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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.455 by root, Sat Sep 27 08:17:40 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
20use Data::Dumper; 53use Data::Dumper;
21use Digest::MD5; 54use Digest::MD5;
22use Fcntl; 55use Fcntl;
56use YAML ();
23use IO::AIO 2.32 (); 57use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
26 61
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
28 74
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 76
36our %COMMAND = (); 77our %COMMAND = ();
37our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
38 79
39our @EXTS = (); # list of extension package names 80our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
43 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 87our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 88
47our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
48our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 107our $NEXT_TICK;
50our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
51 114
52our %CFG; 115our %CFG;
53 116
54our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 118our $RUNTIME;
119our $NOW;
56 120
57our %PLAYER; # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 122our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 123our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 124
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 125# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
64 134
65binmode STDOUT; 135binmode STDOUT;
66binmode STDERR; 136binmode STDERR;
67 137
68# read virtual server time, if available 138# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 140 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
73} 143}
74 144
75mkdir cf::localdir; 145mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 147
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 148our $EMERGENCY_POSITION;
149
150sub cf::map::normalise;
84 151
85############################################################################# 152#############################################################################
86 153
87=head2 GLOBAL VARIABLES 154=head2 GLOBAL VARIABLES
88 155
95=item $cf::RUNTIME 162=item $cf::RUNTIME
96 163
97The time this server has run, starts at 0 and is increased by $cf::TICK on 164The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 165every server tick.
99 166
100=item $cf::LIBDIR 167=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
168$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
169$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 170
102The perl library directory, where extensions and cf-specific modules can 171Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 172directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
173unique-items directory, player file directory, random maps directory and
174database environment.
104 175
105=item $cf::NOW 176=item $cf::NOW
106 177
107The time of the last (current) server tick. 178The time of the last (current) server tick.
108 179
109=item $cf::TICK 180=item $cf::TICK
110 181
111The interval between server ticks, in seconds. 182The interval between server ticks, in seconds.
112 183
184=item $cf::LOADAVG
185
186The current CPU load on the server (alpha-smoothed), as a value between 0
187(none) and 1 (overloaded), indicating how much time is spent on processing
188objects per tick. Healthy values are < 0.5.
189
190=item $cf::LOAD
191
192The raw value load value from the last tick.
193
113=item %cf::CFG 194=item %cf::CFG
114 195
115Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 197from wherever your confdir points to.
117 198
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 199=item cf::wait_for_tick, cf::wait_for_tick_begin
119 200
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 202returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 203per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 204
205=item @cf::INVOKE_RESULTS
206
207This array contains the results of the last C<invoke ()> call. When
208C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
209that call.
124 210
125=back 211=back
126 212
127=cut 213=cut
128 214
129BEGIN { 215BEGIN {
130 *CORE::GLOBAL::warn = sub { 216 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 217 my $msg = join "", @_;
132 utf8::encode $msg;
133 218
134 $msg .= "\n" 219 $msg .= "\n"
135 unless $msg =~ /\n$/; 220 unless $msg =~ /\n$/;
136 221
222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
223
137 LOG llevError, $msg; 224 LOG llevError, $msg;
138 }; 225 };
139} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
140 242
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 247@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
248@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 249@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 250
148# we bless all objects into (empty) derived classes to force a method lookup 251# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 252# within the Safe compartment.
150for my $pkg (qw( 253for my $pkg (qw(
151 cf::global cf::attachable 254 cf::global cf::attachable
152 cf::object cf::object::player 255 cf::object cf::object::player
153 cf::client cf::player 256 cf::client cf::player
154 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
155 cf::map cf::party cf::region 259 cf::party cf::region
156)) { 260)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 262}
160 263
161$Event::DIED = sub { 264$EV::DIED = sub {
162 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
163}; 266};
267
268#############################################################################
164 269
165=head2 UTILITY FUNCTIONS 270=head2 UTILITY FUNCTIONS
166 271
167=over 4 272=over 4
168 273
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 293 $d
189 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
190} 295}
191 296
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
195 298
196Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
197 300
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
206 302
207Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
208 304
209=cut 305=cut
210 306
211sub to_json($) { 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 308
213 JSON::Syck::Dump $_[0] 309sub encode_json($) { $json_coder->encode ($_[0]) }
310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
214} 324}
215 325
216=item cf::lock_wait $string 326=item cf::lock_wait $string
217 327
218Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
222Wait until the given lock is available and then acquires it and returns 332Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 333a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 334for example when the coroutine gets canceled), the lock is automatically
225returned. 335returned.
226 336
337Locks are *not* recursive, locking from the same coro twice results in a
338deadlocked coro.
339
227Lock names should begin with a unique identifier (for example, cf::map::find 340Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 341uses map_find and cf::map::load uses map_load).
229 342
343=item $locked = cf::lock_active $string
344
345Return true if the lock is currently active, i.e. somebody has locked it.
346
230=cut 347=cut
231 348
232our %LOCK; 349our %LOCK;
350our %LOCKER;#d#
233 351
234sub lock_wait($) { 352sub lock_wait($) {
235 my ($key) = @_; 353 my ($key) = @_;
236 354
355 if ($LOCKER{$key} == $Coro::current) {#d#
356 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
357 return;#d#
358 }#d#
359
237 # wait for lock, if any 360 # wait for lock, if any
238 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
239 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 364 Coro::schedule;
241 } 365 }
242} 366}
243 367
246 370
247 # wait, to be sure we are not locked 371 # wait, to be sure we are not locked
248 lock_wait $key; 372 lock_wait $key;
249 373
250 $LOCK{$key} = []; 374 $LOCK{$key} = [];
375 $LOCKER{$key} = $Coro::current;#d#
251 376
252 Coro::guard { 377 Coro::guard {
378 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 379 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 380 $_->ready for @{ delete $LOCK{$key} };
255 } 381 }
256} 382}
257 383
384sub lock_active($) {
385 my ($key) = @_;
386
387 ! ! $LOCK{$key}
388}
389
258sub freeze_mainloop { 390sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
260 392
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 393 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 394}
263 $guard 395
396=item cf::periodic $interval, $cb
397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
409}
410
411=item cf::get_slot $time[, $priority[, $name]]
412
413Allocate $time seconds of blocking CPU time at priority C<$priority>:
414This call blocks and returns only when you have at least C<$time> seconds
415of cpu time till the next tick. The slot is only valid till the next cede.
416
417The optional C<$name> can be used to identify the job to run. It might be
418used for statistical purposes and should identify the same time-class.
419
420Useful for short background jobs.
421
422=cut
423
424our @SLOT_QUEUE;
425our $SLOT_QUEUE;
426
427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
431 my $signal = new Coro::Signal;
432
433 while () {
434 next_job:
435 my $avail = cf::till_tick;
436 if ($avail > 0.01) {
437 for (0 .. $#SLOT_QUEUE) {
438 if ($SLOT_QUEUE[$_][0] < $avail) {
439 my $job = splice @SLOT_QUEUE, $_, 1, ();
440 $job->[2]->send;
441 Coro::cede;
442 goto next_job;
443 }
444 }
445 }
446
447 if (@SLOT_QUEUE) {
448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
449 push @cf::WAIT_FOR_TICK, $signal;
450 $signal->wait;
451 } else {
452 Coro::schedule;
453 }
454 }
455};
456
457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
460 my ($time, $pri, $name) = @_;
461
462 $time = $TICK * .6 if $time > $TICK * .6;
463 my $sig = new Coro::Signal;
464
465 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
466 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
467 $SLOT_QUEUE->ready;
468 $sig->wait;
264} 469}
265 470
266=item cf::async { BLOCK } 471=item cf::async { BLOCK }
267 472
268Currently the same as Coro::async_pool, meaning you cannot use 473Currently the same as Coro::async_pool, meaning you cannot use
273 478
274BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
275 480
276=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
277 482
278The design of crossfire+ requires that the main coro ($Coro::main) is 483The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 484is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
486acceptable.
281 487
282If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 490server will be frozen during this time, so the block should either finish
285fast or be very important. 491fast or be very important.
288 494
289sub sync_job(&) { 495sub sync_job(&) {
290 my ($job) = @_; 496 my ($job) = @_;
291 497
292 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
499 my $time = EV::time;
500
293 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
295 503
296 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 505
298 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
299 507
300 my $busy = 1; 508 my $busy = 1;
301 my @res; 509 my @res;
302 510
303 (async { 511 (async {
512 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 513 @res = eval { $job->() };
305 warn $@ if $@; 514 warn $@ if $@;
306 undef $busy; 515 undef $busy;
307 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
308 517
309 while ($busy) { 518 while ($busy) {
310 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
311 } 523 }
524 }
525
526 my $time = EV::time - $time;
527
528 $TICK_START += $time; # do not account sync jobs to server load
312 529
313 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
314 } else { 531 } else {
315 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
316 533
336 $EXT_CORO{$coro+0} = $coro; 553 $EXT_CORO{$coro+0} = $coro;
337 554
338 $coro 555 $coro
339} 556}
340 557
341sub write_runtime { 558=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 559
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 560Executes the given code block with the given arguments in a seperate
345 or return; 561process, returning the results. Everything must be serialisable with
562Coro::Storable. May, of course, block. Note that the executed sub may
563never block itself or use any form of event handling.
346 564
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 565=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 566
351 aio_fsync $fh 567sub fork_call(&@) {
352 and return; 568 my ($cb, @args) = @_;
353 569
354 close $fh 570 # we seemingly have to make a local copy of the whole thing,
355 or return; 571 # otherwise perl prematurely frees the stuff :/
572 # TODO: investigate and fix (likely this will be rather laborious)
356 573
357 aio_rename "$runtime~", $runtime 574 my @res = Coro::Util::fork_eval {
358 and return; 575 reset_signals;
576 &$cb
577 }, @args;
359 578
579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
607}
608
609=item $value = cf::db_get $family => $key
610
611Returns a single value from the environment database.
612
613=item cf::db_put $family => $key => $value
614
615Stores the given C<$value> in the family. It can currently store binary
616data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
617
618=item $db = cf::db_table "name"
619
620Create and/or open a new database table. The string must not be "db" and must be unique
621within each server.
622
623=cut
624
625sub db_table($) {
626 my ($name) = @_;
627 my $db = BDB::db_create $DB_ENV;
628
629 eval {
630 $db->set_flags (BDB::CHKSUM);
631
632 utf8::encode $name;
633 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
634 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
635 cf::cleanup "db_open(db): $!" if $!;
636 };
637 cf::cleanup "db_open(db): $@" if $@;
638
639 $db
640}
641
642our $DB;
643
644sub db_init {
645 cf::sync_job {
646 $DB ||= db_table "db";
647 };
648}
649
650sub db_get($$) {
651 my $key = "$_[0]/$_[1]";
652
653 cf::sync_job {
654 BDB::db_get $DB, undef, $key, my $data;
655
656 $! ? ()
657 : $data
360 1 658 }
659}
660
661sub db_put($$$) {
662 BDB::dbreq_pri 4;
663 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
664}
665
666=item cf::cache $id => [$paths...], $processversion => $process
667
668Generic caching function that returns the value of the resource $id,
669caching and regenerating as required.
