728sub cf::object::player::enter_link { 2562sub cf::object::player::enter_link {
1729 my ($self) = @_; 2563 my ($self) = @_;
1730 2564
1731 $self->deactivate_recursive; 2565 $self->deactivate_recursive;
1732 2566
1733 return if $self->map == $LINK_MAP; 2567 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2568
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2569 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2570 if $self->map && $self->map->{path} ne "{link}";
1737 2571
1738 $self->enter_map ($LINK_MAP, 20, 20); 2572 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2573}
1740 2574
1741sub cf::object::player::leave_link { 2575sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2576 my ($self, $map, $x, $y) = @_;
2577
2578 return unless $self->contr->active;
1743 2579
1744 my $link_pos = delete $self->{_link_pos}; 2580 my $link_pos = delete $self->{_link_pos};
1745 2581
1746 unless ($map) { 2582 unless ($map) {
1747 # restore original map position 2583 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2597 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2598 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2599 if $x <=0 && $y <= 0;
1764 2600
1765 $map->load; 2601 $map->load;
1766 $map->load_diag; 2602 $map->load_neighbours;
1767 2603
1768 return unless $self->contr->active; 2604 return unless $self->contr->active;
1769 $self->activate_recursive; 2605 $self->activate_recursive;
2606
2607 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2608 $self->enter_map ($map, $x, $y);
1771} 2609}
1772 2610
1773cf::player->attach ( 2611=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2612
1777 # abort map switching before logout 2613Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2614her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2615that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2616the new (success) or old (failed) map position. In either case, $done will
1781 }; 2617be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2618
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2619=cut
2620
2621our $GOTOGEN;
1808 2622
1809sub cf::object::player::goto { 2623sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2624 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2625
1812 $path = new cf::path $path; 2626 # do generation counting so two concurrent goto's will be executed in-order
2627 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2628
1814 $self->enter_link; 2629 $self->enter_link;
1815 2630
1816 (async { 2631 (async {
1817 my $map = cf::map::find $path->as_string; 2632 $Coro::current->{desc} = "player::goto $path $x $y";
2633
2634 # *tag paths override both path and x|y
2635 if ($path =~ /^\*(.*)$/) {
2636 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2637 my $ob = $obs[rand @obs];
2638
2639 # see if we actually can go there
2640 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2641 $ob = $obs[rand @obs];
2642 } else {
2643 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
2645 # else put us there anyways for now #d#
2646
2647 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2648 } else {
2649 ($path, $x, $y) = (undef, undef, undef);
2650 }
2651 }
2652
2653 my $map = eval {
2654 my $map = defined $path ? cf::map::find $path : undef;
2655
2656 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2657 $map = $map->customise_for ($self);
1819 2658 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2659 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2660 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2661 }
1824 2662
2663 $map
2664 };
2665
2666 if ($@) {
2667 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2668 LOG llevError | logBacktrace, Carp::longmess $@;
2669 }
2670
2671 if ($gen == $self->{_goto_generation}) {
2672 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2673 $self->leave_link ($map, $x, $y);
2674 }
2675
2676 $done->() if $done;
1826 })->prio (1); 2677 })->prio (1);
1827} 2678}
1828 2679
1829=item $player_object->enter_exit ($exit_object) 2680=item $player_object->enter_exit ($exit_object)
1830 2681
1832 2683
1833sub parse_random_map_params { 2684sub parse_random_map_params {
1834 my ($spec) = @_; 2685 my ($spec) = @_;
1835 2686
1836 my $rmp = { # defaults 2687 my $rmp = { # defaults
1837 xsize => 10, 2688 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2689 ysize => (cf::rndm 15, 40),
2690 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2691 #layout => string,
1839 }; 2692 };
1840 2693
1841 for (split /\n/, $spec) { 2694 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2695 my ($k, $v) = split /\s+/, $_, 2;
1843 2696
1855 # that depends on the exit object 2708 # that depends on the exit object
1856 2709
1857 my $rmp = parse_random_map_params $exit->msg; 2710 my $rmp = parse_random_map_params $exit->msg;
1858 2711
