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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.536 by root, Thu Apr 29 08:26:38 2010 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify it under
7# the terms of the Affero GNU General Public License as published by the
8# Free Software Foundation, either version 3 of the License, or (at your
9# option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the Affero GNU General Public License
17# and the GNU General Public License along with this program. If not, see
18# <http://www.gnu.org/licenses/>.
19#
20# The authors can be reached via e-mail to <support@deliantra.net>
21#
22
1package cf; 23package cf;
2 24
25use 5.10.0;
3use utf8; 26use utf8;
4use strict; 27use strict qw(vars subs);
5 28
6use Symbol; 29use Symbol;
7use List::Util; 30use List::Util;
8use Storable; 31use Socket;
32use EV;
9use Opcode; 33use Opcode;
10use Safe; 34use Safe;
11use Safe::Hole; 35use Safe::Hole;
36use Storable ();
37use Carp ();
12 38
39use Guard ();
13use Coro 3.3 (); 40use Coro ();
41use Coro::State;
42use Coro::Handle;
43use Coro::EV;
14use Coro::Event; 44use Coro::AnyEvent;
15use Coro::Timer; 45use Coro::Timer;
16use Coro::Signal; 46use Coro::Signal;
17use Coro::Semaphore; 47use Coro::Semaphore;
48use Coro::SemaphoreSet;
49use Coro::AnyEvent;
18use Coro::AIO; 50use Coro::AIO;
51use Coro::BDB 1.6;
52use Coro::Storable;
53use Coro::Util ();
19 54
55use JSON::XS 2.01 ();
56use BDB ();
20use Data::Dumper; 57use Data::Dumper;
21use Digest::MD5;
22use Fcntl; 58use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 59use YAML::XS ();
60use IO::AIO ();
25use Time::HiRes; 61use Time::HiRes;
62use Compress::LZF;
63use Digest::MD5 ();
26 64
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 65AnyEvent::detect;
66
67# configure various modules to our taste
68#
69$Storable::canonical = 1; # reduce rsync transfers
70Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74# make sure c-lzf reinitialises itself
75Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78# strictly for debugging
79$SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
28 80
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 81sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 82
36our %COMMAND = (); 83our %COMMAND = ();
37our %COMMAND_TIME = (); 84our %COMMAND_TIME = ();
38 85
39our @EXTS = (); # list of extension package names 86our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 87our %EXTCMD = ();
88our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 89our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 90our %EXT_MAP = (); # pluggable maps
43 91
92our $RELOAD; # number of reloads so far, non-zero while in reload
44our @EVENT; 93our @EVENT;
45our $LIBDIR = datadir . "/ext"; 94our @REFLECT; # set by XS
95our %REFLECT; # set by us
46 96
47our $TICK = MAX_TIME * 1e-6; 97our $CONFDIR = confdir;
48our $TICK_WATCHER; 98our $DATADIR = datadir;
99our $LIBDIR = "$DATADIR/ext";
100our $PODDIR = "$DATADIR/pod";
101our $MAPDIR = "$DATADIR/" . mapdir;
102our $LOCALDIR = localdir;
103our $TMPDIR = "$LOCALDIR/" . tmpdir;
104our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106our $RANDOMDIR = "$LOCALDIR/random";
107our $BDBDIR = "$LOCALDIR/db";
108our $PIDFILE = "$LOCALDIR/pid";
109our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111our %RESOURCE; # unused
112
113our $OUTPUT_RATE_MIN = 3000;
114our $OUTPUT_RATE_MAX = 1000000;
115
116our $MAX_LINKS = 32; # how many chained exits to follow
117our $VERBOSE_IO = 1;
118
119our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 121our $NEXT_TICK;
50our $NOW; 122our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124our $BDB_DEADLOCK_WATCHER;
125our $BDB_CHECKPOINT_WATCHER;
126our $BDB_TRICKLE_WATCHER;
127our $DB_ENV;
128
129our @EXTRA_MODULES = qw(pod match mapscript);
51 130
52our %CFG; 131our %CFG;
53 132
54our $UPTIME; $UPTIME ||= time; 133our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 134our $RUNTIME;
135our $NOW;
56 136
57our %PLAYER; # all users 137our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 138our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 139our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 140
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 141# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 142our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145our $LOADAVG; # same thing, but with alpha-smoothing
146our $JITTER; # average jitter
147our $TICK_START; # for load detecting purposes
148
149our @POST_INIT;
150
151our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152our $REALLY_UNLOOP; # never set to true, please :)
64 153
65binmode STDOUT; 154binmode STDOUT;
66binmode STDERR; 155binmode STDERR;
67 156
68# read virtual server time, if available 157# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 158unless ($RUNTIME || !-e $RUNTIMEFILE) {
70 open my $fh, "<", cf::localdir . "/runtime" 159 open my $fh, "<", $RUNTIMEFILE
71 or die "unable to read runtime file: $!"; 160 or die "unable to read $RUNTIMEFILE file: $!";
72 $RUNTIME = <$fh> + 0.; 161 $RUNTIME = <$fh> + 0.;
73} 162}
74 163
75mkdir cf::localdir; 164eval "sub TICK() { $TICK } 1" or die;
76mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 165
81# a special map that is always available 166mkdir $_
82our $LINK_MAP; 167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
83our $EMERGENCY_POSITION; 169our $EMERGENCY_POSITION;
170
171sub cf::map::normalise;
172
173sub in_main() {
174 $Coro::current == $Coro::main
175}
176
177#############################################################################
178
179%REFLECT = ();
180for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183}
184
185# this is decidedly evil
186$REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
84 187
85############################################################################# 188#############################################################################
86 189
87=head2 GLOBAL VARIABLES 190=head2 GLOBAL VARIABLES
88 191
95=item $cf::RUNTIME 198=item $cf::RUNTIME
96 199
97The time this server has run, starts at 0 and is increased by $cf::TICK on 200The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 201every server tick.
99 202
100=item $cf::LIBDIR 203=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 206
102The perl library directory, where extensions and cf-specific modules can 207Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 208directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209unique-items directory, player file directory, random maps directory and
210database environment.
104 211
105=item $cf::NOW 212=item $cf::NOW
106 213
107The time of the last (current) server tick. 214The time of the last (current) server tick.
108 215
109=item $cf::TICK 216=item $cf::TICK
110 217
111The interval between server ticks, in seconds. 218The interval between server ticks, in seconds.
112 219
220=item $cf::LOADAVG
221
222The current CPU load on the server (alpha-smoothed), as a value between 0
223(none) and 1 (overloaded), indicating how much time is spent on processing
224objects per tick. Healthy values are < 0.5.
225
226=item $cf::LOAD
227
228The raw value load value from the last tick.
229
113=item %cf::CFG 230=item %cf::CFG
114 231
115Configuration for the server, loaded from C</etc/crossfire/config>, or 232Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 233from wherever your confdir points to.
117 234
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 235=item cf::wait_for_tick, cf::wait_for_tick_begin
119 236
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 237These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 238returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 239per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 240
241=item @cf::INVOKE_RESULTS
242
243This array contains the results of the last C<invoke ()> call. When
244C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245that call.
246
247=item %cf::REFLECT
248
249Contains, for each (C++) class name, a hash reference with information
250about object members (methods, scalars, arrays and flags) and other
251metadata, which is useful for introspection.
124 252
125=back 253=back
126 254
127=cut 255=cut
128 256
129BEGIN { 257sub error(@) { LOG llevError, join "", @_ }
130 *CORE::GLOBAL::warn = sub { 258sub warn (@) { LOG llevWarn , join "", @_ }
259sub info (@) { LOG llevInfo , join "", @_ }
260sub debug(@) { LOG llevDebug, join "", @_ }
261sub trace(@) { LOG llevTrace, join "", @_ }
262
263$Coro::State::WARNHOOK = sub {
131 my $msg = join "", @_; 264 my $msg = join "", @_;
132 utf8::encode $msg;
133 265
134 $msg .= "\n" 266 $msg .= "\n"
135 unless $msg =~ /\n$/; 267 unless $msg =~ /\n$/;
136 268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
137 LOG llevError, $msg; 271 LOG llevWarn, $msg;
138 }; 272};
139} 273
274$Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286};
140 287
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 288@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 289@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 290@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 291@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 292@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 294@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 295
148# we bless all objects into (empty) derived classes to force a method lookup 296# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 297# within the Safe compartment.
150for my $pkg (qw( 298for my $pkg (qw(
151 cf::global cf::attachable 299 cf::global cf::attachable
152 cf::object cf::object::player 300 cf::object cf::object::player
153 cf::client cf::player 301 cf::client cf::player
154 cf::arch cf::living 302 cf::arch cf::living
303 cf::map cf::mapspace
155 cf::map cf::party cf::region 304 cf::party cf::region
156)) { 305)) {
157 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 307}
160 308
161$Event::DIED = sub { 309$EV::DIED = sub {
162 warn "error in event callback: @_"; 310 Carp::cluck "error in event callback: @_";
163}; 311};
312
313#############################################################################
164 314
165=head2 UTILITY FUNCTIONS 315=head2 UTILITY FUNCTIONS
166 316
167=over 4 317=over 4
168 318
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 338 $d
189 } || "[unable to dump $_[0]: '$@']"; 339 } || "[unable to dump $_[0]: '$@']";
190} 340}
191 341
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 342=item $ref = cf::decode_json $json
195 343
196Converts a JSON string into the corresponding perl data structure. 344Converts a JSON string into the corresponding perl data structure.
197 345
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 346=item $json = cf::encode_json $ref
206 347
207Converts a perl data structure into its JSON representation. 348Converts a perl data structure into its JSON representation.
208 349
209=cut 350=cut
210 351
211sub to_json($) { 352our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 353
213 JSON::Syck::Dump $_[0] 354sub encode_json($) { $json_coder->encode ($_[0]) }
355sub decode_json($) { $json_coder->decode ($_[0]) }
356
357=item cf::post_init { BLOCK }
358
359Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360but I<before> the server starts ticking again.
361
362The cdoeblock will have a single boolean argument to indicate whether this
363is a reload or not.
364
365=cut
366
367sub post_init(&) {
368 push @POST_INIT, shift;
214} 369}
215 370
216=item cf::lock_wait $string 371=item cf::lock_wait $string
217 372
218Wait until the given lock is available. See cf::lock_acquire. 373Wait until the given lock is available. See cf::lock_acquire.
219 374
220=item my $lock = cf::lock_acquire $string 375=item my $lock = cf::lock_acquire $string
221 376
222Wait until the given lock is available and then acquires it and returns 377Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 378a L<Guard> object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 379for example when the coroutine gets canceled), the lock is automatically
225returned. 380returned.
226 381
382Locks are *not* recursive, locking from the same coro twice results in a
383deadlocked coro.
384
227Lock names should begin with a unique identifier (for example, cf::map::find 385Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 386uses map_find and cf::map::load uses map_load).
229 387
230=cut 388=item $locked = cf::lock_active $string
231 389
232our %LOCK; 390Return true if the lock is currently active, i.e. somebody has locked it.
391
392=cut
393
394our $LOCKS = new Coro::SemaphoreSet;
233 395
234sub lock_wait($) { 396sub lock_wait($) {
235 my ($key) = @_; 397 $LOCKS->wait ($_[0]);
236
237 # wait for lock, if any
238 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule;
241 }
242} 398}
243 399
244sub lock_acquire($) { 400sub lock_acquire($) {
245 my ($key) = @_; 401 $LOCKS->guard ($_[0])
402}
246 403
247 # wait, to be sure we are not locked 404sub lock_active($) {
248 lock_wait $key; 405 $LOCKS->count ($_[0]) < 1
249
250 $LOCK{$key} = [];
251
252 Coro::guard {
253 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} };
255 }
256} 406}
257 407
258sub freeze_mainloop { 408sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 409 tick_inhibit_inc;
260 410
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 411 &Guard::guard (\&tick_inhibit_dec);
262 $TICK_WATCHER->stop; 412}
263 $guard 413
414=item cf::periodic $interval, $cb
415
416Like EV::periodic, but randomly selects a starting point so that the actions
417get spread over time.
418
419=cut
420
421sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427}
428
429=item cf::get_slot $time[, $priority[, $name]]
430
431Allocate $time seconds of blocking CPU time at priority C<$priority>:
432This call blocks and returns only when you have at least C<$time> seconds
433of cpu time till the next tick. The slot is only valid till the next cede.
434
435The optional C<$name> can be used to identify the job to run. It might be
436used for statistical purposes and should identify the same time-class.
437
438Useful for short background jobs.
439
440=cut
441
442our @SLOT_QUEUE;
443our $SLOT_QUEUE;
444our $SLOT_DECAY = 0.9;
445
446$SLOT_QUEUE->cancel if $SLOT_QUEUE;
447$SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479};
480
481sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
264} 494}
265 495
266=item cf::async { BLOCK } 496=item cf::async { BLOCK }
267 497
268Currently the same as Coro::async_pool, meaning you cannot use 498Currently the same as Coro::async_pool, meaning you cannot use
273 503
274BEGIN { *async = \&Coro::async_pool } 504BEGIN { *async = \&Coro::async_pool }
275 505
276=item cf::sync_job { BLOCK } 506=item cf::sync_job { BLOCK }
277 507
278The design of crossfire+ requires that the main coro ($Coro::main) is 508The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 509is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 510partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511acceptable.
281 512
282If it must be done, put the blocking parts into C<sync_job>. This will run 513If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 514the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 515server will be frozen during this time, so the block should either finish
285fast or be very important. 516fast or be very important.
