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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.221 by pippijn, Fri Mar 2 13:32:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
28 32
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 34
44our @EVENT; 48our @EVENT;
45our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
46 50
47our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 55our $NEXT_TICK;
50our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
51 61
52our %CFG; 62our %CFG;
53 63
54our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 65our $RUNTIME;
56 66
57our %PLAYER; # all users 67our %PLAYER; # all users
58our %MAP; # all maps 68our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
71our $BDB_ENV_DIR = cf::localdir . "/db";
61 72
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 78
65binmode STDOUT; 79binmode STDOUT;
66binmode STDERR; 80binmode STDERR;
67 81
68# read virtual server time, if available 82# read virtual server time, if available
75mkdir cf::localdir; 89mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
80 95
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
84 99
85############################################################################# 100#############################################################################
86 101
87=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
88 103
256} 271}
257 272
258sub freeze_mainloop { 273sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
260 275
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
262 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
263 $guard 280 $guard
264} 281}
265 282
266=item cf::async { BLOCK } 283=item cf::async { BLOCK }
337 354
338 $coro 355 $coro
339} 356}
340 357
341sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
342 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
343 362
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 364 or return;
346 365
366 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 371 and return;
350 372
373 # always fsync - this file is important
351 aio_fsync $fh 374 aio_fsync $fh
352 and return; 375 and return;
353 376
354 close $fh 377 close $fh
355 or return; 378 or return;
361} 384}
362 385
363=back 386=back
364 387
365=cut 388=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 389
523############################################################################# 390#############################################################################
524 391
525=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
526 393
652our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 520our @CB_MAP = ();
654 521
655my %attachment; 522my %attachment;
656 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
657sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
659 532
660 use sort 'stable'; 533 use sort 'stable';
661 534
832# object support 705# object support
833 706
834sub reattach { 707sub reattach {
835 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 712
838 my $registry = $obj->registry; 713 my $registry = $obj->registry;
839 714
840 @$registry = (); 715 @$registry = ();
841 716
888 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
889 764
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 769 close $fh;
895 770
896 if (@$objs) { 771 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 777 close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
904 } 779 }
905 } else { 780 } else {
906 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
1028 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
1031 . "\n};\n1"; 906 . "\n};\n1";
1032 907
1033 eval $source 908 unless (eval $source) {
1034 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1035 : "extension disabled.\n"; 910 : "extension disabled.\n";
911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
912 warn $@;
913 warn "mandatory extension failed to load, exiting.\n";
914 exit 1;
915 }
916 die $@;
917 }
1036 918
1037 push @EXTS, $pkg; 919 push @EXTS, $pkg;
1038} 920}
1039 921
1040sub load_extensions { 922sub load_extensions {
1046 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1047 } 929 }
1048} 930}
1049 931
1050############################################################################# 932#############################################################################
1051# load/save/clean perl data associated with a map
1052
1053*cf::mapsupport::on_clean = sub {
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 933
1066=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1067 935
1068Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1069 937
1105 973
1106sub exists($) { 974sub exists($) {
1107 my ($login) = @_; 975 my ($login) = @_;
1108 976
1109 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1111} 979}
1112 980
1113sub find($) { 981sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 983 my $login = $_[0];
1161 1029
1162=cut 1030=cut
1163 1031
1164sub quit_character { 1032sub quit_character {
1165 my ($pl) = @_; 1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1166 1036
1167 $pl->{deny_save} = 1; 1037 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1039
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1175 my $path = playerdir $pl; 1045 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1047 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1048 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1180 IO::AIO::aio_rmtree $temp; 1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1181} 1071}
1182 1072
1183=item cf::player::list_logins 1073=item cf::player::list_logins
1184 1074
1185Returns am arrayref of all valid playernames in the system, can take a 1075Returns am arrayref of all valid playernames in the system, can take a
1205 \@logins 1095 \@logins
1206} 1096}
1207 1097
1208=item $player->maps 1098=item $player->maps
1209 1099
1210Returns an arrayref of cf::path's of all maps that are private for this 1100Returns an arrayref of map paths that are private for this
1211player. May block. 1101player. May block.
