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Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.510 by root, Tue Apr 6 22:59:28 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE;
112
113our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 115our $NEXT_TICK;
50our $NOW; 116our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118our $BDB_DEADLOCK_WATCHER;
119our $BDB_CHECKPOINT_WATCHER;
120our $BDB_TRICKLE_WATCHER;
121our $DB_ENV;
122
123our @EXTRA_MODULES = qw(pod match mapscript);
51 124
52our %CFG; 125our %CFG;
53 126
54our $UPTIME; $UPTIME ||= time; 127our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 128our $RUNTIME;
129our $NOW;
56 130
57our %PLAYER; # all users 131our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 132our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 133our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 134
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 135# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 136our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139our $LOADAVG; # same thing, but with alpha-smoothing
140our $JITTER; # average jitter
141our $TICK_START; # for load detecting purposes
142
143our @POST_INIT;
144
145our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146our $REALLY_UNLOOP; # never set to true, please :)
64 147
65binmode STDOUT; 148binmode STDOUT;
66binmode STDERR; 149binmode STDERR;
67 150
68# read virtual server time, if available 151# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 152unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 153 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 154 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 155 $RUNTIME = <$fh> + 0.;
73} 156}
74 157
75mkdir cf::localdir; 158eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 159
81# a special map that is always available 160mkdir $_
82our $LINK_MAP; 161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
83our $EMERGENCY_POSITION; 163our $EMERGENCY_POSITION;
164
165sub cf::map::normalise;
166
167#############################################################################
168
169%REFLECT = ();
170for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173}
174
175# this is decidedly evil
176$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 177
85############################################################################# 178#############################################################################
86 179
87=head2 GLOBAL VARIABLES 180=head2 GLOBAL VARIABLES
88 181
95=item $cf::RUNTIME 188=item $cf::RUNTIME
96 189
97The time this server has run, starts at 0 and is increased by $cf::TICK on 190The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 191every server tick.
99 192
100=item $cf::LIBDIR 193=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 196
102The perl library directory, where extensions and cf-specific modules can 197Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 198directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199unique-items directory, player file directory, random maps directory and
200database environment.
104 201
105=item $cf::NOW 202=item $cf::NOW
106 203
107The time of the last (current) server tick. 204The time of the last (current) server tick.
108 205
109=item $cf::TICK 206=item $cf::TICK
110 207
111The interval between server ticks, in seconds. 208The interval between server ticks, in seconds.
112 209
210=item $cf::LOADAVG
211
212The current CPU load on the server (alpha-smoothed), as a value between 0
213(none) and 1 (overloaded), indicating how much time is spent on processing
214objects per tick. Healthy values are < 0.5.
215
216=item $cf::LOAD
217
218The raw value load value from the last tick.
219
113=item %cf::CFG 220=item %cf::CFG
114 221
115Configuration for the server, loaded from C</etc/crossfire/config>, or 222Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 223from wherever your confdir points to.
117 224
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 225=item cf::wait_for_tick, cf::wait_for_tick_begin
119 226
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 227These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 228returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 229per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 230
231=item @cf::INVOKE_RESULTS
232
233This array contains the results of the last C<invoke ()> call. When
234C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235that call.
236
237=item %cf::REFLECT
238
239Contains, for each (C++) class name, a hash reference with information
240about object members (methods, scalars, arrays and flags) and other
241metadata, which is useful for introspection.
124 242
125=back 243=back
126 244
127=cut 245=cut
128 246
129BEGIN { 247$Coro::State::WARNHOOK = sub {
130 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 248 my $msg = join "", @_;
132 utf8::encode $msg;
133 249
134 $msg .= "\n" 250 $msg .= "\n"
135 unless $msg =~ /\n$/; 251 unless $msg =~ /\n$/;
136 252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
137 LOG llevError, $msg; 255 LOG llevError, $msg;
138 }; 256};
139} 257
258$Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270};
140 271
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 272@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 273@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 274@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 275@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 276@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 278@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 279
148# we bless all objects into (empty) derived classes to force a method lookup 280# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 281# within the Safe compartment.
150for my $pkg (qw( 282for my $pkg (qw(
151 cf::global cf::attachable 283 cf::global cf::attachable
152 cf::object cf::object::player 284 cf::object cf::object::player
153 cf::client cf::player 285 cf::client cf::player
154 cf::arch cf::living 286 cf::arch cf::living
287 cf::map cf::mapspace
155 cf::map cf::party cf::region 288 cf::party cf::region
156)) { 289)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 291}
160 292
161$Event::DIED = sub { 293$EV::DIED = sub {
162 warn "error in event callback: @_"; 294 Carp::cluck "error in event callback: @_";
163}; 295};
296
297#############################################################################
164 298
165=head2 UTILITY FUNCTIONS 299=head2 UTILITY FUNCTIONS
166 300
167=over 4 301=over 4
168 302
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 322 $d
189 } || "[unable to dump $_[0]: '$@']"; 323 } || "[unable to dump $_[0]: '$@']";
190} 324}
191 325
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 326=item $ref = cf::decode_json $json
195 327
196Converts a JSON string into the corresponding perl data structure. 328Converts a JSON string into the corresponding perl data structure.
197 329
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 330=item $json = cf::encode_json $ref
206 331
207Converts a perl data structure into its JSON representation. 332Converts a perl data structure into its JSON representation.
208 333
209=cut 334=cut
210 335
211sub to_json($) { 336our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 337
213 JSON::Syck::Dump $_[0] 338sub encode_json($) { $json_coder->encode ($_[0]) }
339sub decode_json($) { $json_coder->decode ($_[0]) }
340
341=item cf::post_init { BLOCK }
342
343Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344but I<before> the server starts ticking again.
345
346The cdoeblock will have a single boolean argument to indicate whether this
347is a reload or not.
348
349=cut
350
351sub post_init(&) {
352 push @POST_INIT, shift;
214} 353}
215 354
216=item cf::lock_wait $string 355=item cf::lock_wait $string
217 356
218Wait until the given lock is available. See cf::lock_acquire. 357Wait until the given lock is available. See cf::lock_acquire.
219 358
220=item my $lock = cf::lock_acquire $string 359=item my $lock = cf::lock_acquire $string
221 360
222Wait until the given lock is available and then acquires it and returns 361Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 362a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 363for example when the coroutine gets canceled), the lock is automatically
225returned. 364returned.
226 365
366Locks are *not* recursive, locking from the same coro twice results in a
367deadlocked coro.
368
227Lock names should begin with a unique identifier (for example, cf::map::find 369Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 370uses map_find and cf::map::load uses map_load).
229 371
230=cut 372=item $locked = cf::lock_active $string
231 373
232our %LOCK; 374Return true if the lock is currently active, i.e. somebody has locked it.
375
376=cut
377
378our $LOCKS = new Coro::SemaphoreSet;
233 379
234sub lock_wait($) { 380sub lock_wait($) {
235 my ($key) = @_; 381 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 382}
243 383
244sub lock_acquire($) { 384sub lock_acquire($) {
245 my ($key) = @_; 385 $LOCKS->guard ($_[0])
386}
246 387
247 # wait, to be sure we are not locked 388sub lock_active($) {
248 lock_wait $key; 389 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 390}
257 391
258sub freeze_mainloop { 392sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 393 tick_inhibit_inc;
260 394
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 395 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 396}
263 $guard 397
398=item cf::periodic $interval, $cb
399
400Like EV::periodic, but randomly selects a starting point so that the actions
401get spread over timer.
402
403=cut
404
405sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411}
412
413=item cf::get_slot $time[, $priority[, $name]]
414
415Allocate $time seconds of blocking CPU time at priority C<$priority>:
416This call blocks and returns only when you have at least C<$time> seconds
417of cpu time till the next tick. The slot is only valid till the next cede.
418
419The optional C<$name> can be used to identify the job to run. It might be
420used for statistical purposes and should identify the same time-class.
421
422Useful for short background jobs.
423
424=cut
425
426our @SLOT_QUEUE;
427our $SLOT_QUEUE;
428our $SLOT_DECAY = 0.9;
429
430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463};
464
465sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
264} 478}
265 479
266=item cf::async { BLOCK } 480=item cf::async { BLOCK }
267 481
268Currently the same as Coro::async_pool, meaning you cannot use 482Currently the same as Coro::async_pool, meaning you cannot use
273 487
274BEGIN { *async = \&Coro::async_pool } 488BEGIN { *async = \&Coro::async_pool }
275 489
276=item cf::sync_job { BLOCK } 490=item cf::sync_job { BLOCK }
277 491
278The design of crossfire+ requires that the main coro ($Coro::main) is 492The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 493is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 494partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495acceptable.
281 496
282If it must be done, put the blocking parts into C<sync_job>. This will run 497If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 498the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 499server will be frozen during this time, so the block should either finish
285fast or be very important. 500fast or be very important.
288 503
289sub sync_job(&) { 504sub sync_job(&) {
290 my ($job) = @_; 505 my ($job) = @_;
291 506
292 if ($Coro::current == $Coro::main) { 507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
293 # this is the main coro, too bad, we have to block 510 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 511 # till the operation succeeds, freezing the server :/
295 512
296 # TODO: use suspend/resume instead 513 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 514
298 my $freeze_guard = freeze_mainloop; 515 my $freeze_guard = freeze_mainloop;
299 516
300 my $busy = 1; 517 my $busy = 1;
301 my @res; 518 my @res;
302 519
303 (async { 520 (async {
521 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 522 @res = eval { $job->() };
305 warn $@ if $@; 523 warn $@ if $@;
306 undef $busy; 524 undef $busy;
307 })->prio (Coro::PRIO_MAX); 525 })->prio (Coro::PRIO_MAX);
308 526
309 while ($busy) { 527 while ($busy) {
310 Coro::cede or Event::one_event; 528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
311 } 532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
312 538
313 wantarray ? @res : $res[0] 539 wantarray ? @res : $res[0]
314 } else { 540 } else {
315 # we are in another coroutine, how wonderful, everything just works 541 # we are in another coroutine, how wonderful, everything just works
316 542
336 $EXT_CORO{$coro+0} = $coro; 562 $EXT_CORO{$coro+0} = $coro;
337 563
338 $coro 564 $coro
339} 565}
340 566
341sub write_runtime { 567=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 568
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 569Executes the given code block with the given arguments in a seperate
345 or return; 570process, returning the results. Everything must be serialisable with
571Coro::Storable. May, of course, block. Note that the executed sub may
572never block itself or use any form of event handling.