287=cut 518=cut
288 519
289sub sync_job(&) { 520sub sync_job(&) {
290 my ($job) = @_; 521 my ($job) = @_;
291 522
292 if ($Coro::current == $Coro::main) { 523 if (in_main) {
524 my $time = AE::time;
525
293 # this is the main coro, too bad, we have to block 526 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 527 # till the operation succeeds, freezing the server :/
295 528
296 # TODO: use suspend/resume instead 529 #LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 530
298 my $freeze_guard = freeze_mainloop; 531 my $freeze_guard = freeze_mainloop;
299 532
300 my $busy = 1; 533 my $busy = 1;
301 my @res; 534 my @res;
302 535
303 (async { 536 (async {
537 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 538 @res = eval { $job->() };
305 warn $@ if $@; 539 error $@ if $@;
306 undef $busy; 540 undef $busy;
307 })->prio (Coro::PRIO_MAX); 541 })->prio (Coro::PRIO_MAX);
308 542
309 while ($busy) { 543 while ($busy) {
310 Coro::cede or Event::one_event; 544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
311 } 548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
312 554
313 wantarray ? @res : $res[0] 555 wantarray ? @res : $res[0]
314 } else { 556 } else {
315 # we are in another coroutine, how wonderful, everything just works 557 # we are in another coroutine, how wonderful, everything just works
316 558
336 $EXT_CORO{$coro+0} = $coro; 578 $EXT_CORO{$coro+0} = $coro;
337 579
338 $coro 580 $coro
339} 581}
340 582
341sub write_runtime { 583=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 584
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 585Executes the given code block with the given arguments in a seperate
345 or return; 586process, returning the results. Everything must be serialisable with
587Coro::Storable. May, of course, block. Note that the executed sub may
588never block itself or use any form of event handling.
346 589
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 590=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 591
351 aio_fsync $fh 592sub fork_call(&@) {
352 and return; 593 my ($cb, @args) = @_;
353 594
354 close $fh 595 # we seemingly have to make a local copy of the whole thing,
355 or return; 596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
356 598
357 aio_rename "$runtime~", $runtime 599 my @res = Coro::Util::fork_eval {
358 and return; 600 reset_signals;
601 &$cb
602 }, @args;
359 603
604 wantarray ? @res : $res[-1]
605}
606
607sub objinfo {
360 1 608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616}
617
618=item $coin = coin_from_name $name
619
620=cut
621
622our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637);
638
639sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643}
644
645=item $value = cf::db_get $family => $key
646
647Returns a single value from the environment database.
648
649=item cf::db_put $family => $key => $value
650
651Stores the given C<$value> in the family. It can currently store binary
652data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654=item $db = cf::db_table "name"
655
656Create and/or open a new database table. The string must not be "db" and must be unique
657within each server.
658
659=cut
660
661sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679}
680
681our $DB;
682
683sub db_init {
684 $DB ||= db_table "db";
685}
686
687sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697}
698
699sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702}
703
704=item cf::cache $id => [$paths...], $processversion => $process
705
706Generic caching function that returns the value of the resource $id,
707caching and regenerating as required.
708
709This function can block.
710
711=cut
712
713sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772}
773
774=item cf::datalog type => key => value, ...
775
776Log a datalog packet of the given type with the given key-value pairs.
777
778=cut
779
780sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 783}
362 784
363=back 785=back
364 786
365=cut 787=cut
366 788
367############################################################################# 789#############################################################################
368 790
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522
523#############################################################################
524
525=head2 ATTACHABLE OBJECTS 791=head2 ATTACHABLE OBJECTS
526 792
527Many objects in crossfire are so-called attachable objects. That means you can 793Many objects in deliantra are so-called attachable objects. That means you can
528attach callbacks/event handlers (a collection of which is called an "attachment") 794attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 795to it. All such attachable objects support the following methods.
530 796
531In the following description, CLASS can be any of C<global>, C<object> 797In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 798C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 799Deliantra).
534 800
535=over 4 801=over 4
536 802
537=item $attachable->attach ($attachment, key => $value...) 803=item $attachable->attach ($attachment, key => $value...)
538 804
582=item cf::CLASS::attachment $name, ... 848=item cf::CLASS::attachment $name, ...
583 849
584Register an attachment by C<$name> through which attachable objects of the 850Register an attachment by C<$name> through which attachable objects of the
585given CLASS can refer to this attachment. 851given CLASS can refer to this attachment.
586 852
587Some classes such as crossfire maps and objects can specify attachments 853Some classes such as deliantra maps and objects can specify attachments
588that are attached at load/instantiate time, thus the need for a name. 854that are attached at load/instantiate time, thus the need for a name.
589 855
590These calls expect any number of the following handler/hook descriptions: 856These calls expect any number of the following handler/hook descriptions:
591 857
592=over 4 858=over 4
652our @CB_TYPE = (); # registry for type (cf-object class) based events 918our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 919our @CB_MAP = ();
654 920
655my %attachment; 921my %attachment;
656 922
923sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927}
928
657sub _attach_cb($$$$) { 929sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 930 my ($registry, $event, $prio, $cb) = @_;
659 931
660 use sort 'stable'; 932 use sort 'stable';
661 933
695 $registry = $CB_TYPE[$object_type] ||= []; 967 $registry = $CB_TYPE[$object_type] ||= [];
696 968
697 } elsif ($type eq "subtype") { 969 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 970 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 971 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 973
702 } elsif ($type eq "package") { 974 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 975 my $pkg = shift @arg;
704 976
705 while (my ($name, $id) = each %cb_id) { 977 while (my ($name, $id) = each %cb_id) {
710 982
711 } elsif (exists $cb_id{$type}) { 983 } elsif (exists $cb_id{$type}) {
712 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg; 984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
713 985
714 } elsif (ref $type) { 986 } elsif (ref $type) {
715 warn "attaching objects not supported, ignoring.\n"; 987 error "attaching objects not supported, ignoring.\n";
716 988
717 } else { 989 } else {
718 shift @arg; 990 shift @arg;
719 warn "attach argument '$type' not supported, ignoring.\n"; 991 error "attach argument '$type' not supported, ignoring.\n";
720 } 992 }
721 } 993 }
722} 994}
723 995
724sub _object_attach { 996sub _object_attach {
734 _attach $registry, $klass, @attach; 1006 _attach $registry, $klass, @attach;
735 } 1007 }
736 1008
737 $obj->{$name} = \%arg; 1009 $obj->{$name} = \%arg;
738 } else { 1010 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 1011 info "object uses attachment '$name' which is not available, postponing.\n";
740 } 1012 }
741 1013
742 $obj->{_attachment}{$name} = undef; 1014 $obj->{_attachment}{$name} = undef;
743} 1015}
744 1016
746 if (ref $_[0]) { 1018 if (ref $_[0]) {
747 _object_attach @_; 1019 _object_attach @_;
748 } else { 1020 } else {
749 _attach shift->_attach_registry, @_; 1021 _attach shift->_attach_registry, @_;
750 } 1022 }
1023 _recalc_want;
751}; 1024};
752 1025
753# all those should be optimised 1026# all those should be optimised
754sub cf::attachable::detach { 1027sub cf::attachable::detach {
755 my ($obj, $name) = @_; 1028 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 1031 delete $obj->{_attachment}{$name};
759 reattach ($obj); 1032 reattach ($obj);
760 } else { 1033 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 1034 Carp::croak "cannot, currently, detach class attachments";
762 } 1035 }
1036 _recalc_want;
763}; 1037};
764 1038
765sub cf::attachable::attached { 1039sub cf::attachable::attached {
766 my ($obj, $name) = @_; 1040 my ($obj, $name) = @_;
767 1041
782 "; 1056 ";
783 die if $@; 1057 die if $@;
784} 1058}
785 1059
786our $override; 1060our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1061our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 1062
789sub override { 1063sub override {
790 $override = 1; 1064 $override = 1;
791 @invoke_results = (); 1065 @INVOKE_RESULTS = (@_);
792} 1066}
793 1067
794sub do_invoke { 1068sub do_invoke {
795 my $event = shift; 1069 my $event = shift;
796 my $callbacks = shift; 1070 my $callbacks = shift;
797 1071
798 @invoke_results = (); 1072 @INVOKE_RESULTS = ();
799 1073
800 local $override; 1074 local $override;
801 1075
802 for (@$callbacks) { 1076 for (@$callbacks) {
803 eval { &{$_->[1]} }; 1077 eval { &{$_->[1]} };
804 1078
805 if ($@) { 1079 if ($@) {
806 warn "$@";
807 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n"; 1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
808 override; 1081 override;
809 } 1082 }
810 1083
811 return 1 if $override; 1084 return 1 if $override;
812 } 1085 }
813 1086
814 0 1087 0
815} 1088}
816 1089
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1090=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 1091
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1092=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 1093
821Generate an object-specific event with the given arguments. 1094Generate an object-specific event with the given arguments.
822 1095
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1096This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 1097removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 1098results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 1099
827=back 1100=back
828 1101
829=cut 1102=cut
830 1103
831############################################################################# 1104#############################################################################
832# object support 1105# object support
1106
1107sub _object_equal($$);
1108sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137}
1138
1139our $SLOW_MERGES;#d#
1140sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147}
833 1148
834sub reattach { 1149sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1150 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1155
838 my $registry = $obj->registry; 1156 my $registry = $obj->registry;
839 1157
840 @$registry = (); 1158 @$registry = ();
841 1159
846 for (@$attach) { 1164 for (@$attach) {
847 my ($klass, @attach) = @$_; 1165 my ($klass, @attach) = @$_;
848 _attach $registry, $klass, @attach; 1166 _attach $registry, $klass, @attach;
849 } 1167 }
850 } else { 1168 } else {
851 warn "object uses attachment '$name' that is not available, postponing.\n"; 1169 info "object uses attachment '$name' that is not available, postponing.\n";
852 } 1170 }
853 } 1171 }
854} 1172}
855 1173
856cf::attachable->attach ( 1174cf::attachable->attach (
857 prio => -1000000, 1175 prio => -1000000,
858 on_instantiate => sub { 1176 on_instantiate => sub {
859 my ($obj, $data) = @_; 1177 my ($obj, $data) = @_;
860 1178
861 $data = from_json $data; 1179 $data = decode_json $data;
862 1180
863 for (@$data) { 1181 for (@$data) {
864 my ($name, $args) = @$_; 1182 my ($name, $args) = @$_;
865 1183
866 $obj->attach ($name, %{$args || {} }); 1184 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1200sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1201 my ($filename, $rdata, $objs) = @_;
884 1202
885 sync_job { 1203 sync_job {
886 if (length $$rdata) { 1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1206 trace sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
889 1209
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1211 aio_chmod $fh, SAVE_MODE;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
893 aio_fsync $fh; 1215 aio_fsync $fh;
1216 }
894 close $fh; 1217 aio_close $fh;
895 1218
896 if (@$objs) { 1219 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1221 aio_chmod $fh, SAVE_MODE;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
901 aio_fsync $fh; 1226 aio_fsync $fh;
1227 }
902 close $fh; 1228 aio_close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1229 aio_rename "$filename.pst~", "$filename.pst";
904 } 1230 }
905 } else { 1231 } else {
906 aio_unlink "$filename.pst"; 1232 aio_unlink "$filename.pst";
907 } 1233 }
908 1234
909 aio_rename "$filename~", $filename; 1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
910 } else { 1239 } else {
911 warn "FATAL: $filename~: $!\n"; 1240 error "unable to save objects: $filename~: $!\n";
912 } 1241 }
913 } else { 1242 } else {
914 aio_unlink $filename; 1243 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1244 aio_unlink "$filename.pst";
916 } 1245 }
917 } 1246 };
918} 1247}
919 1248
920sub object_freezer_as_string { 1249sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1250 my ($rdata, $objs) = @_;
922 1251
934 or return; 1263 or return;
935 1264
936 unless (aio_stat "$filename.pst") { 1265 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1266 (aio_load "$filename.pst", $av) >= 0
938 or return; 1267 or return;
1268
939 $av = eval { (Storable::thaw $av)->{objs} }; 1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
940 } 1271 }
941 1272
1273 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1274 trace sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
944 return ($data, $av); 1278 ($data, $av)
945} 1279}
1280
1281=head2 COMMAND CALLBACKS
1282
1283=over 4
1284
1285=cut
946 1286
947############################################################################# 1287#############################################################################
948# command handling &c 1288# command handling &c
949 1289
950=item cf::register_command $name => \&callback($ob,$args); 1290=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1303 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1304}
965 1305
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1306=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1307
968Register a callbackf ro execution when the client sends an extcmd packet. 1308Register a callback for execution when the client sends an (synchronous)
1309extcmd packet. Ext commands will be processed in the order they are
1310received by the server, like other user commands. The first argument is
1311the logged-in player. Ext commands can only be processed after a player
1312has logged in successfully.
969 1313
970If the callback returns something, it is sent back as if reply was being 1314If the callback returns something, it is sent back as if reply was being
971called. 1315called.
972 1316
1317=item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319Register a callback for execution when the client sends an (asynchronous)
1320exticmd packet. Exti commands are processed by the server as soon as they
1321are received, i.e. out of order w.r.t. other commands. The first argument
1322is a client socket. Exti commands can be received anytime, even before
1323log-in.
1324
1325If the callback returns something, it is sent back as if reply was being
1326called.