1859 if ($exit->map) { 2712 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2713 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2714 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2715 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2716 $rmp->{origin_y} = $exit->y;
2717
2718 $exit->map->touch;
1864 } 2719 }
1865 2720
1866 $rmp->{random_seed} ||= $exit->random_seed; 2721 $rmp->{random_seed} ||= $exit->random_seed;
1867 2722
1868 my $data = cf::to_json $rmp; 2723 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1869 my $md5 = Digest::MD5::md5_hex $data; 2724 my $md5 = Digest::MD5::md5_hex $data;
2725 my $meta = "$RANDOMDIR/$md5.meta";
1870 2726
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2727 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2728 aio_write $fh, 0, (length $data), $data, 0;
2729 undef $fh;
2730 aio_rename "$meta~", $meta;
1873 2731
2732 my $slaying = "?random/$md5";
2733
2734 if ($exit->valid) {
1874 $exit->slaying ("?random/$md5"); 2735 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2736 $exit->msg (undef);
2737 }
1876 } 2738 }
1877} 2739}
1878 2740
1879sub cf::object::player::enter_exit { 2741sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2742 my ($self, $exit) = @_;
1882 return unless $self->type == cf::PLAYER; 2744 return unless $self->type == cf::PLAYER;
1883 2745
1884 $self->enter_link; 2746 $self->enter_link;
1885 2747
1886 (async { 2748 (async {
1887 $self->deactivate_recursive; # just to be sure 2749 $Coro::current->{desc} = "enter_exit";
2750
1888 unless (eval { 2751 unless (eval {
2752 $self->deactivate_recursive; # just to be sure
2753
2754 # random map handling
2755 {
2756 my $guard = cf::lock_acquire "exit_prepare:$exit";
2757
1889 prepare_random_map $exit 2758 prepare_random_map $exit
1890 if $exit->slaying eq "/!"; 2759 if $exit->slaying eq "/!";
2760 }
1891 2761
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2762 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2763 my $x = $exit->stats->hp;
2764 my $y = $exit->stats->sp;
1894 2765
2766 $self->goto ($map, $x, $y);
2767
2768 # if exit is damned, update players death & WoR home-position
2769 $self->contr->savebed ($map, $x, $y)
2770 if $exit->flag (cf::FLAG_DAMNED);
2771
1895 1; 2772 1
1896 }) { 2773 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2774 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2775 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2776 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2777 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2778
1902 warn "ERROR in enter_exit: $@"; 2779 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2780 $self->leave_link;
1904 } 2781 }
1905 })->prio (1); 2782 })->prio (1);
1918 2795
1919sub cf::client::send_drawinfo { 2796sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2797 my ($self, $text, $flags) = @_;
1921 2798
1922 utf8::encode $text; 2799 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2800 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2801}
1925 2802
2803=item $client->send_msg ($channel, $msg, $color, [extra...])
2804
2805Send a drawinfo or msg packet to the client, formatting the msg for the
2806client if neccessary. C<$type> should be a string identifying the type of
2807the message, with C<log> being the default. If C<$color> is negative, suppress
2808the message unless the client supports the msg packet.
2809
2810=cut
2811
2812# non-persistent channels (usually the info channel)
2813our %CHANNEL = (
2814 "c/identify" => {
2815 id => "infobox",
2816 title => "Identify",
2817 reply => undef,
2818 tooltip => "Items recently identified",
2819 },
2820 "c/examine" => {
2821 id => "infobox",
2822 title => "Examine",
2823 reply => undef,
2824 tooltip => "Signs and other items you examined",
2825 },
2826 "c/book" => {
2827 id => "infobox",
2828 title => "Book",
2829 reply => undef,
2830 tooltip => "The contents of a note or book",
2831 },
2832 "c/lookat" => {
2833 id => "infobox",
2834 title => "Look",
2835 reply => undef,
2836 tooltip => "What you saw there",
2837 },
2838 "c/who" => {
2839 id => "infobox",
2840 title => "Players",
2841 reply => undef,
2842 tooltip => "Shows players who are currently online",
2843 },
2844 "c/body" => {
2845 id => "infobox",
2846 title => "Body Parts",
2847 reply => undef,
2848 tooltip => "Shows which body parts you posess and are available",
2849 },
2850 "c/uptime" => {
2851 id => "infobox",
2852 title => "Uptime",
2853 reply => undef,
2854 tooltip => "How long the server has been running since last restart",
2855 },
2856 "c/mapinfo" => {
2857 id => "infobox",
2858 title => "Map Info",
2859 reply => undef,
2860 tooltip => "Information related to the maps",
2861 },
2862 "c/party" => {
2863 id => "party",
2864 title => "Party",
2865 reply => "gsay ",
2866 tooltip => "Messages and chat related to your party",
2867 },
2868);
2869
2870sub cf::client::send_msg {
2871 my ($self, $channel, $msg, $color, @extra) = @_;
2872
2873 $msg = $self->pl->expand_cfpod ($msg);
2874
2875 $color &= cf::NDI_CLIENT_MASK; # just in case...