670
671This function can block.
672
673=cut
674
675sub cache {
676 my ($id, $src, $processversion, $process) = @_;
677
678 my $meta =
679 join "\x00",
680 $processversion,
681 map {
682 aio_stat $_
683 and Carp::croak "$_: $!";
684
685 ($_, (stat _)[7,9])
686 } @$src;
687
688 my $dbmeta = db_get cache => "$id/meta";
689 if ($dbmeta ne $meta) {
690 # changed, we may need to process
691
692 my @data;
693 my $md5;
694
695 for (0 .. $#$src) {
696 0 <= aio_load $src->[$_], $data[$_]
697 or Carp::croak "$src->[$_]: $!";
698 }
699
700 # if processing is expensive, check
701 # checksum first
702 if (1) {
703 $md5 =
704 join "\x00",
705 $processversion,
706 map {
707 cf::cede_to_tick;
708 ($src->[$_], Digest::MD5::md5_hex $data[$_])
709 } 0.. $#$src;
710
711
712 my $dbmd5 = db_get cache => "$id/md5";
713 if ($dbmd5 eq $md5) {
714 db_put cache => "$id/meta", $meta;
715
716 return db_get cache => "$id/data";
717 }
718 }
719
720 my $t1 = Time::HiRes::time;
721 my $data = $process->(\@data);
722 my $t2 = Time::HiRes::time;
723
724 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
725
726 db_put cache => "$id/data", $data;
727 db_put cache => "$id/md5" , $md5;
728 db_put cache => "$id/meta", $meta;
729
730 return $data;
731 }
732
733 db_get cache => "$id/data"
734}
735
736=item cf::datalog type => key => value, ...
737
738Log a datalog packet of the given type with the given key-value pairs.
739
740=cut
741
742sub datalog($@) {
743 my ($type, %kv) = @_;
744 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 745}
362 746
363=back 747=back
364 748
365=cut 749=cut
366 750
367############################################################################# 751#############################################################################
368 752
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521
522#############################################################################
523
524=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
525 754
526Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
527attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
529 758
530In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 761Deliantra).
533 762
534=over 4 763=over 4
535 764
536=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
537 766
581=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
582 811
583Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
584given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
585 814
586Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
587that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
588 817
589These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
590 819
591=over 4 820=over 4
651our @CB_TYPE = (); # registry for type (cf-object class) based events 880our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 881our @CB_MAP = ();
653 882
654my %attachment; 883my %attachment;
655 884
885sub cf::attachable::thawer_merge {
886 # simply override everything except _meta
887 local $_[0]{_meta};
888 %{$_[0]} = %{$_[1]};
889}
890
656sub _attach_cb($$$$) { 891sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 892 my ($registry, $event, $prio, $cb) = @_;
658 893
659 use sort 'stable'; 894 use sort 'stable';
660 895
694 $registry = $CB_TYPE[$object_type] ||= []; 929 $registry = $CB_TYPE[$object_type] ||= [];
695 930
696 } elsif ($type eq "subtype") { 931 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 932 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 933 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 934 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 935
701 } elsif ($type eq "package") { 936 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 937 my $pkg = shift @arg;
703 938
704 while (my ($name, $id) = each %cb_id) { 939 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 968 _attach $registry, $klass, @attach;
734 } 969 }
735 970
736 $obj->{$name} = \%arg; 971 $obj->{$name} = \%arg;
737 } else { 972 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 973 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 974 }
740 975
741 $obj->{_attachment}{$name} = undef; 976 $obj->{_attachment}{$name} = undef;
742} 977}
743 978
745 if (ref $_[0]) { 980 if (ref $_[0]) {
746 _object_attach @_; 981 _object_attach @_;
747 } else { 982 } else {
748 _attach shift->_attach_registry, @_; 983 _attach shift->_attach_registry, @_;
749 } 984 }
985 _recalc_want;
750}; 986};
751 987
752# all those should be optimised 988# all those should be optimised
753sub cf::attachable::detach { 989sub cf::attachable::detach {
754 my ($obj, $name) = @_; 990 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 993 delete $obj->{_attachment}{$name};
758 reattach ($obj); 994 reattach ($obj);
759 } else { 995 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 996 Carp::croak "cannot, currently, detach class attachments";
761 } 997 }
998 _recalc_want;
762}; 999};
763 1000
764sub cf::attachable::attached { 1001sub cf::attachable::attached {
765 my ($obj, $name) = @_; 1002 my ($obj, $name) = @_;
766 1003
781 "; 1018 ";
782 die if $@; 1019 die if $@;
783} 1020}
784 1021
785our $override; 1022our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1023our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 1024
788sub override { 1025sub override {
789 $override = 1; 1026 $override = 1;
790 @invoke_results = (); 1027 @INVOKE_RESULTS = (@_);
791} 1028}
792 1029
793sub do_invoke { 1030sub do_invoke {
794 my $event = shift; 1031 my $event = shift;
795 my $callbacks = shift; 1032 my $callbacks = shift;
796 1033
797 @invoke_results = (); 1034 @INVOKE_RESULTS = ();
798 1035
799 local $override; 1036 local $override;
800 1037
801 for (@$callbacks) { 1038 for (@$callbacks) {
802 eval { &{$_->[1]} }; 1039 eval { &{$_->[1]} };
811 } 1048 }
812 1049
813 0 1050 0
814} 1051}
815 1052
816=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
817 1054
818=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
819 1056
820Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
821 1058
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1059This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 1060removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 1061results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 1062
826=back 1063=back
827 1064
828=cut 1065=cut
829 1066
830############################################################################# 1067#############################################################################
831# object support 1068# object support
1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
1103sub _can_merge {
1104 my ($ob1, $ob2) = @_;
1105
1106 ++$SLOW_MERGES;#d#
1107
1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
1110}
832 1111
833sub reattach { 1112sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1114 my ($obj) = @_;
1115
1116 # no longer needed after getting rid of delete_package?
1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1118
837 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
838 1120
839 @$registry = (); 1121 @$registry = ();
840 1122
855cf::attachable->attach ( 1137cf::attachable->attach (
856 prio => -1000000, 1138 prio => -1000000,
857 on_instantiate => sub { 1139 on_instantiate => sub {
858 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
859 1141
860 $data = from_json $data; 1142 $data = decode_json $data;
861 1143
862 for (@$data) { 1144 for (@$data) {
863 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
864 1146
865 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1163sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
883 1165
884 sync_job { 1166 sync_job {
885 if (length $$rdata) { 1167 if (length $$rdata) {
1168 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
888 1171
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1175 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1176 aio_close $fh;
894 1177
895 if (@$objs) { 1178 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1183 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1184 aio_close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
903 } 1186 }
904 } else { 1187 } else {
905 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
906 } 1189 }
911 } 1194 }
912 } else { 1195 } else {
913 aio_unlink $filename; 1196 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1197 aio_unlink "$filename.pst";
915 } 1198 }
916 } 1199 };
917} 1200}
918 1201
919sub object_freezer_as_string { 1202sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1203 my ($rdata, $objs) = @_;
921 1204
933 or return; 1216 or return;
934 1217
935 unless (aio_stat "$filename.pst") { 1218 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1219 (aio_load "$filename.pst", $av) >= 0
937 or return; 1220 or return;
1221
938 $av = eval { (Storable::thaw $av)->{objs} }; 1222 my $st = eval { Coro::Storable::thaw $av };
1223 $av = $st->{objs};
939 } 1224 }
940 1225
1226 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1227 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1228 $decname, length $data, scalar @{$av || []};
1229
943 return ($data, $av); 1230 ($data, $av)
944} 1231}
1232
1233=head2 COMMAND CALLBACKS
1234
1235=over 4
1236
1237=cut
945 1238
946############################################################################# 1239#############################################################################
947# command handling &c 1240# command handling &c
948 1241
949=item cf::register_command $name => \&callback($ob,$args); 1242=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1255 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1256}
964 1257
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1258=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1259
967Register a callbackf ro execution when the client sends an extcmd packet. 1260Register a callback for execution when the client sends an (synchronous)
1261extcmd packet. Ext commands will be processed in the order they are
1262received by the server, like other user commands. The first argument is
1263the logged-in player. Ext commands can only be processed after a player
1264has logged in successfully.
968 1265
969If the callback returns something, it is sent back as if reply was being 1266If the callback returns something, it is sent back as if reply was being
970called. 1267called.
971 1268
1269=item cf::register_exticmd $name => \&callback($ns,$packet);
1270
1271Register a callback for execution when the client sends an (asynchronous)
1272exticmd packet. Exti commands are processed by the server as soon as they
1273are received, i.e. out of order w.r.t. other commands. The first argument
1274is a client socket. Exti commands can be received anytime, even before
1275log-in.
1276
1277If the callback returns something, it is sent back as if reply was being
1278called.