346 573
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 574=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 575
351 aio_fsync $fh 576sub fork_call(&@) {
352 and return; 577 my ($cb, @args) = @_;
353 578
354 close $fh 579 # we seemingly have to make a local copy of the whole thing,
355 or return; 580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
356 582
357 aio_rename "$runtime~", $runtime 583 my @res = Coro::Util::fork_eval {
358 and return; 584 reset_signals;
585 &$cb
586 }, @args;
359 587
588 wantarray ? @res : $res[-1]
589}
590
591=item $coin = coin_from_name $name
592
593=cut
594
595our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610);
611
612sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616}
617
618=item $value = cf::db_get $family => $key
619
620Returns a single value from the environment database.
621
622=item cf::db_put $family => $key => $value
623
624Stores the given C<$value> in the family. It can currently store binary
625data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627=item $db = cf::db_table "name"
628
629Create and/or open a new database table. The string must not be "db" and must be unique
630within each server.
631
632=cut
633
634sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649}
650
651our $DB;
652
653sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657}
658
659sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
360 1 667 }
668}
669
670sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673}
674
675=item cf::cache $id => [$paths...], $processversion => $process
676
677Generic caching function that returns the value of the resource $id,
678caching and regenerating as required.
679
680This function can block.
681
682=cut
683
684sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743}
744
745=item cf::datalog type => key => value, ...
746
747Log a datalog packet of the given type with the given key-value pairs.
748
749=cut
750
751sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 754}
362 755
363=back 756=back
364 757
365=cut 758=cut
366 759
367############################################################################# 760#############################################################################
368 761
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522
523#############################################################################
524
525=head2 ATTACHABLE OBJECTS 762=head2 ATTACHABLE OBJECTS
526 763
527Many objects in crossfire are so-called attachable objects. That means you can 764Many objects in deliantra are so-called attachable objects. That means you can
528attach callbacks/event handlers (a collection of which is called an "attachment") 765attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 766to it. All such attachable objects support the following methods.
530 767
531In the following description, CLASS can be any of C<global>, C<object> 768In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 769C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 770Deliantra).
534 771
535=over 4 772=over 4
536 773
537=item $attachable->attach ($attachment, key => $value...) 774=item $attachable->attach ($attachment, key => $value...)
538 775
582=item cf::CLASS::attachment $name, ... 819=item cf::CLASS::attachment $name, ...
583 820
584Register an attachment by C<$name> through which attachable objects of the 821Register an attachment by C<$name> through which attachable objects of the
585given CLASS can refer to this attachment. 822given CLASS can refer to this attachment.
586 823
587Some classes such as crossfire maps and objects can specify attachments 824Some classes such as deliantra maps and objects can specify attachments
588that are attached at load/instantiate time, thus the need for a name. 825that are attached at load/instantiate time, thus the need for a name.
589 826
590These calls expect any number of the following handler/hook descriptions: 827These calls expect any number of the following handler/hook descriptions:
591 828
592=over 4 829=over 4
652our @CB_TYPE = (); # registry for type (cf-object class) based events 889our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 890our @CB_MAP = ();
654 891
655my %attachment; 892my %attachment;
656 893
894sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898}
899
657sub _attach_cb($$$$) { 900sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 901 my ($registry, $event, $prio, $cb) = @_;
659 902
660 use sort 'stable'; 903 use sort 'stable';
661 904
695 $registry = $CB_TYPE[$object_type] ||= []; 938 $registry = $CB_TYPE[$object_type] ||= [];
696 939
697 } elsif ($type eq "subtype") { 940 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 941 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 942 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 944
702 } elsif ($type eq "package") { 945 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 946 my $pkg = shift @arg;
704 947
705 while (my ($name, $id) = each %cb_id) { 948 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 977 _attach $registry, $klass, @attach;
735 } 978 }
736 979
737 $obj->{$name} = \%arg; 980 $obj->{$name} = \%arg;
738 } else { 981 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 982 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 983 }
741 984
742 $obj->{_attachment}{$name} = undef; 985 $obj->{_attachment}{$name} = undef;
743} 986}
744 987
746 if (ref $_[0]) { 989 if (ref $_[0]) {
747 _object_attach @_; 990 _object_attach @_;
748 } else { 991 } else {
749 _attach shift->_attach_registry, @_; 992 _attach shift->_attach_registry, @_;
750 } 993 }
994 _recalc_want;
751}; 995};
752 996
753# all those should be optimised 997# all those should be optimised
754sub cf::attachable::detach { 998sub cf::attachable::detach {
755 my ($obj, $name) = @_; 999 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 1002 delete $obj->{_attachment}{$name};
759 reattach ($obj); 1003 reattach ($obj);
760 } else { 1004 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 1005 Carp::croak "cannot, currently, detach class attachments";
762 } 1006 }
1007 _recalc_want;
763}; 1008};
764 1009
765sub cf::attachable::attached { 1010sub cf::attachable::attached {
766 my ($obj, $name) = @_; 1011 my ($obj, $name) = @_;
767 1012
782 "; 1027 ";
783 die if $@; 1028 die if $@;
784} 1029}
785 1030
786our $override; 1031our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1032our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 1033
789sub override { 1034sub override {
790 $override = 1; 1035 $override = 1;
791 @invoke_results = (); 1036 @INVOKE_RESULTS = (@_);
792} 1037}
793 1038
794sub do_invoke { 1039sub do_invoke {
795 my $event = shift; 1040 my $event = shift;
796 my $callbacks = shift; 1041 my $callbacks = shift;
797 1042
798 @invoke_results = (); 1043 @INVOKE_RESULTS = ();
799 1044
800 local $override; 1045 local $override;
801 1046
802 for (@$callbacks) { 1047 for (@$callbacks) {
803 eval { &{$_->[1]} }; 1048 eval { &{$_->[1]} };
812 } 1057 }
813 1058
814 0 1059 0
815} 1060}
816 1061
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1062=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 1063
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1064=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 1065
821Generate an object-specific event with the given arguments. 1066Generate an object-specific event with the given arguments.
822 1067
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1068This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 1069removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 1070results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 1071
827=back 1072=back
828 1073
829=cut 1074=cut
830 1075
831############################################################################# 1076#############################################################################
832# object support 1077# object support
1078
1079sub _object_equal($$);
1080sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109}
1110
1111our $SLOW_MERGES;#d#
1112sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119}
833 1120
834sub reattach { 1121sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1122 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1127
838 my $registry = $obj->registry; 1128 my $registry = $obj->registry;
839 1129
840 @$registry = (); 1130 @$registry = ();
841 1131
856cf::attachable->attach ( 1146cf::attachable->attach (
857 prio => -1000000, 1147 prio => -1000000,
858 on_instantiate => sub { 1148 on_instantiate => sub {
859 my ($obj, $data) = @_; 1149 my ($obj, $data) = @_;
860 1150
861 $data = from_json $data; 1151 $data = decode_json $data;
862 1152
863 for (@$data) { 1153 for (@$data) {
864 my ($name, $args) = @$_; 1154 my ($name, $args) = @$_;
865 1155
866 $obj->attach ($name, %{$args || {} }); 1156 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1172sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1173 my ($filename, $rdata, $objs) = @_;
884 1174
885 sync_job { 1175 sync_job {
886 if (length $$rdata) { 1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1178 warn sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1179 $decname, length $$rdata, scalar @$objs;
889 1180
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
893 aio_fsync $fh; 1186 aio_fsync $fh;
1187 }
894 close $fh; 1188 aio_close $fh;
895 1189
896 if (@$objs) { 1190 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1192 aio_chmod $fh, SAVE_MODE;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
901 aio_fsync $fh; 1197 aio_fsync $fh;
1198 }
902 close $fh; 1199 aio_close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1200 aio_rename "$filename.pst~", "$filename.pst";
904 } 1201 }
905 } else { 1202 } else {
906 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
907 } 1204 }
908 1205
909 aio_rename "$filename~", $filename; 1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
910 } else { 1210 } else {
911 warn "FATAL: $filename~: $!\n"; 1211 warn "unable to save objects: $filename~: $!\n";
912 } 1212 }
913 } else { 1213 } else {
914 aio_unlink $filename; 1214 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1215 aio_unlink "$filename.pst";
916 } 1216 }
917 } 1217 };
918} 1218}
919 1219
920sub object_freezer_as_string { 1220sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1221 my ($rdata, $objs) = @_;
922 1222
934 or return; 1234 or return;
935 1235
936 unless (aio_stat "$filename.pst") { 1236 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1237 (aio_load "$filename.pst", $av) >= 0
938 or return; 1238 or return;
1239
939 $av = eval { (Storable::thaw $av)->{objs} }; 1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
940 } 1242 }
941 1243
1244 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1245 warn sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1246 $decname, length $data, scalar @{$av || []};
1247
944 return ($data, $av); 1248 ($data, $av)
945} 1249}
1250
1251=head2 COMMAND CALLBACKS
1252
1253=over 4
1254
1255=cut
946 1256
947############################################################################# 1257#############################################################################
948# command handling &c 1258# command handling &c
949 1259
950=item cf::register_command $name => \&callback($ob,$args); 1260=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1273 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1274}
965 1275
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1276=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1277
968Register a callbackf ro execution when the client sends an extcmd packet. 1278Register a callback for execution when the client sends an (synchronous)
1279extcmd packet. Ext commands will be processed in the order they are
1280received by the server, like other user commands. The first argument is
1281the logged-in player. Ext commands can only be processed after a player
1282has logged in successfully.
969 1283
970If the callback returns something, it is sent back as if reply was being 1284If the callback returns something, it is sent back as if reply was being
971called. 1285called.
972 1286
1287=item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289Register a callback for execution when the client sends an (asynchronous)
1290exticmd packet. Exti commands are processed by the server as soon as they
1291are received, i.e. out of order w.r.t. other commands. The first argument
1292is a client socket. Exti commands can be received anytime, even before
1293log-in.
1294
1295If the callback returns something, it is sent back as if reply was being
1296called.