1327
973=cut 1328=cut
974 1329
975sub register_extcmd { 1330sub register_extcmd {
976 my ($name, $cb) = @_; 1331 my ($name, $cb) = @_;
977 1332
978 $EXTCMD{$name} = $cb; 1333 $EXTCMD{$name} = $cb;
979} 1334}
980 1335
1336sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340}
1341
1342use File::Glob ();
1343
981cf::player->attach ( 1344cf::player->attach (
982 on_command => sub { 1345 on_unknown_command => sub {
983 my ($pl, $name, $params) = @_; 1346 my ($pl, $name, $params) = @_;
984 1347
985 my $cb = $COMMAND{$name} 1348 my $cb = $COMMAND{$name}
986 or return; 1349 or return;
987 1350
992 cf::override; 1355 cf::override;
993 }, 1356 },
994 on_extcmd => sub { 1357 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1358 my ($pl, $buf) = @_;
996 1359
997 my $msg = eval { from_json $buf }; 1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1361
999 if (ref $msg) { 1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1370 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1371 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
1005 } else { 1377 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1379 }
1008 1380
1009 cf::override; 1381 cf::override;
1010 }, 1382 },
1011); 1383);
1012 1384
1385# "readahead" all extensions
1013sub load_extension { 1386sub cache_extensions {
1014 my ($path) = @_; 1387 my $grp = IO::AIO::aio_group;
1015 1388
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1017 my $base = $1; 1390 for (grep /\.ext$/, @{$_[0]}) {
1018 my $pkg = $1; 1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1019 $pkg =~ s/[^[:word:]]/_/g; 1392 }
1020 $pkg = "ext::$pkg"; 1393 };
1021 1394
1022 warn "... loading '$path' into '$pkg'\n"; 1395 $grp
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038} 1396}
1039 1397
1040sub load_extensions { 1398sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1041 for my $ext (<$LIBDIR/*.ext>) { 1404 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1405 next unless -r $path;
1043 eval { 1406
1044 load_extension $ext; 1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456
1457 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1458 if exists $v->{meta}{mandatory};
1459
1460 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1461 delete $todo{$k};
1462 } else {
1463 $done{$k} = delete $todo{$k};
1464 push @EXTS, $v->{pkg};
1465 $progress = 1;
1466
1467 info "$v->{base}: extension inactive.\n"
1468 unless $active;
1469 }
1045 1 1470 }
1046 } or warn "$ext not loaded: $@"; 1471
1472 unless ($progress) {
1473 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1474
1475 while (my ($k, $v) = each %todo) {
1476 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1477 if exists $v->{meta}{mandatory};
1478 }
1479 }
1480 }
1047 } 1481 };
1048} 1482}
1049 1483
1050############################################################################# 1484#############################################################################
1051# load/save/clean perl data associated with a map
1052 1485
1053*cf::mapsupport::on_clean = sub { 1486=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1487
1066=head2 CORE EXTENSIONS 1488=head2 CORE EXTENSIONS
1067 1489
1068Functions and methods that extend core crossfire objects. 1490Functions and methods that extend core deliantra objects.
1069 1491
1070=cut 1492=cut
1071 1493
1072package cf::player; 1494package cf::player;
1073 1495
1075 1497
1076=head3 cf::player 1498=head3 cf::player
1077 1499
1078=over 4 1500=over 4
1079 1501
1502=item cf::player::num_playing
1503
1504Returns the official number of playing players, as per the Crossfire metaserver rules.
1505
1506=cut
1507
1508sub num_playing {
1509 scalar grep
1510 $_->ob->map
1511 && !$_->hidden
1512 && !$_->ob->flag (cf::FLAG_WIZ),
1513 cf::player::list
1514}
1515
1080=item cf::player::find $login 1516=item cf::player::find $login
1081 1517
1082Returns the given player object, loading it if necessary (might block). 1518Returns the given player object, loading it if necessary (might block).
1083 1519
1084=cut 1520=cut
1085 1521
1086sub playerdir($) { 1522sub playerdir($) {
1087 cf::localdir 1523 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1524 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1525}
1093 1526
1094sub path($) { 1527sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1528 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1529
1097 (playerdir $login) . "/$login.pl" 1530 (playerdir $login) . "/playerdata"
1098} 1531}
1099 1532
1100sub find_active($) { 1533sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1534 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1535 and $cf::PLAYER{$_[0]}->active
1105 1538
1106sub exists($) { 1539sub exists($) {
1107 my ($login) = @_; 1540 my ($login) = @_;
1108 1541
1109 $cf::PLAYER{$login} 1542 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1543 or !aio_stat path $login
1111} 1544}
1112 1545
1113sub find($) { 1546sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1547 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1548 my $login = $_[0];
1116 1549
1117 my $guard = cf::lock_acquire "user_find:$login"; 1550 my $guard = cf::lock_acquire "user_find:$login";
1118 1551
1119 $cf::PLAYER{$_[0]} || do { 1552 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1553 # rename old playerfiles to new ones
1554 #TODO: remove when no longer required
1555 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1556 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1557 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1558 aio_unlink +(playerdir $login) . "/$login.pl";
1559
1560 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1561 or return;
1562
1563 my $pl = cf::player::load_pl $f
1564 or return;
1565
1566 local $cf::PLAYER_LOADING{$login} = $pl;
1567 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1568 $cf::PLAYER{$login} = $pl
1123 } 1569 }
1124 } 1570 }
1125} 1571}
1572
1573cf::player->attach (
1574 on_load => sub {
1575 my ($pl, $path) = @_;
1576
1577 # restore slots saved in save, below
1578 my $slots = delete $pl->{_slots};
1579
1580 $pl->ob->current_weapon ($slots->[0]);
1581 $pl->combat_ob ($slots->[1]);
1582 $pl->ranged_ob ($slots->[2]);
1583 },
1584);
1126 1585
1127sub save($) { 1586sub save($) {
1128 my ($pl) = @_; 1587 my ($pl) = @_;
1129 1588
1130 return if $pl->{deny_save}; 1589 return if $pl->{deny_save};
1135 return if $pl->{deny_save}; 1594 return if $pl->{deny_save};
1136 1595
1137 aio_mkdir playerdir $pl, 0770; 1596 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1597 $pl->{last_save} = $cf::RUNTIME;
1139 1598
1599 cf::get_slot 0.01;
1600
1601 # save slots, to be restored later
1602 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1603
1140 $pl->save_pl ($path); 1604 $pl->save_pl ($path);
1141 Coro::cede; 1605 cf::cede_to_tick;
1142} 1606}
1143 1607
1144sub new($) { 1608sub new($) {
1145 my ($login) = @_; 1609 my ($login) = @_;
1146 1610
1152 $cf::PLAYER{$login} = $self; 1616 $cf::PLAYER{$login} = $self;
1153 1617
1154 $self 1618 $self
1155} 1619}
1156 1620
1621=item $player->send_msg ($channel, $msg, $color, [extra...])
1622
1623=cut
1624
1625sub send_msg {
1626 my $ns = shift->ns
1627 or return;
1628 $ns->send_msg (@_);
1629}
1630
1157=item $pl->quit_character 1631=item $pl->quit_character
1158 1632
1159Nukes the player without looking back. If logged in, the connection will 1633Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1634be destroyed. May block for a long time.
1161 1635
1162=cut 1636=cut
1163 1637
1164sub quit_character { 1638sub quit_character {
1165 my ($pl) = @_; 1639 my ($pl) = @_;
1166 1640
1641 my $name = $pl->ob->name;
1642
1167 $pl->{deny_save} = 1; 1643 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1644 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1169 1645
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1646 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate; 1647 $pl->deactivate;
1648 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1649 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns; 1650 $pl->ns->destroy if $pl->ns;
1174 1651
1175 my $path = playerdir $pl; 1652 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1653 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1654 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1655 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1656 $pl->destroy;
1657
1658 my $prefix = qr<^~\Q$name\E/>;
1659
1660 # nuke player maps
1661 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1662
1180 IO::AIO::aio_rmtree $temp; 1663 IO::AIO::aio_rmtree $temp;
1664}
1665
1666=item $pl->kick
1667
1668Kicks a player out of the game. This destroys the connection.
1669
1670=cut
1671
1672sub kick {
1673 my ($pl, $kicker) = @_;
1674
1675 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1676 $pl->killer ("kicked");
1677 $pl->ns->destroy;
1181} 1678}
1182 1679
1183=item cf::player::list_logins 1680=item cf::player::list_logins
1184 1681
1185Returns am arrayref of all valid playernames in the system, can take a 1682Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1683while and may block, so not sync_job-capable, ever.
1187 1684
1188=cut 1685=cut
1189 1686
1190sub list_logins { 1687sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1688 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1689 or return [];
1193 1690
1194 my @logins; 1691 my @logins;
1195 1692
1196 for my $login (@$dirs) { 1693 for my $login (@$dirs) {
1694 my $path = path $login;
1695
1696 # a .pst is a dead give-away for a valid player
1697 # if no pst file found, open and chekc for blocked users
1698 if (aio_stat "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1699 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1700 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1701 $buf !~ /^password -------------$/m or next; # official not-valid tag
1702 }
1200 1703
1201 utf8::decode $login; 1704 utf8::decode $login;
1202 push @logins, $login; 1705 push @logins, $login;
1203 } 1706 }
1204 1707
1205 \@logins 1708 \@logins
1206} 1709}
1207 1710
1208=item $player->maps 1711=item $player->maps
1209 1712
1713=item cf::player::maps $login
1714
1210Returns an arrayref of cf::path's of all maps that are private for this 1715Returns an arrayref of map paths that are private for this
1211player. May block. 1716player. May block.
1212 1717
1213=cut 1718=cut
1214 1719
1215sub maps($) { 1720sub maps($) {
1216 my ($pl) = @_; 1721 my ($pl) = @_;
1722
1723 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1724
1218 my $files = aio_readdir playerdir $pl 1725 my $files = aio_readdir playerdir $pl
1219 or return; 1726 or return;
1220 1727
1221 my @paths; 1728 my @paths;
1223 for (@$files) { 1730 for (@$files) {
1224 utf8::decode $_; 1731 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1732 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1733 next unless /^$PATH_SEP/o;
1227 1734
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1735 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1736 }
1230 1737
1231 \@paths 1738 \@paths
1232} 1739}
1233 1740
1741=item $protocol_xml = $player->expand_cfpod ($cfpod)
1742
1743Expand deliantra pod fragments into protocol xml.
1744
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1745=item $player->ext_reply ($msgid, @msg)
1235 1746
1236Sends an ext reply to the player. 1747Sends an ext reply to the player.
1237 1748
1238=cut 1749=cut
1239 1750
1240sub ext_reply($$$%) { 1751sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1752 my ($self, $id, @msg) = @_;
1242 1753
1243 $msg{msgid} = $id; 1754 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1755}
1247 1756
1248package cf; 1757=item $player->ext_msg ($type, @msg)
1758
1759Sends an ext event to the client.
1760
1761=cut
1762
1763sub ext_msg($$@) {
1764 my ($self, $type, @msg) = @_;
1765
1766 $self->ns->ext_msg ($type, @msg);
1767}
1768
1769=head3 cf::region
1770
1771=over 4
1772
1773=cut
1774
1775package cf::region;
1776
1777=item cf::region::find_by_path $path
1778
1779Tries to decuce the likely region for a map knowing only its path.
1780
1781=cut
1782
1783sub find_by_path($) {
1784 my ($path) = @_;
1785
1786 $path =~ s/^~[^\/]*//; # skip ~login
1787
1788 my ($match, $specificity);
1789
1790 for my $region (list) {
1791 if ($region->{match} && $path =~ $region->{match}) {
1792 ($match, $specificity) = ($region, $region->specificity)
1793 if $region->specificity > $specificity;
1794 }
1795 }
1796
1797 $match
1798}
1249 1799
1250=back 1800=back
1251
1252 1801
1253=head3 cf::map 1802=head3 cf::map
1254 1803
1255=over 4 1804=over 4
1256 1805
1259package cf::map; 1808package cf::map;
1260 1809
1261use Fcntl; 1810use Fcntl;
1262use Coro::AIO; 1811use Coro::AIO;
1263 1812
1813use overload
1814 '""' => \&as_string,
1815 fallback => 1;
1816
1264our $MAX_RESET = 3600; 1817our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1818our $DEFAULT_RESET = 3000;
1266 1819
1267sub generate_random_map { 1820sub generate_random_map {
1268 my ($path, $rmp) = @_; 1821 my ($self, $rmp) = @_;
1822
1823 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1269 1824
1270 # mit "rum" bekleckern, nicht 1825 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1826 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1827 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1828 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1829 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1830 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1831 $rmp->{xsize}, $rmp->{ysize},
1278 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1832 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1279 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1833 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1836 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1837 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1838 )
1285} 1839}
1286 1840
1287# and all this just because we cannot iterate over 1841=item cf::map->register ($regex, $prio)
1288# all maps in C++...
1289sub change_all_map_light {
1290 my ($change) = @_;
1291 1842
1292 $_->change_map_light ($change) 1843Register a handler for the map path matching the given regex at the
1293 for grep $_->outdoor, values %cf::MAP; 1844givne priority (higher is better, built-in handlers have priority 0, the
1294} 1845default).
1295 1846
1296sub load_map_header($) { 1847=cut
1848
1849sub register {
1850 my (undef, $regex, $prio) = @_;
1851 my $pkg = caller;
1852
1853 no strict;
1854 push @{"$pkg\::ISA"}, __PACKAGE__;
1855
1856 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1857}
1858
1859# also paths starting with '/'
1860$EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1861
1862sub thawer_merge {
1863 my ($self, $merge) = @_;
1864
1865 # we have to keep some variables in memory intact
1866 local $self->{path};
1867 local $self->{load_path};
1868
1869 $self->SUPER::thawer_merge ($merge);
1870}
1871
1872sub normalise {
1297 my ($path) = @_; 1873 my ($path, $base) = @_;
1874
1875 $path = "$path"; # make sure its a string
1876
1877 $path =~ s/\.map$//;
1878
1879 # map plan:
1880 #
1881 # /! non-realised random map exit (special hack!)