2876
2877 # check predefined channels, for the benefit of C
2878 if ($CHANNEL{$channel}) {
2879 $channel = $CHANNEL{$channel};
2880
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883
2884 $channel = $channel->{id};
2885
2886 } elsif (ref $channel) {
2887 # send meta info to client, if not yet sent
2888 unless (exists $self->{channel}{$channel->{id}}) {
2889 $self->{channel}{$channel->{id}} = $channel;
2890 $self->ext_msg (channel_info => $channel)
2891 if $self->can_msg;
2892 }
2893
2894 $channel = $channel->{id};
2895 }
2896
2897 return unless @extra || length $msg;
2898
2899 if ($self->can_msg) {
2900 # default colour, mask it out
2901 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2902 if $color & cf::NDI_DEF;
2903
2904 $self->send_packet ("msg " . $self->{json_coder}->encode (
2905 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2906 } else {
2907 if ($color >= 0) {
2908 # replace some tags by gcfclient-compatible ones
2909 for ($msg) {
2910 1 while
2911 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2912 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2913 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2914 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2915 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2916 }
2917
2918 $color &= cf::NDI_COLOR_MASK;
2919
2920 utf8::encode $msg;
2921
2922 if (0 && $msg =~ /\[/) {
2923 # COMMAND/INFO
2924 $self->send_packet ("drawextinfo $color 10 8 $msg")
2925 } else {
2926 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2927 $self->send_packet ("drawinfo $color $msg")
2928 }
2929 }
2930 }
2931}
2932
2933=item $client->ext_msg ($type, @msg)
2934
2935Sends an ext event to the client.
2936
2937=cut
2938
2939sub cf::client::ext_msg($$@) {
2940 my ($self, $type, @msg) = @_;
2941
2942 if ($self->extcmd == 2) {
2943 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2944 } elsif ($self->extcmd == 1) { # TODO: remove
2945 push @msg, msgtype => "event_$type";
2946 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2947 }
2948}
2949
2950=item $client->ext_reply ($msgid, @msg)
2951
2952Sends an ext reply to the client.
2953
2954=cut
2955
2956sub cf::client::ext_reply($$@) {
2957 my ($self, $id, @msg) = @_;
2958
2959 if ($self->extcmd == 2) {
2960 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2961 } elsif ($self->extcmd == 1) {
2962 #TODO: version 1, remove
2963 unshift @msg, msgtype => "reply", msgid => $id;
2964 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2965 }
2966}
1926 2967
1927=item $success = $client->query ($flags, "text", \&cb) 2968=item $success = $client->query ($flags, "text", \&cb)
1928 2969
1929Queues a query to the client, calling the given callback with 2970Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2971the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2972C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2973
1933Queries can fail, so check the return code. Or don't, as queries will become 2974Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2975become reliable at some point in the future.