1297
973=cut 1298=cut
974 1299
975sub register_extcmd { 1300sub register_extcmd {
976 my ($name, $cb) = @_; 1301 my ($name, $cb) = @_;
977 1302
978 $EXTCMD{$name} = $cb; 1303 $EXTCMD{$name} = $cb;
979} 1304}
980 1305
1306sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310}
1311
1312use File::Glob ();
1313
981cf::player->attach ( 1314cf::player->attach (
982 on_command => sub { 1315 on_unknown_command => sub {
983 my ($pl, $name, $params) = @_; 1316 my ($pl, $name, $params) = @_;
984 1317
985 my $cb = $COMMAND{$name} 1318 my $cb = $COMMAND{$name}
986 or return; 1319 or return;
987 1320
992 cf::override; 1325 cf::override;
993 }, 1326 },
994 on_extcmd => sub { 1327 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1328 my ($pl, $buf) = @_;
996 1329
997 my $msg = eval { from_json $buf }; 1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1331
999 if (ref $msg) { 1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1340 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1341 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
1005 } else { 1347 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1349 }
1008 1350
1009 cf::override; 1351 cf::override;
1010 }, 1352 },
1011); 1353);
1012 1354
1355# "readahead" all extensions
1013sub load_extension { 1356sub cache_extensions {
1014 my ($path) = @_; 1357 my $grp = IO::AIO::aio_group;
1015 1358
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1017 my $base = $1; 1360 for (grep /\.ext$/, @{$_[0]}) {
1018 my $pkg = $1; 1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1019 $pkg =~ s/[^[:word:]]/_/g; 1362 }
1020 $pkg = "ext::$pkg"; 1363 };
1021 1364
1022 warn "... loading '$path' into '$pkg'\n"; 1365 $grp
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038} 1366}
1039 1367
1040sub load_extensions { 1368sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1041 for my $ext (<$LIBDIR/*.ext>) { 1372 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1373 next unless -r $path;
1043 eval { 1374
1044 load_extension $ext; 1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1045 1 1435 }
1046 } or warn "$ext not loaded: $@"; 1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1047 } 1446 };
1048} 1447}
1049 1448
1050############################################################################# 1449#############################################################################
1051# load/save/clean perl data associated with a map
1052 1450
1053*cf::mapsupport::on_clean = sub { 1451=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1452
1066=head2 CORE EXTENSIONS 1453=head2 CORE EXTENSIONS
1067 1454
1068Functions and methods that extend core crossfire objects. 1455Functions and methods that extend core deliantra objects.
1069 1456
1070=cut 1457=cut
1071 1458
1072package cf::player; 1459package cf::player;
1073 1460
1075 1462
1076=head3 cf::player 1463=head3 cf::player
1077 1464
1078=over 4 1465=over 4
1079 1466
1467=item cf::player::num_playing
1468
1469Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471=cut
1472
1473sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479}
1480
1080=item cf::player::find $login 1481=item cf::player::find $login
1081 1482
1082Returns the given player object, loading it if necessary (might block). 1483Returns the given player object, loading it if necessary (might block).
1083 1484
1084=cut 1485=cut
1085 1486
1086sub playerdir($) { 1487sub playerdir($) {
1087 cf::localdir 1488 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1490}
1093 1491
1094sub path($) { 1492sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1494
1097 (playerdir $login) . "/$login.pl" 1495 (playerdir $login) . "/playerdata"
1098} 1496}
1099 1497
1100sub find_active($) { 1498sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1499 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1500 and $cf::PLAYER{$_[0]}->active
1105 1503
1106sub exists($) { 1504sub exists($) {
1107 my ($login) = @_; 1505 my ($login) = @_;
1108 1506
1109 $cf::PLAYER{$login} 1507 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1508 or !aio_stat path $login
1111} 1509}
1112 1510
1113sub find($) { 1511sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1512 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1513 my $login = $_[0];
1116 1514
1117 my $guard = cf::lock_acquire "user_find:$login"; 1515 my $guard = cf::lock_acquire "user_find:$login";
1118 1516
1119 $cf::PLAYER{$_[0]} || do { 1517 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1533 $cf::PLAYER{$login} = $pl
1123 } 1534 }
1124 } 1535 }
1125} 1536}
1126 1537
1135 return if $pl->{deny_save}; 1546 return if $pl->{deny_save};
1136 1547
1137 aio_mkdir playerdir $pl, 0770; 1548 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1549 $pl->{last_save} = $cf::RUNTIME;
1139 1550
1551 cf::get_slot 0.01;
1552
1140 $pl->save_pl ($path); 1553 $pl->save_pl ($path);
1141 Coro::cede; 1554 cf::cede_to_tick;
1142} 1555}
1143 1556
1144sub new($) { 1557sub new($) {
1145 my ($login) = @_; 1558 my ($login) = @_;
1146 1559
1152 $cf::PLAYER{$login} = $self; 1565 $cf::PLAYER{$login} = $self;
1153 1566
1154 $self 1567 $self
1155} 1568}
1156 1569
1570=item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572=cut
1573
1574sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578}
1579
1157=item $pl->quit_character 1580=item $pl->quit_character
1158 1581
1159Nukes the player without looking back. If logged in, the connection will 1582Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1583be destroyed. May block for a long time.
1161 1584
1162=cut 1585=cut
1163 1586
1164sub quit_character { 1587sub quit_character {
1165 my ($pl) = @_; 1588 my ($pl) = @_;
1166 1589
1590 my $name = $pl->ob->name;
1591
1167 $pl->{deny_save} = 1; 1592 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1169 1594
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate; 1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns; 1600 $pl->ns->destroy if $pl->ns;
1174 1601
1175 my $path = playerdir $pl; 1602 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1604 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1605 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1180 IO::AIO::aio_rmtree $temp; 1613 IO::AIO::aio_rmtree $temp;
1614}
1615
1616=item $pl->kick
1617
1618Kicks a player out of the game. This destroys the connection.
1619
1620=cut
1621
1622sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1181} 1628}
1182 1629
1183=item cf::player::list_logins 1630=item cf::player::list_logins
1184 1631
1185Returns am arrayref of all valid playernames in the system, can take a 1632Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1633while and may block, so not sync_job-capable, ever.
1187 1634
1188=cut 1635=cut
1189 1636
1190sub list_logins { 1637sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1638 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1639 or return [];
1193 1640
1194 my @logins; 1641 my @logins;
1195 1642
1196 for my $login (@$dirs) { 1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1200 1653
1201 utf8::decode $login; 1654 utf8::decode $login;
1202 push @logins, $login; 1655 push @logins, $login;
1203 } 1656 }
1204 1657
1205 \@logins 1658 \@logins
1206} 1659}
1207 1660
1208=item $player->maps 1661=item $player->maps
1209 1662
1210Returns an arrayref of cf::path's of all maps that are private for this 1663Returns an arrayref of map paths that are private for this
1211player. May block. 1664player. May block.
1212 1665
1213=cut 1666=cut
1214 1667
1215sub maps($) { 1668sub maps($) {
1216 my ($pl) = @_; 1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1672
1218 my $files = aio_readdir playerdir $pl 1673 my $files = aio_readdir playerdir $pl
1219 or return; 1674 or return;
1220 1675
1221 my @paths; 1676 my @paths;
1223 for (@$files) { 1678 for (@$files) {
1224 utf8::decode $_; 1679 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1680 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1681 next unless /^$PATH_SEP/o;
1227 1682
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1683 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1684 }
1230 1685
1231 \@paths 1686 \@paths
1232} 1687}
1233 1688
1689=item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691Expand deliantra pod fragments into protocol xml.
1692
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1693=item $player->ext_reply ($msgid, @msg)
1235 1694
1236Sends an ext reply to the player. 1695Sends an ext reply to the player.
1237 1696
1238=cut 1697=cut
1239 1698
1240sub ext_reply($$$%) { 1699sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1700 my ($self, $id, @msg) = @_;
1242 1701
1243 $msg{msgid} = $id; 1702 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1703}
1247 1704
1248package cf; 1705=item $player->ext_msg ($type, @msg)
1706
1707Sends an ext event to the client.
1708
1709=cut
1710
1711sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715}
1716
1717=head3 cf::region
1718
1719=over 4
1720
1721=cut
1722
1723package cf::region;
1724
1725=item cf::region::find_by_path $path
1726
1727Tries to decuce the likely region for a map knowing only its path.
1728
1729=cut
1730
1731sub find_by_path($) {
1732 my ($path) = @_;
1733
1734 my ($match, $specificity);
1735
1736 for my $region (list) {
1737 if ($region->{match} && $path =~ $region->{match}) {
1738 ($match, $specificity) = ($region, $region->specificity)
1739 if $region->specificity > $specificity;
1740 }
1741 }
1742
1743 $match
1744}
1249 1745
1250=back 1746=back
1251
1252 1747
1253=head3 cf::map 1748=head3 cf::map
1254 1749
1255=over 4 1750=over 4
1256 1751
1259package cf::map; 1754package cf::map;
1260 1755
1261use Fcntl; 1756use Fcntl;
1262use Coro::AIO; 1757use Coro::AIO;
1263 1758
1759use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1264our $MAX_RESET = 3600; 1763our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1764our $DEFAULT_RESET = 3000;
1266 1765
1267sub generate_random_map { 1766sub generate_random_map {
1268 my ($path, $rmp) = @_; 1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1269 1770
1270 # mit "rum" bekleckern, nicht 1771 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1772 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1776 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1777 $rmp->{xsize}, $rmp->{ysize},
1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1784 )
1285} 1785}
1286 1786
1287# and all this just because we cannot iterate over 1787=item cf::map->register ($regex, $prio)
1288# all maps in C++...
1289sub change_all_map_light {
1290 my ($change) = @_;
1291 1788
1292 $_->change_map_light ($change) 1789Register a handler for the map path matching the given regex at the
1293 for grep $_->outdoor, values %cf::MAP; 1790givne priority (higher is better, built-in handlers have priority 0, the
1294} 1791default).