1212 1102
1213=cut 1103=cut
1214 1104
1215sub maps($) { 1105sub maps($) {
1216 my ($pl) = @_; 1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1109
1218 my $files = aio_readdir playerdir $pl 1110 my $files = aio_readdir playerdir $pl
1219 or return; 1111 or return;
1220 1112
1221 my @paths; 1113 my @paths;
1223 for (@$files) { 1115 for (@$files) {
1224 utf8::decode $_; 1116 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1117 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1118 next unless /^$PATH_SEP/o;
1227 1119
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1120 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1121 }
1230 1122
1231 \@paths 1123 \@paths
1232} 1124}
1233 1125
1259package cf::map; 1151package cf::map;
1260 1152
1261use Fcntl; 1153use Fcntl;
1262use Coro::AIO; 1154use Coro::AIO;
1263 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1264our $MAX_RESET = 3600; 1160our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1161our $DEFAULT_RESET = 3000;
1266 1162
1267sub generate_random_map { 1163sub generate_random_map {
1268 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1269
1270 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1166 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1178 )
1285} 1179}
1286 1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1308}
1309
1287# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1288# all maps in C++... 1311# all maps in C++...
1289sub change_all_map_light { 1312sub change_all_map_light {
1290 my ($change) = @_; 1313 my ($change) = @_;
1291 1314
1292 $_->change_map_light ($change) 1315 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1316 for grep $_->outdoor, values %cf::MAP;
1294} 1317}
1295 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1296sub load_map_header($) { 1327sub load_header_from($) {
1297 my ($path) = @_; 1328 my ($self, $path) = @_;
1298 1329
1299 utf8::encode $path; 1330 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1301 or return; 1335 or return;
1302 1336
1303 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1304 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1305 1383
1306 # for better error messages only, will be overwritten later 1384 1
1307 $map->path ($path);
1308
1309 $map->load_header ($path)
1310 or return;
1311
1312 $map->{load_path} = $path;
1313
1314 $map
1315} 1385}
1316 1386
1317sub find; 1387sub find;
1318sub find { 1388sub find {
1319 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1320 1390
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 1392
1326 cf::lock_wait "map_find:$key"; 1393 cf::lock_wait "map_find:$path";
1327 1394
1328 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 1396 my $guard = cf::lock_acquire "map_find:$path";
1330 1397 my $map = new_from_path cf::map $path
1331 # do it the slow way
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 1398 or return;
1345 1399
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 1400 $map->{last_save} = $cf::RUNTIME;
1358 1401
1359 Coro::cede; 1402 $map->load_header
1403 or return;
1360 1404
1361 if ($map->should_reset) { 1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1362 $map->reset; 1408 $map->reset;
1363 undef $guard; 1409 undef $guard;
1364 $map = find $path 1410 return find $path;
1365 or return;
1366 } 1411 }
1367 1412
1368 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1369 } 1414 }
1370} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1371 1419
1372sub load { 1420sub load {
1373 my ($self) = @_; 1421 my ($self) = @_;
1374 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1375 my $path = $self->{path}; 1425 my $path = $self->{path};
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1426 my $guard = cf::lock_acquire "map_load:$path";
1377 1427
1378 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1379 1429
1380 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1381 1431
1382 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1383 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1384 or return; 1437 or return;
1385 1438
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1388 1441
1389 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 1443 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1392 $self->clear_unique_items; 1445 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1394 } 1447 }
1395 } 1448 }
1396 1449
1397 Coro::cede; 1450 Coro::cede;
1398 1451
1399 # now do the right thing for maps 1452 # now do the right thing for maps
1400 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1401 1454
1402 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1403 $self->{deny_save} = 1; 1456 $self->decay_objects;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1409 $self->set_darkness_map; 1460 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1412 $self->activate; 1464 $self->activate;