1882 # {... are special paths that are not being touched
1883 # ?xxx/... are special absolute paths
1884 # ?random/... random maps
1885 # /... normal maps
1886 # ~user/... per-player map of a specific user
1887
1888 $path =~ s/$PATH_SEP/\//go;
1889
1890 # treat it as relative path if it starts with
1891 # something that looks reasonable
1892 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1893 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1894
1895 $base =~ s{[^/]+/?$}{};
1896 $path = "$base/$path";
1897 }
1898
1899 for ($path) {
1900 redo if s{//}{/};
1901 redo if s{/\.?/}{/};
1902 redo if s{/[^/]+/\.\./}{/};
1903 }
1904
1905 $path
1906}
1907
1908sub new_from_path {
1909 my (undef, $path, $base) = @_;
1910
1911 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1912
1913 $path = normalise $path, $base;
1914
1915 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1916 if ($path =~ $EXT_MAP{$pkg}[1]) {
1917 my $self = bless cf::map::new, $pkg;
1918 $self->{path} = $path; $self->path ($path);
1919 $self->init; # pass $1 etc.
1920 return $self;
1921 }
1922 }
1923
1924 Carp::cluck "unable to resolve path '$path' (base '$base').";
1925 ()
1926}
1927
1928sub init {
1929 my ($self) = @_;
1930
1931 $self
1932}
1933
1934sub as_string {
1935 my ($self) = @_;
1936
1937 "$self->{path}"
1938}
1939
1940# the displayed name, this is a one way mapping
1941sub visible_name {
1942 &as_string
1943}
1944
1945# the original (read-only) location
1946sub load_path {
1947 my ($self) = @_;
1948
1949 "$MAPDIR/$self->{path}.map"
1950}
1951
1952# the temporary/swap location
1953sub save_path {
1954 my ($self) = @_;
1955
1956 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1957 "$TMPDIR/$path.map"
1958}
1959
1960# the unique path, undef == no special unique path
1961sub uniq_path {
1962 my ($self) = @_;
1963
1964 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1965 "$UNIQUEDIR/$path"
1966}
1967
1968sub decay_objects {
1969 my ($self) = @_;
1970
1971 return if $self->{deny_reset};
1972
1973 $self->do_decay_objects;
1974}
1975
1976sub unlink_save {
1977 my ($self) = @_;
1978
1979 utf8::encode (my $save = $self->save_path);
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1981 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1982}
1983
1984sub load_header_from($) {
1985 my ($self, $path) = @_;
1298 1986
1299 utf8::encode $path; 1987 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1988 my $f = new_from_file cf::object::thawer $path
1301 or return; 1989 or return;
1302 1990
1303 my $map = cf::map::new 1991 $self->_load_header ($f)
1304 or return; 1992 or return;
1305 1993
1306 # for better error messages only, will be overwritten later 1994 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 1995 $f->resolve_delayed_derefs;
1308 1996
1309 $map->load_header ($path) 1997 $self->{load_path} = $path;
1998
1999 1
2000}
2001
2002sub load_header_orig {
2003 my ($self) = @_;
2004
2005 $self->load_header_from ($self->load_path)
2006}
2007
2008sub load_header_temp {
2009 my ($self) = @_;
2010
2011 $self->load_header_from ($self->save_path)
2012}
2013
2014sub prepare_temp {
2015 my ($self) = @_;
2016
2017 $self->last_access ((delete $self->{last_access})
2018 || $cf::RUNTIME); #d#
2019 # safety
2020 $self->{instantiate_time} = $cf::RUNTIME
2021 if $self->{instantiate_time} > $cf::RUNTIME;
2022}
2023
2024sub prepare_orig {
2025 my ($self) = @_;
2026
2027 $self->{load_original} = 1;
2028 $self->{instantiate_time} = $cf::RUNTIME;
2029 $self->last_access ($cf::RUNTIME);
2030 $self->instantiate;
2031}
2032
2033sub load_header {
2034 my ($self) = @_;
2035
2036 if ($self->load_header_temp) {
2037 $self->prepare_temp;
2038 } else {
2039 $self->load_header_orig
1310 or return; 2040 or return;
2041 $self->prepare_orig;
2042 }
1311 2043
1312 $map->{load_path} = $path; 2044 $self->{deny_reset} = 1
2045 if $self->no_reset;
1313 2046
1314 $map 2047 $self->default_region (cf::region::find_by_path $self->{path})
2048 unless $self->default_region;
2049
2050 1
1315} 2051}
1316 2052
1317sub find; 2053sub find;
1318sub find { 2054sub find {
1319 my ($path, $origin) = @_; 2055 my ($path, $origin) = @_;
1320 2056
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 2057 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 2058
1326 cf::lock_wait "map_find:$key"; 2059 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1327
1328 $cf::MAP{$key} || do {
1329 my $guard = cf::lock_acquire "map_find:$key"; 2060 my $guard2 = cf::lock_acquire "map_find:$path";
1330 2061
1331 # do it the slow way 2062 $cf::MAP{$path} || do {
1332 my $map = $path->load_temp; 2063 my $map = new_from_path cf::map $path
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 2064 or return;
1345 2065
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 2066 $map->{last_save} = $cf::RUNTIME;
1358 2067
1359 Coro::cede; 2068 $map->load_header
2069 or return;
1360 2070
1361 if ($map->should_reset) { 2071 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2072 # doing this can freeze the server in a sync job, obviously
2073 #$cf::WAIT_FOR_TICK->wait;
2074 undef $guard2;
2075 undef $guard1;
1362 $map->reset; 2076 $map->reset;
1363 undef $guard;
1364 $map = find $path 2077 return find $path;
1365 or return;
1366 } 2078 }
1367 2079
1368 $cf::MAP{$key} = $map 2080 $cf::MAP{$path} = $map
1369 } 2081 }
1370} 2082}
2083
2084sub pre_load { }
2085#sub post_load { } # XS
1371 2086
1372sub load { 2087sub load {
1373 my ($self) = @_; 2088 my ($self) = @_;
1374 2089
2090 local $self->{deny_reset} = 1; # loading can take a long time
2091
1375 my $path = $self->{path}; 2092 my $path = $self->{path};
2093
2094 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2095 my $guard = cf::lock_acquire "map_data:$path";
1377 2096
2097 return unless $self->valid;
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2098 return unless $self->in_memory == cf::MAP_SWAPPED;
1379 2099
1380 $self->in_memory (cf::MAP_LOADING); 2100 $self->in_memory (cf::MAP_LOADING);
1381 2101
1382 $self->alloc; 2102 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2103
2104 $self->pre_load;
2105 cf::cede_to_tick;
2106
2107 my $f = new_from_file cf::object::thawer $self->{load_path};
2108 $f->skip_block;
2109 $self->_load_objects ($f)
1384 or return; 2110 or return;
1385 2111
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2112 $self->post_load_original
1387 if delete $self->{load_original}; 2113 if delete $self->{load_original};
1388 2114
1389 if (my $uniq = $path->uniq_path) { 2115 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2116 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2117 unless (aio_stat $uniq) {
2118 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2119 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2120 $self->_load_objects ($f);
2121 $f->resolve_delayed_derefs;
2122 }
1394 } 2123 }
1395 } 2124 }
1396 2125
1397 Coro::cede; 2126 $f->resolve_delayed_derefs;
1398 2127
2128 cf::cede_to_tick;
1399 # now do the right thing for maps 2129 # now do the right thing for maps
1400 $self->link_multipart_objects; 2130 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2131 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2132 unless $self->difficulty;
2133 cf::cede_to_tick;
2134
2135 unless ($self->{deny_activate}) {
2136 $self->decay_objects;
2137 $self->fix_auto_apply;
2138 $self->update_buttons;
2139 cf::cede_to_tick;
1412 $self->activate; 2140 $self->activate;
1413 } 2141 }
1414 2142
1415 Coro::cede; 2143 $self->{last_save} = $cf::RUNTIME;
2144 $self->last_access ($cf::RUNTIME);
1416 2145
1417 $self->in_memory (cf::MAP_IN_MEMORY); 2146 $self->in_memory (cf::MAP_ACTIVE);
2147 }
2148
2149 $self->post_load;
2150}
2151
2152# customize the map for a given player, i.e.
2153# return the _real_ map. used by e.g. per-player
2154# maps to change the path to ~playername/mappath
2155sub customise_for {
2156 my ($self, $ob) = @_;
2157
2158 return find "~" . $ob->name . "/" . $self->{path}
2159 if $self->per_player;
2160
2161# return find "?party/" . $ob->name . "/" . $self->{path}
2162# if $self->per_party;
2163
2164 $self
1418} 2165}
1419 2166
1420# find and load all maps in the 3x3 area around a map 2167# find and load all maps in the 3x3 area around a map
1421sub load_diag { 2168sub load_neighbours {
1422 my ($map) = @_; 2169 my ($map) = @_;
1423 2170
1424 my @diag; # diagonal neighbours 2171 my @neigh; # diagonal neighbours
1425 2172
1426 for (0 .. 3) { 2173 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 2174 my $neigh = $map->tile_path ($_)
1428 or next; 2175 or next;
1429 $neigh = find $neigh, $map 2176 $neigh = find $neigh, $map
1430 or next; 2177 or next;
1431 $neigh->load; 2178 $neigh->load;
1432 2179
2180 # now find the diagonal neighbours
2181 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2182 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2183 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 2184 }
1436 2185
1437 for (@diag) { 2186 for (grep defined $_->[0], @neigh) {
2187 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 2188 my $neigh = find $path, $origin
1439 or next; 2189 or next;
1440 $neigh->load; 2190 $neigh->load;
1441 } 2191 }
1442} 2192}
1443 2193
1444sub find_sync { 2194sub find_sync {
1445 my ($path, $origin) = @_; 2195 my ($path, $origin) = @_;
1446 2196
1447 cf::sync_job { find $path, $origin } 2197 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2198 if $Coro::current == $Coro::main;
2199
2200 find $path, $origin
1448} 2201}
1449 2202
1450sub do_load_sync { 2203sub do_load_sync {
1451 my ($map) = @_; 2204 my ($map) = @_;
1452 2205
1453 cf::sync_job { $map->load }; 2206 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2207 if $Coro::current == $Coro::main;
2208
2209 $map->load;
1454} 2210}
1455 2211
1456our %MAP_PREFETCH; 2212our %MAP_PREFETCH;
2213our $MAP_PREFETCHER = undef;
2214
2215sub find_async {
2216 my ($path, $origin, $load) = @_;
2217
2218 $path = normalise $path, $origin && $origin->{path};
2219
2220 if (my $map = $cf::MAP{$path}) {
2221 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2222 }
2223
2224 $MAP_PREFETCH{$path} |= $load;
2225
1457our $MAP_PREFETCHER = Coro::async { 2226 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2227 $Coro::current->{desc} = "map prefetcher";
2228
1459 while (%MAP_PREFETCH) { 2229 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2230 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2231 if (my $map = find $k) {
2232 $map->load if $v;
2233 }
2234
1462 my $path = delete $MAP_PREFETCH{$key}; 2235 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2236 }
1468 Coro::schedule; 2237 }
2238 undef $MAP_PREFETCHER;
1469 } 2239 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2240 $MAP_PREFETCHER->prio (6);
1484 2241
1485 () 2242 ()
2243}
2244
2245# common code, used by both ->save and ->swapout
2246sub _save {
2247 my ($self) = @_;
2248
2249 $self->{last_save} = $cf::RUNTIME;
2250
2251 return unless $self->dirty;
2252
2253 my $save = $self->save_path; utf8::encode $save;
2254 my $uniq = $self->uniq_path; utf8::encode $uniq;
2255
2256 $self->{load_path} = $save;
2257
2258 return if $self->{deny_save};
2259
2260 local $self->{last_access} = $self->last_access;#d#
2261
2262 cf::async {
2263 $Coro::current->{desc} = "map player save";
2264 $_->contr->save for $self->players;
2265 };
2266
2267 cf::get_slot 0.02;
2268
2269 if ($uniq) {
2270 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2271 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2272 } else {
2273 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2274 }
1486} 2275}
1487 2276
1488sub save { 2277sub save {
1489 my ($self) = @_; 2278 my ($self) = @_;
1490 2279
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2280 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2281
1493 $self->{last_save} = $cf::RUNTIME; 2282 $self->_save;
1494
1495 return unless $self->dirty;
1496
1497 my $save = $self->{path}->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1499
1500 $self->{load_path} = $save;
1501
1502 return if $self->{deny_save};
1503
1504 local $self->{last_access} = $self->last_access;#d#
1505
1506 cf::async {
1507 $_->contr->save for $self->players;
1508 };
1509
1510 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES);
1513 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 }
1516} 2283}
1517 2284
1518sub swap_out { 2285sub swap_out {
1519 my ($self) = @_; 2286 my ($self) = @_;
1520 2287
1521 # save first because save cedes
1522 $self->save;
1523
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2288 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2289
2290 return if $self->in_memory != cf::MAP_ACTIVE;
2291 return if $self->{deny_save};
1526 return if $self->players; 2292 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY;
1528 return if $self->{deny_save};
1529 2293
2294 # first deactivate the map and "unlink" it from the core
2295 $self->deactivate;
2296 $_->clear_links_to ($self) for values %cf::MAP;
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # then atomically save
2300 $self->_save;
2301
2302 # then free the map
1530 $self->clear; 2303 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2304}
1533 2305
1534sub reset_at { 2306sub reset_at {
1535 my ($self) = @_; 2307 my ($self) = @_;
1536 2308
1537 # TODO: safety, remove and allow resettable per-player maps 2309 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2310 return 1e99 if $self->{deny_reset};
1540 2311
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2312 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2313 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2314
1548 my ($self) = @_; 2319 my ($self) = @_;
1549 2320
1550 $self->reset_at <= $cf::RUNTIME 2321 $self->reset_at <= $cf::RUNTIME
1551} 2322}
1552 2323
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2324sub reset {
1575 my ($self) = @_; 2325 my ($self) = @_;
1576 2326
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2327 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2328
1579 return if $self->players; 2329 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2330
1582 warn "resetting map ", $self->path;#d# 2331 cf::trace "resetting map ", $self->path, "\n";
2332
2333 $self->in_memory (cf::MAP_SWAPPED);
2334
2335 # need to save uniques path
2336 unless ($self->{deny_save}) {
2337 my $uniq = $self->uniq_path; utf8::encode $uniq;
2338
2339 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2340 if $uniq;
2341 }
1583 2342
1584 delete $cf::MAP{$self->path}; 2343 delete $cf::MAP{$self->path};
1585 2344
2345 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2346 $_->clear_links_to ($self) for values %cf::MAP;
2347 $self->clear;
1587 2348
1588 $self->unlink_save; 2349 $self->unlink_save;
1589 $self->destroy; 2350 $self->destroy;
1590} 2351}
1591 2352
1592my $nuke_counter = "aaaa"; 2353my $nuke_counter = "aaaa";
1593 2354
1594sub nuke { 2355sub nuke {
1595 my ($self) = @_; 2356 my ($self) = @_;
1596 2357
2358 {
2359 my $lock = cf::lock_acquire "map_data:$self->{path}";
2360
2361 delete $cf::MAP{$self->path};
2362
2363 $self->unlink_save;
2364
2365 bless $self, "cf::map::wrap";
2366 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2367 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2368 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2369 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2370
2371 $cf::MAP{$self->path} = $self;
2372 }
2373
1600 $self->reset; # polite request, might not happen 2374 $self->reset; # polite request, might not happen
1601} 2375}
1602 2376
1603sub customise_for { 2377=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2378
1606 if ($map->per_player) { 2379Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2380maps. May block.