1295 1792
1296sub load_map_header($) { 1793=cut
1794
1795sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803}
1804
1805# also paths starting with '/'
1806$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816}
1817
1818sub normalise {
1297 my ($path) = @_; 1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852}
1853
1854sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872}
1873
1874sub init {
1875 my ($self) = @_;
1876
1877 $self
1878}
1879
1880sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884}
1885
1886# the displayed name, this is a one way mapping
1887sub visible_name {
1888 &as_string
1889}
1890
1891# the original (read-only) location
1892sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896}
1897
1898# the temporary/swap location
1899sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904}
1905
1906# the unique path, undef == no special unique path
1907sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912}
1913
1914sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920}
1921
1922sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928}
1929
1930sub load_header_from($) {
1931 my ($self, $path) = @_;
1298 1932
1299 utf8::encode $path; 1933 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1934 my $f = new_from_file cf::object::thawer $path
1301 or return; 1935 or return;
1302 1936
1303 my $map = cf::map::new 1937 $self->_load_header ($f)
1304 or return; 1938 or return;
1305 1939
1306 # for better error messages only, will be overwritten later 1940 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 1941 $f->resolve_delayed_derefs;
1308 1942
1309 $map->load_header ($path) 1943 $self->{load_path} = $path;
1944
1945 1
1946}
1947
1948sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952}
1953
1954sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958}
1959
1960sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968}
1969
1970sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977}
1978
1979sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1310 or return; 1986 or return;
1987 $self->prepare_orig;
1988 }
1311 1989
1312 $map->{load_path} = $path; 1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1313 1992
1314 $map 1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1315} 1997}
1316 1998
1317sub find; 1999sub find;
1318sub find { 2000sub find {
1319 my ($path, $origin) = @_; 2001 my ($path, $origin) = @_;
1320 2002
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 2003 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 2004
1326 cf::lock_wait "map_find:$key"; 2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1327
1328 $cf::MAP{$key} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 2006 my $guard2 = cf::lock_acquire "map_find:$path";
1330 2007
1331 # do it the slow way 2008 $cf::MAP{$path} || do {
1332 my $map = $path->load_temp; 2009 my $map = new_from_path cf::map $path
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 2010 or return;
1345 2011
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 2012 $map->{last_save} = $cf::RUNTIME;
1358 2013
1359 Coro::cede; 2014 $map->load_header
2015 or return;
1360 2016
1361 if ($map->should_reset) { 2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
1362 $map->reset; 2022 $map->reset;
1363 undef $guard;
1364 $map = find $path 2023 return find $path;
1365 or return;
1366 } 2024 }
1367 2025
1368 $cf::MAP{$key} = $map 2026 $cf::MAP{$path} = $map
1369 } 2027 }
1370} 2028}
2029
2030sub pre_load { }
2031#sub post_load { } # XS
1371 2032
1372sub load { 2033sub load {
1373 my ($self) = @_; 2034 my ($self) = @_;
1374 2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
1375 my $path = $self->{path}; 2038 my $path = $self->{path};
2039
2040 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2041 my $guard = cf::lock_acquire "map_data:$path";
1377 2042
2043 return unless $self->valid;
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2044 return unless $self->in_memory == cf::MAP_SWAPPED;
1379 2045
1380 $self->in_memory (cf::MAP_LOADING); 2046 $self->in_memory (cf::MAP_LOADING);
1381 2047
1382 $self->alloc; 2048 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
1384 or return; 2056 or return;
1385 2057
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2058 $self->post_load_original
1387 if delete $self->{load_original}; 2059 if delete $self->{load_original};
1388 2060
1389 if (my $uniq = $path->uniq_path) { 2061 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2062 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2065 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
1394 } 2069 }
1395 } 2070 }
1396 2071
1397 Coro::cede; 2072 $f->resolve_delayed_derefs;
1398 2073
2074 cf::cede_to_tick;
1399 # now do the right thing for maps 2075 # now do the right thing for maps
1400 $self->link_multipart_objects; 2076 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2077 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
1412 $self->activate; 2086 $self->activate;
1413 } 2087 }
1414 2088
1415 Coro::cede; 2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
1416 2091
1417 $self->in_memory (cf::MAP_IN_MEMORY); 2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096}
2097
2098# customize the map for a given player, i.e.
2099# return the _real_ map. used by e.g. per-player
2100# maps to change the path to ~playername/mappath
2101sub customise_for {
2102 my ($self, $ob) = @_;
2103
2104 return find "~" . $ob->name . "/" . $self->{path}
2105 if $self->per_player;
2106
2107# return find "?party/" . $ob->name . "/" . $self->{path}
2108# if $self->per_party;
2109
2110 $self
1418} 2111}
1419 2112
1420# find and load all maps in the 3x3 area around a map 2113# find and load all maps in the 3x3 area around a map
1421sub load_diag { 2114sub load_neighbours {
1422 my ($map) = @_; 2115 my ($map) = @_;
1423 2116
1424 my @diag; # diagonal neighbours 2117 my @neigh; # diagonal neighbours
1425 2118
1426 for (0 .. 3) { 2119 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 2120 my $neigh = $map->tile_path ($_)
1428 or next; 2121 or next;
1429 $neigh = find $neigh, $map 2122 $neigh = find $neigh, $map
1430 or next; 2123 or next;
1431 $neigh->load; 2124 $neigh->load;
1432 2125
2126 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2127 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2128 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 2129 }
1436 2130
1437 for (@diag) { 2131 for (grep defined $_->[0], @neigh) {
2132 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 2133 my $neigh = find $path, $origin
1439 or next; 2134 or next;
1440 $neigh->load; 2135 $neigh->load;
1441 } 2136 }
1442} 2137}
1443 2138
1448} 2143}
1449 2144
1450sub do_load_sync { 2145sub do_load_sync {
1451 my ($map) = @_; 2146 my ($map) = @_;
1452 2147
2148 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2149 if $Coro::current == $Coro::main;
2150
1453 cf::sync_job { $map->load }; 2151 cf::sync_job { $map->load };
1454} 2152}
1455 2153
1456our %MAP_PREFETCH; 2154our %MAP_PREFETCH;
2155our $MAP_PREFETCHER = undef;
2156
2157sub find_async {
2158 my ($path, $origin, $load) = @_;
2159
2160 $path = normalise $path, $origin && $origin->{path};
2161
2162 if (my $map = $cf::MAP{$path}) {
2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2164 }
2165
2166 $MAP_PREFETCH{$path} |= $load;
2167
1457our $MAP_PREFETCHER = Coro::async { 2168 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2169 $Coro::current->{desc} = "map prefetcher";
2170
1459 while (%MAP_PREFETCH) { 2171 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2172 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2173 if (my $map = find $k) {
2174 $map->load if $v;
2175 }
2176
1462 my $path = delete $MAP_PREFETCH{$key}; 2177 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2178 }
1468 Coro::schedule; 2179 }
2180 undef $MAP_PREFETCHER;
1469 } 2181 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2182 $MAP_PREFETCHER->prio (6);
1484 2183
1485 () 2184 ()
1486} 2185}
1487 2186
1488sub save { 2187sub save {
1489 my ($self) = @_; 2188 my ($self) = @_;
1490 2189
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2191
1493 $self->{last_save} = $cf::RUNTIME; 2192 $self->{last_save} = $cf::RUNTIME;
1494 2193
1495 return unless $self->dirty; 2194 return unless $self->dirty;
1496 2195
1497 my $save = $self->{path}->save_path; utf8::encode $save; 2196 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2197 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 2198
1500 $self->{load_path} = $save; 2199 $self->{load_path} = $save;
1501 2200
1502 return if $self->{deny_save}; 2201 return if $self->{deny_save};
1503 2202
1504 local $self->{last_access} = $self->last_access;#d# 2203 local $self->{last_access} = $self->last_access;#d#
1505 2204
1506 cf::async { 2205 cf::async {
2206 $Coro::current->{desc} = "map player save";
1507 $_->contr->save for $self->players; 2207 $_->contr->save for $self->players;
1508 }; 2208 };
1509 2209
2210 cf::get_slot 0.02;
2211
1510 if ($uniq) { 2212 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 2215 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 2217 }
1516} 2218}
1517 2219
1518sub swap_out { 2220sub swap_out {
1519 my ($self) = @_; 2221 my ($self) = @_;
1520 2222
1521 # save first because save cedes 2223 # save first because save cedes
1522 $self->save; 2224 $self->save;
1523 2225
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2227
1526 return if $self->players; 2228 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY; 2229 return if $self->in_memory != cf::MAP_ACTIVE;
1528 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1529 2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 $self->deactivate;
2235 $_->clear_links_to ($self) for values %cf::MAP;
1530 $self->clear; 2236 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2237}
1533 2238
1534sub reset_at { 2239sub reset_at {
1535 my ($self) = @_; 2240 my ($self) = @_;
1536 2241
1537 # TODO: safety, remove and allow resettable per-player maps 2242 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2243 return 1e99 if $self->{deny_reset};
1540 2244
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2245 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2246 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2247
1548 my ($self) = @_; 2252 my ($self) = @_;
1549 2253
1550 $self->reset_at <= $cf::RUNTIME 2254 $self->reset_at <= $cf::RUNTIME
1551} 2255}
1552 2256
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2257sub reset {
1575 my ($self) = @_; 2258 my ($self) = @_;
1576 2259
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2261
1579 return if $self->players; 2262 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2263
1582 warn "resetting map ", $self->path;#d# 2264 warn "resetting map ", $self->path, "\n";
2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 # need to save uniques path
2269 unless ($self->{deny_save}) {
2270 my $uniq = $self->uniq_path; utf8::encode $uniq;
2271
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2273 if $uniq;
2274 }
1583 2275
1584 delete $cf::MAP{$self->path}; 2276 delete $cf::MAP{$self->path};
1585 2277
2278 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->clear;
1587 2281
1588 $self->unlink_save; 2282 $self->unlink_save;
1589 $self->destroy; 2283 $self->destroy;
1590} 2284}
1591 2285
1592my $nuke_counter = "aaaa"; 2286my $nuke_counter = "aaaa";
1593 2287
1594sub nuke { 2288sub nuke {
1595 my ($self) = @_; 2289 my ($self) = @_;
1596 2290
2291 {
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
2294 delete $cf::MAP{$self->path};
2295
2296 $self->unlink_save;
2297
2298 bless $self, "cf::map";
2299 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2300 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2301 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2302 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2303
2304 $cf::MAP{$self->path} = $self;
2305 }
2306
1600 $self->reset; # polite request, might not happen 2307 $self->reset; # polite request, might not happen
1601} 2308}
1602 2309
1603sub customise_for { 2310=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2311
1606 if ($map->per_player) { 2312Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2313maps. May block.