1413 } 1465 }
1414 1466
1415 Coro::cede; 1467 $self->post_load;
1416 1468
1417 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1470}
1471
1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1418} 1479}
1419 1480
1420# find and load all maps in the 3x3 area around a map 1481# find and load all maps in the 3x3 area around a map
1421sub load_diag { 1482sub load_diag {
1422 my ($map) = @_; 1483 my ($map) = @_;
1452 1513
1453 cf::sync_job { $map->load }; 1514 cf::sync_job { $map->load };
1454} 1515}
1455 1516
1456our %MAP_PREFETCH; 1517our %MAP_PREFETCH;
1457our $MAP_PREFETCHER = Coro::async { 1518our $MAP_PREFETCHER = undef;
1458 while () {
1459 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH
1461 or next;
1462 my $path = delete $MAP_PREFETCH{$key};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 }
1468 Coro::schedule;
1469 }
1470};
1471 1519
1472sub find_async { 1520sub find_async {
1473 my ($path, $origin) = @_; 1521 my ($path, $origin) = @_;
1474 1522
1475 $path = new cf::path $path, $origin && $origin->path; 1523 $path = normalise $path, $origin && $origin->{path};
1476 my $key = $path->as_string;
1477 1524
1478 if (my $map = $cf::MAP{$key}) { 1525 if (my $map = $cf::MAP{$path}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 } 1527 }
1481 1528
1482 $MAP_PREFETCH{$key} = $path; 1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1535 $map->load;
1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1541 };
1483 $MAP_PREFETCHER->ready; 1542 $MAP_PREFETCHER->prio (6);
1484 1543
1485 () 1544 ()
1486} 1545}
1487 1546
1488sub save { 1547sub save {
1492 1551
1493 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1494 1553
1495 return unless $self->dirty; 1554 return unless $self->dirty;
1496 1555
1497 my $save = $self->{path}->save_path; utf8::encode $save; 1556 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 1558
1500 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1501 1560
1502 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1503 1562
1506 cf::async { 1565 cf::async {
1507 $_->contr->save for $self->players; 1566 $_->contr->save for $self->players;
1508 }; 1567 };
1509 1568
1510 if ($uniq) { 1569 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 1572 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 1574 }
1516} 1575}
1517 1576
1518sub swap_out { 1577sub swap_out {
1519 my ($self) = @_; 1578 my ($self) = @_;
1533 1592
1534sub reset_at { 1593sub reset_at {
1535 my ($self) = @_; 1594 my ($self) = @_;
1536 1595
1537 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1539 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1540 1599
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 1602
1548 my ($self) = @_; 1607 my ($self) = @_;
1549 1608
1550 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1551} 1610}
1552 1611
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 1612sub reset {
1575 my ($self) = @_; 1613 my ($self) = @_;
1576 1614
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 1616
1579 return if $self->players; 1617 return if $self->players;
1580 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1581 1619
1582 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1583 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1584 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1585 1635
1586 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1587 1637
1588 $self->unlink_save; 1638 $self->unlink_save;
1589 $self->destroy; 1639 $self->destroy;
1592my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1593 1643
1594sub nuke { 1644sub nuke {
1595 my ($self) = @_; 1645 my ($self) = @_;
1596 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1600 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1601} 1660}
1602 1661
1603sub customise_for {
1604 my ($map, $ob) = @_;
1605
1606 if ($map->per_player) {
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1608 }
1609
1610 $map
1611}
1612
1613=item cf::map::unique_maps 1662=item cf::map::unique_maps
1614 1663
1615Returns an arrayref of cf::path's of all shared maps that have 1664Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 1665instantiated unique items. May block.
1617 1666
1618=cut 1667=cut
1619 1668
1620sub unique_maps() { 1669sub unique_maps() {
1626 for (@$files) { 1675 for (@$files) {
1627 utf8::decode $_; 1676 utf8::decode $_;
1628 next if /\.pst$/; 1677 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o; 1678 next unless /^$PATH_SEP/o;
1630 1679
1631 push @paths, new cf::path $_; 1680 push @paths, cf::map::normalise $_;
1632 } 1681 }
1633 1682
1634 \@paths 1683 \@paths
1635} 1684}
1636 1685
1711 1760
1712=item $player_object->enter_link 1761=item $player_object->enter_link
1713 1762
1714Freezes the player and moves him/her to a special map (C<{link}>). 1763Freezes the player and moves him/her to a special map (C<{link}>).