1935 2976
1936=cut 2977=cut
1937 2978
1938sub cf::client::query { 2979sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2980 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2988 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2989 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2990
1950 $self->send_packet ($self->{query_queue}[0][0]) 2991 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2992 if @{ $self->{query_queue} } == 1;
2993
2994 1
1952} 2995}
1953 2996
1954cf::client->attach ( 2997cf::client->attach (
2998 on_connect => sub {
2999 my ($ns) = @_;
3000
3001 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3002 },
1955 on_reply => sub { 3003 on_reply => sub {
1956 my ($ns, $msg) = @_; 3004 my ($ns, $msg) = @_;
1957 3005
1958 # this weird shuffling is so that direct followup queries 3006 # this weird shuffling is so that direct followup queries
1959 # get handled first 3007 # get handled first
1960 my $queue = delete $ns->{query_queue} 3008 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 3009 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 3010
1963 (shift @$queue)->[1]->($msg); 3011 (shift @$queue)->[1]->($msg);
3012 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 3013
1965 push @{ $ns->{query_queue} }, @$queue; 3014 push @{ $ns->{query_queue} }, @$queue;
1966 3015
1967 if (@{ $ns->{query_queue} } == @$queue) { 3016 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 3017 if (@$queue) {
1970 } else { 3019 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3020 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 3021 }
1973 } 3022 }
1974 }, 3023 },
3024 on_exticmd => sub {
3025 my ($ns, $buf) = @_;
3026
3027 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3028
3029 if (ref $msg) {
3030 my ($type, $reply, @payload) =
3031 "ARRAY" eq ref $msg
3032 ? @$msg
3033 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3034
3035 my @reply;
3036
3037 if (my $cb = $EXTICMD{$type}) {
3038 @reply = $cb->($ns, @payload);
3039 }
3040
3041 $ns->ext_reply ($reply, @reply)
3042 if $reply;
3043
3044 } else {
3045 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3046 }
3047
3048 cf::override;
3049 },
1975); 3050);
1976 3051
1977=item $client->async (\&cb) 3052=item $client->async (\&cb)
1978 3053
1979Create a new coroutine, running the specified callback. The coroutine will 3054Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3095our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3096our $safe_hole = new Safe::Hole;
2022 3097
2023$SIG{FPE} = 'IGNORE'; 3098$SIG{FPE} = 'IGNORE';
2024 3099
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3100$safe->permit_only (Opcode::opset qw(
3101 :base_core :base_mem :base_orig :base_math
3102 grepstart grepwhile mapstart mapwhile
3103 sort time
3104));
2026 3105
2027# here we export the classes and methods available to script code 3106# here we export the classes and methods available to script code
2028 3107
2029=pod 3108=pod
2030 3109
2031The following fucntions and emthods are available within a safe environment: 3110The following functions and methods are available within a safe environment:
2032 3111
2033 cf::object contr pay_amount pay_player map 3112 cf::object
3113 contr pay_amount pay_player map x y force_find force_add destroy
3114 insert remove name archname title slaying race decrease split
3115
2034 cf::object::player player 3116 cf::object::player
2035 cf::player peaceful 3117 player
2036 cf::map trigger 3118
3119 cf::player
3120 peaceful
3121
3122 cf::map
3123 trigger
2037 3124
2038=cut 3125=cut
2039 3126
2040for ( 3127for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3128 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3129 insert remove inv nrof name archname title slaying race
3130 decrease split destroy)],
2042 ["cf::object::player" => qw(player)], 3131 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3132 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3133 ["cf::map" => qw(trigger)],
2045) { 3134) {
2046 no strict 'refs'; 3135 no strict 'refs';
2117=back 3206=back
2118 3207
2119=cut 3208=cut
2120 3209
2121############################################################################# 3210#############################################################################
3211# the server's init and main functions
2122 3212
2123=head2 EXTENSION DATABASE SUPPORT 3213sub load_facedata($) {
3214 my ($path) = @_;
2124 3215
2125Crossfire maintains a very simple database for extension use. It can 3216 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3217 # for this (global event?)
2127excludes objects. 3218 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3219
2129The parameter C<$family> should best start with the name of the extension 3220 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3221
2132=over 4 3222 warn "loading facedata from $path\n";
2133 3223
2134=item $hashref = cf::db_get $family 3224 my $facedata;
3225 0 < aio_load $path, $facedata
3226 or die "$path: $!";
2135 3227
2136Return a hashref for use by the extension C<$family>, which can be 3228 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3229
2140=item $value = cf::db_get $family => $key 3230 $facedata->{version} == 2
3231 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3232
2142Returns a single value from the database 3233 # patch in the exptable
2143 3234 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3235 type => FT_RSRC,
2145 3236 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3237 };
3238 cf::cede_to_tick;
2195 3239
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3240 {
3241 my $faces = $facedata->{faceinfo};
2200 3242
2201 sub db_get($;$) { 3243 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3244 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3245
2207 sub db_put($$;$) { 3246 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3247 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3248 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3249 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3250
2216 cf::global->attach ( 3251 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3252 }
2221 );
2222}
2223 3253
2224############################################################################# 3254 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3255 next unless $info->{smooth};
2226 3256
2227sub cfg_load { 3257 my $idx = cf::face::find $face
3258 or next;
3259
3260 if (my $smooth = cf::face::find $info->{smooth}) {
3261 cf::face::set_smooth $idx, $smooth;
3262 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3263 } else {
3264 warn "smooth face '$info->{smooth}' not found for face '$face'";
3265 }
3266
3267 cf::cede_to_tick;
3268 }
3269 }
3270
3271 {
3272 my $anims = $facedata->{animinfo};
3273
3274 while (my ($anim, $info) = each %$anims) {
3275 cf::anim::set $anim, $info->{frames}, $info->{facings};
3276 cf::cede_to_tick;
3277 }
3278
3279 cf::anim::invalidate_all; # d'oh
3280 }
3281
3282 {
3283 # TODO: for gcfclient pleasure, we should give resources
3284 # that gcfclient doesn't grok a >10000 face index.