1279
972=cut 1280=cut
973 1281
974sub register_extcmd { 1282sub register_extcmd {
975 my ($name, $cb) = @_; 1283 my ($name, $cb) = @_;
976 1284
977 $EXTCMD{$name} = $cb; 1285 $EXTCMD{$name} = $cb;
1286}
1287
1288sub register_exticmd {
1289 my ($name, $cb) = @_;
1290
1291 $EXTICMD{$name} = $cb;
978} 1292}
979 1293
980cf::player->attach ( 1294cf::player->attach (
981 on_command => sub { 1295 on_command => sub {
982 my ($pl, $name, $params) = @_; 1296 my ($pl, $name, $params) = @_;
991 cf::override; 1305 cf::override;
992 }, 1306 },
993 on_extcmd => sub { 1307 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1308 my ($pl, $buf) = @_;
995 1309
996 my $msg = eval { from_json $buf }; 1310 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1311
998 if (ref $msg) { 1312 if (ref $msg) {
1313 my ($type, $reply, @payload) =
1314 "ARRAY" eq ref $msg
1315 ? @$msg
1316 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1317
1318 my @reply;
1319
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1320 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1321 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1322 }
1323
1324 $pl->ext_reply ($reply, @reply)
1325 if $reply;
1326
1004 } else { 1327 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1328 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1329 }
1007 1330
1008 cf::override; 1331 cf::override;
1009 }, 1332 },
1010); 1333);
1011 1334
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1335sub load_extensions {
1336 cf::sync_job {
1337 my %todo;
1338
1040 for my $ext (<$LIBDIR/*.ext>) { 1339 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1340 next unless -r $path;
1042 eval { 1341
1043 load_extension $ext; 1342 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1343 my $base = $1;
1344 my $pkg = $1;
1345 $pkg =~ s/[^[:word:]]/_/g;
1346 $pkg = "ext::$pkg";
1347
1348 open my $fh, "<:utf8", $path
1349 or die "$path: $!";
1350
1351 my $source = do { local $/; <$fh> };
1352
1353 my %ext = (
1354 path => $path,
1355 base => $base,
1356 pkg => $pkg,
1357 );
1358
1359 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1360 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1361
1362 $ext{source} =
1363 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1364 . "#line 1 \"$path\"\n{\n"
1365 . $source
1366 . "\n};\n1";
1367
1368 $todo{$base} = \%ext;
1369 }
1370
1371 my %done;
1372 while (%todo) {
1373 my $progress;
1374
1375 while (my ($k, $v) = each %todo) {
1376 for (split /,\s*/, $v->{meta}{depends}) {
1377 goto skip
1378 unless exists $done{$_};
1379 }
1380
1381 warn "... loading '$k' into '$v->{pkg}'\n";
1382
1383 unless (eval $v->{source}) {
1384 my $msg = $@ ? "$v->{path}: $@\n"
1385 : "$v->{base}: extension inactive.\n";
1386
1387 if (exists $v->{meta}{mandatory}) {
1388 warn $msg;
1389 cf::cleanup "mandatory extension failed to load, exiting.";
1390 }
1391
1392 warn $msg;
1393 }
1394
1395 $done{$k} = delete $todo{$k};
1396 push @EXTS, $v->{pkg};
1397 $progress = 1;
1044 1 1398 }
1045 } or warn "$ext not loaded: $@"; 1399
1400 skip:
1401 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1402 unless $progress;
1403 }
1046 } 1404 };
1047} 1405}
1048 1406
1049############################################################################# 1407#############################################################################
1050# load/save/clean perl data associated with a map
1051 1408
1052*cf::mapsupport::on_clean = sub { 1409=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1410
1065=head2 CORE EXTENSIONS 1411=head2 CORE EXTENSIONS
1066 1412
1067Functions and methods that extend core crossfire objects. 1413Functions and methods that extend core deliantra objects.
1068 1414
1069=cut 1415=cut
1070 1416
1071package cf::player; 1417package cf::player;
1072 1418
1074 1420
1075=head3 cf::player 1421=head3 cf::player
1076 1422
1077=over 4 1423=over 4
1078 1424
1425=item cf::player::num_playing
1426
1427Returns the official number of playing players, as per the Crossfire metaserver rules.
1428
1429=cut
1430
1431sub num_playing {
1432 scalar grep
1433 $_->ob->map
1434 && !$_->hidden
1435 && !$_->ob->flag (cf::FLAG_WIZ),
1436 cf::player::list
1437}
1438
1079=item cf::player::find $login 1439=item cf::player::find $login
1080 1440
1081Returns the given player object, loading it if necessary (might block). 1441Returns the given player object, loading it if necessary (might block).
1082 1442
1083=cut 1443=cut
1084 1444
1085sub playerdir($) { 1445sub playerdir($) {
1086 cf::localdir 1446 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1447 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1448}
1092 1449
1093sub path($) { 1450sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1451 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1452
1096 (playerdir $login) . "/$login.pl" 1453 (playerdir $login) . "/playerdata"
1097} 1454}
1098 1455
1099sub find_active($) { 1456sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1457 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1458 and $cf::PLAYER{$_[0]}->active
1104 1461
1105sub exists($) { 1462sub exists($) {
1106 my ($login) = @_; 1463 my ($login) = @_;
1107 1464
1108 $cf::PLAYER{$login} 1465 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1466 or !aio_stat path $login
1110} 1467}
1111 1468
1112sub find($) { 1469sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1470 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1471 my $login = $_[0];
1115 1472
1116 my $guard = cf::lock_acquire "user_find:$login"; 1473 my $guard = cf::lock_acquire "user_find:$login";
1117 1474
1118 $cf::PLAYER{$_[0]} || do { 1475 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1476 # rename old playerfiles to new ones
1477 #TODO: remove when no longer required
1478 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1479 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1480 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1481 aio_unlink +(playerdir $login) . "/$login.pl";
1482
1483 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1484 or return;
1485
1486 my $pl = cf::player::load_pl $f
1487 or return;
1488
1489 local $cf::PLAYER_LOADING{$login} = $pl;
1490 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1491 $cf::PLAYER{$login} = $pl
1122 } 1492 }
1123 } 1493 }
1124} 1494}
1125 1495
1134 return if $pl->{deny_save}; 1504 return if $pl->{deny_save};
1135 1505
1136 aio_mkdir playerdir $pl, 0770; 1506 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1507 $pl->{last_save} = $cf::RUNTIME;
1138 1508
1509 cf::get_slot 0.01;
1510
1139 $pl->save_pl ($path); 1511 $pl->save_pl ($path);
1140 Coro::cede; 1512 cf::cede_to_tick;
1141} 1513}
1142 1514
1143sub new($) { 1515sub new($) {
1144 my ($login) = @_; 1516 my ($login) = @_;
1145 1517
1151 $cf::PLAYER{$login} = $self; 1523 $cf::PLAYER{$login} = $self;
1152 1524
1153 $self 1525 $self
1154} 1526}
1155 1527
1528=item $player->send_msg ($channel, $msg, $color, [extra...])
1529
1530=cut
1531
1532sub send_msg {
1533 my $ns = shift->ns
1534 or return;
1535 $ns->send_msg (@_);
1536}
1537
1156=item $pl->quit_character 1538=item $pl->quit_character
1157 1539
1158Nukes the player without looking back. If logged in, the connection will 1540Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1541be destroyed. May block for a long time.
1160 1542
1161=cut 1543=cut
1162 1544
1163sub quit_character { 1545sub quit_character {
1164 my ($pl) = @_; 1546 my ($pl) = @_;
1165 1547
1548 my $name = $pl->ob->name;
1549
1166 $pl->{deny_save} = 1; 1550 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1551 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1168 1552
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1553 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1170 $pl->deactivate; 1554 $pl->deactivate;
1555 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1556 $pl->ob->check_score;
1171 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1557 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1172 $pl->ns->destroy if $pl->ns; 1558 $pl->ns->destroy if $pl->ns;
1173 1559
1174 my $path = playerdir $pl; 1560 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1561 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1562 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1563 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1564 $pl->destroy;
1565
1566 my $prefix = qr<^~\Q$name\E/>;
1567
1568 # nuke player maps
1569 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1570
1179 IO::AIO::aio_rmtree $temp; 1571 IO::AIO::aio_rmtree $temp;
1572}
1573
1574=item $pl->kick
1575
1576Kicks a player out of the game. This destroys the connection.
1577
1578=cut
1579
1580sub kick {
1581 my ($pl, $kicker) = @_;
1582
1583 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1584 $pl->killer ("kicked");
1585 $pl->ns->destroy;
1180} 1586}
1181 1587
1182=item cf::player::list_logins 1588=item cf::player::list_logins
1183 1589
1184Returns am arrayref of all valid playernames in the system, can take a 1590Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1591while and may block, so not sync_job-capable, ever.
1186 1592
1187=cut 1593=cut
1188 1594
1189sub list_logins { 1595sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1596 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1597 or return [];
1192 1598
1193 my @logins; 1599 my @logins;
1194 1600
1195 for my $login (@$dirs) { 1601 for my $login (@$dirs) {
1602 my $path = path $login;
1603
1604 # a .pst is a dead give-away for a valid player
1605 # if no pst file found, open and chekc for blocked users
1606 if (aio_stat "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1607 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1608 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1609 $buf !~ /^password -------------$/m or next; # official not-valid tag
1610 }
1199 1611
1200 utf8::decode $login; 1612 utf8::decode $login;
1201 push @logins, $login; 1613 push @logins, $login;
1202 } 1614 }
1203 1615
1204 \@logins 1616 \@logins
1205} 1617}
1206 1618
1207=item $player->maps 1619=item $player->maps
1208 1620
1209Returns an arrayref of cf::path's of all maps that are private for this 1621Returns an arrayref of map paths that are private for this
1210player. May block. 1622player. May block.
1211 1623
1212=cut 1624=cut
1213 1625
1214sub maps($) { 1626sub maps($) {
1215 my ($pl) = @_; 1627 my ($pl) = @_;
1628
1629 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1630
1217 my $files = aio_readdir playerdir $pl 1631 my $files = aio_readdir playerdir $pl
1218 or return; 1632 or return;
1219 1633
1220 my @paths; 1634 my @paths;
1222 for (@$files) { 1636 for (@$files) {
1223 utf8::decode $_; 1637 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1638 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1639 next unless /^$PATH_SEP/o;
1226 1640
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1641 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1642 }
1229 1643
1230 \@paths 1644 \@paths
1231} 1645}
1232 1646
1647=item $protocol_xml = $player->expand_cfpod ($cfpod)
1648
1649Expand deliantra pod fragments into protocol xml.
1650
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1651=item $player->ext_reply ($msgid, @msg)
1234 1652
1235Sends an ext reply to the player. 1653Sends an ext reply to the player.
1236 1654
1237=cut 1655=cut
1238 1656
1239sub ext_reply($$$%) { 1657sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1658 my ($self, $id, @msg) = @_;
1241 1659
1242 $msg{msgid} = $id; 1660 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1661}
1246 1662
1247package cf; 1663=item $player->ext_msg ($type, @msg)
1664
1665Sends an ext event to the client.
1666
1667=cut
1668
1669sub ext_msg($$@) {
1670 my ($self, $type, @msg) = @_;
1671
1672 $self->ns->ext_msg ($type, @msg);
1673}
1674
1675=head3 cf::region
1676
1677=over 4
1678
1679=cut
1680
1681package cf::region;
1682
1683=item cf::region::find_by_path $path
1684
1685Tries to decuce the likely region for a map knowing only its path.