2381
2382=cut
2383
2384sub tmp_maps() {
1608 } 2385 [
2386 map {
2387 utf8::decode $_;
2388 /\.map$/
2389 ? normalise $_
2390 : ()
2391 } @{ aio_readdir $TMPDIR or [] }
2392 ]
2393}
1609 2394
1610 $map 2395=item $maps = cf::map::random_maps
2396
2397Returns an arrayref with all map paths of currently instantiated and saved
2398random maps. May block.
2399
2400=cut
2401
2402sub random_maps() {
2403 [
2404 map {
2405 utf8::decode $_;
2406 /\.map$/
2407 ? normalise "?random/$_"
2408 : ()
2409 } @{ aio_readdir $RANDOMDIR or [] }
2410 ]
1611} 2411}
1612 2412
1613=item cf::map::unique_maps 2413=item cf::map::unique_maps
1614 2414
1615Returns an arrayref of cf::path's of all shared maps that have 2415Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2416instantiated unique items. May block.
1617 2417
1618=cut 2418=cut
1619 2419
1620sub unique_maps() { 2420sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2421 [
1622 or return; 2422 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2423 utf8::decode $_;
1628 next if /\.pst$/; 2424 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2425 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2426 ? ()
1631 push @paths, new cf::path $_; 2427 : normalise $_
2428 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2429 ]
1633
1634 \@paths
1635} 2430}
1636 2431
1637package cf; 2432=item cf::map::static_maps
2433
2434Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2435file in the shared directory excluding F</styles> and F</editor>). May
2436block.
2437
2438=cut
2439
2440sub static_maps() {
2441 my @dirs = "";
2442 my @maps;
2443
2444 while (@dirs) {
2445 my $dir = shift @dirs;
2446
2447 next if $dir eq "/styles" || $dir eq "/editor";
2448
2449 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2450 or return;
2451
2452 for (@$files) {
2453 s/\.map$// or next;
2454 utf8::decode $_;
2455 push @maps, "$dir/$_";
2456 }
2457
2458 push @dirs, map "$dir/$_", @$dirs;
2459 }
2460
2461 \@maps
2462}
1638 2463
1639=back 2464=back
1640 2465
1641=head3 cf::object 2466=head3 cf::object
1642 2467
1646 2471
1647=over 4 2472=over 4
1648 2473
1649=item $ob->inv_recursive 2474=item $ob->inv_recursive
1650 2475
1651Returns the inventory of the object _and_ their inventories, recursively. 2476Returns the inventory of the object I<and> their inventories, recursively,
2477but I<not> the object itself.
1652 2478
1653=cut 2479=cut
1654 2480
1655sub inv_recursive_; 2481sub inv_recursive_;
1656sub inv_recursive_ { 2482sub inv_recursive_ {
1659 2485
1660sub inv_recursive { 2486sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2487 inv_recursive_ inv $_[0]
1662} 2488}
1663 2489
2490=item $ref = $ob->ref
2491
2492Creates and returns a persistent reference to an object that can be stored as a string.
2493
2494=item $ob = cf::object::deref ($refstring)
2495
2496returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2497even if the object actually exists. May block.
2498
2499=cut
2500
2501sub deref {
2502 my ($ref) = @_;
2503
2504 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2505 my ($uuid, $name) = ($1, $2);
2506 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2507 or return;
2508 $pl->ob->uuid eq $uuid
2509 or return;
2510
2511 $pl->ob
2512 } else {
2513 warn "$ref: cannot resolve object reference\n";
2514 undef
2515 }
2516}
2517
1664package cf; 2518package cf;
1665 2519
1666=back 2520=back
1667 2521
1668=head3 cf::object::player 2522=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2528Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2529can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2530dialogue with the given NPC character.
1677 2531
1678=cut 2532=cut
2533
2534our $SAY_CHANNEL = {
2535 id => "say",
2536 title => "Map",
2537 reply => "say ",
2538 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2539};
2540
2541our $CHAT_CHANNEL = {
2542 id => "chat",
2543 title => "Chat",
2544 reply => "chat ",
2545 tooltip => "Player chat and shouts, global to the server.",
2546};
1679 2547
1680# rough implementation of a future "reply" method that works 2548# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2549# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2550#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2551sub cf::object::player::reply($$$;$) {
1685 2553
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2554 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2555
1688 if ($self->{record_replies}) { 2556 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2557 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2558
1690 } else { 2559 } else {
2560 my $pl = $self->contr;
2561
2562 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2563 my $dialog = $pl->{npc_dialog};
2564 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2565
2566 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2567 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2568 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2569 }
1693 } 2570 }
2571}
2572
2573=item $object->send_msg ($channel, $msg, $color, [extra...])
2574
2575=cut
2576
2577sub cf::object::send_msg {
2578 my $pl = shift->contr
2579 or return;
2580 $pl->send_msg (@_);
1694} 2581}
1695 2582
1696=item $player_object->may ("access") 2583=item $player_object->may ("access")
1697 2584
1698Returns wether the given player is authorized to access resource "access" 2585Returns wether the given player is authorized to access resource "access"
1711 2598
1712=item $player_object->enter_link 2599=item $player_object->enter_link
1713 2600
1714Freezes the player and moves him/her to a special map (C<{link}>). 2601Freezes the player and moves him/her to a special map (C<{link}>).
1715 2602
1716The player should be reaosnably safe there for short amounts of time. You 2603The player should be reasonably safe there for short amounts of time (e.g.
1717I<MUST> call C<leave_link> as soon as possible, though. 2604for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2605though, as the player cannot control the character while it is on the link
2606map.
2607
2608Will never block.
1718 2609
1719=item $player_object->leave_link ($map, $x, $y) 2610=item $player_object->leave_link ($map, $x, $y)
1720 2611
1721Moves the player out of the specila link map onto the given map. If the 2612Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2613map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2614to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2615fails, to the emergency map position.
1725 2616
1726Might block. 2617Might block.
1727 2618
1728=cut 2619=cut
2620
2621sub link_map {
2622 unless ($LINK_MAP) {
2623 $LINK_MAP = cf::map::find "{link}"
2624 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2625 $LINK_MAP->load;
2626 }
2627
2628 $LINK_MAP
2629}
1729 2630
1730sub cf::object::player::enter_link { 2631sub cf::object::player::enter_link {
1731 my ($self) = @_; 2632 my ($self) = @_;
1732 2633
1733 $self->deactivate_recursive; 2634 $self->deactivate_recursive;
1734 2635
1735 return if $self->map == $LINK_MAP; 2636 ++$self->{_link_recursion};
2637
2638 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2639
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2640 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2641 if $self->map && $self->map->{path} ne "{link}";
1739 2642
1740 $self->enter_map ($LINK_MAP, 20, 20); 2643 $self->enter_map ($LINK_MAP || link_map, 3, 3);
1741} 2644}
1742 2645
1743sub cf::object::player::leave_link { 2646sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2647 my ($self, $map, $x, $y) = @_;
2648
2649 return unless $self->contr->active;
1745 2650
1746 my $link_pos = delete $self->{_link_pos}; 2651 my $link_pos = delete $self->{_link_pos};
1747 2652
1748 unless ($map) { 2653 unless ($map) {
1749 # restore original map position 2654 # restore original map position
1760 ($x, $y) = (-1, -1) 2665 ($x, $y) = (-1, -1)
1761 unless (defined $x) && (defined $y); 2666 unless (defined $x) && (defined $y);
1762 2667
1763 # use -1 or undef as default coordinates, not 0, 0 2668 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2669 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2670 if $x <= 0 && $y <= 0;
1766 2671
1767 $map->load; 2672 $map->load;
1768 $map->load_diag; 2673 $map->load_neighbours;
1769 2674
1770 return unless $self->contr->active; 2675 return unless $self->contr->active;
2676
2677 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2678 if ($self->enter_map ($map, $x, $y)) {
2679 # entering was successful
2680 delete $self->{_link_recursion};
2681 # only activate afterwards, to support waiting in hooks
1771 $self->activate_recursive; 2682 $self->activate_recursive;
1772 $self->enter_map ($map, $x, $y);
1773}
1774
1775cf::player->attach (
1776 on_logout => sub {
1777 my ($pl) = @_;
1778
1779 # abort map switching before logout
1780 if ($pl->ob->{_link_pos}) {
1781 cf::sync_job {
1782 $pl->ob->leave_link
1783 };
1784 }
1785 }, 2683 }
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2684
1789 # try to abort aborted map switching on player login :) 2685}
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806 2686
1807=item $player_object->goto ($path, $x, $y) 2687=item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
1808 2688
2689Moves the player to the given map-path and coordinates by first freezing
2690her, loading and preparing them map, calling the provided $check callback
2691that has to return the map if sucecssful, and then unfreezes the player on
2692the new (success) or old (failed) map position. In either case, $done will
2693be called at the end of this process.
2694
2695Note that $check will be called with a potentially non-loaded map, so if
2696it needs a loaded map it has to call C<< ->load >>.
2697
1809=cut 2698=cut
2699
2700our $GOTOGEN;
1810 2701
1811sub cf::object::player::goto { 2702sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2703 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2704
1814 $path = new cf::path $path; 2705 if ($self->{_link_recursion} >= $MAX_LINKS) {
2706 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2707 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2708 ($path, $x, $y) = @$EMERGENCY_POSITION;
2709 }
2710
2711 # do generation counting so two concurrent goto's will be executed in-order
2712 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2713
1816 $self->enter_link; 2714 $self->enter_link;
1817 2715
1818 (async { 2716 (async {
1819 my $map = cf::map::find $path->as_string; 2717 $Coro::current->{desc} = "player::goto $path $x $y";
2718
2719 # *tag paths override both path and x|y
2720 if ($path =~ /^\*(.*)$/) {
2721 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2722 my $ob = $obs[rand @obs];
2723
2724 # see if we actually can go there
2725 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2726 $ob = $obs[rand @obs];
2727 } else {
2728 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2729 }
2730 # else put us there anyways for now #d#
2731
2732 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2733 } else {
2734 ($path, $x, $y) = (undef, undef, undef);
2735 }
2736 }
2737
2738 my $map = eval {
2739 my $map = defined $path ? cf::map::find $path : undef;
2740
2741 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2742 $map = $map->customise_for ($self);
1821 2743 $map = $check->($map, $x, $y, $self) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2744 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2745 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2746 }
1826 2747
2748 $map
2749 };
2750
2751 if ($@) {
2752 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2753 LOG llevError | logBacktrace, Carp::longmess $@;
2754 }
2755
2756 if ($gen == $self->{_goto_generation}) {
2757 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2758 $self->leave_link ($map, $x, $y);
2759 }
2760
2761 $done->($self) if $done;
1828 })->prio (1); 2762 })->prio (1);
1829} 2763}
1830 2764
1831=item $player_object->enter_exit ($exit_object) 2765=item $player_object->enter_exit ($exit_object)
1832 2766
1834 2768
1835sub parse_random_map_params { 2769sub parse_random_map_params {
1836 my ($spec) = @_; 2770 my ($spec) = @_;
1837 2771
1838 my $rmp = { # defaults 2772 my $rmp = { # defaults
1839 xsize => 10, 2773 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2774 ysize => (cf::rndm 15, 40),
2775 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2776 #layout => string,
1841 }; 2777 };
1842 2778
1843 for (split /\n/, $spec) { 2779 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2780 my ($k, $v) = split /\s+/, $_, 2;
1845 2781
1857 # that depends on the exit object 2793 # that depends on the exit object
1858 2794
1859 my $rmp = parse_random_map_params $exit->msg; 2795 my $rmp = parse_random_map_params $exit->msg;
1860 2796
1861 if ($exit->map) { 2797 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2798 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2799 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2800 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2801 $rmp->{origin_y} = $exit->y;
2802
2803 $exit->map->touch;
1866 } 2804 }
1867 2805
1868 $rmp->{random_seed} ||= $exit->random_seed; 2806 $rmp->{random_seed} ||= $exit->random_seed;
1869 2807
1870 my $data = cf::to_json $rmp; 2808 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2809 my $md5 = Digest::MD5::md5_hex $data;
2810 my $meta = "$RANDOMDIR/$md5.meta";
1872 2811
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2812 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2813 aio_write $fh, 0, (length $data), $data, 0;
2814 undef $fh;
2815 aio_rename "$meta~", $meta;
1875 2816
2817 my $slaying = "?random/$md5";
2818
2819 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2820 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2821 $exit->msg (undef);
2822 }
1878 } 2823 }
1879} 2824}
1880 2825
1881sub cf::object::player::enter_exit { 2826sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2827 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2829 return unless $self->type == cf::PLAYER;
1885 2830
1886 $self->enter_link; 2831 $self->enter_link;
1887 2832
1888 (async { 2833 (async {
1889 $self->deactivate_recursive; # just to be sure 2834 $Coro::current->{desc} = "enter_exit";
2835
1890 unless (eval { 2836 unless (eval {
2837 $self->deactivate_recursive; # just to be sure
2838
2839 # random map handling
2840 {
2841 my $guard = cf::lock_acquire "exit_prepare:$exit";
2842
1891 prepare_random_map $exit 2843 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2844 if $exit->slaying eq "/!";
2845 }
1893 2846
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2847 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2848 my $x = $exit->stats->hp;
2849 my $y = $exit->stats->sp;
1896 2850
2851 $self->goto ($map, $x, $y);
2852
2853 # if exit is damned, update players death & WoR home-position
2854 $self->contr->savebed ($map, $x, $y)
2855 if $exit->flag (cf::FLAG_DAMNED);
2856
1897 1; 2857 1
1898 }) { 2858 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2859 $self->message ("Something went wrong deep within the deliantra server. "
1900 . "I'll try to bring you back to the map you were before. " 2860 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2861 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2862 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2863
1904 warn "ERROR in enter_exit: $@"; 2864 error "ERROR in enter_exit: $@";
1905 $self->leave_link; 2865 $self->leave_link;
1906 } 2866 }
1907 })->prio (1); 2867 })->prio (1);
1908} 2868}
1909 2869
1920 2880
1921sub cf::client::send_drawinfo { 2881sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2882 my ($self, $text, $flags) = @_;
1923 2883
1924 utf8::encode $text; 2884 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2885 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2886}
1927 2887
2888=item $client->send_big_packet ($pkt)
2889
2890Like C<send_packet>, but tries to compress large packets, and fragments
2891them as required.