3285 my $res = $facedata->{resource};
3286
3287 while (my ($name, $info) = each %$res) {
3288 if (defined $info->{type}) {
3289 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3290 my $data;
3291
3292 if ($info->{type} & 1) {
3293 # prepend meta info
3294
3295 my $meta = $enc->encode ({
3296 name => $name,
3297 %{ $info->{meta} || {} },
3298 });
3299
3300 $data = pack "(w/a*)*", $meta, $info->{data};
3301 } else {
3302 $data = $info->{data};
3303 }
3304
3305 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3306 cf::face::set_type $idx, $info->{type};
3307 } else {
3308 $RESOURCE{$name} = $info;
3309 }
3310
3311 cf::cede_to_tick;
3312 }
3313 }
3314
3315 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3316
3317 1
3318}
3319
3320cf::global->attach (on_resource_update => sub {
3321 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3322 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3323
3324 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3325 my $sound = $soundconf->{compat}[$_]
3326 or next;
3327
3328 my $face = cf::face::find "sound/$sound->[1]";
3329 cf::sound::set $sound->[0] => $face;
3330 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3331 }
3332
3333 while (my ($k, $v) = each %{$soundconf->{event}}) {
3334 my $face = cf::face::find "sound/$v";
3335 cf::sound::set $k => $face;
3336 }
3337 }
3338});
3339
3340register_exticmd fx_want => sub {
3341 my ($ns, $want) = @_;
3342
3343 while (my ($k, $v) = each %$want) {
3344 $ns->fx_want ($k, $v);
3345 }
3346};
3347
3348sub load_resource_file($) {
3349 my $guard = lock_acquire "load_resource_file";
3350
3351 my $status = load_resource_file_ $_[0];
3352 get_slot 0.1, 100;
3353 cf::arch::commit_load;
3354
3355 $status
3356}
3357
3358sub reload_regions {
3359 # HACK to clear player env face cache, we need some signal framework
3360 # for this (global event?)
3361 %ext::player_env::MUSIC_FACE_CACHE = ();
3362
3363 load_resource_file "$MAPDIR/regions"
3364 or die "unable to load regions file\n";
3365
3366 for (cf::region::list) {
3367 $_->{match} = qr/$_->{match}/
3368 if exists $_->{match};
3369 }
3370}
3371
3372sub reload_facedata {
3373 load_facedata "$DATADIR/facedata"
3374 or die "unable to load facedata\n";
3375}
3376
3377sub reload_archetypes {
3378 load_resource_file "$DATADIR/archetypes"
3379 or die "unable to load archetypes\n";
3380}
3381
3382sub reload_treasures {
3383 load_resource_file "$DATADIR/treasures"
3384 or die "unable to load treasurelists\n";
3385}
3386
3387sub reload_resources {
3388 warn "reloading resource files...\n";
3389
3390 reload_facedata;
3391 reload_archetypes;
3392 reload_regions;
3393 reload_treasures;
3394
3395 warn "finished reloading resource files\n";
3396}
3397
3398sub init {
3399 my $guard = freeze_mainloop;
3400
3401 evthread_start IO::AIO::poll_fileno;
3402
3403 reload_resources;
3404}
3405
3406sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3408 or return;
2230 3409
2231 local $/; 3410 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
2233 3412
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3414
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2247 3426
2248sub main { 3427sub main {
2249 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3431 (async {
3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3434 })->prio (Coro::PRIO_MAX);
2253 }; 3435 };
2254 3436
2255 cfg_load; 3437 {
2256 db_load; 3438 my $guard = freeze_mainloop;
3439 reload_config;
3440 db_init;
2257 load_extensions; 3441 load_extensions;
3442
3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
2258 Event::loop; 3446 EV::loop;
2259} 3447}
2260 3448
2261############################################################################# 3449#############################################################################
2262# initialisation and cleanup 3450# initialisation and cleanup
2263 3451
2264# install some emergency cleanup handlers 3452# install some emergency cleanup handlers
2265BEGIN { 3453BEGIN {
3454 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3455 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3457 cf::cleanup "SIG$signal";
2272 },
2273 ); 3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 my $runtime = "$LOCALDIR/runtime";
3464
3465 # first touch the runtime file to show we are still running:
3466 # the fsync below can take a very very long time.