1686
1687=cut
1688
1689sub find_by_path($) {
1690 my ($path) = @_;
1691
1692 my ($match, $specificity);
1693
1694 for my $region (list) {
1695 if ($region->{match} && $path =~ $region->{match}) {
1696 ($match, $specificity) = ($region, $region->specificity)
1697 if $region->specificity > $specificity;
1698 }
1699 }
1700
1701 $match
1702}
1248 1703
1249=back 1704=back
1250
1251 1705
1252=head3 cf::map 1706=head3 cf::map
1253 1707
1254=over 4 1708=over 4
1255 1709
1258package cf::map; 1712package cf::map;
1259 1713
1260use Fcntl; 1714use Fcntl;
1261use Coro::AIO; 1715use Coro::AIO;
1262 1716
1717use overload
1718 '""' => \&as_string,
1719 fallback => 1;
1720
1263our $MAX_RESET = 3600; 1721our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1722our $DEFAULT_RESET = 3000;
1265 1723
1266sub generate_random_map { 1724sub generate_random_map {
1267 my ($path, $rmp) = @_; 1725 my ($self, $rmp) = @_;
1726
1727 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1268 1728
1269 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1730 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1734 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1735 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path"
1283} 1870}
1284 1871
1285# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1286# all maps in C++... 1873# all maps in C++...
1287sub change_all_map_light { 1874sub change_all_map_light {
1289 1876
1290 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1292} 1879}
1293 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1294sub load_map_header($) { 1897sub load_header_from($) {
1295 my ($path) = @_; 1898 my ($self, $path) = @_;
1296 1899
1297 utf8::encode $path; 1900 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1299 or return; 1902 or return;
1300 1903
1301 my $map = cf::map::new 1904 $self->_load_header ($f)
1302 or return; 1905 or return;
1303 1906
1304 # for better error messages only, will be overwritten later 1907 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1908 $f->resolve_delayed_derefs;
1306 1909
1307 $map->load_header ($path) 1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1308 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1309 1956
1310 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1311 1959
1312 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1313} 1964}
1314 1965
1315sub find; 1966sub find;
1316sub find { 1967sub find {
1317 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1318 1969
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 1973 cf::lock_wait "map_find:$path";
1325 1974
1326 $cf::MAP{$key} || do { 1975 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1327 my $guard = cf::lock_acquire "map_find:$key"; 1977 my $guard2 = cf::lock_acquire "map_find:$path";
1328 1978
1329 # do it the slow way 1979 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1980 or return;
1343 1981
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1356 1983
1357 Coro::cede; 1984 $map->load_header
1985 or return;
1358 1986
1359 if ($map->should_reset) { 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard2;
1991 undef $guard1;
1360 $map->reset; 1992 $map->reset;
1361 undef $guard;
1362 $map = find $path 1993 return find $path;
1363 or return;
1364 } 1994 }
1365 1995
1366 $cf::MAP{$key} = $map 1996 $cf::MAP{$path} = $map
1367 } 1997 }
1368} 1998}
1999
2000sub pre_load { }
2001sub post_load { }
1369 2002
1370sub load { 2003sub load {
1371 my ($self) = @_; 2004 my ($self) = @_;
1372 2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
1373 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2011 my $guard = cf::lock_acquire "map_data:$path";
1375 2012
2013 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2015
1378 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1379 2017
1380 $self->alloc; 2018 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1382 or return; 2026 or return;
1383 2027
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->post_load_original
1385 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1386 2030
1387 if (my $uniq = $path->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2032 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2035 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1392 } 2039 }
1393 } 2040 }
1394 2041
1395 Coro::cede; 2042 $f->resolve_delayed_derefs;
1396 2043
2044 cf::cede_to_tick;
1397 # now do the right thing for maps 2045 # now do the right thing for maps
1398 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1410 $self->activate; 2058 $self->activate;
1411 } 2059 }
1412 2060
1413 Coro::cede; 2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
1414 2063
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_ACTIVE);
2065 }
2066
2067 $self->post_load;
2068}
2069
2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
1416} 2080}
1417 2081
1418# find and load all maps in the 3x3 area around a map 2082# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2083sub load_neighbours {
1420 my ($map) = @_; 2084 my ($map) = @_;
1421 2085
1422 my @diag; # diagonal neighbours 2086 my @neigh; # diagonal neighbours
1423 2087
1424 for (0 .. 3) { 2088 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2089 my $neigh = $map->tile_path ($_)
1426 or next; 2090 or next;
1427 $neigh = find $neigh, $map 2091 $neigh = find $neigh, $map
1428 or next; 2092 or next;
1429 $neigh->load; 2093 $neigh->load;
1430 2094
2095 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2098 }
1434 2099
1435 for (@diag) { 2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2102 my $neigh = find $path, $origin
1437 or next; 2103 or next;
1438 $neigh->load; 2104 $neigh->load;
1439 } 2105 }
1440} 2106}
1441 2107
1446} 2112}
1447 2113
1448sub do_load_sync { 2114sub do_load_sync {
1449 my ($map) = @_; 2115 my ($map) = @_;
1450 2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
1451 cf::sync_job { $map->load }; 2120 cf::sync_job { $map->load };
1452} 2121}
1453 2122
1454our %MAP_PREFETCH; 2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
1455our $MAP_PREFETCHER = Coro::async { 2137 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2138 $Coro::current->{desc} = "map prefetcher";
2139
1457 while (%MAP_PREFETCH) { 2140 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2141 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
1460 my $path = delete $MAP_PREFETCH{$key}; 2146 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2147 }
1466 Coro::schedule; 2148 }
2149 undef $MAP_PREFETCHER;
1467 } 2150 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2151 $MAP_PREFETCHER->prio (6);
1482 2152
1483 () 2153 ()
1484} 2154}
1485 2155
1486sub save { 2156sub save {
1487 my ($self) = @_; 2157 my ($self) = @_;
1488 2158
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2160
1491 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1492 2162
1493 return unless $self->dirty; 2163 return unless $self->dirty;
1494 2164
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2165 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2167
1498 $self->{load_path} = $save; 2168 $self->{load_path} = $save;
1499 2169
1500 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1501 2171
1502 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
1503 2173
1504 cf::async { 2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
1506 }; 2177 };
1507 2178
2179 cf::get_slot 0.02;
2180
1508 if ($uniq) { 2181 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2182 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2183 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2184 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2186 }
1514} 2187}
1515 2188
1516sub swap_out { 2189sub swap_out {
1517 my ($self) = @_; 2190 my ($self) = @_;
1518 2191
1519 # save first because save cedes 2192 # save first because save cedes
1520 $self->save; 2193 $self->save;
1521 2194
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2195 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2196
1524 return if $self->players; 2197 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2198 return if $self->in_memory != cf::MAP_ACTIVE;
1526 return if $self->{deny_save}; 2199 return if $self->{deny_save};
1527 2200
2201 $self->in_memory (cf::MAP_SWAPPED);
2202
2203 $self->deactivate;
2204 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2205 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2206}
1531 2207
1532sub reset_at { 2208sub reset_at {
1533 my ($self) = @_; 2209 my ($self) = @_;
1534 2210
1535 # TODO: safety, remove and allow resettable per-player maps 2211 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2212 return 1e99 if $self->{deny_reset};
1538 2213
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2214 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2215 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2216
1546 my ($self) = @_; 2221 my ($self) = @_;
1547 2222
1548 $self->reset_at <= $cf::RUNTIME 2223 $self->reset_at <= $cf::RUNTIME
1549} 2224}
1550 2225
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2226sub reset {
1573 my ($self) = @_; 2227 my ($self) = @_;
1574 2228
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2229 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2230
1577 return if $self->players; 2231 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2232
1580 warn "resetting map ", $self->path;#d# 2233 warn "resetting map ", $self->path;
2234
2235 $self->in_memory (cf::MAP_SWAPPED);
2236
2237 # need to save uniques path
2238 unless ($self->{deny_save}) {
2239 my $uniq = $self->uniq_path; utf8::encode $uniq;
2240
2241 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2242 if $uniq;
2243 }
1581 2244
1582 delete $cf::MAP{$self->path}; 2245 delete $cf::MAP{$self->path};
1583 2246
2247 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2248 $_->clear_links_to ($self) for values %cf::MAP;
2249 $self->clear;
1585 2250
1586 $self->unlink_save; 2251 $self->unlink_save;
1587 $self->destroy; 2252 $self->destroy;
1588} 2253}
1589 2254
1590my $nuke_counter = "aaaa"; 2255my $nuke_counter = "aaaa";
1591 2256
1592sub nuke { 2257sub nuke {
1593 my ($self) = @_; 2258 my ($self) = @_;
1594 2259
2260 {
2261 my $lock = cf::lock_acquire "map_data:$self->{path}";
2262
2263 delete $cf::MAP{$self->path};
2264
2265 $self->unlink_save;
2266
2267 bless $self, "cf::map";
2268 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2269 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2270 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2271 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2272
2273 $cf::MAP{$self->path} = $self;
2274 }
2275
1598 $self->reset; # polite request, might not happen 2276 $self->reset; # polite request, might not happen
1599} 2277}
1600 2278
1601sub customise_for { 2279=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2280
1604 if ($map->per_player) { 2281Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2282maps. May block.
2283
2284=cut
2285
2286sub tmp_maps() {
1606 } 2287 [
2288 map {
2289 utf8::decode $_;
2290 /\.map$/
2291 ? normalise $_
2292 : ()
2293 } @{ aio_readdir $TMPDIR or [] }
2294 ]
2295}
1607 2296
1608 $map 2297=item $maps = cf::map::random_maps
2298
2299Returns an arrayref with all map paths of currently instantiated and saved
2300random maps. May block.
2301
2302=cut
2303
2304sub random_maps() {
2305 [
2306 map {
2307 utf8::decode $_;
2308 /\.map$/
2309 ? normalise "?random/$_"
2310 : ()
2311 } @{ aio_readdir $RANDOMDIR or [] }
2312 ]
1609} 2313}
1610 2314
1611=item cf::map::unique_maps 2315=item cf::map::unique_maps
1612 2316
1613Returns an arrayref of cf::path's of all shared maps that have 2317Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2318instantiated unique items. May block.
1615 2319
1616=cut 2320=cut
1617 2321
1618sub unique_maps() { 2322sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2323 [
1620 or return; 2324 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2325 utf8::decode $_;
1626 next if /\.pst$/; 2326 s/\.map$//; # TODO future compatibility hack
1627 next unless /^$PATH_SEP/o; 2327 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1628 2328 ? ()
1629 push @paths, new cf::path $_; 2329 : normalise $_
2330 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2331 ]
1631
1632 \@paths
1633} 2332}
1634
1635package cf;
1636 2333
1637=back 2334=back
1638 2335
1639=head3 cf::object 2336=head3 cf::object
1640 2337
1644 2341
1645=over 4 2342=over 4
1646 2343
1647=item $ob->inv_recursive 2344=item $ob->inv_recursive
1648 2345
1649Returns the inventory of the object _and_ their inventories, recursively. 2346Returns the inventory of the object I<and> their inventories, recursively,
2347but I<not> the object itself.