2892
2893=cut
2894
2895our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2896
2897sub cf::client::send_big_packet {
2898 my ($self, $pkt) = @_;
2899
2900 # try lzf for large packets
2901 $pkt = "lzf " . Compress::LZF::compress $pkt
2902 if 1024 <= length $pkt and $self->{can_lzf};
2903
2904 # split very large packets
2905 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2906 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2907 $pkt = "frag";
2908 }
2909
2910 $self->send_packet ($pkt);
2911}
2912
2913=item $client->send_msg ($channel, $msg, $color, [extra...])
2914
2915Send a drawinfo or msg packet to the client, formatting the msg for the
2916client if neccessary. C<$type> should be a string identifying the type of
2917the message, with C<log> being the default. If C<$color> is negative, suppress
2918the message unless the client supports the msg packet.
2919
2920=cut
2921
2922# non-persistent channels (usually the info channel)
2923our %CHANNEL = (
2924 "c/motd" => {
2925 id => "infobox",
2926 title => "MOTD",
2927 reply => undef,
2928 tooltip => "The message of the day",
2929 },
2930 "c/identify" => {
2931 id => "infobox",
2932 title => "Identify",
2933 reply => undef,
2934 tooltip => "Items recently identified",
2935 },
2936 "c/examine" => {
2937 id => "infobox",
2938 title => "Examine",
2939 reply => undef,
2940 tooltip => "Signs and other items you examined",
2941 },
2942 "c/shopinfo" => {
2943 id => "infobox",
2944 title => "Shop Info",
2945 reply => undef,
2946 tooltip => "What your bargaining skill tells you about the shop",
2947 },
2948 "c/book" => {
2949 id => "infobox",
2950 title => "Book",
2951 reply => undef,
2952 tooltip => "The contents of a note or book",
2953 },
2954 "c/lookat" => {
2955 id => "infobox",
2956 title => "Look",
2957 reply => undef,
2958 tooltip => "What you saw there",
2959 },
2960 "c/who" => {
2961 id => "infobox",
2962 title => "Players",
2963 reply => undef,
2964 tooltip => "Shows players who are currently online",
2965 },
2966 "c/body" => {
2967 id => "infobox",
2968 title => "Body Parts",
2969 reply => undef,
2970 tooltip => "Shows which body parts you posess and are available",
2971 },
2972 "c/statistics" => {
2973 id => "infobox",
2974 title => "Statistics",
2975 reply => undef,
2976 tooltip => "Shows your primary statistics",
2977 },
2978 "c/skills" => {
2979 id => "infobox",
2980 title => "Skills",
2981 reply => undef,
2982 tooltip => "Shows your experience per skill and item power",
2983 },
2984 "c/shopitems" => {
2985 id => "infobox",
2986 title => "Shop Items",
2987 reply => undef,
2988 tooltip => "Shows the items currently for sale in this shop",
2989 },
2990 "c/resistances" => {
2991 id => "infobox",
2992 title => "Resistances",
2993 reply => undef,
2994 tooltip => "Shows your resistances",
2995 },
2996 "c/pets" => {
2997 id => "infobox",
2998 title => "Pets",
2999 reply => undef,
3000 tooltip => "Shows information abotu your pets/a specific pet",
3001 },
3002 "c/perceiveself" => {
3003 id => "infobox",
3004 title => "Perceive Self",
3005 reply => undef,
3006 tooltip => "You gained detailed knowledge about yourself",
3007 },
3008 "c/uptime" => {
3009 id => "infobox",
3010 title => "Uptime",
3011 reply => undef,
3012 tooltip => "How long the server has been running since last restart",
3013 },
3014 "c/mapinfo" => {
3015 id => "infobox",
3016 title => "Map Info",
3017 reply => undef,
3018 tooltip => "Information related to the maps",
3019 },
3020 "c/party" => {
3021 id => "party",
3022 title => "Party",
3023 reply => "gsay ",
3024 tooltip => "Messages and chat related to your party",
3025 },
3026 "c/death" => {
3027 id => "death",
3028 title => "Death",
3029 reply => undef,
3030 tooltip => "Reason for and more info about your most recent death",
3031 },
3032 "c/say" => $SAY_CHANNEL,
3033 "c/chat" => $CHAT_CHANNEL,
3034);
3035
3036sub cf::client::send_msg {
3037 my ($self, $channel, $msg, $color, @extra) = @_;
3038
3039 $msg = $self->pl->expand_cfpod ($msg)
3040 unless $color & cf::NDI_VERBATIM;
3041
3042 $color &= cf::NDI_CLIENT_MASK; # just in case...
3043
3044 # check predefined channels, for the benefit of C
3045 if ($CHANNEL{$channel}) {
3046 $channel = $CHANNEL{$channel};
3047
3048 $self->ext_msg (channel_info => $channel);
3049 $channel = $channel->{id};
3050
3051 } elsif (ref $channel) {
3052 # send meta info to client, if not yet sent
3053 unless (exists $self->{channel}{$channel->{id}}) {
3054 $self->{channel}{$channel->{id}} = $channel;
3055 $self->ext_msg (channel_info => $channel);
3056 }
3057
3058 $channel = $channel->{id};
3059 }
3060
3061 return unless @extra || length $msg;
3062
3063 # default colour, mask it out
3064 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3065 if $color & cf::NDI_DEF;
3066
3067 my $pkt = "msg "
3068 . $self->{json_coder}->encode (
3069 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3070 );
3071
3072 $self->send_big_packet ($pkt);
3073}
3074
3075=item $client->ext_msg ($type, @msg)
3076
3077Sends an ext event to the client.
3078
3079=cut
3080
3081sub cf::client::ext_msg($$@) {
3082 my ($self, $type, @msg) = @_;
3083
3084 if ($self->extcmd == 2) {
3085 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3086 } elsif ($self->extcmd == 1) { # TODO: remove
3087 push @msg, msgtype => "event_$type";
3088 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3089 }
3090}
3091
3092=item $client->ext_reply ($msgid, @msg)
3093
3094Sends an ext reply to the client.
3095
3096=cut
3097
3098sub cf::client::ext_reply($$@) {
3099 my ($self, $id, @msg) = @_;
3100
3101 if ($self->extcmd == 2) {
3102 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3103 } elsif ($self->extcmd == 1) {
3104 #TODO: version 1, remove
3105 unshift @msg, msgtype => "reply", msgid => $id;
3106 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3107 }
3108}
1928 3109
1929=item $success = $client->query ($flags, "text", \&cb) 3110=item $success = $client->query ($flags, "text", \&cb)
1930 3111
1931Queues a query to the client, calling the given callback with 3112Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 3113the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 3114C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 3115
1935Queries can fail, so check the return code. Or don't, as queries will become 3116Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 3117become reliable at some point in the future.
1937 3118
1938=cut 3119=cut
1939 3120
1940sub cf::client::query { 3121sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 3122 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 3130 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 3131 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 3132
1952 $self->send_packet ($self->{query_queue}[0][0]) 3133 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 3134 if @{ $self->{query_queue} } == 1;
3135
3136 1
1954} 3137}
1955 3138
1956cf::client->attach ( 3139cf::client->attach (
3140 on_connect => sub {
3141 my ($ns) = @_;
3142
3143 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3144 },
1957 on_reply => sub { 3145 on_reply => sub {
1958 my ($ns, $msg) = @_; 3146 my ($ns, $msg) = @_;
1959 3147
1960 # this weird shuffling is so that direct followup queries 3148 # this weird shuffling is so that direct followup queries
1961 # get handled first 3149 # get handled first
1962 my $queue = delete $ns->{query_queue} 3150 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3151 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3152
1965 (shift @$queue)->[1]->($msg); 3153 (shift @$queue)->[1]->($msg);
3154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3155
1967 push @{ $ns->{query_queue} }, @$queue; 3156 push @{ $ns->{query_queue} }, @$queue;
1968 3157
1969 if (@{ $ns->{query_queue} } == @$queue) { 3158 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3159 if (@$queue) {
1972 } else { 3161 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3162 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3163 }
1975 } 3164 }
1976 }, 3165 },
3166 on_exticmd => sub {
3167 my ($ns, $buf) = @_;
3168
3169 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3170
3171 if (ref $msg) {
3172 my ($type, $reply, @payload) =
3173 "ARRAY" eq ref $msg
3174 ? @$msg
3175 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3176
3177 my @reply;
3178
3179 if (my $cb = $EXTICMD{$type}) {
3180 @reply = $cb->($ns, @payload);
3181 }
3182
3183 $ns->ext_reply ($reply, @reply)
3184 if $reply;
3185
3186 } else {
3187 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3188 }
3189
3190 cf::override;
3191 },
1977); 3192);
1978 3193
1979=item $client->async (\&cb) 3194=item $client->async (\&cb)
1980 3195
1981Create a new coroutine, running the specified callback. The coroutine will 3196Create a new coroutine, running the specified callback. The coroutine will
1997 3212
1998 $coro 3213 $coro
1999} 3214}
2000 3215
2001cf::client->attach ( 3216cf::client->attach (
2002 on_destroy => sub { 3217 on_client_destroy => sub {
2003 my ($ns) = @_; 3218 my ($ns) = @_;
2004 3219
2005 $_->cancel for values %{ (delete $ns->{_coro}) || {} }; 3220 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2006 }, 3221 },
2007); 3222);
2022our $safe = new Safe "safe"; 3237our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3238our $safe_hole = new Safe::Hole;
2024 3239
2025$SIG{FPE} = 'IGNORE'; 3240$SIG{FPE} = 'IGNORE';
2026 3241
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3242$safe->permit_only (Opcode::opset qw(
3243 :base_core :base_mem :base_orig :base_math :base_loop
3244 grepstart grepwhile mapstart mapwhile
3245 sort time
3246));
2028 3247
2029# here we export the classes and methods available to script code 3248# here we export the classes and methods available to script code
2030 3249
2031=pod 3250=pod
2032 3251
2033The following fucntions and emthods are available within a safe environment: 3252The following functions and methods are available within a safe environment:
2034 3253
2035 cf::object contr pay_amount pay_player map 3254 cf::object
3255 contr pay_amount pay_player map x y force_find force_add destroy
3256 insert remove name archname title slaying race decrease split
3257 value
3258
2036 cf::object::player player 3259 cf::object::player
2037 cf::player peaceful 3260 player
2038 cf::map trigger 3261
3262 cf::player
3263 peaceful
3264
3265 cf::map
3266 trigger
2039 3267
2040=cut 3268=cut
2041 3269
2042for ( 3270for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3271 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3272 insert remove inv nrof name archname title slaying race
3273 decrease split destroy change_exp value msg lore send_msg)],
2044 ["cf::object::player" => qw(player)], 3274 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3275 ["cf::player" => qw(peaceful send_msg)],
2046 ["cf::map" => qw(trigger)], 3276 ["cf::map" => qw(trigger)],
2047) { 3277) {
2048 no strict 'refs'; 3278 no strict 'refs';
2049 my ($pkg, @funs) = @$_; 3279 my ($pkg, @funs) = @$_;
2050 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3280 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
2068 3298
2069 my $qcode = $code; 3299 my $qcode = $code;
2070 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3300 $qcode =~ s/"/‟/g; # not allowed in #line filenames
2071 $qcode =~ s/\n/\\n/g; 3301 $qcode =~ s/\n/\\n/g;
2072 3302
3303 %vars = (_dummy => 0) unless %vars;
3304
3305 my @res;
2073 local $_; 3306 local $_;
2074 local @safe::cf::_safe_eval_args = values %vars;
2075 3307
2076 my $eval = 3308 my $eval =
2077 "do {\n" 3309 "do {\n"
2078 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n" 3310 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
2079 . "#line 0 \"{$qcode}\"\n" 3311 . "#line 0 \"{$qcode}\"\n"
2080 . $code 3312 . $code
2081 . "\n}" 3313 . "\n}"
2082 ; 3314 ;
2083 3315
3316 if ($CFG{safe_eval}) {
2084 sub_generation_inc; 3317 sub_generation_inc;
3318 local @safe::cf::_safe_eval_args = values %vars;
2085 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval); 3319 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
2086 sub_generation_inc; 3320 sub_generation_inc;
3321 } else {
3322 local @cf::_safe_eval_args = values %vars;
3323 @res = wantarray ? eval eval : scalar eval $eval;
3324 }
2087 3325
2088 if ($@) { 3326 if ($@) {
2089 warn "$@"; 3327 warn "$@",
2090 warn "while executing safe code '$code'\n"; 3328 "while executing safe code '$code'\n",
2091 warn "with arguments " . (join " ", %vars) . "\n"; 3329 "with arguments " . (join " ", %vars) . "\n";
2092 } 3330 }
2093 3331
2094 wantarray ? @res : $res[0] 3332 wantarray ? @res : $res[0]
2095} 3333}
2096 3334
2110=cut 3348=cut
2111 3349
2112sub register_script_function { 3350sub register_script_function {
2113 my ($fun, $cb) = @_; 3351 my ($fun, $cb) = @_;
2114 3352
2115 no strict 'refs'; 3353 $fun = "safe::$fun" if $CFG{safe_eval};
2116 *{"safe::$fun"} = $safe_hole->wrap ($cb); 3354 *$fun = $safe_hole->wrap ($cb);
2117} 3355}
2118 3356
2119=back 3357=back
2120 3358
2121=cut 3359=cut
2122 3360
2123############################################################################# 3361#############################################################################
3362# the server's init and main functions
2124 3363
2125=head2 EXTENSION DATABASE SUPPORT 3364sub load_facedata($) {
3365 my ($path) = @_;
2126 3366
2127Crossfire maintains a very simple database for extension use. It can 3367 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3368 # for this (global event?)