1715 1764
1716The player should be reaosnably safe there for short amounts of time. You 1765The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 1766I<MUST> call C<leave_link> as soon as possible, though.
1718 1767
1768Will never block.
1769
1719=item $player_object->leave_link ($map, $x, $y) 1770=item $player_object->leave_link ($map, $x, $y)
1720 1771
1721Moves the player out of the specila link map onto the given map. If the 1772Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 1773map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 1774to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 1775fails, to the emergency map position.
1725 1776
1726Might block. 1777Might block.
1727 1778
1728=cut 1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1729 1790
1730sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1731 my ($self) = @_; 1792 my ($self) = @_;
1732 1793
1733 $self->deactivate_recursive; 1794 $self->deactivate_recursive;
1734 1795
1735 return if $self->map == $LINK_MAP; 1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 1797
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 1799 if $self->map;
1739 1800
1740 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 1802}
1742 1803
1743sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1745 1806
1767 $map->load; 1828 $map->load;
1768 $map->load_diag; 1829 $map->load_diag;
1769 1830
1770 return unless $self->contr->active; 1831 return unless $self->contr->active;
1771 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1773} 1836}
1774 1837
1775cf::player->attach ( 1838cf::player->attach (
1776 on_logout => sub { 1839 on_logout => sub {
1789 # try to abort aborted map switching on player login :) 1852 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes 1853 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) { 1854 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link; 1855 $pl->ob->enter_link;
1793 (async { 1856 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef, 1857 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, " 1858 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.", 1859 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED); 1860 cf::NDI_RED);
1861 # we need this sleep as the login has a concurrent enter_exit running
1862 # and this sleep increases chances of the player not ending up in scorn
1800 Coro::Timer::sleep 1; 1863 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link; 1864 $pl->ob->leave_link;
1802 })->prio (2); 1865 })->prio (2);
1803 } 1866 }
1804 }, 1867 },
1809=cut 1872=cut
1810 1873
1811sub cf::object::player::goto { 1874sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1813 1876
1814 $path = new cf::path $path;
1815
1816 $self->enter_link; 1877 $self->enter_link;
1817 1878
1818 (async { 1879 (async {
1880 my $map = eval {
1819 my $map = cf::map::find $path->as_string; 1881 my $map = cf::map::find $path;
1820 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1821 1883 $map
1822# warn "entering ", $map->path, " at ($x, $y)\n" 1884 } or
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1826 1886
1827 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1828 })->prio (1); 1888 })->prio (1);
1829} 1889}
1830 1890
1834 1894
1835sub parse_random_map_params { 1895sub parse_random_map_params {
1836 my ($spec) = @_; 1896 my ($spec) = @_;
1837 1897
1838 my $rmp = { # defaults 1898 my $rmp = { # defaults
1839 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1841 }; 1903 };
1842 1904
1843 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1845 1907
1849 $rmp 1911 $rmp
1850} 1912}
1851 1913
1852sub prepare_random_map { 1914sub prepare_random_map {
1853 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1854 1918
1855 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1856 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1857 # that depends on the exit object 1921 # that depends on the exit object
1858 1922
1859 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1860 1924
1861 if ($exit->map) { 1925 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1866 } 1930 }
1867 1931
1868 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1869 1933
1870 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1871 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1872 1937
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1875 1942
1876 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 1944 $exit->msg (undef);
1878 } 1945 }
1879} 1946}
1880 1947
1881sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1883 1950
1884 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1885 1961
1886 $self->enter_link; 1962 $self->enter_link;
1887 1963
1888 (async { 1964 (async {
1889 $self->deactivate_recursive; # just to be sure 1965 $self->deactivate_recursive; # just to be sure
1890 unless (eval { 1966 unless (eval {
1891 prepare_random_map $exit 1967 $self->goto ($slaying, $hp, $sp);
1892 if $exit->slaying eq "/!";
1893
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1896 1968
1897 1; 1969 1;
1898 }) { 1970 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1961 # get handled first 2033 # get handled first
1962 my $queue = delete $ns->{query_queue} 2034 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 2036
1965 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 2039
1967 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1968 2041
1969 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 2043 if (@$queue) {
2131The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
2132using it, it should be unique. 2205using it, it should be unique.