1650 2348
1651=cut 2349=cut
1652 2350
1653sub inv_recursive_; 2351sub inv_recursive_;
1654sub inv_recursive_ { 2352sub inv_recursive_ {
1657 2355
1658sub inv_recursive { 2356sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2357 inv_recursive_ inv $_[0]
1660} 2358}
1661 2359
2360=item $ref = $ob->ref
2361
2362Creates and returns a persistent reference to an object that can be stored as a string.
2363
2364=item $ob = cf::object::deref ($refstring)
2365
2366returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2367even if the object actually exists. May block.
2368
2369=cut
2370
2371sub deref {
2372 my ($ref) = @_;
2373
2374 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2375 my ($uuid, $name) = ($1, $2);
2376 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2377 or return;
2378 $pl->ob->uuid eq $uuid
2379 or return;
2380
2381 $pl->ob
2382 } else {
2383 warn "$ref: cannot resolve object reference\n";
2384 undef
2385 }
2386}
2387
1662package cf; 2388package cf;
1663 2389
1664=back 2390=back
1665 2391
1666=head3 cf::object::player 2392=head3 cf::object::player
1672Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2398Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1673can be C<undef>. Does the right thing when the player is currently in a 2399can be C<undef>. Does the right thing when the player is currently in a
1674dialogue with the given NPC character. 2400dialogue with the given NPC character.
1675 2401
1676=cut 2402=cut
2403
2404our $SAY_CHANNEL = {
2405 id => "say",
2406 title => "Map",
2407 reply => "say ",
2408 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2409};
2410
2411our $CHAT_CHANNEL = {
2412 id => "chat",
2413 title => "Chat",
2414 reply => "chat ",
2415 tooltip => "Player chat and shouts, global to the server.",
2416};
1677 2417
1678# rough implementation of a future "reply" method that works 2418# rough implementation of a future "reply" method that works
1679# with dialog boxes. 2419# with dialog boxes.
1680#TODO: the first argument must go, split into a $npc->reply_to ( method 2420#TODO: the first argument must go, split into a $npc->reply_to ( method
1681sub cf::object::player::reply($$$;$) { 2421sub cf::object::player::reply($$$;$) {
1683 2423
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2424 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2425
1686 if ($self->{record_replies}) { 2426 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2427 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2428
1688 } else { 2429 } else {
2430 my $pl = $self->contr;
2431
2432 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2433 my $dialog = $pl->{npc_dialog};
2434 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2435
2436 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2437 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2438 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2439 }
1691 } 2440 }
2441}
2442
2443=item $object->send_msg ($channel, $msg, $color, [extra...])
2444
2445=cut
2446
2447sub cf::object::send_msg {
2448 my $pl = shift->contr
2449 or return;
2450 $pl->send_msg (@_);
1692} 2451}
1693 2452
1694=item $player_object->may ("access") 2453=item $player_object->may ("access")
1695 2454
1696Returns wether the given player is authorized to access resource "access" 2455Returns wether the given player is authorized to access resource "access"
1709 2468
1710=item $player_object->enter_link 2469=item $player_object->enter_link
1711 2470
1712Freezes the player and moves him/her to a special map (C<{link}>). 2471Freezes the player and moves him/her to a special map (C<{link}>).
1713 2472
1714The player should be reaosnably safe there for short amounts of time. You 2473The player should be reasonably safe there for short amounts of time (e.g.
1715I<MUST> call C<leave_link> as soon as possible, though. 2474for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2475though, as the palyer cannot control the character while it is on the link
2476map.
2477
2478Will never block.
1716 2479
1717=item $player_object->leave_link ($map, $x, $y) 2480=item $player_object->leave_link ($map, $x, $y)
1718 2481
1719Moves the player out of the specila link map onto the given map. If the 2482Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2483map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2484to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2485fails, to the emergency map position.
1723 2486
1724Might block. 2487Might block.
1725 2488
1726=cut 2489=cut
2490
2491sub link_map {
2492 unless ($LINK_MAP) {
2493 $LINK_MAP = cf::map::find "{link}"
2494 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2495 $LINK_MAP->load;
2496 }
2497
2498 $LINK_MAP
2499}
1727 2500
1728sub cf::object::player::enter_link { 2501sub cf::object::player::enter_link {
1729 my ($self) = @_; 2502 my ($self) = @_;
1730 2503
1731 $self->deactivate_recursive; 2504 $self->deactivate_recursive;
1732 2505
1733 return if $self->map == $LINK_MAP; 2506 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2507
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2508 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2509 if $self->map && $self->map->{path} ne "{link}";
1737 2510
1738 $self->enter_map ($LINK_MAP, 20, 20); 2511 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2512}
1740 2513
1741sub cf::object::player::leave_link { 2514sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2515 my ($self, $map, $x, $y) = @_;
2516
2517 return unless $self->contr->active;
1743 2518
1744 my $link_pos = delete $self->{_link_pos}; 2519 my $link_pos = delete $self->{_link_pos};
1745 2520
1746 unless ($map) { 2521 unless ($map) {
1747 # restore original map position 2522 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2536 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2537 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2538 if $x <=0 && $y <= 0;
1764 2539
1765 $map->load; 2540 $map->load;
1766 $map->load_diag; 2541 $map->load_neighbours;
1767 2542
1768 return unless $self->contr->active; 2543 return unless $self->contr->active;
2544 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1769 $self->activate_recursive; 2545 $self->activate_recursive;
2546
2547 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2548 $self->enter_map ($map, $x, $y);
1771} 2549}
1772 2550
1773cf::player->attach ( 2551=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2552
1777 # abort map switching before logout 2553Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2554her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2555that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2556the new (success) or old (failed) map position. In either case, $done will
1781 }; 2557be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2558
1787 # try to abort aborted map switching on player login :) 2559Note that $check will be called with a potentially non-loaded map, so if
1788 # should happen only on crashes 2560it needs a loaded map it has to call C<< ->load >>.
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804 2561
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2562=cut
2563
2564our $GOTOGEN;
1808 2565
1809sub cf::object::player::goto { 2566sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2567 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2568
1812 $path = new cf::path $path; 2569 # do generation counting so two concurrent goto's will be executed in-order
2570 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2571
1814 $self->enter_link; 2572 $self->enter_link;
1815 2573
1816 (async { 2574 (async {
1817 my $map = cf::map::find $path->as_string; 2575 $Coro::current->{desc} = "player::goto $path $x $y";
2576
2577 # *tag paths override both path and x|y
2578 if ($path =~ /^\*(.*)$/) {
2579 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2580 my $ob = $obs[rand @obs];
2581
2582 # see if we actually can go there
2583 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2584 $ob = $obs[rand @obs];
2585 } else {
2586 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588 # else put us there anyways for now #d#
2589
2590 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2591 } else {
2592 ($path, $x, $y) = (undef, undef, undef);
2593 }
2594 }
2595
2596 my $map = eval {
2597 my $map = defined $path ? cf::map::find $path : undef;
2598
2599 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2600 $map = $map->customise_for ($self);
1819 2601 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2602 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2603 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2604 }
1824 2605
2606 $map
2607 };
2608
2609 if ($@) {
2610 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2611 LOG llevError | logBacktrace, Carp::longmess $@;
2612 }
2613
2614 if ($gen == $self->{_goto_generation}) {
2615 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2616 $self->leave_link ($map, $x, $y);
2617 }
2618
2619 $done->() if $done;
1826 })->prio (1); 2620 })->prio (1);
1827} 2621}
1828 2622
1829=item $player_object->enter_exit ($exit_object) 2623=item $player_object->enter_exit ($exit_object)
1830 2624
1832 2626
1833sub parse_random_map_params { 2627sub parse_random_map_params {
1834 my ($spec) = @_; 2628 my ($spec) = @_;
1835 2629
1836 my $rmp = { # defaults 2630 my $rmp = { # defaults
1837 xsize => 10, 2631 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2632 ysize => (cf::rndm 15, 40),
2633 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2634 #layout => string,
1839 }; 2635 };
1840 2636
1841 for (split /\n/, $spec) { 2637 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2638 my ($k, $v) = split /\s+/, $_, 2;
1843 2639
1855 # that depends on the exit object 2651 # that depends on the exit object
1856 2652
1857 my $rmp = parse_random_map_params $exit->msg; 2653 my $rmp = parse_random_map_params $exit->msg;
1858 2654
1859 if ($exit->map) { 2655 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2656 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2657 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2658 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2659 $rmp->{origin_y} = $exit->y;
2660
2661 $exit->map->touch;
1864 } 2662 }
1865 2663
1866 $rmp->{random_seed} ||= $exit->random_seed; 2664 $rmp->{random_seed} ||= $exit->random_seed;
1867 2665
1868 my $data = cf::to_json $rmp; 2666 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1869 my $md5 = Digest::MD5::md5_hex $data; 2667 my $md5 = Digest::MD5::md5_hex $data;
2668 my $meta = "$RANDOMDIR/$md5.meta";
1870 2669
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2670 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2671 aio_write $fh, 0, (length $data), $data, 0;
2672 undef $fh;
2673 aio_rename "$meta~", $meta;
1873 2674
2675 my $slaying = "?random/$md5";
2676
2677 if ($exit->valid) {
1874 $exit->slaying ("?random/$md5"); 2678 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2679 $exit->msg (undef);
2680 }
1876 } 2681 }
1877} 2682}
1878 2683
1879sub cf::object::player::enter_exit { 2684sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2685 my ($self, $exit) = @_;
1882 return unless $self->type == cf::PLAYER; 2687 return unless $self->type == cf::PLAYER;
1883 2688
1884 $self->enter_link; 2689 $self->enter_link;
1885 2690
1886 (async { 2691 (async {
1887 $self->deactivate_recursive; # just to be sure 2692 $Coro::current->{desc} = "enter_exit";
2693
1888 unless (eval { 2694 unless (eval {
2695 $self->deactivate_recursive; # just to be sure
2696
2697 # random map handling
2698 {
2699 my $guard = cf::lock_acquire "exit_prepare:$exit";
2700
1889 prepare_random_map $exit 2701 prepare_random_map $exit
1890 if $exit->slaying eq "/!"; 2702 if $exit->slaying eq "/!";
2703 }
1891 2704
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2705 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2706 my $x = $exit->stats->hp;
2707 my $y = $exit->stats->sp;
1894 2708
2709 $self->goto ($map, $x, $y);
2710
2711 # if exit is damned, update players death & WoR home-position
2712 $self->contr->savebed ($map, $x, $y)
2713 if $exit->flag (cf::FLAG_DAMNED);
2714
1895 1; 2715 1
1896 }) { 2716 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2717 $self->message ("Something went wrong deep within the deliantra server. "
1898 . "I'll try to bring you back to the map you were before. " 2718 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2719 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2720 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2721
1902 warn "ERROR in enter_exit: $@"; 2722 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2723 $self->leave_link;
1904 } 2724 }
1905 })->prio (1); 2725 })->prio (1);
1918 2738
1919sub cf::client::send_drawinfo { 2739sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2740 my ($self, $text, $flags) = @_;
1921 2741
1922 utf8::encode $text; 2742 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2743 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2744}
1925 2745
2746=item $client->send_msg ($channel, $msg, $color, [extra...])