2129excludes objects. 3369 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3370
2131The parameter C<$family> should best start with the name of the extension 3371 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3372
2134=over 4 3373 trace "loading facedata from $path\n";
2135 3374
2136=item $hashref = cf::db_get $family 3375 my $facedata;
3376 0 < aio_load $path, $facedata
3377 or die "$path: $!";
2137 3378
2138Return a hashref for use by the extension C<$family>, which can be 3379 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3380
2142=item $value = cf::db_get $family => $key 3381 $facedata->{version} == 2
3382 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3383
2144Returns a single value from the database 3384 # patch in the exptable
2145 3385 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
2146=item cf::db_put $family => $hashref 3386 $facedata->{resource}{"res/exp_table"} = {
2147 3387 type => FT_RSRC,
2148Stores the given family hashref into the database. Updates are delayed, if 3388 data => $exp_table,
2149you want the data to be synced to disk immediately, use C<cf::db_sync>. 3389 hash => (Digest::MD5::md5 $exp_table),
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3390 };
3391 cf::cede_to_tick;
2197 3392
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3393 {
3394 my $faces = $facedata->{faceinfo};
2202 3395
2203 sub db_get($;$) { 3396 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3397 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3398
2209 sub db_put($$;$) { 3399 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3400 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3401 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
2212 } else { 3402 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3403
2218 cf::global->attach ( 3404 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3405 }
2223 );
2224}
2225 3406
2226############################################################################# 3407 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3408 next unless $info->{smooth};
2228 3409
2229sub cfg_load { 3410 my $idx = cf::face::find $face
3411 or next;
3412
3413 if (my $smooth = cf::face::find $info->{smooth}) {
3414 cf::face::set_smooth $idx, $smooth;
3415 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3416 } else {
3417 error "smooth face '$info->{smooth}' not found for face '$face'";
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 {
3425 my $anims = $facedata->{animinfo};
3426
3427 while (my ($anim, $info) = each %$anims) {
3428 cf::anim::set $anim, $info->{frames}, $info->{facings};
3429 cf::cede_to_tick;
3430 }
3431
3432 cf::anim::invalidate_all; # d'oh
3433 }
3434
3435 {
3436 my $res = $facedata->{resource};
3437
3438 while (my ($name, $info) = each %$res) {
3439 if (defined $info->{type}) {
3440 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3441
3442 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3443 cf::face::set_type $idx, $info->{type};
3444 } else {
3445 $RESOURCE{$name} = $info; # unused
3446 }
3447
3448 cf::cede_to_tick;
3449 }
3450 }
3451
3452 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3453
3454 1
3455}
3456
3457register_exticmd fx_want => sub {
3458 my ($ns, $want) = @_;
3459
3460 while (my ($k, $v) = each %$want) {
3461 $ns->fx_want ($k, $v);
3462 }
3463};
3464
3465sub load_resource_file($) {
3466 my $guard = lock_acquire "load_resource_file";
3467
3468 my $status = load_resource_file_ $_[0];
3469 get_slot 0.1, 100;
3470 cf::arch::commit_load;
3471
3472 $status
3473}
3474
3475sub reload_regions {
3476 # HACK to clear player env face cache, we need some signal framework
3477 # for this (global event?)
3478 %ext::player_env::MUSIC_FACE_CACHE = ();
3479
3480 load_resource_file "$MAPDIR/regions"
3481 or die "unable to load regions file\n";
3482
3483 for (cf::region::list) {
3484 $_->{match} = qr/$_->{match}/
3485 if exists $_->{match};
3486 }
3487}
3488
3489sub reload_facedata {
3490 load_facedata "$DATADIR/facedata"
3491 or die "unable to load facedata\n";
3492}
3493
3494sub reload_archetypes {
3495 load_resource_file "$DATADIR/archetypes"
3496 or die "unable to load archetypes\n";
3497}
3498
3499sub reload_treasures {
3500 load_resource_file "$DATADIR/treasures"
3501 or die "unable to load treasurelists\n";
3502}
3503
3504sub reload_sound {
3505 trace "loading sound config from $DATADIR/sound\n";
3506
3507 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3508 or die "$DATADIR/sound $!";
3509
3510 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3511
3512 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3513 my $sound = $soundconf->{compat}[$_]
3514 or next;
3515
3516 my $face = cf::face::find "sound/$sound->[1]";
3517 cf::sound::set $sound->[0] => $face;
3518 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3519 }
3520
3521 while (my ($k, $v) = each %{$soundconf->{event}}) {
3522 my $face = cf::face::find "sound/$v";
3523 cf::sound::set $k => $face;
3524 }
3525}
3526
3527sub reload_resources {
3528 trace "reloading resource files...\n";
3529
3530 reload_facedata;
3531 reload_sound;
3532 reload_archetypes;
3533 reload_regions;
3534 reload_treasures;
3535
3536 trace "finished reloading resource files\n";
3537}
3538
3539sub reload_config {
3540 trace "reloading config file...\n";
3541
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3542 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3543 or return;
2232 3544
2233 local $/; 3545 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3546 *CFG = YAML::XS::Load scalar <$fh>;
2235 3547
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3548 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
2237 3549
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3550 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3551 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2240 3552
2241 if (exists $CFG{mlockall}) { 3553 if (exists $CFG{mlockall}) {
2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" 3555 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2244 and die "WARNING: m(un)lockall failed: $!\n"; 3556 and die "WARNING: m(un)lockall failed: $!\n";
2245 }; 3557 };
2246 warn $@ if $@; 3558 warn $@ if $@;
2247 } 3559 }
3560
3561 trace "finished reloading resource files\n";
3562}
3563
3564sub pidfile() {
3565 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3566 or die "$PIDFILE: $!";
3567 flock $fh, &Fcntl::LOCK_EX
3568 or die "$PIDFILE: flock: $!";
3569 $fh
3570}
3571
3572# make sure only one server instance is running at any one time
3573sub atomic {
3574 my $fh = pidfile;
3575
3576 my $pid = <$fh>;
3577 kill 9, $pid if $pid > 0;
3578
3579 seek $fh, 0, 0;
3580 print $fh $$;
3581}
3582
3583sub main_loop {
3584 trace "EV::loop starting\n";
3585 if (1) {
3586 EV::loop;
3587 }
3588 trace "EV::loop returned\n";
3589 goto &main_loop unless $REALLY_UNLOOP;
2248} 3590}
2249 3591
2250sub main { 3592sub main {
3593 cf::init_globals; # initialise logging
3594
3595 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3596 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3597 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3598 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3599
3600 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3601
2251 # we must not ever block the main coroutine 3602 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3603 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3604 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3605 (async {
3606 $Coro::current->{desc} = "IDLE BUG HANDLER";
3607 EV::loop EV::LOOP_ONESHOT;
3608 })->prio (Coro::PRIO_MAX);
2255 }; 3609 };
2256 3610
2257 cfg_load; 3611 evthread_start IO::AIO::poll_fileno;
2258 db_load; 3612
3613 cf::sync_job {
3614 cf::init_experience;
3615 cf::init_anim;
3616 cf::init_attackmess;
3617 cf::init_dynamic;
3618
3619 cf::load_settings;
3620 cf::load_materials;
3621
3622 reload_resources;
3623 reload_config;
3624 db_init;
3625
3626 cf::init_uuid;
3627 cf::init_signals;
3628 cf::init_skills;
3629
3630 cf::init_beforeplay;
3631
3632 atomic;
3633
2259 load_extensions; 3634 load_extensions;
2260 Event::loop; 3635
3636 utime time, time, $RUNTIMEFILE;
3637
3638 # no (long-running) fork's whatsoever before this point(!)
3639 use POSIX ();
3640 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3641
3642 (pop @POST_INIT)->(0) while @POST_INIT;
3643 };
3644
3645 cf::object::thawer::errors_are_fatal 0;
3646 info "parse errors in files are no longer fatal from this point on.\n";
3647
3648 main_loop;
2261} 3649}
2262 3650
2263############################################################################# 3651#############################################################################
2264# initialisation and cleanup 3652# initialisation and cleanup
2265 3653
2266# install some emergency cleanup handlers 3654# install some emergency cleanup handlers
2267BEGIN { 3655BEGIN {
3656 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3657 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3658 $SIGWATCHER{$signal} = AE::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3659 cf::cleanup "SIG$signal";
2274 },
2275 ); 3660 };
3661 }
3662}
3663
3664sub write_runtime_sync {
3665 my $t0 = AE::time;
3666
3667 # first touch the runtime file to show we are still running:
3668 # the fsync below can take a very very long time.
3669
3670 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3671
3672 my $guard = cf::lock_acquire "write_runtime";
3673
3674 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3675 or return;
3676
3677 my $value = $cf::RUNTIME + 90 + 10;
3678 # 10 is the runtime save interval, for a monotonic clock
3679 # 60 allows for the watchdog to kill the server.