2133 2206
2134=over 4 2207=over 4
2135 2208
2136=item $hashref = cf::db_get $family
2137
2138Return a hashref for use by the extension C<$family>, which can be
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141
2142=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
2143 2210
2144Returns a single value from the database 2211Returns a single value from the database.
2145
2146=item cf::db_put $family => $hashref
2147
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150 2212
2151=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
2152 2214
2153Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163 2216
2164=cut 2217=cut
2165 2218
2166our $DB; 2219our $DB;
2167 2220
2168{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
2169 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
2170 2240
2171 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
2172 $DB = stat $path ? Storable::retrieve $path : { }; 2242 cf::db_put (guildrules => data => $pst->{guildrules});
2173 } 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
2244 BDB::db_env_txn_checkpoint $DB_ENV;
2174 2245
2175 my $pid; 2246 unlink $path;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 } 2247 };
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 });
2197
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 }
2202
2203 sub db_get($;$) {
2204 @_ >= 2
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208
2209 sub db_put($$;$) {
2210 if (@_ >= 3) {
2211 $DB->{$_[0]}{$_[1]} = $_[2];
2212 } else {
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217
2218 cf::global->attach (
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 2248 }
2223 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2224} 2266}
2225 2267
2226############################################################################# 2268#############################################################################
2227# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
2228 2275
2229sub cfg_load { 2276sub cfg_load {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
2231 or return; 2278 or return;
2232 2279
2245 }; 2292 };
2246 warn $@ if $@; 2293 warn $@ if $@;
2247 } 2294 }
2248} 2295}
2249 2296
2297sub init {
2298 init_resources;
2299}
2300
2250sub main { 2301sub main {
2251 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2305 (async {
2254 async { Event::one_event }; 2306 Event::one_event;
2307 })->prio (Coro::PRIO_MAX);
2255 }; 2308 };
2256 2309
2257 cfg_load; 2310 cfg_load;
2258 db_load; 2311 db_init;
2259 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
2260 Event::loop; 2315 Event::loop;
2261} 2316}
2262 2317
2263############################################################################# 2318#############################################################################
2264# initialisation and cleanup 2319# initialisation and cleanup
2265 2320
2266# install some emergency cleanup handlers 2321# install some emergency cleanup handlers
2267BEGIN { 2322BEGIN {
2268 for my $signal (qw(INT HUP TERM)) { 2323 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 2324 Event->signal (
2325 reentrant => 0,
2270 data => WF_AUTOCANCEL, 2326 data => WF_AUTOCANCEL,
2271 signal => $signal, 2327 signal => $signal,
2328 prio => 0,
2272 cb => sub { 2329 cb => sub {
2273 cf::cleanup "SIG$signal"; 2330 cf::cleanup "SIG$signal";
2274 }, 2331 },
2275 ); 2332 );
2276 } 2333 }
2277} 2334}
2282 warn "enter emergency perl save\n"; 2339 warn "enter emergency perl save\n";
2283 2340
2284 cf::sync_job { 2341 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 2342 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 2343 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 2344 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 2345 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 2346 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 2347 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 2348 $pl->valid or next;
2292 $pl->save; 2349 $pl->save;
2298 my $map = $cf::MAP{$path} or next; 2355 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 2356 $map->valid or next;
2300 $map->save; 2357 $map->save;
2301 } 2358 }
2302 warn "end emergency map save\n"; 2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2303 }; 2364 };
2304 2365