2314
2315=cut
2316
2317sub tmp_maps() {
1608 } 2318 [
2319 map {
2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise $_
2323 : ()
2324 } @{ aio_readdir $TMPDIR or [] }
2325 ]
2326}
1609 2327
1610 $map 2328=item $maps = cf::map::random_maps
2329
2330Returns an arrayref with all map paths of currently instantiated and saved
2331random maps. May block.
2332
2333=cut
2334
2335sub random_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise "?random/$_"
2341 : ()
2342 } @{ aio_readdir $RANDOMDIR or [] }
2343 ]
1611} 2344}
1612 2345
1613=item cf::map::unique_maps 2346=item cf::map::unique_maps
1614 2347
1615Returns an arrayref of cf::path's of all shared maps that have 2348Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2349instantiated unique items. May block.
1617 2350
1618=cut 2351=cut
1619 2352
1620sub unique_maps() { 2353sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2354 [
1622 or return; 2355 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2356 utf8::decode $_;
1628 next if /\.pst$/; 2357 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2359 ? ()
1631 push @paths, new cf::path $_; 2360 : normalise $_
2361 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2362 ]
1633
1634 \@paths
1635} 2363}
1636 2364
1637package cf; 2365=item cf::map::static_maps
2366
2367Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368file in the shared directory excluding F</styles> and F</editor>). May
2369block.
2370
2371=cut
2372
2373sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
2392 }
2393
2394 \@maps
2395}
1638 2396
1639=back 2397=back
1640 2398
1641=head3 cf::object 2399=head3 cf::object
1642 2400
1646 2404
1647=over 4 2405=over 4
1648 2406
1649=item $ob->inv_recursive 2407=item $ob->inv_recursive
1650 2408
1651Returns the inventory of the object _and_ their inventories, recursively. 2409Returns the inventory of the object I<and> their inventories, recursively,
2410but I<not> the object itself.
1652 2411
1653=cut 2412=cut
1654 2413
1655sub inv_recursive_; 2414sub inv_recursive_;
1656sub inv_recursive_ { 2415sub inv_recursive_ {
1659 2418
1660sub inv_recursive { 2419sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2420 inv_recursive_ inv $_[0]
1662} 2421}
1663 2422
2423=item $ref = $ob->ref
2424
2425Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427=item $ob = cf::object::deref ($refstring)
2428
2429returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430even if the object actually exists. May block.
2431
2432=cut
2433
2434sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449}
2450
1664package cf; 2451package cf;
1665 2452
1666=back 2453=back
1667 2454
1668=head3 cf::object::player 2455=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2461Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2462can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2463dialogue with the given NPC character.
1677 2464
1678=cut 2465=cut
2466
2467our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472};
2473
2474our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479};
1679 2480
1680# rough implementation of a future "reply" method that works 2481# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2482# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2483#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2484sub cf::object::player::reply($$$;$) {
1685 2486
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2488
1688 if ($self->{record_replies}) { 2489 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
1690 } else { 2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2500 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
1693 } 2503 }
2504}
2505
2506=item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508=cut
2509
2510sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
1694} 2514}
1695 2515
1696=item $player_object->may ("access") 2516=item $player_object->may ("access")
1697 2517
1698Returns wether the given player is authorized to access resource "access" 2518Returns wether the given player is authorized to access resource "access"
1711 2531
1712=item $player_object->enter_link 2532=item $player_object->enter_link
1713 2533
1714Freezes the player and moves him/her to a special map (C<{link}>). 2534Freezes the player and moves him/her to a special map (C<{link}>).
1715 2535
1716The player should be reaosnably safe there for short amounts of time. You 2536The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2537for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538though, as the palyer cannot control the character while it is on the link
2539map.
2540
2541Will never block.
1718 2542
1719=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1720 2544
1721Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2548fails, to the emergency map position.
1725 2549
1726Might block. 2550Might block.
1727 2551
1728=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1729 2563
1730sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1731 my ($self) = @_; 2565 my ($self) = @_;
1732 2566
1733 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1734 2568
1735 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2570
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1739 2573
1740 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2575}
1742 2576
1743sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1745 2581
1746 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1747 2583
1748 unless ($map) { 2584 unless ($map) {
1749 # restore original map position 2585 # restore original map position
1760 ($x, $y) = (-1, -1) 2596 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2597 unless (defined $x) && (defined $y);
1762 2598
1763 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2601 if $x <= 0 && $y <= 0;
1766 2602
1767 $map->load; 2603 $map->load;
1768 $map->load_diag; 2604 $map->load_neighbours;
1769 2605
1770 return unless $self->contr->active; 2606 return unless $self->contr->active;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2612 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773} 2613}
1774 2614
1775cf::player->attach ( 2615=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2616
1779 # abort map switching before logout 2617Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2618her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2619that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2620the new (success) or old (failed) map position. In either case, $done will
1783 }; 2621be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2622
1789 # try to abort aborted map switching on player login :) 2623Note that $check will be called with a potentially non-loaded map, so if
1790 # should happen only on crashes 2624it needs a loaded map it has to call C<< ->load >>.
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2625
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2626=cut
2627
2628our $GOTOGEN;
1810 2629
1811sub cf::object::player::goto { 2630sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2631 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2632
1814 $path = new cf::path $path; 2633 # do generation counting so two concurrent goto's will be executed in-order
2634 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2635
1816 $self->enter_link; 2636 $self->enter_link;
1817 2637
1818 (async { 2638 (async {
1819 my $map = cf::map::find $path->as_string; 2639 $Coro::current->{desc} = "player::goto $path $x $y";
2640
2641 # *tag paths override both path and x|y
2642 if ($path =~ /^\*(.*)$/) {
2643 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2644 my $ob = $obs[rand @obs];
2645
2646 # see if we actually can go there
2647 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2648 $ob = $obs[rand @obs];
2649 } else {
2650 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2651 }
2652 # else put us there anyways for now #d#
2653
2654 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2655 } else {
2656 ($path, $x, $y) = (undef, undef, undef);
2657 }
2658 }
2659
2660 my $map = eval {
2661 my $map = defined $path ? cf::map::find $path : undef;
2662
2663 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2664 $map = $map->customise_for ($self);
1821 2665 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2666 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2667 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2668 }
1826 2669
2670 $map
2671 };
2672
2673 if ($@) {
2674 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2675 LOG llevError | logBacktrace, Carp::longmess $@;
2676 }
2677
2678 if ($gen == $self->{_goto_generation}) {
2679 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2680 $self->leave_link ($map, $x, $y);
2681 }
2682
2683 $done->() if $done;
1828 })->prio (1); 2684 })->prio (1);
1829} 2685}
1830 2686
1831=item $player_object->enter_exit ($exit_object) 2687=item $player_object->enter_exit ($exit_object)
1832 2688
1834 2690
1835sub parse_random_map_params { 2691sub parse_random_map_params {
1836 my ($spec) = @_; 2692 my ($spec) = @_;
1837 2693
1838 my $rmp = { # defaults 2694 my $rmp = { # defaults
1839 xsize => 10, 2695 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2696 ysize => (cf::rndm 15, 40),
2697 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2698 #layout => string,
1841 }; 2699 };
1842 2700
1843 for (split /\n/, $spec) { 2701 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2702 my ($k, $v) = split /\s+/, $_, 2;
1845 2703
1857 # that depends on the exit object 2715 # that depends on the exit object
1858 2716
1859 my $rmp = parse_random_map_params $exit->msg; 2717 my $rmp = parse_random_map_params $exit->msg;
1860 2718
1861 if ($exit->map) { 2719 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2720 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2721 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2722 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
1866 } 2726 }
1867 2727
1868 $rmp->{random_seed} ||= $exit->random_seed; 2728 $rmp->{random_seed} ||= $exit->random_seed;
1869 2729
1870 my $data = cf::to_json $rmp; 2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2731 my $md5 = Digest::MD5::md5_hex $data;
2732 my $meta = "$RANDOMDIR/$md5.meta";
1872 2733
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2735 aio_write $fh, 0, (length $data), $data, 0;
2736 undef $fh;
2737 aio_rename "$meta~", $meta;
1875 2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2742 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2743 $exit->msg (undef);
2744 }
1878 } 2745 }
1879} 2746}
1880 2747
1881sub cf::object::player::enter_exit { 2748sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2749 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2751 return unless $self->type == cf::PLAYER;
1885 2752
1886 $self->enter_link; 2753 $self->enter_link;
1887 2754
1888 (async { 2755 (async {
1889 $self->deactivate_recursive; # just to be sure 2756 $Coro::current->{desc} = "enter_exit";
2757
1890 unless (eval { 2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
1891 prepare_random_map $exit 2765 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2766 if $exit->slaying eq "/!";
2767 }
1893 2768
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
1896 2772
2773 $self->goto ($map, $x, $y);
2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
1897 1; 2779 1
1898 }) { 2780 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2781 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2782 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2783 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2784 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2785
1904 warn "ERROR in enter_exit: $@"; 2786 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2787 $self->leave_link;
1906 } 2788 }
1907 })->prio (1); 2789 })->prio (1);
1920 2802
1921sub cf::client::send_drawinfo { 2803sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2804 my ($self, $text, $flags) = @_;
1923 2805
1924 utf8::encode $text; 2806 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2808}
1927 2809
2810=item $client->send_big_packet ($pkt)
2811
2812Like C<send_packet>, but tries to compress large packets, and fragments
2813them as required.
2814
2815=cut
2816
2817our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2833}
2834
2835=item $client->send_msg ($channel, $msg, $color, [extra...])
2836
2837Send a drawinfo or msg packet to the client, formatting the msg for the
2838client if neccessary. C<$type> should be a string identifying the type of
2839the message, with C<log> being the default. If C<$color> is negative, suppress
2840the message unless the client supports the msg packet.