3467
3468 IO::AIO::aio_utime $runtime, undef, undef;
3469
3470 my $guard = cf::lock_acquire "write_runtime";
3471
3472 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = $cf::RUNTIME + 90 + 10;
3476 # 10 is the runtime save interval, for a monotonic clock
3477 # 60 allows for the watchdog to kill the server.
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 # touch it again to show we are up-to-date
3487 aio_utime $fh, undef, undef;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$runtime~", $runtime
3493 and return;
3494
3495 warn "runtime file written.\n";
3496
2274 } 3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
2275} 3541}
2276 3542
2277sub emergency_save() { 3543sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3544 my $freeze_guard = cf::freeze_mainloop;
2279 3545
2280 warn "enter emergency perl save\n"; 3546 warn "enter emergency perl save\n";
2281 3547
2282 cf::sync_job { 3548 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3549 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3550 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3551 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3552 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3553 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3554 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3557 $pl->save;
2291 } 3558 }
2292 warn "end emergency player save\n"; 3559 warn "end emergency player save\n";
2293 3560
2294 warn "begin emergency map save\n"; 3561 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3563 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3564 $map->valid or next;
2298 $map->save; 3565 $map->save;
2299 } 3566 }
2300 warn "end emergency map save\n"; 3567 warn "end emergency map save\n";
3568
3569 warn "begin emergency database checkpoint\n";
3570 BDB::db_env_txn_checkpoint $DB_ENV;
3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
2301 }; 3576 };
2302 3577
2303 warn "leave emergency perl save\n"; 3578 warn "leave emergency perl save\n";
2304} 3579}
2305 3580
3581sub post_cleanup {
3582 my ($make_core) = @_;
3583
3584 warn Carp::longmess "post_cleanup backtrace"
3585 if $make_core;
3586}
3587
2306sub reload() { 3588sub do_reload_perl() {
2307 # can/must only be called in main 3589 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3590 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3591 warn "can only reload from main coroutine";
2310 return; 3592 return;
2311 } 3593 }
2312 3594
2313 warn "reloading..."; 3595 warn "reloading...";
2314 3596
2315 warn "freezing server"; 3597 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3598
3599 cf::sync_job {
3600 cf::write_runtime_sync; # external watchdog should not bark
2317 cf::emergency_save; 3601 cf::emergency_save;
3602 cf::write_runtime_sync; # external watchdog should not bark
2318 3603
2319 warn "sync database to disk"; 3604 warn "syncing database to disk";
2320 cf::db_sync; 3605 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3606
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2325 3608
2326 warn "cancel all watchers"; 3609 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3610 for (;;) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3611 BDB::flush;
3612 IO::AIO::flush;
3613 Coro::cede_notself;
3614 last unless IO::AIO::nreqs || BDB::nreqs;
3615 warn "iterate...";
2329 } 3616 }
2330 3617
3618 ++$RELOAD;
3619
2331 warn "cancel all extension coros"; 3620 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3621 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3622 %EXT_CORO = ();
2334 3623
2335 warn "remove commands"; 3624 warn "removing commands";
2336 %COMMAND = (); 3625 %COMMAND = ();
2337 3626
2338 warn "remove ext commands"; 3627 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3628 %EXTCMD = ();
3629 %EXTICMD = ();
2340 3630
2341 warn "unload/nuke all extensions"; 3631 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3632 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3633 warn "... unloading $pkg";
2344 3634
2345 if (my $cb = $pkg->can ("unload")) { 3635 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3636 eval {
2351 3641
2352 warn "... nuking $pkg"; 3642 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3643 Symbol::delete_package $pkg;
2354 } 3644 }
2355 3645
2356 warn "unload all perl modules loaded from $LIBDIR"; 3646 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3647 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3648 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3649
2360 warn "removing <$k>"; 3650 warn "... unloading $k";
2361 delete $INC{$k}; 3651 delete $INC{$k};
2362 3652
2363 $k =~ s/\.pm$//; 3653 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3654 $k =~ s/\//::/g;
2365 3655
2368 } 3658 }
2369 3659