2305 warn "leave emergency perl save\n"; 2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2306} 2374}
2307 2375
2308sub reload() { 2376sub reload() {
2309 # can/must only be called in main 2377 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
2312 return; 2380 return;
2313 } 2381 }
2314 2382
2315 warn "reloading..."; 2383 warn "reloading...";
2316 2384
2317 warn "freezing server"; 2385 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
2319 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
2320 2391
2321 warn "sync database to disk"; 2392 warn "syncing database to disk";
2322 cf::db_sync; 2393 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 2394
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
2327 2396
2328 warn "cancel all watchers"; 2397 warn "cancelling all WF_AUTOCANCEL watchers";
2329 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 } 2400 }
2332 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
2333 warn "cancel all extension coros"; 2411 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 2413 %EXT_CORO = ();
2336 2414
2337 warn "remove commands"; 2415 warn "removing commands";
2338 %COMMAND = (); 2416 %COMMAND = ();
2339 2417
2340 warn "remove ext commands"; 2418 warn "removing ext commands";
2341 %EXTCMD = (); 2419 %EXTCMD = ();
2342 2420
2343 warn "unload/nuke all extensions"; 2421 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 2422 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 2423 warn "... unloading $pkg";
2346 2424
2347 if (my $cb = $pkg->can ("unload")) { 2425 if (my $cb = $pkg->can ("unload")) {
2348 eval { 2426 eval {
2353 2431
2354 warn "... nuking $pkg"; 2432 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 2433 Symbol::delete_package $pkg;
2356 } 2434 }
2357 2435
2358 warn "unload all perl modules loaded from $LIBDIR"; 2436 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 2439
2362 warn "removing <$k>"; 2440 warn "... unloading $k";
2363 delete $INC{$k}; 2441 delete $INC{$k};
2364 2442
2365 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
2367 2445
2370 } 2448 }
2371 2449
2372 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
2373 } 2451 }
2374 2452
2375 warn "get rid of safe::, as good as possible"; 2453 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 2456
2379 warn "unload cf.pm \"a bit\""; 2457 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
2381 2459
2382 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
2383 # and global variables created in xs 2461 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
2385 2463
2464 warn "unload completed, starting to reload now";
2465
2386 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
2387 require cf; 2467 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 2469
2390 warn "load config and database again"; 2470 warn "loading config and database again";
2391 cf::cfg_load; 2471 cf::cfg_load;
2392 cf::db_load;
2393 2472
2394 warn "load extensions"; 2473 warn "loading extensions";
2395 cf::load_extensions; 2474 cf::load_extensions;
2396 2475
2397 warn "reattach attachments to objects/players"; 2476 warn "reattaching attachments to objects/players";
2398 _global_reattach; 2477 _global_reattach;
2399 warn "reattach attachments to maps"; 2478 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 2479 reattach $_ for values %MAP;
2401 };
2402 2480
2403 if ($@) { 2481 warn "loading reloadable resources";
2482 init_resources;
2483
2484 warn "leaving sync_job";
2485
2486 1
2487 } or do {
2404 warn $@; 2488 warn $@;
2405 warn "error while reloading, exiting."; 2489 warn "error while reloading, exiting.";
2406 exit 1; 2490 exit 1;
2407 } 2491 };
2408 2492
2409 warn "reloaded"; 2493 warn "reloaded";
2410}; 2494};
2411 2495
2412############################################################################# 2496our $RELOAD_WATCHER; # used only during reload
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453}
2454 2497
2455register_command "reload" => sub { 2498register_command "reload" => sub {
2456 my ($who, $arg) = @_; 2499 my ($who, $arg) = @_;
2457 2500
2458 if ($who->flag (FLAG_WIZ)) { 2501 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload."); 2502 $who->message ("reloading server.");
2503
2504 # doing reload synchronously and two reloads happen back-to-back,
2505 # coro crashes during coro_state_free->destroy here.