2841
2842=cut
2843
2844# non-persistent channels (usually the info channel)
2845our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2852 "c/identify" => {
2853 id => "infobox",
2854 title => "Identify",
2855 reply => undef,
2856 tooltip => "Items recently identified",
2857 },
2858 "c/examine" => {
2859 id => "infobox",
2860 title => "Examine",
2861 reply => undef,
2862 tooltip => "Signs and other items you examined",
2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2869 },
2870 "c/book" => {
2871 id => "infobox",
2872 title => "Book",
2873 reply => undef,
2874 tooltip => "The contents of a note or book",
2875 },
2876 "c/lookat" => {
2877 id => "infobox",
2878 title => "Look",
2879 reply => undef,
2880 tooltip => "What you saw there",
2881 },
2882 "c/who" => {
2883 id => "infobox",
2884 title => "Players",
2885 reply => undef,
2886 tooltip => "Shows players who are currently online",
2887 },
2888 "c/body" => {
2889 id => "infobox",
2890 title => "Body Parts",
2891 reply => undef,
2892 tooltip => "Shows which body parts you posess and are available",
2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2930 "c/uptime" => {
2931 id => "infobox",
2932 title => "Uptime",
2933 reply => undef,
2934 tooltip => "How long the server has been running since last restart",
2935 },
2936 "c/mapinfo" => {
2937 id => "infobox",
2938 title => "Map Info",
2939 reply => undef,
2940 tooltip => "Information related to the maps",
2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2956);
2957
2958sub cf::client::send_msg {
2959 my ($self, $channel, $msg, $color, @extra) = @_;
2960
2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2963
2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2965
2966 # check predefined channels, for the benefit of C
2967 if ($CHANNEL{$channel}) {
2968 $channel = $CHANNEL{$channel};
2969
2970 $self->ext_msg (channel_info => $channel);
2971 $channel = $channel->{id};
2972
2973 } elsif (ref $channel) {
2974 # send meta info to client, if not yet sent
2975 unless (exists $self->{channel}{$channel->{id}}) {
2976 $self->{channel}{$channel->{id}} = $channel;
2977 $self->ext_msg (channel_info => $channel);
2978 }
2979
2980 $channel = $channel->{id};
2981 }
2982
2983 return unless @extra || length $msg;
2984
2985 # default colour, mask it out
2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2987 if $color & cf::NDI_DEF;
2988
2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2992 );
2993
2994 $self->send_big_packet ($pkt);
2995}
2996
2997=item $client->ext_msg ($type, @msg)
2998
2999Sends an ext event to the client.
3000
3001=cut
3002
3003sub cf::client::ext_msg($$@) {
3004 my ($self, $type, @msg) = @_;
3005
3006 if ($self->extcmd == 2) {
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3008 } elsif ($self->extcmd == 1) { # TODO: remove
3009 push @msg, msgtype => "event_$type";
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012}
3013
3014=item $client->ext_reply ($msgid, @msg)
3015
3016Sends an ext reply to the client.
3017
3018=cut
3019
3020sub cf::client::ext_reply($$@) {
3021 my ($self, $id, @msg) = @_;
3022
3023 if ($self->extcmd == 2) {
3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3025 } elsif ($self->extcmd == 1) {
3026 #TODO: version 1, remove
3027 unshift @msg, msgtype => "reply", msgid => $id;
3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3029 }
3030}
1928 3031
1929=item $success = $client->query ($flags, "text", \&cb) 3032=item $success = $client->query ($flags, "text", \&cb)
1930 3033
1931Queues a query to the client, calling the given callback with 3034Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3035the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3036C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 3037
1935Queries can fail, so check the return code. Or don't, as queries will become 3038Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 3039become reliable at some point in the future.
1937 3040
1938=cut 3041=cut
1939 3042
1940sub cf::client::query { 3043sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 3044 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 3052 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3053 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 3054
1952 $self->send_packet ($self->{query_queue}[0][0]) 3055 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 3056 if @{ $self->{query_queue} } == 1;
3057
3058 1
1954} 3059}
1955 3060
1956cf::client->attach ( 3061cf::client->attach (
3062 on_connect => sub {
3063 my ($ns) = @_;
3064
3065 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3066 },
1957 on_reply => sub { 3067 on_reply => sub {
1958 my ($ns, $msg) = @_; 3068 my ($ns, $msg) = @_;
1959 3069
1960 # this weird shuffling is so that direct followup queries 3070 # this weird shuffling is so that direct followup queries
1961 # get handled first 3071 # get handled first
1962 my $queue = delete $ns->{query_queue} 3072 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3073 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3074
1965 (shift @$queue)->[1]->($msg); 3075 (shift @$queue)->[1]->($msg);
3076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3077
1967 push @{ $ns->{query_queue} }, @$queue; 3078 push @{ $ns->{query_queue} }, @$queue;
1968 3079
1969 if (@{ $ns->{query_queue} } == @$queue) { 3080 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3081 if (@$queue) {
1972 } else { 3083 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3085 }
1975 } 3086 }
1976 }, 3087 },
3088 on_exticmd => sub {
3089 my ($ns, $buf) = @_;
3090
3091 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3092
3093 if (ref $msg) {
3094 my ($type, $reply, @payload) =
3095 "ARRAY" eq ref $msg
3096 ? @$msg
3097 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3098
3099 my @reply;
3100
3101 if (my $cb = $EXTICMD{$type}) {
3102 @reply = $cb->($ns, @payload);
3103 }
3104
3105 $ns->ext_reply ($reply, @reply)
3106 if $reply;
3107
3108 } else {
3109 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3110 }
3111
3112 cf::override;
3113 },
1977); 3114);
1978 3115
1979=item $client->async (\&cb) 3116=item $client->async (\&cb)
1980 3117
1981Create a new coroutine, running the specified callback. The coroutine will 3118Create a new coroutine, running the specified callback. The coroutine will
1997 3134
1998 $coro 3135 $coro
1999} 3136}
2000 3137
2001cf::client->attach ( 3138cf::client->attach (
2002 on_destroy => sub { 3139 on_client_destroy => sub {
2003 my ($ns) = @_; 3140 my ($ns) = @_;
2004 3141
2005 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3142 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2006 }, 3143 },
2007); 3144);
2022our $safe = new Safe "safe"; 3159our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3160our $safe_hole = new Safe::Hole;
2024 3161
2025$SIG{FPE} = 'IGNORE'; 3162$SIG{FPE} = 'IGNORE';
2026 3163
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3164$safe->permit_only (Opcode::opset qw(
3165 :base_core :base_mem :base_orig :base_math :base_loop
3166 grepstart grepwhile mapstart mapwhile
3167 sort time
3168));
2028 3169
2029# here we export the classes and methods available to script code 3170# here we export the classes and methods available to script code
2030 3171
2031=pod 3172=pod
2032 3173
2033The following fucntions and emthods are available within a safe environment: 3174The following functions and methods are available within a safe environment:
2034 3175
2035 cf::object contr pay_amount pay_player map 3176 cf::object
3177 contr pay_amount pay_player map x y force_find force_add destroy
3178 insert remove name archname title slaying race decrease split
3179 value
3180
2036 cf::object::player player 3181 cf::object::player
2037 cf::player peaceful 3182 player
2038 cf::map trigger 3183
3184 cf::player
3185 peaceful
3186
3187 cf::map
3188 trigger
2039 3189
2040=cut 3190=cut
2041 3191
2042for ( 3192for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3194 insert remove inv nrof name archname title slaying race
3195 decrease split destroy change_exp value msg lore send_msg)],
2044 ["cf::object::player" => qw(player)], 3196 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3197 ["cf::player" => qw(peaceful send_msg)],
2046 ["cf::map" => qw(trigger)], 3198 ["cf::map" => qw(trigger)],
2047) { 3199) {
2048 no strict 'refs'; 3200 no strict 'refs';
2049 my ($pkg, @funs) = @$_; 3201 my ($pkg, @funs) = @$_;
2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2068 3220
2069 my $qcode = $code; 3221 my $qcode = $code;
2070 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2071 $qcode =~ s/\n/\\n/g; 3223 $qcode =~ s/\n/\\n/g;
2072 3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
2073 local $_; 3228 local $_;
2074 local @safe::cf::_safe_eval_args = values %vars;
2075 3229
2076 my $eval = 3230 my $eval =
2077 "do {\n" 3231 "do {\n"
2078 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2079 . "#line 0 \"{$qcode}\"\n" 3233 . "#line 0 \"{$qcode}\"\n"
2080 . $code 3234 . $code
2081 . "\n}" 3235 . "\n}"
2082 ; 3236 ;
2083 3237
3238 if ($CFG{safe_eval}) {
2084 sub_generation_inc; 3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
2085 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2086 sub_generation_inc; 3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
2087 3247
2088 if ($@) { 3248 if ($@) {
2089 warn "$@"; 3249 warn "$@";
2090 warn "while executing safe code '$code'\n"; 3250 warn "while executing safe code '$code'\n";
2091 warn "with arguments " . (join " ", %vars) . "\n"; 3251 warn "with arguments " . (join " ", %vars) . "\n";
2110=cut 3270=cut
2111 3271
2112sub register_script_function { 3272sub register_script_function {
2113 my ($fun, $cb) = @_; 3273 my ($fun, $cb) = @_;
2114 3274
2115 no strict 'refs'; 3275 $fun = "safe::$fun" if $CFG{safe_eval};
2116 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3276 *$fun = $safe_hole->wrap ($cb);
2117} 3277}
2118 3278
2119=back 3279=back
2120 3280
2121=cut 3281=cut
2122 3282
2123############################################################################# 3283#############################################################################
3284# the server's init and main functions
2124 3285
2125=head2 EXTENSION DATABASE SUPPORT 3286sub load_facedata($) {
3287 my ($path) = @_;
2126 3288
2127Crossfire maintains a very simple database for extension use. It can 3289 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3290 # for this (global event?)