2747
2748Send a drawinfo or msg packet to the client, formatting the msg for the
2749client if neccessary. C<$type> should be a string identifying the type of
2750the message, with C<log> being the default. If C<$color> is negative, suppress
2751the message unless the client supports the msg packet.
2752
2753=cut
2754
2755# non-persistent channels (usually the info channel)
2756our %CHANNEL = (
2757 "c/identify" => {
2758 id => "infobox",
2759 title => "Identify",
2760 reply => undef,
2761 tooltip => "Items recently identified",
2762 },
2763 "c/examine" => {
2764 id => "infobox",
2765 title => "Examine",
2766 reply => undef,
2767 tooltip => "Signs and other items you examined",
2768 },
2769 "c/book" => {
2770 id => "infobox",
2771 title => "Book",
2772 reply => undef,
2773 tooltip => "The contents of a note or book",
2774 },
2775 "c/lookat" => {
2776 id => "infobox",
2777 title => "Look",
2778 reply => undef,
2779 tooltip => "What you saw there",
2780 },
2781 "c/who" => {
2782 id => "infobox",
2783 title => "Players",
2784 reply => undef,
2785 tooltip => "Shows players who are currently online",
2786 },
2787 "c/body" => {
2788 id => "infobox",
2789 title => "Body Parts",
2790 reply => undef,
2791 tooltip => "Shows which body parts you posess and are available",
2792 },
2793 "c/skills" => {
2794 id => "infobox",
2795 title => "Skills",
2796 reply => undef,
2797 tooltip => "Shows your experience per skill and item power",
2798 },
2799 "c/uptime" => {
2800 id => "infobox",
2801 title => "Uptime",
2802 reply => undef,
2803 tooltip => "How long the server has been running since last restart",
2804 },
2805 "c/mapinfo" => {
2806 id => "infobox",
2807 title => "Map Info",
2808 reply => undef,
2809 tooltip => "Information related to the maps",
2810 },
2811 "c/party" => {
2812 id => "party",
2813 title => "Party",
2814 reply => "gsay ",
2815 tooltip => "Messages and chat related to your party",
2816 },
2817);
2818
2819sub cf::client::send_msg {
2820 my ($self, $channel, $msg, $color, @extra) = @_;
2821
2822 $msg = $self->pl->expand_cfpod ($msg)
2823 unless $color & cf::NDI_VERBATIM;
2824
2825 $color &= cf::NDI_CLIENT_MASK; # just in case...
2826
2827 # check predefined channels, for the benefit of C
2828 if ($CHANNEL{$channel}) {
2829 $channel = $CHANNEL{$channel};
2830
2831 $self->ext_msg (channel_info => $channel)
2832 if $self->can_msg;
2833
2834 $channel = $channel->{id};
2835
2836 } elsif (ref $channel) {
2837 # send meta info to client, if not yet sent
2838 unless (exists $self->{channel}{$channel->{id}}) {
2839 $self->{channel}{$channel->{id}} = $channel;
2840 $self->ext_msg (channel_info => $channel)
2841 if $self->can_msg;
2842 }
2843
2844 $channel = $channel->{id};
2845 }
2846
2847 return unless @extra || length $msg;
2848
2849 if ($self->can_msg) {
2850 # default colour, mask it out
2851 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2852 if $color & cf::NDI_DEF;
2853
2854 my $pkt = "msg "
2855 . $self->{json_coder}->encode (
2856 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2857 );
2858
2859 # try lzf for large packets
2860 $pkt = "lzf " . Compress::LZF::compress $pkt
2861 if 1024 <= length $pkt and $self->{can_lzf};
2862
2863 # split very large packets
2864 if (8192 < length $pkt and $self->{can_lzf}) {
2865 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2866 $pkt = "frag";
2867 }
2868
2869 $self->send_packet ($pkt);
2870 } else {
2871 if ($color >= 0) {
2872 # replace some tags by gcfclient-compatible ones
2873 for ($msg) {
2874 1 while
2875 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2876 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2877 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2878 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2879 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2880 }
2881
2882 $color &= cf::NDI_COLOR_MASK;
2883
2884 utf8::encode $msg;
2885
2886 if (0 && $msg =~ /\[/) {
2887 # COMMAND/INFO
2888 $self->send_packet ("drawextinfo $color 10 8 $msg")
2889 } else {
2890 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2891 $self->send_packet ("drawinfo $color $msg")
2892 }
2893 }
2894 }
2895}
2896
2897=item $client->ext_msg ($type, @msg)
2898
2899Sends an ext event to the client.
2900
2901=cut
2902
2903sub cf::client::ext_msg($$@) {
2904 my ($self, $type, @msg) = @_;
2905
2906 if ($self->extcmd == 2) {
2907 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2908 } elsif ($self->extcmd == 1) { # TODO: remove
2909 push @msg, msgtype => "event_$type";
2910 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2911 }
2912}
2913
2914=item $client->ext_reply ($msgid, @msg)
2915
2916Sends an ext reply to the client.
2917
2918=cut
2919
2920sub cf::client::ext_reply($$@) {
2921 my ($self, $id, @msg) = @_;
2922
2923 if ($self->extcmd == 2) {
2924 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2925 } elsif ($self->extcmd == 1) {
2926 #TODO: version 1, remove
2927 unshift @msg, msgtype => "reply", msgid => $id;
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2929 }
2930}
1926 2931
1927=item $success = $client->query ($flags, "text", \&cb) 2932=item $success = $client->query ($flags, "text", \&cb)
1928 2933
1929Queues a query to the client, calling the given callback with 2934Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2935the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2936C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2937
1933Queries can fail, so check the return code. Or don't, as queries will become 2938Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2939become reliable at some point in the future.
1935 2940
1936=cut 2941=cut
1937 2942
1938sub cf::client::query { 2943sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2944 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2952 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2953 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2954
1950 $self->send_packet ($self->{query_queue}[0][0]) 2955 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2956 if @{ $self->{query_queue} } == 1;
2957
2958 1
1952} 2959}
1953 2960
1954cf::client->attach ( 2961cf::client->attach (
2962 on_connect => sub {
2963 my ($ns) = @_;
2964
2965 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2966 },
1955 on_reply => sub { 2967 on_reply => sub {
1956 my ($ns, $msg) = @_; 2968 my ($ns, $msg) = @_;
1957 2969
1958 # this weird shuffling is so that direct followup queries 2970 # this weird shuffling is so that direct followup queries
1959 # get handled first 2971 # get handled first
1960 my $queue = delete $ns->{query_queue} 2972 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2973 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2974
1963 (shift @$queue)->[1]->($msg); 2975 (shift @$queue)->[1]->($msg);
2976 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2977
1965 push @{ $ns->{query_queue} }, @$queue; 2978 push @{ $ns->{query_queue} }, @$queue;
1966 2979
1967 if (@{ $ns->{query_queue} } == @$queue) { 2980 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2981 if (@$queue) {
1970 } else { 2983 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2984 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2985 }
1973 } 2986 }
1974 }, 2987 },
2988 on_exticmd => sub {
2989 my ($ns, $buf) = @_;
2990
2991 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2992
2993 if (ref $msg) {
2994 my ($type, $reply, @payload) =
2995 "ARRAY" eq ref $msg
2996 ? @$msg
2997 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2998
2999 my @reply;
3000
3001 if (my $cb = $EXTICMD{$type}) {
3002 @reply = $cb->($ns, @payload);
3003 }
3004
3005 $ns->ext_reply ($reply, @reply)
3006 if $reply;
3007
3008 } else {
3009 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3010 }
3011
3012 cf::override;
3013 },
1975); 3014);
1976 3015
1977=item $client->async (\&cb) 3016=item $client->async (\&cb)
1978 3017
1979Create a new coroutine, running the specified callback. The coroutine will 3018Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3059our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3060our $safe_hole = new Safe::Hole;
2022 3061
2023$SIG{FPE} = 'IGNORE'; 3062$SIG{FPE} = 'IGNORE';
2024 3063
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3064$safe->permit_only (Opcode::opset qw(
3065 :base_core :base_mem :base_orig :base_math
3066 grepstart grepwhile mapstart mapwhile
3067 sort time
3068));
2026 3069
2027# here we export the classes and methods available to script code 3070# here we export the classes and methods available to script code
2028 3071
2029=pod 3072=pod
2030 3073
2031The following fucntions and emthods are available within a safe environment: 3074The following functions and methods are available within a safe environment:
2032 3075
2033 cf::object contr pay_amount pay_player map 3076 cf::object
3077 contr pay_amount pay_player map x y force_find force_add destroy
3078 insert remove name archname title slaying race decrease split
3079
2034 cf::object::player player 3080 cf::object::player
2035 cf::player peaceful 3081 player
2036 cf::map trigger 3082
3083 cf::player
3084 peaceful
3085
3086 cf::map
3087 trigger
2037 3088
2038=cut 3089=cut
2039 3090
2040for ( 3091for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3092 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3093 insert remove inv nrof name archname title slaying race
3094 decrease split destroy change_exp)],
2042 ["cf::object::player" => qw(player)], 3095 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3096 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3097 ["cf::map" => qw(trigger)],
2045) { 3098) {
2046 no strict 'refs'; 3099 no strict 'refs';
2117=back 3170=back
2118 3171
2119=cut 3172=cut
2120 3173
2121############################################################################# 3174#############################################################################
3175# the server's init and main functions
2122 3176
2123=head2 EXTENSION DATABASE SUPPORT 3177sub load_facedata($) {
3178 my ($path) = @_;
2124 3179
2125Crossfire maintains a very simple database for extension use. It can 3180 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3181 # for this (global event?)