2370 Symbol::delete_package $k; 3660 Symbol::delete_package $k;
2371 } 3661 }
2372 3662
2373 warn "get rid of safe::, as good as possible"; 3663 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3664 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3665 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3666
2377 warn "unload cf.pm \"a bit\""; 3667 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3668 delete $INC{"cf.pm"};
3669 delete $INC{"cf/pod.pm"};
2379 3670
2380 # don't, removes xs symbols, too, 3671 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3672 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3673 #Symbol::delete_package __PACKAGE__;
2383 3674
3675 warn "unload completed, starting to reload now";
3676
2384 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2385 require cf; 3678 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3680
2388 warn "load config and database again"; 3681 warn "loading config and database again";
2389 cf::cfg_load; 3682 cf::reload_config;
2390 cf::db_load;
2391 3683
2392 warn "load extensions"; 3684 warn "loading extensions";
2393 cf::load_extensions; 3685 cf::load_extensions;
2394 3686
2395 warn "reattach attachments to objects/players"; 3687 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3688 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3689 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3690 reattach $_ for values %MAP;
3691 warn "reattaching attachments to players";
3692 reattach $_ for values %PLAYER;
3693
3694 warn "leaving sync_job";
3695
3696 1
3697 } or do {
3698 warn $@;
3699 cf::cleanup "error while reloading, exiting.";
2399 }; 3700 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406 3701
2407 warn "reloaded"; 3702 warn "reloaded";
2408}; 3703};
2409 3704
2410############################################################################# 3705our $RELOAD_WATCHER; # used only during reload
2411 3706
2412unless ($LINK_MAP) { 3707sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
2414 3710
2415 $LINK_MAP->width (41); 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2416 $LINK_MAP->height (41); 3712 do_reload_perl;
2417 $LINK_MAP->alloc; 3713 undef $RELOAD_WATCHER;
2418 $LINK_MAP->path ("{link}"); 3714 };
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3715}
2452 3716
2453register_command "reload" => sub { 3717register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2455 3719
2456 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2460 } 3726 }
2461}; 3727};
2462 3728
2463unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2464 3730
2465$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2466 reentrant => 0, 3732
2467 prio => 0, 3733our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3735
2470 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2471 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3760
2475 $WAIT_FOR_TICK->broadcast; 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3763 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3764 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3765 write_runtime_sync
2503 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3767 };
2505 }, 3768 }
2506); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3802
3803 cf::sync_job {
3804 eval {
3805 BDB::db_env_open
3806 $DB_ENV,
3807 $BDBDIR,
3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3810 0666;
3811
3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3813 };
3814
3815 cf::cleanup "db_env_open(db): $@" if $@;
3816 };
3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3828}
3829
3830{
3831 # configure IO::AIO
3832
3833 IO::AIO::min_parallel 8;
3834 IO::AIO::max_poll_time $TICK * 0.1;
3835 undef $AnyEvent::AIO::WATCHER;
3836}
3837
3838my $_log_backtrace;
3839
3840sub _log_backtrace {
3841 my ($msg, @addr) = @_;
3842
3843 $msg =~ s/\n//;
3844
3845 # limit the # of concurrent backtraces
3846 if ($_log_backtrace < 2) {
3847 ++$_log_backtrace;
3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3851 my @bt = fork_call {
3852 @addr = map { sprintf "%x", $_ } @addr;
3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3855 or die "addr2line: $!";
3856
3857 my @funcs;
3858 my @res = <$fh>;
3859 chomp for @res;
3860 while (@res) {
3861 my ($func, $line) = splice @res, 0, 2, ();
3862 push @funcs, "[$func] $line";
3863 }
3864
3865 @funcs
3866 };
3867
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] $_\n" for @bt;
3870 --$_log_backtrace;
3871 };
3872 } else {
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] [suppressed]\n";
3875 }
3876}
3877
3878# load additional modules
3879use cf::pod;
2507 3880
2508END { cf::emergency_save } 3881END { cf::emergency_save }
2509 3882
25101 38831
2511 3884

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