2129excludes objects. 3291 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3292
2131The parameter C<$family> should best start with the name of the extension 3293 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3294
2134=over 4 3295 warn "loading facedata from $path\n";
2135 3296
2136=item $hashref = cf::db_get $family 3297 my $facedata;
3298 0 < aio_load $path, $facedata
3299 or die "$path: $!";
2137 3300
2138Return a hashref for use by the extension C<$family>, which can be 3301 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3302
2142=item $value = cf::db_get $family => $key 3303 $facedata->{version} == 2
3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3305
2144Returns a single value from the database 3306 # patch in the exptable
2145 3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2146=item cf::db_put $family => $hashref 3308 $facedata->{resource}{"res/exp_table"} = {
2147 3309 type => FT_RSRC,
2148Stores the given family hashref into the database. Updates are delayed, if 3310 data => $exp_table,
2149you want the data to be synced to disk immediately, use C<cf::db_sync>. 3311 hash => (Digest::MD5::md5 $exp_table),
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3312 };
3313 cf::cede_to_tick;
2197 3314
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3315 {
3316 my $faces = $facedata->{faceinfo};
2202 3317
2203 sub db_get($;$) { 3318 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3320
2209 sub db_put($$;$) { 3321 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3322 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2212 } else { 3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3325
2218 cf::global->attach ( 3326 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3327 }
2223 );
2224}
2225 3328
2226############################################################################# 3329 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3330 next unless $info->{smooth};
2228 3331
2229sub cfg_load { 3332 my $idx = cf::face::find $face
3333 or next;
3334
3335 if (my $smooth = cf::face::find $info->{smooth}) {
3336 cf::face::set_smooth $idx, $smooth;
3337 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3338 } else {
3339 warn "smooth face '$info->{smooth}' not found for face '$face'";
3340 }
3341
3342 cf::cede_to_tick;
3343 }
3344 }
3345
3346 {
3347 my $anims = $facedata->{animinfo};
3348
3349 while (my ($anim, $info) = each %$anims) {
3350 cf::anim::set $anim, $info->{frames}, $info->{facings};
3351 cf::cede_to_tick;
3352 }
3353
3354 cf::anim::invalidate_all; # d'oh
3355 }
3356
3357 {
3358 my $res = $facedata->{resource};
3359
3360 while (my ($name, $info) = each %$res) {
3361 if (defined $info->{type}) {
3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3363
3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3365 cf::face::set_type $idx, $info->{type};
3366 } else {
3367 $RESOURCE{$name} = $info;
3368 }
3369
3370 cf::cede_to_tick;
3371 }
3372 }
3373
3374 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3375
3376 1
3377}
3378
3379cf::global->attach (on_resource_update => sub {
3380 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3381 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3382
3383 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3384 my $sound = $soundconf->{compat}[$_]
3385 or next;
3386
3387 my $face = cf::face::find "sound/$sound->[1]";
3388 cf::sound::set $sound->[0] => $face;
3389 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3390 }
3391
3392 while (my ($k, $v) = each %{$soundconf->{event}}) {
3393 my $face = cf::face::find "sound/$v";
3394 cf::sound::set $k => $face;
3395 }
3396 }
3397});
3398
3399register_exticmd fx_want => sub {
3400 my ($ns, $want) = @_;
3401
3402 while (my ($k, $v) = each %$want) {
3403 $ns->fx_want ($k, $v);
3404 }
3405};
3406
3407sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415}
3416
3417sub reload_regions {
3418 # HACK to clear player env face cache, we need some signal framework
3419 # for this (global event?)
3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3421
3422 load_resource_file "$MAPDIR/regions"
3423 or die "unable to load regions file\n";
3424
3425 for (cf::region::list) {
3426 $_->{match} = qr/$_->{match}/
3427 if exists $_->{match};
3428 }
3429}
3430
3431sub reload_facedata {
3432 load_facedata "$DATADIR/facedata"
3433 or die "unable to load facedata\n";
3434}
3435
3436sub reload_archetypes {
3437 load_resource_file "$DATADIR/archetypes"
3438 or die "unable to load archetypes\n";
3439}
3440
3441sub reload_treasures {
3442 load_resource_file "$DATADIR/treasures"
3443 or die "unable to load treasurelists\n";
3444}
3445
3446sub reload_resources {
3447 warn "reloading resource files...\n";
3448
3449 reload_facedata;
3450 reload_archetypes;
3451 reload_regions;
3452 reload_treasures;
3453
3454 warn "finished reloading resource files\n";
3455}
3456
3457sub reload_config {
3458 warn "reloading config file...\n";
3459
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3460 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3461 or return;
2232 3462
2233 local $/; 3463 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3464 *CFG = YAML::XS::Load scalar <$fh>;
2235 3465
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3467
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n"; 3474 and die "WARNING: m(un)lockall failed: $!\n";
2245 }; 3475 };
2246 warn $@ if $@; 3476 warn $@ if $@;
2247 } 3477 }
3478
3479 warn "finished reloading resource files\n";
3480}
3481
3482sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488}
3489
3490# make sure only one server instance is running at any one time
3491sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499}
3500
3501sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
2248} 3508}
2249 3509
2250sub main { 3510sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
2251 # we must not ever block the main coroutine 3525 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3526 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3528 (async {
3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
3530 EV::loop EV::LOOP_ONESHOT;
3531 })->prio (Coro::PRIO_MAX);
2255 }; 3532 };
2256 3533
2257 cfg_load; 3534 evthread_start IO::AIO::poll_fileno;
2258 db_load; 3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3541 reload_config;
3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_skills;
3547
3548 cf::init_beforeplay;
3549
3550 atomic;
3551
2259 load_extensions; 3552 load_extensions;
2260 Event::loop; 3553
3554 utime time, time, $RUNTIMEFILE;
3555
3556 # no (long-running) fork's whatsoever before this point(!)
3557 use POSIX ();
3558 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3559
3560 (pop @POST_INIT)->(0) while @POST_INIT;
3561 };
3562
3563 main_loop;
2261} 3564}
2262 3565
2263############################################################################# 3566#############################################################################
2264# initialisation and cleanup 3567# initialisation and cleanup
2265 3568
2266# install some emergency cleanup handlers 3569# install some emergency cleanup handlers
2267BEGIN { 3570BEGIN {
3571 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3572 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3573 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3574 cf::cleanup "SIG$signal";
2274 },
2275 ); 3575 };
3576 }
3577}
3578
3579sub write_runtime_sync {
3580 my $t0 = EV::time;
3581
3582 # first touch the runtime file to show we are still running:
3583 # the fsync below can take a very very long time.
3584
3585 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3586
3587 my $guard = cf::lock_acquire "write_runtime";
3588
3589 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3590 or return;
3591
3592 my $value = $cf::RUNTIME + 90 + 10;
3593 # 10 is the runtime save interval, for a monotonic clock
3594 # 60 allows for the watchdog to kill the server.
3595
3596 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3597 and return;
3598
3599 # always fsync - this file is important
3600 aio_fsync $fh
3601 and return;
3602
3603 # touch it again to show we are up-to-date
3604 aio_utime $fh, undef, undef;
3605
3606 close $fh
3607 or return;
3608
3609 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3610 and return;
3611
3612 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3613
2276 } 3614 1
3615}
3616
3617our $uuid_lock;
3618our $uuid_skip;
3619
3620sub write_uuid_sync($) {
3621 $uuid_skip ||= $_[0];
3622
3623 return if $uuid_lock;
3624 local $uuid_lock = 1;
3625
3626 my $uuid = "$LOCALDIR/uuid";
3627
3628 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3629 or return;
3630
3631 my $value = uuid_seq uuid_cur;
3632
3633 unless ($value) {
3634 warn "cowardly refusing to write zero uuid value!\n";
3635 return;
3636 }
3637
3638 my $value = uuid_str $value + $uuid_skip;
3639 $uuid_skip = 0;
3640
3641 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3642 and return;
3643
3644 # always fsync - this file is important
3645 aio_fsync $fh
3646 and return;
3647
3648 close $fh
3649 or return;
3650
3651 aio_rename "$uuid~", $uuid
3652 and return;
3653
3654 warn "uuid file written ($value).\n";
3655
3656 1
3657
3658}
3659
3660sub write_uuid($$) {
3661 my ($skip, $sync) = @_;
3662
3663 $sync ? write_uuid_sync $skip
3664 : async { write_uuid_sync $skip };
2277} 3665}
2278 3666
2279sub emergency_save() { 3667sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3668 my $freeze_guard = cf::freeze_mainloop;
2281 3669
2282 warn "enter emergency perl save\n"; 3670 warn "emergency_perl_save: enter\n";
2283 3671
2284 cf::sync_job { 3672 cf::sync_job {
3673 # this is a trade-off: we want to be very quick here, so
3674 # save all maps without fsync, and later call a global sync
3675 # (which in turn might be very very slow)
3676 local $USE_FSYNC = 0;
3677
2285 # use a peculiar iteration method to avoid tripping on perl 3678 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3679 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3680 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3681 warn "emergency_perl_save: begin player save\n";
2289 for my $login (keys %cf::PLAYER) { 3682 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3683 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3684 $pl->valid or next;
3685 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3686 $pl->save;
2293 } 3687 }
2294 warn "end emergency player save\n"; 3688 warn "emergency_perl_save: end player save\n";
2295 3689
2296 warn "begin emergency map save\n"; 3690 warn "emergency_perl_save: begin map save\n";
2297 for my $path (keys %cf::MAP) { 3691 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next; 3692 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3693 $map->valid or next;
2300 $map->save; 3694 $map->save;
2301 } 3695 }
2302 warn "end emergency map save\n"; 3696 warn "emergency_perl_save: end map save\n";
3697
3698 warn "emergency_perl_save: begin database checkpoint\n";
3699 BDB::db_env_txn_checkpoint $DB_ENV;
3700 warn "emergency_perl_save: end database checkpoint\n";
3701
3702 warn "emergency_perl_save: begin write uuid\n";
3703 write_uuid_sync 1;
3704 warn "emergency_perl_save: end write uuid\n";
2303 }; 3705 };
2304 3706
3707 warn "emergency_perl_save: starting sync()\n";
3708 IO::AIO::aio_sync sub {
3709 warn "emergency_perl_save: finished sync()\n";
3710 };
3711
2305 warn "leave emergency perl save\n"; 3712 warn "emergency_perl_save: leave\n";
2306} 3713}
2307 3714
3715sub post_cleanup {
3716 my ($make_core) = @_;
3717
3718 warn Carp::longmess "post_cleanup backtrace"