2506
2507 $RELOAD_WATCHER ||= Event->timer (
2508 reentrant => 0,
2509 after => 0,
2510 data => WF_AUTOCANCEL,
2511 cb => sub {
2460 reload; 2512 reload;
2461 $who->message ("end of reload."); 2513 undef $RELOAD_WATCHER;
2514 },
2515 );
2462 } 2516 }
2463}; 2517};
2464 2518
2465unshift @INC, $LIBDIR; 2519unshift @INC, $LIBDIR;
2520
2521my $bug_warning = 0;
2466 2522
2467$TICK_WATCHER = Event->timer ( 2523$TICK_WATCHER = Event->timer (
2468 reentrant => 0, 2524 reentrant => 0,
2525 parked => 1,
2469 prio => 0, 2526 prio => 0,
2470 at => $NEXT_TICK || $TICK, 2527 at => $NEXT_TICK || $TICK,
2471 data => WF_AUTOCANCEL, 2528 data => WF_AUTOCANCEL,
2472 cb => sub { 2529 cb => sub {
2530 if ($Coro::current != $Coro::main) {
2531 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2532 unless ++$bug_warning > 10;
2533 return;
2534 }
2535
2536 $NOW = Event::time;
2537
2473 cf::server_tick; # one server iteration 2538 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK; 2539 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK; 2540 $NEXT_TICK += $TICK;
2476 2541
2542 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2543 $NEXT_RUNTIME_WRITE = $NOW + 10;
2544 Coro::async_pool {
2545 write_runtime
2546 or warn "ERROR: unable to write runtime file: $!";
2547 };
2548 }
2549
2477 $WAIT_FOR_TICK->broadcast; 2550 $WAIT_FOR_TICK->broadcast;
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2551 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2552
2553# my $AFTER = Event::time;
2554# warn $AFTER - $NOW;#d#
2479 2555
2480 # if we are delayed by four ticks or more, skip them all 2556 # if we are delayed by four ticks or more, skip them all
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2482 2558
2483 $TICK_WATCHER->at ($NEXT_TICK); 2559 $TICK_WATCHER->at ($NEXT_TICK);
2484 $TICK_WATCHER->start; 2560 $TICK_WATCHER->start;
2485 }, 2561 },
2486); 2562);
2487 2563
2564{
2488IO::AIO::max_poll_time $TICK * 0.2; 2565 BDB::max_poll_time $TICK * 0.1;
2489 2566 $BDB_POLL_WATCHER = Event->io (
2490Event->io ( 2567 reentrant => 0,
2491 fd => IO::AIO::poll_fileno, 2568 fd => BDB::poll_fileno,
2492 poll => 'r', 2569 poll => 'r',
2493 prio => 5, 2570 prio => 0,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2500 after => 0, 2572 cb => \&BDB::poll_cb,
2501 interval => 10, 2573 );
2502 cb => sub { 2574 BDB::min_parallel 8;
2503 (Coro::unblock_sub { 2575
2504 write_runtime 2576 BDB::set_sync_prepare {
2505 or warn "ERROR: unable to write runtime file: $!"; 2577 my $status;
2578 my $current = $Coro::current;
2579 (
2580 sub {
2581 $status = $!;
2582 $current->ready; undef $current;
2583 },
2584 sub {
2585 Coro::schedule while defined $current;
2586 $! = $status;
2587 },
2588 )
2589 };
2590
2591 unless ($DB_ENV) {
2592 $DB_ENV = BDB::db_env_create;
2593
2594 cf::sync_job {
2595 eval {
2596 BDB::db_env_open
2597 $DB_ENV,
2598 $BDB_ENV_DIR,
2599 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2600 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2601 0666;
2602
2603 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2604
2605 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2606 $DB_ENV->set_lk_detect;
2607 };
2608
2609 cf::cleanup "db_env_open(db): $@" if $@;
2506 })->(); 2610 };
2507 }, 2611 }
2508); 2612}
2613
2614{
2615 IO::AIO::min_parallel 8;
2616
2617 undef $Coro::AIO::WATCHER;
2618 IO::AIO::max_poll_time $TICK * 0.1;
2619 $AIO_POLL_WATCHER = Event->io (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 fd => IO::AIO::poll_fileno,
2623 poll => 'r',
2624 prio => 6,
2625 cb => \&IO::AIO::poll_cb,
2626 );
2627}
2509 2628
2510END { cf::emergency_save } 2629END { cf::emergency_save }
2511 2630
25121 26311
2513 2632

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