3680
3681 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3682 and return;
3683
3684 # always fsync - this file is important
3685 aio_fsync $fh
3686 and return;
3687
3688 # touch it again to show we are up-to-date
3689 aio_utime $fh, undef, undef;
3690
3691 close $fh
3692 or return;
3693
3694 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3695 and return;
3696
3697 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3698
2276 } 3699 1
3700}
3701
3702our $uuid_lock;
3703our $uuid_skip;
3704
3705sub write_uuid_sync($) {
3706 $uuid_skip ||= $_[0];
3707
3708 return if $uuid_lock;
3709 local $uuid_lock = 1;
3710
3711 my $uuid = "$LOCALDIR/uuid";
3712
3713 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3714 or return;
3715
3716 my $value = uuid_seq uuid_cur;
3717
3718 unless ($value) {
3719 info "cowardly refusing to write zero uuid value!\n";
3720 return;
3721 }
3722
3723 my $value = uuid_str $value + $uuid_skip;
3724 $uuid_skip = 0;
3725
3726 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3727 and return;
3728
3729 # always fsync - this file is important
3730 aio_fsync $fh
3731 and return;
3732
3733 close $fh
3734 or return;
3735
3736 aio_rename "$uuid~", $uuid
3737 and return;
3738
3739 trace "uuid file written ($value).\n";
3740
3741 1
3742
3743}
3744
3745sub write_uuid($$) {
3746 my ($skip, $sync) = @_;
3747
3748 $sync ? write_uuid_sync $skip
3749 : async { write_uuid_sync $skip };
2277} 3750}
2278 3751
2279sub emergency_save() { 3752sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3753 my $freeze_guard = cf::freeze_mainloop;
2281 3754
2282 warn "enter emergency perl save\n"; 3755 info "emergency_perl_save: enter\n";
3756
3757 # this is a trade-off: we want to be very quick here, so
3758 # save all maps without fsync, and later call a global sync
3759 # (which in turn might be very very slow)
3760 local $USE_FSYNC = 0;
2283 3761
2284 cf::sync_job { 3762 cf::sync_job {
3763 cf::write_runtime_sync; # external watchdog should not bark
3764
2285 # use a peculiar iteration method to avoid tripping on perl 3765 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3766 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3767 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3768 info "emergency_perl_save: begin player save\n";
2289 for my $login (keys %cf::PLAYER) { 3769 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3770 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3771 $pl->valid or next;
3772 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3773 $pl->save;
2293 } 3774 }
2294 warn "end emergency player save\n"; 3775 info "emergency_perl_save: end player save\n";
2295 3776
2296 warn "begin emergency map save\n"; 3777 cf::write_runtime_sync; # external watchdog should not bark
3778
3779 info "emergency_perl_save: begin map save\n";
2297 for my $path (keys %cf::MAP) { 3780 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next; 3781 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3782 $map->valid or next;
2300 $map->save; 3783 $map->save;
2301 } 3784 }
2302 warn "end emergency map save\n"; 3785 info "emergency_perl_save: end map save\n";
3786
3787 cf::write_runtime_sync; # external watchdog should not bark
3788
3789 info "emergency_perl_save: begin database checkpoint\n";
3790 BDB::db_env_txn_checkpoint $DB_ENV;
3791 info "emergency_perl_save: end database checkpoint\n";
3792
3793 info "emergency_perl_save: begin write uuid\n";
3794 write_uuid_sync 1;
3795 info "emergency_perl_save: end write uuid\n";
3796
3797 cf::write_runtime_sync; # external watchdog should not bark
3798
3799 trace "emergency_perl_save: syncing database to disk";
3800 BDB::db_env_txn_checkpoint $DB_ENV;
3801
3802 info "emergency_perl_save: starting sync\n";
3803 IO::AIO::aio_sync sub {
3804 info "emergency_perl_save: finished sync\n";
3805 };
3806
3807 cf::write_runtime_sync; # external watchdog should not bark
3808
3809 trace "emergency_perl_save: flushing outstanding aio requests";
3810 while (IO::AIO::nreqs || BDB::nreqs) {
3811 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3812 }
3813
3814 cf::write_runtime_sync; # external watchdog should not bark
2303 }; 3815 };
2304 3816
2305 warn "leave emergency perl save\n"; 3817 info "emergency_perl_save: leave\n";
2306} 3818}
2307 3819
3820sub post_cleanup {
3821 my ($make_core) = @_;
3822
3823 IO::AIO::flush;
3824
3825 IO::AIO::flush;
3826
3827 error Carp::longmess "post_cleanup backtrace"
3828 if $make_core;
3829
3830 my $fh = pidfile;
3831 unlink $PIDFILE if <$fh> == $$;
3832}
3833
3834# a safer delete_package, copied from Symbol
3835sub clear_package($) {
3836 my $pkg = shift;
3837
3838 # expand to full symbol table name if needed
3839 unless ($pkg =~ /^main::.*::$/) {
3840 $pkg = "main$pkg" if $pkg =~ /^::/;
3841 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3842 $pkg .= '::' unless $pkg =~ /::$/;
3843 }
3844
3845 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3846 my $stem_symtab = *{$stem}{HASH};
3847
3848 defined $stem_symtab and exists $stem_symtab->{$leaf}
3849 or return;
3850
3851 # clear all symbols
3852 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3853 for my $name (keys %$leaf_symtab) {
3854 _gv_clear *{"$pkg$name"};
3855# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3856 }
3857}
3858
2308sub reload() { 3859sub do_reload_perl() {
2309 # can/must only be called in main 3860 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3861 if (in_main) {
2311 warn "can only reload from main coroutine\n"; 3862 error "can only reload from main coroutine";
2312 return; 3863 return;
2313 } 3864 }
2314 3865
3866 return if $RELOAD++;
3867
3868 my $t1 = AE::time;
3869
3870 while ($RELOAD) {
2315 warn "reloading..."; 3871 info "reloading...";
2316 3872
2317 warn "freezing server"; 3873 trace "entering sync_job";
2318 my $guard = freeze_mainloop; 3874
3875 cf::sync_job {
2319 cf::emergency_save; 3876 cf::emergency_save;
2320 3877
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved
2327
2328 warn "cancel all watchers";
2329 for (Event::all_watchers) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL;
2331 }
2332
2333 warn "cancel all extension coros"; 3878 trace "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3879 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3880 %EXT_CORO = ();
2336 3881
2337 warn "remove commands"; 3882 trace "removing commands";
2338 %COMMAND = (); 3883 %COMMAND = ();
2339 3884
2340 warn "remove ext commands"; 3885 trace "removing ext/exti commands";
2341 %EXTCMD = (); 3886 %EXTCMD = ();
3887 %EXTICMD = ();
2342 3888
2343 warn "unload/nuke all extensions"; 3889 trace "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3890 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3891 trace "... unloading $pkg";
2346 3892
2347 if (my $cb = $pkg->can ("unload")) { 3893 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3894 eval {
2349 $cb->($pkg); 3895 $cb->($pkg);
2350 1 3896 1
2351 } or warn "$pkg unloaded, but with errors: $@"; 3897 } or error "$pkg unloaded, but with errors: $@";
3898 }
3899
3900 trace "... clearing $pkg";
3901 clear_package $pkg;
2352 } 3902 }
2353 3903
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
2358 warn "unload all perl modules loaded from $LIBDIR"; 3904 trace "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3905 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3906 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3907
2362 warn "removing <$k>"; 3908 trace "... unloading $k";
2363 delete $INC{$k}; 3909 delete $INC{$k};
2364 3910
2365 $k =~ s/\.pm$//; 3911 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3912 $k =~ s/\//::/g;
2367 3913
2368 if (my $cb = $k->can ("unload_module")) { 3914 if (my $cb = $k->can ("unload_module")) {
2369 $cb->(); 3915 $cb->();
3916 }
3917
3918 clear_package $k;
2370 } 3919 }
2371 3920
2372 Symbol::delete_package $k;
2373 }
2374
2375 warn "get rid of safe::, as good as possible"; 3921 trace "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3922 clear_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3923 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3924
2379 warn "unload cf.pm \"a bit\""; 3925 trace "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3926 delete $INC{"cf.pm"};
3927 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
2381 3928
2382 # don't, removes xs symbols, too, 3929 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3930 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3931 #clear_package __PACKAGE__;
2385 3932
3933 info "unload completed, starting to reload now";
3934
2386 warn "reloading cf.pm"; 3935 trace "reloading cf.pm";
2387 require cf; 3936 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3937 cf::_connect_to_perl_1;
2389 3938
2390 warn "load config and database again"; 3939 trace "loading config and database again";
2391 cf::cfg_load; 3940 cf::reload_config;
2392 cf::db_load;
2393 3941
2394 warn "load extensions"; 3942 trace "loading extensions";
2395 cf::load_extensions; 3943 cf::load_extensions;
2396 3944
3945 if ($REATTACH_ON_RELOAD) {
2397 warn "reattach attachments to objects/players"; 3946 trace "reattaching attachments to objects/players";
2398 _global_reattach; 3947 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3948 trace "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3949 reattach $_ for values %MAP;
3950 trace "reattaching attachments to players";
3951 reattach $_ for values %PLAYER;
3952 }
3953
3954 trace "running post_init jobs";
3955 (pop @POST_INIT)->(1) while @POST_INIT;
3956
3957 trace "leaving sync_job";
3958
3959 1
3960 } or do {
3961 error $@;
3962 cf::cleanup "error while reloading, exiting.";
3963 };
3964
3965 info "reloaded";
3966 --$RELOAD;
3967 }
3968
3969 $t1 = AE::time - $t1;
3970 info "reload completed in ${t1}s\n";
3971};
3972
3973our $RELOAD_WATCHER; # used only during reload
3974
3975sub reload_perl() {
3976 # doing reload synchronously and two reloads happen back-to-back,
3977 # coro crashes during coro_state_free->destroy here.
3978
3979 $RELOAD_WATCHER ||= cf::async {
3980 Coro::AIO::aio_wait cache_extensions;
3981
3982 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3983 do_reload_perl;
3984 undef $RELOAD_WATCHER;
3985 };
2401 }; 3986 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408
2409 warn "reloaded";
2410};
2411
2412#############################################################################
2413
2414unless ($LINK_MAP) {
2415 $LINK_MAP = cf::map::new;
2416
2417 $LINK_MAP->width (41);
2418 $LINK_MAP->height (41);
2419 $LINK_MAP->alloc;
2420 $LINK_MAP->path ("{link}");
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3987}
2454 3988
2455register_command "reload" => sub { 3989register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3990 my ($who, $arg) = @_;
2457 3991
2458 if ($who->flag (FLAG_WIZ)) { 3992 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3993 $who->message ("reloading server.");
3994 async {
3995 $Coro::current->{desc} = "perl_reload";
3996 reload_perl;
3997 };
2462 } 3998 }
2463}; 3999};
2464 4000
2465unshift @INC, $LIBDIR; 4001unshift @INC, $LIBDIR;
2466 4002
2467$TICK_WATCHER = Event->timer ( 4003my $bug_warning = 0;
2468 reentrant => 0, 4004
2469 prio => 0, 4005our @WAIT_FOR_TICK;
2470 at => $NEXT_TICK || $TICK, 4006our @WAIT_FOR_TICK_BEGIN;
2471 data => WF_AUTOCANCEL, 4007
2472 cb => sub { 4008sub wait_for_tick {
4009 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4010
4011 my $signal = new Coro::Signal;
4012 push @WAIT_FOR_TICK, $signal;
4013 $signal->wait;
4014}
4015
4016sub wait_for_tick_begin {
4017 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4018
4019 my $signal = new Coro::Signal;
4020 push @WAIT_FOR_TICK_BEGIN, $signal;
4021 $signal->wait;
4022}
4023
4024sub tick {
4025 if ($Coro::current != $Coro::main) {
4026 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4027 unless ++$bug_warning > 10;
4028 return;
4029 }
4030
2473 cf::server_tick; # one server iteration 4031 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK;
2476 4032
2477 $WAIT_FOR_TICK->broadcast; 4033 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2479 4034
2480 # if we are delayed by four ticks or more, skip them all 4035 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 4036 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2482 4037 Coro::async_pool {
2483 $TICK_WATCHER->at ($NEXT_TICK); 4038 $Coro::current->{desc} = "runtime saver";
2484 $TICK_WATCHER->start;
2485 },
2486);
2487
2488IO::AIO::max_poll_time $TICK * 0.2;
2489
2490Event->io (
2491 fd => IO::AIO::poll_fileno,
2492 poll => 'r',
2493 prio => 5,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL,
2500 after => 0,
2501 interval => 10,
2502 cb => sub {
2503 (Coro::unblock_sub {
2504 write_runtime 4039 write_runtime_sync
2505 or warn "ERROR: unable to write runtime file: $!"; 4040 or error "ERROR: unable to write runtime file: $!";
2506 })->(); 4041 };
2507 }, 4042 }
2508); 4043
4044 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4045 $sig->send;
4046 }
4047 while (my $sig = shift @WAIT_FOR_TICK) {
4048 $sig->send;
4049 }
4050
4051 $LOAD = ($NOW - $TICK_START) / $TICK;
4052 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4053
4054 if (0) {
4055 if ($NEXT_TICK) {
4056 my $jitter = $TICK_START - $NEXT_TICK;
4057 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4058 debug "jitter $JITTER\n";#d#
4059 }
4060 }
4061}
4062
4063{
4064 # configure BDB
4065
4066 BDB::min_parallel 16;
4067 BDB::max_poll_reqs $TICK * 0.1;
4068 $AnyEvent::BDB::WATCHER->priority (1);
4069
4070 unless ($DB_ENV) {
4071 $DB_ENV = BDB::db_env_create;
4072 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4073 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4074 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4075 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4076 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4077
4078 cf::sync_job {
4079 eval {
4080 BDB::db_env_open
4081 $DB_ENV,
4082 $BDBDIR,
4083 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4084 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4085 0666;
4086
4087 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4088 };
4089
4090 cf::cleanup "db_env_open(db): $@" if $@;
4091 };
4092 }
4093
4094 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4095 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4096 };
4097 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4098 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4099 };
4100 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4101 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4102 };
4103}
4104
4105{
4106 # configure IO::AIO
4107
4108 IO::AIO::min_parallel 8;
4109 IO::AIO::max_poll_time $TICK * 0.1;
4110 undef $AnyEvent::AIO::WATCHER;
4111}
4112
4113my $_log_backtrace;
4114
4115sub _log_backtrace {
4116 my ($msg, @addr) = @_;
4117
4118 $msg =~ s/\n//;
4119
4120 # limit the # of concurrent backtraces
4121 if ($_log_backtrace < 2) {
4122 ++$_log_backtrace;
4123 my $perl_bt = Carp::longmess $msg;
4124 async {
4125 $Coro::current->{desc} = "abt $msg";
4126
4127 my @bt = fork_call {
4128 @addr = map { sprintf "%x", $_ } @addr;
4129 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4130 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4131 or die "addr2line: $!";
4132
4133 my @funcs;
4134 my @res = <$fh>;
4135 chomp for @res;
4136 while (@res) {
4137 my ($func, $line) = splice @res, 0, 2, ();
4138 push @funcs, "[$func] $line";
4139 }
4140
4141 @funcs
4142 };
4143
4144 LOG llevInfo, "[ABT] $perl_bt\n";
4145 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4146 LOG llevInfo, "[ABT] $_\n" for @bt;
4147 --$_log_backtrace;
4148 };
4149 } else {
4150 LOG llevInfo, "[ABT] $msg\n";
4151 LOG llevInfo, "[ABT] [suppressed]\n";
4152 }
4153}
4154
4155# load additional modules
4156require "cf/$_.pm" for @EXTRA_MODULES;
4157cf::_connect_to_perl_2;
2509 4158
2510END { cf::emergency_save } 4159END { cf::emergency_save }
2511 4160
25121 41611
2513 4162

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