2127excludes objects. 3182 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3183
2129The parameter C<$family> should best start with the name of the extension 3184 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3185
2132=over 4 3186 warn "loading facedata from $path\n";
2133 3187
2134=item $hashref = cf::db_get $family 3188 my $facedata;
3189 0 < aio_load $path, $facedata
3190 or die "$path: $!";
2135 3191
2136Return a hashref for use by the extension C<$family>, which can be 3192 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3193
2140=item $value = cf::db_get $family => $key 3194 $facedata->{version} == 2
3195 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3196
2142Returns a single value from the database 3197 # patch in the exptable
2143 3198 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3199 type => FT_RSRC,
2145 3200 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3201 };
3202 cf::cede_to_tick;
2195 3203
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3204 {
3205 my $faces = $facedata->{faceinfo};
2200 3206
2201 sub db_get($;$) { 3207 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3208 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 3209
2207 sub db_put($$;$) { 3210 cf::face::set_visibility $idx, $info->{visibility};
2208 if (@_ >= 3) { 3211 cf::face::set_magicmap $idx, $info->{magicmap};
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 3212 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2210 } else { 3213 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 3214
2216 cf::global->attach ( 3215 cf::cede_to_tick;
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3216 }
2221 );
2222}
2223 3217
2224############################################################################# 3218 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3219 next unless $info->{smooth};
2226 3220
2227sub cfg_load { 3221 my $idx = cf::face::find $face
3222 or next;
3223
3224 if (my $smooth = cf::face::find $info->{smooth}) {
3225 cf::face::set_smooth $idx, $smooth;
3226 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3227 } else {
3228 warn "smooth face '$info->{smooth}' not found for face '$face'";
3229 }
3230
3231 cf::cede_to_tick;
3232 }
3233 }
3234
3235 {
3236 my $anims = $facedata->{animinfo};
3237
3238 while (my ($anim, $info) = each %$anims) {
3239 cf::anim::set $anim, $info->{frames}, $info->{facings};
3240 cf::cede_to_tick;
3241 }
3242
3243 cf::anim::invalidate_all; # d'oh
3244 }
3245
3246 {
3247 # TODO: for gcfclient pleasure, we should give resources
3248 # that gcfclient doesn't grok a >10000 face index.
3249 my $res = $facedata->{resource};
3250
3251 while (my ($name, $info) = each %$res) {
3252 if (defined $info->{type}) {
3253 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3254 my $data;
3255
3256 if ($info->{type} & 1) {
3257 # prepend meta info
3258
3259 my $meta = $enc->encode ({
3260 name => $name,
3261 %{ $info->{meta} || {} },
3262 });
3263
3264 $data = pack "(w/a*)*", $meta, $info->{data};
3265 } else {
3266 $data = $info->{data};
3267 }
3268
3269 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3270 cf::face::set_type $idx, $info->{type};
3271 } else {
3272 $RESOURCE{$name} = $info;
3273 }
3274
3275 cf::cede_to_tick;
3276 }
3277 }
3278
3279 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3280
3281 1
3282}
3283
3284cf::global->attach (on_resource_update => sub {
3285 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3286 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3287
3288 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3289 my $sound = $soundconf->{compat}[$_]
3290 or next;
3291
3292 my $face = cf::face::find "sound/$sound->[1]";
3293 cf::sound::set $sound->[0] => $face;
3294 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3295 }
3296
3297 while (my ($k, $v) = each %{$soundconf->{event}}) {
3298 my $face = cf::face::find "sound/$v";
3299 cf::sound::set $k => $face;
3300 }
3301 }
3302});
3303
3304register_exticmd fx_want => sub {
3305 my ($ns, $want) = @_;
3306
3307 while (my ($k, $v) = each %$want) {
3308 $ns->fx_want ($k, $v);
3309 }
3310};
3311
3312sub load_resource_file($) {
3313 my $guard = lock_acquire "load_resource_file";
3314
3315 my $status = load_resource_file_ $_[0];
3316 get_slot 0.1, 100;
3317 cf::arch::commit_load;
3318
3319 $status
3320}
3321
3322sub reload_regions {
3323 # HACK to clear player env face cache, we need some signal framework
3324 # for this (global event?)
3325 %ext::player_env::MUSIC_FACE_CACHE = ();
3326
3327 load_resource_file "$MAPDIR/regions"
3328 or die "unable to load regions file\n";
3329
3330 for (cf::region::list) {
3331 $_->{match} = qr/$_->{match}/
3332 if exists $_->{match};
3333 }
3334}
3335
3336sub reload_facedata {
3337 load_facedata "$DATADIR/facedata"
3338 or die "unable to load facedata\n";
3339}
3340
3341sub reload_archetypes {
3342 load_resource_file "$DATADIR/archetypes"
3343 or die "unable to load archetypes\n";
3344}
3345
3346sub reload_treasures {
3347 load_resource_file "$DATADIR/treasures"
3348 or die "unable to load treasurelists\n";
3349}
3350
3351sub reload_resources {
3352 warn "reloading resource files...\n";
3353
3354 reload_facedata;
3355 reload_archetypes;
3356 reload_regions;
3357 reload_treasures;
3358
3359 warn "finished reloading resource files\n";
3360}
3361
3362sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3363 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3364 or return;
2230 3365
2231 local $/; 3366 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3367 *CFG = YAML::Load <$fh>;
2233 3368
2234 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3369 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2235 3370
2236 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3371 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2237 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3372 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2243 }; 3378 };
2244 warn $@ if $@; 3379 warn $@ if $@;
2245 } 3380 }
2246} 3381}
2247 3382
3383sub pidfile() {
3384 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3385 or die "$PIDFILE: $!";
3386 flock $fh, &Fcntl::LOCK_EX
3387 or die "$PIDFILE: flock: $!";
3388 $fh
3389}
3390
3391# make sure only one server instance is running at any one time
3392sub atomic {
3393 my $fh = pidfile;
3394
3395 my $pid = <$fh>;
3396 kill 9, $pid if $pid > 0;
3397
3398 seek $fh, 0, 0;
3399 print $fh $$;
3400}
3401
2248sub main { 3402sub main {
3403 cf::init_globals; # initialise logging
3404
3405 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3406 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3407 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3408 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3409
3410 cf::init_experience;
3411 cf::init_anim;
3412 cf::init_attackmess;
3413 cf::init_dynamic;
3414 cf::init_block;
3415
3416 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3417
2249 # we must not ever block the main coroutine 3418 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3419 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3420 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3421 (async {
3422 $Coro::current->{desc} = "IDLE BUG HANDLER";
3423 EV::loop EV::LOOP_ONESHOT;
3424 })->prio (Coro::PRIO_MAX);
2253 }; 3425 };
2254 3426
2255 cfg_load; 3427 evthread_start IO::AIO::poll_fileno;
2256 db_load; 3428
3429 cf::sync_job {
3430 reload_resources;
3431 reload_config;
3432 db_init;
3433
3434 cf::load_settings;
3435 cf::load_materials;
3436 cf::init_uuid;
3437 cf::init_signals;
3438 cf::init_commands;
3439 cf::init_skills;
3440
3441 cf::init_beforeplay;
3442
3443 atomic;
3444
2257 load_extensions; 3445 load_extensions;
3446
3447 utime time, time, $RUNTIMEFILE;
3448
3449 # no (long-running) fork's whatsoever before this point(!)
3450 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3451
3452 (pop @POST_INIT)->(0) while @POST_INIT;
3453 };
3454
2258 Event::loop; 3455 EV::loop;
2259} 3456}
2260 3457
2261############################################################################# 3458#############################################################################
2262# initialisation and cleanup 3459# initialisation and cleanup
2263 3460
2264# install some emergency cleanup handlers 3461# install some emergency cleanup handlers
2265BEGIN { 3462BEGIN {
3463 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3464 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3465 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3466 cf::cleanup "SIG$signal";
2272 },
2273 ); 3467 };
3468 }
3469}
3470
3471sub write_runtime_sync {
3472 # first touch the runtime file to show we are still running:
3473 # the fsync below can take a very very long time.
3474
3475 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3476
3477 my $guard = cf::lock_acquire "write_runtime";
3478
3479 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3480 or return;
3481
3482 my $value = $cf::RUNTIME + 90 + 10;
3483 # 10 is the runtime save interval, for a monotonic clock
3484 # 60 allows for the watchdog to kill the server.