3719 if $make_core;
3720
3721 my $fh = pidfile;
3722 unlink $PIDFILE if <$fh> == $$;
3723}
3724
3725# a safer delete_package, copied from Symbol
3726sub clear_package($) {
3727 my $pkg = shift;
3728
3729 # expand to full symbol table name if needed
3730 unless ($pkg =~ /^main::.*::$/) {
3731 $pkg = "main$pkg" if $pkg =~ /^::/;
3732 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3733 $pkg .= '::' unless $pkg =~ /::$/;
3734 }
3735
3736 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3737 my $stem_symtab = *{$stem}{HASH};
3738
3739 defined $stem_symtab and exists $stem_symtab->{$leaf}
3740 or return;
3741
3742 # clear all symbols
3743 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3744 for my $name (keys %$leaf_symtab) {
3745 _gv_clear *{"$pkg$name"};
3746# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3747 }
3748 warn "cleared package $pkg\n";#d#
3749}
3750
2308sub reload() { 3751sub do_reload_perl() {
2309 # can/must only be called in main 3752 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3753 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3754 warn "can only reload from main coroutine";
2312 return; 3755 return;
2313 } 3756 }
2314 3757
3758 return if $RELOAD++;
3759
3760 my $t1 = EV::time;
3761
3762 while ($RELOAD) {
2315 warn "reloading..."; 3763 warn "reloading...";
2316 3764
2317 warn "freezing server"; 3765 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3766
3767 cf::sync_job {
3768 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3769 cf::emergency_save;
3770 cf::write_runtime_sync; # external watchdog should not bark
2320 3771
2321 warn "sync database to disk"; 3772 warn "syncing database to disk";
2322 cf::db_sync; 3773 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3774
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3775 # if anything goes wrong in here, we should simply crash as we already saved
2327 3776
2328 warn "cancel all watchers"; 3777 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3778 while (IO::AIO::nreqs || BDB::nreqs) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3779 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2331 }
2332
2333 warn "cancel all extension coros";
2334 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = ();
2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2343 warn "unload/nuke all extensions";
2344 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg";
2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2352 } 3780 }
2353 3781
3782 warn "cancelling all extension coros";
3783 $_->cancel for values %EXT_CORO;
3784 %EXT_CORO = ();
3785
3786 warn "removing commands";
3787 %COMMAND = ();
3788
3789 warn "removing ext/exti commands";
3790 %EXTCMD = ();
3791 %EXTICMD = ();
3792
3793 warn "unloading/nuking all extensions";
3794 for my $pkg (@EXTS) {
2354 warn "... nuking $pkg"; 3795 warn "... unloading $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357 3796
2358 warn "unload all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361
2362 warn "removing <$k>";
2363 delete $INC{$k};
2364
2365 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g;
2367
2368 if (my $cb = $k->can ("unload_module")) { 3797 if (my $cb = $pkg->can ("unload")) {
3798 eval {
2369 $cb->(); 3799 $cb->($pkg);
3800 1
3801 } or warn "$pkg unloaded, but with errors: $@";
3802 }
3803
3804 warn "... clearing $pkg";
3805 clear_package $pkg;
2370 } 3806 }
2371 3807
2372 Symbol::delete_package $k; 3808 warn "unloading all perl modules loaded from $LIBDIR";
3809 while (my ($k, $v) = each %INC) {
3810 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3811
3812 warn "... unloading $k";
3813 delete $INC{$k};
3814
3815 $k =~ s/\.pm$//;
3816 $k =~ s/\//::/g;
3817
3818 if (my $cb = $k->can ("unload_module")) {
3819 $cb->();
3820 }
3821
3822 clear_package $k;
2373 } 3823 }
2374 3824
2375 warn "get rid of safe::, as good as possible"; 3825 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3826 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3827 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3828
2379 warn "unload cf.pm \"a bit\""; 3829 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3830 delete $INC{"cf.pm"};
3831 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2381 3832
2382 # don't, removes xs symbols, too, 3833 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3834 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3835 #clear_package __PACKAGE__;
2385 3836
3837 warn "unload completed, starting to reload now";
3838
2386 warn "reloading cf.pm"; 3839 warn "reloading cf.pm";
2387 require cf; 3840 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3841 cf::_connect_to_perl_1;
2389 3842
2390 warn "load config and database again"; 3843 warn "loading config and database again";
2391 cf::cfg_load; 3844 cf::reload_config;
2392 cf::db_load;
2393 3845
2394 warn "load extensions"; 3846 warn "loading extensions";
2395 cf::load_extensions; 3847 cf::load_extensions;
2396 3848
3849 if ($REATTACH_ON_RELOAD) {
2397 warn "reattach attachments to objects/players"; 3850 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3851 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3852 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3853 reattach $_ for values %MAP;
3854 warn "reattaching attachments to players";
3855 reattach $_ for values %PLAYER;
3856 }
3857
3858 warn "running post_init jobs";
3859 (pop @POST_INIT)->(1) while @POST_INIT;
3860
3861 warn "leaving sync_job";
3862
3863 1
3864 } or do {
3865 warn $@;
3866 cf::cleanup "error while reloading, exiting.";
3867 };
3868
3869 warn "reloaded";
3870 --$RELOAD;
3871 }
3872
3873 $t1 = EV::time - $t1;
3874 warn "reload completed in ${t1}s\n";
3875};
3876
3877our $RELOAD_WATCHER; # used only during reload
3878
3879sub reload_perl() {
3880 # doing reload synchronously and two reloads happen back-to-back,
3881 # coro crashes during coro_state_free->destroy here.
3882
3883 $RELOAD_WATCHER ||= cf::async {
3884 Coro::AIO::aio_wait cache_extensions;
3885
3886 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3887 do_reload_perl;
3888 undef $RELOAD_WATCHER;
3889 };
2401 }; 3890 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3891}
2454 3892
2455register_command "reload" => sub { 3893register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3894 my ($who, $arg) = @_;
2457 3895
2458 if ($who->flag (FLAG_WIZ)) { 3896 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3897 $who->message ("reloading server.");
3898 async {
3899 $Coro::current->{desc} = "perl_reload";
3900 reload_perl;
3901 };
2462 } 3902 }
2463}; 3903};
2464 3904
2465unshift @INC, $LIBDIR; 3905unshift @INC, $LIBDIR;
2466 3906
2467$TICK_WATCHER = Event->timer ( 3907my $bug_warning = 0;
2468 reentrant => 0, 3908
2469 prio => 0, 3909our @WAIT_FOR_TICK;
2470 at => $NEXT_TICK || $TICK, 3910our @WAIT_FOR_TICK_BEGIN;
2471 data => WF_AUTOCANCEL, 3911
2472 cb => sub { 3912sub wait_for_tick {
3913 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3914
3915 my $signal = new Coro::Signal;
3916 push @WAIT_FOR_TICK, $signal;
3917 $signal->wait;
3918}
3919
3920sub wait_for_tick_begin {
3921 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3922
3923 my $signal = new Coro::Signal;
3924 push @WAIT_FOR_TICK_BEGIN, $signal;
3925 $signal->wait;
3926}
3927
3928sub tick {
3929 if ($Coro::current != $Coro::main) {
3930 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3931 unless ++$bug_warning > 10;
3932 return;
3933 }
3934
2473 cf::server_tick; # one server iteration 3935 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK;
2476 3936
2477 $WAIT_FOR_TICK->broadcast; 3937 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2479 3938
2480 # if we are delayed by four ticks or more, skip them all 3939 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3940 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2482 3941 Coro::async_pool {
2483 $TICK_WATCHER->at ($NEXT_TICK); 3942 $Coro::current->{desc} = "runtime saver";
2484 $TICK_WATCHER->start;
2485 },
2486);
2487
2488IO::AIO::max_poll_time $TICK * 0.2;
2489
2490Event->io (
2491 fd => IO::AIO::poll_fileno,
2492 poll => 'r',
2493 prio => 5,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL,
2500 after => 0,
2501 interval => 10,
2502 cb => sub {
2503 (Coro::unblock_sub {
2504 write_runtime 3943 write_runtime_sync
2505 or warn "ERROR: unable to write runtime file: $!"; 3944 or warn "ERROR: unable to write runtime file: $!";
2506 })->(); 3945 };
2507 }, 3946 }
2508); 3947
3948 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3949 $sig->send;
3950 }
3951 while (my $sig = shift @WAIT_FOR_TICK) {
3952 $sig->send;
3953 }
3954
3955 $LOAD = ($NOW - $TICK_START) / $TICK;
3956 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3957
3958 if (0) {
3959 if ($NEXT_TICK) {
3960 my $jitter = $TICK_START - $NEXT_TICK;
3961 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3962 warn "jitter $JITTER\n";#d#
3963 }
3964 }
3965}
3966
3967{
3968 # configure BDB
3969
3970 BDB::min_parallel 16;
3971 BDB::max_poll_reqs $TICK * 0.1;
3972 $AnyEvent::BDB::WATCHER->priority (1);
3973
3974 unless ($DB_ENV) {
3975 $DB_ENV = BDB::db_env_create;
3976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3977 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3978 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3979 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3980 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3981
3982 cf::sync_job {
3983 eval {
3984 BDB::db_env_open
3985 $DB_ENV,
3986 $BDBDIR,
3987 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3988 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3989 0666;
3990
3991 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3992 };
3993
3994 cf::cleanup "db_env_open(db): $@" if $@;
3995 };
3996 }
3997
3998 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3999 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4000 };
4001 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4002 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4003 };
4004 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4005 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4006 };
4007}
4008
4009{
4010 # configure IO::AIO
4011
4012 IO::AIO::min_parallel 8;
4013 IO::AIO::max_poll_time $TICK * 0.1;
4014 undef $AnyEvent::AIO::WATCHER;
4015}
4016
4017my $_log_backtrace;
4018
4019sub _log_backtrace {
4020 my ($msg, @addr) = @_;
4021
4022 $msg =~ s/\n//;
4023
4024 # limit the # of concurrent backtraces
4025 if ($_log_backtrace < 2) {
4026 ++$_log_backtrace;
4027 my $perl_bt = Carp::longmess $msg;
4028 async {
4029 $Coro::current->{desc} = "abt $msg";
4030
4031 my @bt = fork_call {
4032 @addr = map { sprintf "%x", $_ } @addr;
4033 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4034 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4035 or die "addr2line: $!";
4036
4037 my @funcs;
4038 my @res = <$fh>;
4039 chomp for @res;
4040 while (@res) {
4041 my ($func, $line) = splice @res, 0, 2, ();
4042 push @funcs, "[$func] $line";
4043 }
4044
4045 @funcs
4046 };
4047
4048 LOG llevInfo, "[ABT] $perl_bt\n";
4049 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4050 LOG llevInfo, "[ABT] $_\n" for @bt;
4051 --$_log_backtrace;
4052 };
4053 } else {
4054 LOG llevInfo, "[ABT] $msg\n";
4055 LOG llevInfo, "[ABT] [suppressed]\n";
4056 }
4057}
4058
4059# load additional modules
4060require "cf/$_.pm" for @EXTRA_MODULES;
4061cf::_connect_to_perl_2;
2509 4062
2510END { cf::emergency_save } 4063END { cf::emergency_save }
2511 4064
25121 40651
2513 4066

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