3485
3486 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3487 and return;
3488
3489 # always fsync - this file is important
3490 aio_fsync $fh
3491 and return;
3492
3493 # touch it again to show we are up-to-date
3494 aio_utime $fh, undef, undef;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3500 and return;
3501
3502 warn "runtime file written.\n";
3503
2274 } 3504 1
3505}
3506
3507our $uuid_lock;
3508our $uuid_skip;
3509
3510sub write_uuid_sync($) {
3511 $uuid_skip ||= $_[0];
3512
3513 return if $uuid_lock;
3514 local $uuid_lock = 1;
3515
3516 my $uuid = "$LOCALDIR/uuid";
3517
3518 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3519 or return;
3520
3521 my $value = uuid_seq uuid_cur;
3522
3523 unless ($value) {
3524 warn "cowardly refusing to write zero uuid value!\n";
3525 return;
3526 }
3527
3528 my $value = uuid_str $value + $uuid_skip;
3529 $uuid_skip = 0;
3530
3531 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3532 and return;
3533
3534 # always fsync - this file is important
3535 aio_fsync $fh
3536 and return;
3537
3538 close $fh
3539 or return;
3540
3541 aio_rename "$uuid~", $uuid
3542 and return;
3543
3544 warn "uuid file written ($value).\n";
3545
3546 1
3547
3548}
3549
3550sub write_uuid($$) {
3551 my ($skip, $sync) = @_;
3552
3553 $sync ? write_uuid_sync $skip
3554 : async { write_uuid_sync $skip };
2275} 3555}
2276 3556
2277sub emergency_save() { 3557sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3558 my $freeze_guard = cf::freeze_mainloop;
2279 3559
2280 warn "enter emergency perl save\n"; 3560 warn "enter emergency perl save\n";
2281 3561
2282 cf::sync_job { 3562 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3563 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3564 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3565 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3566 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3567 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3568 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3569 $pl->valid or next;
3570 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3571 $pl->save;
2291 } 3572 }
2292 warn "end emergency player save\n"; 3573 warn "end emergency player save\n";
2293 3574
2294 warn "begin emergency map save\n"; 3575 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3577 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3578 $map->valid or next;
2298 $map->save; 3579 $map->save;
2299 } 3580 }
2300 warn "end emergency map save\n"; 3581 warn "end emergency map save\n";
3582
3583 warn "begin emergency database checkpoint\n";
3584 BDB::db_env_txn_checkpoint $DB_ENV;
3585 warn "end emergency database checkpoint\n";
3586
3587 warn "begin write uuid\n";
3588 write_uuid_sync 1;
3589 warn "end write uuid\n";
2301 }; 3590 };
2302 3591
2303 warn "leave emergency perl save\n"; 3592 warn "leave emergency perl save\n";
2304} 3593}
2305 3594
3595sub post_cleanup {
3596 my ($make_core) = @_;
3597
3598 warn Carp::longmess "post_cleanup backtrace"
3599 if $make_core;
3600
3601 my $fh = pidfile;
3602 unlink $PIDFILE if <$fh> == $$;
3603}
3604
3605# a safer delete_package, copied from Symbol
3606sub clear_package($) {
3607 my $pkg = shift;
3608
3609 # expand to full symbol table name if needed
3610 unless ($pkg =~ /^main::.*::$/) {
3611 $pkg = "main$pkg" if $pkg =~ /^::/;
3612 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3613 $pkg .= '::' unless $pkg =~ /::$/;
3614 }
3615
3616 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3617 my $stem_symtab = *{$stem}{HASH};
3618
3619 defined $stem_symtab and exists $stem_symtab->{$leaf}
3620 or return;
3621
3622 # clear all symbols
3623 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3624 for my $name (keys %$leaf_symtab) {
3625 _gv_clear *{"$pkg$name"};
3626# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3627 }
3628 warn "cleared package $pkg\n";#d#
3629}
3630
2306sub reload() { 3631sub do_reload_perl() {
2307 # can/must only be called in main 3632 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3633 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3634 warn "can only reload from main coroutine";
2310 return; 3635 return;
2311 } 3636 }
2312 3637
3638 return if $RELOAD++;
3639
3640 while ($RELOAD) {
2313 warn "reloading..."; 3641 warn "reloading...";
2314 3642
2315 warn "freezing server"; 3643 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3644
3645 cf::sync_job {
3646 cf::write_runtime_sync; # external watchdog should not bark
2317 cf::emergency_save; 3647 cf::emergency_save;
3648 cf::write_runtime_sync; # external watchdog should not bark
2318 3649
2319 warn "sync database to disk"; 3650 warn "syncing database to disk";
2320 cf::db_sync; 3651 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3652
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3653 # if anything goes wrong in here, we should simply crash as we already saved
2325 3654
2326 warn "cancel all watchers"; 3655 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3656 while (IO::AIO::nreqs || BDB::nreqs) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3657 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2329 }
2330
2331 warn "cancel all extension coros";
2332 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = ();
2334
2335 warn "remove commands";
2336 %COMMAND = ();
2337
2338 warn "remove ext commands";
2339 %EXTCMD = ();
2340
2341 warn "unload/nuke all extensions";
2342 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg";
2344
2345 if (my $cb = $pkg->can ("unload")) {
2346 eval {
2347 $cb->($pkg);
2348 1
2349 } or warn "$pkg unloaded, but with errors: $@";
2350 } 3658 }
2351 3659
3660 warn "cancelling all extension coros";
3661 $_->cancel for values %EXT_CORO;
3662 %EXT_CORO = ();
3663
3664 warn "removing commands";
3665 %COMMAND = ();
3666
3667 warn "removing ext/exti commands";
3668 %EXTCMD = ();
3669 %EXTICMD = ();
3670
3671 warn "unloading/nuking all extensions";
3672 for my $pkg (@EXTS) {
2352 warn "... nuking $pkg"; 3673 warn "... unloading $pkg";
2353 Symbol::delete_package $pkg;
2354 }
2355 3674
2356 warn "unload all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359
2360 warn "removing <$k>";
2361 delete $INC{$k};
2362
2363 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g;
2365
2366 if (my $cb = $k->can ("unload_module")) { 3675 if (my $cb = $pkg->can ("unload")) {
3676 eval {
2367 $cb->(); 3677 $cb->($pkg);
3678 1
3679 } or warn "$pkg unloaded, but with errors: $@";
3680 }
3681
3682 warn "... clearing $pkg";
3683 clear_package $pkg;
2368 } 3684 }
2369 3685
2370 Symbol::delete_package $k; 3686 warn "unloading all perl modules loaded from $LIBDIR";
3687 while (my ($k, $v) = each %INC) {
3688 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3689
3690 warn "... unloading $k";
3691 delete $INC{$k};
3692
3693 $k =~ s/\.pm$//;
3694 $k =~ s/\//::/g;
3695
3696 if (my $cb = $k->can ("unload_module")) {
3697 $cb->();
3698 }
3699
3700 clear_package $k;
2371 } 3701 }
2372 3702
2373 warn "get rid of safe::, as good as possible"; 3703 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3704 clear_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3705 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3706
2377 warn "unload cf.pm \"a bit\""; 3707 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3708 delete $INC{"cf.pm"};
3709 delete $INC{"cf/pod.pm"};
2379 3710
2380 # don't, removes xs symbols, too, 3711 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3712 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3713 #clear_package __PACKAGE__;
2383 3714
3715 warn "unload completed, starting to reload now";
3716
2384 warn "reloading cf.pm"; 3717 warn "reloading cf.pm";
2385 require cf; 3718 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3719 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3720
2388 warn "load config and database again"; 3721 warn "loading config and database again";
2389 cf::cfg_load; 3722 cf::reload_config;
2390 cf::db_load;
2391 3723
2392 warn "load extensions"; 3724 warn "loading extensions";
2393 cf::load_extensions; 3725 cf::load_extensions;
2394 3726
2395 warn "reattach attachments to objects/players"; 3727 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3728 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3729 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3730 reattach $_ for values %MAP;
3731 warn "reattaching attachments to players";
3732 reattach $_ for values %PLAYER;
3733
3734 warn "running post_load";
3735 (pop @POST_INIT)->(1) while @POST_INIT;
3736
3737 warn "leaving sync_job";
3738
3739 1
3740 } or do {
3741 warn $@;
3742 cf::cleanup "error while reloading, exiting.";
3743 };
3744
3745 warn "reloaded";
3746 --$RELOAD;
3747 }
3748};
3749
3750our $RELOAD_WATCHER; # used only during reload
3751
3752sub reload_perl() {
3753 # doing reload synchronously and two reloads happen back-to-back,
3754 # coro crashes during coro_state_free->destroy here.
3755
3756 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3757 do_reload_perl;
3758 undef $RELOAD_WATCHER;
2399 }; 3759 };
2400
2401 if ($@) {
2402 warn $@;
2403 warn "error while reloading, exiting.";
2404 exit 1;
2405 }
2406
2407 warn "reloaded";
2408};
2409
2410#############################################################################
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3760}
2452 3761
2453register_command "reload" => sub { 3762register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3763 my ($who, $arg) = @_;
2455 3764
2456 if ($who->flag (FLAG_WIZ)) { 3765 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3766 $who->message ("reloading server.");
3767 async {
3768 $Coro::current->{desc} = "perl_reload";
3769 reload_perl;
3770 };
2460 } 3771 }
2461}; 3772};
2462 3773
2463unshift @INC, $LIBDIR; 3774unshift @INC, $LIBDIR;
2464 3775
2465$TICK_WATCHER = Event->timer ( 3776my $bug_warning = 0;
2466 reentrant => 0, 3777
2467 prio => 0, 3778our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3779our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3780
2470 cb => sub { 3781sub wait_for_tick {
3782 return if tick_inhibit || $Coro::current == $Coro::main;
3783
3784 my $signal = new Coro::Signal;
3785 push @WAIT_FOR_TICK, $signal;
3786 $signal->wait;
3787}
3788
3789sub wait_for_tick_begin {
3790 return if tick_inhibit || $Coro::current == $Coro::main;
3791
3792 my $signal = new Coro::Signal;
3793 push @WAIT_FOR_TICK_BEGIN, $signal;
3794 $signal->wait;
3795}
3796
3797sub tick {
3798 if ($Coro::current != $Coro::main) {
3799 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3800 unless ++$bug_warning > 10;
3801 return;
3802 }
3803
2471 cf::server_tick; # one server iteration 3804 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK;
2474 3805
2475 $WAIT_FOR_TICK->broadcast; 3806 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3807 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3808 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3809 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3810 write_runtime_sync
2503 or warn "ERROR: unable to write runtime file: $!"; 3811 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3812 };
2505 }, 3813 }
2506); 3814
3815 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3816 $sig->send;
3817 }
3818 while (my $sig = shift @WAIT_FOR_TICK) {
3819 $sig->send;
3820 }
3821
3822 $LOAD = ($NOW - $TICK_START) / $TICK;
3823 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3824
3825 if (0) {
3826 if ($NEXT_TICK) {
3827 my $jitter = $TICK_START - $NEXT_TICK;
3828 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3829 warn "jitter $JITTER\n";#d#
3830 }
3831 }
3832}
3833
3834{
3835 # configure BDB
3836
3837 BDB::min_parallel 8;
3838 BDB::max_poll_reqs $TICK * 0.1;
3839 $AnyEvent::BDB::WATCHER->priority (1);
3840
3841 unless ($DB_ENV) {
3842 $DB_ENV = BDB::db_env_create;
3843 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3844 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3845 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3846 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3847 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3848
3849 cf::sync_job {
3850 eval {
3851 BDB::db_env_open
3852 $DB_ENV,
3853 $BDBDIR,
3854 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3855 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3856 0666;
3857
3858 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3859 };
3860
3861 cf::cleanup "db_env_open(db): $@" if $@;
3862 };
3863 }
3864
3865 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3866 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3867 };
3868 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3869 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3870 };
3871 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3872 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3873 };
3874}
3875
3876{
3877 # configure IO::AIO
3878
3879 IO::AIO::min_parallel 8;
3880 IO::AIO::max_poll_time $TICK * 0.1;
3881 undef $AnyEvent::AIO::WATCHER;
3882}
3883
3884my $_log_backtrace;
3885
3886sub _log_backtrace {
3887 my ($msg, @addr) = @_;
3888
3889 $msg =~ s/\n//;
3890
3891 # limit the # of concurrent backtraces
3892 if ($_log_backtrace < 2) {
3893 ++$_log_backtrace;
3894 my $perl_bt = Carp::longmess $msg;
3895 async {
3896 $Coro::current->{desc} = "abt $msg";
3897
3898 my @bt = fork_call {
3899 @addr = map { sprintf "%x", $_ } @addr;
3900 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3901 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3902 or die "addr2line: $!";
3903
3904 my @funcs;
3905 my @res = <$fh>;
3906 chomp for @res;
3907 while (@res) {
3908 my ($func, $line) = splice @res, 0, 2, ();
3909 push @funcs, "[$func] $line";
3910 }
3911
3912 @funcs
3913 };
3914
3915 LOG llevInfo, "[ABT] $perl_bt\n";
3916 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3917 LOG llevInfo, "[ABT] $_\n" for @bt;
3918 --$_log_backtrace;
3919 };
3920 } else {
3921 LOG llevInfo, "[ABT] $msg\n";
3922 LOG llevInfo, "[ABT] [suppressed]\n";
3923 }
3924}
3925
3926# load additional modules
3927use cf::pod;
2507 3928
2508END { cf::emergency_save } 3929END { cf::emergency_save }
2509 3930
25101 39311
2511 3932

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